DedFense

(Mine) Titan Point Coded (LOCAL)

Jun 8th, 2016
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  1. --kash5
  2. local p = game.Players.LocalPlayer
  3. local char = p.Character
  4. local mouse = p:GetMouse()
  5. local larm = char["Left Arm"]
  6. local rarm = char["Right Arm"]
  7. local TitanBet = ";"
  8. local lleg = char["Left Leg"]
  9. local rleg = char["Right Leg"]
  10. local hed = char.Head
  11. local torso = char.Torso
  12. local hum = char.Humanoid
  13. local cam = game.Workspace.CurrentCamera
  14. local root = char.HumanoidRootPart
  15. local deb = false
  16. local shot = 0
  17. local l = game:GetService("Lighting")
  18. local rs = game:GetService("RunService").RenderStepped
  19. local stanceToggle = "Normal"
  20. local Mana = Instance.new("IntValue", char)
  21. Mana.Value = 5000
  22. Mana.Name = "Mana"
  23. math.randomseed(os.time())
  24. hum.WalkSpeed = 50
  25. char.Health:Destroy()
  26. hum.MaxHealth = math.huge
  27. wait(0.1)
  28. hum.Health = math.huge
  29. ----------------------------------------------------
  30. local G = Instance.new("ScreenGui")
  31. G.Parent = p.PlayerGui
  32. G.Name = "Mana"
  33. local T = Instance.new("TextLabel")
  34. T.Name = "Mana"
  35. T.Parent = G
  36. T.Text = "Mana: "..char.Mana.Value
  37. T.FontSize = "Size24"
  38. T.BackgroundTransparency = 1
  39. T.TextColor3 = Color3.new(255,255,255)
  40. T.TextStrokeTransparency = 0
  41. T.Position = UDim2.new(0,250,0,400)
  42. T.BorderSizePixel = 0
  43. --//
  44. for i = 1,30 do
  45. Instance.new('Fire',larm); Instance.new('Fire',rarm)
  46. end
  47. --//
  48. Debounces = {
  49. on = false;
  50. ks = false;
  51. CanAttack = true;
  52. CanJoke = true;
  53. NoIdl = false;
  54. Slashing = false;
  55. Slashed = false;
  56. Grabbing = false;
  57. Grabbed = false;
  58. }
  59. local Touche = {char.Name, }
  60. ----------------------------------------------------
  61. function lerp(a, b, t) -- Linear interpolation
  62. return a + (b - a)*t
  63. end
  64.  
  65. function slerp(a, b, t) --Spherical interpolation
  66. dot = a:Dot(b)
  67. if dot > 0.99999 or dot < -0.99999 then
  68. return t <= 0.5 and a or b
  69. else
  70. r = math.acos(dot)
  71. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  72. end
  73. end
  74.  
  75. function matrixInterpolate(a, b, t)
  76. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  77. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  78. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  79. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  80. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  81. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  82. local t = v1:Dot(v2)
  83. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  84. return CFrame.new()
  85. end
  86. return CFrame.new(
  87. v0.x, v0.y, v0.z,
  88. v1.x, v1.y, v1.z,
  89. v2.x, v2.y, v2.z,
  90. v3.x, v3.y, v3.z)
  91. end
  92. ----------------------------------------------------//Mesh setting
  93. local cmeshes = {}
  94. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  95. ll.BodyPart = 'LeftLeg'
  96. rl.BodyPart = 'RightLeg'
  97. la.BodyPart = 'LeftArm'
  98. ra.BodyPart = 'RightArm'
  99. t.BodyPart = 'Torso'
  100. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 68241558,18051314,68241677,18051314
  101. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 68241658,18051314,68241543,18051314
  102. t.MeshId,t.OverlayTextureId=68241695,18051314
  103.  
  104. ----------------------------------------------------
  105. function genWeld(a,b)
  106. local w = Instance.new("Weld",a)
  107. w.Part0 = a
  108. w.Part1 = b
  109. return w
  110. end
  111. function weld(a, b)
  112. local weld = Instance.new("Weld")
  113. weld.Name = "W"
  114. weld.Part0 = a
  115. weld.Part1 = b
  116. weld.C0 = a.CFrame:inverse() * b.CFrame
  117. weld.Parent = a
  118. return weld;
  119. end
  120. ----------------------------------------------------
  121. function Lerp(c1,c2,al)
  122. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  123. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  124. for i,v in pairs(com1) do
  125. com1[i] = v+(com2[i]-v)*al
  126. end
  127. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  128. end
  129. ----------------------------------------------------
  130. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  131. local wld = Instance.new("Weld", wp1)
  132. wld.Part0 = wp0
  133. wld.Part1 = wp1
  134. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  135. end
  136. ----------------------------------------------------
  137. for i,v in pairs(char:children()) do
  138. if v:IsA("Hat") then
  139. v:Destroy()
  140. end
  141. end
  142. for i,v in pairs(hed:children()) do
  143. if v:IsA("Sound") then
  144. v:Destroy()
  145. end
  146. end
  147. ----------------------------------------------------
  148. function HasntTouched(plrname)
  149. local ret = true
  150. for _, v in pairs(Touche) do
  151. if v == plrname then
  152. ret = false
  153. end
  154. end
  155. return ret
  156. end
  157. ----------------------------------------------------
  158. larm.Size = larm.Size * 2
  159. rarm.Size = rarm.Size * 2
  160. lleg.Size = lleg.Size * 2
  161. rleg.Size = rleg.Size * 2
  162. torso.Size = torso.Size * 2
  163. hed.Size = hed.Size * 2
  164. root.Size = root.Size * 2
  165. ----------------------------------------------------
  166. newWeld(torso, larm, -1.5, 1, 0)
  167. larm.Weld.C1 = CFrame.new(0, 1, 0)
  168. newWeld(torso, rarm, 1.5, 1, 0)
  169. rarm.Weld.C1 = CFrame.new(0, 1, 0)
  170. newWeld(torso, hed, 0, 3, 0)
  171. newWeld(torso, lleg, -1, -2, 0)
  172. lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  173. newWeld(torso, rleg, 1, -2, 0)
  174. rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  175. newWeld(root, torso, 0, -2, 0)
  176. torso.Weld.C1 = CFrame.new(0, -2, 0)
  177. ----------------------------------------------------
  178.  
  179. hed.face:Remove''
  180. hed.Transparency = 0
  181. local meshx9 = Instance.new('SpecialMesh',hed)
  182. meshx9.MeshType = 'FileMesh'
  183. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://122569107'
  184. meshx9.Scale = Vector3.new(2,2,2)
  185.  
  186.  
  187.  
  188. lite = Instance.new("PointLight", torso)
  189. lite.Brightness = 14
  190. lite.Range = 10
  191. lite.Color = Color3.new(1, 0, 0)
  192. local hed2 = hed:Clone()
  193. hed2.CanCollide = false
  194. hed2.Parent = char
  195. hed2:ClearAllChildren()
  196. hed2.Transparency = 1
  197. hed2.Name = "DARP"
  198. local w = Instance.new("Weld",hed2)
  199. w.Part0 = hed
  200. w.Part1 = hed2
  201. w.C0 = CFrame.new(0,0,-0.175)
  202. z=Instance.new("SurfaceGui",hed2)
  203. z.Enabled = true
  204. z.Face = "Front"
  205. z.Adornee = hed2
  206. z.CanvasSize = Vector2.new(100,100)
  207. local face = Instance.new("ImageLabel",z)
  208. face.Size = UDim2.new(1,-30,1,0)
  209. face.Position = UDim2.new(0,15,0,0)
  210. face.BackgroundTransparency = 1
  211. face.Image='rbxassetid://46282671'
  212. ----------------------------------------------------
  213. local m = Instance.new("Model")
  214. m.Name = "Absolution"
  215. p1 = Instance.new("Part", m)
  216. p1.BrickColor = BrickColor.new("Really black")
  217. p1.FormFactor = Enum.FormFactor.Custom
  218. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  219. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  220. p1.CanCollide = false
  221. p1.Locked = true
  222. p1.Elasticity = 0
  223. p1.BottomSurface = Enum.SurfaceType.Smooth
  224. p1.TopSurface = Enum.SurfaceType.Smooth
  225. b1 = Instance.new("SpecialMesh", p1)
  226. b1.MeshType = Enum.MeshType.Wedge
  227. b1.Name = "Mesh"
  228. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  229. p2 = Instance.new("Part", m)
  230. p2.BrickColor = BrickColor.new("Really black")
  231. p2.FormFactor = Enum.FormFactor.Custom
  232. p2.Size = Vector3.new(1, 2.9000001, 1)
  233. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  234. p2.CanCollide = false
  235. p2.Locked = true
  236. p2.Elasticity = 0
  237. p2.BottomSurface = Enum.SurfaceType.Smooth
  238. p2.TopSurface = Enum.SurfaceType.Smooth
  239. b2 = Instance.new("BlockMesh", p2)
  240. b2.Name = "Mesh"
  241. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  242. p3 = Instance.new("Part", m)
  243. p3.BrickColor = BrickColor.new("Really black")
  244. p3.FormFactor = Enum.FormFactor.Custom
  245. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  246. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  247. p3.CanCollide = false
  248. p3.Locked = true
  249. p3.Elasticity = 0
  250. p3.BottomSurface = Enum.SurfaceType.Smooth
  251. p3.TopSurface = Enum.SurfaceType.Smooth
  252. b3 = Instance.new("SpecialMesh", p3)
  253. b3.MeshType = Enum.MeshType.Wedge
  254. b3.Name = "Mesh"
  255. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  256. p4 = Instance.new("Part", m)
  257. p4.BrickColor = BrickColor.new("Really black")
  258. p4.FormFactor = Enum.FormFactor.Custom
  259. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  260. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  261. p4.CanCollide = false
  262. p4.Locked = true
  263. p4.Elasticity = 0
  264. p4.BottomSurface = Enum.SurfaceType.Smooth
  265. p4.TopSurface = Enum.SurfaceType.Smooth
  266. b4 = Instance.new("SpecialMesh", p4)
  267. b4.MeshType = Enum.MeshType.Wedge
  268. b4.Name = "Mesh"
  269. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  270. p5 = Instance.new("Part", m)
  271. p5.BrickColor = BrickColor.new("Really black")
  272. p5.FormFactor = Enum.FormFactor.Custom
  273. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  274. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  275. p5.CanCollide = false
  276. p5.Locked = true
  277. p5.Elasticity = 0
  278. p5.BottomSurface = Enum.SurfaceType.Smooth
  279. p5.TopSurface = Enum.SurfaceType.Smooth
  280. b5 = Instance.new("SpecialMesh", p5)
  281. b5.MeshType = Enum.MeshType.Wedge
  282. b5.Name = "Mesh"
  283. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  284. p6 = Instance.new("Part", m)
  285. p6.Name = "Handle"
  286. p6.BrickColor = BrickColor.new(192)
  287. p6.FormFactor = Enum.FormFactor.Custom
  288. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  289. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  290. p6.CanCollide = false
  291. p6.Locked = true
  292. p6.Elasticity = 0
  293. p6.BottomSurface = Enum.SurfaceType.Smooth
  294. p6.TopSurface = Enum.SurfaceType.Smooth
  295. b6 = Instance.new("BlockMesh", p6)
  296. b6.Name = "Mesh"
  297. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  298. p7 = Instance.new("Part", m)
  299. p7.BrickColor = BrickColor.new("Really black")
  300. p7.FormFactor = Enum.FormFactor.Custom
  301. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  302. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  303. p7.CanCollide = false
  304. p7.Locked = true
  305. p7.Elasticity = 0
  306. p7.BottomSurface = Enum.SurfaceType.Smooth
  307. p7.TopSurface = Enum.SurfaceType.Smooth
  308. b7 = Instance.new("SpecialMesh", p7)
  309. b7.MeshType = Enum.MeshType.Wedge
  310. b7.Name = "Mesh"
  311. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  312. p8 = Instance.new("Part", m)
  313. p8.BrickColor = BrickColor.new("Really black")
