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- MAIN = Instance.new("ScreenGui")
- AssassinFrame = Instance.new("Frame")
- AssassinGUI = Instance.new("TextButton")
- Killall = Instance.new("TextButton")
- ESP = Instance.new("TextButton")
- MAIN.Name = "MAIN"
- MAIN.Parent = game.Players.LocalPlayer.PlayerGui
- AssassinFrame.Name = "AssassinFrame"
- AssassinFrame.Parent = MAIN
- AssassinFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- AssassinFrame.Position = UDim2.new(0.739049911, 0, 0.0201037619, 0)
- AssassinFrame.Size = UDim2.new(0, 410, 0, 157)
- AssassinGUI.Name = "Assassin GUI"
- AssassinGUI.Parent = AssassinFrame
- AssassinGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- AssassinGUI.BackgroundTransparency = 1
- AssassinGUI.BorderSizePixel = 0
- AssassinGUI.Position = UDim2.new(0.255361557, 0, 0, 0)
- AssassinGUI.Size = UDim2.new(0, 200, 0, 50)
- AssassinGUI.Font = Enum.Font.Cartoon
- AssassinGUI.FontSize = Enum.FontSize.Size14
- AssassinGUI.Text = "Assassin GUI"
- AssassinGUI.TextScaled = true
- AssassinGUI.TextSize = 14
- AssassinGUI.TextWrapped = true
- Killall.Name = "Kill all"
- Killall.Parent = AssassinFrame
- Killall.BackgroundColor3 = Color3.new(0.694118, 0.490196, 1)
- Killall.Position = UDim2.new(0, 0, 0.393630564, 0)
- Killall.Size = UDim2.new(0, 200, 0, 50)
- Killall.AutoButtonColor = false
- Killall.Font = Enum.Font.Cartoon
- Killall.FontSize = Enum.FontSize.Size14
- Killall.Text = "Kill all - Type \";toggle\" to activate then hold out your knife and spam left click"
- Killall.TextScaled = true
- Killall.TextSize = 14
- Killall.TextWrapped = true
- (Killall).MouseButton1Down:connect(function()
- local Active = false
- -- Credit to timeless for help :3
- -- Credit to this other dude who released sword fight script gave me this idea
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Aimbot Started!", "All")
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg:lower() == ';toggle' then
- if Active then
- Active = false
- print("Stopped")
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Disabled!", "All")
- else
- Active = true
- print("Started")
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Enabled!", "All")
- end
- end
- end)
- Loop = coroutine.wrap(function()
- while wait() do
- pcall(function()
- if Active then
- local Current = game.Players.LocalPlayer.PlayerGui.ScreenGui.UI.Target.Img.PlayerText.Text
- game.Players[Current].Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Knife.Handle.Position)
- Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
- end
- end)
- end
- end)
- Loop()
- end)
- ESP.Name = "ESP"
- ESP.Parent = Killall
- ESP.BackgroundColor3 = Color3.new(0.694118, 0.490196, 1)
- ESP.Position = UDim2.new(1.05161929, 0, 0.00428015739, 0)
- ESP.Size = UDim2.new(0, 200, 0, 50)
- ESP.AutoButtonColor = false
- ESP.Font = Enum.Font.Cartoon
- ESP.FontSize = Enum.FontSize.Size14
- ESP.Text = "ESP"
- ESP.TextScaled = true
- ESP.TextSize = 14
- ESP.TextWrapped = true
- (ESP).MouseButton1Down:connect(function()
- -- Made by Clifford from Intriga Discord -- Edited by Foxxy#2439 --
- local localPlayer=game.Players.LocalPlayer
- function highlightModel(objObject)
- for i,v in pairs(objObject:children())do
- if v:IsA'BasePart'and v.Name~='HumanoidRootPart'then
- local bHA=Instance.new('BoxHandleAdornment',v)
- bHA.Adornee=v
- bHA.Size= v.Name=='Head' and Vector3.new(1.25,1.25,1.25) or v.Size
- bHA.Color3=v.Name=='Head'and Color3.new(1,0,0)or v.Name=='Torso'and Color3.new(0,1,0)or Color3.new(0,0,1)
- bHA.Transparency=.5
- bHA.ZIndex=1
- bHA.AlwaysOnTop=true
- end
- if #v:children()>0 then
- highlightModel(v)
- end
- end
- end
- function unHighlightModel(objObject)
- for i,v in pairs(objObject:children())do
- if v:IsA'BasePart' and v:findFirstChild'BoxHandleAdornment' then
- v.BoxHandleAdornment:Destroy()
- end
- if #v:children()>0 then
- unHighlightModel(v)
- end
- end
- end
- function sortTeamHighlights(objPlayer)
- repeat wait() until objPlayer.Character
- if objPlayer.TeamColor~=localPlayer.TeamColor then
- highlightModel(objPlayer.Character)
- else
- unHighlightModel(objPlayer.Character)
- end
- if objPlayer~=localPlayer then
- objPlayer.Changed:connect(function(strProp)
- if strProp=='TeamColor'then
- if objPlayer.TeamColor~=localPlayer.TeamColor then
- unHighlightModel(objPlayer.Character)
- highlightModel(objPlayer.Character)
- else
- unHighlightModel(objPlayer.Character)
- end
- end
- end)
- else
- objPlayer.Changed:connect(function(strProp)
- if strProp=='TeamColor'then
- wait(.5)
- for i,v in pairs(game.Players:GetPlayers())do
- unHighlightModel(v)
- if v.TeamColor~=localPlayer.TeamColor then
- highlightModel(v.Character)
- end
- end
- end
- end)
- end
- end
- for i,v in pairs(game.Players:GetPlayers())do
- v.CharacterAdded:connect(function()
- sortTeamHighlights(v)
- end)
- sortTeamHighlights(v)
- end
- game.Players.PlayerAdded:connect(function(objPlayer)
- objPlayer.CharacterAdded:connect(function(objChar)
- sortTeamHighlights(objPlayer)
- end)
- end)
- end)
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