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Mar 8th, 2018
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  1. --//====================================================\\--
  2. --|| CREATED BY SHACKLUSTER
  3. --\\====================================================//--
  4.  
  5.  
  6.  
  7. wait(0.2)
  8.  
  9.  
  10.  
  11. CV="Magenta"
  12. p = game.Players.LocalPlayer
  13. char = p.Character
  14. local txt = Instance.new("BillboardGui", char)
  15. txt.Adornee = char .Head
  16. txt.Name = "_status"
  17. txt.Size = UDim2.new(2, 0, 1.2, 0)
  18. txt.StudsOffset = Vector3.new(-9, 8, 0)
  19. local text = Instance.new("TextLabel", txt)
  20. text.Size = UDim2.new(10, 0, 7, 0)
  21. text.FontSize = "Size24"
  22. text.TextScaled = true
  23. text.TextTransparency = 0
  24. text.BackgroundTransparency = 1
  25. text.TextTransparency = 0
  26. text.TextStrokeTransparency = 0
  27. text.Font = "Bodoni"
  28. text.TextStrokeColor3 = Color3.new(0,0,0)
  29.  
  30. v=Instance.new("Part")
  31. v.Name = "ColorBrick"
  32. v.Parent=p.Character
  33. v.FormFactor="Symmetric"
  34. v.Anchored=true
  35. v.CanCollide=false
  36. v.BottomSurface="Smooth"
  37. v.TopSurface="Smooth"
  38. v.Size=Vector3.new(10,5,3)
  39. v.Transparency=1
  40. v.CFrame=char.Torso.CFrame
  41. v.BrickColor=BrickColor.new(CV)
  42. v.Transparency=1
  43. text.TextColor3 = Color3.new(170,0,170)
  44. v.Shape="Block"
  45. text.Text = "☣Fox☣"
  46.  
  47. plr = game.Players.LocalPlayer
  48. mouse = plr:GetMouse()
  49. --This has to be a local script.
  50. function onClicked()
  51. local x = Instance.new("Explosion", Workspace)--This means create new explosion in the workspace.
  52. x.Position = mouse.Hit.p
  53. x.BlastRadius = 5
  54. x.BlastPressure = math.huge
  55. end
  56. mouse.Button1Down:connect(onClicked)
  57.  
  58.  
  59.  
  60. local admins = {95112612}
  61. local mods = {26668495, 49415940, 62426538, 8921455, 86609039, 38547000}
  62. local bae = {90069931, 70136511, 68949175, 55080976, 44893448, 31743327, 71931773, 29043630, 73824896, 83845511, 88993196, 45386364, 47506742, 67334235, 63763759, 60072384, 53649173, 65071036}
  63. local lol = 0
  64. local version = "1.6"
  65. local emotesEnabled = true
  66. local bs = game:GetService("DataStoreService"):GetDataStore("banService")
  67. local rs = game:GetService("DataStoreService"):GetDataStore("rewardService")
  68. local xps = game:GetService("DataStoreService"):GetDataStore("xpService")
  69.  
  70. local savedChat = script.Chat:clone()
  71. local particles = script.Particles:clone()
  72. script.Chat:remove()
  73. local debris=game:GetService("Debris")
  74.  
  75. function fire(targetPart,heat,size,clr1,clr2)
  76. local newFire=Instance.new("Fire")
  77. newFire.Heat=heat
  78. newFire.Size=size
  79. newFire.Color=clr1
  80. newFire.SecondaryColor=clr2
  81. newFire.Parent=targetPart
  82. return newFire
  83. end
  84.  
  85. function makeFab(player)
  86. local hairs={13476917,13745548,14815761,65941351}
  87. local hats={53039427,1032641,41453145,51244458,1031418,53040003,69434580,10770304}
  88. if player ~= nil then
  89. if player.Character ~= nil then
  90. if player.Character:findFirstChild("Humanoid") then
  91. local targetCharacter = player.Character
  92. local targetTorso = player.Character.Torso
  93. local sound = Instance.new("Sound")
  94. sound.Parent = targetTorso
  95. sound.SoundId = "http://www.roblox.com/asset/?id=113952851"
  96. sound.Volume = 1
  97. sound:Play()
  98. debris:AddItem(sound,5)
  99. local fire1=fire(targetTorso,10,15,Color3.new(1,1/3,1),Color3.new(1,2/3,1))
  100. local fire2=fire(targetTorso,0,20,Color3.new(1,1,1),Color3.new(1,2/3,1))
  101. local fire3=fire(targetTorso,-10,15,Color3.new(1,1/3,1),Color3.new(1,2/3,1))
  102. debris:AddItem(fire1,5)
  103. debris:AddItem(fire2,5)
  104. debris:AddItem(fire3,5)
  105. wait(1)
  106. if targetCharacter and targetTorso then
  107. for i,v in ipairs(targetCharacter:GetChildren()) do
  108. if v and (v.className=="CharacterMesh" or v.className=="") then
  109. v:remove()
  110. end
  111. end
  112. for i,v in ipairs(targetTorso:GetChildren()) do
  113. if v and (v.className=="Decal") then
  114. v:remove()
  115. end
  116. end
  117. do
  118. local torsoMesh=Instance.new("CharacterMesh")
  119. torsoMesh.Name="Princess Torso"
  120. torsoMesh.BodyPart="Torso"
  121. torsoMesh.BaseTextureId=0
  122. torsoMesh.MeshId=54069300
  123. torsoMesh.OverlayTextureId=54069610
  124. torsoMesh.Parent=targetCharacter
  125.  
  126. local leftArmMesh=Instance.new("CharacterMesh")
  127. leftArmMesh.Name="Princess Left Arm"
  128. leftArmMesh.BodyPart="LeftArm"
  129. leftArmMesh.BaseTextureId=0
  130. leftArmMesh.MeshId=54069504
  131. leftArmMesh.OverlayTextureId=54069610
  132. leftArmMesh.Parent=targetCharacter
  133.  
  134. local rightArmMesh=Instance.new("CharacterMesh")
  135. rightArmMesh.Name="Princess Right Arm"
  136. rightArmMesh.BodyPart="RightArm"
  137. rightArmMesh.BaseTextureId=0
  138. rightArmMesh.MeshId=54069400
  139. rightArmMesh.OverlayTextureId=54069610
  140. rightArmMesh.Parent=targetCharacter
  141.  
  142. local leftLegMesh=Instance.new("CharacterMesh")
  143. leftLegMesh.Name="Princess Left Leg"
  144. leftLegMesh.BodyPart="LeftLeg"
  145. leftLegMesh.BaseTextureId=0
  146. leftLegMesh.MeshId=-1
  147. leftLegMesh.OverlayTextureId=54069610
  148. leftLegMesh.Parent=targetCharacter
  149.  
  150. local rightLegMesh=Instance.new("CharacterMesh")
  151. rightLegMesh.Name="Princess Right Leg"
  152. rightLegMesh.BodyPart="RightLeg"
  153. rightLegMesh.BaseTextureId=0
  154. rightLegMesh.MeshId=-1
  155. rightLegMesh.OverlayTextureId=54069610
  156. rightLegMesh.Parent=targetCharacter
  157.  
  158. local hair=game:GetService("InsertService"):LoadAsset(hairs[math.random(1,#hairs)]):GetChildren()[1]
  159. hair.Parent=targetCharacter
  160.  
  161. local hat=game:GetService("InsertService"):LoadAsset(hats[math.random(1,#hats)]):GetChildren()[1]
  162. hat.Parent=targetCharacter
  163. end
  164. end
  165. wait(1.5)
  166. if fire1 and fire2 and fire3 then
  167. fire1.Enabled=false
  168. fire2.Enabled=false
  169. fire3.Enabled=false
  170. end
  171. end
  172. end
  173. end
  174. end
  175.  
  176.  
  177. function makeReaper(player)
  178. if player ~= nil then
  179. if player.Character ~= nil then
  180. if player.Character:findFirstChild("Humanoid") then
  181. if player:findFirstChild("PlayerGui") ~= nil then
  182. if player.PlayerGui:findFirstChild("GUI") ~= nil then
  183. if player.PlayerGui.GUI:findFirstChild("Reaper") ~= nil then
  184. player.PlayerGui.GUI:findFirstChild("Reaper").Visible = true
  185. end
  186. end
  187. end
  188. local p = player.Character:GetChildren()
  189. for i = 1, #p do
  190. if p[i] ~= nil then
  191. if p[i].Parent ~= nil then
  192. if p[i].className == "Part" then
  193. p[i].BrickColor = BrickColor.new("Really black")
  194. p[i].Transparency = 0
  195. end
  196. if p[i].className == "Hat" or p[i].className == "Shirt" or p[i].className == "Pants" or p[i].className == "CharacterMesh" then
  197. p[i].Parent = nil
  198. end
  199. end
  200. end
  201. end
  202. game.ServerStorage.Tools.ReaperHat:clone().Parent = player.Character
  203. game.ServerStorage.Tools.ReaperCape:clone().Parent = player.Character
  204. if player.Character:findFirstChild("Body Colors") ~= nil then
  205. player.Character:findFirstChild("Body Colors").Parent = nil
  206. game.ServerStorage.Tools.ReaperColors:clone().Parent = player.Character
  207. end
  208. end
  209. end
  210. end
  211. end
  212.  
  213. function checkAdmin(player)
  214. for i = 1, #admins do
  215. if admins[i] == player.userId then
  216. return true
  217. end
  218. end
  219. return false
  220. end
  221.  
  222. function checkMod(player)
  223. for i = 1, #mods do
  224. if mods[i] == player.userId then
  225. return true
  226. end
  227. end
  228. return false
  229. end
  230.  
  231. function checkBae(player)
  232. if bae == player.userId then
  233. return true
  234. end
  235. return false
  236. end
  237.  
  238. function matchPlayer(str)
  239. local result = nil
  240.  
  241. local players = game.Players:GetPlayers()
  242.  
  243. for i = 1,#players do
  244. if (string.find(string.lower(players[i].Name), string.lower(str)) == 1) then
  245. if (result ~= nil) then return nil end
  246. result = players[i]
  247. end
  248. end
  249.  
  250. return result
  251. end
  252.  
  253.  
  254.  
  255. function onPlayerJoin(player)
  256. repeat wait() until player.Character ~= nil
  257. player.CameraMaxZoomDistance = 20
  258. player.HealthDisplayDistance = 1000
  259. player.NameDisplayDistance = 1000
  260. _G.sendMessage(player.Name .. " has entered the server.", "Console", "Global", Color3.new(255/255, 255/255, 127/255))
  261. local m = Instance.new("BoolValue")
  262. m.Name = "Muted"
  263. m.Parent = player
  264. m.Value = false
  265. local m = Instance.new("IntValue")
  266. m.Name = "Chance"
  267. m.Parent = player
  268. m.Value = 1
  269. player.Chatted:connect(function(msg)
  270. if string.sub(msg, 1, 8) == "/version" then
  271. if checkAdmin(player) or checkMod(player) or checkBae(player) then
  272. _G.sendMessage("Version: " .. version, player, "Local", Color3.new(255/255, 255/255, 127/255))
  273. else
  274. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  275. end
  276. elseif string.sub(msg, 1, 5) == "/help" or string.sub(msg, 1, 5) == "/cmds" then
  277. if checkAdmin(player) or checkBae(player) then
  278. _G.sendMessage("Commands: /version /mute /unmute /kick /kill /reaper /play /c /reward10000 /reward25000 /reward50000", player, "Local", Color3.new(255/255, 255/255, 127/255))
  279. elseif checkMod(player) then
  280. _G.sendMessage("Commands: /version /mute /unmute /kick /kill /reaper /play", player, "Local", Color3.new(255/255, 255/255, 127/255))
  281. else
  282. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  283. end
  284. elseif string.sub(msg, 1, 5) == "/mute" then
  285. if checkAdmin(player) or checkMod(player) or checkBae(player) then
  286. local findPlayer = matchPlayer(string.sub(msg, 7))
  287. if findPlayer ~= nil then
  288. _G.sendMessage(player.Name .. " has muted [" .. tostring(findPlayer) .. "]", "Console", "Global", Color3.new(255/255, 255/255, 127/255))
  289. findPlayer.Muted.Value = true
  290. else
  291. _G.sendMessage("Player: [" .. string.sub(msg, 7) .. "] not found.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  292. end
  293. else
  294. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  295. end
  296. elseif string.sub(msg, 1, 7) == "/unmute" then
  297. if checkAdmin(player) or checkMod(player) or checkBae(player) then
  298. local findPlayer = matchPlayer(string.sub(msg, 9))
  299. if findPlayer ~= nil then
  300. _G.sendMessage(player.Name .. " has unmuted [" .. tostring(findPlayer) .. "]", "Console", "Global", Color3.new(255/255, 255/255, 127/255))
  301. findPlayer.Muted.Value = false
  302. else
  303. _G.sendMessage("Player: [" .. string.sub(msg, 7) .. "] not found.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  304. end
  305. else
  306. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  307. end
  308. elseif string.sub(msg, 1, 5) == "/kick" then
  309. if checkAdmin(player) or checkMod(player) or checkBae(player) then
  310. local findPlayer = matchPlayer(string.sub(msg, 7))
  311. if findPlayer ~= nil then
  312. _G.sendMessage(player.Name .. " has kicked [" .. tostring(findPlayer) .. "]", "Console", "Global", Color3.new(255/255, 255/255, 127/255))
  313. findPlayer:remove()
  314. else
  315. _G.sendMessage("Player: [" .. string.sub(msg, 7) .. "] not found.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  316. end
  317. else
  318. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  319. end
  320. elseif string.sub(msg, 1, 4) == "/ban" then
  321. if checkAdmin(player) or checkBae(player) then
  322. local findPlayer = string.sub(msg, 6)
  323. _G.sendMessage(player.Name .. " has banned [" .. tostring(findPlayer) .. "]", "Console", "Global", Color3.new(255/255, 255/255, 127/255))
  324. bs:SetAsync(tostring(findPlayer), true)
  325. if game.Players:findFirstChild(tostring(findPlayer)) ~= nil then
  326. game.Players:findFirstChild(tostring(findPlayer)):remove()
  327. end
  328. else
  329. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 0))
  330. end
  331. elseif string.sub(msg, 1, 6) == "/unban" then
  332. if checkAdmin(player) or checkBae(player) then
  333. local findPlayer = string.sub(msg, 8)
  334. _G.sendMessage(player.Name .. " has pardoned [" .. tostring(findPlayer) .. "]", "Console", "Global", Color3.new(255/255, 255/255, 0))
  335. bs:SetAsync(tostring(findPlayer), false)
  336. else
  337. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 0))
  338. end
  339. elseif string.sub(msg, 1, 4) == "/fus" then
  340. if checkAdmin(player) or checkMod(player) or checkBae(player) then
  341. local findPlayer = matchPlayer(string.sub(msg, 6))
  342. if findPlayer ~= nil then
  343. _G.sendMessage(player.Name .. " has turned [" .. tostring(findPlayer) .. "] into the dragonborn!", "Console", "Global", Color3.new(255/255, 255/255, 127/255))
  344. game.ServerStorage.Tools.FUS:clone().Parent = findPlayer.Backpack
  345. else
  346. _G.sendMessage("Player: [" .. string.sub(msg, 6) .. "] not found.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  347. end
  348. else
  349. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  350. end
  351. elseif string.sub(msg, 1, 3) == "/tp" then
  352. if checkAdmin(player) or checkMod(player) or checkBae(player) then
  353. local findPlayer = matchPlayer(string.sub(msg, 5))
  354. if findPlayer ~= nil then
  355. --_G.sendMessage(player.Name .. " has turned [" .. tostring(findPlayer) .. "] into the dragonborn!", "Console", "Global", Color3.new(255/255, 255/255, 127/255))
  356. if player.Character ~= nil and findPlayer.Character ~= nil then
  357. if player.Character:findFirstChild("Torso") ~= nil and findPlayer.Character:findFirstChild("Torso") ~= nil then
  358. player.Character.Torso.CFrame = findPlayer.Character.Torso.CFrame + Vector3.new(0, 5, 0)
  359. end
  360. end
  361. else
  362. _G.sendMessage("Player: [" .. string.sub(msg, 5) .. "] not found.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  363. end
  364. else
  365. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  366. end
  367. elseif string.sub(msg, 1, 6) == "/knife" then
  368. if checkAdmin(player) or checkMod(player) or checkBae(player) then
  369. local findPlayer = matchPlayer(string.sub(msg, 8))
  370. if findPlayer ~= nil then
  371. _G.sendMessage(player.Name .. " has given [" .. tostring(findPlayer) .. "] a knife!", "Console", "Global", Color3.new(255/255, 255/255, 127/255))
  372. game.ServerStorage.Tools.Knife:clone().Parent = findPlayer.Backpack
  373. else
  374. _G.sendMessage("Player: [" .. string.sub(msg, 8) .. "] not found.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  375. end
  376. else
  377. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  378. end
  379. elseif string.sub(msg, 1, 4) == "/gun" then
  380. if checkAdmin(player) or checkMod(player) or checkBae(player) then
  381. local findPlayer = matchPlayer(string.sub(msg, 6))
  382. if findPlayer ~= nil then
  383. _G.sendMessage(player.Name .. " has given [" .. tostring(findPlayer) .. "] a gun!", "Console", "Global", Color3.new(255/255, 255/255, 127/255))
  384. game.ServerStorage.Tools.Gun:clone().Parent = findPlayer.Backpack
  385. else
  386. _G.sendMessage("Player: [" .. string.sub(msg, 6) .. "] not found.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  387. end
  388. else
  389. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  390. end
  391. elseif string.sub(msg, 1, 8) == "/fastgun" then
  392. if checkAdmin(player) or checkMod(player) or checkBae(player) then
  393. local findPlayer = matchPlayer(string.sub(msg, 10))
  394. if findPlayer ~= nil then
  395. _G.sendMessage(player.Name .. " has given [" .. tostring(findPlayer) .. "] a fast gun!", "Console", "Global", Color3.new(255/255, 255/255, 127/255))
  396. game.ServerStorage.Tools["Fast Gun"]:clone().Parent = findPlayer.Backpack
  397. else
  398. _G.sendMessage("Player: [" .. string.sub(msg, 10) .. "] not found.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  399. end
  400. else
  401. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  402. end
  403. elseif string.sub(msg, 1, 6) == "/image" then
  404. if checkAdmin(player) or checkBae(player) then
  405. local findPlayer = string.sub(msg, 8)
  406. _G.sendMessage("Now displaying image: " .. string.sub(msg, 8), player, "Local", Color3.new(255/255, 255/255, 127/255))
  407. local p = game.Players:GetChildren()
  408. for i = 1, #p do
  409. if p[i].PlayerGui.GUI:findFirstChild("IMAGE") then p[i].PlayerGui.GUI:findFirstChild("IMAGE"):Destroy() end
  410. if findPlayer == " " or findPlayer == "" or findPlayer == nil then
  411. else
  412.  