  314. p8.FormFactor = Enum.FormFactor.Custom
  315. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  316. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  317. p8.CanCollide = false
  318. p8.Locked = true
  319. p8.Elasticity = 0
  320. p8.BottomSurface = Enum.SurfaceType.Smooth
  321. p8.TopSurface = Enum.SurfaceType.Smooth
  322. b8 = Instance.new("SpecialMesh", p8)
  323. b8.MeshType = Enum.MeshType.Wedge
  324. b8.Name = "Mesh"
  325. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  326. p9 = Instance.new("Part", m)
  327. p9.BrickColor = BrickColor.new("Really black")
  328. p9.FormFactor = Enum.FormFactor.Custom
  329. p9.Size = Vector3.new(1, 1.07999957, 1)
  330. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  331. p9.CanCollide = false
  332. p9.Locked = true
  333. p9.Elasticity = 0
  334. p9.BottomSurface = Enum.SurfaceType.Smooth
  335. p9.TopSurface = Enum.SurfaceType.Smooth
  336. b9 = Instance.new("BlockMesh", p9)
  337. b9.Name = "Mesh"
  338. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  339. p10 = Instance.new("Part", m)
  340. p10.BrickColor = BrickColor.new("Really black")
  341. p10.FormFactor = Enum.FormFactor.Custom
  342. p10.Size = Vector3.new(1, 1.41999948, 1)
  343. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  344. p10.CanCollide = false
  345. p10.Locked = true
  346. p10.Elasticity = 0
  347. p10.BottomSurface = Enum.SurfaceType.Smooth
  348. p10.TopSurface = Enum.SurfaceType.Smooth
  349. b10 = Instance.new("BlockMesh", p10)
  350. b10.Name = "Mesh"
  351. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  352. p11 = Instance.new("Part", m)
  353. p11.BrickColor = BrickColor.new("Really black")
  354. p11.FormFactor = Enum.FormFactor.Custom
  355. p11.Size = Vector3.new(1, 1.50999951, 1)
  356. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  357. p11.CanCollide = false
  358. p11.Locked = true
  359. p11.Elasticity = 0
  360. p11.BottomSurface = Enum.SurfaceType.Smooth
  361. p11.TopSurface = Enum.SurfaceType.Smooth
  362. b11 = Instance.new("BlockMesh", p11)
  363. b11.Name = "Mesh"
  364. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  365. p12 = Instance.new("Part", m)
  366. p12.Name = "BladeCenter"
  367. p12.BrickColor = BrickColor.new("")
  368. p12.Material = Enum.Material.Neon
  369. p12.FormFactor = Enum.FormFactor.Symmetric
  370. p12.Size = Vector3.new(1, 2, 2)
  371. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  372. p12.CanCollide = false
  373. p12.Locked = true
  374. p12.BottomSurface = Enum.SurfaceType.Smooth
  375. p12.TopSurface = Enum.SurfaceType.Smooth
  376. b12 = Instance.new("SpecialMesh", p12)
  377. b12.MeshType = Enum.MeshType.Brick
  378. b12.Name = "Mesh"
  379. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  380. p13 = Instance.new("Part", m)
  381. p13.BrickColor = BrickColor.new("Really black")
  382. p13.FormFactor = Enum.FormFactor.Custom
  383. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  384. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  385. p13.CanCollide = false
  386. p13.Locked = true
  387. p13.Elasticity = 0
  388. p13.BottomSurface = Enum.SurfaceType.Smooth
  389. p13.TopSurface = Enum.SurfaceType.Smooth
  390. b13 = Instance.new("BlockMesh", p13)
  391. b13.Name = "Mesh"
  392. b13.Scale = Vector3.new(1, 1, 0.400000006)
  393. p14 = Instance.new("Part", m)
  394. p14.BrickColor = BrickColor.new("Really black")
  395. p14.FormFactor = Enum.FormFactor.Custom
  396. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  397. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  398. p14.CanCollide = false
  399. p14.Locked = true
  400. p14.Elasticity = 0
  401. p14.BottomSurface = Enum.SurfaceType.Smooth
  402. p14.TopSurface = Enum.SurfaceType.Smooth
  403. b14 = Instance.new("BlockMesh", p14)
  404. b14.Name = "Mesh"
  405. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  406. p15 = Instance.new("Part", m)
  407. p15.BrickColor = BrickColor.new("Really black")
  408. p15.FormFactor = Enum.FormFactor.Custom
  409. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  410. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  411. p15.CanCollide = false
  412. p15.Locked = true
  413. p15.Material = "Neon"
  414. p15.Elasticity = 0
  415. p15.BottomSurface = Enum.SurfaceType.Smooth
  416. p15.TopSurface = Enum.SurfaceType.Smooth
  417. b15 = Instance.new("BlockMesh", p15)
  418. b15.Name = "Mesh"
  419. b15.Scale = Vector3.new(1, 1, 0.400000006)
  420. p16 = Instance.new("Part", m)
  421. p16.BrickColor = BrickColor.new("Really black")
  422. p16.FormFactor = Enum.FormFactor.Custom
  423. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  424. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  425. p16.CanCollide = false
  426. p16.Locked = true
  427. p16.Material = "Neon"
  428. p16.Elasticity = 0
  429. p16.BottomSurface = Enum.SurfaceType.Smooth
  430. p16.TopSurface = Enum.SurfaceType.Smooth
  431. b16 = Instance.new("BlockMesh", p16)
  432. b16.Name = "Mesh"
  433. b16.Scale = Vector3.new(1, 1, 0.400000006)
  434. p17 = Instance.new("Part", m)
  435. p17.BrickColor = BrickColor.new("Really black")
  436. p17.FormFactor = Enum.FormFactor.Custom
  437. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  438. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  439. p17.CanCollide = false
  440. p17.Material = "Neon"
  441. p17.Locked = true
  442. p17.Elasticity = 0
  443. p17.BottomSurface = Enum.SurfaceType.Smooth
  444. p17.TopSurface = Enum.SurfaceType.Smooth
  445. b17 = Instance.new("BlockMesh", p17)
  446. b17.Name = "Mesh"
  447. b17.Scale = Vector3.new(1, 1, 0.400000006)
  448. p18 = Instance.new("WedgePart", m)
  449. p18.BrickColor = BrickColor.new("Black")
  450. p18.Material = "Neon"
  451. p18.Name = "BladePart1"
  452. p18.Material = Enum.Material.Neon
  453. p18.Name = "Wedge"
  454. p18.FormFactor = Enum.FormFactor.Symmetric
  455. p18.Size = Vector3.new(1, 4, 2)
  456. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  457. p18.CanCollide = false
  458. p18.Locked = true
  459. p18.BottomSurface = Enum.SurfaceType.Smooth
  460. p18.TopSurface = Enum.SurfaceType.Smooth
  461. b18 = Instance.new("SpecialMesh", p18)
  462. b18.MeshType = Enum.MeshType.Wedge
  463. b18.Name = "Mesh"
  464. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  465. p19 = Instance.new("WedgePart", m)
  466. p19.BrickColor = BrickColor.new("Institutional white")
  467. p19.Name = "BladePart2"
  468. p19.Material = "Neon"
  469. p19.Material = Enum.Material.Neon
  470. p19.Name = "Wedge"
  471. p19.FormFactor = Enum.FormFactor.Symmetric
  472. p19.Size = Vector3.new(1, 4, 2)
  473. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  474. p19.CanCollide = false
  475. p19.Locked = true
  476. p19.BottomSurface = Enum.SurfaceType.Smooth
  477. p19.TopSurface = Enum.SurfaceType.Smooth
  478. b19 = Instance.new("SpecialMesh", p19)
  479. b19.MeshType = Enum.MeshType.Wedge
  480. b19.Name = "Mesh"
  481. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  482. p20 = Instance.new("Part", m)
  483. p20.BrickColor = BrickColor.new("Really black")
  484. p20.FormFactor = Enum.FormFactor.Custom
  485. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  486. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  487. p20.CanCollide = false
  488. p20.Material = "Neon"
  489. p20.Locked = true
  490. p20.Elasticity = 0
  491. p20.BottomSurface = Enum.SurfaceType.Smooth
  492. p20.TopSurface = Enum.SurfaceType.Smooth
  493. b20 = Instance.new("BlockMesh", p20)
  494. b20.Name = "Mesh"
  495. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  496. p21 = Instance.new("Part", m)
  497. p21.BrickColor = BrickColor.new("Really black")
  498. p21.FormFactor = Enum.FormFactor.Custom
  499. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  500. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  501. p21.CanCollide = false
  502. p21.Locked = true
  503. p21.Elasticity = 0
  504. p21.BottomSurface = Enum.SurfaceType.Smooth
  505. p21.TopSurface = Enum.SurfaceType.Smooth
  506. b21 = Instance.new("SpecialMesh", p21)
  507. b21.MeshType = Enum.MeshType.Wedge
  508. b21.Name = "Mesh"
  509. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  510. w1 = Instance.new("Weld", p1)
  511. w1.Name = "Part_Weld"
  512. w1.Part0 = p1
  513. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  514. w1.Part1 = p2
  515. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  516. w2 = Instance.new("Weld", p2)
  517. w2.Name = "Part_Weld"
  518. w2.Part0 = p2
  519. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  520. w2.Part1 = p3
  521. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  522. w3 = Instance.new("Weld", p3)
  523. w3.Name = "Part_Weld"
  524. w3.Part0 = p3
  525. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  526. w3.Part1 = p4
  527. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  528. w4 = Instance.new("Weld", p4)
  529. w4.Name = "Part_Weld"
  530. w4.Part0 = p4
  531. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  532. w4.Part1 = p5
  533. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  534. w5 = Instance.new("Weld", p5)
  535. w5.Name = "Part_Weld"
  536. w5.Part0 = p5
  537. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  538. w5.Part1 = p6
  539. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  540. w6 = Instance.new("Weld", p6)
  541. w6.Name = "Part_Weld"
  542. w6.Part0 = p6
  543. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  544. w6.Part1 = p7
  545. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  546. w7 = Instance.new("Weld", p7)
  547. w7.Name = "Part_Weld"
  548. w7.Part0 = p7
  549. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  550. w7.Part1 = p8
  551. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  552. w8 = Instance.new("Weld", p8)
  553. w8.Name = "Part_Weld"
  554. w8.Part0 = p8
  555. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  556. w8.Part1 = p9
  557. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  558. w9 = Instance.new("Weld", p9)
  559. w9.Name = "Part_Weld"
  560. w9.Part0 = p9
  561. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  562. w9.Part1 = p10
  563. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  564. w10 = Instance.new("Weld", p10)
  565. w10.Name = "Part_Weld"
  566. w10.Part0 = p10
  567. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  568. w10.Part1 = p11
  569. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  570. w11 = Instance.new("Weld", p11)
  571. w11.Name = "Part_Weld"
  572. w11.Part0 = p11
  573. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  574. w11.Part1 = p12
  575. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  576. w12 = Instance.new("Weld", p12)
  577. w12.Name = "Part_Weld"
  578. w12.Part0 = p12
  579. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  580. w12.Part1 = p13
  581. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  582. w13 = Instance.new("Weld", p13)
  583. w13.Name = "Part_Weld"
  584. w13.Part0 = p13
  585. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  586. w13.Part1 = p14
  587. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  588. w14 = Instance.new("Weld", p14)
  589. w14.Name = "Part_Weld"
  590. w14.Part0 = p14
  591. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  592. w14.Part1 = p15
