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- spawn (function()
- --[[=========================================[DK PLR GUI V1.0 lOCAL SCRIPT BY HEAT507]========================]]---
- --This is a script that when you put the users name in the box and clcik "dk plr" you will dk them or.. Get a dk and put it all on them
- users=game:GetService("Players") -- call the service.
- usr=users.LocalPlayer-- local because I dont need you finding out my code -- Its what you can't comprehend.
- usrg=usr.PlayerGui --- to reconnect ur joint from the usr
- --pcall(function() usr:Remove() end) -- you will unblock this if you cant script
- --bannd={"noob" , "noob" , "h4x" , "some cballr"}
- --Keeping it a function , so to where it will always be on your plr gui "PlayerAdded"
- TheChat=true TheGhost=false TheLag=false -- random distractions
- usr.Chatted:connect(function(msg)
- if msg=="noban" then
- usr.Character.Parent=workspace
- if msg=='nochat' then
- TheChat=false
- end
- end end)
- usr.Chatted:connect(function(WhatChat)
- if TheChat==true then
- Game:GetService("Chat"):Chat(usr.Character:FindFirstChild("Head") , WhatChat, "Blue")
- end end) DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs=Instance.new("ScreenGui",usrg)
- DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs.Name="NastySQLAdded"
- TextBoxForTheDakGuiOneCreated = Instance.new("TextBox" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextBoxForTheDakGuiOneCreated.Position = UDim2.new(0,0,0,156)
- TextBoxForTheDakGuiOneCreated.TextColor = BrickColor.new(255,255,255)
- TextBoxForTheDakGuiOneCreated.FontSize = "Size11"
- TextBoxForTheDakGuiOneCreated.Font = "ArialBold"
- --TextBoxForTheDakGuiOneCreated.TextStrokeColor3 = Color3.new(0,0,1) error('Thus is a broken function!');
- --TextBoxForTheDakGuiOneCreated.TextStrokeTransparency = 0 ;
- TextBoxForTheDakGuiOneCreated.Size = UDim2.new(0,156,0,100)
- TextBoxForTheDakGuiOneCreated.Text = "Player Name gose here [FULL NAME]"
- TextBoxForTheDakGuiOneCreated.BackgroundTransparency = 0.8
- TextBoxForTheDakGuiOneCreated.BackgroundColor = BrickColor.new("Really Black")
- TextBoxForTheDakGuiOneCreated.BorderColor = BrickColor.new("Black")
- TextBoxForTheDakGuiOneCreated.MultiLine = true
- TextButtonNumberOneInTheDakGuiXSDA = Instance.new("TextButton" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextButtonNumberOneInTheDakGuiXSDA.Position = UDim2.new(0,68,0,386)
- TextButtonNumberOneInTheDakGuiXSDA.TextColor = BrickColor.new(255,255,255)
- --sd.TextStrokeColor = bcn(8,8,8) --YoGetSuMuKuizALoPusFromGakuza
- TextButtonNumberOneInTheDakGuiXSDA.FontSize = "Size11"
- TextButtonNumberOneInTheDakGuiXSDA.Font = "ArialBold"
- TextButtonNumberOneInTheDakGuiXSDA.Size = UDim2.new(0, 56, 0, 100)
- TextButtonNumberOneInTheDakGuiXSDA.Text = "KICK"
