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Death Synx ( VERY OP AND VERY RARE )

May 25th, 2018
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  1.  
  2. --
  3.  
  4. --
  5. local p = game.Players.LocalPlayer
  6. local char = p.Character
  7. local mouse = p:GetMouse()
  8. local larm = char["Left Arm"]
  9. local rarm = char["Right Arm"]
  10. local lleg = char["Left Leg"]
  11. local rleg = char["Right Leg"]
  12. local hed = char.Head
  13. local torso = char.Torso
  14. local hum = char.Humanoid
  15. local cam = game.Workspace.CurrentCamera
  16. local root = char.HumanoidRootPart
  17. local deb = false
  18. local shot = 0
  19. local l = game:GetService("Lighting")
  20. local rs = game:GetService("RunService").RenderStepped
  21. local stanceToggle = "Normal"
  22. local t = tick()
  23. local Smooth = 1
  24. torso = char:findFirstChild("Torso")
  25. head = char.Head
  26. ra = char:findFirstChild("Right Arm")
  27. ra.CanCollide = true
  28. la = char:findFirstChild("Left Arm")
  29. la.CanCollide = true
  30. rl = char:findFirstChild("Right Leg")
  31. rl.CanCollide = true
  32. ll = char:findFirstChild("Left Leg")
  33. ll.CanCollide = true
  34. neck = torso:findFirstChild("Neck")
  35. rootpart = char:findFirstChild("HumanoidRootPart")
  36. rj = rootpart:findFirstChild("RootJoint")
  37. math.randomseed(os.time())
  38. hum.WalkSpeed = 7
  39. if char:findFirstChild("Health") then
  40. char.Health:Destroy()
  41. end
  42. char:WaitForChild'Body Colors'
  43. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  44. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  45. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  46. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  47. --
  48. local p = game.Players.LocalPlayer
  49. local char = p.Character
  50. local mouse = p:GetMouse()
  51. local larm = char["Left Arm"]
  52. local rarm = char["Right Arm"]
  53. local lleg = char["Left Leg"]
  54. local rleg = char["Right Leg"]
  55. local hed = char.Head
  56. local torso = char.Torso
  57. local hum = char.Humanoid
  58. local cam = game.Workspace.CurrentCamera
  59. local root = char.HumanoidRootPart
  60. local deb = false
  61. local shot = 0
  62. local l = game:GetService("Lighting")
  63. local rs = game:GetService("RunService").RenderStepped
  64. local stanceToggle = "Normal"
  65. math.randomseed(os.time())
  66. hum.WalkSpeed = 7
  67. hum.MaxHealth = math.huge
  68. wait()
  69. hum.Health = math.huge
  70. ----------------------------------------------------
  71. if char:findFirstChild("Shirt") then
  72. char.Shirt:Destroy()
  73. end
  74. if char:findFirstChild("Pants") then
  75. char.Pants:Destroy()
  76. end
  77. if char:findFirstChild("Roblox") then
  78. char.Roblox:Destroy()
  79. end
  80. shirt = Instance.new("Shirt", char)
  81. shirt.Name = "Shirt"
  82. pants = Instance.new("Pants", char)
  83. pants.Name = "Pants"
  84. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=461719067"
  85. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=461719157"
  86. ----------------------------------------------------
  87. local Touche = {char.Name, }
  88. Mouse = p:GetMouse()
  89. mouse = p:GetMouse()
  90. m = p:GetMouse()
  91. char.Animate.Disabled = true
  92. char.Head.Transparency = 0
  93. anglespeed = 0
  94. canstep = true
  95. active = true
  96. org = char.HumanoidRootPart.RootJoint.C0
  97. char.Torso.CFrame = char.Torso.CFrame * CFrame.new(0, 15, 0)
  98. ----
  99.  
  100. local t = tick()
  101. local Smooth = 1
  102. torso = char:findFirstChild("Torso")
  103. head = char.Head
  104. ra = char:findFirstChild("Right Arm")
  105. ra.CanCollide = true
  106. la = char:findFirstChild("Left Arm")
  107. la.CanCollide = true
  108. rl = char:findFirstChild("Right Leg")
  109. rl.CanCollide = true
  110. ll = char:findFirstChild("Left Leg")
  111. ll.CanCollide = true
  112. neck = torso:findFirstChild("Neck")
  113. rootpart = char:findFirstChild("HumanoidRootPart")
  114. rj = rootpart:findFirstChild("RootJoint")
  115. scl = function(m)
  116.  
  117. for i,v in pairs(m:GetChildren()) do
  118. if v:IsA("SpecialMesh") or v:IsA("DataModelMesh") then
  119. if v.MeshType == Enum.MeshType.FileMesh then
  120. v.Scale = v.Scale * 2
  121. else
  122. v.Scale = v.Scale * 2
  123. end
  124. else
  125. end
  126. if v:IsA("BasePart") then
  127. do
  128. scl(v)
  129. -- DECOMPILER ERROR at PC39: LeaveBlock: unexpected jumping out IF_THEN_STMT
  130.  
  131. -- DECOMPILER ERROR at PC39: LeaveBlock: unexpected jumping out IF_STMT
  132.  
  133. end
  134. end
  135. end
  136. end
  137.  
  138. scl(char)
  139. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  140.  
  141. local wld = Instance.new("Weld", wp1)
  142. wld.Part0 = wp0
  143. wld.Part1 = wp1
  144. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  145. return wld
  146. end
  147. --
  148. function HasntTouched(plrname)
  149. local ret = true
  150. for _, v in pairs(Touche) do
  151. if v == plrname then
  152. ret = false
  153. end
  154. end
  155. return ret
  156. end
  157. --
  158. function genWeld(a,b)
  159. local w = Instance.new("Weld",a)
  160. w.Part0 = a
  161. w.Part1 = b
  162. return w
  163. end
  164. function weld(a, b)
  165. local weld = Instance.new("Weld")
  166. weld.Name = "W"
  167. weld.Part0 = a
  168. weld.Part1 = b
  169. weld.C0 = a.CFrame:inverse() * b.CFrame
  170. weld.Parent = a
  171. return weld;
  172. end
  173. --
  174. local mult = 2
  175. la.Size = la.Size * mult
  176. ra.Size = ra.Size * mult
  177. ll.Size = ll.Size * mult
  178. rl.Size = rl.Size * mult
  179. torso.Size = torso.Size * mult
  180. rootpart.Size = rootpart.Size * mult
  181. local LeftShoulder = newWeld(torso, la, -1.5 * mult, 0.5 * mult, 0)
  182. LeftShoulder.C1 = CFrame.new(0, 0.5 * mult, 0)
  183. local RightShoulder = newWeld(torso, ra, 1.5 * mult, 0.5 * mult, 0)
  184. RightShoulder.C1 = CFrame.new(0, 0.5 * mult, 0)
  185. local Neck = newWeld(torso, head, 0, mult, 0)
  186. local LeftHip = newWeld(torso, ll, -0.5 * mult, -1 * mult, 0)
  187. LeftHip.C1 = CFrame.new(0, mult, 0)
  188. local RightHip = newWeld(torso, rl, 0.5 * mult, -1 * mult, 0)
  189. RightHip.C1 = CFrame.new(0, mult, 0)
  190. local Torso2 = rj:Clone()
  191. Torso2.Part0 = rootpart
  192. Torso2.Part1 = torso
  193. Torso2.Parent = rootpart
  194. Neck.C1 = CFrame.new(0, -(mult / 2), 0)
  195. neckc0 = Neck.C0
  196. rsc0 = RightShoulder.C0
  197. lsc0 = LeftShoulder.C0
  198. llc0 = LeftHip.C0
  199. rlc0 = RightHip.C0
  200. rootc0 = Torso2.C0
  201. rootc1 = Torso2.C1
  202. wait()
  203. deg = math.deg
  204. rad = math.rad
  205. asin = math.asin
  206. atan2 = math.atan2
  207. cos = math.cos
  208. sin = math.sin
  209. rad = math.sin
  210. getAngles = function(cf)
  211. end
  212. -------------
  213. local Target = game.Players.LocalPlayer.Name
  214.  
  215. local Character = game.Workspace[Target]
  216.  
  217. local hat = Instance.new('Hat', Character)
  218. hat.AttachmentPos = Vector3.new(0, -2, 0)
  219.  
  220. local handle = Instance.new('Part', hat)
  221. handle.Name = 'Handle'
  222.  
  223. local mesh = Instance.new('SpecialMesh')
  224. mesh.Parent = handle
  225. mesh.MeshId = 'rbxassetid://215680403'
  226. mesh.TextureId = 'rbxassetid://303587942'
  227. mesh.Scale = Vector3.new(2, 2, 2)
  228. --
  229.  
  230. local Character = game.Workspace[Target]
  231.  
  232. local hat = Instance.new('Hat', Character)
  233. hat.AttachmentPos = Vector3.new(0, -0.2, 0.3)
  234.  
  235. local handle = Instance.new('Part', hat)
  236. handle.Name = 'Handle'
  237.  
  238. local mesh = Instance.new('SpecialMesh')
  239. mesh.Parent = handle
  240. mesh.MeshId = 'rbxassetid://93129244'
  241. mesh.TextureId = 'rbxassetid://303587942'
  242. mesh.Scale = Vector3.new(2, 2, 2)
  243. --
  244.  
  245. --
  246. Player=game:GetService("Players").LocalPlayer
  247. -----------------------------------------------------------------
  248. local p = game.Players.LocalPlayer
  249. local char = p.Character
  250. local mouse = p:GetMouse()
  251. local larm = char["Left Arm"]
  252. local rarm = char["Right Arm"]
  253. local lleg = char["Left Leg"]
  254. local rleg = char["Right Leg"]
  255. local hed = char.Head
  256. local torso = char.Torso
  257. local hum = char.Humanoid
  258. local cam = game.Workspace.CurrentCamera
  259. local root = char.HumanoidRootPart
  260. local deb = false
  261. local shot = 0
  262. local stanceToggle = "Normal"
  263. local l = game:GetService("Lighting")
  264. local runs = game:GetService("RunService")
  265. local debris=game:service"Debris"
  266. local rs = runs.RenderStepped
  267. local hb = runs.Heartbeat
  268. local step = runs.Stepped
  269. local stanceToggle = "Normal"
  270. local animpose = "Idle"
  271. local lastanimpose = "Idle"
  272. local sine = 0
  273. local change = 1
  274. local val = 0
  275. local ffing = false
  276. local och = 0
  277. -------
  278. --
  279. wait'.5'
  280. local WrapMaterial="SmoothPlastic"
  281. local WrapColor=BrickColor.new("Brown")
  282. local BladeMaterial='Neon'
  283. local HandleMaterial='Neon'
  284. local LightColor=BrickColor.new("Cyan")
  285. local HandleColor=BrickColor.new("Really black")
  286. local BladeColor=BrickColor.new("Institutional white")
  287. local BladeRefl=.3
  288. local AttackOrbColor=BrickColor.new("White")
  289. local HealOrbColor=BrickColor.new("New Yeller")
  290.  
  291. local plr = game.Players.LocalPlayer
  292. local chr = plr.Character
  293. local maus = plr:GetMouse()
  294. local PGui=plr.PlayerGui
  295. local lleg = chr["Left Leg"]
  296. local rleg = chr["Right Leg"]
  297. local larm = chr["Left Arm"]
  298. local rarm = chr["Right Arm"]
  299. local hed = chr.Head
  300. -------------
  301. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  302. local wld = Instance.new("Weld", wp1)
  303. wld.Part0 = wp0
  304. wld.Part1 = wp1
  305. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  306. end
  307. ----------------------------------------------------
  308. Debounces = {
  309. CanAttack = true;
  310. CanJoke = true;
  311. NoIdl = false;
  312. Slashing = false;
  313. Slashed = false;
  314. ks = false;
  315. RKick = false;
  316. RKicked = false;
  317. }
  318. ----------------------------------------------------
  319. function weld5(part0, part1, c0, c1)
  320. weeld=Instance.new("Weld", part0)
  321. weeld.Part0=part0
  322. weeld.Part1=part1
  323. weeld.C0=c0
  324. weeld.C1=c1
  325. return weeld
  326. end
  327. ----------------------------------------------------
  328. newWeld(torso, larm, -1.5, 0.5, 0)
  329. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  330. newWeld(torso, rarm, 1.5, 0.5, 0)
  331. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  332. newWeld(torso, hed, 0, 1.5, 0)
  333. newWeld(torso, lleg, -0.5, -1, 0)
  334. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  335. newWeld(torso, rleg, 0.5, -1, 0)
  336. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  337. newWeld(root, torso, 0, -1, 0)
  338. torso.Weld.C1 = CFrame.new(0, -1, 0)
  339. --------------------------
  340. function lerp(a, b, t) -- Linear interpolation
  341. return a + (b - a)*t
  342. end
  343.  
  344. function slerp(a, b, t) --Spherical interpolation
  345. dot = a:Dot(b)
  346. if dot > 0.99999 or dot < -0.99999 then
  347. return t <= 0.5 and a or b
  348. else
  349. r = math.acos(dot)
  350. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  351. end
  352. end
  353.  