  413. local imageLabel = Instance.new("ImageLabel")
  414. imageLabel.Position = UDim2.new(0.25, 0, 0, 0)
  415. imageLabel.Size = UDim2.new(0.5, 0, 0, 600)
  416. imageLabel.Image = "rbxassetid://" .. (tonumber(string.sub(msg, 8)) - 1)
  417. imageLabel.Parent = p[i].PlayerGui.GUI
  418. imageLabel.BackgroundTransparency = 1
  419. imageLabel.Name = "IMAGE"
  420. coroutine.resume(coroutine.create(function()
  421. while imageLabel ~= nil do
  422. wait()
  423. imageLabel.Rotation = imageLabel.Rotation + 2
  424.  
  425. end
  426. end))
  427. end
  428. end
  429. else
  430. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  431. end
  432. elseif string.sub(msg, 1, 5) == "/play" then
  433. if checkAdmin(player) or checkMod(player) or checkBae(player) then
  434. _G.sendMessage("Now playing: " .. string.sub(msg, 7), player, "Local", Color3.new(255/255, 255/255, 127/255))
  435. if workspace:findFirstChild("Music") then
  436. workspace:findFirstChild("Music"):Stop()
  437. wait()
  438. if workspace:findFirstChild("Music") then
  439. workspace:findFirstChild("Music"):Destroy()
  440. end
  441. end
  442. if string.sub(msg, 7) ~= " " and string.sub(msg, 7) ~= "" and string.sub(msg, 7) ~= nil then
  443. local song = Instance.new("Sound")
  444. song.Parent = workspace
  445. song.SoundId = "http://www.roblox.com/asset/?id=" .. string.sub(msg, 7)
  446. song.Volume = 1
  447. if checkAdmin(player) or checkBae(player) then
  448. song.Looped = true
  449. else
  450. song.Looped = false
  451. game:GetService("Debris"):AddItem(song, 122)
  452. end
  453. song.Name = "Music"
  454. song:Play()
  455. wait()
  456. if song then
  457. song:Play()
  458. end
  459. end
  460. else
  461. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  462. end
  463. elseif string.sub(msg, 1, 5) == "/kill" then
  464. if checkAdmin(player) or checkMod(player) or checkBae(player) then
  465. local findPlayer = matchPlayer(string.sub(msg, 7))
  466. if findPlayer ~= nil then
  467. _G.sendMessage(player.Name .. " has slain [" .. tostring(findPlayer) .. "]", "Console", "Global", Color3.new(255/255, 255/255, 127/255))
  468. findPlayer.Character.Humanoid.Health = 0
  469. else
  470. _G.sendMessage("Player: [" .. string.sub(msg, 7) .. "] not found.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  471. end
  472. else
  473. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  474. end
  475. elseif string.sub(msg, 1, 5) == "/gear" then
  476. if checkAdmin(player) or checkMod(player) or checkBae(player) then
  477. local findPlayer = player
  478. if findPlayer ~= nil then
  479. --_G.sendMessage(player.Name .. " has slain [" .. tostring(findPlayer) .. "]", "Console", "Global", Color3.new(255/255, 255/255, 127/255))
  480. --findPlayer.Character.Humanoid.Health = 0
  481. local x = game:GetService("InsertService"):LoadAsset(string.sub(msg, 7)) x.Parent = game.Workspace x:makeJoints() local xx = x:GetChildren() xx[1].Parent = player.Backpack wait(0.1) x.Parent = nil
  482. end
  483. else
  484. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  485. end
  486.  
  487. elseif string.sub(msg, 1, 7) == "/reaper" then
  488. if checkAdmin(player) or checkMod(player) or checkBae(player) then
  489. local findPlayer = matchPlayer(string.sub(msg, 9))
  490. if findPlayer ~= nil then
  491. _G.sendMessage(player.Name .. " has transformed [" .. tostring(findPlayer) .. "] into the Reaper!", "Console", "Global", Color3.new(255/255, 255/255, 127/255))
  492. makeReaper(findPlayer)
  493. else
  494. _G.sendMessage("Player: [" .. string.sub(msg, 9) .. "] not found.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  495. end
  496. else
  497. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  498. end
  499. elseif string.sub(msg, 1, 8) == "/explode" then
  500. if checkAdmin(player) or checkMod(player) or checkBae(player) then
  501. local findPlayer = matchPlayer(string.sub(msg, 10))
  502. if findPlayer ~= nil then
  503. _G.sendMessage(player.Name .. " exploded [" .. tostring(findPlayer) .. "]", "Console", "Global", Color3.new(255/255, 255/255, 127/255))
  504. if findPlayer.Character ~= nil then
  505. if findPlayer.Character:findFirstChild("Torso") ~= nil then
  506. local e = Instance.new("Explosion")
  507. e.BlastPressure = 1000
  508. e.BlastRadius = 10
  509. e.Parent = findPlayer.Character.Torso
  510. e.Position = findPlayer.Character.Torso.Position
  511. end
  512. end
  513.  
  514. else
  515. _G.sendMessage("Player: [" .. string.sub(msg, 10) .. "] not found.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  516. end
  517. else
  518. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  519. end
  520. elseif string.sub(msg, 1, 4) == "/fab" then
  521. if checkAdmin(player) or checkMod(player) or checkBae(player) then
  522. local findPlayer = matchPlayer(string.sub(msg, 6))
  523. if findPlayer ~= nil then
  524. _G.sendMessage(player.Name .. " has turned [" .. tostring(findPlayer) .. "] into a pretty pink princess!", "Console", "Global", Color3.new(255/255, 255/255, 127/255))
  525. makeFab(findPlayer)
  526. else
  527. _G.sendMessage("Player: [" .. string.sub(msg, 6) .. "] not found.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  528. end
  529. else
  530. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  531. end
  532. elseif string.sub(msg, 1, 7) == "/effect" then
  533. if checkAdmin(player) or checkMod(player) or checkBae(player) then
  534. local findPlayer = string.sub(msg, 9)
  535. if player.Character:findFirstChild("WeaponObject") ~= nil then
  536. local par = particles:Clone()
  537. par.Parent = player.Character:findFirstChild("WeaponObject")
  538. par.Texture = "http://www.roblox.com/asset/?id=" .. findPlayer
  539. end
  540. else
  541. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  542. end
  543. elseif string.sub(msg, 1, 7) == "/bigwep" then
  544. if checkAdmin(player) or checkMod(player) or checkBae(player) then
  545. --local findPlayer = string.sub(msg, 9)
  546. if player.Character:findFirstChild("WeaponObject") ~= nil then
  547. player.Character:findFirstChild("WeaponObject").Mesh.Scale = Vector3.new(5,5,5)
  548. end
  549. else
  550. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  551. end
  552. elseif string.sub(msg, 1, 2) == "/c" then
  553. if checkAdmin(player) or checkBae(player) then
  554. local findPlayer = matchPlayer(string.sub(msg, 4))
  555. if findPlayer ~= nil then
  556. _G.sendMessage(player.Name .. " gave [" .. tostring(findPlayer) .. "] 5000 credits", "Console", "Global", Color3.new(255/255, 255/255, 127/255))
  557. local d = game.ServerStorage.PlayerDataService:findFirstChild(findPlayer.DataString.Value)
  558. if d then
  559. d.RealCredits.Value = d.RealCredits.Value + 5000
  560. d.Credits.Value = d.Credits.Value + 5000
  561. end
  562. else
  563. _G.sendMessage("Player: [" .. string.sub(msg, 7) .. "] not found.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  564. end
  565. else
  566. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  567. end
  568. elseif string.sub(msg, 1, 12) == "/reward25000" then
  569. if checkAdmin(player) or checkBae(player) then
  570. local findPlayer = string.sub(msg, 14)
  571. _G.sendMessage("You rewarded [" .. tostring(findPlayer) .. "] 25000 credits", player, "Local", Color3.new(255/255, 255/255, 127/255))
  572. rs:SetAsync(findPlayer, 25000)
  573. else
  574. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  575. end
  576. elseif string.sub(msg, 1, 12) == "/reward50000" then
  577. if checkAdmin(player) or checkBae(player) then
  578. local findPlayer = string.sub(msg, 14)
  579. _G.sendMessage("You rewarded [" .. tostring(findPlayer) .. "] 50000 credits", player, "Local", Color3.new(255/255, 255/255, 127/255))
  580. rs:SetAsync(findPlayer, 50000)
  581. else
  582.  
  583. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  584. end
  585. elseif string.sub(msg, 1, 13) == "/reward100000" then
  586. if checkAdmin(player) or checkBae(player) then
  587. local findPlayer = string.sub(msg, 15)
  588. _G.sendMessage("You rewarded [" .. tostring(findPlayer) .. "] 100000 credits", player, "Local", Color3.new(255/255, 255/255, 127/255))
  589. rs:SetAsync(findPlayer, 100000)
  590. else
  591.  
  592. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  593. end
  594. elseif string.sub(msg, 1, 13) == "/reward300000" then
  595. if checkAdmin(player) or checkBae(player) then
  596. local findPlayer = string.sub(msg, 15)
  597. _G.sendMessage("You rewarded [" .. tostring(findPlayer) .. "] 300000 credits", player, "Local", Color3.new(255/255, 255/255, 127/255))
  598. rs:SetAsync(findPlayer, 300000)
  599. else
  600.  
  601. --_G.sendMessage("No permissions to use commands.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  602. end
  603. elseif string.sub(msg, 1, 3) == "/xp" then
  604. if checkAdmin(player) or checkBae(player) then
  605.  
  606. local findPlayer = string.sub(msg, 15)
  607. _G.sendMessage("You set [" .. tostring(findPlayer) .. "]'s rank to " .. tonumber(string.sub(msg, 5, 13))/1000, player, "Local", Color3.new(255/255, 255/255, 127/255))
  608. xps:SetAsync(findPlayer, tonumber(string.sub(msg, 5, 13)))
  609. else
  610. end
  611.  
  612. elseif string.sub(msg, 1, 15) == "/disable radios" then
  613. if checkAdmin(player) or checkBae(player) or checkMod(player) then
  614. _G.sendMessage("Radios have been disabled for this round.", "Console", "Global", Color3.new(255/255, 255/255, 127/255))
  615. local p = game.Players:GetChildren()
  616. for i = 1, #p do
  617. if p[i] ~= nil then
  618. if p[i].Character ~= nil then
  619. if p[i].Character:findFirstChild("TwistedRadio") ~= nil then
  620. p[i].Character:findFirstChild("TwistedRadio"):Destroy()
  621. if p[i].Character:findFirstChild("Torso") ~= nil then
  622. if p[i].Character.Torso:findFirstChild("Music") ~= nil then
  623. p[i].Character.Torso:findFirstChild("Music"):Stop()
  624. wait()
  625. if p[i].Character.Torso:findFirstChild("Music") ~= nil then
  626. p[i].Character.Torso:findFirstChild("Music"):Destroy()
  627. end
  628. end
  629. end
  630. end
  631. end
  632. end
  633. end
  634. else
  635. end
  636. elseif string.sub(msg, 1, 14) == "/toggle emotes" then
  637. if checkAdmin(player) or checkBae(player) or checkMod(player) then
  638. if emotesEnabled then
  639. emotesEnabled = false
  640. _G.sendMessage("Emotes disabled", player, "Local", Color3.new(255/255, 255/255, 127/255))
  641. else
  642. emotesEnabled = true
  643. _G.sendMessage("Emotes enabled", player, "Local", Color3.new(255/255, 255/255, 127/255))
  644. end
  645. end
  646.  
  647. elseif string.sub(msg, 1, 3) == "/e " and player ~= nil and player.Character ~= nil then
  648. _G.sendMessage("Performing emote...", player, "Local", Color3.new(255/255, 255/255, 127/255))
  649. if checkAdmin(player) or checkMod(player) or checkBae(player) or (game:GetService("GamePassService"):PlayerHasPass(player, 280891134) and emotesEnabled) then --if game:GetService("GamePassService"):PlayerHasPass(player, 182499700) then
  650. local t = player.Character:FindFirstChild'Ani'
  651. local h = player.Character:FindFirstChild'Humanoid'
  652. if t ~= nil and h ~= nil then
  653. local tt = h:LoadAnimation(t)
  654. tt:Stop()
  655. wait()
  656. if t ~= nil then
  657. t.Parent = nil
  658. end
  659. end
  660.  
  661. if string.sub(msg, 1, 8) == "/e twerk" then
  662.  
  663. local a = Instance.new("Animation",player.Character)
  664. a.Name = "Ani"
  665. a.AnimationId = "rbxassetid://277485142"
  666. local h = player.Character:FindFirstChild'Humanoid'
  667. local t = h:LoadAnimation(a)
  668. t:Play()
  669.  
  670. elseif string.sub(msg, 1, 11) == "/e superman" then
  671.  
  672. local a = Instance.new("Animation",player.Character)
  673. a.Name = "Ani"
  674. a.AnimationId = "rbxassetid://277929891"
  675. local h = player.Character:FindFirstChild'Humanoid'
  676. local t = h:LoadAnimation(a)
  677. t:Play()
  678.  
  679.  
  680. elseif string.sub(msg, 1, 7) == "/e fist" then
  681.  
  682. local a = Instance.new("Animation",player.Character)
  683. a.Name = "Ani"
  684. a.AnimationId = "rbxassetid://280872840"
  685. local h = player.Character:FindFirstChild'Humanoid'
  686. local t = h:LoadAnimation(a)
  687. t:Play()
  688.  
  689. elseif string.sub(msg, 1, 10) == "/e shuffle" then
  690.  
  691. local a = Instance.new("Animation",player.Character)
  692. a.Name = "Ani"
  693. a.AnimationId = "rbxassetid://277955949"
  694. local h = player.Character:FindFirstChild'Humanoid'
  695. local t = h:LoadAnimation(a)
  696. t:Play()
  697.  