  593. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  594. w15 = Instance.new("Weld", p15)
  595. w15.Name = "Part_Weld"
  596. w15.Part0 = p15
  597. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  598. w15.Part1 = p16
  599. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  600. w16 = Instance.new("Weld", p16)
  601. w16.Name = "Part_Weld"
  602. w16.Part0 = p16
  603. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  604. w16.Part1 = p17
  605. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  606. w17 = Instance.new("Weld", p17)
  607. w17.Name = "Wedge_Weld"
  608. w17.Part0 = p17
  609. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  610. w17.Part1 = p18
  611. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  612. w18 = Instance.new("Weld", p18)
  613. w18.Name = "Wedge_Weld"
  614. w18.Part0 = p18
  615. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  616. w18.Part1 = p19
  617. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  618. w19 = Instance.new("Weld", p19)
  619. w19.Name = "Part_Weld"
  620. w19.Part0 = p19
  621. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  622. w19.Part1 = p20
  623. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  624. w20 = Instance.new("Weld", p20)
  625. w20.Name = "Part_Weld"
  626. w20.Part0 = p20
  627. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  628. w20.Part1 = p21
  629. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  630. m.Parent = char
  631. m:MakeJoints()
  632. ----------------------------------------------------
  633. local cor = Instance.new("Part", char.Absolution)
  634. cor.Name = "Thingy"
  635. cor.Locked = true
  636. cor.BottomSurface = 0
  637. cor.CanCollide = false
  638. cor.Size = Vector3.new(1, 13, 1)
  639. cor.Transparency = 1
  640. cor.TopSurface = 0
  641. corw = Instance.new("Weld", cor)
  642. corw.Part0 = rarm
  643. corw.Part1 = cor
  644. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  645. corw.C1 = CFrame.new(0, 0, 0)
  646. weld1 = Instance.new("Weld", char.Absolution)
  647. weld1.Part0 = cor
  648. weld1.Part1 = p6
  649. weld1.C0 = CFrame.new(0, 0, 0)
  650. ----------------------------------------------------
  651. hitb = Instance.new("Part", char.Absolution)
  652. hitb.Name = "Thingy2"
  653. hitb.Locked = true
  654. hitb.BottomSurface = 0
  655. hitb.CanCollide = false
  656. hitb.Size = Vector3.new(0, 8, 6)
  657. hitb.Transparency = 1
  658. hitb.TopSurface = 0
  659. weld2 = Instance.new("Weld", char.Absolution)
  660. weld2.Part0 = hitb
  661. weld2.Part1 = p12
  662. weld2.C0 = CFrame.new(0, .6, 1)
  663.  
  664.  
  665. ----------------------------------------------------
  666. function weld5(part0, part1, c0, c1)
  667. weeld=Instance.new("Weld", part0)
  668. weeld.Part0=part0
  669. weeld.Part1=part1
  670. weeld.C0=c0
  671. weeld.C1=c1
  672. return weeld
  673. end
  674. ----------------------------------------------------
  675. function newRay(start,face,range,wat)
  676. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  677. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  678. return rey,hit,pos
  679. end
  680. ----------------------------------------------------
  681. mod5 = Instance.new("Model",char)
  682.  
  683. function FindNearestTorso(Position,Distance,SinglePlayer)
  684. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  685. local List = {}
  686. for i,v in pairs(workspace:GetChildren())do
  687. if v:IsA("Model")then
  688. if v:findFirstChild("Torso")then
  689. if v ~= char then
  690. if(v.Torso.Position -Position).magnitude <= Distance then
  691. table.insert(List,v)
  692. end
  693. end
  694. end
  695. end
  696. end
  697. return List
  698. end
  699.  
  700. function Landing()
  701. part=Instance.new('Part',mod5)
  702. part.Anchored=true
  703. part.CanCollide=false
  704. part.FormFactor='Custom'
  705. part.Size=Vector3.new(.2,.2,.2)
  706. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  707. part.Transparency=.7
  708. part.BrickColor=BrickColor.new('Really black')
  709. mesh=Instance.new('SpecialMesh',part)
  710. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  711. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  712. mesh.Scale=Vector3.new(10,5,10)
  713.  
  714. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  715. if v:FindFirstChild('Humanoid') then
  716. v.Humanoid:TakeDamage(math.random(20,30))
  717. v.Humanoid.PlatformStand = true
  718. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  719. end
  720. end
  721.  
  722. coroutine.resume(coroutine.create(function()
  723. for i=0,3.8,0.05 do
  724. wait()
  725. part.CFrame=part.CFrame
  726. part.Transparency=i
  727. mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
  728. end
  729. part.Parent = nil
  730. end))
  731. end
  732. ----------------------------------------------------
  733. mod4 = Instance.new("Model",char)
  734.  
  735. ptez = {0.7, 0.8, 0.9, 1}
  736.  
  737. function FindNearestTorso(Position,Distance,SinglePlayer)
  738. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  739. local List = {}
  740. for i,v in pairs(workspace:GetChildren())do
  741. if v:IsA("Model")then
  742. if v:findFirstChild("Torso")then
  743. if v ~= char then
  744. if(v.Torso.Position -Position).magnitude <= Distance then
  745. table.insert(List,v)
  746. end
  747. end
  748. end
  749. end
  750. end
  751. return List
  752. end
  753.  
  754. function GroundPound()
  755. part=Instance.new('Part',mod4)
  756. part.Anchored=true
  757. part.CanCollide=false
  758. part.FormFactor='Custom'
  759. part.Size=Vector3.new(.2,.2,.2)
  760. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  761. part.Transparency=.7
  762. part.BrickColor=BrickColor.new('Institutional white')
  763. mesh=Instance.new('SpecialMesh',part)
  764. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  765. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  766. mesh.Scale=Vector3.new(3,3,3)
  767. part2=Instance.new('Part',mod4)
  768. part2.Anchored=true
  769. part2.CanCollide=false
  770. part2.FormFactor='Custom'
  771. part2.Size=Vector3.new(.2,.2,.2)
  772. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  773. part2.Transparency=.7
  774. part2.BrickColor=BrickColor.new('Institutional white')
  775. mesh2=Instance.new('SpecialMesh',part2)
  776. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  777. mesh2.Scale=Vector3.new(3,1.5,3)
  778. x = Instance.new("Sound",char)
  779. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  780. x.Pitch = ptez[math.random(1,#ptez)]
  781. x.Volume = 1
  782. wait(.1)
  783. x:Play()
  784. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  785. if v:FindFirstChild('Humanoid') then
  786. v.Humanoid:TakeDamage(math.random(8,15))
  787. end
  788. end
  789. coroutine.resume(coroutine.create(function()
  790. for i=0,0.62,0.13 do
  791. wait()
  792. part.CFrame=part.CFrame
  793. part.Transparency=i
  794. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  795. part2.CFrame=part2.CFrame
  796. part2.Transparency=i
  797. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  798. end
  799. part.Parent=nil
  800. part2.Parent=nil
  801. x:Destroy()
  802. end))
  803. end
  804. ----------------------------------------------------
  805. mod=Instance.new('Model',char)
  806.  
  807. function charge()
  808. hed.Velocity=hed.CFrame.lookVector*200
  809. part=Instance.new('Part',mod)
  810. part.Anchored=true
  811. part.CanCollide=false
  812. part.FormFactor='Custom'
  813. part.Size=Vector3.new(.2,.2,.2)
  814. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  815. part.Transparency=.7
  816. part.Name = "Wow"
  817. part.BrickColor=BrickColor.new('Black')
  818. mesh=Instance.new('SpecialMesh',part)
  819. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  820. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  821. mesh.Scale=Vector3.new(10,5,10)
  822. part2=part:clone()
  823. part2.Parent=mod
  824. part2.BrickColor=BrickColor.new('Institutional white')
  825. mesh2=mesh:clone()
  826. mesh2.Parent=part2
  827. mesh2.Scale=Vector3.new(20,10,20)
  828. part3=part2:clone()
  829. part3.Parent = mod
  830. part3.BrickColor=BrickColor.new('Cyan')
  831. mesh3=mesh2:clone()
  832. mesh2.Parent=part3
  833. mesh3.Scale=Vector3.new(30,15,30)
  834. coroutine.resume(coroutine.create(function()
  835. for i=0,1,0.1 do
  836. wait()
  837. part.CFrame=part.CFrame
  838. part.Transparency=i
  839. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  840. part2.CFrame=part2.CFrame
  841. part2.Transparency=i
  842. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  843. part3.CFrame=part3.CFrame
  844. part3.Transparency=i
  845. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  846. end
  847. part.Parent=nil
  848. part2.Parent=nil
  849. part3.Parent = nil
  850. part1:remove()
  851. part:remove()
  852. part2:remove()
  853. part3:remove()
  854. end))
  855. end
  856. ----------------------------------------------------
  857. function FindNearestTorso(Position,Distance,SinglePlayer)
  858. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  859. local List = {}
  860. for i,v in pairs(workspace:GetChildren())do
  861. if v:IsA("Model")then
  862. if v:findFirstChild("Torso")then
  863. if v ~= char then
  864. if(v.Torso.Position -Position).magnitude <= Distance then
  865. table.insert(List,v)
  866. end
  867. end
  868. end
  869. end
  870. end
  871. return List
  872. end
  873.  
  874. mod3 = Instance.new("Model",rleg)
  875.  
  876. function Stomp()
  877. part=Instance.new('Part',mod3)
  878. part.Anchored=true
  879. part.CanCollide=false
  880. part.FormFactor='Custom'
  881. part.Size=Vector3.new(.2,.2,.2)
  882. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  883. part.Transparency=0.7
  884. part.BrickColor=BrickColor.new('')
  885. mesh=Instance.new('SpecialMesh',part)
  886. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  887. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  888. mesh.Scale=Vector3.new(25,25,25)
  889. part2=part:clone()
  890. part2.Parent=mod3
  891. part2.BrickColor=BrickColor.new('Deep orange')
  892. mesh2=mesh:clone()
  893. mesh2.Parent=part2
  894. mesh2.Scale=Vector3.new(15,15,15)
  895. part3=part:clone()
  896. part3.Parent=mod3
  897. part3.TopSurface=0
  898. part3.BottomSurface=0
  899. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  900. mesh3=Instance.new('SpecialMesh',part3)
  901. mesh3.MeshType = 3
  902. mesh3.Scale=Vector3.new(12,12,12)
  903. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  904. if v:FindFirstChild('Humanoid') then
  905. v.Humanoid:TakeDamage(math.random(20,60))
  906. v.Humanoid.PlatformStand = true
  907. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  908. end
  909. end
  910. coroutine.resume(coroutine.create(function()
  911. for i=0,3.8,0.05 do
  912. wait()
  913. part.CFrame=part.CFrame
  914. part.Transparency=i
  915. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  916. part2.CFrame=part2.CFrame
  917. part2.Transparency=i
  918. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  919. part3.CFrame=part3.CFrame
  920. part3.Transparency=i
  921. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  922. end
  923. end))
  924. end
  925. ----------------------------------------------------
  926.  
