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coinwalk

jd awesome handbreak tech v2

Mar 10th, 2023
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  1. var mango = parseFloat(document.getElementById('pct_balance').value);
  2. var ying = parseFloat(document.getElementById('pct_balance').value);
  3. document.getElementById('pct_chance').value = 49.5;
  4. document.getElementById('pct_payout').value = 2;
  5. var mate = (mango*10000000).toPrecision(1);
  6. var other = (mate/mate+mate-mate)/100000000;
  7. var troll = ((other/100).toFixed(8));
  8. var hertz = troll;
  9. var earnpoint = 1;
  10. var real = troll;
  11. var flank = 6.9;
  12. var under = 2.9;
  13. var claim = (troll*10);
  14. var krux = (troll*6.9);
  15. var ingot = 1;
  16. var nolta = false;
  17. var gunkybutt = mango;
  18. var crazy = mango;
  19. var utter = mango;
  20. var noddy = real;
  21. var torn = mango;
  22. var wild = mango;
  23. var min = mango;
  24. var mad = 0;
  25. var gunk = mango;
  26. var dad = 0;
  27. var smite = false;
  28. var trick = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  29. var duel = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  30. Math.fmod = function (ant,bayt) { return Number((ant - (Math.floor(ant / bayt) * bayt)).toPrecision(8));}
  31.  
  32. function dobet() {
  33. console.clear();
  34. document.getElementById('pct_chance').value = 49.5;
  35. document.getElementById('pct_payout').value = 2;
  36. trick = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  37. if ((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result win me ")){
  38. utter = utter+(parseFloat(hertz));
  39. duel = trick;
  40. }else if (((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result lose me "))||((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result lose imp me "))) {
  41. utter = utter-(parseFloat(hertz));
  42. duel = trick;
  43. }
  44. if (real==null){
  45. real = parseFloat(hertz);
  46. }
  47. if ((utter>(crazy+(hertz*flank)))&&(utter>gunkybutt)) {
  48. real = hertz*2;
  49. hertz = hertz*2;
  50. flank = 4.9;
  51. under = 4.9;
  52. ingot = 1;
  53. nolta = true;
  54. crazy = parseFloat(utter);
  55. }
  56. if ((utter>(crazy+(hertz*flank)))&&(utter<gunkybutt)) {
  57. real = hertz*2;
  58. hertz = hertz*2;
  59. flank = 4.9;
  60. under = 4.9;
  61. crazy = parseFloat(utter);
  62. }
  63. if ((utter<(crazy-(hertz*under)))&&(!!nolta)&&(mad<2)) {
  64. real = hertz*2;
  65. hertz = hertz*2;
  66. ingot = 1;
  67. flank = 4.9;
  68. under = 4.9;
  69. mad = mad+1;
  70. dad = dad+1;
  71. crazy = parseFloat(utter);
  72. }
  73. if ((utter<(crazy-(hertz*under)))&&(!nolta)&&(mad<2)) {
  74. real = hertz*2;
  75. hertz = hertz*2;
  76. ingot = 0;
  77. flank = 4.9;
  78. under = 4.9;
  79. mad = mad+1;
  80. dad = dad+1;
  81. crazy = parseFloat(utter);
  82. }
  83. if ((utter<(crazy-(hertz*under)))&&(mad>=2)&&(!!smite)) {
  84. real = troll*2;
  85. hertz = troll*2;
  86. ingot = 1;
  87. flank = 4.9;
  88. under = 4.9;
  89. mad = 0;
  90. dad = dad+1;
  91. smite = false;
  92. crazy = parseFloat(utter);
  93. }
  94. if ((utter<(crazy-(hertz*under)))&&(!smite)&&(mad>=2)) {
  95. real = troll*2;
  96. hertz = troll*2;
  97. ingot = 1;
  98. flank = 4.9;
  99. under = 4.9;
  100. mad = 0;
  101. dad = dad+1;
  102. smite = true;
  103. gunk = ((Math.ceil(utter/claim))*claim);
  104. crazy = parseFloat(utter);
  105. }
  106. if ((utter>=(gunkybutt+(claim*ingot)))&&(utter<(gunkybutt+(((Math.floor((utter-gunkybutt)/claim))*claim)+krux)))&&(dad<2)) {