  698. elseif string.sub(msg, 1, 6) == "/e wdf" and (checkAdmin(player) or checkMod(player) or checkBae(player)) then
  699.  
  700. local a = Instance.new("Animation",player.Character)
  701. a.Name = "Ani"
  702. a.AnimationId = "rbxassetid://277597389"
  703. local h = player.Character:FindFirstChild'Humanoid'
  704. local t = h:LoadAnimation(a)
  705. t:Play()
  706.  
  707.  
  708. elseif string.sub(msg, 1, 8) == "/e twist" then
  709.  
  710. local a = Instance.new("Animation",player.Character)
  711. a.Name = "Ani"
  712. a.AnimationId = "rbxassetid://280865087"
  713. local h = player.Character:FindFirstChild'Humanoid'
  714. local t = h:LoadAnimation(a)
  715. t:Play()
  716. end
  717. end
  718. else
  719. local cMute = player:findFirstChild("Muted")
  720. if cMute ~= nil then
  721. if cMute.Value == false then
  722. if checkAdmin(player) then
  723. _G.sendMessage(msg, player, "Global", Color3.new(0, 255/255, 0))
  724. else
  725. if checkBae(player) then
  726. _G.sendMessage(msg, player, "Global", Color3.new(255/255, 111/255, 207/255))
  727. else
  728. if checkMod(player) or player.userId == lol then
  729. _G.sendMessage(msg, player, "Global", Color3.new(102/255, 204/255, 255/255))
  730. else
  731. if game:GetService("GamePassService"):PlayerHasPass(player, 182499700) or player.Name == "XxgalexywolfxX" then
  732. _G.sendMessage(msg, player, "Global", Color3.new(247/255, 53/255, 56/255))
  733. elseif game:GetService("GamePassService"):PlayerHasPass(player, 177131975) or player.Name == "alberta12" or player.Name == "DarkEtherz" then
  734. _G.sendMessage(msg, player, "Global", Color3.new(243/255, 214/255, 69/255))
  735. else
  736. _G.sendMessage(msg, player, "Global", Color3.new(255/255, 255/255, 255/255))
  737. end
  738. end
  739. end
  740. end
  741. else
  742. _G.sendMessage("You have been muted.", player, "Local", Color3.new(255/255, 255/255, 127/255))
  743. end
  744. end
  745. end
  746. end)
  747. end
  748.  
  749. _G["sendMessage"] = function(msg, sender, type, color)
  750. if type == "Global" then
  751. if sender == "Console" then
  752. local p = game.Players:GetChildren()
  753. for i = 1, #p do
  754. if p[i].Character then
  755. local gui = p[i].PlayerGui:findFirstChild("GUI")
  756.  
  757. if gui ~= nil then
  758.  
  759. local chats = gui.Chats:GetChildren()
  760. for x = 1, #chats do
  761. chats[x].Position = chats[x].Position + UDim2.new(0, 0, 0, -15)
  762. if chats[x].Position.Y.Offset <= -15 then
  763. chats[x]:remove()
  764. end
  765. end
  766.  
  767. local newChat = savedChat:clone()
  768. newChat.Parent = gui.Chats
  769. if sender == "Console" then
  770. newChat.Text = "[CONSOLE]:"
  771. else
  772. newChat.Text = sender.Name .. ":"
  773. if game:GetService("GamePassService"):PlayerHasPass(sender, 298766936) or sender.Name == "XxgalexywolfxX" then
  774. newChat.Text = "[MVP] ".. sender.Name .. ":"
  775. elseif game:GetService("GamePassService"):PlayerHasPass(sender, 298766143) or sender.Name == "alberta12" or sender.Name == "DarkEtherz" then
  776. newChat.Text = "[VIP] ".. sender.Name .. ":"
  777. end
  778. if checkAdmin(sender) then
  779. newChat.Text = "[Owner] ".. sender.Name .. ":"
  780. elseif checkMod(sender) or sender.userId == lol then
  781. newChat.Text = "[Mod] ".. sender.Name .. ":"
  782. elseif checkBae(sender) then
  783. newChat.Text = "$Pro$ ".. sender.Name .. ":"
  784. end
  785. end
  786.  
  787. newChat.TextColor3 = color
  788. newChat.Text = newChat.Text .. " " .. msg
  789.  
  790. if string.len(msg) >= 300 then
  791. newChat.Text = sender.Name .. ":" .. " Message too long."
  792. end
  793. end
  794. end
  795. end
  796.  
  797. else
  798. if sender.Character ~= nil then
  799. if sender.Character:findFirstChild("Role") then
  800. local p = game.Players:GetChildren()
  801. for i = 1, #p do
  802. if p[i].Character then
  803. local gui = p[i].PlayerGui:findFirstChild("GUI")
  804.  
  805. if gui ~= nil then
  806.  
  807. local chats = gui.Chats:GetChildren()
  808. for x = 1, #chats do
  809. chats[x].Position = chats[x].Position + UDim2.new(0, 0, 0, -15)
  810. if chats[x].Position.Y.Offset <= -15 then
  811. chats[x]:remove()
  812. end
  813. end
  814.  
  815. local newChat = savedChat:clone()
  816. newChat.Parent = gui.Chats
  817. if sender == "Console" then
  818. newChat.Text = "[CONSOLE]:"
  819. else
  820. newChat.Text = sender.Name .. ":"
  821. if game:GetService("GamePassService"):PlayerHasPass(sender, 298766936) or sender.Name == "XxgalexywolfxX" then
  822. newChat.Text = "[MVP] ".. sender.Name .. ":"
  823. elseif game:GetService("GamePassService"):PlayerHasPass(sender, 298766143) or sender.Name == "alberta12" or sender.Name == "DarkEtherz" then
  824. newChat.Text = "[VIP] ".. sender.Name .. ":"
  825. end
  826. if checkAdmin(sender) then
  827. newChat.Text = "[Owner] ".. sender.Name .. ":"
  828. elseif checkMod(sender) or sender.userId == lol then
  829. newChat.Text = "[Mod] ".. sender.Name .. ":"
  830. elseif checkBae(sender) then
  831. newChat.Text = "$Pro$ ".. sender.Name .. ":"
  832. end
  833. end
  834.  
  835. newChat.TextColor3 = color
  836. newChat.Text = newChat.Text .. " " .. msg
  837.  
  838. if string.len(msg) >= 300 then
  839. newChat.Text = sender.Name .. ":" .. " Message too long."
  840. end
  841. end
  842. end
  843. end
  844.  
  845. else
  846.  
  847. local p = game.Players:GetChildren()
  848. for i = 1, #p do
  849. if p[i].Character then
  850. local gui = p[i].PlayerGui:findFirstChild("GUI")
  851. local r = p[i].Character:findFirstChild("Role")
  852. if gui ~= nil and r == nil then
  853.  
  854. local chats = gui.Chats:GetChildren()
  855. for x = 1, #chats do
  856. chats[x].Position = chats[x].Position + UDim2.new(0, 0, 0, -15)
  857. if chats[x].Position.Y.Offset <= -15 then
  858. chats[x]:remove()
  859. end
  860. end
  861.  
  862. local newChat = savedChat:clone()
  863. newChat.Parent = gui.Chats
  864. if sender == "Console" then
  865. newChat.Text = "[CONSOLE]:"
  866. else
  867. newChat.Text = sender.Name .. ":"
  868. if game:GetService("GamePassService"):PlayerHasPass(sender, 298766936) then
  869. newChat.Text = "[MVP] ".. sender.Name .. ":"
  870. elseif game:GetService("GamePassService"):PlayerHasPass(sender, 298766143) or sender.Name == "alberta12" or sender.Name == "DarkEtherz" then
  871. newChat.Text = "[VIP] ".. sender.Name .. ":"
  872. end
  873. if checkAdmin(sender) then
  874. newChat.Text = "[Owner] ".. sender.Name .. ":"
  875. elseif checkMod(sender) or sender.userId == lol then
  876. newChat.Text = "[Mod] ".. sender.Name .. ":"
  877. elseif checkBae(sender) then
  878. newChat.Text = "$Pro$ ".. sender.Name .. ":"
  879. end
  880. end
  881.  
  882. newChat.TextColor3 = color
  883. newChat.Text = newChat.Text .. " " .. msg
  884.  
  885. if string.len(msg) >= 300 then
  886. newChat.Text = sender.Name .. ":" .. " Message too long."
  887. end
  888. end
  889. end
  890. end
  891. end
  892. end
  893. end
  894.  
  895.  
  896. elseif type == "Local" then
  897. local p = sender
  898. local gui = p.PlayerGui:findFirstChild("GUI")
  899. if gui ~= nil then
  900. local chats = gui.Chats:GetChildren()
  901. for x = 1, #chats do
  902. chats[x].Position = chats[x].Position + UDim2.new(0, 0, 0, -15)
  903. if chats[x].Position.Y.Offset <= -15 then
  904. chats[x]:remove()
  905. end
  906. end
  907. end
  908.  
  909. local newChat = savedChat:clone()
  910. newChat.Parent = gui.Chats
  911. newChat.Text = "[CONSOLE]:"
  912. newChat.TextColor3 = color
  913.  
  914. newChat.Text = newChat.Text .. " " .. msg
  915. end
  916. end
  917.  
  918. function onPlayerLeave(player)
  919. _G.sendMessage(player.Name .. " has left the server.", "Console", "Global", Color3.new(255/255, 255/255, 127/255))
  920. end
  921.  
  922. game.Players.ChildAdded:connect(onPlayerJoin)
  923. game.Players.ChildRemoved:connect(onPlayerLeave)
  924.  
  925.  
  926.  
  927. Player = game:GetService("Players").LocalPlayer
  928. PlayerGui = Player.PlayerGui
  929. Cam = workspace.CurrentCamera
  930. Backpack = Player.Backpack
  931. Character = Player.Character
  932. Humanoid = Character.Humanoid
  933. Mouse = Player:GetMouse()
  934. RootPart = Character["HumanoidRootPart"]
  935. Torso = Character["Torso"]
  936. Head = Character["Head"]
  937. RightArm = Character["Right Arm"]
  938. LeftArm = Character["Left Arm"]
  939. RightLeg = Character["Right Leg"]
  940. LeftLeg = Character["Left Leg"]
  941. RootJoint = RootPart["RootJoint"]
  942. Neck = Torso["Neck"]
  943. RightShoulder = Torso["Right Shoulder"]
  944. LeftShoulder = Torso["Left Shoulder"]
  945. RightHip = Torso["Right Hip"]
  946. LeftHip = Torso["Left Hip"]
  947. local sick = nil
  948. if sick == nil then
  949. sick = Instance.new("Sound",Character)
  950. sick.SoundId = "rbxassetid://1049766284"
  951. sick.Looped = true
  952. sick.Pitch = 1
  953. sick.Volume = 0.5
  954. sick:Play()
  955. end
  956. Taunts = {907330619,907332856,907329893}
  957. ALONE = 907328147
  958. script.Parent = workspace
  959. HASDIED = false
  960.  
  961. IT = Instance.new
  962. CF = CFrame.new
  963. VT = Vector3.new
  964. RAD = math.rad
  965. C3 = Color3.new
  966. UD2 = UDim2.new
  967. BRICKC = BrickColor.new
  968. ANGLES = CFrame.Angles
  969. EULER = CFrame.fromEulerAnglesXYZ
  970. COS = math.cos
  971. ACOS = math.acos
  972. SIN = math.sin
  973. ASIN = math.asin
  974. ABS = math.abs
  975. MRANDOM = math.random
  976. FLOOR = math.floor
  977.  
  978. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  979. local NEWMESH = IT(MESH)
  980. if MESH == "SpecialMesh" then
  981. NEWMESH.MeshType = MESHTYPE
  982. if MESHID ~= "nil" and MESHID ~= "" then
  983. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  984. end
  985. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  986. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  987. end
  988. end
  989. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  990. NEWMESH.Scale = SCALE
  991. NEWMESH.Parent = PARENT
  992. return NEWMESH
  993. end
  994.  
  995. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  996. local NEWPART = IT("Part")
  997. NEWPART.formFactor = FORMFACTOR
  998. NEWPART.Reflectance = REFLECTANCE
  999. NEWPART.Transparency = TRANSPARENCY
  1000. NEWPART.CanCollide = false
  1001. NEWPART.Locked = true
  1002. NEWPART.Anchored = true
  1003. if ANCHOR == false then
  1004. NEWPART.Anchored = false
  1005. end
  1006. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  1007. NEWPART.Name = NAME
  1008. NEWPART.Size = SIZE
  1009. NEWPART.Position = Torso.Position
  1010. NEWPART.Material = MATERIAL
  1011. NEWPART:BreakJoints()
  1012. NEWPART.Parent = PARENT
  1013. return NEWPART
  1014. end
  1015.  
  1016. --//=================================\\
  1017. --|| CUSTOMIZATION
  1018. --\\=================================//
  1019.  
  1020. Player_Size = 1 --Size of the player.
  1021. Animation_Speed = 3
  1022. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  1023.  
  1024. local Speed = 16
  1025. local Effects2 = {}
  1026.  
  1027. --//=================================\\
  1028. --|| END OF CUSTOMIZATION
  1029. --\\=================================//
  1030.  
  1031. local function weldBetween(a, b)
  1032. local weldd = Instance.new("ManualWeld")
  1033. weldd.Part0 = a
  1034. weldd.Part1 = b
  1035. weldd.C0 = CFrame.new()
  1036. weldd.C1 = b.CFrame:inverse() * a.CFrame
  1037. weldd.Parent = a
  1038. return weldd
  1039. end
  1040.  
  1041. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  1042. local acs = Instance.new("Part")
  1043. acs.CanCollide = false
  1044. acs.Anchored = false
  1045. acs.Size = Vector3.new(0,0,0)
  1046. acs.CFrame = attachmentpart.CFrame
  1047. acs.Parent = Character
  1048. acs.BrickColor = color
  1049. local meshs = Instance.new("SpecialMesh")
  1050. meshs.MeshId = mesh
  1051. meshs.TextureId = texture
  1052. meshs.Parent = acs
  1053. meshs.Scale = scale
  1054. meshs.Offset = offset
  1055. weldBetween(attachmentpart,acs)
  1056. end
  1057.  
  1058. --//=================================\\
  1059. --|| USEFUL VALUES
  1060. --\\=================================//
  1061.  
  1062. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  1063. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  1064. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  1065. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  1066. local CHANGEDEFENSE = 0
  1067. local CHANGEDAMAGE = 0
  1068. local CHANGEMOVEMENT = 0
  1069. local ANIM = "Idle"
  1070. local ATTACK = false
  1071. local EQUIPPED = false
  1072. local HOLD = false
  1073. local COMBO = 1
  1074. local Rooted = false
  1075. local SINE = 0
  1076. local KEYHOLD = false
  1077. local CHANGE = 2 / Animation_Speed
  1078. local WALKINGANIM = false
  1079. local WALK = 0
  1080. local VALUE1 = false
  1081. local VALUE2 = false
  1082. local ROBLOXIDLEANIMATION = IT("Animation")
  1083. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  1084. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  1085. --ROBLOXIDLEANIMATION.Parent = Humanoid
  1086. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  1087. WEAPONGUI.Name = "Weapon GUI"
  1088. local Weapon = IT("Model")
  1089. Weapon.Name = "Adds"
  1090. local Tail = IT("Model",Weapon)
  1091. Tail.Name = "Tail"
  1092. local Minions = IT("Model",Character)
  1093. Minions.Name = "MinionFolder"
  1094. local Effects = IT("Folder", Weapon)
  1095. Effects.Name = "Effects"
  1096. local ANIMATOR = Humanoid.Animator
  1097. local ANIMATE = Character.Animate
  1098. local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
  1099. local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
  1100. local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
  1101. local HITBLOCKSOUNDS = {"199148933", "199148947"}
  1102. local UNANCHOR = true
  1103.  
  1104. local SKILLTEXTCOLOR = C3(1,1,1)
  1105.  
  1106. --//=================================\\
  1107. --\\=================================//
  1108.  
  1109.  
  1110. --//=================================\\
  1111. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  1112. --\\=================================//
  1113.  
  1114. ArtificialHB = Instance.new("BindableEvent", script)
  1115. ArtificialHB.Name = "ArtificialHB"
  1116.  
