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- // GraphicElement.h
- #include"Shape.h"
- #include <vector>
- using namespace std;
- class GraphicElement : public vector<Shape*>
- {
- static const int SIZE = 256;
- char name[SIZE];
- public:
- GraphicElement(Shape**, char*, unsigned int);
- GraphicElement(const GraphicElement&);
- GraphicElement& operator=(GraphicElement&);
- ~GraphicElement();
- friend ostream& operator<<(ostream&, GraphicElement&);
- };
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