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- function TakeDamage(hum, dmg)
- hum.Health = hum.Health - dmg
- end
- do
- local QuaternionFromCFrame = function(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5 / s
- return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
- else
- local i = 0
- if m00 < m11 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00 - m11 - m22 + 1)
- local recip = 0.5 / s
- return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
- elseif i == 1 then
- local s = math.sqrt(m11 - m22 - m00 + 1)
- local recip = 0.5 / s
- return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
- elseif i == 2 then
- local s = math.sqrt(m22 - m00 - m11 + 1)
- local recip = 0.5 / s
- return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
- end
- end
- end
- local QuaternionToCFrame = function(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w * xs, w * ys, w * zs
- local xx = x * xs
- local xy = x * ys
- local xz = x * zs
- local yy = y * ys
- local yz = y * zs
- local zz = z * zs
- return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
- local startInterp, finishInterp
- if cosTheta >= 1.0E-4 then
- if 1 - cosTheta > 1.0E-4 then
- local theta = math.acos(cosTheta)
- local invSinTheta = 1 / math.sin(theta)
- startInterp = math.sin((1 - t) * theta) * invSinTheta
- finishInterp = math.sin(t * theta) * invSinTheta
- else
- startInterp = 1 - t
- finishInterp = t
- end
- elseif 1 + cosTheta > 1.0E-4 then
- local theta = math.acos(-cosTheta)
- local invSinTheta = 1 / math.sin(theta)
- startInterp = math.sin((t - 1) * theta) * invSinTheta
- finishInterp = math.sin(t * theta) * invSinTheta
- else
- startInterp = t - 1
- finishInterp = t
- end
- return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
- end
- function clerp(a, b, t)
- local qa = {
- QuaternionFromCFrame(a)
- }
- local qb = {
- QuaternionFromCFrame(b)
- }
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1 - t
- return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
- end
- end
- local plr = game:service("Players").LocalPlayer
- local char = plr.Character
- local mouse = plr:GetMouse()
- local humanoid = char:findFirstChild("Humanoid")
- local torso = char:findFirstChild("Torso")
- local head = char.Head
- local ra = char:findFirstChild("Right Arm")
- local la = char:findFirstChild("Left Arm")
- local rl = char:findFirstChild("Right Leg")
- local ll = char:findFirstChild("Left Leg")
- local rs = torso:findFirstChild("Right Shoulder")
- local ls = torso:findFirstChild("Left Shoulder")
- local rh = torso:findFirstChild("Right Hip")
- local lh = torso:findFirstChild("Left Hip")
- local neck = torso:findFirstChild("Neck")
- local rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
- local rootpart = char:findFirstChild("HumanoidRootPart")
- local camera = workspace.CurrentCamera
- local anim = char:findFirstChild("Animate")
- local ABS = math.abs
- local SIN = math.sin
- local ASIN = math.asin
- local COS = math.cos
- local new = Instance.new
- rs:Destroy()
- ls:Destroy()
- local rm = new("Weld", torso)
- rm.C0 = CFrame.new(2, 0.5, 0)
- rm.C1 = CFrame.new(0.5, 0.5, 0)
- rm.Part0 = torso
- rm.Part1 = ra
- rm.Name = "Right Shoulder"
- local lm = new("Weld", torso)
- lm.C0 = CFrame.new(-2, 0.5, 0)
- lm.C1 = CFrame.new(-0.5, 0.5, 0)
- lm.Part0 = torso
- lm.Part1 = la
- lm.Name = "Left Shoulder"
- local speed = 0.3
- local angle = 0
- local anglespeed = 1
- local Damage = 1e999
- local HOLD_LMB, HOLD_RMB
- function math_pos(float)
- if float < 0 then
- float = 0
- end
- return float
- end
- function math_neg(float)
- if float > 0 then
- float = 0
- end
- return float
- end
- function math_max(float, max)
- if max < float then
- float = max
- end
- return float
- end
- function math_min(float, min)
- if float < min then
- float = min
- end
- return float
- end
- function SharpSin(double_p1)
- return ASIN(SIN(double_p1))
- end
- local Storage
- function WeldP(part0, part1, C1, C0)
- local W = new("Weld", char)
- W.Part0 = part0
- W.Part1 = part1
- W.C0 = C0 or CFrame.new()
- W.C1 = C1 or CFrame.new()
- return W
- end
- function Bevel(part, sizeV3)
- local BvlMesh = new("SpecialMesh", part)
- BvlMesh.MeshId = "rbxasset://fonts/torso.mesh"
- if sizeV3 ~= nil then
- BvlMesh.Scale = Vector3.new(sizeV3.x / 2, sizeV3.y / 2, sizeV3.z)
- else
- BvlMesh.Scale = Vector3.new(part.Size.x / 2, part.Size.y / 2, part.Size.z)
- end
- end
- do
- local parts = {}
- function WeldChildren(parent, unanchor)
- local last
- for _, v in pairs(parent:GetChildren()) do
- if v:IsA("BasePart") then
- v.Anchored = true
- if v.BrickColor == BrickColor.new("Teal") or v.BrickColor == BrickColor.new("Medium green") or v.BrickColor == BrickColor.new("Reddish brown") then
- v.Material = "Neon"
- end
- if v.BrickColor == BrickColor.new("Institutional white") then
- v.BrickColor = BrickColor.new("Black")
- end
- if last then
- local w = new("Weld")
- w.Name = ("%s_Weld"):format(v.Name)
- w.Part0, w.Part1 = last, v
- w.C0 = last.CFrame:inverse()
- w.C1 = v.CFrame:inverse()
- w.Parent = last
- end
- last = v
- table.insert(parts, v)
- end
- WeldChildren(v)
- end
- for _, v in pairs(parts) do
- if unanchor then
- v.Anchored = false
- end
- v.Locked = true
- v.CanCollide = false
- end
- end
- function UnAnchor(parent)
- for _, v in pairs(parent:GetChildren()) do
- if v:IsA("BasePart") then
- v.Anchored = false
- end
- UnAnchor(v)
- end
- end
- end
- local Particles = {
- AirRing = function(CF, Distance, Color, Opac, Size, Velocity)
- local StoredParticles = {}
- for Angle = 0, 360, 20 do
- local EffectDirection = new("Part", char)
- EffectDirection.Anchored = true
- EffectDirection.CanCollide = false
- EffectDirection.CFrame = CF * CFrame.Angles(math.pi / 2, 0, 0) * CFrame.Angles(0, 0, math.rad(Angle)) * CFrame.new(0, Distance, 0)
- EffectDirection.Transparency = 1
- local Smoke = new("Smoke", EffectDirection)
- Smoke.Color = Color3.new(Color.r / 255, Color.g / 255, Color.b / 255) or Color3.new(1, 1, 1)
- Smoke.Opacity = Opac or 0.05
- Smoke.Size = Size or 0
- Smoke.RiseVelocity = Velocity or 2
- table.insert(StoredParticles, Smoke)
- game:service("Debris"):AddItem(EffectDirection, 10)
- end
- wait(0.2)
- for Index, Value in next, StoredParticles, nil do
- if Value:IsA("Smoke") then
- Value.Enabled = false
- end
- end
- end,
- GiveNeonTrail = function(Part, Speed, Color)
- local Particle = new("ParticleEmitter", Part)
- Particle.VelocitySpread = 0
- Particle.LightEmission = 1
- Particle.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.1, 0),
- NumberSequenceKeypoint.new(1, 0.25, 0)
- })
- Particle.Color = ColorSequence.new(Color)
- Particle.Texture = "rbxassetid://298791931"
- Particle.Rate = 1000
- Particle.Acceleration = Vector3.new(0, 0, 0)
- Particle.Speed = NumberRange.new(0)
- Particle.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- Particle.Lifetime = NumberRange.new(0.3)
- end,
- NoteFire = function(Part, Color, Size, Offset)
- local BBG = new("BillboardGui", Part)
- BBG.Size = Size
- BBG.ExtentsOffset = Offset
- BBG.Adornee = Part
- local Images = {}
- for i = 0, 3 do
- local img = new("ImageLabel", BBG)
- img.Size = UDim2.new(1, 0, 1, 0)
- img.Rotation = i * 60
- img.ImageColor3 = Color3.new(Color.r + 0.25, Color.g + 0.25, Color.b + 0.25)
- if i < 3 then
- img.Image = "rbxassetid://298789002"
- else
- img.Image = "rbxassetid://298791931"
- img.ImageColor3 = Color3.new(Color.r + 0.35, Color.g + 0.35, Color.b + 0.35)
- img.Size = UDim2.new(Size.X.Scale * Size.Y.Scale, 0, Size.Y.Scale, 0)
- img.Position = UDim2.new(-(Size.X.Scale * Size.Y.Scale), 0, Size.Y.Scale, 0)
- img.ImageTransparency = 0.1
- end
- img.BackgroundTransparency = 1
- table.insert(Images, {
- img,
- img.Position,
- img.Size
- })
- end
- local lasttick = tick()
- coroutine.wrap(function()
- while BBG.Parent ~= nil do
- if tick() - lasttick > 0.02 then
- lasttick = tick()
- end
- for i, v in pairs(Images) do
- v[1].Rotation = v[1].Rotation + math.random(40, 90)
- v[1].Size = v[3] + UDim2.new(tick() * 35 - lasttick * 35, 0, -math.random(0, 5) / 10 + tick() * 35 - lasttick * 35, 0)
- v[1].Position = v[2] + UDim2.new(-(tick() * 35 - lasttick * 35) / 2, 0, -(tick() * 35 - lasttick * 35) / 2, 0)
- end
- wait()
- end
- lasttick = tick()
- local BBG2 = new("BillboardGui", Part)
- BBG2.ExtentsOffset = Offset
- BBG2.Adornee = Part
- local img = new("ImageLabel", BBG2)
- img.Size = UDim2.new(1, 0, 1, 0)
- img.ImageColor3 = Color
- img.Image = "rbxassetid://299446474"
- img.BackgroundTransparency = 1
- while BBG2.Parent ~= nil and Part do
- game:service("RunService").RenderStepped:wait()
- BBG2.Size = UDim2.new(tick() * 60 - lasttick * 60, 0, tick() * 60 - lasttick * 60, 0)
- img.ImageTransparency = img.ImageTransparency + 0.075
- if 1 <= img.ImageTransparency then
- BBG2:Destroy()
- end
- end
- end)()
- return BBG
- end,
- BulletholeParticles = function(Part, hitPart)
- do
- local Particle = new("ParticleEmitter", Part)
- Particle.VelocitySpread = 30
- Particle.LightEmission = 200
- Particle.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.1, 0),
- NumberSequenceKeypoint.new(1, 0.25, 0)
- })
- Particle.Color = ColorSequence.new(Color3.new(hitPart.BrickColor.r, hitPart.BrickColor.g, hitPart.BrickColor.b))
- Particle.Texture = "rbxassetid://272031379"
- Particle.Rotation = NumberRange.new(0, 90)
- Particle.Rate = 25
- Particle.Acceleration = Vector3.new(0, -100, 0)
- Particle.Speed = NumberRange.new(35)
- Particle.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- Particle.Lifetime = NumberRange.new(2)
- coroutine.wrap(function()
- wait(0.2)
- Particle.Enabled = false
- Particle.Rate = 0
- wait(2)
- Particle:Destroy()
- end)()
- end
- do
- local Particle = new("ParticleEmitter", Part)
- Particle.VelocitySpread = 10
- Particle.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.3, 0),
- NumberSequenceKeypoint.new(1, 0.3, 0)
- })
- Particle.Color = ColorSequence.new(Color3.new(hitPart.BrickColor.r, hitPart.BrickColor.g, hitPart.BrickColor.b))
- Particle.Texture = "rbxassetid://272031958"
- Particle.Rotation = NumberRange.new(0, 90)
- Particle.Rate = 10
- Particle.Acceleration = Vector3.new(0, -1, 0)
- Particle.Speed = NumberRange.new(5)
- Particle.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- Particle.Lifetime = NumberRange.new(1)
- coroutine.wrap(function()
- wait(0.2)
- Particle.Enabled = false
- Particle.Rate = 0
- wait(1)
- Particle:Destroy()
- end)()
- end
- end,
- MusicHitParticles = function(Part)
- do
- local Particle = new("ParticleEmitter", Part)
- Particle.LightEmission = 200
- Particle.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.4, 0),
- NumberSequenceKeypoint.new(1, 0.4, 0)
- })
- Particle.Color = ColorSequence.new(Color3.new(0.75, 1, 1))
- Particle.Texture = "rbxassetid://298814885"
- Particle.Rate = 3000
- Particle.Acceleration = Vector3.new(0, -100, 0)
- Particle.Speed = NumberRange.new(20)
- Particle.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- Particle.Lifetime = NumberRange.new(1)
- coroutine.wrap(function()
- wait(0.3)
- Particle.Enabled = false
- Particle.Rate = 0
- wait(2)
- Particle:Destroy()
- end)()
- end
- end,
- MusicHitBlast = function(Part)
- do
- local Particle = new("ParticleEmitter", Part)
- Particle.LightEmission = 0.5
- Particle.VelocitySpread = 10
- Particle.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 6, 0)
- })
- Particle.Color = ColorSequence.new(Part.Color)
- Particle.Texture = "rbxassetid://298814885"
- Particle.Rate = 3000
- Particle.Acceleration = Vector3.new(0, -150, 0)
- Particle.Speed = NumberRange.new(120)
- Particle.RotSpeed = NumberRange.new(0)
- Particle.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- Particle.Lifetime = NumberRange.new(5)
- coroutine.wrap(function()
- wait(0.2)
- Particle.Enabled = false
- Particle.Rate = 0
- wait(2)
- Particle:Destroy()
- end)()
- end
- end
- }
- local Storage = Instance.new("Model", char)
- Storage.Name = "dubgunStorage"
- local m = Instance.new("Model")
- m.Name = "DubstepGun"
- p1 = Instance.new("Part", m)
- p1.BrickColor = BrickColor.new("Dark stone grey")
- p1.Material = Enum.Material.SmoothPlastic
- p1.Reflectance = 0.20000000298023
- p1.FormFactor = Enum.FormFactor.Custom
- p1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p1.CFrame = CFrame.new(-5.45000315, 1.60007501, -1.05000401, -5.88595299E-7, 0.999998808, -7.26431395E-8, -1.26659756E-7, 7.26431395E-8, -0.999998808, -0.99999702, 5.88595299E-7, -1.26659756E-7)
- p1.Anchored = true