  927. local acos = math.acos
  928. local sqrt = math.sqrt
  929. local Vec3 = Vector3.new
  930. local fromAxisAngle = CFrame.fromAxisAngle
  931.  
  932. local function toAxisAngle(CFr)
  933. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  934. local Angle = math.acos((R00+R11+R22-1)/2)
  935. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  936. A = A == 0 and 0.00001 or A
  937. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  938. B = B == 0 and 0.00001 or B
  939. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  940. C = C == 0 and 0.00001 or C
  941. local x = (R21-R12)/sqrt(A)
  942. local y = (R02-R20)/sqrt(B)
  943. local z = (R10-R01)/sqrt(C)
  944. return Vec3(x,y,z),Angle
  945. end
  946.  
  947. function ApplyTrig(Num,Func)
  948. local Min,Max = Func(0),Func(1)
  949. local i = Func(Num)
  950. return (i-Min)/(Max-Min)
  951. end
  952.  
  953. function LerpCFrame(CFrame1,CFrame2,Num)
  954. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  955. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  956. end
  957.  
  958. function Crater(Torso,Radius)
  959. Spawn(function()
  960. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  961. local Ignore = {}
  962. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  963. if v.Character ~= nil then
  964. Ignore[#Ignore+1] = v.Character
  965. end
  966. end
  967. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  968. if Hit == nil then return end
  969. local Parts = {}
  970. for i = 1,360,10 do
  971. local P = Instance.new("Part",Torso.Parent)
  972. P.Anchored = true
  973. P.FormFactor = "Custom"
  974. P.BrickColor = Hit.BrickColor
  975. P.Material = Hit.Material
  976. P.TopSurface = "Smooth"
  977. P.BottomSurface = "Smooth"
  978. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  979. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  980. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  981. if math.random(0,5) == 0 then -- rubble
  982. local P = Instance.new("Part",Torso.Parent)
  983. P.Anchored = true
  984. P.FormFactor = "Custom"
  985. P.BrickColor = Hit.BrickColor
  986. P.Material = Hit.Material
  987. P.TopSurface = "Smooth"
  988. P.BottomSurface = "Smooth"
  989. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  990. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  991. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  992. end
  993. end
  994. for i = 0,1,0.05 do
  995. for i2,v in pairs(Parts) do
  996. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  997. end
  998. wait(0.02)
  999. end
  1000. for i,v in pairs(Parts) do
  1001. if v[1].Size.X > 2.1 then
  1002. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1003. end
  1004. v[1].Anchored = false
  1005. end
  1006. for i = 0,1,0.05 do
  1007. for i2,v in pairs(Parts) do
  1008. v[1].Transparency = i
  1009. if i == 1 then
  1010. v[1]:Destroy()
  1011. elseif i >= 0.25 then
  1012. v[1].CanCollide = false
  1013. end
  1014. end
  1015. wait(0.02)
  1016. end
  1017. Parts = nil
  1018. end)
  1019. end
  1020.  
  1021. ----------------------------------------------------
  1022. mouse.KeyDown:connect(function(key)
  1023. if key == "r" and char.Mana.Value>=50 then
  1024. char.Mana.Value = char.Mana.Value - 50
  1025. larm.BrickColor = BrickColor.new("Bright red")
  1026. rarm.BrickColor = BrickColor.new("Bright red")
  1027. if Debounces.CanAttack == true then
  1028. Debounces.CanAttack = false
  1029. Debounces.on = true
  1030. Debounces.NoIdl = true
  1031. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1032. hit = ht.Parent
  1033. if ht and hit:IsA("Model") then
  1034. if hit:FindFirstChild("Humanoid") then
  1035. if hit.Name ~= p.Name then
  1036. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1037. wait(1)
  1038. end
  1039. end
  1040. elseif ht and hit:IsA("Hat") then
  1041. if hit.Parent.Name ~= p.Name then
  1042. if hit.Parent:FindFirstChild("Humanoid") then
  1043.  
  1044. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1045. wait(1)
  1046. --Debounces.Slashed = false
  1047. end
  1048. end
  1049. end
  1050. end)
  1051. q = Instance.new("Sound",hed)
  1052. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1053. q.Pitch = 0.85
  1054. q.Looped = false
  1055. q1 = Instance.new("Sound",hed)
  1056. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1057. q1.Pitch = 0.85
  1058. q1.Looped = false
  1059. q:Play()
  1060. q1:Play()
  1061. for i = 1,20 do
  1062. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1063. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1064. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1065. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1066. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1067. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1068. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1069. if Debounces.on == false then break end
  1070. wait()
  1071. end
  1072. n = Instance.new("Sound",hed)
  1073. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1074. n.Pitch = 0.94
  1075. n.Looped = false
  1076. n1 = Instance.new("Sound",hed)
  1077. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1078. n1.Pitch = 0.94
  1079. n1.Looped = false
  1080. n:Play()
  1081. n1:Play()
  1082. b = Instance.new("Sound",hed)
  1083. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1084. b.Pitch = 0.94
  1085. b.Looped = false
  1086. b1 = Instance.new("Sound",hed)
  1087. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1088. b1.Pitch = 0.94
  1089. b1.Looped = false
  1090. b:Play()
  1091. b1:Play()
  1092. for i = 1,26 do
  1093. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1094. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1095. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1096. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1097. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1098. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1099. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1100. if Debounces.on == false then break end
  1101. wait()
  1102. end
  1103. wait(.5)
  1104. to:disconnect()
  1105. q:Destroy()
  1106. q1:Destroy()
  1107. n:Destroy()
  1108. n1:Destroy()
  1109. larm.BrickColor = BrickColor.new("Really black")
  1110. rarm.BrickColor = BrickColor.new("Really black")
  1111. if Debounces.CanAttack == false then
  1112. Debounces.CanAttack = true
  1113. Debounces.on = false
  1114. Debounces.NoIdl = false
  1115. end
  1116. end
  1117. end
  1118. end)
  1119. ----------------------------------------------------
  1120. mouse.KeyDown:connect(function(key)
  1121. if key == "q" and char.Mana.Value>=50 then
  1122. char.Mana.Value = char.Mana.Value - 50
  1123. larm.BrickColor = BrickColor.new("Bright red")
  1124. rarm.BrickColor = BrickColor.new("Bright red")
  1125. if Debounces.CanAttack == true then
  1126. Debounces.CanAttack = false
  1127. Debounces.on = true
  1128. Debounces.NoIdl = true
  1129. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1130. hit = ht.Parent
  1131. if ht and hit:IsA("Model") then
  1132. if hit:FindFirstChild("Humanoid") then
  1133. if hit.Name ~= p.Name then
  1134. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1135. wait(1)
  1136. --Debounces.Slashed = false
  1137. --end
  1138. end
  1139. end
  1140. elseif ht and hit:IsA("Hat") then
  1141. if hit.Parent.Name ~= p.Name then
  1142. if hit.Parent:FindFirstChild("Humanoid") then
  1143. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1144. wait(1)
  1145. --Debounces.Slashed = false
  1146. end
  1147. end
  1148. end
  1149. end)
  1150. for i = 1, 20 do
  1151. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1152. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1153. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1154. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1155. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1156. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1157. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1158. if Debounces.on == false then break end
  1159. wait()
  1160. end
  1161. z = Instance.new("Sound",hed)
  1162. z.SoundId = "rbxassetid://160069154"
  1163. z.Looped = false
  1164. z.Pitch = .9
  1165. z1 = Instance.new("Sound",hed)
  1166. z1.SoundId = "rbxassetid://160069154"
  1167. z1.Looped = false
  1168. z1.Pitch = .9
  1169. wait(0.01)
  1170. z:Play()
  1171. z1:Play()
  1172. for i = 1, 12 do
  1173. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1174. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1175. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1176. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1177. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1178. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1179. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1180. if Debounces.on == false then break end
  1181. wait()
  1182. end
  1183. for i = 1, 12 do
  1184. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1185. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1186. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1187. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1188. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1189. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1190. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1191. if Debounces.on == false then break end
  1192. wait()
  1193. end
  1194. z = Instance.new("Sound",hed)
  1195. z.SoundId = "rbxassetid://168586621"
  1196. z.Looped = false
  1197. z.Pitch = 1
  1198. z1 = Instance.new("Sound",hed)
  1199. z1.SoundId = "rbxassetid://168586621"
  1200. z1.Looped = false
  1201. z1.Pitch = 1
  1202. wait(0.01)
  1203. z:Play()
  1204. z1:Play()
  1205. for i = 1, 12 do
  1206. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1207. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1208. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1209. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1210. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1211. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1212. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1213. if Debounces.on == false then break end
  1214. wait()
  1215. end
  1216. to:disconnect()
  1217. larm.BrickColor = BrickColor.new("Really black")
  1218. rarm.BrickColor = BrickColor.new("Really black")
  1219. if Debounces.CanAttack == false then
  1220. Debounces.CanAttack = true
  1221. Debounces.on = false
  1222. Debounces.NoIdl = false
  1223. end
  1224. end
  1225. end
  1226. end)
  1227. ----------------------------------------------------
  1228. Sit = false
  1229. mouse.KeyDown:connect(function(key)
  1230. if key == "v" then
  1231. if Sit == false then
  1232. Sit = true
  1233. hum.WalkSpeed = 20
  1234. stanceToggle = "Sitting"
  1235. elseif Sit == true then
  1236. Sit = false
  1237. hum.WalkSpeed = 50
  1238. stanceToggle = "Normal"
  1239. end
  1240. end
  1241. end)
  1242. ----------------------------------------------------
  1243. mouse.KeyDown:connect(function(key)
  1244. if key == "t" and char.Mana.Value>=50 then
  1245. char.Mana.Value = char.Mana.Value - 50
  1246. if Debounces.CanAttack == true then
  1247. Debounces.CanAttack = false
  1248. Debounces.on = true
  1249. Debounces.NoIdl = true
  1250. for i = 1, 25 do
  1251. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1252. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1253. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1254. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1255. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1256. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1257. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1258. if Debounces.on == false then break end
  1259. wait()
  1260. end
  1261. Spawn(function()
  1262. local Parts = {}
  1263. for Y = -5,5 do
  1264. local P = Instance.new("Part",char)
  1265. P.Anchored = true
  1266. P.FormFactor = "Custom"
  1267. P.CanCollide = false
  1268. P.Size = Vector3.new(1,1,1)
  1269. P.TopSurface = "SmoothNoOutlines"
  1270. P.BottomSurface = "SmoothNoOutlines"
  1271. P.BrickColor = BrickColor.new("Really black")
  1272. P.Material = "Neon"
  1273. P.Name = tostring(Y)
  1274. local i = (Y+5)/(10)
  1275. i = 1-math.cos(math.pi*i-(math.pi/2))
  1276. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
  1277. P.Touched:connect(function(ht)
  1278. local hit = ht.Parent
  1279. if hit:FindFirstChild("Humanoid") then
  1280. hit.Humanoid:TakeDamage(math.random(100,math.huge))
  1281. end
  1282. end)
  1283. s = Instance.new("Sound",P)
  1284. s.SoundId = "rbxassetid://228343271"
  1285. s.Volume = .7
  1286. s.Pitch = 0.9
  1287. s:Play()
  1288. P.Touched:connect(function(ht)
  1289. hit = ht.Parent
  1290. if ht and hit:IsA("Model") then
  1291. if hit:FindFirstChild("Humanoid") then
  1292. if hit.Name ~= p.Name then
  1293.  