  1117. script:WaitForChild("ArtificialHB")
  1118.  
  1119. frame = Frame_Speed
  1120. tf = 0
  1121. allowframeloss = false
  1122. tossremainder = false
  1123. lastframe = tick()
  1124. script.ArtificialHB:Fire()
  1125.  
  1126. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1127. tf = tf + s
  1128. if tf >= frame then
  1129. if allowframeloss then
  1130. script.ArtificialHB:Fire()
  1131. lastframe = tick()
  1132. else
  1133. for i = 1, math.floor(tf / frame) do
  1134. script.ArtificialHB:Fire()
  1135. end
  1136. lastframe = tick()
  1137. end
  1138. if tossremainder then
  1139. tf = 0
  1140. else
  1141. tf = tf - frame * math.floor(tf / frame)
  1142. end
  1143. end
  1144. end)
  1145.  
  1146. --//=================================\\
  1147. --\\=================================//
  1148.  
  1149.  
  1150.  
  1151.  
  1152.  
  1153. --//=================================\\
  1154. --|| SOME FUNCTIONS
  1155. --\\=================================//
  1156.  
  1157. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  1158. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  1159. end
  1160.  
  1161. function PositiveAngle(NUMBER)
  1162. if NUMBER >= 0 then
  1163. NUMBER = 0
  1164. end
  1165. return NUMBER
  1166. end
  1167.  
  1168. function NegativeAngle(NUMBER)
  1169. if NUMBER <= 0 then
  1170. NUMBER = 0
  1171. end
  1172. return NUMBER
  1173. end
  1174.  
  1175. function Swait(NUMBER)
  1176. if NUMBER == 0 or NUMBER == nil then
  1177. ArtificialHB.Event:wait()
  1178. else
  1179. for i = 1, NUMBER do
  1180. ArtificialHB.Event:wait()
  1181. end
  1182. end
  1183. end
  1184.  
  1185. function QuaternionFromCFrame(cf)
  1186. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1187. local trace = m00 + m11 + m22
  1188. if trace > 0 then
  1189. local s = math.sqrt(1 + trace)
  1190. local recip = 0.5 / s
  1191. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  1192. else
  1193. local i = 0
  1194. if m11 > m00 then
  1195. i = 1
  1196. end
  1197. if m22 > (i == 0 and m00 or m11) then
  1198. i = 2
  1199. end
  1200. if i == 0 then
  1201. local s = math.sqrt(m00 - m11 - m22 + 1)
  1202. local recip = 0.5 / s
  1203. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  1204. elseif i == 1 then
  1205. local s = math.sqrt(m11 - m22 - m00 + 1)
  1206. local recip = 0.5 / s
  1207. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  1208. elseif i == 2 then
  1209. local s = math.sqrt(m22 - m00 - m11 + 1)
  1210. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  1211. end
  1212. end
  1213. end
  1214.  
  1215. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1216. local xs, ys, zs = x + x, y + y, z + z
  1217. local wx, wy, wz = w * xs, w * ys, w * zs
  1218. local xx = x * xs
  1219. local xy = x * ys
  1220. local xz = x * zs
  1221. local yy = y * ys
  1222. local yz = y * zs
  1223. local zz = z * zs
  1224. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  1225. end
  1226.  
  1227. function QuaternionSlerp(a, b, t)
  1228. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  1229. local startInterp, finishInterp;
  1230. if cosTheta >= 0.0001 then
  1231. if (1 - cosTheta) > 0.0001 then
  1232. local theta = ACOS(cosTheta)
  1233. local invSinTheta = 1 / SIN(theta)
  1234. startInterp = SIN((1 - t) * theta) * invSinTheta
  1235. finishInterp = SIN(t * theta) * invSinTheta
  1236. else
  1237. startInterp = 1 - t
  1238. finishInterp = t
  1239. end
  1240. else
  1241. if (1 + cosTheta) > 0.0001 then
  1242. local theta = ACOS(-cosTheta)
  1243. local invSinTheta = 1 / SIN(theta)
  1244. startInterp = SIN((t - 1) * theta) * invSinTheta
  1245. finishInterp = SIN(t * theta) * invSinTheta
  1246. else
  1247. startInterp = t - 1
  1248. finishInterp = t
  1249. end
  1250. end
  1251. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  1252. end
  1253.  
  1254. function Clerp(a, b, t)
  1255. local qa = {QuaternionFromCFrame(a)}
  1256. local qb = {QuaternionFromCFrame(b)}
  1257. local ax, ay, az = a.x, a.y, a.z
  1258. local bx, by, bz = b.x, b.y, b.z
  1259. local _t = 1 - t
  1260. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  1261. end
  1262.  
  1263. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  1264. local frame = IT("Frame")
  1265. frame.BackgroundTransparency = TRANSPARENCY
  1266. frame.BorderSizePixel = BORDERSIZEPIXEL
  1267. frame.Position = POSITION
  1268. frame.Size = SIZE
  1269. frame.BackgroundColor3 = COLOR
  1270. frame.BorderColor3 = BORDERCOLOR
  1271. frame.Name = NAME
  1272. frame.Parent = PARENT
  1273. return frame
  1274. end
  1275.  
  1276. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  1277. local label = IT("TextLabel")
  1278. label.BackgroundTransparency = 1
  1279. label.Size = UD2(1, 0, 1, 0)
  1280. label.Position = UD2(0, 0, 0, 0)
  1281. label.TextColor3 = TEXTCOLOR
  1282. label.TextStrokeTransparency = STROKETRANSPARENCY
  1283. label.TextTransparency = TRANSPARENCY
  1284. label.FontSize = TEXTFONTSIZE
  1285. label.Font = TEXTFONT
  1286. label.BorderSizePixel = BORDERSIZEPIXEL
  1287. label.TextScaled = false
  1288. label.Text = TEXT
  1289. label.Name = NAME
  1290. label.Parent = PARENT
  1291. return label
  1292. end
  1293.  
  1294. function NoOutlines(PART)
  1295. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  1296. end
  1297.  
  1298.  
  1299. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  1300. local NEWWELD = IT(TYPE)
  1301. NEWWELD.Part0 = PART0
  1302. NEWWELD.Part1 = PART1
  1303. NEWWELD.C0 = C0
  1304. NEWWELD.C1 = C1
  1305. NEWWELD.Parent = PARENT
  1306. return NEWWELD
  1307. end
  1308.  
  1309. function CreateSound(ID, PARENT, VOLUME, PITCH)
  1310. local NEWSOUND = nil
  1311. coroutine.resume(coroutine.create(function()
  1312. NEWSOUND = IT("Sound", PARENT)
  1313. NEWSOUND.Volume = VOLUME
  1314. NEWSOUND.Pitch = PITCH
  1315. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  1316. Swait()
  1317. NEWSOUND:play()
  1318. game:GetService("Debris"):AddItem(NEWSOUND, 10)
  1319. end))
  1320. return NEWSOUND
  1321. end
  1322.  
  1323. function CFrameFromTopBack(at, top, back)
  1324. local right = top:Cross(back)
  1325. return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  1326. end
  1327.  
  1328. function CreateWave(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
  1329. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0))
  1330. local mesh = IT("SpecialMesh",wave)
  1331. mesh.MeshType = "FileMesh"
  1332. mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1333. mesh.Scale = SIZE
  1334. mesh.Offset = VT(0,0,-SIZE.X/8)
  1335. wave.CFrame = CFRAME
  1336. coroutine.resume(coroutine.create(function(PART)
  1337. for i = 1, WAIT do
  1338. Swait()
  1339. mesh.Scale = mesh.Scale + GROW
  1340. mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
  1341. if DOESROT == true then
  1342. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
  1343. end
  1344. wave.Transparency = wave.Transparency + (0.5/WAIT)
  1345. if wave.Transparency > 0.99 then
  1346. wave:remove()
  1347. end
  1348. end
  1349. end))
  1350. end
  1351.  
  1352. function CreateCrown(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
  1353. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0))
  1354. local mesh = IT("SpecialMesh",wave)
  1355. mesh.MeshType = "FileMesh"
  1356. mesh.MeshId = "http://www.roblox.com/asset/?id=1078075"
  1357. mesh.Scale = SIZE
  1358. mesh.Offset = VT(0,0,-SIZE.X/8)
  1359. wave.CFrame = CFRAME
  1360. coroutine.resume(coroutine.create(function(PART)
  1361. for i = 1, WAIT do
  1362. Swait()
  1363. mesh.Scale = mesh.Scale + GROW
  1364. mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
  1365. if DOESROT == true then
  1366. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
  1367. end
  1368. wave.Transparency = wave.Transparency + (0.5/WAIT)
  1369. if wave.Transparency > 0.99 then
  1370. wave:remove()
  1371. end
  1372. end
  1373. end))
  1374. end
  1375.  
  1376. function CreateIceCrown(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
  1377. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0))
  1378. local mesh = IT("SpecialMesh",wave)
  1379. mesh.MeshType = "FileMesh"
  1380. mesh.MeshId = "http://www.roblox.com/asset/?id=1323306"
  1381. mesh.Scale = SIZE
  1382. mesh.Offset = VT(0,0,-SIZE.X/8)
  1383. wave.CFrame = CFRAME
  1384. coroutine.resume(coroutine.create(function(PART)
  1385. for i = 1, WAIT do
  1386. Swait()
  1387. mesh.Scale = mesh.Scale + GROW
  1388. mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
  1389. if DOESROT == true then
  1390. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
  1391. end
  1392. wave.Transparency = wave.Transparency + (0.5/WAIT)
  1393. if wave.Transparency > 0.99 then
  1394. wave:remove()
  1395. end
  1396. end
  1397. end))
  1398. end
  1399.  
  1400. function CreateSpikeball(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
  1401. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0))
  1402. local mesh = IT("SpecialMesh",wave)
  1403. mesh.MeshType = "FileMesh"
  1404. mesh.MeshId = "http://www.roblox.com/asset/?id=9982590"
  1405. mesh.Scale = SIZE
  1406. mesh.Offset = VT(0,0,-SIZE.X/8)
  1407. wave.CFrame = CFRAME
  1408. coroutine.resume(coroutine.create(function(PART)
  1409. for i = 1, WAIT do
  1410. Swait()
  1411. mesh.Scale = mesh.Scale + GROW
  1412. mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
  1413. if DOESROT == true then
  1414. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
  1415. end
  1416. wave.Transparency = wave.Transparency + (0.5/WAIT)
  1417. if wave.Transparency > 0.99 then
  1418. wave:remove()
  1419. end
  1420. end
  1421. end))
  1422. end
  1423.  
  1424. function CreateSwirl(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
  1425. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0))
  1426. local mesh = IT("SpecialMesh",wave)
  1427. mesh.MeshType = "FileMesh"
  1428. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1429. mesh.Scale = SIZE
  1430. wave.CFrame = CFRAME
  1431. coroutine.resume(coroutine.create(function(PART)
  1432. for i = 1, WAIT do
  1433. Swait()
  1434. mesh.Scale = mesh.Scale + GROW
  1435. mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
  1436. if DOESROT == true then
  1437. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
  1438. end
  1439. wave.Transparency = wave.Transparency + (0.5/WAIT)
  1440. if wave.Transparency > 0.99 then
  1441. wave:remove()
  1442. end
  1443. end
  1444. end))
  1445. end
  1446.  
  1447. function CreateTornado(SIZE,DOESROT,ROT,WAIT,CFRAME,COLOR,GROW)
  1448. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0))
  1449. local mesh = IT("SpecialMesh",wave)
  1450. mesh.MeshType = "FileMesh"
  1451. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  1452. mesh.Scale = SIZE
  1453. wave.CFrame = CFRAME
  1454. coroutine.resume(coroutine.create(function(PART)
  1455. for i = 1, WAIT do
  1456. Swait()
  1457. mesh.Scale = mesh.Scale + GROW
  1458. if DOESROT == true then
  1459. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
  1460. end
  1461. wave.Transparency = wave.Transparency + (0.5/WAIT)
  1462. if wave.Transparency > 0.99 then
  1463. wave:remove()
  1464. end
  1465. end
  1466. end))
  1467. end
  1468.  
  1469. function CreateRing(SIZE,DOESROT,ROT,WAIT,CFRAME,COLOR,GROW)
  1470. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0))
  1471. local mesh = IT("SpecialMesh",wave)
  1472. mesh.MeshType = "FileMesh"
  1473. mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1474. mesh.Scale = SIZE
  1475. mesh.Offset = VT(0,0,0)
  1476. wave.CFrame = CFRAME
  1477. coroutine.resume(coroutine.create(function(PART)
  1478. for i = 1, WAIT do
  1479. Swait()
  1480. mesh.Scale = mesh.Scale + GROW
  1481. if DOESROT == true then
  1482. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
  1483. end
  1484. wave.Transparency = wave.Transparency + (0.5/WAIT)
  1485. if wave.Transparency > 0.99 then
  1486. wave:remove()
  1487. end
  1488. end
  1489. end))
  1490. end
  1491.  
  1492. function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW)
  1493. local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1,1,1), true)
  1494. local mesh = IT("SpecialMesh",wave)
  1495. mesh.MeshType = "Sphere"
  1496. mesh.Scale = SIZE
  1497. mesh.Offset = VT(0,0,0)
  1498. wave.CFrame = CFRAME
  1499. coroutine.resume(coroutine.create(function(PART)
  1500. for i = 1, WAIT do
  1501. Swait()
  1502. mesh.Scale = mesh.Scale + GROW
  1503. wave.Transparency = wave.Transparency + (1/WAIT)
  1504. if wave.Transparency > 0.99 then
  1505. wave:remove()
  1506. end
  1507. end
  1508. end))
  1509. end
  1510.  
  1511. function MagicBlock(SIZE,WAIT,CFRAME,COLOR,GROW)
  1512. local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(SIZE,SIZE,SIZE), true)
  1513. local mesh = IT("BlockMesh",wave)
  1514. wave.CFrame = CFRAME
  1515. coroutine.resume(coroutine.create(function(PART)
  1516. for i = 1, WAIT do
  1517. Swait()
  1518. mesh.Scale = mesh.Scale + GROW
  1519. wave.CFrame = CFRAME * ANGLES(RAD(math.random(-360,360)),RAD(math.random(-360,360)),RAD(math.random(-360,360)))
  1520. wave.Transparency = wave.Transparency + (1/WAIT)
  1521. if wave.Transparency > 0.99 then
  1522. wave:remove()
  1523. end
  1524. end
  1525. end))
  1526. end
  1527.  
  1528. function Slice(SIZE,WAIT,CFRAME,COLOR,GROW)
  1529. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(1,1,1), true)
  1530. local mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0,SIZE/10,SIZE/10), VT(0,0,0))
  1531. wave.CFrame = CFRAME
  1532. coroutine.resume(coroutine.create(function(PART)
  1533. for i = 1, WAIT do
  1534. Swait()
  1535. mesh.Scale = mesh.Scale * GROW
  1536. wave.Transparency = wave.Transparency + (0.5/WAIT)
  1537. if wave.Transparency > 0.99 then
  1538. wave:remove()
  1539. end
  1540. end
  1541. end))
  1542. end
  1543.  
  1544. function MakeForm(PART,TYPE)
  1545. if TYPE == "Cyl" then
  1546. local MSH = IT("CylinderMesh",PART)
  1547. elseif TYPE == "Ball" then
  1548. local MSH = IT("SpecialMesh",PART)
  1549. MSH.MeshType = "Sphere"
  1550. elseif TYPE == "Wedge" then
  1551. local MSH = IT("SpecialMesh",PART)
  1552. MSH.MeshType = "Wedge"
  1553. end
  1554. end
  1555.  
  1556. function CheckTableForString(Table, String)
  1557. for i, v in pairs(Table) do
  1558. if string.find(string.lower(String), string.lower(v)) then
  1559. return true
  1560. end
  1561. end
  1562. return false
  1563. end
  1564.  
  1565. function CheckIntangible(Hit)
  1566. local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
  1567. if Hit and Hit.Parent then
  1568. if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
  1569. return true
  1570. end
  1571. end
  1572. return false
  1573. end
  1574.  
  1575. Debris = game:GetService("Debris")
  1576.  