  354. function matrixInterpolate(a, b, t)
  355. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  356. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  357. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  358. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  359. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  360. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  361. local t = v1:Dot(v2)
  362. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  363. return CFrame.new()
  364. end
  365. return CFrame.new(
  366. v0.x, v0.y, v0.z,
  367. v1.x, v1.y, v1.z,
  368. v2.x, v2.y, v2.z,
  369. v3.x, v3.y, v3.z)
  370. end
  371. --------------------------
  372. function Lerp(c1,c2,al)
  373. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  374. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  375. for i,v in pairs(com1) do
  376. com1[i] = v+(com2[i]-v)*al
  377. end
  378. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  379. end
  380. --------------------------
  381. --
  382. local m = Instance.new("Model")
  383. p1 = Instance.new("Part", m)
  384. p1.BrickColor = BrickColor.new("Institutional white")
  385. p1.Transparency = 1
  386. p1.FormFactor = Enum.FormFactor.Custom
  387. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  388. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  389. p1.CanCollide = false
  390. p1.Locked = true
  391. p1.Elasticity = 0
  392. p1.BottomSurface = Enum.SurfaceType.Smooth
  393. p1.TopSurface = Enum.SurfaceType.Smooth
  394. b1 = Instance.new("SpecialMesh", p1)
  395. b1.MeshType = Enum.MeshType.Wedge
  396. b1.Name = "Mesh"
  397. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  398. p2 = Instance.new("Part", m)
  399. p2.BrickColor = BrickColor.new("Really black")
  400. p2.Transparency = 1
  401. p2.FormFactor = Enum.FormFactor.Custom
  402. p2.Size = Vector3.new(1, 2.9000001, 1)
  403. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  404. p2.CanCollide = false
  405. p2.Locked = true
  406. p2.Elasticity = 0
  407. p2.BottomSurface = Enum.SurfaceType.Smooth
  408. p2.TopSurface = Enum.SurfaceType.Smooth
  409. b2 = Instance.new("BlockMesh", p2)
  410. b2.Name = "Mesh"
  411. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  412. p3 = Instance.new("Part", m)
  413. p3.BrickColor = BrickColor.new("Institutional white")
  414. p3.Transparency = 1
  415. p3.FormFactor = Enum.FormFactor.Custom
  416. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  417. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  418. p3.CanCollide = false
  419. p3.Locked = true
  420. p3.Elasticity = 0
  421. p3.BottomSurface = Enum.SurfaceType.Smooth
  422. p3.TopSurface = Enum.SurfaceType.Smooth
  423. b3 = Instance.new("SpecialMesh", p3)
  424. b3.MeshType = Enum.MeshType.Wedge
  425. b3.Name = "Mesh"
  426. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  427. p4 = Instance.new("Part", m)
  428. p4.BrickColor = BrickColor.new("Institutional white")
  429. p4.Transparency = 1
  430. p4.FormFactor = Enum.FormFactor.Custom
  431. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  432. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  433. p4.CanCollide = false
  434. p4.Locked = true
  435. p4.Elasticity = 0
  436. p4.BottomSurface = Enum.SurfaceType.Smooth
  437. p4.TopSurface = Enum.SurfaceType.Smooth
  438. b4 = Instance.new("SpecialMesh", p4)
  439. b4.MeshType = Enum.MeshType.Wedge
  440. b4.Name = "Mesh"
  441. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  442. p5 = Instance.new("Part", m)
  443. p5.BrickColor = BrickColor.new("Institutional white")
  444. p5.Transparency = 1
  445. p5.FormFactor = Enum.FormFactor.Custom
  446. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  447. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  448. p5.CanCollide = false
  449. p5.Locked = true
  450. p5.Elasticity = 0
  451. p5.BottomSurface = Enum.SurfaceType.Smooth
  452. p5.TopSurface = Enum.SurfaceType.Smooth
  453. b5 = Instance.new("SpecialMesh", p5)
  454. b5.MeshType = Enum.MeshType.Wedge
  455. b5.Name = "Mesh"
  456. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  457. p6 = Instance.new("Part", m)
  458. p6.Name = "Handle"
  459. p6.BrickColor = BrickColor.new("Really black")
  460. p6.Transparency = 1
  461. p6.FormFactor = Enum.FormFactor.Custom
  462. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  463. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  464. p6.CanCollide = false
  465. p6.Locked = true
  466. p6.Elasticity = 0
  467. p6.BottomSurface = Enum.SurfaceType.Smooth
  468. p6.TopSurface = Enum.SurfaceType.Smooth
  469. b6 = Instance.new("BlockMesh", p6)
  470. b6.Name = "Mesh"
  471. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  472. p7 = Instance.new("Part", m)
  473. p7.BrickColor = BrickColor.new("Institutional white")
  474. p7.Transparency = 1
  475. p7.FormFactor = Enum.FormFactor.Custom
  476. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  477. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  478. p7.CanCollide = false
  479. p7.Locked = true
  480. p7.Elasticity = 0
  481. p7.BottomSurface = Enum.SurfaceType.Smooth
  482. p7.TopSurface = Enum.SurfaceType.Smooth
  483. b7 = Instance.new("SpecialMesh", p7)
  484. b7.MeshType = Enum.MeshType.Wedge
  485. b7.Name = "Mesh"
  486. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  487. p8 = Instance.new("Part", m)
  488. p8.BrickColor = BrickColor.new("Institutional white")
  489. p8.Transparency = 1
  490. p8.FormFactor = Enum.FormFactor.Custom
  491. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  492. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  493. p8.CanCollide = false
  494. p8.Locked = true
  495. p8.Elasticity = 0
  496. p8.BottomSurface = Enum.SurfaceType.Smooth
  497. p8.TopSurface = Enum.SurfaceType.Smooth
  498. b8 = Instance.new("SpecialMesh", p8)
  499. b8.MeshType = Enum.MeshType.Wedge
  500. b8.Name = "Mesh"
  501. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  502. p9 = Instance.new("Part", m)
  503. p9.BrickColor = BrickColor.new("Really black")
  504. p9.Transparency = 1
  505. p9.FormFactor = Enum.FormFactor.Custom
  506. p9.Size = Vector3.new(1, 1.07999957, 1)
  507. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  508. p9.CanCollide = false
  509. p9.Locked = true
  510. p9.Elasticity = 0
  511. p9.BottomSurface = Enum.SurfaceType.Smooth
  512. p9.TopSurface = Enum.SurfaceType.Smooth
  513. b9 = Instance.new("BlockMesh", p9)
  514. b9.Name = "Mesh"
  515. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  516. p10 = Instance.new("Part", m)
  517. p10.BrickColor = BrickColor.new("Really black")
  518. p10.Transparency = 1
  519. p10.FormFactor = Enum.FormFactor.Custom
  520. p10.Size = Vector3.new(1, 1.41999948, 1)
  521. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  522. p10.CanCollide = false
  523. p10.Locked = true
  524. p10.Elasticity = 0
  525. p10.BottomSurface = Enum.SurfaceType.Smooth
  526. p10.TopSurface = Enum.SurfaceType.Smooth
  527. b10 = Instance.new("BlockMesh", p10)
  528. b10.Name = "Mesh"
  529. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  530. p11 = Instance.new("Part", m)
  531. p11.BrickColor = BrickColor.new("Really black")
  532. p11.Transparency = 1
  533. p11.FormFactor = Enum.FormFactor.Custom
  534. p11.Size = Vector3.new(1, 1.50999951, 1)
  535. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  536. p11.CanCollide = false
  537. p11.Locked = true
  538. p11.Elasticity = 0
  539. p11.BottomSurface = Enum.SurfaceType.Smooth
  540. p11.TopSurface = Enum.SurfaceType.Smooth
  541. b11 = Instance.new("BlockMesh", p11)
  542. b11.Name = "Mesh"
  543. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  544. p12 = Instance.new("Part", m)
  545. p12.Name = "BladeCenter"
  546. p12.BrickColor = BrickColor.new("Dark stone grey")
  547. p12.Transparency = 1
  548. p12.Material = Enum.Material.Concrete
  549. p12.FormFactor = Enum.FormFactor.Symmetric
  550. p12.Size = Vector3.new(1, 2, 2)
  551. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  552. p12.CanCollide = false
  553. p12.Locked = true
  554. p12.BottomSurface = Enum.SurfaceType.Smooth
  555. p12.TopSurface = Enum.SurfaceType.Smooth
  556. b12 = Instance.new("SpecialMesh", p12)
  557. b12.MeshType = Enum.MeshType.Brick
  558. b12.Name = "Mesh"
  559. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  560. p13 = Instance.new("Part", m)
  561. p13.BrickColor = BrickColor.new("Really black")
  562. p13.Transparency = 1
  563. p13.FormFactor = Enum.FormFactor.Custom
  564. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  565. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  566. p13.CanCollide = false
  567. p13.Locked = true
  568. p13.Elasticity = 0
  569. p13.BottomSurface = Enum.SurfaceType.Smooth
  570. p13.TopSurface = Enum.SurfaceType.Smooth
  571. b13 = Instance.new("BlockMesh", p13)
  572. b13.Name = "Mesh"
  573. b13.Scale = Vector3.new(1, 1, 0.400000006)
  574. p14 = Instance.new("Part", m)
  575. p14.BrickColor = BrickColor.new("Really black")
  576. p14.Transparency = 1
  577. p14.FormFactor = Enum.FormFactor.Custom
  578. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  579. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  580. p14.CanCollide = false
  581. p14.Locked = true
  582. p14.Elasticity = 0
  583. p14.BottomSurface = Enum.SurfaceType.Smooth
  584. p14.TopSurface = Enum.SurfaceType.Smooth
  585. b14 = Instance.new("BlockMesh", p14)
  586. b14.Name = "Mesh"
  587. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  588. p15 = Instance.new("Part", m)
  589. p15.BrickColor = BrickColor.new("Really black")
  590. p15.Transparency = 1
  591. p15.FormFactor = Enum.FormFactor.Custom
  592. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  593. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  594. p15.CanCollide = false
  595. p15.Locked = true
  596. p15.Elasticity = 0
  597. p15.BottomSurface = Enum.SurfaceType.Smooth
  598. p15.TopSurface = Enum.SurfaceType.Smooth
  599. b15 = Instance.new("BlockMesh", p15)
  600. b15.Name = "Mesh"
  601. b15.Scale = Vector3.new(1, 1, 0.400000006)
  602. p16 = Instance.new("Part", m)
  603. p16.BrickColor = BrickColor.new("Really black")
  604. p16.Transparency = 1
  605. p16.FormFactor = Enum.FormFactor.Custom
  606. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  607. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  608. p16.CanCollide = false
  609. p16.Locked = true
  610. p16.Elasticity = 0
  611. p16.BottomSurface = Enum.SurfaceType.Smooth
  612. p16.TopSurface = Enum.SurfaceType.Smooth
  613. b16 = Instance.new("BlockMesh", p16)
  614. b16.Name = "Mesh"
  615. b16.Scale = Vector3.new(1, 1, 0.400000006)
  616. p17 = Instance.new("Part", m)
  617. p17.BrickColor = BrickColor.new("Really black")
  618. p17.Transparency = 1
  619. p17.FormFactor = Enum.FormFactor.Custom
  620. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  621. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  622. p17.CanCollide = false
  623. p17.Locked = true
  624. p17.Elasticity = 0
  625. p17.BottomSurface = Enum.SurfaceType.Smooth
  626. p17.TopSurface = Enum.SurfaceType.Smooth
  627. b17 = Instance.new("BlockMesh", p17)
  628. b17.Name = "Mesh"
  629. b17.Scale = Vector3.new(1, 1, 0.400000006)
  630. p18 = Instance.new("WedgePart", m)
  631. p18.BrickColor = BrickColor.new("Dark stone grey")
  632. p18.Transparency = 1
  633. p18.Name = "BladePart1"
  634. p18.Material = Enum.Material.Concrete
  635. p18.Name = "Wedge"
  636. p18.FormFactor = Enum.FormFactor.Symmetric
  637. p18.Size = Vector3.new(1, 4, 2)
  638. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  639. p18.CanCollide = false
  640. p18.Locked = true
  641. p18.BottomSurface = Enum.SurfaceType.Smooth
  642. p18.TopSurface = Enum.SurfaceType.Smooth
  643. b18 = Instance.new("SpecialMesh", p18)
  644. b18.MeshType = Enum.MeshType.Wedge
  645. b18.Name = "Mesh"
  646. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  647. p19 = Instance.new("WedgePart", m)
  648. p19.BrickColor = BrickColor.new("Dark stone grey")
  649. p19.Transparency = 1
  650. p19.Name = "BladePart2"
  651. p19.Material = Enum.Material.Concrete
  652. p19.Name = "Wedge"
  653. p19.FormFactor = Enum.FormFactor.Symmetric
  654. p19.Size = Vector3.new(1, 4, 2)
  655. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  656. p19.CanCollide = false
  657. p19.Locked = true
  658. p19.BottomSurface = Enum.SurfaceType.Smooth
  659. p19.TopSurface = Enum.SurfaceType.Smooth
  660. b19 = Instance.new("SpecialMesh", p19)
  661. b19.MeshType = Enum.MeshType.Wedge
  662. b19.Name = "Mesh"
  663. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  664. p20 = Instance.new("Part", m)
  665. p20.BrickColor = BrickColor.new("Really black")
  666. p20.Transparency = 1
  667. p20.FormFactor = Enum.FormFactor.Custom
  668. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  669. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  670. p20.CanCollide = false
  671. p20.Locked = true
  672. p20.Elasticity = 0
  673. p20.BottomSurface = Enum.SurfaceType.Smooth
  674. p20.TopSurface = Enum.SurfaceType.Smooth
  675. b20 = Instance.new("BlockMesh", p20)
  676. b20.Name = "Mesh"
  677. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  678. p21 = Instance.new("Part", m)
  679. p21.BrickColor = BrickColor.new("Institutional white")
  680. p21.Transparency = 1
  681. p21.FormFactor = Enum.FormFactor.Custom
  682. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  683. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  684. p21.CanCollide = false
  685. p21.Locked = true
  686. p21.Elasticity = 0
  687. p21.BottomSurface = Enum.SurfaceType.Smooth
  688. p21.TopSurface = Enum.SurfaceType.Smooth
  689. b21 = Instance.new("SpecialMesh", p21)
  690. b21.MeshType = Enum.MeshType.Wedge
  691. b21.Name = "Mesh"
  692. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  693. w1 = Instance.new("Weld", p1)
  694. w1.Name = "Part_Weld"
  695. w1.Part0 = p1
  696. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  697. w1.Part1 = p2
  698. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  699. w2 = Instance.new("Weld", p2)
  700. w2.Name = "Part_Weld"
  701. w2.Part0 = p2
  702. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  703. w2.Part1 = p3
  704. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  705. w3 = Instance.new("Weld", p3)
  706. w3.Name = "Part_Weld"
  707. w3.Part0 = p3
  708. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  709. w3.Part1 = p4
  710. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  711. w4 = Instance.new("Weld", p4)
  712. w4.Name = "Part_Weld"
  713. w4.Part0 = p4
  714. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  715. w4.Part1 = p5
  716. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  717. w5 = Instance.new("Weld", p5)
  718. w5.Name = "Part_Weld"
  719. w5.Part0 = p5
  720. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  721. w5.Part1 = p6
  722. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  723. w6 = Instance.new("Weld", p6)
  724. w6.Name = "Part_Weld"
  725. w6.Part0 = p6
  726. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  727. w6.Part1 = p7
  728. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  729. w7 = Instance.new("Weld", p7)
  730. w7.Name = "Part_Weld"
  731. w7.Part0 = p7
  732. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  733. w7.Part1 = p8
  734. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  735. w8 = Instance.new("Weld", p8)
  736. w8.Name = "Part_Weld"
  737. w8.Part0 = p8
  738. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  739. w8.Part1 = p9
  740. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  741. w9 = Instance.new("Weld", p9)
  742. w9.Name = "Part_Weld"
  743. w9.Part0 = p9
  744. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  745. w9.Part1 = p10
  746. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  747. w10 = Instance.new("Weld", p10)
  748. w10.Name = "Part_Weld"
  749. w10.Part0 = p10
  750. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  751. w10.Part1 = p11
  752. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  753. w11 = Instance.new("Weld", p11)
  754. w11.Name = "Part_Weld"
  755. w11.Part0 = p11
  756. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  757. w11.Part1 = p12
  758. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  759. w12 = Instance.new("Weld", p12)
  760. w12.Name = "Part_Weld"
  761. w12.Part0 = p12
  762. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  763. w12.Part1 = p13
  764. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  765. w13 = Instance.new("Weld", p13)
  766. w13.Name = "Part_Weld"
  767. w13.Part0 = p13
  768. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  769. w13.Part1 = p14
  770. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  771. w14 = Instance.new("Weld", p14)
  772. w14.Name = "Part_Weld"
  773. w14.Part0 = p14
  774. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  775. w14.Part1 = p15
  776. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  777. w15 = Instance.new("Weld", p15)
  778. w15.Name = "Part_Weld"
  779. w15.Part0 = p15
  780. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  781. w15.Part1 = p16
  782. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  783. w16 = Instance.new("Weld", p16)
  784. w16.Name = "Part_Weld"
  785. w16.Part0 = p16
  786. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  787. w16.Part1 = p17
  788. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  789. w17 = Instance.new("Weld", p17)
  790. w17.Name = "Wedge_Weld"
  791. w17.Part0 = p17
  792. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  793. w17.Part1 = p18
  794. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  795. w18 = Instance.new("Weld", p18)
  796. w18.Name = "Wedge_Weld"
  797. w18.Part0 = p18
  798. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  799. w18.Part1 = p19
  800. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  801. w19 = Instance.new("Weld", p19)
  802. w19.Name = "Part_Weld"
  803. w19.Part0 = p19
  804. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  805. w19.Part1 = p20
  806. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  807. w20 = Instance.new("Weld", p20)
  808. w20.Name = "Part_Weld"
  809. w20.Part0 = p20
  810. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  811. w20.Part1 = p21
  812. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  813. m.Parent = char
  814. m:MakeJoints()
  815. ----------------------------------------------------
  816. local cor = Instance.new("Part", m)
  817. cor.Name = "Thingy"
  818. cor.Locked = true
  819. cor.BottomSurface = 0
  820. cor.CanCollide = false
  821. cor.Size = Vector3.new(1, 13, 1)
  822. cor.Transparency = 1
  823. cor.TopSurface = 0
  824. corw = Instance.new("Weld", cor)
  825. corw.Part0 = rarm
  826. corw.Part1 = cor
  827. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  828. corw.C1 = CFrame.new(0, 0, 0)
  829. weld1 = Instance.new("Weld", m) -- Right grip
  830. weld1.Part1 = cor
  831. weld1.Part0 = m.Handle
  832. weld1.C0 = CFrame.new(0, 3.5, 0)*CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0)
  833. ----------------------------------------------------
  834. hitb = Instance.new("Part", m)
  835. hitb.Name = "Thingy2"
  836. hitb.Locked = true
  837. hitb.BottomSurface = 0
  838. hitb.CanCollide = false
  839. hitb.Size = Vector3.new(0, 8, 6)
  840. hitb.Transparency = 1
  841. hitb.TopSurface = 0
  842. weld2 = Instance.new("Weld", m)
  843. weld2.Part1 = hitb
  844. weld2.Part0 =m.BladeCenter
  845. weld2.C0 = CFrame.new(0, .6, 1)
  846. ----------------------------------------------------
  847.  
  848. ----------------------------------------------------
  849. GroundWave = function()
  850. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  851. local Colors = {"Dark indigo", "Royal purple"}
  852. local wave = Instance.new("Part", torso)
  853. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  854. wave.Anchored = true
  855. wave.CanCollide = false
  856. wave.Locked = true
  857. wave.Size = Vector3.new(2,2,2)
  858. wave.TopSurface = "Smooth"
  859. wave.BottomSurface = "Smooth"
  860. wave.Transparency = 0.35
  861. wave.CFrame = HandCF
  862. wave.Name='wavepl0x'
  863. script.boom:Play()
  864. wm = Instance.new("SpecialMesh", wave)
  865. wm.MeshId = "rbxassetid://3270017"
  866. coroutine.wrap(function()
  867. for i = 1, 14, 1 do
  868. wm.Scale = Vector3.new(1.1 + i*1.2, 1.1 + i*1.2, 1.1)
  869. wave.Size = wm.Scale
  870. wave.CFrame = HandCF
  871. wave.Transparency = i/14
  872. wait()
  873. end
  874. wait()
  875. wave:Destroy()
  876. end)()
  877. end
  878. ----------------------------------------------------
  879. function weld5(part0, part1, c0, c1)
  880. weeld=Instance.new("Weld", part0)
  881. weeld.Part0=part0
  882. weeld.Part1=part1
  883. weeld.C0=c0
  884. weeld.C1=c1
  885. return weeld
  886. end
  887. ----------------------------------------------------
  888. function newRay(start,face,range,wat)
  889. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  890. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  891. return rey,hit,pos
  892. end
  893. ----------------------------------------------------
  894. mod5 = Instance.new("Model",char)
  895.  
  896. function FindNearestTorso(Position,Distance,SinglePlayer)
  897. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  898. local List = {}
  899. for i,v in pairs(workspace:GetChildren())do
  900. if v:IsA("Model")then
  901. if v:findFirstChild("Torso")then
  902. if v ~= char then
  903. if(v.Torso.Position -Position).magnitude <= Distance then
  904. table.insert(List,v)
  905. end
  906. end
  907. end
  908. end
  909. end
  910. return List
  911. end
  912.  
  913. function Tornado()
  914. part=Instance.new('Part',mod5)
  915. part.Anchored=true
  916. part.CanCollide=false
  917. part.FormFactor='Custom'
  918. part.Size=Vector3.new(.2,.2,.2)
  919. part.CFrame=root.CFrame*CFrame.new(0,7,0)*CFrame.Angles(math.rad(0),0,0)
  920. part.Transparency=.7
  921. part.BrickColor=BrickColor.new('Royal purple')
  922. mesh=Instance.new('SpecialMesh',part)
  923. mesh.MeshId='http://www.roblox.com/asset/?id=102638417'
  924. mesh.Scale=Vector3.new(1,4,1)
  925.  
  926.  
  927. for i,v in pairs(FindNearestTorso(torso.CFrame.p,60))do
  928. if v:FindFirstChild('Humanoid') then
  929. v.Humanoid:TakeDamage(math.random(10,20))
  930. v.Humanoid.PlatformStand = true
  931. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  932. end
  933. end
  934.  
  935. coroutine.resume(coroutine.create(function()
  936. for i=0,1,0.1 do
  937. wait()
  938. part.CFrame=part.CFrame
  939. part.Transparency=i
  940. mesh.Scale=mesh.Scale+Vector3.new(3,1,3)
  941. end
  942. part.Parent = nil
  943. end))
  944. end
  945.  
  946. function Landing()
  947. part=Instance.new('Part',mod5)
  948. part.Anchored=true
  949. part.CanCollide=false
  950. part.FormFactor='Custom'
  951. part.Size=Vector3.new(.2,.2,.2)
  952. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  953. part.Transparency=.7
  954. part.BrickColor=BrickColor.new('Really black')
  955. mesh=Instance.new('SpecialMesh',part)
  956. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  957. mesh.Scale=Vector3.new(10,5,10)
  958.  
  959. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  960. if v:FindFirstChild('Humanoid') then
  961. v.Humanoid:TakeDamage(math.random(20,30))
  962. v.Humanoid.PlatformStand = true
  963. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  964. end
  965. end
  966.  
  967. coroutine.resume(coroutine.create(function()
  968. for i=0,3.8,0.05 do
  969. wait()
  970. part.CFrame=part.CFrame
  971. part.Transparency=i
  972. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  973. end
  974. part.Parent = nil
  975. end))
  976. end
  977. ----------------------------------------------------
  978. mod4 = Instance.new("Model",char)
  979.  
  980. ptez = {0.7, 0.8, 0.9, 1}
  981.  
  982. function FindNearestTorso(Position,Distance,SinglePlayer)
  983. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  984. local List = {}
  985. for i,v in pairs(workspace:GetChildren())do
  986. if v:IsA("Model")then
  987. if v:findFirstChild("Torso")then
  988. if v ~= char then
  989. if(v.Torso.Position -Position).magnitude <= Distance then
  990. table.insert(List,v)
  991. end
  992. end
  993. end
  994. end
  995. end
  996. return List
  997. end
  998.  
  999. function GroundPound()
  1000. part=Instance.new('Part',mod4)
  1001. part.Anchored=true
  1002. part.CanCollide=false
  1003. part.FormFactor='Custom'
  1004. part.Size=Vector3.new(.2,.2,.2)
  1005. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1006. part.Transparency=.7
  1007. part.BrickColor=BrickColor.new('Really black')
  1008. mesh=Instance.new('SpecialMesh',part)
  1009. mesh.MeshId='http://www.roblox.com/asset/?id=1323306'
  1010. mesh.Scale=Vector3.new(3,3,3)
  1011. part2=Instance.new('Part',mod4)
  1012. part2.Anchored=true
  1013. part2.CanCollide=false
  1014. part2.FormFactor='Custom'
  1015. part2.Size=Vector3.new(.2,.2,.2)
  1016. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1017. part2.Transparency=.7
  1018. part2.BrickColor=BrickColor.new('Royal purple')
  1019. mesh2=Instance.new('SpecialMesh',part2)
  1020. mesh2.MeshId='http://www.roblox.com/asset/?id=1323306'
  1021. mesh2.Scale=Vector3.new(3,1.5,3)
  1022. x = Instance.new("Sound",char)
  1023. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1024. x.Pitch = ptez[math.random(1,#ptez)]
  1025. x.Volume = 1
  1026. wait(.1)
  1027. x:Play()
  1028. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1029. if v:FindFirstChild('Humanoid') then
  1030. v.Humanoid:TakeDamage(math.random(8,15))
  1031. end
  1032. end
  1033. coroutine.resume(coroutine.create(function()
  1034. for i=0,0.62,0.13 do
  1035. wait()
  1036. part.CFrame=part.CFrame
  1037. part.Transparency=i
  1038. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1039. part2.CFrame=part2.CFrame
  1040. part2.Transparency=i
  1041. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1042. end
  1043. part.Parent=nil
  1044. part2.Parent=nil
  1045. x:Destroy()
  1046. end))
  1047. end
  1048. ----------------------------------------------------
  1049. mod=Instance.new('Model',char)
  1050.  
  1051. function charge()
  1052. hed.Velocity=hed.CFrame.lookVector*200
  1053. part=Instance.new('Part',mod)
  1054. part.Anchored=true
  1055. part.CanCollide=false
  1056. part.FormFactor='Custom'
  1057. part.Size=Vector3.new(.2,.2,.2)
  1058. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1059. part.Transparency=.7
  1060. part.BrickColor=BrickColor.new('Royal purple')
  1061. mesh=Instance.new('SpecialMesh',part)
  1062. mesh.MeshId='http://www.roblox.com/asset/?id=1323306'
  1063. mesh.Scale=Vector3.new(10,5,10)
  1064. part2=part:clone()
  1065. part2.Parent=mod
  1066. part2.BrickColor=BrickColor.new('Royal purple')
  1067. mesh2=mesh:clone()
  1068. mesh2.Parent=part2
  1069. mesh2.Scale=Vector3.new(20,10,20)
  1070. part3=part2:clone()
  1071. part3.Parent = mod
  1072. part3.BrickColor=BrickColor.new('Really black')
  1073. mesh3=mesh2:clone()
  1074. mesh2.Parent=part3
  1075. mesh3.Scale=Vector3.new(30,15,30)
  1076. coroutine.resume(coroutine.create(function()
  1077. for i=0,1,0.1 do
  1078. wait()
  1079. part.CFrame=part.CFrame
  1080. part.Transparency=i
  1081. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1082. part2.CFrame=part2.CFrame
  1083. part2.Transparency=i
  1084. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1085. part3.CFrame=part3.CFrame
  1086. part3.Transparency=i
  1087. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1088. end
  1089. part.Parent=nil
  1090. part2.Parent=nil
  1091. part3.Parent = nil
  1092. end))
  1093. end
  1094. ----------------------------------------------------
  1095. mod3 = Instance.new("Model",rleg)
  1096. function Backjump()--Dodge
  1097. hed.Velocity=hed.CFrame.lookVector*-100
  1098. part=Instance.new('Part',mod5)
  1099. part.Anchored=true
  1100. part.CanCollide=false
  1101. part.FormFactor='Custom'
  1102. part.Size=Vector3.new(.2,.2,.2)
  1103. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1104. part.Transparency=.7
  1105. part.BrickColor=BrickColor.new('Royal purple')
  1106. mesh=Instance.new('SpecialMesh',part)
  1107. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1108. mesh.Scale=Vector3.new(3,4,3)
  1109. x = Instance.new("Sound",char)
  1110. x.SoundId = "http://www.roblox.com/asset/?id=157631498"
  1111. x.Volume = 1
  1112. wait()
  1113. x:Play()
  1114.  
  1115. for i,v in pairs(FindNearestTorso(torso.CFrame.p,0))do
  1116. if v:FindFirstChild('Humanoid') then
  1117. v.Humanoid:TakeDamage(math.random(0))
  1118. v.Humanoid.PlatformStand = true
  1119. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1120. end
  1121. end
  1122.  
  1123. coroutine.resume(coroutine.create(function()
  1124. for i=0,1,0.1 do
  1125. wait()
  1126. part.CFrame=part.CFrame
  1127. part.Transparency=i
  1128. mesh.Scale=mesh.Scale+Vector3.new(1,.1,1)
  1129. end
  1130. part.Parent = nil
  1131. end))
  1132. end
  1133. --------------------------------------------------------------
  1134. function FindNearestTorso(Position,Distance,SinglePlayer)
  1135. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1136. local List = {}
  1137. for i,v in pairs(workspace:GetChildren())do
  1138. if v:IsA("Model")then
  1139. if v:findFirstChild("Torso")then
  1140. if v ~= char then
  1141. if(v.Torso.Position -Position).magnitude <= Distance then
  1142. table.insert(List,v)
  1143. end
  1144. end
  1145. end
  1146. end
  1147. end
  1148. return List
  1149. end
  1150.  
  1151. mod3 = Instance.new("Model",rleg)
  1152.  
  1153. function Stomp()
  1154. part=Instance.new('Part',mod3)
  1155. part.Anchored=true
  1156. part.CanCollide=false
  1157. part.FormFactor='Custom'
  1158. part.Size=Vector3.new(.2,.2,.2)
  1159. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(0),0,0)
  1160. part.Transparency=.7
  1161. part.BrickColor=BrickColor.new('Royal purple')
  1162. mesh=Instance.new('SpecialMesh',part)
  1163. mesh.MeshId='http://www.roblox.com/asset/?id=1323306'
  1164. mesh.Scale=Vector3.new(25,25,25)
  1165. part2=part:clone()
  1166. part2.Parent=mod3
  1167. part2.BrickColor=BrickColor.new('Royal purple')
  1168. mesh2=mesh:clone()
  1169. mesh2.Parent=part2
  1170. mesh2.Scale=Vector3.new(15,15,15)
  1171. part3=part:clone()
  1172. part3.Parent=mod3
  1173. part3.TopSurface=0
  1174. part3.BottomSurface=0
  1175. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1176. mesh3=Instance.new('SpecialMesh',part3)
  1177. mesh3.MeshType = 3
  1178. mesh3.Scale=Vector3.new(12,12,12)
  1179. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1180. if v:FindFirstChild('Humanoid') then
  1181. v.Humanoid:TakeDamage(math.random(20,60))
  1182. v.Humanoid.PlatformStand = true
  1183. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1184. end
  1185. end
  1186. coroutine.resume(coroutine.create(function()
  1187. for i=0,3.8,0.05 do
  1188. wait()
  1189. part.CFrame=part.CFrame
  1190. part.Transparency=i
  1191. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1192. part2.CFrame=part2.CFrame
  1193. part2.Transparency=i
  1194. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1195. part3.CFrame=part3.CFrame
  1196. part3.Transparency=i
  1197. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1198. end
  1199. end))
  1200. end
  1201. ----------------------------------------------------
  1202.  
  1203. local acos = math.acos
  1204. local sqrt = math.sqrt
  1205. local Vec3 = Vector3.new
  1206. local fromAxisAngle = CFrame.fromAxisAngle
  1207.  
  1208. local function toAxisAngle(CFr)
  1209. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1210. local Angle = math.acos((R00+R11+R22-1)/2)
  1211. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1212. A = A == 0 and 0.00001 or A
  1213. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1214. B = B == 0 and 0.00001 or B
  1215. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1216. C = C == 0 and 0.00001 or C
  1217. local x = (R21-R12)/sqrt(A)
  1218. local y = (R02-R20)/sqrt(B)
  1219. local z = (R10-R01)/sqrt(C)
  1220. return Vec3(x,y,z),Angle
  1221. end
  1222.  
  1223. function ApplyTrig(Num,Func)
  1224. local Min,Max = Func(0),Func(1)
  1225. local i = Func(Num)
  1226. return (i-Min)/(Max-Min)
  1227. --[[if Func == "sin" then
  1228. return (math.sin((1-Num)*math.pi)+1)/2
  1229. elseif Func == "cos" then
  1230. return (math.cos((1-Num)*math.pi)+1)/2
  1231. end]]
  1232. end
  1233.  
  1234. function LerpCFrame(CFrame1,CFrame2,Num)
  1235. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1236. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1237. end
  1238.  
  1239. function Crater(Torso,Radius)
  1240. Spawn(function()
  1241. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1242. local Ignore = {}
  1243. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1244. if v.Character ~= nil then
  1245. Ignore[#Ignore+1] = v.Character
  1246. end
  1247. end
  1248. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1249. if Hit == nil then return end
  1250. local Parts = {}
  1251. for i = 1,360,10 do
  1252. local P = Instance.new("Part",Torso.Parent)
  1253. P.Anchored = true
  1254. P.FormFactor = "Custom"
  1255. P.BrickColor = Hit.BrickColor
  1256. P.Material = Hit.Material
  1257. P.TopSurface = "Smooth"
  1258. P.BottomSurface = "Smooth"
  1259. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1260. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1261. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1262. if math.random(0,5) == 0 then -- rubble
  1263. local P = Instance.new("Part",Torso.Parent)
  1264. P.Anchored = true
  1265. P.FormFactor = "Custom"
  1266. P.BrickColor = Hit.BrickColor
  1267. P.Material = Hit.Material
  1268. P.TopSurface = "Smooth"
  1269. P.BottomSurface = "Smooth"
  1270. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1271. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1272. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1273. end
  1274. end
  1275. for i = 0,1,0.05 do
  1276. for i2,v in pairs(Parts) do
  1277. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1278. end
  1279. wait(0.02)
  1280. end
  1281. for i,v in pairs(Parts) do
  1282. if v[1].Size.X > 2.1 then
  1283. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1284. end
  1285. v[1].Anchored = false
  1286. end
  1287. for i = 0,1,0.05 do
  1288. for i2,v in pairs(Parts) do
  1289. v[1].Transparency = i
  1290. if i == 1 then
  1291. v[1]:Destroy()
  1292. elseif i >= 0.25 then
  1293. v[1].CanCollide = false
  1294. end
  1295. end
  1296. wait(0.02)
  1297. end
  1298. Parts = nil
  1299. end)
  1300. end
  1301.  
  1302. ----------------------------------------------------
  1303. mouse.KeyDown:connect(function(key)
  1304. if key == "r" then
  1305. larm.BrickColor = BrickColor.new("Royal purple")
  1306. rarm.BrickColor = BrickColor.new("Royal purple")
  1307. if Debounces.CanAttack == true then
  1308. Debounces.CanAttack = false
  1309. Debounces.on = true
  1310. Debounces.NoIdl = true
  1311. to = m.Thingy2.Touched:connect(function(ht)
  1312. hit = ht.Parent
  1313. if ht and hit:IsA("Model") then
  1314. if hit:FindFirstChild("Humanoid") then
  1315. if hit.Name ~= p.Name then
  1316. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1317. Debounces.Slashed = true]]--
  1318. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1319. wait(1)
  1320. --Debounces.Slashed = false
  1321. --end
  1322. end
  1323. end
  1324. elseif ht and hit:IsA("Hat") then
  1325. if hit.Parent.Name ~= p.Name then
  1326. if hit.Parent:FindFirstChild("Humanoid") then
  1327. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1328. Debounces.Slashed = true]]--
  1329. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1330. wait(1)
  1331. --Debounces.Slashed = false
  1332. end
  1333. end
  1334. end
  1335. end)
  1336. q = Instance.new("Sound",hed)
  1337. q.SoundId = "http://www.roblox.com/asset/?id=232210079"
  1338. q.Pitch = 0.3
  1339. q.Looped = false
  1340. q1 = Instance.new("Sound",hed)
  1341. q1.SoundId = "http://www.roblox.com/asset/?id=232210079"
  1342. q1.Pitch = 0.3
  1343. q1.Looped = false
  1344. q:Play()
  1345. q1:Play()
  1346. for i = 1,20 do
  1347. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1348. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1349. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1350. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1351. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1352. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1353. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1354. if Debounces.on == false then break end
  1355. wait()
  1356. end
  1357. n = Instance.new("Sound",hed)
  1358. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1359. n.Pitch = 0.94
  1360. n.Looped = false
  1361. n1 = Instance.new("Sound",hed)
  1362. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1363. n1.Pitch = 0.94
  1364. n1.Looped = false
  1365. n:Play()
  1366. n1:Play()
  1367. b = Instance.new("Sound",hed)
  1368. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1369. b.Pitch = 0.94
  1370. b.Looped = false
  1371. b1 = Instance.new("Sound",hed)
  1372. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1373. b1.Pitch = 0.94
  1374. b1.Looped = false
  1375. b:Play()
  1376. b1:Play()
  1377. for i = 1,26 do
  1378. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1379. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1380. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1381. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1382. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3.5, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1383. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3.5, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1384. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1385. if Debounces.on == false then break end
  1386. wait()
  1387. end
  1388. wait(.5)
  1389. to:disconnect()
  1390. q:Destroy()
  1391. q1:Destroy()
  1392. n:Destroy()
  1393. n1:Destroy()
  1394. larm.BrickColor = BrickColor.new("Pastel brown")
  1395. rarm.BrickColor = BrickColor.new("Pastel brown")
  1396. if Debounces.CanAttack == false then
  1397. Debounces.CanAttack = true
  1398. Debounces.on = false
  1399. Debounces.NoIdl = false
  1400. end
  1401. end
  1402. end
  1403. end)
  1404. ----------------------------------------------------
  1405. mouse.KeyDown:connect(function(key)
  1406. if key == "q" then
  1407. larm.BrickColor = BrickColor.new("Royal purple")
  1408. rarm.BrickColor = BrickColor.new("Royal purple")
  1409. if Debounces.CanAttack == true then
  1410. Debounces.CanAttack = false
  1411. Debounces.on = true
  1412. Debounces.NoIdl = true
  1413. to = m.Thingy2.Touched:connect(function(ht)
  1414. hit = ht.Parent
  1415. if ht and hit:IsA("Model") then
  1416. if hit:FindFirstChild("Humanoid") then
  1417. if hit.Name ~= p.Name then
  1418. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1419. Debounces.Slashed = true]]--
  1420. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1421. wait(1)
  1422. --Debounces.Slashed = false
  1423. --end
  1424. end
  1425. end
  1426. elseif ht and hit:IsA("Hat") then
  1427. if hit.Parent.Name ~= p.Name then
  1428. if hit.Parent:FindFirstChild("Humanoid") then
  1429. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1430. Debounces.Slashed = true]]--
  1431. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1432. wait(1)
  1433. --Debounces.Slashed = false
  1434. end
  1435. end
  1436. end
  1437. end)
  1438. for i = 1, 20 do
  1439. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1440. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1441. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1442. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1443. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3.5, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1444. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3.5, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1445. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1446. if Debounces.on == false then break end
  1447. wait()
  1448. end
  1449. z = Instance.new("Sound",hed)
  1450. z.SoundId = "rbxassetid://232210079"
  1451. z.Looped = false
  1452. z.Pitch = .7
  1453. z1 = Instance.new("Sound",hed)
  1454. z1.SoundId = "rbxassetid://232210079"
  1455. z1.Looped = false
  1456. z1.Pitch = .7
  1457. wait(0.01)
  1458. z:Play()
  1459. z1:Play()
  1460. for i = 1, 12 do
  1461. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1462. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1463. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1464. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1465. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1466. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1467. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1468. if Debounces.on == false then break end
  1469. wait()
  1470. end
  1471. for i = 1, 12 do
  1472. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1473. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1474. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1475. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1476. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3.5, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1477. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3.5, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1478. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1479. if Debounces.on == false then break end
  1480. wait()
  1481. end
  1482. z = Instance.new("Sound",hed)
  1483. z.SoundId = "rbxassetid://232210079"
  1484. z.Looped = false
  1485. z.Pitch = .5
  1486. z1 = Instance.new("Sound",hed)
  1487. z1.SoundId = "rbxassetid://232210079"
  1488. z1.Looped = false
  1489. z1.Pitch = .5
  1490. wait(0.01)
  1491. z:Play()
  1492. z1:Play()
  1493. for i = 1, 12 do
  1494. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1495. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1496. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1497. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1498. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3.5, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1499. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3.5, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1500. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1501. if Debounces.on == false then break end
  1502. wait()
  1503. end
  1504. to:disconnect()
  1505. larm.BrickColor = BrickColor.new("Pastel brown")
  1506. rarm.BrickColor = BrickColor.new("Pastel brown")
  1507. if Debounces.CanAttack == false then
  1508. Debounces.CanAttack = true
  1509. Debounces.on = false
  1510. Debounces.NoIdl = false
  1511. end
  1512. end
  1513. end
  1514. end)
  1515. ----------------------------------------------------
  1516. Sit = false
  1517. mouse.KeyDown:connect(function(key)
  1518. if key == "v" then
  1519. if Sit == false then
  1520. coroutine.resume(coroutine.create(function()
  1521. for i = 1, 20 do
  1522. wait()
  1523. for i,v in pairs(m:children()) do
  1524. if v:IsA("BasePart") then
  1525. v.Transparency = v.Transparency + 0.05
  1526. end
  1527. end
  1528. end
  1529. end))
  1530. Sit = true
  1531. hum.WalkSpeed = 0.001
  1532. stanceToggle = "Sitting"
  1533. elseif Sit == true then
  1534. Sit = false
  1535. coroutine.resume(coroutine.create(function()
  1536. for i = 1, 20 do
  1537. wait()
  1538. for i,v in pairs(m:children()) do
  1539. if v:IsA("BasePart") and v.Name~='Thinghy' and v.Name~='Thinghy2' then
  1540. v.Transparency = v.Transparency - 0.05
  1541. end
  1542. end
  1543. end
  1544. end))
  1545. hum.WalkSpeed = 7
  1546. stanceToggle = "Normal"
  1547. end
  1548. end
