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zombieslayerwtf

Rockey's admin

Mar 23rd, 2018
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0
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  1. --[[
  2.   ____            _          ____        _        ____ __  __ ____      
  3.  |  _ \ ___   ___| | ___   _|___ \ _   _( )___   / ___|  \/  |  _ \ ___
  4.  | |_) / _ \ / __| |/ / | | | __) | | | |// __| | |   | |\/| | | | / __|
  5.  |  _ < (_) | (__|   <| |_| |/ __/| |_| | \__ \ | |___| |  | | |_| \__ \
  6.  |_| \_\___/ \___|_|\_\\__, |_____|\__,_| |___/  \____|_|  |_|____/|___/
  7.                        |___/                                            
  8.  
  9. Want to keep this admin command updated?
  10. Join our Discord! https://discord.me/rainbow2u
  11.  
  12. --]]
  13.  
  14. local ADMINS = {}
  15. local BANS = {}
  16.  
  17. function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
  18. function _G.ADD_BAN(ID) table.insert(BANS, ID) end
  19.  
  20. local VERSION = '1.8.1'
  21. local UPDATED = '2017/10/05'
  22. local CHANGELOG = {
  23.     ' - Removed Patched Properties',
  24.     ' - Removed Guest Support',
  25.     ' - Removed Broken Shutdown Command'
  26. }
  27.  
  28. local CREDITS = [[
  29.  Rocky2u
  30. ]]
  31.  
  32. local _CORE = game:GetService('CoreGui')
  33. local _LIGHTING = game:GetService('Lighting')
  34. local _NETWORK = game:GetService('NetworkClient')
  35. local _PLAYERS = game:GetService('Players')
  36.  
  37. local LP = _PLAYERS.LocalPlayer
  38. local MOUSE = LP:GetMouse()
  39.  
  40. local SERVER_LOCKED = false
  41. local SHOWING_MESSAGE = false
  42.  
  43. local SERVICES = {}
  44. SERVICES.EVENTS = {}
  45.  
  46. local COMMANDS = {}
  47. local STD = {}
  48. local JAILED = {}
  49. local KICKS = {}
  50. local LOOPED_H = {}
  51. local LOOPED_K = {}
  52.  
  53. local C_PREFIX = ';'
  54. local SPLIT = ' '
  55.  
  56. local NEW = LoadLibrary('RbxUtility').Create
  57.  
  58. function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
  59. function STD.TABLE(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
  60. function STD.ENDAT(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
  61. function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
  62. function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
  63. function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
  64. function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} end return end
  65. function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  66. function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  67. function ECOMMAND(STRING, SPEAKER) repeat if STRING:find('  ') then STRING = STRING:gsub('  ', ' ') end until not STRING:find('  ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
  68. function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
  69.  
  70. function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
  71. function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end
  72. function GET_MASS(A, B) B = 0 for i,v in pairs(A:GetChildren()) do if v:IsA('BasePart') then B = B + v:GetMass() end GET_MASS(v) end return B end
  73.  
  74. local STUFF = '[ Rocky2u\'s CMDs ] : '
  75. local NOCLIP, JESUSFLY, SWIM = false, false, false
  76.  
  77. _PLAYERS.PlayerAdded:connect(function(PLAYER)
  78.     if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  79.     if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  80.     UPDATE_CHAT(PLAYER)
  81.     if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() game.Chat:Chat(PLAYER.Character.Head, STUFF .. 'Welcome, you\'re an admin!') end) end
  82. end)
  83.  
  84. game:GetService('RunService').Stepped:connect(function()
  85.     for i,v in pairs(_PLAYERS:GetPlayers()) do
  86.         if FIND_IN_TABLE(KICKS, v) then KICK(v) end
  87.         if FIND_IN_TABLE(LOOPED_H, v.Name) then
  88.             v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
  89.         end
  90.         if FIND_IN_TABLE(LOOPED_K, v.Name) then
  91.             v.Character:BreakJoints()
  92.         end
  93.     end
  94.     if NOCLIP then
  95.         if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
  96.     elseif JESUSFLY then
  97.         if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
  98.     elseif SWIM then
  99.         if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
  100.     end
  101. end)
  102.  
  103. function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
  104.  
  105. function GET_PLAYER(NAME, SPEAKER)
  106.     local NAME_TABLE = {}
  107.     NAME = NAME:lower()
  108.     if NAME == 'me' then
  109.         table.insert(NAME_TABLE, SPEAKER.Name)
  110.     elseif NAME == 'others' then
  111.         for i,v in pairs(_PLAYERS:GetPlayers()) do if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end
  112.     elseif NAME == 'all' then
  113.         for i,v in pairs(_PLAYERS:GetPlayers()) do table.insert(NAME_TABLE, v.Name) end
  114.     elseif NAME == 'random' then
  115.         table.insert(NAME_TABLE, _PLAYERS:GetPlayers()[math.random(1, #_PLAYERS:GetPlayers())].Name)
  116.     elseif NAME == 'team' then
  117.         for i,v in pairs(_PLAYERS:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
  118.     elseif NAME == 'nonadmins' then
  119.         for i,v in pairs(_PLAYERS:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  120.     elseif NAME == 'admins' then
  121.         for i,v in pairs(_PLAYERS:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  122.     elseif NAME == 'nonfriends' then
  123.         for i,v in pairs(_PLAYERS:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  124.     elseif NAME == 'friends' then
  125.         for i,v in pairs(_PLAYERS:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  126.     elseif NAME == 'nbcs' then
  127.         for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
  128.     elseif NAME == 'bcs' then
  129.         for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
  130.     elseif NAME == 'tbcs' then
  131.         for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  132.     elseif NAME == 'obcs' then
  133.         for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  134.     else
  135.         for i,v in pairs(_PLAYERS:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
  136.     end
  137.     return NAME_TABLE
  138. end
  139.  
  140. local SI = 'rbxasset://textures/blackBkg_square.png'
  141.  
  142. function LOAD_DATA()
  143.     local DATA = Instance.new('Folder')
  144.    
  145.     GUIS = Instance.new('Folder', DATA)
  146.     HUMANOIDS = Instance.new('Folder', DATA)
  147.     OTHER = Instance.new('Folder', DATA)
  148.    
  149.     MAIN_GUI = Instance.new('ScreenGui', GUIS)
  150.     MAIN_GUI.Name = 'seth_main'
  151.     NEW'TextLabel'{Name = 'main', Active = true, BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.5, -200, 0.4, 0), Size = UDim2.new(0, 400, 0, 25), Draggable = true, Font = 'SourceSansBold', Text = ' Control Center', TextColor3 = C3(255, 255, 255), TextSize = 20, TextXAlignment = 'Left', Parent = MAIN_GUI}
  152.         NEW'Frame'{Name = 'holder', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 25, 12, 0), Parent = MAIN_GUI.main}
  153.             local BUTTONS = Instance.new('Folder', MAIN_GUI.main.holder) BUTTONS.Name = 'buttons'
  154.                 NEW'TextButton'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'server info', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  155.                 NEW'TextButton'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 110, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'admins', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  156.                 NEW'TextButton'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 215, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'bans', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  157.                 NEW'TextButton'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 320, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  158.                 NEW'TextButton'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 50, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'fun', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  159.                 NEW'TextButton'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 160, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'changelog', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  160.                 NEW'TextButton'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 270, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'credits', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  161.                
  162.             local HOLDERS = Instance.new('Folder', MAIN_GUI.main.holder) HOLDERS.Name = 'holders'
  163.                 NEW'Frame'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Parent = HOLDERS}
  164.                     NEW'TextLabel'{Name = 'fe', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' FilteringEnabled | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  165.                     NEW'TextLabel'{Name = 'place_id', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 90), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Place ID | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  166.                     NEW'TextLabel'{Name = 'players', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 120), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Players | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  167.                     NEW'TextLabel'{Name = 'time', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 60), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Time | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  168.                     NEW'TextLabel'{Name = 'gravity', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Gravity | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  169.                 NEW'ScrollingFrame'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  170.                 NEW'ScrollingFrame'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  171.                 NEW'ScrollingFrame'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 115), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  172.                 NEW'ScrollingFrame'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  173.                 NEW'ScrollingFrame'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  174.                     local Y_CHANGES = 0
  175.                     for i,v in pairs(CHANGELOG) do
  176.                         NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_CHANGES), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.changelog}
  177.                         HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 30)
  178.                         Y_CHANGES = Y_CHANGES + 30
  179.                     end
  180.                 NEW'Frame'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, Parent = HOLDERS}
  181.                     NEW'TextLabel'{Name = 'text', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), Font = 'SourceSansBold', Text = CREDITS, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', TextYAlignment = 'Top', Parent = HOLDERS.credits}
  182.                 NEW'TextBox'{Name = 'search', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.25, 0, 0, 85), Size = UDim2.new(0.5, 0, 0, 25), Visible = false, Font = 'SourceSansBold', Text = 'search commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = HOLDERS}
  183.                
  184.             NEW'Frame'{Name = 'line', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 75), Size = UDim2.new(1, -10, 0, 5), Parent = MAIN_GUI.main.holder}
  185.         NEW'TextButton'{Name = 'close', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = MAIN_GUI.main}
  186.        
  187.     CMD_BAR_H = Instance.new('ScreenGui', GUIS)
  188.     CMD_BAR_H.Name = 'cmdbar_seth'
  189.         NEW'TextBox'{Name = 'bar', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, -200, 1, -50), Size = UDim2.new(0, 225, 0, 25), Font = 'SourceSansItalic', Text = 'press ; to execute a command', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = CMD_BAR_H}
  190.             NEW'ScrollingFrame'{Name = 'commands', BackgroundColor3 = C3(50, 50, 50), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, -25), Size = UDim2.new(1, 0, 0, 0), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 6, ScrollingEnabled = true, BottomImage = SI, MidImage = SI, TopImage = SI, Parent = CMD_BAR_H.bar}
  191.             NEW'TextLabel'{Name = 'commands_ex', BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(0, 200, 0, 20), Visible = false, Font = 'SourceSansBold', TextColor3 = C3(255, 255, 255), TextSize = 18, TextXAlignment = 'Left', Parent = CMD_BAR_H.bar}
  192.            
  193.     local NOTIFY_H = Instance.new('ScreenGui', GUIS)
  194.     NOTIFY_H.Name = 'notify_seth'
  195.         local N = Instance.new('Frame', NOTIFY_H)
  196.         N.Name = 'notify'
  197.         N.BackgroundColor3 = C3(0, 0, 0)
  198.         N.BackgroundTransparency = 0.5
  199.         N.BorderSizePixel = 0
  200.         N.Position = UDim2.new(0, -225, 0.6, 0)
  201.         N.Size = UDim2.new(0, 225, 0, 30)
  202.             local BAR = Instance.new('Frame', N)
  203.             BAR.Name = ''
  204.             BAR.BackgroundColor3 = C3(255, 255, 255)
  205.             BAR.BackgroundTransparency = 0.5
  206.             BAR.BorderSizePixel = 0
  207.             BAR.Position = UDim2.new(0, 0, 1, 0)
  208.             BAR.Size = UDim2.new(1, 0, 0, 5)
  209.             local TEXT = Instance.new('TextLabel', N)
  210.             TEXT.Name = 'text'
  211.             TEXT.BackgroundTransparency = 1
  212.             TEXT.BorderSizePixel = 0
  213.             TEXT.Size = UDim2.new(1, 0, 1, 0)
  214.             TEXT.Font = 'SourceSansBold'
  215.             TEXT.TextColor3 = C3(255, 255, 255)
  216.             TEXT.TextSize = 18
  217.             TEXT.TextXAlignment = 'Left'
  218.            
  219.     PAPER_MESH = Instance.new('BlockMesh', OTHER)
  220.     PAPER_MESH.Scale = Vector3.new(1, 1, 0.1)
  221.    
  222.     JAIL = Instance.new('Model', OTHER)
  223.     JAIL.Name = 'JAIL'
  224.         local B = Instance.new('Part', JAIL)
  225.         B.Name = 'BUTTOM'
  226.         B.BrickColor = BrickColor.new('Black')
  227.         B.Transparency = 0.5
  228.         B.Anchored = true
  229.         B.Locked = true
  230.         B.Size = Vector3.new(6, 1, 6)
  231.         B.TopSurface = 'Smooth'
  232.         B.BottomSurface = 'Smooth'
  233.         local M = Instance.new('Part', JAIL)
  234.         M.Name = 'MAIN'
  235.         M.BrickColor = BrickColor.new('Black')
  236.         M.Transparency = 1
  237.         M.Anchored = true
  238.         M.CanCollide = false
  239.         M.Locked = true
  240.         M.Position = B.Position + Vector3.new(0, 3, 0)
  241.         M.Size = Vector3.new(1, 1, 1)
  242.         local P1 = Instance.new('Part', JAIL)
  243.         P1.BrickColor = BrickColor.new('Black')
  244.         P1.Transparency = 1
  245.         P1.Position = B.Position + Vector3.new(0, 3.5, -2.5)
  246.         P1.Rotation = Vector3.new(0, 90, 0)
  247.         P1.Anchored = true
  248.         P1.Locked = true
  249.         P1.Size = Vector3.new(1, 6, 6)
  250.         local P2 = Instance.new('Part', JAIL)
  251.         P2.BrickColor = BrickColor.new('Black')
  252.         P2.Transparency = 1
  253.         P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0)
  254.         P2.Rotation = Vector3.new(-180, 0, -180)
  255.         P2.Anchored = true
  256.         P2.Locked = true
  257.         P2.Size = Vector3.new(1, 6, 4)
  258.         local P3 = Instance.new('Part', JAIL)
  259.         P3.BrickColor = BrickColor.new('Black')
  260.         P3.Transparency = 1
  261.         P3.Position = B.Position + Vector3.new(2.5, 3.5, 0)
  262.         P3.Rotation = Vector3.new(0, 0, 0)
  263.         P3.Anchored = true
  264.         P3.Locked = true
  265.         P3.Size = Vector3.new(1, 6, 4)
  266.         local P4 = Instance.new('Part', JAIL)
  267.         P4.BrickColor = BrickColor.new('Black')
  268.         P4.Transparency = 1
  269.         P4.Position = B.Position + Vector3.new(0, 3.5, 2.5)
  270.         P4.Rotation = Vector3.new(0, 90, 0)
  271.         P4.Anchored = true
  272.         P4.Locked = true
  273.         P4.Size = Vector3.new(1, 6, 4)
  274.         local TOP = Instance.new('Part', JAIL)
  275.         TOP.BrickColor = BrickColor.new('Black')
  276.         TOP.Transparency = 0.5
  277.         TOP.Position = B.Position + Vector3.new(0, 7, 0)
  278.         TOP.Rotation = Vector3.new(0, 0, 0)
  279.         TOP.Anchored = true
  280.         TOP.Locked = true
  281.         TOP.Size = Vector3.new(6, 1, 6)
  282.         TOP.TopSurface = 'Smooth'
  283.         TOP.BottomSurface = 'Smooth'
  284.        
  285.     ROCKET = Instance.new('Part', OTHER)
  286.     ROCKET.Name = 'rocket_seth'
  287.     ROCKET.CanCollide = false
  288.     ROCKET.Size = Vector3.new(2, 5, 2)
  289.         Instance.new('CylinderMesh', ROCKET)
  290.         local F = Instance.new('Part', ROCKET)
  291.         F.BrickColor = BrickColor.new('Black')
  292.         F.CanCollide = false
  293.         F.Size = Vector3.new(2, 0.2, 2)
  294.             Instance.new('CylinderMesh', F)
  295.             local PE = Instance.new('ParticleEmitter', F)
  296.             PE.Color = ColorSequence.new(C3(236, 139, 70), C3(236, 139, 70))
  297.             PE.Size = NumberSequence.new(0.2)
  298.             PE.Texture = 'rbxassetid://17238048'
  299.             PE.LockedToPart = true
  300.             PE.Lifetime = NumberRange.new(0.2)
  301.             PE.Rate = 50
  302.             PE.Speed = NumberRange.new(-20)
  303.         local TOP = Instance.new('Part', ROCKET)
  304.         TOP.CanCollide = false
  305.         TOP.Shape = 'Ball'
  306.         TOP.Size = Vector3.new(2, 2, 2)
  307.         TOP.TopSurface = 'Smooth'
  308.         TOP.BottomSurface = 'Smooth'
  309.         local BF = Instance.new('BodyForce', ROCKET)
  310.         BF.Name = 'force'
  311.         BF.Force = Vector3.new(0, 0, 0)
  312.         local W1 = Instance.new('Weld', ROCKET)
  313.         W1.Part0 = ROCKET
  314.         W1.Part1 = F
  315.         W1.C1 = CFrame.new(0, 2.6, 0)
  316.         local W2 = Instance.new('Weld', ROCKET)
  317.         W2.Part0 = ROCKET
  318.         W2.Part1 = TOP
  319.         W2.C1 = CFrame.new(0, -2.6, 0)
  320.        
  321.     ALIEN_H = Instance.new('Accessory', OTHER)
  322.         local H = Instance.new('Part', ALIEN_H)
  323.         H.Name = 'Handle'
  324.         H.Size = Vector3.new(2, 2.4, 2)
  325.             local HA = Instance.new('Attachment', H)
  326.             HA.Name = 'HatAttachment'
  327.             HA.Position = Vector3.new(0, 0.15, 0)
  328.             local SM = Instance.new('SpecialMesh', H)
  329.             SM.MeshId = 'rbxassetid://13827689'
  330.             SM.MeshType = 'FileMesh'
  331.             SM.Scale = Vector3.new(1, 1.02, 1)
  332.             SM.TextureId = 'rbxassetid://13827796'
  333.            
  334.     local S = Instance.new('Model', OTHER) S.Name = 'swastika'
  335.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Anchored = true, CanCollide = false, Size = Vector3.new(2, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  336.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  337.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  338.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  339.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  340.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  341.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(4, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  342.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, -4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  343.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-4, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  344.    
  345.     CMD_BAR_H.Parent = _CORE
  346. end
  347.  
  348. local RS = game:GetService('RunService').RenderStepped
  349.  
  350. function OPEN_MAIN()
  351.     SETH_MAIN = MAIN_GUI:Clone()
  352.    
  353.     local BUTTONS = SETH_MAIN.main.holder.buttons
  354.     local HOLDERS = SETH_MAIN.main.holder.holders
  355.    
  356.     for i,v in pairs(SETH_MAIN.main.holder.buttons:GetChildren()) do
  357.         v.MouseButton1Down:connect(function(X, Y)
  358.             OPEN_TAB(v.Name)
  359.             if not v:FindFirstChild('circle') then
  360.                 local C = Instance.new('ImageLabel', v)
  361.                 C.BackgroundTransparency = 1
  362.                 C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, v.AbsolutePosition.X, 0, v.AbsolutePosition.Y)
  363.                 C.Size = UDim2.new(0, 0, 0, 0)
  364.                 C.ZIndex = v.ZIndex
  365.                 C.Image = 'rbxassetid://200182847'
  366.                 C.ImageColor3 = C3(0, 100, 255)
  367.                 C.Name = 'circle'
  368.                 C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
  369.                 for i = 0, 1, 0.03 do
  370.                     C.ImageTransparency = i
  371.                     RS:wait()
  372.                 end
  373.                 C:destroy()
  374.             end
  375.         end)
  376.     end
  377.    
  378.     HOLDERS.server.place_id.Text = ' Place ID | ' .. game.PlaceId
  379.     game:GetService('RunService').Stepped:connect(function()
  380.         if SETH_MAIN:FindFirstChild('main') and HOLDERS:FindFirstChild('server') then
  381.             if not workspace.FilteringEnabled then
  382.                 HOLDERS.server.fe.Text = ' FilteringEnabled | false'
  383.             else
  384.                 HOLDERS.server.fe.Text = ' FilteringEnabled | true'
  385.             end
  386.             HOLDERS.server.players.Text = ' Players | ' .. _PLAYERS.NumPlayers .. '/' .. _PLAYERS.MaxPlayers
  387.             HOLDERS.server.time.Text = ' Time | ' .. _LIGHTING.TimeOfDay
  388.             HOLDERS.server.gravity.Text = ' Gravity | ' .. workspace.Gravity
  389.         end
  390.     end)
  391.    
  392.     function UPDATE_ADMINS()
  393.         HOLDERS.admins:ClearAllChildren()
  394.         HOLDERS.admins.CanvasSize = UDim2.new(0, 0, 0, 0)
  395.         local Y_ADMINS = 5
  396.         for i,v in pairs(ADMINS) do
  397.             NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_ADMINS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.admins}
  398.             NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.admins[v]}
  399.             HOLDERS.admins[v].update.MouseButton1Down:connect(function()
  400.                 table.remove(ADMINS, i)
  401.                 UPDATE_ADMINS()
  402.             end)
  403.             HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 30)
  404.             Y_ADMINS = Y_ADMINS + 30
  405.         end
  406.         HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 5)
  407.         spawn(function()
  408.             for i,v in pairs(HOLDERS.admins:GetChildren()) do
  409.                 v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
  410.             end
  411.         end)
  412.     end
  413.     UPDATE_ADMINS()
  414.    
  415.     function UPDATE_BANS()
  416.         HOLDERS.bans:ClearAllChildren()
  417.         HOLDERS.bans.CanvasSize = UDim2.new(0, 0, 0, 0)
  418.         local Y_BANS = 5
  419.         for i,v in pairs(BANS) do
  420.             NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_BANS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', Text = '', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.bans}
  421.             NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.bans[v]}
  422.             HOLDERS.bans[v].update.MouseButton1Down:connect(function()
  423.                 table.remove(BANS, i)
  424.                 UPDATE_BANS()
  425.             end)
  426.             HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 30)
  427.             Y_BANS = Y_BANS + 30
  428.         end
  429.         HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 5)
  430.         spawn(function()
  431.             for i,v in pairs(HOLDERS.bans:GetChildren()) do
  432.                 v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
  433.             end
  434.         end)
  435.     end
  436.     UPDATE_BANS()
  437.    
  438.     local function DISPLAY_CMDS()
  439.         local Y_COMMANDS = 0
  440.         for i,v in pairs(COMMANDS) do
  441.             NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  442.             HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  443.             Y_COMMANDS = Y_COMMANDS + 25
  444.         end
  445.     end
  446.     DISPLAY_CMDS()
  447.    
  448.     HOLDERS.search.Changed:connect(function()
  449.         if SETH_MAIN:FindFirstChild('main') and SETH_MAIN.main.holder.holders:FindFirstChild('search') then
  450.         if HOLDERS.search.Text ~= 'search commands' and HOLDERS.search.Focused then
  451.             if HOLDERS.search.Text ~= '' then
  452.                 if not HOLDERS.search.Text:find(' ') then
  453.                     HOLDERS.cmds:ClearAllChildren()
  454.                     HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  455.                     local Y_COMMANDS = 0
  456.                     for i,v in pairs(COMMANDS) do
  457.                         if v.N:find(HOLDERS.search.Text) then
  458.                             HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  459.                             NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  460.                             HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 25)
  461.                             Y_COMMANDS = Y_COMMANDS + 25
  462.                         end
  463.                     end
  464.                 end
  465.             else
  466.                 HOLDERS.cmds:ClearAllChildren()
  467.                 HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  468.                 DISPLAY_CMDS()
  469.             end
  470.         end
  471.         end
  472.     end)
  473.    
  474.     local FUN = {'balefire', 'swastika', 'trowel', 'path giver', 'orbital strike'}
  475.     local Y_FUN = 5
  476.     for i,v in pairs(FUN) do
  477.         NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_FUN), Size = UDim2.new(1, -50, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.fun}
  478.         HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 30)
  479.         Y_FUN = Y_FUN + 30
  480.     end
  481.     HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 5)
  482.     for i,v in pairs(HOLDERS.fun:GetChildren()) do
  483.         NEW'TextButton'{Name = 'load', BackgroundColor3 = C3(50, 50, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 45, 0, 25), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'load', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = v}
  484.         v.load.MouseButton1Down:connect(function()
  485.             if v.Name == 'balefire' then LOAD_BALEFIRE()
  486.             elseif v.Name == 'swastika' then local S = OTHER.swastika:Clone() S.Parent = workspace S:MoveTo(LP.Character.Head.Position + Vector3.new(0, 10, 0))
  487.             elseif v.Name == 'trowel' then LOAD_TROWEL()
  488.             elseif v.Name == 'path giver' then LOAD_PATH()
  489.             elseif v.Name == 'orbital strike' then LOAD_STRIKE()
  490.             end
  491.         end)
  492.     end
  493.    
  494.     SETH_MAIN.main.close.MouseButton1Down:connect(function()
  495.         SETH_MAIN:destroy()
  496.     end)
  497.    
  498.     SETH_MAIN.Parent = _CORE
  499. end
  500.  
  501. LOAD_DATA()
  502.  
  503. --/ TOOLS
  504.  
  505. function LOAD_BALEFIRE()
  506.     local HB = Instance.new('HopperBin', LP.Backpack)
  507.     HB.Name = 'balefire'
  508.    
  509.     local function BF(P)
  510.         for i = 1, 50 do
  511.             local E = Instance.new('Explosion', workspace)
  512.             E.BlastRadius = 3
  513.             E.BlastPressure = 999999
  514.             E.Position = LP.Character.Torso.CFrame.p + ((P - LP.Character.Torso.CFrame.p).unit * 6 * i) + ((P - LP.Character.Torso.CFrame.p).unit * 7)
  515.         end
  516.     end
  517.    
  518.     FIRED = false
  519.     local function FIRE(M)
  520.         if not FIRED then
  521.             FIRED = true
  522.             BF(M.Hit.p)
  523.             wait(0.25)
  524.             FIRED = false
  525.         end
  526.     end
  527.    
  528.     HB.Selected:connect(function(M)
  529.         M.Button1Down:connect(function()
  530.             FIRE(M)
  531.         end)
  532.     end)
  533. end
  534.  
  535. function LOAD_TROWEL()
  536.     local T = Instance.new('Tool', LP.Backpack) T.Name = 'trowel'
  537.     NEW'Part'{Name = 'Handle', Size = Vector3.new(1, 4.4, 1), Parent = T}
  538.     NEW'SpecialMesh'{MeshId = 'rbxasset://fonts/trowel.mesh', MeshType = 'FileMesh', TextureId = 'rbxasset://textures/TrowelTexture.png', Parent = T.Handle}
  539.     NEW'Sound'{Name = 'build', SoundId = 'rbxasset://sounds//bass.wav', Volume = 1, Parent = T.Handle}
  540.    
  541.     local HEIGHT = 5
  542.     local SPEED = 0.05
  543.     local WIDTH = 15
  544.    
  545.     function BRICK(CF, P, C)
  546.         local B = Instance.new('Part')
  547.         B.BrickColor = C
  548.         B.CFrame = CF * CFrame.new(P + B.Size / 2)
  549.         B.Parent = game.Workspace
  550.         B:MakeJoints()
  551.         B.Material = 'Neon'
  552.         return  B, P + B.Size
  553.     end
  554.    
  555.     function BW(CF)
  556.         local BC = BrickColor.Random()
  557.         local B = {}
  558.         assert(WIDTH > 0)
  559.         local Y = 0
  560.         while Y < HEIGHT do
  561.             local P
  562.             local X = -WIDTH / 2
  563.             while X < WIDTH / 2 do
  564.                 local brick
  565.                 brick, P = BRICK(CF, Vector3.new(X, Y, 0), BC)
  566.                 X = P.x
  567.                 table.insert(B, brick)
  568.                 wait(SPEED)
  569.             end
  570.             Y = P.y
  571.         end
  572.         return B
  573.     end
  574.    
  575.     function S(A)
  576.         if math.abs(A.x) > math.abs(A.z) then
  577.             if A.x > 0 then
  578.                 return Vector3.new(1, 0, 0)
  579.             else
  580.                 return Vector3.new(-1, 0, 0)
  581.             end
  582.         else
  583.             if A.z > 0 then
  584.                 return Vector3.new(0, 0, 1)
  585.             else
  586.                 return Vector3.new(0, 0, -1)
  587.             end
  588.         end
  589.     end
  590.    
  591.     T.Enabled = true
  592.     T.Activated:connect(function()
  593.         if T.Enabled and LP.Character:FindFirstChild('Humanoid') then
  594.             T.Enabled = false
  595.             T.Handle.build:Play()
  596.             BW(CFrame.new(LP.Character.Humanoid.TargetPoint, LP.Character.Humanoid.TargetPoint + S((LP.Character.Humanoid.TargetPoint - LP.Character.Head.Position).unit)))
  597.             T.Enabled = true
  598.         end
  599.     end)
  600. end
  601.  
  602. function LOAD_PATH()
  603.     local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'path giver'
  604.    
  605.     local function PATH(M, C)
  606.         if ENABLED and LP.Character then
  607.             if not workspace:FindFirstChild('paths_seth') then Instance.new('Folder', workspace).Name = 'paths_seth' end
  608.             local hit = M.Target
  609.             local point = M.Hit.p
  610.             local P = Instance.new('Part', workspace.paths_seth)
  611.             P.BrickColor = C
  612.             P.Material = 'Neon'
  613.             P.Transparency = 0.75
  614.             P.Anchored = true
  615.             P.Size = Vector3.new(20, 1, 20)
  616.             P.Velocity = M.Hit.lookVector * 75
  617.             P.BottomSurface = 'Smooth'
  618.             P.TopSurface = 'Smooth'
  619.             P.CFrame = CFrame.new(LP.Character.Head.Position)
  620.             P.CFrame = CFrame.new(LP.Character.Torso.Position.x, LP.Character.Torso.Position.y - 4, LP.Character.Torso.Position.z)
  621.             P.CFrame = CFrame.new(P.Position, point)
  622.             wait()
  623.             PATH(M, C)
  624.         end
  625.     end
  626.    
  627.     local function SELECTED(M)
  628.         M.Button1Down:connect(function() ENABLED = true PATH(M, BrickColor.Random()) end)
  629.         M.Button1Up:connect(function() ENABLED = false end)
  630.         M.KeyDown:connect(function(K) if K == 'r' then if workspace:FindFirstChild('paths_seth') then workspace.paths_seth:destroy() end end end)
  631.     end
  632.    
  633.     HB.Selected:connect(SELECTED)
  634. end
  635.  
  636. function LOAD_STRIKE()
  637.     local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'orbital strike'
  638.    
  639.     local function SHOOT(T)
  640.         if ENABLED then
  641.             local P0 = CFrame.new(0, 1500, 0)
  642.             P0 = P0 + ((P0 * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)).lookVector * 0.5) + (P0 * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0)).lookVector
  643.             local P1 = P0 + ((P0.p - T.Hit.p).unit * -2)
  644.             SATELITE.CFrame = CFrame.new((P0.p + P1.p) / 2, P0.p) * CFrame.fromEulerAnglesXYZ(-math.pi / 2, 0, 0)
  645.            
  646.             local M = Instance.new('Model', workspace)
  647.             NEW'Part'{BrickColor = BrickColor.new('Pink'), Material = 'Neon', CFrame = CFrame.new((SATELITE.CFrame.p + T.Hit.p) / 2, SATELITE.CFrame.p), Anchored = true, CanCollide = false, Size = Vector3.new(1, 1, 1), Parent = M}
  648.             NEW'BlockMesh'{Scale = Vector3.new(1, 1, (SATELITE.CFrame.p - T.Hit.p).magnitude), Parent = M.Part}
  649.             NEW'Explosion'{Position = T.Hit.p, BlastRadius = 20, Parent = workspace}
  650.            
  651.             for i = 1,10 do M.Part.Transparency = 0.5 + (i * 0.05) wait(0.05) end
  652.             M:destroy()
  653.         end
  654.     end
  655.    