  1577. function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit)
  1578. local Direction = CFrame.new(StartPos, Vec).lookVector
  1579. local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
  1580. local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
  1581. if RayHit and CheckIntangible(RayHit) then
  1582. if DelayIfHit then
  1583. wait()
  1584. end
  1585. RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit)
  1586. end
  1587. return RayHit, RayPos, RayNormal
  1588. end
  1589.  
  1590. function turnto(position)
  1591. RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
  1592. end
  1593.  
  1594. --//=================================\\
  1595. --|| WEAPON CREATION
  1596. --\\=================================//
  1597.  
  1598. local Claw1 = CreatePart(3, Character, "Neon", 0, 0, "Really black", "Claw", VT(0,0,0),false)
  1599. CreateWeldOrSnapOrMotor("Weld", Claw1, RightArm, Claw1, CF(0.2,-1.25,0) * ANGLES(RAD(-90), RAD(0), RAD(-90)), CF(0, 0, 0))
  1600. CreateMesh("SpecialMesh", Claw1, "FileMesh", "105262978", "", VT(1,1,1), VT(0,0,0))
  1601.  
  1602. local Claw2 = CreatePart(3, Character, "Neon", 0, 0, "Really black", "Claw", VT(0,0,0),false)
  1603. CreateWeldOrSnapOrMotor("Weld", Claw2, LeftArm, Claw2, CF(-0.2,-1.25,0) * ANGLES(RAD(-90), RAD(0), RAD(90)), CF(0, 0, 0))
  1604. CreateMesh("SpecialMesh", Claw2, "FileMesh", "105262978", "", VT(1,1,1), VT(0,0,0))
  1605.  
  1606. local part = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Eye", VT(0.4,0.15,0.2),false)
  1607. local weld = CreateWeldOrSnapOrMotor("Weld", part, Head, part, CF(0.15,0.28,-0.53) * ANGLES(RAD(15), RAD(0), RAD(25)), CF(0, 0, 0))
  1608. MakeForm(part,"Ball")
  1609. local Eye = CreatePart(3, Weapon, "Neon", 0, 0, "Really black", "Eye", VT(0.1,0.1,0.),false)
  1610. local PupilWeld = CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0.13,0.24,-0.58) * ANGLES(RAD(0), RAD(0), RAD(25)), CF(0, 0, 0))
  1611. MakeForm(Eye,"Ball")
  1612. Eye.Color = C3(0,0,0)
  1613. createaccessory(Head,"http://www.roblox.com/asset/?id=76056263","",Vector3.new(1,1,1),Vector3.new(0,0.18,0.2),BRICKC("Pearl"))
  1614. local LASTPART = Torso
  1615. for b = 1, 17 do
  1616. local TAIL1 = CreatePart(3, Tail, "SmoothPlastic", 0, 0, "Insitutional white", "TailPart", VT(0.5,0.5,0.5)*(b/5),false)
  1617. TAIL1.Color = C3(0,0,0)
  1618. local weld = nil
  1619. local WAG = -1*(b/15)
  1620. if LASTPART == Torso then
  1621. weld = CreateWeldOrSnapOrMotor("Weld", LASTPART, TAIL1, LASTPART, CF(0, 0.5, -0.2) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1622. local FRAME = IT("CFrameValue",TAIL1)
  1623. FRAME.Name = "Frame"
  1624. FRAME.Value = CF(0, 0.5, -0.2)
  1625. else
  1626. weld = CreateWeldOrSnapOrMotor("Weld", LASTPART, TAIL1, LASTPART, CF(0, 0, -1*(b/15)) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1627. local FRAME = IT("CFrameValue",TAIL1)
  1628. FRAME.Name = "Frame"
  1629. FRAME.Value = CF(0, 0, WAG)
  1630. end
  1631. local FRAME = IT("NumberValue",TAIL1)
  1632. FRAME.Name = "Time"
  1633. FRAME.Value = b
  1634. LASTPART = TAIL1
  1635. end
  1636.  
  1637. Weapon.Parent = Character
  1638.  
  1639. Humanoid.HealthChanged:connect(function()
  1640. if Humanoid.Health == 0 then
  1641. Humanoid.MaxHealth = "inf"
  1642. Humanoid.Health = "inf"
  1643. end
  1644. end)
  1645.  
  1646. Humanoid.Died:connect(function()
  1647. ATTACK = true
  1648. HASDIED = true
  1649. Character.Parent = nil
  1650. local corpse = Character
  1651. local CFRAME = RootPart.CFrame
  1652. Character = nil
  1653. repeat Swait() until Player.Character ~= corpse
  1654. Character = Player.Character
  1655. repeat Swait() until Character:FindFirstChild("HumanoidRootPart")
  1656. PlayerGui = Player.PlayerGui
  1657. Cam = workspace.CurrentCamera
  1658. Backpack = Player.Backpack
  1659. RootPart = Character["HumanoidRootPart"]
  1660. Torso = Character["Torso"]
  1661. Head = Character["Head"]
  1662. RightArm = Character["Right Arm"]
  1663. LeftArm = Character["Left Arm"]
  1664. RightLeg = Character["Right Leg"]
  1665. LeftLeg = Character["Left Leg"]
  1666. RootJoint = RootPart["RootJoint"]
  1667. Neck = Torso["Neck"]
  1668. RightShoulder = Torso["Right Shoulder"]
  1669. LeftShoulder = Torso["Left Shoulder"]
  1670. RightHip = Torso["Right Hip"]
  1671. LeftHip = Torso["Left Hip"]
  1672. Humanoid = Character.Humanoid
  1673. RootPart.CFrame = CFRAME
  1674. sick:remove()
  1675. WEAPONGUI = IT("ScreenGui", PlayerGui)
  1676. WEAPONGUI.Name = "Weapon GUI"
  1677. Weapon = IT("Model",Character)
  1678. Weapon.Name = "Adds"
  1679. Minions = IT("Model",Character)
  1680. Minions.Name = "MinionFolder"
  1681. Effects = IT("Folder", Weapon)
  1682. Effects.Name = "Effects"
  1683. Tail = IT("Model",Weapon)
  1684. Tail.Name = "Tail"
  1685. wait()
  1686. Claw1 = CreatePart(3, Character, "Neon", 0, 0, "Really black", "Claw", VT(0,0,0),false)
  1687. CreateWeldOrSnapOrMotor("Weld", Claw1, RightArm, Claw1, CF(0.2,-1.25,0) * ANGLES(RAD(-90), RAD(0), RAD(-90)), CF(0, 0, 0))
  1688. CreateMesh("SpecialMesh", Claw1, "FileMesh", "105262978", "", VT(1,1,1), VT(0,0,0))
  1689.  
  1690. Claw2 = CreatePart(3, Character, "Neon", 0, 0, "Really black", "Claw", VT(0,0,0),false)
  1691. CreateWeldOrSnapOrMotor("Weld", Claw2, LeftArm, Claw2, CF(-0.2,-1.25,0) * ANGLES(RAD(-90), RAD(0), RAD(90)), CF(0, 0, 0))
  1692. CreateMesh("SpecialMesh", Claw2, "FileMesh", "105262978", "", VT(1,1,1), VT(0,0,0))
  1693. createaccessory(Head,"http://www.roblox.com/asset/?id=76056263","",Vector3.new(1,1,1),Vector3.new(0,0.18,0.2),BRICKC("Pearl"))
  1694. local part = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Eye", VT(0.4,0.15,0.2),false)
  1695. local weld = CreateWeldOrSnapOrMotor("Weld", part, Head, part, CF(0.15,0.28,-0.53) * ANGLES(RAD(15), RAD(0), RAD(25)), CF(0, 0, 0))
  1696. MakeForm(part,"Ball")
  1697. local Eye = CreatePart(3, Weapon, "Neon", 0, 0, "Really black", "Eye", VT(0.1,0.1,0.),false)
  1698. PupilWeld = CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0.13,0.24,-0.58) * ANGLES(RAD(0), RAD(0), RAD(25)), CF(0, 0, 0))
  1699. MakeForm(Eye,"Ball")
  1700. Eye.Color = C3(0,0,0)
  1701. local LASTPART = Torso
  1702. for b = 1, 17 do
  1703. local TAIL1 = CreatePart(3, Tail, "SmoothPlastic", 0, 0, "Insitutional white", "TailPart", VT(0.5,0.5,0.5)*(b/5),false)
  1704. TAIL1.Color = C3(0,0,0)
  1705. local weld = nil
  1706. local WAG = -1*(b/15)
  1707. if LASTPART == Torso then
  1708. weld = CreateWeldOrSnapOrMotor("Weld", LASTPART, TAIL1, LASTPART, CF(0, 0.5, -0.2) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1709. local FRAME = IT("CFrameValue",TAIL1)
  1710. FRAME.Name = "Frame"
  1711. FRAME.Value = CF(0, 0.5, -0.2)
  1712. else
  1713. weld = CreateWeldOrSnapOrMotor("Weld", LASTPART, TAIL1, LASTPART, CF(0, 0, -1*(b/15)) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1714. local FRAME = IT("CFrameValue",TAIL1)
  1715. FRAME.Name = "Frame"
  1716. FRAME.Value = CF(0, 0, WAG)
  1717. end
  1718. local FRAME = IT("NumberValue",TAIL1)
  1719. FRAME.Name = "Time"
  1720. FRAME.Value = b
  1721. LASTPART = TAIL1
  1722. end
  1723. local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.13, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame")
  1724. local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.60, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame")
  1725. local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.93, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame")
  1726. local SKILL4FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.02, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame")
  1727. local SKILL5FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.1, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 5 Frame")
  1728. local SKILL6FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.7, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 6 Frame")
  1729.  
  1730. local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Q-F-G] Claw strikes", SKILLTEXTCOLOR, 8, "Garamond", 0, 2, 1, "Text 1")
  1731. local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] False Denial", SKILLTEXTCOLOR, 8, "Garamond", 0, 2, 1, "Text 2")
  1732. local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[V-C] Denial Possession", SKILLTEXTCOLOR, 7, "Garamond", 0, 2, 1, "Text 4")
  1733. local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[X] Defy the world", SKILLTEXTCOLOR, 8, "Garamond", 0, 2, 1, "Text 5")
  1734. local SKILL5TEXT = CreateLabel(SKILL5FRAME, "[P] Sprint", SKILLTEXTCOLOR, 8, "Garamond", 0, 2, 1, "Text 5")
  1735. local SKILL6TEXT = CreateLabel(SKILL6FRAME, "[K] Bulk dash", SKILLTEXTCOLOR, 8, "Garamond", 0, 2, 1, "Text 6")
  1736. HASDIED = false
  1737. ATTACK = false
  1738. end)
  1739.  
  1740. local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.13, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame")
  1741. local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.60, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame")
  1742. local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.93, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame")
  1743. local SKILL4FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.02, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame")
  1744. local SKILL5FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.1, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 5 Frame")
  1745. local SKILL6FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.7, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 6 Frame")
  1746.  
  1747. local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Q-F-G] Claw strikes", SKILLTEXTCOLOR, 8, "Garamond", 0, 2, 1, "Text 1")
  1748. local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] False Denial", SKILLTEXTCOLOR, 8, "Garamond", 0, 2, 1, "Text 2")
  1749. local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[V-C] Denial Possession", SKILLTEXTCOLOR, 7, "Garamond", 0, 2, 1, "Text 4")
  1750. local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[X] Defy the world", SKILLTEXTCOLOR, 8, "Garamond", 0, 2, 1, "Text 5")
  1751. local SKILL5TEXT = CreateLabel(SKILL5FRAME, "[P] Sprint", SKILLTEXTCOLOR, 8, "Garamond", 0, 2, 1, "Text 5")
  1752. local SKILL6TEXT = CreateLabel(SKILL6FRAME, "[K] Bulk dash", SKILLTEXTCOLOR, 8, "Garamond", 0, 2, 1, "Text 6")
  1753.  
  1754. --//=================================\\
  1755. --|| DAMAGE FUNCTIONS
  1756. --\\=================================//
  1757.  
  1758. function StatLabel(LABELTYPE, CFRAME, TEXT, COLOR)
  1759. local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", VT())
  1760. STATPART.CFrame = CF(CFRAME.p + VT(0, 1.5, 0))
  1761. local BODYGYRO = IT("BodyGyro", STATPART)
  1762. local BODYPOSITION = IT("BodyPosition", STATPART)
  1763. BODYPOSITION.P = 2000
  1764. BODYPOSITION.D = 100
  1765. BODYPOSITION.maxForce = VT(math.huge, math.huge, math.huge)
  1766. BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 6, MRANDOM(-2, 2))
  1767. game:GetService("Debris"):AddItem(STATPART ,5)
  1768. local BILLBOARDGUI = Instance.new("BillboardGui", STATPART)
  1769. BILLBOARDGUI.Adornee = STATPART
  1770. BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0)
  1771. BILLBOARDGUI.StudsOffset = VT(-2, 2, 0)
  1772. BILLBOARDGUI.AlwaysOnTop = false
  1773. local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI)
  1774. TEXTLABEL.BackgroundTransparency = 1
  1775. TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0)
  1776. TEXTLABEL.Text = TEXT
  1777. TEXTLABEL.Font = "SciFi"
  1778. TEXTLABEL.FontSize="Size42"
  1779. TEXTLABEL.TextColor3 = COLOR
  1780. TEXTLABEL.TextStrokeTransparency = 1
  1781. TEXTLABEL.TextScaled = true
  1782. TEXTLABEL.TextWrapped = true
  1783. coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL)
  1784. if LABELTYPE == "Normal" then
  1785. for i = 1, 30 do
  1786. Swait()
  1787. STATPART.Position = STATPART.Position + VT(0, (15-i)/10 ,0)
  1788. TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30)
  1789. end
  1790. elseif LABELTYPE == "Debuff" then
  1791. for i = 1, 30 do
  1792. Swait()
  1793. STATPART.Position = STATPART.Position - VT(0, i/10 ,0)
  1794. TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30)
  1795. end
  1796. elseif LABELTYPE == "Shock" then
  1797. local ORIGIN = STATPART.Position
  1798. for i = 1, 30 do
  1799. Swait()
  1800. STATPART.Position = ORIGIN + VT(MRANDOM(-2,2),MRANDOM(-2,2),MRANDOM(-2,2))
  1801. TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30)
  1802. end
  1803. end
  1804. THEPART.Parent = nil
  1805. end),STATPART, BODYPOSITION, TEXTLABEL)
  1806. end
  1807.  
  1808. --//=================================\\
  1809. --|| DAMAGING
  1810. --\\=================================//
  1811.  
  1812. function AoEDamage(position,radius,min,max,maxstrength,beserk,critrate,critmultiplier,CanBeDodgedByJumping)
  1813. local dmg = math.random(min,max)
  1814. for i,v in ipairs(workspace:GetChildren()) do
  1815. if v:FindFirstChild("HitBy"..Player.Name) == nil then
  1816. local body = v:GetChildren()
  1817. for part = 1, #body do
  1818. if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  1819. if(body[part].Position - position).Magnitude < radius then
  1820. if v.ClassName == "Model" then
  1821. if v:FindFirstChild("Humanoid") then
  1822. if v.Humanoid.Health ~= 0 then
  1823. if CanBeDodgedByJumping == true then
  1824. if body[part].Position.Y < position.Y+5 then
  1825. if math.random(1,100) < critrate+1 then
  1826. v.Humanoid.Health = v.Humanoid.Health - dmg*critmultiplier
  1827. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  1828. else
  1829. v.Humanoid.Health = v.Humanoid.Health - dmg
  1830. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  1831. end
  1832. local defence = Instance.new("BoolValue",v)
  1833. defence.Name = ("HitBy"..Player.Name)
  1834. game:GetService("Debris"):AddItem(defence, 0.01)
  1835. end
  1836. else
  1837. if beserk == true then
  1838. v.Humanoid.Health = 0
  1839. end
  1840. if math.random(1,100) < critrate+1 then
  1841. v.Humanoid.Health = v.Humanoid.Health - dmg*critmultiplier
  1842. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  1843. else
  1844. v.Humanoid.Health = v.Humanoid.Health - dmg
  1845. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  1846. end
  1847. local defence = Instance.new("BoolValue",v)
  1848. defence.Name = ("HitBy"..Player.Name)
  1849. game:GetService("Debris"):AddItem(defence, 0.01)
  1850. end
  1851. end
  1852. end
  1853. end
  1854. body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  1855. end
  1856. end
  1857. end
  1858. if v.ClassName == "Part" then
  1859. if v.Anchored == false and (v.Position - position).Magnitude < radius then
  1860. v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  1861. end
  1862. end
  1863. end
  1864. end
  1865. end
  1866.  