- p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b1 = Instance.new("BlockMesh", p1)
- b1.Name = "Mesh"
- b1.Scale = Vector3.new(0.5, 0.5, 0.5)
- p2 = Instance.new("Part", m)
- p2.BrickColor = BrickColor.new("Teal")
- p2.Material = Enum.Material.SmoothPlastic
- p2.Reflectance = 0.20000000298023
- p2.FormFactor = Enum.FormFactor.Custom
- p2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000018)
- p2.CFrame = CFrame.new(-5.53580284, 1.60758209, -1.04977453, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p2.Anchored = true
- p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b2 = Instance.new("CylinderMesh", p2)
- b2.Name = "Mesh"
- b3 = Instance.new("CylinderMesh", p2)
- b3.Name = "Mesh"
- b3.Scale = Vector3.new(0.74999994, 0.624999881, 1)
- p3 = Instance.new("Part", m)
- p3.BrickColor = BrickColor.new("Medium stone grey")
- p3.Material = Enum.Material.SmoothPlastic
- p3.Reflectance = 0.20000000298023
- p3.FormFactor = Enum.FormFactor.Custom
- p3.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p3.CFrame = CFrame.new(-5.53580284, 1.62007904, -1.04979098, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p3.Anchored = true
- p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b4 = Instance.new("CylinderMesh", p3)
- b4.Name = "Mesh"
- b5 = Instance.new("CylinderMesh", p3)
- b5.Name = "Mesh"
- b5.Scale = Vector3.new(0.74999994, 0.749999881, 0.5)
- p4 = Instance.new("Part", m)
- p4.BrickColor = BrickColor.new("Reddish brown")
- p4.Material = Enum.Material.SmoothPlastic
- p4.Reflectance = 0.20000000298023
- p4.FormFactor = Enum.FormFactor.Custom
- p4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000018)
- p4.CFrame = CFrame.new(-5.38577795, 1.6075511, -1.30963254, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p4.Anchored = true
- p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b6 = Instance.new("CylinderMesh", p4)
- b6.Name = "Mesh"
- b7 = Instance.new("CylinderMesh", p4)
- b7.Name = "Mesh"
- b7.Scale = Vector3.new(0.750000119, 0.62500006, 1)
- p5 = Instance.new("Part", m)
- p5.BrickColor = BrickColor.new("Dark stone grey")
- p5.Material = Enum.Material.SmoothPlastic
- p5.Reflectance = 0.20000000298023
- p5.FormFactor = Enum.FormFactor.Custom
- p5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p5.CFrame = CFrame.new(-5.37575293, 1.60004401, -1.37700045, 0.999998689, 3.68803285E-7, -7.26431395E-8, 2.29105211E-7, 4.47034125E-8, -0.999998808, 3.79979269E-7, 0.999997199, -1.26659756E-7)
- p5.Anchored = true
- p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b8 = Instance.new("BlockMesh", p5)
- b8.Name = "Mesh"
- b8.Scale = Vector3.new(0.5, 0.5, 0.5)
- p6 = Instance.new("Part", m)
- p6.BrickColor = BrickColor.new("Medium stone grey")
- p6.Material = Enum.Material.SmoothPlastic
- p6.Reflectance = 0.20000000298023
- p6.FormFactor = Enum.FormFactor.Custom
- p6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p6.CFrame = CFrame.new(-5.38579416, 1.62007904, -1.30963254, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p6.Anchored = true
- p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b9 = Instance.new("CylinderMesh", p6)
- b9.Name = "Mesh"
- b10 = Instance.new("CylinderMesh", p6)
- b10.Name = "Mesh"
- b10.Scale = Vector3.new(0.750000119, 0.749999881, 0.5)
- p7 = Instance.new("Part", m)
- p7.BrickColor = BrickColor.new("Medium stone grey")
- p7.Material = Enum.Material.SmoothPlastic
- p7.Reflectance = 0.20000000298023
- p7.FormFactor = Enum.FormFactor.Custom
- p7.Size = Vector3.new(0.200000003, 0.500000417, 0.200000003)
- p7.CFrame = CFrame.new(-4.87314415, 1.75362396, -2.49581289, 0.724443555, -0.64240092, 0.249999195, -0.129409149, -0.482962132, -0.866024137, 0.677075446, 0.59503299, -0.433011115)
- p7.Anchored = true
- p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b11 = Instance.new("CylinderMesh", p7)
- b11.Name = "Mesh"
- b12 = Instance.new("CylinderMesh", p7)
- b12.Name = "Mesh"
- b12.Scale = Vector3.new(0.5, 1, 0.5)
- p8 = Instance.new("Part", m)
- p8.BrickColor = BrickColor.new("Dark stone grey")
- p8.Material = Enum.Material.SmoothPlastic
- p8.Reflectance = 0.20000000298023
- p8.FormFactor = Enum.FormFactor.Custom
- p8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p8.CFrame = CFrame.new(-5.03404808, 1.6700511, -2.3494885, -0.707105577, -0.707105935, -7.26431395E-8, 3.58615289E-8, -1.20755587E-7, -0.999998808, 0.707104266, -0.707105219, -1.26659756E-7)
- p8.Anchored = true
- p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b13 = Instance.new("CylinderMesh", p8)
- b13.Name = "Mesh"
- b14 = Instance.new("CylinderMesh", p8)
- b14.Name = "Mesh"
- b14.Scale = Vector3.new(1, 0.875000179, 0.74999994)
- p9 = Instance.new("Part", m)
- p9.BrickColor = BrickColor.new("Dark stone grey")
- p9.Material = Enum.Material.SmoothPlastic
- p9.Reflectance = 0.20000000298023
- p9.FormFactor = Enum.FormFactor.Custom
- p9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p9.CFrame = CFrame.new(-4.98102379, 1.67008209, -2.40249753, 0.707104981, 0.707105696, -7.26431395E-8, 1.76479872E-7, 7.41894439E-8, -0.999998808, -0.707104206, 0.707104743, -1.26659756E-7)
- p9.Anchored = true
- p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b15 = Instance.new("BlockMesh", p9)
- b15.Name = "Mesh"
- b15.Scale = Vector3.new(0.74999845, 0.874999821, 0.750000119)
- p10 = Instance.new("Part", m)
- p10.BrickColor = BrickColor.new("Dark stone grey")
- p10.Material = Enum.Material.SmoothPlastic
- p10.Reflectance = 0.20000000298023
- p10.FormFactor = Enum.FormFactor.Custom
- p10.Size = Vector3.new(0.599999547, 0.200000003, 0.400000066)
- p10.CFrame = CFrame.new(-5.82262182, 1.44501507, -0.00303000002, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p10.Anchored = true
- p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b16 = Instance.new("CylinderMesh", p10)
- b16.Name = "Mesh"
- b17 = Instance.new("CylinderMesh", p10)
- b17.Name = "Mesh"
- b17.Scale = Vector3.new(1, 0.5, 1)
- p11 = Instance.new("Part", m)
- p11.BrickColor = BrickColor.new("Institutional white")
- p11.Material = Enum.Material.SmoothPlastic
- p11.FormFactor = Enum.FormFactor.Custom
- p11.Size = Vector3.new(0.599999547, 0.200000018, 0.400000066)
- p11.CFrame = CFrame.new(-5.74767113, 1.44503009, -0.132852003, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p11.Anchored = true
- p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b18 = Instance.new("CylinderMesh", p11)
- b18.Name = "Mesh"
- b19 = Instance.new("CylinderMesh", p11)
- b19.Name = "Mesh"
- p12 = Instance.new("Part", m)
- p12.BrickColor = BrickColor.new("Medium stone grey")
- p12.Material = Enum.Material.SmoothPlastic
- p12.Reflectance = 0.20000000298023
- p12.FormFactor = Enum.FormFactor.Custom
- p12.Size = Vector3.new(0.200000003, 0.700000346, 0.200000003)
- p12.CFrame = CFrame.new(-4.85956383, 1.72760701, -2.8822186, 0.808011234, 0.399519056, 0.433012158, 0.249999642, 0.433012307, -0.866024196, -0.53349191, 0.808010519, 0.249999478)
- p12.Anchored = true
- p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b20 = Instance.new("CylinderMesh", p12)
- b20.Name = "Mesh"
- b21 = Instance.new("CylinderMesh", p12)
- b21.Name = "Mesh"
- b21.Scale = Vector3.new(0.5, 1, 0.5)
- p13 = Instance.new("Part", m)
- p13.BrickColor = BrickColor.new("Medium stone grey")
- p13.Material = Enum.Material.SmoothPlastic
- p13.Reflectance = 0.20000000298023
- p13.FormFactor = Enum.FormFactor.Custom
- p13.Size = Vector3.new(0.200000003, 0.50000006, 0.200000003)
- p13.CFrame = CFrame.new(-5.9276638, 1.44509101, 0.178900003, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p13.Anchored = true
- p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b22 = Instance.new("SpecialMesh", p13)
- b22.MeshType = Enum.MeshType.Sphere
- b22.Name = "Mesh"
- b23 = Instance.new("SpecialMesh", p13)
- b23.MeshType = Enum.MeshType.Sphere
- b23.Name = "Mesh"
- b23.Scale = Vector3.new(0.5, 1, 0.5)
- p14 = Instance.new("Part", m)
- p14.BrickColor = BrickColor.new("Dark stone grey")
- p14.Material = Enum.Material.SmoothPlastic
- p14.Reflectance = 0.20000000298023
- p14.FormFactor = Enum.FormFactor.Custom
- p14.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p14.CFrame = CFrame.new(-5.90099192, 1.61995709, 0.182738498, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p14.Anchored = true
- p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b24 = Instance.new("CylinderMesh", p14)
- b24.Name = "Mesh"
- b25 = Instance.new("CylinderMesh", p14)
- b25.Name = "Mesh"
- b25.Scale = Vector3.new(0.750000119, 0.750000179, 0.5)
- p15 = Instance.new("Part", m)
- p15.BrickColor = BrickColor.new("Institutional white")
- p15.Material = Enum.Material.SmoothPlastic
- p15.FormFactor = Enum.FormFactor.Custom
- p15.Size = Vector3.new(1.5, 0.5, 0.399999917)
- p15.CFrame = CFrame.new(-4.82211876, 1.44507599, -3.23584104, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
- p15.Anchored = true
- p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b26 = Instance.new("BlockMesh", p15)
- b26.Name = "Mesh"
- p16 = Instance.new("Part", m)
- p16.BrickColor = BrickColor.new("Institutional white")
- p16.Material = Enum.Material.SmoothPlastic
- p16.FormFactor = Enum.FormFactor.Custom
- p16.Size = Vector3.new(0.599999547, 0.300000012, 0.400000066)
- p16.CFrame = CFrame.new(-5.92267418, 1.44503009, 0.170240998, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p16.Anchored = true
- p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b27 = Instance.new("CylinderMesh", p16)
- b27.Name = "Mesh"
- b28 = Instance.new("CylinderMesh", p16)
- b28.Name = "Mesh"
- p17 = Instance.new("Part", m)
- p17.BrickColor = BrickColor.new("Reddish brown")
- p17.Material = Enum.Material.SmoothPlastic
- p17.Reflectance = 0.20000000298023
- p17.FormFactor = Enum.FormFactor.Custom
- p17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000018)
- p17.CFrame = CFrame.new(-5.90100718, 1.60749006, 0.182730004, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p17.Anchored = true
- p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b29 = Instance.new("CylinderMesh", p17)
- b29.Name = "Mesh"
- b30 = Instance.new("CylinderMesh", p17)
- b30.Name = "Mesh"
- b30.Scale = Vector3.new(0.750000119, 0.62500006, 1)
- p18 = Instance.new("Part", m)
- p18.BrickColor = BrickColor.new("Dark stone grey")
- p18.Material = Enum.Material.SmoothPlastic
- p18.Reflectance = 0.20000000298023
- p18.FormFactor = Enum.FormFactor.Custom
- p18.Size = Vector3.new(0.299999982, 0.300000012, 0.200000003)
- p18.CFrame = CFrame.new(-4.47214317, 1.62001801, -3.84199643, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
- p18.Anchored = true
- p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b31 = Instance.new("BlockMesh", p18)
- b31.Name = "Mesh"
- b31.Scale = Vector3.new(1, 1, 0.74999994)
- p19 = Instance.new("Part", m)
- p19.BrickColor = BrickColor.new("Dark stone grey")
- p19.Material = Enum.Material.SmoothPlastic
- p19.Reflectance = 0.20000000298023
- p19.FormFactor = Enum.FormFactor.Custom
- p19.Size = Vector3.new(0.300000012, 0.300000012, 0.200000003)
- p19.CFrame = CFrame.new(-4.67211008, 1.62006402, -3.49568295, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
- p19.Anchored = true
- p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b32 = Instance.new("BlockMesh", p19)
- b32.Name = "Mesh"
- b32.Scale = Vector3.new(1, 1, 0.74999994)
- p20 = Instance.new("Part", m)
- p20.BrickColor = BrickColor.new("Institutional white")
- p20.Material = Enum.Material.SmoothPlastic
- p20.FormFactor = Enum.FormFactor.Custom
- p20.Size = Vector3.new(0.499999553, 0.400000006, 0.800000131)
- p20.CFrame = CFrame.new(-4.44713402, 1.44507599, -3.88533902, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p20.Anchored = true
- p20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b33 = Instance.new("CylinderMesh", p20)
- b33.Name = "Mesh"
- b34 = Instance.new("CylinderMesh", p20)
- b34.Name = "Mesh"
- p21 = Instance.new("Part", m)
- p21.BrickColor = BrickColor.new("Medium green")
- p21.Material = Enum.Material.SmoothPlastic
- p21.Reflectance = 0.20000000298023
- p21.FormFactor = Enum.FormFactor.Custom
- p21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000018)
- p21.CFrame = CFrame.new(-5.68576622, 1.60756707, -0.790055513, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p21.Anchored = true
- p21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b35 = Instance.new("CylinderMesh", p21)
- b35.Name = "Mesh"
- b36 = Instance.new("CylinderMesh", p21)
- b36.Name = "Mesh"
- b36.Scale = Vector3.new(0.750000477, 0.62500006, 1)
- p22 = Instance.new("Part", m)
- p22.BrickColor = BrickColor.new("Medium stone grey")
- p22.Material = Enum.Material.SmoothPlastic
- p22.Reflectance = 0.20000000298023
- p22.FormFactor = Enum.FormFactor.Custom
- p22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p22.CFrame = CFrame.new(-5.68578196, 1.62007904, -0.790040016, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p22.Anchored = true
- p22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b37 = Instance.new("CylinderMesh", p22)
- b37.Name = "Mesh"
- b38 = Instance.new("CylinderMesh", p22)
- b38.Name = "Mesh"
- b38.Scale = Vector3.new(0.750000477, 0.750000119, 0.5)
- p23 = Instance.new("Part", m)
- p23.BrickColor = BrickColor.new("Dark stone grey")
- p23.Material = Enum.Material.SmoothPlastic
- p23.Reflectance = 0.20000000298023
- p23.FormFactor = Enum.FormFactor.Custom
- p23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p23.CFrame = CFrame.new(-5.67513084, 1.60007501, -0.709183514, 0.965924144, 0.258819014, -7.26431395E-8, -4.46369555E-8, 2.79188782E-7, -0.999998808, -0.258818001, 0.965923369, -1.26659756E-7)
- p23.Anchored = true
- p23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b39 = Instance.new("BlockMesh", p23)
- b39.Name = "Mesh"
- b39.Scale = Vector3.new(0.5, 0.5, 0.5)
- p24 = Instance.new("Part", m)
- p24.BrickColor = BrickColor.new("Dark stone grey")
- p24.Material = Enum.Material.SmoothPlastic
- p24.Reflectance = 0.20000000298023
- p24.FormFactor = Enum.FormFactor.Custom
- p24.Size = Vector3.new(0.200000018, 0.300000012, 0.200000018)
- p24.CFrame = CFrame.new(-5.83914804, 1.44504499, -0.474359006, 0.866023481, 0.499998599, 1.70664549E-7, 1.07823695E-7, -2.45300612E-7, 0.999997556, 0.499998212, -0.866022408, -4.76836419E-7)
- p24.Anchored = true
- p24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b40 = Instance.new("CylinderMesh", p24)
- b40.Name = "Mesh"
- b41 = Instance.new("CylinderMesh", p24)
- b41.Name = "Mesh"
- p25 = Instance.new("Part", m)
- p25.BrickColor = BrickColor.new("Institutional white")
- p25.Material = Enum.Material.SmoothPlastic
- p25.FormFactor = Enum.FormFactor.Custom
- p25.Size = Vector3.new(1.49999976, 0.600000024, 0.399999917)
- p25.CFrame = CFrame.new(-5.51906395, 1.44501507, -1.32879806, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
- p25.Anchored = true
- p25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b42 = Instance.new("BlockMesh", p25)
- b42.Name = "Mesh"
- p26 = Instance.new("Part", m)
- p26.BrickColor = BrickColor.new("Institutional white")
- p26.Material = Enum.Material.SmoothPlastic
- p26.FormFactor = Enum.FormFactor.Custom
- p26.Size = Vector3.new(0.299999565, 0.400000006, 0.600000024)
- p26.CFrame = CFrame.new(-5.76416588, 1.44503009, -0.604272008, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p26.Anchored = true
- p26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b43 = Instance.new("CylinderMesh", p26)
- b43.Name = "Mesh"
- b44 = Instance.new("CylinderMesh", p26)
- b44.Name = "Mesh"
- p27 = Instance.new("Part", m)
- p27.BrickColor = BrickColor.new("Institutional white")
- p27.Material = Enum.Material.SmoothPlastic
- p27.FormFactor = Enum.FormFactor.Custom
- p27.Size = Vector3.new(0.200000003, 0.300000191, 0.399999917)
- p27.CFrame = CFrame.new(-5.93160105, 1.44503009, -0.614258528, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
- p27.Anchored = true
- p27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b45 = Instance.new("BlockMesh", p27)
- b45.Name = "Mesh"
- b45.Scale = Vector3.new(0.750000894, 1, 1)
- p28 = Instance.new("Part", m)
- p28.BrickColor = BrickColor.new("Dark stone grey")
- p28.Material = Enum.Material.SmoothPlastic
- p28.Reflectance = 0.20000000298023
- p28.FormFactor = Enum.FormFactor.Custom
- p28.Size = Vector3.new(0.200000018, 0.400000006, 0.200000003)
- p28.CFrame = CFrame.new(-5.93431711, 1.64504206, -0.976815522, 0.866023839, -0.499998719, -7.26431395E-8, 1.45076626E-7, 2.11773013E-7, -0.999998808, 0.499998838, 0.866022289, -1.26659756E-7)
- p28.Anchored = true
- p28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b46 = Instance.new("CylinderMesh", p28)
- b46.Name = "Mesh"
- b47 = Instance.new("CylinderMesh", p28)
- b47.Name = "Mesh"
- b47.Scale = Vector3.new(1, 1, 0.5)
- p29 = Instance.new("Part", m)
- p29.BrickColor = BrickColor.new("Medium stone grey")
- p29.Material = Enum.Material.SmoothPlastic
- p29.Reflectance = 0.20000000298023
- p29.FormFactor = Enum.FormFactor.Custom
- p29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p29.CFrame = CFrame.new(-6.00269079, 1.44490802, 0.308836997, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p29.Anchored = true
- p29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b48 = Instance.new("CylinderMesh", p29)
- b48.Name = "Mesh"
- b49 = Instance.new("CylinderMesh", p29)
- b49.Name = "Mesh"
- b49.Scale = Vector3.new(0.750000298, 0.5, 0.750000119)
- p30 = Instance.new("Part", m)
- p30.BrickColor = BrickColor.new("Dark stone grey")
- p30.Material = Enum.Material.SmoothPlastic
- p30.Reflectance = 0.20000000298023
- p30.FormFactor = Enum.FormFactor.Custom
- p30.Size = Vector3.new(0.299999624, 0.200000003, 0.300000042)
- p30.CFrame = CFrame.new(-5.99767113, 1.44503009, 0.300177008, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p30.Anchored = true
- p30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b50 = Instance.new("CylinderMesh", p30)
- b50.Name = "Mesh"
- b51 = Instance.new("CylinderMesh", p30)
- b51.Name = "Mesh"
- b51.Scale = Vector3.new(1, 0.5, 1)
- p31 = Instance.new("Part", m)
- p31.BrickColor = BrickColor.new("Really black")
- p31.Material = Enum.Material.SmoothPlastic
- p31.Reflectance = 0.20000000298023
- p31.FormFactor = Enum.FormFactor.Custom
- p31.Size = Vector3.new(0.200000003, 0.200000003, 0.200000063)
- p31.CFrame = CFrame.new(-6.00017405, 1.44496906, 0.304495513, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p31.Anchored = true
- p31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b52 = Instance.new("CylinderMesh", p31)
- b52.Name = "Mesh"
- b53 = Instance.new("CylinderMesh", p31)
- b53.Name = "Mesh"
- b53.Scale = Vector3.new(0.999997318, 0.5, 1)
- p32 = Instance.new("Part", m)
- p32.BrickColor = BrickColor.new("Dark stone grey")
- p32.Material = Enum.Material.SmoothPlastic
- p32.Reflectance = 0.20000000298023
- p32.FormFactor = Enum.FormFactor.Custom
- p32.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p32.CFrame = CFrame.new(-6.07420921, 1.62003303, 0.0827469975, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p32.Anchored = true
- p32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b54 = Instance.new("CylinderMesh", p32)
- b54.Name = "Mesh"
- b55 = Instance.new("CylinderMesh", p32)
- b55.Name = "Mesh"
- b55.Scale = Vector3.new(0.74999994, 0.75, 0.5)
- p33 = Instance.new("Part", m)
- p33.BrickColor = BrickColor.new("Teal")
- p33.Material = Enum.Material.SmoothPlastic
- p33.Reflectance = 0.20000000298023
- p33.FormFactor = Enum.FormFactor.Custom
- p33.Size = Vector3.new(0.499999613, 0.200000003, 0.499999434)
- p33.CFrame = CFrame.new(-5.32211876, 1.61031306, -2.36979055, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p33.Anchored = true
- p33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b56 = Instance.new("CylinderMesh", p33)
- b56.Name = "Mesh"
- b57 = Instance.new("CylinderMesh", p33)
- b57.Name = "Mesh"
- b57.Scale = Vector3.new(1, 0.5, 1)
- p34 = Instance.new("Part", m)
- p34.BrickColor = BrickColor.new("Institutional white")
- p34.Material = Enum.Material.SmoothPlastic
- p34.Reflectance = 0.20000000298023
- p34.FormFactor = Enum.FormFactor.Custom
- p34.Size = Vector3.new(0.299999505, 0.200000003, 0.299999774)
- p34.CFrame = CFrame.new(-5.32213402, 1.66286409, -2.36979795, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p34.Anchored = true
- p34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b58 = Instance.new("CylinderMesh", p34)
- b58.Name = "Mesh"
- b59 = Instance.new("CylinderMesh", p34)
- b59.Name = "Mesh"
- b59.Scale = Vector3.new(1, 0.525000036, 1)
- p35 = Instance.new("Part", m)
- p35.BrickColor = BrickColor.new("Reddish brown")
- p35.Material = Enum.Material.SmoothPlastic
- p35.Reflectance = 0.20000000298023
- p35.FormFactor = Enum.FormFactor.Custom
- p35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p35.CFrame = CFrame.new(-5.37335777, 1.67525506, -2.3844161, 0.707105398, 0.683012307, 0.183012545, 8.52103028E-8, 0.258818895, -0.965924144, -0.707104504, 0.683011174, 0.183012262)
- p35.Anchored = true
- p35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b60 = Instance.new("BlockMesh", p35)
- b60.Name = "Mesh"
- b60.Scale = Vector3.new(0.5, 0.75, 0.50000006)
- p36 = Instance.new("Part", m)
- p36.BrickColor = BrickColor.new("Institutional white")
- p36.Material = Enum.Material.SmoothPlastic
- p36.FormFactor = Enum.FormFactor.Custom
- p36.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006)
- p36.CFrame = CFrame.new(-4.87698889, 1.44510603, -3.44075155, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p36.Anchored = true
- p36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b61 = Instance.new("CylinderMesh", p36)
- b61.Name = "Mesh"
- b62 = Instance.new("CylinderMesh", p36)
- b62.Name = "Mesh"
- p37 = Instance.new("Part", m)
- p37.BrickColor = BrickColor.new("Teal")
- p37.Material = Enum.Material.SmoothPlastic
- p37.Reflectance = 0.20000000298023
- p37.FormFactor = Enum.FormFactor.Custom
- p37.Size = Vector3.new(0.299999565, 0.200000003, 0.200000003)
- p37.CFrame = CFrame.new(-5.26851511, 1.60010505, -3.26265097, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p37.Anchored = true
- p37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b63 = Instance.new("CylinderMesh", p37)
- b63.Name = "Mesh"
- b64 = Instance.new("CylinderMesh", p37)
- b64.Name = "Mesh"
- b64.Scale = Vector3.new(1, 0.5, 0.99999994)
- p38 = Instance.new("Part", m)
- p38.BrickColor = BrickColor.new("Medium stone grey")
- p38.Material = Enum.Material.SmoothPlastic
- p38.Reflectance = 0.20000000298023
- p38.FormFactor = Enum.FormFactor.Custom
- p38.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p38.CFrame = CFrame.new(-5.2684989, 1.65015411, -3.26265097, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p38.Anchored = true
- p38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b65 = Instance.new("CylinderMesh", p38)
- b65.Name = "Mesh"
- b66 = Instance.new("CylinderMesh", p38)
- b66.Name = "Mesh"
- b66.Scale = Vector3.new(0.999998569, 0.5, 0.75)
- p39 = Instance.new("Part", m)
- p39.BrickColor = BrickColor.new("Dark stone grey")
- p39.Material = Enum.Material.SmoothPlastic
- p39.Reflectance = 0.20000000298023
- p39.FormFactor = Enum.FormFactor.Custom
- p39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p39.CFrame = CFrame.new(-5.2684989, 1.65503705, -3.26265097, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p39.Anchored = true
- p39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b67 = Instance.new("CylinderMesh", p39)
- b67.Name = "Mesh"
- b68 = Instance.new("CylinderMesh", p39)
- b68.Name = "Mesh"
- b68.Scale = Vector3.new(0.5, 0.5, 0.5)
- p40 = Instance.new("Part", m)
- p40.BrickColor = BrickColor.new("Medium stone grey")
- p40.Material = Enum.Material.SmoothPlastic
- p40.Reflectance = 0.20000000298023
- p40.FormFactor = Enum.FormFactor.Custom
- p40.Size = Vector3.new(0.39999947, 0.200000003, 0.399999738)
- p40.CFrame = CFrame.new(-5.32211876, 1.66036201, -2.36981344, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p40.Anchored = true
- p40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b69 = Instance.new("CylinderMesh", p40)
- b69.Name = "Mesh"
- b70 = Instance.new("CylinderMesh", p40)
- b70.Name = "Mesh"
- b70.Scale = Vector3.new(1, 0.5, 1)
- p41 = Instance.new("Part", m)
- p41.BrickColor = BrickColor.new("Institutional white")
- p41.Material = Enum.Material.SmoothPlastic
- p41.FormFactor = Enum.FormFactor.Custom
- p41.Size = Vector3.new(1.00000012, 0.300000012, 0.399999917)
- p41.CFrame = CFrame.new(-5.29352379, 1.44507599, -3.21931601, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
- p41.Anchored = true
- p41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b71 = Instance.new("BlockMesh", p41)
- b71.Name = "Mesh"
- p42 = Instance.new("Part", m)
- p42.BrickColor = BrickColor.new("Teal")
- p42.Material = Enum.Material.SmoothPlastic
- p42.Reflectance = 0.20000000298023
- p42.FormFactor = Enum.FormFactor.Custom
- p42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000018)