  1549. end)
  1550. ----------------------------------------------------
  1551. mouse.KeyDown:connect(function(key)
  1552. if key == " " then --Jumping Animation
  1553. if Debounces.CanAttack == true then
  1554. Debounces.CanAttack = false
  1555. Debounces.on = true
  1556. Debounces.NoIdl = true
  1557. for i = 1, 10 do
  1558. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),0.3)
  1559. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(5),math.rad(0), math.rad(0)), 0.3)
  1560. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.3)
  1561. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.3)
  1562. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2.5, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  1563. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.3)
  1564. if Debounces.on == false then break end
  1565. wait()
  1566. end
  1567. for i = 1, 10 do
  1568. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.3)
  1569. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10),math.rad(0), math.rad(0)), 0.3)
  1570. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.3)
  1571. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.3)
  1572. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2.5, 0) * CFrame.Angles(math.rad(5), 0, 0), 0.3)
  1573. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.5, -0.5) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  1574. wait()
  1575. end
  1576. if Debounces.CanAttack == false then
  1577. Debounces.CanAttack = true
  1578. Debounces.on = false
  1579. Debounces.NoIdl = false
  1580. end
  1581. end
  1582. end
  1583. end)
  1584. ----------------------------------------------------
  1585. mouse.KeyDown:connect(function(key)
  1586. if key == "t" then
  1587. if Debounces.CanAttack == true then
  1588. Debounces.CanAttack = false
  1589. Debounces.on = true
  1590. Debounces.NoIdl = true
  1591. for i = 1, 20 do
  1592. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1593. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1594. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1595. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1596. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3.5, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1597. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.5, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1598. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1599. if Debounces.on == false then break end
  1600. wait()
  1601. end
  1602. Spawn(function()
  1603. local Parts = {}
  1604. for Y = -5,5 do
  1605. local P = Instance.new("Part",char)
  1606. P.Anchored = true
  1607. P.FormFactor = "Custom"
  1608. P.CanCollide = false
  1609. P.Size = Vector3.new(10,6,1)
  1610. P.TopSurface = "SmoothNoOutlines"
  1611. P.BottomSurface = "SmoothNoOutlines"
  1612. P.BrickColor = BrickColor.new("Royal purple")
  1613. P.Name = tostring(Y)
  1614. local i = (Y+5)/(10)
  1615. i = 1-math.cos(math.pi*i-(math.pi/2))
  1616. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1617. --[[P.Touched:connect(function(ht)
  1618. local hit = ht.Parent
  1619. if hit:FindFirstChild("Humanoid") then
  1620. hit.Humanoid:TakeDamage(math.random(20,50))
  1621. end
  1622. end)]]--
  1623. s = Instance.new("Sound",P)
  1624. s.SoundId = "rbxassetid://228343271"
  1625. s.Volume = .7
  1626. s.Pitch = 0.9
  1627. s.Looped = false
  1628. s:Play()
  1629. P.Touched:connect(function(ht)
  1630. hit = ht.Parent
  1631. if ht and hit:IsA("Model") then
  1632. if hit:FindFirstChild("Humanoid") then
  1633. if hit.Name ~= p.Name then
  1634. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1635. Debounces.Slashed = true]]--
  1636. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1637. hit:FindFirstChild("Humanoid").PlatformStand = true
  1638. wait(1)
  1639. --Debounces.Slashed = false
  1640. --end
  1641. end
  1642. end
  1643. elseif ht and hit:IsA("Hat") then
  1644. if hit.Parent.Name ~= p.Name then
  1645. if hit.Parent:FindFirstChild("Humanoid") then
  1646. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1647. Debounces.Slashed = true]]--
  1648. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1649. hit:FindFirstChild("Humanoid").PlatformStand = true
  1650. wait(1)
  1651. --Debounces.Slashed = false
  1652. --end
  1653. end
  1654. end
  1655. end
  1656. end)
  1657. Parts[#Parts+1] = P
  1658. end
  1659. local BREAKIT = false
  1660. local CParts = {}
  1661. local Rocks = {}
  1662. local LastPos = nil
  1663. for i = 1,70 do
  1664. for i2,v in pairs(Parts) do
  1665. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1666. local cf = v.CFrame
  1667. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1668. v.CFrame = cf
  1669. v.Transparency = v.Transparency+0.02
  1670. if v.Transparency >= 0.975 then BREAKIT = true end
  1671. if v.Name == "0" then
  1672. local Ignore = {}
  1673. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1674. if v.Character ~= nil then
  1675. Ignore[#Ignore+1] = v.Character
  1676. end
  1677. end
  1678. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1679. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1680. if Hit ~= nil then
  1681. if #Rocks == 0 then
  1682. for i = 1,5 do
  1683. local P = Instance.new("Part",char)
  1684. Rocks[#Rocks+1] = P
  1685. P.Anchored = true
  1686. P.FormFactor = "Custom"
  1687. P.BrickColor = Hit.BrickColor
  1688. P.Material = Hit.Material
  1689. P.TopSurface = "Smooth"
  1690. P.BottomSurface = "Smooth"
  1691. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1692. end
  1693. end
  1694. for i,P in pairs(Rocks) do
  1695. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1696. end
  1697. local P = Instance.new("Part",char)
  1698. CParts[#CParts+1] = {P,tick()}
  1699. P.Anchored = true
  1700. P.FormFactor = "Custom"
  1701. P.BrickColor = Hit.BrickColor
  1702. P.Material = Hit.Material
  1703. P.TopSurface = "Smooth"
  1704. P.BottomSurface = "Smooth"
  1705. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1706. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1707. Pos = Pos.p
  1708. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1709. local P = P:Clone()
  1710. CParts[#CParts+1] = {P,tick()}
  1711. P.Parent = char
  1712. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1713. Pos = Pos.p
  1714. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1715. if LastPos ~= nil then
  1716. local P = P:Clone()
  1717. CParts[#CParts+1] = {P,tick()}
  1718. P.Parent = char
  1719. P.BrickColor = BrickColor.new("Royal purple")
  1720. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1721. Pos = Pos.p
  1722. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1723. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1724. --P.Velocity = Vector3.new(0,-1000,0)
  1725. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1726. end
  1727. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1728. end
  1729. end
  1730. end
  1731. if BREAKIT then break end
  1732. wait(0.002)
  1733. end
  1734. for i,v in pairs(Rocks) do
  1735. CParts[#CParts+1] = {v,tick()}
  1736. end
  1737. for i,v in pairs(Parts) do
  1738. v:Destroy()
  1739. end
  1740. Parts = nil
  1741. while true do
  1742. local t = tick()
  1743. local p = nil
  1744. for i,v in pairs(CParts) do
  1745. if t-v[2] > 4 then
  1746. v[1].Transparency = v[1].Transparency+0.05
  1747. if v[1].Transparency >= 1 then
  1748. v[1]:Destroy()
  1749. CParts[i] = nil
  1750. end
  1751. end
  1752. p = v
  1753. end
  1754. if p == nil then break end
  1755. wait(0.002)
  1756. end
  1757. for i,v in pairs(CParts) do
  1758.  
  1759. end
  1760. CParts = {}
  1761. end)
  1762. for i = 1, 20 do
  1763. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1764. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1765. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1766. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1767. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1768. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1769. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1770. if Debounces.on == false then break end
  1771. wait()
  1772. end
  1773. if Debounces.CanAttack == false then
  1774. Debounces.CanAttack = true
  1775. Debounces.on = false
  1776. Debounces.NoIdl = false
  1777. end
  1778. end
  1779. end
  1780. end)
  1781. ----------------------------------------------------
  1782. mouse.KeyDown:connect(function(key)
  1783. if key == "e" then
  1784. larm.BrickColor = BrickColor.new("Royal purple")
  1785. rarm.BrickColor = BrickColor.new("Royal purple")
  1786. if Debounces.CanAttack == true then
  1787. Debounces.CanAttack = false
  1788. Debounces.on = true
  1789. Debounces.NoIdl = true
  1790. for i = 1, 18 do
  1791. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1792. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1795. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3.5, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1796. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3.5, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1797. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1798. if Debounces.on == false then break end
  1799. wait()
  1800. end
  1801. local rng = Instance.new("Part", char["Right Leg"])
  1802. rng.Anchored = true
  1803. rng.BrickColor = BrickColor.new("Royal purple")
  1804. rng.CanCollide = true
  1805. rng.FormFactor = 3
  1806. rng.Name = "Ring"
  1807. rng.Size = Vector3.new(1, 1, 1)
  1808. rng.CanCollide = false
  1809. rng.Transparency = 0.35
  1810. rng.TopSurface = 0
  1811. rng.BottomSurface = 0
  1812. rng.CFrame = HandCF
  1813. local rngm = Instance.new("SpecialMesh", rng)
  1814. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1815. rngm.Scale = Vector3.new(20, 1.1, 20)
  1816. x = Instance.new("Sound", hed)
  1817. x.SoundId = "http://www.roblox.com/asset/?id=165970126"
  1818. x.Looped = false
  1819. x.Pitch = .7
  1820. x.Volume = 1
  1821. x.Looped = false
  1822. x1 = Instance.new("Sound", hed)
  1823. x1.SoundId = "http://www.roblox.com/asset/?id=165970126"
  1824. x1.Looped = false
  1825. x1.Pitch = .7
  1826. x1.Volume = 1
  1827. x1.Looped = false
  1828. x:Play()
  1829. x1:Play()
  1830. rngto = rng.Touched:connect(function(ht)
  1831. hit = ht.Parent
  1832. if ht and hit:IsA("Model") then
  1833. if hit:FindFirstChild("Humanoid") then
  1834. if hit.Name ~= p.Name then
  1835. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1836. Debounces.Slashed = true]]--
  1837. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1838. hit:FindFirstChild("Humanoid").PlatformStand = true
  1839. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1840. --Debounces.Slashed = false
  1841. --end
  1842. end
  1843. end
  1844. elseif ht and hit:IsA("Hat") then
  1845. if hit.Parent.Name ~= p.Name then
  1846. if hit.Parent:FindFirstChild("Humanoid") then
  1847. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1848. Debounces.Slashed = true]]--
  1849. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1850. hit:FindFirstChild("Humanoid").PlatformStand = true
  1851. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1852. --Debounces.Slashed = false
  1853. end
  1854. end
  1855. end
  1856. end)
  1857. coroutine.wrap(function()
  1858. for i = 1, 60, 2 do
  1859. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1860. rng.Size = rngm.Scale
  1861. rng.CFrame = HandCF
  1862. rng.Transparency = i/60
  1863. wait()
  1864. end
  1865. wait()
  1866. rng:Destroy()
  1867. end)()
  1868. for i = 1, 18 do
  1869. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1870. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1871. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1872. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1873. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1874. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1875. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1876. if Debounces.on == false then break end
  1877. wait()
  1878. end
  1879. larm.BrickColor = BrickColor.new("Pastel brown")
  1880. rarm.BrickColor = BrickColor.new("Pastel brown")
  1881. if Debounces.CanAttack == false then
  1882. Debounces.CanAttack = true
  1883. Debounces.on = false
  1884. Debounces.NoIdl = false
  1885. end
  1886. end
  1887. end
  1888. end)
  1889. ----------------------------------------------------
  1890. mouse.KeyDown:connect(function(key)
  1891. if key == "y" then
  1892. if Debounces.CanAttack == true then
  1893. Debounces.CanAttack = false
  1894. Debounces.on = true
  1895. Debounces.NoIdl = true
  1896. for i = 1, 15 do
  1897. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1898. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1899. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1900. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1901. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1902. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1903. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1904. if Debounces.on == false then break end
  1905. wait()
  1906. end
  1907. x = Instance.new("Sound",char)
  1908. x.SoundId = "rbxassetid://235097661"
  1909. x.Pitch = 1
  1910. x.Volume = 1
  1911. wait(.1)
  1912. x:Play()
  1913. Debounces.on = false
  1914. Debounces.Here = false
  1915. shot = shot + 1
  1916. local rng = Instance.new("Part", char)
  1917. rng.Anchored = true
  1918. rng.BrickColor = BrickColor.new("Really black")
  1919. rng.CanCollide = false
  1920. rng.FormFactor = 3
  1921. rng.Name = "Ring"
  1922. rng.Size = Vector3.new(1, 1, 1)
  1923. rng.Transparency = 0.35
  1924. rng.TopSurface = 0
  1925. rng.BottomSurface = 0
  1926. rng2 = rng:clone()
  1927. rng3 = rng2:clone()
  1928. rng4 = rng2:clone()
  1929. local rngm = Instance.new("SpecialMesh", rng)
  1930. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1931. rngm.Scale = Vector3.new(10, 10, 1)
  1932. rngm2 = rngm:clone()
  1933. rngm2.Scale = Vector3.new(5, 5, 1)
  1934. rngm3=rngm2:clone()
  1935. rngm3.Parent = rng3
  1936. rngm3.Scale = Vector3.new(8, 8, 1)
  1937. rngm4 = rngm2:clone()
  1938. rngm4.Parent = rng4
  1939. rngm4.Scale = Vector3.new(6, 6, 1)
  1940. local bem = Instance.new("Part", char)
  1941. bem.Anchored = true
  1942. bem.BrickColor = BrickColor.new("Royal purple")
  1943. bem.CanCollide = false
  1944. bem.FormFactor = 3
  1945. bem.Name = "Beam" .. shot
  1946. bem.Size = Vector3.new(1, 1, 1)
  1947. bem.Transparency = 0.35
  1948. bem.TopSurface = 0
  1949. bem.BottomSurface = 0
  1950. local bemm = Instance.new("SpecialMesh", bem)
  1951. bemm.MeshType = 4
  1952. bemm.Scale = Vector3.new(1, 4, 4)
  1953. local out = Instance.new("Part", char)
  1954. out.Anchored = true
  1955. out.BrickColor = BrickColor.new("Really black")
  1956. out.CanCollide = false
  1957. out.FormFactor = 3
  1958. out.Name = "Out"
  1959. out.Size = Vector3.new(4, 4, 4)
  1960. out.Transparency = 0.35
  1961. out.TopSurface = 0
  1962. out.BottomSurface = 0
  1963. local outm = Instance.new("SpecialMesh", out)
  1964. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1965. outm.Scale = Vector3.new(4, 4, 4)
  1966. local bnd = Instance.new("Part", char)
  1967. bnd.Anchored = true
  1968. bnd.BrickColor = BrickColor.new("Really black")
  1969. bnd.CanCollide = false
  1970. bnd.FormFactor = 3
  1971. bnd.Name = "Bend"
  1972. bnd.Size = Vector3.new(1, 1, 1)
  1973. bnd.Transparency = 1
  1974. bnd.TopSurface = 0
  1975. bnd.BottomSurface = 0
  1976. local bndm = Instance.new("SpecialMesh", bnd)
  1977. bndm.MeshType = 3
  1978. bndm.Scale = Vector3.new(8, 8, 8)
  1979. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1980. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1981. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1982. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1983. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1984. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1985. Debounces.Shewt = true
  1986. coroutine.wrap(function()
  1987. for i = 1, 20, 0.2 do
  1988. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1989. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1990. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1991. rng.Transparency = i/20
  1992. rng3.Transparency = 1/16
  1993. rng4.Transparency = i/12
  1994. wait()
  1995. end
  1996. wait()
  1997. rng:Destroy()
  1998. end)()
  1999. if Debounces.Shewt == true then
  2000. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2001. hit = ht.Parent
  2002. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2003. if HasntTouched(hit.Name) == true and deb == false then
  2004. deb = true
  2005. coroutine.wrap(function()
  2006. hit:FindFirstChild("Humanoid").PlatformStand = true
  2007. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2008. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2009. end)()
  2010. table.insert(Touche, hit.Name)
  2011. deb = false
  2012. end
  2013. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2014. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2015. deb = true
  2016. coroutine.wrap(function()
  2017. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2018. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2019. wait(1)
  2020. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2021. end)()
  2022. table.insert(Touche, hit.Parent.Name)
  2023. deb = false
  2024. for i, v in pairs(Touche) do
  2025. print(v)
  2026. end
  2027. end
  2028. end
  2029. end)
  2030. end
  2031. for i = 0, 260, 8 do
  2032. bem.Size = Vector3.new(i, 2, 2)
  2033. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2034. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2035. bnd.Size = Vector3.new(1,1,1)
  2036. bndm.Scale = Vector3.new(8,8,8)
  2037. if i % 10 == 0 then
  2038. local newRng = rng2:Clone()
  2039. newRng.Parent = char
  2040. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2041. local newRngm = rngm2:clone()
  2042. newRngm.Parent=newRng
  2043. coroutine.wrap(function()
  2044. for i = 1, 10, 0.2 do
  2045. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2046. newRng.Transparency = i/10
  2047. wait()
  2048. end
  2049. wait()
  2050. newRng:Destroy()
  2051. end)()
  2052. end
  2053. wait()
  2054. end
  2055. wait()
  2056. Debounces.Shewt = false
  2057. bem:Destroy()
  2058. out:Destroy()
  2059. bnd:Destroy()
  2060. Debounces.Ready = false
  2061. for i, v in pairs(Touche) do
  2062. table.remove(Touche, i)
  2063. end
  2064. wait()
  2065. table.insert(Touche, char.Name)
  2066. Debounces.NoIdl = false
  2067. if Debounces.CanAttack == false then
  2068. Debounces.CanAttack = true
  2069. end
  2070. end
  2071. end
  2072. end)
  2073. ----------------------------------------------------211062246
  2074. sidz = {"231917888", "231917845", "231917806"}
  2075. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2076. mouse.KeyDown:connect(function(key)
  2077. if key == "f" then
  2078. hum.WalkSpeed = 0.01
  2079. if Debounces.CanAttack == true then
  2080. Debounces.CanAttack = false
  2081. Debounces.on = true
  2082. Debounces.NoIdl = true
  2083. z = Instance.new("Sound",char)
  2084. z.SoundId = "rbxassetid://257001355"
  2085. z.Pitch = 1
  2086. z.Volume = 1
  2087. z.Looped = false
  2088. wait()
  2089. z:Play()
  2090. for i = 1, 20 do
  2091. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),0.1)
  2092. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 7, 0) * CFrame.Angles(math.rad(-16),math.rad(0), math.rad(0)), 0.1)
  2093. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,math.rad(-20)), 0.1)
  2094. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(20)), 0.1)
  2095. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.1)
  2096. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.1)
  2097. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2098. if Debounces.on == false then break end
  2099. wait()
  2100. end
  2101. for i = 1, 12 do
  2102. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.2)
  2103. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2104. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-110)), 0.2)
  2105. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(110)), 0.2)
  2106. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  2107. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2108. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2109. if Debounces.on == false then break end
  2110. wait()
  2111. end
  2112. z1 = Instance.new("Sound",char)
  2113. z1.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2114. z1.Pitch = ptz[math.random(1,#ptz)]
  2115. z1.Volume = 1
  2116. wait(1)
  2117. z1:Play()
  2118. Stomp()
  2119. for i = 1, 28 do
  2120. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(28)), 0.6)
  2121. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-28)), 0.6)
  2122. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2123. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, -.6) * CFrame.Angles(math.rad(-50), math.rad(0), 0), 0.6)
  2124. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2.8, 0) * CFrame.Angles(math.rad(-20), 0, 0), 0.6)
  2125. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -0.5, -2) * CFrame.Angles(math.rad(50), 0, 0), 0.6)
  2126. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2127. if Debounces.on == false then break end
  2128. wait()
  2129. end
  2130. if Debounces.CanAttack == false then
  2131. Debounces.CanAttack = true
  2132. Debounces.on = false
  2133. hum.WalkSpeed = 16
  2134. Debounces.NoIdl = false
  2135. end
  2136. end
  2137. end
  2138. end)
  2139. ----------------------------------------------------
  2140. mouse.KeyDown:connect(function(key)
  2141. if key == "u" then --Dodge
  2142. if Debounces.CanAttack == true then
  2143. Debounces.CanAttack = false
  2144. Debounces.on = true
  2145. Debounces.NoIdl = true
  2146. hum.WalkSpeed = 0.01
  2147. hum.Jump = true
  2148. Backjump()
  2149. for i = 1, 8 do
  2150. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.4)
  2151. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-30)), 0.4)
  2152. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.4)
  2153. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2154. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-15)), 0.4)
  2155. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-15)), 0.4)
  2156. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2157. if Debounces.on == false then break end
  2158. wait(0.05)
  2159. end
  2160. for i = 1, 20 do
  2161. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.3)
  2162. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0, -0.4)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-10)), 0.3)
  2163. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(15),math.rad(0),0), 0.3)
  2164. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.5, 0) * CFrame.Angles(math.rad(-28), math.rad(0), 0), 0.3)
  2165. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.3)
  2166. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  2167. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2168. wait()
  2169. end
  2170. if Debounces.CanAttack == false then
  2171. Debounces.CanAttack = true
  2172. Debounces.on = false
  2173. hum.WalkSpeed = 16
  2174. Debounces.NoIdl = false
  2175. end
  2176. end
  2177. end
  2178. end)
  2179. mouse.KeyDown:connect(function(key)
  2180. if key == "g" then
  2181. larm.BrickColor = BrickColor.new("Royal purple")
  2182. rarm.BrickColor = BrickColor.new("Royal purple")
  2183. if Debounces.CanAttack == true then
  2184. Debounces.CanAttack = false
  2185. Debounces.on = true
  2186. Debounces.NoIdl = true
  2187. chrg = lleg.Touched:connect(function(ht)
  2188. hit = ht.Parent
  2189. if ht and hit:IsA("Model") then
  2190. if hit:FindFirstChild("Humanoid") then
  2191. if hit.Name ~= p.Name then
  2192. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2193. Debounces.Slashed = true]]--
  2194. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2195. hit:FindFirstChild("Humanoid").PlatformStand = true
  2196. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2197. --Debounces.Slashed = false
  2198. --end
  2199. end
  2200. end
  2201. elseif ht and hit:IsA("Hat") then
  2202. if hit.Parent.Name ~= p.Name then
  2203. if hit.Parent:FindFirstChild("Humanoid") then
  2204. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2205. Debounces.Slashed = true]]--
  2206. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2207. hit:FindFirstChild("Humanoid").PlatformStand = true
  2208. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2209. --Debounces.Slashed = false
  2210. end
  2211. end
  2212. end
  2213. end)
  2214. for i = 1, 14 do
  2215. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2216. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2217. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2218. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2219. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2220. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2221. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2222. if Debounces.on == false then break end
  2223. wait()
  2224. end
  2225. charge()
  2226. z = Instance.new("Sound",char)
  2227. z.SoundId = "rbxassetid://240429891"
  2228. z.Volume = 1
  2229. z.Pitch = 1
  2230. z1 = Instance.new("Sound",char)
  2231. z1.SoundId = "rbxassetid://231917987"
  2232. z1.Volume = 1
  2233. z1.Pitch = 1
  2234. z:Play()
  2235. z1:Play()
  2236. wait(1)
  2237. z:Destroy()
  2238. z1:Destroy()
  2239. chrg:disconnect()
  2240. if Debounces.CanAttack == false then
  2241. Debounces.CanAttack = true
  2242. Debounces.on = false
  2243. Debounces.NoIdl = false
  2244. larm.BrickColor = BrickColor.new("Pastel brown")
  2245. rarm.BrickColor = BrickColor.new("Pastel brown")
  2246. end
  2247. end
  2248. end
  2249. end)
  2250. ----------------------------------------------------
  2251. pt = {0.7, 0.8, 0.9}
  2252. mouse.KeyDown:connect(function(key)
  2253. if key == "h" then
  2254. if Debounces.CanJoke == true then
  2255. Debounces.CanJoke = false
  2256. u = Instance.new("Sound")
  2257. u.SoundId = "http://www.roblox.com/asset/?id=430311333"
  2258. u.Parent = char
  2259. u.Looped = false
  2260. u.Pitch = 1
  2261. u.Volume = 1
  2262. u2 = Instance.new("Sound")
  2263. u2.SoundId = "http://www.roblox.com/asset/?id=430311333"
  2264. u2.Parent = char
  2265. u2.Looped = false
  2266. u2.Pitch = 1
  2267. u2.Volume = 1
  2268. wait(.01)
  2269. u:Play()
  2270. u2:Play()
  2271. wait(6)
  2272. u:Destroy()
  2273. u2:Destroy()
  2274. if Debounces.CanJoke == false then
  2275. Debounces.CanJoke = true
  2276. end
  2277. end
  2278. end
  2279. end)
  2280. ----------------------------------------------------
  2281. mouse.KeyDown:connect(function(key)
  2282. if key == "j" then
  2283. if Debounces.CanJoke == true then
  2284. Debounces.CanJoke = false
  2285. z = Instance.new("Sound",char)
  2286. z.SoundId = "rbxassetid://430312221"
  2287. z.Pitch = 1
  2288. z.Volume = 50
  2289. wait()
  2290. z:Play()
  2291. wait(6)
  2292. z:Destroy()
  2293. if Debounces.CanJoke == false then
  2294. Debounces.CanJoke = true
  2295. end
  2296. end
  2297. end
  2298. end)
  2299. ----------------------------------------------------
  2300. mouse.KeyDown:connect(function(key)
  2301. if key == "k" then
  2302. if Debounces.CanJoke == true then
  2303. Debounces.CanJoke = false
  2304. z = Instance.new("Sound",char)
  2305. z.SoundId = "rbxassetid://430315987"
  2306. z.Pitch = 1
  2307. z.Volume = 50
  2308. wait()
  2309. z:Play()
  2310. wait(4)
  2311. z:Destroy()
  2312. if Debounces.CanJoke == false then
  2313. Debounces.CanJoke = true
  2314. end
  2315. end
  2316. end
  2317. end)
  2318. ----------------------------------------------------
  2319. mouse.KeyDown:connect(function(key)
  2320. if key == "x" then
  2321. if Debounces.CanAttack == true then
  2322. Debounces.CanAttack = false
  2323. Debounces.NoIdl = true
  2324. Debounces.on = true
  2325. Debounces.ks = true
  2326. for i = 1, 10 do
  2327. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2328. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2329. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2330. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2331. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2332. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2333. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2334. if Debounces.on == false then break end
  2335. wait()
  2336. end
  2337. z = Instance.new("Sound",hed)
  2338. z.SoundId = "rbxassetid://169445092"
  2339. z.Volume = 3
  2340. wait(0.1)
  2341. z:Play()
  2342. kik = rleg.Touched:connect(function(ht)
  2343. hit = ht.Parent
  2344. if ht and hit:IsA("Model") then
  2345. if hit:FindFirstChild("Humanoid") then
  2346. if hit.Name ~= p.Name then
  2347. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2348. Debounces.Slashed = true]]--
  2349. if Debounces.ks==true then
  2350. z = Instance.new("Sound",hed)
  2351. z.SoundId = "rbxassetid://211062246"
  2352. z.Volume = 1
  2353. z:Play()
  2354. Debounces.ks=false
  2355. end
  2356. hit:FindFirstChild("Humanoid"):TakeDamage(70)
  2357. hit:FindFirstChild("Humanoid").PlatformStand = true
  2358. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2359. --Debounces.Slashed = false
  2360. --end
  2361. end
  2362. end
  2363. elseif ht and hit:IsA("Hat") then
  2364. if hit.Parent.Name ~= p.Name then
  2365. if hit.Parent:FindFirstChild("Humanoid") then
  2366. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2367. Debounces.Slashed = true]]--
  2368. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2369. hit:FindFirstChild("Humanoid").PlatformStand = true
  2370. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2371. --Debounces.Slashed = false
  2372. --end
  2373. end
  2374. end
  2375. end
  2376. end)
  2377. for i = 1, 8 do
  2378. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2379. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2380. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2381. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2382. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2383. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2384. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2385. if Debounces.on == false then break end
  2386. wait()
  2387. end
  2388. kik:disconnect()
  2389. if Debounces.CanAttack == false then
  2390. Debounces.CanAttack = true
  2391. Debounces.on = false
  2392. Debounces.NoIdl = false
  2393. end
  2394. end
  2395. end
  2396. end)
  2397. ----------------------------------------------------
  2398. mouse.KeyDown:connect(function(key)
  2399. if key == "c" then
  2400. if Debounces.CanAttack == true then
  2401. Debounces.CanAttack = false
  2402. Debounces.NoIdl = true
  2403. Debounces.on = true
  2404. SIDZ = {"157878578", "157878578"}--sounds
  2405. PTZ = {0.7, 0.8, 0.9, 1}--pitches
  2406. for i = 1, 20 do
  2407. wait()
  2408. for i,v in pairs(m:children()) do
  2409. -- if v:IsA("Part") or v:IsA("WedgePart") then
  2410. if v:IsA("BasePart") then
  2411. v.Transparency = v.Transparency + 0.05
  2412. end
  2413. end
  2414. end
  2415. function FindNearestTorso(Position,Distance,SinglePlayer)
  2416. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2417. local List = {}
  2418. for i,v in pairs(workspace:GetChildren())do
  2419. if v:IsA("Model")then
  2420. if v:findFirstChild("Torso")then
  2421. if v ~= char then
  2422. if(v.Torso.Position -Position).magnitude <= Distance then
  2423. table.insert(List,v)
  2424. end
  2425. end
  2426. end
  2427. end
  2428. end
  2429. return List
  2430. end
  2431. GroundPound()
  2432. for i = 1, 5 do
  2433. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2434. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2435. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2436. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2437. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2438. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2439. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2440. if Debounces.on == false then break end
  2441. wait()
  2442. end
  2443. GroundPound()
  2444. for i = 1, 5 do
  2445. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2446. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2447. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2448. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2449. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2450. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2451. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2452. if Debounces.on == false then break end
  2453. wait()
  2454. end
  2455. GroundPound()
  2456. for i = 1, 5 do
  2457. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2458. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2459. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2460. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2461. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2462. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2463. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2464. if Debounces.on == false then break end
  2465. wait()
  2466. end
  2467. GroundPound()
  2468. for i = 1, 5 do
  2469. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2470. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2471. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2472. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2473. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2474. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2475. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2476. if Debounces.on == false then break end
  2477. wait()
  2478. end
  2479. GroundPound()
  2480. for i = 1, 5 do
  2481. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2482. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2483. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2484. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2485. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2486. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2487. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2488. if Debounces.on == false then break end
  2489. wait()
  2490. end
  2491. GroundPound()
  2492. for i = 1, 5 do
  2493. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2494. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2495. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2496. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2497. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2498. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2499. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2500. if Debounces.on == false then break end
  2501. wait()
  2502. end
  2503. for i = 1, 8 do
  2504. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2505. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2506. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2507. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2508. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2509. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2510. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2511. if Debounces.on == false then break end
  2512. wait()
  2513. end
  2514. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2515. if v:FindFirstChild('Humanoid') then
  2516. v.Humanoid:TakeDamage(math.random(20,60))
  2517. v.Humanoid.PlatformStand = true
  2518. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2519. end
  2520. end
  2521. x = Instance.new("Sound",char)
  2522. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2523. x.Pitch = PTZ[math.random(1,#PTZ)]
  2524. x.Volume = 5
  2525. wait(0.1)
  2526. x:Play()
  2527. Crater(hed,20)
  2528. for i = 1, 10 do
  2529. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2530. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2531. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2532. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2533. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2534. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2535. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2536. if Debounces.on == false then break end
  2537. wait()
  2538. end
  2539. for i = 1, 8 do
  2540. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2541. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2542. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2543. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2544. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2545. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2546. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2547. if Debounces.on == false then break end
  2548. wait()
  2549. end
  2550. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2551. if v:FindFirstChild('Humanoid') then
  2552. v.Humanoid:TakeDamage(math.random(20,60))
  2553. v.Humanoid.PlatformStand = true
  2554. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2555. end
  2556. end
  2557. x = Instance.new("Sound",char)
  2558. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2559. x.Pitch = PTZ[math.random(1,#PTZ)]
  2560. x.Volume = 5
  2561. wait(0.1)
  2562. x:Play()
  2563. Crater(hed,20)
  2564. for i = 1, 10 do
  2565. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2566. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2567. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2568. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2569. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2570. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2571. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2572. wait()
  2573. end
  2574. for i = 1, 8 do
  2575. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2576. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2577. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2578. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2579. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2580. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2581. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2582. if Debounces.on == false then break end
  2583. wait()
  2584. end
  2585. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2586. if v:FindFirstChild('Humanoid') then
  2587. v.Humanoid:TakeDamage(math.random(20,60))
  2588. v.Humanoid.PlatformStand = true
  2589. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2590. end
  2591. end
  2592. x = Instance.new("Sound",char)
  2593. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2594. x.Pitch = PTZ[math.random(1,#PTZ)]
  2595. x.Volume = 5
  2596. wait(0.1)
  2597. x:Play()
  2598. Crater(hed,20)
  2599. for i = 1, 10 do
  2600. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2601. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2602. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2603. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2604. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2605. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2606. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2607. if Debounces.on == false then break end
  2608. wait()
  2609. end
  2610. if Debounces.CanAttack == false then
  2611. Debounces.CanAttack = true
  2612. Debounces.on = false
  2613. Debounces.NoIdl = false
  2614. for i = 1, 20 do
  2615. wait()
  2616. for i,v in pairs(m:children()) do
  2617. --if v:IsA("Part") or v:IsA("WedgePart") then
  2618. if v:IsA("BasePart") then
  2619. v.Transparency = v.Transparency - 0.05
  2620. end
  2621. end
  2622. end
  2623. end
  2624. end
  2625. end
  2626. end)
  2627. ----------------------------------------------------176349813
  2628. mouse.KeyDown:connect(function(key)
  2629. if key == "n" then
  2630. if Debounces.CanAttack == true then
  2631. Debounces.CanAttack = false
  2632. hum.WalkSpeed = 0.01
  2633. Debounces.on = true
  2634. Debounces.NoIdl = true
  2635. for i = 1, 30 do
  2636. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.2)
  2637. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.2)
  2638. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(16),math.rad(0),0), 0.2)
  2639. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.2)
  2640. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-20), 0, 0), 0.2)
  2641. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.5, -.5) * CFrame.Angles(math.rad(-10), 0, 0), 0.2)
  2642. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  2643. if Debounces.on == false then break end
  2644. wait()
  2645. end
  2646. z1 = Instance.new("Sound",char)
  2647. z1.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2648. z1.Looped = false
  2649. z1.Pitch = 1
  2650. z1.Volume = 1
  2651. z1:Play()
  2652. local PowerCharge = function()
  2653. local rng1 = Instance.new("Part", char)
  2654. rng1.Anchored = true
  2655. rng1.BrickColor = BrickColor.new("Purple")
  2656. rng1.CanCollide = false
  2657. rng1.FormFactor = 3
  2658. rng1.Name = "Ring"
  2659. rng1.Size = Vector3.new(1, 1, 1)
  2660. rng1.Transparency = 0.35
  2661. rng1.TopSurface = 0
  2662. rng1.BottomSurface = 0
  2663. local rngm1 = Instance.new("SpecialMesh", rng)
  2664. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2665. rngm1.Scale = Vector3.new(10, 10, 1)
  2666. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2667. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2668.  
