Advertisement
memberhero

Gaiden FE

Dec 13th, 2020 (edited)
244
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 481.35 KB | None | 0 0
  1. local Player = owner
  2. local Character = Player.Character
  3. local mouse,Mouse,MMouse = nil
  4. local RemoteEvent = Instance.new("RemoteEvent")
  5. RemoteEvent.Name = "KeyDown"
  6. RemoteEvent.Parent = Character
  7. local RemoteEvent2 = Instance.new("RemoteEvent")
  8. RemoteEvent2.Name = "ButtonDown"
  9. RemoteEvent2.Parent = Character
  10. local RemoteEvent3 = Instance.new("RemoteFunction")
  11. RemoteEvent3.Name = "MousePos"
  12. RemoteEvent3.Parent = Character
  13. function getMouseHit()
  14. return RemoteEvent3:InvokeClient (owner, 1);
  15. end;
  16. NLS([==[
  17. local Player = game.Players.LocalPlayer
  18. local mouse = Player:GetMouse()
  19. local remote = Player.Character:WaitForChild("KeyDown")
  20. local remote2 = Player.Character:WaitForChild("ButtonDown")
  21. local remote3 = Player.Character:WaitForChild("MousePos")
  22. mouse.KeyDown:Connect(function(k)
  23. k = k:lower()
  24. remote:FireServer(k)
  25. end)
  26.  
  27. mouse.Button1Down:Connect(function()
  28. remote2:FireServer()
  29. end)
  30.  
  31. remote3.OnClientInvoke = function (request, ...)
  32. if (request == 1) then
  33. return mouse.Hit.p;
  34. end;
  35. end;
  36.  
  37.  
  38.  
  39. ]==],Player.Character)
  40. print("FE Converter By basstracker1970")
  41.  
  42. wait(0.2)
  43.  
  44.  
  45. Effects = { }
  46. local Mouse = mouse
  47. local Character = Player.Character
  48. local Humanoid = Character.Humanoid
  49. local Head = Character.Head
  50. local RootPart = Character.HumanoidRootPart
  51. local Torso = Character.Torso
  52. local LeftArm = Character["Left Arm"]
  53. local RightArm = Character["Right Arm"]
  54. local LeftLeg = Character["Left Leg"]
  55. local RightLeg = Character["Right Leg"]
  56. local Camera = game.Workspace.CurrentCamera
  57. local RootJoint = RootPart.RootJoint
  58. local Equipped = false
  59. local Attack = false
  60. local Anim = 'Idle'
  61. local Mode = "Doom"
  62. local Idle = 0
  63. local Combo = 1
  64. local TorsoVelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  65. local Velocity = RootPart.Velocity.y
  66. local Sine = 0
  67. local Change = 1
  68. local Stance = false
  69. local Stance2 = false
  70. local Buffed = false
  71. local Buffnum = 0
  72. local idle = 0
  73. local Sleepy = 0
  74. local Sleep = false
  75. local Mate = 0
  76. local Love = 0
  77. Humanoid.Animator.Parent = nil
  78. Character.Animate.Parent = nil
  79.  
  80. local newMotor = function(part0, part1, c0, c1)
  81. local w = Instance.new('Motor', part0)
  82. w.Part0 = part0
  83. w.Part1 = part1
  84. w.C0 = c0
  85. w.C1 = c1
  86. return w
  87. end
  88.  
  89. function clerp(a, b, t)
  90. return a:lerp(b, t)
  91. end
  92.  
  93. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  94. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  95.  
  96. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  97. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  98. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  99. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  100. RootJoint.C1 = CFrame.new(0, 0, 0)
  101. RootJoint.C0 = CFrame.new(0, 0, 0)
  102. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  103. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  104.  
  105. local rarmc1 = RW.C1
  106. local larmc1 = LW.C1
  107. local rlegc1 = RH.C1
  108. local llegc1 = LH.C1
  109.  
  110. local resetc1 = false
  111.  
  112. function PlayAnimationFromTable(table, speed, bool)
  113. local tweenservice = game:GetService("TweenService")
  114. local TweenInformation = TweenInfo.new(0,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,
  115. false,
  116. 0)
  117. tweenservice:Create(RootJoint,TweenInformation,{C0 = clerp(RootJoint.C0, table[1], speed) }):Play()
  118. tweenservice:Create(Torso.Neck,TweenInformation,{C0 = clerp(Torso.Neck.C0, table[2], speed) }):Play()
  119. tweenservice:Create(RW,TweenInformation,{C0 = clerp(RW.C0, table[3], speed) }):Play()
  120. tweenservice:Create(LW,TweenInformation,{C0 = clerp(LW.C0, table[4], speed) }):Play()
  121. tweenservice:Create(RH,TweenInformation,{C0 = clerp(RH.C0, table[5], speed) }):Play()
  122. tweenservice:Create(LH,TweenInformation,{C0 = clerp(LH.C0, table[6], speed) }):Play()
  123.  
  124. if bool == true then
  125. if resetc1 == false then
  126. resetc1 = true
  127. RootJoint.C1 = RootJoint.C1
  128. Torso.Neck.C1 = Torso.Neck.C1
  129. RW.C1 = rarmc1
  130. LW.C1 = larmc1
  131. RH.C1 = rlegc1
  132. LH.C1 = llegc1
  133. end
  134. end
  135. end
  136.  
  137. ArtificialHB = Instance.new("BindableEvent", script)
  138. ArtificialHB.Name = "Heartbeat"
  139.  
  140. script:WaitForChild("Heartbeat")
  141.  
  142. frame = 1 / 30
  143. tf = 0
  144. allowframeloss = false
  145. tossremainder = false
  146. lastframe = tick()
  147. script.Heartbeat:Fire()
  148.  
  149. game:GetService("RunService").Stepped:connect(function(s, p)
  150. tf = tf + s
  151. if tf >= frame then
  152. if allowframeloss then
  153. script.Heartbeat:Fire()
  154. lastframe = tick()
  155. else
  156. for i = 1, math.floor(tf / frame) do
  157. script.Heartbeat:Fire()
  158. end
  159. lastframe = tick()
  160. end
  161. if tossremainder then
  162. tf = 0
  163. else
  164. tf = tf - frame * math.floor(tf / frame)
  165. end
  166. end
  167. end)
  168.  
  169. function swait(num)
  170. if num == 0 or num == nil then
  171. ArtificialHB.Event:wait()
  172. else
  173. for i = 0, num do
  174. ArtificialHB.Event:wait()
  175. end
  176. end
  177. end
  178.  
  179. local RbxUtility = LoadLibrary("RbxUtility")
  180. local Create = RbxUtility.Create
  181.  
  182. Hh = Create("Sound"){
  183. Parent = RootPart,
  184. SoundId = "rbxassetid://900325232",
  185. Volume = 1,
  186. Looped = true
  187. }
  188. Hh:Play()
  189. Speed = Create("NumberValue"){
  190. Name = "Speed",
  191. Value = 16,
  192. Parent = Character
  193. }
  194. Jump = Create("NumberValue"){
  195. Name = "Jump",
  196. Value = 50,
  197. Parent = Character
  198. }
  199. local Buff = Create("BillboardGui"){
  200. Size = UDim2.new(5, 0, 5, 0),
  201. Adornee = RootPart,
  202. Parent = RootPart,
  203. ExtentsOffset = Vector3.new(0, 3, 0),
  204. AlwaysOnTop = true
  205. }
  206. local BuffLabel = Create("TextLabel"){
  207. BackgroundTransparency = 1,
  208. TextStrokeTransparency = 1,
  209. TextTransparency = 1,
  210. TextStrokeColor3 = Color3.new(0, 0, 0),
  211. TextColor3 = Color3.new(0, 0, 0),
  212. Size = UDim2.new(1, 0, 1, 0),
  213. Text = "",
  214. Font = "Fantasy",
  215. TextScaled = true,
  216. Parent = Buff,
  217. }
  218. function RemoveOutlines(part)
  219. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  220. end
  221.  
  222. CFuncs = {
  223. Part = {
  224. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  225. local Part = Create("Part"){
  226. Parent = Parent,
  227. Reflectance = Reflectance,
  228. Transparency = Transparency,
  229. CanCollide = false,
  230. Locked = true,
  231. BrickColor = BrickColor.new(tostring(BColor)),
  232. Name = Name,
  233. Size = Size,
  234. Material = Material,
  235. }
  236. RemoveOutlines(Part)
  237. if Size == Vector3.new(.2,.2,.2) then
  238. Part.Size = Vector3.new(0.2, 0.2, 0.2)
  239. else
  240. Part.Size = Size
  241. end
  242. return Part
  243. end;
  244. };
  245. Corner = {
  246. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  247. local Part = Create("CornerWedgePart"){
  248. Parent = Parent,
  249. Reflectance = Reflectance,
  250. Transparency = Transparency,
  251. CanCollide = false,
  252. Locked = true,
  253. BrickColor = BrickColor.new(tostring(BColor)),
  254. Name = Name,
  255. Size = Size,
  256. Material = Material,
  257. }
  258. RemoveOutlines(Part)
  259. return Part
  260. end;
  261. };
  262. Mesh = {
  263. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  264. local Msh = Create(Mesh){
  265. Parent = Part,
  266. Offset = OffSet,
  267. Scale = Scale,
  268. }
  269. if Mesh == "SpecialMesh" then
  270. Msh.MeshType = MeshType
  271. if MeshId ~= "" then
  272. Msh.MeshId = "rbxassetid://" ..MeshId
  273. end
  274. end
  275. return Msh
  276. end;
  277. };
  278.  
  279. Weld = {
  280. Create = function(Parent, Part0, Part1, C0, C1)
  281. local Weld = Create("Weld"){
  282. Parent = Parent,
  283. Part0 = Part0,
  284. Part1 = Part1,
  285. C0 = C0,
  286. C1 = C1,
  287. }
  288. return Weld
  289. end;
  290. };
  291.  
  292. Decal = {
  293. Create = function(Parent, Texture, Transparency, Face)
  294. local Decal = Create("Decal"){
  295. Parent = Parent,
  296. Texture = "rbxassetid://" .. Texture,
  297. Transparency = Transparency,
  298. Face = Face
  299. }
  300. return Decal
  301. end;
  302. };
  303.  
  304. Sound = {
  305. Create = function(id, par, vol, pit)
  306. coroutine.resume(coroutine.create(function()
  307. local S = Create("Sound"){
  308. Volume = vol,
  309. Pitch = pit or 1,
  310. SoundId = "rbxassetid://" .. id,
  311. Parent = par or workspace,
  312. }
  313. swait()
  314. S:play()
  315. game:GetService("Debris"):AddItem(S, 10)
  316. end))
  317. end;
  318. };
  319.  
  320. ParticleEmitter = {
  321. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  322. local Particle = Create("ParticleEmitter"){
  323. Parent = Parent,
  324. Color = ColorSequence.new(Color1, Color2),
  325. LightEmission = LightEmission,
  326. Size = Size,
  327. Texture = Texture,
  328. Transparency = Transparency,
  329. ZOffset = ZOffset,
  330. Acceleration = Accel,
  331. Drag = Drag,
  332. LockedToPart = LockedToPart,
  333. VelocityInheritance = VelocityInheritance,
  334. EmissionDirection = EmissionDirection,
  335. Enabled = Enabled,
  336. Lifetime = LifeTime,
  337. Rate = Rate,
  338. Rotation = Rotation,
  339. RotSpeed = RotSpeed,
  340. Speed = Speed,
  341. VelocitySpread = VelocitySpread,
  342. }
  343. return Particle
  344. end;
  345. };
  346.  
  347. CreateTemplate = {
  348.  
  349. };
  350. }
  351. function newBezier(startpos, pos2, pos3, endpos, t)
  352. local A = clerp(startpos, pos2, t)
  353. local B = clerp(pos2, pos3, t)
  354. local C = clerp(pos3, endpos, t)
  355. local lerp1 = clerp(A, B, t)
  356. local lerp2 = clerp(B, C, t)
  357. local cubic = clerp(lerp1, lerp2, t)
  358. return cubic
  359. end
  360.  
  361. function RayCast(Position, Direction, Range, Ignore)
  362. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  363. end
  364.  
  365. FindNearestTorso = function(pos)
  366. local list = (game.Workspace:children())
  367. local torso = nil
  368. local dist = 1000
  369. local temp, human, temp2 = nil, nil, nil
  370. for x = 1, #list do
  371. temp2 = list[x]
  372. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  373. temp = temp2:findFirstChild("Torso")
  374. human = temp2:findFirstChild("Humanoid")
  375. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  376. local dohit = true
  377. if dohit == true then
  378. torso = temp
  379. dist = (temp.Position - pos).magnitude
  380. end
  381. end
  382. end
  383. end
  384. return torso, dist
  385. end
  386.  
  387. HitSound = { --lazy
  388. "199149137",
  389. "199149186",
  390. "199149221",
  391. "199149235",
  392. "199149269",
  393. "199149297",
  394. }
  395.  
  396. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  397. if hit.Parent == nil then
  398. return
  399. end
  400. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  401. for _, v in pairs(hit.Parent:children()) do
  402. if v:IsA("Humanoid") then
  403. h = v
  404. end
  405. end
  406. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  407. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  408. if hit.Parent.DebounceHit.Value == true then
  409. return
  410. end
  411. end
  412. if h.MaxHealth == math.huge then
  413. hit.Parent.Head:BreakJoints()
  414. end
  415. local c = Create("ObjectValue"){
  416. Name = "creator",
  417. Value = Player,
  418. Parent = h,
  419. }
  420. game:GetService("Debris"):AddItem(c, .5)
  421. if HitSound ~= nil and HitPitch ~= nil then
  422. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  423. end
  424. local Damage = math.random(minim, maxim)
  425. local blocked = false
  426. local block = hit.Parent:findFirstChild("Block")
  427. if block ~= nil then
  428. if block.className == "IntValue" then
  429. if block.Value > 0 then
  430. blocked = true
  431. block.Value = block.Value - 1
  432. print(block.Value)
  433. end
  434. end
  435. end
  436. if Mode == "Doom" then
  437. ShowDamage((Part.CFrame * CFrame.new(math.random(-2.4, 2.4), math.random(-2.4, 2.4), (Part.Size.Z / 2) * math.random(-2.4, 2.4)).p + Vector3.new(0, 1.5, 0)), Damage, 1.5, BrickColor.new("Smokey grey").Color, BrickColor.new("Really black").Color)
  438. elseif Mode == "Yiqi" then
  439. ShowDamage((Part.CFrame * CFrame.new(math.random(-2.4, 2.4), math.random(-2.4, 2.4), (Part.Size.Z / 2) * math.random(-2.4, 2.4)).p + Vector3.new(0, 1.5, 0)), Damage, 1.5, BrickColor.new("New Yeller").Color, BrickColor.new("Really black").Color)
  440. elseif Mode == "Glacial" then
  441. ShowDamage((Part.CFrame * CFrame.new(math.random(-2.4, 2.4), math.random(-2.4, 2.4), (Part.Size.Z / 2) * math.random(-2.4, 2.4)).p + Vector3.new(0, 1.5, 0)), Damage, 1.5, BrickColor.new("Teal").Color, BrickColor.new("Electric blue").Color)
  442. elseif Mode == "Lunar" then
  443. ShowDamage((Part.CFrame * CFrame.new(math.random(-2.4, 2.4), math.random(-2.4, 2.4), (Part.Size.Z / 2) * math.random(-2.4, 2.4)).p + Vector3.new(0, 1.5, 0)), Damage, 1.5, BrickColor.new("New Yeller").Color, BrickColor.new("Navy blue").Color)
  444. elseif Mode == "Lust" then
  445. ShowDamage((Part.CFrame * CFrame.new(math.random(-2.4, 2.4), math.random(-2.4, 2.4), (Part.Size.Z / 2) * math.random(-2.4, 2.4)).p + Vector3.new(0, 1.5, 0)), Damage, 1.5, BrickColor.new("Carnation pink").Color, BrickColor.new("Pink").Color)
  446. end
  447. h.Health = h.Health - Damage
  448. if Type == "Knockdown" then
  449. local hum = hit.Parent.Humanoid
  450. hum.PlatformStand = true
  451. coroutine.resume(coroutine.create(function(HHumanoid)
  452. swait(1)
  453. HHumanoid.PlatformStand = false
  454. end), hum)
  455. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  456. local bodvol = Create("BodyVelocity"){
  457. velocity = angle * knockback,
  458. P = 5000,
  459. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  460. Parent = hit,
  461. }
  462. local rl = Create("BodyAngularVelocity"){
  463. P = 3000,
  464. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  465. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  466. Parent = hit,
  467. }
  468. game:GetService("Debris"):AddItem(bodvol, .5)
  469. game:GetService("Debris"):AddItem(rl, .5)
  470. elseif Type == "Normal" then
  471. local vp = Create("BodyVelocity"){
  472. P = 500,
  473. maxForce = Vector3.new(math.huge, 0, math.huge),
  474. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  475. }
  476. game:GetService("Debris"):AddItem(vp, .5)
  477. elseif Type == "Doom" then
  478. local vp = Create("BodyVelocity"){
  479. P = 500,
  480. maxForce = Vector3.new(math.huge, 0, math.huge),
  481. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  482. }
  483. if knockback > 0 then
  484. vp.Parent = hit.Parent.Torso
  485. end
  486. Effects.Block.Create(BrickColor.new("Really black"), hit.Parent.Torso.CFrame, .5, .5, .5, 6, 6, 6, .1, 1)
  487. Effects.Sphere.Create(BrickColor.new("Really black"), hit.Parent.Torso.CFrame, .7, .7, .7, 6, 6, 6, .1, 1)
  488. CFuncs.Sound.Create("206082273", hit.Parent.Torso, 1, 1.7)
  489. game:GetService("Debris"):AddItem(vp, .5)
  490. elseif Type == "Doom2" then
  491. local vp = Create("BodyVelocity"){
  492. P = 500,
  493. maxForce = Vector3.new(math.huge, 0, math.huge),
  494. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  495. }
  496. if knockback > 0 then
  497. vp.Parent = hit.Parent.Torso
  498. end
  499. Effects.Block.Create(BrickColor.new("Really black"), hit.Parent.Torso.CFrame, 1, 1, 1, 6.4, 6.4, 6.4, .07, 1)
  500. Effects.Sphere.Create(BrickColor.new("Really black"), hit.Parent.Torso.CFrame, 1.3, 1.3, 1.3, 6.4, 6.4, 6.4, .07, 1)
  501. for i = 1, 7 do
  502. Effects.Break.Create(BrickColor.new("Really black"), hit.Parent.Torso.CFrame, 2, 15, 2)
  503. end
  504. CFuncs.Sound.Create("206082273", hit.Parent.Torso, 1, 1.1)
  505. elseif Type == "Up" then
  506. local bodyVelocity = Create("BodyVelocity"){
  507. velocity = Vector3.new(0, 20, 0),
  508. P = 5000,
  509. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  510. Parent = hit,
  511. }
  512. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  513. elseif Type == "DarkUp" then
  514. coroutine.resume(coroutine.create(function()
  515. for i = 0, 1, 0.1 do
  516. swait()
  517. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  518. end
  519. end))
  520. local bodyVelocity = Create("BodyVelocity"){
  521. velocity = Vector3.new(0, 20, 0),
  522. P = 5000,
  523. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  524. Parent = hit,
  525. }
  526. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  527. elseif Type == "Snare" then
  528. local bp = Create("BodyPosition"){
  529. P = 2000,
  530. D = 100,
  531. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  532. position = hit.Parent.Torso.Position,
  533. Parent = hit.Parent.Torso,
  534. }
  535. game:GetService("Debris"):AddItem(bp, 1)
  536. elseif Type == "Freeze" then
  537. local BodPos = Create("BodyPosition"){
  538. P = 50000,
  539. D = 1000,
  540. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  541. position = hit.Parent.Torso.Position,
  542. Parent = hit.Parent.Torso,
  543. }
  544. local BodGy = Create("BodyGyro") {
  545. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  546. P = 20e+003,
  547. Parent = hit.Parent.Torso,
  548. cframe = hit.Parent.Torso.CFrame,
  549. }
  550. hit.Parent.Torso.Anchored = true
  551. coroutine.resume(coroutine.create(function(Part)
  552. swait(1.5)
  553. Part.Anchored = false
  554. end), hit.Parent.Torso)
  555. game:GetService("Debris"):AddItem(BodPos, 5)
  556. game:GetService("Debris"):AddItem(BodGy, 5)
  557. end
  558. local debounce = Create("BoolValue"){
  559. Name = "DebounceHit",
  560. Parent = hit.Parent,
  561. Value = true,
  562. }
  563. game:GetService("Debris"):AddItem(debounce, Delay)
  564. c = Instance.new("ObjectValue")
  565. c.Name = "creator"
  566. c.Value = Player
  567. c.Parent = h
  568. game:GetService("Debris"):AddItem(c, .5)
  569. end
  570. end
  571.  
  572. function ShowDamage(Pos, Text, Time, Color, Color2)
  573. local Rate = (1 / 30)
  574. local Pos = (Pos or Vector3.new(0, 0, 0))
  575. local Text = (Text or "")
  576. local Time = (Time or 2)
  577. local Color = (Color or Color3.new(1, 0, 1))
  578. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  579. EffectPart.Anchored = true
  580. local BillboardGui = Create("BillboardGui"){
  581. Size = UDim2.new(5, 0, 5, 0),
  582. Adornee = EffectPart,
  583. Parent = EffectPart,
  584. }
  585. local TextLabel = Create("TextLabel"){
  586. BackgroundTransparency = 1,
  587. TextStrokeTransparency = 0,
  588. TextStrokeColor3 = Color2,
  589. Size = UDim2.new(1, 0, 1, 0),
  590. Text = Text,
  591. Font = "Fantasy",
  592. TextColor3 = Color,
  593. TextScaled = true,
  594. Parent = BillboardGui,
  595. }
  596. game.Debris:AddItem(EffectPart, (Time))
  597. EffectPart.Parent = game:GetService("Workspace")
  598. delay(0, function()
  599. local Frames = (Time / Rate) -- lazy
  600. EffectPart.CFrame = CFrame.new(Pos)
  601. for i = 1, 0, -.05 do
  602. swait(Rate)
  603. EffectPart.CFrame = EffectPart.CFrame * CFrame.new(0, i/2.5, 0)
  604. end
  605. for i = 0, 1, .05 do
  606. swait(Rate)
  607. TextLabel.TextTransparency = TextLabel.TextTransparency + i
  608. TextLabel.TextStrokeTransparency = TextLabel.TextStrokeTransparency + i
  609. end
  610. if EffectPart and EffectPart.Parent then
  611. EffectPart:Destroy()
  612. end
  613. end)
  614. end
  615.  
  616. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Delay, Type, HitSound, HitPitch)
  617. for _, c in pairs(workspace:children()) do
  618. local hum = c:FindFirstChildOfClass("Humanoid")
  619. if hum ~= nil then
  620. local head = c:findFirstChild("Torso")
  621. if head ~= nil then
  622. local targ = head.Position - Part.Position
  623. local mag = targ.magnitude
  624. if mag <= Magnitude and c.Name ~= Player.Name then
  625. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, Delay, HitSound, HitPitch)
  626. end
  627. end
  628. end
  629. end
  630. end
  631.  
  632. EffectModel = Instance.new("Model", Character)
  633. EffectModel.Name = "Effects"
  634.  
  635. Effects = {
  636. Block = {
  637. --Effects.Block.Create(BrickColor.new("Navy blue"), sword.CFrame, 1, 1, 1, 2, 2, 2, .1, 1)
  638. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type, Part)
  639. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  640. prt.Anchored = true
  641. prt.CFrame = cframe
  642. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  643. game:GetService("Debris"):AddItem(prt, 10)
  644. if Type == 1 or Type == nil then
  645. table.insert(Effects, {
  646. prt,
  647. "Block1",
  648. delay,
  649. x3,
  650. y3,
  651. z3,
  652. msh
  653. })
  654. elseif Type == 2 then
  655. table.insert(Effects, {
  656. prt,
  657. "Block2",
  658. delay,
  659. x3,
  660. y3,
  661. z3,
  662. msh
  663. })
  664. elseif Type == 3 then
  665. table.insert(Effects, {
  666. prt,
  667. "Block3",
  668. delay,
  669. x3,
  670. y3,
  671. z3,
  672. msh,
  673. Part
  674. })
  675. elseif Type == 4 then
  676. table.insert(Effects, {
  677. prt,
  678. "Block2Fire",
  679. delay,
  680. x3,
  681. y3,
  682. z3,
  683. msh
  684. })
  685. end
  686. end
  687. };
  688.  
  689. Sphere = {
  690. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  691. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  692. prt.Anchored = true
  693. prt.CFrame = cframe
  694. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  695. game:GetService("Debris"):AddItem(prt, 10)
  696. table.insert(Effects, {
  697. prt,
  698. "Cylinder",
  699. delay,
  700. x3,
  701. y3,
  702. z3,
  703. msh
  704. })
  705. end
  706. };
  707.  
  708. Blood = {
  709. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  710. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  711. prt.Anchored = true
  712. prt.CFrame = cframe
  713. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  714. game:GetService("Debris"):AddItem(prt, 10)
  715. table.insert(Effects, {
  716. prt,
  717. "Blood",
  718. delay,
  719. x3,
  720. y3,
  721. z3,
  722. msh
  723. })
  724. end
  725. };
  726.  
  727. Blast = {
  728. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) --Part)
  729. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  730. prt.Anchored = true
  731. prt.CFrame = cframe
  732. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "1323306", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  733. game:GetService("Debris"):AddItem(prt, 10)
  734. table.insert(Effects, {
  735. prt,
  736. "Cylinder",
  737. delay,
  738. x3,
  739. y3,
  740. z3,
  741. msh,
  742. --Part
  743. })
  744. end
  745. };
  746.  
  747. Ring = {
  748. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  749. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  750. prt.Anchored = true
  751. prt.CFrame = cframe
  752. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  753. game:GetService("Debris"):AddItem(prt, 10)
  754. if Type == 1 then
  755. table.insert(Effects, {
  756. prt,
  757. "Cylinder",
  758. delay,
  759. x3,
  760. y3,
  761. z3,
  762. msh
  763. })
  764. elseif Type == 2 then
  765. table.insert(Effects, {
  766. prt,
  767. "Block1",
  768. delay,
  769. x3,
  770. y3,
  771. z3,
  772. msh
  773. })
  774. end
  775. end;
  776. };
  777.  
  778. Cylinder = {
  779. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  780. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  781. prt.Anchored = true
  782. prt.CFrame = cframe
  783. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  784. game:GetService("Debris"):AddItem(prt, 10)
  785. table.insert(Effects, {
  786. prt,
  787. "Cylinder",
  788. delay,
  789. x3,
  790. y3,
  791. z3,
  792. msh
  793. })
  794. end
  795. };
  796.  
  797. Head = {
  798. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  799. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  800. prt.Anchored = true
  801. prt.CFrame = cframe
  802. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  803. game:GetService("Debris"):AddItem(prt, 10)
  804. table.insert(Effects, {
  805. prt,
  806. "Cylinder",
  807. delay,
  808. x3,
  809. y3,
  810. z3,
  811. msh
  812. })
  813. end
  814. };
  815.  
  816. Wave = {
  817. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  818. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  819. prt.Anchored = true
  820. prt.CFrame = cframe
  821. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  822. game:GetService("Debris"):AddItem(prt, 10)
  823. table.insert(Effects, {
  824. prt,
  825. "Cylinder",
  826. delay,
  827. x3,
  828. y3,
  829. z3,
  830. msh
  831. })
  832. end
  833. };
  834.  
  835. Break = {
  836. Create = function(brickcolor, cframe, x1, y1, z1)
  837. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  838. prt.Anchored = true
  839. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  840. game:GetService("Debris"):AddItem(prt, 10)
  841. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  842. local num = math.random(10, 50) / 1000
  843. table.insert(Effects, {
  844. prt,
  845. "Shatter",
  846. num,
  847. prt.CFrame,
  848. math.random() - math.random(),
  849. 0,
  850. math.random(50, 100) / 100
  851. })
  852. end
  853. };
  854.  
  855. Elec = {
  856. Create = function(brickcolor, cff, x, y, z)
  857. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Part", Vector3.new(1, 1, 1))
  858. prt.Anchored = true
  859. prt.CFrame = cff * CFrame.new(math.random(-x * 100, x * 100) / 100, math.random(-y * 100, y * 100) / 100, math.random(-z * 100, z * 100) / 100)
  860. prt.CFrame = CFrame.new(prt.Position)
  861. game:GetService("Debris"):AddItem(prt, 10)
  862. xval = math.random() / 9
  863. yval = math.random() / 9
  864. zval = math.random() / 9
  865. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  866. eul1 = math.random(-50, 50)
  867. eul2 = math.random(-50, 50)
  868. eul3 = math.random(-50, 50)
  869. euld = CFrame.fromEulerAnglesXYZ(eul1, eul2, eul3)
  870. euld2 = CFrame.fromEulerAnglesXYZ(-eul1, -eul2, -eul3)
  871. table.insert(Effects, {
  872. prt,
  873. "Elec",
  874. .05,
  875. x,
  876. y,
  877. z,
  878. xval,
  879. yval,
  880. zval,
  881. msh,
  882. euld,
  883. euld2
  884. })
  885. end
  886. };
  887.  
  888. Elec2 = {
  889. Create = function(brickcolor, cff, x, y, z)
  890. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Part", Vector3.new(1, 1, 1))
  891. prt.Anchored = true
  892. prt.CFrame = cff * CFrame.new(math.random(-x * 100, x * 100) / 100, math.random(-y * 100, y * 100) / 100, math.random(-z * 100, z * 100) / 100)
  893. prt.CFrame = CFrame.new(prt.Position)
  894. game:GetService("Debris"):AddItem(prt, 10)
  895. xval = math.random() / 7
  896. yval = math.random() / 7
  897. zval = math.random() / 7
  898. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  899. eul1 = math.random(-50, 50)
  900. eul2 = math.random(-50, 50)
  901. eul3 = math.random(-50, 50)
  902. euld = CFrame.fromEulerAnglesXYZ(eul1, eul2, eul3)
  903. euld2 = CFrame.fromEulerAnglesXYZ(-eul1, -eul2, -eul3)
  904. table.insert(Effects, {
  905. prt,
  906. "Elec",
  907. .1,
  908. x,
  909. y,
  910. z,
  911. xval,
  912. yval,
  913. zval,
  914. msh,
  915. euld,
  916. euld2
  917. })
  918. end
  919. };
  920.  
  921. Clone = {
  922. Create = function()
  923. for _, v in pairs(Torso.Parent:children()) do
  924. if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
  925. local c = CFuncs.Part.Create(workspace, "Neon", 0, .5, BrickColor.new("Bright blue"), "Effect", v.Size)
  926. c.Anchored = true
  927. c.CFrame = v.CFrame
  928. game:GetService("Debris"):AddItem(c, 5)
  929. local cmsh = nil
  930. if v.Name == "Head" then
  931. cmsh = CFuncs.Mesh.Create("SpecialMesh", c, "Head", "", Vector3.new(0, 0, 0), v.Mesh.Scale)
  932. else
  933. cmsh = CFuncs.Mesh.Create("BlockMesh", c, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  934. end
  935. table.insert(Effects, {
  936. c,
  937. "Cylinder",
  938. 0.05,
  939. 0.1,
  940. 0.1,
  941. 0.1,
  942. cmsh
  943. })
  944. end
  945. end
  946. end
  947. };
  948.  
  949. Lightning = {
  950. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  951. local magz = (p0 - p1).magnitude
  952. local curpos = p0
  953. local trz = {
  954. -ofs,
  955. ofs
  956. }
  957. for i = 1, tym do
  958. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  959. li.Anchored = true
  960. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  961. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  962. li.Material = "Neon"
  963. if tym == i then
  964. local magz2 = (curpos - p1).magnitude
  965. li.Size = Vector3.new(th, th, magz2)
  966. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  967. table.insert(Effects, {
  968. li,
  969. "Disappear",
  970. last
  971. })
  972. else
  973. do
  974. do
  975. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  976. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  977. game.Debris:AddItem(li, 10)
  978. table.insert(Effects, {
  979. li,
  980. "Disappear",
  981. last
  982. })
  983. end
  984. end
  985. end
  986. end
  987. end
  988. };
  989.  
  990. CustomMesh = {
  991. Create = function(brickcolor, cframe, id, x1, y1, z1, x3, y3, z3, delay)
  992. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  993. prt.Anchored = true
  994. prt.CFrame = cframe
  995. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", id, Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  996. game:GetService("Debris"):AddItem(prt, 10)
  997. table.insert(Effects, {
  998. prt,
  999. "Cylinder",
  1000. delay,
  1001. x3,
  1002. y3,
  1003. z3,
  1004. msh
  1005. })
  1006. end
  1007. };
  1008.  
  1009.  
  1010. EffectTemplate = {
  1011.  
  1012. };
  1013. }
  1014. --ªZ¾¹ v
  1015. local m = Create("Model"){
  1016. Parent = Character,
  1017. Name = "WeaponModel"
  1018. }
  1019. function Doom()--¤Ì¹B
  1020. for _, v in pairs(m:children()) do
  1021. if v:IsA("Part") then
  1022. v:Destroy()
  1023. elseif v:IsA("CornerWedgePart") then
  1024. v:Destroy()
  1025. end
  1026. end
  1027. Handle=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Handle",Vector3.new(0.499999911, 2.20000005, 0.499999911))
  1028. HandleWeld=CFuncs.Weld.Create(m,RightArm,Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0))
  1029. CFuncs.Mesh.Create("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1030. Handle1=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Black","Handle1",Vector3.new(0.499999911, 0.199999928, 0.499999911))
  1031. Handle1Weld=CFuncs.Weld.Create(m,Handle,Handle1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.800014496, 3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1032. CFuncs.Mesh.Create("CylinderMesh",Handle1,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1.00999999))
  1033. Handle1=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Black","Handle1",Vector3.new(0.499999911, 0.199999928, 0.499999911))
  1034. Handle1Weld=CFuncs.Weld.Create(m,Handle,Handle1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.5, 3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1035. CFuncs.Mesh.Create("CylinderMesh",Handle1,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.200000003, 1.00999999))
  1036. Handle1=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Black","Handle1",Vector3.new(0.499999911, 0.199999928, 0.499999911))
  1037. Handle1Weld=CFuncs.Weld.Create(m,Handle,Handle1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.600009918, 3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1038. CFuncs.Mesh.Create("CylinderMesh",Handle1,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.200000003, 1.00999999))
  1039. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.299999923, 0.199999928, 0.699999928))
  1040. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.707126617, -1.00712967, 1, 0, 0, 0, 0.707106411, -0.707107425, 0, 0.707107425, 0.707106411))
  1041. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1042. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.299999923, 0.199999928, 0.699999928))
  1043. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.707126617, 1.00713348, 1, 0, 0, 0, 0.707106352, 0.707107425, 0, -0.707107425, 0.707106352))
  1044. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1045. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Black","Part",Vector3.new(0.199999928, 0.499999911, 0.499999911))
  1046. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.05056, 1.05714035, 1, 0, 0, 0, 0.707106352, 0.707107425, 0, -0.707107425, 0.707106352))
  1047. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1048. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.299999923, 0.199999928, 0.399999917))
  1049. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.707122803, 1.55715179, 1, 0, 0, 0, 0.707106352, 0.707107425, 0, -0.707107425, 0.707106352))
  1050. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1051. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.299999923, 0.199999928, 0.399999917))
  1052. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.707126617, 1.55714035, -1, 0, 0, 0, 0.707106411, -0.707107425, 0, -0.707107425, -0.707106411))
  1053. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1054. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.299999923, 0.199999928, 0.699999928))
  1055. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.05712891, 1.15714645, 1, 0, 0, 0, 0.707106352, 0.707107425, 0, -0.707107425, 0.707106352))
  1056. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  1057. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.299999923, 0.199999928, 0.699999928))
  1058. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, -1.05713654, -1.15713882, 1, 1.1000001e-05, -1.10000001e-05, -1.55563503e-05, 0.707106888, -0.707106829, 0, 0.707106829, 0.707106888))
  1059. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  1060. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.299999923, 0.199999928, 0.199999928))
  1061. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.05712891, 1.60715866, -1, 0, 0, 0, -0.707106352, -0.707107425, 0, -0.707107425, 0.707106352))
  1062. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  1063. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.299999923, 0.199999928, 0.199999928))
  1064. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.05713654, 1.60715103, 1, 0, 0, 0, -0.707107425, 0.707106352, 0, -0.707106352, -0.707107425))
  1065. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  1066. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.499999911, 0.199999928, 0.499999911))
  1067. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.10001755, 5.7220459e-06, 0.707099795, 0, 0.707113862, 0, 1, 0, -0.707113802, -1.49011612e-08, 0.707099855))
  1068. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1069. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.499999911, 0.199999928, 1))
  1070. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.15913773, 0.260592461, 1, 0, 0, 0, 0.965925634, -0.258819908, 0, 0.258819908, 0.965925634))
  1071. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1072. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.499999911, 0.199999928, 1.30000007))
  1073. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.05218887, 1.10172462, 1, 0, 0, 0, 0.866025448, -0.500000298, 0, 0.500000298, 0.866025448))
  1074. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1075. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.499999911, 0.199999928, 1.30000007))
  1076. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.542980194, 1.88060379, 1, 0, 0, 0, 0.571959198, -0.820282221, 0, 0.820282221, 0.571959198))
  1077. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1078. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.499999911, 0.199999928, 1))
  1079. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.286889076, 2.43588638, 1, 0, 0, 0, 0.182051018, -0.983289182, 0, 0.983289182, 0.182051018))
  1080. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1081. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.499999911, 0.199999928, 2.89999938))
  1082. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.651721954, -3.3371315, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1083. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1084. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.499999911, 0.199999928, 0.499999911))
  1085. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.65171814, 5.0371666, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  1086. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1087. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.499999911, 0.199999928, 0.499999911))
  1088. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.05218887, 2.00174332, -1, 0, 0, 0, -0.866025448, 0.500000298, 0, 0.500000298, 0.866025448))
  1089. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1090. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.499999911, 0.199999928, 0.499999911))
  1091. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.542980194, 2.78062439, -1, 0, 0, 0, -0.571959198, 0.820282221, 0, 0.820282221, 0.571959198))
  1092. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1093. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.499999911, 0.199999928, 0.499999911))
  1094. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 0.286889076, 3.18590546, -1, 0, 0, 0, -0.182051018, 0.983289182, 0, 0.983289182, 0.182051018))
  1095. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1096. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Black","Part",Vector3.new(0.199999928, 0.399999917, 0.899999976))
  1097. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.02740479, 0.268321991, 1, 0, 0, 0, -0.823838234, 0.566825151, 0, -0.566825151, -0.823838234))
  1098. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1099. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.499999911, 0.199999928, 0.499999911))
  1100. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.15914154, 1.01060963, -1, 0, 0, 0, -0.965925932, 0.258818984, 0, 0.258818984, 0.965925932))
  1101. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1102. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Black","Blade",Vector3.new(0.199999928, 0.599999905, 3.19999933))
  1103. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.251716614, -3.08711624, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1104. CFuncs.Mesh.Create("BlockMesh",Blade,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1105. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Black","Part",Vector3.new(0.199999928, 0.399999917, 1))
  1106. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.496357918, -0.491046906, 1, 0, 0, 0, -0.252346039, 0.967637241, 0, -0.967637241, -0.252346039))
  1107. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1108. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.499999911, 0.199999928, 0.299999923))
  1109. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.1591301, 0.389405251, -1, 0, 0, 0, 0.965923309, -0.258829057, 0, -0.258829057, -0.965923309))
  1110. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1111. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.499999911, 0.199999928, 0.499999911))
  1112. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.10002136, 5.7220459e-06, 0.707099795, 0, 0.707113862, 0, 1, 0, -0.707113802, -1.49011612e-08, 0.707099855))
  1113. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1114. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Black","Blade",Vector3.new(0.199999928, 0.499999911, 2.49999976))
  1115. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.298297644, 4.03713608, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  1116. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1117. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Black","Part",Vector3.new(0.199999928, 0.299999923, 1.20000005))
  1118. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.725131989, -0.195892334, 1, 0, 0, 0, -0.418918103, 0.908024192, 0, -0.908024192, -0.418918103))
  1119. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1120. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Black","Blade",Vector3.new(0.199999928, 0.799999952, 1.69999957))
  1121. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.148284554, -1.93710327, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1122. CFuncs.Mesh.Create("BlockMesh",Blade,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1123. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Black","Blade",Vector3.new(0.199999928, 0.699999928, 2.00000024))
  1124. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.301715851, 5.68717957, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  1125. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1126. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Black","Blade",Vector3.new(0.199999928, 0.399999917, 1.80000019))
  1127. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.661015511, 3.53765488, 1, 0, 0, 0, 0.118240982, -0.992984891, 0, 0.992984891, 0.118240982))
  1128. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1129. c=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","c",Vector3.new(0.199999928, 0.499999911, 0.499999434))
  1130. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-06, 1.30378723, -1.33065414, 1, 0, 0, 0, 0.707106352, 0.707107425, 0, -0.707107425, 0.707106352))
  1131. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 1, 1))
  1132. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Black","c",Vector3.new(0.199999928, 0.199999928, 0.0999994501))
  1133. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-05, -0.0190048218, -2.01284027, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1134. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.03999996, 1, 0.5))
  1135. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Black","c",Vector3.new(0.199999928, 0.199999928, 0.0999994501))
  1136. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.05175781e-05, -0.0190010071, -1.7128334, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1137. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.03999996, 1, 0.5))
  1138. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Black","c",Vector3.new(0.199999928, 0.299999923, 0.0999994501))
  1139. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.05175781e-05, 1.86283493, -0.0190048218, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1140. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.03999996, 1, 0.5))
  1141. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Black","c",Vector3.new(0.199999928, 0.499999911, 0.499999434))
  1142. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-06, 1.30378723, -1.33065414, 1, 0, 0, 0, 0.707106352, 0.707107425, 0, -0.707107425, 0.707106352))
  1143. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1.20000005, 1.20000005))
  1144. c=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","c",Vector3.new(0.199999928, 0.499999911, 0.499999434))
  1145. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-06, 1.30378723, -1.33065414, 1, 0, 0, 0, 0.707106352, 0.707107425, 0, -0.707107425, 0.707106352))
  1146. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.45000005, 1.39999998))
  1147. Hitbox=CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"Black","Hitbox",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1148. HitboxWeld=CFuncs.Weld.Create(m,Handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.101718426, -3.83713913, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1149. CFuncs.Mesh.Create("BlockMesh",Hitbox,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1150. end
  1151.  
  1152. function Yiqi() --¸q®ð
  1153. for _, v in pairs(m:children()) do
  1154. if v:IsA("Part") then
  1155. v:Destroy()
  1156. elseif v:IsA("CornerWedgePart") then
  1157. v:Destroy()
  1158. end
  1159. end
  1160. Handle=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.399999917, 1.49999976, 0.399999917))
  1161. HandleWeld=CFuncs.Weld.Create(m,RightArm,Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0))
  1162. CFuncs.Mesh.Create("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1163. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Blade",Vector3.new(0.099999927, 3.49999857, 0.199999332))
  1164. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 3.30009079, 0.33001709, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1165. CFuncs.Mesh.Create("BlockMesh",Blade,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1166. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Blade",Vector3.new(0.099999927, 0.199999928, 1.20000017))
  1167. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.330013037, 5.65014648, 1, 0, 0, 0, 1.1989323e-07, -1, 0, 1, 1.1989323e-07))
  1168. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1169. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Blade",Vector3.new(0.099999927, 3.3999989, 0.199999332))
  1170. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 3.3500824, -0.370010257, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1171. CFuncs.Mesh.Create("BlockMesh",Blade,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1172. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Blade",Vector3.new(0.099999927, 0.199999928, 1.20000017))
  1173. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.3700068, 5.65014648, -1, 0, 0, 0, -1.1989323e-07, 1, 0, 1, 1.1989323e-07))
  1174. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1175. Hole=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Hole",Vector3.new(0.199999928, 0.399999917, 0.399999321))
  1176. HoleWeld=CFuncs.Weld.Create(m,Handle,Hole,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.65003967, -0.0141410828, 0.0141410828, 0, 1, 0, 0.707104325, 0, 0.707109332, 0.707109332, 0, -0.707104266))
  1177. CFuncs.Mesh.Create("BlockMesh",Hole,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  1178. Hole1=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Hole1",Vector3.new(0.199999928, 0.399999917, 0.399999321))
  1179. Hole1Weld=CFuncs.Weld.Create(m,Handle,Hole1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.65003967, -0.0141410828, 0.0141410828, 0, 1, 0, 0.707104325, 0, 0.707109332, 0.707109332, 0, -0.707104266))
  1180. CFuncs.Mesh.Create("BlockMesh",Hole1,"","",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.699999988, 0.699999988))
  1181. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.199999928, 0.799999952, 0.799999356))
  1182. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.756620407, -0.749048233, 1, 0, 0, 0, -0.707110107, 0.707103372, 0, -0.707103431, -0.707110107))
  1183. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.35000002, 1.00999999, 1.00999999))
  1184. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.099999927, 0.599999905, 0.599999309))
  1185. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.67004395, -0.0141391754, 0.0141391754, 0, 1, 0, 0.707104325, 0, 0.707109332, 0.707109332, 0, -0.707104266))
  1186. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.00999999, 1.00999999))
  1187. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999923, 0.599999905, 0.599999309))
  1188. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.60004425, -0.0141372681, 0.0141391754, 0, 1, 0, 0.707104325, 0, 0.707109332, 0.707109332, 0, -0.707104266))
  1189. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1190. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.099999927, 0.599999905, 0.599999309))
  1191. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.53004456, -0.0141372681, 0.0141372681, 0, 1, 0, 0.707104325, 0, 0.707109332, 0.707109332, 0, -0.707104266))
  1192. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.00999999, 1.00999999))
  1193. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.399999917, 0.799999952, 0.799999356))
  1194. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.756620407, -0.749048233, 1, 0, 0, 0, -0.707110107, 0.707103372, 0, -0.707103431, -0.707110107))
  1195. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1196. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.199999928, 2.39999962, 0.0999993309))
  1197. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 2.75008011, 0.480022669, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1198. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1199. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.199999928, 0.399999917, 0.399999321))
  1200. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.956624985, -0.149049759, 1, 0, 0, 0, -0.707110107, 0.707103372, 0, -0.707103431, -0.707110107))
  1201. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1202. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.199999928, 0.399999917, 0.399999321))
  1203. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.956628799, -0.149055481, 0.999999881, 0, 0, 0, -0.707110226, 0.707103133, 0, -0.707103133, -0.707110226))
  1204. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.699999988, 0.699999988))
  1205. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.199999928, 0.099999927, 0.300000012))
  1206. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.520008206, 4.10012054, -1, 0, 0, 0, -1.1989323e-07, 1, 0, 1, 1.1989323e-07))
  1207. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1208. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.199999928, 0.099999927, 0.300000012))
  1209. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-06, -0.480022192, 4.10011292, 1, 0, 0, 0, 1.1989323e-07, -1, 0, 1, 1.1989323e-07))
  1210. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1211. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.199999928, 0.399999917, 0.399999321))
  1212. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.956624985, -0.149051666, 0.999999881, 0, 0, 0, -0.707110107, 0.707103252, 0, -0.707103252, -0.707110107))
  1213. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.800000012, 0.800000012))
  1214. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.199999928, 2.39999962, 0.0999993309))
  1215. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, 2.75008011, -0.520007968, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1216. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1217. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.399999917, 0.599999905, 0.599999309))
  1218. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-05, -0.701053619, 0.701047897, 1, 0, 0, 0, 0.707110047, 0.70710361, 0, -0.707103491, 0.707109988))
  1219. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.20000005, 1.20000005))
  1220. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.399999917, 0.399999917, 0.399999321))
  1221. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-06, -0.701053619, 0.701047897, 1, 0, 0, 0, 0.707110047, 0.70710361, 0, -0.707103491, 0.707109988))
  1222. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1, 1))
  1223. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.399999917, 0.599999905, 0.599999309))
  1224. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.701053619, 0.701047897, 1, 0, 0, 0, 0.707110047, 0.70710361, 0, -0.707103491, 0.707109988))
  1225. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1226. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.399999917, 1.50000012, 0.199999332))
  1227. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, -3.81469727e-06, 0, -1.1989323e-07, 1, 0, 1, 1.1989323e-07, -1, 0, -0))
  1228. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.800000012))
  1229. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.399999917, 0.399999917, 0.399999321))
  1230. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-06, -0.701053619, 0.701047897, 1, 0, 0, 0, 0.707110047, 0.70710361, 0, -0.707103491, 0.707109988))
  1231. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.20000005, 1.20000005))
  1232. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.199999928, 0.399999917, 0.399999321))
  1233. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.3566227, -0.149047852, 1, 0, 0, 0, -0.707110107, 0.707103372, 0, -0.707103431, -0.707110107))
  1234. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1235. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.199999928, 0.399999917, 0.399999321))
  1236. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.35662079, -0.549045563, 1, 0, 0, 0, -0.707110107, 0.707103372, 0, -0.707103431, -0.707110107))
  1237. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1238. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.199999928, 0.399999917, 0.399999321))
  1239. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.3566246, -0.54904747, 0.999999881, 0, 0, 0, -0.707110107, 0.707103252, 0, -0.707103252, -0.707110107))
  1240. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.800000012, 0.800000012))
  1241. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.199999928, 0.399999917, 0.399999321))
  1242. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.3566246, -0.149049759, 0.999999881, 0, 0, 0, -0.707110107, 0.707103252, 0, -0.707103252, -0.707110107))
  1243. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.800000012, 0.800000012))
  1244. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.199999928, 0.399999917, 0.399999321))
  1245. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.35662842, -0.549051285, 0.999999881, 0, 0, 0, -0.707110226, 0.707103133, 0, -0.707103133, -0.707110226))
  1246. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.699999988, 0.699999988))
  1247. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.199999928, 0.399999917, 0.399999321))
  1248. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.35662842, -0.149055481, 0.999999881, 0, 0, 0, -0.707110226, 0.707103133, 0, -0.707103133, -0.707110226))
  1249. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.699999988, 0.699999988))
  1250. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.199999928, 0.399999917, 0.399999321))
  1251. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 0.573951721, 1.33182907, 1, 0, 0, 0, 0.707110167, -0.70710355, 0, 0.70710355, 0.707110167))
  1252. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.800000012, 0.800000012))
  1253. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.199999928, 0.399999917, 0.399999321))
  1254. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.173950195, 0.93182373, 1, 0, 0, 0, 0.707110167, -0.70710355, 0, 0.70710355, 0.707110167))
  1255. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.699999988, 0.699999988))
  1256. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.199999928, 0.399999917, 0.399999321))
  1257. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 0.573945999, 1.33181763, 1, 0, 0, 0, 0.707110167, -0.70710355, 0, 0.70710355, 0.707110167))
  1258. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.699999988, 0.699999988))
  1259. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.199999928, 0.399999917, 0.399999321))
  1260. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.173950195, 1.33182526, 1, 0, 0, 0, 0.707110167, -0.70710355, 0, 0.70710355, 0.707110167))
  1261. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.800000012, 0.800000012))
  1262. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.199999928, 0.399999917, 0.399999321))
  1263. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.173955917, 0.93182373, 1, 0, 0, 0, 0.707110167, -0.70710355, 0, 0.70710355, 0.707110167))
  1264. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.800000012, 0.800000012))
  1265. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.199999928, 0.399999917, 0.399999321))
  1266. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.17395401, 1.33182144, 1, 0, 0, 0, 0.707110167, -0.70710355, 0, 0.70710355, 0.707110167))
  1267. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.699999988, 0.699999988))
  1268. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.199999928, 0.399999917, 0.399999321))
  1269. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.173950195, 0.931829453, 1, 0, 0, 0, 0.707110167, -0.70710355, 0, 0.70710355, 0.707110167))
  1270. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1271. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.199999928, 0.399999917, 0.399999321))
  1272. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.173948288, 1.33182716, 1, 0, 0, 0, 0.707110167, -0.70710355, 0, 0.70710355, 0.707110167))
  1273. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1274. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.199999928, 0.399999917, 0.399999321))
  1275. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 0.573953629, 1.33183098, 1, 0, 0, 0, 0.707110167, -0.70710355, 0, 0.70710355, 0.707110167))
  1276. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1277. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","c",Vector3.new(0.399999917, 0.599999905, 0.599999309))
  1278. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.7566185, -0.749044418, 1, 0, 0, 0, -0.707110107, 0.707103372, 0, -0.707103431, -0.707110107))
  1279. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  1280. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","c",Vector3.new(0.399999917, 0.299999923, 0.199999332))
  1281. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.00535202026, 0.904663086, 1, 0, 0, 0, 1.1989323e-07, -1, 0, 1, 1.1989323e-07))
  1282. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 1, 0.100000001))
  1283. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","c",Vector3.new(0.399999917, 0.299999923, 0.199999332))
  1284. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.00535202026, 1.22467804, 1, 0, 0, 0, 1.1989323e-07, -1, 0, 1, 1.1989323e-07))
  1285. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 1, 0.100000001))
  1286. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","c",Vector3.new(0.399999917, 0.399999917, 0.199999332))
  1287. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -1.06002045, -0.060005188, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1288. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.769999981, 0.100000001))
  1289. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","c",Vector3.new(0.399999917, 0.399999917, 0.199999332))
  1290. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -1.06002426, 0.0900001526, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1291. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.769999981, 0.100000001))
  1292. c=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","c",Vector3.new(0.399999917, 0.599999905, 0.599999309))
  1293. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.756620407, -0.749048233, 1, 0, 0, 0, -0.707110107, 0.707103372, 0, -0.707103431, -0.707110107))
  1294. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.800000012, 0.800000012))
  1295. Hitbox=CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"Black","Hitbox",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1296. HitboxWeld=CFuncs.Weld.Create(m,Hole1,Hitbox,CFrame.new(0, 0, 0),CFrame.new(2.5, 0, 0))
  1297. end
  1298.  
  1299. function Chaos() --²V¨P
  1300. for _, v in pairs(m:children()) do
  1301. if v:IsA("Part") then
  1302. v:Destroy()
  1303. elseif v:IsA("CornerWedgePart") then
  1304. v:Destroy()
  1305. end
  1306. end
  1307. Handle=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Handle",Vector3.new(0.299999923, 1.10000002, 0.299999923))
  1308. HandleWeld=CFuncs.Weld.Create(m,RightArm,Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new( 0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  1309. CFuncs.Mesh.Create("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1310. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.699999928))
  1311. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.595973969, 0.199129105, -1, 0, 0, 0, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872))
  1312. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1313. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.599999905))
  1314. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.595970154, 0.149138451, 1, 0, 0, 0, -0.965925872, 0.258818984, 0, -0.258818984, -0.965925872))
  1315. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1316. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.699999928))
  1317. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.43322754e-05, -0.35559845, 0.805526733, -1, 0, 0, 0, -0.866025388, 0.500000238, 0, 0.500000238, 0.866025388))
  1318. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 1, 1))
  1319. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.599999905))
  1320. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.43322754e-05, -0.340953827, 0.783576965, 1, 0, 0, 0, -0.866025388, -0.500000238, 0, 0.500000238, -0.866025388))
  1321. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 1, 1))
  1322. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.399999917))
  1323. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.43322754e-05, 0.0447902679, 1.01200485, -1, 0, 0, 0, -0.500000238, 0.866025388, 0, 0.866025388, 0.500000238))
  1324. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 1))
  1325. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.399999917))
  1326. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.43322754e-05, 0.0615081787, 1.00969696, 1, 0, 0, 0, -0.500000238, -0.866025388, 0, 0.866025388, -0.500000238))
  1327. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 1))
  1328. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.399999917))
  1329. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-05, 0.76593399, -0.105199814, -1, 0, 0, 0, 0.965925872, 0.258818984, 0, 0.258818984, -0.965925872))
  1330. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 1))
  1331. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.399999917))
  1332. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.43322754e-05, 0.759376526, -0.12074852, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872))
  1333. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 1))
  1334. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Blade",Vector3.new(0.099999927, 0.199999928, 2.00000024))
  1335. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.100014329, 1.5500145, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  1336. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1337. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Blade",Vector3.new(0.099999927, 0.199999928, 2.00000024))
  1338. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.0999881029, 1.55001831, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  1339. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1340. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Blade",Vector3.new(0.099999927, 0.199999928, 1.30000031))
  1341. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, 0.0207986832, 1.23677444, -1, 0, 0, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984))
  1342. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1343. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Blade",Vector3.new(0.099999927, 0.199999928, 1.30000007))
  1344. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-06, 0.0208158493, 1.23676682, 1, 0, 0, 0, 0.258818984, -0.965925872, 0, 0.965925872, 0.258818984))
  1345. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1346. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Blade",Vector3.new(0.099999927, 0.199999928, 1.30000031))
  1347. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, 0.0207986832, 1.23677444, -1, 0, 0, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984))
  1348. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1349. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Blade",Vector3.new(0.099999927, 0.199999928, 1.30000007))
  1350. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-06, 0.0208158493, 1.23676682, 1, 0, 0, 0, 0.258818984, -0.965925872, 0, 0.965925872, 0.258818984))
  1351. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1352. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Blade",Vector3.new(0.099999927, 0.199999928, 1))
  1353. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.140205383, 1.03923416, -1, 0, 0, 0, -0.500000238, 0.866025388, 0, 0.866025388, 0.500000238))
  1354. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1355. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Blade",Vector3.new(0.099999927, 0.199999928, 0.900000215))
  1356. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.140193939, 0.989238739, 1, 0, 0, 0, -0.500000238, -0.866025388, 0, 0.866025388, -0.500000238))
  1357. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1358. c=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","c",Vector3.new(0.099999927, 0.199999928, 0.199999452))
  1359. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.601047516, -0.601047516, 1, 0, 0, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829))
  1360. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 1.29999995, 1.29999995))
  1361. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","c",Vector3.new(0.099999927, 0.199999928, 0.199999452))
  1362. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.601047516, -0.601047516, 1, 0, 0, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829))
  1363. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1.54999995, 1.54999995))
  1364. c=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","c",Vector3.new(0.099999927, 0.199999928, 0.199999452))
  1365. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.601047516, -0.601047516, 1, 0, 0, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829))
  1366. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 2, 2))
  1367. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","c",Vector3.new(0.099999927, 0.199999928, 0.0999994501))
  1368. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -1.52587891e-05, -0.930011749, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1369. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 1, 0.150000006))
  1370. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","c",Vector3.new(0.099999927, 0.199999928, 0.0999994501))
  1371. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -1.38282776e-05, -0.770004272, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1372. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 1, 0.150000006))
  1373. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","c",Vector3.new(0.099999927, 0.199999928, 0.0999994501))
  1374. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.62939453e-06, 0.850006104, -1.62124634e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1375. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.850000024, 0.150000006))
  1376. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","c",Vector3.new(0.099999927, 0.199999928, 0.0999994501))
  1377. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 0.850013733, -0.0600072145, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1378. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.850000024, 0.150000006))
  1379. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","c",Vector3.new(0.099999927, 0.199999928, 0.0999994501))
  1380. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 0.850006104, 0.059981823, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1381. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.850000024, 0.150000006))
  1382. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.399999917))
  1383. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.462928772, 0.498205185, 1, 0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388))
  1384. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1385. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.399999917))
  1386. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.462924957, 0.498220444, -1, 0, 0, 0, 0.866025388, -0.500000238, 0, -0.500000238, -0.866025388))
  1387. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1388. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.099999927, 0.299999923))
  1389. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.22010231, 0.681228638, -1, 0, 0, 0, 0.500000238, -0.866025388, 0, -0.866025388, -0.500000238))
  1390. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1391. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.099999927, 0.299999923))
  1392. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.220106125, 0.681221008, 1, 0, 0, 0, 0.500000238, 0.866025388, 0, -0.866025388, 0.500000238))
  1393. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1394. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.199999928, 0.199999928, 0.599999905))
  1395. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.100001931, 0.850006104, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  1396. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 1))
  1397. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.199999928, 0.199999928, 0.599999905))
  1398. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.100015283, 0.850006104, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1399. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 1))
  1400. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.299999923))
  1401. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.0999962091, -0.450004578, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  1402. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1403. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.299999923))
  1404. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.100011945, -0.449996948, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  1405. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1406. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.199999928, 0.199999928, 0.499999911))
  1407. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-06, 0.357128143, 0.76417923, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829))
  1408. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 1))
  1409. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.199999928, 0.199999928, 0.499999911))
  1410. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 0.357131958, 0.764183044, 1, 0, 0, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829))
  1411. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 1))
  1412. Hitbox=CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"Black","Hitbox",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1413. HitboxWeld=CFuncs.Weld.Create(m,Handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.09672546e-05, -1.5500145, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1414. CFuncs.Mesh.Create("BlockMesh",Hitbox,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1415. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.099999927, 0.499999911, 0.199999452))
  1416. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.48498535e-05, -1.20001221, 0.100009084, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1417. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  1418. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.099999927, 0.499999911, 0.199999452))
  1419. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.7220459e-05, -1.20000839, 0.0999890566, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  1420. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  1421.  
  1422. Handle2=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Handle2",Vector3.new(0.299999923, 1.10000002, 0.299999923))
  1423. Handle2Weld=CFuncs.Weld.Create(m,LeftArm,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  1424. CFuncs.Mesh.Create("CylinderMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1425. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.699999928))
  1426. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.595973969, 0.199129105, -1, 0, 0, 0, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872))
  1427. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1428. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.599999905))
  1429. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.595970154, 0.149138451, 1, 0, 0, 0, -0.965925872, 0.258818984, 0, -0.258818984, -0.965925872))
  1430. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1431. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.699999928))
  1432. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.43322754e-05, -0.35559845, 0.805526733, -1, 0, 0, 0, -0.866025388, 0.500000238, 0, 0.500000238, 0.866025388))
  1433. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 1, 1))
  1434. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.599999905))
  1435. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.43322754e-05, -0.340953827, 0.783576965, 1, 0, 0, 0, -0.866025388, -0.500000238, 0, 0.500000238, -0.866025388))
  1436. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 1, 1))
  1437. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.399999917))
  1438. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.43322754e-05, 0.0447902679, 1.01200485, -1, 0, 0, 0, -0.500000238, 0.866025388, 0, 0.866025388, 0.500000238))
  1439. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 1))
  1440. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.399999917))
  1441. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.43322754e-05, 0.0615081787, 1.00969696, 1, 0, 0, 0, -0.500000238, -0.866025388, 0, 0.866025388, -0.500000238))
  1442. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 1))
  1443. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.399999917))
  1444. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-05, 0.76593399, -0.105199814, -1, 0, 0, 0, 0.965925872, 0.258818984, 0, 0.258818984, -0.965925872))
  1445. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 1))
  1446. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.399999917))
  1447. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.43322754e-05, 0.759376526, -0.12074852, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872))
  1448. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 1))
  1449. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Blade",Vector3.new(0.099999927, 0.199999928, 2.00000024))
  1450. BladeWeld=CFuncs.Weld.Create(m,Handle2,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.100014329, 1.5500145, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  1451. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1452. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Blade",Vector3.new(0.099999927, 0.199999928, 2.00000024))
  1453. BladeWeld=CFuncs.Weld.Create(m,Handle2,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.0999881029, 1.55001831, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  1454. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1455. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Blade",Vector3.new(0.099999927, 0.199999928, 1.30000031))
  1456. BladeWeld=CFuncs.Weld.Create(m,Handle2,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, 0.0207986832, 1.23677444, -1, 0, 0, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984))
  1457. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1458. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Blade",Vector3.new(0.099999927, 0.199999928, 1.30000007))
  1459. BladeWeld=CFuncs.Weld.Create(m,Handle2,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-06, 0.0208158493, 1.23676682, 1, 0, 0, 0, 0.258818984, -0.965925872, 0, 0.965925872, 0.258818984))
  1460. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1461. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Blade",Vector3.new(0.099999927, 0.199999928, 1.30000031))
  1462. BladeWeld=CFuncs.Weld.Create(m,Handle2,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, 0.0207986832, 1.23677444, -1, 0, 0, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984))
  1463. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1464. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Blade",Vector3.new(0.099999927, 0.199999928, 1.30000007))
  1465. BladeWeld=CFuncs.Weld.Create(m,Handle2,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-06, 0.0208158493, 1.23676682, 1, 0, 0, 0, 0.258818984, -0.965925872, 0, 0.965925872, 0.258818984))
  1466. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1467. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Blade",Vector3.new(0.099999927, 0.199999928, 1))
  1468. BladeWeld=CFuncs.Weld.Create(m,Handle2,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.140205383, 1.03923416, -1, 0, 0, 0, -0.500000238, 0.866025388, 0, 0.866025388, 0.500000238))
  1469. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1470. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Blade",Vector3.new(0.099999927, 0.199999928, 0.900000215))
  1471. BladeWeld=CFuncs.Weld.Create(m,Handle2,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.140193939, 0.989238739, 1, 0, 0, 0, -0.500000238, -0.866025388, 0, 0.866025388, -0.500000238))
  1472. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1473. c=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","c",Vector3.new(0.099999927, 0.199999928, 0.199999452))
  1474. cWeld=CFuncs.Weld.Create(m,Handle2,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.601047516, -0.601047516, 1, 0, 0, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829))
  1475. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 1.29999995, 1.29999995))
  1476. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","c",Vector3.new(0.099999927, 0.199999928, 0.199999452))
  1477. cWeld=CFuncs.Weld.Create(m,Handle2,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.601047516, -0.601047516, 1, 0, 0, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829))
  1478. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1.54999995, 1.54999995))
  1479. c=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","c",Vector3.new(0.099999927, 0.199999928, 0.199999452))
  1480. cWeld=CFuncs.Weld.Create(m,Handle2,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.601047516, -0.601047516, 1, 0, 0, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829))
  1481. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 2, 2))
  1482. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","c",Vector3.new(0.099999927, 0.199999928, 0.0999994501))
  1483. cWeld=CFuncs.Weld.Create(m,Handle2,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -1.52587891e-05, -0.930011749, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1484. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 1, 0.150000006))
  1485. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","c",Vector3.new(0.099999927, 0.199999928, 0.0999994501))
  1486. cWeld=CFuncs.Weld.Create(m,Handle2,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -1.38282776e-05, -0.770004272, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1487. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 1, 0.150000006))
  1488. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","c",Vector3.new(0.099999927, 0.199999928, 0.0999994501))
  1489. cWeld=CFuncs.Weld.Create(m,Handle2,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.62939453e-06, 0.850006104, -1.62124634e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1490. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.850000024, 0.150000006))
  1491. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","c",Vector3.new(0.099999927, 0.199999928, 0.0999994501))
  1492. cWeld=CFuncs.Weld.Create(m,Handle2,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 0.850013733, -0.0600072145, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1493. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.850000024, 0.150000006))
  1494. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","c",Vector3.new(0.099999927, 0.199999928, 0.0999994501))
  1495. cWeld=CFuncs.Weld.Create(m,Handle2,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 0.850006104, 0.059981823, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1496. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.850000024, 0.150000006))
  1497. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.399999917))
  1498. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.462928772, 0.498205185, 1, 0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388))
  1499. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1500. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.399999917))
  1501. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.462924957, 0.498220444, -1, 0, 0, 0, 0.866025388, -0.500000238, 0, -0.500000238, -0.866025388))
  1502. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1503. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.099999927, 0.299999923))
  1504. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.22010231, 0.681228638, -1, 0, 0, 0, 0.500000238, -0.866025388, 0, -0.866025388, -0.500000238))
  1505. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1506. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.099999927, 0.299999923))
  1507. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.220106125, 0.681221008, 1, 0, 0, 0, 0.500000238, 0.866025388, 0, -0.866025388, 0.500000238))
  1508. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1509. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.199999928, 0.199999928, 0.599999905))
  1510. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.100001931, 0.850006104, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  1511. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 1))
  1512. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.199999928, 0.199999928, 0.599999905))
  1513. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.100015283, 0.850006104, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1514. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 1))
  1515. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.299999923))
  1516. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.0999962091, -0.450004578, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  1517. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1518. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.299999923, 0.199999928, 0.299999923))
  1519. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.100011945, -0.449996948, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  1520. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1521. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.199999928, 0.199999928, 0.499999911))
  1522. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-06, 0.357128143, 0.76417923, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829))
  1523. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 1))
  1524. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.199999928, 0.199999928, 0.499999911))
  1525. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 0.357131958, 0.764183044, 1, 0, 0, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829))
  1526. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 1))
  1527. Hitbox2=CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"Black","Hitbox",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1528. HitboxWeld=CFuncs.Weld.Create(m,Handle2,Hitbox2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.09672546e-05, -1.5500145, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1529. CFuncs.Mesh.Create("BlockMesh",Hitbox,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1530. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.099999927, 0.499999911, 0.199999452))
  1531. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.48498535e-05, -1.20001221, 0.100009084, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1532. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  1533. Part=CFuncs.Part.Create(m,Enum.Material.Granite,0,0,"Maroon","Part",Vector3.new(0.099999927, 0.499999911, 0.199999452))
  1534. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.7220459e-05, -1.20000839, 0.0999890566, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  1535. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  1536. end
  1537.  
  1538. function Glacial() --¦B¤t
  1539. for _, v in pairs(m:children()) do
  1540. if v:IsA("Part") then
  1541. v:Destroy()
  1542. elseif v:IsA("CornerWedgePart") then
  1543. v:Destroy()
  1544. end
  1545. end
  1546. Handle=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Medium blue","Handle",Vector3.new(0.499999911, 4.70000172, 0.499999911))
  1547. HandleWeld=CFuncs.Weld.Create(m,RightArm,Handle,CFrame.new(0, 0, 0),CFrame.new( 0, 0, 0))
  1548. CFuncs.Mesh.Create("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1549. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.099999927, 0.099999927, 1.79999959))
  1550. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.25, 4.84999466, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1551. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1552. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.100000001, 0.100000001, 0.349999994))
  1553. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.250007629, 5.66208267, -1.95337868, 1, 0, 0, 0, 0.906307936, 0.422617972, 0, -0.422617972, 0.906307936))
  1554. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  1555. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.100000001, 0.100000001, 0.349999994))
  1556. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.25, 4.03541565, 2.56863785, 1, 0, 0, 0, 0.906307936, -0.422617912, 0, 0.422617912, 0.906307936))
  1557. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  1558. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.100000001, 0.100000001, 0.349999994))
  1559. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.250007629, 4.03841782, 2.56219673, -1, 0, 0, 0, 0.906308353, 0.422617137, 0, 0.422617137, -0.906308353))
  1560. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  1561. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.100000001, 0.100000001, 0.349999994))
  1562. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.250007629, 5.65909195, -1.95979118, -1, 0, 0, 0, 0.906308889, -0.422615945, 0, -0.422615945, -0.906308889))
  1563. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  1564. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.099999927, 0.099999927, 1.79999959))
  1565. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.250007629, 5.84999847, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1566. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1567. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.099999927, 0.099999927, 1.29999948))
  1568. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.250007629, 2.7980957, 4.31084442, -1, 0, 0, 0, 0.707107425, 0.707106411, 0, 0.707106411, -0.707107425))
  1569. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  1570. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.099999927, 0.099999927, 1.79999959))
  1571. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.25, 4.84999466, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1572. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1573. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.099999927, 0.099999927, 1.29999959))
  1574. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.250007629, 4.77297592, -3.25018311, 1, 0, 0, 0, 0.707106352, 0.707107425, 0, -0.707107425, 0.707106352))
  1575. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  1576. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.099999927, 0.099999927, 1.29999959))
  1577. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.250007629, 4.76795578, -3.2551918, -1, 0, 0, 0, 0.707107425, -0.707106352, 0, -0.707106352, -0.707107425))
  1578. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  1579. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.099999927, 0.099999927, 1.29999948))
  1580. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.25, 2.79307175, 4.31586266, 1, 0, 0, 0, 0.707106411, -0.707107425, 0, 0.707107425, 0.707106411))
  1581. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  1582. Part=CFuncs.Part.Create(m,Enum.Material.Glass,1,0.20000000298023,"Medium blue","Part",Vector3.new(0.499999911, 1, 1.79999959))
  1583. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.62939453e-06, 5.33284378, -0.0100059509, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1584. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1585. Part=CFuncs.Part.Create(m,Enum.Material.Glass,1,0.20000000298023,"Medium blue","Part",Vector3.new(0.499999911, 0.499999911, 0.5))
  1586. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-06, 5.0828476, 1.16000843, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  1587. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1588. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.499999315, 1.4000001, 1.3999995))
  1589. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.40000188, -3.74766922, -3.81837463, 0, 0, 1, -0.707106829, -0.707106888, -1.49011612e-08, 0.707106829, -0.707106888, -1.49011612e-08))
  1590. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1591. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.499999315, 1.4000001, 1.3999995))
  1592. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.50002003, -3.74766922, -3.81837463, 0, 0, 1, -0.707106829, -0.707106888, -1.49011612e-08, 0.707106829, -0.707106888, -1.49011612e-08))
  1593. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1594. Part=CFuncs.Part.Create(m,Enum.Material.Glass,1,0.20000000298023,"Medium blue","Part",Vector3.new(0.499999911, 0.499999911, 0.5))
  1595. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-06, -1.16000843, 5.58284378, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  1596. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1597. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.100000001, 0.100000001, 0.349999994))
  1598. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.25, 4.03541565, 2.56863785, 1, 0, 0, 0, 0.906307936, -0.422617912, 0, 0.422617912, 0.906307936))
  1599. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  1600. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.100000001, 0.100000001, 0.349999994))
  1601. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.249992371, 4.03841782, 2.56219673, -1, 0, 0, 0, 0.906308353, 0.422617137, 0, 0.422617137, -0.906308353))
  1602. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  1603. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.100000001, 0.100000001, 0.349999994))
  1604. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.249992371, 5.65908813, -1.95979118, -1, 0, 0, 0, 0.906308889, -0.422615945, 0, -0.422615945, -0.906308889))
  1605. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  1606. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.100000001, 0.100000001, 0.349999994))
  1607. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.25, 5.66208267, -1.95337868, 1, 0, 0, 0, 0.906307936, 0.422617972, 0, -0.422617972, 0.906307936))
  1608. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  1609. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.100000001, 0.100000001, 0.349999994))
  1610. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.249992371, 2.42607021, -5.51720047, -1, 0, 0, 0, 0.258820146, -0.965925574, 0, -0.965925574, -0.258820146))
  1611. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  1612. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.100000001, 0.100000001, 0.349999994))
  1613. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.25, 0.336445808, 4.82003784, 1, 0, 0, 0, 0.258818984, -0.965925872, 0, 0.965925872, 0.258818984))
  1614. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  1615. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.100000001, 0.100000001, 0.349999994))
  1616. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.25, 2.43291664, -5.51537323, 1, 0, 0, 0, 0.258818984, 0.965925932, 0, -0.965925932, 0.258818984))
  1617. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  1618. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.100000001, 0.100000001, 0.349999994))
  1619. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.249992371, 0.343313217, 4.81819916, -1, 0, 0, 0, 0.258820176, 0.965925574, 0, 0.965925574, -0.258820176))
  1620. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  1621. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.099999927, 0.099999927, 1.29999948))
  1622. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.249992371, 2.79307175, 4.31586266, 1, 0, 0, 0, 0.707106411, -0.707107425, 0, 0.707107425, 0.707106411))
  1623. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  1624. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.099999927, 0.099999927, 1.29999959))
  1625. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.249992371, 4.77297592, -3.25018311, 1, 0, 0, 0, 0.707106352, 0.707107425, 0, -0.707107425, 0.707106352))
  1626. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  1627. Part=CFuncs.Part.Create(m,Enum.Material.Glass,1,0.20000000298023,"Medium blue","Part",Vector3.new(0.499999911, 0.499999911, 0.5))
  1628. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-06, -1.14000714, -5.08285141, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  1629. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1630. Part=CFuncs.Part.Create(m,Enum.Material.Glass,1,0.20000000298023,"Medium blue","Part",Vector3.new(0.499999911, 0.499999911, 0.5))
  1631. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-06, -5.58285141, 1.14000714, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  1632. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1633. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.099999927, 0.099999927, 1.79999959))
  1634. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.25, 5.85000229, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1635. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1636. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.100000001, 0.100000001, 0.349999994))
  1637. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.25, 0.336445808, 4.82003784, 1, 0, 0, 0, 0.258818984, -0.965925872, 0, 0.965925872, 0.258818984))
  1638. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  1639. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.100000001, 0.100000001, 0.349999994))
  1640. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.250007629, 2.43291664, -5.51537323, 1, 0, 0, 0, 0.258818984, 0.965925932, 0, -0.965925932, 0.258818984))
  1641. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  1642. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.100000001, 0.100000001, 0.349999994))
  1643. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.250007629, 0.343313217, 4.81819916, -1, 0, 0, 0, 0.258820176, 0.965925574, 0, 0.965925574, -0.258820176))
  1644. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  1645. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.100000001, 0.100000001, 0.349999994))
  1646. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.250007629, 2.42607498, -5.51720428, -1, 0, 0, 0, 0.258820146, -0.965925574, 0, -0.965925574, -0.258820146))
  1647. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  1648. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.099999927, 0.099999927, 1.29999948))
  1649. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.249992371, 2.79809189, 4.31084061, -1, 0, 0, 0, 0.707107425, 0.707106411, 0, 0.707106411, -0.707107425))
  1650. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  1651. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.099999927, 0.099999927, 1.29999959))
  1652. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.249992371, 4.76795578, -3.2551918, -1, 0, 0, 0, 0.707107425, -0.707106352, 0, -0.707106352, -0.707107425))
  1653. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  1654. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.099999927, 1.20000005, 1.19999945))
  1655. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.250007629, 3.77795792, 3.76381874, 1, 0, 0, 0, 0.707106411, -0.707107425, 0, 0.707107425, 0.707106411))
  1656. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
  1657. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.999999404, 1, 0.999999404))
  1658. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.25000834, -3.74766922, -3.81837463, 0, 0, 1, -0.707106829, -0.707106888, -1.49011612e-08, 0.707106829, -0.707106888, -1.49011612e-08))
  1659. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1660. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.0999993905, 0.799999952, 0.799999475))
  1661. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.80001521, -3.74767303, -3.81837463, 0, 0, 1, -0.707106829, -0.707106888, -1.49011612e-08, 0.707106829, -0.707106888, -1.49011612e-08))
  1662. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1663. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.799999952, 0.099999927, 0.100000001))
  1664. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81837463, -2.80001521, 4.19768524, -0.707106829, 0.707106888, 1.49011612e-08, 0, 0, 1, 0.707106829, 0.707106888, 1.49011612e-08))
  1665. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1666. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.799999952, 0.099999927, 0.100000001))
  1667. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81837082, -2.8000114, -3.29767799, 0.707106829, -0.707106888, -1.49011612e-08, 0, 0, 1, -0.707106829, -0.707106888, -1.49011612e-08))
  1668. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1669. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.799999952, 0.099999927, 0.100000001))
  1670. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.74768448, -2.8000114, -3.36837006, 0.707106829, 0.707106888, 1.49011612e-08, 0, 0, 1, 0.707106829, -0.707106888, -1.49011612e-08))
  1671. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1672. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.799999952, 0.099999927, 0.100000001))
  1673. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.74768257, -2.8000114, 4.2683754, -0.707106829, -0.707106888, -1.49011612e-08, 0, 0, 1, -0.707106829, 0.707106888, 1.49011612e-08))
  1674. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1675. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.799999952, 0.099999927, 0.100000001))
  1676. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.74768448, -2.69997072, -3.36837006, -0.707106829, -0.707106888, -1.49011612e-08, 0, 0, -1, 0.707106829, -0.707106888, -1.49011612e-08))
  1677. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1678. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.999999404, 1, 0.999999404))
  1679. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.14998293, 3.81838226, 3.74768448, 0, 0, -1, -0.707106829, 0.707106888, 1.49011612e-08, 0.707106829, 0.707106888, 1.49011612e-08))
  1680. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1681. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.799999952, 0.099999927, 0.100000001))
  1682. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.74768639, -2.69998217, 4.26837921, 0.707106829, 0.707106888, 1.49011612e-08, 0, 0, -1, -0.707106829, 0.707106888, 1.49011612e-08))
  1683. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1684. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.799999952, 0.099999927, 0.100000001))
  1685. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81837463, -2.69997072, 4.19768524, 0.707106829, -0.707106888, -1.49011612e-08, 0, 0, -1, 0.707106829, 0.707106888, 1.49011612e-08))
  1686. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1687. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.0999993905, 0.799999952, 0.799999475))
  1688. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.69997072, 3.81838989, 3.74769211, 0, 0, -1, -0.707106829, 0.707106888, 1.49011612e-08, 0.707106829, 0.707106888, 1.49011612e-08))
  1689. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1690. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.799999952, 0.099999927, 0.100000001))
  1691. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81837463, -2.69997072, -3.29768181, -0.707106829, 0.707106888, 1.49011612e-08, 0, 0, -1, -0.707106829, -0.707106888, -1.49011612e-08))
  1692. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1693. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.099999927, 1.20000005, 1.19999945))
  1694. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.249992371, 3.77796555, 3.76382065, 1, 0, 0, 0, 0.707106411, -0.707107425, 0, 0.707107425, 0.707106411))
  1695. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
  1696. c=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Medium blue","c",Vector3.new(0.699999928, 1.20000005, 1.19999945))
  1697. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 3.77795792, 3.76381874, 1, 0, 0, 0, 0.707106411, -0.707107425, 0, 0.707107425, 0.707106411))
  1698. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1699. Hitbox=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Medium blue","Hitbox",Vector3.new(.2,.2,.2))
  1700. HitboxWeld=CFuncs.Weld.Create(m,c,Hitbox,CFrame.new(0, 0, 0),CFrame.new(0,0,0))
  1701. Part=CFuncs.Corner.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.0999996886, 0.0999996886, 0.0999996886))
  1702. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.2683754, -2.80001521, 3.29767036, -0.707106829, 0.707106888, 1.49011612e-08, 0, 0, 1, 0.707106829, 0.707106888, 1.49011612e-08))
  1703. Part=CFuncs.Corner.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.0999996886, 0.0999996886, 0.0999996886))
  1704. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.36837006, -2.80001521, -4.1976738, 0.707106829, -0.707106888, -1.49011612e-08, 0, 0, 1, -0.707106829, -0.707106888, -1.49011612e-08))
  1705. Part=CFuncs.Corner.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.0999996886, 0.0999996886, 0.0999996886))
  1706. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.1976738, -2.80001521, -4.26837158, 0.707106829, 0.707106888, 1.49011612e-08, 0, 0, 1, 0.707106829, -0.707106888, -1.49011612e-08))
  1707. Part=CFuncs.Corner.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.0999996886, 0.0999996886, 0.0999996886))
  1708. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.2976799, -2.80001521, 3.36837006, -0.707106829, -0.707106888, -1.49011612e-08, 0, 0, 1, -0.707106829, 0.707106888, 1.49011612e-08))
  1709. Part=CFuncs.Corner.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.0999996886, 0.0999996886, 0.0999996886))
  1710. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.26838684, -2.69997835, -4.19768524, -0.707106829, 0.707106888, 1.49011612e-08, 0, 0, -1, -0.707106829, -0.707106888, -1.49011612e-08))
  1711. Part=CFuncs.Corner.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.0999996886, 0.0999996886, 0.0999996886))
  1712. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.29768181, -2.69997454, -4.26838684, -0.707106829, -0.707106888, -1.49011612e-08, 0, 0, -1, 0.707106829, -0.707106888, -1.49011612e-08))
  1713. Part=CFuncs.Corner.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.0999996886, 0.0999996886, 0.0999996886))
  1714. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.36838531, -2.69997454, 3.29768372, 0.707106829, -0.707106888, -1.49011612e-08, 0, 0, -1, 0.707106829, 0.707106888, 1.49011612e-08))
  1715. Part=CFuncs.Corner.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.0999996886, 0.0999996886, 0.0999996886))
  1716. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19768524, -2.69997454, 3.36838531, 0.707106829, 0.707106888, 1.49011612e-08, 0, 0, -1, -0.707106829, 0.707106888, 1.49011612e-08))
  1717. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.400000006, 1.04999995, 1.04999995))
  1718. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.59999502, -3.74766922, -3.81837463, 0, 0, 1, -0.707106829, -0.707106888, -1.49011612e-08, 0.707106829, -0.707106888, -1.49011612e-08))
  1719. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1720. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.400000006, 1.04999995, 1.04999995))
  1721. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.70001304, -3.74766922, -3.81837463, 0, 0, 1, -0.707106829, -0.707106888, -1.49011612e-08, 0.707106829, -0.707106888, -1.49011612e-08))
  1722. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1723. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","c",Vector3.new(0.699999928, 1.20000005, 1.19999945))
  1724. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 3.77795792, 3.76381874, 1, 0, 0, 0, 0.707106411, -0.707107425, 0, 0.707107425, 0.707106411))
  1725. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.800000012, 0.800000012))
  1726. c=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Medium blue","c",Vector3.new(0.699999928, 1.20000005, 1.19999945))
  1727. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 3.77795792, 3.76381874, 1, 0, 0, 0, 0.707106411, -0.707107425, 0, 0.707107425, 0.707106411))
  1728. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.649999976, 0.649999976))
  1729. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","c",Vector3.new(0.099999927, 0.599999905, 0.299999326))
  1730. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.310001373, 0, -5.6000061, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1731. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 1, 0.200000003))
  1732. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","c",Vector3.new(0.0999999568, 0.599999905, 0.299999326))
  1733. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.310001373, 0, -5.00000381, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1734. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 1, 0.200000003))
  1735. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","c",Vector3.new(0.099999927, 0.599999905, 0.299999326))
  1736. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.309997559, 5.30000305, 0.149994016, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1737. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 1, 0.200000003))
  1738. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","c",Vector3.new(0.099999927, 0.599999905, 0.299999326))
  1739. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.309997559, 5.12717438, -1.34276485, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872))
  1740. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 1, 0.200000003))
  1741. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","c",Vector3.new(0.099999927, 0.599999905, 0.299999326))
  1742. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.309997559, 5.15306091, 1.24616241, 1, 0, 0, 0, 0.965925932, -0.258818984, 0, 0.258818984, 0.965925932))
  1743. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 1, 0.200000003))
  1744. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","c",Vector3.new(0.099999927, 0.599999905, 0.299999326))
  1745. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.310012817, 5.12717819, -1.34276485, -1, 0, 0, 0, 0.965925932, -0.258818984, 0, -0.258818984, -0.965925932))
  1746. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 1, 0.200000003))
  1747. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","c",Vector3.new(0.099999927, 0.599999905, 0.299999326))
  1748. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.310012817, 0, -5.60000992, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  1749. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 1, 0.200000003))
  1750. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","c",Vector3.new(0.099999927, 0.599999905, 0.299999326))
  1751. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.310012817, 5.30000305, 0.149994016, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  1752. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 1, 0.200000003))
  1753. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","c",Vector3.new(0.099999927, 0.599999905, 0.299999326))
  1754. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.310012817, 5.1530571, 1.24616623, -1, 0, 0, 0, 0.965925872, 0.258818984, 0, 0.258818984, -0.965925872))
  1755. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 1, 0.200000003))
  1756. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","c",Vector3.new(0.0999999568, 0.599999905, 0.299999326))
  1757. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.310012817, 0, -5, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  1758. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 1, 0.200000003))
  1759. Part=CFuncs.Corner.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.299999684, 0.299999684, 0.299999684))
  1760. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.1754303, -2.05000758, -3.39059639, 0.707107365, -0.707106352, 0, 0, 0, 1, -0.707106352, -0.707107425, 0))
  1761. Part=CFuncs.Corner.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.299999684, 0.299999684, 0.299999684))
  1762. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.46128845, -2.05000758, 4.10473442, -0.707107365, 0.707106352, 0, 0, 0, 1, 0.707106352, 0.707107425, 0))
  1763. Part=CFuncs.Corner.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.299999684, 0.299999684, 0.299999684))
  1764. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.10473061, -2.05000758, 4.17544174, -0.707107365, -0.707106352, 0, 0, 0, 1, -0.707106352, 0.707107425, 0))
  1765. Part=CFuncs.Corner.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.299999684, 0.299999684, 0.299999684))
  1766. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.3905983, -2.05000758, -3.46129608, 0.707107365, 0.707106352, 0, 0, 0, 1, 0.707106352, -0.707107425, 0))
  1767. Part=CFuncs.Corner.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.299999684, 0.299999684, 0.299999684))
  1768. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.10472679, -1.95000494, -3.46129608, -0.707107365, -0.707106352, 0, 0, 0, -1, 0.707106352, -0.707107425, 0))
  1769. Part=CFuncs.Corner.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.299999684, 0.299999684, 0.299999684))
  1770. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.39058685, -1.94999349, 4.17543411, 0.707107365, 0.707106352, 0, 0, 0, -1, -0.707106352, 0.707107425, 0))
  1771. Part=CFuncs.Corner.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.299999684, 0.299999684, 0.299999684))
  1772. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.17543793, -1.94999349, 4.10474205, 0.707107365, -0.707106352, 0, 0, 0, -1, 0.707106352, 0.707107425, 0))
  1773. Part=CFuncs.Corner.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.299999684, 0.299999684, 0.299999684))
  1774. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.46130371, -1.95000494, -3.39059448, -0.707107365, 0.707106352, 0, 0, 0, -1, -0.707106352, -0.707107425, 0))
  1775. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.499999315, 0.599999905, 0.599999309))
  1776. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.64957428, 1.64956665, -1, 0, 0, 0, -0.707106829, -0.707106888, 0, -0.707106888, 0.707106829))
  1777. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1778. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.299999326, 0.599999905, 0.199999332))
  1779. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.62939453e-06, -2.69265747, 0.60757637, 1, 0, 0, 0, 0.939692795, 0.342019945, 0, -0.342019916, 0.939692795))
  1780. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1781. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.299999326, 0.599999905, 0.199999332))
  1782. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.62939453e-06, -2.69265366, -0.607584953, 1, 0, 0, 0, 0.939692795, -0.342019916, 0, 0.342019916, 0.939692795))
  1783. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1784. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.299999326, 0.599999905, 0.199999332))
  1785. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.62939453e-06, -2.02811432, 1.67250824, 1, 0, 0, 0, 0.642786443, 0.766045511, 0, -0.76604557, 0.642786503))
  1786. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1787. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Electric blue","Part",Vector3.new(0.299999326, 0.599999905, 0.199999332))
  1788. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.62939453e-06, -2.02810669, -1.67251587, 1, 0, 0, 0, 0.642786443, -0.76604557, 0, 0.76604563, 0.642786503))
  1789. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1790. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.499999315, 0.599999905, 0.599999309))
  1791. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.64957428, 1.64956665, -1, 0, 0, 0, -0.707106829, -0.707106888, 0, -0.707106888, 0.707106829))
  1792. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.800000012, 0.800000012))
  1793. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.499999911, 1.49999976, 0.499999911))
  1794. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.168609619, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1795. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1.00999999))
  1796. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.499999911, 1.00000191, 0.499999911))
  1797. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 4.3813858, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1798. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1799. Part=CFuncs.Part.Create(m,Enum.Material.Glass,1,0.40000000596046,"Medium blue","Part",Vector3.new(0.499999911, 1.39999974, 0.499999911))
  1800. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 3.18136978, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1801. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1802. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.499999315, 0.199999928, 0.499999315))
  1803. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.45000076, 0, -0.707106829, -1.49011612e-08, 0.707106888, 0, -1, 0, 0.707106829, -1.49011612e-08, 0.707106888))
  1804. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1805. Part=CFuncs.Part.Create(m,Enum.Material.Ice,0,0,"Medium blue","Part",Vector3.new(0.499999315, 0.199999928, 0.499999315))
  1806. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -3.85001755, 0, -0.707106829, -1.49011612e-08, 0.707106888, 0, -1, 0, 0.707106829, -1.49011612e-08, 0.707106888))
  1807. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1808. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.499999911, 1.39999974, 0.499999911))
  1809. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 3.18136597, -3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1810. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 8))
  1811. end
  1812.  
  1813. function Saint() --¸t®{
  1814. for _, v in pairs(m:children()) do
  1815. if v:IsA("Part") then
  1816. v:Destroy()
  1817. elseif v:IsA("CornerWedgePart") then
  1818. v:Destroy()
  1819. end
  1820. end
  1821. Handle=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Daisy orange","Handle",Vector3.new(0.399999917, 2.40000057, 0.399999917))
  1822. HandleWeld=CFuncs.Weld.Create(m,RightArm,Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0))
  1823. CFuncs.Mesh.Create("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1824. Part=CFuncs.Corner.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.499999672, 5.79999828, 0.499999672))
  1825. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.23535347, -4.3000474, -0.26465416, 0.707109869, -1.42108561e-13, -0.707110047, 1.60159141e-06, -1.00000668, 1.60158379e-06, -0.707114935, -2.26498651e-06, -0.7071082))
  1826. Part=CFuncs.Corner.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.499999672, 5.79999828, 0.499999672))
  1827. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.264636993, -4.30004883, -0.235355377, -0.707110763, -9.38188009e-07, 0.707109094, 6.63384185e-07, -1.00000644, -6.63404194e-07, 0.707113862, -1.51971283e-11, 0.707109213))
  1828. Part=CFuncs.Corner.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.499999672, 5.79999828, 0.499999672))
  1829. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.235363007, -4.30002069, -0.235361099, -0.707106352, 0, -0.707107365, 0, -1, 0, -0.707107365, 0, 0.707106352))
  1830. Part=CFuncs.Corner.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.499999672, 5.79999828, 0.499999672))
  1831. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.264663696, -4.30001879, -0.264635086, 0.707106352, 0, 0.707107365, 0, -1, 0, 0.707107365, 0, -0.707106352))
  1832. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Daisy orange","Part",Vector3.new(0.200000003, 1.70000005, 1.70000005))
  1833. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.30000293, 3.81469727e-06, 7.62939453e-06, 0, -1, 0, -0.707107365, 0, -0.707106352, 0.707106352, 0, -0.707107365))
  1834. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.39999998, 1.39999998))
  1835. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.200000018, 0.899999857))
  1836. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.116306305, -2.64074063, 1.51339269, -0.996194899, -0.0151339984, 0.0858299956, 0.0754775554, -0.642215252, 0.762799382, 0.0435771272, 0.766375005, 0.640913785))
  1837. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1838. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.200000018, 0.199999809))
  1839. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.119318008, 1.5361228, 0.277993411, 0.996194482, 0.0151070077, -0.085840039, -0.0871592313, 0.172986045, -0.981060207, 2.82443179e-05, 0.984808385, 0.173644423))
  1840. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1841. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.400000006, 0.0999998674))
  1842. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.116312027, 0.65530777, -2.7107625, -0.99619478, -0.0151339965, 0.085830979, -0.0818990022, -0.174270049, -0.981286228, 0.0298085492, -0.98458159, 0.172367439))
  1843. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1844. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.199999809))
  1845. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00506281853, 0.121883392, 2.00553155, 0.049996987, 0.707485795, 0.70495683, 0.996194363, 0.0151298055, -0.0858362317, -0.071393773, 0.706565559, -0.704036951))
  1846. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1847. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.200000018, 0.799999833))
  1848. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.119344711, -1.53636742, 0.221645415, 0.996194661, 0.0151339946, -0.0858329684, 0.0871569663, -0.172987059, 0.981060326, -6.31261855e-07, -0.984807909, -0.173647791))
  1849. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1850. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.200000018, 1.0999999))
  1851. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.11631012, -1.61685658, 2.90780258, -0.99619478, -0.0151339965, 0.085830979, 0.0871550068, -0.172987089, 0.981060445, 2.86499443e-07, 0.984807849, 0.173647836))
  1852. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1853. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 1.29999995))
  1854. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.42101622, 0.118919373, 1.11025858, 0.0819010213, 0.17426905, 0.981286228, 0.996194661, 0.015133989, -0.0858329982, -0.0298088081, 0.984581828, -0.17236641))
  1855. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1856. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.199999809))
  1857. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.50031376, 0.117767334, 1.22241139, 0.0818990022, -0.499379009, 0.862504005, 0.99619478, 0.0151340971, -0.0858311504, 0.0298090521, 0.866251469, 0.498718202))
  1858. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1859. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.449999809))
  1860. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.549033642, 0.119760513, 2.24516821, 0.0667689964, 0.500506997, 0.863153994, 0.996194422, 0.01513365, -0.085835658, -0.0560240112, 0.865600288, -0.497591764))
  1861. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1862. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.399999797))
  1863. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.70225859, 0.117736816, 1.66481984, 0.085833028, 0.000651000242, 0.99630934, 0.996194661, 0.0151339946, -0.0858330354, -0.0151340161, 0.999885261, 0.000650473521))
  1864. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1865. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.399999797))
  1866. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.12015104, 0.117757797, 1.54783416, 0.0868239924, -0.258159965, 0.962192893, 0.99619472, 0.0151341641, -0.0858316049, 0.00759629952, 0.965983689, 0.258491606))
  1867. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1868. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.299999803))
  1869. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.956648111, 0.122808456, 1.52749252, 0.00760099804, 0.965983748, 0.25849095, 0.996194482, 0.0151304184, -0.0858359262, -0.0868271738, 0.258159697, -0.962192595))
  1870. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1871. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.199999809))
  1872. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.69073987, 0.116308212, 0.963389993, 0.0754775628, -0.642215073, 0.762799561, 0.996194899, 0.0151340021, -0.0858300105, 0.0435771085, 0.766375124, 0.640913606))
  1873. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1874. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.599999785))
  1875. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.137860775, 0.0427150726, 2.56933355, 0.0841859654, 0.421980798, 0.902687609, 0.996194661, -0.0151339537, -0.0858318806, -0.0225581713, 0.906478465, -0.421649098))
  1876. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1877. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.399999797))
  1878. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.458457232, 0.0417995453, 2.04815841, 0.0754790157, 0.642215192, 0.762799203, 0.996194661, -0.0151339658, -0.0858319327, -0.04357839, 0.766375005, -0.640913606))
  1879. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1880. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.299999803))
  1881. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.926993847, 0.0393981934, 1.53163743, 0.0616279989, 0.818686008, 0.570924997, 0.99619478, -0.0151346941, -0.0858307704, -0.0616276711, 0.574042022, -0.816503465))
  1882. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1883. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.199999809))
  1884. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.48546076, 0.11463356, 1.23102856, -0.0818990022, -0.499379009, -0.862504005, -0.99619478, 0.0151340971, 0.0858311504, -0.0298090558, 0.866251528, -0.498718262))
  1885. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1886. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.199999809))
  1887. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67760873, 0.113172531, 0.974455357, -0.0754780322, -0.642215252, -0.762799323, -0.996194839, 0.0151343141, 0.0858303681, -0.0435771309, 0.766375065, -0.640913844))
  1888. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1889. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.200000018, 0.899999857))
  1890. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.113170624, -2.62760687, 1.52446103, 0.996194661, -0.0151339946, -0.08583197, -0.0754790604, -0.642215192, -0.762799203, -0.0435783975, 0.766375065, -0.640913665))
  1891. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1892. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.599999785))
  1893. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.122313499, 0.0395774841, 2.56204367, -0.0841839761, 0.421980917, -0.902687788, -0.996194899, -0.0151338754, 0.0858297348, 0.0225573462, 0.906478405, 0.421649247))
  1894. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1895. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.449999809))
  1896. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.534141541, 0.116622925, 2.23661232, -0.0667709932, 0.500506938, -0.863153875, -0.996194243, 0.0151339369, 0.0858381391, 0.0560254939, 0.865600348, 0.497591585))
  1897. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1898. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.400000006, 0.0999998674))
  1899. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.113174438, 0.638397932, -2.70781803, 0.996194661, -0.0151339946, -0.08583197, 0.0818999708, -0.174270019, 0.981286108, -0.029808715, -0.98458159, -0.172367394))
  1900. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1901. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.299999803))
  1902. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.936811209, 0.0362586975, 1.51755369, -0.0616279989, 0.818686008, -0.570924997, -0.99619478, -0.0151346941, 0.0858307704, 0.0616276711, 0.574042022, 0.816503465))
  1903. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1904. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.199999809))
  1905. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00710535049, 0.118747711, 1.99341547, -0.0499979891, 0.707485795, -0.70495683, -0.996194363, 0.0151290977, 0.0858369395, 0.0713937804, 0.706565678, 0.704036951))
  1906. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1907. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.200000018, 0.199999809))
  1908. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.116178513, 1.51921463, 0.281011641, -0.996194482, 0.0151070077, 0.085840039, 0.0871592313, 0.172986045, 0.981060207, -2.82436049e-05, 0.984808505, -0.173644453))
  1909. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1910. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.399999797))
  1911. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.1035738, 0.114614487, 1.55231357, -0.0868220031, -0.258159995, -0.962193012, -0.996194959, 0.0151339006, 0.0858296305, -0.00759604387, 0.965983689, -0.258491635))
  1912. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1913. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.399999797))
  1914. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.47158885, 0.0386600494, 2.0370934, -0.0754790157, 0.642215192, -0.762799203, -0.996194661, -0.0151339658, 0.0858319327, 0.0435783975, 0.766375065, 0.640913665))
  1915. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1916. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.399999797))
  1917. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.68508339, 0.114601135, 1.66485631, -0.085833028, 0.000651000242, -0.99630934, -0.996194661, 0.0151339946, 0.0858330354, 0.0151340161, 0.999885261, -0.000650473521))
  1918. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1919. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.299999803))
  1920. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.961129189, 0.119674683, 1.51091433, -0.00759900082, 0.965984106, -0.258490026, -0.996194363, 0.0151323928, 0.0858359262, 0.0868277103, 0.258158565, 0.962192893))
  1921. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1922. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.200000018, 0.799999833))
  1923. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.116203308, -1.5194633, 0.21862784, -0.996194661, 0.0151339946, 0.08583197, -0.0871559829, -0.172987059, -0.981060326, 4.58695126e-07, -0.984807909, 0.173647806))
  1924. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1925. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 1.29999995))
  1926. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.40409923, 0.115777969, 1.10731256, -0.0819010213, 0.17426905, -0.981286228, -0.996194661, 0.015133989, 0.0858329982, 0.0298088081, 0.984581828, 0.17236641))
  1927. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1928. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.200000018, 1.0999999))
  1929. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.113168716, -1.59995604, 2.91081977, 0.996194661, -0.0151339946, -0.08583197, -0.0871559829, -0.172987059, -0.981060326, -4.58695126e-07, 0.984807909, -0.173647806))
  1930. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1931. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.399999797))
  1932. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.68066025, 0.135811329, 1.66453195, -0.99630934, 0.000651000242, 0.085833028, 0.085833028, 0.0151339928, 0.996194541, -0.000650473638, 0.999885261, -0.015134017))
  1933. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1934. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.200000018, 0.899999857))
  1935. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134374142, -2.62401581, 1.52705383, -0.0858289897, -0.0151339984, -0.996194899, -0.76279968, -0.642214775, 0.0754768029, -0.640913427, 0.766375303, 0.0435764417))
  1936. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1937. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.199999809))
  1938. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100021362, 0.13995266, 1.99006081, -0.70495683, 0.707485795, 0.049996987, 0.0858367309, 0.0151303038, 0.996194363, 0.704036891, 0.706565559, -0.0713944808))
  1939. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1940. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.200000018, 0.799999833))
  1941. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.137415409, -1.5150547, 0.21818018, 0.0858330503, 0.0151340095, 0.996194601, -0.981060326, -0.172987059, 0.0871570557, 0.173647791, -0.984807909, -6.30334e-07))
  1942. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1943. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.449999809))
  1944. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.530483246, 0.137825012, 2.23412514, -0.863153875, 0.500506938, 0.066768989, 0.0858359113, 0.0151340766, 0.996194363, 0.497591734, 0.865600288, -0.0560245104))
  1945. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1946. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.599999785))
  1947. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.118173599, 0.0607757568, 2.56047058, -0.90268743, 0.421981215, 0.0841860399, 0.0858319551, -0.0151339881, 0.996194661, 0.421649516, 0.906478286, -0.022558216))
  1948. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1949. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.299999803))
  1950. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.939611435, 0.0574593544, 1.51411629, -0.570924938, 0.818685889, 0.0616289936, 0.0858301967, -0.0151363043, 0.99619478, 0.816503406, 0.574042082, -0.0616262779))
  1951. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1952. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.200000018, 1.0999999))
  1953. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134372711, -1.59554291, 2.91126871, -0.0858289897, -0.0151339984, -0.996194899, -0.981060624, -0.17298694, 0.0871530548, -0.173647702, 0.984807909, -7.51458984e-08))
  1954. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1955. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.199999809))
  1956. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67401314, 0.134376526, 0.977050781, -0.76279968, -0.642214775, 0.0754779726, 0.085830301, 0.0151342563, 0.996194839, -0.640913308, 0.766375363, 0.0435770787))
  1957. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1958. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.200000018, 0.899999857))
  1959. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0951066017, -2.64433289, 1.51080132, 0.08583197, -0.0151339946, 0.996194661, 0.762799203, -0.642215192, -0.0754790604, 0.640913606, 0.766375005, -0.0435783938))
  1960. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1961. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.299999803))
  1962. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.961959362, 0.140877724, 1.50656509, -0.258489996, 0.965983987, 0.00760200014, 0.0858371332, 0.0151296211, 0.996194363, 0.962192774, 0.258158803, -0.0868281499))
  1963. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1964. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.449999809))
  1965. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.552694321, 0.0985579491, 2.24765396, 0.863153815, 0.500506878, -0.0667709857, -0.0858381167, 0.0151339388, -0.996194124, -0.497591555, 0.865600348, 0.0560254902))
  1966. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1967. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.199999809))
  1968. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.48147202, 0.135831356, 1.23295784, -0.862504005, -0.499379009, 0.0818990022, 0.0858311504, 0.0151340971, 0.99619478, -0.498718262, 0.866251528, 0.0298090577))
  1969. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1970. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.400000006, 0.0999998674))
  1971. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0951137543, 0.659614563, -2.71184969, 0.08583197, -0.0151339946, 0.996194661, -0.981286108, -0.174270019, 0.0818999708, 0.172367379, -0.98458159, -0.029808715))
  1972. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1973. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.399999797))
  1974. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.475187302, 0.0598683357, 2.03450012, -0.762799203, 0.642215192, 0.0754790157, 0.0858319327, -0.0151339658, 0.996194661, 0.640913606, 0.766375005, -0.04357839))
  1975. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1976. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.199999809))
  1977. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.50429916, 0.0965723991, 1.22048283, 0.862504005, -0.499379009, -0.0818990022, -0.0858311504, 0.0151340971, -0.99619478, 0.498718262, 0.866251528, -0.0298090577))
  1978. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1979. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.199999809))
  1980. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.69433403, 0.0951099396, 0.960798264, 0.76279968, -0.642214775, -0.0754779726, -0.085830301, 0.0151342563, -0.996194839, 0.640913308, 0.766375363, -0.0435770787))
  1981. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1982. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.199999809))
  1983. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00796127319, 0.100679874, 2.00888824, 0.70495683, 0.707485795, -0.049996987, -0.08583574, 0.0151293082, -0.996194482, -0.704037011, 0.706565619, 0.0713930726))
  1984. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1985. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.200000018, 0.199999809))
  1986. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0981178284, 1.54052544, 0.277545452, -0.085840039, 0.0151070077, -0.996194482, -0.981060207, 0.172986045, 0.0871592313, 0.173644438, 0.984808505, -2.82436486e-05))
  1987. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1988. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.399999797))
  1989. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.12450409, 0.0965509415, 1.54700279, 0.962193012, -0.258159995, -0.0868220031, -0.0858296156, 0.0151338987, -0.996194839, 0.258491665, 0.965983689, -0.00759604387))
  1990. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1991. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.399999797))
  1992. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.09922409, 0.135821342, 1.55314398, -0.962192893, -0.258159965, 0.0868239924, 0.0858316049, 0.0151341641, 0.99619472, -0.258491606, 0.965983689, 0.00759630045))
  1993. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1994. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.399999797))
  1995. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.454868317, 0.0205979347, 2.05074692, 0.762799203, 0.642215192, -0.0754790157, -0.0858319327, -0.0151339658, -0.996194661, -0.640913606, 0.766375005, 0.04357839))
  1996. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1997. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.399999797))
  1998. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.70667267, 0.0965371132, 1.66514337, 0.99630934, 0.000651000242, -0.085833028, -0.085833028, 0.0151339928, -0.996194541, 0.000650473638, 0.999885261, 0.015134017))
  1999. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2000. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.299999803))
  2001. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.955816746, 0.101610661, 1.53184509, 0.25849095, 0.965983748, -0.00759899803, -0.0858370811, 0.0151327914, -0.996194243, -0.962192535, 0.258159488, 0.0868289173))
  2002. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2003. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.200000018, 0.199999809))
  2004. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.137385368, 1.51481056, 0.281459808, 0.085840039, 0.0151070077, 0.996194482, 0.981060207, 0.172986045, -0.0871592313, -0.173644438, 0.984808505, 2.82436486e-05))
  2005. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2006. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 1.29999995))
  2007. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39979935, 0.136987686, 1.10622573, -0.981286228, 0.17426905, 0.0819010213, 0.0858329982, 0.015133989, 0.996194661, 0.17236641, 0.984581828, -0.0298088081))
  2008. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2009. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.599999785))
  2010. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.142002106, 0.0215134621, 2.57090855, 0.902687728, 0.421980858, -0.084184967, -0.0858306214, -0.0151342908, -0.996194839, -0.421649188, 0.906478405, 0.0225573368))
  2011. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2012. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 0.299999803))
  2013. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.924192429, 0.0181899071, 1.53507423, 0.570924938, 0.818685889, -0.0616289936, -0.0858301967, -0.0151363043, -0.99619478, -0.816503406, 0.574042082, 0.0616262779))
  2014. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2015. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.400000006, 0.0999998674))
  2016. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134376049, 0.634096146, -2.7067306, -0.0858289897, -0.0151339984, -0.996194899, 0.981286347, -0.174270064, -0.0818970427, -0.172367528, -0.984581649, 0.0298082121))
  2017. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2018. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.100000001, 1.29999995))
  2019. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.42531204, 0.0977210999, 1.11134481, 0.981286228, 0.17426905, -0.0819010213, -0.0858329982, 0.015133989, -0.996194661, -0.17236641, 0.984581828, 0.0298088081))
  2020. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2021. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.200000018, 0.799999833))
  2022. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0981397629, -1.54077721, 0.222094536, -0.08583197, 0.0151339946, -0.996194661, 0.981060326, -0.172987059, -0.0871559829, -0.173647806, -0.984807909, 4.58695126e-07))
  2023. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2024. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pastel yellow","Part",Vector3.new(0.0999998078, 0.200000018, 1.0999999))
  2025. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0951099396, -1.62126923, 2.90735364, 0.08583197, -0.0151339946, 0.996194661, 0.981060326, -0.172987059, -0.0871559829, 0.173647806, 0.984807909, -4.58695126e-07))
  2026. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2027. Part=CFuncs.Corner.Create(m,Enum.Material.Marble,0,0,"Daisy orange","Part",Vector3.new(0.5, 3, 0.5))
  2028. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.497488022, -2.800035, -0.526786804, 0.707109869, -1.42108561e-13, -0.707110047, 1.60159141e-06, -1.00000668, 1.60158379e-06, -0.707114935, -2.26498651e-06, -0.7071082))
  2029. Part=CFuncs.Corner.Create(m,Enum.Material.Marble,0,0,"Daisy orange","Part",Vector3.new(0.5, 3, 0.5))
  2030. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.52677536, -2.8000381, -0.497489929, -0.707110763, -9.38188009e-07, 0.707109094, 6.63384185e-07, -1.00000644, -6.63404194e-07, 0.707113862, -1.51971283e-11, 0.707109213))
  2031. Part=CFuncs.Corner.Create(m,Enum.Material.Marble,0,0,"Daisy orange","Part",Vector3.new(0.5, 3, 0.5))
  2032. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.497489929, -2.8000195, -0.497489929, -0.707106352, 0, -0.707107365, 0, -1, 0, -0.707107365, 0, 0.707106352))
  2033. Part=CFuncs.Corner.Create(m,Enum.Material.Marble,0,0,"Daisy orange","Part",Vector3.new(0.5, 3, 0.5))
  2034. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.526790619, -2.8000176, -0.526763916, 0.707106352, 0, 0.707107365, 0, -1, 0, 0.707107365, 0, -0.707106352))
  2035. Part=CFuncs.Corner.Create(m,Enum.Material.Marble,0,0,"Daisy orange","Part",Vector3.new(0.649999976, 0.700000048, 0.649999976))
  2036. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229283094, -1.7500186, -0.25, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  2037. Part=CFuncs.Corner.Create(m,Enum.Material.Marble,0,0,"Daisy orange","Part",Vector3.new(0.649999976, 0.700000048, 0.649999976))
  2038. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.270705342, -1.7500205, -0.249996185, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  2039. Part=CFuncs.Corner.Create(m,Enum.Material.Marble,0,0,"Daisy orange","Part",Vector3.new(0.649999976, 0.700000048, 0.649999976))
  2040. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.250001907, -1.7500205, -0.229290724, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  2041. Part=CFuncs.Corner.Create(m,Enum.Material.Marble,0,0,"Daisy orange","Part",Vector3.new(0.649999976, 0.700000048, 0.649999976))
  2042. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.250020981, -1.7500186, -0.270705342, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  2043. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Daisy orange","Part",Vector3.new(0.200000003, 1.70000005, 1.70000005))
  2044. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.30004108, 3.81469727e-06, 7.62939453e-06, 0, -1, 0, -0.707107365, 0, -0.707106352, 0.707106352, 0, -0.707107365))
  2045. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.40999997, 1.40999997))
  2046. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.100000001, 1.70000005, 1.70000005))
  2047. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.35000229, 7.62939453e-06, 1.90734863e-06, 0, -1, 0, 0, 0, -1, 1, 0, 0))
  2048. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.800000012, 0.800000012))
  2049. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.100000001, 1.70000005, 1.70000005))
  2050. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.25000179, 7.62939453e-06, 1.90734863e-06, 0, -1, 0, 0, 0, -1, 1, 0, 0))
  2051. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.899999976, 0.899999976))
  2052. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.100000001, 1.70000005, 1.70000005))
  2053. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.25000179, 7.62939453e-06, -3.81469727e-06, 0, -1, 0, 0.707106829, 0, -0.707106829, 0.707106829, 0, 0.707106829))
  2054. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.899999976, 0.899999976))
  2055. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Daisy orange","Part",Vector3.new(0.100000001, 1.70000005, 1.70000005))
  2056. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.25000179, 7.62939453e-06, 1.90734863e-06, 0, -1, 0, 0, 0, -1, 1, 0, 0))
  2057. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.600000024, 0.600000024))
  2058. Part=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Daisy orange","Part",Vector3.new(0.100000001, 1.70000005, 1.70000005))
  2059. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.25000179, 7.62939453e-06, -3.81469727e-06, 0, -1, 0, 0.707106829, 0, -0.707106829, 0.707106829, 0, 0.707106829))
  2060. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.02499998, 0.600000024, 0.600000024))
  2061. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.299999803, 0.5, 0.499999791))
  2062. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -1.48743081, -0.608153701, -1, 3.67422388e-07, 3.85746887e-07, 5.31196577e-07, 0.707106829, 0.707106948, 6.74163614e-09, 0.707107127, -0.70710665))
  2063. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2064. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.299999803, 0.5, 0.499999791))
  2065. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.50815856, -0.58743, 1.00000072, 3.74207843e-07, -3.55883373e-07, -4.96553128e-07, 0.707107782, -0.707107902, -1.43317127e-08, 0.707108676, 0.707106888))
  2066. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2067. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.299999803, 0.5, 0.499999791))
  2068. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-06, -1.47529531, 1.49602199, 1, 0, 0, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829))
  2069. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2070. Hitbox=CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"Black","Hitbox",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  2071. HitboxWeld=CFuncs.Weld.Create(m,Handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, -3.80001903, 1.00000465, 0, 0, 0, 0, 1, 0, -1.00000465, 0))
  2072. CFuncs.Mesh.Create("BlockMesh",Hitbox,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2073. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.300000012, 0.300000012, 0.300000012))
  2074. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.50815654, 0.587427616, 1, 0, 0, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829))
  2075. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2076. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.300000012, 0.300000012, 0.300000012))
  2077. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-06, 1.47529531, -1.49602211, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829))
  2078. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2079. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.300000012, 0.300000012, 0.300000012))
  2080. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-06, 1.48743081, 0.608153224, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829))
  2081. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2082. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","c",Vector3.new(0.400000006, 0.799999833, 0.799999952))
  2083. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90734863e-06, -1.02529693, 1.04602361, 1, 0, 0, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829))
  2084. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.800000012, 0.800000012))
  2085. c=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Daisy orange","c",Vector3.new(0.400000006, 0.799999833, 0.799999952))
  2086. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90734863e-06, -1.02529693, 1.04602361, 1, 0, 0, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829))
  2087. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.02100003, 0.699999988, 0.699999988))
  2088. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","c",Vector3.new(0.100000001, 0.499999791, 0.199999928))
  2089. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.149995804, 0.0146634579, 1.26464391, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  2090. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1, 0.100000001))
  2091. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","c",Vector3.new(0.100000001, 0.499999791, 0.199999928))
  2092. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.149995804, 0.0146634579, 1.66464412, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  2093. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1, 0.100000001))
  2094. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","c",Vector3.new(0.100000001, 0.449999809, 0.199999928))
  2095. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.149995804, 1.43102837, 0.30797255, 1, 0, 0, 0, -0.965925872, 0.258818984, 0, -0.258818984, -0.965925872))
  2096. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.899999976, 0.100000001))
  2097. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","c",Vector3.new(0.100000001, 0.449999809, 0.199999928))
  2098. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.149995804, 1.36741698, -0.545374632, 1, 0, 0, 0, -0.965925872, -0.258818984, 0, 0.258818984, -0.965925872))
  2099. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.899999976, 0.100000001))
  2100. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","c",Vector3.new(0.100000001, 0.449999809, 0.199999928))
  2101. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.149995804, 1.46197641, 0.0271036625, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  2102. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.899999976, 0.100000001))
  2103. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","c",Vector3.new(0.100000001, 0.449999809, 0.199999928))
  2104. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.149995804, 1.46197641, 0.127102137, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  2105. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.899999976, 0.100000001))
  2106. c=CFuncs.Part.Create(m,Enum.Material.Marble,0,0,"Daisy orange","c",Vector3.new(0.400000006, 0.799999833, 0.799999952))
  2107. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90734863e-06, -1.02529693, 1.04602361, 1, 0, 0, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829))
  2108. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2109. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","c",Vector3.new(0.100000001, 0.449999809, 0.199999928))
  2110. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.150007248, 1.46197665, 0.159476042, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  2111. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.899999976, 0.100000001))
  2112. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","c",Vector3.new(0.100000001, 0.449999809, 0.199999928))
  2113. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.150011063, 1.42264938, 0.339244485, -1, 0, 0, -0, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872))
  2114. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.899999976, 0.100000001))
  2115. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","c",Vector3.new(0.100000001, 0.499999791, 0.199999928))
  2116. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.15001297, -0.0177080631, 1.66464365, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2117. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1, 0.100000001))
  2118. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","c",Vector3.new(0.100000001, 0.449999809, 0.199999928))
  2119. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.150003433, 1.46197665, 0.0594770908, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  2120. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.899999976, 0.100000001))
  2121. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","c",Vector3.new(0.100000001, 0.449999809, 0.199999928))
  2122. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.150009155, 1.3757962, -0.514102817, -1, 0, 0, 0, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872))
  2123. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.899999976, 0.100000001))
  2124. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Cool yellow","c",Vector3.new(0.100000001, 0.499999791, 0.199999928))
  2125. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.15001297, -0.0177080631, 1.26464367, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2126. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1, 0.100000001))
  2127. end
  2128.  
  2129. function Lunar() --¤ë
  2130. for _, v in pairs(m:children()) do
  2131. if v:IsA("Part") then
  2132. v:Destroy()
  2133. elseif v:IsA("CornerWedgePart") then
  2134. v:Destroy()
  2135. end
  2136. end
  2137. Handle=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Handle",Vector3.new(0.5, 0.0999995694, 2.29999995))
  2138. HandleWeld=CFuncs.Weld.Create(m,RightArm,Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0))
  2139. CFuncs.Mesh.Create("BlockMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2140. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel yellow","Part",Vector3.new(0.6, 0.1999995694, 2.10000014))
  2141. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, 0.0999962091, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2142. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2143. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.100000016, 0.399999797))
  2144. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.163356781, 0.229799271, -0.950006485, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0, 0, 0, -1))
  2145. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2146. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.400000006, 0.0999998078))
  2147. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.165250778, 0.950006485, -0.231693268, 0.707106829, 0.707106829, 0, 0, 0, 1, 0.707106829, -0.707106829, 0))
  2148. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2149. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.400000006, 0.0999998078))
  2150. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.163356781, 0.949991226, -0.229799271, -0.707106829, 0.707106829, 0, 0, 0, -1, -0.707106829, -0.707106829, 0))
  2151. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2152. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.100000016, 0.399999797))
  2153. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.165250778, 0.231693268, -0.949991226, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829, 0, 0, 0, 1))
  2154. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2155. Handle2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Navy blue","Handle2",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  2156. Handle2Weld=CFuncs.Weld.Create(m,Handle,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.249988556, -0.10005331, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2157. CFuncs.Mesh.Create("BlockMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2158. Handle1=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Navy blue","Handle1",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  2159. Handle1Weld=CFuncs.Weld.Create(m,Handle,Handle1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.249988556, -0.100038052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2160. CFuncs.Mesh.Create("BlockMesh",Handle1,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2161.  
  2162. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.0999999121, 0.300000012, 0.299999803))
  2163. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500030518, 0.649999619, -1.85003948, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  2164. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2165. Page=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel yellow","Page",Vector3.new(0.100000016, 1.99999988, 2.10000014))
  2166. PageWeld=CFuncs.Weld.Create(m,Handle1,Page,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.049987793, 1.15003514, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2167. CFuncs.Mesh.Create("BlockMesh",Page,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2168. Page1=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel yellow","Page1",Vector3.new(0.100000016, 1.99999988, 2.10000014))
  2169. Page1Weld=CFuncs.Weld.Create(m,Handle1,Page1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.149986267, 1.15003133, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2170. CFuncs.Mesh.Create("BlockMesh",Page1,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2171. Page3=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel yellow","Page3",Vector3.new(0.100000016, 1.99999988, 2.10000014))
  2172. Page3Weld=CFuncs.Weld.Create(m,Handle1,Page3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.249980927, 1.15003657, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2173. CFuncs.Mesh.Create("BlockMesh",Page3,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2174. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Part",Vector3.new(0.100000001, 0.0999995694, 2.10000014))
  2175. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500106812, 2.20003843, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2176. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2177. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.100000001, 0.0999998078))
  2178. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500106812, -2.20003843, 1.0999918, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  2179. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2180. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 0.299999565, 0.0999996886))
  2181. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500106812, 2.00003362, 1.0999918, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  2182. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1.00999999))
  2183. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.100000016, 0.0999998078))
  2184. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500106812, -1.10000801, 2.20003843, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  2185. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2186. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Part",Vector3.new(0.100000001, 1.99999988, 2.29999995))
  2187. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500030518, 1.1500423, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2188. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2189. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.400000006, 0.399999797))
  2190. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500106812, 0.949991226, 0.350015402, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  2191. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2192. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Part",Vector3.new(0.100000001, 1.29999995, 1.29999995))
  2193. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500030518, 0, -1.34004486, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2194. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.03999996, 0.800000012, 0.800000012))
  2195. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.100000001, 1.29999995, 1.29999995))
  2196. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500030518, 0, -1.20004547, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2197. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 1, 1))
  2198. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Part",Vector3.new(2.29999995, 0.100000001, 0.0999998078))
  2199. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90734863e-06, -0.0500030518, -0.100034237, 0, 0, -1, 1, 0, 0, 0, -1, 0))
  2200. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2201. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.300000012, 0.299999803))
  2202. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500106812, 0.900008202, -2.00003362, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  2203. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2204. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.400000006, 0.399999797))
  2205. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500106812, -0.350015402, -0.950006485, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  2206. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2207. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 0.299999565, 0.0999996886))
  2208. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500106812, -0.899991989, 2.20003843, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  2209. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1.00999999))
  2210. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.300000012, 0.299999803))
  2211. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500106812, 2.00003362, -0.899991989, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2212. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2213. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 0.299999565, 0.0999996886))
  2214. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500106812, -2.00003362, 1.10000801, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  2215. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1.00999999))
  2216. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 0.299999565, 0.0999996886))
  2217. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500106812, 0.900008202, 2.20003843, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  2218. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1.00999999))
  2219. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.100000001, 0.0999998078))
  2220. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500030518, 0.699994087, -2.20004606, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2221. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2222. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.100000001, 0.0999998078))
  2223. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0499916077, 2.20004606, -0.700012207, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  2224. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2225. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 1.79999983, 0.0999996886))
  2226. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.049949646, 1.90734863e-06, -2.20004606, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  2227. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.5))
  2228. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.100000001, 0.0999998078))
  2229. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0499916077, 1.09998989, -1.80004787, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2230. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2231. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.100000001, 0.0999998078))
  2232. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500030518, 1.80005169, -1.10000229, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  2233. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2234. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 1.59999979, 0.0999996886))
  2235. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0499610901, 1.1500423, -1.09998989, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2236. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.5))
  2237. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 1.59999979, 0.0999996886))
  2238. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0499725342, 1.15003848, 1.10001373, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2239. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.5))
  2240. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 1.79999983, 0.0999996886))
  2241. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0499610901, 1.1500423, -0.999990463, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2242. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.300000012))
  2243. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 1.79999983, 0.0999996886))
  2244. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0499420166, 1.90734863e-06, -0.200044751, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  2245. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.5))
  2246. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 1.99999988, 0.0999996886))
  2247. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.049949646, 1.90734863e-06, -0.300039053, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  2248. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.300000012))
  2249. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 1.79999983, 0.0999996886))
  2250. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.049949646, 1.90734863e-06, -2.10004759, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  2251. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.300000012))
  2252. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 1.79999983, 0.0999996886))
  2253. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0499725342, 1.15003848, 1.00001431, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2254. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.300000012))
  2255. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Part",Vector3.new(0.0999999121, 0.300000012, 0.299999803))
  2256. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500526428, -0.540040016, -0.65999794, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  2257. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.800000012, 0.800000012))
  2258. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Part",Vector3.new(0.0999999121, 0.300000012, 0.299999803))
  2259. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500526428, 1.86004186, -0.65999794, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2260. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.800000012, 0.800000012))
  2261. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Part",Vector3.new(0.0999999121, 0.300000012, 0.299999803))
  2262. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500526428, 0.659999847, -1.86004186, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  2263. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.800000012, 0.800000012))
  2264. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Part",Vector3.new(0.100000001, 1.29999995, 1.29999995))
  2265. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500106812, 0, -1.20004547, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2266. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1.20000005, 1.20000005))
  2267. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Part",Vector3.new(0.0999999121, 0.300000012, 0.299999803))
  2268. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500526428, 0.659999847, 0.540040016, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  2269. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.800000012, 0.800000012))
  2270. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.100000001, 1.29999995, 1.29999995))
  2271. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500221252, 0, -1.20004547, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2272. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.32000005, 1.29999995))
  2273. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.0999999121, 0.300000012, 0.299999803))
  2274. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500030518, -0.550042152, -0.649997711, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  2275. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2276. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.0999999121, 0.300000012, 0.299999803))
  2277. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500030518, 1.85003948, -0.649997711, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2278. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2279. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.0999999121, 0.300000012, 0.299999803))
  2280. PartWeld=CFuncs.Weld.Create(m,Handle1,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500030518, 0.649999619, 0.550042152, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  2281. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2282.  
  2283. Page=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel yellow","Page",Vector3.new(0.100000016, 1.99999988, 2.10000014))
  2284. PageWeld=CFuncs.Weld.Create(m,Handle2,Page,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0499954224, 1.15005755, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2285. CFuncs.Mesh.Create("BlockMesh",Page,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2286. Page2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel yellow","Page2",Vector3.new(0.100000016, 1.99999988, 2.10000014))
  2287. Page2Weld=CFuncs.Weld.Create(m,Handle2,Page2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.149993896, 1.15005231, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2288. CFuncs.Mesh.Create("BlockMesh",Page2,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2289. Page4=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel yellow","Page4",Vector3.new(0.100000016, 1.99999988, 2.10000014))
  2290. Page4Weld=CFuncs.Weld.Create(m,Handle2,Page4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.249996185, 1.15004468, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2291. CFuncs.Mesh.Create("BlockMesh",Page4,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2292. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Part",Vector3.new(2.29999995, 0.100000001, 0.0999998078))
  2293. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90734863e-06, 0.10005331, 0.0500259399, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  2294. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2295. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Part",Vector3.new(0.100000016, 0.0999995694, 2.10000014))
  2296. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500183105, 2.20005369, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2297. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2298. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Part",Vector3.new(0.100000016, 1.99999988, 2.29999995))
  2299. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500259399, 1.15005755, 3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2300. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2301. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.400000006, 0.399999797))
  2302. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500183105, 0.950006485, 0.350034475, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  2303. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2304. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.400000006, 0.399999797))
  2305. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.050037384, -0.350045919, -0.950008392, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  2306. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2307. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.300000012, 0.299999803))
  2308. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.050037384, 2.00005651, -0.900013924, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  2309. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2310. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.300000012, 0.299999803))
  2311. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500183105, 0.899995804, -2.00007558, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2312. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2313. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.100000001, 0.0999998078))
  2314. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.050037384, -2.20006132, 1.10001373, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  2315. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2316. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.100000016, 0.0999998078))
  2317. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500183105, -1.09999371, 2.20007658, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  2318. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2319. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 0.299999565, 0.0999996886))
  2320. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.050037384, 2.00005651, 1.10001183, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2321. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1.00999999))
  2322. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.100000001, 0.0999998078))
  2323. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500259399, 1.80006695, -1.10000229, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  2324. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2325. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 0.299999565, 0.0999996886))
  2326. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.050037384, -0.900013924, 2.20006132, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  2327. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1.00999999))
  2328. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 0.299999565, 0.0999996886))
  2329. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500259399, -2.00006413, 1.09999847, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  2330. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1.00999999))
  2331. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 0.299999565, 0.0999996886))
  2332. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500488281, 0.899991989, 2.20005369, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  2333. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1.00999999))
  2334. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 1.79999983, 0.0999996886))
  2335. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.050075531, 1.90734863e-06, -0.200052381, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  2336. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.5))
  2337. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 1.79999983, 0.0999996886))
  2338. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500679016, 1.90734863e-06, -2.20006132, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  2339. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.5))
  2340. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 1.99999988, 0.0999996886))
  2341. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.050075531, 1.90734863e-06, -0.300054312, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  2342. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.300000012))
  2343. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 1.79999983, 0.0999996886))
  2344. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500640869, 1.15005755, -0.999990463, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2345. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.300000012))
  2346. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.100000001, 0.0999998078))
  2347. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.050037384, 2.20006514, -0.700012207, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  2348. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2349. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 1.79999983, 0.0999996886))
  2350. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500564575, 1.15005755, 1.00001431, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2351. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.300000012))
  2352. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.100000001, 0.0999998078))
  2353. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500259399, 0.699994087, -2.20006132, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2354. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2355. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 1.59999979, 0.0999996886))
  2356. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500640869, 1.15005755, -1.09998989, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2357. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.5))
  2358. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 1.59999979, 0.0999996886))
  2359. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500564575, 1.15005755, 1.10001373, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2360. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.5))
  2361. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.100000016, 1.79999983, 0.0999996886))
  2362. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500679016, 1.90734863e-06, -2.10006285, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  2363. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.300000012))
  2364. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Deep blue","Part",Vector3.new(0.0999999121, 0.100000001, 0.0999998078))
  2365. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.050037384, 1.09998989, -1.80006695, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2366. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  2367. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.100000001, 0.399999917, 0.399999976))
  2368. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.050075531, 0.649997711, -0.650048852, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2369. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  2370. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Part",Vector3.new(0.100000001, 0.399999917, 0.399999976))
  2371. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0501174927, 0.649997711, -0.650052667, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2372. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.800000012, 0.800000012))
  2373. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Part",Vector3.new(0.100000001, 0.399999917, 0.399999976))
  2374. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500679016, -0.650003433, -1.75005639, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2375. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.800000012, 0.800000012))
  2376. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.100000001, 0.399999917, 0.399999976))
  2377. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500259399, -0.650003433, -1.75005639, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2378. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  2379. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.100000001, 0.399999917, 0.399999976))
  2380. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0501060486, -0.830003738, -1.35005462, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2381. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.699999988, 0.699999988))
  2382. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Part",Vector3.new(0.100000001, 0.399999917, 0.399999976))
  2383. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.050151825, -0.830003738, -1.35005462, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2384. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.5, 0.5))
  2385. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Part",Vector3.new(0.100000001, 0.399999917, 0.399999976))
  2386. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0502357483, -0.530002594, -0.550053596, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2387. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.400000006, 0.400000006))
  2388. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Part",Vector3.new(0.100000001, 0.399999917, 0.399999976))
  2389. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.050201416, 0.809999466, -1.05005133, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2390. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.5, 0.5))
  2391. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Part",Vector3.new(0.100000001, 0.399999917, 0.399999976))
  2392. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0503158569, 0.570001602, -1.85006237, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2393. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.400000006, 0.400000006))
  2394. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.100000001, 0.399999917, 0.399999976))
  2395. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0502662659, 0.570001602, -1.85005474, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2396. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.550000012, 0.550000012))
  2397. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.100000001, 0.399999917, 0.399999976))
  2398. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.050151825, 0.809999466, -1.05005515, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2399. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.699999988, 0.699999988))
  2400. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","Part",Vector3.new(0.100000001, 0.399999917, 0.399999976))
  2401. PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0501861572, -0.530002594, -0.550053596, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2402. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.550000012, 0.550000012))
  2403. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","c",Vector3.new(0.100000001, 1, 1))
  2404. cWeld=CFuncs.Weld.Create(m,Handle2,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500183105, 0.848572731, -0.848558903, 1, 0, 0, 0, 0.707110345, 0.707103372, 0, -0.707103372, 0.707110345))
  2405. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  2406. c=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","c",Vector3.new(0.100000001, 1, 1))
  2407. cWeld=CFuncs.Weld.Create(m,Handle2,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.050037384, 0.848578453, -0.848564148, 1, 0, 0, 0, 0.707110345, 0.707103372, 0, -0.707103372, 0.707110345))
  2408. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.800000012, 0.800000012))
  2409. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","c",Vector3.new(0.100000001, 0.649999857, 0.199999928))
  2410. cWeld=CFuncs.Weld.Create(m,Handle2,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.050075531, -0.00170326233, 1.25211227, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  2411. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.949999988, 0.100000001))
  2412. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","c",Vector3.new(0.100000001, 0.549999833, 0.199999928))
  2413. cWeld=CFuncs.Weld.Create(m,Handle2,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500259399, 1.19505584, -0.300000191, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  2414. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1, 0.100000001))
  2415. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","c",Vector3.new(0.100000001, 0.549999833, 0.199999928))
  2416. cWeld=CFuncs.Weld.Create(m,Handle2,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500259399, 1.19505584, 0.299999237, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  2417. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1, 0.100000001))
  2418. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","c",Vector3.new(0.100000001, 0.649999857, 0.199999928))
  2419. cWeld=CFuncs.Weld.Create(m,Handle2,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500679016, -0.299837112, 1.11241126, -1, 0, 0, 0, -0.258822024, 0.965925097, 0, 0.965925097, 0.258822024))
  2420. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.949999988, 0.100000001))
  2421. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","c",Vector3.new(0.100000001, 0.649999857, 0.199999928))
  2422. cWeld=CFuncs.Weld.Create(m,Handle2,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.050075531, 0.257724762, 0.968409657, -1, 0, 0, 0, 0.258822024, 0.965925097, 0, 0.965925097, -0.258822024))
  2423. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.949999988, 0.100000001))
  2424. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","c",Vector3.new(0.100000001, 0.649999857, 0.199999928))
  2425. cWeld=CFuncs.Weld.Create(m,Handle2,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500679016, -0.00170326233, 1.35211468, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  2426. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.949999988, 0.100000001))
  2427. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"New Yeller","c",Vector3.new(0.100000001, 0.649999857, 0.199999928))
  2428. cWeld=CFuncs.Weld.Create(m,Handle2,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500679016, -0.00170326233, 1.4521209, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  2429. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.949999988, 0.100000001))
  2430. end
  2431.  
  2432. function Lust() --±¡¼¤
  2433. for _, v in pairs(m:children()) do
  2434. if v:IsA("Part") then
  2435. v:Destroy()
  2436. elseif v:IsA("CornerWedgePart") then
  2437. v:Destroy()
  2438. end
  2439. end
  2440. Handle=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Carnation pink","Handle",Vector3.new(0.399999917, 4.99999905, 0.399999917))
  2441. HandleWeld=CFuncs.Weld.Create(m,RightArm,Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0))
  2442. CFuncs.Mesh.Create("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2443. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.899999976, 0.899999976, 0.200000003))
  2444. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000207662582, -2.6499958, 0, -1.51710799e-06, 8.34754683e-05, -1, -1.63050129e-13, -1, -8.34791936e-05, -1.00000012, -1.63698097e-10, 1.51992049e-06))
  2445. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.FileMesh,"105992239",Vector3.new(0, 0, -0.239999995),Vector3.new(5.19999981, 5.19999981, 2.5))
  2446. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.899999976, 0.899999976, 0.200000003))
  2447. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000207662582, -2.65001106, 0, -1.51710799e-06, 8.34754683e-05, -1, -1.63050129e-13, -1, -8.34791936e-05, -1.00000012, -1.63698097e-10, 1.51992049e-06))
  2448. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.FileMesh,"105992239",Vector3.new(0, 0, -0.25),Vector3.new(4, 4, 2.5999999))
  2449. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pink","Part",Vector3.new(0.199999928, 0.299999952, 0.599999905))
  2450. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000169038773, 1.05654144, 2.0878973, 0, 8.33711601e-05, -1, -0.499927998, 0.866066992, 7.22050099e-05, 0.866066992, 0.499927998, 4.16795774e-05))
  2451. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2452. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pink","Part",Vector3.new(0.199999928, 0.499999911, 0.299998969))
  2453. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000168800354, -1.53788376, -1.05652809, 0, -8.33711601e-05, 1, -0.866066992, -0.499927998, -4.16795774e-05, 0.499927998, -0.866066992, -7.22050099e-05))
  2454. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2455. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pink","Part",Vector3.new(0.199999928, 0.499999911, 0.299998969))
  2456. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000168800354, 1.53778458, -1.05529022, 0, -8.33711601e-05, 1, -0.865983427, 0.500072658, 4.16916373e-05, -0.500072658, -0.865983427, -7.21980396e-05))
  2457. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2458. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pink","Part",Vector3.new(0.199999928, 0.299999952, 0.599999905))
  2459. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000169038773, 1.05559158, 2.08758545, 0, -8.33711601e-05, 1, 0.499927998, 0.866066992, 7.22050099e-05, -0.866066992, 0.499927998, 4.16795774e-05))
  2460. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2461. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pink","Part",Vector3.new(0.199999928, 0.299999952, 0.299999923))
  2462. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000169277191, -1.05545712, -1.13763237, 0, -8.33711601e-05, 1, -0.499927998, -0.866066992, -7.22050099e-05, 0.866066992, -0.499927998, -4.16795774e-05))
  2463. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2464. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pink","Part",Vector3.new(0.199999928, 0.299999952, 0.299999923))
  2465. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000169277191, 1.13808918, 1.05627251, 0, -8.33711601e-05, 1, 0.865983427, 0.500072658, 4.16916373e-05, -0.500072658, 0.865983427, 7.21980396e-05))
  2466. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2467. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.199999928, 0.299999923, 0.299998969))
  2468. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000168323517, -1.76382828, 0.269657135, 0, -8.33711601e-05, 1, -0.258899122, -0.965904474, -8.05285745e-05, 0.965904474, -0.258899122, -2.15847194e-05))
  2469. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  2470. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.199999928, 0.299999923, 0.299998969))
  2471. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000168323517, 0.270440102, -1.76285362, 0, -8.33711601e-05, 1, -0.96594733, -0.258739084, -2.15713771e-05, 0.258739084, -0.96594733, -8.0532147e-05))
  2472. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  2473. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.100000001, 0.200000003, 0.100000001))
  2474. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.01525402, 0.000205039978, 1.73766518, 0.500000238, 0.866025388, 7.22015393e-05, 7.29365274e-05, 4.12612135e-05, -1, -0.866025388, 0.500000238, -4.25342732e-05))
  2475. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.79999995, 1.00999999, 1.79999995))
  2476. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.100000001, 0.200000003, 0.100000001))
  2477. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.01636124, 0.000339746475, -1.73798752, -0.500000238, 0.866025388, 7.22015393e-05, 7.29365274e-05, 0.000125481107, -1, -0.866025388, -0.500000238, -0.00012590547))
  2478. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.79999995, 1.00999999, 1.79999995))
  2479. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.100000001, 0.200000003, 0.100000001))
  2480. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.05525208, 0.000207424164, 1.93766022, 0.500000238, 0.866025388, 7.22015393e-05, 7.29365274e-05, 4.12612135e-05, -1, -0.866025388, 0.500000238, -4.25342732e-05))
  2481. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 1.00999999, 1.20000005))
  2482. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.100000001, 0.200000003, 0.100000001))
  2483. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.05636978, 0.000341176987, -1.93799019, -0.500000238, 0.866025388, 7.22015393e-05, 7.29365274e-05, 0.000125481107, -1, -0.866025388, -0.500000238, -0.00012590547))
  2484. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 1.00999999, 1.20000005))
  2485. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.100000001, 0.200000003, 0.100000001))
  2486. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.05525208, 0.000207424164, 1.93766022, 0.500000238, 0.866025388, 7.22015393e-05, 7.29365274e-05, 4.12612135e-05, -1, -0.866025388, 0.500000238, -4.25342732e-05))
  2487. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 1.00999999, 1.20000005))
  2488. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.100000001, 0.200000003, 0.100000001))
  2489. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.05636978, 0.000341176987, -1.93799019, -0.500000238, 0.866025388, 7.22015393e-05, 7.29365274e-05, 0.000125481107, -1, -0.866025388, -0.500000238, -0.00012590547))
  2490. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 1.00999999, 1.20000005))
  2491. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.100000001, 0.200000003, 0.100000001))
  2492. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.12545395, 0.000205039978, 2.06766129, 0.500000238, 0.866025388, 7.22015393e-05, 7.29365274e-05, 4.12612135e-05, -1, -0.866025388, 0.500000238, -4.25342732e-05))
  2493. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 1.00999999, 0.899999976))
  2494. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.100000001, 0.200000003, 0.100000001))
  2495. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.12657166, 0.000343561172, -2.06799412, -0.500000238, 0.866025388, 7.22015393e-05, 7.29365274e-05, 0.000125481107, -1, -0.866025388, -0.500000238, -0.00012590547))
  2496. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 1.00999999, 0.899999976))
  2497. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.099999927, 0.099999927, 0.799998999))
  2498. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000169992447, -1.15653419, 1.88788414, 0, -8.33711601e-05, 1, 0.499927223, -0.86606741, -7.22050463e-05, 0.86606741, 0.499927223, 4.16795119e-05))
  2499. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1.00999999, 1))
  2500. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.099999927, 0.099999927, 0.799998999))
  2501. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00016951561, -1.15529633, -1.88775253, 0, -8.33711601e-05, 1, -0.500072658, -0.865983427, -7.21980396e-05, 0.865983427, -0.500072658, -4.16916373e-05))
  2502. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1.00999999, 1))
  2503. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Sunrise","Part",Vector3.new(0.199999928, 0.499999911, 0.299998969))
  2504. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000169277191, -1.53789139, -0.956535339, 0, -8.33711601e-05, 1, -0.866066992, -0.499927998, -4.16795774e-05, 0.499927998, -0.866066992, -7.22050099e-05))
  2505. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2506. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Sunrise","Part",Vector3.new(0.199999928, 0.299999952, 0.799999952))
  2507. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000169992447, 0.956537247, 2.18789673, 0, 8.33711601e-05, -1, -0.499927998, 0.866066992, 7.22050099e-05, 0.866066992, 0.499927998, 4.16795774e-05))
  2508. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2509. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Sunrise","Part",Vector3.new(0.199999928, 0.199999958, 0.599999905))
  2510. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000169038773, 0.494052887, 2.66441488, 0, 8.33711601e-05, -1, -0.70704776, 0.707165778, 5.89572301e-05, 0.707165778, 0.70704776, 5.8947393e-05))
  2511. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2512. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Sunrise","Part",Vector3.new(0.199999928, 0.199999958, 0.199999928))
  2513. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000170230865, -0.906543732, -1.18789864, 0, 8.33711601e-05, -1, 0.499927223, -0.86606741, -7.22050463e-05, -0.86606741, -0.499927223, -4.16795119e-05))
  2514. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2515. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Sunrise","Part",Vector3.new(0.199999928, 0.299999952, 0.799999952))
  2516. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000173807144, 0.95543766, 2.19197655, 0, -8.33711601e-05, 1, 0.499927223, 0.86606741, 7.22050463e-05, -0.86606741, 0.499927223, 4.16795119e-05))
  2517. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2518. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Sunrise","Part",Vector3.new(0.199999928, 0.199999958, 0.199999928))
  2519. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000168323517, -0.905432701, -1.19196701, 0, -8.33711601e-05, 1, -0.499927223, -0.86606741, -7.22050463e-05, 0.86606741, -0.499927223, -4.16795119e-05))
  2520. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2521. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Sunrise","Part",Vector3.new(0.199999928, 0.199999958, 0.599999905))
  2522. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00017285347, 0.491933823, 2.66807175, 0, -8.33711601e-05, 1, 0.707047224, 0.707166255, 5.89572701e-05, -0.707166255, 0.707047224, 5.89473457e-05))
  2523. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2524. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Sunrise","Part",Vector3.new(0.199999928, 0.499999911, 0.299998969))
  2525. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000173091888, -1.54196739, -0.955424309, 0, 8.33711601e-05, -1, 0.866066992, -0.499927998, -4.16795774e-05, -0.499927998, -0.866066992, -7.22050099e-05))
  2526. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2527. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pink","Part",Vector3.new(0.199999928, 0.499999911, 0.299998969))
  2528. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00209999084, 1.53567243, -1.05651093, 1, 0, 0, 0, 0.499999702, 0.866025567, 0, -0.866025567, 0.499999702))
  2529. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2530. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.099999927, 0.099999927, 0.799998999))
  2531. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0020942688, -1.15651608, -1.88564134, 1, 0, 0, 0, -0.86602509, 0.500000477, 0, -0.500000477, -0.86602509))
  2532. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1.00999999, 1))
  2533. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pink","Part",Vector3.new(0.199999928, 0.499999911, 0.299998969))
  2534. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0020942688, -1.51800108, -1.06154346, 1, 0, 0, 0, -0.500000179, 0.866025329, 0, -0.866025329, -0.500000179))
  2535. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2536. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pink","Part",Vector3.new(0.199999928, 0.299999952, 0.299999923))
  2537. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0020942688, -1.05667877, -1.13551593, 1, 0, 0, 0, -0.866109073, 0.499855012, 0, -0.499855012, -0.866109073))
  2538. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2539. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.199999928, 0.299999923, 0.299998969))
  2540. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0020980835, 0.26808548, -1.76222801, 1, 0, 0, 0, -0.25881961, 0.965925753, 0, -0.965925753, -0.25881961))
  2541. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  2542. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.100000001, 0.200000003, 0.100000001))
  2543. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.01647568, 0.00213813782, 1.73555064, 0, 0.866067052, -0.499928027, -1, -4.14209499e-05, -7.1756971e-05, -8.28538396e-05, 0.499928027, 0.866067052))
  2544. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.79999995, 1.00999999, 1.79999995))
  2545. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.199999928, 0.299999923, 0.299998969))
  2546. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0020942688, -1.75329113, 0.252062798, 1, 0, 0, 0, -0.96592617, 0.258818597, 0, -0.258818597, -0.96592617))
  2547. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  2548. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.100000001, 0.200000003, 0.100000001))
  2549. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02136421, 0.00226593018, -1.71809816, 0, 0.865983725, 0.50007242, -1, 4.14329115e-05, -7.17500589e-05, -8.28538396e-05, -0.50007242, 0.865983725))
  2550. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.79999995, 1.00999999, 1.79999995))
  2551. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.100000001, 0.200000003, 0.100000001))
  2552. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.05648136, 0.00213623047, 1.9355545, 0, 0.866067052, -0.499928027, -1, -4.14209499e-05, -7.1756971e-05, -8.28538396e-05, 0.499928027, 0.866067052))
  2553. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 1.00999999, 1.20000005))
  2554. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.100000001, 0.200000003, 0.100000001))
  2555. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.06136608, 0.00226402283, -1.91809368, 0, 0.865983725, 0.50007242, -1, 4.14329115e-05, -7.17500589e-05, -8.28538396e-05, -0.50007242, 0.865983725))
  2556. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 1.00999999, 1.20000005))
  2557. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.100000001, 0.200000003, 0.100000001))
  2558. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.05648136, 0.00213623047, 1.9355545, 0, 0.866067052, -0.499928027, -1, -4.14209499e-05, -7.1756971e-05, -8.28538396e-05, 0.499928027, 0.866067052))
  2559. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 1.00999999, 1.20000005))
  2560. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.100000001, 0.200000003, 0.100000001))
  2561. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.06136608, 0.00226402283, -1.91809368, 0, 0.865983725, 0.50007242, -1, 4.14329115e-05, -7.17500589e-05, -8.28538396e-05, -0.50007242, 0.865983725))
  2562. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 1.00999999, 1.20000005))
  2563. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.100000001, 0.200000003, 0.100000001))
  2564. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.12667751, 0.00213050842, 2.06555009, 0, 0.866067052, -0.499928027, -1, -4.14209499e-05, -7.1756971e-05, -8.28538396e-05, 0.499928027, 0.866067052))
  2565. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 1.00999999, 0.899999976))
  2566. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.100000001, 0.200000003, 0.100000001))
  2567. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.13156509, 0.00226593018, -2.04809761, 0, 0.865983725, 0.50007242, -1, 4.14329115e-05, -7.17500589e-05, -8.28538396e-05, -0.50007242, 0.865983725))
  2568. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 1.00999999, 0.899999976))
  2569. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pink","Part",Vector3.new(0.199999928, 0.299999952, 0.599999905))
  2570. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00209236145, 1.06154537, 2.06801033, -1, 0, 0, 0, 0.866025746, 0.499999434, 0, 0.499999434, -0.866025746))
  2571. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2572. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pink","Part",Vector3.new(0.199999928, 0.299999952, 0.299999923))
  2573. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0020942688, 1.11819458, 1.06127453, 1, 0, 0, 0, 0.500144124, -0.86594224, 0, 0.86594224, 0.500144124))
  2574. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2575. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pink","Part",Vector3.new(0.199999928, 0.299999952, 0.599999905))
  2576. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0020980835, 1.05681896, 2.08547497, 1, 0, 0, 0, 0.866109073, -0.499855012, 0, 0.499855012, 0.866109073))
  2577. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2578. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.099999927, 0.099999927, 0.799998999))
  2579. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0020942688, -1.16153431, 1.86798954, 1, 0, 0, 0, -0.866025746, -0.499999434, 0, 0.499999434, -0.866025746))
  2580. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1.00999999, 1))
  2581. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Sunrise","Part",Vector3.new(0.199999928, 0.199999958, 0.199999928))
  2582. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0020980835, -0.911539078, -1.16799641, -1, 0, 0, 0, -0.866025746, -0.499999434, 0, -0.499999434, 0.866025746))
  2583. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2584. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Sunrise","Part",Vector3.new(0.199999928, 0.499999911, 0.299998969))
  2585. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0020980835, -1.53985977, -0.956651688, -1, 0, 0, 0, -0.499855787, -0.866108656, 0, -0.866108656, 0.499855787))
  2586. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2587. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Sunrise","Part",Vector3.new(0.199999928, 0.499999911, 0.299998969))
  2588. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00209236145, -1.5179987, -0.961540222, 1, 0, 0, 0, -0.500000179, 0.866025329, 0, -0.866025329, -0.500000179))
  2589. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2590. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Sunrise","Part",Vector3.new(0.199999928, 0.199999958, 0.599999905))
  2591. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0020980835, 0.493658066, 2.66635323, 1, 0, 0, 0, 0.707225323, -0.706988275, 0, 0.706988275, 0.707225323))
  2592. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2593. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Sunrise","Part",Vector3.new(0.199999928, 0.199999958, 0.199999928))
  2594. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0020980835, -0.906651497, -1.18985677, 1, 0, 0, 0, -0.866109073, 0.499855012, 0, -0.499855012, -0.866109073))
  2595. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2596. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Sunrise","Part",Vector3.new(0.199999928, 0.199999958, 0.599999905))
  2597. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0020980835, 0.504036427, 2.646492, -1, 0, 0, 0, 0.707107306, 0.707106173, 0, 0.707106173, -0.707107306))
  2598. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2599. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Sunrise","Part",Vector3.new(0.199999928, 0.299999952, 0.799999952))
  2600. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0020942688, 0.961543083, 2.1680088, -1, 0, 0, 0, 0.866025746, 0.499999434, 0, 0.499999434, -0.866025746))
  2601. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2602. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Sunrise","Part",Vector3.new(0.199999928, 0.299999952, 0.799999952))
  2603. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0020980835, 0.956653595, 2.18986893, 1, 0, 0, 0, 0.866109073, -0.499855012, 0, 0.499855012, 0.866109073))
  2604. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2605. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.099999927, 0.399999917, 0.399998963))
  2606. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.2479248e-05, 0.820232391, -1.31520844, 0, -8.33711601e-05, 1, -0.707106829, 0.707106829, 5.89523152e-05, -0.707106829, -0.707106829, -5.89523152e-05))
  2607. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2608. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.099999927, 0.399999917, 0.399998963))
  2609. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.05718994e-05, 1.32227898, -0.813160896, 0, -8.33711601e-05, 1, -0.707106829, 0.707106829, 5.89523152e-05, -0.707106829, -0.707106829, -5.89523152e-05))
  2610. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2611. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.099999927, 0.399999917, 0.399998963))
  2612. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.2479248e-05, 0.820232391, -1.31520844, 0, -8.33711601e-05, 1, -0.707106829, 0.707106829, 5.89523152e-05, -0.707106829, -0.707106829, -5.89523152e-05))
  2613. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1.29999995, 1.29999995))
  2614. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.099999927, 0.399999917, 0.399998963))
  2615. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.05718994e-05, 1.32227898, -0.813160896, 0, -8.33711601e-05, 1, -0.707106829, 0.707106829, 5.89523152e-05, -0.707106829, -0.707106829, -5.89523152e-05))
  2616. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1.29999995, 1.29999995))
  2617. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.099999927, 0.399999917, 0.399998963))
  2618. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00499153137, 1.31869125, -0.816747665, 1, 0, 0, 0, 0.707048416, 0.707165301, 0, -0.707165301, 0.707048416))
  2619. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1.29999995, 1.29999995))
  2620. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.099999927, 0.399999917, 0.399998963))
  2621. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00499725342, 0.81664753, -1.31879139, 1, 0, 0, 0, 0.707048416, 0.707165301, 0, -0.707165301, 0.707048416))
  2622. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2623. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.099999927, 0.399999917, 0.399998963))
  2624. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00499725342, 0.81664753, -1.31879139, 1, 0, 0, 0, 0.707048416, 0.707165301, 0, -0.707165301, 0.707048416))
  2625. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1.29999995, 1.29999995))
  2626. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.099999927, 0.399999917, 0.399998963))
  2627. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00499153137, 1.31869125, -0.816747665, 1, 0, 0, 0, 0.707048416, 0.707165301, 0, -0.707165301, 0.707048416))
  2628. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2629. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.299999923, 0.799999952, 0.399998963))
  2630. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.89754677, -2.28905964, 1, 0, 0, 0, -0.342098266, 0.939664245, 0, -0.939664245, -0.342098236))
  2631. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2632. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.299999923, 0.799999952, 0.399998963))
  2633. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 3.04258966, -1.35232639, 1, 0, 0, 0, 0.76599139, 0.642850816, 0, -0.642850816, 0.76599139))
  2634. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2635. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.299999923, 0.799999952, 0.399998963))
  2636. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -3.04285145, -1.35201359, 1, 0, 0, 0, -0.766098559, 0.642723143, 0, -0.642723143, -0.766098559))
  2637. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2638. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.299999923, 0.799999952, 0.399998963))
  2639. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.32290554, -2.12298203, 1, 0, 0, 0, -0.50007242, 0.865983725, 0, -0.865983725, -0.50007242))
  2640. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2641. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.299999923, 0.799999952, 0.399998963))
  2642. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.8971653, -2.28921604, 1, 0, 0, 0, 0.341941565, 0.939721227, 0, -0.939721227, 0.341941535))
  2643. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2644. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.299999923, 0.799999952, 0.399998963))
  2645. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 2.32256007, -2.1231966, 1, 0, 0, 0, 0.499928027, 0.866067052, 0, -0.866067052, 0.499928027))
  2646. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2647. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.299999923, 0.799999952, 0.399998963))
  2648. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 2.97639108, -1.51653385, 1, 0, 0, 0, 0.642724216, 0.766097724, 0, -0.766097724, 0.642724216))
  2649. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2650. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.299999923, 0.799999952, 0.399998963))
  2651. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -3.23502827, -1.18677759, 1, 0, 0, 0, -0.766098559, 0.642723143, 0, -0.642723143, -0.766098559))
  2652. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2653. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.299999923, 0.799999952, 0.399998963))
  2654. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -3.57976723, -0.160297155, 1, 0, 0, 0, -0.939721584, 0.341940671, 0, -0.341940641, -0.939721584))
  2655. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2656. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.299999923, 0.799999952, 0.399998963))
  2657. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 3.59088135, -0.143554211, 1, 0, 0, 0, 0.939664602, 0.342097372, 0, -0.342097342, 0.939664602))
  2658. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2659. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.299999923, 0.799999952, 0.399998963))
  2660. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.95837975, -1.52546597, 1, 0, 0, 0, -0.642851889, 0.765990555, 0, -0.765990555, -0.642851889))
  2661. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2662. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.299999923, 0.799999952, 0.399998963))
  2663. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 3.25120735, -1.17484474, 1, 0, 0, 0, 0.76599139, 0.642850816, 0, -0.642850816, 0.76599139))
  2664. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2665. Hitbox=CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"Pink","Hitbox",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  2666. HitboxWeld=CFuncs.Weld.Create(m,Handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000207662582, -2.65001106, 0, -1.51710799e-06, 8.34754683e-05, -1, -1.63050129e-13, -1, -8.34791936e-05, -1.00000012, -1.63698097e-10, 1.51992049e-06))
  2667. CFuncs.Mesh.Create("SpecialMesh",Hitbox,Enum.MeshType.Brick,"105992239",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2668. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.399999917, 0.399999917, 1.59999835))
  2669. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.29560852e-05, 0, -1.39998913, 0, 8.33711601e-05, -1, 1, 0, 0, 0, -1, -8.33711601e-05))
  2670. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.800000012, 1))
  2671. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.399999917, 0.399999917, 0.0999990329))
  2672. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.34057617e-05, -4.76837158e-05, -0.59997654, 0.707106829, 5.89523152e-05, -0.707106829, 0.707106829, -5.89523152e-05, 0.707106829, 0, -1, -8.33711601e-05))
  2673. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.800000012))
  2674. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.399999917, 0.399999917, 0.0999990329))
  2675. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -7.0810318e-05, -0.59997654, 1, 0, 0, 0, -8.33711601e-05, 1, 0, -1, -8.33711601e-05))
  2676. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.800000012))
  2677. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.399999917, 0.399999917, 0.69999814))
  2678. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.05718994e-05, 0, 2.15000248, 0, 8.33711601e-05, -1, 1, 0, 0, 0, -1, -8.33711601e-05))
  2679. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.800000012, 1))
  2680. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.399999917, 0.399999917, 0.0999990329))
  2681. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.4359436e-05, -4.86373901e-05, 1.80000591, 0.707106829, 5.89523152e-05, -0.707106829, 0.707106829, -5.89523152e-05, 0.707106829, 0, -1, -8.33711601e-05))
  2682. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.800000012))
  2683. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Pink","Part",Vector3.new(0.399999917, 0.399999917, 0.0999990329))
  2684. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -7.12871552e-05, 1.80000591, 1, 0, 0, 0, -8.33711601e-05, 1, 0, -1, -8.33711601e-05))
  2685. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.800000012))
  2686. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Carnation pink","Part",Vector3.new(0.599999905, 0.399999082, 0.599999905))
  2687. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.70000362, -1.71661377e-05, -4.02927399e-05, 0, 1, 8.33711601e-05, 1, -6.91980606e-09, 8.2999999e-05, 8.2999999e-05, 8.33711601e-05, -1))
  2688. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1.00999999, 0.800000012))
  2689. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Carnation pink","Part",Vector3.new(0.599999905, 0.399999082, 0.599999905))
  2690. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.70000362, -1.71661377e-05, -4.02927399e-05, 0, 1, 8.33711601e-05, 1, -6.91980606e-09, 8.2999999e-05, 8.2999999e-05, 8.33711601e-05, -1))
  2691. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.699999988, 1.01999998, 0.699999988))
  2692. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Carnation pink","Part",Vector3.new(0.599999905, 0.399999082, 0.599999905))
  2693. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.70000362, -1.71661377e-05, -4.02927399e-05, 0, 1, 8.33711601e-05, 1, -6.91980606e-09, 8.2999999e-05, 8.2999999e-05, 8.33711601e-05, -1))
  2694. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2695. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Carnation pink","Part",Vector3.new(0.300000012, 0.300000012, 0.300000012))
  2696. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.46000957, 3.81469727e-06, -0.240036726, 0, 1, 8.33711601e-05, 1, -6.91980606e-09, 8.2999999e-05, 8.2999999e-05, 8.33711601e-05, -1))
  2697. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2698. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Carnation pink","Part",Vector3.new(0.300000012, 0.300000012, 0.300000012))
  2699. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.46000957, 3.81469727e-06, -0.240036726, 0, 1, 8.33711601e-05, 1, -6.91980606e-09, 8.2999999e-05, 8.2999999e-05, 8.33711601e-05, -1))
  2700. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.699999988, 1.01999998, 0.699999988))
  2701. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Carnation pink","Part",Vector3.new(0.300000012, 0.300000012, 0.300000012))
  2702. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.46000957, 3.81469727e-06, -0.240036726, 0, 1, 8.33711601e-05, 1, -6.91980606e-09, 8.2999999e-05, 8.2999999e-05, 8.33711601e-05, -1))
  2703. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1.00999999, 0.800000012))
  2704. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Carnation pink","Part",Vector3.new(0.300000012, 0.300000012, 0.300000012))
  2705. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.9400053, 3.81469727e-06, -0.240038872, 0, 1, 8.33711601e-05, 1, -6.91980606e-09, 8.2999999e-05, 8.2999999e-05, 8.33711601e-05, -1))
  2706. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2707. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Carnation pink","Part",Vector3.new(0.300000012, 0.300000012, 0.300000012))
  2708. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.9400053, 3.81469727e-06, -0.240038872, 0, 1, 8.33711601e-05, 1, -6.91980606e-09, 8.2999999e-05, 8.2999999e-05, 8.33711601e-05, -1))
  2709. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1.00999999, 0.800000012))
  2710. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Carnation pink","Part",Vector3.new(0.300000012, 0.300000012, 0.300000012))
  2711. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.9400053, 3.81469727e-06, -0.240038872, 0, 1, 8.33711601e-05, 1, -6.91980606e-09, 8.2999999e-05, 8.2999999e-05, 8.33711601e-05, -1))
  2712. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.699999988, 1.01999998, 0.699999988))
  2713. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Carnation pink","Part",Vector3.new(0.300000012, 0.300000012, 0.300000012))
  2714. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.46000957, -3.6239624e-05, 0.23996675, 0, 1, 8.33711601e-05, 1, -6.91980606e-09, 8.2999999e-05, 8.2999999e-05, 8.33711601e-05, -1))
  2715. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1.00999999, 0.800000012))
  2716. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Carnation pink","Part",Vector3.new(0.300000012, 0.300000012, 0.300000012))
  2717. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.46000957, -3.6239624e-05, 0.23996675, 0, 1, 8.33711601e-05, 1, -6.91980606e-09, 8.2999999e-05, 8.2999999e-05, 8.33711601e-05, -1))
  2718. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.699999988, 1.01999998, 0.699999988))
  2719. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Carnation pink","Part",Vector3.new(0.300000012, 0.300000012, 0.300000012))
  2720. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.46000957, -3.6239624e-05, 0.23996675, 0, 1, 8.33711601e-05, 1, -6.91980606e-09, 8.2999999e-05, 8.2999999e-05, 8.33711601e-05, -1))
  2721. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2722. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Carnation pink","Part",Vector3.new(0.300000012, 0.300000012, 0.300000012))
  2723. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.9400053, -3.6239624e-05, 0.239964604, 0, 1, 8.33711601e-05, 1, -6.91980606e-09, 8.2999999e-05, 8.2999999e-05, 8.33711601e-05, -1))
  2724. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2725. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Carnation pink","Part",Vector3.new(0.300000012, 0.300000012, 0.300000012))
  2726. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.9400053, -3.6239624e-05, 0.239964604, 0, 1, 8.33711601e-05, 1, -6.91980606e-09, 8.2999999e-05, 8.2999999e-05, 8.33711601e-05, -1))
  2727. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.699999988, 1.01999998, 0.699999988))
  2728. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Carnation pink","Part",Vector3.new(0.300000012, 0.300000012, 0.300000012))
  2729. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.9400053, -3.6239624e-05, 0.239964604, 0, 1, 8.33711601e-05, 1, -6.91980606e-09, 8.2999999e-05, 8.2999999e-05, 8.33711601e-05, -1))
  2730. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1.00999999, 0.800000012))
  2731. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.399999976, 0.399999976, 0.200000003))
  2732. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.55515289e-05, 2.70000362, -0.179965973, 0, 8.33711601e-05, -1, 0, -1, -8.33711601e-05, -1, 0, 0))
  2733. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.FileMesh,"516032652",Vector3.new(0, 0, 0),Vector3.new(0.25, 0.25, 0.25))
  2734. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.399999976, 0.399999976, 0.200000003))
  2735. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.36441803e-05, 2.70000362, 0.180034637, 0, 8.33711601e-05, -1, 0, -1, -8.33711601e-05, -1, 0, 0))
  2736. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.FileMesh,"516032652",Vector3.new(0, 0, 0),Vector3.new(0.25, 0.25, 0.25))
  2737. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Carnation pink","c",Vector3.new(0.199999928, 0.199999928, 0.100000001))
  2738. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.149960756, 0.199993134, -2.80001736, -0.000166386439, -7.27595761e-12, 1, -1, -9.15242069e-08, -0.000166386453, 1.1920865e-07, -1, 1.45519152e-11))
  2739. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.800000012, 0.200000003))
  2740. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Carnation pink","c",Vector3.new(0.299999923, 0.199999928, 0.100000001))
  2741. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.30261707, 0.199939728, -1.27172685, -8.29999917e-05, -0.866025388, 0.50000006, -1, 3.43148798e-09, -0.000165994017, 0.000143753336, -0.50000006, -0.866025388))
  2742. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.800000012, 0.200000003))
  2743. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Carnation pink","c",Vector3.new(0.299999923, 0.199999928, 0.100000001))
  2744. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.62999535, 0.199951172, -0.100037575, 0, -1, 0, -1, 0, -0.000165999998, 0.000165999998, 0, -1))
  2745. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.14999998, 0.800000012, 0.200000003))
  2746. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Carnation pink","c",Vector3.new(0.199999928, 0.199999928, 0.100000001))
  2747. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.10003376, 0.199951172, -2.44999027, -0.000166386439, -7.27595761e-12, 1, -1, -9.15242069e-08, -0.000166386453, 1.1920865e-07, -1, 1.45519152e-11))
  2748. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 0.200000003))
  2749. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Carnation pink","c",Vector3.new(0.199999928, 0.199999928, 0.100000001))
  2750. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.149966478, 0.199993134, -2.45001125, -0.000166386439, -7.27595761e-12, 1, -1, -9.15242069e-08, -0.000166386453, 1.1920865e-07, -1, 1.45519152e-11))
  2751. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.800000012, 0.200000003))
  2752. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Carnation pink","c",Vector3.new(0.299999923, 0.199999928, 0.100000001))
  2753. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.25265694, 0.199939728, 1.35826111, 8.39999993e-05, -0.866025507, -0.499999881, -1, -8.62600587e-07, -0.000166505968, 0.000143767116, 0.499999881, -0.866025507))
  2754. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.800000012, 0.200000003))
  2755. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Carnation pink","c",Vector3.new(0.199999928, 0.199999928, 0.100000001))
  2756. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100039482, 0.199951172, -2.79999638, -0.000166386439, -7.27595761e-12, 1, -1, -9.15242069e-08, -0.000166386453, 1.1920865e-07, -1, 1.45519152e-11))
  2757. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 0.200000003))
  2758. c=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Carnation pink","c",Vector3.new(0.599999905, 0.29999879, 0.599999905))
  2759. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.63000584, 1.52587891e-05, -0.000218391418, 0, -1, -8.2999999e-05, 1, 0, -8.2999999e-05, 8.2999999e-05, -8.2999999e-05, 1))
  2760. CFuncs.Mesh.Create("CylinderMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 1.79999995, 1.20000005))
  2761. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Carnation pink","c",Vector3.new(0.599999905, 0.29999879, 0.599999905))
  2762. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.63000584, 1.52587891e-05, -0.000218391418, 0, -1, -8.2999999e-05, 1, 0, -8.2999999e-05, 8.2999999e-05, -8.2999999e-05, 1))
  2763. CFuncs.Mesh.Create("CylinderMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1.80999994, 1))
  2764. c=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Carnation pink","c",Vector3.new(0.599999905, 0.29999879, 0.599999905))
  2765. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.63000584, 1.52587891e-05, -0.000218391418, 0, -1, -8.2999999e-05, 1, 0, -8.2999999e-05, 8.2999999e-05, -8.2999999e-05, 1))
  2766. CFuncs.Mesh.Create("CylinderMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(0.850000024, 1.82000005, 0.850000024))
  2767. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Carnation pink","c",Vector3.new(0.199999928, 0.199999928, 0.100000001))
  2768. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.120462179, 0.200016022, -2.44998741, 0.000167999999, 0.000165999998, -1, 1, -1.39439997e-08, 0.000167999999, 1.39439997e-08, -1, -0.000165999998))
  2769. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 0.200000003))
  2770. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Carnation pink","c",Vector3.new(0.199999928, 0.199999928, 0.100000001))
  2771. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.120468855, 0.200016022, -2.79999352, 0.000167999999, 0.000165999998, -1, 1, -1.39439997e-08, 0.000167999999, 1.39439997e-08, -1, -0.000165999998))
  2772. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 0.200000003))
  2773. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Carnation pink","c",Vector3.new(0.299999923, 0.199999928, 0.100000001))
  2774. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.29240322, 0.2000103, -1.28941345, 8.29999917e-05, -0.865942419, -0.500143826, 1, -2.41235192e-08, 0.000165994017, -0.000143753336, -0.500143826, 0.865942419))
  2775. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.800000012, 0.200000003))
  2776. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Carnation pink","c",Vector3.new(0.199999928, 0.199999928, 0.100000001))
  2777. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.129538059, 0.200057983, -2.45000839, 0.000167999999, 0.000165999998, -1, 1, -1.39439997e-08, 0.000167999999, 1.39439997e-08, -1, -0.000165999998))
  2778. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.800000012, 0.200000003))
  2779. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Carnation pink","c",Vector3.new(0.199999928, 0.199999928, 0.100000001))
  2780. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.129531384, 0.200059891, -2.8000145, 0.000167999999, 0.000165999998, -1, 1, -1.39439997e-08, 0.000167999999, 1.39439997e-08, -1, -0.000165999998))
  2781. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.800000012, 0.200000003))
  2782. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Carnation pink","c",Vector3.new(0.299999923, 0.199999928, 0.100000001))
  2783. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.62999344, 0.200019836, -0.12046051, 0, -1, -0.000165000005, 1, -2.72249991e-08, 0.000165000005, -0.000165000005, -0.000165000005, 1))
  2784. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.14999998, 0.800000012, 0.200000003))
  2785. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Carnation pink","c",Vector3.new(0.299999923, 0.199999928, 0.100000001))
  2786. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.26286602, 0.2000103, 1.34057403, -8.39999557e-05, -0.86610806, 0.499856889, 1, -2.42725946e-08, 0.000168005965, -0.000145499187, 0.499856889, 0.86610806))
  2787. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.800000012, 0.200000003))
  2788. end
  2789.  
  2790.  
  2791.  
  2792. function SleepWalker() --¹Ú¹C
  2793. for _, v in pairs(m:children()) do
  2794. if v:IsA("Part") then
  2795. v:Destroy()
  2796. elseif v:IsA("CornerWedgePart") then
  2797. v:Destroy()
  2798. end
  2799. end
  2800. Handle=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel Blue","Handle",Vector3.new(0.400000006, 5.30000019, 0.400000006))
  2801. HandleWeld=CFuncs.Weld.Create(m,RightArm,Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000526428223, 0.56979847, -0.99999094, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  2802. CFuncs.Mesh.Create("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 0.800000012))
  2803. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.099999927, 0.099999927))
  2804. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.20527649, 3.01063204, -1, 0, 0, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984))
  2805. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2806. Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Institutional white","Part",Vector3.new(0.100000001, 0.100000001, 0.100000001))
  2807. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -1.55969954, -0.952071071, -1, -6.10844442e-09, 8.85709213e-08, -5.24510657e-09, -0.984807849, -0.17364797, 5.84761715e-08, -0.173647955, 0.984807909))
  2808. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.FileMesh,"9756362",Vector3.new(0, 0, 0),Vector3.new(0.150000006, 0.150000006, 0.150000006))
  2809. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.499999911, 0.299999923))
  2810. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 2.39187288, -1.11580324, -1, 0, 0, 0, 0.965926111, -0.25881803, 0, -0.25881803, -0.965926111))
  2811. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2812. c=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel Blue","c",Vector3.new(0.400000006, 0.699999809, 0.799999833))
  2813. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -2.49999523, 9.53674316e-07, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  2814. CFuncs.Mesh.Create("SpecialMesh",c,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2815. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.299999923, 0.299999923))
  2816. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 1.8489244, -1.55368567, -0.999997377, -1.70938765e-08, 2.44126142e-08, -2.98022513e-08, 0.573575139, -0.819150925, -8.8817842e-15, -0.819151163, -0.573575199))
  2817. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2818. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.099999927, 0.199999928))
  2819. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.62435436, 2.65137434, -1, 0, 0, 0, 0.422617942, 0.906307876, 0, 0.906307876, -0.422617942))
  2820. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2821. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.299999923, 0.800000191))
  2822. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 2.67359877, 0.760099888, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872))
  2823. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2824. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.199999928, 1.19999993))
  2825. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 0.0404396057, -1.52091074, -1, 0, 0, 0, -0.258818984, -0.965925872, 0, -0.965925872, 0.258818984))
  2826. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2827. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.299999923, 1.19999993))
  2828. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 0.360473871, -1.7964325, -1, 0, 0, 0, -0.087155968, -0.996194661, 0, -0.996194661, 0.087155968))
  2829. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2830. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.299999923, 0.200000137))
  2831. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.84892988, 1.80368567, 1, 0, 0, 0, 0.573576152, -0.819152296, 0, 0.819152296, 0.573576152))
  2832. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2833. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.299999923, 0.299999923))
  2834. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.221953988, 3.30555344, -1, 0, 0, 0, -0.087155968, 0.996194661, 0, 0.996194661, 0.087155968))
  2835. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2836. c=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel Blue","c",Vector3.new(0.400000006, 0.699999809, 0.799999833))
  2837. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -2.56037998, -0.0500074625, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  2838. CFuncs.Mesh.Create("SpecialMesh",c,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.699999988, 0.699999988))
  2839. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.299999923, 0.200000137))
  2840. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.332607746, 3.06912756, 1, 0, 0, 0, 0.258818984, -0.965925872, 0, 0.965925872, 0.258818984))
  2841. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2842. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.199999928, 0.199999928))
  2843. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.296891689, -2.3831811, -1, 0, 0, 0, -0.258818984, -0.965925872, 0, -0.965925872, 0.258818984))
  2844. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2845. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.299999923, 0.700000167))
  2846. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.33705854, 2.38234758, 1, 0, 0, 0, 0.573576152, -0.819152296, 0, 0.819152296, 0.573576152))
  2847. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2848. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.299999923, 0.200000137))
  2849. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 2.37851095, 1.2049346, 1, 0, 0, 0, 0.819152296, -0.573576152, 0, 0.573576152, 0.819152296))
  2850. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2851. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel Blue","Part",Vector3.new(0.200000018, 0.600000143, 0.200000018))
  2852. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.54678583, 0.679683924, 0, 0, 0.984807849, 0.173647985, 0, 0.173647985, -0.984807849, -1, 0, 0))
  2853. CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.5))
  2854. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","c",Vector3.new(0.400000006, 0.699999809, 0.799999833))
  2855. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -2.51038456, 9.53674316e-07, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  2856. CFuncs.Mesh.Create("SpecialMesh",c,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.005, 0.800000012, 0.800000012))
  2857. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.199999928, 0.599999905))
  2858. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 1.23005486, -1.83723783, -1, 0, 0, 0, 0.258818984, -0.965925872, 0, -0.965925872, -0.258818984))
  2859. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2860. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.199999928, 0.599999785))
  2861. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.791766644, -1.29836702, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829))
  2862. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2863. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel Blue","Part",Vector3.new(0.299999923, 0.399999917, 0.499999911))
  2864. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.413787246, 2.87254429, -1, 0, 0, 0, -0.173648939, 0.984807611, 0, 0.984807611, 0.173648939))
  2865. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2866. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel Blue","Part",Vector3.new(0.299999923, 0.299999923, 0.599999905))
  2867. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -1.91629648, 2.10703421, -1, 0, 0, 0, -0.642788053, 0.76604414, 0, 0.76604414, 0.642788053))
  2868. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2869. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel Blue","Part",Vector3.new(0.299999923, 0.299999923, 0.299999923))
  2870. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, 1.91629601, -1.65702963, -1, 0, 0, 0, 0.642788053, -0.76604414, 0, -0.76604414, -0.642788053))
  2871. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2872. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel Blue","Part",Vector3.new(0.299999923, 0.199999928, 0.499999911))
  2873. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, 1.18399012, -2.11251259, -1, 0, 0, 0, 0.342019916, -0.939692736, 0, -0.939692736, -0.342019886))
  2874. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2875. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","Blade",Vector3.new(0.199999928, 0.599999905, 0.699999928))
  2876. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -5.00679016e-06, 4.61038876, -1, 0, 0, 0, -4.76837158e-07, 1, 0, 1, 4.76837158e-07))
  2877. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2878. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","Blade",Vector3.new(0.199999928, 0.299999923, 1))
  2879. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.449999452, 3.06040001, -1, 0, 0, 0, -4.76837158e-07, 1, 0, 1, 4.76837158e-07))
  2880. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2881. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel Blue","Part",Vector3.new(0.299999923, 0.299999923, 0.799999952))
  2882. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 0.671010494, -2.09831285, 1, 0, 0, 0, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985))
  2883. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2884. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","Blade",Vector3.new(0.199999928, 0.299999923, 1.20000005))
  2885. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.928681016, 3.32862663, -1, 0, 0, 0, -0.342021108, 0.939692378, 0, 0.939692378, 0.342021108))
  2886. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2887. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","Blade",Vector3.new(0.199999928, 0.499999911, 0.799999952))
  2888. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -1.28022802, 3.08582497, -1, 0, 0, 0, -0.500000954, 0.866024852, 0, 0.866024852, 0.500000954))
  2889. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2890. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","c",Vector3.new(0.399999917, 0.199999928, 0.100000001))
  2891. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 0.180005193, 2.40038157, 1, 0, 0, 0, 1.1920929e-07, -1, 0, 1, 1.1920929e-07))
  2892. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.01499999, 0.699999988, 0.200000003))
  2893. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","c",Vector3.new(0.399999917, 0.199999928, 0.100000001))
  2894. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.0799832344, 2.40038157, 1, 0, 0, 0, 1.1920929e-07, -1, 0, 1, 1.1920929e-07))
  2895. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.01499999, 0.699999988, 0.200000003))
  2896. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","c",Vector3.new(0.399999917, 0.199999928, 0.100000001))
  2897. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.0799832344, 2.73038244, 1, 0, 0, 0, 1.1920929e-07, -1, 0, 1, 1.1920929e-07))
  2898. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.01499999, 0.699999988, 0.200000003))
  2899. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","c",Vector3.new(0.399999917, 0.199999928, 0.100000001))
  2900. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 0.180005312, 2.73038244, 1, 0, 0, 0, 1.1920929e-07, -1, 0, 1, 1.1920929e-07))
  2901. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.01499999, 0.699999988, 0.200000003))
  2902. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","c",Vector3.new(0.399999917, 0.199999928, 0.100000001))
  2903. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.93276024, 1.6870513, 1, 0, 0, 0, -0.766044974, -0.64278698, 0, 0.64278698, -0.766044974))
  2904. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.01499999, 2.20000005, 0.200000003))
  2905. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","c",Vector3.new(0.399999917, 0.199999928, 0.100000001))
  2906. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.9970417, -1.61044359, 1, 0, 0, 0, -0.76604414, 0.642788053, 0, -0.642788053, -0.76604414))
  2907. CFuncs.Mesh.Create("BlockMesh",c,"","",Vector3.new(0, 0, 0),Vector3.new(1.01499999, 2.20000005, 0.200000003))
  2908. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","Blade",Vector3.new(0.199999928, 0.299999923, 0.799999952))
  2909. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.147266865, 2.8144002, -1, 0, 0, 0, 0.173647985, 0.984807849, 0, 0.984807849, -0.173647985))
  2910. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2911. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel Blue","Part",Vector3.new(0.299999923, 0.199999928, 0.799999952))
  2912. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 1.57124329, -1.97771835, 1, 0, 0, 0, 0.500000238, 0.866025388, 0, -0.866025388, 0.500000238))
  2913. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2914. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","Blade",Vector3.new(0.199999928, 0.599999905, 1.50000036))
  2915. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -4.76837158e-07, 3.51038885, 1, 0, 0, 0, 1.1920929e-07, -1, 0, 1, 1.1920929e-07))
  2916. CFuncs.Mesh.Create("BlockMesh",Blade,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2917. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.299999923, 0.400000125))
  2918. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.9679352, 2.69448495, 1, 0, 0, 0, -0.64278698, 0.766044974, 0, -0.766044974, -0.64278698))
  2919. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2920. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.699999928, 0.299999923))
  2921. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.43322754e-05, -3.74382734, 0.339388609, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849))
  2922. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2923. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","Blade",Vector3.new(0.199999928, 0.499999911, 1.20000029))
  2924. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 0.0173482895, 3.73959875, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  2925. CFuncs.Mesh.Create("BlockMesh",Blade,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2926. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","Blade",Vector3.new(0.199999928, 0.499999911, 0.699999928))
  2927. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.0173463821, 4.68959522, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  2928. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2929. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.199999928, 0.099999927))
  2930. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.43322754e-05, -2.97122478, 1.86535835, 1, 0, 0, 0, 0.76604414, 0.642788053, 0, -0.642788053, 0.76604414))
  2931. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2932. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.899999976, 0.199999928))
  2933. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.43322754e-05, -3.90666342, -0.309562206, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2934. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2935. c=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel Blue","c",Vector3.new(0.400000006, 0.5, 0.600000024))
  2936. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -2.8396244, -0.018327713, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  2937. CFuncs.Mesh.Create("SpecialMesh",c,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2938. c=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel Blue","c",Vector3.new(0.400000006, 0.5, 0.600000024))
  2939. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -2.90000868, -0.0683326721, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  2940. CFuncs.Mesh.Create("SpecialMesh",c,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.699999988, 0.699999988))
  2941. c=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","c",Vector3.new(0.400000006, 0.5, 0.600000024))
  2942. cWeld=CFuncs.Weld.Create(m,Handle,c,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -2.85001183, -0.0183296204, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  2943. CFuncs.Mesh.Create("SpecialMesh",c,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.005, 0.800000012, 0.800000012))
  2944. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel Blue","Part",Vector3.new(0.299999923, 0.299999923, 0.599999905))
  2945. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.62939453e-06, 2.99999118, 0.300001264, 1, 0, 0, 0, -1, 3.7252903e-07, 0, -3.7252903e-07, -1))
  2946. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2947. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.499999911, 0.299999923))
  2948. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.43322754e-05, 2.19823885, -1.80606711, 1, 0, 0, 0, -0.866024852, -0.500000954, 0, 0.500000954, -0.866024852))
  2949. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2950. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.299999923, 0.700000167))
  2951. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 2.76705813, 1.48771811, 1, 0, 0, 0, -0.866025388, 0.500000238, 0, -0.500000238, -0.866025388))
  2952. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2953. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel Blue","Part",Vector3.new(0.299999923, 0.199999928, 0.499999911))
  2954. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.62939453e-06, 2.91192889, 1.07759714, 1, 0, 0, 0, -0.939692736, 0.342019916, 0, -0.342019886, -0.939692736))
  2955. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2956. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.799999952, 0.199999928))
  2957. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.43322754e-05, 2.2099781, -1.27244151, 1, 0, 0, 0, -0.939692378, -0.342021108, 0, 0.342021108, -0.939692378))
  2958. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2959. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 1.10000002, 0.199999928))
  2960. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.43322754e-05, 2.17056084, -0.804914832, 1, 0, 0, 0, -0.984807611, -0.173648939, 0, 0.173648939, -0.984807611))
  2961. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2962. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Light blue","Part",Vector3.new(0.199999928, 0.699999928, 0.099999927))
  2963. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.43322754e-05, 2.03338814, -0.0356416702, 1, 0, 0, 0, -0.984807849, 0.173647985, 0, -0.173647985, -0.984807849))
  2964. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2965. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel Blue","Part",Vector3.new(0.299999923, 0.199999928, 0.499999911))
  2966. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-06, 1.68242407, 2.61385727, 1, 0, 0, 0, -0.499998987, 0.866025984, 0, -0.866025984, -0.499998987))
  2967. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2968. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel Blue","Part",Vector3.new(0.299999923, 0.199999928, 0.199999928))
  2969. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.68242908, -2.26385689, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238))
  2970. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  2971. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","Blade",Vector3.new(0.199999928, 0.199999928, 1))
  2972. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.476114511, 4.10455799, -1, 0, 0, 0, 0.173647985, -0.984807849, 0, -0.984807849, -0.173647985))
  2973. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2974. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","Blade",Vector3.new(0.199999928, 0.299999923, 1.4000001))
  2975. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.912060022, 3.48360777, -1, 0, 0, 0, 0.173647985, -0.984807849, 0, -0.984807849, -0.173647985))
  2976. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2977. Blade=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","Blade",Vector3.new(0.199999928, 0.299999923, 0.699999928))
  2978. BladeWeld=CFuncs.Weld.Create(m,Handle,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, 1.12084961, 3.02380157, -1, 0, 0, 0, -0.500000238, -0.866025388, 0, -0.866025388, 0.500000238))
  2979. CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2980. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","Part",Vector3.new(0.199999928, 0.299999923, 5.00000048))
  2981. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00388014317, 3.81469727e-06, 0.239603043, 0, 0, -1, 1, 0, 0, 0, -1, 0))
  2982. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2983. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","Part",Vector3.new(0.400000006, 0.349999994, 0.400000006))
  2984. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.52488232, 3.81469727e-06, -1.53036976, 0, -0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, 0.707106829))
  2985. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2986. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Baby blue","Part",Vector3.new(0.25, 0.349999994, 0.25))
  2987. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.8692193, 3.81469727e-06, 1.8637321, 0, -0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, 0.707106829))
  2988. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  2989. end
  2990.  
  2991. function Shoot(part, sp)
  2992. local Spread = sp
  2993. epread = Vector3.new((math.random(-1, 0) + math.random()) * Spread, (math.random(-1, 0) + math.random()) * Spread, (math.random(-1, 0) + math.random()) * Spread) * (part.Position - getMouseHit()).magnitude / 100
  2994. local MouseLook = CFrame.new((part.Position+ getMouseHit()) / 2, getMouseHit() + epread)
  2995. table.insert(Effects,{MouseLook.lookVector, "Shoot", 100 ,part.Position,8,12, math.random(10,20),2})
  2996. end
  2997.  
  2998. function Swordz(Part, Angle)
  2999. local Sword = CFuncs.Part.Create(m,Enum.Material.Neon,0,.43,"Deep blue","Sword",Vector3.new(0.05,0.05,0.05))
  3000. Sword.CFrame = Part.CFrame * CFrame.Angles(-math.rad(90), math.rad(Angle), 0)
  3001. Sword.Anchored = true
  3002. local Swords = CFuncs.Mesh.Create("SpecialMesh",Sword,"FileMesh","409664704",Vector3.new(0, 0, 0),Vector3.new(5, 5, 5))
  3003. Swords.MeshId = "rbxassetid://409664704"
  3004. game:GetService("Debris"):AddItem(Sword, 2)
  3005. --^ im lazy af v
  3006. coroutine.resume(coroutine.create(function(sword)
  3007. for i = 1, 30 do
  3008. swait()
  3009. local hit, pos = RayCast(sword.Position, (CFrame.new(RootPart.Position - sword.Position)).lookVector, 35, Character)
  3010. local mag = (sword.Position - pos).magnitude
  3011.  
  3012. Effects.Block.Create(BrickColor.new("Navy blue"), sword.CFrame, 1, 1, 1, 2, 2, 2, .1, 1)
  3013. sword.CFrame = sword.CFrame * CFrame.new(0, 0, -2)
  3014. if mag <= 6 and hit.Name ~= Sword.Name then--hit ~= nil then
  3015. break
  3016. end
  3017. end
  3018. Effects.Block.Create(BrickColor.new("Navy blue"), sword.CFrame, 4, 4, 4, 4, 4, 4, .08, 1)
  3019. Effects.Block.Create(BrickColor.new("Navy blue"), sword.CFrame, 4, 4, 4, 4, 4, 4, .08, 1)
  3020. Effects.Sphere.Create(BrickColor.new("Navy blue"), sword.CFrame, 4, 4, 4, 4, 4, 4, .08)
  3021. MagnitudeDamage(Sword, 7, 10, 15, 0, 0, "Normal")
  3022. sword.Transparency = 1
  3023. CFuncs.Sound.Create("200633377", sword, 1, 1.1)
  3024. end), Sword)
  3025. end
  3026. --°Ê§@ v
  3027. function Attackone()
  3028. Attack = true
  3029. if Mode == "Doom" then
  3030. for i = 0, 1, 0.12 do
  3031. swait()
  3032. PlayAnimationFromTable({
  3033. CFrame.new(-0.0395188481, -1.00135803e-05, 0.145323575, 0.788631022, 0, -0.614874005, 0, 1, 0, 0.614874184, 0, 0.788630843) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3034. CFrame.new(0.00747743249, 1.48674774, -0.0790898278, 0.739422798, -0.0650720298, 0.670089304, -0.0245710034, 0.992046595, 0.123450466, -0.672792912, -0.107746869, 0.731942952) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3035. CFrame.new(1.96573138, 0.445195496, 0.303062946, -0.00140145421, -0.975243211, -0.221130759, 0.95449698, -0.067249693, 0.290539086, -0.298217237, -0.210661441, 0.930960894) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3036. CFrame.new(-1.67417538, 0.0733847916, -0.242376715, 0.937887073, 0.268647403, -0.219537467, -0.332639962, 0.87610513, -0.348984987, 0.0985840261, 0.400335371, 0.911050439) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3037. CFrame.new(0.499982595, -1.99997497, 1.6450882e-05, 0.882568955, 0, 0.470183194, 0, 1, 0, -0.470183194, 0, 0.882568955) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3038. CFrame.new(-0.500035822, -1.99997497, 1.65402889e-06, 0.821793079, 0, 0.569786251, 0, 1, 0, -0.569786251, 0, 0.821793079) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3039. }, .35, false)
  3040. HandleWeld.C0 = clerp(HandleWeld.C0,CFrame.new(0.0776874349, -1.05070853, -0.405542612, -0.986208618, 0.0856637061, 0.141613215, 0.0134856999, 0.894379318, -0.447106034, -0.164956689, -0.439030081, -0.883199751), .35)
  3041. end
  3042. CFuncs.Sound.Create("199145146", Hitbox, 1, 1)
  3043. for i = 0, 1, 0.1 do
  3044. swait()
  3045. Torso.Velocity = RootPart.CFrame.lookVector * 35
  3046. if Buffed == false then
  3047. MagnitudeDamage(Hitbox, 4, 9, 15, math.random(1, 5), .25, "Normal", HitSound[math.random(1, 6)], 1)
  3048. else
  3049. MagnitudeDamage(Hitbox, 4, 13, 20, math.random(1, 5), .25, "Doom", HitSound[math.random(1, 6)], 1)
  3050. end
  3051. PlayAnimationFromTable({
  3052. CFrame.new(0.0480714478, -1.00135803e-05, -0.00306367315, 0.582109511, 0, 0.813115835, 0, 1, 0, -0.813115656, 0, 0.58210969) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3053. CFrame.new(0.0503463373, 1.47914577, -0.1141188, 0.632797778, 0.104329273, -0.767256439, 0.00158200064, 0.990705132, 0.136017948, 0.774315596, -0.0872856453, 0.626750946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3054. CFrame.new(0.470265538, 0.256643802, -1.08491302, 0.0678706616, 0.730512142, 0.67951864, 0.956473231, 0.14611052, -0.25260821, -0.283818185, 0.667086005, -0.688798666) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3055. CFrame.new(-1.71275091, 0.182360157, -0.274272978, 0.321575046, 0.808810055, -0.492357433, -0.908752739, 0.409696132, 0.0794830844, 0.266003639, 0.421871424, 0.86675638) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3056. CFrame.new(0.499985158, -1.99997497, -6.22868538e-06, 0.588040233, 0, -0.808831692, 0, 1, 0, 0.808831692, 0, 0.588040233) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3057. CFrame.new(-0.500051558, -1.99997389, 7.31647015e-06, 0.639826417, 0, -0.768519461, 0, 1, 0, 0.768519461, 0, 0.639826417) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3058. }, .4, false)
  3059. HandleWeld.C0 = clerp(HandleWeld.C0,CFrame.new(-0.146171287, -0.800608993, 0.501587033, -0.972636759, 0.217667773, -0.0812331662, 0.0810528696, 0.645579219, 0.759379983, 0.217734978, 0.732016563, -0.645556629), .3)
  3060. end
  3061. elseif Mode == "Yiqi" then
  3062. for i = 0, 1, 0.11 do
  3063. swait()
  3064. PlayAnimationFromTable({
  3065. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3066. CFrame.new(0, 1.50558043, 0.145793274, 1, 0, 0, 0, 0.981541336, -0.191250071, 0, 0.191250071, 0.981541336) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3067. CFrame.new(0.811585724, 1.27459478, -0.523028851, 0.0945539623, 0.447872162, 0.889083862, 0.642093778, -0.709929228, 0.289337248, 0.760772705, 0.543517172, -0.354702592) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3068. CFrame.new(-0.759456038, 1.25137472, -0.524862647, 0.181484938, -0.561377168, -0.807415009, -0.687487781, -0.659500182, 0.304006815, -0.703152776, 0.499915242, -0.505629301) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3069. CFrame.new(0.5, -1.99999714, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3070. CFrame.new(-0.5, -1.99999714, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3071. }, .35, false)
  3072. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.11123088, -1.08540964, -0.3213965, 0.0945539623, -0.968996167, 0.22826767, 0.447872162, -0.163374573, -0.879044533, 0.889083862, 0.185351908, 0.418538749) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .35)
  3073. end
  3074. CFuncs.Sound.Create("199145887", Hitbox, 1, 1)
  3075. for i = 0, 1, 0.12 do
  3076. swait()
  3077. MagnitudeDamage(Hitbox, 4, 9, 14, math.random(1, 5), .25, "Normal", HitSound[math.random(1, 6)], 1)
  3078. PlayAnimationFromTable({
  3079. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3080. CFrame.new(0, 1.47882259, -0.187495679, 1, 0, 0, 0, 0.935372233, 0.353665084, 0, -0.353665084, 0.935372233) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3081. CFrame.new(0.823151708, -0.0350688398, -0.699581981, -0.456820011, 0.580946147, 0.673659503, 0.610391021, 0.755596638, -0.237690017, -0.647099972, 0.302614182, -0.699775934) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3082. CFrame.new(-0.658202946, 0.0349071659, -0.769481301, -0.544690132, -0.55077529, -0.632423401, -0.728114188, 0.684766054, 0.0307457354, 0.416128099, 0.477223277, -0.774012625) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3083. CFrame.new(0.5, -1.99999714, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3084. CFrame.new(-0.5, -1.99999714, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3085. }, .4, false)
  3086. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.21610108, -1.09757996, -0.0855071694, -0.456820011, -0.526394248, -0.71709466, 0.580946147, 0.433934391, -0.688623726, 0.673659503, -0.731170416, 0.107576787) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .4)
  3087. end
  3088. elseif Mode == "Glacial" then
  3089. for i = 0, 1, 0.08 do
  3090. swait()
  3091. PlayAnimationFromTable({
  3092. CFrame.new(0.0481257588, 0, -0.0348276347, 0.46338582, 0, 0.886156678, 0, 1, 0, -0.886156678, 0, 0.463385791) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3093. CFrame.new(0.00894117355, 1.49169934, 0.0568171293, 0.988091111, 3.28570604e-06, 0.153870702, 0.0222210139, 0.989514351, -0.142714888, -0.152257681, 0.144434452, 0.977730274) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3094. CFrame.new(0.631620467, 0.77581048, -1.26886988, 0.456634521, 0.553526044, 0.69648689, 0.87334919, -0.428099304, -0.23236236, 0.169546932, 0.71438098, -0.678906381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3095. CFrame.new(-1.83927286, 1.07385051, -0.524045467, -0.470259488, 0.753323078, -0.459739655, -0.835745513, -0.547489941, -0.0422403328, -0.28352344, 0.364361435, 0.887048721) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3096. CFrame.new(0.49999249, -1.99998701, 1.4513731e-05, 0.390085429, 0, -0.920778811, 0, 1, 0, 0.920778811, 0, 0.390085399) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3097. CFrame.new(-0.50001049, -1.99998701, 1.25169754e-06, 0.584832609, 0, -0.811154127, 0, 1, 0, 0.811154127, 0, 0.584832549) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3098. }, .2, false)
  3099. HandleWeld.C0 = clerp(HandleWeld.C0,CFrame.new(-0.291966677, -1.31624103, -0.899504662, 0.988154233, 0.105585739, -0.111368522, -0.141664669, 0.348536372, -0.926527858, -0.0590121597, 0.93132931, 0.359365463), .2)
  3100. end
  3101. CFuncs.Sound.Create("203691447", Hitbox, 1, 1)
  3102. for i = 0, 1, 0.09 do
  3103. swait()
  3104. MagnitudeDamage(Hitbox, 4.5, 10, 14, math.random(1, 5), .25, "Normal", HitSound[math.random(1, 6)], 1)
  3105. PlayAnimationFromTable({
  3106. CFrame.new(-0.116861679, 0, -0.0972912759, 0.667069018, 0, -0.744996011, 0, 1, 0, 0.744996011, 0, 0.667069018) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3107. CFrame.new(-0.0534458011, 1.4915458, 0.00851027668, 0.611316621, 0.029578995, 0.790833235, -0.0508229882, 0.998705864, 0.00193242729, -0.789752543, -0.041373834, 0.612028778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3108. CFrame.new(1.82259154, 0.33480072, -0.535432816, 0.0864860639, -0.748179734, 0.657835484, 0.943324506, 0.273861676, 0.187453076, -0.32040444, 0.604340315, 0.729461432) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3109. CFrame.new(-0.524917483, 0.0688888729, -0.860675812, -0.157736927, -0.572807312, -0.804369986, -0.774481893, 0.577104509, -0.259091258, 0.61261487, 0.582101762, -0.534659505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3110. CFrame.new(0.500004828, -1.99998701, 9.32812691e-06, 0.689917922, 0, 0.723887801, 0, 1, 0, -0.723887801, 0, 0.689917922) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3111. CFrame.new(-0.500004411, -1.99998701, 1.49905682e-05, 0.63277626, 0, 0.774334848, 0, 1, 0, -0.774334848, 0, 0.63277626) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3112. }, .25, false)
  3113. HandleWeld.C0 = clerp(HandleWeld.C0,CFrame.new(-0.0238996521, -1.4096365, -0.798680604, 0.992355347, -0.0551102906, -0.11042574, -0.0718211308, 0.469754159, -0.87987107, 0.100362897, 0.881075561, 0.462204903), .3)
  3114. end
  3115. elseif Mode == "Lunar" then
  3116. for i = 0, 1, 0.11 do
  3117. swait()
  3118. PlayAnimationFromTable({
  3119. CFrame.new(0, -0, -0, 0.738996923, 0, -0.673708916, 0, 1, 0, 0.673708916, 0, 0.738996923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3120. CFrame.new(0, 1.49999523, 0, 0.773884356, 0, 0.633327127, 0, 1, 0, -0.633327127, 0, 0.773884356) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3121. CFrame.new(1.66143918, 0.184283853, 0.163754195, 0.928648114, -0.365986168, -0.0605554581, 0.370962024, 0.916189671, 0.151603594, -4.529953e-06, -0.163250178, 0.986584783) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3122. CFrame.new(-1.44858551, 0.394286275, -1.01893914, 0.903827429, 0.427897334, -8.04662704e-07, -0.0752660036, 0.158979014, -0.984408855, -0.421225756, 0.889735818, 0.175895721) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3123. CFrame.new(0.500003219, -2.00000906, 5.08129597e-06, 0.735163033, 0, 0.67789042, 0, 1, 0, -0.67789042, 0, 0.735163033) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3124. CFrame.new(-0.499986053, -2.00000906, -1.86264515e-06, 0.762726843, 0, 0.646721005, 0, 1, 0, -0.646721005, 0, 0.762726843) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3125. }, .32, false)
  3126. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0211273339, -0.956881106, -0.120005287, -1.00000012, -2.41398811e-06, -1.98483467e-05, -1.63912773e-07, 0.993445992, -0.114302114, 2.00271606e-05, -0.114302129, -0.993445992) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .32)
  3127. Handle1Weld.C0 = clerp(Handle1Weld.C0, CFrame.new(0, 0, 0), .3)
  3128. Handle2Weld.C0 = clerp(Handle2Weld.C0, CFrame.new(0, 0, 0), .3)
  3129. Page1Weld.C0 = clerp(Page1Weld.C0, CFrame.new(0, 0, 0), .3)
  3130. Page2Weld.C0 = clerp(Page2Weld.C0, CFrame.new(0, 0, 0), .3)
  3131. Page3Weld.C0 = clerp(Page3Weld.C0, CFrame.new(0, 0, 0), .3)
  3132. Page4Weld.C0 = clerp(Page4Weld.C0, CFrame.new(0, 0, 0), .3)
  3133. end
  3134. local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"New Yeller","ref",Vector3.new(0.05,0.05,0.05))
  3135. ref.CFrame = RootPart.CFrame * CFrame.new(0,0,-3.5)
  3136. ref.Anchored = true
  3137. game:GetService("Debris"):AddItem(ref, .5)
  3138. CFuncs.Sound.Create("200633327", ref, 1, 1)
  3139. Effects.Block.Create(BrickColor.new("New Yeller"), ref.CFrame, 1, 1, 1, 4, 4, 4, .1, 1)
  3140. Effects.Sphere.Create(BrickColor.new("New Yeller"), ref.CFrame, 1, 1, 1, 4, 4, 4, .1)
  3141. MagnitudeDamage(ref, 7, 8, 15, math.random(1, 5), 0.01, "Normal")
  3142. for i = 0, 1, 0.13 do
  3143. swait()
  3144. Torso.Velocity = RootPart.CFrame.lookVector * -20
  3145. PlayAnimationFromTable({
  3146. CFrame.new(0.118534043, -0.0115859313, 0.0985899419, 0.912493229, -0.0427665375, 0.406850517, 0, 0.994520664, 0.104540139, -0.409092098, -0.0953921601, 0.907493293) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3147. CFrame.new(0.11584761, 1.5428282, -0.130767003, 0.928961098, 0.109397046, -0.353643656, -0.0386984199, 0.97879982, 0.20113042, 0.36814931, -0.173156857, 0.913500369) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3148. CFrame.new(1.76646233, 0.065980278, -0.17618224, 0.653888285, -0.746929765, 0.120524943, 0.75290364, 0.626683056, -0.201008677, 0.0746084303, 0.222180843, 0.972146749) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3149. CFrame.new(-1.59874642, 0.246240258, -0.610903025, 0.779396415, 0.613408089, 0.127561882, -0.116165496, 0.341551423, -0.932656586, -0.615667939, 0.71209085, 0.337460786) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3150. CFrame.new(0.546703577, -1.98680913, -0.0733474791, 0.992914915, -0.0853455439, -0.0826825798, 0.0789648592, 0.993853211, -0.077592507, 0.0887965262, 0.0705137253, 0.993550777) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3151. CFrame.new(-0.5771209, -1.98011482, -0.114726231, 0.971717179, 0.0880757272, -0.219108462, -0.112586483, 0.988392889, -0.101998828, 0.207581624, 0.123782657, 0.970354438) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3152. }, .35, false)
  3153. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0211014152, -0.956866443, -0.120026909, -1, 2.08616257e-07, -2.23517418e-05, 2.71201134e-06, 0.993445277, -0.114308476, 2.22027302e-05, -0.114308506, -0.993445277) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .35)
  3154. end
  3155. elseif Mode == "Lust" then
  3156. if Love < 1 then
  3157.  
  3158. elseif Love == 1 and Mate == 1 then
  3159. Become_ODer()
  3160. end
  3161.  
  3162. end
  3163. Attack = false
  3164. end
  3165.  
  3166. function Attacktwo()
  3167. Attack = true
  3168. if Mode == "Doom" then
  3169. for i = 0, 1, 0.11 do
  3170. swait()
  3171. PlayAnimationFromTable({
  3172. CFrame.new(0.0240730084, -1.00135803e-05, -0.0524025038, 0.328424215, 0, 0.944535017, 0, 1, 0, -0.944534898, 0, 0.328424424) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3173. CFrame.new(0.050315395, 1.47914553, -0.114142761, 0.632797778, 0.104328744, -0.767256558, 0.00158200017, 0.990705252, 0.136017248, 0.774315476, -0.0872852057, 0.626751065) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3174. CFrame.new(0.570895612, 0.553589344, -1.09452307, 0.320851088, 0.757946014, 0.567954838, 0.946634114, -0.237232491, -0.218185037, -0.0306351408, 0.60765028, -0.793613791) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3175. CFrame.new(-1.79649186, 0.1954135, -0.0801120996, 0.801913559, 0.503070652, -0.322264969, -0.46348688, 0.864211857, 0.195749417, 0.376980931, -0.0076085031, 0.92618978) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3176. CFrame.new(0.49998349, -1.99997497, -5.34951687e-06, 0.343145818, 0, -0.939282179, 0, 1, 0, 0.939282179, 0, 0.343145788) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3177. CFrame.new(-0.500063598, -1.99997389, 1.29789114e-05, 0.371963203, 0, -0.928247452, 0, 1, 0, 0.928247452, 0, 0.371963173) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3178. }, .4, false)
  3179. HandleWeld.C0 = clerp(HandleWeld.C0,CFrame.new(0.0725984126, -0.975594759, 0.217421904, 0.950762689, 0.0447835475, 0.306667387, 0.286205292, 0.252744883, -0.924233079, -0.118898988, 0.96649617, 0.227483034), .4)
  3180. end
  3181. CFuncs.Sound.Create("199145146", Hitbox, 1, 1.1)
  3182. for i = 0, 1, 0.12 do
  3183. swait()
  3184. if Buffed == false then
  3185. MagnitudeDamage(Hitbox, 4, 9, 15, math.random(1, 5), .25, "Normal", HitSound[math.random(1, 6)], 1)
  3186. else
  3187. MagnitudeDamage(Hitbox, 4, 13, 20, math.random(1, 5), .25, "Doom", HitSound[math.random(1, 6)], 1)
  3188. end
  3189. PlayAnimationFromTable({
  3190. CFrame.new(-0.0137702748, -1.00135803e-05, -0.0127638988, 0.605887413, 0, -0.79555589, 0, 1, 0, 0.795556068, 0, 0.605887234) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3191. CFrame.new(0.0169065148, 1.48484135, -0.139157742, 0.579876781, -0.0626209974, 0.812294006, -0.131912008, 0.976668775, 0.169461668, -0.803954065, -0.205418184, 0.55808717) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3192. CFrame.new(1.56909883, -0.0292806402, -0.599599421, 0.551368594, -0.565515101, 0.613339543, 0.795739114, 0.577319145, -0.183035374, -0.25058344, 0.588978171, 0.768318057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3193. CFrame.new(-1.65771153, 0.191026205, -0.241865754, 0.77089262, 0.454799235, -0.44596225, -0.370446175, 0.889669061, 0.266943216, 0.518164337, -0.0405795574, 0.854317904) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3194. CFrame.new(0.499970704, -1.99997497, 2.1725893e-05, 0.616876423, 0, 0.787060082, 0, 1, 0, -0.787060082, 0, 0.616876423) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3195. CFrame.new(-0.500081301, -1.99997389, 2.87145376e-05, 0.596948445, 0, 0.802279532, 0, 1, 0, -0.802279532, 0, 0.596948445) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3196. }, .4, false)
  3197. HandleWeld.C0 = clerp(HandleWeld.C0,CFrame.new(-0.0977954566, -0.862495124, 0.359976441, 0.935911536, 0.0472206324, 0.349056125, 0.219248921, 0.697497487, -0.682222366, -0.27568078, 0.715029836, 0.642442584), .4)
  3198. end
  3199. elseif Mode == "Yiqi" then
  3200. for i = 0, 1, 0.12 do
  3201. swait()
  3202. PlayAnimationFromTable({
  3203. CFrame.new(0.058061678, 0, -0.0157335326, 0.844316304, 0, 0.53584516, 0, 1, 0, -0.53584516, 0, 0.844316304) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3204. CFrame.new(0.0302860215, 1.48645055, 0.0898312256, 0.947594702, 0.045160301, 0.316267401, 0, 0.989958644, -0.14135769, -0.319475383, 0.133949772, 0.938079476) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3205. CFrame.new(0.4332138, 0.778847814, -1.09874797, 0.560731292, 0.548860967, 0.619945288, 0.819774985, -0.473262757, -0.322476923, 0.11640206, 0.689038515, -0.715315759) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3206. CFrame.new(-1.57808328, 0.0704838634, -8.1319431e-06, 0.969608307, 0.244662911, 1.34110451e-06, -0.244662911, 0.969608307, 1.03603279e-05, 1.22189522e-06, -1.03712082e-05, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3207. CFrame.new(0.500010192, -1.99999905, 8.74698162e-06, 0.850780845, 0, -0.525520802, 0, 1, 0, 0.525520802, 0, 0.850780845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3208. CFrame.new(-0.499999642, -1.99999905, 3.56137753e-06, 0.881229639, 0, -0.472688496, 0, 1, 0, 0.472688496, 0, 0.881229639) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3209. }, .35, false)
  3210. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.125586748, -1.07265246, -0.016151756, 0.974623919, -0.221873224, -0.0296747908, -0.0851901993, -0.245048463, -0.965760827, 0.207004711, 0.943781614, -0.257731497) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .35)
  3211. end
  3212. CFuncs.Sound.Create("199145887", Hitbox, 1, 1.2)
  3213. for i = 0, 1, 0.12 do
  3214. swait()
  3215. MagnitudeDamage(Hitbox, 4, 9, 14, math.random(1, 5), .25, "Normal", HitSound[math.random(1, 6)], 1)
  3216. PlayAnimationFromTable({
  3217. CFrame.new(-0.0159259755, -0, -0.03211255, 0.976954877, 0, -0.213445976, 0, 1, 0, 0.213445976, 0, 0.976954877) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3218. CFrame.new(-0.0528813899, 1.54186869, -0.125124022, 0.994279325, -0.0739927068, -0.0770317018, 0.0889609903, 0.972813904, 0.213820159, 0.0591163784, -0.219449744, 0.973831236) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3219. CFrame.new(1.63668823, 0.223037496, -0.528376579, 0.133337319, -0.711252451, 0.690174758, 0.880286217, 0.40493381, 0.247234613, -0.455321372, 0.574585795, 0.680098295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3220. CFrame.new(-1.57808983, 0.0704815686, -1.53764222e-06, 0.969608247, 0.244663075, 2.02655792e-06, -0.24466306, 0.969608247, 1.24216349e-05, 1.10268593e-06, -1.25356019e-05, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3221. CFrame.new(0.500014663, -1.99999905, 1.7799437e-05, 0.981034458, 0, 0.193833753, 0, 1, 0, -0.193833768, 0, 0.981034458) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3222. CFrame.new(-0.499995112, -1.99999905, 4.43309546e-06, 0.983345449, 0, 0.181746498, 0, 1, 0, -0.181746483, 0, 0.983345449) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3223. }, .4, false)
  3224. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.193156928, -0.922698438, 0.111718953, 0.846447647, -0.250199676, -0.470028698, 0.0560670756, 0.919701099, -0.38859567, 0.529512286, 0.302572638, 0.792506516) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .4)
  3225. end
  3226. elseif Mode == "Glacial" then
  3227. for i = 0, 1, 0.08 do
  3228. swait()
  3229. PlayAnimationFromTable({
  3230. CFrame.new(-0.0261652023, -0, -0.228635475, 0.424164146, 0, -0.905585289, 0, 1, 0, 0.905585289, 0, 0.424164146) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3231. CFrame.new(0.170197651, 1.40491986, 0.131835073, 0.887429714, 0.199787617, 0.415395558, -0.0452869758, 0.934616566, -0.352762043, -0.458712995, 0.294239521, 0.838454247) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3232. CFrame.new(0.954859078, 0.925499916, -0.917985976, -0.274920821, 0.596963167, 0.753693223, 0.867938161, -0.183160812, 0.461665988, 0.413644671, 0.781080723, -0.467772424) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3233. CFrame.new(-0.408002794, 0.628176808, -1.08602774, 0.303601354, -0.725138307, -0.618062019, -0.952786207, -0.227672353, -0.200907454, 0.0049700439, 0.649876714, -0.760023355) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3234. CFrame.new(0.500010073, -1.99998701, 1.29342079e-05, 0.412750155, 0, 0.910844207, 0, 1, 0, -0.910844207, 0, 0.412750155) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3235. CFrame.new(-0.500004113, -1.99998701, 2.24858522e-05, 0.435987353, 0, 0.899952888, 0, 1, 0, -0.899952888, 0, 0.435987353) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3236. }, .26, false)
  3237. HandleWeld.C0 = clerp(HandleWeld.C0,CFrame.new(-0.0254821554, -0.859083414, -0.0184719265, -0.706407368, -0.686668515, 0.171683162, 0.44572258, -0.619980752, -0.64572078, 0.549836338, -0.379618853, 0.744022489), .3)
  3238. end
  3239. CFuncs.Sound.Create("203691492", Hitbox, 1, 1.1)
  3240. for i = 0, 1, 0.09 do
  3241. swait()
  3242. MagnitudeDamage(Hitbox, 4.5, 10, 14, math.random(1, 5), .25, "Normal", HitSound[math.random(1, 6)], 1)
  3243. PlayAnimationFromTable({
  3244. CFrame.new(0.0319407135, 0, -0.142142743, 0.562756717, 0, 0.826622605, 0, 1, 0, -0.826622605, 0, 0.562756717) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3245. CFrame.new(0.0131127015, 1.49665642, -0.179200307, 0.938073158, 0.0379794016, -0.344349474, 0.0647039935, 0.957275212, 0.281846881, 0.340341479, -0.286673754, 0.895536721) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3246. CFrame.new(0.771131337, 0.178927809, -0.977574587, -0.560413599, 0.48017478, 0.67481029, 0.792036891, 0.54889679, 0.267188966, -0.242103815, 0.684210956, -0.687925339) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3247. CFrame.new(-0.541099191, 0.0352922454, -0.858130455, -0.28018561, -0.509915113, -0.813315868, -0.847006202, 0.530036569, -0.0405189134, 0.451748312, 0.677530766, -0.580409884) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3248. CFrame.new(0.499977827, -1.99998701, 2.12341547e-05, 0.616910696, 0, -0.787033319, 0, 1, 0, 0.787033319, 0, 0.616910696) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3249. CFrame.new(-0.500028849, -1.99998701, 8.32974911e-06, 0.544835806, 0, -0.838542819, 0, 1, 0, 0.838542819, 0, 0.544835806) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3250. }, .3, false)
  3251. HandleWeld.C0 = clerp(HandleWeld.C0,CFrame.new(0.359901249, -1.96961641, 0.412925839, -0.968056798, -0.240851775, 0.0696888566, -0.247156367, 0.869888246, -0.426858544, 0.0421880782, -0.43044737, -0.901629329), .3)
  3252. end
  3253. elseif Mode == "Lunar" then
  3254. for i = 0, 1, 0.12 do
  3255. swait()
  3256. PlayAnimationFromTable({
  3257. CFrame.new(0, -0, -0, 0.854235113, 0, -0.51988703, 0, 1, 0, 0.51988703, 0, 0.854235113) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3258. CFrame.new(-0.047078535, 1.52181911, -0.077380091, 0.854308426, -0.0819178298, 0.513270617, 0, 0.987502217, 0.157605037, -0.519766569, -0.134643301, 0.843631446) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3259. CFrame.new(1.1849798, -0.0534321144, 0.302785993, 0.986128092, 0.165987194, -3.42726707e-06, -0.155393973, 0.923200846, 0.351500988, 0.0583478212, -0.346624464, 0.936187625) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3260. CFrame.new(-1.104087, -0.100302607, -0.545559883, 0.933647811, -0.276211143, 0.228055701, 0.358191013, 0.721895218, -0.592086613, -0.00109136105, 0.634487867, 0.772932172) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3261. CFrame.new(0.500013947, -2.00000095, -4.02331352e-07, 0.956729889, 0, 0.290977836, 0, 1, 0, -0.290977836, 0, 0.956729889) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3262. CFrame.new(-0.500006735, -2.00000095, 6.48200512e-06, 0.904233515, 0, 0.427038491, 0, 1, 0, -0.427038491, 0, 0.904233515) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3263. }, .35, false)
  3264. -- HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0211410616, -0.949993134, 7.65770619e-06, -1.00000012, -7.4505806e-09, 0, 7.4505806e-09, 1, 2.98023224e-08, 0, -2.98023224e-08, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .35)
  3265. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0211273339, -0.956881106, -0.120005287, -1.00000012, -2.41398811e-06, -1.98483467e-05, -1.63912773e-07, 0.993445992, -0.114302114, 2.00271606e-05, -0.114302129, -0.993445992) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .32)
  3266. Handle1Weld.C0 = clerp(Handle1Weld.C0, CFrame.new(0, 0, 0), .3)
  3267. Handle2Weld.C0 = clerp(Handle2Weld.C0, CFrame.new(0, 0, 0), .3)
  3268. Page1Weld.C0 = clerp(Page1Weld.C0, CFrame.new(0, 0, 0), .3)
  3269. Page2Weld.C0 = clerp(Page2Weld.C0, CFrame.new(0, 0, 0), .3)
  3270. Page3Weld.C0 = clerp(Page3Weld.C0, CFrame.new(0, 0, 0), .3)
  3271. Page4Weld.C0 = clerp(Page4Weld.C0, CFrame.new(0, 0, 0), .3)
  3272. end
  3273. local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"New Yeller","ref",Vector3.new(0.05,0.05,0.05))
  3274. ref.Anchored = true
  3275. ref.CFrame = RootPart.CFrame * CFrame.new(0, 0, -6)
  3276. game:GetService("Debris"):AddItem(ref, .5)
  3277. if Buffed == false then
  3278. hitfloor2, posfloor2 = RayCast(ref.Position,(CFrame.new(ref.Position, ref.Position - Vector3.new(0,1,0))).lookVector,100,Character)
  3279. if hitfloor2~=nil then
  3280. local refs=CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"New Yeller","ref",Vector3.new(0.05,0.05,0.05))
  3281. refs.Anchored = true
  3282. refs.CFrame = CFrame.new(posfloor2)
  3283. game:GetService("Debris"):AddItem(refs, 2)
  3284. Effects.Sphere.Create(BrickColor.new("New Yeller"), refs.CFrame, 35, 1, 35, .4, 15, .4, .08)
  3285. Effects.Sphere.Create(BrickColor.new("New Yeller"), refs.CFrame, 20, 1, 20, .4, 10, .4, .07)
  3286. CFuncs.Sound.Create("200633377", refs, 1, 1.2)
  3287. MagnitudeDamage(refs, 7, 8, 15, math.random(1, 5), 0.01, "Normal")
  3288. end
  3289. else
  3290. coroutine.resume(coroutine.create(function()
  3291. for a = 0, 3 do
  3292. swait(3)
  3293. hitfloor2, posfloor2 = RayCast(ref.Position,(CFrame.new(ref.Position, ref.Position - Vector3.new(0,1,0))).lookVector,100,Character)
  3294. if hitfloor2~=nil then
  3295. local refs=CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"New Yeller","ref",Vector3.new(0.05,0.05,0.05))
  3296. refs.Anchored = true
  3297. refs.CFrame = CFrame.new(posfloor2)
  3298. ref.CFrame = ref.CFrame * CFrame.new(0, 0, -7)
  3299. game:GetService("Debris"):AddItem(refs, 2)
  3300. Effects.Sphere.Create(BrickColor.new("New Yeller"), refs.CFrame, 35, 1, 35, .4, 15, .4, .08)
  3301. Effects.Sphere.Create(BrickColor.new("New Yeller"), refs.CFrame, 20, 1, 20, .4, 10, .4, .07)
  3302. CFuncs.Sound.Create("200633377", refs, 1, 1.2)
  3303. MagnitudeDamage(refs, 7, 7, 9, math.random(1, 5), 0.01, "Normal")
  3304. end
  3305. end
  3306. end))
  3307. end
  3308.  
  3309.  
  3310. for i = 0, 1, 0.13 do
  3311. swait()
  3312. PlayAnimationFromTable({
  3313. CFrame.new(0, -0, -0, 0.854235113, 0, -0.51988703, 0, 1, 0, 0.51988703, 0, 0.854235113) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3314. CFrame.new(0.0787377656, 1.48002529, 0.129422575, 0.85430634, 0.0884321555, 0.512192011, 0, 0.985420465, -0.170137078, -0.519770026, 0.145349175, 0.841850996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3315. CFrame.new(1.1849798, -0.0534321144, 0.302785993, 0.986128092, 0.165987194, -3.42726707e-06, -0.155393973, 0.923200846, 0.351500988, 0.0583478212, -0.346624464, 0.936187625) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3316. CFrame.new(-1.20388758, 1.04488134, -0.789767802, 0.963720322, 0.00685155392, 0.26682651, 0.198043004, -0.688565075, -0.697608173, 0.178947687, 0.725142241, -0.664941072) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3317. CFrame.new(0.500013947, -2.00000095, -4.02331352e-07, 0.956729889, 0, 0.290977836, 0, 1, 0, -0.290977836, 0, 0.956729889) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3318. CFrame.new(-0.500006735, -2.00000095, 6.48200512e-06, 0.904233515, 0, 0.427038491, 0, 1, 0, -0.427038491, 0, 0.904233515) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3319. }, .32, false)
  3320. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0211273339, -0.956881106, -0.120005287, -1.00000012, -2.41398811e-06, -1.98483467e-05, -1.63912773e-07, 0.993445992, -0.114302114, 2.00271606e-05, -0.114302129, -0.993445992) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .32)
  3321. end
  3322. elseif Mode == "Lust" then
  3323. if Love < 1 then
  3324.  
  3325. elseif Love == 1 and Mate == 1 then
  3326. Become_ODer()
  3327. end
  3328. end
  3329. Attack = false
  3330. end
  3331.  
  3332. function Attackthree()
  3333. Attack = true
  3334. if Mode == "Doom" then
  3335. for i = 0, 1, 0.13 do
  3336. swait()
  3337. PlayAnimationFromTable({
  3338. CFrame.new(-0.0275857635, -1.00135803e-05, 0.0432453305, 0.428843021, 0, -0.903383911, 0, 1, 0, 0.90338403, 0, 0.428842783) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3339. CFrame.new(0.00825255178, 1.48575068, -0.119266033, 0.399471164, -0.0314700603, 0.916205466, -0.0419049896, 0.997739136, 0.052541431, -0.915787578, -0.0593823642, 0.397249252) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3340. CFrame.new(1.56927395, 0.160841838, -0.45296824, 0.81115365, -0.224928856, 0.539848924, 0.345933974, 0.928814113, -0.132793695, -0.471550137, 0.294468164, 0.831221461) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3341. CFrame.new(-1.46652269, 0.115421891, -0.470466495, 0.770263076, 0.189674109, -0.608866692, -0.296017975, 0.951999068, -0.077918753, 0.564861298, 0.240253389, 0.789436638) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3342. CFrame.new(0.499962717, -1.99997497, 1.81943178e-05, 0.443898112, 0, 0.896077275, 0, 1, 0, -0.896077275, 0, 0.443898112) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3343. CFrame.new(-0.500088096, -1.99997389, 4.53144312e-05, 0.493036509, 0, 0.870008588, 0, 1, 0, -0.870008588, 0, 0.493036509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3344. }, .35, false)
  3345. HandleWeld.C0 = clerp(HandleWeld.C0,CFrame.new(0.154917032, -0.976771057, -0.10653615, 0.609802723, 0.703345597, -0.365302444, -0.479332358, -0.0397730246, -0.876731932, -0.631174684, 0.709734678, 0.312882543), .35)
  3346. end
  3347. CFuncs.Sound.Create("199145146", Hitbox, 1, 1)
  3348. for i = 0, 1, 0.12 do
  3349. swait()
  3350. if Buffed == false then
  3351. MagnitudeDamage(Hitbox, 4, 9, 15, math.random(1, 5), .25, "Normal", HitSound[math.random(1, 6)], 1)
  3352. else
  3353. MagnitudeDamage(Hitbox, 4, 14, 20, math.random(1, 5), .25, "Doom", HitSound[math.random(1, 6)], 1)
  3354. end
  3355. PlayAnimationFromTable({
  3356. CFrame.new(0.0274669398, -1.00135803e-05, -0.104966044, 0.474269003, 0, 0.880385041, 0, 1, 0, -0.880384922, 0, 0.474269241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3357. CFrame.new(-0.0330799446, 1.48569405, -0.0983048305, 0.452226818, 0.0180775449, -0.891719818, 0.0184330009, 0.999391615, 0.0296084508, 0.891712666, -0.0298268069, 0.451618373) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3358. CFrame.new(1.5692668, 0.160839051, -0.452983499, 0.844168663, -0.275630206, 0.459790677, 0.388943911, 0.905161679, -0.171478733, -0.368920237, 0.323589742, 0.871313751) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3359. CFrame.new(-1.73668563, 0.190034166, -0.216104627, 0.729103804, 0.519700766, -0.445330262, -0.388424933, 0.849952817, 0.355958372, 0.563501477, -0.086553216, 0.821568489) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3360. CFrame.new(0.499949634, -1.99997497, -2.41398811e-06, 0.439222336, 0.0181928147, -0.898194253, -0.0160880033, 0.999793887, 0.0123835746, 0.898234546, 0.00901101064, 0.439424425) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3361. CFrame.new(-0.500086069, -1.99997389, 3.33040953e-05, 0.522748172, 0, -0.852487206, 0, 1, 0, 0.852487206, 0, 0.522748172) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3362. }, .35, false)
  3363. HandleWeld.C0 = clerp(HandleWeld.C0,CFrame.new(0.0958730876, -1.10576284, -0.0514006764, 0.15247111, -0.94426322, -0.291753024, 0.186015576, 0.317347139, -0.929886639, 0.970644534, 0.0875102133, 0.224033892), .35)
  3364. end
  3365. elseif Mode == "Glacial" then
  3366. for i = 0, 1, 0.085 do
  3367. swait()
  3368. PlayAnimationFromTable({
  3369. CFrame.new(0.0368104763, -1.90734863e-06, 0.114108689, 0.925948858, 0, 0.37764895, 0, 1, 0, -0.37764895, 0, 0.925948858) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3370. CFrame.new(0.00747823715, 1.48674703, -0.0790585726, 0.906114697, -0.0651053339, 0.417992204, 0.00143300032, 0.988552868, 0.150867909, -0.423029721, -0.136104643, 0.895835638) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3371. CFrame.new(0.366770446, 0.258372545, -1.03480923, -0.207203433, 0.733080685, 0.647811353, 0.947280109, 0.315765351, -0.054339543, -0.24439165, 0.602399468, -0.759860277) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3372. CFrame.new(-1.183218, 0.133911341, -0.712574124, 0.198052764, -0.0276751816, -0.979800701, -0.83799684, 0.513752759, -0.183900505, 0.508464754, 0.857491851, 0.0785584152) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3373. CFrame.new(0.499971569, -1.99998105, 4.01437283e-05, 0.946443021, 0, -0.322871208, 0, 1, 0, 0.322871208, 0, 0.946443021) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3374. CFrame.new(-0.500023484, -1.99998403, 2.60472298e-05, 0.930296361, 0, -0.36680907, 0, 1, 0, 0.36680907, 0, 0.930296361) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3375. }, .2, false)
  3376. HandleWeld.C0 = clerp(HandleWeld.C0,CFrame.new(-0.22584936, -1.67288351, -0.761551917, -0.972368121, 0.220433965, -0.0768721327, 0.0242116023, 0.422727883, 0.905933261, 0.232194424, 0.879039168, -0.416384131) * CFrame.Angles(0, math.rad(180), 0), .2)
  3377. end
  3378. for i = 1, 3 do
  3379. CFuncs.Sound.Create("203691447", Hitbox, 1, 1.1)
  3380. for i = 0, 1, 0.12 do
  3381. swait()
  3382. MagnitudeDamage(Hitbox, 4.5, 10, 14, math.random(1, 5), .25, "Normal", HitSound[math.random(1, 6)], 1)
  3383. PlayAnimationFromTable({
  3384. CFrame.new(-0.0630738363, -1.90734863e-06, -0.0349834114, 0.999934137, 0, 0.0114860004, 0, 1, 0, -0.0114860013, 0, 0.999934137) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0 - 360 * i), 0),
  3385. CFrame.new(0.00748388376, 1.48674703, -0.0790942982, 0.999128282, -0.0161730815, 0.0384902284, 0.0112789944, 0.992201865, 0.124130219, -0.0401976407, -0.123587884, 0.991519213) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3386. CFrame.new(0.608849585, 0.357949227, -1.07801414, -0.094705686, 0.755892217, 0.64781028, 0.983970344, 0.16985172, -0.0543399826, -0.151106834, 0.632279754, -0.75986141) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3387. CFrame.new(-0.787991643, 0.380752414, -0.971751213, 0.0531643853, -0.524193764, -0.849938095, -0.988511622, 0.0929687619, -0.119170174, 0.141485944, 0.846509278, -0.513229072) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3388. CFrame.new(0.499988377, -1.99998105, 1.68159604e-05, 0.994557321, 0, -0.104192398, 0, 1, 0, 0.104192398, 0, 0.994557321) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3389. CFrame.new(-0.500023544, -1.99998403, 6.50342554e-06, 0.999647737, 0, 0.0265467986, 0, 1, 0, -0.0265467949, 0, 0.999647737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3390. }, .3, false)
  3391. HandleWeld.C0 = clerp(HandleWeld.C0,CFrame.new(-0.0789775997, -1.42946494, 0.51324147, -0.983862519, -0.129127383, 0.123857982, -0.178135529, 0.64187777, -0.745828867, 0.0168052372, -0.755856574, -0.654521644) * CFrame.Angles(0, math.rad(180), 0), .3)
  3392. end
  3393. end
  3394. elseif Mode == "Yiqi" then
  3395. for i = 0, 1, 0.15 do
  3396. swait()
  3397. PlayAnimationFromTable({
  3398. CFrame.new(-0.0653819516, 0, 0.0095610749, 0.307419121, 0, -0.951574326, 0, 1, 0, 0.951574326, 0, 0.307419121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3399. CFrame.new(-0.0167398937, 1.48002076, -0.0360113047, 0.337146729, -0.0316947661, 0.940918624, -0.0256319959, 0.998753667, 0.0428273045, -0.94110328, -0.0385567024, 0.335914105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3400. CFrame.new(0.378886998, 0.352459192, -0.797496021, -0.00656616688, 0.824479759, 0.565853715, 0.987181127, 0.0955845043, -0.127816573, -0.159469008, 0.557760835, -0.81453836) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3401. CFrame.new(-1.75950563, 0.482419938, -0.559156775, -0.00687423628, 0.807140827, -0.590319037, -0.999396026, 0.0145649975, 0.031552583, 0.034065377, 0.590179324, 0.806553185) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3402. CFrame.new(0.500008643, -1.99999714, 2.77161598e-06, 0.28108272, 0, 0.959683716, 0, 1, 0, -0.959683716, 0, 0.28108272) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3403. CFrame.new(-0.499993861, -1.99999714, 3.30805779e-06, 0.284802556, 0, 0.958586395, 0, 1, 0, -0.958586395, 0, 0.284802556) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3404. }, .4, false)
  3405. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.444180012, -1.30202246, -0.618139625, 0.0103426473, -0.0503609851, -0.998677552, -0.375800937, 0.925320566, -0.0505536906, 0.926642835, 0.375826776, -0.00935542025) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .4)
  3406. end
  3407. if Buffed == false then
  3408. Shoot(Hole, 0)
  3409. else
  3410. for i = 1, 8 do
  3411. Shoot(Hole, 5)
  3412. end
  3413. end
  3414. CFuncs.Sound.Create("199144089", Hole, 1, 1.25)
  3415. Effects.Block.Create(BrickColor.new("New Yeller"), Hole.CFrame, .1, .1, .1, 1, 1, 1, .1, 1)
  3416. Effects.Block.Create(BrickColor.new("New Yeller"), Hole.CFrame, .1, .1, .1, 1, 1, 1, .1, 1)
  3417. for i = 0, 1, 0.3 do
  3418. swait()
  3419. PlayAnimationFromTable({
  3420. CFrame.new(-0.0653819516, 0, 0.0095610749, 0.307419121, 0, -0.951574326, 0, 1, 0, 0.951574326, 0, 0.307419121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3421. CFrame.new(0.0443284512, 1.47694004, -0.0140453558, 0.337158978, 0.053288348, 0.939938545, -0.0256320126, 0.998546362, -0.0474167317, -0.941098928, -0.00810553785, 0.338034719) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3422. CFrame.new(0.39058581, 0.454597861, -0.805383444, 0.128139928, 0.814485192, 0.565857172, 0.989540219, -0.0668808147, -0.127817005, -0.0662600696, 0.576316833, -0.814535916) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3423. CFrame.new(-1.7426554, 0.715307355, -0.555929422, -0.199864402, 0.782041788, -0.590309262, -0.973832786, -0.225065321, 0.0315495543, -0.108185068, 0.581168056, 0.806560516) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3424. CFrame.new(0.500008643, -1.99999714, 2.77161598e-06, 0.28108272, 0, 0.959683716, 0, 1, 0, -0.959683716, 0, 0.28108272) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3425. CFrame.new(-0.499993861, -1.99999714, 3.30805779e-06, 0.284802556, 0, 0.958586395, 0, 1, 0, -0.958586395, 0, 0.284802556) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3426. }, .4, false)
  3427. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.444180608, -1.30203176, -0.618141115, 0.0103411404, -0.0503595546, -0.998677611, -0.375799984, 0.925320983, -0.0505517945, 0.926643193, 0.375825763, -0.0093562454) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .4)
  3428. end
  3429. for i = 0, 1, 0.13 do
  3430. swait()
  3431. PlayAnimationFromTable({
  3432. CFrame.new(-0.0653819516, 0, 0.0095610749, 0.307419121, 0, -0.951574326, 0, 1, 0, 0.951574326, 0, 0.307419121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3433. CFrame.new(-0.0167398937, 1.48002076, -0.0360113047, 0.337146729, -0.0316947661, 0.940918624, -0.0256319959, 0.998753667, 0.0428273045, -0.94110328, -0.0385567024, 0.335914105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3434. CFrame.new(0.378886998, 0.352459192, -0.797496021, -0.00656616688, 0.824479759, 0.565853715, 0.987181127, 0.0955845043, -0.127816573, -0.159469008, 0.557760835, -0.81453836) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3435. CFrame.new(-1.75950563, 0.482419938, -0.559156775, -0.00687423628, 0.807140827, -0.590319037, -0.999396026, 0.0145649975, 0.031552583, 0.034065377, 0.590179324, 0.806553185) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3436. CFrame.new(0.500008643, -1.99999714, 2.77161598e-06, 0.28108272, 0, 0.959683716, 0, 1, 0, -0.959683716, 0, 0.28108272) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3437. CFrame.new(-0.499993861, -1.99999714, 3.30805779e-06, 0.284802556, 0, 0.958586395, 0, 1, 0, -0.958586395, 0, 0.284802556) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3438. }, .32, false)
  3439. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.444180012, -1.30202246, -0.618139625, 0.0103426473, -0.0503609851, -0.998677552, -0.375800937, 0.925320566, -0.0505536906, 0.926642835, 0.375826776, -0.00935542025) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .32)
  3440. end
  3441. elseif Mode == "Lunar" then
  3442. for i = 0, 1, 0.13 do
  3443. swait()
  3444. PlayAnimationFromTable({
  3445. CFrame.new(-0.00972720794, -0, 0.00765213743, 0.231607109, 0, 0.972809494, 0, 1, 0, -0.972809494, 0, 0.231607109) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3446. CFrame.new(0, 1.49999619, 0, 0.237226099, 0, -0.97145468, 0, 1, 0, 0.97145468, 0, 0.237226099) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3447. CFrame.new(1.93574965, 0.515332162, -0.23441273, 0.232804835, -0.97252363, -4.45265323e-06, 0.0378449857, 0.00906399265, -0.999242544, 0.971786916, 0.232628345, 0.038915284) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(2), math.rad(-2), 0),
  3448. CFrame.new(-1.74881279, 0.186435938, -0.349533528, 0.92188704, 0.354260147, -0.156920999, -0.38745892, 0.842880845, -0.373399854, -1.49905682e-05, 0.405032933, 0.91430223) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3449. CFrame.new(0.499995232, -2.00001597, -1.86264515e-06, 0.195821598, 0, -0.980639637, 0, 1, 0, 0.980639637, 0, 0.195821598) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3450. CFrame.new(-0.500003695, -2.00001597, -5.23030758e-06, 0.209659293, 0, -0.97777462, 0, 1, 0, 0.97777462, 0, 0.209659293) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3451. }, .4, false)
  3452. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0185966492, -0.949992418, 0.0100097666, 1, 0, 1.26419764e-09, 0, 1.00000024, 0, 1.26419764e-09, 0, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(180), 0), .4)
  3453. Handle1Weld.C0 = clerp(Handle1Weld.C0, CFrame.new(.15, -.32, 0) * CFrame.Angles(0, 0, math.rad(80)), .4)
  3454. Handle2Weld.C0 = clerp(Handle2Weld.C0, CFrame.new(-.15, -.32, 0) * CFrame.Angles(0, 0, -math.rad(80)), .4)
  3455. Page1Weld.C0 = clerp(Page1Weld.C0, CFrame.new(.2, 0, 0), .3)
  3456. Page2Weld.C0 = clerp(Page2Weld.C0, CFrame.new(-.2, 0, 0), .3)
  3457. Page3Weld.C0 = clerp(Page3Weld.C0, CFrame.new(.2, 0, 0), .3)
  3458. Page4Weld.C0 = clerp(Page4Weld.C0, CFrame.new(-.2, 0, 0), .3)
  3459. end
  3460. local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"New Yeller","ref",Vector3.new(0.05,0.05,0.05))
  3461. ref.CFrame = Handle.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(0, 0, 0)
  3462. ref.Anchored = true
  3463.  
  3464. local refy = CFuncs.Mesh.Create("CylinderMesh",ref,"","",Vector3.new(0, 0, 0),Vector3.new(150, 0, 150))
  3465. local reff=CFuncs.Decal.Create(ref, "1336012440", 0, "Bottom")
  3466. local reff2=CFuncs.Decal.Create(ref, "1336012440", 0, "Top")
  3467. game:GetService("Debris"):AddItem(ref, 2)
  3468. Effects.Ring.Create(BrickColor.new("New Yeller"), ref.CFrame * CFrame.Angles(math.rad(90), 0, 0), .1, .1, .2, 1, 1, 0, .07, 1)
  3469. CFuncs.Sound.Create("200633492", ref, 1, 1.3)
  3470. if Buffed == false then
  3471. Swordz(ref, 0)
  3472. else
  3473. for a = -30, 30, 30 do
  3474. Swordz(ref, a)
  3475. end
  3476. end
  3477. coroutine.resume(coroutine.create(function(Prt)
  3478. for i = 1, 10 do
  3479. swait()
  3480. Prt.CFrame = Prt.CFrame * CFrame.Angles(0, math.rad(15), 0)
  3481. end
  3482. for i = 0, 1, .04 do
  3483. swait()
  3484. refy.Scale = refy.Scale - Vector3.new(5, 0, 5)
  3485. Prt.CFrame = Prt.CFrame * CFrame.Angles(0, math.rad(25), 0)
  3486. reff.Transparency = i
  3487. reff2.Transparency = i
  3488. end
  3489. end), ref)
  3490. Torso.Velocity = RootPart.CFrame.lookVector * -40
  3491. swait(9)
  3492. elseif Mode == "Lust" then
  3493. if Love < 1 then
  3494.  
  3495. elseif Love == 1 and Mate == 1 then
  3496. Become_ODer()
  3497. end
  3498. end
  3499. Attack = false
  3500. end
  3501. function Shootie()
  3502. Stance = false
  3503. if Buffed == false then
  3504. Shoot(Hole, 0)
  3505. else
  3506. for i = 1, 8 do
  3507. Shoot(Hole, 4)
  3508. end
  3509. end
  3510. CFuncs.Sound.Create("199144089", Hole, 1, 1.25)
  3511. Effects.Block.Create(BrickColor.new("New Yeller"), Hole.CFrame, .1, .1, .1, 1, 1, 1, .1, 1)
  3512. Effects.Block.Create(BrickColor.new("New Yeller"), Hole.CFrame, .1, .1, .1, 1, 1, 1, .1, 1)
  3513. for i = 0, 1, 0.14 do
  3514. swait()
  3515. PlayAnimationFromTable({
  3516. CFrame.new(-0.0653819516, 0, 0.0095610749, 0.307419121, 0, -0.951574326, 0, 1, 0, 0.951574326, 0, 0.307419121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3517. CFrame.new(0.0443284512, 1.47694004, -0.0140453558, 0.337158978, 0.053288348, 0.939938545, -0.0256320126, 0.998546362, -0.0474167317, -0.941098928, -0.00810553785, 0.338034719) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3518. CFrame.new(0.39058581, 0.454597861, -0.805383444, 0.128139928, 0.814485192, 0.565857172, 0.989540219, -0.0668808147, -0.127817005, -0.0662600696, 0.576316833, -0.814535916) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3519. CFrame.new(-1.7426554, 0.715307355, -0.555929422, -0.199864402, 0.782041788, -0.590309262, -0.973832786, -0.225065321, 0.0315495543, -0.108185068, 0.581168056, 0.806560516) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3520. CFrame.new(0.500008643, -1.99999714, 2.77161598e-06, 0.28108272, 0, 0.959683716, 0, 1, 0, -0.959683716, 0, 0.28108272) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3521. CFrame.new(-0.499993861, -1.99999714, 3.30805779e-06, 0.284802556, 0, 0.958586395, 0, 1, 0, -0.958586395, 0, 0.284802556) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3522. }, .4, false)
  3523. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.444180608, -1.30203176, -0.618141115, 0.0103411404, -0.0503595546, -0.998677611, -0.375799984, 0.925320983, -0.0505517945, 0.926643193, 0.375825763, -0.0093562454) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .4)
  3524. end
  3525. for i = 0, 1, 0.11 do
  3526. swait()
  3527. PlayAnimationFromTable({
  3528. CFrame.new(-0.0653819516, 0, 0.0095610749, 0.307419121, 0, -0.951574326, 0, 1, 0, 0.951574326, 0, 0.307419121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3529. CFrame.new(-0.0167398937, 1.48002076, -0.0360113047, 0.337146729, -0.0316947661, 0.940918624, -0.0256319959, 0.998753667, 0.0428273045, -0.94110328, -0.0385567024, 0.335914105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3530. CFrame.new(0.378886998, 0.352459192, -0.797496021, -0.00656616688, 0.824479759, 0.565853715, 0.987181127, 0.0955845043, -0.127816573, -0.159469008, 0.557760835, -0.81453836) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3531. CFrame.new(-1.75950563, 0.482419938, -0.559156775, -0.00687423628, 0.807140827, -0.590319037, -0.999396026, 0.0145649975, 0.031552583, 0.034065377, 0.590179324, 0.806553185) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3532. CFrame.new(0.500008643, -1.99999714, 2.77161598e-06, 0.28108272, 0, 0.959683716, 0, 1, 0, -0.959683716, 0, 0.28108272) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3533. CFrame.new(-0.499993861, -1.99999714, 3.30805779e-06, 0.284802556, 0, 0.958586395, 0, 1, 0, -0.958586395, 0, 0.284802556) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3534. }, .32, false)
  3535. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.444180012, -1.30202246, -0.618139625, 0.0103426473, -0.0503609851, -0.998677552, -0.375800937, 0.925320566, -0.0505536906, 0.926642835, 0.375826776, -0.00935542025) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .32)
  3536. end
  3537. Stance = true
  3538. end
  3539.  
  3540. LovelyMate = {}
  3541. function Skillone()
  3542. Attack = true
  3543. if Mode == "Yiqi" then
  3544. if Stance == false then
  3545. Humanoid.WalkSpeed = 9
  3546. Humanoid.JumpPower = 9
  3547. for i = 0, 1, 0.1 do
  3548. swait()
  3549. PlayAnimationFromTable({
  3550. CFrame.new(-0.0653819516, 0, 0.0095610749, 0.307419121, 0, -0.951574326, 0, 1, 0, 0.951574326, 0, 0.307419121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3551. CFrame.new(-0.0167398937, 1.48002076, -0.0360113047, 0.337146729, -0.0316947661, 0.940918624, -0.0256319959, 0.998753667, 0.0428273045, -0.94110328, -0.0385567024, 0.335914105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3552. CFrame.new(0.378886998, 0.352459192, -0.797496021, -0.00656616688, 0.824479759, 0.565853715, 0.987181127, 0.0955845043, -0.127816573, -0.159469008, 0.557760835, -0.81453836) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3553. CFrame.new(-1.75950563, 0.482419938, -0.559156775, -0.00687423628, 0.807140827, -0.590319037, -0.999396026, 0.0145649975, 0.031552583, 0.034065377, 0.590179324, 0.806553185) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3554. CFrame.new(0.500008643, -1.99999714, 2.77161598e-06, 0.28108272, 0, 0.959683716, 0, 1, 0, -0.959683716, 0, 0.28108272) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3555. CFrame.new(-0.499993861, -1.99999714, 3.30805779e-06, 0.284802556, 0, 0.958586395, 0, 1, 0, -0.958586395, 0, 0.284802556) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3556. }, .36, false)
  3557. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.444180012, -1.30202246, -0.618139625, 0.0103426473, -0.0503609851, -0.998677552, -0.375800937, 0.925320566, -0.0505536906, 0.926642835, 0.375826776, -0.00935542025) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .36)
  3558. end
  3559. Stance2 = true
  3560. Stance = true
  3561. else
  3562. Humanoid.WalkSpeed = Speed
  3563. Humanoid.JumpPower = Jump
  3564. Stance = false
  3565. Stance2 = false
  3566. Humanoid.AutoRotate = true
  3567. Attack = false
  3568. end
  3569. elseif Mode == "Lust" then
  3570. local TTorso = nil
  3571. local THumanoid = nil
  3572. if Mouse.Target.Parent:findFirstChildOfClass("Humanoid") ~= nil and Mouse.Target.Parent:findFirstChild("Torso") ~= nil then
  3573. TTorso = Mouse.Target.Parent.Torso
  3574. THumanoid = Mouse.Target.Parent.Humanoid
  3575. for i=1,#LovelyMate do
  3576. if LovelyMate[i][1]==TTorso.Parent or Mate > 1 or Love > 1 or THumanoid.Health <= 1 then
  3577. TTorso=nil
  3578. THumanoid=nil
  3579. end
  3580. end
  3581. if TTorso ~= nil then
  3582. CFuncs.Sound.Create("315746833", Hitbox, 1.1, 2)
  3583. for i = 0, 1, 0.09 do
  3584. swait()
  3585. Effects.Block.Create(BrickColor.new("Pink"), Hitbox.CFrame, 1, 1, 1, 1, 1, 1, .1, 3, Hitbox)
  3586. PlayAnimationFromTable({
  3587. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3588. CFrame.new(0, 1.48780429, 0.0816949159, 1, 0, 0, 0, 0.989079237, -0.147385031, 0, 0.147385031, 0.989079237) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3589. CFrame.new(1.26505756, 0.976912856, -1.11110437, -0.0817550048, 0.145176023, 0.986022413, 0.842744112, -0.518093407, 0.146156222, 0.532070041, 0.842913568, -0.0799895078) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3590. CFrame.new(-1.63842654, 0.119222671, -0, 0.972696781, 0.232079923, 0, -0.232079938, 0.972696781, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3591. CFrame.new(0.5, -2.00000906, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3592. CFrame.new(-0.5, -2.00000906, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3593. }, .27, false)
  3594. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.656523764, -1.40975487, 0.0507988073, -0.0526003614, -0.866150439, -0.497007638, 0.0227379128, 0.496528804, -0.867722452, 0.998356879, -0.0569434427, -0.00642313808) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(180), 0), .27)
  3595. end
  3596. CFuncs.Sound.Create("228343420", Hitbox, 1.4, 1.4)
  3597. for i = 0, 1, 0.13 do
  3598. swait()
  3599. Effects.Block.Create(BrickColor.new("Pink"), Hitbox.CFrame, 1, 1, 1, 1, 1, 1, .1, 3, Hitbox)
  3600. PlayAnimationFromTable({
  3601. CFrame.new(0.00608034246, 0, -0.0451171398, 0.810264111, 0, 0.586065054, 0, 1, 0, -0.586065054, 0, 0.810264111) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3602. CFrame.new(-9.5326177e-06, 1.48780382, 0.0816866904, 1.00000024, 0, -2.98023224e-08, 0, 0.989078879, -0.147387281, 0, 0.147387281, 0.989078939) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3603. CFrame.new(1.26505327, 0.976912737, -1.11110246, -0.0817510337, 0.145179361, 0.986022353, 0.842744172, -0.518093824, 0.146154627, 0.532070696, 0.842912734, -0.0799943209) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3604. CFrame.new(-1.55730414, 0.0477215275, 0.300437391, 0.987830102, 0.135466039, 0.0764248073, -0.152984992, 0.934885919, 0.320287198, -0.0280604362, -0.328081191, 0.944232821) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3605. CFrame.new(0.499987781, -2.00000906, 1.56313181e-05, 0.817322195, 0, -0.576181233, 0, 1, 0, 0.576181233, 0, 0.817322195) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3606. CFrame.new(-0.499983758, -2.00000906, -1.54078007e-05, 0.846128225, 0, -0.532979548, 0, 1, 0, 0.532979548, 0, 0.846128225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3607. }, .34, false)
  3608. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.165453196, -1.1912787, -0.749150336, -0.95200491, -0.244340926, 0.184348255, 0.113488041, 0.277574956, 0.953977346, -0.284266144, 0.929112554, -0.236522883) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .34)
  3609. end
  3610. local e1 = Hitbox.Position:Lerp(TTorso.Position, 0.25) + Vector3.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  3611. local e2 = Hitbox.Position:Lerp(TTorso.Position, 0.75) + Vector3.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  3612. local MPos = TTorso.Position
  3613. coroutine.resume(coroutine.create(function()
  3614. swait(1.4)
  3615. local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,.4,"Pink","ref",Vector3.new(0.05,0.05,0.05))
  3616. local refz = CFuncs.Mesh.Create("SpecialMesh",ref,"Sphere","",Vector3.new(0, 0, 0),Vector3.new(14, 14, 14))
  3617.  