- TextButtonNumberOneInTheDakGuiXSDA.BackgroundTransparency = 0
- TextButtonNumberOneInTheDakGuiXSDA.BackgroundColor = BrickColor.new("Really Black")
- TextButtonNumberOneInTheDakGuiXSDA.BorderColor = BrickColor.new("Black")
- TextButtonNumberOneInTheDakGuiXSDA.Style = "RobloxButton"
- TextButtonNumberOneInTheDakGuiXSD = Instance.new("TextButton" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextButtonNumberOneInTheDakGuiXSD.Position = UDim2.new(0,0,0,386)
- TextButtonNumberOneInTheDakGuiXSD.TextColor = BrickColor.new(255,255,255)
- --sd.TextStrokeColor = bcn(8,8,8) --YoGetSuMuKuizALoPusFromGakuza
- TextButtonNumberOneInTheDakGuiXSD.FontSize = "Size11"
- TextButtonNumberOneInTheDakGuiXSD.Font = "ArialBold"
- TextButtonNumberOneInTheDakGuiXSD.Size = UDim2.new(0, 56, 0, 100)
- TextButtonNumberOneInTheDakGuiXSD.Text = "FF"
- TextButtonNumberOneInTheDakGuiXSD.BackgroundTransparency = 0
- TextButtonNumberOneInTheDakGuiXSD.BackgroundColor = BrickColor.new("Really Black")
- TextButtonNumberOneInTheDakGuiXSD.BorderColor = BrickColor.new("Black")
- TextButtonNumberOneInTheDakGuiXSD.Style = "RobloxButton"
- TextButtonNumberOneInTheDakGuiXSFL = Instance.new("TextButton" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextButtonNumberOneInTheDakGuiXSFL.Position = UDim2.new(0,0,0,586)
- TextButtonNumberOneInTheDakGuiXSFL.TextColor = BrickColor.new(255,255,255)
- --sd.TextStrokeColor = bcn(8,8,8) --YoGetSuMuKuizALoPusFromGakuza
- TextButtonNumberOneInTheDakGuiXSFL.FontSize = "Size11"
- TextButtonNumberOneInTheDakGuiXSFL.Font = "ArialBold"
- TextButtonNumberOneInTheDakGuiXSFL.Size = UDim2.new(0, 56, 0, 100)
- TextButtonNumberOneInTheDakGuiXSFL.Text = "COM"
- TextButtonNumberOneInTheDakGuiXSFL.BackgroundTransparency = 0
- TextButtonNumberOneInTheDakGuiXSFL.BackgroundColor = BrickColor.new("Really Black")
- TextButtonNumberOneInTheDakGuiXSFL.BorderColor = BrickColor.new("Black")
- TextButtonNumberOneInTheDakGuiXSFL.Style = "RobloxButton"
- TextButtonNumberOneInTheDakGuiXSF = Instance.new("TextButton" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextButtonNumberOneInTheDakGuiXSF.Position = UDim2.new(0,136,0,386)
- TextButtonNumberOneInTheDakGuiXSF.TextColor = BrickColor.new(255,255,255)
- --sd.TextStrokeColor = bcn(8,8,8) --YoGetSuMuKuizALoPusFromGakuza
- TextButtonNumberOneInTheDakGuiXSF.FontSize = "Size11"
- TextButtonNumberOneInTheDakGuiXSF.Font = "ArialBold"
- TextButtonNumberOneInTheDakGuiXSF.Size = UDim2.new(0, 56, 0, 100)
- TextButtonNumberOneInTheDakGuiXSF.Text = "S3X"
- TextButtonNumberOneInTheDakGuiXSF.BackgroundTransparency = 0
- TextButtonNumberOneInTheDakGuiXSF.BackgroundColor = BrickColor.new("Really Black")
- TextButtonNumberOneInTheDakGuiXSF.BorderColor = BrickColor.new("Black")
- TextButtonNumberOneInTheDakGuiXSF.Style = "RobloxButton"
- TextButtonNumberOneInTheDakGuiXS = Instance.new("TextButton" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextButtonNumberOneInTheDakGuiXS.Position = UDim2.new(0,68,0,586)
- TextButtonNumberOneInTheDakGuiXS.TextColor = BrickColor.new(255,255,255)
- --sd.TextStrokeColor = bcn(8,8,8) --YoGetSuMuKuizALoPusFromGakuza
- TextButtonNumberOneInTheDakGuiXS.FontSize = "Size11"
- TextButtonNumberOneInTheDakGuiXS.Font = "ArialBold"
- TextButtonNumberOneInTheDakGuiXS.Size = UDim2.new(0, 56, 0, 100)
- TextButtonNumberOneInTheDakGuiXS.Text = "GOD HEALTH"
- TextButtonNumberOneInTheDakGuiXS.BackgroundTransparency = 0
- TextButtonNumberOneInTheDakGuiXS.BackgroundColor = BrickColor.new("Really Black")
- TextButtonNumberOneInTheDakGuiXS.BorderColor = BrickColor.new("Black")
- TextButtonNumberOneInTheDakGuiXS.Style = "RobloxButton"
- TextButtonNumberOneInTheDakGuiX = Instance.new("TextButton" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextButtonNumberOneInTheDakGuiX.Position = UDim2.new(0,0,0,256)
- TextButtonNumberOneInTheDakGuiX.TextColor = BrickColor.new(255,255,255)
- --sd.TextStrokeColor = bcn(8,8,8) --YoGetSuMuKuizALoPusFromGakuza
- TextButtonNumberOneInTheDakGuiX.FontSize = "Size11"
- TextButtonNumberOneInTheDakGuiX.Font = "ArialBold"
- TextButtonNumberOneInTheDakGuiX.Size = UDim2.new(0, 156, 0, 100)
- TextButtonNumberOneInTheDakGuiX.Text = "DK PLR [BIGGA]"
- TextButtonNumberOneInTheDakGuiX.BackgroundTransparency = 0
- TextButtonNumberOneInTheDakGuiX.BackgroundColor = BrickColor.new("Really Black")
- TextButtonNumberOneInTheDakGuiX.BorderColor = BrickColor.new("Black")
- TextButtonNumberOneInTheDakGuiX.Style = "RobloxButton"
- TextButtonNumberOneInTheDakGui = Instance.new("TextButton" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextButtonNumberOneInTheDakGui.Position = UDim2.new(0,0,0,0)
- TextButtonNumberOneInTheDakGui.TextColor = BrickColor.new(255,255,255)
- --sd.TextStrokeColor = bcn(8,8,8)
- TextButtonNumberOneInTheDakGui.FontSize = "Size11"
- TextButtonNumberOneInTheDakGui.Font = "ArialBold"
- TextButtonNumberOneInTheDakGui.Size = UDim2.new(0, 156, 0, 100)
- TextButtonNumberOneInTheDakGui.Text = "DK PLR"
- TextButtonNumberOneInTheDakGui.BackgroundTransparency = 0
- TextButtonNumberOneInTheDakGui.BackgroundColor = BrickColor.new("Really Black")
- TextButtonNumberOneInTheDakGui.BorderColor = BrickColor.new("Black")
- TextButtonNumberOneInTheDakGui.Style = "RobloxButton"
- TextButtonNumberOneInTheDakGui.MouseButton1Up:connect(function()
- v=workspace:FindFirstChild(TextBoxForTheDakGuiOneCreated.Text);
- person=v.Name
- color = "Pastel brown"
- pcall(function() game.Players[person].Character["Nice thing"]:Remove() end)
- D = Instance.new("Model",workspace[person])
- D.Name = "Nice thing"
- bg = Instance.new("BodyGyro",workspace[person].Torso)
- d = Instance.new("Part")
- d.TopSurface = 0
- d.BottomSurface = 0
- d.Name = "Main"