  656.     HB.Selected:connect(function(M)
  657.         if not workspace:FindFirstChild('orbital_seth') then
  658.             SATELITE = Instance.new('Part', workspace)
  659.             SATELITE.Name = 'orbital_seth'
  660.             SATELITE.Position = Vector3.new(0, 1500, 0)
  661.             SATELITE.Anchored = true
  662.             SATELITE.CanCollide = false
  663.             SATELITE.Size = Vector3.new(5, 16.8, 5)
  664.             NEW'SpecialMesh'{MeshId = 'rbxassetid://1064328', Scale = Vector3.new(0.2, 0.2, 0.2), Parent = SATELITE}
  665.         end
  666.         M.Button1Down:connect(function() ENABLED = true SHOOT(M) end)
  667.         M.Button1Up:connect(function() ENABLED = false end)
  668.     end)
  669. end
  670.  
  671. function FIND_IN_TABLE(TABLE, NAME)
  672.     for i,v in pairs(TABLE) do
  673.         if v == NAME then
  674.             return true
  675.         end
  676.     end
  677.     return false
  678. end
  679.  
  680. function GET_IN_TABLE(TABLE, NAME)
  681.     for i = 1, #TABLE do
  682.         if TABLE[i] == NAME then
  683.             return i
  684.         end
  685.     end
  686.     return false
  687. end
  688.  
  689. local NOTIFY_1 = false
  690. local NOTIFY_2 = false
  691.  
  692. function NOTIFY(M, R, G, B)
  693.     spawn(function()
  694.         repeat wait() until not NOTIFY_1
  695.         local NOTIFY_SETH = GUIS.notify_seth:Clone() NOTIFY_SETH.Parent = _CORE
  696.         if NOTIFY_SETH then
  697.             NOTIFY_SETH.notify[''].BackgroundColor3 = C3(R, G, B)
  698.             NOTIFY_SETH.notify.text.Text = ' ' .. M
  699.             repeat wait() until not NOTIFY_1
  700.             NOTIFY_1 = true
  701.             wait(0.5)
  702.             NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
  703.             wait(0.5)
  704.             repeat wait() until not NOTIFY_2
  705.             NOTIFY_1 = false
  706.             NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  707.             wait(0.5)
  708.             NOTIFY_2 = true
  709.             wait(2.5)
  710.             NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, -225, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  711.         end
  712.         wait(1)
  713.         NOTIFY_SETH:destroy()
  714.         NOTIFY_2 = false
  715.     end)
  716. end
  717.  
  718. function KICK(P)
  719.     spawn(function()
  720.         for i = 1,5 do
  721.             if P.Character and P.Character:FindFirstChild('HumanoidRootPart') and P.Character:FindFirstChild('Torso') then
  722.                 P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
  723.                 local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
  724.                 spawn(function()
  725.                     repeat wait()
  726.                         if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end
  727.                     until not _PLAYERS:FindFirstChild(P.Name)
  728.                 end)
  729.                 P.Character.Torso.Anchored = true
  730.             end
  731.         end
  732.     end)
  733. end
  734.  
  735. _PLAYERS.PlayerRemoving:connect(function(P)
  736.     if FIND_IN_TABLE(KICKS, P) then
  737.         for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
  738.         NOTIFY('KICKED ' .. P.Name, 255, 255, 255)
  739.     end
  740.     if FIND_IN_TABLE(JAILED, P.Name) then
  741.         for i,v in pairs(JAILED) do if v == P.Name then table.remove(KICKS, i) end end
  742.     end
  743. end)
  744.  
  745. function FIX_LIGHTING()
  746.     _LIGHTING.Ambient = C3(0.5, 0.5, 0.5)
  747.     _LIGHTING.Brightness = 1
  748.     _LIGHTING.GlobalShadows = true
  749.     _LIGHTING.Outlines = false
  750.     _LIGHTING.TimeOfDay = 14
  751.     _LIGHTING.FogEnd = 100000
  752. end
  753.  
  754. function COLOR(PLAYER, BCOLOR)
  755.     for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
  756.     for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  757.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  758.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  759.             v.BrickColor = BrickColor.new(BCOLOR)
  760.         elseif v:IsA('Accessory') then
  761.             v.Handle.BrickColor = BrickColor.new(BCOLOR)
  762.             for a,b in pairs(v.Handle:GetChildren()) do
  763.                 if b:IsA('SpecialMesh') then
  764.                     b.TextureId = ''
  765.                 end
  766.             end
  767.         end
  768.     end
  769. end
  770.  
  771. function LAG(PLAYER)
  772.     local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
  773.     spawn(function()
  774.         repeat wait()
  775.             if PLAYER and PLAYER.Character then
  776.                 PLAYER.CameraMode = 'LockFirstPerson'
  777.                 PLAYER.Character.HumanoidRootPart.CFrame = POS
  778.                 PLAYER.Character.Torso.Anchored = true
  779.                 Instance.new('ForceField', PLAYER.Character)
  780.                 Instance.new('Smoke', PLAYER.Character.Head)
  781.             end
  782.         until not _PLAYERS:FindFirstChild(PLAYER.Name)
  783.     end)
  784. end
  785.  
  786. local FLYING = false
  787.  
  788. if LP.Character and LP.Character:FindFirstChild('Humanoid') then
  789.     LP.Character.Humanoid.Died:connect(function() FLYING = false end)
  790. end
  791.  
  792. function sFLY()
  793.     repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
  794.     repeat wait() until MOUSE
  795.    
  796.     local T = LP.Character.Torso
  797.     local CONTROL = {F = 0, B = 0, L = 0, R = 0}
  798.     local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  799.     local SPEED = 0
  800.    
  801.     local function FLY()
  802.         FLYING = true
  803.         local BG = Instance.new('BodyGyro', T)
  804.         local BV = Instance.new('BodyVelocity', T)
  805.         BG.P = 9e4
  806.         BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  807.         BG.cframe = T.CFrame
  808.         BV.velocity = Vector3.new(0, 0.1, 0)
  809.         BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  810.         spawn(function()
  811.             repeat wait()
  812.                 LP.Character.Humanoid.PlatformStand = true
  813.                 if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
  814.                     SPEED = 50
  815.                 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
  816.                     SPEED = 0
  817.                 end
  818.                 if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
  819.                     BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  820.                     lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
  821.                 elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
  822.                     BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  823.                 else
  824.                     BV.velocity = Vector3.new(0, 0.1, 0)
  825.                 end
  826.                 BG.cframe = workspace.CurrentCamera.CoordinateFrame
  827.             until not FLYING
  828.             CONTROL = {F = 0, B = 0, L = 0, R = 0}
  829.             lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  830.             SPEED = 0
  831.             BG:destroy()
  832.             BV:destroy()
  833.             LP.Character.Humanoid.PlatformStand = false
  834.         end)
  835.     end
  836.    
  837.     MOUSE.KeyDown:connect(function(KEY)
  838.         if KEY:lower() == 'w' then
  839.             CONTROL.F = 1
  840.         elseif KEY:lower() == 's' then
  841.             CONTROL.B = -1
  842.         elseif KEY:lower() == 'a' then
  843.             CONTROL.L = -1
  844.         elseif KEY:lower() == 'd' then
  845.             CONTROL.R = 1
  846.         end
  847.     end)
  848.    
  849.     MOUSE.KeyUp:connect(function(KEY)
  850.         if KEY:lower() == 'w' then
  851.             CONTROL.F = 0
  852.         elseif KEY:lower() == 's' then
  853.             CONTROL.B = 0
  854.         elseif KEY:lower() == 'a' then
  855.             CONTROL.L = 0
  856.         elseif KEY:lower() == 'd' then
  857.             CONTROL.R = 0
  858.         end
  859.     end)
  860.     FLY()
  861. end
  862.  
  863. function NOFLY()
  864.     FLYING = false
  865.     LP.Character.Humanoid.PlatformStand = false
  866. end
  867.  
  868. function RESET_MODEL(MODEL)
  869.     for i,v in pairs(MODEL:GetChildren()) do
  870.         if v:IsA('Seat') and v.Name == 'FakeTorso' then
  871.             v:destroy()
  872.         elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  873.             v:destroy()
  874.         elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  875.             v.Transparency = 0
  876.         elseif v:IsA('ShirtGraphic') then
  877.             v.Archivable = false
  878.             v.Graphic = ''
  879.         end
  880.     end
  881.     for i,v in pairs(MODEL.Torso:GetChildren()) do
  882.         if v:IsA('SpecialMesh') then
  883.             v:destroy()
  884.         end
  885.     end
  886.     if MODEL.Head:FindFirstChild('Mesh') then
  887.         MODEL.Head.Mesh:destroy()
  888.     end
  889.     if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
  890.     if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  891.     if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
  892.     if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  893.     if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
  894. end
  895.  
  896. function UPDATE_MODEL(MODEL, USERNAME)
  897.     local AppModel = _PLAYERS:GetCharacterAppearanceAsync(_PLAYERS:GetUserIdFromNameAsync(USERNAME))
  898.     MODEL.Name = USERNAME
  899.     for i,v in pairs(AppModel:GetChildren()) do
  900.         if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
  901.             v.Parent = MODEL.Head
  902.         elseif v:IsA('Decal') then
  903.             if MODEL.Head:FindFirstChild('face') then
  904.                 MODEL.Head.face.Texture = v.Texture
  905.             else
  906.                 local FACE = Instance.new('Decal', MODEL.Head)
  907.                 FACE.Texture = v.Texture
  908.             end
  909.         elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  910.             if MODEL:FindFirstChild('Body Colors') then
  911.                 MODEL['Body Colors']:destroy()
  912.             end
  913.             v.Parent = MODEL
  914.         elseif v:IsA('Accessory') then
  915.             v.Parent = MODEL
  916.             v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
  917.         end
  918.     end
  919.     if not MODEL.Head:FindFirstChild('Mesh') then
  920.         local SM = Instance.new('SpecialMesh', MODEL.Head)
  921.         SM.MeshType = Enum.MeshType.Head
  922.         SM.Scale = Vector3.new(1.25, 1.25, 1.25)
  923.     end
  924. end
  925.  
  926. function CREEPER(PLAYER)
  927.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  928.         if v:IsA('Shirt') or v:IsA('Pants') then
  929.             v:destroy()
  930.         elseif v:IsA('ShirtGraphic') then
  931.             v.Archivable = false
  932.             v.Graphic = ''
  933.         end
  934.     end
  935.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  936.         if v:IsA('Accessory') then
  937.             v:destroy()
  938.         end
  939.     end
  940.     PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
  941.     PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
  942.     PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
  943.     PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
  944.     PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
  945.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  946.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  947.             v.BrickColor = BrickColor.new('Bright green')
  948.         end
  949.     end
  950. end
  951.  
  952. function SHREK(PLAYER)
  953.     COLOR(PLAYER, 'Bright green')
  954.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  955.         if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') or v:IsA('CharacterMesh') then
  956.             v:destroy()
  957.         elseif v:IsA('ShirtGraphic') then
  958.             v.Archivable = false
  959.             v.Graphic = ''
  960.         end
  961.     end
  962.     for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
  963.         if v:IsA('Decal') or v:IsA('SpecialMesh') then
  964.             v:destroy()
  965.         end
  966.     end
  967.     if PLAYER.Character:FindFirstChild('Shirt Graphic') then
  968.         PLAYER.Character['Shirt Graphic'].Archivable = false
  969.         PLAYER.Character['Shirt Graphic'].Graphic = ''
  970.     end
  971.     local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
  972.     local S = Instance.new('Shirt', PLAYER.Character)
  973.     local P = Instance.new('Pants', PLAYER.Character)
  974.     M.MeshType = 'FileMesh'
  975.     M.MeshId = 'rbxassetid://19999257'
  976.     M.Offset = Vector3.new(-0.1, 0.1, 0)
  977.     M.TextureId = 'rbxassetid://156397869'
  978.     S.ShirtTemplate = 'rbxassetid://133078194'
  979.     P.PantsTemplate = 'rbxassetid://133078204'
  980. end
  981.  
  982. function DUCK(PLAYER)
  983.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  984.         if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  985.             v.Transparency = 1
  986.         elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  987.             v:destroy()
  988.         elseif v:IsA('ShirtGraphic') then
  989.             v.Archivable = false
  990.             v.Graphic = ''
  991.         end
  992.     end
  993.     local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
  994.     DUCK.MeshType = 'FileMesh'
  995.     DUCK.MeshId = 'rbxassetid://9419831'
  996.     DUCK.TextureId = 'rbxassetid://9419827'
  997.     DUCK.Scale = Vector3.new(5, 5, 5)
  998.     if PLAYER.Character.Head:FindFirstChild('face') then
  999.         PLAYER.Character.Head.face.Transparency = 1
  1000.     end
  1001. end
  1002.  
  1003. function DOG(PLAYER)
  1004.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  1005.         if v:IsA('Shirt') or v:IsA('Pants') then
  1006.             v:destroy()
  1007.         elseif v:IsA('ShirtGraphic') then
  1008.             v.Archivable = false
  1009.             v.Graphic = ''
  1010.         end
  1011.     end
  1012.     PLAYER.Character.Torso.Transparency = 1
  1013.     PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
  1014.     PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
  1015.     PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1016.     PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
  1017.     PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1018.     local FakeTorso = Instance.new('Seat', PLAYER.Character)
  1019.     local BF = Instance.new('BodyForce', FakeTorso)
  1020.     local W = Instance.new('Weld', PLAYER.Character.Torso)
  1021.     FakeTorso.Name = 'FakeTorso'
  1022.     FakeTorso.TopSurface = 0
  1023.     FakeTorso.BottomSurface = 0
  1024.     FakeTorso.Size = Vector3.new(3,1,4)
  1025.     FakeTorso.BrickColor = BrickColor.new('Brown')
  1026.     FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
  1027.     BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
  1028.     W.Part0 = PLAYER.Character.Torso
  1029.     W.Part1 = FakeTorso
  1030.     W.C0 = CFrame.new(0, -0.5, 0)
  1031.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  1032.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1033.             v.BrickColor = BrickColor.new('Brown')
  1034.         end
  1035.     end
  1036. end
  1037.  
  1038. function ALIEN(PLAYER)
  1039.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  1040.         if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1041.             v:destroy()
  1042.         elseif v:IsA('ShirtGraphic') then
  1043.             v.Archivable = false
  1044.             v.Graphic = ''
  1045.         elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1046.             v.BrickColor = BrickColor.new('Fossil')
  1047.         end
  1048.     end
  1049.     ALIEN_H:Clone().Parent = PLAYER.Character
  1050. end
  1051.  
  1052. function DECALSPAM(INSTANCE, ID)
  1053.     for i,v in pairs(INSTANCE:GetChildren()) do
  1054.         if v:IsA('BasePart') then
  1055.             spawn(function()
  1056.                 local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
  1057.                 local CURRENT_FACE = 1
  1058.                 for i = 1, 6 do
  1059.                     local DECAL = Instance.new('Decal', v)
  1060.                     DECAL.Name = 'decal_seth'
  1061.                     DECAL.Texture = 'rbxassetid://' .. ID - 1
  1062.                     DECAL.Face = FACES[CURRENT_FACE]
  1063.                     CURRENT_FACE = CURRENT_FACE + 1
  1064.                 end
  1065.             end)
  1066.         end
  1067.         DECALSPAM(v, ID)
  1068.     end
  1069. end
  1070.  
  1071. function UNDECALSPAM(INSTANCE)
  1072.     for i,v in pairs(INSTANCE:GetChildren()) do
  1073.         if v:IsA('BasePart') then
  1074.             for a,b in pairs(v:GetChildren()) do
  1075.                 if b:IsA('Decal') and b.Name == 'decal_seth' then
  1076.                     b:destroy()
  1077.                 end
  1078.             end
  1079.         end
  1080.         UNDECALSPAM(v)
  1081.     end
  1082. end
  1083.  
  1084. function CREATE_DONG(PLAYER, DONG_COLOR)
  1085.     if PLAYER.Character:FindFirstChild('DONG') then
  1086.         PLAYER.Character.DONG:destroy()
  1087.     end
  1088.     local D = Instance.new('Model', PLAYER.Character)
  1089.     D.Name = 'DONG'
  1090.    
  1091.     local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
  1092.     local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
  1093.     local M1 = Instance.new('CylinderMesh', MAIN)
  1094.     local W1 = Instance.new('Weld', PLAYER.Character.Head)
  1095.     local P1 = Instance.new('Part', PLAYER.Character['DONG'])
  1096.     local M2 = Instance.new('SpecialMesh', P1)
  1097.     local W2 = Instance.new('Weld', P1)
  1098.     local B1 = Instance.new('Part', PLAYER.Character['DONG'])
  1099.     local M3 = Instance.new('SpecialMesh', B1)
  1100.     local W3 = Instance.new('Weld', B1)
  1101.     local B2 = Instance.new('Part', PLAYER.Character['DONG'])
  1102.     local M4 = Instance.new('SpecialMesh', B2)
  1103.     local W4 = Instance.new('Weld', B2)
  1104.     MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
  1105.     W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
  1106.     P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
  1107.     M2.MeshType = 'Sphere'
  1108.     W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
  1109.     B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
  1110.     M3.Parent = B1 M3.MeshType = 'Sphere'
  1111.     W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
  1112.     B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
  1113.     M4.MeshType = 'Sphere'
  1114.     W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
  1115. end
  1116.  
  1117. function SCALE(C, S)
  1118.     if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
  1119.    
  1120.     local HAT_CLONE = {}
  1121.    
  1122.     for i,v in pairs(C:GetChildren()) do if v:IsA('Accessory') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
  1123.    
  1124.     local HEAD = C.Head
  1125.     local TORSO = C.Torso
  1126.     local LA = C['Left Arm']
  1127.     local RA = C['Right Arm']
  1128.     local LL = C['Left Leg']
  1129.     local RL = C['Right Leg']
  1130.     local HRP = C.HumanoidRootPart
  1131.    
  1132.     HEAD.Size = Vector3.new(S * 2, S, S)
  1133.     TORSO.Size = Vector3.new(S * 2, S * 2, S)
  1134.     LA.Size = Vector3.new(S, S * 2, S)
  1135.     RA.Size = Vector3.new(S, S * 2, S)
  1136.     LL.Size = Vector3.new(S, S * 2, S)
  1137.     RL.Size = Vector3.new(S, S * 2, S)
  1138.     HRP.Size = Vector3.new(S * 2, S * 2, S)
  1139.    
  1140.     local M1 = Instance.new('Motor6D', TORSO)
  1141.     local M2 = Instance.new('Motor6D', TORSO)
  1142.     local M3 = Instance.new('Motor6D', TORSO)
  1143.     local M4 = Instance.new('Motor6D', TORSO)
  1144.     local M5 = Instance.new('Motor6D', TORSO)
  1145.     local M6 = Instance.new('Motor6D', HRP)
  1146.    
  1147.     M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
  1148.     M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1149.     M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1150.     M4.Name  = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1151.     M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1152.     M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  1153.    
  1154.     for i,v in pairs(HAT_CLONE) do v.Parent = C end
  1155. end
  1156.  
  1157. function CAPE(COLOR)
  1158.     if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
  1159.    
  1160.     repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
  1161.    
  1162.     local T = LP.Character.Torso
  1163.    
  1164.     local C = Instance.new('Part', T.Parent)
  1165.     C.Name = 'cape_seth'
  1166.     C.Anchored = false
  1167.     C.CanCollide = false
  1168.     C.TopSurface = 0
  1169.     C.BottomSurface = 0
  1170.     C.BrickColor = BrickColor.new(COLOR)
  1171.     C.Material = 'Neon'
  1172.     C.Size = Vector3.new(0.2, 0.2, 0.2)
  1173.    
  1174.     local M = Instance.new('BlockMesh', C)
  1175.     M.Scale = Vector3.new(9, 17.5, 0.5)
  1176.    
  1177.     local M1 = Instance.new('Motor', C)
  1178.     M1.Part0 = C
  1179.     M1.Part1 = T
  1180.     M1.MaxVelocity = 1
  1181.     M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
  1182.     M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
  1183.    
  1184.     local WAVE = false
  1185.    
  1186.     repeat wait(1 / 44)
  1187.         local ANG = 0.2
  1188.         local oldMag = T.Velocity.magnitude
  1189.         local MV = 0.1
  1190.        
  1191.         if WAVE then
  1192.             ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
  1193.             WAVE = false
  1194.         else
  1195.             WAVE = false
  1196.         end
  1197.         ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
  1198.         M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
  1199.         M1.DesiredAngle = -ANG
  1200.         if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
  1201.             M1.MaxVelocity = 0.04
  1202.         end
  1203.         repeat
  1204.             wait()
  1205.         until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag)  >= (T.Velocity.magnitude / 10) + 1
  1206.         if T.Velocity.magnitude < 0.1 then
  1207.             wait(0.1)
  1208.         end
  1209.     until not C or C.Parent ~= T.Parent
  1210. end
  1211.  
  1212. function INFECT(PLAYER)
  1213.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  1214.         Instance.new('Folder', PLAYER.Character).Name = 'infected_seth'
  1215.         if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') then
  1216.             v:destroy()
  1217.         elseif v:IsA('ShirtGraphic') then
  1218.             v.Archivable = false
  1219.             v.Graphic = ''
  1220.         end
  1221.     end
  1222.    
  1223.     if PLAYER.Character.Head:FindFirstChild('face') then
  1224.         PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
  1225.     end
  1226.    
  1227.     for i,v in pairs (PLAYER.Character:GetChildren()) do
  1228.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1229.             if v.Name == 'Head' or v.Name == 'Left Arm' or v.Name == 'Right Arm' then
  1230.                 v.BrickColor = BrickColor.new('Medium green')
  1231.             elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
  1232.                 v.BrickColor = BrickColor.new('Brown')
  1233.             end
  1234.         end
  1235.     end
  1236.    
  1237.     local T = PLAYER.Character.Torso.Touched:connect(function(TC)
  1238.         if not TC.Parent:FindFirstChild('infected_seth') then
  1239.             local GPFC = _PLAYERS:GetPlayerFromCharacter(TC.Parent)
  1240.             if GPFC then
  1241.                 INFECT(GPFC)
  1242.             end
  1243.         end
  1244.     end)
  1245. end
  1246.  
  1247. function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
  1248.     local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
  1249.     if (zCoco) then
  1250.         funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1251.     else
  1252.         funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1253.     end
  1254.     return funcw
  1255. end
  1256.  
  1257. function BANG(VICTIM)
  1258.     spawn(function()
  1259.         local P1 = _PLAYERS.LocalPlayer.Character.Torso
  1260.         local V1 = _PLAYERS[VICTIM].Character.Torso
  1261.        
  1262.         V1.Parent.Humanoid.PlatformStand = true
  1263.        
  1264.         P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
  1265.        
  1266.         P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
  1267.        
  1268.         V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
  1269.        
  1270.         V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
  1271.        
  1272.         V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
  1273.        
  1274.         V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
  1275.        
  1276.         local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
  1277.        
  1278.         local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
  1279.        
  1280.         fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
  1281.        
  1282.         local D2 = D:Clone() D2.Parent = P1
  1283.        
  1284.         fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
  1285.        
  1286.         local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4)
  1287.        
  1288.         fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
  1289.        
  1290.         local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
  1291.        
  1292.         fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
  1293.        
  1294.         local CM = Instance.new('CylinderMesh', C)
  1295.        
  1296.         local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
  1297.        
  1298.         local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
  1299.        
  1300.         fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
  1301.        
  1302.         local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
  1303.        
  1304.         local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
  1305.        
  1306.         fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
  1307.        
  1308.         local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
  1309.        
  1310.         local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
  1311.        
  1312.         fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
  1313.        
  1314.         local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
  1315.        
  1316.         local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
  1317.        
  1318.         fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
  1319.        
  1320.         LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
  1321.         LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
  1322.         LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
  1323.        
  1324.         if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
  1325.        
  1326.         WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  1327.        
  1328.         local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  1329.     end)
  1330.     spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end)
  1331. end
  1332.  
  1333. function RESPAWN(PLAYER)
  1334.     local M = Instance.new('Model', workspace) M.Name = 'respawn_seth'
  1335.     local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  1336.     Instance.new('Humanoid', M)
  1337.     PLAYER.Character = M
  1338. end
  1339.  
  1340. function LOAD_MESSAGE(STRING)
  1341.     _PLAYERS.LocalPlayer.CharacterAppearanceId = 20018
  1342.     RESPAWN(LP)
  1343.    
  1344.     R = false
  1345.     LP.CharacterAdded:connect(function()
  1346.         if not R then
  1347.             wait(0.5)
  1348.             if LP.Character:FindFirstChild('Humanoid') then
  1349.                 MAIN_HAT = LP.Character:FindFirstChild('BunnyEarsOfCaprice'):Clone()
  1350.             end
  1351.             R = true
  1352.         end
  1353.     end)
  1354.     repeat wait() until R
  1355.     RESPAWN(LP)
  1356.     LP.CharacterAppearanceId = 0
  1357.    
  1358.     if MAIN_HAT then
  1359.         MAIN_HAT.Handle.CanCollide = true
  1360.         local M = MAIN_HAT.Handle.BunnyTools.EggScript3:Clone()
  1361.         local P = Instance.new('Part')
  1362.         M.Disabled = false
  1363.         M.Parent = P
  1364.         MAIN_HAT.Handle.BunnyTools.EggMesh3:Clone().Parent = P
  1365.         MAIN_HAT:destroy()
  1366.         P.Parent = LP.Character
  1367.         repeat wait() until LP:FindFirstChild('ChessMsg')
  1368.         MG = LP:FindFirstChild('ChessMsg')
  1369.         MG.Name = 'message_seth'
  1370.         MG.Text = ''
  1371.         MG.Parent = workspace
  1372.         MESSAGE(STRING)
  1373.         P:destroy()
  1374.         for i,v in pairs(workspace:GetChildren()) do
  1375.             if v:IsA('Part') and v.BrickColor == BrickColor.new('Bright red') and v.Reflectance == 0 and v.Transparency == 0 and not v.Anchored and v.CanCollide and v.Locked and v:FindFirstChild('Decal') and v.Size == Vector3.new(8, 0.4, 8) then
  1376.                 if v.Decal.Texture == 'http://www.roblox.com/asset/?id=1531000' and v.Transparency == 0 and v.Decal.Face == Enum.NormalId.Top then
  1377.                     v:destroy()
  1378.                 end
  1379.             end
  1380.         end
  1381.     end
  1382. end
  1383.  
  1384. function MESSAGE(STRING)
  1385.     if not SHOWING_MESSAGE then
  1386.         spawn(function()
  1387.             SHOWING_MESSAGE = true
  1388.             MG.Text = STRING
  1389.             wait(5)
  1390.             MG.Text = ''
  1391.             SHOWING_MESSAGE = false
  1392.         end)
  1393.     end
  1394. end
  1395.  
  1396. _G.CLICK_TP = false
  1397. local M_CTRL = false
  1398.  
  1399. MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
  1400. MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
  1401. MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end)
  1402.  
  1403. _LIGHTING.Outlines = false -- / outlines are gross
  1404.  
  1405. if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick() end
  1406.  
  1407. for i,v in pairs(_PLAYERS:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end
  1408.  
  1409. -- / commands
  1410.  
  1411. ADD_COMMAND('ff','ff [plr]', {},
  1412. function(ARGS, SPEAKER)
  1413.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1414.     for i,v in pairs(PLAYERS) do
  1415.         Instance.new('ForceField', _PLAYERS[v].Character)
  1416.     end
  1417. end)
  1418.  
  1419. ADD_COMMAND('unff','unff [plr]',{},
  1420. function(ARGS, SPEAKER)
  1421.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1422.     for i,v in pairs(PLAYERS) do
  1423.         for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1424.             if v:IsA('ForceField') then
  1425.                 v:destroy()
  1426.             end
  1427.         end
  1428.     end
  1429. end)
  1430.  
  1431. ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
  1432. function(ARGS, SPEAKER)
  1433.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1434.     for i,v in pairs(PLAYERS) do
  1435.         for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1436.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1437.                 local F = Instance.new('Fire', v)
  1438.                 if ARGS[2] and ARGS[3] and ARGS[4] then
  1439.                     F.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1440.                     F.SecondaryColor = C3(ARGS[2], ARGS[3], ARGS[4])
  1441.                 end
  1442.             end
  1443.         end
  1444.     end
  1445. end)
  1446.  
  1447. ADD_COMMAND('unfire','unfire [plr]',{},
  1448. function(ARGS, SPEAKER)
  1449.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1450.     for i,v in pairs(PLAYERS) do
  1451.         local PCHAR = _PLAYERS[v].Character
  1452.         for i,v in pairs(PCHAR:GetChildren()) do
  1453.             for i,v in pairs(v:GetChildren()) do
  1454.                 if v:IsA('Fire') then
  1455.                     v:destroy()
  1456.                 end
  1457.             end
  1458.         end
  1459.     end
  1460. end)
  1461.  
  1462. ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
  1463. function(ARGS, SPEAKER)
  1464.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1465.     for i,v in pairs(PLAYERS) do
  1466.         for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1467.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1468.                 if ARGS[2] and ARGS[3] and ARGS[4] then
  1469.                     Instance.new('Sparkles', v).Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1470.                 else
  1471.                     Instance.new('Sparkles', v)
  1472.                 end
  1473.             end
  1474.         end
  1475.     end
  1476. end)
  1477.  
  1478. ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
  1479. function(ARGS, SPEAKER)
  1480.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1481.     for i,v in pairs(PLAYERS) do
  1482.         for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1483.             for i,v in pairs(v:GetChildren()) do
  1484.                 if v:IsA('Sparkles') then
  1485.                     v:destroy()
  1486.                 end
  1487.             end
  1488.         end
  1489.     end
  1490. end)
  1491.  
  1492. ADD_COMMAND('smoke','smoke [plr]',{},
  1493. function(ARGS, SPEAKER)
  1494.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1495.     for i,v in pairs(PLAYERS) do
  1496.         Instance.new('Smoke', _PLAYERS[v].Character.Torso)
  1497.     end
  1498. end)
  1499.  
  1500. ADD_COMMAND('unsmoke','unsmoke [plr]',{},
  1501. function(ARGS, SPEAKER)
  1502.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1503.     for i,v in pairs(PLAYERS) do
  1504.         for i,v in pairs(_PLAYERS[v].Character.Torso:GetChildren()) do
  1505.             if v:IsA('Smoke') then
  1506.                 v:destroy()
  1507.             end
  1508.         end
  1509.     end
  1510. end)
  1511.  
  1512. ADD_COMMAND('btools','btools [plr]',{},
  1513. function(ARGS, SPEAKER)
  1514.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1515.     for i,v in pairs(PLAYERS) do
  1516.         Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 2
  1517.         Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 3
  1518.         Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 4
  1519.     end
  1520. end)
  1521.  
  1522. ADD_COMMAND('god','god [plr]',{},
  1523. function(ARGS, SPEAKER)
  1524.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1525.     for i,v in pairs(PLAYERS) do
  1526.         local PCHAR = _PLAYERS[v].Character
  1527.         if PCHAR:FindFirstChild('Humanoid') then
  1528.             PCHAR.Humanoid.MaxHealth = math.huge PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1529.         end
  1530.     end
  1531. end)
  1532.  
  1533. ADD_COMMAND('sgod','sgod [plr]',{},
  1534. function(ARGS, SPEAKER)
  1535.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1536.     for i,v in pairs(PLAYERS) do
  1537.         local PCHAR = _PLAYERS[v].Character
  1538.         if PCHAR:FindFirstChild('Humanoid') then
  1539.             PCHAR.Humanoid.MaxHealth = 10000000 PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1540.         end
  1541.     end
  1542. end)
  1543.  
  1544. ADD_COMMAND('ungod','ungod [plr]',{},
  1545. function(ARGS, SPEAKER)
  1546.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1547.     for i,v in pairs(PLAYERS) do
  1548.         local PCHAR = _PLAYERS[v].Character
  1549.         if PCHAR:FindFirstChild('Humanoid') then
  1550.             PCHAR.Humanoid.MaxHealth = 100
  1551.         end
  1552.     end
  1553. end)
  1554.  
