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- return model =
- name: 'Shaggy'
- level: 6
- model: 1
- size: 2
- specs:
- shield:
- capacity: [600,600]
- reload: [33,33]
- generator:
- capacity: [5000,5000]
- reload: [100,100]
- ship:
- mass: 90
- speed: [100,120]
- rotation: [50,70]
- acceleration: [100,130]
- bodies:
- main:
- section_segments: 7
- offset:
- x: 0
- y: 0
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0,0,0,0,0]
- y: [-70,-65,-55,-30,-20,20,25,30,50,70,80,70]
- z: [0,0,0,0,0,0,0,0,0,0,0,0,0]
- width: [0,8,15,23,29,28,29,24,20,28,22,0]
- height: [0,8,11,15,20,20,20,18,15,13,10,0]
- texture: [63,1,11,4,63,4,3,11,8,4,17]
- propeller: true
- propulsors:
- section_segments: 7
- offset:
- x: 70
- y: -30
- z: -5
- position:
- x: [0,0,0,0,0,0,0,0,0,0,0,0]
- y: [-70/1.2,-65/1.2,-55/1.2,-30/1.2,-20/1.2,20/1.2,25/1.2,30/1.2,50/1.2,70/1.2,80/1.2,70/1.2]
- z: [0,0,0,0,0,0,0,0,0,0,0,0,0]
- width: [0,8/1.2,15/1.2,23/1.2,29/1.2,28/1.2,29/1.2,24/1.2,20/1.2,28/1.2,22/1.2,0]
- height: [0,8/1.2,11/1.2,15/1.2,20/1.2,20/1.2,20/1.2,18/1.2,15/1.2,13/1.2,10/1.2,0]
- texture: [63,1,63,4,11,4,3,63,8,4,17]
- propeller: true
- cockpit:
- section_segments: 11
- offset:
- x: 0
- y: -30
- z: 10
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-30,-25,-15,-10,0,10,30,35]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,6,8,10,10,7,3,0]
- height: [0,3,5,8,7,5,3,0]
- texture: [9,9,9,9,9,9,9]
- propeller: false
- cannon:
- section_segments: 6
- offset:
- x: 0
- y: 15
- z: -20
- position:
- x: [0,0,0,0,0,0]
- y: [-20,-30,0,5,18,20]
- z: [0,0,0,0,0,0]
- width: [0,2,4,7,6,0]
- height: [0,2,3,4,2,0]
- angle: 0
- laser:
- damage: [40,40]
- rate: 10
- type: 1
- speed: [160,180]
- number: 1
- error: 0
- propeller: false
- texture: [11,4,1,2]
- cannonside1:
- section_segments: 6
- offset:
- x: 70
- y: -25
- z: -20
- position:
- x: [0,0,0,0,0,0]
- y: [-20,-30,0,5,18,20]
- z: [0,0,0,0,0,0]
- width: [0,2,4,7,6,0]
- height: [0,2,3,4,2,0]
- angle: 0
- laser:
- damage: [200,200]
- rate: 1
- type: 1
- speed: [190,190]
- number: 1
- error: 0
- propeller: false
- texture: [11,4,1,2]
- cannonnearside1:
- section_segments: 6
- offset:
- x: 30
- y: -25
- z: -10
- position:
- x: [0,0,0,0,0,0]
- y: [-20,-30,0,5,18,20]
- z: [0,0,0,0,0,0]
- width: [0,2,4,7,6,0]
- height: [0,2,3,4,2,0]
- angle: 0
- laser:
- damage: [50,50]
- rate: 5
- type: 1
- speed: [190,190]
- number: 1
- error: 0
- propeller: false
- texture: [11,4,1,2]
- cannonbackex:
- section_segments: 6
- offset:
- x: 25
- y: 15
- z: 10
- position:
- x: [0,0,0,0,0,0]
- y: [-20,-30,0,5,18,20]
- z: [0,0,0,0,0,0]
- width: [0,2,4,7,6,0]
- height: [0,2,3,4,2,0]
- angle: 0
- laser:
- damage: [10,10]
- rate: 10
- type: 1
- speed: [190,190]
- number: 1
- error: 0
- propeller: false
- texture: [11,4,1,2]
- supersidecannonohshit:
- section_segments: 6
- offset:
- x: 95
- y: -35
- z: -5
- position:
- x: [0,0,0,0,0,0]
- y: [-20,-30,0,5,18,20]
- z: [0,0,0,0,0,0]
- width: [0,2,4,7,6,0]
- height: [0,2,3,4,2,0]
- angle: 0
- laser:
- damage: [80,80]
- rate: 3
- type: 1
- speed: [190,190]
- number: 1
- error: 0
- propeller: false
- texture: [11,4,1,2]
- XDDDDDDDDDDDDDDDDDDDDDD:
- section_segments: 6
- offset:
- x: 0
- y: -35
- z: -25
- position:
- x: [0,0,0,0,0,0]
- y: [-20,-30,0,5,18,20]
- z: [0,0,0,0,0,0]
- width: [0,2,4,7,6,0]
- height: [0,2,3,4,2,0]
- angle: 0
- laser:
- damage: [500,500]
- rate: 0.05
- type: 1
- speed: [80,80]
- number: 1
- error: 0
- recoil: 100
- propeller: false
- texture: [11,4,1,2]
- wings:
- wingelets:
- offset:
- x: 10
- y: 40
- z: 0
- length: [40/2.5,30/2.5,20/2.5,5/2.5]
- width: [65/2.5,55/2.5,30/2.5,15/2.5,0]
- angle: [0,0,0,0]
- position: [0,15/2.5,15/2.5,0,-5/2.5]
- texture: [4,3,2,1]
- doubleside: true
- bump:
- position: 10/2.5
- size: 27/2.5
- back:
- offset:
- x: 0
- y: -20
- z: -5
- length: [40,30,20,5]
- width: [60,50,25,10,0]
- angle: [0,0,0,0]
- position: [0,15,15,0,-5]
- texture: [11,63,3,2]
- doubleside: true
- bump:
- position: 10
- size: 20
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