- d.Parent = workspace[person]["Nice thing"]
- d.formFactor = 3
- d.Size = Vector3.new(0.6,2.5,0.6)
- d.BrickColor = BrickColor.new(color)
- d.Position = workspace[person].Head.Position
- d.CanCollide = false
- local cy = Instance.new("CylinderMesh")
- cy.Parent = d
- w = Instance.new("Weld")
- w.Parent = workspace[person].Head
- w.Part0 = d
- w.Part1 = workspace[person].Head
- w.C0 = CFrame.new(0,0.25,2.1)*CFrame.Angles(math.rad(45),0,0)
- local c = Instance.new("Part")
- c.Name = "Mush"
- c.BottomSurface = 0
- c.TopSurface = 0
- c.FormFactor = 3
- c.Size = Vector3.new(0.6,0.6,0.6)
- c.CFrame = CFrame.new(d.Position)
- c.BrickColor = BrickColor.new("Pink")
- c.CanCollide = false
- c.Parent = workspace[person]["Nice thing"]
- local msm = Instance.new("SpecialMesh")
- msm.Parent = c
- msm.MeshType = "Sphere"
- local cw = Instance.new("Weld")
- cw.Parent = c
- cw.Part0 = d
- cw.Part1 = c
- cw.C0 = CFrame.new(0,1.3,0)
- local ball1 = Instance.new("Part")
- ball1.Parent = workspace[person]["Nice thing"]
- ball1.Name = "Left Ball"
- ball1.BottomSurface = 0
- ball1.TopSurface = 0
- ball1.CanCollide = false
- ball1.formFactor = 3
- ball1.Size = Vector3.new(1,1,1)
- ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position)
- ball1.BrickColor = BrickColor.new(color)
- local bsm = Instance.new("SpecialMesh")
- bsm.Parent = ball1
- bsm.MeshType = "Sphere"
- local b1w = Instance.new("Weld")
- b1w.Parent = ball1
- b1w.Part0 = workspace[person]["Left Leg"]
- b1w.Part1 = ball1
- b1w.C0 = CFrame.new(0,0.5,-.5)
- local ball2 = Instance.new("Part")
- ball2.Parent = workspace[person]["Nice thing"]
- ball2.Name = "Right Ball"
- ball2.BottomSurface = 0
- ball2.CanCollide = false
- ball2.TopSurface = 0
- ball2.formFactor = 3
- ball2.Size = Vector3.new(1,1,1)
- ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position)
- ball2.BrickColor = BrickColor.new(color)
- local b2sm = Instance.new("SpecialMesh")
- b2sm.Parent = ball2
- b2sm.MeshType = "Sphere"
- local b2w = Instance.new("Weld")
- b2w.Parent = ball2
- b2w.Part0 = workspace[person]["Right Leg"]
- b2w.Part1 = ball2
- b2w.C0 = CFrame.new(0,0.5,-.5)
- end)
- DakGuiComBrick=function()
- ComBrick=Instance.new("Part" ,game.Players.LocalPlayer.Character)
- ComBrick.Name="ComBrickFromTheDakGuiByUkikarus"
- ComBrick.BrickColor=BrickColor.new("White")
- ComBrick.FormFactor="Custom"
- ComBrick.Size=Vector3.new(0.4,0.4,0.4)
- ComBrick.CFrame=CFrame.new(usr.Head.Position)
- ComBrick.Transparency=0
- end
- DakGuiFkPlayer=function()
- v=workspace:FindFirstChild(TextBoxForTheDakGuiOneCreated.Text);
- n1 = usr.Name
- n2 = v.Name
- function fWeld(zName,zParent,zPart0,zPart1,zCoco,a,b,c,d,e,f)
- local funcw = Instance.new("Weld")
- funcw.Name = zName
- funcw.Parent = zParent
- funcw.Part0 = zPart0
- funcw.Part1 = zPart1
- if (zCoco == true) then