  1555. ADD_COMMAND('heal','heal [plr]',{},
  1556. function(ARGS, SPEAKER)
  1557.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1558.     for i,v in pairs(PLAYERS) do
  1559.         local PCHAR = _PLAYERS[v].Character
  1560.         if PCHAR:FindFirstChild('Humanoid') then
  1561.             PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1562.         end
  1563.     end
  1564. end)
  1565.  
  1566. ADD_COMMAND('freeze','freeze [plr]',{'frz'},
  1567. function(ARGS, SPEAKER)
  1568.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1569.     for i,v in pairs(PLAYERS) do
  1570.         for i,v in pairs(PLAYERS) do
  1571.             local PCHAR = _PLAYERS[v].Character
  1572.             for i,v in pairs(PCHAR:GetChildren()) do
  1573.                 if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1574.                     v.Anchored = true
  1575.                 end
  1576.             end
  1577.         end
  1578.     end
  1579. end)
  1580.  
  1581. ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
  1582. function(ARGS, SPEAKER)
  1583.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1584.     for i,v in pairs(PLAYERS) do
  1585.         for i,v in pairs(PLAYERS) do
  1586.             for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1587.                 if v:IsA('Part') then
  1588.                     v.Anchored = false
  1589.                 end
  1590.             end
  1591.         end
  1592.     end
  1593. end)
  1594.  
  1595. ADD_COMMAND('kill','kill [plr]',{},
  1596. function(ARGS, SPEAKER)
  1597.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1598.     for i,v in pairs(PLAYERS) do
  1599.         _PLAYERS[v].Character:BreakJoints()
  1600.     end
  1601. end)
  1602.  
  1603. ADD_COMMAND('sound','sound [id]',{},
  1604. function(ARGS, SPEAKER)
  1605.     for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v:Stop() v:destroy() end end
  1606.     if ARGS[1]:lower() ~= 'off' then
  1607.         local S = Instance.new('Sound', workspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 S:Play()
  1608.     end
  1609. end)
  1610.  
  1611. ADD_COMMAND('volume','volume [int]',{},
  1612. function(ARGS, SPEAKER)
  1613.     for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
  1614. end)
  1615.  
  1616. ADD_COMMAND('pitch','pitch [int]',{},
  1617. function(ARGS, SPEAKER)
  1618.     for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
  1619. end)
  1620.  
  1621. ADD_COMMAND('explode','explode [plr]',{},
  1622. function(ARGS, SPEAKER)
  1623.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1624.     for i,v in pairs(PLAYERS) do
  1625.         local PCHAR = _PLAYERS[v].Character
  1626.         if PCHAR:FindFirstChild('Torso') then
  1627.             Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position                   
  1628.         end
  1629.     end
  1630. end)
  1631.  
  1632. ADD_COMMAND('invis','invis [plr]',{},
  1633. function(ARGS, SPEAKER)
  1634.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1635.     for i,v in pairs(PLAYERS) do
  1636.         local PCHAR = _PLAYERS[v].Character
  1637.         for i,v in pairs(PCHAR:GetChildren()) do
  1638.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1639.                 v.Transparency = 1
  1640.             end
  1641.             if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1642.                 v.Handle.Transparency = 1
  1643.             end
  1644.         end
  1645.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  1646.     end
  1647. end)
  1648.  
  1649. ADD_COMMAND('vis','vis [plr]',{},
  1650. function(ARGS, SPEAKER)
  1651.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1652.     for i,v in pairs(PLAYERS) do
  1653.         local PCHAR = _PLAYERS[v].Character
  1654.         for i,v in pairs(PCHAR:GetChildren()) do
  1655.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1656.                 v.Transparency = 0
  1657.             end
  1658.             if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1659.                 v.Handle.Transparency = 0
  1660.             end
  1661.         end
  1662.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  1663.     end
  1664. end)
  1665.  
  1666. ADD_COMMAND('goto','goto [plr]',{},
  1667. function(ARGS, SPEAKER)
  1668.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1669.     for i,v in pairs(PLAYERS) do
  1670.         local PCHAR = _PLAYERS[v].Character
  1671.         if PCHAR then
  1672.             SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.Torso.CFrame
  1673.         end
  1674.     end
  1675. end)
  1676.  
  1677. ADD_COMMAND('bring','bring [plr]',{},
  1678. function(ARGS, SPEAKER)
  1679.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1680.     for i,v in pairs(PLAYERS) do
  1681.         _PLAYERS[v].Character.HumanoidRootPart.CFrame = SPEAKER.Character.Torso.CFrame
  1682.     end
  1683. end)
  1684.  
  1685. ADD_COMMAND('tp','tp [plr] [plr]',{},
  1686. function(ARGS, SPEAKER)
  1687.     local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
  1688.     for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
  1689.         if _PLAYERS[v].Character and _PLAYERS[b].Character then
  1690.             _PLAYERS[v].Character.HumanoidRootPart.CFrame = _PLAYERS[b].Character.Torso.CFrame
  1691.         end
  1692.     end end
  1693. end)
  1694.  
  1695. ADD_COMMAND('char','char [plr] [id]',{'charapp'},
  1696. function(ARGS, SPEAKER)
  1697.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1698.     for i,v in pairs(PLAYERS) do
  1699.         _PLAYERS[v].CharacterAppearanceId = ARGS[2]
  1700.         _PLAYERS[v].Character:BreakJoints()
  1701.     end
  1702. end)
  1703.  
  1704. ADD_COMMAND('ws','ws [plr] [int]',{},
  1705. function(ARGS, SPEAKER)
  1706.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1707.     for i,v in pairs(PLAYERS) do
  1708.         local PCHAR = _PLAYERS[v].Character
  1709.         if PCHAR:FindFirstChild('Humanoid') then
  1710.             PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
  1711.         end
  1712.     end
  1713. end)
  1714.  
  1715. ADD_COMMAND('time','time [int]',{},
  1716. function(ARGS, SPEAKER)
  1717.     _LIGHTING:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
  1718. end)
  1719.  
  1720. ADD_COMMAND('kick','kick [plr]',{},
  1721. function(ARGS, SPEAKER)
  1722.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1723.     for i,v in pairs(PLAYERS) do
  1724.         table.insert(KICKS, _PLAYERS[v])
  1725.     end
  1726. end)
  1727.  
  1728. ADD_COMMAND('ban','ban [plr]',{},
  1729. function(ARGS, SPEAKER)
  1730.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1731.     for i,v in pairs(PLAYERS) do
  1732.         table.insert(BANS, _PLAYERS[v].userId)
  1733.         table.insert(KICKS, _PLAYERS[v])
  1734.         UPDATE_BANS()
  1735.     end
  1736. end)
  1737.  
  1738. ADD_COMMAND('unban','unban [username]',{},
  1739. function(ARGS, SPEAKER)
  1740.     if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
  1741.         table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
  1742.         UPDATE_BANS()
  1743.     end
  1744. end)
  1745.  
  1746. ADD_COMMAND('unlockws','unlock',{'unlock'},
  1747. function(ARGS, SPEAKER)
  1748.     local function UNLOCK(INSTANCE)
  1749.         for i,v in pairs(INSTANCE:GetChildren()) do
  1750.             if v:IsA('BasePart') then
  1751.                 v.Locked = false
  1752.             end
  1753.             UNLOCK(v)
  1754.         end
  1755.     end
  1756.     UNLOCK(workspace)
  1757. end)
  1758.  
  1759. ADD_COMMAND('lockws','lock',{'lock'},
  1760. function(ARGS, SPEAKER)
  1761.     local function LOCK(INSTANCE)
  1762.         for i,v in pairs(INSTANCE:GetChildren()) do
  1763.             if v:IsA('BasePart') then
  1764.                 v.Locked = true
  1765.             end
  1766.             LOCK(v)
  1767.         end
  1768.     end
  1769.     LOCK(workspace)
  1770. end)
  1771.  
  1772. ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
  1773. function(ARGS, SPEAKER)
  1774.    local function UNANCHOR(INSTANCE)
  1775.         for i,v in pairs(INSTANCE:GetChildren()) do
  1776.             if v:IsA('BasePart') then
  1777.                 v.Anchored = false
  1778.             end
  1779.             UNANCHOR(v)
  1780.         end
  1781.     end
  1782.     UNANCHOR(workspace)
  1783. end)
  1784.  
  1785. ADD_COMMAND('anchorws','anchor',{'anchor'},
  1786. function(ARGS, SPEAKER)
  1787.    local function ANCHOR(INSTANCE)
  1788.         for i,v in pairs(INSTANCE:GetChildren()) do
  1789.             if v:IsA('BasePart') then
  1790.                 v.Anchored = true
  1791.             end
  1792.             ANCHOR(v)
  1793.         end
  1794.     end
  1795.     ANCHOR(workspace)
  1796. end)
  1797.  
  1798. ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
  1799. function(ARGS, SPEAKER)
  1800.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1801.     for i,v in pairs(PLAYERS) do
  1802.         for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1803.             if v:IsA('Accessory') then
  1804.                 for a,b in pairs(v.Handle:GetChildren()) do
  1805.                     if b:IsA('SpecialMesh') then
  1806.                         b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
  1807.                     end
  1808.                 end
  1809.             end
  1810.         end
  1811.     end
  1812. end)
  1813.  
  1814. ADD_COMMAND('shats','shats [plr]',{'stealhats'},
  1815. function(ARGS, SPEAKER)
  1816.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1817.     for i,v in pairs(PLAYERS) do
  1818.         for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1819.             if v:IsA('Accessory') then
  1820.                 v.Parent = SPEAKER.Character
  1821.             end
  1822.         end
  1823.     end
  1824. end)
  1825.  
  1826. ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
  1827. function(ARGS, SPEAKER)
  1828.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1829.     for i,v in pairs(PLAYERS) do
  1830.         local PCHAR = _PLAYERS[v].Character
  1831.         if PCHAR:FindFirstChild('Humanoid') then
  1832.             PCHAR.Humanoid:RemoveAccessories()
  1833.         end
  1834.     end
  1835. end)
  1836.  
  1837. ADD_COMMAND('firstp','firstp [plr]',{},
  1838. function(ARGS, SPEAKER)
  1839.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1840.     for i,v in pairs(PLAYERS) do
  1841.         _PLAYERS[v].CameraMode = 'LockFirstPerson'
  1842.     end
  1843. end)
  1844.  
  1845. ADD_COMMAND('thirdp','thirdp [plr]',{},
  1846. function(ARGS, SPEAKER)
  1847.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1848.     for i,v in pairs(PLAYERS) do
  1849.         _PLAYERS[v].CameraMode = 'Classic'
  1850.     end
  1851. end)
  1852.  
  1853. ADD_COMMAND('chat','chat [plr] [string]',{},
  1854. function(ARGS, SPEAKER)
  1855.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1856.     for i,v in pairs(PLAYERS) do
  1857.         game.Chat:Chat(_PLAYERS[v].Character.Head, GLS(false, 1))
  1858.     end
  1859. end)
  1860.  
  1861. ADD_COMMAND('name','name [plr] [string]',{},
  1862. function(ARGS, SPEAKER)
  1863.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1864.     for i,v in pairs(PLAYERS) do
  1865.         _PLAYERS[v].Character.Name = GLS(false, 1)
  1866.     end
  1867. end)
  1868.  
  1869. ADD_COMMAND('unname','unname [plr]',{},
  1870. function(ARGS, SPEAKER)
  1871.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1872.     for i,v in pairs(PLAYERS) do
  1873.         _PLAYERS[v].Character.Name = _PLAYERS[v].Name
  1874.     end
  1875. end)
  1876.  
  1877. ADD_COMMAND('noname','noname [plr]',{},
  1878. function(ARGS, SPEAKER)
  1879.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1880.     for i,v in pairs(PLAYERS) do
  1881.         _PLAYERS[v].Character.Name = ''
  1882.     end
  1883. end)
  1884.  
  1885. ADD_COMMAND('stun','stun [plr]',{},
  1886. function(ARGS, SPEAKER)
  1887.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1888.     for i,v in pairs(PLAYERS) do
  1889.         local PCHAR = _PLAYERS[v].Character
  1890.         PCHAR.Humanoid.PlatformStand = true
  1891.     end
  1892. end)
  1893.  
  1894. ADD_COMMAND('unstun','unstun [plr]',{},
  1895. function(ARGS, SPEAKER)
  1896.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1897.     for i,v in pairs(PLAYERS) do
  1898.         local PCHAR = _PLAYERS[v].Character
  1899.         PCHAR.Humanoid.PlatformStand = false
  1900.     end
  1901. end)
  1902.  
  1903. ADD_COMMAND('guest','guest [plr]',{},
  1904. function(ARGS, SPEAKER)
  1905.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1906.     for i,v in pairs(PLAYERS) do
  1907.         local PCHAR = _PLAYERS[v].Character
  1908.         _PLAYERS[v].CharacterAppearanceId = 1
  1909.         PCHAR:BreakJoints()
  1910.     end
  1911. end)
  1912.  
  1913. ADD_COMMAND('noob','noob [plr]',{},
  1914. function(ARGS, SPEAKER)
  1915.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1916.     for i,v in pairs(PLAYERS) do
  1917.         local PCHAR = _PLAYERS[v].Character
  1918.         _PLAYERS[v].CharacterAppearanceId = 155902847
  1919.         PCHAR:BreakJoints()
  1920.     end
  1921. end)
  1922.  
  1923. ADD_COMMAND('damage','damage [plr] [int]',{},
  1924. function(ARGS, SPEAKER)
  1925.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1926.     for i,v in pairs(PLAYERS) do
  1927.         _PLAYERS[v].Character.Humanoid:TakeDamage(ARGS[2])
  1928.     end
  1929. end)
  1930.  
  1931. ADD_COMMAND('view','view [plr]',{},
  1932. function(ARGS, SPEAKER)
  1933.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1934.     for i,v in pairs(PLAYERS) do
  1935.         local PCHAR = _PLAYERS[v].Character
  1936.         workspace.CurrentCamera.CameraSubject = PCHAR
  1937.     end
  1938. end)
  1939.  
  1940. ADD_COMMAND('unview','unview',{},
  1941. function()
  1942.     workspace.CurrentCamera.CameraSubject = _PLAYERS.LocalPlayer.Character
  1943. end)
  1944.  
  1945. ADD_COMMAND('nolimbs','nolimbs [plr]',{},
  1946. function(ARGS, SPEAKER)
  1947.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1948.     for i,v in pairs(PLAYERS) do
  1949.         local PCHAR = _PLAYERS[v].Character
  1950.         for i,v in pairs(PCHAR:GetChildren()) do
  1951.             local LIMB = PCHAR.Humanoid:GetLimb(v)
  1952.             if v:IsA('BasePart') and PCHAR:FindFirstChild('Humanoid') and LIMB ~= Enum.Limb.Unknown and LIMB ~= Enum.Limb.Head and LIMB ~= Enum.Limb.Torso then
  1953.                 v:destroy()
  1954.             end
  1955.         end
  1956.     end
  1957. end)
  1958.  
  1959. ADD_COMMAND('box','box [plr]',{},
  1960. function(ARGS, SPEAKER)
  1961.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1962.     for i,v in pairs(PLAYERS) do
  1963.         local PCHAR = _PLAYERS[v].Character
  1964.         local SB = Instance.new('SelectionBox', PCHAR)
  1965.         SB.Adornee = SB.Parent
  1966.         SB.Color = BrickColor.new('' .. (ARGS[2]))
  1967.     end
  1968. end)
  1969.  
  1970. ADD_COMMAND('unbox','nobox [plr]',{},
  1971. function(ARGS, SPEAKER)
  1972.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1973.     for i,v in pairs(PLAYERS) do
  1974.         local PCHAR = _PLAYERS[v].Character
  1975.         for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1976.             if v:IsA('SelectionBox') then
  1977.                 v:destroy()
  1978.             end
  1979.         end
  1980.     end
  1981. end)
  1982.  
