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air bending script

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Aug 21st, 2016
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  1. User = game.Players.royalwiryman
  2. --------------------------------
  3. ^ ABOVE THE LINE CHANGE THE royalwiryman TO YOUR USERNAME IN ROBLOX
  4.  
  5. Char = User.Character
  6. --Char.Humanoid.MaxHealth = math.huge
  7. User = game.Players.royalwiryman
  8. Char = User.Character
  9. PrimaryColor = "Institutional white"
  10. SecondaryColor = "Pastel light blue"
  11. ThirdColor = "Medium blue"
  12. SkinColor = "Cool yellow"
  13.  
  14. for i,v in pairs(Char:GetChildren()) do
  15. if v:IsA("CharacterMesh") then
  16. v:Remove()
  17. elseif v.Name == "Shirt" then
  18. v:Remove()
  19. elseif v.Name == "Pants" then
  20. elseif v.Name == "Torso" then
  21. if v:FindFirstChild("roblox") then
  22. v.roblox:Remove()
  23. end
  24.  
  25.  
  26. elseif v:IsA("Hat") then
  27. v:Remove()
  28. elseif v.Name == "Head" then
  29. v.BrickColor = BrickColor.new(SkinColor)
  30. if v:FindFirstChild("face") ~= nil then
  31. v.face:Remove()
  32. end
  33.  
  34. end
  35. end
  36.  
  37.  
  38. local h = Instance.new("Part",Char)
  39. h.Name = "Hood"
  40. h.formFactor = "Custom"
  41. h.Size = Vector3.new(1,1,1)
  42. h.TopSurface = 0
  43. h.Reflectance = 0
  44. h.BottomSurface = 0
  45. h.Position = h.Parent.Head.Position
  46. h.BrickColor = BrickColor.new(PrimaryColor)
  47. local x = Instance.new("Weld",h)
  48. x.Part0 = h
  49. x.Part1 = Char:FindFirstChild("Head")
  50. x.C0 = x.C0 + Vector3.new(0,-0.3,0)
  51. local sp = Instance.new("SpecialMesh",h)
  52. sp.MeshType = "FileMesh"
  53. sp.MeshId = "http://www.roblox.com/asset/?id=16952952"
  54.  
  55. --torso
  56. prt1 = Instance.new("Part", Char)
  57. prt1.formFactor = "Symmetric"
  58. prt1.Size = Vector3.new(1,1,1)
  59. prt1.CanCollide = false
  60. prt1.BrickColor = BrickColor.new(PrimaryColor)
  61. prt1.TopSurface = "Smooth"
  62. prt1.Transparency = 0
  63. prt1.BottomSurface = "Smooth"
  64. prtM = Instance.new("BlockMesh", prt1)
  65. prtM.Scale = Vector3.new(0.76,2.02,1.025)
  66. prt1:BreakJoints()
  67. prtW = Instance.new("Weld", prt1)
  68. prtW.Part0 = Char["Torso"]
  69. prtW.Part1 = prt1
  70. prtW.C1 = CFrame.new(0.625,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  71.  
  72. prt2 = Instance.new("Part", Char)
  73. prt2.formFactor = "Symmetric"
  74. prt2.Size = Vector3.new(1,1,1)
  75. prt2.CanCollide = false
  76. prt2.BrickColor = BrickColor.new(PrimaryColor)
  77. prt2.TopSurface = "Smooth"
  78. prt2.Transparency = 0
  79. prt2.BottomSurface = "Smooth"
  80. prt2M = Instance.new("BlockMesh", prt2)
  81. prt2M.Scale = Vector3.new(0.76,2.02,1.025)
  82. prt2:BreakJoints()
  83. prt2W = Instance.new("Weld", prt2)
  84. prt2W.Part0 = Char["Torso"]
  85. prt2W.Part1 = prt2
  86. prt2W.C1 = CFrame.new(-0.625,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  87.  
  88. prt3 = Instance.new("Part", Char)
  89. prt3.formFactor = "Symmetric"
  90. prt3.Size = Vector3.new(1,1,1)
  91. prt3.CanCollide = false
  92. prt3.BrickColor = BrickColor.new(SecondaryColor)
  93. prt3.TopSurface = "Smooth"
  94. prt3.Transparency = 0
  95. prt3.BottomSurface = "Smooth"
  96. prt3M = Instance.new("BlockMesh", prt3)
  97. prt3M.Scale = Vector3.new(2,2.01,1.01)
  98. prt3:BreakJoints()
  99. prt3W = Instance.new("Weld", prt3)
  100. prt3W.Part0 = Char["Torso"]
  101. prt3W.Part1 = prt3
  102. prt3W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  103.  
  104.  
  105. _prt1 = Instance.new("Part", Char)
  106. _prt1.formFactor = "Symmetric"
  107. _prt1.Size = Vector3.new(1,1,1)
  108. _prt1.CanCollide = false
  109. _prt1.BrickColor = BrickColor.new(ThirdColor)
  110. _prt1.TopSurface = "Smooth"
  111. _prt1.Transparency = 0
  112. _prt1.BottomSurface = "Smooth"
  113. _prt1M = Instance.new("BlockMesh", _prt1)
  114. _prt1M.Scale = Vector3.new(0.1,2.03,1.03)
  115. _prt1:BreakJoints()
  116. _prt1W = Instance.new("Weld", _prt1)
  117. _prt1W.Part0 = prt1
  118. _prt1W.Part1 = _prt1
  119. _prt1W.C1 = CFrame.new(-0.15,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  120.  
  121. _prt2 = Instance.new("Part", Char)
  122. _prt2.formFactor = "Symmetric"
  123. _prt2.Size = Vector3.new(1,1,1)
  124. _prt2.CanCollide = false
  125. _prt2.BrickColor = BrickColor.new(ThirdColor)
  126. _prt2.TopSurface = "Smooth"
  127. _prt2.Transparency = 0
  128. _prt2.BottomSurface = "Smooth"
  129. _prt2M = Instance.new("BlockMesh", _prt2)
  130. _prt2M.Scale = Vector3.new(0.1,2.03,1.03)
  131. _prt2:BreakJoints()
  132. _prt2W = Instance.new("Weld", _prt2)
  133. _prt2W.Part0 = prt2
  134. _prt2W.Part1 = _prt2
  135. _prt2W.C1 = CFrame.new(0.15,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  136.  
  137. --legs
  138.  
  139. prt4 = Instance.new("Part", Char)
  140. prt4.formFactor = "Symmetric"
  141. prt4.Size = Vector3.new(1,1,1)
  142. prt4.CanCollide = false
  143. prt4.BrickColor = BrickColor.new(PrimaryColor)
  144. prt4.TopSurface = "Smooth"
  145. prt4.Transparency = 0
  146. prt4.BottomSurface = "Smooth"
  147. prt4M = Instance.new("BlockMesh", prt4)
  148. prt4M.Scale = Vector3.new(1.01,2.01,1.01)
  149. prt4:BreakJoints()
  150. prt4W = Instance.new("Weld", prt4)
  151. prt4W.Part0 = Char["Right Leg"]
  152. prt4W.Part1 = prt4
  153. prt4W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  154.  
  155. prt5 = Instance.new("Part", Char)
  156. prt5.formFactor = "Symmetric"
  157. prt5.Size = Vector3.new(1,1,1)
  158. prt5.CanCollide = false
  159. prt5.BrickColor = BrickColor.new(PrimaryColor)
  160. prt5.TopSurface = "Smooth"
  161. prt5.Transparency = 0
  162. prt5.BottomSurface = "Smooth"
  163. prt5M = Instance.new("BlockMesh", prt5)
  164. prt5M.Scale = Vector3.new(1.01,2.01,1.01)
  165. prt5:BreakJoints()
  166. prt5W = Instance.new("Weld", prt5)
  167. prt5W.Part0 = Char["Left Leg"]
  168. prt5W.Part1 = prt5
  169. prt5W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  170.  
  171. prt6 = Instance.new("Part", Char)
  172. prt6.formFactor = "Symmetric"
  173. prt6.Size = Vector3.new(1,1,1)
  174. prt6.CanCollide = false
  175. prt6.BrickColor = BrickColor.new(PrimaryColor)
  176. prt6.TopSurface = "Smooth"
  177. prt6.Transparency = 0
  178. prt6.BottomSurface = "Smooth"
  179. prt6M = Instance.new("BlockMesh", prt6)
  180. prt6M.Scale = Vector3.new(1.01,2.01,1.01)
  181. prt6:BreakJoints()
  182. prt6W = Instance.new("Weld", prt6)
  183. prt6W.Part0 = Char["Right Leg"]
  184. prt6W.Part1 = prt6
  185. prt6W.C1 = CFrame.new(-0.25,0.05,0)*CFrame.Angles(math.rad(0),0,math.rad(-15))
  186.  
  187. prt7 = Instance.new("Part", Char)
  188. prt7.formFactor = "Symmetric"
  189. prt7.Size = Vector3.new(1,1,1)
  190. prt7.CanCollide = false
  191. prt7.BrickColor = BrickColor.new(PrimaryColor)
  192. prt7.TopSurface = "Smooth"
  193. prt7.Transparency = 0
  194. prt7.BottomSurface = "Smooth"
  195. prt7M = Instance.new("BlockMesh", prt7)
  196. prt7M.Scale = Vector3.new(1.01,2.01,1.01)
  197. prt7:BreakJoints()
  198. prt7W = Instance.new("Weld", prt7)
  199. prt7W.Part0 = Char["Left Leg"]
  200. prt7W.Part1 = prt7
  201. prt7W.C1 = CFrame.new(0.25,0.05,0)*CFrame.Angles(math.rad(0),0,math.rad(15))
  202.  
  203.  
  204. _prt3 = Instance.new("Part", Char)
  205. _prt3.formFactor = "Symmetric"
  206. _prt3.Size = Vector3.new(1,1,1)
  207. _prt3.CanCollide = false
  208. _prt3.BrickColor = BrickColor.new(ThirdColor)
  209. _prt3.TopSurface = "Smooth"
  210. _prt3.Transparency = 0
  211. _prt3.BottomSurface = "Smooth"
  212. _prt3M = Instance.new("BlockMesh", _prt3)
  213. _prt3M.Scale = Vector3.new(0.1,2.03,1.03)
  214. _prt3:BreakJoints()
  215. _prt3W = Instance.new("Weld", _prt3)
  216. _prt3W.Part0 = prt6
  217. _prt3W.Part1 = _prt3
  218. _prt3W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  219.  
  220. _prt4 = Instance.new("Part", Char)
  221. _prt4.formFactor = "Symmetric"
  222. _prt4.Size = Vector3.new(1,1,1)
  223. _prt4.CanCollide = false
  224. _prt4.BrickColor = BrickColor.new(ThirdColor)
  225. _prt4.TopSurface = "Smooth"
  226. _prt4.Transparency = 0
  227. _prt4.BottomSurface = "Smooth"
  228. _prt4M = Instance.new("BlockMesh", _prt4)
  229. _prt4M.Scale = Vector3.new(0.1,2.03,1.03)
  230. _prt4:BreakJoints()
  231. _prt4W = Instance.new("Weld", _prt4)
  232. _prt4W.Part0 = prt7
  233. _prt4W.Part1 = _prt4
  234. _prt4W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  235. --arms
  236.  
  237. prt8 = Instance.new("Part", Char)
  238. prt8.formFactor = "Symmetric"
  239. prt8.Size = Vector3.new(1,1,1)
  240. prt8.CanCollide = false
  241. prt8.BrickColor = BrickColor.new(PrimaryColor)
  242. prt8.TopSurface = "Smooth"
  243. prt8.Transparency = 0
  244. prt8.BottomSurface = "Smooth"
  245. prt8M = Instance.new("BlockMesh", prt8)
  246. prt8M.Scale = Vector3.new(1.01,2.01,1.01)
  247. prt8:BreakJoints()
  248. prt8W = Instance.new("Weld", prt8)
  249. prt8W.Part0 = Char["Right Arm"]
  250. prt8W.Part1 = prt8
  251. prt8W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  252.  
  253. prt9 = Instance.new("Part", Char)
  254. prt9.formFactor = "Symmetric"
  255. prt9.Size = Vector3.new(1,1,1)
  256. prt9.CanCollide = false
  257. prt9.BrickColor = BrickColor.new(PrimaryColor)
  258. prt9.TopSurface = "Smooth"
  259. prt9.Transparency = 0
  260. prt9.BottomSurface = "Smooth"
  261. prt9M = Instance.new("BlockMesh", prt9)
  262. prt9M.Scale = Vector3.new(1.01,2.01,1.01)
  263. prt9:BreakJoints()
  264. prt9W = Instance.new("Weld", prt9)
  265. prt9W.Part0 = Char["Left Arm"]
  266. prt9W.Part1 = prt9
  267. prt9W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  268.  
  269. function debris(part)
  270. delay(0, function()
  271. repeat wait(0.5)
  272.  
  273. local deb = Instance.new("Part", part)
  274. deb.Size = Vector3.new(1,1,1)
  275. deb.CanCollide = false
  276. deb.BrickColor = BrickColor.new("White")
  277. deb.TopSurface = "Smooth"
  278. deb.Transparency = 0
  279. deb.Anchored = true
  280. deb.BottomSurface = "Smooth"
  281. local debM = Instance.new("BlockMesh", flakef)
  282. debM.Scale = Vector3.new(math.random(1,10)/10,math.random(1,10)/10,math.random(1,10)/10)
  283. deb:BreakJoints()
  284. deb.CFrame = part.CFrame + Vector3.new(math.random(-50,50)/10,math.random(-50,50)/10,math.random(-50,50)/10)
  285.  
  286. for i = 1,10 do
  287. deb.CFrame = deb.CFrame + Vector3.new(0,1,0)
  288. deb.CFrame = deb.CFrame*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
  289. deb.Transparency = deb.Transparency + 0.1
  290. wait()
  291. end
  292.  
  293. until part.Parent ~= workspace
  294. end)
  295. end
  296.  
  297. cen = Instance.new("Part", User.Character)
  298. cen.BottomSurface = "Smooth"
  299. cen.TopSurface = "Smooth"
  300. cen.CanCollide = false
  301. cen.formFactor = "Symmetric"
  302. cen.Size = Vector3.new(1,1,1)
  303. cen.BrickColor = BrickColor.new("Really black")
  304. cen.Transparency = 1
  305. cen2 = Instance.new("Part", User.Character)
  306. cen2.BottomSurface = "Smooth"
  307. cen2.TopSurface = "Smooth"
  308. cen2.CanCollide = false
  309. cen2.formFactor = "Symmetric"
  310. cen2.Size = Vector3.new(1,1,1)
  311. cen2.BrickColor = BrickColor.new("Really black")
  312. cen2.Transparency = 1
  313.  
  314. cenw = Instance.new("Weld", cen)
  315. cenw.Part0 = Char["Torso"]
  316. cenw.Part1 = cen
  317. cenw.C1 = CFrame.new(-1.5,-0.5,0)
  318.  
  319. cenw2 = Instance.new("Weld", cen2)
  320. cenw2.Part0 = Char["Torso"]
  321. cenw2.Part1 = cen2
  322. cenw2.C1 = CFrame.new(1.5,-0.5,0)
  323.  
  324.  
  325.  
  326. haw = Instance.new("Weld", cen)
  327. haw.Part0 = cen
  328. haw.Part1 = Char["Right Arm"]
  329. haw.C1 = CFrame.new(0,0.5,0)
  330.  
  331. haw2 = Instance.new("Weld", cen2)
  332. haw2.Part0 = cen2
  333. haw2.Part1 = Char["Left Arm"]
  334. haw2.C1 = CFrame.new(0,0.5,0)
  335.  
  336. haw.Part1 = nil
  337. haw2.Part1 = nil
  338.  
  339. --------------------------------------------
  340. function MoveOne()
  341. haw.Part1 = Char["Right Arm"]
  342. haw2.Part1 = Char["Left Arm"]
  343. for i = 1,50,5 do
  344. haw.C0 = CFrame.Angles(math.rad(-i),0,0)
  345. haw2.C0 = CFrame.Angles(math.rad(-i),0,0)
  346. wait()
  347. end
  348. for i = 1,100,10 do
  349. haw.C0 = CFrame.Angles(math.rad(-45+i),0,0)
  350. haw2.C0 = CFrame.Angles(math.rad(-45+i),0,0)
  351. wait()
  352. end
  353. delay(0, function()
  354. for i = 1,50,5 do
  355. haw.C0 = CFrame.Angles(math.rad(45-i),0,0)
  356. haw2.C0 = CFrame.Angles(math.rad(45-i),0,0)
  357. wait()
  358. end
  359. haw.Part1 = nil
  360. haw2.Part1 = nil
  361. end)
  362. local ps = Char.Torso.CFrame
  363. local flakef = Instance.new("Part", Char)
  364. flakef.Size = Vector3.new(5,5,5)
  365. flakef.CanCollide = false
  366. flakef.BrickColor = BrickColor.new("White")
  367. flakef.TopSurface = "Smooth"
  368. flakef.Transparency = 0.5
  369. flakef.Anchored = true
  370. flakef.BottomSurface = "Smooth"
  371. local flakeMf = Instance.new("SpecialMesh", flakef)
  372. flakeMf.MeshType = "FileMesh"
  373. flakeMf.Scale = Vector3.new(5,5,5)
  374. flakeMf.MeshId = "http://www.roblox.com/asset/?id=20329976"
  375. flakef:BreakJoints()
  376. flakef.CFrame = (ps - Vector3.new(0,3,0)) + ps.lookVector*2
  377.  
  378. flakef.Touched:connect(function(hit)
  379. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= User.Name then
  380. hit.Parent:BreakJoints()
  381. end
  382. end)
  383.  
  384. for i = 1,50 do
  385.  
  386. flakef.CFrame = (ps - Vector3.new(0,3,0)) + ps.lookVector*(i*2)
  387.  
  388. local gho = flakef:clone()
  389. gho.Parent = Char
  390. gho.Anchored = true
  391. gho.CFrame = flakef.CFrame
  392.  
  393. delay(0,function()
  394. for i = 1,10 do
  395. gho.Mesh.Scale = gho.Mesh.Scale + Vector3.new(0.1,0.1,0.1)
  396. gho.Transparency = gho.Transparency + 0.05
  397. wait()
  398. end
  399. gho:Remove()
  400. end)
  401. wait()
  402. end
  403. local ring = flakef:clone()
  404. ring.Parent = Char
  405. ring.Anchored = true
  406. ring.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  407. ring.CFrame = flakef.CFrame
  408. ring.CFrame = ring.CFrame*CFrame.Angles(math.rad(90),0,0)
  409. for i = 1,10 do
  410. ring.Mesh.Scale = ring.Mesh.Scale + Vector3.new(5,5,5)
  411. ring.Transparency = ring.Transparency + 0.05
  412. flakef.Transparency = flakef.Transparency + 0.05
  413. flakef.Mesh.Scale = flakef.Mesh.Scale + Vector3.new(2,2,2)
  414. wait()
  415. end
  416. ring:Remove()
  417. flakef:Remove()
  418. end
  419.  
  420.  
  421. function HandCharge()
  422. haw.Part1 = Char["Right Arm"]
  423. haw2.Part1 = Char["Left Arm"]
  424.  
  425. for i = 1,130,5 do
  426. haw.C0 = CFrame.Angles(0,0,math.rad(i))
  427. haw2.C0 = CFrame.Angles(0,0,math.rad(-i))
  428. wait()
  429. end
  430.  
  431. local sph1 = Instance.new("Part", Char)
  432. sph1.formFactor = "Symmetric"
  433. sph1.Size = Vector3.new(1,1,1)
  434. sph1.CanCollide = false
  435. sph1.BrickColor = BrickColor.new("White")
  436. sph1.TopSurface = "Smooth"
  437. sph1.Transparency = 0.5
  438. sph1.BottomSurface = "Smooth"
  439. local sphM = Instance.new("SpecialMesh", sph1)
  440. sphM.MeshType = "Sphere"
  441. sphM.Scale = Vector3.new(2,2,2)
  442. sph1:BreakJoints()
  443. local sphW = Instance.new("Weld", sph1)
  444. sphW.Part0 = Char["Right Arm"]
  445. sphW.Part1 = sph1
  446. sphW.C1 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  447.  
