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- mouse = game.Players.LocalPlayer:GetMouse()
- local mytorso = game.Players.LocalPlayer.Character.Torso
- blindedbois = {}
- local blindedsound = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso)
- blindedsound.SoundId = "rbxassetid://841158385"
- blindedsound.Volume = 10
- blindedsound.MaxDistance = 1
- local blindedsound1 = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso)
- blindedsound1.SoundId = "rbxassetid://841158385"
- blindedsound1.Volume = 10
- blindedsound1.MaxDistance = 1
- local blindedsound11 = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso)
- blindedsound11.SoundId = "rbxassetid://841158385"
- blindedsound11.Volume = 10
- blindedsound11.MaxDistance = 1
- local blindedsound111 = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso)
- blindedsound111.SoundId = "rbxassetid://841158385"
- blindedsound111.Volume = 10
- blindedsound111.MaxDistance = 1
- local blindedsound1111 = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso)
- blindedsound1111.SoundId = "rbxassetid://841158385"
- blindedsound1111.Volume = 10
- blindedsound1111.MaxDistance = 1
- canuse = true
- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local TextLabel = Instance.new("TextLabel")
- -- Properties
- ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
- TextLabel.Parent = ScreenGui
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0.39229843, 0, 0.963455141, 0)
- TextLabel.Size = UDim2.new(0, 200, 0, 22)
- TextLabel.Font = Enum.Font.Cartoon
- TextLabel.FontSize = Enum.FontSize.Size14
- TextLabel.Text = "Metee was dere"
- TextLabel.TextColor3 = Color3.new(1, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- function canusee(key)
- key = key:lower()
- if key == "z" then
- canuse = true
- end
- if key == "x" then
- canuse = false
- end
- end
- function throw()
- if canuse then
- canuse = false
- --Converted with ttyyuu12345's model to script plugin v4
- local function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- local cors = {}
- local mas = Instance.new("Model",game:GetService("Lighting"))
- local Part0 = Instance.new("Part")
- local SpecialMesh1 = Instance.new("SpecialMesh")
- local Sound2 = Instance.new("Sound")
- Part0.Name = "Handle"
- Part0.Parent = mas
- Part0.BrickColor = BrickColor.new("Earth green")
- Part0.Rotation = Vector3.new(0, 90, 0)
- Part0.FormFactor = Enum.FormFactor.Symmetric
- Part0.Size = Vector3.new(1, 2, 1)
- Part0.CFrame = CFrame.new(2.5, 6.00001717, -26, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part0.BottomSurface = Enum.SurfaceType.Smooth
- Part0.TopSurface = Enum.SurfaceType.Smooth
- Part0.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part0.Position = Vector3.new(2.5, 6.00001717, -26)
- Part0.Orientation = Vector3.new(0, 90, 0)
- Part0.Color = Color3.new(0.152941, 0.27451, 0.176471)
- SpecialMesh1.Parent = Part0
- SpecialMesh1.MeshId = "http://www.roblox.com/asset/?id=16975131"
- SpecialMesh1.Scale = Vector3.new(0.600000024, 0.699999988, 0.600000024)
- SpecialMesh1.TextureId = "http://www.roblox.com/asset/?id=16975111"
- SpecialMesh1.MeshType = Enum.MeshType.FileMesh
- SpecialMesh1.Scale = Vector3.new(0.600000024, 0.699999988, 0.600000024)
- Sound2.Parent = Part0
- Sound2.Pitch = 2
- Sound2.Volume = 10
- Sound2.SoundId = "rbxassetid://142070127"
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- Part0.CFrame = game.Players.LocalPlayer.Character["Right Arm"].CFrame * CFrame.new(0,0,-0.5)
- for i = 1,15 do
- Part0.Velocity = mouse.Hit.lookVector * 66
- wait()
- end
- wait(2)
- Sound2:Play()
- local ow = Instance.new("Part", game.Players.LocalPlayer.Character)
- ow.CanCollide = false
- ow.Anchored = true
- ow.Shape = "Ball"
- ow.Material = "Neon"
- ow.Size = Vector3.new(1,1,1)
- ow.CFrame = Part0.CFrame
- for i = 1,7 do
- ow.Size = ow.Size + Vector3.new(7,7,7)
- ow.CFrame = Part0.CFrame
- game:GetService("RunService").RenderStepped:wait()
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Character and v.Name ~= game.Players.LocalPlayer.Name then
- local head = v.Character:findFirstChild("Head")
- if head then
- if ((head.Position - ow.Position).magnitude < math.random(50,64)) then
- v.CameraMode = "LockFirstPerson"
- local bs1 = blindedsound:Clone()
- bs1.Parent = head
- bs1:Play()
- local bs11 = blindedsound1:Clone()
- bs11.Parent = head
- bs11:Play()
- local bs111 = blindedsound11:Clone()
- bs111.Parent = head
- bs111:Play()
- local bs11111 = blindedsound111:Clone()
- bs11111.Parent = head
- bs11111:Play()
- local bs1111 = blindedsound1111:Clone()
- bs1111.Parent = head
- bs1111:Play()
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local Model0 = Instance.new("Model")
- local Part1 = Instance.new("Part")
- local Part2 = Instance.new("Part")
- local Weld3 = Instance.new("Weld")
- local Weld4 = Instance.new("Weld")
- local Weld5 = Instance.new("Weld")
- local Weld6 = Instance.new("Weld")
- local Weld7 = Instance.new("Weld")
- local Weld8 = Instance.new("Weld")
- local Part9 = Instance.new("Part")
- local Part10 = Instance.new("Part")
- local Part11 = Instance.new("Part")
- local Part12 = Instance.new("Part")
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.Material = Enum.Material.Neon
- Part1.Rotation = Vector3.new(-0.0899999961, -28.2699986, -0.0399999991)
- Part1.RotVelocity = Vector3.new(0.0414423086, 6.61378124e-07, 0.0222902913)
- Part1.Velocity = Vector3.new(0.00411429629, -0.0155075621, -0.00764747709)
- Part1.CanCollide = false
- Part1.Size = Vector3.new(0.78333354, 3.9166677, 3.9166677)
- Part1.CFrame = CFrame.new(-1.42134643, 7.36401653, -0.278908014, 0.880764902, 0.000630680006, -0.47355336, 4.90961725e-07, 0.999999106, 0.0013327155, 0.473553777, -0.00117404154, 0.880764127)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Position = Vector3.new(-1.42134643, 7.36401653, -0.278908014)
- Part1.Orientation = Vector3.new(-0.0799999982, -28.2699986, 0)
- Part2.Parent = Model0
- Part2.Material = Enum.Material.Neon
- Part2.Rotation = Vector3.new(-0.0899999961, -28.2699986, -0.0399999991)
- Part2.RotVelocity = Vector3.new(0.0414423086, 6.61378124e-07, 0.0222902913)
- Part2.Velocity = Vector3.new(0.0390362106, -0.0155943036, -0.072574608)
- Part2.CanCollide = false
- Part2.Size = Vector3.new(3.9166677, 0.78333354, 3.9166677)
- Part2.CFrame = CFrame.new(-0.0424690843, 5.79735136, 0.464832425, 0.880764902, 0.000630680006, -0.47355336, 4.90961725e-07, 0.999999106, 0.0013327155, 0.473553777, -0.00117404154, 0.880764127)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.Position = Vector3.new(-0.0424690843, 5.79735136, 0.464832425)
- Part2.Orientation = Vector3.new(-0.0799999982, -28.2699986, 0)
- Weld3.Parent = Part2
- Weld3.C0 = CFrame.new(0, 1.56666708, 1.56666708, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld3.Part0 = Part2
- Weld3.Part1 = Part12
- Weld4.Parent = Part2
- Weld4.C0 = CFrame.new(-1.56666708, 1.56666708, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld4.Part0 = Part2
- Weld4.Part1 = Part1
- Weld5.Parent = Part2
- Weld5.C0 = CFrame.new(1.56666708, 1.56666708, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld5.Part0 = Part2
- Weld5.Part1 = Part9
- Weld6.Parent = Part2
- Weld6.C0 = CFrame.new(0.39166677, 1.56666708, -1.56666708, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld6.Part0 = Part2
- Weld6.Part1 = Part10
- Weld7.Parent = Part2
- Weld7.C0 = CFrame.new(0, 3.9166677, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld7.Part0 = Part2
- Weld7.Part1 = Part11
- Weld8.Parent = Part2
- Weld8.C0 = CFrame.new(0, -1.56666696, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld8.Part1 = Part2
- Part9.Parent = Model0
- Part9.Material = Enum.Material.Neon
- Part9.Rotation = Vector3.new(-0.0899999961, -28.2699986, -0.0399999991)
- Part9.RotVelocity = Vector3.new(0.0414423086, 6.61378124e-07, 0.0222902913)
- Part9.Velocity = Vector3.new(0.00411525369, -0.0154845472, -0.00764926523)
- Part9.CanCollide = false
- Part9.Size = Vector3.new(0.78333354, 3.9166677, 3.9166677)
- Part9.CFrame = CFrame.new(1.33838439, 7.36401749, 1.20489419, 0.880764902, 0.000630680006, -0.47355336, 4.90961725e-07, 0.999999106, 0.0013327155, 0.473553777, -0.00117404154, 0.880764127)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.Position = Vector3.new(1.33838439, 7.36401749, 1.20489419)
- Part9.Orientation = Vector3.new(-0.0799999982, -28.2699986, 0)
- Part10.Parent = Model0
- Part10.Material = Enum.Material.Neon
- Part10.Rotation = Vector3.new(-0.0899999961, -28.2699986, -0.0399999991)
- Part10.RotVelocity = Vector3.new(0.0414423086, 6.61378124e-07, 0.0222902913)
- Part10.Velocity = Vector3.new(0.00416051969, 0.058228761, -0.00773560256)
- Part10.CanCollide = false
- Part10.Size = Vector3.new(3.13333416, 3.9166677, 0.78333354)
- Part10.CFrame = CFrame.new(1.04538584, 7.36192942, -0.731395841, 0.880764902, 0.000630680006, -0.47355336, 4.90961725e-07, 0.999999106, 0.0013327155, 0.473553777, -0.00117404154, 0.880764127)
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.Position = Vector3.new(1.04538584, 7.36192942, -0.731395841)
- Part10.Orientation = Vector3.new(-0.0799999982, -28.2699986, 0)
- Part11.Parent = Model0
- Part11.Material = Enum.Material.Neon
- Part11.Rotation = Vector3.new(-0.0899999961, -28.2699986, -0.0399999991)
- Part11.RotVelocity = Vector3.new(0.0414423086, 6.61378124e-07, 0.0222902913)
- Part11.Velocity = Vector3.new(-0.0482673831, -0.0153486775, 0.0897410139)
- Part11.CanCollide = false
- Part11.Size = Vector3.new(3.9166677, 0.78333354, 3.9166677)
- Part11.CFrame = CFrame.new(-0.0399989188, 9.71401596, 0.460234106, 0.880764902, 0.000630680006, -0.47355336, 4.90961725e-07, 0.999999106, 0.0013327155, 0.473553777, -0.00117404154, 0.880764127)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.Position = Vector3.new(-0.0399989188, 9.71401596, 0.460234106)
- Part11.Orientation = Vector3.new(-0.0799999982, -28.2699986, 0)
- Part12.Parent = Model0
- Part12.Material = Enum.Material.Neon
- Part12.Rotation = Vector3.new(-0.0899999961, -28.2699986, -0.0399999991)
- Part12.RotVelocity = Vector3.new(0.0414423086, 6.61378124e-07, 0.0222902913)
- Part12.Velocity = Vector3.new(0.00406914484, -0.0892179906, -0.00756134093)
- Part12.CanCollide = false
- Part12.Size = Vector3.new(3.9166677, 3.9166677, 0.78333354)
- Part12.CFrame = CFrame.new(-0.783381462, 7.36610508, 1.84285736, 0.880764902, 0.000630680006, -0.47355336, 4.90961725e-07, 0.999999106, 0.0013327155, 0.473553777, -0.00117404154, 0.880764127)
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.Position = Vector3.new(-0.783381462, 7.36610508, 1.84285736)
- Part12.Orientation = Vector3.new(-0.0799999982, -28.2699986, 0)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- for q,w in pairs(Model0:GetChildren()) do
- w.CanCollide = false
- end
- Part2.CFrame = head.CFrame
- local weld = Instance.new("Weld", Part2)
- weld.Part0 = head
- weld.Part1 = Part2
- weld.C0 = CFrame.new(0,-2,0)
- local blindval = 0
- local candooo = true
- local function doblind()
- if candooo then
- blindval = blindval + 1
- if blindval > 300 then
- for q,w in pairs(Model0:GetChildren()) do
- w.Transparency = w.Transparency + 0.005
- end
- if blindval > 500 then
- candooo = false
- blindval = 0
- Model0:destroy()
- bs1:destroy()
- bs11:destroy()
- bs111:destroy()
- bs1111:destroy()
- bs11111:destroy()
- v.CameraMode = "Classic"
- end
- end
- end
- end
- game:GetService("RunService").RenderStepped:connect(doblind)
- end
- end
- end
- end
- ow:destroy()
- Part0:destroy()
- wait(0.5)
- canuse = true
- end
- end
- mouse.Button1Down:connect(throw)
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