  3618. ref.CFrame = Hitbox.CFrame
  3619. ref.Anchored = true
  3620. game:GetService("Debris"):AddItem(ref, 3)
  3621.  
  3622. --coroutine.resume(coroutine.create(function()
  3623. for i = 0, 1, .04 do
  3624. swait()
  3625. ref.CFrame = CFrame.new(newBezier(ref.Position, e1, e2, MPos, i))
  3626. Effects.Block.Create(BrickColor.new("Pink"), ref.CFrame, 1, 1, 1, 1, 1, 1, .08, 1)
  3627. if TTorso == nil then
  3628. break
  3629. end
  3630. end
  3631. Effects.Sphere.Create(BrickColor.new("Pink"), TTorso.CFrame, 2, 2, 2, 5, 5, 5, .06)
  3632. ref.Transparency = 1
  3633. CFuncs.Sound.Create("315748999", TTorso, 1.2, .9)
  3634. CFuncs.Sound.Create("315748949", TTorso, 1.2, 1.1)
  3635. print(TTorso.Parent)
  3636. table.insert(LovelyMate,{TTorso.Parent,THumanoid.Health})
  3637. Mate = Mate + 1
  3638. --end))
  3639. end))
  3640. for i = 0, 1, 0.12 do
  3641. swait()
  3642. PlayAnimationFromTable({
  3643. CFrame.new(-0.0373623595, -0, -0.0354970768, 0.784578145, 0, -0.620030046, 0, 1, 0, 0.620030046, 0, 0.784578145) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3644. CFrame.new(0.0625804067, 1.48544383, -0.0758070275, 0.820740461, -0.0379563682, 0.570039093, 0.0250430107, 0.999221742, 0.0304768886, -0.570752263, -0.0107381195, 0.821052253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3645. CFrame.new(1.61237299, 0.185722649, -0.432429731, -0.0437082052, -0.697106004, 0.715634704, 0.785304904, 0.418822974, 0.455942482, -0.61756444, 0.581919849, 0.52913475) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3646. CFrame.new(-1.73117578, 0.118920237, -0.532793999, 0.761316657, 0.648359001, -0.00525927544, -0.448619008, 0.520886779, -0.726235509, -0.468121886, 0.555254579, 0.687425911) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3647. CFrame.new(0.499989152, -2.00000906, 2.89082527e-06, 0.845492125, 0, 0.533988178, 0, 1, 0, -0.533988178, 0, 0.845492125) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3648. CFrame.new(-0.499973297, -2.00000906, -2.03847885e-05, 0.780525804, 0, 0.625123799, 0, 1, 0, -0.625123799, 0, 0.780525804) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3649. }, .4, false)
  3650. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.319063157, -1.61908245, -0.2600348, -0.89612484, -0.315862775, 0.311754763, -0.00486942334, 0.709418952, 0.704770207, -0.443775415, 0.630044043, -0.63726604) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .4)
  3651. end
  3652. end
  3653. Love = Love + 1
  3654. end
  3655. end
  3656. if Mode ~= "Yiqi" then
  3657. Attack = false
  3658. end
  3659. end
  3660.  
  3661. function Skilltwo()
  3662. Attack = true
  3663. if Mode == "Doom" then
  3664. Humanoid.WalkSpeed = 0
  3665. Humanoid.JumpPower = 0
  3666. CFuncs.Sound.Create("315743331", LeftArm, 1.4, 1.5)
  3667. for i = 0, 1, 0.12 do
  3668. swait()
  3669. Effects.Block.Create(BrickColor.new("Black"), LeftArm.CFrame * CFrame.new(0, -1, 0), .6, .6, .6, 1, 1, 1, .07, 1)
  3670. PlayAnimationFromTable({
  3671. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3672. CFrame.new(0, 1.48682237, -0.100208566, 1, 0, 0, 0, 0.982828259, 0.184523046, 0, -0.184523046, 0.982828259) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3673. CFrame.new(1.69796264, 0.148231208, -0.362930596, 0.283905119, -0.68407625, 0.671891093, 0.836492896, 0.519221723, 0.175181031, -0.468697608, 0.512297392, 0.719634652) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3674. CFrame.new(-1.6046921, 1.23456419, -0.259589702, 0.960697889, 0.268025339, 0.0722632557, 0.277448982, -0.918612838, -0.281376213, -0.00903399941, 0.290366918, -0.956872761) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3675. CFrame.new(0.5, -2.00001907, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3676. CFrame.new(-0.5, -2.00001907, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3677. }, .32, false)
  3678. HandleWeld.C0 = clerp(HandleWeld.C0,CFrame.new(0.422149956, -0.431596279, -0.0865921974, 0.0519963801, -0.253047407, 0.966055512, 0.0342188627, -0.966344774, -0.254964888, 0.998060942, 0.0463145822, -0.041587472), .3)
  3679. end
  3680. for i = 0, 1, 0.1 do
  3681. swait()
  3682. Effects.Block.Create(BrickColor.new("Black"), LeftArm.CFrame * CFrame.new(0, -1, 0), .6, .6, .6, 1, 1, 1, .07, 1)
  3683. PlayAnimationFromTable({
  3684. CFrame.new(0.255091637, -1.10888219, 0.00976273417, 0.922976732, 0.296506286, -0.24535279, 0.0466749892, 0.546572149, 0.836110294, 0.3820149, -0.783162236, 0.490633905) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3685. CFrame.new(-0.0899295285, 1.37332606, -0.197300613, 0.925234258, -0.295746475, 0.23764585, 0.262589514, 0.951292872, 0.161520571, -0.273839921, -0.0870411098, 0.957828641) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3686. CFrame.new(1.69796264, 0.148231208, -0.362930596, 0.283905119, -0.68407625, 0.671891093, 0.836492896, 0.519221723, 0.175181031, -0.468697608, 0.512297392, 0.719634652) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3687. CFrame.new(-0.899238586, -0.053870976, -0.989748359, 0.928616524, 0.0500106253, 0.367655158, 0.274876952, 0.572843134, -0.772200525, -0.249226943, 0.818138003, 0.518204808) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3688. CFrame.new(0.523151159, -0.476853698, -0.928040802, 0.982728958, 0.0199812502, 0.183969319, 0.112575322, 0.724478364, -0.680042803, -0.146869853, 0.689008117, 0.70971626) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3689. CFrame.new(-0.421325326, -1.79378438, -0.344188422, 0.934306085, -0.110785075, 0.338819891, 0.214757219, 0.933562875, -0.286949307, -0.28451997, 0.340862393, 0.8960253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3690. }, .4, false)
  3691. HandleWeld.C0 = clerp(HandleWeld.C0,CFrame.new(0.422149956, -0.431596279, -0.0865921974, 0.0519963801, -0.253047407, 0.966055512, 0.0342188627, -0.966344774, -0.254964888, 0.998060942, 0.0463145822, -0.041587472), .4)
  3692. end
  3693. CFuncs.Sound.Create("183763487", LeftArm, 1.2, 1)
  3694. CFuncs.Sound.Create("158210228", LeftArm, 1, .8)
  3695. if Buffed == false then
  3696. Effects.Block.Create(BrickColor.new("Black"), LeftArm.CFrame * CFrame.new(0, -1, 0), 225, 225, 225, -8, -8, -8, .055, 1)
  3697. Effects.Sphere.Create(BrickColor.new("Black"), LeftArm.CFrame * CFrame.new(0, -1, 0), 245, 245, 245, -8, -8, -8, .055)
  3698. MagnitudeDamage(LeftArm, 29, 12, 19, -22, .25, "Knockdown")
  3699. else
  3700. Effects.Block.Create(BrickColor.new("Black"), LeftArm.CFrame * CFrame.new(0, -1, 0), 335, 335, 335, -11, -11, -11, .055, 1)
  3701. Effects.Sphere.Create(BrickColor.new("Black"), LeftArm.CFrame * CFrame.new(0, -1, 0), 365, 365, 365, -11, -11, -11, .055)
  3702. MagnitudeDamage(LeftArm, 40, 11, 18, -30, .25, "Knockdown")
  3703. end
  3704. swait(10)
  3705. Humanoid.WalkSpeed = Speed
  3706. Humanoid.JumpPower = Jump
  3707. elseif Mode == "Yiqi" then
  3708. Humanoid.WalkSpeed = 0
  3709. Humanoid.JumpPower = 0
  3710. CFuncs.Sound.Create("199145659", Hole, 1, 1.35)
  3711. for i = 0, 1, 0.06 do
  3712. swait()
  3713. Effects.Block.Create(BrickColor.new("New Yeller"), Hole.CFrame, .3, .3, .3, i * 3, i * 3, i * 3, .09, 1)
  3714. PlayAnimationFromTable({
  3715. CFrame.new(-0.015928451, -1.1964469, -0.0321108922, 0.999991655, 0, -0.00409699837, 0, 1, 0, 0.00409699837, 0, 0.999991655) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3716. CFrame.new(-0.0123187061, 1.52381229, -0.265879691, 0.998766124, -0.0352067351, 0.035026405, 0.015971005, 0.895524025, 0.444726646, -0.0470243543, -0.443618506, 0.894981325) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3717. CFrame.new(1.15593028, 0.238262475, 0.765068293, 0.259195834, 0.0755143389, -0.962868214, 0.936133146, 0.225652054, 0.269696027, 0.237639114, -0.971276939, -0.0122034084) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3718. CFrame.new(-1.57017326, 0.0972269475, -0.044689782, 0.970960855, 0.23923853, 0.000355205964, -0.238885969, 0.969608366, -0.0528498553, -0.0129881334, 0.0512302853, 0.99860245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3719. CFrame.new(0.475887567, -1.22909594, 0.921342969, 0.999871492, 0.0143011566, -0.00725782849, 0.000156000053, 0.443861216, 0.896095514, 0.0160366707, -0.89598155, 0.44380191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3720. CFrame.new(-0.471219331, -0.803552151, -0.730837107, 0.999601305, 0, -0.0282378811, 0, 1, 0, 0.0282378849, 0, 0.999601305) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3721. }, .32, false)
  3722. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0182120502, -0.792541087, 0.000147716142, 0.0744915009, 0.182718173, 0.980339408, 0.0877800584, 0.978053212, -0.188962087, -0.993350744, 0.100130297, 0.0568176582) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .32)
  3723. end
  3724. local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"New Yeller","ref",Vector3.new(0.05,0.05,0.05))
  3725. ref.CFrame = Hole.CFrame
  3726. ref.Anchored = true
  3727. game:GetService("Debris"):AddItem(ref, 4)
  3728. CFuncs.Sound.Create("142070127", ref, 1.2, 1)
  3729. CFuncs.Sound.Create("172146984", ref, 1, 1.1)
  3730. Humanoid.Jump = true
  3731. Torso.Velocity = (RootPart.CFrame.lookVector * 150) + (Vector3.new(0,1,0) * 120)
  3732. if Buffed == false then
  3733. Effects.Block.Create(BrickColor.new("New Yeller"), ref.CFrame, 2, 2, 2, 6, 6, 6, .06, 1)
  3734. Effects.Block.Create(BrickColor.new("New Yeller"), ref.CFrame, 2, 2, 2, 6, 6, 6, .06, 1)
  3735. Effects.Sphere.Create(BrickColor.new("New Yeller"), ref.CFrame, 2.5, 2.5, 2.5, 6, 6, 6, .06)
  3736. Effects.Ring.Create(BrickColor.new("New Yeller"), ref.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), .5, .5, .2, 3, 3, .6, .06, 1)
  3737. MagnitudeDamage(Hitbox, 16, 18, 22, 5, .25, "Knockdown")
  3738. else
  3739. Effects.Block.Create(BrickColor.new("New Yeller"), ref.CFrame, 2, 2, 2, 9, 9, 9, .05, 1)
  3740. Effects.Block.Create(BrickColor.new("New Yeller"), ref.CFrame, 2, 2, 2, 9, 9, 9, .05, 1)
  3741. Effects.Sphere.Create(BrickColor.new("New Yeller"), ref.CFrame, 2.5, 2.5, 2.5, 9, 9, 9, .05)
  3742. Effects.Ring.Create(BrickColor.new("New Yeller"), ref.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), .5, .5, .2, 4.5, 4.5, .8, .05, 1)
  3743. MagnitudeDamage(Hitbox, 27, 25, 30, 5, .01, "Knockdown")
  3744. hitfloor2, posfloor2 = RayCast(ref.Position,(CFrame.new(ref.Position, ref.Position - Vector3.new(0,1,0))).lookVector,100,Character)
  3745. if hitfloor2~=nil then
  3746. local refs=CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"New Yeller","ref",Vector3.new(0.05,0.05,0.05))
  3747. refs.CFrame = ref.CFrame
  3748. refs.CFrame = CFrame.new(posfloor2)
  3749. refs.Anchored = true
  3750. game:GetService("Debris"):AddItem(refs, 4)
  3751. coroutine.resume(coroutine.create(function()
  3752. for i = 1, 20 do
  3753. swait()
  3754. MagnitudeDamage(refs, 10, 9, 14, 1, 0, "Normal")
  3755. Effects.Block.Create(BrickColor.new("New Yeller"), refs.CFrame, 1, 1, 1, 5.6, 5.6, 5.6, .1, 1)
  3756. Effects.Sphere.Create(BrickColor.new("New Yeller"), refs.CFrame, 1, 1, 1, 5.6, 5.6, 5.6, .1)
  3757. Effects.Wave.Create(BrickColor.new("New Yeller"), refs.CFrame, 1, .8, 1, 1.5, .2, 1.5, .1)
  3758. refs.CFrame = refs.CFrame * CFrame.new(0, 0, i * 5) * CFrame.Angles(0, math.rad(105), 0)
  3759. CFuncs.Sound.Create("142070127", refs, 1.1, 1.5)
  3760. end
  3761. end))
  3762. end
  3763. end
  3764. Humanoid.WalkSpeed = Speed
  3765. Humanoid.JumpPower = Jump
  3766. end
  3767. Attack = false
  3768. end
  3769.  
  3770. function Sacred_Word()
  3771. Attack = true
  3772. Humanoid.WalkSpeed = 0
  3773. Humanoid.JumpPower = 0
  3774. Change = 1
  3775. if Mode == "Doom" then
  3776. for i = 0, 1, 0.14 do
  3777. swait()
  3778. PlayAnimationFromTable({
  3779. CFrame.new(-0, -1.20964611, 0.0244983137, 1, 0, 0, 0, 0.96593225, 0.258795053, 0, -0.258795053, 0.96593225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3780. CFrame.new(0, 1.48306322, -0.159818232, 1, 0, 0, 0, 0.933484316, 0.3586182, 0, -0.3586182, 0.933484316) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3781. CFrame.new(1.1654377, -0.165744901, -0.460588098, 0.0447920151, -0.221308932, 0.974174559, 0.493161023, 0.852947354, 0.171093747, -0.868784249, 0.472761273, 0.147346154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3782. CFrame.new(-0.452629298, 0.378166467, -0.674291253, -0.217516974, -0.941226304, -0.258417577, -0.975521028, 0.218408942, 0.0256180912, 0.0323283076, 0.257664144, -0.965693653) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3783. CFrame.new(0.5, -1.37434983, 0.664168119, 1, 0, 0, 0, 0.612520099, 0.790455103, 0, -0.790455103, 0.612520099) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3784. CFrame.new(-0.5, -0.64044714, -0.663592339, 1, 0, 0, 0, 0.96593225, -0.258795053, 0, 0.258795053, 0.96593225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3785. }, .34, false)
  3786. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.254193485, -0.935119033, -0.0469283313, 0.0651452243, -0.893424034, -0.444465578, -0.09505748, 0.437830031, -0.894018412, 0.99333787, 0.100490801, -0.0564040951) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .34)
  3787. end
  3788. for i = 1, 8 do
  3789. swait(7)
  3790. Effects.Ring.Create(BrickColor.new("Really black"), RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(90), 0, 0), 30, 30, 8, -3, -3, -.3, .09, 1)
  3791. end
  3792. swait(35)
  3793. CFuncs.Sound.Create("341336485", Hitbox, 1.8, .8)
  3794. for i = 1, 4 do
  3795. Effects.Ring.Create(BrickColor.new("Really black"), RootPart.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, .5, i * 1, i * 1, 0, .03, 2)
  3796. end
  3797. Effects.Ring.Create(BrickColor.new("Really black"), RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(90), 0, 0), 1, 1, 4, 4, 4, 1, .04, 1)
  3798. for i = 0, 1, 0.15 do
  3799. swait()
  3800. PlayAnimationFromTable({
  3801. CFrame.new(-0, -1.05260158, 0.020511765, 1, 0, 0, 0, 0.999678016, 0.0253749993, 0, -0.0253749993, 0.999678016) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3802. CFrame.new(0, 1.48261356, -0.13519454, 1, 0, 0, 0, 0.975238681, 0.221155465, 0, -0.221155465, 0.975238681) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3803. CFrame.new(1.20754051, 0.00690284371, -0.482904226, -0.0234799944, -0.296842009, 0.954637885, 0.544577181, 0.796995103, 0.261217684, -0.838382125, 0.526007354, 0.14293994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3804. CFrame.new(-0.475080252, 0.395279109, -0.810954213, 0.0641710162, -0.963898599, -0.258421451, -0.979471684, -0.011247729, -0.201268211, 0.191095471, 0.26603207, -0.94483304) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3805. CFrame.new(0.5, -1.33767223, 0.967571139, 1, 0, 0, 0, 0.410359293, 0.911924064, 0, -0.911924064, 0.410359293) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3806. CFrame.new(-0.5, -0.935144126, -0.495143086, 1, 0, 0, 0, 0.999678016, -0.0253749993, 0, 0.0253749993, 0.999678016) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3807. }, .36, false)
  3808. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.387174577, -0.994412541, -0.0053062886, 0.0196372718, -0.761821687, -0.64748919, -0.144975632, 0.638599813, -0.755759478, 0.989240408, 0.108711205, -0.0979052037) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .36)
  3809. end
  3810. ShowDamage((RootPart.CFrame * CFrame.new(0, 0, (RootPart.Size.Z / 2) * 0).p + Vector3.new(0, 1.5, 0)), "Sacred mode activated", 2.5, BrickColor.new("Smokey grey").Color, BrickColor.new("Really black").Color)
  3811. BuffLabel.TextStrokeColor3 = BrickColor.new("Really black").Color
  3812. BuffLabel.TextColor3 = BrickColor.new("Smokey grey").Color
  3813. elseif Mode == "Yiqi" then
  3814. for i = 0, 1, 0.14 do
  3815. swait()
  3816. PlayAnimationFromTable({
  3817. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3818. CFrame.new(0, 1.43660426, 0.196138799, 1, 0, 0, 0, 0.951531351, -0.307552099, 0, 0.307552129, 0.951531231) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3819. CFrame.new(1.54644573, 1.10618961, -0.020627562, 0.990119874, -0.140223354, -1.33966444e-06, -0.140198991, -0.989947796, -0.0186440144, 0.00261299987, 0.0184599962, -0.999826252) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3820. CFrame.new(-1.55583441, 0.0845705867, -0, 0.980414987, 0.196943, 0, -0.196943, 0.980414987, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3821. CFrame.new(0.5, -2.00000882, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3822. CFrame.new(-0.5, -2.00000882, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3823. }, .34, false)
  3824. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.0491430052, -0.978805244, 0.0035867393, 0.989552617, 0.123248614, -0.0748020485, -0.122113705, 0.992323101, 0.0195783507, 0.0766408071, -0.0102394577, 0.997006357) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .34)
  3825. end
  3826. for i = 1, 8 do
  3827. swait(7)
  3828. Effects.Ring.Create(BrickColor.new("New Yeller"), RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(90), 0, 0), 30, 30, 8, -3, -3, -.3, .09, 1)
  3829. end
  3830. swait(35)
  3831. CFuncs.Sound.Create("341336485", Hitbox, 1.8, .8)
  3832. for i = 1, 4 do
  3833. Effects.Ring.Create(BrickColor.new("New Yeller"), Hitbox.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, .5, i * 1, i * 1, 0, .03, 2)
  3834. end
  3835. Effects.Ring.Create(BrickColor.new("New Yeller"), RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(90), 0, 0), 1, 1, 4, 4, 4, 1, .04, 1)
  3836. ShowDamage((RootPart.CFrame * CFrame.new(0, 0, (RootPart.Size.Z / 2) * 0).p + Vector3.new(0, 1.5, 0)), "Sacred mode activated", 2.5, BrickColor.new("New Yeller").Color, BrickColor.new("Really black").Color)
  3837. BuffLabel.TextStrokeColor3 = BrickColor.new("Really black").Color
  3838. BuffLabel.TextColor3 = BrickColor.new("New Yeller").Color
  3839. elseif Mode == "Glacial" then
  3840. for i = 0, 1, 0.08 do
  3841. swait()
  3842. PlayAnimationFromTable({
  3843. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3844. CFrame.new(0, 1.45930624, -0.0728934705, 1, 0, 0, 0, 0.992018342, 0.126094043, 0, -0.126094043, 0.992018342) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3845. CFrame.new(1.7871623, 0.466150373, -0.700785935, -0.00306600146, -0.776212335, 0.630464196, 0.998241484, 0.0349475108, 0.0478810705, -0.0591990314, 0.629502296, 0.77474016) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3846. CFrame.new(-1.64401639, 0.118531428, 0.0710092038, 0.918836892, 0.369571716, -0.13840352, -0.338147968, 0.918115139, 0.206689492, 0.203456968, -0.143113077, 0.968567967) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3847. CFrame.new(0.5, -2.00000882, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3848. CFrame.new(-0.5, -2.00000882, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3849. }, .3, false)
  3850. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.859431684, -0.90740037, -0.0285381433, 0.0404607691, -0.997983456, 0.0489096195, -0.0059980154, 0.0487062372, 0.998795152, -0.999163151, -0.0407053903, -0.0040152967) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .4)
  3851. end
  3852. for i = 1, 8 do
  3853. swait(7)
  3854. Effects.Ring.Create(BrickColor.new("Electric blue"), RootPart.CFrame * CFrame.new(3, -2, -.8) * CFrame.Angles(math.rad(90), 0, 0), 30, 30, 8, -3, -3, -.3, .09, 1)
  3855. end
  3856. swait(35)
  3857. CFuncs.Sound.Create("341336485", Hitbox, 1.8, .8)
  3858. for i = 1, 4 do
  3859. Effects.Ring.Create(BrickColor.new("Electric blue"), Hitbox.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, .5, i * 1, i * 1, 0, .03, 2)
  3860. end
  3861. Effects.Ring.Create(BrickColor.new("Electric blue"), RootPart.CFrame * CFrame.new(3, -2, -.8) * CFrame.Angles(math.rad(90), 0, 0), 1, 1, 4, 4, 4, 1, .04, 1)
  3862. ShowDamage((RootPart.CFrame * CFrame.new(0, 0, (RootPart.Size.Z / 2) * 0).p + Vector3.new(0, 1.5, 0)), "Sacred mode activated", 2.5, BrickColor.new("Teal").Color, BrickColor.new("Electric blue").Color)
  3863. BuffLabel.TextStrokeColor3 = BrickColor.new("Electric blue").Color
  3864. BuffLabel.TextColor3 = BrickColor.new("Teal").Color
  3865. elseif Mode == "Lunar" then
  3866. HandleWeld.Part0 = RootPart
  3867. HandleWeld.C0 = CFrame.new(0.00518740853, -0.91718936, -0.0507571772, -0.998194516, -0.00447867066, -0.0599029362, 1.40815973e-06, 0.997214973, -0.0745804012, 0.060070008, -0.0744458139, -0.995414436)
  3868. coroutine.resume(coroutine.create(function()
  3869. while Attack == true do
  3870. swait()
  3871. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(4.19616699e-05, -0.0142982006, -3.94989204, 1, 0, 0, 0, -0.295786053, 0.955254257, 0, -0.955254257, -0.295786023) * CFrame.new(0, 0, 0 - .2 * math.sin(Sine / 20)) * CFrame.Angles(0, math.rad(0 - 4 * math.cos(Sine / 20) + -math.sin(Sine / 20) / 2), math.rad(0 + 3 * math.cos(Sine / 20) + -math.sin(Sine / 20) / 2)), .3)
  3872. end
  3873. end))
  3874. for i = 0, 1, 0.14 do
  3875. swait()
  3876. PlayAnimationFromTable({
  3877. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3878. CFrame.new(0, 1.51452959, -0.165362239, 1, 0, 0, 0, 0.95595175, 0.293523967, 0, -0.293523937, 0.95595175) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3879. CFrame.new(0.271353126, 0.343368262, -0.66801846, -0.125355974, 0.991013765, 0.046666123, 0.978308737, 0.131294057, -0.16023086, -0.164917961, 0.0255679786, -0.985975862) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3880. CFrame.new(-0.303797424, 0.230012044, -0.696491599, -0.190466046, -0.959189773, -0.208992019, -0.94605726, 0.236183852, -0.221794993, 0.262104064, 0.155473992, -0.952433407) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3881. CFrame.new(0.5, -2.00000882, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3882. CFrame.new(-0.5, -2.00000882, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3883. }, .36, false)
  3884. Handle1Weld.C0 = clerp(Handle1Weld.C0, CFrame.new(.15, -.32, 0) * CFrame.Angles(0, 0, math.rad(80)), .4)
  3885. Handle2Weld.C0 = clerp(Handle2Weld.C0, CFrame.new(-.15, -.32, 0) * CFrame.Angles(0, 0, -math.rad(80)), .4)
  3886. Page1Weld.C0 = clerp(Page1Weld.C0, CFrame.new(.2, 0, 0), .38)
  3887. Page2Weld.C0 = clerp(Page2Weld.C0, CFrame.new(-.2, 0, 0), .38)
  3888. Page3Weld.C0 = clerp(Page3Weld.C0, CFrame.new(.2, 0, 0), .38)
  3889. Page4Weld.C0 = clerp(Page4Weld.C0, CFrame.new(-.2, 0, 0), .38)
  3890. end
  3891. for i = 1, 8 do
  3892. swait(7)
  3893. Effects.Ring.Create(BrickColor.new("Navy blue"), RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(90), 0, 0), 30, 30, 8, -3, -3, -.3, .09, 1)
  3894. end
  3895. swait(35)
  3896. CFuncs.Sound.Create("341336485", Handle, 1.8, .8)
  3897. for i = 1, 4 do
  3898. Effects.Ring.Create(BrickColor.new("Navy blue"), RootPart.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, .5, i * 1, i * 1, 0, .03, 2)
  3899. end
  3900. Effects.Ring.Create(BrickColor.new("Navy blue"), RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(90), 0, 0), 1, 1, 4, 4, 4, 1, .04, 1)
  3901. for i = 0, 1, 0.18 do
  3902. swait()
  3903. PlayAnimationFromTable({
  3904. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3905. CFrame.new(0, 1.48723209, 0.146811008, 1, 0, 0, 0, 0.991364896, -0.131131992, 0, 0.131131992, 0.991364896) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3906. CFrame.new(1.73005748, 0.746975541, -0.598311663, -0.306308985, -0.731593847, 0.609052896, 0.951831996, -0.226105407, 0.207104221, -0.0138060004, 0.643153965, 0.765612543) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3907. CFrame.new(-1.8196547, 0.696816623, -0.548360646, -0.218718067, 0.793226421, -0.56829071, -0.975325346, -0.195647389, 0.102286786, -0.0300480109, 0.576640368, 0.81644541) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3908. CFrame.new(0.5, -2.00000882, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3909. CFrame.new(-0.5, -2.00000882, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3910. }, .38, false)
  3911. end
  3912. ShowDamage((RootPart.CFrame * CFrame.new(0, 0, (RootPart.Size.Z / 2) * 0).p + Vector3.new(0, 1.5, 0)), "Sacred mode activated", 2.5, BrickColor.new("New Yeller").Color, BrickColor.new("Navy blue").Color)
  3913. BuffLabel.TextStrokeColor3 = BrickColor.new("Navy blue").Color
  3914. BuffLabel.TextColor3 = BrickColor.new("New Yeller").Color
  3915. end
  3916. Buffnum = 10
  3917. coroutine.resume(coroutine.create(function()
  3918. for i = 1, 0, -0.05 do
  3919. swait()
  3920. BuffLabel.TextStrokeTransparency = i
  3921. BuffLabel.TextTransparency = i
  3922. end
  3923. Buffed = true
  3924. while Buffnum >= 1 do
  3925. swait(30)
  3926. Buffnum = Buffnum - 1
  3927. end
  3928. Buffed = false
  3929. for i = 0, 1.1, 0.05 do
  3930. swait()
  3931. BuffLabel.TextStrokeTransparency = i
  3932. BuffLabel.TextTransparency = i
  3933. end
  3934. end))
  3935. swait(25)
  3936. if Mode == "Lunar" then
  3937. HandleWeld.C0 = CFrame.new(-0.148414224, -0.71778208, -3.77734733, -0.306308985, -0.268350393, 0.913325191, -0.731593847, -0.547496796, -0.406224132, 0.609052896, -0.792613208, -0.0286203027)
  3938. HandleWeld.Part0 = RightArm
  3939. end
  3940. Humanoid.WalkSpeed = Speed
  3941. Humanoid.JumpPower = Jump
  3942. Attack = false
  3943. end
  3944.  
  3945. function Skillfour()
  3946. Attack = true
  3947. if Mode == "Doom" then
  3948. Humanoid.WalkSpeed = 0
  3949. Humanoid.JumpPower = 0
  3950. for i = 0, 1, 0.12 do
  3951. swait()
  3952. PlayAnimationFromTable({
  3953. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3954. CFrame.new(0, 1.48822916, 0.0634464324, 1, 0, 0, 0, 0.983261526, -0.18219991, 0, 0.18219991, 0.983261526) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3955. CFrame.new(0.796921611, 0.566938281, -0.947932482, -0.137305021, 0.648651719, 0.748597622, 0.986041129, 0.0176474359, 0.165564716, 0.0941830128, 0.760880768, -0.642020345) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3956. CFrame.new(-0.589080215, 0.520683348, -0.849407554, 0.283631027, -0.454516917, -0.84437418, -0.945355117, 0.0151231373, -0.32569176, 0.160802022, 0.890609741, -0.425390452) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3957. CFrame.new(0.5, -2.00001478, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3958. CFrame.new(-0.5, -2.00001478, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3959. }, .36, false)
  3960. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0356914699, -1.00211596, -0.118959367, -0.157891884, -0.98697561, -0.0308173969, 0.268759966, -0.0129224677, -0.96312058, 0.950178027, -0.160351411, 0.26729992) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .36)
  3961. end
  3962. Effects.Sphere.Create(BrickColor.new("Black"), Hitbox.CFrame * CFrame.new(0, 0, -1), 16, 16, 16, -1, -1, 7, .07)
  3963. CFuncs.Sound.Create("356425259", Handle, 1.2, 1.5)
  3964. swait(10)
  3965. Humanoid.WalkSpeed = Speed
  3966. Humanoid.JumpPower = Jump
  3967. for i = 1, 4 do
  3968. for i = 0, 1, 0.24 do
  3969. swait()
  3970. Effects.Block.Create(BrickColor.new("Black"), Hitbox.CFrame, 1, 1, 1, .8, .8, .8, .08, 1)
  3971. PlayAnimationFromTable({
  3972. CFrame.new(-0.0531801544, 2.38418579e-07, 0.0634142533, 0.803456128, 0, 0.595364034, 0, 1, 0, -0.595364034, 0, 0.803456128) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3973. CFrame.new(0.0532424934, 1.48853028, -0.00477959402, 0.788017452, -0.0260858089, -0.615100145, 0.0303629991, 0.999532878, -0.00349057326, 0.614903867, -0.0159256514, 0.78844142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3974. CFrame.new(0.677276015, 0.651964903, -0.942190766, -0.0249969363, 0.731235385, 0.681667149, 0.974679887, -0.133736506, 0.179203108, 0.222203448, 0.668886721, -0.709377408) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3975. CFrame.new(-0.638846278, 0.572212458, -0.790094078, 0.359710813, -0.397032976, -0.844377339, -0.933063865, -0.152690768, -0.325695455, 0.000383198261, 0.905014098, -0.425381541) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3976. CFrame.new(0.500012577, -2.00001502, -5.94556332e-06, 0.746743083, 0, -0.665112853, 0, 1, 0, 0.665112853, 0, 0.746743083) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3977. CFrame.new(-0.499990404, -2.00001502, -1.56462193e-05, 0.816419184, 0, -0.577459812, 0, 1, 0, 0.577459812, 0, 0.816419184) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3978. }, .48, false)
  3979. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.0383961052, -1.09897804, -0.00111055374, 0.580130935, -0.791498005, 0.192299545, 0.642614424, 0.299685717, -0.705149055, 0.500494599, 0.532653272, 0.682484925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .52)
  3980. end
  3981. CFuncs.Sound.Create("199145146", Hitbox, 1, 1.2)
  3982. for i = 0, 1, 0.24 do
  3983. swait()
  3984. if Buffed == false then
  3985. MagnitudeDamage(Hitbox, 4.5, 11, 16, math.random(1, 5), .2, "Normal", HitSound[math.random(1, 6)], 1)
  3986. else
  3987. MagnitudeDamage(Hitbox, 4.5, 15, 18, math.random(1, 5), .2, "Doom", HitSound[math.random(1, 6)], 1)
  3988. end
  3989. Effects.Block.Create(BrickColor.new("Black"), Hitbox.CFrame, 1, 1, 1, .8, .8, .8, .08, 1)
  3990. PlayAnimationFromTable({
  3991. CFrame.new(0.000671735965, 2.38418579e-07, 0.0129895862, 0.761810303, 0, -0.647800207, 0, 1, 0, 0.647800207, 0, 0.761810303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3992. CFrame.new(0.0468776077, 1.4546268, -0.104288816, 0.972686172, -0.0665433928, 0.222382128, 0.00172600104, 0.960075974, 0.279734015, -0.23211816, -0.271709561, 0.933967412) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3993. CFrame.new(1.06001985, 0.229585379, -0.98484695, -0.45494014, 0.13345474, 0.880465388, 0.830725133, 0.419791728, 0.365610063, -0.320819706, 0.897755504, -0.301844269) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3994. CFrame.new(-0.371872216, 0.116479337, -0.896449625, -0.00588366389, -0.59366107, -0.804693758, -0.788310289, 0.497858375, -0.361530036, 0.615249753, 0.632221222, -0.470918357) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3995. CFrame.new(0.499999881, -2.00001502, 5.03659248e-06, 0.772566855, 0, 0.634933591, 0, 1, 0, -0.634933591, 0, 0.772566855) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3996. CFrame.new(-0.50001657, -2.00001502, -3.13669443e-05, 0.776728094, 0, 0.629836082, 0, 1, 0, -0.629836082, 0, 0.776728094) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3997. }, .48, false)
  3998. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.00272232294, -0.864767492, -0.562317252, 0.711085737, 0.0752469599, -0.699067295, 0.0697000399, 0.981815398, 0.176580131, 0.699642003, -0.174288511, 0.692910194) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .41)
  3999. end
  4000. for i = 0, 1, 0.24 do
  4001. swait()
  4002. Effects.Block.Create(BrickColor.new("Black"), Hitbox.CFrame, 1, 1, 1, .8, .8, .8, .08, 1)
  4003. PlayAnimationFromTable({
  4004. CFrame.new(0, -0, -0, 0.7800349, 0, -0.625735939, 0, 1, 0, 0.625735939, 0, 0.7800349) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4005. CFrame.new(0, 1.49998307, 0, 0.7800349, 0, 0.625735939, 0, 1, 0, -0.625735939, 0, 0.7800349) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4006. CFrame.new(0.868703187, 0.258951008, -0.899477184, -0.000697165728, 0.502276838, 0.864706576, 0.956048012, 0.253875196, -0.146696121, -0.293209612, 0.826598704, -0.480377674) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4007. CFrame.new(-0.4879933, 0.254679799, -0.832208872, 0.0411161631, -0.498673975, -0.865813911, -0.920388877, 0.31832698, -0.227051377, 0.388836563, 0.806220949, -0.445885539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4008. CFrame.new(0.500010788, -2.00001907, -5.453825e-06, 0.830428004, 0, 0.557125986, 0, 1, 0, -0.557125986, 0, 0.830428004) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4009. CFrame.new(-0.500011444, -2.00001907, -1.08778477e-06, 0.824010432, 0, 0.566574633, 0, 1, 0, -0.566574633, 0, 0.824010432) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4010. }, .48, false)
  4011. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0420185328, -0.997117996, -0.307694733, -0.377915621, -0.815654695, 0.438049614, 0.0282047391, -0.483060479, -0.875132799, 0.925410271, -0.318371177, 0.20556134) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .52)
  4012. end
  4013. CFuncs.Sound.Create("199145146", Hitbox, 1, 1.2)
  4014. for i = 0, 1, 0.24 do
  4015. swait()
  4016. if Buffed == false then
  4017. MagnitudeDamage(Hitbox, 4.5, 11, 16, math.random(1, 5), .2, "Normal", HitSound[math.random(1, 6)], 1)
  4018. else
  4019. MagnitudeDamage(Hitbox, 4.5, 15, 18, math.random(1, 5), .2, "Doom", HitSound[math.random(1, 6)], 1)
  4020. end
  4021. Effects.Block.Create(BrickColor.new("Black"), Hitbox.CFrame, 1, 1, 1, .8, .8, .8, .08, 1)
  4022. PlayAnimationFromTable({
  4023. CFrame.new(0.0192919243, 0, 0.00314076897, 0.749605656, 0, 0.661884785, 0, 1, 0, -0.661884725, 0, 0.749605656) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4024. CFrame.new(-0.076314643, 1.49764752, -0.189363837, 0.960591257, 0.0462963134, -0.274082482, 0.0467620157, 0.945063889, 0.323523611, 0.274003446, -0.323590547, 0.905655265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4025. CFrame.new(0.855787933, 0.14897123, -0.871454954, -0.235535711, 0.636724353, 0.73423779, 0.780725718, 0.573888779, -0.247222692, -0.578783572, 0.515008509, -0.632278383) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4026. CFrame.new(-0.543644607, 0.0938730091, -0.825811863, -0.087778464, -0.396326989, -0.913903713, -0.797021329, 0.578275561, -0.174225032, 0.597538173, 0.713107526, -0.366641283) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4027. CFrame.new(0.500018239, -2.00001884, 6.55651093e-07, 0.752893925, 0, -0.65814203, 0, 1, 0, 0.65814209, 0, 0.752893925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4028. CFrame.new(-0.500017881, -2.00001884, 1.59144402e-05, 0.787802994, 0, -0.615927517, 0, 1, 0, 0.615927577, 0, 0.787802994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4029. }, .48, false)
  4030. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.208898187, -0.667906761, -0.234956563, -0.881406367, -0.269370437, -0.388023853, -0.0438829511, 0.864602923, -0.500535667, 0.470316052, -0.424147666, -0.773887396) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .41)
  4031. end
  4032. end
  4033. CFuncs.Sound.Create("199145327", Hitbox, 1, 1.1)
  4034. for i = 0, 1, 0.12 do
  4035. swait()
  4036. Effects.Block.Create(BrickColor.new("Black"), Hitbox.CFrame, 1, 1, 1, .8, .8, .8, .08, 1)
  4037. PlayAnimationFromTable({
  4038. CFrame.new(0, -0, -0, 0.354463905, 0, -0.93506974, 0, 1, 0, 0.93506974, 0, 0.354463905) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4039. CFrame.new(-0.0723943859, 1.48456192, -0.025397025, 0.331047177, -0.185979068, 0.925105214, 0, 0.980385005, 0.19709225, -0.943614244, -0.0652468354, 0.324553668) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4040. CFrame.new(1.58468997, 0.237267196, 0.0992054939, 0.3293567, -0.643449306, 0.691011786, 0.405774146, 0.757273436, 0.511746287, -0.852567732, 0.111847699, 0.51050818) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4041. CFrame.new(-1.72450948, 0.125760093, -0.124482214, 0.958398104, 0.282789499, -0.0387716591, -0.285435021, 0.949518144, -0.130162299, 5.87105751e-06, 0.135814101, 0.990734339) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4042. CFrame.new(0.500011981, -2.00001812, -2.06828117e-05, 0.426621556, 0, 0.90443027, 0, 1, 0, -0.90443027, 0, 0.426621556) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4043. CFrame.new(-0.499982864, -2.00001812, -2.46614218e-05, 0.33945933, 0, 0.94062084, 0, 1, 0, -0.94062084, 0, 0.33945933) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4044. }, .36, false)
  4045. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.192074478, -0.990519941, -0.226793408, 0.913955271, 0.0514160283, -0.402544826, -0.332664907, -0.473189831, -0.815736234, -0.232422009, 0.879459023, -0.415370017) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .36)
  4046. end
  4047. for i = 0, 1, 0.091 do
  4048. swait()
  4049. Torso.Velocity = RootPart.CFrame.lookVector * 80
  4050. MagnitudeDamage(Hitbox, 4.5, 30, 30, 2, .4, "Doom2", HitSound[math.random(1, 6)], 1)
  4051. Effects.Block.Create(BrickColor.new("Black"), Hitbox.CFrame, 1, 1, 1, .8, .8, .8, .08, 1)
  4052. PlayAnimationFromTable({
  4053. CFrame.new(0.0635900721, 0, 0.00149542186, 0.263182998, 0, 0.964745998, 0, 1, 0, -0.964745998, 0, 0.263182998) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4054. CFrame.new(-0.0723856613, 1.4845618, -0.0254051685, 0.234627336, -0.00361221423, -0.9720788, 0.00207700045, 0.999992669, -0.00321462331, 0.972083211, -0.00126476982, 0.234633133) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4055. CFrame.new(1.88303125, 0.451417446, -0.339010447, 0.0471336246, -0.930194438, 0.364028901, 0.99773246, 0.0613707043, 0.0276349969, -0.0480466262, 0.361900866, 0.930977762) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4056. CFrame.new(-1.79507625, 0.149410397, 0.120581299, 0.659551799, 0.746751904, 0.0857510567, -0.748157799, 0.663192093, -0.0208866522, -0.0724665672, -0.0503794998, 0.996097684) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4057. CFrame.new(0.0581093431, -1.66737223, 0.10985662, 0.202240735, 0.669944704, -0.714333951, -0.00216900068, 0.729711175, 0.68375212, 0.979333639, -0.13673313, 0.149030387) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4058. CFrame.new(-1.1913985, -1.56080317, 0.22505264, 0.309541643, 0.739623606, -0.597612977, 0, 0.628480196, 0.777825654, 0.950886011, -0.240769446, 0.194540769) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4059. }, .42, false)
  4060. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.184440583, -0.675447226, 0.0348907374, -0.0339480154, -0.0384753831, -0.998682797, 0.104331046, 0.993662715, -0.0418284833, 0.993963122, -0.105613612, -0.0297187008) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .3)
  4061. end
  4062. elseif Mode == "Yiqi" then
  4063. Stance = true
  4064. Humanoid.WalkSpeed = 0
  4065. Humanoid.JumpPower = 0
  4066. CFuncs.Sound.Create("203691346", Hole, 1, .9)
  4067. local num = 0
  4068. for i = 0, 1, 0.006 do
  4069. swait()
  4070. num = num + 1
  4071. Effects.Block.Create(BrickColor.new("New Yeller"), Hole.CFrame, .3, .3, .3, i * 2.8, i * 2.8, i * 2.8, .08, 1)
  4072. if num >= 4 then
  4073. Effects.Ring.Create(BrickColor.new("New Yeller"), Hole.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 20, 20, .5, -2.2, -2.2, 0, .075, 1)
  4074. num = 0
  4075. end
  4076. PlayAnimationFromTable({
  4077. CFrame.new(-0.0653819516, -1.09833574, 0.0095610749, 0.307419121, 0, -0.951574326, 0, 1, 0, 0.951574326, 0, 0.307419121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4078. CFrame.new(-0.0193280689, 1.38245606, -0.00436314009, 0.337158978, 0.053288348, 0.939938545, -0.0256320126, 0.998546362, -0.0474167317, -0.941098928, -0.00810553785, 0.338034719) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4079. CFrame.new(0.369120389, 0.405102819, -0.640193582, 0.0486393981, 0.823021293, 0.565924466, 0.991364121, 0.0293048155, -0.127822414, -0.121784881, 0.567254424, -0.814488232) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4080. CFrame.new(-1.9865582, 0.601587296, -0.500645339, -0.0915560052, 0.890122235, -0.446430504, -0.995404243, -0.0944451094, 0.0158312283, -0.0280714463, 0.445828199, 0.894678414) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4081. CFrame.new(1.34112871, -1.28638232, 0.246377081, 0.281102896, -0.907666147, 0.311646849, 0, 0.324741155, 0.945802987, -0.959677815, -0.265867978, 0.0912856758) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4082. CFrame.new(-0.930183589, -0.901661396, -0.127812982, 0.284802556, 0, 0.958586395, 0, 1, 0, -0.958586395, 0, 0.284802556) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4083. }, .12, false)
  4084. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.326180071, -1.3424176, -0.623074114, -0.0167265385, 0.0163684748, -0.999726236, -0.37565136, 0.926512837, 0.021454826, 0.926610053, 0.375907332, -0.00934851822) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .12)
  4085. end
  4086. swait(25)
  4087. Stance = false
  4088. local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"New Yeller","ref",Vector3.new(0.05,0.05,0.05))
  4089. ref.CFrame = CFrame.new(getMouseHit())
  4090. ref.Anchored = true
  4091. game:GetService("Debris"):AddItem(ref, 5)
  4092. Effects.Block.Create(BrickColor.new("New Yeller"), Hole.CFrame, 16, 16, 16, .2, .2, .2, .01, 1)
  4093. Effects.Block.Create(BrickColor.new("New Yeller"), Hole.CFrame, 16, 16, 16, .2, .2, .2, .01, 1)
  4094. CFuncs.Sound.Create("199144089", Hole, 1.2, .7)
  4095. CFuncs.Sound.Create("172146984", ref, 1.3, .8)
  4096. CFuncs.Sound.Create("300916057", ref, 1.3, .6)
  4097. MagnitudeDamage(ref, 40, 80, 99, 5, 0.1, "Knockdown")
  4098. Effects.Lightning.Create(Hole.Position,ref.Position,10,.5,BrickColor.new("New Yeller"),5,.1,0.015)
  4099. Effects.Block.Create(BrickColor.new("New Yeller"), ref.CFrame, 110, 110, 110, 1, 1, 1, .01, 1)
  4100. Effects.Block.Create(BrickColor.new("New Yeller"), ref.CFrame, 110, 110, 110, 1, 1, 1, .01, 1)
  4101. Torso.Velocity = RootPart.CFrame.lookVector * -160
  4102. for i = 0, 1, 0.03 do
  4103. swait()
  4104. PlayAnimationFromTable({
  4105. CFrame.new(-0.0653819516, -1.09833574, 0.0095610749, 0.307419121, 0, -0.951574326, 0, 1, 0, 0.951574326, 0, 0.307419121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4106. CFrame.new(0.0777928084, 1.41898477, 0.029436484, 0.337158024, 0.23308368, 0.912138641, -0.0256320126, 0.970780969, -0.238594428, -0.941099226, 0.0570640787, 0.33328101) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4107. CFrame.new(0.421340287, 0.620614171, -0.60964191, 0.322711557, 0.758760989, 0.565808535, 0.943430662, -0.305946589, -0.127809435, 0.0761303678, 0.575046718, -0.814570844) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4108. CFrame.new(-1.7057966, 1.06562746, -0.545570493, -0.498810709, 0.742889404, -0.446434319, -0.834487975, -0.550798655, 0.0158346761, -0.234131962, 0.38044256, 0.894676447) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4109. CFrame.new(1.34112871, -1.28638232, 0.246377081, 0.281102896, -0.907666147, 0.311646849, 0, 0.324741155, 0.945802987, -0.959677815, -0.265867978, 0.0912856758) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4110. CFrame.new(-0.930183589, -0.901661396, -0.127812982, 0.284802556, 0, 0.958586395, 0, 1, 0, -0.958586395, 0, 0.284802556) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4111. }, .3, false)
  4112. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.326174378, -1.34241605, -0.623089552, -0.0167201366, 0.016369909, -0.999726176, -0.375647396, 0.926514387, 0.0214537084, 0.926611841, 0.375903219, -0.009342134) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .3)
  4113. end
  4114. Humanoid.AutoRotate = true
  4115. Humanoid.WalkSpeed = Speed
  4116. Humanoid.JumpPower = Jump
  4117. end
  4118. Attack = false
  4119. end
  4120.  