  1983. ADD_COMMAND('ghost','ghost [plr]',{},
  1984. function(ARGS, SPEAKER)
  1985.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1986.     for i,v in pairs(PLAYERS) do
  1987.         local PCHAR = _PLAYERS[v].Character
  1988.         for i,v in pairs(PCHAR:GetChildren()) do
  1989.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1990.                 v.Transparency = 0.5
  1991.             elseif v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1992.                 v.Handle.Transparency = 0.5
  1993.             elseif PCHAR.Head:FindFirstChild('face') then
  1994.                 PCHAR.Head.face.Transparency = 0.5
  1995.             end
  1996.         end
  1997.     end
  1998. end)
  1999.  
  2000. ADD_COMMAND('sphere','sphere [plr]',{},
  2001. function(ARGS, SPEAKER)
  2002.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2003.     for i,v in pairs(PLAYERS) do
  2004.         local PCHAR=_PLAYERS[v].Character
  2005.         local SS = Instance.new('SelectionSphere', PCHAR)
  2006.         SS.Adornee = SS.Parent
  2007.     end
  2008. end)
  2009.  
  2010. ADD_COMMAND('sky','sky [id]',{},
  2011. function(ARGS, SPEAKER)
  2012.     if ARGS[1] then
  2013.         for i,v in pairs(_LIGHTING:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
  2014.         local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
  2015.         local SKY = Instance.new('Sky', _LIGHTING)
  2016.         for i,v in pairs(SKIES) do
  2017.             SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
  2018.         end
  2019.     end
  2020. end)
  2021.  
  2022. ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
  2023. function(ARGS, SPEAKER)
  2024.     if ARGS[1] and ARGS[2] and ARGS[3] then
  2025.         _LIGHTING.Ambient = C3(ARGS[1], ARGS[2], ARGS[3])
  2026.     end
  2027. end)
  2028.  
  2029. ADD_COMMAND('jail','jail [plr]',{},
  2030. function(ARGS, SPEAKER)
  2031.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2032.     for i,v in pairs(PLAYERS) do
  2033.         if FIND_IN_TABLE(JAILED, _PLAYERS[v].Name) then return end
  2034.         table.insert(JAILED, _PLAYERS[v].Name)
  2035.         local PCHAR = _PLAYERS[v].Character
  2036.         local J = JAIL:Clone() J.Parent = workspace J:MoveTo(PCHAR.Torso.Position) J.Name = 'JAIL_' .. _PLAYERS[v].Name
  2037.         repeat wait()
  2038.             PCHAR = _PLAYERS[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and J:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = J.MAIN.CFrame + Vector3.new(0, 1, 0) end
  2039.         until not FIND_IN_TABLE(JAILED, _PLAYERS[v].Name)
  2040.     end
  2041. end)
  2042.  
  2043. ADD_COMMAND('unjail','unjail [plr]',{},
  2044. function(ARGS, SPEAKER)
  2045.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2046.     for i,v in pairs(PLAYERS) do
  2047.         for a,b in pairs(JAILED) do if b == _PLAYERS[v].Name then table.remove(JAILED, a) end end
  2048.         if workspace:FindFirstChild('JAIL_' .. _PLAYERS[v].Name) then workspace['JAIL_' .. _PLAYERS[v].Name]:destroy() end
  2049.     end
  2050. end)
  2051.  
  2052. ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
  2053. function(ARGS, SPEAKER)
  2054.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2055.     for i,v in pairs(PLAYERS) do
  2056.         local ID = ARGS[2]
  2057.         if ARGS[2] == 'climb' then ID = '180436334' end
  2058.         if ARGS[2] == 'fall' then ID = '180436148' end
  2059.         if ARGS[2] == 'jump' then ID = '125750702' end
  2060.         if ARGS[2] == 'sit' then ID = '178130996' end
  2061.         for a,b in pairs(_PLAYERS[v].Character.Animate:GetChildren()) do
  2062.             if b:IsA('StringValue') then
  2063.                 for c,d in pairs(b:GetChildren()) do
  2064.                     if d:IsA('Animation') then
  2065.                         d.AnimationId = 'rbxassetid://' .. ID
  2066.                     end
  2067.                 end
  2068.             end
  2069.         end
  2070.     end
  2071. end)
  2072.  
  2073. ADD_COMMAND('fix','fix [plr]',{},
  2074. function(ARGS, SPEAKER)
  2075.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2076.     for i,v in pairs(PLAYERS) do
  2077.         local PCHAR = _PLAYERS[v].Character
  2078.         RESET_MODEL(PCHAR)
  2079.         UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2080.     end
  2081. end)
  2082.  
  2083. ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
  2084. function(ARGS, SPEAKER)
  2085.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2086.     for i,v in pairs(PLAYERS) do
  2087.         CREEPER(_PLAYERS[v])
  2088.     end
  2089. end)
  2090.  
  2091. ADD_COMMAND('uncreeper','uncreeper [plr]',{},
  2092. function(ARGS, SPEAKER)
  2093.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2094.     for i,v in pairs(PLAYERS) do
  2095.         local PCHAR = _PLAYERS[v].Character
  2096.         RESET_MODEL(PCHAR)
  2097.         UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2098.     end
  2099. end)
  2100.  
  2101. ADD_COMMAND('shrek','shrek [plr]',{},
  2102. function(ARGS, SPEAKER)
  2103.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2104.     for i,v in pairs(PLAYERS) do
  2105.         SHREK(_PLAYERS[v])
  2106.     end
  2107. end)
  2108.  
  2109. ADD_COMMAND('unshrek','unshrek [plr]',{},
  2110. function(ARGS, SPEAKER)
  2111.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2112.     for i,v in pairs(PLAYERS) do
  2113.         local PCHAR = _PLAYERS[v].Character
  2114.         RESET_MODEL(PCHAR)
  2115.         UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2116.     end
  2117. end)
  2118.  
  2119. ADD_COMMAND('nuke','nuke [plr]',{},
  2120. function(ARGS, SPEAKER)
  2121.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2122.     for i,v in pairs(PLAYERS) do
  2123.         local PCHAR = _PLAYERS[v].Character
  2124.         spawn(function()
  2125.             if _PLAYERS[v] and PCHAR and PCHAR:FindFirstChild('Torso')  then
  2126.                 local N = Instance.new('Part', workspace)
  2127.                 N.Name = 'nuke_seth'
  2128.                 N.Anchored = true
  2129.                 N.CanCollide = false
  2130.                 N.Shape = 'Ball'
  2131.                 N.Size = Vector3.new(1, 1, 1)
  2132.                 N.BrickColor = BrickColor.new('New Yeller')
  2133.                 N.Transparency = 0.5
  2134.                 N.Reflectance = 0.2
  2135.                 N.TopSurface = 0
  2136.                 N.BottomSurface = 0
  2137.                 N.Touched:connect(function(T)
  2138.                     if T and T.Parent then
  2139.                         local E = Instance.new('Explosion', workspace)
  2140.                         E.Position = T.Position
  2141.                         E.BlastRadius = 20
  2142.                         E.BlastPressure = math.huge
  2143.                     end
  2144.                 end)
  2145.                 local CF = PCHAR.Torso.CFrame
  2146.                 N.CFrame = CF
  2147.                 for i = 1,30 do
  2148.                     N.Size = N.Size + Vector3.new(5, 5, 5)
  2149.                     N.CFrame = CF
  2150.                     wait(1 / 44)
  2151.                 end
  2152.                 N:destroy()
  2153.             end
  2154.         end)
  2155.     end
  2156. end)
  2157.  
  2158. ADD_COMMAND('unnuke','nonuke',{},
  2159. function(ARGS, SPEAKER)
  2160.     for i,v in pairs(workspace:GetChildren()) do
  2161.         if v:IsA('Part') and v.Name == 'nuke_seth' then
  2162.             v:destroy()
  2163.         end
  2164.     end
  2165. end)
  2166.  
  2167. ADD_COMMAND('infect','infect [plr]',{},
  2168. function(ARGS, SPEAKER)
  2169.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2170.     for i,v in pairs(PLAYERS) do
  2171.         INFECT(_PLAYERS[v])
  2172.     end
  2173. end)
  2174.  
  2175. ADD_COMMAND('uninfect','uninfect [plr]',{},
  2176. function(ARGS, SPEAKER)
  2177.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2178.     for i,v in pairs(PLAYERS) do
  2179.         local PCHAR = _PLAYERS[v].Character
  2180.         RESET_MODEL(PCHAR)
  2181.         UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2182.     end
  2183. end)
  2184.  
  2185. ADD_COMMAND('duck','duck [plr]',{},
  2186. function(ARGS, SPEAKER)
  2187.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2188.     for i,v in pairs(PLAYERS) do
  2189.         DUCK(_PLAYERS[v])
  2190.     end
  2191. end)
  2192.  
  2193. ADD_COMMAND('unduck','unduck [plr]',{},
  2194. function(ARGS, SPEAKER)
  2195.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2196.     for i,v in pairs(PLAYERS) do
  2197.         local PCHAR = _PLAYERS[v].Character
  2198.         RESET_MODEL(PCHAR)
  2199.         UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2200.     end
  2201. end)
  2202.  
  2203. ADD_COMMAND('disable','disable [plr]',{},
  2204. function(ARGS, SPEAKER)
  2205.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2206.     for i,v in pairs(PLAYERS) do
  2207.         local PCHAR = _PLAYERS[v].Character
  2208.         if PCHAR:FindFirstChild('Humanoid') then
  2209.             PCHAR.Humanoid.Name = 'HUMANOID_' .. _PLAYERS[v].Name
  2210.             local humanoid = PCHAR['HUMANOID_' .. _PLAYERS[v].Name]
  2211.             humanoid.Parent = HUMANOIDS
  2212.         end
  2213.     end
  2214. end)
  2215.  
  2216. ADD_COMMAND('enable','enable [plr]',{},
  2217. function(ARGS, SPEAKER)
  2218.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2219.     for i,v in pairs(PLAYERS) do
  2220.         local PCHAR = _PLAYERS[v].Character
  2221.         if PCHAR:FindFirstChild('Humanoid') then
  2222.             return
  2223.         else
  2224.             if HUMANOIDS:FindFirstChild('HUMANOID_' .. _PLAYERS[v].Name) then
  2225.                 local humanoid = HUMANOIDS['HUMANOID_' .. _PLAYERS[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
  2226.             end
  2227.         end
  2228.     end
  2229. end)
  2230.  
  2231. ADD_COMMAND('size','size [plr] [int]',{},
  2232. function(ARGS, SPEAKER)
  2233.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2234.     for i,v in pairs(PLAYERS) do
  2235.         SCALE(_PLAYERS[v].Character, ARGS[2])
  2236.     end
  2237. end)
  2238.  
  2239. ADD_COMMAND('clone','clone [plr]',{},
  2240. function(ARGS, SPEAKER)
  2241.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2242.     for i,v in pairs(PLAYERS) do
  2243.         local PCHAR = _PLAYERS[v].Character PCHAR.Archivable = true
  2244.         local C = PCHAR:Clone() C.Parent = workspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
  2245.         PCHAR.Archivable = false
  2246.     end
  2247. end)
  2248.  
  2249. ADD_COMMAND('spin','spin [plr]',{},
  2250. function(ARGS, SPEAKER)
  2251.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2252.     for i,v in pairs(PLAYERS) do
  2253.         local PCHAR = _PLAYERS[v].Character
  2254.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2255.             if v.Name == 'SPIN' then
  2256.                 v:destroy()
  2257.             end
  2258.         end
  2259.         local T = PCHAR.Torso
  2260.         local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
  2261.         spawn(function()
  2262.             repeat wait(1/44)
  2263.                 BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
  2264.             until not BG or BG.Parent ~= T
  2265.         end)
  2266.     end
  2267. end)
  2268.  
  2269. ADD_COMMAND('unspin','unspin [plr]',{},
  2270. function(ARGS, SPEAKER)
  2271.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2272.     for i,v in pairs(PLAYERS) do
  2273.         local PCHAR = _PLAYERS[v].Character
  2274.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2275.             if v.Name == 'SPIN' then
  2276.                 v:destroy()
  2277.             end
  2278.         end
  2279.     end
  2280. end)
  2281.  
  2282. ADD_COMMAND('dog','dog [plr]',{},
  2283. function(ARGS, SPEAKER)
  2284.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2285.     for i,v in pairs(PLAYERS) do
  2286.         DOG(_PLAYERS[v])
  2287.     end
  2288. end)
  2289.  
  2290. ADD_COMMAND('undog','undog [plr]',{},
  2291. function(ARGS, SPEAKER)
  2292.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2293.     for i,v in pairs(PLAYERS) do
  2294.         local PCHAR = _PLAYERS[v].Character
  2295.         RESET_MODEL(PCHAR)
  2296.         UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2297.     end
  2298. end)
  2299.  
  2300. ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
  2301. function(ARGS, SPEAKER)
  2302.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2303.     for i,v in pairs(PLAYERS) do
  2304.         if not FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
  2305.             table.insert(LOOPED_H, _PLAYERS[v].Name)
  2306.         end
  2307.     end
  2308. end)
  2309.  
  2310. ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
  2311. function(ARGS, SPEAKER)
  2312.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2313.     for i,v in pairs(PLAYERS) do
  2314.         if FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
  2315.             table.remove(LOOPED_H, GET_IN_TABLE(LOOPED_H, _PLAYERS[v].Name))
  2316.         end
  2317.     end
  2318. end)
  2319.  
  2320. ADD_COMMAND('loopkill','loopheal [plr]',{'lheal'},
  2321. function(ARGS, SPEAKER)
  2322.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2323.     for i,v in pairs(PLAYERS) do
  2324.         if not FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
  2325.             table.insert(LOOPED_K, _PLAYERS[v].Name)
  2326.         end
  2327.     end
  2328. end)
  2329.  
  2330. ADD_COMMAND('unloopkill','unloopkill [plr]',{'unlkill'},
  2331. function(ARGS, SPEAKER)
  2332.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2333.     for i,v in pairs(PLAYERS) do
  2334.         if FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
  2335.             table.remove(LOOPED_K, GET_IN_TABLE(LOOPED_K, _PLAYERS[v].Name))
  2336.         end
  2337.     end
  2338. end)
  2339.  
  2340. ADD_COMMAND('fling','fling [plr]',{},
  2341. function(ARGS, SPEAKER)
  2342.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2343.     for i,v in pairs(PLAYERS) do
  2344.         local PCHAR = _PLAYERS[v].Character
  2345.         if PCHAR:FindFirstChild('Humanoid') then
  2346.             local X
  2347.             local Z
  2348.             repeat
  2349.                 X = math.random(-9999, 9999)
  2350.             until math.abs(X) >= 5555
  2351.             repeat
  2352.                 Z = math.random(-9999, 9999)
  2353.             until math.abs(Z) >= 5555
  2354.             PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
  2355.             local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
  2356.         end
  2357.     end
  2358. end)
  2359.  
  2360. ADD_COMMAND('alien','alien [plr]',{},
  2361. function(ARGS, SPEAKER)
  2362.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2363.     for i,v in pairs(PLAYERS) do
  2364.         ALIEN(_PLAYERS[v])
  2365.     end
  2366. end)
  2367.  
  2368. ADD_COMMAND('nograv','nograv [plr]',{},
  2369. function(ARGS, SPEAKER)
  2370.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2371.     for i,v in pairs(PLAYERS) do
  2372.         if not _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
  2373.             NEW'BodyForce'{Name = 'nograv_seth', Force = Vector3.new(0, GET_MASS(_PLAYERS[v].Character) * 196.2, 0), Parent = _PLAYERS[v].Character.Torso}
  2374.         end
  2375.     end
  2376. end)
  2377.  
  2378. ADD_COMMAND('grav','grav [plr]',{},
  2379. function(ARGS, SPEAKER)
  2380.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2381.     for i,v in pairs(PLAYERS) do
  2382.         if _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
  2383.             _PLAYERS[v].Character.Torso.nograv_seth:destroy()
  2384.         end
  2385.     end
  2386. end)
  2387.  