  1867. function Sink(position,radius)
  1868. for i,v in ipairs(workspace:GetChildren()) do
  1869. if v:FindFirstChild("Hit2By"..Player.Name) == nil then
  1870. local body = v:GetChildren()
  1871. for part = 1, #body do
  1872. if(v:FindFirstChild("Hit2By"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  1873. if(body[part].Position - position).Magnitude < radius then
  1874. if v.ClassName == "Model" then
  1875. if v:FindFirstChild("Humanoid") then
  1876. local defence = Instance.new("BoolValue",v)
  1877. defence.Name = ("Hit2By"..Player.Name)
  1878. if v.Humanoid.Health ~= 0 then
  1879. local TORS = v:FindFirstChild("HumanoidRootPart") or v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1880. if TORS ~= nil then
  1881. local HITFLOOR2, HITPOS2 = Raycast(TORS.Position, (CF(TORS.Position, TORS.Position + VT(0, -1, 0))).lookVector, 5 * TORS.Size.Y/2, v)
  1882. coroutine.resume(coroutine.create(function()
  1883. if HITFLOOR2 ~= nil then
  1884. TORS.Anchored = true
  1885. table.insert(Effects2,{v})
  1886. repeat
  1887. Swait()
  1888. TORS.CFrame = TORS.CFrame * CF(0,-1,0)
  1889. until TORS.Position.Y<position.Y-4
  1890. v:remove()
  1891. end
  1892. end))
  1893. end
  1894. end
  1895. end
  1896. end
  1897. --body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  1898. end
  1899. end
  1900. end
  1901. end
  1902. end
  1903. end
  1904.  
  1905. --//=================================\\
  1906. --|| ATTACK FUNCTIONS AND STUFF
  1907. --\\=================================//
  1908.  
  1909. local asd = Instance.new("ParticleEmitter")
  1910. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1911. asd.LightEmission = .1
  1912. asd.Size = NumberSequence.new(0.2)
  1913. asd.Texture = "http://www.roblox.com/asset/?ID=291880914"
  1914. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1915. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1916. asd.Transparency = bbb
  1917. asd.Size = aaa
  1918. asd.ZOffset = .9
  1919. asd.Acceleration = Vector3.new(0, -5, 0)
  1920. asd.LockedToPart = false
  1921. asd.EmissionDirection = "Back"
  1922. asd.Lifetime = NumberRange.new(1, 2)
  1923. asd.Rotation = NumberRange.new(-100, 100)
  1924. asd.RotSpeed = NumberRange.new(-100, 100)
  1925. asd.Speed = NumberRange.new(2)
  1926. asd.Enabled = false
  1927. asd.VelocitySpread = 10000
  1928.  
  1929. function getbloody(victim,amount)
  1930. local prtcl = asd:Clone()
  1931. prtcl.Parent = victim
  1932. prtcl:Emit(amount)
  1933. CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], victim, 10, (math.random(8,12)/10))
  1934. end
  1935.  
  1936. function Strike1()
  1937. ATTACK = true
  1938. Rooted = false
  1939. CreateSound(HITWEAPONSOUNDS[MRANDOM(1,#HITWEAPONSOUNDS)], Torso, 1, 1)
  1940. for i=0, 0.1, 0.1 / Animation_Speed do
  1941. Swait()
  1942. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed)
  1943. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1944. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(145), RAD(-45), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
  1945. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(145), RAD(45), RAD(0)) * LEFTSHOULDERC0, 3 / Animation_Speed)
  1946. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1947. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1948. end
  1949. AoEDamage(CF(Torso.Position)*CF(0,0,-1).p,8,35,55,5,0,1,1.5,false)
  1950. CreateSound(HITWEAPONSOUNDS[MRANDOM(1,#HITWEAPONSOUNDS)], Torso, 1, 1)
  1951. Slice(1,5,LeftArm.CFrame*CF(0,-1,0) * ANGLES(RAD(0), RAD(0), RAD(0)),"Really black",1.01)
  1952. Slice(1,5,RightArm.CFrame*CF(0,-1,0) * ANGLES(RAD(0), RAD(0), RAD(0)),"Really black",1.01)
  1953. for i=0, 0.3, 0.1 / Animation_Speed do
  1954. Swait()
  1955. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed)
  1956. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1957. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(145), RAD(-45), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
  1958. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(145), RAD(45), RAD(0)) * LEFTSHOULDERC0, 3 / Animation_Speed)
  1959. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1960. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1961. end
  1962. ATTACK = false
  1963. Rooted = false
  1964. end
  1965.  
  1966. function Strike2()
  1967. ATTACK = true
  1968. Rooted = true
  1969. for i=1, 50 do
  1970. Swait()
  1971. VALUE1 = true
  1972. RootPart.CFrame = RootPart.CFrame*CF(0,0,-0.6)
  1973. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, (5-(3-i/50))) * ANGLES(RAD(0), RAD(65), RAD(i*50)), 2 / Animation_Speed)
  1974. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1975. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
  1976. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)) * LEFTSHOULDERC0, 3 / Animation_Speed)
  1977. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1978. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1979. AoEDamage(RightArm.CFrame*CF(0,-1,0).p,5,5,25,5,0,1,1.5,false)
  1980. AoEDamage(LeftArm.CFrame*CF(0,-1,0).p,5,5,25,5,0,1,1.5,false)
  1981. CreateSound(HITWEAPONSOUNDS[MRANDOM(1,#HITWEAPONSOUNDS)], Torso, 1, 1)
  1982. Slice(1,5,LeftArm.CFrame*CF(0,-1,0) * ANGLES(RAD(0), RAD(0), RAD(0)),"Really black",1.01)
  1983. Slice(1,5,RightArm.CFrame*CF(0,-1,0) * ANGLES(RAD(0), RAD(0), RAD(0)),"Really black",1.01)
  1984. end
  1985. ATTACK = false
  1986. Rooted = false
  1987. end
  1988.  
  1989. function Strike3()
  1990. ATTACK = true
  1991. Rooted = false
  1992. for i = 1, 15 do
  1993. for i = 1, 2 do
  1994. Swait()
  1995. PupilWeld.C0 = Clerp(PupilWeld.C0, CF(0.17+MRANDOM(-2,2)/75,0.3+MRANDOM(-2,2)/75,-0.61) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed)
  1996. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)) * ANGLES(RAD(15), RAD(0), RAD(0)), 2.8 / Animation_Speed)
  1997. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-10 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 2.8 / Animation_Speed)
  1998. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -1) * ANGLES(RAD(105+MRANDOM(-15,15)), RAD(0), RAD(MRANDOM(-45,-35))) * RIGHTSHOULDERC0, 2.8 / Animation_Speed)
  1999. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 1) * ANGLES(RAD(105+MRANDOM(-15,15)), RAD(0), RAD(MRANDOM(-15,15))) * LEFTSHOULDERC0, 2.8 / Animation_Speed)
  2000. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(-15), RAD(-15)), 2.8 / Animation_Speed)
  2001. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(15), RAD(-15)), 2.8 / Animation_Speed)
  2002. end
  2003. AoEDamage(CF(Torso.Position)*CF(0,0,-1).p,8,5,25,5,0,1,1.5,false)
  2004. CreateSound(HITWEAPONSOUNDS[MRANDOM(1,#HITWEAPONSOUNDS)], Torso, 1, 1)
  2005. Slice(1,15,RightArm.CFrame*CF(0,-1,0) * ANGLES(RAD(MRANDOM(-45,45)), RAD(MRANDOM(-75,75)), RAD(0)),"Really black",1.01)
  2006. for i = 1, 2 do
  2007. Swait()
  2008. PupilWeld.C0 = Clerp(PupilWeld.C0, CF(0.17+MRANDOM(-2,2)/75,0.3+MRANDOM(-2,2)/75,-0.61) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed)
  2009. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)) * ANGLES(RAD(15), RAD(0), RAD(0)), 2.8 / Animation_Speed)
  2010. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-10 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 2.8 / Animation_Speed)
  2011. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 1) * ANGLES(RAD(105+MRANDOM(-15,15)), RAD(0), RAD(MRANDOM(-15,15))) * RIGHTSHOULDERC0, 2.8 / Animation_Speed)
  2012. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -1) * ANGLES(RAD(105+MRANDOM(-15,15)), RAD(0), RAD(MRANDOM(35,45))) * LEFTSHOULDERC0, 2.8 / Animation_Speed)
  2013. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(-15), RAD(-15)), 2.8 / Animation_Speed)
  2014. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(15), RAD(-15)), 2.8 / Animation_Speed)
  2015. end
  2016. AoEDamage(CF(Torso.Position)*CF(0,0,-1).p,8,5,25,5,0,1,1.5,false)
  2017. CreateSound(HITWEAPONSOUNDS[MRANDOM(1,#HITWEAPONSOUNDS)], Torso, 1, 1)
  2018. Slice(1,15,LeftArm.CFrame*CF(0,-1,0) * ANGLES(RAD(MRANDOM(-45,45)), RAD(MRANDOM(-75,75)), RAD(0)),"Really black",1.01)
  2019. end
  2020. if KEYHOLD == true then
  2021. repeat
  2022. for i = 1, 2 do
  2023. Swait()
  2024. PupilWeld.C0 = Clerp(PupilWeld.C0, CF(0.17+MRANDOM(-2,2)/75,0.3+MRANDOM(-2,2)/75,-0.61) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed)
  2025. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)) * ANGLES(RAD(15), RAD(0), RAD(0)), 2.8 / Animation_Speed)
  2026. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-10 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 2.8 / Animation_Speed)
  2027. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -1) * ANGLES(RAD(105+MRANDOM(-15,15)), RAD(0), RAD(MRANDOM(-45,-35))) * RIGHTSHOULDERC0, 2.8 / Animation_Speed)
  2028. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 1) * ANGLES(RAD(105+MRANDOM(-15,15)), RAD(0), RAD(MRANDOM(-15,15))) * LEFTSHOULDERC0, 2.8 / Animation_Speed)
  2029. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(-15), RAD(-15)), 2.8 / Animation_Speed)
  2030. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(15), RAD(-15)), 2.8 / Animation_Speed)
  2031. end
  2032. AoEDamage(CF(Torso.Position)*CF(0,0,-1).p,8,5,25,5,0,1,1.5,false)
  2033. CreateSound(HITWEAPONSOUNDS[MRANDOM(1,#HITWEAPONSOUNDS)], Torso, 1, 1)
  2034. Slice(1,15,RightArm.CFrame*CF(0,-1,0) * ANGLES(RAD(MRANDOM(-45,45)), RAD(MRANDOM(-75,75)), RAD(0)),"Really black",1.01)
  2035. for i = 1, 2 do
  2036. Swait()
  2037. PupilWeld.C0 = Clerp(PupilWeld.C0, CF(0.17+MRANDOM(-2,2)/75,0.3+MRANDOM(-2,2)/75,-0.61) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed)
  2038. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)) * ANGLES(RAD(15), RAD(0), RAD(0)), 2.8 / Animation_Speed)
  2039. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-10 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 2.8 / Animation_Speed)
  2040. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 1) * ANGLES(RAD(105+MRANDOM(-15,15)), RAD(0), RAD(MRANDOM(-15,15))) * RIGHTSHOULDERC0, 2.8 / Animation_Speed)
  2041. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -1) * ANGLES(RAD(105+MRANDOM(-15,15)), RAD(0), RAD(MRANDOM(35,45))) * LEFTSHOULDERC0, 2.8 / Animation_Speed)
  2042. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(-15), RAD(-15)), 2.8 / Animation_Speed)
  2043. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(15), RAD(-15)), 2.8 / Animation_Speed)
  2044. end
  2045. AoEDamage(CF(Torso.Position)*CF(0,0,-1).p,8,5,25,5,0,1,1.5,false)
  2046. CreateSound(HITWEAPONSOUNDS[MRANDOM(1,#HITWEAPONSOUNDS)], Torso, 1, 1)
  2047. Slice(1,15,LeftArm.CFrame*CF(0,-1,0) * ANGLES(RAD(MRANDOM(-45,45)), RAD(MRANDOM(-75,75)), RAD(0)),"Really black",1.01)
  2048. until KEYHOLD == false
  2049. end
  2050. ATTACK = false
  2051. Rooted = false
  2052. end
  2053.  
  2054. function FalseDenial()
  2055. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  2056. local HITBODY = Mouse.Target.Parent
  2057. local TORS = HITBODY:FindFirstChild("Torso") or HITBODY:FindFirstChild("UpperTorso")
  2058. local HUMAN = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  2059. if TORS ~= nil and HUMAN ~= nil then
  2060. ATTACK = true
  2061. Rooted = true
  2062. RootPart.CFrame = TORS.CFrame * CF(-1,0,8)
  2063. TORS.Anchored = true
  2064. CreateSound(ALONE, Head, 10, 1)
  2065. for i=0, 1, 0.1 / Animation_Speed do
  2066. Swait()
  2067. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2068. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2069. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  2070. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(15), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  2071. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(-15), RAD(-15)), 0.5 / Animation_Speed)
  2072. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(15), RAD(-15)), 0.5 / Animation_Speed)
  2073. end
  2074. local HandlePart = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Insitutional white", "Handle", VT(0, 0, 0),false)
  2075. HandlePart.Color = C3(1,1,1)
  2076. local HandleMesh = CreateMesh("SpecialMesh", HandlePart, "FileMesh", "93180631", "", VT(1,1,1), VT(0, 3.1, 0))
  2077. HandlePart.CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(180), RAD(90), RAD(0))
  2078. local WELD = weldBetween(RightArm,HandlePart)
  2079. Rooted = true
  2080. CreateSound("289315275", HandlePart, 10, 1.5)
  2081. for i=1, 50 do
  2082. Swait()
  2083. MagicSphere(VT(0.2,0.2,i/5),35,CF(HandlePart.CFrame*CF(0,6,0)*CF(MRANDOM(-1,1),MRANDOM(-1,1),MRANDOM(-1,1)).p,HandlePart.CFrame*CF(0,6,0).p),C3(1,1,1),VT(0.001,0.001,0),0.5)
  2084. HandlePart.Transparency = HandlePart.Transparency - (0.01)
  2085. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2086. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2087. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  2088. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(15), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  2089. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(-15), RAD(-15)), 0.5 / Animation_Speed)
  2090. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(15), RAD(-15)), 0.5 / Animation_Speed)
  2091. end
  2092. for i=0, 1, 0.1 / Animation_Speed do
  2093. Swait()
  2094. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(15), RAD(0), RAD(-35)), 0.5 / Animation_Speed)
  2095. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(35)), 0.5 / Animation_Speed)
  2096. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.3) * ANGLES(RAD(105), RAD(0), RAD(-15)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  2097. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(15), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  2098. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(-15), RAD(-15)), 0.5 / Animation_Speed)
  2099. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(15), RAD(-15)), 0.5 / Animation_Speed)
  2100. end
  2101. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(15), RAD(0), RAD(45)), 3 / Animation_Speed)
  2102. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-45)), 3 / Animation_Speed)
  2103. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 1, -0.7) * ANGLES(RAD(110), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
  2104. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(15), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 3 / Animation_Speed)
  2105. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(-15), RAD(-15)), 3 / Animation_Speed)
  2106. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(15), RAD(-15)), 3 / Animation_Speed)
  2107. Swait()
  2108. WELD:remove()
  2109. HandlePart.CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(180), RAD(90), RAD(0))
  2110. HandlePart.Anchored = true
  2111. local HEART = CreatePart(3, HITBODY, "Pebble", 0, 0, "Really red", "Heart", VT(1,1,1))
  2112. MakeForm(HEART,"Ball")
  2113. HEART.CFrame = HandlePart.CFrame*CF(0,6,0)
  2114. getbloody(HEART,2)
  2115. Swait(15)
  2116. CreateSound("289315275", HEART, 10, 3)
  2117. for i = 1, 25 do
  2118. Swait()
  2119. MagicSphere(VT(0.2,0.2,i/5),35,CF(HandlePart.CFrame*CF(0,6.5,0)*CF(MRANDOM(-1,1),MRANDOM(-1,1),MRANDOM(-1,1)).p,HandlePart.CFrame*CF(0,6,0).p),C3(1,1,1),VT(0.001,0.001,0),0.5)
  2120. end
  2121. CreateSound("264486467", HEART, 10, 1)
  2122. getbloody(HEART,25)
  2123. HEART.Transparency = 1
  2124. HITBODY:BreakJoints()
  2125. TORS.Anchored = false
  2126. ATTACK = false
  2127. Rooted = false
  2128. coroutine.resume(coroutine.create(function()
  2129. Swait(15)
  2130. CreateSound("2248511", HandlePart, 10, 1)
  2131. for i = 1, 50 do
  2132. Swait()
  2133. HandlePart.Transparency = HandlePart.Transparency + (0.01)
  2134. end
  2135. HandlePart:remove()
  2136. end))
  2137. end
  2138. end
  2139. end
  2140.  