  107. crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  108. gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  109. flank = 6.9;
  110. ingot = 1;
  111. mad = 0;
  112. dad = 0;
  113. nolta = false;
  114. under = 2.9;
  115. smite = false;
  116. real = troll;
  117. hertz = troll;
  118. }
  119. if ((utter>=(gunkybutt+(claim*ingot)))&&(utter>(gunkybutt+(((Math.floor((utter-gunkybutt)/claim))*claim)+krux)))&&(dad<2)) {
  120. crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  121. gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  122. flank = 4.9;
  123. ingot = 1;
  124. mad = 0;
  125. dad = 0;
  126. nolta = false;
  127. under = 4.9;
  128. smite = false;
  129. real = troll*2;
  130. hertz = troll*2;
  131. }
  132. if ((utter>=(gunk+(claim*ingot)))&&(utter<(((Math.floor(utter/claim))*claim)+krux))&&(dad>=2)) {
  133. crazy = ((Math.floor(utter/claim))*claim);
  134. gunkybutt = ((Math.floor(utter/claim))*claim);
  135. gunk = ((Math.floor(utter/claim))*claim);
  136. flank = 6.9;
  137. ingot = 1;
  138. nolta = false;
  139. under = 2.9;
  140. mad = 0;
  141. dad = 0;
  142. smite = false;
  143. real = troll;
  144. hertz = troll;
  145. }
  146. if ((utter>=(gunk+(claim*ingot)))&&(utter>(((Math.floor(utter/claim))*claim)+krux))&&(dad>=2)) {
  147. crazy = ((Math.floor(utter/claim))*claim);
  148. gunkybutt = ((Math.floor(utter/claim))*claim);
  149. gunk = ((Math.floor(utter/claim))*claim);
  150. flank = 4.9;
  151. ingot = 1;
  152. mad = 0;
  153. dad = 0;
  154. smite = false;
  155. nolta = false;
  156. under = 4.9;
  157. real = troll*2;
  158. hertz = troll*2;
  159. }
  160. if ((utter>=(gunk*10))&&(utter>(((Math.floor(utter/claim))*claim)+krux))) {
  161. crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  162. gunk = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  163. gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  164. troll = (troll*10)
  165. claim = (troll*10);
  166. krux = (troll*6.9);
  167. flank = 4.9;
  168. ingot = 1;
  169. mad = 0;
  170. dad = 0;
  171. smite = false;
  172. nolta = false;
  173. under = 4.9;
  174. real = troll*2;
  175. hertz = troll*2;
  176. }
  177. if ((utter>=(gunk*10))&&(utter<(((Math.floor(utter/claim))*claim)+krux))) {
  178. crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  179. gunk = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  180. gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  181. troll = (troll*10)
  182. claim = (troll*10);
  183. krux = (troll*6.9);
  184. flank = 6.9;
  185. ingot = 1;
  186. mad = 0;
  187. dad = 0;
  188. smite = false;
  189. nolta = false;
  190. under = 2.9;
  191. real = troll;
  192. hertz = troll;
  193. }
  194. if (utter>earnpoint) {
  195. alert('winner winner');
  196. console.log('winner winner');
  197. return;
  198. }
  199. if (utter>wild) {
  200. wild = parseFloat(utter);
  201. }
  202. if (utter<min) {
  203. min = parseFloat(utter);
  204. }
  205. var freak = ((utter-torn).toFixed(8));
  206. console.log("balance made");
  207. console.log(freak);
  208. console.log("biggest balance");
  209. console.log((parseFloat(wild)).toFixed(8));
  210. console.log("lowest balance");
  211. console.log((parseFloat(min)).toFixed(8));
  212. parseFloat(document.getElementById('pct_bet').value = ((real*1).toFixed(8)));
  213. parseFloat(document.getElementById('pct_profit').value = ((real*1).toFixed(8)));
  214. if (trick==duel){
  215. $('#a_lo').click();
  216. }
  217. }
  218. setInterval(() => dobet(), 1);
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