  448. local sph2 = Instance.new("Part", Char)
  449. sph2.formFactor = "Symmetric"
  450. sph2.Size = Vector3.new(1,1,1)
  451. sph2.CanCollide = false
  452. sph2.BrickColor = BrickColor.new("White")
  453. sph2.TopSurface = "Smooth"
  454. sph2.Transparency = 0.5
  455. sph2.BottomSurface = "Smooth"
  456. local sphM2 = Instance.new("SpecialMesh", sph2)
  457. sphM2.MeshType = "Sphere"
  458. sphM2.Scale = Vector3.new(2,2,2)
  459. sph2:BreakJoints()
  460. local sphW2 = Instance.new("Weld", sph2)
  461. sphW2.Part0 = Char["Left Arm"]
  462. sphW2.Part1 = sph2
  463. sphW2.C1 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  464.  
  465. local sph3 = Instance.new("Part", Char)
  466. sph3.formFactor = "Symmetric"
  467. sph3.Size = Vector3.new(1,1,1)
  468. sph3.CanCollide = false
  469. sph3.BrickColor = BrickColor.new("White")
  470. sph3.TopSurface = "Smooth"
  471. sph3.Transparency = 0.5
  472. sph3.BottomSurface = "Smooth"
  473. local sphM3 = Instance.new("BlockMesh", sph3)
  474. sphM3.Scale = Vector3.new(.75,.75,.75)
  475. sph3:BreakJoints()
  476. local sphW3 = Instance.new("Weld", sph3)
  477. sphW3.Part0 = sph1
  478. sphW3.Part1 = sph3
  479. sphW3.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  480.  
  481. local sph4 = Instance.new("Part", Char)
  482. sph4.formFactor = "Symmetric"
  483. sph4.Size = Vector3.new(1,1,1)
  484. sph4.CanCollide = false
  485. sph4.BrickColor = BrickColor.new("White")
  486. sph4.TopSurface = "Smooth"
  487. sph4.Transparency = 0.5
  488. sph4.BottomSurface = "Smooth"
  489. local sphM4 = Instance.new("BlockMesh", sph4)
  490. sphM4.Scale = Vector3.new(.75,.75,.75)
  491. sph4:BreakJoints()
  492. local sphW4 = Instance.new("Weld", sph4)
  493. sphW4.Part0 = sph2
  494. sphW4.Part1 = sph4
  495. sphW4.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  496.  
  497.  
  498. delay(0, function()
  499. for i = 1,25 do
  500. local new = Instance.new("Part", Char)
  501. new.formFactor = "Symmetric"
  502. new.Size = Vector3.new(1,1,1)
  503. new.CanCollide = false
  504. new.BrickColor = BrickColor.new("White")
  505. new.TopSurface = "Smooth"
  506. new.Transparency = 1
  507. new.BottomSurface = "Smooth"
  508. local newM = Instance.new("SpecialMesh", new)
  509. newM.MeshType = "Sphere"
  510. newM.Scale = Vector3.new(0.5,2,0.5)
  511. new:BreakJoints()
  512. local newW = Instance.new("Weld", new)
  513. newW.Part0 = sph1
  514. newW.Part1 = new
  515. newW.C1 = CFrame.new(0,10,0)*CFrame.Angles(math.rad(math.random(1,360)),0,math.rad(math.random(1,360)))
  516. delay(0, function()
  517. for i = 1,10 do
  518. sphW4.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
  519.  
  520. newW.C1 = newW.C1 - Vector3.new(0,1,0)
  521. new.Transparency = new.Transparency - 0.05
  522. wait()
  523. end
  524. new:Remove()
  525. end)
  526. wait(0.2)
  527. end
  528. end)
  529.  
  530.  
  531. for i = 1,25 do
  532. local new = Instance.new("Part", Char)
  533. new.formFactor = "Symmetric"
  534. new.Size = Vector3.new(1,1,1)
  535. new.CanCollide = false
  536. new.BrickColor = BrickColor.new("White")
  537. new.TopSurface = "Smooth"
  538. new.Transparency = 1
  539. new.BottomSurface = "Smooth"
  540. local newM = Instance.new("SpecialMesh", new)
  541. newM.MeshType = "Sphere"
  542. newM.Scale = Vector3.new(0.5,2,0.5)
  543. new:BreakJoints()
  544. local newW = Instance.new("Weld", new)
  545. newW.Part0 = sph2
  546. newW.Part1 = new
  547. newW.C1 = CFrame.new(0,10,0)*CFrame.Angles(math.rad(math.random(1,360)),0,math.rad(math.random(1,360)))
  548.  
  549. new.Touched:connect(function(hit)
  550. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= User.Name then
  551. hit.Parent:BreakJoints()
  552. end
  553. end)
  554.  
  555. delay(0, function()
  556. for i = 1,10 do
  557. sphW3.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
  558. newW.C1 = newW.C1 - Vector3.new(0,1,0)
  559. new.Transparency = new.Transparency - 0.05
  560. wait()
  561. end
  562. new:Remove()
  563. end)
  564. wait(0.2)
  565. end
  566.  
  567. delay(0, function()
  568. for i = 1,50 do
  569. sph1.Transparency = sph1.Transparency + 0.01
  570. sphM.Scale = sphM.Scale + Vector3.new(0.1,0.1,0.1)
  571. sph2.Transparency = sph2.Transparency + 0.01
  572. sphM2.Scale = sphM2.Scale + Vector3.new(0.1,0.1,0.1)
  573. sph3.Transparency = sph3.Transparency + 0.01
  574. sphM3.Scale = sphM3.Scale + Vector3.new(0.05,0.05,0.05)
  575. sph4.Transparency = sph4.Transparency + 0.01
  576. sphM4.Scale = sphM4.Scale + Vector3.new(0.05,0.05,0.05)
  577. wait()
  578. end
  579. end)
  580.  
  581. local tring = Instance.new("Part", Char)
  582. tring.formFactor = "Symmetric"
  583. tring.Size = Vector3.new(1,1,1)
  584. tring.CanCollide = false
  585. tring.BrickColor = BrickColor.new("White")
  586. tring.TopSurface = "Smooth"
  587. tring.Transparency = 0.5
  588. tring.BottomSurface = "Smooth"
  589. local tringM = Instance.new("SpecialMesh", tring)
  590. tringM.MeshType = "FileMesh"
  591. tringM.MeshId = "http://www.roblox.com/asset/?id=3270017"
  592. tringM.Scale = Vector3.new(1,1,1)
  593. tring:BreakJoints()
  594. local tringW = Instance.new("Weld", tring)
  595. tringW.Part0 = Char["Torso"]
  596. tringW.Part1 = tring
  597. tringW.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
  598. for i = 1,100 do
  599. ag = i
  600. tringM.Scale = Vector3.new(i,i,i)
  601. tring.Transparency = tring.Transparency + 0.5/100
  602.  
  603. delay(0, function()
  604. for i,v in pairs(workspace:GetChildren()) do
  605. if v:FindFirstChild("Humanoid") and v.Name ~= User.Name and v:FindFirstChild("Head") and (v.Head.Position - Char.Head.Position).magntiude < ag/2 then
  606. v:BreakJoints()
  607. else
  608. end
  609. end
  610. end)
  611.  
  612. wait()
  613. end
  614. tring:Remove()
  615.  
  616. sph1:Remove()
  617. sph2:Remove()
  618. sph3:Remove()
  619. sph4:Remove()
  620.  
  621. for i = 1,130,5 do
  622. haw.C0 = CFrame.Angles(0,0,math.rad(125-i))
  623. haw2.C0 = CFrame.Angles(0,0,math.rad(-125+i))
  624. wait()
  625. end
  626. haw.Part1 = nil
  627. haw2.Part1 = nil
  628. end
  629. --------------------------------------------
  630. local _ = false
  631. if not script.Parent:IsA("HopperBin") then
  632. h = Instance.new("HopperBin", User.Backpack)
  633. h.Name = "watah"
  634. script.Parent = h
  635. end
  636.  
  637.  
  638. script.Parent.Selected:connect(function(mouse)
  639.  
  640. mouse.Button1Down:connect(function()
  641.  
  642. end)
  643.  
  644. mouse.KeyDown:connect(function(key)
  645. if key == "q" and _ == false then
  646. _ = true
  647. MoveOne()
  648. _ = false
  649. elseif key == "e" and _ == false then
  650. _ = true
  651. HandCharge()
  652. _ = false
  653. end
  654. end)
  655. end)
  656.  
  657. script.Parent.Deselected:connect(function()
  658.  
  659. end)
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