  2669. Wave.BrickColor = BrickColor.new("Royal purple")
  2670. Wave.Size = Vector3.new(8, 8, 0)
  2671. Wave.CanCollide = false
  2672. Wave.Anchored = true
  2673. Wave.TopSurface = 0
  2674. Wave.BottomSurface = 0
  2675. Wave.Touched:connect(function(hit)
  2676. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2677. local Occlude = true
  2678. local NotOccludes = {
  2679. char.Name;
  2680. "Wings";
  2681. "Scythe";
  2682. "Thingy";
  2683. "Thingy2"; -- put all of the names in a table pls
  2684. }
  2685. for i,v in pairs(NotOccludes) do
  2686. if hit.Parent.Name == v then
  2687. Occlude = false
  2688. end
  2689. end
  2690. end
  2691. end)
  2692.  
  2693. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2694.  
  2695. coroutine.wrap(function()
  2696. for i = 1, 20, 0.5 do
  2697. rngm1.Scale = Vector3.new(40 + i*120, 40 + i*120, 1)
  2698. rng1.Transparency = i/5
  2699. wait()
  2700. end
  2701. wait()
  2702. rng1:Destroy()
  2703. end)()
  2704.  
  2705. Delay(0, function()
  2706.  
  2707. if Daytime == false then
  2708. for i = 1, 10, 0.5 do
  2709. Wave.Size = Vector3.new(20 - i, 20 - i, 20 - i)
  2710. Wave.CFrame = char.Torso.CFrame
  2711. local t = i / 30
  2712. Wave.Transparency = t
  2713. wait()
  2714. end
  2715. else
  2716. for i = 1, 50, 1 do
  2717. Wave.Size = Vector3.new(20 - i, 20 - i, 20 - i)
  2718. Wave.CFrame = char.Torso.CFrame
  2719. local t = i / 30
  2720. Wave.Transparency = t
  2721. wait()
  2722. end
  2723. end
  2724. Wave:Destroy()
  2725. end)
  2726. Delay(0, function()
  2727. while wait() do
  2728. if Wave ~= nil then
  2729. Wave.CFrame = char.Torso.CFrame
  2730. else
  2731. break
  2732. end
  2733. end
  2734. end)
  2735. end
  2736. PowerCharge()
  2737. for i = 1, 30 do
  2738. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2739. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.2)
  2740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.2)
  2741. if Debounces.on == false then break end
  2742. wait()
  2743. end
  2744. z2 = Instance.new("Sound",char)
  2745. z2.SoundId = "http://www.roblox.com/asset/?id=185312936"
  2746. z2.Looped = false
  2747. z2.Pitch = 1.1
  2748. z2.Volume = 1
  2749. z2:Play()
  2750. for i = 1, 2 do
  2751. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0), 0.5)
  2752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 1)
  2753. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 1)
  2754. if Debounces.on == false then break end
  2755. wait()
  2756. end
  2757. hum.WalkSpeed = 70
  2758. Tornado()
  2759. for i = 1, 2 do
  2760. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(-90), 0), 0.5)
  2761. if Debounces.on == false then break end
  2762. wait()
  2763. end
  2764. for i = 1, 2 do
  2765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0), 0.5)
  2766. if Debounces.on == false then break end
  2767. wait()
  2768. end
  2769. for i = 1, 2 do
  2770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(-90), 0), 0.5)
  2771. if Debounces.on == false then break end
  2772. wait()
  2773. end
  2774. for i = 1, 2 do
  2775. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0), 0.5)
  2776. if Debounces.on == false then break end
  2777. wait()
  2778. end
  2779. for i = 1, 2 do
  2780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(-90), 0), 0.5)
  2781. if Debounces.on == false then break end
  2782. wait()
  2783. end
  2784. for i = 1, 2 do
  2785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0), 0.5)
  2786. if Debounces.on == false then break end
  2787. wait()
  2788. end
  2789. for i = 1, 2 do
  2790. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(-90), 0), 0.5)
  2791. if Debounces.on == false then break end
  2792. wait()
  2793. end
  2794. Tornado()
  2795. for i = 1, 2 do
  2796. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0), 0.5)
  2797. if Debounces.on == false then break end
  2798. wait()
  2799. end
  2800. for i = 1, 2 do
  2801. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(-90), 0), 0.5)
  2802. if Debounces.on == false then break end
  2803. wait()
  2804. end
  2805. for i = 1, 2 do
  2806. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0), 0.5)
  2807. if Debounces.on == false then break end
  2808. wait()
  2809. end
  2810. for i = 1, 2 do
  2811. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(-90), 0), 0.5)
  2812. if Debounces.on == false then break end
  2813. wait()
  2814. end
  2815. for i = 1, 2 do
  2816. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0), 0.5)
  2817. if Debounces.on == false then break end
  2818. wait()
  2819. end
  2820. for i = 1, 2 do
  2821. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(-90), 0), 0.5)
  2822. if Debounces.on == false then break end
  2823. wait()
  2824. end
  2825. for i = 1, 2 do
  2826. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0), 0.5)
  2827. if Debounces.on == false then break end
  2828. wait()
  2829. end
  2830. for i = 1, 2 do
  2831. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(-90), 0), 0.5)
  2832. if Debounces.on == false then break end
  2833. wait()
  2834. end
  2835. for i = 1, 2 do
  2836. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0), 0.5)
  2837. if Debounces.on == false then break end
  2838. wait()
  2839. end
  2840. Tornado()
  2841. for i = 1, 2 do
  2842. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(-90), 0), 0.5)
  2843. if Debounces.on == false then break end
  2844. wait()
  2845. end
  2846. for i = 1, 2 do
  2847. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0), 0.5)
  2848. if Debounces.on == false then break end
  2849. wait()
  2850. end
  2851. for i = 1, 2 do
  2852. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(-90), 0), 0.5)
  2853. if Debounces.on == false then break end
  2854. wait()
  2855. end
  2856. for i = 1, 2 do
  2857. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0), 0.5)
  2858. if Debounces.on == false then break end
  2859. wait()
  2860. end
  2861. for i = 1, 2 do
  2862. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(-90), 0), 0.5)
  2863. if Debounces.on == false then break end
  2864. wait()
  2865. end
  2866. for i = 1, 2 do
  2867. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0), 0.5)
  2868. if Debounces.on == false then break end
  2869. wait()
  2870. end
  2871. for i = 1, 2 do
  2872. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(-90), 0), 0.5)
  2873. if Debounces.on == false then break end
  2874. wait()
  2875. end
  2876. Tornado()
  2877. for i = 1, 2 do
  2878. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0), 0.5)
  2879. if Debounces.on == false then break end
  2880. wait()
  2881. end
  2882. for i = 1, 2 do
  2883. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(-90), 0), 0.5)
  2884. if Debounces.on == false then break end
  2885. wait()
  2886. end
  2887. for i = 1, 2 do
  2888. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0), 0.5)
  2889. if Debounces.on == false then break end
  2890. wait()
  2891. end
  2892. for i = 1, 2 do
  2893. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(-90), 0), 0.5)
  2894. if Debounces.on == false then break end
  2895. wait()
  2896. end
  2897. for i = 1, 2 do
  2898. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0), 0.5)
  2899. if Debounces.on == false then break end
  2900. wait()
  2901. end
  2902. for i = 1, 2 do
  2903. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(0), math.rad(-90), 0), 0.5)
  2904. if Debounces.on == false then break end
  2905. wait()
  2906. end
  2907. Tornado()
  2908. for i = 1, 10 do
  2909. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.2)
  2910. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.2)
  2911. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.5)
  2912. if Debounces.on == false then break end
  2913. wait()
  2914. end
  2915. for i = 1, 10 do
  2916. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad(45),math.rad(0),math.rad(32)), 0.4)
  2917. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  2918. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-8),math.rad(-40),math.rad(-8)),0.4)
  2919. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles(math.rad(-50),math.rad(40), math.rad(0)), 0.4)
  2920. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles(math.rad(30),0,math.rad(20)), 0.4)
  2921. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.4)
  2922. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2923. if Debounces.on == false then break end
  2924. wait()
  2925. end
  2926. if Debounces.CanAttack == false then
  2927. Debounces.CanAttack = true
  2928. hum.WalkSpeed = 16
  2929. Debounces.on = false
  2930. Debounces.NoIdl = false
  2931. end
  2932. end
  2933. end
  2934. end)
  2935. -----------------------------------------
  2936. mouse.KeyDown:connect(function(key)
  2937. if key == "b" then
  2938. hum.WalkSpeed = 0.01
  2939. if Debounces.CanAttack == true then
  2940. Debounces.CanAttack = false
  2941. Debounces.NoIdl = true
  2942. Debounces.on = true
  2943. for i = 1,20 do
  2944. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, -1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-30)), 0.2)
  2945. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, -1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(30)), 0.2)
  2946. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.2)
  2947. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.2)
  2948. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  2949. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  2950. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2951. if Debounces.on == false then break end
  2952. wait()
  2953. end
  2954. wait(0.1)
  2955. v = Instance.new("Sound",char)
  2956. v.SoundId = "rbxassetid://440794203"
  2957. v.Volume = 1
  2958. v.Pitch = 1
  2959. v1 = Instance.new("Sound",char)
  2960. v1.SoundId = "rbxassetid://440794203"
  2961. v1.Volume = 1
  2962. v1.Pitch = 1
  2963. v:Play()
  2964. v1:Play()
  2965. wait(0.1)
  2966.  
  2967. local Shockwave = function()
  2968. local rng1 = Instance.new("Part", char)
  2969. rng1.Anchored = true
  2970. rng1.BrickColor = BrickColor.new("Royal purple")
  2971. rng1.CanCollide = false
  2972. rng1.FormFactor = 3
  2973. rng1.Name = "Ring"
  2974. rng1.Size = Vector3.new(1, 1, 1)
  2975. rng1.Transparency = 0.35
  2976. rng1.TopSurface = 0
  2977. rng1.BottomSurface = 0
  2978. local rngm1 = Instance.new("SpecialMesh", rng)
  2979. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2980. rngm1.Scale = Vector3.new(10, 10, 1)
  2981. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2982. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2983.  
  2984. Wave.BrickColor = BrickColor.new("Really black")
  2985. Wave.Size = Vector3.new(8, 8, 0)
  2986. Wave.CanCollide = false
  2987. Wave.Anchored = true
  2988. Wave.TopSurface = 0
  2989. Wave.BottomSurface = 0
  2990. Wave.Touched:connect(function(hit)
  2991. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2992. local Occlude = true
  2993. local NotOccludes = {
  2994. char.Name;
  2995. "Wings";
  2996. "Scythe";
  2997. "Thingy";
  2998. "Thingy2"; -- put all of the names in a table pls
  2999. }
  3000. for i,v in pairs(NotOccludes) do
  3001. if hit.Parent.Name == v then
  3002. Occlude = false
  3003. end
  3004. end
  3005. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  3006. if Occlude then
  3007. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 20
  3008. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  3009. end
  3010. end
  3011. end)
  3012.  
  3013. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  3014.  
  3015. coroutine.wrap(function()
  3016. for i = 1, 20, 0.5 do
  3017. rngm1.Scale = Vector3.new(40 + i*120, 40 + i*120, 1)
  3018. rng1.Transparency = i/5
  3019. wait()
  3020. end
  3021. wait()
  3022. rng1:Destroy()
  3023. end)()
  3024.  
  3025. Delay(0, function()
  3026.  
  3027. if Daytime == false then
  3028. for i = 1, 10, 0.5 do
  3029. Wave.Size = Vector3.new(5 + i, 5 + i, 5 + i)
  3030. Wave.CFrame = char.Torso.CFrame
  3031. local t = i / 30
  3032. Wave.Transparency = t
  3033. wait()
  3034. end
  3035. else
  3036. for i = 1, 50, 1 do
  3037. Wave.Size = Vector3.new(5 + i, 5 + i, 5 + i)
  3038. Wave.CFrame = char.Torso.CFrame
  3039. local t = i / 30
  3040. Wave.Transparency = t
  3041. wait()
  3042. end
  3043. end
  3044. Wave:Destroy()
  3045. end)
  3046. Delay(0, function()
  3047. while wait() do
  3048. if Wave ~= nil then
  3049. Wave.CFrame = char.Torso.CFrame
  3050. else
  3051. break
  3052. end
  3053. end
  3054. end)
  3055. end
  3056. Shockwave()
  3057. Crater(hed,30)
  3058. for i = 1, 40 do
  3059. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.3)
  3060. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.3)
  3061. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3062. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  3063. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.3)
  3064. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.3)
  3065. if Debounces.on == false then break end
  3066. wait()
  3067. end
  3068. wait(0.1)
  3069. Debounces.NoIdl = false
  3070. hum.WalkSpeed = 16
  3071. Debounces.on = false
  3072. wait()
  3073. if Debounces.CanAttack == false then
  3074. Debounces.CanAttack = true
  3075. v:Destroy()
  3076. end
  3077. end
  3078. end
  3079. end)
  3080. -----------------------------------------
  3081. local function prt(par,si,tr,col,anc,bc)
  3082. local p=Instance.new('Part',par)
  3083. p.CanCollide=col
  3084. p.Size=si
  3085. p.Transparency=tr
  3086. p.Anchored=anc
  3087. return p
  3088. end
  3089. local function msh(par,id,si)
  3090. local p=Instance.new('SpecialMesh',par)
  3091. p.MeshId=id
  3092. p.Scale=si
  3093. return p
  3094. end
  3095. local rad=math.rad
  3096. mouse.KeyDown:connect(function(key) -- black hole
  3097. if key == 'p' then
  3098. if Debounces.CanAttack == true then
  3099. hum.WalkSpeed = 0.01
  3100. Debounces.CanAttack = false
  3101. Debounces.NoIdl = true
  3102. Debounces.on = true
  3103. root.Anchored=true
  3104. wait(0.1)
  3105. for i=0,1,.1 do wait()
  3106. rarm.Weld.C0=rarm.Weld.C0:lerp(rarm.Weld.C0*CFrame.Angles(rad(90),0,0),.1)
  3107. end
  3108. spawn(function()
  3109. for i=0,1,.1 do wait()
  3110. for _,v in pairs(m:GetChildren()) do
  3111. if v:IsA'Part' or v:IsA'WedgePart' or v:IsA'UnionOperation' then
  3112. if v.Name~='Thinghy' and v.Name~='Thinghy2' then
  3113. v.Transparency=v.Transparency+.1
  3114. end
  3115. end
  3116. end
  3117. end
  3118. end)
  3119. for i=0,1,.1 do wait()
  3120. hed.Weld.C0=hed.Weld.C0:lerp(hed.Weld.C0*CFrame.Angles(rad(-10),rad(-20),rad(0)),.1)
  3121. rarm.Weld.C0=rarm.Weld.C0:lerp(rarm.Weld.C0*CFrame.Angles(rad(-90),rad(0),rad(-45)),.1)
  3122. larm.Weld.C0=larm.Weld.C0:lerp(larm.Weld.C0*CFrame.Angles(rad(45),rad(0),rad(45)),.1)
  3123. end
  3124. local ef=prt(char,Vector3.new(1,1,1),.5,false,false)
  3125. local em=msh(ef,'rbxassetid://9982590',Vector3.new(.2,.2,.2))
  3126. ef.BrickColor=BrickColor.new('Really black')
  3127. local efw=genWeld(ef,torso)
  3128. efw.C0=CFrame.new(0,0,2)
  3129. local spinalpha=true
  3130. spawn(function()
  3131. while spinalpha do wait()
  3132. efw.C0=efw.C0*CFrame.Angles(0,0,rad(20))
  3133. em.Scale=em.Scale+Vector3.new(.05,.05,.05)
  3134. end
  3135. return
  3136. end)
  3137. wait(.5)
  3138. spinalpha=false
  3139. wait()
  3140. spinalpha=true
  3141. efw.Part1=larm
  3142. efw.C0=CFrame.new(-1,3,0)
  3143. for i=0,1,.1 do wait()
  3144. hed.Weld.C0=hed.Weld.C0:lerp(hed.Weld.C0*CFrame.Angles(rad(10),rad(20),rad(0)),.1)
  3145. rarm.Weld.C0=rarm.Weld.C0:lerp(rarm.Weld.C0*CFrame.Angles(rad(-90),rad(0),rad(90)),.1)
  3146. larm.Weld.C0=larm.Weld.C0:lerp(larm.Weld.C0*CFrame.Angles(rad(0),rad(0),rad(0)),.1)
  3147. end
  3148. for i=0,1,.1 do wait()
  3149. larm.Weld.C0=larm.Weld.C0:lerp(larm.Weld.C0*CFrame.Angles(rad(-90),rad(0),rad(-90)),.1)
  3150. end
  3151. efw:Destroy()
  3152. local prop=Instance.new('BodyPosition',ef)
  3153. prop.Position=(torso.CFrame*CFrame.new(-20,20,-2)).p
  3154. local ef2=ef:Clone()
  3155. ef2.Parent=char
  3156. ef2.Transparency=.9
  3157. spawn(function()
  3158. while spinalpha do wait()
  3159. ef.CFrame=ef.CFrame*CFrame.Angles(rad(0),rad(20),rad(0))
  3160. ef2.CFrame=ef2.CFrame*CFrame.Angles(rad(0),rad(40),rad(0))
  3161. end
  3162. return
  3163. end)
  3164. wait(.5)
  3165. for i=0,1,.1 do wait()
  3166. em.Scale=em.Scale+Vector3.new(.5,.5,.5)
  3167. ef2.Mesh.Scale=ef2.Mesh.Scale+Vector3.new(1,1,1)
  3168. larm.Weld.C0=larm.Weld.C0:lerp(larm.Weld.C0*CFrame.Angles(rad(-0),rad(0),rad(90)),.1)
  3169. end
  3170. wait(.1)
  3171. prop.Position=(torso.CFrame*CFrame.new(-150,150,-15)).p
  3172. ef2.BodyPosition.Position=prop.Position
  3173. for i=0,1,.1 do wait()
  3174. em.Scale=em.Scale+Vector3.new(3,3,3)
  3175. ef2.Mesh.Scale=ef2.Mesh.Scale+Vector3.new(3,3,3)
  3176. end
  3177. wait(.5) print'PULL!'
