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ArcDesLHK

Makiu

Jun 18th, 2024
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  1. Makiu Gremlin
  2. Level 4 DARK Thunder/Effect
  3. 1300/1400
  4. If this card is Normal or Special Summoned: You can add 1 "Makiu" card from your Deck to your hand, except "Makiu Gremlin". During your Main Phase: You can inflict 500 damage to your opponent. You can banish this card from your GY; 1 "Summoned Skull" or 1 Thunder monster you Normal Summon this turn can be Summoned without Tributing. You can only use each effect of "Makiu Gremlin" once per turn.
  5.  
  6. Makiu Imp
  7. Level 4 DARK Thunder/Effect
  8. 1300/1000
  9. All other "Summoned Skull" or Thunder monsters you control gain 500 ATK. You can only use each of the following effects of "Makiu Imp" once per turn. If this card is Normal or Special Summoned: You can send 1 "Makiu" card from your Deck to the GY, except "Makiu Imp". If this card is destroyed by battle or card effect: You can target 1 "Makiu" card in your GY, except "Makiu Imp"; add it to your hand.
  10.  
  11. Makiu Skull Archfiend
  12. Level 6 DARK Thunder/Effect
  13. 2500/1200
  14. You can Normal Summon this card without Tributing. Cannot attack the turn it is Normal Summoned. Once per turn, if you activate a "Makiu" Spell Card: This card gains 500 ATK. You can only use each of the following effects of "Makiu Skull Archfiend" once per turn. During your Main Phase: You can add 1 "Makiu" card from your Deck to your hand, except "Makiu Skull Archfiend". During your Main Phase: You can inflict 1200 damage to your opponent.
  15.  
  16. Makiu Raiden
  17. Level 4 DARK Thunder/Effect
  18. 1200/1500
  19. You can target 1 "Makiu" card in your GY, except "Makiu Raiden"; Special Summon this card from your hand, and if you do, add that card to your hand. You can only use this effect of "Makiu Raiden" once per turn. Once per turn, if you activate a "Makiu" Spell Card: Inflict 500 damage to your opponent.
  20.  
  21. Makiu Denji
  22. Level 4 DARK Thunder/Effect
  23. 1200/600
  24. You can reveal 1 other "Makiu" card in your hand; Special Summon this card from your hand. You can only use this effect of "Makiu Denji" once per turn. Once per turn, if you activate a "Makiu" Spell Card: Target 1 monster in your opponent's GY; banish it.
  25.  
  26. Makiu Akira
  27. Level 4 DARK Thunder/Effect
  28. 1300/1000
  29. If you control a "Makiu" monster, you can Special Summon this card (from your hand). You can only Special Summon "Makiu Akira" once per turn this way. Once per turn, if you activate a "Makiu" Spell Card: Target 1 Spell/Trap your opponent controls; destroy it.
  30.  
  31. Makiu Inazuma
  32. Level 4 DARK Thunder/Effect
  33. 1600/1200
  34. Once per turn, if you activate a "Makiu" Spell Card: Target 1 Attack Position monster your opponent controls; change it to Defense Position, and if you do, it loses 800 DEF. If this card on the field is destroyed: You can add 1 "Makiu" card from your Deck to your hand, except "Makiu Inazuma". You can only use this effect of "Makiu Inazuma" once per turn.
  35.  
  36. Makiu Kaminari
  37. Level 4 DARK Thunder/Effect
  38. 1800/1200
  39. Once per turn, if you activate a "Makiu" Spell Card: You can Special Summon 1 "Makiu" monster from your hand or GY, except "Makiu Kaminari". You can only use each of the following effects of "Makiu Kaminari" once per turn. You can target 1 "Makiu" monster you control and 1 card your opponent controls; destroy them, and if you do, Special Summon this card from your hand. If this card on the field is destroyed: You can add 1 "Makiu" card from your Deck to your hand, except "Makiu Kaminari".
  40.  
  41. Makiu, the Magical Drizzle
  42. Normal Spell
  43. Target 1 "Summoned Skull", or 1 Thunder monster, in your Monster Zone; destroy it, and if you do, destroy cards your opponent controls for every 2 Levels of your destroyed monster. You cannot conduct your Battle Phase the turn you activate this card.
  44.  
  45. Makiu, the Magical Light
  46. Normal Spell
  47. Target 1 "Summoned Skull", or 1 Thunder monster, in your Monster Zone; inflict damage to your opponent equal to that monster's original ATK. You cannot conduct your Battle Phase the turn you activate this card.
  48.  
  49. Makiu, the Magical Storm
  50. Normal Spell
  51. Target 1 "Summoned Skull", or 1 Thunder monster, in your Monster Zone, and 1 face-up monster your opponent controls; the second target loses ATK equal to the original ATK of the first target. You cannot conduct your Battle Phase the turn you activate this card.
  52.  
  53. Makiu, the Magical Lightning
  54. Normal Spell
  55. Target 1 "Summoned Skull", or 1 Thunder monster, in your GY; Special Summon it in Defense Position. If a "Makiu" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of "Makiu, the Magical Lightning" once per turn.
  56.  
  57. Makiu Mist
  58. Continuous Spell
  59. All "Summoned Skull" or Thunder monsters you control gain 700 ATK. The activation and effects of "Makiu" Normal Spell Cards cannot be negated. You can only use each of the following effects of "Makiu Mist" once per turn. You can target 1 "Makiu" monster in your GY, except "Makiu Mist"; add it to your hand. During your Main Phase: You can inflict 700 damage to your opponent for each "Makiu" monster you control.
  60.  
  61. Makiu Lightning
  62. Continuous Trap
  63. While you control a "Summoned Skull" or a Thunder monster, your opponent must pay 500 LP to activate cards and effects. If this card on the field is destroyed: You can add 1 "Makiu" monster from your Deck to your hand. You can only use this effect of "Makiu Lightning" once per turn.
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