  1294. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1295. hit:FindFirstChild("Humanoid").PlatformStand = true
  1296. wait(1)
  1297. --Debounces.Slashed = false
  1298. --end
  1299. end
  1300. end
  1301. elseif ht and hit:IsA("Hat") then
  1302. if hit.Parent.Name ~= p.Name then
  1303. if hit.Parent:FindFirstChild("Humanoid") then
  1304.  
  1305. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1306. hit:FindFirstChild("Humanoid").PlatformStand = true
  1307. wait(1)
  1308. --Debounces.Slashed = false
  1309. --end
  1310. end
  1311. end
  1312. end
  1313. end)
  1314. Parts[#Parts+1] = P
  1315. end
  1316. local BREAKIT = false
  1317. local CParts = {}
  1318. local Rocks = {}
  1319. local LastPos = nil
  1320. for i = 1,70 do
  1321. for i2,v in pairs(Parts) do
  1322. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1323. local cf = v.CFrame
  1324. v.Size = v.Size+Vector3.new(1,1,1)
  1325. v.CFrame = cf
  1326. v.Transparency = v.Transparency+0.02
  1327. if v.Transparency >= 0.975 then BREAKIT = true end
  1328. if v.Name == "0" then
  1329. local Ignore = {}
  1330. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1331. if v.Character ~= nil then
  1332. Ignore[#Ignore+1] = v.Character
  1333. end
  1334. end
  1335. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1336. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1337. if Hit ~= nil then
  1338. if #Rocks == 0 then
  1339. for i = 1,5 do
  1340. local P = Instance.new("Part",char)
  1341. Rocks[#Rocks+1] = P
  1342. P.Anchored = true
  1343. P.FormFactor = "Custom"
  1344. P.BrickColor = Hit.BrickColor
  1345. P.Material = Hit.Material
  1346. P.TopSurface = "Smooth"
  1347. P.BottomSurface = "Smooth"
  1348. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1349. end
  1350. end
  1351. for i,P in pairs(Rocks) do
  1352. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1353. end
  1354. local P = Instance.new("Part",char)
  1355. CParts[#CParts+1] = {P,tick()}
  1356. P.Anchored = true
  1357. P.FormFactor = "Custom"
  1358. P.BrickColor = Hit.BrickColor
  1359. P.Material = Hit.Material
  1360. P.TopSurface = "Smooth"
  1361. P.BottomSurface = "Smooth"
  1362. P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
  1363. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1364. Pos = Pos.p
  1365. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1366. local P = P:Clone()
  1367. CParts[#CParts+1] = {P,tick()}
  1368. P.Parent = char
  1369. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1370. Pos = Pos.p
  1371. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1372. if LastPos ~= nil then
  1373. local P = P:Clone()
  1374. CParts[#CParts+1] = {P,tick()}
  1375. P.Parent = char
  1376. P.BrickColor = BrickColor.new("Really black")
  1377. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1378. Pos = Pos.p
  1379. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1380. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
  1381. --P.Velocity = Vector3.new(0,-1000,0)
  1382. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1383. end
  1384. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1385. end
  1386. end
  1387. end
  1388. if BREAKIT then break end
  1389. wait(0.002)
  1390. end
  1391. for i,v in pairs(Rocks) do
  1392. CParts[#CParts+1] = {v,tick()}
  1393. end
  1394. for i,v in pairs(Parts) do
  1395. v:Destroy()
  1396. end
  1397. Parts = nil
  1398. while true do
  1399. local t = tick()
  1400. local p = nil
  1401. for i,v in pairs(CParts) do
  1402. if t-v[2] > 4 then
  1403. v[1].Transparency = v[1].Transparency+0.05
  1404. if v[1].Transparency >= 1 then
  1405. v[1]:Destroy()
  1406. CParts[i] = nil
  1407. end
  1408. end
  1409. p = v
  1410. end
  1411. if p == nil then break end
  1412. wait(0.002)
  1413. end
  1414. for i,v in pairs(CParts) do
  1415. v:Destroy()
  1416. end
  1417. CParts = {}
  1418. end)
  1419. for i = 1, 20 do
  1420. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1421. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1422. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1423. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1424. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1425. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1426. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1427. if Debounces.on == false then break end
  1428. wait()
  1429. end
  1430. if Debounces.CanAttack == false then
  1431. Debounces.CanAttack = true
  1432. Debounces.on = false
  1433. Debounces.NoIdl = false
  1434. end
  1435. end
  1436. end
  1437. end)
  1438. ----------------------------------------------------
  1439. mouse.KeyDown:connect(function(key)
  1440. if key == "e" and char.Mana.Value>=50 then
  1441. char.Mana.Value = char.Mana.Value - 50
  1442. larm.BrickColor = BrickColor.new("Bright red")
  1443. rarm.BrickColor = BrickColor.new("Bright red")
  1444. if Debounces.CanAttack == true then
  1445. Debounces.CanAttack = false
  1446. Debounces.on = true
  1447. Debounces.NoIdl = true
  1448. for i = 1, 18 do
  1449. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1450. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1451. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1452. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1453. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1454. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1455. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1456. if Debounces.on == false then break end
  1457. wait()
  1458. end
  1459. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1460. local rng = Instance.new("Part", char.Absolution.Handle)
  1461. rng.Anchored = true
  1462. rng.BrickColor = BrickColor.new("Really black")
  1463. rng.CanCollide = true
  1464. rng.FormFactor = 3
  1465. rng.Name = "Ring"
  1466. rng.Size = Vector3.new(1, 1, 1)
  1467. rng.CanCollide = false
  1468. rng.Transparency = 0.35
  1469. rng.TopSurface = 0
  1470. rng.BottomSurface = 0
  1471. rng.CFrame = HandCF
  1472. local rngm = Instance.new("SpecialMesh", rng)
  1473. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1474. rngm.Scale = Vector3.new(1, 1, 2)
  1475. x = Instance.new("Sound", hed)
  1476. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1477. x.Looped = false
  1478. x.Pitch = .7
  1479. x.Volume = 1
  1480. x1 = Instance.new("Sound", hed)
  1481. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1482. x1.Looped = false
  1483. x1.Pitch = .7
  1484. x1.Volume = 1
  1485. x:Play()
  1486. x1:Play()
  1487. rngto = rng.Touched:connect(function(ht)
  1488. hit = ht.Parent
  1489. if ht and hit:IsA("Model") then
  1490. if hit:FindFirstChild("Humanoid") then
  1491. if hit.Name ~= p.Name then
  1492.  
  1493. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1494. hit:FindFirstChild("Humanoid").PlatformStand = true
  1495. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1496. --Debounces.Slashed = false
  1497. --end
  1498. end
  1499. end
  1500. elseif ht and hit:IsA("Hat") then
  1501. if hit.Parent.Name ~= p.Name then
  1502. if hit.Parent:FindFirstChild("Humanoid") then
  1503.  
  1504. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1505. hit:FindFirstChild("Humanoid").PlatformStand = true
  1506. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1507. --Debounces.Slashed = false
  1508. end
  1509. end
  1510. end
  1511. end)
  1512. coroutine.wrap(function()
  1513. for i = 1, 60, 2 do
  1514. rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
  1515. rng.Size = rngm.Scale
  1516. rng.CFrame = HandCF
  1517. rng.Transparency = i/60
  1518. wait()
  1519. end
  1520. wait()
  1521. rng:Destroy()
  1522. end)()
  1523. for i = 1, 18 do
  1524. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1525. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1526. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1527. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1528. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1529. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1530. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1531. if Debounces.on == false then break end
  1532. wait()
  1533. end
  1534. larm.BrickColor = BrickColor.new("Really black")
  1535. rarm.BrickColor = BrickColor.new("Really black")
  1536. x:Destroy()
  1537. x1:Destroy()
  1538. if Debounces.CanAttack == false then
  1539. Debounces.CanAttack = true
  1540. Debounces.on = false
  1541. Debounces.NoIdl = false
  1542. end
  1543. end
  1544. end
  1545. end)
  1546. ----------------------------------------------------
  1547. mouse.KeyDown:connect(function(key)
  1548. if key == "y" then
  1549. if Debounces.CanAttack == true then
  1550. Debounces.CanAttack = false
  1551. Debounces.on = true
  1552. Debounces.NoIdl = true
  1553. for i = 1, 15 do
  1554. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1555. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1556. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1557. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1558. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1559. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1560. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1561. if Debounces.on == false then break end
  1562. wait()
  1563. end
  1564. x = Instance.new("Sound",char)
  1565. x.SoundId = "rbxassetid://228343271"
  1566. x.Pitch = 1
  1567. x.Volume = .8
  1568. wait(.1)
  1569. x:Play()
  1570. Debounces.on = false
  1571. Debounces.Here = false
  1572. shot = shot + 1
  1573. local rng = Instance.new("Part", char)
  1574. rng.Anchored = true
  1575. rng.BrickColor = BrickColor.new("Really black")
  1576. rng.CanCollide = false
  1577. rng.FormFactor = 3
  1578. rng.Name = "Ring"
  1579. rng.Size = Vector3.new(1, 1, 1)
  1580. rng.Transparency = 0.35
  1581. rng.TopSurface = 0
  1582. rng.BottomSurface = 0
  1583. rng2 = rng:clone()
  1584. rng3 = rng2:clone()
  1585. rng4 = rng2:clone()
  1586. local rngm = Instance.new("SpecialMesh", rng)
  1587. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1588. rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1589. rngm.Scale = Vector3.new(10, 10, 1)
  1590. rngm2 = rngm:clone()
  1591. rngm2.Scale = Vector3.new(5, 5, 1)
  1592. rngm3=rngm2:clone()
  1593. rngm3.Parent = rng3
  1594. rngm3.Scale = Vector3.new(8, 8, 1)
  1595. rngm4 = rngm2:clone()
  1596. rngm4.Parent = rng4
  1597. rngm4.Scale = Vector3.new(6, 6, 1)
  1598. local bem = Instance.new("Part", char)
  1599. bem.Anchored = true
  1600. bem.BrickColor = BrickColor.new("Really black")
  1601. bem.CanCollide = false
  1602. bem.FormFactor = 3
  1603. bem.Name = "Beam" .. shot
  1604. bem.Size = Vector3.new(1, 1, 1)
  1605. bem.Transparency = 0.35
  1606. bem.TopSurface = 0
  1607. bem.BottomSurface = 0
  1608. local bemm = Instance.new("SpecialMesh", bem)
  1609. bemm.MeshType = 4
  1610. bemm.Scale = Vector3.new(1, 4, 4)
  1611. local out = Instance.new("Part", char)
  1612. out.Anchored = true
  1613. out.BrickColor = BrickColor.new("Really black")
  1614. out.CanCollide = false
  1615. out.FormFactor = 3
  1616. out.Name = "Out"
  1617. out.Size = Vector3.new(4, 4, 4)
  1618. out.Transparency = 0.35
  1619. out.TopSurface = 0
  1620. out.BottomSurface = 0
  1621. local outm = Instance.new("SpecialMesh", out)
  1622. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1623. outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1624. outm.Scale = Vector3.new(4, 4, 4)
  1625. local bnd = Instance.new("Part", char)
  1626. bnd.Anchored = true
  1627. bnd.BrickColor = BrickColor.new("Really black")
  1628. bnd.CanCollide = false
  1629. bnd.FormFactor = 3
  1630. bnd.Material = "Neon"
  1631. bnd.Name = "Bend"
  1632. bnd.Size = Vector3.new(1, 1, 1)
  1633. bnd.Transparency = 1
  1634. bnd.TopSurface = 0
  1635. bnd.BottomSurface = 0
  1636. local bndm = Instance.new("SpecialMesh", bnd)
  1637. bndm.MeshType = 3
  1638. bndm.Scale = Vector3.new(8, 8, 8)
  1639. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1640. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1641. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1642. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1643. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1644. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1645. Debounces.Shewt = true
  1646. coroutine.wrap(function()
  1647. for i = 1, 50, 0.2 do
  1648. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1649. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1650. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1651. rng.Transparency = i/20
  1652. rng3.Transparency = 1/16
  1653. rng4.Transparency = i/12
  1654. wait()
  1655. end
  1656. wait()
  1657. rng:Destroy()
  1658. end)()
  1659. if Debounces.Shewt == true then
  1660. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1661. hit = ht.Parent
  1662. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1663. if HasntTouched(hit.Name) == true and deb == false then
  1664. deb = true
  1665. coroutine.wrap(function()
  1666. hit:FindFirstChild("Humanoid").PlatformStand = true
  1667. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1668. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1669. end)()
  1670. table.insert(Touche, hit.Name)
  1671. deb = false
  1672. end
  1673. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1674. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1675. deb = true
  1676. coroutine.wrap(function()
  1677. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1678. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1679. wait(1)
  1680. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1681. end)()
  1682. table.insert(Touche, hit.Parent.Name)
  1683. deb = false
  1684. for i, v in pairs(Touche) do
  1685. print(v)
  1686. end
  1687. end
  1688. end
  1689. end)
  1690. end
  1691. for i = 0, 260, 8 do
  1692. bem.Size = Vector3.new(i, 2, 2)
  1693. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1694. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1695. bnd.Size = Vector3.new(1,1,1)
  1696. bndm.Scale = Vector3.new(8,8,8)
  1697. if i % 10 == 0 then
  1698. local newRng = rng2:Clone()
  1699. newRng.Parent = char
  1700. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1701. local newRngm = rngm2:clone()
  1702. newRngm.Parent=newRng
  1703. coroutine.wrap(function()
  1704. for i = 1, 10, 0.2 do
  1705. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1706. newRng.Transparency = i/10
  1707. wait()
  1708. end
  1709. wait()
  1710. newRng:Destroy()
  1711. end)()
  1712. end
  1713. wait()
  1714. end
  1715. wait()
  1716. Debounces.Shewt = false
  1717. bem:Destroy()
  1718. out:Destroy()
  1719. bnd:Destroy()
  1720. Debounces.Ready = false
  1721. for i, v in pairs(Touche) do
  1722. table.remove(Touche, i)
  1723. end
  1724. wait()
  1725. table.insert(Touche, char.Name)
  1726. Debounces.NoIdl = false
  1727. if Debounces.CanAttack == false then
  1728. Debounces.CanAttack = true
  1729. end
  1730. end
  1731. end
  1732. end)
  1733. ----------------------------------------------------
  1734. sidz = {"231917888", "231917845", "231917806"}
  1735. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1736. mouse.KeyDown:connect(function(key)
  1737. if key == "f" and char.Mana.Value>=50 then
  1738. char.Mana.Value = char.Mana.Value - 50
  1739. larm.BrickColor = BrickColor.new("Really black")
  1740. rarm.BrickColor = BrickColor.new("Camo")
  1741. if Debounces.CanAttack == true then
  1742. Debounces.CanAttack = false
  1743. Debounces.on = true
  1744. Debounces.NoIdl = true
  1745. for i = 1, 10 do
  1746. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1747. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1748. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1749. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1750. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1751. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1752. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1753. if Debounces.on == false then break end
  1754. wait()
  1755. end
  1756. z = Instance.new("Sound",char)
  1757. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1758. z.Pitch = ptz[math.random(1,#ptz)]
  1759. z.Volume = 1
  1760. z1 = Instance.new("Sound",char)
  1761. z1.SoundId = z.SoundId
  1762. z1.Pitch = z.Pitch
  1763. z1.Volume = 1
  1764. wait(1)
  1765. z:Play()
  1766. z1:Play()
  1767. Stomp()
  1768. for i = 1, 20 do
  1769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1771. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1775. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1776. if Debounces.on == false then break end
  1777. wait()
  1778. end
  1779. if Debounces.CanAttack == false then
  1780. Debounces.CanAttack = true
  1781. Debounces.on = false
  1782. Debounces.NoIdl = false
  1783. larm.BrickColor = BrickColor.new("Really black")
  1784. rarm.BrickColor = BrickColor.new("Really black")
  1785. end
  1786. end
  1787. end
  1788. end)
  1789. ----------------------------------------------------
  1790. mouse.KeyDown:connect(function(key)
  1791. if key == "g" and char.Mana.Value>5 then
  1792. char.Mana.Value = char.Mana.Value - 5
  1793. larm.BrickColor = BrickColor.new("Camo")
  1794. rarm.BrickColor = BrickColor.new("Really black")
  1795. if Debounces.CanAttack == true then
  1796. Debounces.CanAttack = false
  1797. Debounces.on = true
  1798. Debounces.NoIdl = true
  1799. chrg = lleg.Touched:connect(function(ht)
  1800. hit = ht.Parent
  1801. if ht and hit:IsA("Model") then
  1802. if hit:FindFirstChild("Humanoid") then
  1803. if hit.Name ~= p.Name then
  1804.  
  1805. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1806. hit:FindFirstChild("Humanoid").PlatformStand = true
  1807. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1808. --Debounces.Slashed = false
  1809. --end
  1810. end
  1811. end
  1812. elseif ht and hit:IsA("Hat") then
  1813. if hit.Parent.Name ~= p.Name then
  1814. if hit.Parent:FindFirstChild("Humanoid") then
  1815.  
  1816. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1817. hit:FindFirstChild("Humanoid").PlatformStand = true
  1818. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1819. --Debounces.Slashed = false
  1820. end
  1821. end
  1822. end
  1823. end)
  1824. for i = 1, 14 do
  1825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  1826. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  1827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  1828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1831. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  1832. if Debounces.on == false then break end
  1833. wait()
  1834. end
  1835. charge()
  1836. z = Instance.new("Sound",char)
  1837. z.SoundId = "rbxassetid://200632875"
  1838. z.Volume = 1
  1839. z.Pitch = .8
  1840. z1 = Instance.new("Sound",char)
  1841. z1.SoundId = "rbxassetid://200632875"
  1842. z1.Volume = 1
  1843. z1.Pitch = .9
  1844. z:Play()
  1845. z1:Play()
  1846. wait(1)
  1847. z:Destroy()
  1848. z1:Destroy()
  1849. chrg:disconnect()
  1850. if Debounces.CanAttack == false then
  1851. Debounces.CanAttack = true
  1852. Debounces.on = false
  1853. Debounces.NoIdl = false
  1854. larm.BrickColor = BrickColor.new("Really black")
  1855. rarm.BrickColor = BrickColor.new("Really black")
  1856. end
  1857. end
  1858. end
  1859. end)
  1860. ----------------------------------------------------
  1861. pt = {0.7, 0.8, 0.9}
  1862. mouse.KeyDown:connect(function(key)
  1863. if key == "h" and char.Mana.Value>50 then
  1864. char.Mana.Value = char.Mana.Value - 50
  1865. if Debounces.CanJoke == true then
  1866. Debounces.CanJoke = false
  1867. u = Instance.new("Sound")
  1868. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1869. u.Parent = char
  1870. u.Looped = false
  1871. u.Pitch = pt[math.random(1,#pt)]
  1872. u.Volume = 1
  1873. u2 = Instance.new("Sound")
  1874. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1875. u2.Parent = char
  1876. u2.Looped = false
  1877. u2.Pitch = u.Pitch
  1878. u2.Volume = 1
  1879. wait(.01)
  1880. u:Play()
  1881. u2:Play()
  1882. wait(6)
  1883. u:Destroy()
  1884. u2:Destroy()
  1885. if Debounces.CanJoke == false then
  1886. Debounces.CanJoke = true
  1887. end
  1888. end
  1889. end
  1890. end)
  1891. ----------------------------------------------------
  1892. mouse.KeyDown:connect(function(key)
  1893. if key == "j" and char.Mana.Value> 30 then
  1894. char.Mana.Value = char.Mana.Value-30
  1895. if Debounces.CanJoke == true then
  1896. Debounces.CanJoke = false
  1897. z = Instance.new("Sound",char)
  1898. z.SoundId = "rbxassetid://135017755"
  1899. z.Pitch = .76
  1900. z.Volume = 1
  1901. wait()
  1902. z:Play()
  1903. wait(6)
  1904. z:Destroy()
  1905. if Debounces.CanJoke == false then
  1906. Debounces.CanJoke = true
  1907. end
  1908. end
  1909. end
  1910. end)
  1911. ----------------------------------------------------
  1912. mouse.KeyDown:connect(function(key)
  1913. if key == "k" and char.Mana.Value> 10 then
  1914. char.Mana.Value = char.Mana.Value -10
  1915. if Debounces.CanJoke == true then
  1916. Debounces.CanJoke = false
  1917. z = Instance.new("Sound",char)
  1918. z.SoundId = "rbxassetid://135017578"
  1919. z.Pitch = .76
  1920. z.Volume = 1
  1921. wait()
  1922. z:Play()
  1923. wait(4)
  1924. z:Destroy()
  1925. if Debounces.CanJoke == false then
  1926. Debounces.CanJoke = true
  1927. end
  1928. end
  1929. end
  1930. end)
  1931. ----------------------------------------------------
  1932. mouse.KeyDown:connect(function(key)
  1933. if key == "u" and char.Mana.Value>200 then
  1934. wait(1)
  1935. char.Mana.Value = char.Mana.Value-200
  1936. charge()
  1937. wait(0.6)
  1938. charge()
  1939. wait(0.6)
  1940. charge()
  1941. wait(2)
  1942. end
  1943. end)
  1944. ----------------------------------------------------
  1945. mouse.KeyDown:connect(function(key)
  1946. if key == "x" and char.Mana.Value>50 then
  1947. char.Mana.Value = char.Mana.Value-50
  1948. if Debounces.CanAttack == true then
  1949. Debounces.CanAttack = false
  1950. Debounces.NoIdl = true
  1951. Debounces.on = true
  1952. Debounces.ks = true
  1953. for i = 1, 10 do
  1954. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  1955. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  1956. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1957. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  1958. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  1959. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  1960. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1961. if Debounces.on == false then break end
  1962. wait()
  1963. end
  1964. z = Instance.new("Sound",hed)
  1965. z.SoundId = "rbxassetid://169445092"
  1966. z.Volume = 1
  1967. wait(0.1)
  1968. z:Play()
  1969. kik = rleg.Touched:connect(function(ht)
  1970. hit = ht.Parent
  1971. if ht and hit:IsA("Model") then
  1972. if hit:FindFirstChild("Humanoid") then
  1973. if hit.Name ~= p.Name then
  1974.  
