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coinwalk

snowybot jd handbreak working

Feb 24th, 2023
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  1. var mango = parseFloat(document.getElementById('pct_balance').value);
  2. var ying = parseFloat(document.getElementById('pct_balance').value);
  3. document.getElementById('pct_chance').value = 49.5;
  4. document.getElementById('pct_payout').value = 2;
  5. var mate = (mango*10000000).toPrecision(1);
  6. var other = (mate/mate+mate-mate)/100000000;
  7. var troll = (other/100)
  8. var hertz = troll;
  9. var earnpoint = 5000;
  10. var real = troll;
  11. var flank = 6.9;
  12. var under = 2.9;
  13. var claim = (troll*10);
  14. var krux = (troll*6.9);
  15. var ingot = 1;
  16. var bine = 0;
  17. var bone = 1;
  18. var nolta = false;
  19. var miles = (((Math.floor(mango/claim))*claim)-claim);
  20. var trill = ((Math.floor(mango/claim))*claim);
  21. var gunkybutt = ((Math.floor(mango/claim))*claim);
  22. var crazy = ((Math.floor(mango/claim))*claim);
  23. var utter = ((Math.floor(mango/claim))*claim);
  24. var olderest = mango;
  25. var wild = mango;
  26. var min = mango;
  27. var nooby = 1;
  28. var bob = 84;
  29. var blob = 84;
  30. var trash = mango;
  31. Math.fmod = function (ant,bayt) { return Number((ant - (Math.floor(ant / bayt) * bayt)).toPrecision(8));}
  32.  
  33. function dobet() {
  34. console.clear();
  35. document.getElementById('pct_chance').value = 49.5;
  36. document.getElementById('pct_payout').value = 2;
  37. trash = document.getElementById('pct_balance').value;
  38. if (trash>ying) {
  39. utter = utter+(parseFloat(hertz));
  40. ying = parseFloat(trash);
  41. }
  42. if (trash<ying) {
  43. utter = utter-(parseFloat(hertz));
  44. ying = parseFloat(trash);
  45. }
  46. if (real==null){
  47. real = parseFloat(hertz);
  48. }
  49. if (utter>(crazy+(hertz*flank))) {
  50. real = hertz*2;
  51. hertz = hertz*2;
  52. flank = 4.9;
  53. under = 4.9;
  54. nolta = true;
  55. crazy = parseFloat(utter);
  56. }
  57. if ((utter<(crazy-(hertz*under)))&&(!nolta)) {
  58. real = hertz*2;
  59. hertz = hertz*2;
  60. bone = bine;
  61. ingot = bone;
  62. flank = 4.9;
  63. under = 4.9;
  64. crazy = parseFloat(utter);
  65. }
  66. if ((utter<(crazy-(hertz*under)))&&(!!nolta)) {
  67. real = hertz*2;
  68. hertz = hertz*2;
  69. flank = 4.9;
  70. under = 4.9;
  71. crazy = parseFloat(utter);
  72. }
  73. if ((utter>(gunkybutt+(claim*ingot)))&&(utter<(gunkybutt+(((Math.floor((utter-gunkybutt)/claim))*claim)+krux)))&&(utter>miles)) {
  74. crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  75. gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  76. flank = 6.9;
  77. bob = blob;
  78. bone = 1;
  79. bine = 0;
  80. ingot = bone;
  81. nolta = false;
  82. under = 2.9;
  83. real = troll;
  84. hertz = troll;
  85. }
  86. if ((utter>(gunkybutt+(claim*ingot)))&&(utter>(gunkybutt+(((Math.floor((utter-gunkybutt)/claim))*claim)+krux)))&&(utter>miles)) {
  87. crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  88. gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  89. flank = 4.9;
  90. bone = 1;
  91. bine = 0;
  92. ingot = bone;
  93. nolta = false;
  94. under = 4.9;
  95. real = troll*2;
  96. hertz = troll*2;
  97. }
  98. if ((utter>(gunkybutt+(claim*ingot)))&&(utter<(gunkybutt+(((Math.floor((utter-gunkybutt)/claim))*claim)+krux)))&&(utter<miles)) {
  99. crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  100. trill = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  101. gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  102. flank = 6.9;
  103. bob = blob;
  104. ingot = bone;
  105. nolta = false;
  106. under = 2.9;
  107. real = troll;
  108. hertz = troll;
  109. }
  110. if ((utter>(gunkybutt+(claim*ingot)))&&(utter>(gunkybutt+(((Math.floor((utter-gunkybutt)/claim))*claim)+krux)))&&(utter<miles)) {
  111. crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  112. trill = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  113. gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  114. flank = 4.9;
  115. ingot = bone;
  116. nolta = false;
  117. under = 4.9;
  118. real = troll*2;
  119. hertz = troll*2;
  120. }
  121. if ((utter<=(trill-(troll*6)))&&(utter<(((Math.floor(utter/claim))*claim)+krux))) {
  122. trill = gunkybutt-((Math.ceil((gunkybutt-utter)/claim))*claim);
  123. crazy = gunkybutt-((Math.ceil((gunkybutt-utter)/claim))*claim);
  124. gunkybutt = gunkybutt-((Math.ceil((gunkybutt-utter)/claim))*claim);
  125. flank = 6.9;
  126. bone = 2;
  127. bine = bone;
  128. ingot = bone;
  129. nolta = false;
  130. under = 2.9;
  131. real = troll;
  132. hertz = troll;
  133. }
  134. if ((utter<=(trill-(troll*6)))&&(utter>(((Math.floor(utter/claim))*claim)+krux))) {
  135. trill = gunkybutt-((Math.ceil((gunkybutt-utter)/claim))*claim);
  136. crazy = gunkybutt-((Math.ceil((gunkybutt-utter)/claim))*claim);
  137. gunkybutt = gunkybutt-((Math.ceil((gunkybutt-utter)/claim))*claim);
  138. flank = 4.9;
  139. bone = 2;
  140. bine = bone;
  141. ingot = bone;
  142. nolta = false;
  143. under = 4.9;
  144. real = troll*2;
  145. hertz = troll*2;
  146. }
  147. if (trash>earnpoint) {
  148. alert('winner winner');
  149. console.log('winner winner');
  150. return;
  151. }
  152. if (trash>wild) {
  153. wild = parseFloat(trash);
  154. }
  155. if (trash<min) {
  156. min = parseFloat(trash);
  157. }
  158. var freak = ((trash-olderest).toFixed(8));
  159. console.log("balance made");
  160. console.log(freak);
  161. console.log("biggest balance");
  162. console.log((parseFloat(wild)).toFixed(8));
  163. console.log("lowest balance");
  164. console.log((parseFloat(min)).toFixed(8));
  165. parseFloat(document.getElementById('pct_bet').value = ((real*1).toFixed(8)));
  166. parseFloat(document.getElementById('pct_profit').value = ((real*1).toFixed(8)));
  167. $('#a_lo').click();
  168. }
  169. setInterval(() => dobet(), 80);
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