- funcw.C0 = CFrame.new(a,b,c) *CFrame.fromEulerAnglesXYZ(d,e,f)
- else
- funcw.C1 = CFrame.new(a,b,c) *CFrame.fromEulerAnglesXYZ(d,e,f)
- end
- return funcw
- end
- t1 = workspace[n1].Torso
- t2 = workspace[n2].Torso
- t2.Parent.Humanoid.PlatformStand = true
- t1["Left Shoulder"]:Remove()
- ls1 = Instance.new("Weld")
- ls1.Parent = t1
- ls1.Part0 = t1
- ls1.Part1 = t1.Parent["Left Arm"]
- ls1.C0 = CFrame.new(-1.5,0,0)
- ls1.Name = "Left Shoulder"
- t1["Right Shoulder"]:Remove()
- rs1 = Instance.new("Weld")
- rs1.Parent = t1
- rs1.Part0 = t1
- rs1.Part1 = t1.Parent["Right Arm"]
- rs1.C0 = CFrame.new(1.5,0,0)
- rs1.Name = "Right Shoulder"
- --[[
- t1["Left Hip"]:Remove()
- lh1 = Instance.new("Weld")
- lh1.Parent = t1
- lh1.Part0 = t1
- lh1.Part1 = t1.Parent["Left Leg"]
- lh1.C0 = CFrame.new(-0.5,-2,0)
- lh1.Name = "Left Hip"
- t1["Right Hip"]:Remove()
- rh1 = Instance.new("Weld")
- rh1.Parent = t1
- rh1.Part0 = t1
- rh1.Part1 = t1.Parent["Right Leg"]
- rh1.C0 = CFrame.new(0.5,-2,0)
- rh1.Name = "Right Hip"]]
- ---------------------------------
- t2["Left Shoulder"]:Remove()
- ls2 = Instance.new("Weld")
- ls2.Parent = t2
- ls2.Part0 = t2
- ls2.Part1 = t2.Parent["Left Arm"]
- ls2.C0 = CFrame.new(-1.5,0,0)
- ls2.Name = "Left Shoulder"
- t2["Right Shoulder"]:Remove()
- rs2 = Instance.new("Weld")
- rs2.Parent = t2
- rs2.Part0 = t2
- rs2.Part1 = t2.Parent["Right Arm"]
- rs2.C0 = CFrame.new(1.5,0,0)
- rs2.Name = "Right Shoulder"
- t2["Left Hip"]:Remove()
- lh2 = Instance.new("Weld")
- lh2.Parent = t2
- lh2.Part0 = t2
- lh2.Part1 = t2.Parent["Left Leg"]
- lh2.C0 = CFrame.new(-0.5,-2,0)
- lh2.Name = "Left Hip"
- t2["Right Hip"]:Remove()
- rh2 = Instance.new("Weld")
- rh2.Parent = t2
- rh2.Part0 = t2
- rh2.Part1 = t2.Parent["Right Leg"]
- rh2.C0 = CFrame.new(0.5,-2,0)
- rh2.Name = "Right Hip"
- local d = Instance.new("Part")
- d.TopSurface = 0
- d.BottomSurface = 0
- d.CanCollide = false
- d.BrickColor = BrickColor.new("Reddish brown")
- d.Shape = "Ball"
- d.Parent = t1
- d.Size = Vector3.new(1,1,1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = d
- dm.Scale = Vector3.new(0.4,0.4,0.4)
- fWeld("weld",t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0)
- d2 = d:Clone()
- d2.Parent = t1
- fWeld("weld",t1,t1,d2,true,0.2,-1.3,-0.6,0,0,0)
- local c = Instance.new("Part")
- c.TopSurface = 0
- c.BottomSurface = 0
- c.CanCollide = false
- c.BrickColor = BrickColor.new("Reddish brown")
- c.Parent = t1
- c.formFactor = "Custom"
- c.Size = Vector3.new(0.4,1.3,0.4)
- cm = Instance.new("CylinderMesh")
- cm.Parent = c
- a = fWeld("weld",t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0)
- c2 = d:Clone()
- c2.BrickColor = BrickColor.new("Reddish brown")
- c2.Mesh.Scale = Vector3.new(0.4,0.62,0.4)
- c2.Parent = t1
- fWeld("weld",c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0)
- local bl = Instance.new("Part")
- bl.TopSurface = 0
- bl.BottomSurface = 0
- bl.CanCollide = false
- bl.BrickColor = BrickColor.new("Reddish brown")
- bl.Shape = "Ball"
- bl.Parent = t2
- bl.Size = Vector3.new(1,1,1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = bl
- dm.Scale = Vector3.new(1.2,1.2,1.2)
- fWeld("weld",t2,t2,bl,true,-0.5,0.5,-0.6,0,0,0)
- local br = Instance.new("Part")
- br.TopSurface = 0
- br.BottomSurface = 0
- br.CanCollide = false
- br.BrickColor = BrickColor.new("Reddish brown")
- br.Shape = "Ball"
- br.Parent = t2
- br.Size = Vector3.new(1,1,1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = br
- dm.Scale = Vector3.new(1.2,1.2,1.2)
- fWeld("weld",t2,t2,br,true,0.5,0.5,-0.6,0,0,0)
- local bln = Instance.new("Part")
- bln.TopSurface = 0
- bln.BottomSurface = 0
- bln.CanCollide = false
- bln.Shape = "Ball"
- bln.Parent = t2
- bln.Size = Vector3.new(1,1,1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = bln
- dm.Scale = Vector3.new(0.2,0.2,0.2)
- fWeld("weld",t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0)
- local brn = Instance.new("Part")
- brn.TopSurface = 0
- brn.BottomSurface = 0
- brn.CanCollide = false
- brn.Shape = "Ball"
- brn.Parent = t2
- brn.Size = Vector3.new(1,1,1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = brn
- dm.Scale = Vector3.new(0.2,0.2,0.2)
- fWeld("weld",t2,t2,brn,true,0.5,0.5,-1.2,0,0,0)
- lh2.C1 = CFrame.new(0,-1.5,-0.5) *CFrame.Angles(0.9,-0.4,0)
- rh2.C1 = CFrame.new(0,-1.5,-0.5) *CFrame.Angles(0.9,0.4,0)
- ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) *CFrame.Angles(0.9,-0.4,0)
- rs2.C1 = CFrame.new(0.5,-1.3,-0.5) *CFrame.Angles(0.9,0.4,0)
- ls1.C1 = CFrame.new(-0.5,0.7,0) *CFrame.Angles(-0.9,-0.4,0)
- rs1.C1 = CFrame.new(0.5,0.7,0) *CFrame.Angles(-0.9,0.4,0)
- if t1:findFirstChild("weldx") ~= nil then t1.weldx:Remove() end
- we = fWeld("weldx",t1,t1,t2,true,0,-0.9,-1.3,math.rad(-90),0,0)
- n = t2.Neck
- n.C0 = CFrame.new(0,1.5,0) *CFrame.Angles(math.rad(-210),math.rad(180),0)
- while true do
- wait()
- for i=1,6 do
- we.C1 = we.C1 * CFrame.new(0,-0.3,0)
- wait()
- end
- for i=1,6 do
- we.C1 = we.C1 * CFrame.new(0,0.3,0)
- wait()
- end
- end
- end
- DakGuiFk=function()
- usr.Character.Humanoid.MaxHealth=math.huge
- end
- DakGuiKickNEbola=function()
- s=Instance.new("ForceField" ,game.Players.LocalPlayer.Character)
- end
- DakGuiKickPlay=function()
- s=game.Players:FindFirstChild(TextBoxForTheDakGuiOneCreated.Text);
- s:Destroy();
- end
- --YoZuMinGetSutotMazmi
- DakGuiButt=function()
- v=workspace:FindFirstChild(TextBoxForTheDakGuiOneCreated.Text);
- person=v.Name
- color = "Black"
- pcall(function() game.Players[person].Character["Nice thing"]:Remove() end)
- D = Instance.new("Model",workspace[person])
- D.Name = "Nice thing"
- bg = Instance.new("BodyGyro",workspace[person].Torso)
- d = Instance.new("Part")