  2388. ADD_COMMAND('cape','cape [brick color]',{},
  2389. function(ARGS, SPEAKER)
  2390.     spawn(function()
  2391.         if LP.Character:FindFirstChild('Cape') then
  2392.             LP.Character.Cape:destroy()
  2393.         end
  2394.         if not ARGS[1] then
  2395.             ARGS[1] = 'Deep blue'
  2396.         end
  2397.         CAPE(GLS(false, 1))
  2398.     end)
  2399. end)
  2400.  
  2401. ADD_COMMAND('uncape','uncape',{},
  2402. function(ARGS, SPEAKER)
  2403.     if LP.Character:FindFirstChild('cape_seth') then
  2404.         LP.Character.cape_seth:destroy()
  2405.     end
  2406. end)
  2407.  
  2408. ADD_COMMAND('paper','paper [plr]',{},
  2409. function(ARGS, SPEAKER)
  2410.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2411.     for i,v in pairs(PLAYERS) do
  2412.         local PCHAR = _PLAYERS[v].Character
  2413.         for i,v in pairs(PCHAR:GetChildren()) do
  2414.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2415.                 PAPER_MESH:Clone().Parent = v
  2416.             end
  2417.         end
  2418.     end
  2419. end)
  2420.  
  2421. ADD_COMMAND('punish','punish [plr]',{},
  2422. function(ARGS, SPEAKER)
  2423.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2424.     for i,v in pairs(PLAYERS) do
  2425.         _PLAYERS[v].Character.Parent = nil
  2426.     end
  2427. end)
  2428.  
  2429. ADD_COMMAND('unpunish','unpunish [plr]',{},
  2430. function(ARGS, SPEAKER)
  2431.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2432.     for i,v in pairs(PLAYERS) do
  2433.         _PLAYERS[v].Character.Parent = workspace
  2434.     end
  2435. end)
  2436.  
  2437. local DISCO = false
  2438.  
  2439. ADD_COMMAND('disco','disco',{},
  2440. function(ARGS, SPEAKER)
  2441.     DISCO = true
  2442.     if not DISCO then
  2443.         spawn(function()
  2444.             repeat wait(1) _LIGHTING.Ambient = C3(math.random(), math.random(), math.random()) until not DISCO
  2445.         end)
  2446.     end
  2447. end)
  2448.  
  2449. ADD_COMMAND('undisco','undisco',{},
  2450. function(ARGS, SPEAKER)
  2451.     DISCO = false
  2452. end)
  2453.  
  2454. ADD_COMMAND('team','team [plr] [team]',{},
  2455. function(ARGS, SPEAKER)
  2456.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2457.     for i,v in pairs(PLAYERS) do
  2458.         for a,b in pairs(game.Teams:GetChildren()) do
  2459.             if string.lower(b.Name) == GLS(true, 1) then
  2460.                 _PLAYERS[v].Team = b
  2461.             end
  2462.         end
  2463.     end
  2464. end)
  2465.  
  2466. ADD_COMMAND('jp','jp [plr] [int]',{},
  2467. function(ARGS, SPEAKER)
  2468.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2469.     for i,v in pairs(PLAYERS) do
  2470.         local PCHAR = _PLAYERS[v].Character
  2471.         if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
  2472.     end
  2473. end)
  2474.  
  2475. ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
  2476. function(ARGS, SPEAKER)
  2477.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2478.     for i,v in pairs(PLAYERS) do
  2479.         local PCHAR = _PLAYERS[v].Character
  2480.         PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  2481.         PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
  2482.     end
  2483. end)
  2484.  
  2485. ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
  2486. function(ARGS, SPEAKER)
  2487.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2488.     for i,v in pairs(PLAYERS) do
  2489.         local PCHAR = _PLAYERS[v].Character
  2490.         PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
  2491.         PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
  2492.     end
  2493. end)
  2494.  
  2495. ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
  2496. function(ARGS, SPEAKER)
  2497.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2498.     for i,v in pairs(PLAYERS) do
  2499.         local PCHAR = _PLAYERS[v].Character
  2500.         if ARGS[2] == 1 then
  2501.             PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2502.             PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2503.         else
  2504.             PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
  2505.         end
  2506.     end
  2507. end)
  2508.  
  2509. ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
  2510. function(ARGS, SPEAKER)
  2511.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2512.     for i,v in pairs(PLAYERS) do
  2513.         local PCHAR = _PLAYERS[v].Character
  2514.         PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2515.         PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2516.         PCHAR.Head.Transparency = 0
  2517.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  2518.     end
  2519. end)
  2520.  
  2521. ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
  2522. function(ARGS, SPEAKER)
  2523.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2524.     for i,v in pairs(PLAYERS) do
  2525.         local PCHAR = _PLAYERS[v].Character
  2526.         PCHAR.Head.Transparency = 1
  2527.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  2528.     end
  2529. end)
  2530.  
  2531. ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
  2532. function(ARGS, SPEAKER)
  2533.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2534.     for i,v in pairs(PLAYERS) do
  2535.         for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2536.             if v:IsA('Tool') or v:IsA('HopperBin') then
  2537.                 v.Parent = LP.Backpack
  2538.             end
  2539.         end
  2540.     end
  2541. end)
  2542.  
  2543. ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
  2544. function(ARGS, SPEAKER)
  2545.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2546.     for i,v in pairs(PLAYERS) do
  2547.         for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2548.             if v:IsA('Tool') or v:IsA('HopperBin') then
  2549.                 v:destroy()
  2550.             end
  2551.         end
  2552.     end
  2553. end)
  2554.  
  2555. ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
  2556. function(ARGS, SPEAKER)
  2557.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2558.     for i,v in pairs(PLAYERS) do
  2559.         for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2560.             if v:IsA('Tool') or v:IsA('HopperBin') then
  2561.                 v:Clone().Parent = LP.Backpack
  2562.             end
  2563.         end
  2564.     end
  2565. end)
  2566.  
  2567. ADD_COMMAND('dong','dong [plr]',{},
  2568. function(ARGS, SPEAKER)
  2569.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2570.     for i,v in pairs(PLAYERS) do
  2571.         local PCHAR = _PLAYERS[v].Character
  2572.         if ARGS[2] == 'black' then
  2573.             CREATE_DONG(_PLAYERS[v], 'Brown')
  2574.         end
  2575.         if ARGS[2] == 'asian' then
  2576.             CREATE_DONG(_PLAYERS[v], 'Cool yellow')
  2577.         end
  2578.         if ARGS[2] == 'alien' then
  2579.             CREATE_DONG(_PLAYERS[v], 'Lime green')
  2580.         end
  2581.         if ARGS[2] == 'frozen' then
  2582.             CREATE_DONG(_PLAYERS[v], 1019)
  2583.         end
  2584.         if not ARGS[2] then
  2585.             CREATE_DONG(_PLAYERS[v], 'Pastel brown')
  2586.         end
  2587.     end
  2588. end)
  2589.  
  2590. ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
  2591. function(ARGS, SPEAKER)
  2592.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2593.     for i,v in pairs(PLAYERS) do
  2594.         local PCHAR = _PLAYERS[v].Character
  2595.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2596.             if v:IsA('ParticleEmitter') then
  2597.                 v:destroy()
  2598.             end
  2599.         end
  2600.         Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'rbxassetid://' .. ARGS[2] - 1
  2601.     end
  2602. end)
  2603.  
  2604. ADD_COMMAND('rocket','rocket [plr]',{},
  2605. function(ARGS, SPEAKER)
  2606.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2607.     for i,v in pairs(PLAYERS) do
  2608.         local PCHAR = _PLAYERS[v].Character
  2609.         spawn(function()
  2610.             local R = ROCKET:Clone()
  2611.             R.Parent = workspace
  2612.             local W = Instance.new('Weld', R)
  2613.             W.Part0 = W.Parent
  2614.             W.Part1 = PCHAR.Torso
  2615.             W.C1 = CFrame.new(0, 0.5, 1)
  2616.             R.force.Force = Vector3.new(0, 15000, 0)
  2617.             wait()
  2618.             PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
  2619.             wait(5)
  2620.             Instance.new('Explosion', R).Position = R.Position
  2621.             wait(1)
  2622.             R:destroy()
  2623.         end)
  2624.     end
  2625. end)
  2626.  
  2627. ADD_COMMAND('blackify','blackify [plr]',{},
  2628. function(ARGS, SPEAKER)
  2629.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2630.     for i,v in pairs(PLAYERS) do
  2631.         COLOR(_PLAYERS[v], 'Really black')
  2632.     end
  2633. end)
  2634.  
  2635. ADD_COMMAND('whitify','whitify [plr]',{},
  2636. function(ARGS, SPEAKER)
  2637.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2638.     for i,v in pairs(PLAYERS) do
  2639.         COLOR(_PLAYERS[v], 'White')
  2640.     end
  2641. end)
  2642.  
  2643. ADD_COMMAND('color','color [plr] [brick color]',{},
  2644. function(ARGS, SPEAKER)
  2645.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2646.     for i,v in pairs(PLAYERS) do
  2647.         COLOR(_PLAYERS[v], GLS(false, 1))
  2648.     end
  2649. end)
  2650.  
  2651. ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
  2652. function(ARGS, SPEAKER)
  2653.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2654.     for i,v in pairs(PLAYERS) do
  2655.         if _PLAYERS[v]:FindFirstChild('leaderstats') then
  2656.             for i,v in pairs(_PLAYERS[v].leaderstats:GetChildren()) do
  2657.                 if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
  2658.                     if ARGS[3] then v.Value = tonumber(ARGS[3]) end
  2659.                 elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
  2660.                     v.Value = GLS(false, 2)
  2661.                 end
  2662.             end
  2663.         end
  2664.     end
  2665. end)
  2666.  
  2667. ADD_COMMAND('bait','bait',{},
  2668. function(ARGS, SPEAKER)
  2669.     spawn(function()
  2670.         local M = Instance.new('Model', workspace) M.Name = 'Touch For Admin!'
  2671.         local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
  2672.         local H = Instance.new('Humanoid', M)
  2673.         P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
  2674.     end)
  2675. end)
  2676.  
  2677. ADD_COMMAND('naked','naked [plr]',{},
  2678. function(ARGS, SPEAKER)
  2679.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2680.     for i,v in pairs(PLAYERS) do
  2681.         local PCHAR = _PLAYERS[v].Character
  2682.         for i,v in pairs(PCHAR:GetChildren()) do
  2683.             if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  2684.                 v:destroy()
  2685.             end
  2686.             for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2687.                 if v:IsA('Decal') then
  2688.                     v:destroy()
  2689.                 end
  2690.             end
  2691.         end
  2692.     end
  2693. end)
  2694.  
  2695. ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
  2696. function(ARGS, SPEAKER)
  2697.     if ARGS[1] then
  2698.         DECALSPAM(workspace, ARGS[1])
  2699.     end
  2700. end)
  2701.  
  2702. ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
  2703. function(ARGS, SPEAKER)
  2704.     if ARGS[1] then
  2705.         UNDECALSPAM(workspace)
  2706.     end
  2707. end)
  2708.  
  2709. ADD_COMMAND('bang','bang [plr]',{'rape'},
  2710. function(ARGS, SPEAKER)
  2711.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2712.     for i,v in pairs(PLAYERS) do
  2713.         BANG(_PLAYERS[v].Name)
  2714.     end
  2715. end)
  2716.  
  2717. ADD_COMMAND('lag','lag [plr]',{},
  2718. function(ARGS, SPEAKER)
  2719.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2720.     for i,v in pairs(PLAYERS) do
  2721.         LAG(_PLAYERS[v])
  2722.     end
  2723. end)
  2724.  
  2725. ADD_COMMAND('respawn','respawn [plr]',{},
  2726. function(ARGS, SPEAKER)
  2727.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2728.     for i,v in pairs(PLAYERS) do
  2729.         RESPAWN(_PLAYERS[v])
  2730.     end
  2731. end)
  2732.  
  2733. ADD_COMMAND('face','face [plr] [decal]',{},
  2734. function(ARGS, SPEAKER)
  2735.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2736.     for i,v in pairs(PLAYERS) do
  2737.         local PCHAR = _PLAYERS[v].Character
  2738.         for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  2739.         local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
  2740.     end
  2741. end)
  2742.  
  2743. ADD_COMMAND('shirt','shirt [plr] [decal]',{},
  2744. function(ARGS, SPEAKER)
  2745.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2746.     for i,v in pairs(PLAYERS) do
  2747.         local PCHAR = _PLAYERS[v].Character
  2748.         for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
  2749.         local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2750.     end
  2751. end)
  2752.  
  2753. ADD_COMMAND('pants','pants [plr] [decal]',{},
  2754. function(ARGS, SPEAKER)
  2755.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2756.     for i,v in pairs(PLAYERS) do
  2757.         local PCHAR = _PLAYERS[v].Character
  2758.         for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
  2759.         local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2760.     end
  2761. end)
  2762.  
  2763. ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
  2764. function(ARGS, SPEAKER)
  2765.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2766.     for i,v in pairs(PLAYERS) do
  2767.         local PCHAR = _PLAYERS[v].Character
  2768.         RESET_MODEL(PCHAR)
  2769.         UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2770.         for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Accessory') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
  2771.         if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
  2772.         local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
  2773.         local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
  2774.         local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
  2775.     end
  2776. end)
  2777.  
  2778. ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
  2779. function(ARGS, SPEAKER)
  2780.     local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
  2781.     for i,v in pairs(PLAYERS1) do
  2782.         RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, _PLAYERS[v].Name)
  2783.     end
  2784. end)
  2785.  
  2786. ADD_COMMAND('baseplate','baseplate',{'bp'},
  2787. function(ARGS, SPEAKER)
  2788.     for i,v in pairs(workspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
  2789.     local BP = Instance.new('Part', workspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
  2790. end)
  2791.  
  2792. ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
  2793. function(ARGS, SPEAKER)
  2794.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2795.     for i,v in pairs(PLAYERS) do
  2796.         local PCHAR = _PLAYERS[v].Character
  2797.         if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
  2798.     end
  2799. end)
  2800.  
  2801. ADD_COMMAND('rotate','rotate [plr]',{'rt'},
  2802. function(ARGS, SPEAKER)
  2803.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2804.     for i,v in pairs(PLAYERS) do
  2805.         local PCHAR = _PLAYERS[v].Character
  2806.         if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
  2807.     end
  2808. end)
  2809.  
  2810. ADD_COMMAND('admin','admin [plr]',{},
  2811. function(ARGS, SPEAKER)
  2812.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2813.     for i,v in pairs(PLAYERS) do
  2814.         if not CHECK_ADMIN(_PLAYERS[v]) then
  2815.             table.insert(ADMINS, _PLAYERS[v].userId)
  2816.             UPDATE_ADMINS()
  2817.             spawn(function()
  2818.                 game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re now an admin!')
  2819.                 wait(3)
  2820.                 game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
  2821.             end)
  2822.         end
  2823.     end
  2824. end)
  2825.  
  2826. ADD_COMMAND('unadmin','unadmin [plr]',{},
  2827. function(ARGS, SPEAKER)
  2828.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2829.     for i,v in pairs(PLAYERS) do
  2830.         if CHECK_ADMIN(_PLAYERS[v]) then
  2831.             if FIND_IN_TABLE(ADMINS, _PLAYERS[v].userId) then
  2832.                 table.remove(ADMINS, GET_IN_TABLE(ADMINS, _PLAYERS[v].userId))
  2833.                 UPDATE_ADMINS()
  2834.                 game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re no longer an admin.')
  2835.             end
  2836.         end
  2837.     end
  2838. end)
  2839.  
  2840. ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
  2841. function(ARGS, SPEAKER)
  2842.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2843.     for i,v in pairs(PLAYERS) do
  2844.         _PLAYERS[v].CameraMinZoomDistance = ARGS[2]
  2845.     end
  2846. end)
  2847.  
  2848. ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
  2849. function(ARGS, SPEAKER)
  2850.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2851.     for i,v in pairs(PLAYERS) do
  2852.         _PLAYERS[v].CameraMaxZoomDistance = ARGS[2]
  2853.     end
  2854. end)
  2855.  