  4121. function Sleepy_Eyes_Again()
  4122. Attack = true
  4123. Humanoid.WalkSpeed = 0
  4124. Humanoid.JumpPower = 0
  4125. for i = 1, 0, -0.03 do
  4126. swait()
  4127. Hh.Volume = i - .03
  4128. PlayAnimationFromTable({
  4129. CFrame.new(0, -1.54823911, -0.0119511522, 1, 0, 0, 0, 0.999266207, -0.0383040085, 0, 0.0383040085, 0.999266207) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4130. CFrame.new(0, 1.50550437, -0.0831122249, 1, 0, 0, 0, 0.982182503, 0.18793045, 0, -0.187930465, 0.982182503) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4131. CFrame.new(1.06279719, 0.382747054, -1.1166898, -0.0112929959, 0.429598093, 0.902949572, 0.988301039, 0.142149165, -0.0552701205, -0.152097479, 0.891761899, -0.426177502) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4132. CFrame.new(-0.933078051, 0.292328298, -0.924596369, 0.0474510007, -0.430725962, -0.901234508, -0.963147759, 0.219414949, -0.155575529, 0.264754742, 0.875404119, -0.404441208) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4133. CFrame.new(0.744557023, -1.08508086, -1.16085029, 0.979563355, -0.201136231, -1.62931042e-06, 0.000304535963, 0.00149123371, -0.999998987, 0.201136038, 0.979562283, 0.00152201205) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4134. CFrame.new(-0.573045015, -1.13635004, -1.16222501, 0.988961458, 0.148173124, 2.76803939e-06, -0.00580352871, 0.0387535319, -0.999232054, -0.148059443, 0.988201976, 0.0391856767) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4135. }, .2, false)
  4136. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.156456947, -2.74007773, 0.246124014, -0.0703226104, 0.0644725487, 0.995438576, 0.470738292, -0.877660394, 0.0900994986, 0.879465878, 0.474927098, 0.03136966) * CFrame.new(0, -.6, .4) * CFrame.Angles(-math.rad(6), -math.rad(2), 0), .2)
  4137. Handle1Weld.C0 = clerp(Handle1Weld.C0, CFrame.new(0, 0, 0), .3)
  4138. Handle2Weld.C0 = clerp(Handle2Weld.C0, CFrame.new(0, 0, 0), .3)
  4139. Page1Weld.C0 = clerp(Page1Weld.C0, CFrame.new(0, 0, 0), .3)
  4140. Page2Weld.C0 = clerp(Page2Weld.C0, CFrame.new(0, 0, 0), .3)
  4141. Page3Weld.C0 = clerp(Page3Weld.C0, CFrame.new(0, 0, 0), .3)
  4142. Page4Weld.C0 = clerp(Page4Weld.C0, CFrame.new(0, 0, 0), .3)
  4143. end
  4144. Hh.PlaybackSpeed = 0
  4145. for i = 0, 1, 0.04 do
  4146. swait()
  4147. PlayAnimationFromTable({
  4148. CFrame.new(0, -1.54823518, -0.0119519569, 1, 0, 0, 0, 0.999266207, -0.0383040085, 0, 0.0383040085, 0.999266207) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4149. CFrame.new(0, 1.53248584, -0.33633697, 1, 0, 0, 0, 0.771976173, 0.635651708, 0, -0.635651708, 0.771976173) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4150. CFrame.new(1.07208133, 0.273683399, -1.08286905, -0.0810680091, 0.422027856, 0.902951002, 0.95198375, 0.301118821, -0.0552688539, -0.295220464, 0.855114162, -0.4261747) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4151. CFrame.new(-0.863673449, 0.270082861, -1.02549398, 0.0474510007, -0.558459878, -0.82817328, -0.963147759, 0.194177091, -0.186123386, 0.264754742, 0.806484997, -0.528665423) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4152. CFrame.new(0.744556546, -1.0850817, -1.16084802, 0.979563355, -0.201136231, -1.62931042e-06, 0.000304535963, 0.00149123371, -0.999998987, 0.201136038, 0.979562283, 0.00152201205) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4153. CFrame.new(-0.573037624, -1.13635397, -1.1622268, 0.988961458, 0.148173124, 2.76803939e-06, -0.00580352871, 0.0387535319, -0.999232054, -0.148059443, 0.988201976, 0.0391856767) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4154. }, .2, false)
  4155. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.0495606214, -1.91552067, -0.255888283, -0.971014917, 0.206460774, -0.120432764, -0.238879651, -0.855464756, 0.459474355, -0.00816256553, 0.474925309, 0.879988253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .2)
  4156. end
  4157. HandleWeld.Part0 = Torso
  4158. HandleWeld.C0 = CFrame.new(0.0366395414, 0.193485186, -2.46213436, -0.029465992, 0.0510670058, 0.998260498, -0.989120901, 0.14250873, -0.036486391, -0.144124076, -0.988475323, 0.0463122837) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4159. for i = 0, 1, 0.01 do
  4160. swait()
  4161. PlayAnimationFromTable({
  4162. CFrame.new(-0, -1.50379324, -0.166393578, 1, 0, 0, 0, 0.981549382, 0.191209078, 0, -0.191209078, 0.981549382) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4163. CFrame.new(0, 1.05539727, -0.436500251, 1, 0, 0, 0, 0.550528049, 0.834816754, 0, -0.834816754, 0.550528049) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4164. CFrame.new(0.650398076, 0.432923913, -1.04717207, -0.0810680091, 0.675531983, 0.732860506, 0.994267702, 0.10623768, 0.012057364, -0.0697122514, 0.729636967, -0.680272043) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4165. CFrame.new(-0.661381245, 0.519477546, -0.941924691, 0.0474510007, -0.611114919, -0.790118337, -0.998169422, 0.000686764717, -0.0604767874, 0.0375008732, 0.791541696, -0.609963596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4166. CFrame.new(0.744553328, -0.864038527, -1.23511899, 0.979563355, -0.201136231, -1.62931042e-06, -0.0456965081, -0.22254087, -0.973851979, 0.195876554, 0.95394963, -0.227184102) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4167. CFrame.new(-0.573035896, -0.913637221, -1.24818456, 0.988961458, 0.148173124, 2.76803939e-06, 0.0282063987, -0.188241452, -0.981717706, -0.14546366, 0.970881104, -0.190342948) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4168. }, .1, false)
  4169. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0366395414, 0.193485186, -2.46213436, -0.029465992, 0.0510670058, 0.998260498, -0.989120901, 0.14250873, -0.036486391, -0.144124076, -0.988475323, 0.0463122837) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .1)
  4170. end
  4171. Sleep = true
  4172. end
  4173. function Become_ODer()
  4174. Attack = true
  4175. Humanoid.WalkSpeed = 0
  4176. Humanoid.JumpPower = 0
  4177. Humanoid.AutoRotate = false
  4178. RootPart.Anchored = true
  4179. CFuncs.Sound.Create("153581860", RootPart, 1.3, 1)
  4180. for i = 0, 1, 0.07 do
  4181. swait()
  4182. Effects.Block.Create(BrickColor.new("Hot pink"), LeftArm.CFrame * CFrame.new(0, -1, 0), 2, 2, 2, .5, .5, .5, .1, 1)
  4183. PlayAnimationFromTable({
  4184. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4185. CFrame.new(0, 1.49553502, -0.0537651405, 1, 0, 0, 0, 0.996598363, 0.0824120268, 0, -0.0824120268, 0.996598363) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4186. CFrame.new(1.92219126, 0.431088716, -0.223922193, 0.0647890046, -0.924253762, 0.376241028, 0.964170098, 0.155176058, 0.215166479, -0.257252038, 0.348819882, 0.901191533) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4187. CFrame.new(-1.03128827, 0.45272097, -0.996812463, -0.00169799966, -0.282488048, -0.959269345, -0.995374739, 0.092619352, -0.0255128648, 0.0960539803, 0.954789162, -0.281338692) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4188. CFrame.new(0.5, -2.00001478, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4189. CFrame.new(-0.5, -2.00001478, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4190. }, .32, false)
  4191. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.483022034, -0.990596652, -0.0706863105, 0.121436074, -0.991411328, -0.0485512391, 0.0118882954, -0.0474570468, 0.998802543, -0.992528081, -0.12186788, 0.00602319837) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .32)
  4192. end
  4193. local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"New Yeller","ref",Vector3.new(0.05,0.05,0.05))
  4194. ref.CFrame = RootPart.CFrame * CFrame.new(0, 0, -3)
  4195. ref.Anchored = true
  4196. game:GetService("Debris"):AddItem(ref, 4)
  4197. for gay = 1,#LovelyMate do
  4198. local Wh = LovelyMate[gay]
  4199. CFuncs.Sound.Create("807873892", Wh[1].Torso, .8, 1.5)
  4200. local OD=Instance.new("BodyPosition", Wh[1].Torso)
  4201. OD.P = 2000
  4202. OD.D = 100
  4203. OD.maxForce = Vector3.new(545000,545000,545000)
  4204. OD.position = ref.Position
  4205. coroutine.resume(coroutine.create(function()
  4206. swait(22)
  4207. for i = 1, 30 do
  4208. swait()
  4209. OD.position = ref.Position
  4210. end
  4211. OD:Remove()
  4212. swait()
  4213. MagnitudeDamage(ref, 10, 25, 35, 30, 0.1, "Knockdown")
  4214. CFuncs.Sound.Create("1144617978", ref, 3, 1.5)
  4215. CFuncs.Sound.Create("12222242", ref, 1, 1)
  4216. Effects.Blast.Create(BrickColor.new("Hot pink"), ref.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(-math.rad(90), 0, 0), 1, 15, 1, 1, 0, 1, .05, 1, ref)
  4217. Effects.Block.Create(BrickColor.new("Hot pink"), ref.CFrame, 4, 4, 4, 7, 7, 7, .08, 1)
  4218. Effects.Block.Create(BrickColor.new("Hot pink"), ref.CFrame, 4, 4, 4, 7, 7, 7, .08, 1)
  4219. end))
  4220. end
  4221. for i = 0, 1, 0.06 do
  4222. swait()
  4223. PlayAnimationFromTable({
  4224. CFrame.new(-0.0123841651, 0, 0.0334422365, 0.486297309, 0, 0.873793542, 0, 1, 0, -0.873793542, 0, 0.486297309) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4225. CFrame.new(0.00488239527, 1.49587142, -0.0545941666, 0.860292554, 0.0332966149, -0.508712411, 0.0275360066, 0.993373334, 0.111585654, 0.509056687, -0.110004216, 0.853674889) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4226. CFrame.new(2.00522113, 0.383182049, -0.0379865915, 0.0638583079, -0.996277571, 0.0579091907, 0.964142621, 0.0765682459, 0.25409916, -0.257587254, 0.0396064222, 0.965443134) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4227. CFrame.new(-0.697057366, 0.289361328, -0.772534907, -0.032355167, -0.698668599, -0.714713693, -0.959752262, 0.221316874, -0.172900289, 0.278978199, 0.680353761, -0.677709401) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4228. CFrame.new(0.500002384, -2.00001478, -2.16960907e-05, 0.798946023, 0, -0.601403058, 0, 1, 0, 0.601403058, 0, 0.798946023) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4229. CFrame.new(-0.500003219, -2.00001478, -5.21540642e-07, 0.820245981, 0, -0.572011292, 0, 1, 0, 0.572011292, 0, 0.820245981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4230. }, .2, false)
  4231. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.329350144, -0.970217347, -0.0791067779, 0.258972168, -0.964969099, -0.0420492887, -0.100313216, -0.0701694787, 0.992478609, -0.96066165, -0.252806216, -0.114971101) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .2)
  4232. end
  4233. for i = 0, 1, 0.03 do
  4234. swait()
  4235. PlayAnimationFromTable({
  4236. CFrame.new(0, -0.38515687, 0.356442899, 1, 0, 0, 0, 0.801621616, 0.597831726, 0, -0.597831726, 0.801621616) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4237. CFrame.new(0, 1.54422402, -0.13132295, 1, 0, 0, 0, 0.966488004, 0.256712049, 0, -0.256712049, 0.966488004) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4238. CFrame.new(1.30833232, 0.302004665, -0.673121214, 0.101282977, -0.0859700069, 0.991136253, 0.926916063, 0.370006233, -0.0626264885, -0.361342549, 0.925043106, 0.117162302) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4239. CFrame.new(-1.41563261, 0.435398579, -0.812518537, -0.204073891, 0.194704041, -0.959397912, -0.932267785, 0.260388017, 0.251147211, 0.298714995, 0.94566834, 0.128377914) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4240. CFrame.new(0.5, -1.46370447, -0.933453441, 1, 0, 0, 0, 0.31820035, -0.948023498, 0, 0.948023498, 0.31820035) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4241. CFrame.new(-0.5, -1.51370347, -0.925424695, 1, 0, 0, 0, 0.36595884, -0.930631042, 0, 0.930631042, 0.36595884) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4242. }, .15, false)
  4243. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.0657310784, -0.989482522, 0.0894938856, -0.00379577279, -0.979373336, 0.202023745, 0.0662566051, 0.201334953, 0.977279186, -0.997795463, 0.0170949176, 0.0641257316) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .15)
  4244. end
  4245. for i = 0, 1, 0.03 do
  4246. swait()
  4247. PlayAnimationFromTable({
  4248. CFrame.new(0, -0.526611984, -0.315540433, 1, 0, 0, 0, 0.770139098, -0.637876034, 0, 0.637876034, 0.770139098) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4249. CFrame.new(0, 1.30585551, 0.197378546, 1, 0, 0, 0, 0.940849781, -0.338824332, 0, 0.338824332, 0.940849781) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4250. CFrame.new(1.31287026, 0.656611204, 0.936991632, -0.0728200227, -0.0506970249, -0.996055722, 0.982081056, -0.177705079, -0.0627535582, -0.173822761, -0.982777119, 0.0627290756) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4251. CFrame.new(-1.48772597, 0.503124475, 0.629153132, 0.00662000105, 0.214058951, 0.976798296, -0.999771595, -0.0184376836, 0.0108162016, 0.0203252137, -0.976646781, 0.21388796) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4252. CFrame.new(0.5, -1.35065532, 0.908419728, 1, 0, 0, 0, 0.208503604, 0.978021622, 0, -0.978021622, 0.208503604) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4253. CFrame.new(-0.5, -1.33376169, 0.922816396, 1, 0, 0, 0, 0.162651569, 0.986683607, 0, -0.986683607, 0.162651569) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4254. }, 1, false)
  4255. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.065717414, -0.989502072, 0.0894940346, -0.00379968062, -0.979372025, 0.202030033, 0.066260159, 0.201340884, 0.977277517, -0.997795105, 0.0170998964, 0.0641283095) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 1)
  4256. end
  4257. for wh = 1,#LovelyMate do
  4258. table.remove(LovelyMate, wh)
  4259. end
  4260. RootPart.Anchored = false
  4261. Love = 0
  4262. Mate = 0
  4263. Humanoid.AutoRotate = true
  4264. Humanoid.WalkSpeed = Speed
  4265. Humanoid.JumpPower = Jump
  4266. Attack = false
  4267. end
  4268. function ODers_show()
  4269. Attack = true
  4270. Humanoid.AutoRotate = false
  4271. Humanoid.WalkSpeed = 0
  4272. Humanoid.JumpPower = 0
  4273. for i = 0, 1, 0.09 do
  4274. swait()
  4275. Effects.Block.Create(BrickColor.new("Hot pink"), RightArm.CFrame * CFrame.new(0, -1, 0), 2, 2, 2, .5, .5, .5, .1, 1)
  4276. Effects.Block.Create(BrickColor.new("Hot pink"), LeftArm.CFrame * CFrame.new(0, -1, 0), 2, 2, 2, .5, .5, .5, .1, 1)
  4277. PlayAnimationFromTable({
  4278. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4279. CFrame.new(0, 1.49998021, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4280. CFrame.new(1.94263053, 0.478596747, -0.265340328, -0.0273949914, -0.953873098, 0.298957765, 0.99962467, -0.0261411574, 0.00819301978, 0, 0.29907003, 0.954231203) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4281. CFrame.new(-1.91941977, 0.496796995, -0.517373979, 0.00733800279, 0.856996119, -0.51527065, -0.999892354, 0.012835687, 0.00710872887, 0.012706005, 0.515163064, 0.856998026) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4282. CFrame.new(0.5, -2.00000381, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4283. CFrame.new(-0.5, -2.00000381, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4284. }, .32, false)
  4285. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0218872428, -0.920801699, -0.0101066949, -0.0289445519, -0.988983572, 0.145168275, -4.88162041e-05, 0.145230532, 0.989397943, -0.999581039, 0.0286305919, -0.00425186753) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .32)
  4286. end
  4287. local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"New Yeller","ref",Vector3.new(0.05,0.05,0.05))
  4288. ref.CFrame = RootPart.CFrame * CFrame.new(0, 0, -15)
  4289. ref.Anchored = true
  4290. game:GetService("Debris"):AddItem(ref, 4)
  4291. for gay = 1,#LovelyMate do
  4292. local Wh = LovelyMate[gay]
  4293. CFuncs.Sound.Create("807873892", Wh[1].Torso, .8, 1.5)
  4294. local OD=Instance.new("BodyPosition", Wh[1].Torso)
  4295. OD.P = 2000
  4296. OD.D = 100
  4297. OD.maxForce = Vector3.new(545000,545000,545000)
  4298. OD.position = ref.Position
  4299. coroutine.resume(coroutine.create(function()
  4300. swait(22)
  4301. CFuncs.Sound.Create("247269322", ref, 2.5, 1)
  4302. for i = 1, 22 do
  4303. swait()
  4304. OD.position = ref.Position
  4305. end
  4306. OD:Remove()
  4307. swait()
  4308. MagnitudeDamage(ref, 10, 18, 25, 30, 0.1, "Knockdown")
  4309. CFuncs.Sound.Create("1144617978", ref, 3, 1.5)
  4310. CFuncs.Sound.Create("12222242", ref, 1, 1)
  4311. Effects.Block.Create(BrickColor.new("Hot pink"), ref.CFrame, 4, 4, 4, 5, 5, 5, .07, 1)
  4312. Effects.Block.Create(BrickColor.new("Hot pink"), ref.CFrame, 4, 4, 4, 5, 5, 5, .07, 1)
  4313. end))
  4314. end
  4315. for i = 0, 1, 0.03 do
  4316. swait()
  4317. Effects.Block.Create(BrickColor.new("Hot pink"), RightArm.CFrame * CFrame.new(0, -1, 0), 2, 2, 2, .5, .5, .5, .1, 1)
  4318. Effects.Block.Create(BrickColor.new("Hot pink"), LeftArm.CFrame * CFrame.new(0, -1, 0), 2, 2, 2, .5, .5, .5, .1, 1)
  4319. PlayAnimationFromTable({
  4320. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4321. CFrame.new(0, 1.52141345, -0.121656552, 1, 0, 0, 0, 0.977323234, 0.211753026, 0, -0.211753041, 0.977323234) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4322. CFrame.new(0.456730217, 0.458685517, -1.06422579, 0.0139149958, 0.695960164, 0.717945635, 0.997742772, 0.0375095494, -0.0556988344, -0.0656939819, 0.717100143, -0.693867266) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4323. CFrame.new(-0.803739429, 0.499557853, -0.944544137, 0.00733900256, -0.572380006, -0.819955647, -0.999892354, 0.00621844968, -0.0132903866, 0.012706005, 0.819965005, -0.572272658) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4324. CFrame.new(0.5, -2.00000381, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4325. CFrame.new(-0.5, -2.00000381, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4326. }, .16, false)
  4327. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.0259486847, -1.04217446, 0.0126986504, 0.0088147521, -0.999757409, 0.0201813374, 0.67232132, 0.0208649039, 0.739965498, -0.740207076, 0.00704571977, 0.672342062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .16)
  4328. end
  4329. Love = 0
  4330. Mate = 0
  4331. Humanoid.AutoRotate = true
  4332. Humanoid.WalkSpeed = Speed
  4333. Humanoid.JumpPower = Jump
  4334. Attack = false
  4335. end
  4336.  
  4337. RemoteEvent2.OnServerEvent:Connect(function()
  4338. if Attack == false and Combo == 1 then
  4339. Combo = 2
  4340. Attackone()
  4341. elseif Attack == false and Combo == 2 then
  4342. Combo = 3
  4343. Attacktwo()
  4344. elseif Attack == false and Combo == 3 then
  4345. Combo = 1
  4346. Attackthree()
  4347. elseif Attack == true and Stance == true and Stance2 == true then
  4348. Shootie()
  4349. end
  4350. end)
  4351.  
  4352. RemoteEvent.OnServerEvent:Connect(function(plr,Key)
  4353.  
  4354. --¤Á´«
  4355. if Buffed == false or Love < 2 then
  4356. if Attack == false and Key == 'q' and Mode == "Doom" then
  4357. Mode = "Yiqi"
  4358. Yiqi()
  4359. Hh.SoundId = "rbxassetid://645661506"
  4360. Hh:Play()
  4361. elseif Attack==false and Key == "q" and Mode == "Yiqi" then
  4362. Mode = "Doom"
  4363. Doom()
  4364. Hh.SoundId = "rbxassetid://900325232"
  4365. Hh:Play()
  4366. elseif Attack==false and Key == "e" and Mode == "Doom" then
  4367. Mode = "Chaos"
  4368. Chaos()
  4369. Humanoid.WalkSpeed = 24
  4370. Hh.SoundId = "rbxassetid://202697708"
  4371. Hh:Play()
  4372. elseif Attack==false and Key == "e" and Mode == "Chaos" then
  4373. Mode = "Doom"
  4374. Humanoid.WalkSpeed = 16
  4375. Doom()
  4376. Hh.SoundId = "rbxassetid://900325232"
  4377. Hh:Play()
  4378. elseif Attack==false and Key == "r" and Mode == "Doom" then
  4379. Mode = "Glacial"
  4380. Glacial()
  4381. Hh.SoundId = "rbxassetid://231013640"
  4382. Hh:Play()
  4383. elseif Attack==false and Key == "r" and Mode == "Glacial" then
  4384. Mode = "Doom"
  4385. Doom()
  4386. Hh.SoundId = "rbxassetid://900325232"
  4387. Hh:Play()
  4388. elseif Attack==false and Key == "t" and Mode == "Doom" then
  4389. Mode = "Chrono"
  4390. warn'Chrono - wip'
  4391. Hh.SoundId = "rbxassetid://1116993927"
  4392. Hh:Play()
  4393. elseif Attack==false and Key == "t" and Mode == "Chrono" then
  4394. Mode = "Doom"
  4395. Hh.SoundId = "rbxassetid://900325232"
  4396. Hh:Play()
  4397. elseif Attack==false and Key == "u" and Mode == "Doom" then
  4398. Mode = "Judgement"
  4399. Saint()
  4400. Humanoid.WalkSpeed = 45
  4401. Hh.SoundId = "rbxassetid://1102271169"
  4402. Hh:Play()
  4403. elseif Attack==false and Key == "u" and Mode == "Judgement" then
  4404. Mode = "Doom"
  4405. Doom()
  4406. Humanoid.WalkSpeed = 16
  4407. Hh.SoundId = "rbxassetid://900325232"
  4408. Hh:Play()
  4409. elseif Attack==false and Key == "y" and Mode == "Doom" then
  4410. Mode = "Corrupt"
  4411. warn'Corrupt - wip'
  4412. Hh.SoundId = "rbxassetid://180045995"
  4413. Hh:Play()
  4414. elseif Attack==false and Key == "y" and Mode == "Corrupt" then
  4415. Mode = "Doom"
  4416. Hh.SoundId = "rbxassetid://900325232"
  4417. Hh:Play()
  4418. elseif Attack==false and Key == "f" and Mode == "Doom" then
  4419. Mode = "Lunar"
  4420. Lunar()
  4421. Hh.SoundId = "rbxassetid://540226706"
  4422. Hh:Play()
  4423. elseif Attack==false and Key == "f" and Mode == "Lunar" then
  4424. Mode = "Doom"
  4425. Doom()
  4426. Hh.SoundId = "rbxassetid://900325232"
  4427. Hh:Play()
  4428. elseif Attack==false and Key == "l" and Mode == "Doom" then
  4429. Mode = "Lust"
  4430. warn'Lust - wip'
  4431. Lust()
  4432. Hh.SoundId = "rbxassetid://1203355187"
  4433. Hh:Play()
  4434. elseif Attack==false and Key == "l" and Mode == "Lust" then
  4435. Mode = "Doom"
  4436. Doom()
  4437. Hh.SoundId = "rbxassetid://900325232"
  4438. Hh:Play() --
  4439. elseif Attack==true and Key == "g" and Mode == "Lunar" and Sleep == true then
  4440. Mode = "SleepWalker"
  4441. warn'SleepWalker - wip'
  4442. SleepWalker()
  4443. Hh.Volume = 1
  4444. Hh.PlaybackSpeed = 1
  4445. Hh.SoundId = "rbxassetid://540226023"
  4446. Hh:Play()
  4447. Humanoid.WalkSpeed = Speed
  4448. Humanoid.JumpPower = Jump
  4449. Attack = false
  4450. elseif Attack==false and Key == "g" and Mode == "SleepWalker" then
  4451. Mode = "Doom"
  4452. Doom()
  4453. Hh.SoundId = "rbxassetid://900325232"
  4454. Hh:Play()
  4455. Sleep = false
  4456. elseif Attack == true and (Key == "w" or Key == "a" or Key == "s" or Key == "d" or Key == " ") and Sleep == true then
  4457. Hh.PlaybackSpeed = 1
  4458. for i = 0, 1, 0.03 do
  4459. swait()
  4460. Hh.Volume = i + .03
  4461. end
  4462. HandleWeld.Part0 = RightArm
  4463. Humanoid.WalkSpeed = Speed
  4464. Humanoid.JumpPower = Jump
  4465. Sleep = false
  4466. Attack = false
  4467. Sleepy = 0
  4468. idle = 0
  4469. end
  4470. end
  4471. --§ðÀ»
  4472. --A bit buggy so
  4473. if Attack == false and Key == 'z' then
  4474. Skillone()
  4475. elseif Attack == true and Stance == true and Key == 'z' then
  4476. Skillone()
  4477. elseif Attack == false and Key == 'x' then
  4478. Skilltwo()
  4479. elseif Attack == false and Key == 'c' and Buffed == false then
  4480. Sacred_Word()
  4481. elseif Attack == false and Key == 'v' then
  4482. Skillfour()
  4483. elseif Attack == false and Key == "b" then
  4484. idle = 998
  4485. elseif Attack == false and Key == "n" then
  4486. Sleepy = 1100
  4487. end
  4488. end)
  4489. Doom()
  4490. coroutine.resume(coroutine.create(function() -- very lazy
  4491. while true do
  4492. swait()
  4493. if Mode == "Lunar" then
  4494. idle = idle + 1
  4495. --if idle >= 1000 and idle <= 1200 and Mode == "Lunar" then
  4496. --elseif idle >= 1030 and idle <= 1200 then
  4497. if idle >= 1200 then
  4498. idle = 1000
  4499. elseif idle >= 1000 then
  4500. Sleepy = Sleepy + 1
  4501. if Sleepy >= 1200 and Sleep == false then
  4502. Sleepy_Eyes_Again()
  4503. end
  4504. end
  4505. if Attack == true or Anim ~= "Idle" then
  4506. idle = 0
  4507. Sleepy = 0
  4508. end
  4509. end
  4510. if #LovelyMate > 0 then
  4511. for gay = 1,#LovelyMate do
  4512. if LovelyMate[gay] ~= nil then
  4513. local Thing2 = LovelyMate[gay]
  4514. --if Thing2[gay]:findFirstChild("Torso") ~= nil then
  4515. local Torsoz = Thing2[1]:findFirstChild("Torso")
  4516. local Human = Thing2[1]:findFirstChildOfClass("Humanoid")
  4517. if Torsoz == nil or Thing2 == nil then
  4518. table.remove(LovelyMate, gay)
  4519. else
  4520. Effects.CustomMesh.Create(BrickColor.new("Pink"), CFrame.new(Torsoz.Position + Vector3.new(0, 4, 0)), "105992239", 6, 6, 3, 0, 0, 0, .2)
  4521. end
  4522. if Mate == 2 and Attack == false then
  4523. coroutine.resume(coroutine.create(function()
  4524. ODers_show()
  4525. repeat
  4526. table.remove(LovelyMate, gay)
  4527. until LovelyMate[gay] == nil
  4528. end))
  4529. end
  4530. end
  4531. end
  4532. end
  4533. end
  4534. end))
  4535.  
  4536. while true do
  4537. swait()
  4538. for i, v in pairs(Character:GetChildren()) do
  4539. if v:IsA("Part") then
  4540. v.Material = "SmoothPlastic"
  4541. elseif v:IsA("Accessory") then
  4542. v:WaitForChild("Handle").Material = "SmoothPlastic"
  4543. end
  4544. end
  4545. BuffLabel.Text = Buffnum
  4546. if Stance == true then
  4547. local Aiming = CFrame.new(RootPart.Position, getMouseHit())
  4548. local direction = Aiming.lookVector
  4549. local headingA = math.atan2(direction.x, direction.z)
  4550. headingA = math.deg(headingA)
  4551. Humanoid.AutoRotate = false
  4552. RootPart.CFrame = CFrame.new(RootPart.Position) * CFrame.Angles(math.rad(0), math.rad(headingA - 180), math.rad(0))
  4553. end
  4554. TorsoVelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  4555. Velocity = RootPart.Velocity.y
  4556. Sine = Sine + Change
  4557. local hit, pos = RayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  4558. if Attack == false then
  4559. Speed = Humanoid.WalkSpeed
  4560. Jump = Humanoid.JumpPower
  4561. end
  4562. if RootPart.Velocity.y > 1 and hit == nil then
  4563. Anim = "Jump"
  4564. idle = 0
  4565. if Attack == false then
  4566. Change = 1
  4567. if Mode == "Doom" then
  4568. PlayAnimationFromTable({
  4569. CFrame.new(0.0080772629, 0.0809841156, 0.00603978336, 0.999969661, 1.03287647e-22, 0.00779499719, -1.04267248e-22, 1, 1.25263778e-22, -0.00779499719, -1.26072733e-22, 0.999969661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4570. CFrame.new(-0.00118989602, 1.49844813, -0.034340748, 0.999959946, 0.00215673214, -0.00870021898, -0.0030410008, 0.994682789, -0.102941595, 0.00843194127, 0.102963924, 0.99464941) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4571. CFrame.new(1.53649604, 0.0354887098, -0.270542085, 0.393887728, -0.718928635, 0.572707772, 0.738314152, 0.618599296, 0.268751144, -0.547489464, 0.316980451, 0.774453878) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4572. CFrame.new(-1.61904466, 0.19295074, -0.00210120156, 0.929846585, 0.367321253, 0.0214626323, -0.367443025, 0.930044174, 0.00189142092, -0.0192664377, -0.00964502431, 0.999767959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4573. CFrame.new(0.527707279, -1.96156168, 0.126621112, 0.997689843, -0.0661977381, 0.0152690848, 0.0634620264, 0.988356531, 0.13828963, -0.0242457613, -0.137001142, 0.990274191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4574. CFrame.new(-0.574567378, -1.95148957, 0.163837329, 0.997588158, 0.0662428364, 0.0207338352, -0.0685719922, 0.986850202, 0.146371409, -0.0107651297, -0.147440135, 0.989012539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4575. }, .3, false)
  4576. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.457554549, -0.462106854, -0.0180049725, 0.0360709429, -0.311384797, 0.949599147, -0.02627711, -0.950184584, -0.310578525, 0.999003768, -0.0137498304, -0.0424562693) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .3)
  4577. elseif Mode == "Yiqi" then
  4578. PlayAnimationFromTable({
  4579. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4580. CFrame.new(0, 1.47194612, 0.144089475, 1, 0, 0, 0, 0.981595874, -0.190969959, 0, 0.190969974, 0.981595874) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4581. CFrame.new(1.58724785, 0.129931092, 0, 0.955437362, -0.295194119, 0, 0.295194119, 0.955437362, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4582. CFrame.new(-1.67059016, 0.179888934, -0, 0.937773347, 0.347248107, 0, -0.347248107, 0.937773347, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4583. CFrame.new(0.5, -2.04384017, 0.14550373, 1, 0, 0, 0, 0.988980532, 0.148045927, 0, -0.148045927, 0.988980532) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4584. CFrame.new(-0.5, -1.97285891, 0.160144567, 1, 0, 0, 0, 0.985943258, 0.167081043, 0, -0.167081043, 0.985943258) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4585. }, .3, false)
  4586. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.00189037132, -1.01939917, -0.0815705582, 1.00000012, 7.94045627e-06, -7.61151314e-05, -7.65323639e-05, 0.1037637, -0.994602084, 0, 0.994602025, 0.103763685) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .3)
  4587. elseif Mode == "Glacial" then
  4588. elseif Mode == "Judgement" then
  4589. PlayAnimationFromTable({
  4590. CFrame.new(0, 0.644749641, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4591. CFrame.new(0, 1.47075117, 0.129349753, 1, 0, 0, 0, 0.975374758, -0.22055392, 0, 0.220553935, 0.975374758) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4592. CFrame.new(1.55472481, 0.112569824, 0.146120965, 0.982617974, -0.182487726, -0.0340622477, 0.185628995, 0.963929594, 0.190739423, -0.0019739999, -0.193746909, 0.981049538) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4593. CFrame.new(-1.56456006, 0.0916636214, -0.00219189096, 0.971473992, 0.237000883, 0.00829890091, -0.237143993, 0.971018732, 0.0297567993, -0.00100599998, -0.030875992, 0.999522746) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4594. CFrame.new(0.544752359, -1.97956407, 0.109679282, 0.997008622, -0.0772900507, -3.97146579e-07, 0.0763839707, 0.985319972, 0.152676657, -0.0117999949, -0.152219996, 0.988276184) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4595. CFrame.new(-0.579274893, -1.97662914, 0.121288806, 0.995346785, 0.0963583514, 1.97228005e-07, -0.0955659747, 0.987161458, 0.127982587, 0.012331997, -0.127387062, 0.991776407) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4596. }, .3, false)
  4597. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.0472564921, -1.04651546, 0.0466206521, -1.00000012, -4.65661287e-10, 1.33295543e-08, -1.80734787e-08, -2.47359276e-06, 0.99999994, -4.65661287e-10, 0.99999994, 2.4586916e-06), .3)
  4598. elseif Mode == "Lust" then
  4599. PlayAnimationFromTable({
  4600. CFrame.new(0.00416204426, -0.000908057962, 0.0477956682, 0.999978125, 1.76029164e-06, 0.00662991218, -0.000110000015, 0.999866784, 0.0163256358, -0.00662900088, -0.0163260065, 0.99984473) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4601. CFrame.new(0.00124834315, 1.4986558, 0.0532932505, 0.999721766, 0.0023271828, 0.0234774426, 1.13196438e-06, 0.995118499, -0.0986885279, -0.0235924944, 0.0986610726, 0.994841456) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4602. CFrame.new(1.57057226, 0.101460174, -4.372685e-05, 0.984759331, -0.173923478, -2.54064798e-06, 0.173923448, 0.984759271, 3.20374966e-07, 2.44565308e-06, -7.57165253e-07, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4603. CFrame.new(-1.52906978, 0.0997739434, -1.70507356e-05, 0.991809368, 0.127728015, -3.89665365e-06, -0.127728015, 0.991809368, -3.52226198e-06, 3.41469422e-06, 3.99164855e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4604. CFrame.new(0.511683941, -1.97275579, 0.166649818, 0.997558594, -0.0112477979, 0.0689242557, 4.84834891e-06, 0.986955881, 0.160991848, -0.0698359907, -0.160598427, 0.984546185) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4605. CFrame.new(-0.489188075, -1.96076596, 0.170812801, 0.99800384, -0.0109268753, 0.0622016154, -1.18953176e-06, 0.984915197, 0.173037872, -0.0631540641, -0.172692478, 0.982949138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4606. }, .3, false)
  4607. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.0286506098, -1.03842533, -0.29957068, 0.999917626, 0.0123331631, -0.00354917417, -0.00573099824, 0.181661949, -0.983344436, -0.0114829959, 0.983283758, 0.181717679) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(180), 0), .3)
  4608. elseif Mode == "Lunar" then
  4609. PlayAnimationFromTable({
  4610. CFrame.new(0.00416204426, -0.000908057962, 0.0477956682, 0.999978125, 1.76029164e-06, 0.00662991218, -0.000110000015, 0.999866784, 0.0163256358, -0.00662900088, -0.0163260065, 0.99984473) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4611. CFrame.new(0.00124834315, 1.4986558, 0.0532932505, 0.999721766, 0.0023271828, 0.0234774426, 1.13196438e-06, 0.995118499, -0.0986885279, -0.0235924944, 0.0986610726, 0.994841456) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4612. CFrame.new(1.57057226, 0.101460174, -4.372685e-05, 0.984759331, -0.173923478, -2.54064798e-06, 0.173923448, 0.984759271, 3.20374966e-07, 2.44565308e-06, -7.57165253e-07, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4613. CFrame.new(-1.52906978, 0.0997739434, -1.70507356e-05, 0.991809368, 0.127728015, -3.89665365e-06, -0.127728015, 0.991809368, -3.52226198e-06, 3.41469422e-06, 3.99164855e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4614. CFrame.new(0.511683941, -1.97275579, 0.166649818, 0.997558594, -0.0112477979, 0.0689242557, 4.84834891e-06, 0.986955881, 0.160991848, -0.0698359907, -0.160598427, 0.984546185) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4615. CFrame.new(-0.489188075, -1.96076596, 0.170812801, 0.99800384, -0.0109268753, 0.0622016154, -1.18953176e-06, 0.984915197, 0.173037872, -0.0631540641, -0.172692478, 0.982949138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4616. }, .3, false)
  4617. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.00519050285, -0.917189538, -0.0507544354, 0.998194337, -0.00447301799, 0.0599005446, -6.66023698e-06, 0.99721539, 0.0745773166, -0.0600673333, -0.0744430572, 0.995414734) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(180), 0), .3)
  4618. Handle1Weld.C0 = clerp(Handle1Weld.C0, CFrame.new(0, 0, 0), .3)
  4619. Handle2Weld.C0 = clerp(Handle2Weld.C0, CFrame.new(0, 0, 0), .3)
  4620. Page1Weld.C0 = clerp(Page1Weld.C0, CFrame.new(0, 0, 0), .3)
  4621. Page2Weld.C0 = clerp(Page2Weld.C0, CFrame.new(0, 0, 0), .3)
  4622. Page3Weld.C0 = clerp(Page3Weld.C0, CFrame.new(0, 0, 0), .3)
  4623. Page4Weld.C0 = clerp(Page4Weld.C0, CFrame.new(0, 0, 0), .3)
  4624. elseif Mode == 'Chaos' then
  4625. PlayAnimationFromTable({
  4626. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4627. CFrame.new(0, 1.47194612, 0.144089475, 1, 0, 0, 0, 0.981595874, -0.190969959, 0, 0.190969974, 0.981595874) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4628. CFrame.new(1.58724785, 0.129931092, 0, 0.955437362, -0.295194119, 0, 0.295194119, 0.955437362, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4629. CFrame.new(-1.67059016, 0.179888934, -0, 0.937773347, 0.347248107, 0, -0.347248107, 0.937773347, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4630. CFrame.new(0.5, -2.04384017, 0.14550373, 1, 0, 0, 0, 0.988980532, 0.148045927, 0, -0.148045927, 0.988980532) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4631. CFrame.new(-0.5, -1.97285891, 0.160144567, 1, 0, 0, 0, 0.985943258, 0.167081043, 0, -0.167081043, 0.985943258) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4632. }, .3, false)
  4633.  
  4634. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0362205505, -0.783439338, 0.0280280747, 1, 0, 0, 0, -7.98121328e-05, 1, 0, -1, -7.98121328e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, 0), .3)
  4635. Handle2Weld.C0 = clerp(Handle2Weld.C0, CFrame.new(0.036224369, -0.783439398, 0.0280275885, 1.00000012, 9.09494702e-13, 0, 0, -8.04100273e-05, 1.00000012, -0, -1, -8.04100273e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, 0), .3)
  4636.  
  4637. end
  4638. end
  4639. elseif RootPart.Velocity.y < -1 and hit == nil then
  4640. Anim = "Fall"
  4641. idle = 0
  4642. if Attack == false then
  4643. Change = 1
  4644. if Mode == "Doom" then
  4645. PlayAnimationFromTable({
  4646. CFrame.new(0.00807614252, 0.208018465, 0.044521708, 0.999969661, -1.58747878e-06, 0.00779345585, -0.000362999883, 0.998905241, 0.0467795916, -0.00778499711, -0.0467809997, 0.998874903) * CFrame.new(0, 0, 0) * CFrame.Angles(-math.rad(6), 0, 0),
  4647. CFrame.new(0.000526259886, 1.42668468, -0.1833772516, 0.999959826, 0.00471215928, -0.00763052423, -0.00304102036, 0.978589237, 0.20580104, 0.0084369164, -0.205769554, 0.978564203) * CFrame.new(0, 0, 0) * CFrame.Angles(-math.rad(8), 0, 0),
  4648. CFrame.new(1.62680359, 0.367278844, -0.412595451, 0.102324829, -0.854187608, 0.509797275, 0.913912773, 0.283093452, 0.290897876, -0.392801583, 0.436144203, 0.8096205) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4649. CFrame.new(-1.63812842, 0.192248195, 0.000474102795, 0.83860302, 0.544320166, 0.0214641746, -0.544478774, 0.838772655, 0.00189360976, -0.0169728342, -0.0132747702, 0.99976784) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4650. CFrame.new(0.592161179, -1.99107516, -0.0575468466, 0.991797686, -0.120682023, 0.0421120077, 0.121848524, 0.992199838, -0.0263203029, -0.0386071317, 0.0312356986, 0.998766243) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4651. CFrame.new(-0.577372968, -1.99763155, -0.0284463614, 0.99751389, 0.0704659522, -0.000796969514, -0.0704592466, 0.997089744, -0.0291144047, -0.00125692505, 0.0290981736, 0.999575853) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4652. }, .3, false)
  4653. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.495581657, -0.515647709, 0.00230240263, 0.0265279114, -0.417188883, 0.908432484, -0.0470956564, -0.908264935, -0.415736616, 0.998538136, -0.0317546129, -0.0437421501) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .3)
  4654. elseif Mode == "Yiqi" then
  4655. PlayAnimationFromTable({
  4656. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(-math.rad(12), 0, 0),
  4657. CFrame.new(0, 1.44910741, -0.131652057, 1, 0, 0, 0, 0.996587574, 0.0825430527, 0, -0.0825430527, 0.996587574) * CFrame.new(0, 0, 0) * CFrame.Angles(-math.rad(6), 0, 0),
  4658. CFrame.new(1.7447412, 0.15651685, 0, 0.844083309, -0.536212206, 0, 0.536212206, 0.844083309, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4659. CFrame.new(-1.71285784, 0.184704423, -0, 0.82267344, 0.568514287, 0, -0.568514287, 0.82267344, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4660. CFrame.new(0.498965412, -2.03775644, 0.0101534035, 0.997216344, -0.0744388402, 0.00429535331, 0.0744390264, 0.997225642, 0.000115062852, -0.00429200148, 0.000204999378, 0.999990761) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4661. CFrame.new(-0.500003934, -1.97464705, 0.0556284967, 0.997717619, 0.0675261393, 1.07329151e-06, -0.067511037, 0.997494102, 0.0211632345, 0.00142800086, -0.0211150013, 0.999776125) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4662. }, .3, false)
  4663. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.143656567, -0.975736558, -0.067990914, 0.986368001, -0.126823023, -0.104853213, -0.0764457881, 0.211102456, -0.974470019, 0.145719975, 0.969201624, 0.198529586) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .3)
  4664. elseif Mode == "Judgement" then
  4665. PlayAnimationFromTable({
  4666. CFrame.new(0, 0.66501987, -0.119348943, 1, 0, 0, 0, 0.991204858, 0.132337004, 0, -0.132336989, 0.991204858) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4667. CFrame.new(0, 1.43490493, -0.0729180425, 1, 0, 0, 0, 0.984661758, 0.174474403, 0, -0.174474388, 0.984661758) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4668. CFrame.new(1.70585072, 0.127592355, 0.148461103, 0.773738682, -0.632588387, -0.0340635367, 0.626354396, 0.755842745, 0.190741077, -0.0949138924, -0.168919578, 0.981049299) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4669. CFrame.new(-1.79538441, 0.0621317029, 0.000610472634, 0.702131152, 0.711999416, 0.00829154905, -0.711882055, 0.701668978, 0.029744029, 0.0153597966, -0.0267867967, 0.999523282) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4670. CFrame.new(0.571275115, -1.9653728, -0.0301120803, 0.986798763, -0.161058798, 0.0169775449, 0.161845714, 0.984504998, -0.0674987063, -0.00584321283, 0.0693554059, 0.997574925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4671. CFrame.new(-0.730291545, -1.9385078, -0.0616296381, 0.988461971, 0.150148541, -0.0199591629, -0.151270136, 0.985310078, -0.0792568028, 0.00776566565, 0.081361562, 0.99665451) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4672. }, .3, false)
  4673. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.0472579338, -1.04651856, 0.0466253646, -0.99999994, 0, 3.7252903e-08, -7.4505806e-09, -1.60932541e-06, 1.00000012, 0, 1.00000012, 1.60932541e-06), .3)
  4674. elseif Mode == "Lust" then
  4675. PlayAnimationFromTable({
  4676. CFrame.new(0.00416204426, -0.000908057962, 0.0477956682, 0.999978125, 1.76029164e-06, 0.00662991218, -0.000110000015, 0.999866784, 0.0163256358, -0.00662900088, -0.0163260065, 0.99984473) * CFrame.new(0, 0, 0) * CFrame.Angles(-math.rad(12), 0, 0),
  4677. CFrame.new(-0.00349090621, 1.43823576, -0.147818461, 0.999722183, -0.00282198284, 0.0234059785, 8.54430255e-07, 0.9928146, 0.119663946, -0.023575481, -0.119630627, 0.992538512) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4678. CFrame.new(1.6113137, 0.152092457, -8.31336874e-05, 0.7602579, -0.649621546, -7.64383003e-06, 0.649621427, 0.760257959, 5.28991222e-07, 5.46686351e-06, -5.36628067e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4679. CFrame.new(-1.78433108, 0.119374633, -1.86856814e-05, 0.644444585, 0.76465106, -4.74508852e-06, -0.76465112, 0.644444585, -2.26311386e-06, 1.32527202e-06, 5.08781523e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4680. CFrame.new(0.571973562, -1.97445297, 0.0350056663, 0.996067345, -0.0546029098, 0.0697762519, 0.0517802015, 0.997789979, 0.0416427143, -0.0718958452, -0.0378659032, 0.996693134) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4681. CFrame.new(-0.604363739, -1.95540202, 0.017042432, 0.996182442, 0.0602702051, 0.0631533787, -0.0608008467, 0.998128712, 0.00651272573, -0.0626426712, -0.0103276372, 0.997982621) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4682. }, .3, false)
  4683. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.0286506098, -1.03842533, -0.29957068, 0.999917626, 0.0123331631, -0.00354917417, -0.00573099824, 0.181661949, -0.983344436, -0.0114829959, 0.983283758, 0.181717679) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(180), 0), .3)
  4684. elseif Mode == "Lunar" then
  4685. PlayAnimationFromTable({
  4686. CFrame.new(0.00416204426, -0.000908057962, 0.0477956682, 0.999978125, 1.76029164e-06, 0.00662991218, -0.000110000015, 0.999866784, 0.0163256358, -0.00662900088, -0.0163260065, 0.99984473) * CFrame.new(0, 0, 0) * CFrame.Angles(-math.rad(12), 0, 0),
  4687. CFrame.new(-0.00349090621, 1.43823576, -0.147818461, 0.999722183, -0.00282198284, 0.0234059785, 8.54430255e-07, 0.9928146, 0.119663946, -0.023575481, -0.119630627, 0.992538512) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4688. CFrame.new(1.6113137, 0.152092457, -8.31336874e-05, 0.7602579, -0.649621546, -7.64383003e-06, 0.649621427, 0.760257959, 5.28991222e-07, 5.46686351e-06, -5.36628067e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4689. CFrame.new(-1.78433108, 0.119374633, -1.86856814e-05, 0.644444585, 0.76465106, -4.74508852e-06, -0.76465112, 0.644444585, -2.26311386e-06, 1.32527202e-06, 5.08781523e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4690. CFrame.new(0.571973562, -1.97445297, 0.0350056663, 0.996067345, -0.0546029098, 0.0697762519, 0.0517802015, 0.997789979, 0.0416427143, -0.0718958452, -0.0378659032, 0.996693134) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4691. CFrame.new(-0.604363739, -1.95540202, 0.017042432, 0.996182442, 0.0602702051, 0.0631533787, -0.0608008467, 0.998128712, 0.00651272573, -0.0626426712, -0.0103276372, 0.997982621) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4692. }, .3, false)
  4693. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.00519689126, -0.917182028, -0.0507452786, 0.998194158, -0.00447979383, 0.0599032603, -8.48667696e-08, 0.997215271, 0.0745778903, -0.0600705259, -0.0744432211, 0.995414495) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(180), 0), .3)
  4694. Handle1Weld.C0 = clerp(Handle1Weld.C0, CFrame.new(0, 0, 0), .3)
  4695. Handle2Weld.C0 = clerp(Handle2Weld.C0, CFrame.new(0, 0, 0), .3)
  4696. Page1Weld.C0 = clerp(Page1Weld.C0, CFrame.new(0, 0, 0), .3)
  4697. Page2Weld.C0 = clerp(Page2Weld.C0, CFrame.new(0, 0, 0), .3)
  4698. Page3Weld.C0 = clerp(Page3Weld.C0, CFrame.new(0, 0, 0), .3)
  4699. Page4Weld.C0 = clerp(Page4Weld.C0, CFrame.new(0, 0, 0), .3)
  4700. elseif Mode == "Chaos" then
  4701. PlayAnimationFromTable({
  4702. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(-math.rad(12), 0, 0),
  4703. CFrame.new(0, 1.44910741, -0.131652057, 1, 0, 0, 0, 0.996587574, 0.0825430527, 0, -0.0825430527, 0.996587574) * CFrame.new(0, 0, 0) * CFrame.Angles(-math.rad(6), 0, 0),
  4704. CFrame.new(1.7447412, 0.15651685, 0, 0.844083309, -0.536212206, 0, 0.536212206, 0.844083309, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4705. CFrame.new(-1.71285784, 0.184704423, -0, 0.82267344, 0.568514287, 0, -0.568514287, 0.82267344, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4706. CFrame.new(0.498965412, -2.03775644, 0.0101534035, 0.997216344, -0.0744388402, 0.00429535331, 0.0744390264, 0.997225642, 0.000115062852, -0.00429200148, 0.000204999378, 0.999990761) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4707. CFrame.new(-0.500003934, -1.97464705, 0.0556284967, 0.997717619, 0.0675261393, 1.07329151e-06, -0.067511037, 0.997494102, 0.0211632345, 0.00142800086, -0.0211150013, 0.999776125) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4708. }, .3, false)
  4709. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0362205505, -0.783439338, 0.0280280747, 1, 0, 0, 0, -7.98121328e-05, 1, 0, -1, -7.98121328e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, 0), .3)
  4710. Handle2Weld.C0 = clerp(Handle2Weld.C0, CFrame.new(0.036224369, -0.783439398, 0.0280275885, 1.00000012, 9.09494702e-13, 0, 0, -8.04100273e-05, 1.00000012, -0, -1, -8.04100273e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, 0), .3)
  4711.  
