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pakin2549

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Jul 13th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  5.  
  6.  
  7. local player = owner
  8. local Cha = player.Character
  9. local mouse = player:GetMouse()
  10. local henshine = false
  11. local RAC = Cha.Torso:WaitForChild("Right Shoulder")
  12. local LAC = Cha.Torso:WaitForChild("Left Shoulder")
  13. local RA = Cha:FindFirstChild("Right Arm")
  14. local LA = Cha:FindFirstChild("Left Arm")
  15. local Torso = Cha.Torso
  16. local Head = Cha.Head
  17. local RL = Cha:FindFirstChild("Right Leg")
  18. local LL = Cha:FindFirstChild("Left Leg")
  19. local Humanoid = Cha.Humanoid
  20.  
  21. function Driver()
  22.  
  23. local Driver = Instance.new("Part")
  24. Driver.Parent = Cha.Torso
  25. Driver.BrickColor = BrickColor.new("New Yeller")
  26. Driver.CanCollide = false
  27. Driver.Material = "Neon"
  28. local weld = Instance.new("Weld")
  29. weld.Part0 = Cha.Torso
  30. weld.Part1 = Driver
  31. weld.C1 = CFrame.new(0,0.7,0.1)
  32. weld.Parent = Driver
  33. local BeyondDriver = Instance.new("SpecialMesh")
  34. BeyondDriver.MeshType = "FileMesh"
  35. BeyondDriver.MeshId = "rbxassetid://3101785948"
  36. BeyondDriver.Parent = Driver
  37. local Black = Instance.new("Part")
  38. Black.Parent = Cha.Torso
  39. Black.BrickColor = BrickColor.new("Really black")
  40. Black.CanCollide = false
  41. Black.Material = "Neon"
  42. local weld1 = Instance.new("Weld")
  43. weld1.Part0 = Cha.Torso
  44. weld1.Part1 = Black
  45. weld1.C1 = CFrame.new(0.3,0.7,0.6)
  46. weld1.Parent = Black
  47. local E = Instance.new("SpecialMesh")
  48. E.MeshType = "FileMesh"
  49. E.MeshId = "rbxassetid://3101791766"
  50. E.Parent = Black
  51. local SongDriver = Instance.new("Sound")
  52. SongDriver.Parent = Cha.Torso
  53. SongDriver.SoundId = "rbxassetid://3096751301"
  54. SongDriver.Volume = 15
  55. SongDriver:Play()
  56. wait(2.6)
  57. SongDriver:Destroy()
  58.  
  59. end
  60.  
  61. local hen = false
  62.  
  63. Driver()
  64.  
  65. function henshin()
  66. local SongDriver1 = Instance.new("Sound")
  67. SongDriver1.Parent = Cha.Torso
  68. SongDriver1.SoundId = "rbxassetid://3096751301"
  69. SongDriver1.Volume = 0
  70. SongDriver1:Play()
  71. wait(2.6)
  72. SongDriver1.Volume = 15
  73. wait(3.5)
  74. local Watch1 = Instance.new("Part")
  75. Watch1.Parent = Cha.Torso
  76. Watch1.CFrame = Cha.Torso.CFrame*CFrame.new(0,4,5)
  77. Watch1.BrickColor = BrickColor.new("New Yeller")
  78. Watch1.CanCollide = false
  79. Watch1.Material = "Neon"
  80. Watch1.Anchored = true
  81. local Screen = Instance.new("Part")
  82. Screen.Parent = Cha.Torso
  83. Screen.CFrame = Cha.Torso.CFrame*CFrame.new(0,4,4.3)
  84. Screen.BrickColor = BrickColor.new("White")
  85. Screen.CanCollide = false
  86. Screen.Material = "Neon"
  87. Screen.Anchored = true
  88. Screen.Size = Vector3.new(7.84, 7.24, 0.05)
  89. Screen.Transparency = 1
  90. local E = Instance.new("Part")
  91. E.Parent = Cha.Torso
  92. E.CFrame = Cha.Torso.CFrame*CFrame.new(0,2,0)
  93. E.Shape = "Cylinder"
  94. E.BrickColor = BrickColor.new("New Yeller")
  95. E.CanCollide = false
  96. E.Material = "Neon"
  97. E.Anchored = true
  98. E.Size = Vector3.new(19.06,19.06,19.06)
  99. E.Transparency = 1
  100. game:GetService('RunService').Stepped:Connect(function()
  101. E.CFrame = E.CFrame*CFrame.fromEulerAnglesXYZ(0,0,0.1)
  102. end)
  103. local ParticleEmitter0 = Instance.new("ParticleEmitter")
  104. ParticleEmitter0.Name = "FireParticle"
  105. ParticleEmitter0.Parent = E
  106. ParticleEmitter0.Speed = NumberRange.new(0, 0)
  107. ParticleEmitter0.Rotation = NumberRange.new(50, 50)
  108. ParticleEmitter0.Color = ColorSequence.new(Color3.new(0.268666, 1, 0.254551),Color3.new(0.268666, 1, 0.254551))
  109. ParticleEmitter0.LightEmission = 0.20000000298023
  110. ParticleEmitter0.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  111. ParticleEmitter0.Size = NumberSequence.new(1.9999998807907,0.75,0.3846150636673,0)
  112. ParticleEmitter0.EmissionDirection = Enum.NormalId.Front
  113. ParticleEmitter0.Lifetime = NumberRange.new(1, 1)
  114. ParticleEmitter0.LockedToPart = true
  115. ParticleEmitter0.Rate = 200
  116. ParticleEmitter0.RotSpeed = NumberRange.new(50, 50)
  117. local Watch = Instance.new("SpecialMesh")
  118. Watch.MeshType = "FileMesh"
  119. Watch.MeshId = "rbxassetid://3096963282"
  120. Watch.Parent = Watch1
  121. Watch.Scale = Watch.Scale*Vector3.new(0.1,0.1,0,1)
  122. local Gear1 = Instance.new("Part")
  123. Gear1.Parent = Cha.Torso
  124. Gear1.CFrame = Cha.Torso.CFrame*CFrame.new(-6,4,5)
  125. Gear1.CanCollide = false
  126. Gear1.Material = "Neon"
  127. Gear1.Anchored = true
  128. local Gear = Instance.new("SpecialMesh")
  129. Gear.MeshType = "FileMesh"
  130. Gear.MeshId = "rbxassetid://3097437816"
  131. Gear.Parent = Gear1
  132. Gear.Scale = Vector3.new(0.1,0.1,0.1)
  133. wait(0.5)
  134. for i = 1, 10 do wait(0.1)
  135. Watch.Scale = Watch.Scale+Vector3.new(0.1,0.1,0.1)
  136. Gear.Scale = Gear.Scale+Vector3.new(0.1,0.1,0.1)
  137. Screen.Transparency = Screen.Transparency - 0.1
  138. end
  139. game:GetService('RunService').Stepped:Connect(function()
  140. Gear1.CFrame = Gear1.CFrame*CFrame.fromEulerAnglesXYZ(0.1,0,0)
  141. end)
  142.  
  143. local walkspeed = Cha.Humanoid
  144. walkspeed.WalkSpeed = 0
  145. for i = 1,4 do wait(0.2)
  146. Screen.BrickColor = BrickColor.new("Really black")
  147. wait(1)
  148. Screen.BrickColor = BrickColor.new("Lily white")
  149. wait(1)
  150. Screen.BrickColor = BrickColor.new("Really black")
  151. wait(1)
  152. Screen.BrickColor = BrickColor.new("Lily white")
  153. end
  154. wait(3)
  155. if Cha:FindFirstChild("Shirt") then
  156. Cha["Shirt"]:remove()
  157. end
  158. if Cha:FindFirstChild("Pants") then
  159. Cha["Pants"]:remove()
  160. end
  161. wait(2)
  162. local shirt = Instance.new("Shirt",Cha)
  163. shirt.ShirtTemplate = "rbxassetid://3101417338"
  164. local pants = Instance.new("Pants",Cha)
  165. pants.PantsTemplate = "rbxassetid://3101418478"
  166. local walkspeed = Cha.Humanoid
  167. local Effect1 = Instance.new("Part")
  168. Effect1.Parent = Cha.Torso
  169. Effect1.CFrame = Cha.Torso.CFrame
  170. Effect1.BrickColor = BrickColor.new("New Yeller")
  171. Effect1.CanCollide = false
  172. Effect1.Material = "Neon"
  173. Effect1.Anchored = true
  174. local Mesh1 = Instance.new("SpecialMesh")
  175. Mesh1.MeshType = "FileMesh"
  176. Mesh1.MeshId = "rbxassetid://3096884346"
  177. Mesh1.Parent = Effect1
  178. local Effect2 = Instance.new("Part")
  179. Effect2.Parent = Cha.Torso
  180. Effect2.BrickColor = BrickColor.new("New Yeller")
  181. Effect2.CanCollide = false
  182. Effect2.Material = "Neon"
  183. Effect2.Anchored = true
  184. Effect2.CFrame = Cha.Torso.CFrame
  185. local Mesh2 = Instance.new("SpecialMesh")
  186. Mesh2.MeshType = "FileMesh"
  187. Mesh2.MeshId = "rbxassetid://3096900577"
  188. Mesh2.Parent = Effect2
  189. local headr = Instance.new("SpecialMesh")
  190. headr.MeshType = "FileMesh"
  191. headr.MeshId = "rbxassetid://3463828892"
  192. headr.Parent = Head
  193. local minigear = Instance.new("SpecialMesh")
  194. minigear.MeshType = "FileMesh"
  195. minigear.MeshId = "rbxassetid://3463834745"
  196. minigear.Parent = geare
  197. local geare = Instance.new("Part")
  198. geare.Parent = Head
  199. geare.BrickColor = BrickColor.new("New Yeller")
  200. geare.CanCollide = false
  201. local weldhead1 = Instance.new("Weld")
  202. weldhead1.Part0 = geare
  203. weldhead1.Part1 = Head
  204. weldhead1.C0 = Head.CFrame*CFrame.new(-0.5,0,0.5)
  205. weldhead1.Parent = Head
  206. game:GetService('RunService').Stepped:Connect(function()
  207. geare.CFrame = geare.CFrame*CFrame.fromEulerAnglesXYZ(0.1,0,0)
  208. end)
  209. for e,a in pairs(Cha:children()) do
  210. if a:IsA("Accessory") then
  211. a:Destroy()
  212. end
  213. end
  214. hen = true
  215.  
  216. Head.face:Destroy()
  217.  
  218. game:GetService('RunService').Stepped:Connect(function()
  219. Effect1.CFrame = Effect2.CFrame*CFrame.fromEulerAnglesXYZ(0,0.1,0)
  220. Effect2.CFrame = Effect2.CFrame*CFrame.fromEulerAnglesXYZ(0.1,0.1,0.1)
  221.  
  222.  
  223. end)
  224.  
  225. wait(9)
  226. Effect2:Destroy()
  227. Effect1:Destroy()
  228. walkspeed.WalkSpeed = 16
  229. Gear1:Destroy()
  230. E:Destroy()
  231. Watch1:Destroy()
  232. Screen:Destroy()
  233.  
  234. local SongDriver15 = Instance.new("Sound")
  235. SongDriver15.Parent = Cha.Torso
  236. SongDriver15.SoundId = "rbxassetid://2300511834"
  237. SongDriver15.Volume = 3
  238. SongDriver15:Play()
  239. SongDriver15.Looped = true
  240. Player = owner
  241. Mouse = Player:GetMouse()
  242. PlayerGui = Player.PlayerGui
  243. Cam = workspace.CurrentCamera
  244. Backpack = Player.Backpack
  245. Character = Player.Character
  246. Humanoid = Character.Humanoid
  247. RootPart = Character["HumanoidRootPart"]
  248. Torso = Character["Torso"]
  249. Head = Character["Head"]
  250. RightArm = Character["Right Arm"]
  251. LeftArm = Character["Left Arm"]
  252. RightLeg = Character["Right Leg"]
  253. LeftLeg = Character["Left Leg"]
  254. RootJoint = RootPart["RootJoint"]
  255. Neck = Torso["Neck"]
  256. RightShoulder = Torso["Right Shoulder"]
  257. LeftShoulder = Torso["Left Shoulder"]
  258. RightHip = Torso["Right Hip"]
  259. LeftHip = Torso["Left Hip"]
  260. local TIME = 0
  261. local sick = Instance.new("Sound",Torso)
  262.  
  263. IT = Instance.new
  264. CF = CFrame.new
  265. VT = Vector3.new
  266. RAD = math.rad
  267. C3 = Color3.new
  268. UD2 = UDim2.new
  269. BRICKC = BrickColor.new
  270. ANGLES = CFrame.Angles
  271. EULER = CFrame.fromEulerAnglesXYZ
  272. COS = math.cos
  273. ACOS = math.acos
  274. SIN = math.sin
  275. ASIN = math.asin
  276. ABS = math.abs
  277. MRANDOM = math.random
  278. FLOOR = math.floor
  279.  
  280. --//=================================\\
  281. --|| Value shit things
  282. --\\=================================//
  283.  
  284. Animation_Speed = 3
  285. local FORCERESET = false
  286. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  287. local SIZE = 1
  288. local Speed = 24
  289. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  290. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  291. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  292. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  293. local DAMAGEMULTIPLIER = 1
  294. local ANIM = "Idle"
  295. local ATTACK = false
  296. local EQUIPPED = false
  297. local HOLD = false
  298. local COMBO = 1
  299. local Rooted = false
  300. local SINE = 0
  301. local KEYHOLD = false
  302. local CHANGE = 2 / Animation_Speed
  303. local WALKINGANIM = false
  304. local VALUE1 = false
  305. local VALUE2 = false
  306. local ROBLOXIDLEANIMATION = IT("Animation")
  307. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  308. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  309. --ROBLOXIDLEANIMATION.Parent = Humanoid
  310. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  311. WEAPONGUI.Name = "BanishV3Gui"
  312. local Weapon = IT("Model")
  313. Weapon.Name = "Adds"
  314. local Effects = IT("Folder", Weapon)
  315. Effects.Name = "Effects"
  316. local ANIMATOR = Humanoid.Animator
  317. local ANIMATE = Character:FindFirstChild("Animate")
  318. local UNANCHOR = true
  319. local TOBANISH = {}
  320. Player_Size = 1
  321. local Mode = 1
  322. local kan = Instance.new("Sound",Character)
  323. kan.Volume = 0
  324. kan.TimePosition = 0
  325. kan.PlaybackSpeed = 1
  326. kan.Pitch = 1
  327. kan.SoundId = "rbxassetid://614032233"
  328. kan.Name = "wrecked"
  329. kan.Looped = true
  330. kan:Play()
  331. local currentThemePlaying = kan.SoundId
  332. local currentPitch = kan.Pitch
  333. local currentVol = kan.Volume
  334. --//=================================\\
  335. --\\=================================//
  336. for i,v in pairs(Character:children()) do
  337. if v:IsA("Accessory") then
  338. v:Destroy()
  339. end
  340. end
  341.  
  342. warn("CREATED BY AlmightyToast#6465")
  343. warn("aka KrYn0MoRe or ShrekBenson")
  344. warn("DOnt rEm0vE tH1s 0r uR gAy")
  345. --//=================================\\
  346. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  347. --\\=================================//
  348.  
  349. ArtificialHB = Instance.new("BindableEvent", script)
  350. ArtificialHB.Name = "ArtificialHB"
  351.  
  352. script:WaitForChild("ArtificialHB")
  353.  
  354. frame = Frame_Speed
  355. tf = 0
  356. allowframeloss = false
  357. tossremainder = false
  358. lastframe = tick()
  359. script.ArtificialHB:Fire()
  360.  
  361. game:GetService("RunService").Heartbeat:connect(function(s, p)
  362. tf = tf + s
  363. if tf >= frame then
  364. if allowframeloss then
  365. script.ArtificialHB:Fire()
  366. lastframe = tick()
  367. else
  368. for i = 1, math.floor(tf / frame) do
  369. script.ArtificialHB:Fire()
  370. end
  371. lastframe = tick()
  372. end
  373. if tossremainder then
  374. tf = 0
  375. else
  376. tf = tf - frame * math.floor(tf / frame)
  377. end
  378. end
  379. end)
  380.  
  381. --//=================================\\
  382. --\\=================================//
  383.  
  384. --//=================================\\
  385. --|| MOST FUNCTIONS
  386. --\\=================================//
  387.  
  388. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  389. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  390. end
  391.  
  392. function PositiveAngle(NUMBER)
  393. if NUMBER >= 0 then
  394. NUMBER = 0
  395. end
  396. return NUMBER
  397. end
  398.  
  399. function NegativeAngle(NUMBER)
  400. if NUMBER <= 0 then
  401. NUMBER = 0
  402. end
  403. return NUMBER
  404. end
  405.  
  406. function Swait(NUMBER)
  407. if NUMBER == 0 or NUMBER == nil then
  408. ArtificialHB.Event:wait()
  409. else
  410. for i = 1, NUMBER do
  411. ArtificialHB.Event:wait()
  412. end
  413. end
  414. end
  415.  
  416. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  417. local NEWMESH = IT(MESH)
  418. if MESH == "SpecialMesh" then
  419. NEWMESH.MeshType = MESHTYPE
  420. if MESHID ~= "nil" and MESHID ~= "" then
  421. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  422. end
  423. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  424. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  425. end
  426. end
  427. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  428. NEWMESH.Scale = SCALE
  429. NEWMESH.Parent = PARENT
  430. return NEWMESH
  431. end
  432.  
  433. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  434. local NEWPART = IT("Part")
  435. NEWPART.formFactor = FORMFACTOR
  436. NEWPART.Reflectance = REFLECTANCE
  437. NEWPART.Transparency = TRANSPARENCY
  438. NEWPART.CanCollide = false
  439. NEWPART.Locked = true
  440. NEWPART.Anchored = true
  441. if ANCHOR == false then
  442. NEWPART.Anchored = false
  443. end
  444. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  445. NEWPART.Name = NAME
  446. NEWPART.Size = SIZE
  447. NEWPART.Position = Torso.Position
  448. NEWPART.Material = MATERIAL
  449. NEWPART:BreakJoints()
  450. NEWPART.Parent = PARENT
  451. return NEWPART
  452. end
  453.  
  454. local function weldBetween(a, b)
  455. local weldd = IT("Weld")
  456. weldd.Part0 = a
  457. weldd.Part1 = b
  458. weldd.C0 = CF()
  459. weldd.C1 = b.CFrame:inverse() * a.CFrame
  460. weldd.Parent = a
  461. return weldd
  462. end
  463.  
  464.  
  465. function QuaternionFromCFrame(cf)
  466. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  467. local trace = m00 + m11 + m22
  468. if trace > 0 then
  469. local s = math.sqrt(1 + trace)
  470. local recip = 0.5 / s
  471. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  472. else
  473. local i = 0
  474. if m11 > m00 then
  475. i = 1
  476. end
  477. if m22 > (i == 0 and m00 or m11) then
  478. i = 2
  479. end
  480. if i == 0 then
  481. local s = math.sqrt(m00 - m11 - m22 + 1)
  482. local recip = 0.5 / s
  483. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  484. elseif i == 1 then
  485. local s = math.sqrt(m11 - m22 - m00 + 1)
  486. local recip = 0.5 / s
  487. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  488. elseif i == 2 then
  489. local s = math.sqrt(m22 - m00 - m11 + 1)
  490. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  491. end
  492. end
  493. end
  494.  
  495. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  496. local xs, ys, zs = x + x, y + y, z + z
  497. local wx, wy, wz = w * xs, w * ys, w * zs
  498. local xx = x * xs
  499. local xy = x * ys
  500. local xz = x * zs
  501. local yy = y * ys
  502. local yz = y * zs
  503. local zz = z * zs
  504. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  505. end
  506.  
  507. function QuaternionSlerp(a, b, t)
  508. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  509. local startInterp, finishInterp;
  510. if cosTheta >= 0.0001 then
  511. if (1 - cosTheta) > 0.0001 then
  512. local theta = ACOS(cosTheta)
  513. local invSinTheta = 1 / SIN(theta)
  514. startInterp = SIN((1 - t) * theta) * invSinTheta
  515. finishInterp = SIN(t * theta) * invSinTheta
  516. else
  517. startInterp = 1 - t
  518. finishInterp = t
  519. end
  520. else
  521. if (1 + cosTheta) > 0.0001 then
  522. local theta = ACOS(-cosTheta)
  523. local invSinTheta = 1 / SIN(theta)
  524. startInterp = SIN((t - 1) * theta) * invSinTheta
  525. finishInterp = SIN(t * theta) * invSinTheta
  526. else
  527. startInterp = t - 1
  528. finishInterp = t
  529. end
  530. end
  531. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  532. end
  533.  
  534. function Clerp(a, b, t)
  535. local qa = {QuaternionFromCFrame(a)}
  536. local qb = {QuaternionFromCFrame(b)}
  537. local ax, ay, az = a.x, a.y, a.z
  538. local bx, by, bz = b.x, b.y, b.z
  539. local _t = 1 - t
  540. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  541. end
  542.  
  543. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  544. local frame = IT("Frame")
  545. frame.BackgroundTransparency = TRANSPARENCY
  546. frame.BorderSizePixel = BORDERSIZEPIXEL
  547. frame.Position = POSITION
  548. frame.Size = SIZE
  549. frame.BackgroundColor3 = COLOR
  550. frame.BorderColor3 = BORDERCOLOR
  551. frame.Name = NAME
  552. frame.Parent = PARENT
  553. return frame
  554. end
  555.  
  556. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  557. local label = IT("TextLabel")
  558. label.BackgroundTransparency = 1
  559. label.Size = UD2(1, 0, 1, 0)
  560. label.Position = UD2(0, 0, 0, 0)
  561. label.TextColor3 = TEXTCOLOR
  562. label.TextStrokeTransparency = STROKETRANSPARENCY
  563. label.TextTransparency = TRANSPARENCY
  564. label.FontSize = TEXTFONTSIZE
  565. label.Font = TEXTFONT
  566. label.BorderSizePixel = BORDERSIZEPIXEL
  567. label.TextScaled = false
  568. label.Text = TEXT
  569. label.Name = NAME
  570. label.Parent = PARENT
  571. return label
  572. end
  573.  
  574. function NoOutlines(PART)
  575. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  576. end
  577.  
  578. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  579. local NEWWELD = IT(TYPE)
  580. NEWWELD.Part0 = PART0
  581. NEWWELD.Part1 = PART1
  582. NEWWELD.C0 = C0
  583. NEWWELD.C1 = C1
  584. NEWWELD.Parent = PARENT
  585. return NEWWELD
  586. end
  587.  
  588. local S = IT("Sound")
  589. function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP)
  590. local NEWSOUND = nil
  591. coroutine.resume(coroutine.create(function()
  592. NEWSOUND = S:Clone()
  593. NEWSOUND.Parent = PARENT
  594. NEWSOUND.Volume = VOLUME
  595. NEWSOUND.Pitch = PITCH
  596. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  597. NEWSOUND:play()
  598. if DOESLOOP == true then
  599. NEWSOUND.Looped = true
  600. else
  601. repeat wait(1) until NEWSOUND.Playing == false or NEWSOUND.Parent ~= PARENT
  602. NEWSOUND:remove()
  603. end
  604. end))
  605. return NEWSOUND
  606. end
  607.  
  608. function CFrameFromTopBack(at, top, back)
  609. local right = top:Cross(back)
  610. return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  611. end
  612.  
  613. --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  614. function WACKYEFFECT(Table)
  615. local TYPE = (Table.EffectType or "Sphere")
  616. local SIZE = (Table.Size or VT(1,1,1))
  617. local ENDSIZE = (Table.Size2 or VT(0,0,0))
  618. local TRANSPARENCY = (Table.Transparency or 0)
  619. local ENDTRANSPARENCY = (Table.Transparency2 or 1)
  620. local CFRAME = (Table.CFrame or Torso.CFrame)
  621. local MOVEDIRECTION = (Table.MoveToPos or nil)
  622. local ROTATION1 = (Table.RotationX or 0)
  623. local ROTATION2 = (Table.RotationY or 0)
  624. local ROTATION3 = (Table.RotationZ or 0)
  625. local MATERIAL = (Table.Material or "Neon")
  626. local COLOR = (Table.Color or C3(1,1,1))
  627. local TIME = (Table.Time or 45)
  628. local SOUNDID = (Table.SoundID or nil)
  629. local SOUNDPITCH = (Table.SoundPitch or nil)
  630. local SOUNDVOLUME = (Table.SoundVolume or nil)
  631. coroutine.resume(coroutine.create(function()
  632. local PLAYSSOUND = false
  633. local SOUND = nil
  634. local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
  635. if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then
  636. PLAYSSOUND = true
  637. SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false)
  638. end
  639. EFFECT.Color = COLOR
  640. local MSH = nil
  641. if TYPE == "Sphere" then
  642. MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
  643. elseif TYPE == "Block" then
  644. MSH = IT("BlockMesh",EFFECT)
  645. MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X)
  646. elseif TYPE == "Wave" then
  647. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
  648. elseif TYPE == "Ring" then
  649. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
  650. elseif TYPE == "Slash" then
  651. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
  652. elseif TYPE == "Round Slash" then
  653. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
  654. elseif TYPE == "Swirl" then
  655. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
  656. elseif TYPE == "Skull" then
  657. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
  658. elseif TYPE == "Crystal" then
  659. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
  660. end
  661. if MSH ~= nil then
  662. local MOVESPEED = nil
  663. if MOVEDIRECTION ~= nil then
  664. MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME
  665. end
  666. local GROWTH = SIZE - ENDSIZE
  667. local TRANS = TRANSPARENCY - ENDTRANSPARENCY
  668. if TYPE == "Block" then
  669. EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
  670. else
  671. EFFECT.CFrame = CFRAME
  672. end
  673. for LOOP = 1, TIME+1 do
  674. Swait()
  675. MSH.Scale = MSH.Scale - GROWTH/TIME
  676. if TYPE == "Wave" then
  677. MSH.Offset = VT(0,0,-MSH.Scale.X/8)
  678. end
  679. EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME
  680. if TYPE == "Block" then
  681. EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
  682. else
  683. EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3))
  684. end
  685. if MOVEDIRECTION ~= nil then
  686. local ORI = EFFECT.Orientation
  687. EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED)
  688. EFFECT.Orientation = ORI
  689. end
  690. end
  691. if PLAYSSOUND == false then
  692. EFFECT:remove()
  693. else
  694. SOUND.Stopped:Connect(function()
  695. EFFECT:remove()
  696. end)
  697. end
  698. else
  699. if PLAYSSOUND == false then
  700. EFFECT:remove()
  701. else
  702. repeat Swait() until SOUND.Playing == false
  703. EFFECT:remove()
  704. end
  705. end
  706. end))
  707. end
  708.  
  709. function MakeForm(PART,TYPE)
  710. if TYPE == "Cyl" then
  711. local MSH = IT("CylinderMesh",PART)
  712. elseif TYPE == "Ball" then
  713. local MSH = IT("SpecialMesh",PART)
  714. MSH.MeshType = "Sphere"
  715. elseif TYPE == "Wedge" then
  716. local MSH = IT("SpecialMesh",PART)
  717. MSH.MeshType = "Wedge"
  718. end
  719. end
  720.  
  721. function SpawnTrail(FROM,TO,BIG)
  722. local TRAIL = CreatePart(3, Effects, "Neon", 0, 0.5, "New Yeller", "Trail", VT(0,0,0))
  723. MakeForm(TRAIL,"Cyl")
  724. local DIST = (FROM - TO).Magnitude
  725. if BIG == true then
  726. TRAIL.Size = VT(0.5,DIST,0.5)
  727. else
  728. TRAIL.Size = VT(0.25,DIST,0.25)
  729. end
  730. TRAIL.CFrame = CF(FROM, TO) * CF(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0))
  731. coroutine.resume(coroutine.create(function()
  732. for i = 1, 5 do
  733. Swait()
  734. TRAIL.Transparency = TRAIL.Transparency + 0.1
  735. end
  736. TRAIL:remove()
  737. end))
  738. end
  739.  
  740. Debris = game:GetService("Debris")
  741.  
  742. function CastProperRay(StartPos, EndPos, Distance, Ignore)
  743. local DIRECTION = CF(StartPos,EndPos).lookVector
  744. return Raycast(StartPos, DIRECTION, Distance, Ignore)
  745. end
  746.  
  747. function turnto(position)
  748. RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
  749. end
  750. local asd = Instance.new("ParticleEmitter")
  751. asd.Color = ColorSequence.new(Color3.new(0.5, 0, 0), Color3.new(.3, 0, 0))
  752. asd.LightEmission = .1
  753. asd.Texture = "http://www.roblox.com/asset/?ID=291880914"
  754. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.6),NumberSequenceKeypoint.new(1, 2)})
  755. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  756. asd.Transparency = bbb
  757. asd.Size = aaa
  758. asd.ZOffset = .9
  759. asd.Acceleration = Vector3.new(0, -15, 0)
  760. asd.LockedToPart = false
  761. asd.EmissionDirection = "Back"
  762. asd.Lifetime = NumberRange.new(1, 2)
  763. asd.Rotation = NumberRange.new(-100, 100)
  764. asd.RotSpeed = NumberRange.new(-100, 100)
  765. asd.Speed = NumberRange.new(10)
  766. asd.Enabled = false
  767. asd.VelocitySpread = 999
  768.  
  769. function getbloody(victim,amount)
  770. local PART = CreatePart(3, Effects, "Neon", 0, 1, "New Yeller", "Blood", victim.Size)
  771. PART.CFrame = victim.CFrame
  772. local HITPLAYERSOUNDS = {"356551938","264486467"}
  773. Debris:AddItem(PART,5)
  774. CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10))
  775. CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10))
  776. CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10))
  777. local prtcl = asd:Clone()
  778. prtcl.Parent = PART
  779. prtcl:Emit(amount*10)
  780. end
  781.  
  782. local Particle = IT("ParticleEmitter",nil)
  783. Particle.Enabled = false
  784. Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)})
  785. Particle.LightEmission = 0.5
  786. Particle.Rate = 150
  787. Particle.ZOffset = 1
  788. Particle.Rotation = NumberRange.new(-180, 180)
  789. Particle.RotSpeed = NumberRange.new(-180, 180)
  790. Particle.Texture = "http://www.roblox.com/asset/?id=304437537"
  791. Particle.Color = ColorSequence.new(C3(0,1,0),C3(0.4,0,0))
  792.  
  793. --ParticleEmitter({Speed = 5, Drag = 0, Size1 = 1, Size2 = 5, Lifetime1 = 1, Lifetime2 = 1.5, Parent = Torso, Emit = 100, Offset = 360, Enabled = false})
  794. function ParticleEmitter(Table)
  795. local PRTCL = Particle:Clone()
  796. local Speed = Table.Speed or 5
  797. local Drag = Table.Drag or 0
  798. local Size1 = Table.Size1 or 1
  799. local Size2 = Table.Size2 or 5
  800. local Lifetime1 = Table.Lifetime1 or 1
  801. local Lifetime2 = Table.Lifetime2 or 1.5
  802. local Parent = Table.Parent or Torso
  803. local Emit = Table.Emit or 100
  804. local Offset = Table.Offset or 360
  805. local Acel = Table.Acel or VT(0,0,0)
  806. local Enabled = Table.Enabled or false
  807. PRTCL.Parent = Parent
  808. PRTCL.Size = NumberSequence.new(Size1,Size2)
  809. PRTCL.Lifetime = NumberRange.new(Lifetime1,Lifetime2)
  810. PRTCL.Speed = NumberRange.new(Speed)
  811. PRTCL.VelocitySpread = Offset
  812. PRTCL.Drag = Drag
  813. PRTCL.Acceleration = Acel
  814. if Enabled == false then
  815. PRTCL:Emit(Emit)
  816. Debris:AddItem(PRTCL,Lifetime2)
  817. else
  818. PRTCL.Enabled = true
  819. end
  820. return PRTCL
  821. end
  822.  
  823. function unanchor()
  824. if UNANCHOR == true then
  825. g = Character:GetChildren()
  826. for i = 1, #g do
  827. if g[i].ClassName == "Part" then
  828. g[i].Anchored = false
  829. end
  830. end
  831. end
  832. end
  833.  
  834. function newTheme(ID,timepos,pitch,vol)
  835. local kanz = kan
  836. --kanz:Stop()
  837. kanz.Volume = vol
  838. --kanz.TimePosition = timepos
  839. kanz.PlaybackSpeed = pitch
  840. kanz.Pitch = pitch
  841. kanz.SoundId = ID
  842. kanz.Name = "wrecked"
  843. kanz.Looped = true
  844. currentThemePlaying = kanz.SoundId
  845. currentVol = kanz.Volume
  846. currentPitch = kanz.Pitch
  847. --kanz:Play()
  848. --coroutine.resume(coroutine.create(function()
  849. --wait(0.05)
  850. --end))
  851. end
  852. newTheme("rbxassetid://1191722766",0,1,1)
  853.  
  854. --//=================================\\
  855. --|| Attacks
  856. --\\=================================//
  857. function switch()
  858. ATTACK = true
  859. Rooted = true
  860. CreateSound("363808674",workspace,8,1,false)
  861. for i=0, 1.5, 0.1 / Animation_Speed do
  862. Swait()
  863. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(18), RAD(0)), 1 / Animation_Speed)
  864. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(-24)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  865. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(12)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  866. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  867. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  868. end
  869. CreateSound("363808674",workspace,8,1,false)
  870. for i=0, 1.5, 0.1 / Animation_Speed do
  871. Swait()
  872. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(-18), RAD(0)), 1 / Animation_Speed)
  873. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(-12)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  874. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(24)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  875. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  876. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  877. end
  878. if Mode == 1 and Mode ~= 2 then
  879. Mode = 2
  880. Speed = 38
  881. Humanoid.WalkSpeed = Speed
  882. newTheme("rbxassetid://228255592",0,1,1)
  883. elseif Mode == 2 and Mode ~= 1 then
  884. Mode = 1
  885. Speed = 24
  886. Humanoid.WalkSpeed = Speed
  887. newTheme("rbxassetid://1191722766",0,1,1)
  888. end
  889. ATTACK = false
  890. Rooted = false
  891. end
  892.  
  893. function Spinning_Attack()
  894. ATTACK = true
  895. CreatePart("Block",LeftArm,"Plastic",0,1,BrickColor.new(0,0,0),"HitBox",Vector3.new(1,2,1),false)
  896. local HitBox = LeftArm.HitBox
  897. weldBetween(HitBox, LeftArm)
  898. Humanoid.WalkSpeed = 3.01
  899. for i = 0, 1.2, 0.1 do
  900. Swait()
  901. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CFrame.new(0, -0.5, 0) * ANGLES(math.rad(0), math.rad(0), math.rad(-65)), 0.3)
  902. Torso.Neck.C0 = Clerp(Torso.Neck.C0, NECKC0 * ANGLES(math.rad(10), math.rad(0), math.rad(0)), 0.1)
  903. RightShoulder.C0 = Clerp(RightShoulder.C0, CFrame.new(1.5, 0.5, 0) * ANGLES(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  904. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CFrame.new(-1.5, 0.5, 0) * ANGLES(math.rad(-35), math.rad(0), math.rad(-10)), 0.3)
  905. RightHip.C0 = Clerp(RightHip.C0, CFrame.new(1, -1, 0) * RIGHTSHOULDERC0 * ANGLES(math.rad(-2.5), math.rad(-25), math.rad(-25)), 0.3)
  906. LeftHip.C0 = Clerp(LeftHip.C0, CFrame.new(-1, -1, 0) * LEFTSHOULDERC0 * ANGLES(math.rad(-2.5), math.rad(-0), math.rad(-20)), 0.3)
  907. end
  908. for i = 0, 4.6, 0.1 do
  909. Swait()
  910. CreateSound("2304904662",workspace,3,1,false)
  911. HitBox.Touched:connect(function(hit)
  912. if hit.Parent and hit.Parent ~= Character and hit.Parent:FindFirstChildOfClass('Humanoid') then
  913. hit.Parent:FindFirstChildOfClass('Humanoid').Health = 1 - 9999e+999
  914. end
  915. end)
  916. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CFrame.new(0, -0.5, 0) * ANGLES(math.rad(0), math.rad(0), math.rad(65 + 255.45 * i)), 0.3)
  917. Torso.Neck.C0 = Clerp(Torso.Neck.C0, NECKC0 * ANGLES(math.rad(10), math.rad(0), math.rad(0)), 0.1)
  918. RightShoulder.C0 = Clerp(RightShoulder.C0, CFrame.new(1.5, 0.5, 0) * ANGLES(math.rad(-90), math.rad(0), math.rad(47)), 0.1)
  919. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CFrame.new(-1.5, 0.5, 0) * ANGLES(math.rad(-90), math.rad(-90), math.rad(-47)), 0.3)
  920. RightHip.C0 = Clerp(RightHip.C0, CFrame.new(1, -1, 0) * RIGHTSHOULDERC0 * ANGLES(math.rad(-2.5), math.rad(-25), math.rad(95)), 0.3)
  921. LeftHip.C0 = Clerp(LeftHip.C0, CFrame.new(-1, -1, 0) * LEFTSHOULDERC0 * ANGLES(math.rad(-4.5), math.rad(0), math.rad(30)), 0.3)
  922. end
  923. ATTACK = false
  924. Humanoid.WalkSpeed = 8
  925. HitBox:Destroy()
  926. end
  927.  
  928. --//=================================\\
  929. --|| Key Functions
  930. --\\=================================//
  931. Mouse.KeyDown:connect(function(k)
  932. if(ATTACK)then return end
  933. if(k == 't')then
  934. switch()
  935. elseif(k == 'v')then
  936. Spinning_Attack()
  937. end
  938. end)
  939. --//=================================\\
  940. --|| Animations
  941. --\\=================================//
  942.  
  943. local CONNECT = nil
  944.  
  945. while true do
  946. Swait()
  947. ANIMATE.Parent = nil
  948. if Character:FindFirstChildOfClass("Humanoid") == nil then
  949. Humanoid = IT("Humanoid",Character)
  950. end
  951. for _,v in next, Humanoid:GetPlayingAnimationTracks() do
  952. v:Stop();
  953. end
  954. SINE = SINE + CHANGE
  955. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  956. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  957. local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character)
  958. local WALKSPEEDVALUE = 12 / (Humanoid.WalkSpeed / 12)
  959. if ANIM == "Walk" and TORSOVELOCITY > 1 then
  960. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  961. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  962. RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  963. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  964. elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
  965. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  966. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  967. RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  968. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  969. end
  970. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  971. ANIM = "Jump"
  972. if ATTACK == false then
  973. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  974. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  975. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(45), RAD(0), RAD(25))* RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  976. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  977. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  978. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  979. end
  980. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  981. ANIM = "Fall"
  982. if ATTACK == false then
  983. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  984. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  985. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(45), RAD(0), RAD(25))* RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  986. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  987. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  988. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  989. end
  990. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  991. ANIM = "Idle"
  992. if ATTACK == false and Mode == 1 then
  993. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 0.15 / Animation_Speed)
  994. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 0.15 / Animation_Speed)
  995. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.2 * COS(SINE / 12), -0.1 + 0.2) * ANGLES(RAD(220), RAD(45), RAD(-75))* RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  996. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.2 * COS(SINE / 12), -0.1 + 0.2) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  997. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  998. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  999. end
  1000. if Mode == 2 then
  1001. ANIM = "Idle"
  1002. RightHip.C0=Clerp(RightHip.C0,CF(1,-1 - 0.05 * math.cos(SINE / 32),0)*ANGLES(math.rad(0),math.rad(90),math.rad(0))*ANGLES(math.rad(-3),math.rad(0 - 1 * math.cos(SINE / 56)),math.rad(25 - 2 * math.cos(SINE / 32))),.1)
  1003. LeftHip.C0=Clerp(LeftHip.C0,CF(-1,-1 - 0.05 * math.cos(SINE / 32),0)*ANGLES(math.rad(0),math.rad(-90),math.rad(0))*ANGLES(math.rad(-3),math.rad(0 - 1 * math.cos(SINE / 56)),math.rad(-25 + 2 * math.cos(SINE / 32))),.1)
  1004. RootJoint.C0=Clerp(RootJoint.C0,ROOTC0*CF(0,-0.25 + 0.02 * math.cos(SINE / 32),-0.1 + 0.05 * math.cos(SINE / 32))*ANGLES(math.rad(25 - 2 * math.cos(SINE / 32)),math.rad(0),math.rad(0)),.1)
  1005. Torso.Neck.C0=Clerp(Torso.Neck.C0,NECKC0*ANGLES(math.rad(25 + math.random(-1,1)),math.rad(math.random(-1,1)),math.rad(math.random(-1,1))),0.6)
  1006. RightShoulder.C0=Clerp(RightShoulder.C0,CF(1.5,0.7 + 0.025 * math.cos(SINE / 45),-0.5)*ANGLES(math.rad(25 + 5 * math.cos(SINE / 74) + math.random(-1,1)),math.rad(1 - 3 * math.cos(SINE / 53)),math.rad(1 + 3 * math.cos(SINE / 45))),.1)
  1007. LeftShoulder.C0=Clerp(LeftShoulder.C0,CF(-1.5,0.7 + 0.025 * math.cos(SINE / 45),-0.5)*ANGLES(math.rad(25 - 3 * math.cos(SINE / 73) + math.random(-1,1)),math.rad(2 - 1 * math.cos(SINE / 55)),math.rad(-3 - 3 * math.cos(SINE / 45))),.1)
  1008. end
  1009. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
  1010. ANIM = "Walk"
  1011. if ATTACK == false then
  1012. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1013. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 8 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1014. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(60 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(5)) * RIGHTSHOULDERC0, 0.35 / Animation_Speed)
  1015. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-5)) * LEFTSHOULDERC0, 0.35 / Animation_Speed)
  1016. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed)
  1017. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed)
  1018. end
  1019. end
  1020. unanchor()
  1021. Humanoid.MaxHealth = "inf"
  1022. Humanoid.Health = "inf"
  1023. if Rooted == false then
  1024. Disable_Jump = false
  1025. Humanoid.WalkSpeed = Speed
  1026. elseif Rooted == true then
  1027. Disable_Jump = true
  1028. Humanoid.WalkSpeed = 0
  1029. end
  1030. end
  1031.  
  1032. end
  1033.  
  1034.  
  1035. mouse.KeyDown:connect(function(key)
  1036. if key == "e" and henshine == false then
  1037. if hen == false then
  1038. henshin()
  1039. henshine = true
  1040. wait(1)
  1041.  
  1042. hen = true
  1043. end
  1044.  
  1045. end
  1046. end)
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