  2856. ADD_COMMAND('age','age [plr]',{},
  2857. function(ARGS, SPEAKER)
  2858.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2859.     for i,v in pairs(PLAYERS) do
  2860.         NOTIFY(_PLAYERS[v].Name .. ' | ' .. _PLAYERS[v].AccountAge, 255, 255, 255)
  2861.     end
  2862. end)
  2863.  
  2864. ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
  2865. function(ARGS, SPEAKER)
  2866.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2867.     for i,v in pairs(PLAYERS) do
  2868.         local PCHAR = _PLAYERS[v].Character
  2869.         if PCHAR:FindFirstChild('Torso') then
  2870.             local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
  2871.             if ARGS[2] and ARGS[3] and ARGS[4] then
  2872.                 HL.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  2873.             end
  2874.         end
  2875.     end
  2876. end)
  2877.  
  2878. ADD_COMMAND('unhl','unhl [plr]',{},
  2879. function(ARGS, SPEAKER)
  2880.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2881.     for i,v in pairs(PLAYERS) do
  2882.         local PCHAR = _PLAYERS[v].Character
  2883.         if PCHAR:FindFirstChild('Torso') then
  2884.             for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2885.                 if v:IsA('SpotLight') and v.Name == 'seth_hl' then
  2886.                     v:destroy()
  2887.                 end
  2888.             end
  2889.         end
  2890.     end
  2891. end)
  2892.  
  2893. ADD_COMMAND('crash','crash [plr]',{},
  2894. function(ARGS, SPEAKER)
  2895.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2896.     for i,v in pairs(PLAYERS) do
  2897.         local PCHAR = _PLAYERS[v].Character
  2898.         PCHAR.Torso.Anchored = true
  2899.         for i,v in pairs(PCHAR:GetChildren()) do
  2900.             if v:IsA('Humanoid') then
  2901.                 for i = 1,10 do
  2902.                     v.HipHeight = 1/0*0
  2903.                 end
  2904.             end
  2905.         end
  2906.     end
  2907. end)
  2908.  
  2909. ADD_COMMAND('smite','smite [plr]',{},
  2910. function(ARGS, SPEAKER)
  2911.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2912.     for i,v in pairs(PLAYERS) do
  2913.         local PCHAR = _PLAYERS[v].Character
  2914.         spawn(function()
  2915.             local function CastRay(A, B, C) local V = B - A return workspace:FindPartOnRayWithIgnoreList(Ray.new(A, V.unit * math.min(V.magnitude, 999)), C or {}, false, true) end
  2916.            
  2917.             local PP = PCHAR.PrimaryPart.Position - Vector3.new(0, 3, 0)
  2918.             local S = Instance.new('Sound', workspace) S.SoundId = 'rbxassetid://178090362' S.Volume = 1 S:Play() spawn(function() wait(7) S:destroy() end)
  2919.             local S,P2 = CastRay(PP, PP - Vector3.new(0, 9, 0), {PCHAR})
  2920.            
  2921.             local P1 = Instance.new('Part', game.Workspace)
  2922.             P1.BrickColor = BrickColor.new('Institutional white')
  2923.             P1.Material = 'Neon'
  2924.             P1.Transparency = 0.9
  2925.             P1.Anchored = true
  2926.             P1.CanCollide = false
  2927.             P1.Size = Vector3.new(0.2, 0.2, 0.2)
  2928.             P1.CFrame = CFrame.new((S and P2 or PP) + Vector3.new(0, 1e3, 0))
  2929.             Instance.new('BlockMesh', P1).Scale = Vector3.new(10, 10000, 10)
  2930.            
  2931.             local P2, P3, P4, P5 = P1:Clone(), P1:Clone(), P1:Clone(), P1:Clone()
  2932.             for i, v in next, {P2, P3, P4, P5} do i = i * 0.1 v.Parent, v.Size = P1, Vector3.new(0.2 + i, 0.2, 0.2 + i ) v.CFrame = P1.CFrame end wait(0.5) P1:destroy() PCHAR:BreakJoints()
  2933.         end)
  2934.     end
  2935. end)
  2936.  
  2937. ADD_COMMAND('skydive','skydive [plr]',{},
  2938. function(ARGS, SPEAKER)
  2939.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2940.     for i,v in pairs(PLAYERS) do
  2941.         local PCHAR = _PLAYERS[v].Character
  2942.         spawn(function()
  2943.             for i = 0, 3 do
  2944.                 if PCHAR then
  2945.                     PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame + Vector3.new(0, 7500, 0)
  2946.                 end
  2947.             end
  2948.         end)
  2949.     end
  2950. end)
  2951.  
  2952. ADD_COMMAND('message','message [string]',{'m'},
  2953. function(ARGS, SPEAKER)
  2954.     spawn(function()
  2955.         if MG then
  2956.             MESSAGE(GLS(false, 0))
  2957.         else
  2958.             LOAD_MESSAGE(GLS(false, 0))
  2959.         end
  2960.     end)
  2961. end)
  2962.  
  2963. ADD_COMMAND('control','control [plr]',{},
  2964. function(ARGS, SPEAKER)
  2965.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2966.     for i,v in pairs(PLAYERS) do
  2967.         local PCHAR = _PLAYERS[v].Character
  2968.         local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = _PLAYERS[v].Name
  2969.         local CONTROL_ENABLED = false
  2970.         local function CONTROL(P, V3)
  2971.             if CONTROL_ENABLED then
  2972.                 if P.Character and P.Character:FindFirstChild('Humanoid') then
  2973.                     P.Character.Humanoid:MoveTo(V3)
  2974.                 end
  2975.             end
  2976.         end
  2977.         HB.Selected:connect(function(M)
  2978.             M.Button1Down:connect(function() CONTROL_ENABLED = true CONTROL(_PLAYERS:FindFirstChild(HB.Name), M.Hit.p) end)
  2979.             M.Button1Up:connect(function() CONTROL_ENABLED = false end)
  2980.         end)
  2981.     end
  2982. end)
  2983.  
  2984. -- / extra
  2985.  
  2986. ADD_COMMAND('gravity','gravity [int]',{},
  2987. function(ARGS, SPEAKER)
  2988.     workspace.Gravity = ARGS[1]
  2989. end)
  2990.  
  2991. ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
  2992. function(ARGS, SPEAKER)
  2993.     FIX_LIGHTING()
  2994. end)
  2995.  
  2996. ADD_COMMAND('fixfog','fixfog',{'clrfog'},
  2997. function(ARGS, SPEAKER)
  2998.     _LIGHTING.FogColor = C3(191, 191, 191)
  2999.     _LIGHTING.FogEnd = 100000000
  3000.     _LIGHTING.FogStart = 0
  3001. end)
  3002.  
  3003. ADD_COMMAND('day','day',{},
  3004. function(ARGS, SPEAKER)
  3005.     _LIGHTING.TimeOfDay = 14
  3006. end)
  3007.  
  3008. ADD_COMMAND('night','night',{},
  3009. function(ARGS, SPEAKER)
  3010.     _LIGHTING.TimeOfDay = 24
  3011. end)
  3012.  
  3013. ADD_COMMAND('serverlock','serverlock',{'slock'},
  3014. function(ARGS, SPEAKER)
  3015.     SERVER_LOCKED = true
  3016. end)
  3017.  
  3018. ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
  3019. function(ARGS, SPEAKER)
  3020.     SERVER_LOCKED = false
  3021. end)
  3022.  
  3023. ADD_COMMAND('fogend','fogend [int]',{},
  3024. function(ARGS, SPEAKER)
  3025.     _LIGHTING.FogEnd = ARGS[1]
  3026. end)
  3027.  
  3028. ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
  3029. function(ARGS, SPEAKER)
  3030.     if ARGS[1] and ARGS[2] and ARGS[3] then
  3031.         _LIGHTING.FogColor = C3(ARGS[1], ARGS[2], ARGS[3])
  3032.     end
  3033. end)
  3034.  
  3035. ADD_COMMAND('noclip','noclip',{},
  3036. function(ARGS, SPEAKER)
  3037.     NOCLIP = true
  3038.     JESUSFLY = false
  3039.     SWIM = false
  3040. end)
  3041.  
  3042. ADD_COMMAND('clip','clip',{},
  3043. function(ARGS, SPEAKER)
  3044.     NOCLIP = false
  3045. end)
  3046.  
  3047. ADD_COMMAND('jesusfly','jesusfly',{},
  3048. function(ARGS, SPEAKER)
  3049.     NOCLIP = false
  3050.     JESUSFLY = true
  3051.     SWIM = false
  3052. end)
  3053.  
  3054. ADD_COMMAND('nojfly','nojfly',{},
  3055. function(ARGS, SPEAKER)
  3056.     JESUSFLY = false
  3057. end)
  3058.  
  3059. ADD_COMMAND('swim','swim',{},
  3060. function(ARGS, SPEAKER)
  3061.     NOCLIP = false
  3062.     JESUSFLY = false
  3063.     SWIM = true
  3064. end)
  3065.  
  3066. ADD_COMMAND('noswim','noswim',{},
  3067. function(ARGS, SPEAKER)
  3068.     SWIM = false
  3069. end)
  3070.  
  3071. ADD_COMMAND('fly','fly',{},
  3072. function(ARGS, SPEAKER)
  3073.     sFLY()
  3074. end)
  3075.  
  3076. ADD_COMMAND('unfly','unfly',{},
  3077. function(ARGS, SPEAKER)
  3078.     NOFLY()
  3079. end)
  3080.  
  3081. ADD_COMMAND('prefix','prefix [string]',{},
  3082. function(ARGS, SPEAKER)
  3083.     if ARGS[1] then
  3084.         C_PREFIX = ARGS[1]
  3085.         NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
  3086.     end
  3087. end)
  3088.  
  3089. ADD_COMMAND('version','version',{},
  3090. function(ARGS, SPEAKER)
  3091.     NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
  3092. end)
  3093.  
  3094. ADD_COMMAND('fe','fe',{},
  3095. function(ARGS, SPEAKER)
  3096.     spawn(function()
  3097.         CHECK_FE()
  3098.     end)
  3099. end)
  3100.  
  3101. function OPEN_COMMANDS()
  3102.     SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 30)
  3103.     SETH_MAIN.main.holder.holders.search.Visible = true
  3104. end
  3105.  
  3106. function CLOSE_COMMANDS()
  3107.     SETH_MAIN.main.holder.holders.search.Visible = false
  3108.     SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 0)
  3109. end
  3110.  
  3111. function OPEN_TAB(TAB)
  3112.     if not _CORE:FindFirstChild('seth_main') then OPEN_MAIN() end
  3113.     for a,b in pairs(SETH_MAIN.main.holder.holders:GetChildren()) do
  3114.         if b.Name ~= TAB then
  3115.             b.Visible = false
  3116.         else
  3117.             b.Visible = true
  3118.         end
  3119.         if TAB ~= 'cmds' then
  3120.             CLOSE_COMMANDS()
  3121.         else
  3122.             OPEN_COMMANDS()
  3123.         end
  3124.     end
  3125. end
  3126.  
  3127. ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
  3128. function(ARGS, SPEAKER)
  3129.     OPEN_TAB('server')
  3130. end)
  3131.  
  3132. ADD_COMMAND('admins','admins',{},
  3133. function(ARGS, SPEAKER)
  3134.     OPEN_TAB('admins')
  3135. end)
  3136.  
  3137. ADD_COMMAND('cmds','cmds',{'commands'},
  3138. function(ARGS, SPEAKER)
  3139.     OPEN_TAB('cmds')
  3140. end)
  3141.  
  3142. ADD_COMMAND('bans','bans',{},
  3143. function(ARGS, SPEAKER)
  3144.     OPEN_TAB('bans')
  3145. end)
  3146.  
  3147. ADD_COMMAND('fun','fun',{},
  3148. function(ARGS, SPEAKER)
  3149.     OPEN_TAB('fun')
  3150. end)
  3151.  
  3152. ADD_COMMAND('changelog','changelog',{},
  3153. function(ARGS, SPEAKER)
  3154.     OPEN_TAB('changelog')
  3155. end)
  3156.  
  3157. ADD_COMMAND('credits','credits',{},
  3158. function(ARGS, SPEAKER)
  3159.     OPEN_TAB('credits')
  3160. end)
  3161.  
  3162. MOUSE.KeyDown:connect(function(key)
  3163.     if key:byte() == 29 then
  3164.         if not NOCLIP then
  3165.             ECOMMAND('noclip')
  3166.         elseif NOCLIP then
  3167.             ECOMMAND('clip')
  3168.         end
  3169.     elseif key:byte() == 30 then
  3170.         if not JESUSFLY then
  3171.             ECOMMAND('jesusfly')
  3172.         elseif JESUSFLY then
  3173.             ECOMMAND('nojfly')
  3174.         end
  3175.     end
  3176. end)
  3177.  
  3178. -- / after loaded
  3179.  
  3180. function CHECK_FE()
  3181.     if not workspace.FilteringEnabled then
  3182.         NOTIFY('Filtering is disabled', 50, 255, 50)
  3183.     elseif workspace.FilteringEnabled then
  3184.         NOTIFY('Filtering is ENABLED', 255, 50, 50)
  3185.     end
  3186. end
  3187.  
  3188. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3189.  
  3190. local GOING_IN = true
  3191. CMD_BAR_H.bar.Changed:connect(function()
  3192.     if CMD_BAR_H.bar.Text ~= 'press ; to execute a command' and CMD_BAR_H.bar.Focused and not GOING_IN then
  3193.         if CMD_BAR_H.bar.Text ~= '' then
  3194.             if not CMD_BAR_H.bar.Text:find(' ') then
  3195.                 CMD_BAR_H.bar.commands.Visible = true
  3196.                 CMD_BAR_H.bar.commands:ClearAllChildren()
  3197.                 CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3198.                 local Y_COMMANDS = 0
  3199.                 for i,v in pairs(COMMANDS) do
  3200.                     if v.N:find(CMD_BAR_H.bar.Text) then
  3201.                         CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 1, -200), 'InOut', 'Quad', 0.2, true)
  3202.                         CMD_BAR_H.bar.commands.CanvasSize = CMD_BAR_H.bar.commands.CanvasSize + UDim2.new(0, 0, 0, 20)
  3203.                         local COMMANDS_C = CMD_BAR_H.bar.commands_ex:Clone()
  3204.                         COMMANDS_C.Position = UDim2.new(0, 0, 0, Y_COMMANDS)
  3205.                         COMMANDS_C.Visible = true
  3206.                         COMMANDS_C.Text = ' ' .. v.D
  3207.                         COMMANDS_C.Parent = CMD_BAR_H.bar.commands
  3208.                         Y_COMMANDS = Y_COMMANDS + 20
  3209.                     end
  3210.                 end
  3211.             end
  3212.         else
  3213.             CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3214.             CMD_BAR_H.bar.commands:ClearAllChildren()
  3215.             CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3216.         end
  3217.     end
  3218. end)
  3219.  
  3220. CMD_BAR_H.bar.FocusLost:connect(function()
  3221.     GOING_IN = true
  3222.     if CMD_BAR_H.bar.Text ~= '' then
  3223.         spawn(function()
  3224.             ECOMMAND(CMD_BAR_H.bar.Text, LP)
  3225.         end)
  3226.     end
  3227.     CMD_BAR_H.bar.commands:ClearAllChildren()
  3228.     CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3229.     CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3230.     CMD_BAR_H.bar:TweenPosition(UDim2.new(0, -225, 1, -50), 'InOut', 'Quad', 0.5, true)
  3231. end)
  3232.  
  3233. MOUSE.KeyDown:connect(function(K)
  3234.     if K:byte() == 59 then
  3235.         GOING_IN = false
  3236.         CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3237.         CMD_BAR_H.bar:CaptureFocus()
  3238.     end
  3239. end)
  3240.  
  3241. NOTIFY('Hello, ' .. _PLAYERS.LocalPlayer.Name, 255, 255, 255)
  3242. CHECK_FE()
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