- p42.CFrame = CFrame.new(-6.07420921, 1.60750604, 0.0827469975, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p42.Anchored = true
- p42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b72 = Instance.new("CylinderMesh", p42)
- b72.Name = "Mesh"
- b73 = Instance.new("CylinderMesh", p42)
- b73.Name = "Mesh"
- b73.Scale = Vector3.new(0.74999994, 0.62500006, 1)
- p43 = Instance.new("Part", m)
- p43.BrickColor = BrickColor.new("Institutional white")
- p43.Material = Enum.Material.SmoothPlastic
- p43.FormFactor = Enum.FormFactor.Custom
- p43.Size = Vector3.new(1.49999976, 0.400000006, 1.49999964)
- p43.CFrame = CFrame.new(-5.32213402, 1.44503009, -2.36979795, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p43.Anchored = true
- p43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b74 = Instance.new("CylinderMesh", p43)
- b74.Name = "Mesh"
- b75 = Instance.new("CylinderMesh", p43)
- b75.Name = "Mesh"
- p44 = Instance.new("Part", m)
- p44.BrickColor = BrickColor.new("Black")
- p44.Material = Enum.Material.SmoothPlastic
- p44.Reflectance = 0.20000000298023
- p44.FormFactor = Enum.FormFactor.Custom
- p44.Size = Vector3.new(1.29999971, 0.200000003, 1.29999959)
- p44.CFrame = CFrame.new(-5.32213402, 1.60024202, -2.36979795, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p44.Anchored = true
- p44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b76 = Instance.new("CylinderMesh", p44)
- b76.Name = "Mesh"
- b77 = Instance.new("CylinderMesh", p44)
- b77.Name = "Mesh"
- b77.Scale = Vector3.new(1, 0.5, 1)
- p45 = Instance.new("Part", m)
- p45.BrickColor = BrickColor.new("Dark stone grey")
- p45.Material = Enum.Material.SmoothPlastic
- p45.Reflectance = 0.20000000298023
- p45.FormFactor = Enum.FormFactor.Custom
- p45.Size = Vector3.new(0.200000003, 0.200000018, 0.200000003)
- p45.CFrame = CFrame.new(-5.01450205, 1.62007904, -3.15928793, -0.499999672, 0.866023958, -7.26431395E-8, -2.62995712E-7, 9.10600093E-8, -0.999998808, -0.866022944, -0.49999842, -1.26659756E-7)
- p45.Anchored = true
- p45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b78 = Instance.new("BlockMesh", p45)
- b78.Name = "Mesh"
- b78.Scale = Vector3.new(0.74999845, 1, 0.750000119)
- p46 = Instance.new("Part", m)
- p46.BrickColor = BrickColor.new("Dark stone grey")
- p46.Material = Enum.Material.SmoothPlastic
- p46.Reflectance = 0.20000000298023
- p46.FormFactor = Enum.FormFactor.Custom
- p46.Size = Vector3.new(0.200000003, 0.200000018, 0.200000003)
- p46.CFrame = CFrame.new(-4.97699594, 1.62007904, -3.09435391, 0.499999464, -0.866024256, -7.26431395E-8, 1.92215268E-7, 5.98141412E-8, -0.999998808, 0.866023302, 0.499998391, -1.26659756E-7)
- p46.Anchored = true
- p46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b79 = Instance.new("CylinderMesh", p46)
- b79.Name = "Mesh"
- b80 = Instance.new("CylinderMesh", p46)
- b80.Name = "Mesh"
- b80.Scale = Vector3.new(1, 1, 0.74999994)
- p47 = Instance.new("Part", m)
- p47.BrickColor = BrickColor.new("Really black")
- p47.Material = Enum.Material.SmoothPlastic
- p47.Reflectance = 0.20000000298023
- p47.FormFactor = Enum.FormFactor.Custom
- p47.Size = Vector3.new(1.09999967, 0.200000003, 1.09999955)
- p47.CFrame = CFrame.new(-5.32211876, 1.60530806, -2.36979795, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p47.Anchored = true
- p47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b81 = Instance.new("CylinderMesh", p47)
- b81.Name = "Mesh"
- b82 = Instance.new("CylinderMesh", p47)
- b82.Name = "Mesh"
- b82.Scale = Vector3.new(1, 0.5, 1)
- p48 = Instance.new("Part", m)
- p48.BrickColor = BrickColor.new("Medium stone grey")
- p48.Material = Enum.Material.SmoothPlastic
- p48.Reflectance = 0.20000000298023
- p48.FormFactor = Enum.FormFactor.Custom
- p48.Size = Vector3.new(1.50999975, 0.200000003, 1.50999963)
- p48.CFrame = CFrame.new(-5.32213402, 1.44513702, -2.36981344, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p48.Anchored = true
- p48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b83 = Instance.new("CylinderMesh", p48)
- b83.Name = "Mesh"
- b84 = Instance.new("CylinderMesh", p48)
- b84.Name = "Mesh"
- b84.Scale = Vector3.new(1, 0.5, 1)
- p49 = Instance.new("Part", m)
- p49.BrickColor = BrickColor.new("Institutional white")
- p49.Material = Enum.Material.SmoothPlastic
- p49.FormFactor = Enum.FormFactor.Custom
- p49.Size = Vector3.new(0.400000006, 0.200000018, 0.399999917)
- p49.CFrame = CFrame.new(-5.22341013, 1.44510603, -3.6407485, 0.866024494, -0.499998927, -7.26431395E-8, 8.73347048E-8, 5.15856371E-8, -0.999998808, 0.499999046, 0.866022766, -1.26659756E-7)
- p49.Anchored = true
- p49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b85 = Instance.new("CylinderMesh", p49)
- b85.Name = "Mesh"
- b86 = Instance.new("CylinderMesh", p49)
- b86.Name = "Mesh"
- p50 = Instance.new("Part", m)
- p50.BrickColor = BrickColor.new("Institutional white")
- p50.Material = Enum.Material.SmoothPlastic
- p50.FormFactor = Enum.FormFactor.Custom
- p50.Size = Vector3.new(0.300000012, 0.400000006, 0.600000024)
- p50.CFrame = CFrame.new(-6.02394676, 1.44504499, -0.754266024, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p50.Anchored = true
- p50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b87 = Instance.new("CylinderMesh", p50)
- b87.Name = "Mesh"
- b88 = Instance.new("CylinderMesh", p50)
- b88.Name = "Mesh"
- p51 = Instance.new("Part", m)
- p51.BrickColor = BrickColor.new("Dark stone grey")
- p51.Material = Enum.Material.SmoothPlastic
- p51.Reflectance = 0.20000000298023
- p51.FormFactor = Enum.FormFactor.Custom
- p51.Size = Vector3.new(0.200000033, 0.300000012, 0.200000018)
- p51.CFrame = CFrame.new(-6.055655, 1.44501507, -0.599335492, 0.866023481, 0.499998599, 1.70664549E-7, 1.07823695E-7, -2.45300612E-7, 0.999997556, 0.499998212, -0.866022408, -4.76836419E-7)
- p51.Anchored = true
- p51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b89 = Instance.new("CylinderMesh", p51)
- b89.Name = "Mesh"
- b90 = Instance.new("CylinderMesh", p51)
- b90.Name = "Mesh"
- p52 = Instance.new("Part", m)
- p52.BrickColor = BrickColor.new("Dark stone grey")
- p52.Material = Enum.Material.SmoothPlastic
- p52.Reflectance = 0.20000000298023
- p52.FormFactor = Enum.FormFactor.Custom
- p52.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003)
- p52.CFrame = CFrame.new(-5.97762108, 1.64504206, -1.00181651, -0.866023839, 0.499998599, -7.26431395E-8, -1.39488691E-7, -2.45300612E-7, -0.999998808, -0.499998689, -0.866022408, -1.26659756E-7)
- p52.Anchored = true
- p52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b91 = Instance.new("BlockMesh", p52)
- b91.Name = "Mesh"
- b91.Scale = Vector3.new(0.5, 1, 0.5)
- p53 = Instance.new("Part", m)
- p53.BrickColor = BrickColor.new("Medium green")
- p53.Material = Enum.Material.SmoothPlastic
- p53.Reflectance = 0.20000000298023
- p53.FormFactor = Enum.FormFactor.Custom
- p53.Size = Vector3.new(0.200000003, 0.200000003, 0.200000018)
- p53.CFrame = CFrame.new(-6.2474122, 1.60752106, -0.0172589999, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p53.Anchored = true
- p53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b92 = Instance.new("CylinderMesh", p53)
- b92.Name = "Mesh"
- b93 = Instance.new("CylinderMesh", p53)
- b93.Name = "Mesh"
- b93.Scale = Vector3.new(0.750000477, 0.62500006, 1)
- p54 = Instance.new("Part", m)
- p54.BrickColor = BrickColor.new("Dark stone grey")
- p54.Material = Enum.Material.SmoothPlastic
- p54.Reflectance = 0.20000000298023
- p54.FormFactor = Enum.FormFactor.Custom
- p54.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p54.CFrame = CFrame.new(-6.2474122, 1.62001801, -0.0172589999, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p54.Anchored = true
- p54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b94 = Instance.new("CylinderMesh", p54)
- b94.Name = "Mesh"
- b95 = Instance.new("CylinderMesh", p54)
- b95.Name = "Mesh"
- b95.Scale = Vector3.new(0.750000477, 0.74999994, 0.5)
- p55 = Instance.new("Part", m)
- p55.BrickColor = BrickColor.new("Teal")
- p55.Material = Enum.Material.SmoothPlastic
- p55.Reflectance = 0.20000000298023
- p55.FormFactor = Enum.FormFactor.Custom
- p55.Size = Vector3.new(0.499999553, 0.200000003, 0.499999434)
- p55.CFrame = CFrame.new(-5.82211876, 1.59998298, -1.50377047, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p55.Anchored = true
- p55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b96 = Instance.new("CylinderMesh", p55)
- b96.Name = "Mesh"
- b97 = Instance.new("CylinderMesh", p55)
- b97.Name = "Mesh"
- b97.Scale = Vector3.new(1, 0.5, 1)
- p56 = Instance.new("Part", m)
- p56.BrickColor = BrickColor.new("Dark stone grey")
- p56.Material = Enum.Material.SmoothPlastic
- p56.Reflectance = 0.20000000298023
- p56.FormFactor = Enum.FormFactor.Custom
- p56.Size = Vector3.new(0.399999708, 0.200000003, 0.399999321)
- p56.CFrame = CFrame.new(-5.82213402, 1.65004706, -1.50377798, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p56.Anchored = true
- p56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b98 = Instance.new("CylinderMesh", p56)
- b98.Name = "Mesh"
- b99 = Instance.new("CylinderMesh", p56)
- b99.Name = "Mesh"
- b99.Scale = Vector3.new(1, 0.5, 1)
- p57 = Instance.new("Part", m)
- p57.BrickColor = BrickColor.new("Medium stone grey")
- p57.Material = Enum.Material.SmoothPlastic
- p57.Reflectance = 0.20000000298023
- p57.FormFactor = Enum.FormFactor.Custom
- p57.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p57.CFrame = CFrame.new(-5.82211876, 1.65511298, -1.50377798, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p57.Anchored = true
- p57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b100 = Instance.new("CylinderMesh", p57)
- b100.Name = "Mesh"
- b101 = Instance.new("CylinderMesh", p57)
- b101.Name = "Mesh"
- b101.Scale = Vector3.new(0.999997973, 0.5, 0.999997079)
- p58 = Instance.new("Part", m)
- p58.BrickColor = BrickColor.new("Medium stone grey")
- p58.Material = Enum.Material.SmoothPlastic
- p58.Reflectance = 0.20000000298023
- p58.FormFactor = Enum.FormFactor.Custom
- p58.Size = Vector3.new(0.200000003, 0.5, 0.200000003)
- p58.CFrame = CFrame.new(-6.27405405, 1.44509101, -0.0211040005, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p58.Anchored = true
- p58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b102 = Instance.new("SpecialMesh", p58)
- b102.MeshType = Enum.MeshType.Sphere
- b102.Name = "Mesh"
- b103 = Instance.new("SpecialMesh", p58)
- b103.MeshType = Enum.MeshType.Sphere
- b103.Name = "Mesh"
- b103.Scale = Vector3.new(0.5, 1, 0.5)
- p59 = Instance.new("Part", m)
- p59.BrickColor = BrickColor.new("Institutional white")
- p59.Material = Enum.Material.SmoothPlastic
- p59.FormFactor = Enum.FormFactor.Custom
- p59.Size = Vector3.new(0.200000003, 0.200000018, 0.400000006)
- p59.CFrame = CFrame.new(-6.26724815, 1.64498103, -0.43283999, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
- p59.Anchored = true
- p59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b104 = Instance.new("BlockMesh", p59)
- b104.Name = "Mesh"
- p60 = Instance.new("Part", m)
- p60.BrickColor = BrickColor.new("Dark stone grey")
- p60.Material = Enum.Material.SmoothPlastic
- p60.Reflectance = 0.20000000298023
- p60.FormFactor = Enum.FormFactor.Custom
- p60.Size = Vector3.new(0.200000003, 1.30000019, 0.399999917)
- p60.CFrame = CFrame.new(-6.38550377, 1.44503009, -0.32801199, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
- p60.Anchored = true
- p60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b105 = Instance.new("BlockMesh", p60)
- b105.Name = "Mesh"
- b105.Scale = Vector3.new(0.5, 1, 1)
- p61 = Instance.new("Part", m)
- p61.BrickColor = BrickColor.new("Institutional white")
- p61.Material = Enum.Material.SmoothPlastic
- p61.FormFactor = Enum.FormFactor.Custom
- p61.Size = Vector3.new(0.200000003, 1.30000019, 0.399999917)
- p61.CFrame = CFrame.new(-6.31058311, 1.44503009, -0.457841009, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
- p61.Anchored = true
- p61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b106 = Instance.new("BlockMesh", p61)
- b106.Name = "Mesh"
- p62 = Instance.new("Part", m)
- p62.BrickColor = BrickColor.new("Dark stone grey")
- p62.Material = Enum.Material.SmoothPlastic
- p62.Reflectance = 0.20000000298023
- p62.FormFactor = Enum.FormFactor.Custom
- p62.Size = Vector3.new(0.200000003, 0.200000018, 0.400000006)
- p62.CFrame = CFrame.new(-6.34221506, 1.64498103, -0.303009987, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
- p62.Anchored = true
- p62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b107 = Instance.new("BlockMesh", p62)
- b107.Name = "Mesh"
- b107.Scale = Vector3.new(0.50000006, 1, 1)
- p63 = Instance.new("Part", m)
- p63.BrickColor = BrickColor.new("Medium stone grey")
- p63.Material = Enum.Material.SmoothPlastic
- p63.Reflectance = 0.20000000298023
- p63.FormFactor = Enum.FormFactor.Custom
- p63.Size = Vector3.new(0.200000003, 0.200000018, 0.200000003)
- p63.CFrame = CFrame.new(-6.10001183, 1.64508808, -1.07248044, 0.499999136, 0.836515069, -0.224143729, -3.15687387E-9, -0.258818418, -0.965924561, -0.866022587, 0.48296231, -0.129409313)
- p63.Anchored = true
- p63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b108 = Instance.new("CylinderMesh", p63)
- b108.Name = "Mesh"
- b109 = Instance.new("CylinderMesh", p63)
- b109.Name = "Mesh"
- b109.Scale = Vector3.new(0.875, 1, 0.5)
- p64 = Instance.new("Part", m)
- p64.BrickColor = BrickColor.new("Medium stone grey")
- p64.Material = Enum.Material.SmoothPlastic
- p64.Reflectance = 0.20000000298023
- p64.FormFactor = Enum.FormFactor.Custom
- p64.Size = Vector3.new(0.200000003, 0.200000018, 0.200000003)
- p64.CFrame = CFrame.new(-6.16878319, 1.64511752, -0.953332007, 0.499999136, 0.836515069, -0.224143729, -3.15687387E-9, -0.258818418, -0.965924561, -0.866022587, 0.48296231, -0.129409313)
- p64.Anchored = true
- p64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b110 = Instance.new("CylinderMesh", p64)
- b110.Name = "Mesh"
- b111 = Instance.new("CylinderMesh", p64)
- b111.Name = "Mesh"
- b111.Scale = Vector3.new(0.5, 1, 0.5)
- p65 = Instance.new("Part", m)
- p65.BrickColor = BrickColor.new("Medium stone grey")
- p65.Material = Enum.Material.SmoothPlastic
- p65.Reflectance = 0.20000000298023
- p65.FormFactor = Enum.FormFactor.Custom
- p65.Size = Vector3.new(0.200000003, 0.200000018, 0.200000003)
- p65.CFrame = CFrame.new(-6.03127098, 1.64508808, -1.19151354, 0.499999136, 0.836515069, -0.224143729, -3.15687387E-9, -0.258818418, -0.965924561, -0.866022587, 0.48296231, -0.129409313)
- p65.Anchored = true
- p65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b112 = Instance.new("CylinderMesh", p65)
- b112.Name = "Mesh"
- b113 = Instance.new("CylinderMesh", p65)
- b113.Name = "Mesh"
- b113.Scale = Vector3.new(0.5, 1, 0.5)
- p66 = Instance.new("Part", m)
- p66.BrickColor = BrickColor.new("Institutional white")
- p66.Material = Enum.Material.SmoothPlastic
- p66.FormFactor = Enum.FormFactor.Custom
- p66.Size = Vector3.new(0.300000012, 0.200000018, 0.400000006)
- p66.CFrame = CFrame.new(-6.44223595, 1.64496601, -0.129747003, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
- p66.Anchored = true
- p66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b114 = Instance.new("BlockMesh", p66)
- b114.Name = "Mesh"
- p67 = Instance.new("Part", m)
- p67.BrickColor = BrickColor.new("Institutional white")
- p67.Material = Enum.Material.SmoothPlastic
- p67.FormFactor = Enum.FormFactor.Custom
- p67.Size = Vector3.new(0.300000012, 1.30000019, 0.399999917)
- p67.CFrame = CFrame.new(-6.48553991, 1.44503009, -0.154755995, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
- p67.Anchored = true
- p67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b115 = Instance.new("BlockMesh", p67)
- b115.Name = "Mesh"
- p68 = Instance.new("Part", m)
- p68.BrickColor = BrickColor.new("Institutional white")
- p68.Material = Enum.Material.SmoothPlastic
- p68.FormFactor = Enum.FormFactor.Custom
- p68.Size = Vector3.new(0.599999368, 0.300000042, 0.400000066)
- p68.CFrame = CFrame.new(-6.52884483, 1.84505403, -0.179719001, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p68.Anchored = true
- p68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b116 = Instance.new("CylinderMesh", p68)
- b116.Name = "Mesh"
- b117 = Instance.new("CylinderMesh", p68)
- b117.Name = "Mesh"
- p69 = Instance.new("Part", m)
- p69.BrickColor = BrickColor.new("Dark stone grey")
- p69.Material = Enum.Material.SmoothPlastic
- p69.Reflectance = 0.20000000298023
- p69.FormFactor = Enum.FormFactor.Custom
- p69.Size = Vector3.new(0.399999678, 0.200000003, 0.200000018)
- p69.CFrame = CFrame.new(-6.24841881, 1.44503009, -1.11827195, -0.150566816, 0.988598585, -2.11410011E-7, -4.1080321E-7, -4.44083277E-8, -0.999998569, -0.988597095, -0.150565594, 2.12341149E-7)
- p69.Anchored = true
- p69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b118 = Instance.new("BlockMesh", p69)
- b118.Name = "Mesh"
- b118.Scale = Vector3.new(1, 0.5, 1)
- p70 = Instance.new("Part", m)
- p70.BrickColor = BrickColor.new("Institutional white")
- p70.Material = Enum.Material.SmoothPlastic
- p70.FormFactor = Enum.FormFactor.Custom
- p70.Size = Vector3.new(0.599999368, 0.200000018, 0.400000066)
- p70.CFrame = CFrame.new(-6.35385704, 1.84505403, -0.482827485, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p70.Anchored = true
- p70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b119 = Instance.new("CylinderMesh", p70)
- b119.Name = "Mesh"
- b120 = Instance.new("CylinderMesh", p70)
- b120.Name = "Mesh"
- p71 = Instance.new("Part", m)
- p71.BrickColor = BrickColor.new("Dark stone grey")
- p71.Material = Enum.Material.SmoothPlastic
- p71.Reflectance = 0.20000000298023
- p71.FormFactor = Enum.FormFactor.Custom
- p71.Size = Vector3.new(0.599999368, 0.200000003, 0.400000066)
- p71.CFrame = CFrame.new(-6.42879295, 1.84503913, -0.353006005, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p71.Anchored = true
- p71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b121 = Instance.new("CylinderMesh", p71)
- b121.Name = "Mesh"
- b122 = Instance.new("CylinderMesh", p71)
- b122.Name = "Mesh"
- b122.Scale = Vector3.new(1, 0.50000006, 1)
- p72 = Instance.new("Part", m)
- p72.BrickColor = BrickColor.new("Institutional white")
- p72.Material = Enum.Material.SmoothPlastic
- p72.FormFactor = Enum.FormFactor.Custom
- p72.Size = Vector3.new(0.699999571, 0.399999917, 0.399999917)
- p72.CFrame = CFrame.new(-5.90202904, 1.44504499, -1.66533804, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
- p72.Anchored = true
- p72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b123 = Instance.new("BlockMesh", p72)
- b123.Name = "Mesh"
- p73 = Instance.new("Part", m)
- p73.BrickColor = BrickColor.new("Medium stone grey")
- p73.Material = Enum.Material.SmoothPlastic
- p73.Reflectance = 0.20000000298023
- p73.FormFactor = Enum.FormFactor.Custom
- p73.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p73.CFrame = CFrame.new(-6.34906578, 1.44490802, 0.108824, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p73.Anchored = true
- p73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b124 = Instance.new("CylinderMesh", p73)
- b124.Name = "Mesh"
- b125 = Instance.new("CylinderMesh", p73)
- b125.Name = "Mesh"
- b125.Scale = Vector3.new(0.750000298, 0.5, 0.750000119)
- p74 = Instance.new("Part", m)
- p74.BrickColor = BrickColor.new("Dark stone grey")
- p74.Material = Enum.Material.SmoothPlastic
- p74.Reflectance = 0.20000000298023
- p74.FormFactor = Enum.FormFactor.Custom
- p74.Size = Vector3.new(0.299999624, 0.200000003, 0.300000042)
- p74.CFrame = CFrame.new(-6.3440609, 1.44503009, 0.100172997, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p74.Anchored = true
- p74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b126 = Instance.new("CylinderMesh", p74)
- b126.Name = "Mesh"
- b127 = Instance.new("CylinderMesh", p74)
- b127.Name = "Mesh"
- b127.Scale = Vector3.new(1, 0.5, 1)
- p75 = Instance.new("Part", m)
- p75.BrickColor = BrickColor.new("Really black")
- p75.Material = Enum.Material.SmoothPlastic
- p75.Reflectance = 0.20000000298023
- p75.FormFactor = Enum.FormFactor.Custom
- p75.Size = Vector3.new(0.200000003, 0.200000003, 0.200000063)
- p75.CFrame = CFrame.new(-6.34657907, 1.44496906, 0.104491003, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p75.Anchored = true
- p75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b128 = Instance.new("CylinderMesh", p75)
- b128.Name = "Mesh"
- b129 = Instance.new("CylinderMesh", p75)
- b129.Name = "Mesh"
- b129.Scale = Vector3.new(0.999997318, 0.5, 1)
- p76 = Instance.new("Part", m)
- p76.BrickColor = BrickColor.new("Reddish brown")
- p76.Material = Enum.Material.SmoothPlastic
- p76.Reflectance = 0.20000000298023
- p76.FormFactor = Enum.FormFactor.Custom
- p76.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p76.CFrame = CFrame.new(-6.22547007, 1.68392205, -1.14490545, 0.499999136, 0.836515069, -0.224143729, -3.15687387E-9, -0.258818418, -0.965924561, -0.866022587, 0.48296231, -0.129409313)
- p76.Anchored = true
- p76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b130 = Instance.new("CylinderMesh", p76)
- b130.Name = "Mesh"
- b131 = Instance.new("CylinderMesh", p76)
- b131.Name = "Mesh"
- b131.Scale = Vector3.new(0.875, 0.5, 0.5)
- p77 = Instance.new("Part", m)
- p77.BrickColor = BrickColor.new("Reddish brown")
- p77.Material = Enum.Material.SmoothPlastic
- p77.Reflectance = 0.20000000298023
- p77.FormFactor = Enum.FormFactor.Custom
- p77.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p77.CFrame = CFrame.new(-6.29425621, 1.68393707, -1.02578044, 0.499999136, 0.836515069, -0.224143729, -3.15687387E-9, -0.258818418, -0.965924561, -0.866022587, 0.48296231, -0.129409313)
- p77.Anchored = true
- p77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b132 = Instance.new("CylinderMesh", p77)
- b132.Name = "Mesh"
- b133 = Instance.new("CylinderMesh", p77)
- b133.Name = "Mesh"
- b133.Scale = Vector3.new(0.5, 0.5, 0.5)
- p78 = Instance.new("Part", m)
- p78.BrickColor = BrickColor.new("Reddish brown")
- p78.Material = Enum.Material.SmoothPlastic
- p78.Reflectance = 0.20000000298023
- p78.FormFactor = Enum.FormFactor.Custom
- p78.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p78.CFrame = CFrame.new(-6.156744, 1.68392205, -1.26393247, 0.499999136, 0.836515069, -0.224143729, -3.15687387E-9, -0.258818418, -0.965924561, -0.866022587, 0.48296231, -0.129409313)
- p78.Anchored = true
- p78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b134 = Instance.new("CylinderMesh", p78)
- b134.Name = "Mesh"
- b135 = Instance.new("CylinderMesh", p78)
- b135.Name = "Mesh"
- b135.Scale = Vector3.new(0.5, 0.5, 0.5)
- p79 = Instance.new("Part", m)
- p79.BrickColor = BrickColor.new("Dark stone grey")
- p79.Material = Enum.Material.SmoothPlastic
- p79.Reflectance = 0.20000000298023
- p79.FormFactor = Enum.FormFactor.Custom
- p79.Size = Vector3.new(0.200000003, 0.200000018, 0.200000003)
- p79.CFrame = CFrame.new(-6.28221703, 1.72274005, -1.33640444, 0.499999136, 0.836515069, -0.224143729, -3.15687387E-9, -0.258818418, -0.965924561, -0.866022587, 0.48296231, -0.129409313)
- p79.Anchored = true
- p79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b136 = Instance.new("CylinderMesh", p79)
- b136.Name = "Mesh"
- b137 = Instance.new("CylinderMesh", p79)
- b137.Name = "Mesh"
- b137.Scale = Vector3.new(0.5, 1, 0.5)
- p80 = Instance.new("Part", m)
- p80.BrickColor = BrickColor.new("Dark stone grey")
- p80.Material = Enum.Material.SmoothPlastic
- p80.Reflectance = 0.20000000298023
- p80.FormFactor = Enum.FormFactor.Custom
- p80.Size = Vector3.new(0.399999678, 0.200000003, 0.200000003)
- p80.CFrame = CFrame.new(-5.826056, 1.56520808, -2.91375852, 0.707105577, 0.707106173, -7.26431395E-8, -1.53724589E-8, 1.1330502E-7, -0.999998808, -0.707104504, 0.707105219, -1.26659756E-7)
- p80.Anchored = true
- p80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b138 = Instance.new("BlockMesh", p80)
- b138.Name = "Mesh"
- b138.Scale = Vector3.new(1, 0.5, 0.75)
- p81 = Instance.new("Part", m)
- p81.BrickColor = BrickColor.new("Reddish brown")
- p81.Material = Enum.Material.SmoothPlastic
- p81.Reflectance = 0.20000000298023
- p81.FormFactor = Enum.FormFactor.Custom
- p81.Size = Vector3.new(0.200000003, 0.200000003, 0.200000018)
- p81.CFrame = CFrame.new(-6.07498693, 1.41513801, -2.51579404, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
- p81.Anchored = true
- p81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b139 = Instance.new("CylinderMesh", p81)
- b139.Name = "Mesh"
- b140 = Instance.new("CylinderMesh", p81)
- b140.Name = "Mesh"
- b140.Scale = Vector3.new(0.750000298, 0.699999988, 1)
- p82 = Instance.new("Part", m)
- p82.BrickColor = BrickColor.new("Institutional white")
- p82.Material = Enum.Material.SmoothPlastic
- p82.FormFactor = Enum.FormFactor.Custom
- p82.Size = Vector3.new(0.200000003, 0.600000143, 0.399999857)
- p82.CFrame = CFrame.new(-6.61363792, 1.84505403, -0.63281399, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
- p82.Anchored = true
- p82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b141 = Instance.new("BlockMesh", p82)
- b141.Name = "Mesh"
- p83 = Instance.new("Part", m)
- p83.BrickColor = BrickColor.new("Dark stone grey")
- p83.Material = Enum.Material.SmoothPlastic
- p83.Reflectance = 0.20000000298023
- p83.FormFactor = Enum.FormFactor.Custom
- p83.Size = Vector3.new(0.200000003, 0.350000024, 0.200000003)
- p83.CFrame = CFrame.new(-6.41368675, 1.74208808, -1.25357854, 0.499999136, 0.836515069, -0.224143729, -3.15687387E-9, -0.258818418, -0.965924561, -0.866022587, 0.48296231, -0.129409313)
- p83.Anchored = true
- p83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b142 = Instance.new("CylinderMesh", p83)
- b142.Name = "Mesh"
- b143 = Instance.new("CylinderMesh", p83)
- b143.Name = "Mesh"
- b143.Scale = Vector3.new(0.875, 1, 0.5)
- p84 = Instance.new("Part", m)
- p84.BrickColor = BrickColor.new("Dark stone grey")
- p84.Material = Enum.Material.SmoothPlastic
- p84.Reflectance = 0.20000000298023
- p84.FormFactor = Enum.FormFactor.Custom
- p84.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p84.CFrame = CFrame.new(-6.49381113, 2.13568902, -0.710663974, -0.866024494, -0.482961416, -0.129409477, -3.70456576E-7, -0.258818626, 0.96592468, -0.499998748, 0.836513937, 0.224143118)
- p84.Anchored = true
- p84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b144 = Instance.new("CylinderMesh", p84)
- b144.Name = "Mesh"
- b145 = Instance.new("CylinderMesh", p84)
- b145.Name = "Mesh"
- b145.Scale = Vector3.new(0.5, 0.5, 0.5)
- p85 = Instance.new("Part", m)
- p85.BrickColor = BrickColor.new("Reddish brown")
- p85.Material = Enum.Material.SmoothPlastic
- p85.Reflectance = 0.20000000298023
- p85.FormFactor = Enum.FormFactor.Custom
- p85.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p85.CFrame = CFrame.new(-6.54208899, 2.10982513, -0.627038002, -0.866024494, -0.482961416, -0.129409477, -3.70456576E-7, -0.258818626, 0.96592468, -0.499998748, 0.836513937, 0.224143118)
- p85.Anchored = true
- p85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b146 = Instance.new("CylinderMesh", p85)
- b146.Name = "Mesh"
- b147 = Instance.new("CylinderMesh", p85)
- b147.Name = "Mesh"
- b147.Scale = Vector3.new(0.5, 0.5, 0.5)
- p86 = Instance.new("Part", m)
- p86.BrickColor = BrickColor.new("Medium stone grey")
- p86.Material = Enum.Material.SmoothPlastic
- p86.Reflectance = 0.20000000298023
- p86.FormFactor = Enum.FormFactor.Custom
- p86.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
- p86.CFrame = CFrame.new(-6.63870811, 2.05806708, -0.459672004, -0.866024494, -0.482961416, -0.129409477, -3.70456576E-7, -0.258818626, 0.96592468, -0.499998748, 0.836513937, 0.224143118)
- p86.Anchored = true
- p86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b148 = Instance.new("CylinderMesh", p86)
- b148.Name = "Mesh"
- b149 = Instance.new("CylinderMesh", p86)
- b149.Name = "Mesh"
- b149.Scale = Vector3.new(0.5, 1, 0.5)
- p87 = Instance.new("Part", m)
- p87.BrickColor = BrickColor.new("Dark stone grey")
- p87.Material = Enum.Material.SmoothPlastic
- p87.Reflectance = 0.20000000298023
- p87.FormFactor = Enum.FormFactor.Custom
- p87.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
- p87.CFrame = CFrame.new(-6.46344614, 2.16811252, -0.824082971, -0.965924919, -0.249998808, -0.0669872239, -2.67075961E-7, -0.258818626, 0.96592474, -0.258818418, 0.933010161, 0.249999329)
- p87.Anchored = true
- p87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b150 = Instance.new("CylinderMesh", p87)
- b150.Name = "Mesh"
- b151 = Instance.new("CylinderMesh", p87)
- b151.Name = "Mesh"
- b151.Scale = Vector3.new(0.75, 1, 0.5)
- p88 = Instance.new("Part", m)
- p88.BrickColor = BrickColor.new("Dark stone grey")
- p88.Material = Enum.Material.SmoothPlastic
- p88.Reflectance = 0.20000000298023
- p88.FormFactor = Enum.FormFactor.Custom
- p88.Size = Vector3.new(0.200000003, 0.200000137, 0.200000003)
- p88.CFrame = CFrame.new(-6.46880198, 2.23921919, -1.07751596, -0.965924323, 0.250000119, 0.0669871792, -2.71081205E-7, -0.258818448, 0.965924442, 0.258818269, 0.933010161, 0.249999434)
- p88.Anchored = true
- p88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b152 = Instance.new("CylinderMesh", p88)
- b152.Name = "Mesh"
- b153 = Instance.new("CylinderMesh", p88)
- b153.Name = "Mesh"
- b153.Scale = Vector3.new(0.999999762, 1, 0.5)
- p89 = Instance.new("Part", m)
- p89.BrickColor = BrickColor.new("Dark stone grey")
- p89.Material = Enum.Material.SmoothPlastic
- p89.Reflectance = 0.20000000298023
- p89.FormFactor = Enum.FormFactor.Custom
- p89.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p89.CFrame = CFrame.new(-6.43217993, 2.20694709, -0.964860022, -0.999998987, 6.77200092E-7, 4.97864967E-8, -4.26312681E-7, -0.258818358, 0.965924323, -1.63912887E-7, 0.965923429, 0.258818448)
- p89.Anchored = true
- p89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b154 = Instance.new("CylinderMesh", p89)
- b154.Name = "Mesh"
- b155 = Instance.new("CylinderMesh", p89)
- b155.Name = "Mesh"
- b155.Scale = Vector3.new(0.75, 0.74999994, 0.5)
- p90 = Instance.new("Part", m)
- p90.BrickColor = BrickColor.new("Dark stone grey")
- p90.Material = Enum.Material.SmoothPlastic
- p90.Reflectance = 0.20000000298023
- p90.FormFactor = Enum.FormFactor.Custom
- p90.Size = Vector3.new(0.200000003, 0.400000155, 0.200000003)
- p90.CFrame = CFrame.new(-6.46066904, 1.78743696, -1.22390902, -0.707105994, 0.683011532, -0.183012486, -1.00266526E-7, -0.258818954, -0.965924621, -0.707105517, -0.683010042, 0.183012009)
- p90.Anchored = true
- p90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b156 = Instance.new("CylinderMesh", p90)
- b156.Name = "Mesh"
- b157 = Instance.new("CylinderMesh", p90)
- b157.Name = "Mesh"
- b157.Scale = Vector3.new(0.5, 1, 0.5)
- p91 = Instance.new("Part", m)
- p91.BrickColor = BrickColor.new("Dark stone grey")
- p91.Material = Enum.Material.SmoothPlastic
- p91.Reflectance = 0.20000000298023
- p91.FormFactor = Enum.FormFactor.Custom
- p91.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
- p91.CFrame = CFrame.new(-6.52429819, 1.75507307, -1.15859354, 0.499999136, 0.836515069, -0.224143729, -3.15687387E-9, -0.258818418, -0.965924561, -0.866022587, 0.48296231, -0.129409313)
- p91.Anchored = true
- p91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b158 = Instance.new("CylinderMesh", p91)
- b158.Name = "Mesh"
- b159 = Instance.new("CylinderMesh", p91)
- b159.Name = "Mesh"
- b159.Scale = Vector3.new(0.5, 1, 0.5)
- p92 = Instance.new("Part", m)
- p92.BrickColor = BrickColor.new("Dark stone grey")
- p92.Material = Enum.Material.SmoothPlastic
- p92.Reflectance = 0.20000000298023
- p92.Name = "Handle"
- p92.FormFactor = Enum.FormFactor.Custom
- p92.Size = Vector3.new(0.200000018, 0.5, 0.200000003)
- p92.CFrame = CFrame.new(-6.17654991, 1.41512299, -2.68986654, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
- p92.Anchored = true
- p92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b160 = Instance.new("BlockMesh", p92)
- b160.Name = "Mesh"
- b160.Scale = Vector3.new(1, 1, 0.750000179)
- p93 = Instance.new("Part", m)
- p93.BrickColor = BrickColor.new("Dark stone grey")
- p93.Material = Enum.Material.SmoothPlastic
- p93.Reflectance = 0.20000000298023
- p93.FormFactor = Enum.FormFactor.Custom
- p93.Size = Vector3.new(0.200000003, 0.500000238, 0.200000003)
- p93.CFrame = CFrame.new(-6.49898291, 2.01277852, -1.22686052, 0.836511612, 0.0870968923, -0.540972114, -0.258817762, 0.933008432, -0.249998286, 0.482959986, 0.349141747, 0.803016484)
- p93.Anchored = true
- p93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b161 = Instance.new("CylinderMesh", p93)
- b161.Name = "Mesh"
- b162 = Instance.new("CylinderMesh", p93)
- b162.Name = "Mesh"
- b162.Scale = Vector3.new(0.5, 1, 0.749999881)
- p94 = Instance.new("Part", m)
- p94.BrickColor = BrickColor.new("Dark stone grey")
- p94.Material = Enum.Material.SmoothPlastic
- p94.Reflectance = 0.20000000298023
- p94.FormFactor = Enum.FormFactor.Custom
- p94.Size = Vector3.new(0.200000003, 0.600000143, 0.399999857)
- p94.CFrame = CFrame.new(-6.6885891, 1.84503913, -0.502991498, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
- p94.Anchored = true
- p94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b163 = Instance.new("BlockMesh", p94)
- b163.Name = "Mesh"
- b163.Scale = Vector3.new(0.5, 1, 1)
- p95 = Instance.new("Part", m)
- p95.BrickColor = BrickColor.new("Reddish brown")
- p95.Material = Enum.Material.SmoothPlastic
- p95.Reflectance = 0.20000000298023
- p95.FormFactor = Enum.FormFactor.Custom
- p95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p95.CFrame = CFrame.new(-6.66124487, 2.10988617, -0.695679486, -0.866024494, -0.482961416, -0.129409477, -3.70456576E-7, -0.258818626, 0.96592468, -0.499998748, 0.836513937, 0.224143118)
- p95.Anchored = true
- p95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b164 = Instance.new("CylinderMesh", p95)
- b164.Name = "Mesh"
- b165 = Instance.new("CylinderMesh", p95)
- b165.Name = "Mesh"
- b165.Scale = Vector3.new(0.875, 0.5, 0.5)
- p96 = Instance.new("Part", m)
- p96.BrickColor = BrickColor.new("Dark stone grey")
- p96.Material = Enum.Material.SmoothPlastic
- p96.Reflectance = 0.20000000298023
- p96.FormFactor = Enum.FormFactor.Custom
- p96.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p96.CFrame = CFrame.new(-6.60089684, 2.14223504, -0.800233006, -0.866024494, -0.482961416, -0.129409477, -3.70456576E-7, -0.258818626, 0.96592468, -0.499998748, 0.836513937, 0.224143118)
- p96.Anchored = true
- p96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b166 = Instance.new("CylinderMesh", p96)
- b166.Name = "Mesh"
- b167 = Instance.new("CylinderMesh", p96)
- b167.Name = "Mesh"
- b167.Scale = Vector3.new(0.875, 0.749999881, 0.5)
- p97 = Instance.new("Part", m)
- p97.BrickColor = BrickColor.new("Dark stone grey")
- p97.Material = Enum.Material.SmoothPlastic
- p97.Reflectance = 0.20000000298023
- p97.FormFactor = Enum.FormFactor.Custom
- p97.Size = Vector3.new(0.200000003, 0.449999839, 0.200000003)
- p97.CFrame = CFrame.new(-6.58722496, 1.98494697, -0.973343968, -0.998835087, -0.0347176418, 0.0334880762, 0.0107555976, -0.837061405, -0.546999872, 0.0470209457, -0.54600203, 0.836460054)
- p97.Anchored = true
- p97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b168 = Instance.new("CylinderMesh", p97)
- b168.Name = "Mesh"
- b169 = Instance.new("CylinderMesh", p97)
- b169.Name = "Mesh"
- b169.Scale = Vector3.new(0.74999994, 1, 0.5)
- p98 = Instance.new("Part", m)
- p98.BrickColor = BrickColor.new("Medium stone grey")
- p98.Material = Enum.Material.SmoothPlastic
- p98.Reflectance = 0.20000000298023
- p98.Name = "Speaker"
- p98.FormFactor = Enum.FormFactor.Custom
- p98.Size = Vector3.new(0.399999231, 0.700000048, 0.400000334)
- p98.CFrame = CFrame.new(-6.76862097, 1.64502704, -0.36441201, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p98.Anchored = true
- p98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b170 = Instance.new("SpecialMesh", p98)
- b170.MeshType = Enum.MeshType.Sphere
- b170.Name = "Mesh"
- b171 = Instance.new("SpecialMesh", p98)
- b171.MeshType = Enum.MeshType.Sphere
- b171.Name = "Mesh"
- p99 = Instance.new("Part", m)
- p99.BrickColor = BrickColor.new("Dark stone grey")
- p99.Material = Enum.Material.SmoothPlastic
- p99.Reflectance = 0.20000000298023
- p99.FormFactor = Enum.FormFactor.Custom
- p99.Size = Vector3.new(0.599999487, 0.200000003, 0.600000083)
- p99.CFrame = CFrame.new(-6.86365318, 1.64499605, -0.199806497, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p99.Anchored = true
- p99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b172 = Instance.new("CylinderMesh", p99)
- b172.Name = "Mesh"
- b173 = Instance.new("CylinderMesh", p99)
- b173.Name = "Mesh"
- b173.Scale = Vector3.new(1, 0.5, 1)
- p100 = Instance.new("Part", m)
- p100.BrickColor = BrickColor.new("Institutional white")
- p100.Material = Enum.Material.SmoothPlastic
- p100.FormFactor = Enum.FormFactor.Custom
- p100.Size = Vector3.new(0.300000012, 0.600000143, 0.399999857)
- p100.CFrame = CFrame.new(-6.78864098, 1.84505403, -0.329727501, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
- p100.Anchored = true
- p100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b174 = Instance.new("BlockMesh", p100)
- b174.Name = "Mesh"
- p101 = Instance.new("Part", m)
- p101.BrickColor = BrickColor.new("Medium stone grey")
- p101.Material = Enum.Material.SmoothPlastic
- p101.Reflectance = 0.20000000298023
- p101.FormFactor = Enum.FormFactor.Custom
- p101.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
- p101.CFrame = CFrame.new(-6.75780296, 2.05806708, -0.528443992, -0.866024494, -0.482961416, -0.129409477, -3.70456576E-7, -0.258818626, 0.96592468, -0.499998748, 0.836513937, 0.224143118)
- p101.Anchored = true
- p101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b175 = Instance.new("CylinderMesh", p101)
- b175.Name = "Mesh"
- b176 = Instance.new("CylinderMesh", p101)
- b176.Name = "Mesh"
- b176.Scale = Vector3.new(0.875, 1, 0.5)
- p102 = Instance.new("Part", m)
- p102.BrickColor = BrickColor.new("Reddish brown")
- p102.Material = Enum.Material.SmoothPlastic
- p102.Reflectance = 0.20000000298023
- p102.FormFactor = Enum.FormFactor.Custom
- p102.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p102.CFrame = CFrame.new(-6.78027916, 2.10982513, -0.764558017, -0.866024494, -0.482961416, -0.129409477, -3.70456576E-7, -0.258818626, 0.96592468, -0.499998748, 0.836513937, 0.224143118)
- p102.Anchored = true
- p102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b177 = Instance.new("CylinderMesh", p102)
- b177.Name = "Mesh"
- b178 = Instance.new("CylinderMesh", p102)
- b178.Name = "Mesh"
- b178.Scale = Vector3.new(0.5, 0.5, 0.5)
- p103 = Instance.new("Part", m)
- p103.BrickColor = BrickColor.new("Dark stone grey")
- p103.Material = Enum.Material.SmoothPlastic
- p103.Reflectance = 0.20000000298023
- p103.FormFactor = Enum.FormFactor.Custom
- p103.Size = Vector3.new(0.200000003, 0.200000063, 0.200000003)
- p103.CFrame = CFrame.new(-6.71251488, 1.83919454, -1.17070055, -0.991480052, -0.0477458015, -0.121181153, 0.129409283, -0.466505855, -0.874998868, -0.0147552723, -0.883225381, 0.468709916)
- p103.Anchored = true
- p103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b179 = Instance.new("CylinderMesh", p103)
- b179.Name = "Mesh"
- b180 = Instance.new("CylinderMesh", p103)
- b180.Name = "Mesh"
- b180.Scale = Vector3.new(0.5, 1, 0.5)
- p104 = Instance.new("Part", m)
- p104.BrickColor = BrickColor.new("Dark stone grey")
- p104.Material = Enum.Material.SmoothPlastic
- p104.Reflectance = 0.20000000298023
- p104.FormFactor = Enum.FormFactor.Custom
- p104.Size = Vector3.new(0.200000003, 0.350000143, 0.200000003)
- p104.CFrame = CFrame.new(-6.70454979, 2.01192403, -0.968323469, -0.99999845, 7.62773823E-7, -5.43769545E-7, -9.4529149E-8, 0.707105875, 0.707105875, 7.45055502E-8, 0.707104564, -0.707104802)
- p104.Anchored = true
- p104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b181 = Instance.new("CylinderMesh", p104)
- b181.Name = "Mesh"
- b182 = Instance.new("CylinderMesh", p104)
- b182.Name = "Mesh"
- b182.Scale = Vector3.new(0.5, 1, 0.5)
- p105 = Instance.new("Part", m)
- p105.BrickColor = BrickColor.new("Dark stone grey")
- p105.Material = Enum.Material.SmoothPlastic
- p105.Reflectance = 0.20000000298023
- p105.FormFactor = Enum.FormFactor.Custom
- p105.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p105.CFrame = CFrame.new(-6.73199987, 2.13570404, -0.848160505, -0.866024494, -0.482961416, -0.129409477, -3.70456576E-7, -0.258818626, 0.96592468, -0.499998748, 0.836513937, 0.224143118)
- p105.Anchored = true
- p105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b183 = Instance.new("CylinderMesh", p105)
- b183.Name = "Mesh"
- b184 = Instance.new("CylinderMesh", p105)
- b184.Name = "Mesh"
- b184.Scale = Vector3.new(0.5, 0.5, 0.5)
- p106 = Instance.new("Part", m)
- p106.BrickColor = BrickColor.new("Really black")
- p106.Material = Enum.Material.SmoothPlastic
- p106.Reflectance = 0.20000000298023
- p106.FormFactor = Enum.FormFactor.Custom
- p106.Size = Vector3.new(0.499999404, 0.200000003, 0.50000006)
- p106.CFrame = CFrame.new(-6.8661561, 1.64496601, -0.195482001, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p106.Anchored = true
- p106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b185 = Instance.new("CylinderMesh", p106)
- b185.Name = "Mesh"
- b186 = Instance.new("CylinderMesh", p106)
- b186.Name = "Mesh"
- b186.Scale = Vector3.new(1, 0.5, 1)
- p107 = Instance.new("Part", m)
- p107.BrickColor = BrickColor.new("Medium stone grey")
- p107.Material = Enum.Material.SmoothPlastic
- p107.Reflectance = 0.20000000298023
- p107.FormFactor = Enum.FormFactor.Custom
- p107.Size = Vector3.new(0.449999273, 0.200000003, 0.450000018)
- p107.CFrame = CFrame.new(-6.86864281, 1.64504206, -0.191132993, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p107.Anchored = true
- p107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b187 = Instance.new("CylinderMesh", p107)
- b187.Name = "Mesh"
- b188 = Instance.new("CylinderMesh", p107)
- b188.Name = "Mesh"
- b188.Scale = Vector3.new(1, 0.5, 1)
- p108 = Instance.new("Part", m)
- p108.BrickColor = BrickColor.new("Dark stone grey")
- p108.Material = Enum.Material.SmoothPlastic
- p108.Reflectance = 0.20000000298023
- p108.FormFactor = Enum.FormFactor.Custom
- p108.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003)
- p108.CFrame = CFrame.new(-6.86730003, 2.04499006, -0.360794991, 0.499998599, 0.866023839, -7.26431395E-8, -2.45300612E-7, 1.39488691E-7, -0.999998808, -0.866022408, 0.499998689, -1.26659756E-7)
- p108.Anchored = true
- p108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b189 = Instance.new("BlockMesh", p108)
- b189.Name = "Mesh"
- b189.Scale = Vector3.new(0.5, 1, 0.5)
- p109 = Instance.new("Part", m)
- p109.BrickColor = BrickColor.new("Dark stone grey")
- p109.Material = Enum.Material.SmoothPlastic
- p109.Reflectance = 0.20000000298023
- p109.FormFactor = Enum.FormFactor.Custom
- p109.Size = Vector3.new(0.200000018, 0.400000006, 0.200000003)
- p109.CFrame = CFrame.new(-6.89230919, 2.04502106, -0.317422003, -0.499998719, -0.866023779, -7.26431395E-8, 1.14915522E-7, -2.02818597E-7, -0.999998808, 0.866022468, -0.499998778, -1.26659756E-7)
- p109.Anchored = true
- p109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b190 = Instance.new("CylinderMesh", p109)
- b190.Name = "Mesh"
- b191 = Instance.new("CylinderMesh", p109)
- b191.Name = "Mesh"
- b191.Scale = Vector3.new(1, 1, 0.5)
- p110 = Instance.new("Part", m)
- p110.BrickColor = BrickColor.new("Dark stone grey")
- p110.Material = Enum.Material.SmoothPlastic
- p110.Reflectance = 0.20000000298023
- p110.FormFactor = Enum.FormFactor.Custom
- p110.Size = Vector3.new(0.200000003, 0.200000018, 0.400000006)
- p110.CFrame = CFrame.new(-7.03499413, 1.64498103, -0.702988982, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
- p110.Anchored = true
- p110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b192 = Instance.new("BlockMesh", p110)
- b192.Name = "Mesh"
- b192.Scale = Vector3.new(0.5, 1, 1)
- p111 = Instance.new("Part", m)
- p111.BrickColor = BrickColor.new("Dark stone grey")
- p111.Material = Enum.Material.SmoothPlastic
- p111.Reflectance = 0.20000000298023
- p111.FormFactor = Enum.FormFactor.Custom
- p111.Size = Vector3.new(0.599999487, 0.200000003, 0.400000066)
- p111.CFrame = CFrame.new(-6.94840097, 1.84505403, -0.65300101, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p111.Anchored = true
- p111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b193 = Instance.new("CylinderMesh", p111)
- b193.Name = "Mesh"
- b194 = Instance.new("CylinderMesh", p111)
- b194.Name = "Mesh"
- b194.Scale = Vector3.new(1, 0.50000006, 1)
- p112 = Instance.new("Part", m)
- p112.BrickColor = BrickColor.new("Dark stone grey")
- p112.Material = Enum.Material.SmoothPlastic
- p112.Reflectance = 0.20000000298023
- p112.FormFactor = Enum.FormFactor.Custom
- p112.Size = Vector3.new(0.599999487, 0.200000003, 0.400000066)
- p112.CFrame = CFrame.new(-6.94838476, 1.44504499, -0.65300101, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p112.Anchored = true
- p112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b195 = Instance.new("CylinderMesh", p112)
- b195.Name = "Mesh"
- b196 = Instance.new("CylinderMesh", p112)
- b196.Name = "Mesh"
- b196.Scale = Vector3.new(1, 0.50000006, 1)
- p113 = Instance.new("Part", m)
- p113.BrickColor = BrickColor.new("Institutional white")
- p113.Material = Enum.Material.SmoothPlastic
- p113.FormFactor = Enum.FormFactor.Custom
- p113.Size = Vector3.new(0.599999487, 0.300000012, 0.400000066)
- p113.CFrame = CFrame.new(-7.04843712, 1.44503009, -0.479706496, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p113.Anchored = true
- p113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b197 = Instance.new("CylinderMesh", p113)
- b197.Name = "Mesh"
- b198 = Instance.new("CylinderMesh", p113)
- b198.Name = "Mesh"
- p114 = Instance.new("Part", m)
- p114.BrickColor = BrickColor.new("Institutional white")
- p114.Material = Enum.Material.SmoothPlastic
- p114.FormFactor = Enum.FormFactor.Custom
- p114.Size = Vector3.new(0.599999487, 0.300000012, 0.400000066)
- p114.CFrame = CFrame.new(-7.04843712, 1.84505403, -0.479721993, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p114.Anchored = true
- p114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b199 = Instance.new("CylinderMesh", p114)
- b199.Name = "Mesh"
- b200 = Instance.new("CylinderMesh", p114)
- b200.Name = "Mesh"
- p115 = Instance.new("Part", m)
- p115.BrickColor = BrickColor.new("Institutional white")
- p115.Material = Enum.Material.SmoothPlastic
- p115.FormFactor = Enum.FormFactor.Custom
- p115.Size = Vector3.new(0.599999487, 0.200000018, 0.400000066)
- p115.CFrame = CFrame.new(-6.87344885, 1.44503009, -0.782823026, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p115.Anchored = true
- p115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b201 = Instance.new("CylinderMesh", p115)
- b201.Name = "Mesh"
- b202 = Instance.new("CylinderMesh", p115)
- b202.Name = "Mesh"
- p116 = Instance.new("Part", m)
- p116.BrickColor = BrickColor.new("Institutional white")
- p116.Material = Enum.Material.SmoothPlastic
- p116.FormFactor = Enum.FormFactor.Custom
- p116.Size = Vector3.new(0.599999487, 0.200000018, 0.400000066)
- p116.CFrame = CFrame.new(-6.87344885, 1.84505403, -0.78281498, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
- p116.Anchored = true
- p116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b203 = Instance.new("CylinderMesh", p116)
- b203.Name = "Mesh"
- b204 = Instance.new("CylinderMesh", p116)
- b204.Name = "Mesh"
- p117 = Instance.new("Part", m)
- p117.BrickColor = BrickColor.new("Institutional white")
- p117.Material = Enum.Material.SmoothPlastic
- p117.FormFactor = Enum.FormFactor.Custom
- p117.Size = Vector3.new(0.200000003, 0.200000018, 0.400000006)
- p117.CFrame = CFrame.new(-6.96005821, 1.64499605, -0.832825482, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
- p117.Anchored = true
- p117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b205 = Instance.new("BlockMesh", p117)
- b205.Name = "Mesh"
- p118 = Instance.new("Part", m)
- p118.BrickColor = BrickColor.new("Medium stone grey")
- p118.Material = Enum.Material.SmoothPlastic
- p118.Reflectance = 0.20000000298023
- p118.FormFactor = Enum.FormFactor.Custom
- p118.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
- p118.CFrame = CFrame.new(-6.87689781, 2.05806708, -0.59720701, -0.866024494, -0.482961416, -0.129409477, -3.70456576E-7, -0.258818626, 0.96592468, -0.499998748, 0.836513937, 0.224143118)
- p118.Anchored = true
- p118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b206 = Instance.new("CylinderMesh", p118)
- b206.Name = "Mesh"
- b207 = Instance.new("CylinderMesh", p118)
- b207.Name = "Mesh"
- b207.Scale = Vector3.new(0.5, 1, 0.5)
- p119 = Instance.new("Part", m)
- p119.BrickColor = BrickColor.new("Institutional white")
- p119.Material = Enum.Material.SmoothPlastic
- p119.FormFactor = Enum.FormFactor.Custom
- p119.Size = Vector3.new(0.300000012, 0.200000018, 0.400000006)
- p119.CFrame = CFrame.new(-7.13501501, 1.64496601, -0.529732525, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
- p119.Anchored = true
- p119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b208 = Instance.new("BlockMesh", p119)
- b208.Name = "Mesh"
- m.Parent = game:service("Workspace")
- m:MakeJoints()
- wait(0.1)
- local dubstepgun = m
- local firing = false
- dubstepgun.Parent = char
- WeldChildren(dubstepgun)
- UnAnchor(dubstepgun)
- local HANDLEWELD = WeldP(dubstepgun.Handle, ra, CFrame.new(0, -1, -0.25) * CFrame.Angles(math.pi, math.pi, 0), CFrame.Angles(math.pi / 2, 0, math.pi / 2))
- lm.Part0 = head
- lm.Part1 = la
- rm.Part0 = head
- rm.Part1 = ra
- rm.C0 = rm.C0 * CFrame.new(0, -1.5, 0)
- lm.C0 = lm.C0 * CFrame.new(0, -1.5, 0)
- rsc0 = rm.C0
- lsc0 = lm.C0
- rsc1 = rm.C1
- lsc1 = lm.C1
- rootc0 = rj.C0
- neckc0 = neck.C0
- rj.C0 = rootc0 * CFrame.Angles(0, 0, -math.pi / 3)
- neck.C0 = neckc0 * CFrame.Angles(0, 0, math.pi / 3)
- rootc0 = rj.C0
- neckc0 = neck.C0
- rm.C1 = rm.C1 * CFrame.Angles(0, 0, 0)
- lm.C1 = lm.C1 * CFrame.Angles(0, 0, 0)
- rm.C0 = rsc0 * CFrame.new(-0.3, 0, 0.4) * CFrame.Angles(math.pi / 2, 0, 0)
- lm.C0 = lsc0 * CFrame.new(2, 0, -2) * CFrame.Angles(math.pi / 1.8, 0, math.pi / 3)
- local BasePart = new("Part")
- BasePart.FormFactor = "Custom"
- BasePart.TopSurface = 10
- BasePart.BottomSurface = 10
- BasePart.LeftSurface = 10
- BasePart.RightSurface = 10
- BasePart.FrontSurface = 10
- BasePart.BackSurface = 10
- local CylPart = new("Part")
- CylPart.FormFactor = "Custom"
- CylPart.TopSurface = 10
- CylPart.BottomSurface = 10
- CylPart.LeftSurface = 10
- CylPart.RightSurface = 10
- CylPart.FrontSurface = 10
- CylPart.BackSurface = 10
- new("CylinderMesh", CylPart)
- local Idle = new("Sound", head)
- Idle.SoundId = "rbxassetid://299691543"
- Idle.Looped = true
- Idle.Volume = 1
- Idle:play()
- local OnCooldown = new("Sound", head)
- OnCooldown.SoundId = "rbxassetid://0"
- OnCooldown.Volume = 1
- local Firing = new("Sound", head)
- Firing.Volume = 1
- Firing.SoundId = "rbxassetid://204900219"
- Firing.Looped = true
- local StartFire = new("Sound", head)
- StartFire.Volume = 4
- StartFire.SoundId = "rbxassetid://0"
- local ScreenGui = new("ScreenGui", plr.PlayerGui)
- ScreenGui.Name = "Dubstep Gun Effects"
- WubEffect = new("Frame")
- WubEffect.Size = UDim2.new(1, 0, 1, 0)
- WubEffect.BackgroundColor3 = Color3.new(0.4, 0, 0.4)
- WubEffect.BackgroundTransparency = 0.9
- function FireBeam(part, color, speed, target)
- coroutine.wrap(function()
- local Visual = BasePart:clone()
- Visual.FormFactor = "Custom"
- Visual.BrickColor = color
- Visual.Size = Vector3.new(1, 1, 1)
- Visual.CFrame = part.CFrame * CFrame.new(0, 0.2, 0)
- Visual.Anchored = true
- Visual.CanCollide = false
- Visual.Locked = true
- Visual.Material = "Neon"
- local PointLight = Instance.new("PointLight", Visual)
- PointLight.Color = Color3.new(color.r, color.g, color.b)
- PointLight.Brightness = 5
- local BBG = Particles.NoteFire(Visual, Color3.new(color.r, color.g, color.b), UDim2.new(2, 0, 4, 0), Vector3.new(0, 0, 0))
- Instance.new("SpecialMesh", Visual).MeshType = "Sphere"
- local bulletpos = Visual.Position
- local bulletvelocity = (target - bulletpos).unit * (speed / 4)
- local lastbulletpos = Visual.Position
- local TrailParts = {}
- local amount = math.random(3, 4)
- for i = 1, amount do
- local Trail = BasePart:clone()
- Trail.Transparency = 1
- Trail.Anchored = true
- Trail.Size = Vector3.new(0.2, 0.2, 0.2)
- Particles.GiveNeonTrail(Trail, speed, Color3.new(color.r, color.g, color.b))
- table.insert(TrailParts, Trail)
- end
- function boom(hitpos)
- coroutine.wrap(function()
- local BulletHole = BasePart:clone()
- BulletHole.Anchored = true
- BulletHole.Transparency = 1
- BulletHole.Size = Vector3.new(2, 0.2, 2)
- BulletHole.CanCollide = false
- BulletHole.CFrame = CFrame.new(hitpos.x, hitpos.y, hitpos.z)
- BulletHole.Parent = Storage
- Particles.MusicHitParticles(BulletHole)
- game:service("Debris"):AddItem(BulletHole, 3)
- local boom = Instance.new("Part", Storage)
- boom.BrickColor = Visual.BrickColor
- boom.Anchored = true
- boom.FormFactor = "Custom"
- boom.Size = Vector3.new(1, 1, 1)
- boom.CanCollide = false
- boom.Material = "Neon"
- boom.Transparency = 0.25
- boom.CFrame = CFrame.new(hitpos.x, hitpos.y, hitpos.z)
- boom.TopSurface = 0
- boom.BottomSurface = 0
- local sphere = Instance.new("SpecialMesh", boom)
- sphere.MeshType = "Sphere"
- local pl = Instance.new("PointLight", boom)
- pl.Color = Color3.new(boom.BrickColor.r / 1.5, boom.BrickColor.g / 1.5, boom.BrickColor.b / 1.5)
- pl.Range = 20
- for i, v in pairs(workspace:children()) do
- if v and v:findFirstChild("Torso", true) and v:findFirstChild("Humanoid", true) and (v:findFirstChild("Torso", true).Position - boom.Position).magnitude < 12 and v:findFirstChild("Torso", true) ~= torso then
- TakeDamage(v:findFirstChild("Humanoid", true), Damage / 2.5)
- end
- end
- Particles.MusicHitBlast(BulletHole)
- for i = 0, 15, 0.25 do
- local dt = game:service("RunService").RenderStepped:wait()
- sphere.Scale = sphere.Scale + Vector3.new(dt, dt, dt) * 2 + Vector3.new(1 - i / 15, 1 - i / 15, 1 - i / 15)
- boom.Transparency = boom.Transparency + dt
- pl.Range = pl.Range + i / 10
- pl.Brightness = pl.Brightness - i / 15
- end
- wait(1.25)
- boom:Destroy()
- end)()
- end
- local lasttick = tick()
- coroutine.wrap(function()
- while game:service("RunService").RenderStepped:wait() do
- lastbulletpos = bulletpos
- bulletpos = bulletpos + bulletvelocity
- Visual.Parent = Storage
- local RayCast = Ray.new(lastbulletpos, bulletpos - lastbulletpos)
- local hit, hitpos, normal = workspace:FindPartOnRay(RayCast, char, false, true)
- if (torso.Position - Visual.Position).magnitude > 400 or Visual.Parent == nil then
- boom(hitpos)
- Visual.Transparency = 1
- BBG:Destroy()
- PointLight:Destroy()
- for i, v in pairs(TrailParts) do
- if v and v:IsA("Part") then
- v.ParticleEmitter.Enabled = false
- end
- end
- game:service("Debris"):AddItem(Visual, 2)
- break
- end
- for i, v in pairs(TrailParts) do
- if v and v:IsA("Part") then
- if tick() - lasttick > math.random(50, 85) / 100 then
- lasttick = tick()
- elseif tick() - lasttick > math.random(15, 35) / 100 then
- v.CFrame = Visual.CFrame * CFrame.Angles(0, math.pi + math.rad(360 / amount * i), 0) * CFrame.new(0, 0, 1 + math.abs(math.sin(tick() * 10) * 4))
- else
- v.CFrame = Visual.CFrame * CFrame.Angles(0, math.pi + math.rad(360 / amount * i), 0) * CFrame.new(0, 0, 1)
- end
- v.Parent = Visual
- end
- end
- Visual.Anchored = true
- Visual.CFrame = CFrame.new(bulletpos, bulletpos + bulletvelocity) * CFrame.Angles(math.pi / 2, 0, 0)
- if hit then
- if hit.Parent then
- if hit.Parent.Parent:IsA("Model") then
- for x, z in next, hit.Parent.Parent:children() do
- if z:IsA("Humanoid") then
- TakeDamage(z, Damage)
- Visual.Transparency = 1
- BBG:Destroy()
- PointLight:Destroy()
- game:service("Debris"):AddItem(Visual, 2)
- for i, v in pairs(TrailParts) do
- if v and v:IsA("Part") then
- v.ParticleEmitter.Enabled = false
- end
- end
- break
- end
- end
- end
- if hit.Parent:IsA("Model") then
- for x, z in next, hit.Parent:children() do
- if z:IsA("Humanoid") then
- TakeDamage(z, Damage)
- Visual.Transparency = 1
- BBG:Destroy()
- PointLight:Destroy()
- game:service("Debris"):AddItem(Visual, 2)
- for i, v in pairs(TrailParts) do
- if v and v:IsA("Part") then
- v.ParticleEmitter.Enabled = false
- end
- end
- break
- end
- end
- end
- end
- boom(hitpos)
- Visual.Transparency = 1
- BBG:Destroy()
- PointLight:Destroy()
- game:service("Debris"):AddItem(Visual, 2)
- for i, v in pairs(TrailParts) do
- if v and v:IsA("Part") then
- v.ParticleEmitter.Enabled = false
- end
- end
- break
- end
- end
- TrailParts = {}
- end)()
- end)()
- end
- function ZoomIn(amount, time)
- if amount < 70 then
- for i = 70, amount, -((70 - amount) / (time / game:service("RunService").RenderStepped:wait())) do
- if HOLD_LMB then
- game:service("RunService").RenderStepped:wait()
- camera.FieldOfView = i
- end
- end
- coroutine.wrap(function()
- for i = camera.FieldOfView, 70, (70 - amount) / (time / game:service("RunService").RenderStepped:wait()) * 3 do
- game:service("RunService").RenderStepped:wait()
- camera.FieldOfView = i
- end
- camera.FieldOfView = 70
- end)()
- end
- if amount > 70 then
- for i = 70, amount, (amount - 70) / (time / game:service("RunService").RenderStepped:wait()) do
- if HOLD_LMB then
- game:service("RunService").RenderStepped:wait()
- camera.FieldOfView = i
- end
- end
- coroutine.wrap(function()
- for i = camera.FieldOfView, 70, -((amount - 70) / (time / game:service("RunService").RenderStepped:wait())) * 3 do
- game:service("RunService").RenderStepped:wait()
- camera.FieldOfView = i
- end
- camera.FieldOfView = 70
- end)()
- end
- end
- local FIRED
- mouse.Button1Down:connect(function()
- if not firing and not HOLD_LMB then
- HOLD_LMB = true
- StartFire:play()
- Idle:stop()
- Firing.Volume = 1
- ZoomIn(50, 1.73)
- if not HOLD_LMB then
- return
- end
- Firing:play()
- FireBeam(dubstepgun.Speaker, BrickColor.new(0.5, 0.9, 1), 15, mouse.Hit.p)
- wait(0.6)
- local Colors = {
- Color3.new(1, 0.51, 0.82),
- Color3.new(1, 0.7, 1),
- Color3.new(1, 0.3, 0.5),
- Color3.new(0.5, 0.9, 1),
- Color3.new(0.45, 0, 0.45),
- Color3.new(0.7647058823529411, 0.06274509803921569, 0.8980392156862745)
- }
- while HOLD_LMB do
- if not firing then
- firing = true
- local RANDOMCOLOR = Colors[math.random(#Colors)]
- local BBG = Particles.NoteFire(dubstepgun.Speaker, RANDOMCOLOR, UDim2.new(1, 0, 2, 0), Vector3.new(0.5, 1.2, 0))
- if math.floor(tick() * 2) % 10 >= 8 and math.floor(tick() * 2) % 10 <= 9 then
- local PurpleGui = WubEffect:clone()
- PurpleGui.Parent = ScreenGui
- game:service("Debris"):AddItem(PurpleGui, 0.15)
- end
- ZoomIn(math.random(58, 60), math.random(60, 400) / 1000)
- BBG:Destroy()
- FireBeam(dubstepgun.Speaker, BrickColor.new(RANDOMCOLOR.r, RANDOMCOLOR.g, RANDOMCOLOR.b), 15, mouse.Hit.p)
- FIRED = true
- local PointLight = Instance.new("PointLight", dubstepgun.Speaker)
- PointLight.Color = RANDOMCOLOR
- PointLight.Brightness = 5
- game:service("Debris"):AddItem(PointLight, 0.06)
- wait(0.03)
- FIRED = false
- wait(math.random(25, 300) / 350)
- firing = false
- end
- wait()
- end
- end
- end)
- mouse.Button1Up:connect(function()
- HOLD_LMB = false
- Idle:play()
- StartFire:stop()
- for i = 1, 0, -0.05 do
- Firing.Volume = i
- wait()
- end
- Firing:stop()
- Firing.Volume = 1
- OnCooldown:play()
- end)
- function MouseTranslationToAngle(translationVector)
- local xTheta = translationVector.x / 1920
- local yTheta = translationVector.y / 1200
- return Vector2.new(xTheta, yTheta)
- end
- local currentAngle = 0
- local yCurrentAngle = 0
- local MOUSE_SENSITIVITY = Vector2.new(math.pi * 4 * 30, math.pi * 1.9 * 30)
- game:service("RunService").RenderStepped:connect(function()
- if yCurrentAngle >= 87 then
- yCurrentAngle = 86
- end
- if yCurrentAngle <= -87 then
- yCurrentAngle = -86
- end
- mouse.Icon = "rbxasset://textures/MouseLockedCursor.png"
- neck.C0 = clerp(neck.C0, neckc0 * CFrame.Angles(-mouse.Hit.lookVector.Y, 0, 0), 0.3)
- humanoid.CameraOffset = Vector3.new(2, 0, 0)
- local Settings = UserSettings()
- local GameSettings = Settings.GameSettings
- GameSettings.RotationType = Enum.RotationType.CameraRelative
- game:service("UserInputService").MouseBehavior = Enum.MouseBehavior.LockCenter
- local RayCheck = Ray.new(char.HumanoidRootPart.Position, (camera.CoordinateFrame.p - rootpart.Position).unit * 7)
- local hit, pos = workspace:FindPartOnRayWithIgnoreList(RayCheck, {char, camera})
- if hit and pos then
- camera.CoordinateFrame = CFrame.new(char.HumanoidRootPart.Position) * CFrame.new(0, 1.5, 0) * CFrame.Angles(0, math.rad(currentAngle), 0) * CFrame.Angles(math.rad(yCurrentAngle), 0, 0) * CFrame.new(3, 0, (char.HumanoidRootPart.Position - pos).magnitude - 2)
- else
- camera.CoordinateFrame = CFrame.new(char.HumanoidRootPart.Position) * CFrame.new(0, 1.5, 0) * CFrame.Angles(0, math.rad(currentAngle), 0) * CFrame.Angles(math.rad(yCurrentAngle), 0, 0) * CFrame.new(3, 0, 7)
- end
- if FIRED then
- rm.C0 = clerp(rm.C0, rm.C0 * CFrame.new(0, 0.4, -0.1), 0.3)
- lm.C0 = clerp(lm.C0, lm.C0 * CFrame.new(0, 0.4, -0.1), 0.3)
- else
- rm.C0 = clerp(rm.C0, rsc0 * CFrame.new(-0.3, 0, 0.4) * CFrame.Angles(math.pi / 2, 0, 0), 0.3)
- lm.C0 = clerp(lm.C0, lsc0 * CFrame.new(2, 0, -2) * CFrame.Angles(math.pi / 1.8, 0, math.pi / 3), 0.3)
- end
- end)
- game:service("UserInputService").InputChanged:connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement then
- local desiredXYVector = MouseTranslationToAngle(input.Delta) * MOUSE_SENSITIVITY
- currentAngle = currentAngle - desiredXYVector.x
- yCurrentAngle = yCurrentAngle - desiredXYVector.y
- end
- end)
- function dispose()
- for i, v in pairs(getfenv(0)) do
- v = nil
- end
- error = nil
- print = nil
- warn = nil
- script:Destroy()
- script = nil
- end
- humanoid.Died:connect(dispose)
- char.Changed:connect(function()
- if char.Parent == nil then
- dispose()
- end
- end)
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