- d.TopSurface = 0
- d.BottomSurface = 0
- d.Name = "Main"
- d.Parent = workspace[person]["Nice thing"]
- d.formFactor = 3
- d.Size = Vector3.new(0.6,3.1,0.6)
- d.BrickColor = BrickColor.new(color)
- d.Position = workspace[person].Head.Position
- d.CanCollide = false
- local cy = Instance.new("CylinderMesh")
- cy.Parent = d
- w = Instance.new("Weld")
- w.Parent = workspace[person].Head
- w.Part0 = d
- w.Part1 = workspace[person].Head
- w.C0 = CFrame.new(0,0.30,2.1)*CFrame.Angles(math.rad(45),0,0)
- local c = Instance.new("Part")
- c.Name = "Mush"
- c.BottomSurface = 0
- c.TopSurface = 0
- c.FormFactor = 3
- c.Size = Vector3.new(0.6,0.6,0.6)
- c.CFrame = CFrame.new(d.Position)
- c.BrickColor = BrickColor.new("Pink")
- c.CanCollide = false
- c.Parent = workspace[person]["Nice thing"]
- local msm = Instance.new("SpecialMesh")
- msm.Parent = c
- msm.MeshType = "Sphere"
- local cw = Instance.new("Weld")
- cw.Parent = c
- cw.Part0 = d
- cw.Part1 = c
- cw.C0 = CFrame.new(0,1.3,0)
- local ball1 = Instance.new("Part")
- ball1.Parent = workspace[person]["Nice thing"]
- ball1.Name = "Left Ball"
- ball1.BottomSurface = 0
- ball1.TopSurface = 0
- ball1.CanCollide = false
- ball1.formFactor = 3
- ball1.Size = Vector3.new(1,1,1)
- ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position)
- ball1.BrickColor = BrickColor.new(color)
- local bsm = Instance.new("SpecialMesh")
- bsm.Parent = ball1
- bsm.MeshType = "Sphere"
- local b1w = Instance.new("Weld")
- b1w.Parent = ball1
- b1w.Part0 = workspace[person]["Left Leg"]
- b1w.Part1 = ball1
- b1w.C0 = CFrame.new(0,0.5,-.5)
- local ball2 = Instance.new("Part")
- ball2.Parent = workspace[person]["Nice thing"]
- ball2.Name = "Right Ball"
- ball2.BottomSurface = 0
- ball2.CanCollide = false
- ball2.TopSurface = 0
- ball2.formFactor = 3
- ball2.Size = Vector3.new(1,1,1)
- ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position)
- ball2.BrickColor = BrickColor.new(color)
- local b2sm = Instance.new("SpecialMesh")
- b2sm.Parent = ball2
- b2sm.MeshType = "Sphere"
- local b2w = Instance.new("Weld")
- b2w.Parent = ball2
- b2w.Part0 = workspace[person]["Right Leg"]
- b2w.Part1 = ball2
- b2w.C0 = CFrame.new(0,0.5,-.5)
- end
- TextButtonNumberOneInTheDakGuiXSFL.MouseButton1Up:connect(DakGuiComBrick);
- TextButtonNumberOneInTheDakGuiXSDA.MouseButton1Up:connect(DakGuiKickPlay);
- TextButtonNumberOneInTheDakGuiXSD.MouseButton1Up:connect(DakGuiKickNEbola);
- TextButtonNumberOneInTheDakGuiXSF.MouseButton1Up:connect(DakGuiFkPlayer);
- TextButtonNumberOneInTheDakGuiXS.MouseButton1Up:connect(DakGuiFk);
- TextButtonNumberOneInTheDakGuiX.MouseButton1Up:connect(DakGuiButt);
- Game:GetService("Chat"):Chat(usr.Character:FindFirstChild("Head") , "Loaded.", "Blue")
- --mediafire gtfo password
- end)
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