  2141. function findNearestTorso(pos)
  2142. local list = game.Workspace:children()
  2143. local torso = nil
  2144. local dist = 1000
  2145. local temp = nil
  2146. local human = nil
  2147. local temp2 = nil
  2148. for x = 1, #list do
  2149. temp2 = list[x]
  2150. if (temp2.className == "Model") and (temp2 ~= Character) and (temp2 ~= pos.Parent) then
  2151. temp = temp2:findFirstChild("Torso") or temp2:findFirstChild("UpperTorso")
  2152. human = temp2:findFirstChildOfClass("Humanoid")
  2153. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  2154. if (temp.Position - pos.Position).magnitude < dist then
  2155. torso = temp
  2156. dist = (temp.Position - pos.Position).magnitude
  2157. end
  2158. end
  2159. end
  2160. end
  2161. return torso,dist
  2162. end
  2163.  
  2164. function CreateBody()
  2165. local zombie = IT("Model",Effects)
  2166. zombie.Name = "Possessed"
  2167. local tors = IT("Part",zombie)
  2168. tors.Name = "Torso"
  2169. tors.Size = Torso.Size
  2170. tors.CFrame = RootPart.CFrame * CF(math.random(-5,5),0,-5)
  2171. tors.Color = C3(0,0.5,0.5)
  2172. local heed = IT("Part",zombie)
  2173. heed.Size = Head.Size
  2174. heed.CFrame = tors.CFrame * CF(0,1.5,0)
  2175. heed.Name = "Head"
  2176. heed.Color = C3(255/255, 230/255, 194/255)
  2177. local face = IT("Decal",heed)
  2178. face.Texture = "http://www.roblox.com/asset/?id=149118644"
  2179. weldBetween(tors,heed)
  2180. local headmesh = IT("SpecialMesh",heed)
  2181. headmesh.Scale = VT(1.25,1.25,1.25)
  2182. local limb = IT("Part",zombie)
  2183. limb.Size = VT(1,2,1)
  2184. limb.Name = "Left Arm"
  2185. limb.CFrame = tors.CFrame * CF(-1.5,0,0)
  2186. limb.Color = C3(255/255, 230/255, 194/255)
  2187. weldBetween(tors,limb)
  2188. local limb = IT("Part",zombie)
  2189. limb.Size = VT(1,2,1)
  2190. limb.Name = "Right Arm"
  2191. limb.CFrame = tors.CFrame * CF(1.5,0,0)
  2192. limb.Color = C3(255/255, 230/255, 194/255)
  2193. weldBetween(tors,limb)
  2194. local limb = IT("Part",zombie)
  2195. limb.Size = VT(1,2,1)
  2196. limb.Name = "Right Leg"
  2197. limb.CFrame = tors.CFrame * CF(0.5,-2,0)
  2198. limb.Color = C3(0,0.5,0.5)
  2199. weldBetween(tors,limb)
  2200. local limb = IT("Part",zombie)
  2201. limb.Size = VT(1,2,1)
  2202. limb.Name = "Left Leg"
  2203. limb.CFrame = tors.CFrame * CF(-0.5,-2,0)
  2204. limb.Color = C3(0,0.5,0.5)
  2205. weldBetween(tors,limb)
  2206. local hooman = IT("Humanoid",zombie)
  2207. return zombie
  2208. end
  2209.  
  2210. function DenialPossession()
  2211. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  2212. local HITBODY = Mouse.Target.Parent
  2213. local TORS = HITBODY:FindFirstChild("Torso") or HITBODY:FindFirstChild("UpperTorso")
  2214. local HUMAN = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  2215. if TORS ~= nil and HUMAN ~= nil then
  2216. ATTACK = true
  2217. Rooted = true
  2218. TORS.Anchored = true
  2219. RootPart.CFrame = TORS.CFrame * CF(0,0,2)
  2220. for i=0, 1, 0.1 / Animation_Speed do
  2221. Swait()
  2222. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2223. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2224. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 1.2, -0.8) * ANGLES(RAD(125), RAD(0), RAD(-12)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  2225. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 1.2, -0.8) * ANGLES(RAD(125), RAD(0), RAD(12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  2226. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(-15), RAD(-15)), 0.5 / Animation_Speed)
  2227. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(15), RAD(-15)), 0.5 / Animation_Speed)
  2228. end
  2229. CreateSound("289315275", TORS, 10, 3)
  2230. for i = 1, 25 do
  2231. if HITBODY:FindFirstChild("Head") then
  2232. Swait()
  2233. MagicSphere(VT(0.2,0.2,i/5),35,CF(HITBODY.Head.CFrame*CF(MRANDOM(-1,1),MRANDOM(-1,1),MRANDOM(-1,1)).p,HITBODY.Head.Position),C3(1,1,1),VT(0.001,0.001,0),0.5)
  2234. if HITBODY.Head:FindFirstChildOfClass("Decal") then
  2235. HITBODY.Head:FindFirstChildOfClass("Decal").Texture = "http://www.roblox.com/asset/?id=186465390"
  2236. end
  2237. end
  2238. end
  2239. local CLONE = HITBODY:Clone()
  2240. if CLONE ~= nil then
  2241. CLONE.Parent = Minions
  2242. CLONE:FindFirstChildOfClass("Humanoid").DisplayDistanceType = "None"
  2243. TORS = CLONE:FindFirstChild("Torso") or CLONE:FindFirstChild("UpperTorso")
  2244. TORS.Anchored = false
  2245. if CLONE.Head:FindFirstChildOfClass("Decal") then
  2246. CLONE.Head:FindFirstChildOfClass("Decal").Texture = "http://www.roblox.com/asset/?id=16904401"
  2247. end
  2248. coroutine.resume(coroutine.create(function()
  2249. while wait() do
  2250. local MAN = CLONE:FindFirstChildOfClass("Humanoid")
  2251. if MAN.Health ~= 0 then
  2252. local target,dist = findNearestTorso(TORS)
  2253. if target ~= nil then
  2254. MAN:MoveTo(target.Position)
  2255. if dist < 7 then
  2256. if MRANDOM(1,5) == 1 then
  2257. AoEDamage(TORS.Position,4,5,25,5,0,1,1.5,false)
  2258. end
  2259. end
  2260. end
  2261. else
  2262. CLONE.Parent = workspace
  2263. Debris:AddItem(CLONE,5)
  2264. end
  2265. end
  2266. end))
  2267. HITBODY:BreakJoints()
  2268. HITBODY.Parent = nil
  2269. else
  2270. local CLONE = CreateBody()
  2271. CLONE.Torso.CFrame = TORS.CFrame
  2272. CLONE.Parent = Minions
  2273. CLONE:FindFirstChildOfClass("Humanoid").DisplayDistanceType = "None"
  2274. TORS = CLONE:FindFirstChild("Torso") or CLONE:FindFirstChild("UpperTorso")
  2275. TORS.Anchored = false
  2276. if CLONE.Head:FindFirstChildOfClass("Decal") then
  2277. CLONE.Head:FindFirstChildOfClass("Decal").Texture = "http://www.roblox.com/asset/?id=16904401"
  2278. end
  2279. for _, c in pairs(HITBODY:GetChildren()) do
  2280. if c.ClassName ~= "Part" and c.ClassName ~= "MeshPart" then
  2281. c.Parent = CLONE
  2282. end
  2283. end
  2284. coroutine.resume(coroutine.create(function()
  2285. while wait() do
  2286. local MAN = CLONE:FindFirstChildOfClass("Humanoid")
  2287. if MAN.Health ~= 0 then
  2288. local target,dist = findNearestTorso(TORS)
  2289. if target ~= nil then
  2290. MAN:MoveTo(target.Position)
  2291. if dist < 7 then
  2292. if MRANDOM(1,5) == 1 then
  2293. AoEDamage(TORS.Position,4,5,25,5,0,1,1.5,false)
  2294. end
  2295. end
  2296. end
  2297. else
  2298. CLONE.Parent = workspace
  2299. Debris:AddItem(CLONE,5)
  2300. end
  2301. end
  2302. end))
  2303. HITBODY:BreakJoints()
  2304. HITBODY.Parent = nil
  2305. end
  2306. ATTACK = false
  2307. Rooted = false
  2308. end
  2309. end
  2310. end
  2311.  
  2312. function ForbiddenGate()
  2313. ATTACK = true
  2314. Rooted = true
  2315. CreateSound(ALONE, Head, 10, 1)
  2316. for i=0, 2, 0.1 / Animation_Speed do
  2317. Swait()
  2318. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -1.5) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2319. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2320. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0, -0.3) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  2321. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  2322. RightHip.C0 = Clerp(RightHip.C0, CF(1, 0.5, -0.75) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2323. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.4) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed)
  2324. end
  2325. CreateSound("1075001850", RootPart, 10, 3)
  2326. UNANCHOR = false
  2327. RootPart.Anchored = true
  2328. local GATE = CreatePart(3, Effects, "SmoothPlastic", 0, 0, "Really black", "Heart", VT(1,0.2,1))
  2329. MakeForm(GATE,"Cyl")
  2330. GATE.Color = C3(0,0,0)
  2331. GATE.CFrame = CF(RootPart.Position)*CF(0,-3,0)
  2332. for i=1, 250 do
  2333. Swait()
  2334. UNANCHOR = false
  2335. GATE.Size = GATE.Size + VT(1,0,1)
  2336. --AURA.Size = GATE.Size + VT(0.1,0.1,0.1)
  2337. RootPart.Anchored = true
  2338. Sink(GATE.Position,GATE.Size.Z/2.2)
  2339. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -20) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.005 / Animation_Speed)
  2340. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2341. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0, -0.3) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  2342. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  2343. RightHip.C0 = Clerp(RightHip.C0, CF(1, 0.5, -0.75) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2344. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.4) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed)
  2345. end
  2346. repeat Swait() until #Effects2 == 0
  2347. for i=1, 25 do
  2348. Swait()
  2349. GATE.Size = GATE.Size - VT(10,0,10)
  2350. --AURA.Size = GATE.Size + VT(0.1,0.1,0.1)
  2351. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -1.5) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.4 / Animation_Speed)
  2352. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2353. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0, -0.3) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  2354. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  2355. RightHip.C0 = Clerp(RightHip.C0, CF(1, 0.5, -0.75) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2356. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.4) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed)
  2357. end
  2358. GATE:remove()
  2359. RootPart.Anchored = false
  2360. UNANCHOR = true
  2361. ATTACK = false
  2362. Rooted = false
  2363. end
  2364.  
  2365. function MorphantDash()
  2366. ATTACK = true
  2367. Rooted = true
  2368. local CRAWL = true
  2369. for i=0, 1, 0.1 / Animation_Speed do
  2370. Swait()
  2371. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -1) * ANGLES(RAD(90), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2372. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-90), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2373. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -1) * ANGLES(RAD(135), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  2374. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -1) * ANGLES(RAD(135), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  2375. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(-15), RAD(45)), 0.5 / Animation_Speed)
  2376. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(15), RAD(-45)), 0.5 / Animation_Speed)
  2377. end
  2378. local part = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Eye", VT(0.4,0.15,0.2),false)
  2379. local weld = CreateWeldOrSnapOrMotor("Weld", part, Head, part, CF(0.15,0.28,-0.53) * ANGLES(RAD(15), RAD(0), RAD(25)), CF(0, 0, 0))
  2380. MakeForm(part,"Ball")
  2381. UNANCHOR = false
  2382. RootPart.Anchored = true
  2383. local NEWTORS = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Body", Torso.Size,false)
  2384. MakeForm(NEWTORS,"Ball")
  2385. NEWTORS.Color = C3(0,0,0)
  2386. NEWTORS.CFrame = Torso.CFrame
  2387. weldBetween(Torso,NEWTORS)
  2388. for i = 1, 15 do
  2389. Swait()
  2390. NEWTORS.Size = NEWTORS.Size * 1.2
  2391. weldBetween(Torso,NEWTORS)
  2392. end
  2393. for i = 1, 15 do
  2394. Swait()
  2395. weld.C0 = Clerp(weld.C0, CF(0.15,0.28,-14.15) * ANGLES(RAD(15), RAD(0), RAD(25)), 2 / Animation_Speed)
  2396. end
  2397. local boop = false
  2398. local OFFSET = 8
  2399. for i = 1, 3 do
  2400. local LimbPart1 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Eye", VT(10,1,1),false)
  2401. local weld1 = CreateWeldOrSnapOrMotor("Weld", LimbPart1, Torso, LimbPart1, CF(15,OFFSET,2) * ANGLES(RAD(0), RAD(-45), RAD(OFFSET)), CF(0, 0, 0))
  2402. local LimbPart2 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Eye", VT(12,1,1),false)
  2403. local weld2 = CreateWeldOrSnapOrMotor("Weld", LimbPart2, LimbPart1, LimbPart2, CF(5,0,0) * ANGLES(RAD(0), RAD(90), RAD(0)), CF(-5, 0, 0))
  2404. local LimbPart3 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Eye", VT(1,2,2),false)
  2405. local weld3 = CreateWeldOrSnapOrMotor("Weld", LimbPart3, LimbPart2, LimbPart3, CF(6,0,0) * ANGLES(RAD(0), RAD(45), RAD(0)), CF(0, 0, 0))
  2406. local ECH = OFFSET
  2407. OFFSET = OFFSET - 8
  2408. if boop == false then
  2409. boop = true
  2410. elseif boop == true then
  2411. boop = false
  2412. end
  2413. coroutine.resume(coroutine.create(function()
  2414. local twist = boop
  2415. while wait() do
  2416. if CRAWL == false then
  2417. LimbPart1:remove()
  2418. LimbPart2:remove()
  2419. LimbPart3:remove()
  2420. break
  2421. end
  2422. for i = 1, 3 do
  2423. wait()
  2424. if twist == false then
  2425. weld1.C0 = Clerp(weld1.C0, CF(12.5,ECH,4) * ANGLES(RAD(0), RAD(-85), RAD(ECH*2 + 25)), 1 / Animation_Speed)
  2426. elseif twist == true then
  2427. weld1.C0 = Clerp(weld1.C0, CF(12.5,ECH,4) * ANGLES(RAD(0), RAD(-25), RAD(ECH*2 -25)), 1 / Animation_Speed)
  2428. end
  2429. if CRAWL == false then
  2430. LimbPart1:remove()
  2431. LimbPart2:remove()
  2432. LimbPart3:remove()
  2433. break
  2434. end
  2435. end
  2436. for i = 1, 3 do
  2437. wait()
  2438. if twist == true then
  2439. weld1.C0 = Clerp(weld1.C0, CF(12.5,ECH,4) * ANGLES(RAD(0), RAD(-85), RAD(ECH*2 + 25)), 1 / Animation_Speed)
  2440. elseif twist == false then
  2441. weld1.C0 = Clerp(weld1.C0, CF(12.5,ECH,4) * ANGLES(RAD(0), RAD(-25), RAD(ECH*2 -25)), 1 / Animation_Speed)
  2442. end
  2443. if CRAWL == false then
  2444. LimbPart1:remove()
  2445. LimbPart2:remove()
  2446. LimbPart3:remove()
  2447. break
  2448. end
  2449. end
  2450. end
  2451. end))
  2452. end
  2453. OFFSET = 8
  2454. for i = 1, 3 do
  2455. local LimbPart1 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Eye", VT(10,1,1),false)
  2456. local weld1 = CreateWeldOrSnapOrMotor("Weld", LimbPart1, Torso, LimbPart1, CF(-15,-OFFSET,2) * ANGLES(RAD(0), RAD(45), RAD(OFFSET)), CF(0, 0, 0))
  2457. local LimbPart2 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Eye", VT(12,1,1),false)
  2458. local weld2 = CreateWeldOrSnapOrMotor("Weld", LimbPart2, LimbPart1, LimbPart2, CF(-5,0,0) * ANGLES(RAD(0), RAD(90), RAD(0)), CF(-5, 0, 0))
  2459. local LimbPart3 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Eye", VT(1,2,2),false)
  2460. local weld3 = CreateWeldOrSnapOrMotor("Weld", LimbPart3, LimbPart2, LimbPart3, CF(6,0,0) * ANGLES(RAD(0), RAD(-45), RAD(0)), CF(0, 0, 0))
  2461. local ECH = OFFSET
  2462. OFFSET = OFFSET - 8
  2463. if boop == false then
  2464. boop = true
  2465. elseif boop == true then
  2466. boop = false
  2467. end
  2468. coroutine.resume(coroutine.create(function()
  2469. local twist = boop
  2470. while wait() do
  2471. if CRAWL == false then
  2472. LimbPart1:remove()
  2473. LimbPart2:remove()
  2474. LimbPart3:remove()
  2475. break
  2476. end
  2477. for i = 1, 3 do
  2478. wait()
  2479. if twist == false then
  2480. weld1.C0 = Clerp(weld1.C0, CF(-12.5,ECH,4) * ANGLES(RAD(0), RAD(85), RAD(ECH*2 + 25)), 1 / Animation_Speed)
  2481. elseif twist == true then
  2482. weld1.C0 = Clerp(weld1.C0, CF(-12.5,ECH,4) * ANGLES(RAD(0), RAD(25), RAD(ECH*2 -25)), 1 / Animation_Speed)
  2483. end
  2484. if CRAWL == false then
  2485. LimbPart1:remove()
  2486. LimbPart2:remove()
  2487. LimbPart3:remove()
  2488. break
  2489. end
  2490. end
  2491. for i = 1, 3 do
  2492. wait()
  2493. if twist == true then
  2494. weld1.C0 = Clerp(weld1.C0, CF(-12.5,ECH,4) * ANGLES(RAD(0), RAD(85), RAD(ECH*2 + 25)), 1 / Animation_Speed)
  2495. elseif twist == false then
  2496. weld1.C0 = Clerp(weld1.C0, CF(-12.5,ECH,4) * ANGLES(RAD(0), RAD(25), RAD(ECH*2 -25)), 1 / Animation_Speed)
  2497. end
  2498. if CRAWL == false then
  2499. LimbPart1:remove()
  2500. LimbPart2:remove()
  2501. LimbPart3:remove()
  2502. break
  2503. end
  2504. end
  2505. end
  2506. end))
  2507. end
  2508. CreateSound("131060194", Head, 10, 1)
  2509. for i = 1, 350 do
  2510. Swait()
  2511. turnto(Mouse.Hit.p)
  2512. RootPart.CFrame = RootPart.CFrame * CF(0,0,-5)
  2513. AoEDamage(Torso.Position,15,35,55,5,0,1,1.5,false)
  2514. end
  2515. CRAWL = false
  2516. Swait(5)
  2517. for i = 1, 50 do
  2518. Swait()
  2519. NEWTORS.Size = NEWTORS.Size * 0.9
  2520. weldBetween(Torso,NEWTORS)
  2521. weld.C0 = Clerp(weld.C0, CF(0.15,0.28,-0.53) * ANGLES(RAD(15), RAD(0), RAD(25)), 0.5 / Animation_Speed)
  2522. end
  2523. part:remove()
  2524. UNANCHOR = true
  2525. RootPart.Anchored = false
  2526. NEWTORS:remove()
  2527. ATTACK = false
  2528. Rooted = false
  2529. end
  2530.  