  1975. if Debounces.ks==true then
  1976. z = Instance.new("Sound",hed)
  1977. z.SoundId = "rbxassetid://169380525"
  1978. z.Volume = 1
  1979. z:Play()
  1980. Debounces.ks=false
  1981. end
  1982. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1983. hit:FindFirstChild("Humanoid").PlatformStand = true
  1984. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1985. --Debounces.Slashed = false
  1986. --end
  1987. end
  1988. end
  1989. elseif ht and hit:IsA("Hat") then
  1990. if hit.Parent.Name ~= p.Name then
  1991. if hit.Parent:FindFirstChild("Humanoid") then
  1992.  
  1993. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1994. hit:FindFirstChild("Humanoid").PlatformStand = true
  1995. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1996. --Debounces.Slashed = false
  1997. --end
  1998. end
  1999. end
  2000. end
  2001. end)
  2002. for i = 1, 8 do
  2003. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2004. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2005. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2006. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2007. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2008. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2009. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2010. if Debounces.on == false then break end
  2011. wait()
  2012. end
  2013. kik:disconnect()
  2014. if Debounces.CanAttack == false then
  2015. Debounces.CanAttack = true
  2016. Debounces.on = false
  2017. Debounces.NoIdl = false
  2018. end
  2019. end
  2020. end
  2021. end)
  2022. ----------------------------------------------------
  2023. mouse.KeyDown:connect(function(key)
  2024. if key == "c" and char.Mana.Value>80 then
  2025. char.Mana.Value = char.Mana.Value -80
  2026. if Debounces.CanAttack == true then
  2027. Debounces.CanAttack = false
  2028. Debounces.NoIdl = true
  2029. Debounces.on = true
  2030. SIDZ = {"231917744", "231917742"}
  2031. PTZ = {0.7, 0.8, 0.9, 1}
  2032. for i = 1, 20 do
  2033. wait()
  2034. for i,v in pairs(char.Absolution:children()) do
  2035. if v:IsA("Part") or v:IsA("WedgePart") then
  2036. v.Transparency = v.Transparency + 0.05
  2037. end
  2038. end
  2039. end
  2040. function FindNearestTorso(Position,Distance,SinglePlayer)
  2041. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2042. local List = {}
  2043. for i,v in pairs(workspace:GetChildren())do
  2044. if v:IsA("Model")then
  2045. if v:findFirstChild("Torso")then
  2046. if v ~= char then
  2047. if(v.Torso.Position -Position).magnitude <= Distance then
  2048. table.insert(List,v)
  2049. end
  2050. end
  2051. end
  2052. end
  2053. end
  2054. return List
  2055. end
  2056. GroundPound()
  2057. for i = 1, 5 do
  2058. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2059. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2060. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2061. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2062. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2063. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2064. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2065. if Debounces.on == false then break end
  2066. wait()
  2067. end
  2068. GroundPound()
  2069. for i = 1, 5 do
  2070. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2071. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2072. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2073. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2074. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2075. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2076. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2077. if Debounces.on == false then break end
  2078. wait()
  2079. end
  2080. GroundPound()
  2081. for i = 1, 5 do
  2082. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2083. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2084. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2085. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2086. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2087. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2088. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2089. if Debounces.on == false then break end
  2090. wait()
  2091. end
  2092. GroundPound()
  2093. for i = 1, 5 do
  2094. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2095. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2096. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2097. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2098. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2099. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2100. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2101. if Debounces.on == false then break end
  2102. wait()
  2103. end
  2104. GroundPound()
  2105. for i = 1, 5 do
  2106. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2107. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2108. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2109. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2110. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2111. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2112. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2113. if Debounces.on == false then break end
  2114. wait()
  2115. end
  2116. GroundPound()
  2117. for i = 1, 5 do
  2118. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2119. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2120. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2121. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2122. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2123. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2124. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2125. if Debounces.on == false then break end
  2126. wait()
  2127. end
  2128. for i = 1, 18 do
  2129. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2130. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2131. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2132. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2133. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2134. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2135. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2136. if Debounces.on == false then break end
  2137. wait()
  2138. end
  2139. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2140. if v:FindFirstChild('Humanoid') then
  2141. v.Humanoid:TakeDamage(math.random(20,60))
  2142. v.Humanoid.PlatformStand = true
  2143. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2144. end
  2145. end
  2146. x = Instance.new("Sound",char)
  2147. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2148. x.Pitch = PTZ[math.random(1,#PTZ)]
  2149. x.Volume = 1
  2150. wait(0.1)
  2151. x:Play()
  2152. Crater(hed,20)
  2153. for i = 1, 14 do
  2154. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2155. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2156. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2157. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2158. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2159. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2160. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2161. if Debounces.on == false then break end
  2162. wait()
  2163. end
  2164. if Debounces.CanAttack == false then
  2165. Debounces.CanAttack = true
  2166. Debounces.on = false
  2167. Debounces.NoIdl = false
  2168. for i = 1, 20 do
  2169. wait()
  2170. for i,v in pairs(char.Absolution:children()) do
  2171. if v:IsA("Part") or v:IsA("WedgePart") then
  2172. v.Transparency = v.Transparency - 0.05
  2173. end
  2174. end
  2175. end
  2176. end
  2177. end
  2178. end
  2179. end)
  2180. ----------------------------------------------------176349813
  2181. mouse.KeyDown:connect(function(key)
  2182. if key == "b" and char.Mana.Value>80 then
  2183. char.Mana.Value = char.Mana.Value -80
  2184. hum.WalkSpeed = 20
  2185. if Debounces.CanAttack == true then
  2186. Debounces.CanAttack = false
  2187. Debounces.NoIdl = true
  2188. Debounces.on = true
  2189. for i = 1,20 do
  2190. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2191. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2192. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2193. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2194. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2195. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2196. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2197. if Debounces.on == false then break end
  2198. wait()
  2199. end
  2200. wait(1)
  2201. v = Instance.new("Sound")
  2202. v.SoundId = "rbxassetid://181384451"
  2203. v.Parent = char
  2204. v.Looped = false
  2205. v.Pitch = 1.04
  2206. v.Volume = 1.5
  2207. wait(.01)
  2208. v:Play()
  2209.  
  2210. v = Instance.new("Sound")
  2211. v.SoundId = "rbxassetid://138252341"
  2212. v.Parent = char
  2213. v.Looped = false
  2214. v.Pitch = 1.04
  2215. v.Volume = 1.2
  2216. wait(.01)
  2217. v:Play()
  2218. if Daytime == true then
  2219. Daytime = false
  2220. l.TimeOfDay = 24
  2221. else
  2222. Daytime = true
  2223. l.TimeOfDay = 12
  2224. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2225. end
  2226.  
  2227. local Shockwave = function()
  2228. local rng1 = Instance.new("Part", char)
  2229. rng1.Anchored = true
  2230. rng1.BrickColor = BrickColor.new("Institutional white")
  2231. rng1.CanCollide = false
  2232. rng1.FormFactor = 3
  2233. rng1.Name = "Ring"
  2234. rng1.Material = "Neon"
  2235. rng1.Size = Vector3.new(1, 1, 1)
  2236. rng1.Transparency = 0.35
  2237. rng1.TopSurface = 0
  2238. rng1.BottomSurface = 0
  2239. local rngm1 = Instance.new("SpecialMesh", rng)
  2240. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2241. rngm1.Scale = Vector3.new(10, 10, 1)
  2242. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2243. local Wave = Instance.new("Part", game.Workspace)
  2244. Wave.Name = "Shockwave"
  2245. Wave.BrickColor = BrickColor.new("Really black")
  2246. Wave.Size = Vector3.new(1, 1, 1)
  2247. Wave.Shape = "Ball"
  2248. Wave.Name = "Wave"
  2249. Wave.Material = "Neon"
  2250. Wave.CanCollide = false
  2251. Wave.Anchored = true
  2252. Wave.TopSurface = 0
  2253. Wave.BottomSurface = 0
  2254. Wave.Touched:connect(function(hit)
  2255. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2256. local Occlude = true
  2257. local NotOccludes = {
  2258. char.Name;
  2259. "Wings";
  2260. "Scythe";
  2261. "Thingy";
  2262. "Thingy2"; -- put all of the names in a table pls
  2263. }
  2264. for i,v in pairs(NotOccludes) do
  2265. if hit.Parent.Name == v then
  2266. Occlude = false
  2267. end
  2268. end
  2269. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2270. if Occlude then
  2271. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
  2272. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2273. end
  2274. end
  2275. end)
  2276.  
  2277. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2278.  
  2279. coroutine.wrap(function()
  2280. for i = 1, 20, 0.2 do
  2281. rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
  2282. rng1.Transparency = i/20
  2283. local Wav2 = game.Workspace.Wave:Clone()
  2284. Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
  2285. wait()
  2286. end
  2287. wait()
  2288. rng1:Destroy()
  2289. end)()
  2290.  
  2291. Delay(0, function()
  2292.  