  4712. end
  4713. end
  4714. elseif TorsoVelocity < 1 and hit ~= nil then
  4715. Anim = "Idle"
  4716. if Attack == false then
  4717. Change = 1
  4718. if Mode == "Doom" then
  4719. PlayAnimationFromTable({
  4720. CFrame.new(0.0338290888, -.1, 0.0514864251, 0.919758379, 0, -0.392485142, 0, 1, 0, 0.392485142, 0, 0.919758379) * CFrame.new(0, 0 - .14 * math.cos(Sine / 25), 0) * CFrame.Angles(0, 0, 0),
  4721. CFrame.new(0.00747618079, 1.48674834, -0.0790848881, 0.865943789, -0.0161729921, 0.499879807, -0.0478949919, 0.992202103, 0.115070164, -0.497842789, -0.123586044, 0.858416677) * CFrame.new(0, 0 - .01 * math.cos(Sine / 25 + -math.sin(Sine / 25) / 15), 0 - .01 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15) * CFrame.Angles(math.rad(0 - 2 * math.cos(Sine / 25)) + -math.sin(Sine / 25) / 15, 0, 0),
  4722. CFrame.new(1.69796264, 0.148231208, -0.362930596, 0.283905119, -0.68407625, 0.671891093, 0.836492896, 0.519221723, 0.175181031, -0.468697608, 0.512297392, 0.719634652) * CFrame.new(0 + .04 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15, 0, 0) * CFrame.Angles(0, 0, math.rad(0 + 3 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15)),
  4723. CFrame.new(-1.58564782, 0.102517262, 0.0676871166, 0.958401799, 0.28461501, 0.0214605927, -0.28471899, 0.958609223, 0.0018914853, -0.0200339854, -0.00792303681, 0.999767959) * CFrame.new(0, 0 - .01 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15, 0) * CFrame.Angles(0, 0, math.rad(0 - 6 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15)),
  4724. CFrame.new(0.4999924, -1.89998105, 1.97812915e-05, 0.985075891, 0, 0.172120944, 0, 1, 0, -0.172120959, 0, 0.985075891) * CFrame.new(0, 0 + .14 * math.cos(Sine / 25), 0) * CFrame.Angles(0, 0, 0),
  4725. CFrame.new(-0.500023723, -1.89998403, 1.7747283e-05, 0.913993418, 0, 0.405729204, 0, 1, 0, -0.405729204, 0, 0.913993418) * CFrame.new(0, 0 + .14 * math.cos(Sine / 25), 0) * CFrame.Angles(0, 0, 0),
  4726. }, .3, false)
  4727. HandleWeld.C0 = clerp(HandleWeld.C0,CFrame.new(0.422149956, -0.431596279, -0.0865921974, 0.0519963801, -0.253047407, 0.966055512, 0.0342188627, -0.966344774, -0.254964888, 0.998060942, 0.0463145822, -0.041587472), .3)
  4728. elseif Mode == "Yiqi" then
  4729. PlayAnimationFromTable({
  4730. CFrame.new(-0.00338831986, -.1, 0.0107024098, 0.862267673, 0, -0.506452799, 0, 1, 0, 0.506452799, 0, 0.862267673) * CFrame.new(0, 0 - .1 * math.cos(Sine / 25), 0) * CFrame.Angles(0, 0, 0),
  4731. CFrame.new(-0.0469790921, 1.49224722, -0.0742757171, 0.845115602, -0.0469063185, 0.532521725, 0, 0.996143103, 0.0877436399, -0.534583569, -0.0741535276, 0.841856062) * CFrame.new(0, 0 - .01 * math.cos(Sine / 25 + -math.sin(Sine / 25) / 15), 0 - .01 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15) * CFrame.Angles(math.rad(0 - 2 * math.cos(Sine / 25)) + -math.sin(Sine / 25) / 15, 0, 0),
  4732. CFrame.new(1.61221898, 0.185657173, -0.413637817, 0.888804555, -0.403328627, 0.21760644, 0.454062104, 0.839330912, -0.298916698, -0.0620822012, 0.364485353, 0.92913729) * CFrame.new(0 + .7 * math.cos(Sine / 25) / 15, 0 - .01 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15, 0) * CFrame.Angles(0, 0, math.rad(0 + 4 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15)),
  4733. CFrame.new(-1.61445963, 0.0833477974, 2.01990997e-06, 0.979707599, 0.200432032, 2.08616257e-07, -0.200432003, 0.979707718, 3.0419003e-06, 3.87430191e-07, -3.02493572e-06, 1) * CFrame.new(0 - 1 * math.cos(Sine / 25) / 15, 0 - .01 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15, 0) * CFrame.Angles(0, 0, math.rad(0 - 5 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15)),
  4734. CFrame.new(0.500024498, -1.89999189, 1.54972076e-05, 0.906630516, 0, 0.421925366, 0, 1, 0, -0.421925366, 0, 0.906630516) * CFrame.new(0, 0 + .1 * math.cos(Sine / 25), 0) * CFrame.Angles(0, 0, 0),
  4735. CFrame.new(-0.499959141, -1.89999189, 2.77906656e-05, 0.86998558, 0, 0.493077338, 0, 1, 0, -0.493077338, 0, 0.86998558) * CFrame.new(0, 0 + .1 * math.cos(Sine / 25), 0) * CFrame.Angles(0, 0, 0),
  4736. }, .3, false)
  4737. HandleWeld.C0 = clerp(HandleWeld.C0,CFrame.new(0.0741289556, -0.847730875, 0.249859363, 0.867981315, 0.195016086, -0.456702799, -0.492337853, 0.458129048, -0.740081906, 0.0649009645, 0.867229223, 0.493661165), .3)
  4738. elseif Mode == "Glacial" then
  4739. PlayAnimationFromTable({
  4740. CFrame.new(0.159083024, -.1, -0.0274258759, 0.954973578, 0, 0.296691149, 0, 1, 0, -0.296691179, 0, 0.954973578) * CFrame.new(0, 0 - .1 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15, 0) * CFrame.Angles(0, 0, 0),
  4741. CFrame.new(0, 1.49998188, 0, 0.975403905, 0, -0.220425695, 0, 1, 0, 0.22042565, 0, 0.975403905) * CFrame.new(0, 0 - .01 * math.cos(Sine / 25 + -math.sin(Sine / 25) / 15), 0 - .01 * math.cos(Sine/ 25) + -math.sin(Sine / 25) / 15) * CFrame.Angles(math.rad(0 - 2 * math.cos(Sine / 25)) + -math.sin(Sine / 25) / 15, 0, 0),
  4742. CFrame.new(1.00905406, -0.074816227, -0.819934011, 0.384418905, 0.290148973, 0.876376569, 0.67573905, 0.55835259, -0.481268287, -0.62896663, 0.777210534, 0.0185762793) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4743. CFrame.new(-1.69403636, 0.701434135, -0.672468305, -0.154383123, 0.578276396, -0.80110085, -0.974717021, -0.221706793, 0.0278018136, -0.161532357, 0.785138607, 0.597883582) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4744. CFrame.new(0.5477705, -1.8952271, -0.116057888, 0.924757361, -0.014462308, -0.380282581, 0, 0.999277651, -0.0380029529, 0.380557477, 0.0351435095, 0.924089432) * CFrame.new(0, 0 + .1 * math.cos(Sine / 25), 0) * CFrame.Angles(0, 0, 0),
  4745. CFrame.new(-0.582280338, -1.89592245, 0.0825861692, 0.956697226, 0.0330064781, -0.289208055, -0.0268290062, 0.999319851, 0.0252994224, 0.289846361, -0.0164447203, 0.956932068) * CFrame.new(0, 0 + .1 * math.cos(Sine / 25), 0) * CFrame.Angles(0, 0, 0),
  4746. }, .3, false)
  4747. HandleWeld.C0 = clerp(HandleWeld.C0,CFrame.new(0.0756032392, -1.00527251, -0.581882596, 0.98449105, 0.0927921981, 0.148886561, 0.152029693, -0.0277389586, -0.987986803, -0.0875474811, 0.995298982, -0.0414158851),.3)
  4748. elseif Mode == "Judgement" then
  4749. PlayAnimationFromTable({
  4750. CFrame.new(0, 0.613432884, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0 - .1 * math.sin(Sine / 25), 0) * CFrame.Angles(-math.rad(3 - 2 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15), 0, 0),
  4751. CFrame.new(0, 1.48131156, -0.0688746423, 1, 0, 0, 0, 0.989703774, 0.143130973, 0, -0.143130973, 0.989703774) * CFrame.new(0, 0, 0 + .01 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15) * CFrame.Angles(math.rad(0 - 2 * math.cos(Sine / 25)) + -math.sin(Sine / 25) / 15, 0, 0),
  4752. CFrame.new(1.63142645, 0.165441602, 0.168392107, 0.94510287, -0.322160333, -0.054711435, 0.326559961, 0.925108731, 0.193732813, -0.0117989983, -0.200963974, 0.979527652) * CFrame.new(0, 0 + .002 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15, 0) * CFrame.Angles(0, 0, math.rad(0 + 6 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15)),
  4753. CFrame.new(-1.55044281, 0.110297754, 0.177918717, 0.961510658, 0.259244621, 0.0910461098, -0.271503896, 0.947334588, 0.169832408, -0.0422229841, -0.188015074, 0.981258214) * CFrame.new(0, 0 - .002 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15, 0) * CFrame.Angles(0, 0, math.rad(0 - 6 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15)),
  4754. CFrame.new(0.585803747, -1.92508316, 0.188889235, 0.992018342, -0.124037534, -0.0226802863, 0.126094043, 0.975839198, 0.17843236, 0, -0.179868013, 0.983690798) * CFrame.new(0, 0, 0 - .03 * math.sin(Sine / 25)) * CFrame.Angles(math.rad(0 + 4 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15), 0, 0),
  4755. CFrame.new(-0.664554536, -1.8802135, 0.278652787, 0.984138787, 0.177400112, -3.74992368e-07, -0.172050953, 0.954464555, 0.243712544, 0.043234989, -0.2398469, 0.9698475) * CFrame.new(0, 0, 0 - .03 * math.sin(Sine / 25)) * CFrame.Angles(math.rad(0 + 4 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15), 0, 0),
  4756. }, .3, false)
  4757. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0292931162, -0.899902284, 0.139780283, -0.99901706, -0.0353846848, -0.0267007798, -0.0336281732, 0.212511808, 0.976579726, -0.0288817324, 0.976517737, -0.21349287), .3)
  4758. elseif Mode == "Lust" then
  4759. PlayAnimationFromTable({
  4760. CFrame.new(0, -0, -0, 0.76636287, 0, -0.499414951, 0, 1, 0, 0.499414951, 0, 0.86636287) * CFrame.new(0, -.1 - .1 * math.cos(Sine / 25), 0) * CFrame.Angles(0, 0, 0),
  4761. CFrame.new(0, 1.49998665, 0, 0.85094893, 0, 0.525248289, 0, 1, 0, -0.525248289, 0, 0.85094893) * CFrame.new(0, 0 - .01 * math.cos(Sine / 25 + -math.sin(Sine / 25) / 15), 0 - .01 * math.cos(Sine/ 25) + -math.sin(Sine / 25) / 15) * CFrame.Angles(math.rad(0 - 2 * math.cos(Sine / 25)) + -math.sin(Sine / 25) / 15, 0, 0),
  4762. CFrame.new(1.68669677, 0.339076906, -0.564637899, 0.0369527489, -0.701245427, 0.711961627, 0.932493508, 0.280348301, 0.227729633, -0.359291613, 0.655484319, 0.664266348) * CFrame.new(0 + .04 * math.cos(Sine / 25) + .01 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15, 0, 0) * CFrame.Angles(0, 0, math.rad(0 + 6 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15)),
  4763. CFrame.new(-1.60050905, 0.139216572, 0.0197680444, 0.950105608, 0.296051621, 0.0982477665, -0.287817955, 0.953469515, -0.0897600427, -0.120249838, 0.0570040643, 0.991105616) * CFrame.new(0, 0 - .01 * math.sin(Sine / 25) + -math.sin(Sine / 25) / 15, 0) * CFrame.Angles(0, 0, math.rad(0 - 6 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15)),
  4764. CFrame.new(0.500046849, -1.90001407, -1.83284283e-05, 0.893307567, 0, 0.449445844, 0, 1, 0, -0.449445844, 0, 0.893307567) * CFrame.new(0, 0, 0 - .03 * math.sin(Sine / 25)) * CFrame.new(0, 0 + .1 * math.cos(Sine / 25), 0) * CFrame.Angles(0, 0, 0),
  4765. CFrame.new(-0.500000477, -1.90001407, -3.2633543e-06, 0.893455565, 0, 0.449151397, 0, 1, 0, -0.449151397, 0, 0.893455565) * CFrame.new(0, 0, 0 - .03 * math.sin(Sine / 25)) * CFrame.new(0, 0 + .1 * math.cos(Sine / 25), 0) * CFrame.Angles(0, 0, 0),
  4766. }, .3, false)
  4767. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.227979004, -0.973135889, 0.0121072643, 0.156635478, -0.974012315, -0.163601875, -0.0398357362, -0.171742097, 0.984336257, -0.986852765, -0.147664756, -0.06570144) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0 + 4 * math.cos(Sine / 25)), 0, 0), .3)
  4768. elseif Mode == "SleepWalker" then
  4769. PlayAnimationFromTable({
  4770. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4771. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4772. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4773. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4774. CFrame.new(0.5, -2.00001526, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4775. CFrame.new(-0.5, -2.00001526, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4776. }, .3, false)
  4777. elseif Mode == "Lunar" then
  4778. if idle <= 999 then
  4779. PlayAnimationFromTable({
  4780. CFrame.new(0.0121634025, -.1, 0.00256010937, 0.914221883, 0, -0.405213952, 0, 1, 0, 0.405213952, 0, 0.914221883) * CFrame.new(0, 0 - .1 * math.cos(Sine / 25), 0) * CFrame.Angles(0, 0, 0),
  4781. CFrame.new(0, 1.50000381, 0, 0.907660961, 0, 0.419704348, 0, 1, 0, -0.419704348, 0, 0.907660961) * CFrame.new(0, 0 - .01 * math.cos(Sine / 25 + -math.sin(Sine / 25) / 15), 0 - .01 * math.cos(Sine/ 25) + -math.sin(Sine / 25) / 15) * CFrame.Angles(math.rad(0 - 2 * math.cos(Sine / 25)) + -math.sin(Sine / 25) / 15, 0, 0),
  4782. CFrame.new(1.53936172, 0.0685965717, -3.50273149e-05, 0.976906419, -0.213668048, 5.96046448e-07, 0.213668048, 0.976906359, -2.41280486e-06, -2.98023224e-08, 2.48104334e-06, 1) * CFrame.new(0 + .6 * math.cos(Sine / 25) / 15, 0 + -math.sin(Sine / 25) / 15, 0) * CFrame.Angles(0, 0, math.rad(0 + 6 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15)),
  4783. CFrame.new(-1.57821107, 0.0765490532, -8.72988312e-06, 0.986071229, 0.166324019, 4.17232513e-07, -0.166324049, 0.986071229, -2.54119595e-06, -8.04662704e-07, 2.43633986e-06, 1) * CFrame.new(0 - .6 * math.cos(Sine / 25) / 15, 0 + -math.sin(Sine / 25) / 15, 0) * CFrame.Angles(0, 0, math.rad(0 - 6 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 15)),
  4784. CFrame.new(0.500009358, -1.90001287, -8.47876072e-06, 0.960052788, 0, 0.279819131, 0, 1, 0, -0.279819131, 0, 0.960052788) * CFrame.new(0, 0 + .1 * math.cos(Sine / 25), 0) * CFrame.Angles(0, 0, 0),
  4785. CFrame.new(-0.499997616, -1.90001287, -1.1920929e-06, 0.915082514, 0, 0.403266639, 0, 1, 0, -0.403266639, 0, 0.915082514) * CFrame.new(0, 0 + .1 * math.cos(Sine / 25), 0) * CFrame.Angles(0, 0, 0),
  4786. }, .3, false)
  4787. HandleWeld.C0 = clerp(HandleWeld.C0,CFrame.new(0.0051835929, -0.917189419, -0.0507569462, 0.998194337, -0.0044786483, 0.059902817, -1.39512122e-06, 0.997215033, 0.0745804086, -0.060070008, -0.074445799, 0.995414257) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(180), 0), .3)
  4788. Handle1Weld.C0 = clerp(Handle1Weld.C0, CFrame.new(0, 0, 0), .3)
  4789. Handle2Weld.C0 = clerp(Handle2Weld.C0, CFrame.new(0, 0, 0), .3)
  4790. Page1Weld.C0 = clerp(Page1Weld.C0, CFrame.new(0, 0, 0), .3)
  4791. Page2Weld.C0 = clerp(Page2Weld.C0, CFrame.new(0, 0, 0), .3)
  4792. Page3Weld.C0 = clerp(Page3Weld.C0, CFrame.new(0, 0, 0), .3)
  4793. Page4Weld.C0 = clerp(Page4Weld.C0, CFrame.new(0, 0, 0), .3)
  4794. elseif idle >= 1000 and idle <= 1029 then
  4795. PlayAnimationFromTable({
  4796. CFrame.new(0, -1.54823911, -0.0119511522, 1, 0, 0, 0, 0.999266207, -0.0383040085, 0, 0.0383040085, 0.999266207) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4797. CFrame.new(0, 1.50550437, -0.0831122249, 1, 0, 0, 0, 0.982182503, 0.18793045, 0, -0.187930465, 0.982182503) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4798. CFrame.new(1.06279719, 0.382747054, -1.1166898, -0.0112929959, 0.429598093, 0.902949572, 0.988301039, 0.142149165, -0.0552701205, -0.152097479, 0.891761899, -0.426177502) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4799. CFrame.new(-0.933078051, 0.292328298, -0.924596369, 0.0474510007, -0.430725962, -0.901234508, -0.963147759, 0.219414949, -0.155575529, 0.264754742, 0.875404119, -0.404441208) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4800. CFrame.new(0.744557023, -1.08508086, -1.16085029, 0.979563355, -0.201136231, -1.62931042e-06, 0.000304535963, 0.00149123371, -0.999998987, 0.201136038, 0.979562283, 0.00152201205) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4801. CFrame.new(-0.573045015, -1.13635004, -1.16222501, 0.988961458, 0.148173124, 2.76803939e-06, -0.00580352871, 0.0387535319, -0.999232054, -0.148059443, 0.988201976, 0.0391856767) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4802. }, .2, false)
  4803. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.156456947, -2.74007773, 0.246124014, -0.0703226104, 0.0644725487, 0.995438576, 0.470738292, -0.877660394, 0.0900994986, 0.879465878, 0.474927098, 0.03136966) * CFrame.new(0, -.6, .4) * CFrame.Angles(-math.rad(6), -math.rad(2), 0), .2)
  4804. Handle1Weld.C0 = clerp(Handle1Weld.C0, CFrame.new(0, 0, 0), .3)
  4805. Handle2Weld.C0 = clerp(Handle2Weld.C0, CFrame.new(0, 0, 0), .3)
  4806. Page1Weld.C0 = clerp(Page1Weld.C0, CFrame.new(0, 0, 0), .3)
  4807. Page2Weld.C0 = clerp(Page2Weld.C0, CFrame.new(0, 0, 0), .3)
  4808. Page3Weld.C0 = clerp(Page3Weld.C0, CFrame.new(0, 0, 0), .3)
  4809. Page4Weld.C0 = clerp(Page4Weld.C0, CFrame.new(0, 0, 0), .3)
  4810. else
  4811. PlayAnimationFromTable({
  4812. CFrame.new(0, -1.54823911, -0.0119511522, 1, 0, 0, 0, 0.999266207, -0.0383040085, 0, 0.0383040085, 0.999266207) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4813. CFrame.new(0, 1.50550437, -0.0831122249, 1, 0, 0, 0, 0.982182503, 0.18793045, 0, -0.187930465, 0.982182503) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4814. CFrame.new(1.52166581, 0.447037965, -0.923569045, -0.0112919966, -0.461337954, 0.887152612, 0.988301039, 0.129801735, 0.0800790787, -0.152097479, 0.877678156, 0.454475135) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4815. CFrame.new(-1.56414342, 0.32448411, -0.928667903, 0.0474510118, 0.385118902, -0.921646357, -0.963147998, 0.262200564, 0.0599753447, 0.264753819, 0.884835839, 0.383368224) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4816. CFrame.new(0.744557023, -1.08508086, -1.16085029, 0.979563355, -0.201136231, -1.62931042e-06, 0.000304535963, 0.00149123371, -0.999998987, 0.201136038, 0.979562283, 0.00152201205) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4817. CFrame.new(-0.573045015, -1.13635004, -1.16222501, 0.988961458, 0.148173124, 2.76803939e-06, -0.00580352871, 0.0387535319, -0.999232054, -0.148059443, 0.988201976, 0.0391856767) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4818. }, .2, false)
  4819. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0746267289, -1.12088895, -2.21927238, -0.0703216195, 0.0644726008, 0.995438635, -0.417797893, -0.908067465, 0.0292988829, 0.905814409, -0.413831919, 0.0907932818) * CFrame.new(0, -.6, .4) * CFrame.Angles(-math.rad(6), -math.rad(2), 0), .2)
  4820. Handle1Weld.C0 = clerp(Handle1Weld.C0, CFrame.new(.15, -.32, 0) * CFrame.Angles(0, 0, math.rad(80)), .2)
  4821. Handle2Weld.C0 = clerp(Handle2Weld.C0, CFrame.new(-.15, -.32, 0) * CFrame.Angles(0, 0, -math.rad(80)), .2)
  4822. Page1Weld.C0 = clerp(Page1Weld.C0, CFrame.new(.19, 0, 0), .1)
  4823. Page2Weld.C0 = clerp(Page2Weld.C0, CFrame.new(-.19, 0, 0), .1)
  4824. Page3Weld.C0 = clerp(Page3Weld.C0, CFrame.new(.19, 0, 0), .1)
  4825. Page4Weld.C0 = clerp(Page4Weld.C0, CFrame.new(-.19, 0, 0), .1)
  4826. end
  4827. elseif(Mode == 'Chaos')then
  4828. PlayAnimationFromTable({
  4829. CFrame.new(-0, -0.700056553, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0-.3*math.cos(Sine/6), 0) * CFrame.Angles(0, 0, 0),
  4830. CFrame.new(0, 1.60440266, -0.124433547, 1, 0, 0, 0, 0.930893779, 0.365289897, 0, -0.365289897, 0.930893779) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4831. CFrame.new(1.33964837, 0.0472594202, 0, 0.965263903, -0.26127696, 0, 0.26127696, 0.965263903, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4832. CFrame.new(-1.50379956, 0.0753193349, 0, 0.981321335, 0.192376077, 0, -0.192376077, 0.981321335, 0, -0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4833. CFrame.new(0.5, -1.72311032+.3*math.cos(Sine/6), 1.082268, 1, 0, 0, 0, 0.287302017, 0.957840145, 0, -0.957840145, 0.287302017) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4834. CFrame.new(-0.5, -1.59868217+.3*math.cos(Sine/6), -0.487775445, 1, 0, 0, 0, 0.837925971, 0.545783997, 0, -0.545783997, 0.837925971) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4835. }, .3, false)
  4836. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0362205505, -0.783439338, 0.0280280747, 1, 0, 0, 0, -7.98121328e-05, 1, 0, -1, -7.98121328e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, 0), .3)
  4837. Handle2Weld.C0 = clerp(Handle2Weld.C0, CFrame.new(0.036224369, -0.783439398, 0.0280275885, 1.00000012, 9.09494702e-13, 0, 0, -8.04100273e-05, 1.00000012, -0, -1, -8.04100273e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, 0), .3)
  4838.  
  4839. end
  4840. end
  4841. elseif TorsoVelocity > 2 and hit ~= nil then
  4842. Anim = "Walk"
  4843. idle = 0
  4844. --[[if Walk == true then
  4845. RH.C0 = clerp(RH.C0,CFrame.new(0.5, -1.99998736, 0, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012) * CFrame.new(0, .04, 0 + 1 * math.cos(Sine / 14)) * CFrame.Angles(math.rad(0 - 60 * math.cos(Sine / 14) + -math.sin(Sine / 14)), 0, 0), .3)
  4846. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -1.99998736, -0, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012) * CFrame.new(0, .04, 0 - 1 * math.cos(Sine / 14)) * CFrame.Angles(math.rad(0 + 60 * math.cos(Sine / 14) + -math.sin(Sine / 14)), 0, 0), .3)
  4847. else
  4848. RH.C0 = clerp(RH.C0,CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .3)
  4849. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .3)
  4850. end]]
  4851. if Attack == false then
  4852. Change = 3
  4853. if Mode == "Doom" then
  4854. PlayAnimationFromTable({
  4855. CFrame.new(0.0318062864, 0.0148224866, 0.188703328, 0.999998093, 8.53988786e-06, 0.00195278518, -0.000351000024, 0.984490514, 0.17543757, -0.00192100019, -0.175437927, 0.984488666) * CFrame.new(0, 0 - .2 * math.cos(Sine / 7) / 1, 0) * CFrame.Angles(0, math.rad(0 - 15 * math.sin(Sine / 14) / 2), 0),
  4856. CFrame.new(0.00635266211, 1.50415087, -0.142217293, 0.999798954, -0.0167724565, 0.0109908124, 0.01459637, 0.984523952, 0.174641505, -0.0137498872, -0.174446017, 0.984570861) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4857. CFrame.new(1.69792438, 0.14823316, -0.362910032, 0.283905745, -0.684079945, 0.67188704, 0.836495221, 0.519218564, 0.175180092, -0.468693435, 0.512295663, 0.719638765) * CFrame.new(0 - .05 * math.cos(Sine / 14) / 2, 0, 0) * CFrame.Angles(math.rad(0 + 3 * math.cos(Sine / 14) + -math.sin(Sine / 14)), 0, math.rad(0 - 2 * math.cos(Sine / 14) + -math.sin(Sine / 14))),
  4858. CFrame.new(-1.58661735, 0.102422871, 0.022910025, 0.958403826, 0.284608662, 0.02145404, -0.284712702, 0.95861119, 0.00189498067, -0.0200267546, -0.00792440027, 0.999768198) * CFrame.new(0, .06, 0 + .8 * math.cos(Sine / 14)) * CFrame.Angles(math.rad(0 - 50 * math.cos(Sine / 14) + -math.sin(Sine / 14)), 0, 0),
  4859. CFrame.new(0.499994814, -1.99997461, 2.83867121e-05, 0.999385893, -2.7657079e-06, -0.0350396, 2.68523581e-06, 1.00000012, -2.34693289e-06, 0.0350396037, 2.24262476e-06, 0.999386072) * CFrame.new(0, .04 + .15 * math.sin(Sine / 14), 0 + 1 * math.cos(Sine / 14)) * CFrame.Angles(math.rad(0 - 60 * math.cos(Sine / 14) + -math.sin(Sine / 14)), 0, 0),
  4860. CFrame.new(-0.500012517, -1.99998093, 2.52514146e-05, 0.99994719, -6.15620229e-06, -0.010278387, 6.13415614e-06, 1.00000012, -2.17556953e-06, 0.0102783879, 2.10851431e-06, 0.999947369) * CFrame.new(0, .04 - .15 * math.sin(Sine / 14), 0 - 1 * math.cos(Sine / 14)) * CFrame.Angles(math.rad(0 + 60 * math.cos(Sine / 14) + -math.sin(Sine / 14)), 0, 0),
  4861. }, .3, false)
  4862. HandleWeld.C0 = clerp(HandleWeld.C0,CFrame.new(0.422178149, -0.431631207, -0.0865938514, 0.0519990623, -0.253047228, 0.966055632, 0.0342271328, -0.966344357, -0.254965186, 0.998060465, 0.0463233143, -0.0415879488), .3)
  4863. elseif Mode == "Yiqi" then
  4864. PlayAnimationFromTable({
  4865. CFrame.new(-0.0705804676, 0.0414512157, 0.0257320851, 0.573774159, -4.70244395e-08, -0.819013655, 0.101312034, 0.992319643, 0.0709758475, 0.812723279, -0.123700023, 0.569367409) * CFrame.new(0, 0 - .1 * math.cos(Sine / 7) + -math.sin(Sine / 7) / 7, 0) * CFrame.Angles(0, 0, 0),
  4866. CFrame.new(-0.0469983295, 1.49224496, -0.074263528, 0.581345737, -0.0469120592, 0.812303185, -0.0331367664, 0.996143162, 0.0812443346, -0.812981665, -0.0741481557, 0.57754916) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4867. CFrame.new(1.6395818, 0.0797293931, -0.0658661723, 0.905013084, -0.36783576, -0.21365419, 0.307027459, 0.912473202, -0.270419776, 0.294423759, 0.179135814, 0.938735962) * CFrame.new(0, 0,0 - .1 * math.cos(Sine / 14) * math.cos(Sine / 14)) * CFrame.Angles(math.rad(0 + 10 * math.cos(Sine / 14) * math.cos(Sine / 14)), 0, 0),
  4868. CFrame.new(-0.546789467, 0.33641836, -0.891040087, 0.693382978, -0.701944649, 0.162769407, 0.319124192, 0.0966177583, -0.942775071, 0.6460495, 0.705647886, 0.291000605) * CFrame.new(0, 0, 0 - .2 * math.cos(Sine / 14) * math.cos(Sine / 14)) * CFrame.Angles(math.rad(0 + 10 * math.cos(Sine / 14) * math.cos(Sine / 14)), 0, 0),
  4869. CFrame.new(0.500030875, -1.99998879, 4.15891409e-05, 0.717572987, 1.49011612e-07, 0.696483374, 1.74716115e-06, 0.99999994, -2.01165676e-06, -0.696483612, 2.65985727e-06, 0.717572927) * CFrame.new(0, .04 + .1 * math.sin(Sine / 14), 0 + 1 * math.cos(Sine / 14)) * CFrame.Angles(math.rad(0 - 60 * math.cos(Sine / 14) + -math.sin(Sine / 14)), 0, 0),
  4870. CFrame.new(-0.499966145, -1.99998987, 3.52412462e-05, 0.633340716, -6.60866499e-06, 0.77387315, 4.30922955e-06, 1, 4.99933958e-06, -0.77387321, 1.63912773e-07, 0.633340657) * CFrame.new(0, .04 - .1 * math.sin(Sine / 14), 0 - 1 * math.cos(Sine / 14)) * CFrame.Angles(math.rad(0 + 60 * math.cos(Sine / 14) + -math.sin(Sine / 14)), 0, 0),
  4871. }, .3, false)
  4872. HandleWeld.C0 = clerp(HandleWeld.C0,CFrame.new(0.0578704774, -0.954238117, 0.313473672, 0.948782384, 0.126949251, -0.289302111, -0.315771252, 0.410087258, -0.855638444, 0.0100164413, 0.903168023, 0.429170549), .3)
  4873. elseif Mode == "Glacial" then
  4874. PlayAnimationFromTable({
  4875. CFrame.new(0, -0.0151388654, -0.025550032, 1, 0, 0, 0, 0.98213464, 0.188179925, 0, -0.188179925, 0.98213464) * CFrame.new(0, -.1 - .2 * math.cos(Sine / 7) / 1, 0) * CFrame.Angles(0, math.rad(0 - 15 * math.sin(Sine / 14) / 2), 0),
  4876. CFrame.new(0, 1.49296319, -0.0511947572, 1, 0, 0, 0, 0.990727007, 0.135868296, 0, -0.135868296, 0.990727007) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4877. CFrame.new(0.878128648, 0.0638858676, -0.768196106, 0.131654963, 0.49781999, 0.857229471, 0.794706583, 0.463901669, -0.391454816, -0.592544079, 0.7327829, -0.334545851) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4878. CFrame.new(-1.96922517, 0.701068759, -0.233611345, -0.18804504, 0.94338268, -0.27325505, -0.982133448, -0.182679564, 0.0451907814, -0.00728589296, 0.276870847, 0.960879624) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4879. CFrame.new(0.5, -1.99998736, 0, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012) * CFrame.new(0, .1 + .15 * math.sin(Sine / 14), 0 + 1 * math.cos(Sine / 14)) * CFrame.Angles(math.rad(0 - 60 * math.cos(Sine / 14) + -math.sin(Sine / 14)), 0, 0),
  4880. CFrame.new(-0.5, -1.99998736, -0, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012) * CFrame.new(0, .1 - .15 * math.sin(Sine / 14), 0 - 1 * math.cos(Sine / 14)) * CFrame.Angles(math.rad(0 + 60 * math.cos(Sine / 14) + -math.sin(Sine / 14)), 0, 0),
  4881. }, .3, false)
  4882. HandleWeld.C0 = clerp(HandleWeld.C0,CFrame.new(0.148523778, -1.10597992, -0.526117504, 0.935268402, -0.0756480098, 0.345760405, 0.350377411, 0.059643954, -0.934707642, 0.0500862375, 0.995349348, 0.082288444), .3)
  4883. elseif Mode == "Judgement" then
  4884. PlayAnimationFromTable({
  4885. CFrame.new(0, 0.613432884, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0 - .1 * math.sin(Sine / 25), 0) * CFrame.Angles(math.rad(-35), 0, 0),
  4886. CFrame.new(0, 1.47576845, -0.183517665, 1, 0, 0, 0, 0.942387998, 0.334522009, 0, -0.334522009, 0.942387998) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4887. CFrame.new(1.59684741, 0.183835715, 0.37076515, 0.902474225, -0.398729265, -0.16295813, 0.429359078, 0.802400231, 0.414493382, -0.0345130078, -0.444037139, 0.895343482) * CFrame.new(0 + .08 * math.cos(Sine / 25), 0 + .02 * math.sin(Sine / 14), 0) * CFrame.Angles(math.rad(0 + 6 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 2), 0, math.rad(0 + 6 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 2)),
  4888. CFrame.new(-1.64785802, 0.130850166, 0.411598682, 0.942276478, 0.283341706, 0.178417161, -0.334835142, 0.798637867, 0.500063002, -0.000802000402, -0.53093785, 0.847410381) * CFrame.new(0 - .08 * math.cos(Sine / 25), 0 + .02 * math.sin(Sine / 14), 0) * CFrame.Angles(math.rad(0 + 6 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 2), 0, math.rad(0 - 6 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 2)),
  4889. CFrame.new(0.69569695, -1.83191669, 0.520230889, 0.970664501, -0.23324433, -0.0583740994, 0.2335639, 0.857063472, 0.45922783, -0.057081975, -0.459390253, 0.886398494) * CFrame.new(0 + .06 * math.cos(Sine / 25), 0 + .01 * math.sin(Sine / 14), 0) * CFrame.Angles(math.rad(0 + 3 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 2), 0, math.rad(0 + 3 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 2)),
  4890. CFrame.new(-0.82305634, -1.88001907, 0.542808414, 0.96129787, 0.27136445, 0.0476210974, -0.259113967, 0.831738353, 0.490990192, 0.0936289951, -0.484327167, 0.869862556) * CFrame.new(0 - .06 * math.cos(Sine / 25), 0 + .01 * math.sin(Sine / 14), 0) * CFrame.Angles(math.rad(0 + 3 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 2), 0, math.rad(0 - 3 * math.cos(Sine / 25) + -math.sin(Sine / 25) / 2)),
  4891. }, .3, false)
  4892. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0274904128, -0.889091134, 0.114378981, -0.99901706, -0.0353897773, -0.0266954955, -0.0336241573, 0.212514073, 0.976579428, -0.028887745, 0.976516962, -0.213495076), .3)
  4893. elseif Mode == "Lust" then
  4894. PlayAnimationFromTable({
  4895. CFrame.new(0.00415957673, -0.0150059275, -0.12860167, 0.999978006, -5.28513795e-07, 0.00663040439, -0.00117199996, 0.984239638, 0.176836058, -0.00652599987, -0.176839933, 0.984218061) * CFrame.new(0, 0 - .1 * math.cos(Sine / 7) + -math.sin(Sine / 7) / 7, 0) * CFrame.Angles(0, math.rad(0 - 10 * math.sin(Sine / 14)), 0),
  4896. CFrame.new(-0.00139884045, 1.5098356, -0.0593360811, 0.999721348, -0.00289272936, 0.0234256424, -1.38534233e-06, 0.992454708, 0.122612953, -0.0236035734, -0.122578874, 0.992178202) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4897. CFrame.new(1.5752449, 0.0612273514, 0.156703681, 0.971056223, -0.237872392, -0.0216052122, 0.236960053, 0.948055744, 0.212227032, -0.0300000068, -0.211203933, 0.97698158) * CFrame.new(0, .06, 0 - .3 * math.cos(Sine / 14) + -math.sin(Sine / 7) / 7) * CFrame.Angles(math.rad(0 + 20 * math.cos(Sine / 14) + -math.sin(Sine / 14)), 0, 0),
  4898. CFrame.new(-1.60324585, 0.109331742, -1.08318845e-05, 0.978333592, 0.207035005, -4.69991937e-06, -0.20703502, 0.978333592, -4.76837158e-06, 3.61166894e-06, 5.64754009e-06, 1.00000012) * CFrame.new(0, .06, 0 + .8 * math.cos(Sine / 14) + -math.sin(Sine / 7) / 7) * CFrame.Angles(math.rad(0 - 50 * math.cos(Sine / 14) + -math.sin(Sine / 14)), 0, 0),
  4899. CFrame.new(0.500007093, -2.00001121, -5.83380461e-06, 0.99755913, 1.29221007e-08, 0.0698269382, 5.77419996e-08, 1.00000012, -1.01327896e-06, -0.0698269531, 1.02818012e-06, 0.99755919) * CFrame.new(0, .14 + .15 * math.sin(Sine / 14) + -math.sin(Sine / 7) / 7, 0 + 1 * math.cos(Sine / 14)) * CFrame.Angles(math.rad(0 - 60 * math.cos(Sine / 14) + -math.sin(Sine / 14)), 0, 0),
  4900. CFrame.new(-0.500001371, -2.00001144, 4.20957804e-07, 0.998004198, -3.64496373e-07, 0.0631475151, 4.30271029e-07, 1.00000012, -9.983778e-07, -0.0631475151, 1.04308128e-06, 0.998004258) * CFrame.new(0, .14 - .15 * math.sin(Sine / 14) + -math.sin(Sine / 7) / 7, 0 - 1 * math.cos(Sine / 14)) * CFrame.Angles(math.rad(0 + 60 * math.cos(Sine / 14) + -math.sin(Sine / 14)), 0, 0),
  4901. }, .3, false)
  4902. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(-0.0286506098, -1.03842533, -0.29957068, 0.999917626, 0.0123331631, -0.00354917417, -0.00573099824, 0.181661949, -0.983344436, -0.0114829959, 0.983283758, 0.181717679) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(180), 0), .3)
  4903. elseif Mode == "Lunar" then
  4904. PlayAnimationFromTable({
  4905. CFrame.new(0.00415957673, -0.0150059275, -0.12860167, 0.999978006, -5.28513795e-07, 0.00663040439, -0.00117199996, 0.984239638, 0.176836058, -0.00652599987, -0.176839933, 0.984218061) * CFrame.new(0, 0 - .1 * math.cos(Sine / 7) + -math.sin(Sine / 7) / 7, 0) * CFrame.Angles(0, math.rad(0 - 10 * math.sin(Sine / 14)), 0),
  4906. CFrame.new(-0.00139884045, 1.5098356, -0.0593360811, 0.999721348, -0.00289272936, 0.0234256424, -1.38534233e-06, 0.992454708, 0.122612953, -0.0236035734, -0.122578874, 0.992178202) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4907. CFrame.new(1.56036627, 0.0972823203, -2.94881829e-05, 0.971129656, -0.238552645, -1.26706436e-06, 0.23855266, 0.971129596, -4.47034836e-08, 1.24052167e-06, -2.68220901e-07, 1.00000012) * CFrame.new(0, .06, 0 - .8 * math.cos(Sine / 14) + -math.sin(Sine / 7) / 7) * CFrame.Angles(math.rad(0 + 50 * math.cos(Sine / 14) + -math.sin(Sine / 14)), 0, 0),
  4908. CFrame.new(-1.60324585, 0.109331742, -1.08318845e-05, 0.978333592, 0.207035005, -4.69991937e-06, -0.20703502, 0.978333592, -4.76837158e-06, 3.61166894e-06, 5.64754009e-06, 1.00000012) * CFrame.new(0, .06, 0 + .8 * math.cos(Sine / 14) + -math.sin(Sine / 7) / 7) * CFrame.Angles(math.rad(0 - 50 * math.cos(Sine / 14) + -math.sin(Sine / 14)), 0, 0),
  4909. CFrame.new(0.500007093, -2.00001121, -5.83380461e-06, 0.99755913, 1.29221007e-08, 0.0698269382, 5.77419996e-08, 1.00000012, -1.01327896e-06, -0.0698269531, 1.02818012e-06, 0.99755919) * CFrame.new(0, .14 + .15 * math.sin(Sine / 14) + -math.sin(Sine / 7) / 7, 0 + 1 * math.cos(Sine / 14)) * CFrame.Angles(math.rad(0 - 60 * math.cos(Sine / 14) + -math.sin(Sine / 14)), 0, 0),
  4910. CFrame.new(-0.500001371, -2.00001144, 4.20957804e-07, 0.998004198, -3.64496373e-07, 0.0631475151, 4.30271029e-07, 1.00000012, -9.983778e-07, -0.0631475151, 1.04308128e-06, 0.998004258) * CFrame.new(0, .14 - .15 * math.sin(Sine / 14) + -math.sin(Sine / 7) / 7, 0 - 1 * math.cos(Sine / 14)) * CFrame.Angles(math.rad(0 + 60 * math.cos(Sine / 14) + -math.sin(Sine / 14)), 0, 0),
  4911. }, .3, false)
  4912. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.00518837804, -0.917191565, -0.0507644936, 0.998194456, -0.00447571464, 0.059900362, -4.14066017e-06, 0.997215092, 0.0745806396, -0.0600673482, -0.0744462311, 0.995414436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(180), 0), .3)
  4913. Handle1Weld.C0 = clerp(Handle1Weld.C0, CFrame.new(0, 0, 0), .3)
  4914. Handle2Weld.C0 = clerp(Handle2Weld.C0, CFrame.new(0, 0, 0), .3)
  4915. Page1Weld.C0 = clerp(Page1Weld.C0, CFrame.new(0, 0, 0), .3)
  4916. Page2Weld.C0 = clerp(Page2Weld.C0, CFrame.new(0, 0, 0), .3)
  4917. Page3Weld.C0 = clerp(Page3Weld.C0, CFrame.new(0, 0, 0), .3)
  4918. Page4Weld.C0 = clerp(Page4Weld.C0, CFrame.new(0, 0, 0), .3)
  4919. elseif(Mode == 'Chaos')then
  4920. PlayAnimationFromTable({
  4921. CFrame.new(0.0318062864, 0.0148224866, 0.188703328, 0.999998093, 8.53988786e-06, 0.00195278518, -0.000351000024, 0.984490514, 0.17543757, -0.00192100019, -0.175437927, 0.984488666) * CFrame.new(0, 0 - .2 * math.cos(Sine / 7) / 1, 0) * CFrame.Angles(0, math.rad(0 - 15 * math.sin(Sine / 14) / 2), 0),
  4922. CFrame.new(0.00635266211, 1.50415087, -0.142217293, 0.999798954, -0.0167724565, 0.0109908124, 0.01459637, 0.984523952, 0.174641505, -0.0137498872, -0.174446017, 0.984570861) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4923. CFrame.new(1.69405742, 0.0690776706, -0.217937142, 0.688036799, -0.691332877, 0.220599651, 0.725675821, 0.65547514, -0.20915769, 0, 0.303992003, 0.952674568) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4924. CFrame.new(-1.69405742, 0.0690776706, -0.217937142, 0.692345381, 0.683688939, -0.2307107, -0.709151328, 0.585658312, -0.392566979, -0.13327606, 0.435400665, 0.890316725) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4925. CFrame.new(0.499994814, -1.99997461, 2.83867121e-05, 0.999385893, -2.7657079e-06, -0.0350396, 2.68523581e-06, 1.00000012, -2.34693289e-06, 0.0350396037, 2.24262476e-06, 0.999386072) * CFrame.new(0, .04 + .15 * math.sin(Sine / 14), 0 + 1 * math.cos(Sine / 14)) * CFrame.Angles(math.rad(0 - 60 * math.cos(Sine / 14) + -math.sin(Sine / 14)), 0, 0),
  4926. CFrame.new(-0.500012517, -1.99998093, 2.52514146e-05, 0.99994719, -6.15620229e-06, -0.010278387, 6.13415614e-06, 1.00000012, -2.17556953e-06, 0.0102783879, 2.10851431e-06, 0.999947369) * CFrame.new(0, .04 - .15 * math.sin(Sine / 14), 0 - 1 * math.cos(Sine / 14)) * CFrame.Angles(math.rad(0 + 60 * math.cos(Sine / 14) + -math.sin(Sine / 14)), 0, 0),
  4927. }, .3, false)
  4928. HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0362205505, -0.783439338, 0.0280280747, 1, 0, 0, 0, -7.98121328e-05, 1, 0, -1, -7.98121328e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, 0), .3)
  4929. Handle2Weld.C0 = clerp(Handle2Weld.C0, CFrame.new(0.036224369, -0.783439398, 0.0280275885, 1.00000012, 9.09494702e-13, 0, 0, -8.04100273e-05, 1.00000012, -0, -1, -8.04100273e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, 0), .3)
  4930.  
  4931.  
  4932. end
  4933. end
  4934. end
  4935. if #Effects > 0 then
  4936. for e = 1, #Effects do
  4937. if Effects[e] ~= nil then
  4938. local Thing = Effects[e]
  4939. if Thing ~= nil then
  4940. local Part = Thing[1]
  4941. local Mode = Thing[2]
  4942. local Delay = Thing[3]
  4943. local IncX = Thing[4]
  4944. local IncY = Thing[5]
  4945. if Thing[2] == "Shoot" then
  4946. Look = Thing[1]
  4947. local hit, pos = RayCast(Thing[4], Look, 20, m)
  4948. local mag = (Thing[4] - pos).magnitude
  4949. Effects.Cylinder.Create(BrickColor.new("New Yeller"),CFrame.new((Thing[4] + pos)/2, pos)*CFrame.Angles(1.57,0,0),.9,mag * 5,.9,0,0,0,0.14)
  4950. Thing[4]=Thing[4]+(Look*10)
  4951. Thing[3]=Thing[3]-1
  4952. if hit~=nil then
  4953. Thing[3]=0
  4954. local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"New Yeller","ref",Vector3.new(0.05,0.05,0.05))
  4955. ref.Anchored = true
  4956. ref.CFrame = CFrame.new(pos)
  4957. CFuncs.Sound.Create("300916057", ref, 21.2, 1.1)
  4958. Effects.Block.Create(BrickColor.new("New Yeller"), ref.CFrame, .1, .1, .1, .8, .8, .8, .1, 1)
  4959. if Stance == true then
  4960. Damage(hit, hit, 10, 15, 0, "Normal", hit, 0)
  4961. else
  4962. Damage(hit, hit, 9, 12, 0, "Normal", hit, 0)
  4963. end
  4964. --MagnitudeDamage(ref, 2, 8, 9, 0, .2, "Normal")
  4965. game:GetService("Debris"):AddItem(ref, 1)
  4966. end
  4967. if Thing[3] <= 0 then
  4968. table.remove(Effects, e)
  4969. end
  4970. end
  4971. if Thing[2] ~= "Shoot" then
  4972. if Thing[1].Transparency <= 1 then
  4973. if Thing[2] == "Block1" then
  4974.  
  4975. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  4976. Mesh = Thing[7]
  4977. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  4978. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  4979. elseif Thing[2] == "Ice" then
  4980. if Thing[6] <= Thing[5] then
  4981. Thing[6] = Thing[6] + .05
  4982. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, .4, 0)
  4983. else
  4984. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  4985. end
  4986. elseif Thing[2] == "Shatter" then
  4987. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  4988. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  4989. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  4990. Thing[6] = Thing[6] + Thing[5]
  4991. elseif Thing[2] == "Block2" then
  4992. Thing[1].CFrame = Thing[1].CFrame
  4993. Mesh = Thing[7]
  4994. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  4995. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  4996. elseif Thing[2] == "Block3" then
  4997. Thing[1].CFrame = Thing[8].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  4998. Mesh = Thing[7]
  4999. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  5000. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  5001. elseif Thing[2] == "Block4" then
  5002. Thing[1].CFrame = Thing[8].CFrame * CFrame.new(0, -Thing[7].Scale.Y, 0) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  5003. Mesh = Thing[7]
  5004. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  5005. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  5006. elseif Thing[2] == "Block2Fire" then
  5007. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  5008. Mesh = Thing[7]
  5009. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  5010. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  5011. if Thing[1].Transparency >= .3 then
  5012. Thing[1].BrickColor = BrickColor.new("Bright red")
  5013. else
  5014. Thing[1].BrickColor = BrickColor.new("Bright yellow")
  5015. end
  5016. elseif Thing[2] == "Cylinder" then
  5017. Mesh = Thing[7]
  5018. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  5019. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  5020. elseif Thing[2] == "Blood" then
  5021. Mesh = Thing[7]
  5022. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, -.5, 0)
  5023. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  5024. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  5025. elseif Thing[2] == "Elec" then
  5026. Mesh = Thing[10]
  5027. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  5028. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  5029. Thing[1].CFrame = Thing[1].CFrame * Thing[11] * CFrame.new(0, 0, .2)
  5030. Thing[1].Rotation = Vector3.new(0, 0, 0)
  5031. elseif Thing[2] == "Disappear" then
  5032. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  5033. end
  5034. else
  5035. Part.Parent = nil
  5036. table.remove(Effects, e)
  5037. end
  5038. end
  5039. end
  5040. end
  5041. end
  5042. end
  5043. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement