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- local gui = Instance.new("BillboardGui")
- local gui2 = Instance.new("BillboardGui")
- local label = Instance.new("TextLabel")
- local tool = Instance.new("Tool")
- local handle = Instance.new("Part")
- local tool2 = Instance.new("Tool")
- local handle2 = Instance.new("Part")
- local explosion = Instance.new("Explosion")
- local tool3 = Instance.new("Tool")
- local handle3 = Instance.new("Part")
- gui.Parent = owner.Character.Head
- gui.Size = UDim2.new(0, 250, 0, 250)
- label.Parent = gui
- label.Size = UDim2.new(0, 250, 0, 55)
- label.BackgroundColor3 = Color3.new(255, 0, 0)
- label.Font = "SciFi"
- label.TextSize = 40
- label.Text = "Hatuey_Yael"
- owner.Chatted:connect(function(msg)
- label.Text = msg
- label.TextSize = 25
- label.TextWrapped = true
- wait(3)
- label.TextSize = 40
- label.Text = "Hatuey_Yael"
- label.TextWrapped = false
- end)
- tool.Parent = owner.Backpack
- tool.Name = "Color Changing Brick"
- tool.Activated:connect(function()
- handle.BrickColor = BrickColor.new("Bright green")
- handle.Size = Vector3.new(4, 6, 5)
- wait(0.2)
- handle.BrickColor = BrickColor.new("Really red")
- handle.Size = Vector3.new(1, 7, 10)
- wait(0.2)
- handle.BrickColor = BrickColor.new("Bright blue")
- handle.Size = Vector3.new(3, 4, 6)
- wait(0.2)
- handle.BrickColor = BrickColor.new("Bright red")
- handle.Size = Vector3.new(3, 6, 1)
- wait(0.2)
- handle.BrickColor = BrickColor.new("Bright orange")
- handle.Size = Vector3.new(4, 2, 6)
- wait(0.2)
- handle.BrickColor = BrickColor.new("Baby blue")
- handle.Size = Vector3.new(4, 8, 7)
- wait(0.2)
- handle.BrickColor = BrickColor.new("Dark green")
- handle.Size = Vector3.new(2, 2, 2)
- end)
- handle.Parent = tool
- handle.Name = "Handle"
- handle.BrickColor = BrickColor.new("Dark green")
- handle.Size = Vector3.new(2, 2, 2)
- handle.Material = "Plastic"
- tool2.Parent = owner.Backpack
- tool2.Name = "Teleport Tool"
- tool2.Activated:connect(function()
- owner.Character.HumanoidRootPart.CFrame = CFrame.new(Mouse.Hit.x, Mouse.Hit.y, Mouse.Hit.z)
- end)
- handle2.Parent = tool2
- handle2.Name = "Handle"
- handle2.BrickColor = BrickColor.new("Really black")
- handle2.Size = Vector3.new(2, 2, 2)
- handle2.Material = "Plastic"
- tool3.Parent = owner.Backpack
- tool3.Name = "Fake Admin Pad Tool"
- tool3.Activated:connect(function()
- local label2 = Instance.new("TextLabel")
- local gui2 = Instance.new("BillboardGui")
- local adminpad = Instance.new("Part")
- adminpad.Parent = owner.Character.Head
- adminpad.Position = Vector3.new(Mouse.Hit.x, Mouse.Hit.y, Mouse.Hit.z)
- adminpad.BrickColor = BrickColor.new("Really black")
- adminpad.Size = Vector3.new(4, 0.4, 4)
- adminpad.Anchored = true
- adminpad.Touched:connect(function(p)
- local humanoid = p.Parent:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- local weld = Instance.new("Weld")
- weld.Part0 = p
- weld.Part1 = adminpad
- weld.Parent = adminpad
- end
- end)
- gui2.Parent = adminpad
- gui2.Size = UDim2.new(0, 250, 0, 250)
- label2.Parent = gui2
- label2.Size = UDim2.new(0, 250, 0, 55)
- label2.BackgroundTransparency = 1
- label2.TextSize = 40
- label2.TextColor3 = Color3.new(255, 0, 0)
- label2.Text = "Touch For Admin"
- end)
- handle3.Parent = tool3
- handle3.Name = "Handle"
- handle3.BrickColor = BrickColor.new("Royal purple")
- handle3.Size = Vector3.new(2, 2, 2)
- handle3.Material = "Plastic"
- Mouse.KeyDown:connect(function(key)
- if key == "r" then
- explosion.Parent = owner.Character.HumanoidRootPart
- explosion.Position = Vector3.new(Mouse.Hit.x, Mouse.Hit.y, Mouse.Hit.z)
- end
- end)
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