  2293. if Daytime == false then
  2294. for i = 1, 50, 1 do
  2295. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2296. Wave.CFrame = char.Torso.CFrame
  2297. local t = i / 50
  2298. Wave.Transparency = t
  2299. wait()
  2300. end
  2301. else
  2302. for i = 1, 50, 1 do
  2303. Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
  2304. Wave.CFrame = char.Torso.CFrame
  2305. local t = i / 50
  2306. Wave.Transparency = t
  2307. wait()
  2308. end
  2309. end
  2310. Wave:Destroy()
  2311. end)
  2312. Delay(0, function()
  2313. while wait() do
  2314. if Wave ~= nil then
  2315. Wave.CFrame = char.Torso.CFrame
  2316. else
  2317. break
  2318. end
  2319. end
  2320. end)
  2321. end
  2322. Shockwave()
  2323. for i = 1, 15 do
  2324. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2325. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2326. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2327. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2328. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2329. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2330. if Debounces.on == false then break end
  2331. wait()
  2332. end
  2333. for i = 1, 15 do
  2334. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2335. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2336. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2337. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2338. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2339. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2340. if Debounces.on == false then break end
  2341. wait()
  2342. end
  2343. for i = 1, 15 do
  2344. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2345. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2346. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2347. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2349. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2350. if Debounces.on == false then break end
  2351. wait()
  2352. end
  2353. for i = 1, 15 do
  2354. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2355. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2356. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2357. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2358. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2359. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2360. if Debounces.on == false then break end
  2361. wait()
  2362. end
  2363. for i = 1, 15 do
  2364. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2365. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2366. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2367. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2368. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2369. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2370. if Debounces.on == false then break end
  2371. wait()
  2372. end
  2373. for i = 1, 15 do
  2374. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2375. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2376. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2377. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2378. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2379. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2380. if Debounces.on == false then break end
  2381. wait()
  2382. end
  2383. wait(1.4)
  2384. Debounces.NoIdl = false
  2385. hum.WalkSpeed = 50
  2386. Debounces.on = false
  2387. wait()
  2388. if Debounces.CanAttack == false then
  2389. Debounces.CanAttack = true
  2390. v:Destroy()
  2391. end
  2392. char.Mana.Value = char.Mana.Value + 1000
  2393. wait(4)
  2394. end
  2395. end
  2396. end)
  2397. ----------------------------------------------------
  2398. mouse.KeyDown:connect(function(key)
  2399. if key == "m" and char.Mana.Value> 60 then
  2400. char.Mana.Value = char.Mana.Value-60
  2401. hum.WalkSpeed = 0
  2402. if Debounces.CanAttack == true then
  2403. Debounces.CanAttack = false
  2404. Debounces.on = true
  2405. Debounces.NoIdl = true
  2406. x = Instance.new("Sound",char)
  2407. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2408. x.Looped = false
  2409. x.Pitch = 1.1
  2410. x.Volume = 1
  2411. x:Play()
  2412. x2 = Instance.new("Sound",char)
  2413. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2414. x2.Looped = false
  2415. x2.Pitch = .7
  2416. x2.Volume = 1
  2417. wait(.1)
  2418. x:Play()
  2419. x2:Play()
  2420. for i = 1, 20 do
  2421. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2422. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2423. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2424. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2425. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2426. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2427. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2428. if Debounces.on == false then break end
  2429. wait()
  2430. x:Destroy()
  2431. x2:Destroy()
  2432. end
  2433. wait(1)
  2434. local rng = Instance.new("Part", char)
  2435. rng.Anchored = true
  2436. rng.BrickColor = BrickColor.new("Really black")
  2437. rng.CanCollide = false
  2438. rng.FormFactor = 3
  2439. rng.Name = "Ring"
  2440. rng.Size = Vector3.new(1, 1, 1)
  2441. rng.Transparency = 0.35
  2442. rng.TopSurface = 0
  2443. rng.BottomSurface = 0
  2444. rng.Position = torso.Position - Vector3.new(0,2,0)
  2445. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2446. local rngm = Instance.new("SpecialMesh", rng)
  2447. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2448. rngm.Scale = Vector3.new(1, 1, 2)
  2449. x = Instance.new("Sound",char)
  2450. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2451. x.Looped = false
  2452. x.Pitch = .7
  2453. x.Volume = 1
  2454. x:Play()
  2455. coroutine.wrap(function()
  2456. for i = 1, 60, 2 do
  2457. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2458. rng.Transparency = i/60
  2459. wait()
  2460. end
  2461. wait()
  2462. rng:Destroy()
  2463. end)()
  2464. hum.WalkSpeed = 50
  2465. BV = Instance.new("BodyVelocity", torso)
  2466. BV.maxForce = Vector3.new(0,200000,0)
  2467. BV.P = 100000
  2468. BV.velocity = Vector3.new(0,800,0)
  2469. for i = 1, 20 do
  2470. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2471. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2472. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2473. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2474. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2475. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2476. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2477. if Debounces.on == false then break end
  2478. wait()
  2479. end
  2480. x:Destroy()
  2481. BV:Destroy()
  2482. for i = 1, 30 do
  2483. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2484. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2485. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2486. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2487. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2488. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2489. if Debounces.on == false then break end
  2490. wait()
  2491. end
  2492. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2493. for i = 1, 30 do
  2494. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2495. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2496. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2497. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2498. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2499. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2500. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2501. if Debounces.on == false then break end
  2502. wait()
  2503. end
  2504. end
  2505. Debounces.on = false
  2506. Debounces.NoIdl = false
  2507. local ry,ht,ps=nil,nil,nil
  2508. while ht==nil do
  2509. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2510. wait()
  2511. end
  2512. z = Instance.new("Sound",char)
  2513. z.SoundId = "rbxassetid://142070127"
  2514. z.Volume = 1
  2515. wait(.1)
  2516. z:Play()
  2517. Landing()
  2518. hum.WalkSpeed = 50
  2519. if Debounces.CanAttack == false then
  2520. Debounces.CanAttack = true
  2521. end
  2522. end
  2523. end
  2524. end)
  2525. ----------------------------------------------------
  2526. Grab = false
  2527. mouse.KeyDown:connect(function(key)
  2528. if key == "z" then
  2529. larm.BrickColor = BrickColor.new("Bright red")
  2530. rarm.BrickColor = BrickColor.new("Bright red")
  2531. Debounces.on = true
  2532. Debounces.NoIdl = true
  2533. if Grab == false then
  2534. gp = nil
  2535. con1=larm.Touched:connect(function(hit) -- this is grab
  2536. ht = hit.Parent
  2537. hum1=ht:FindFirstChild('Humanoid')
  2538. if hum1 ~= nil then
  2539. hum1.PlatformStand=true
  2540. gp = ht
  2541. Grab = true
  2542. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2543. asd.Parent = larm
  2544. asd.Name = "asd"
  2545. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2546. elseif hum1 == nil then
  2547. con1:disconnect()
  2548. wait() return
  2549. end
  2550. end)
  2551. for i = 1, 18 do
  2552. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2553. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2554. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2555. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2556. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2557. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2558. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2559. if Debounces.on == false then break end
  2560. wait()
  2561. end
  2562. con1:disconnect()
  2563. Debounces.on = false
  2564. Debounces.NoIdl = false
  2565. elseif Grab == true then
  2566. Grab = false
  2567. for i = 1, 20 do
  2568. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2569. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2570. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2571. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2572. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2573. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2574. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2575. if Debounces.on == false then end
  2576. wait()
  2577. end
  2578. if gp ~= nil then
  2579. for i,v in pairs(larm:GetChildren()) do
  2580. if v.Name == "asd" and v:IsA("Weld") then
  2581. v:Remove()
  2582. end
  2583. end
  2584. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2585. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2586. bv.P = 125000
  2587. bv.velocity = char.Head.CFrame.lookVector * 200
  2588. for i = 1, 12 do
  2589. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2590. if Debounces.on == false then end
  2591. wait()
  2592. end
  2593. ht=nil
  2594. Spawn(function()
  2595. wait(0.5)
  2596. bv:Destroy()
  2597. end)
  2598. Debounces.on = false
  2599. Debounces.NoIdl = false
  2600. elseif ht == nil then wait()
  2601. Grab = false
  2602. Debounces.on = false
  2603. Debounces.NoIdl = false
  2604. end
  2605. end
  2606. end
  2607. end)
  2608. ----------------------------------------------------
  2609. mouse.KeyDown:connect(function(key)
  2610. if string.byte(key) == 52 then
  2611. char.Humanoid.WalkSpeed = 21
  2612. end
  2613. end)
  2614. mouse.KeyUp:connect(function(key)
  2615. if string.byte(key) == 52 then
  2616. char.Humanoid.WalkSpeed = 50
  2617. end
  2618. end)
  2619. ----------------------------------------------------
  2620. local animpose = "Idle"
  2621. local lastanimpose = "Idle"
  2622. local sine = 0
  2623. local change = 1
  2624. local val = 0
  2625. local ffing = false
  2626. ----------------------------------------------------
  2627. x = Instance.new("Sound", char)
  2628. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  2629. x.Looped = true
  2630. x.Volume = 1
  2631. x.Pitch = 1
  2632. local footsteps = false
  2633. -------------------------------
  2634. game:GetService("RunService").RenderStepped:connect(function()
  2635. if char.Humanoid.Jump == true then
  2636. jump = true
  2637. else
  2638. jump = false
  2639. end
  2640. char.Humanoid.FreeFalling:connect(function(f)
  2641. if f then
  2642. ffing = true
  2643. else
  2644. ffing = false
  2645. end
  2646. end)
  2647. sine = sine + change
  2648. if jumpn == true then
  2649. animpose = "Jumping"
  2650. elseif ffing == true then
  2651. animpose = "Freefalling"
  2652. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2653. animpose = "Idle"
  2654. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2655. animpose = "Walking"
  2656. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2657. animpose = "Running"
  2658. end
  2659. if animpose ~= lastanimpose then
  2660. sine = 0
  2661. if Debounces.NoIdl == false then
  2662. if animpose == "Idle" then
  2663. for i = 1, 2 do
  2664. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2665. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2666. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2667. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2668. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2669. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2670. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2671. end
  2672. elseif animpose == "Walking" then
  2673. for i = 1, 2 do
  2674. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2675. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2676. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2678. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2679. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2680. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2681. end
  2682. elseif animpose == "Running" then
  2683. for i = 1, 2 do
  2684. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2685. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2686. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2687. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2688. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2689. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2690. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2691. end
  2692. wait()
  2693. end
  2694. else
  2695. end
  2696. end
  2697. lastanimpose = animpose
  2698. if Debounces.NoIdl == false then
  2699. if animpose == "Idle" then
  2700. if stanceToggle == "Normal" then
  2701. change = 0.5
  2702. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2703. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2708. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2709. elseif stanceToggle == "Sitting" then
  2710. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2711. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2712. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2713. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2714. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2715. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2716. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2717. end
  2718. elseif animpose == "Walking" then
  2719. if stanceToggle == "Normal" then
  2720. change = 1
  2721. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2723. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2724. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2725. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2726. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2727. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2728. end
  2729. elseif animpose == "Running" then
  2730. change = 1
  2731. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2732. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2733. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2734. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2735. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2736. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2737. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2738. end
  2739. end
  2740. if animpose == "Walking" then
  2741. if footsteps == false then
  2742. x:Play()
  2743. footsteps = true
  2744. end
  2745. x.Pitch = 1.1
  2746. elseif animpose == "Idle" then
  2747. x:Stop()
  2748. footsteps = false
  2749. elseif animpose == "Running" then
  2750. x.Pitch = 1.2
  2751. if footsteps == false then
  2752. x:Play()
  2753. footsteps = true
  2754. end
  2755. end
  2756. end)
  2757. p.Chatted:connect(function(msg)
  2758. if msg == TitanBet.."loadsong" then
  2759. z = Instance.new("Sound", char)
  2760. z.SoundId = "rbxassetid://306826153"--242463565
  2761. z.Name = "Music"
  2762. z.Looped = true
  2763. z.Volume = 1
  2764. z.Pitch = 1
  2765. wait()
  2766. if p.Name == "kash5" or "nguyenjimbo" then
  2767. z:Play()
  2768. else
  2769. print("Not Point Coded = no music")
  2770. end
  2771. end
  2772.  
  2773. end)
  2774.  
  2775. p.Chatted:connect(function(msg)
  2776. if msg == TitanBet.."stopsong" then
  2777. char.Music:remove()
  2778. end
  2779.  
  2780. end)
  2781.  
  2782. while true do
  2783. local pe = char:GetChildren()
  2784. pe.Locked = true
  2785. p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
  2786. if char.Mana.Value>4999 then
  2787. char.Mana.Value = 4999
  2788. end
  2789. char.Mana.Value = char.Mana.Value + 1
  2790. local pe = char:GetChildren()
  2791. hum.MaxHealth = 50000
  2792. hum.Health = 50000
  2793. pe.Locked = true
  2794. wait(0.000000000000000000000000001)
  2795. end
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