  3178. for _,v in pairs(workspace:GetChildren()) do
  3179. if v:FindFirstChild'Humanoid' and v:FindFirstChild'Torso' and v~=char then
  3180. local wat=Instance.new('BodyPosition',v.Torso)
  3181. wat.Position=ef.CFrame.p
  3182. wat.Name='waaat'
  3183. wat.P=wat.P*10
  3184. end
  3185. end
  3186. local hitbox=true
  3187. spawn(function()
  3188. while hitbox do wait()
  3189. for _,v in pairs(workspace:GetChildren()) do
  3190. if v:FindFirstChild'Humanoid' and v:FindFirstChild'Torso' and v~=char then
  3191. if (ef.Position-v.Torso.Position).magnitude<=(em.Scale.x/2)+20 then
  3192. for _,v2 in pairs(v:GetChildren()) do if v2:IsA'Hat' or v2:IsA'BasePart' then v2:Destroy() end end
  3193. end
  3194. end
  3195. end
  3196. end
  3197. return
  3198. end)
  3199. wait(1)
  3200. for i=0,1,.2 do wait()
  3201. em.Scale=em.Scale-Vector3.new(3,3,3)
  3202. ef2.Mesh.Scale=ef2.Mesh.Scale-Vector3.new(3,3,3)
  3203. end
  3204. for i=0,1,.1 do wait()
  3205. em.Scale=em.Scale+Vector3.new(4,4,4)
  3206. ef2.Mesh.Scale=ef2.Mesh.Scale+Vector3.new(4,4,4)
  3207. end
  3208. wait(3)
  3209. for i=0,1,.2 do wait()
  3210. em.Scale=em.Scale-Vector3.new(3,3,3)
  3211. ef2.Mesh.Scale=ef2.Mesh.Scale-Vector3.new(3,3,3)
  3212. end
  3213. wait(.1)
  3214. for i=0,1,.1 do wait()
  3215. em.Scale=em.Scale-Vector3.new(4,4,4)
  3216. ef2.Mesh.Scale=ef2.Mesh.Scale-Vector3.new(4,4,4)
  3217. end
  3218. ef:Destroy()
  3219. ef2:Destroy()
  3220. hitbox=false
  3221. spinalpha=false
  3222. for _,v in pairs(workspace:GetChildren()) do
  3223. if v:FindFirstChild'Humanoid' and v:FindFirstChild'Torso' and v~=char then
  3224. if v:FindFirstChild'waaat' then v.waaat:Destroy() end
  3225. end
  3226. end
  3227. spawn(function()
  3228. for i=0,1,.1 do wait()
  3229. for _,v in pairs(m:GetChildren()) do
  3230. if v:IsA'Part' or v:IsA'WedgePart' or v:IsA'UnionOperation' then
  3231. if v.Name~='Thinghy' and v.Name~='Thinghy2' then
  3232. v.Transparency=v.Transparency-.1
  3233. end
  3234. end
  3235. end
  3236. end
  3237. end)
  3238. root.Anchored=false
  3239. Debounces.NoIdl = false
  3240. hum.WalkSpeed = 16
  3241. Debounces.on = false
  3242. wait()
  3243. Debounces.CanAttack = true
  3244. end
  3245. end
  3246. end)
  3247. -------------------------------------------------------
  3248. mouse.KeyDown:connect(function(key)
  3249. if key == "p" then
  3250. if Debounces.CanJoke == true then
  3251. Debounces.CanJoke = false
  3252. z = Instance.new("Sound",char)
  3253. z.SoundId = "rbxassetid://228343425"
  3254. z.Pitch = 1
  3255. z.Volume = 50
  3256. z.Looped = false
  3257. z2 = Instance.new("Sound",char)
  3258. z2.SoundId = "rbxassetid://228343343"
  3259. z2.Pitch = 1
  3260. z2.Volume = 50
  3261. z2.Looped = false
  3262. z3 = Instance.new("Sound",char)
  3263. z3.SoundId = "rbxassetid://228343433"
  3264. z3.Pitch = 1
  3265. z3.Looped = false
  3266. z3.Volume = 50
  3267. z4 = Instance.new("Sound",char)
  3268. z4.SoundId = "rbxassetid://228343408"
  3269. z4.Pitch = 1
  3270. z4.Looped = false
  3271. z4.Volume = 50
  3272.  
  3273. wait()
  3274. z:Play()
  3275. z2:Play()
  3276. wait(3)
  3277. z3:Play()
  3278. wait(2)
  3279. z4:Play()
  3280. wait(4)
  3281.  
  3282. if Debounces.CanJoke == false then
  3283. Debounces.CanJoke = true
  3284. end
  3285. end
  3286. end
  3287. end)
  3288. ----------------------------------------------------
  3289. mouse.KeyDown:connect(function(key) --_ballitov drop
  3290. if key == 'l' then
  3291. if Debounces.CanAttack == true then
  3292. hum.WalkSpeed = 0.01
  3293. Debounces.CanAttack = false
  3294. Debounces.NoIdl = true
  3295. Debounces.on = true
  3296. wait(0.1)
  3297. local otcf=torso.CFrame
  3298. spawn(function()
  3299. for i=0,1,.1 do wait()
  3300. for _,v in pairs(m:GetChildren()) do
  3301. if v:IsA'Part' or v:IsA'WedgePart' or v:IsA'UnionOperation' then
  3302. if v.Name~='Thinghy' and v.Name~='Thinghy2' then
  3303. v.Transparency=v.Transparency+.1
  3304. end
  3305. end
  3306. end
  3307. end
  3308. end)
  3309. local cache={
  3310. rs=rarm.Weld.C0,
  3311. ls=larm.Weld.C0,
  3312. rh=rleg.Weld.C0,
  3313. lh=lleg.Weld.C0,
  3314. nck=hed.Weld.C0,
  3315. rt=torso.Weld.C0,
  3316. }
  3317.  
  3318.  
  3319. local mc={
  3320. rs=CFrame.new(cache.rs.p),
  3321. ls=CFrame.new(cache.ls.p),
  3322. rh=CFrame.new(cache.rh.p),
  3323. lh=CFrame.new(cache.lh.p),
  3324. nck=CFrame.new(cache.nck.p),
  3325. rt=CFrame.new(cache.rt.p),
  3326. }
  3327.  
  3328. for i=0,1,.1 do wait()
  3329. rleg.Weld.C0=rleg.Weld.C0:lerp(mc.rh*CFrame.Angles(rad(-90),0,0),.2)
  3330. lleg.Weld.C0=lleg.Weld.C0:lerp(mc.lh*CFrame.new(0,1,-1)*CFrame.Angles(rad(0),0,0),.2)
  3331. rarm.Weld.C0=rarm.Weld.C0:lerp(mc.rs*CFrame.new(-1,-1,-1)*CFrame.Angles(rad(45),0,rad(-45)),.2)
  3332. larm.Weld.C0=larm.Weld.C0:lerp(mc.ls*CFrame.Angles(rad(0),0,rad(-45)),.2)
  3333. hed.Weld.C0=hed.Weld.C0:lerp(mc.nck*CFrame.Angles(rad(-20),0,0),.2)
  3334. torso.Weld.C0=torso.Weld.C0:lerp(mc.rt*CFrame.new(0,-1.5,0),.2)
  3335. end
  3336.  
  3337. wait(.5)
  3338. for i=0,1,.1 do wait()
  3339. rleg.Weld.C0=rleg.Weld.C0:lerp(mc.rh*CFrame.Angles(rad(-90),0,0),.2)
  3340. lleg.Weld.C0=lleg.Weld.C0:lerp(mc.lh*CFrame.new(0,1,-1)*CFrame.Angles(rad(0),0,0),.2)
  3341. rarm.Weld.C0=rarm.Weld.C0:lerp(mc.rs*CFrame.Angles(rad(0),0,rad(45)),.2)
  3342. larm.Weld.C0=larm.Weld.C0:lerp(mc.ls*CFrame.Angles(rad(0),0,rad(-45)),.2)
  3343. hed.Weld.C0=hed.Weld.C0:lerp(mc.nck*CFrame.Angles(rad(-20),0,0),.2)
  3344. torso.Weld.C0=torso.Weld.C0:lerp(mc.rt*CFrame.new(0,-1.5,0),.2)
  3345. end
  3346.  
  3347. wait(.25)
  3348. local wat=Instance.new('BodyForce',torso)
  3349. wat.Force=Vector3.new(0,300000,0)
  3350. for i=0,1,.1 do wait()
  3351. rleg.Weld.C0=rleg.Weld.C0:lerp(mc.rh*CFrame.Angles(rad(0),0,rad(20)),.2)
  3352. lleg.Weld.C0=lleg.Weld.C0:lerp(mc.lh*CFrame.Angles(rad(0),0,rad(-20)),.2)
  3353. rarm.Weld.C0=rarm.Weld.C0:lerp(mc.rs*CFrame.Angles(rad(0),0,rad(45)),.2)
  3354. larm.Weld.C0=larm.Weld.C0:lerp(mc.ls*CFrame.Angles(rad(0),0,rad(-45)),.2)
  3355. hed.Weld.C0=hed.Weld.C0:lerp(mc.nck*CFrame.Angles(rad(20),0,0),.2)
  3356. torso.Weld.C0=torso.Weld.C0:lerp(mc.rt,.2)
  3357. end
  3358.  
  3359. wait(1.5)
  3360. wat:Destroy()
  3361. local wat=Instance.new('BodyPosition',torso)
  3362. wat.Position=torso.CFrame.p
  3363. wat.MaxForce=Vector3.new(1333337,1333337,1333337)
  3364. wat.P=1333337
  3365. wat.D=1333337/2
  3366. for i=0,1,.1 do wait()
  3367. rleg.Weld.C0=rleg.Weld.C0:lerp(mc.rh*CFrame.new(0,2,-1)*CFrame.Angles(rad(20),0,rad(0)),.2)
  3368. lleg.Weld.C0=lleg.Weld.C0:lerp(mc.lh*CFrame.new(0,2,-1)*CFrame.Angles(rad(20),0,rad(0)),.2)
  3369. rarm.Weld.C0=rarm.Weld.C0:lerp(mc.rs*CFrame.new(-1,-1,-1)*CFrame.Angles(rad(45),0,rad(-45)),.2)
  3370. larm.Weld.C0=larm.Weld.C0:lerp(mc.ls*CFrame.new(1,-1,-1)*CFrame.Angles(rad(45),0,rad(45)),.2)
  3371. hed.Weld.C0=hed.Weld.C0:lerp(mc.nck*CFrame.Angles(rad(-20),0,0),.2)
  3372. torso.Weld.C0=torso.Weld.C0:lerp(mc.rt,.2)
  3373. end
  3374. local ef=prt(char,Vector3.new(1,1,1),.5,false,false)
  3375. local em=msh(ef,'rbxassetid://9982590',Vector3.new(.2,.2,.2))
  3376. ef.BrickColor=BrickColor.new('Mulberry')
  3377. local efw=genWeld(ef,torso)
  3378. efw.C0=CFrame.new(0,0,0)
  3379. spawn(function()
  3380. while efw do wait()
  3381. efw.C0=efw.C0*CFrame.Angles(0,rad(45),0)
  3382. end
  3383. end)
  3384. for i=0,1,.01 do wait()
  3385. em.Scale=em.Scale+Vector3.new(.1,.1,.1)
  3386. torso.Weld.C0=torso.Weld.C0:lerp(torso.Weld.C0*CFrame.Angles(rad(-90),0,0),.2)
  3387. end
  3388. for i=0,1,.1 do wait()
  3389. rleg.Weld.C0=rleg.Weld.C0:lerp(mc.rh*CFrame.Angles(rad(0),0,rad(20)),.2)
  3390. lleg.Weld.C0=lleg.Weld.C0:lerp(mc.lh*CFrame.Angles(rad(0),0,rad(-20)),.2)
  3391. rarm.Weld.C0=rarm.Weld.C0:lerp(mc.rs*CFrame.Angles(rad(0),0,rad(45)),.2)
  3392. larm.Weld.C0=larm.Weld.C0:lerp(mc.ls*CFrame.Angles(rad(0),0,rad(-45)),.2)
  3393. hed.Weld.C0=hed.Weld.C0:lerp(mc.nck*CFrame.Angles(rad(-20),0,0),.2)
  3394. torso.Weld.C0=torso.Weld.C0:lerp(mc.rt*CFrame.new(0,-1.5,0),.2)
  3395. end
  3396. for i=0,1,.1 do wait()
  3397. torso.Weld.C0=torso.Weld.C0:lerp(mc.rt*CFrame.Angles(rad(-170),0,0),.2)
  3398. rarm.Weld.C0=rarm.Weld.C0:lerp(mc.rs*CFrame.new(0,1,0)*CFrame.Angles(rad(180),0,rad(0)),.2)
  3399. end
  3400. wat:Destroy()
  3401. local wat=Instance.new('BodyPosition',torso)
  3402. wat.Position=(otcf*CFrame.new(0,0,-400)).p
  3403. wat.MaxForce=Vector3.new(1333337,1333337,1333337)
  3404. wat.P=1333337
  3405. wat.D=10000
  3406. local hitbox=true
  3407. spawn(function()
  3408. for i=0,1,.01 do wait()
  3409. em.Scale=em.Scale+Vector3.new(1,1,1)
  3410. end
  3411. wait(.5)
  3412. for i=0,1,.05 do wait()
  3413. em.Scale=em.Scale-Vector3.new(5,5,5)
  3414. end
  3415. hitbox=false
  3416. for i=0,1,.1 do wait()
  3417. ef.Transparency=ef.Transparency+.1
  3418. end
  3419. torso.Anchored=false
  3420. Debounces.NoIdl = false
  3421. hum.WalkSpeed = 16
  3422. Debounces.on = false
  3423. spawn(function()
  3424. for i=0,1,.1 do wait()
  3425. for _,v in pairs(m:GetChildren()) do
  3426. if v:IsA'Part' or v:IsA'WedgePart' or v:IsA'UnionOperation' then
  3427. if v.Name~='Thinghy' and v.Name~='Thinghy2' then
  3428. v.Transparency=v.Transparency-.1
  3429. end
  3430. end
  3431. end
  3432. end
  3433. end)
  3434. wait()
  3435. Debounces.CanAttack = true
  3436. end)
  3437. wait(.85)
  3438. wat:Destroy()
  3439. torso.Anchored=true
  3440. for i=0,1,.2 do wait()
  3441. ef.Transparency=ef.Transparency-.1
  3442. end
  3443. spawn(function()
  3444. while hitbox do wait()
  3445. for _,v in pairs(workspace:GetChildren()) do
  3446. if v:FindFirstChild'Humanoid' and v:FindFirstChild'Torso' and v~=char then
  3447. if (ef.Position-v.Torso.Position).magnitude<=(em.Scale.y)*2 then
  3448. v:BreakJoints()
  3449. end
  3450. end
  3451. end
  3452. end
  3453. return
  3454. end)
  3455. ef.Anchored=true
  3456. efw:Destroy()
  3457. for i=0,1,.1 do wait()
  3458. rleg.Weld.C0=rleg.Weld.C0:lerp(mc.rh*CFrame.Angles(rad(0),0,rad(20)),.2)
  3459. lleg.Weld.C0=lleg.Weld.C0:lerp(mc.lh*CFrame.Angles(rad(0),0,rad(-20)),.2)
  3460. rarm.Weld.C0=rarm.Weld.C0:lerp(mc.rs*CFrame.Angles(rad(0),0,rad(45)),.2)
  3461. larm.Weld.C0=larm.Weld.C0:lerp(mc.ls*CFrame.Angles(rad(0),0,rad(-45)),.2)
  3462. hed.Weld.C0=hed.Weld.C0:lerp(mc.nck*CFrame.Angles(rad(-20),0,0),.2)
  3463. torso.Weld.C0=torso.Weld.C0:lerp(mc.rt,.2)
  3464. end
  3465. print'waddup'
  3466. --[[watbox.Touched:connect(function(wut)
  3467. if wut:IsDescendantOf(char) or wut==ef then return end
  3468. print'POOTIS!'
  3469. wat:Destroy()
  3470. local wat=Instance.new('BodyPosition',torso)
  3471. wat.Position=torso.CFrame.p
  3472. wat.MaxForce=Vector3.new(1333337,1333337,1333337)
  3473. wat.P=1333337
  3474. wat.D=1333337/2
  3475. end)]]
  3476. end
  3477. end
  3478. end)
  3479. pt = {0.7, 0.8, 0.9}
  3480. ----------------------------------
  3481. mouse.KeyDown:connect(function(key)
  3482. if key == "l" then
  3483. if Debounces.CanJoke == true then
  3484. Debounces.CanJoke = false
  3485. z = Instance.new("Sound",hed)
  3486. z.SoundId = "rbxassetid://240517987"
  3487. z.Looped = false
  3488. z.Pitch = .7
  3489. z2 = Instance.new("Sound",hed)
  3490. z2.SoundId = "rbxassetid://233091205"
  3491. z2.Looped = false
  3492. z2.Pitch = 1 -- 5
  3493. z3 = Instance.new("Sound",hed)
  3494. z3.SoundId = "rbxassetid://231917975"
  3495. z3.Looped = false
  3496. z3.Pitch = 1 -- 7
  3497. z4 = Instance.new("Sound",hed)
  3498. z4.SoundId = "rbxassetid://231917975"
  3499. z4.Looped = false
  3500. z4.Pitch = 1 -- 8
  3501. z5 = Instance.new("Sound",hed)
  3502. z5.SoundId = "rbxassetid:/231917888"
  3503. z5.Looped = false
  3504. z5.Pitch = 1 -- 9
  3505. z6 = Instance.new("Sound",hed)
  3506. z6.SoundId = "rbxassetid://231917813"
  3507. z6.Looped = false
  3508. z6.Pitch = 1 -- 9
  3509.  
  3510. z7 = Instance.new("Sound",hed)
  3511. z7.SoundId = "rbxassetid://228343330"
  3512. z7.Looped = false
  3513. z7.Pitch = 1
  3514. z8 = Instance.new("Sound",hed)
  3515. z8.SoundId = "rbxassetid://231917806"
  3516. z8.Looped = false
  3517. z8.Pitch = 1
  3518. -------------------------
  3519.  
  3520. wait(.01)
  3521. z:Play()
  3522. wait(5)
  3523. z2:Play()
  3524. wait(1)
  3525. z3:Play()
  3526. wait(1)
  3527. z4:Play()
  3528. wait(1)
  3529. z5:Play()
  3530. z6:Play()
  3531. wait(2)
  3532. z7:Play()
  3533.  
  3534. wait(1)
  3535. z8:Play()
  3536.  
  3537.  
  3538. wait(4)
  3539.  
  3540. wait(4)
  3541.  
  3542. if Debounces.CanJoke == false then
  3543. Debounces.CanJoke = true
  3544. end
  3545. end
  3546. end
  3547. end)
  3548. ----------------------------------------------------
  3549. mouse.KeyDown:connect(function(key)
  3550. if key == "m" then
  3551. hum.WalkSpeed = 0
  3552. if Debounces.CanAttack == true then
  3553. Debounces.CanAttack = false
  3554. Debounces.on = true
  3555. Debounces.NoIdl = true
  3556. x = Instance.new("Sound",char)
  3557. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  3558. x.Looped = false
  3559. x.Pitch = 1.1
  3560. x.Volume = 1
  3561. x.Looped = false
  3562. x:Play()
  3563. x2 = Instance.new("Sound",char)
  3564. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  3565. x2.Looped = false
  3566. x2.Pitch = .7
  3567. x2.Volume = 1
  3568. x2.Looped = false
  3569. wait(.1)
  3570. x:Play()
  3571. x2:Play()
  3572. for i = 1, 20 do
  3573. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  3574. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  3575. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  3576. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  3577. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  3578. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  3579. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  3580. if Debounces.on == false then break end
  3581. wait()
  3582.  
  3583. end
  3584. wait(1)
  3585. for i = 1, 20 do
  3586. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.3)
  3587. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.3)
  3588. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.3)
  3589. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, -.6) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.3)
  3590. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.3)
  3591. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  3592. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3593. wait()
  3594. end
  3595. local rng = Instance.new("Part", char)
  3596. rng.Anchored = true
  3597. rng.BrickColor = BrickColor.new("Royal purple")
  3598. rng.CanCollide = false
  3599. rng.FormFactor = 3
  3600. rng.Name = "Ring"
  3601. rng.Size = Vector3.new(1, 1, 1)
  3602. rng.Transparency = 0.35
  3603. rng.TopSurface = 0
  3604. rng.BottomSurface = 0
  3605. rng.Position = torso.Position - Vector3.new(0,2,0)
  3606. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3607. local rngm = Instance.new("SpecialMesh", rng)
  3608. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3609. rngm.Scale = Vector3.new(1, 1, 2)
  3610. x = Instance.new("Sound",char)
  3611. x.SoundId = "http://www.roblox.com/asset/?id=324867021"
  3612. x.Looped = false
  3613. x.Pitch = .7
  3614. x.Looped = false
  3615. x.Volume = 1
  3616. x:Play()
  3617. coroutine.wrap(function()
  3618. for i = 1, 60, 2 do
  3619. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  3620. rng.Transparency = i/60
  3621. wait()
  3622. end
  3623. wait()
  3624. rng:Destroy()
  3625. end)()
  3626. hum.WalkSpeed = 60
  3627. BV = Instance.new("BodyVelocity", torso)
  3628. BV.maxForce = Vector3.new(0,250000,0)
  3629. BV.P = 10000
  3630. BV.velocity = Vector3.new(0,22500,0)
  3631. for i = 1, 20 do
  3632. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)),0.7)
  3633. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10),math.rad(0), math.rad(0)), 0.7)
  3634. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.5, .4)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(5)), 0.7)
  3635. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.5, .4)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-5)), 0.7)
  3636. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  3637. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.5, -1.3) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  3638. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3639. if Debounces.on == false then break end
  3640. wait()
  3641. end
  3642. BV:Destroy()
  3643. for i = 1, 30 do
  3644. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  3645. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  3646. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  3647. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  3648. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  3649. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  3650. if Debounces.on == false then break end
  3651. wait()
  3652. end
  3653. for i = 1,3 do
  3654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.2)
  3655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.2)
  3656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.4)
  3658. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -.5) * CFrame.Angles(math.rad(0), 0, 0), 0.2)
  3659. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, -.5) * CFrame.Angles(math.rad(0), 0, 0), 0.2)
  3660. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3661. if Debounces.on == false then break end
  3662. wait()
  3663. end
  3664. for i = 1,2 do
  3665. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-179), math.rad(0), 0), 0.4)
  3666. if Debounces.on == false then break end
  3667. wait()
  3668. end
  3669. for i = 1,3 do
  3670. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(179), math.rad(0), 0), 0.4)
  3671. if Debounces.on == false then break end
  3672. wait()
  3673. end
  3674. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  3675. for i = 1, 30 do
  3676. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.4)
  3677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3678. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.4)
  3679. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.4)
  3680. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3681. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3682. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3683. if Debounces.on == false then break end
  3684. wait()
  3685. end
  3686. end
  3687. Debounces.on = false
  3688. Debounces.NoIdl = false
  3689. local ry,ht,ps=nil,nil,nil
  3690. while ht==nil do
  3691. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  3692. wait()
  3693. end
  3694. z = Instance.new("Sound",char)
  3695. z.SoundId = "rbxassetid://2233908"
  3696. z.Volume = 1
  3697. wait(.1)
  3698. z:Play()
  3699. Landing()
  3700. hum.WalkSpeed = 16
  3701. if Debounces.CanAttack == false then
  3702. Debounces.CanAttack = true
  3703. end
  3704. end
  3705. end
  3706. end)
  3707. ----------------------------------------------------
  3708. Grab = false
  3709. mouse.KeyDown:connect(function(key)
  3710. if key == "z" then
  3711. larm.BrickColor = BrickColor.new("Pastel brown")
  3712. rarm.BrickColor = BrickColor.new("Pastel brown")
  3713. Debounces.on = true
  3714. Debounces.NoIdl = true
  3715. if Grab == false then
  3716. gp = nil
  3717. con1=larm.Touched:connect(function(hit) -- this is grab
  3718. ht = hit.Parent
  3719. hum1=ht:FindFirstChild('Humanoid')
  3720. if hum1 ~= nil then
  3721. hum1.PlatformStand=true
  3722. gp = ht
  3723. Grab = true
  3724. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  3725. asd.Parent = larm
  3726. asd.Name = "asd"
  3727. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  3728. elseif hum1 == nil then
  3729. con1:disconnect()
  3730. wait() return
  3731. end
  3732. end)
  3733. for i = 1, 18 do
  3734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  3735. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  3736. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3737. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  3738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3740. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3741. if Debounces.on == false then break end
  3742. wait()
  3743. end
  3744. con1:disconnect()
  3745. Debounces.on = false
  3746. Debounces.NoIdl = false
  3747. elseif Grab == true then
  3748. Grab = false
  3749. for i = 1, 20 do
  3750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  3751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  3752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3756. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3757. if Debounces.on == false then end
  3758. wait()
  3759. end
  3760. if gp ~= nil then
  3761. for i,v in pairs(larm:GetChildren()) do
  3762. if v.Name == "asd" and v:IsA("Weld") then
  3763. v:Remove()
  3764. end
  3765. end
  3766. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3767. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3768. bv.P = 125000
  3769. bv.velocity = char.Head.CFrame.lookVector * 200
  3770. for i = 1, 12 do
  3771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3772. if Debounces.on == false then end
  3773. wait()
  3774. end
  3775. ht=nil
  3776. Spawn(function()
  3777. wait(0.5)
  3778. bv:Destroy()
  3779. end)
  3780. Debounces.on = false
  3781. Debounces.NoIdl = false
  3782. elseif ht == nil then wait()
  3783. Grab = false
  3784. Debounces.on = false
  3785. Debounces.NoIdl = false
  3786. end
  3787. end
  3788. end
  3789. end)
  3790. ----------------------------------------------------
  3791. mouse.KeyDown:connect(function(key)
  3792. if string.byte(key) == 52 then
  3793. char.Humanoid.WalkSpeed = 21
  3794. end
  3795. end)
  3796. mouse.KeyUp:connect(function(key)
  3797. if string.byte(key) == 52 then
  3798. char.Humanoid.WalkSpeed = 5
  3799. end
  3800. end)
  3801. ----------------------------------------------------
  3802. local animpose = "Idle"
  3803. local lastanimpose = "Idle"
  3804. local sine = 0
  3805. local change = 1
  3806. local val = 0
  3807. local ffing = false
  3808. ----------------------------------------------------
  3809. --[[x = Instance.new("Sound", char)
  3810. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3811. x.Looped = true
  3812. x.Volume = 1
  3813. x.Pitch = 1
  3814. local footsteps = false]]--
  3815. -------------------------------
  3816. game:GetService("RunService").RenderStepped:connect(function()
  3817. --[[if char.Humanoid.Jump == true then
  3818. jump = true
  3819. else
  3820. jump = false
  3821. end]]
  3822. char.Humanoid.FreeFalling:connect(function(f)
  3823. if f then
  3824. ffing = true
  3825. else
  3826. ffing = false
  3827. end
  3828. end)
  3829. sine = sine + change
  3830. if jumpn == true then
  3831. animpose = "Jumping"
  3832. elseif ffing == true then
  3833. animpose = "Freefalling"
  3834. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3835. animpose = "Idle"
  3836. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3837. animpose = "Walking"
  3838. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3839. animpose = "Running"
  3840. end
  3841. if animpose ~= lastanimpose then
  3842. sine = 0
  3843. if Debounces.NoIdl == false then
  3844. if animpose == "Idle" then
  3845. for i = 1, 2 do
  3846. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3847. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3848. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3849. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3850. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3.5, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3851. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3.5, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3852. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3853. end
  3854. elseif animpose == "Walking" then
  3855. for i = 1, 2 do
  3856. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3857. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3858. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3859. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3860. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3.5, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3861. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3.5, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3862. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3863. end
  3864. elseif animpose == "Running" then
  3865. for i = 1, 2 do
  3866. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3867. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3868. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3869. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3870. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3.5-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3871. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3.5+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3872. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3873. end
  3874. wait()
  3875. end
  3876. else
  3877. end
  3878. end
  3879. lastanimpose = animpose
  3880. if Debounces.NoIdl == false then
  3881. if animpose == "Idle" then
  3882. if stanceToggle == "Normal" then
  3883. change = 0.5
  3884. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3885. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3886. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3887. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3888. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3889. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3890. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3891. elseif stanceToggle == "Sitting" then
  3892. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, -.5) * CFrame.Angles(math.rad(70+1*math.cos(sine/14)), math.rad(-10), math.rad(-30)), 0.2)
  3893. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, 4, -.9)*CFrame.Angles(math.rad(150+1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3894. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3895. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.5, 0) * CFrame.Angles(math.rad(10+1*math.cos(sine/14)), 0, math.rad(70)), 0.2)
  3896. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.13, -2.5, -1) * CFrame.Angles(math.rad(-10-2*math.cos(sine/14)), 0, 0), 0.2)
  3897. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.13, -2.5, -1) * CFrame.Angles(math.rad(-10-2*math.cos(sine/14)), -0.5, -1), 0.2)
  3898. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3899. end
  3900. elseif animpose == "Walking" then
  3901. if stanceToggle == "Normal" then
  3902. change = 1
  3903. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+0*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3904. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-10)), 0.2)
  3905. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3906. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4-2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3907. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3.4-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3908. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3.4+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3909. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3910. end
  3911. elseif animpose == "Running" then
  3912. change = 1
  3913. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/6)/2), math.rad(-40+10*math.cos(sine/6)/2), math.rad(50-10*math.cos(sine/6)/2)), 0.2)
  3914. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3, 1.1, -1)*CFrame.Angles(math.rad(115+2*math.cos(sine/6)/2), math.rad(0+0*math.cos(sine/6)/2), math.rad(55+10*math.cos(sine/6)/2)), 0.2)
  3915. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6-6*math.cos(sine/6)/1.8), math.rad(0), math.rad(0)),0.2)
  3916. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/6)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/6)/2), 0, math.rad(0)), 0.2)
  3917. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3.4-0.80*math.cos(sine/6)/2.4, -.15 + math.sin(sine/6)/1.5) * CFrame.Angles(math.rad(-10) + -math.sin(sine/6)/1.7, 0, 0), .4)
  3918. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3.4+0.80*math.cos(sine/6)/2.4, -.15 + -math.sin(sine/6)/1.5) * CFrame.Angles(math.rad(-10) + math.sin(sine/6)/1.7, 0, 0), .4)
  3919. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3920. end
  3921. end
  3922. --[[if animpose == "Walking" then
  3923. if footsteps == false then
  3924. x:Play()
  3925. footsteps = true
  3926. end
  3927. x.Pitch = 1.1
  3928. elseif animpose == "Idle" then
  3929. x:Stop()
  3930. footsteps = false
  3931. elseif animpose == "Running" then
  3932. x.Pitch = 1.2
  3933. if footsteps == false then
  3934. x:Play()
  3935. footsteps = true
  3936. end
  3937. end]]--
  3938. end)
  3939.  
  3940.  
  3941.  
  3942. -----------------------------------------------------------------------------
  3943. spawn(function()
  3944. while wait(4) do
  3945. GroundWave()
  3946. end
  3947. end)
  3948. spawn(function()
  3949. while wait(4) do
  3950. GroundWave()
  3951. end
  3952. end)
  3953. ------------------------------------------------------------------
  3954. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3955. --[[Part0 = Vector3 (Start pos)
  3956. Part1 = Vector3 (End pos)
  3957. Times = number (Amount of lightning parts)
  3958. Offset = number (Offset)
  3959. Color = color (brickcolor value)
  3960. Thickness = number (thickness)
  3961. Trans = number (transparency)
  3962. ]]--
  3963. local magz = (Part0 - Part1).magnitude
  3964. local curpos = Part0
  3965. local trz = {-Offset,Offset}
  3966. for i=1,Times do
  3967. local li = Instance.new("Part", torso)
  3968. li.Name = "Lightning"
  3969. li.TopSurface =0
  3970. li.Material = "Neon"
  3971. li.BottomSurface = 0
  3972. li.Anchored = true
  3973. li.Locked = true
  3974. li.Transparency = Trans or 0.7
  3975. li.BrickColor = BrickColor.new(Color)
  3976. li.formFactor = "Custom"
  3977. li.CanCollide = false
  3978. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3979. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3980. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3981. if Times == i then
  3982. local magz2 = (curpos - Part1).magnitude
  3983. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3984. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3985. else
  3986. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3987. end
  3988. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3989. game.Debris:AddItem(li,.1)
  3990. end
  3991. end
  3992.  
  3993. BodyParts = {} -- Parts to emit lightning effects from
  3994. for _, v in pairs(char:GetChildren()) do
  3995. if v:IsA("Part") then
  3996. table.insert(BodyParts, v)
  3997. end
  3998. end
  3999.  
  4000. Bounding = {} -- Calculate the bounding boxes
  4001. for _, v in pairs(BodyParts) do
  4002. local temp = {X=nil, Y=nil, Z=nil}
  4003. temp.X = v.Size.X/2 * 10
  4004. temp.Y = v.Size.Y/2 * 10
  4005. temp.Z = v.Size.Z/2 * 10
  4006. Bounding[v.Name] = temp
  4007. --table.insert(Bounding, v.Name, temp)
  4008. end
  4009.  
  4010. while true do
  4011. wait(2)
  4012. local part1 = Instance.new("Sound",game.Players.LocalPlayer.Character)
  4013. part1.Name = ("XeTitanMusicSound")
  4014. part1.SoundId = "rbxassetid://"
  4015. part1.Volume = 10
  4016. wait(.005)
  4017. part1:Play()
  4018. wait(120)
  4019. part1:Stop()
  4020. wait(.005)
  4021. part1:Destroy()
  4022.  
  4023.  
  4024.  
  4025. local part2 = Instance.new("Sound",game.Players.LocalPlayer.Character)
  4026. part2.SoundId = "rbxassetid://"
  4027. part2.Volume = 10
  4028. part2.Name = ("XeTitanMusicSound")
  4029. wait(.005)
  4030. part2:Play()
  4031. wait(120)
  4032. part2:Stop()
  4033. wait(.005)
  4034. part2:Destroy()
  4035.  
  4036.  
  4037.  
  4038. local part3 = Instance.new("Sound",game.Players.LocalPlayer.Character)
  4039. part3.SoundId = "rbxassetid://"
  4040. part3.Volume = 10
  4041. part3.Name = ("XeTitanMusicSound")
  4042. wait(.005)
  4043. part3:Play()
  4044. wait(120)
  4045. part3:Stop()
  4046. wait(.005)
  4047. part3:Destroy()
  4048.  
  4049.  
  4050.  
  4051. local part4 = Instance.new("Sound",game.Players.LocalPlayer.Character)
  4052. part4.SoundId = "rbxassetid://"
  4053. part4.Volume = 10
  4054. part4.Name = ("XeTitanMusicSound")
  4055. wait(.005)
  4056. part4:Play()
  4057. wait(120)
  4058. part4:Stop()
  4059. wait(.005)
  4060. part4:Destroy()
  4061.  
  4062.  
  4063. local part5 = Instance.new("Sound",game.Players.LocalPlayer.Character)
  4064. part5.SoundId = "rbxassetid://"
  4065. part5.Volume = 10
  4066. part5.Name = ("XeTitanMusicSound")
  4067. wait(.005)
  4068. part5:Play()
  4069. wait(43)
  4070. part5:Stop()
  4071. wait(.005)
  4072. part4:Destroy()
  4073.  
  4074. end
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