  2531. --//=================================\\
  2532. --|| ASSIGN THINGS TO KEYS
  2533. --\\=================================//
  2534.  
  2535. function MouseDown(Mouse)
  2536. if ATTACK == false then
  2537. end
  2538. end
  2539.  
  2540. function MouseUp(Mouse)
  2541. HOLD = false
  2542. end
  2543.  
  2544. function KeyDown(Key)
  2545. KEYHOLD = true
  2546. if Key == "q" and ATTACK == false then
  2547. Strike1()
  2548. end
  2549.  
  2550. if Key == "f" and ATTACK == false then
  2551. Strike2()
  2552. end
  2553.  
  2554. if Key == "g" and ATTACK == false then
  2555. Strike3()
  2556. end
  2557.  
  2558. if Key == "b" and ATTACK == false then
  2559. FalseDenial()
  2560. end
  2561.  
  2562. if Key == "v" and ATTACK == false then
  2563. DenialPossession()
  2564. end
  2565.  
  2566. if Key == "c" and ATTACK == false then
  2567. Minions:ClearAllChildren()
  2568. end
  2569.  
  2570. if Key == "k" and ATTACK == false then
  2571. MorphantDash()
  2572. end
  2573.  
  2574. if Key == "x" and ATTACK == false then
  2575. ForbiddenGate()
  2576. end
  2577.  
  2578. if Key == "p" and ATTACK == false then
  2579. if Speed == 16 then
  2580. Speed = 60
  2581. elseif Speed == 60 then
  2582. Speed = 16
  2583. end
  2584. end
  2585.  
  2586. if Key == "t" and ATTACK == false then
  2587. CreateSound(Taunts[MRANDOM(1, #Taunts)], Head, 10, 1)
  2588. end
  2589. end
  2590.  
  2591. function KeyUp(Key)
  2592. KEYHOLD = false
  2593. end
  2594.  
  2595. Mouse.Button1Down:connect(function(NEWKEY)
  2596. MouseDown(NEWKEY)
  2597. end)
  2598. Mouse.Button1Up:connect(function(NEWKEY)
  2599. MouseUp(NEWKEY)
  2600. end)
  2601. Mouse.KeyDown:connect(function(NEWKEY)
  2602. KeyDown(NEWKEY)
  2603. end)
  2604. Mouse.KeyUp:connect(function(NEWKEY)
  2605. KeyUp(NEWKEY)
  2606. end)
  2607.  
  2608. --//=================================\\
  2609. --\\=================================//
  2610.  
  2611.  
  2612. function unanchor()
  2613. if UNANCHOR == true then
  2614. g = Character:GetChildren()
  2615. for i = 1, #g do
  2616. if g[i].ClassName == "Part" then
  2617. g[i].Anchored = false
  2618. end
  2619. end
  2620. end
  2621. end
  2622.  
  2623.  
  2624. --//=================================\\
  2625. --|| WRAP THE WHOLE SCRIPT UP
  2626. --\\=================================//
  2627.  
  2628. Humanoid.Changed:connect(function(Jump)
  2629. if Jump == "Jump" and (Disable_Jump == true) then
  2630. Humanoid.Jump = false
  2631. end
  2632. end)
  2633.  
  2634. local WAG = 20
  2635.  
  2636. coroutine.resume(coroutine.create(function()
  2637. while wait() do
  2638. for i = 1, 50 do
  2639. Swait()
  2640. WAG = WAG - 0.8
  2641. end
  2642. for i = 1, 50 do
  2643. Swait()
  2644. WAG = WAG + 0.8
  2645. end
  2646. end
  2647. end))
  2648.  
  2649. local LOOP = 0
  2650.  
  2651. while true do
  2652. Swait()
  2653. if HASDIED == false then
  2654. ANIMATE.Parent = nil
  2655. local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
  2656. IDLEANIMATION:Play()
  2657. SINE = SINE + CHANGE
  2658. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  2659. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  2660. local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
  2661. local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
  2662. local WALKSPEEDVALUE = 6
  2663. if ATTACK == true then
  2664. PupilWeld.C0 = Clerp(PupilWeld.C0, CF(0.13,0.3,-0.61) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2665. end
  2666. if ANIM ~= "Jump" and ANIM ~= "Fall" and VALUE1 == false then
  2667. for _, c in pairs(Tail:GetChildren()) do
  2668. if c.ClassName == "Part" then
  2669. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  2670. c.Color = C3(0,0,0)
  2671. local WELD = c:FindFirstChild("Weld")
  2672. if WELD ~= nil then
  2673. coroutine.resume(coroutine.create(function()
  2674. local EGG = WAG
  2675. wait(c.Time.Value/25)
  2676. if VALUE1 == false then
  2677. WELD.C0 = Clerp(WELD.C0,c.Frame.Value * ANGLES(RAD(1.5), RAD(EGG), RAD(0)), 0.05 / Animation_Speed)
  2678. end
  2679. end))
  2680. end
  2681. end
  2682. end
  2683. else
  2684. for _, c in pairs(Tail:GetChildren()) do
  2685. if c.ClassName == "Part" then
  2686. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  2687. c.Color = C3(0,0,0)
  2688. local WELD = c:FindFirstChild("Weld")
  2689. if WELD ~= nil then
  2690. WELD.C0 = Clerp(WELD.C0,c.Frame.Value * ANGLES(RAD(8.5), RAD(0), RAD(0)), 2 / Animation_Speed)
  2691. end
  2692. end
  2693. end
  2694. end
  2695. if ANIM == "Walk" and TORSOVELOCITY > 1 then
  2696. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (1) / Animation_Speed)
  2697. Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * 1 / Animation_Speed)
  2698. RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2699. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2700. elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
  2701. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2702. Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2703. RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2704. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2705. end
  2706. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  2707. if ANIM ~= "Jump" then
  2708. LOOP = 0
  2709. end
  2710. ANIM = "Jump"
  2711. if ATTACK == false then
  2712. LOOP = LOOP + 1
  2713. VALUE1 = false
  2714. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(LOOP*45), RAD(0), RAD(0)), 2.5 / Animation_Speed)
  2715. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2716. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  2717. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(90)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  2718. RightHip.C0 = Clerp(RightHip.C0, CF(1, 0, -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  2719. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, 0, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  2720. PupilWeld.C0 = Clerp(PupilWeld.C0, CF(0.13,0.3,-0.61) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2721. --PupilWeld2.C0 = Clerp(PupilWeld.C0, CF(-0.13,0.3,-0.61) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2722. end
  2723. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  2724. ANIM = "Fall"
  2725. if ATTACK == false then
  2726. VALUE1 = false
  2727. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -1) * ANGLES(RAD(-35), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2728. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2729. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(105), RAD(0), RAD(42)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  2730. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(105), RAD(0), RAD(-42)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  2731. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(-15), RAD(15)), 0.5 / Animation_Speed)
  2732. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(15), RAD(-15)), 0.5 / Animation_Speed)
  2733. PupilWeld.C0 = Clerp(PupilWeld.C0, CF(0.13,0.3,-0.61) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2734. --PupilWeld2.C0 = Clerp(PupilWeld.C0, CF(-0.13,0.3,-0.61) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2735. end
  2736. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  2737. ANIM = "Idle"
  2738. if ATTACK == false then
  2739. VALUE1 = false
  2740. PupilWeld.C0 = Clerp(PupilWeld.C0, CF(0.17,0.3,-0.61) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2741. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(65)) * ANGLES(RAD(15), RAD(0), RAD(0)), 2 / Animation_Speed)
  2742. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-10 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-25)), 2 / Animation_Speed)
  2743. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(15), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
  2744. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(15), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed)
  2745. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(-15), RAD(-15)), 2 / Animation_Speed)
  2746. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(15), RAD(-15)), 2 / Animation_Speed)
  2747. end
  2748. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
  2749. ANIM = "Walk"
  2750. WALK = WALK + 1 / Animation_Speed
  2751. if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then
  2752. WALK = 0
  2753. if WALKINGANIM == true then
  2754. WALKINGANIM = false
  2755. elseif WALKINGANIM == false then
  2756. WALKINGANIM = true
  2757. end
  2758. end
  2759. --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2760. --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2761. if ATTACK == false then
  2762. if Speed < 30 then
  2763. VALUE1 = false
  2764. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(0)), 2 / Animation_Speed)
  2765. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 2 / Animation_Speed)
  2766. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(5)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
  2767. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-5)) * LEFTSHOULDERC0, 2 / Animation_Speed)
  2768. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-15)), 2 / Animation_Speed)
  2769. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(15)), 2 / Animation_Speed)
  2770. PupilWeld.C0 = Clerp(PupilWeld.C0, CF(0.13,0.3 - 0.005 * COS(SINE / WALKSPEEDVALUE*2),-0.61) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
  2771. --PupilWeld2.C0 = Clerp(PupilWeld.C0, CF(-0.13,0.3 - 0.025 * COS(SINE / WALKSPEEDVALUE*2),-0.61) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2772. elseif Speed >= 30 then
  2773. VALUE1 = true
  2774. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(25), RAD(0), RAD(0)), 2 / Animation_Speed)
  2775. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 2 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 2 / Animation_Speed)
  2776. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
  2777. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 2 / Animation_Speed)
  2778. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-15)), 2 / Animation_Speed)
  2779. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(15)), 2 / Animation_Speed)
  2780. PupilWeld.C0 = Clerp(PupilWeld.C0, CF(0.13,0.3 - 0.005 * COS(SINE / WALKSPEEDVALUE*2),-0.61) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
  2781. --PupilWeld2.C0 = Clerp(PupilWeld.C0, CF(-0.13,0.3 - 0.025 * COS(SINE / WALKSPEEDVALUE*2),-0.61) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2782. end
  2783. end
  2784. end
  2785. unanchor()
  2786. Humanoid.MaxHealth = "inf"
  2787. Humanoid.Health = "inf"
  2788. Humanoid.JumpPower = 150
  2789. if Rooted == false then
  2790. Disable_Jump = false
  2791. if ANIM == "Jump" or ANIM == "Fall" then
  2792. Humanoid.WalkSpeed = Speed*5
  2793. else
  2794. Humanoid.WalkSpeed = Speed
  2795. end
  2796. elseif Rooted == true then
  2797. Disable_Jump = true
  2798. Humanoid.WalkSpeed = 0
  2799. end
  2800. q = Character:GetChildren()
  2801. for u = 1, #q do
  2802. if q[u].ClassName == "Accessory" or q[u].ClassName == "Hat" then
  2803. q[u]:remove()
  2804. elseif q[u].ClassName == "Shirt" then
  2805. q[u]:Destroy()
  2806. elseif q[u].ClassName == "Pants" then
  2807. q[u]:Destroy()
  2808. elseif q[u].ClassName == "CharacterMesh" then
  2809. q[u]:remove()
  2810. elseif q[u].ClassName == "ShirtGraphic" then
  2811. q[u]:remove()
  2812. elseif q[u].ClassName == "Part" and q[u].Name ~= "HumanoidRootPart" then
  2813. q[u].Color = Color3.new(0/255, 0/255, 0/255)
  2814. if q[u]:FindFirstChildOfClass("ParticleEmitter")then
  2815. q[u]:FindFirstChildOfClass("ParticleEmitter"):remove()
  2816. end
  2817. end
  2818. end
  2819. if Head:FindFirstChild("face") then
  2820. Head.face:remove()
  2821. end
  2822. local MATHS = {"0","1"}
  2823. Humanoid.Name = MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]
  2824. Humanoid.PlatformStand = false
  2825. if sick ~= nil then
  2826. sick.Parent = Character
  2827. end
  2828. else
  2829. if sick ~= nil then
  2830. sick.Parent = workspace
  2831. end
  2832. end
  2833. script.Parent = workspace
  2834. if Character ~= nil then
  2835. Character.Parent = workspace
  2836. end
  2837. for _, c in pairs(Weapon:GetChildren()) do
  2838. if c.ClassName == "Part" then
  2839. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  2840. end
  2841. end
  2842. Humanoid.DisplayDistanceType = "None"
  2843. if #Effects2>0 then
  2844. for e=1,#Effects2 do
  2845. if Effects2[e]~=nil then
  2846. local Thing=Effects2[e]
  2847. if Thing~=nil then
  2848. local Part=Thing[1]
  2849. if Part.Parent == nil then
  2850. table.remove(Effects2,e)
  2851. end
  2852. end
  2853. end
  2854. end
  2855. end
  2856. end
  2857.  
  2858. --//=================================\\
  2859. --\\=================================//
  2860.  
  2861.  
  2862.  
  2863.  
  2864.  
  2865. --//====================================================\\--
  2866. --|| END OF SCRIPT
  2867. --\\====================================================//--
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