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- while wait() do
- local A_1 = "thi&!44"
- local A_2 = false
- local A_3 = false
- local A_4 = false
- local Event = game:GetService("ReplicatedStorage").RemoteEvents.Gui.AddPoint
- Event:FireServer(A_1, A_2, A_3, A_4)
- end
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