Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local cframe = game.Players.LocalPlayer.Character.Torso.CFrame
- local p = Instance.new("Part")
- p.CFrame = cframe * CFrame.new(0,0,8)
- p.FormFactor = "Custom"
- p.Anchored = true
- p.CanCollide = true
- p.Size = Vector3.new(.2,5,.2)
- p.BrickColor = BrickColor.Random()
- p.Parent = workspace
- for i = 1,12 do
- for v = 1,12 do
- for t = 1,12 do
- local f = Instance.new("Part")
- f.FormFactor = "Custom"
- f.Anchored = true
- f.CanCollide = true
- f.Size = Vector3.new(.2,5,.2)
- f.CFrame = cframe * CFrame.new(0,0,8) * CFrame.new(i,v,t) * CFrame.Angles(i,v,t) * CFrame.new(i,v,t)
- f.BrickColor = BrickColor.Random()
- wait(1/50)
- f.Parent = workspace
- end
- end
- end
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == "!rmv" then
- workspace.CurrentCamera:ClearAllChildren()
- end
- end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement