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wamandnj

Untitled

Sep 21st, 2018
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  1. plr = owner
  2. repeat
  3. wait(0.4)
  4. until plr.Character
  5. chr = plr.Character
  6. human = chr:FindFirstChild("Humanoid")
  7. cam = workspace.CurrentCamera
  8. selected = false
  9. equipd = false
  10. tors = chr.Torso
  11. rarm = chr["Right Arm"]
  12. larm = chr["Left Arm"]
  13. rleg = chr["Right Leg"]
  14. lleg = chr["Left Leg"]
  15. hrp = chr.HumanoidRootPart
  16. hed = chr.Head
  17. anim = human.Animator
  18. activu = false
  19. ragged = false
  20. batting = false
  21. Heartbeat = Instance.new("BindableEvent")
  22. Heartbeat.Name = "Heartbeat"
  23. Heartbeat.Parent = script
  24. Music = false
  25. Berserk = false
  26. Combo = 1
  27. frame = 0.03333333333333333
  28. tf = 0
  29. Maedl = Instance.new("Model",chr)
  30. local ColorsArray = {ColorSequenceKeypoint.new(0, Color3.new(255/255,255/255,255/255)),
  31. ColorSequenceKeypoint.new(0.16, Color3.new(0/0,0/0,0/0)),
  32. ColorSequenceKeypoint.new(0.32, Color3.new(0/0,0/0,0/0)),
  33. ColorSequenceKeypoint.new(0.48, Color3.new(0/0,0/0,0/0)),
  34. ColorSequenceKeypoint.new(0.64, Color3.new(0/0,0/0,0/0)),
  35. ColorSequenceKeypoint.new(0.80, Color3.new(0/0,0/0,0/0)),
  36. ColorSequenceKeypoint.new(0.96, Color3.new(0/0,0/0,0/0)),
  37. ColorSequenceKeypoint.new(1, Color3.new(0/0,0/0,0/0))}
  38. local fire = Instance.new("ParticleEmitter", tors)
  39. fire.Enabled = false
  40. fire.Lifetime = NumberRange.new(1.5)
  41. fire.RotSpeed = NumberRange.new(10)
  42. fire.Rate = 250
  43. fire.VelocitySpread = 360
  44. fire.Speed = NumberRange.new(2,8)
  45. fire.Rotation = NumberRange.new(151515)
  46. fire.Name = "Fire"
  47. fire.LightEmission = 0.78
  48. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  49. fire.Color = ColorSequence.new(ColorsArray)
  50. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 6), NumberSequenceKeypoint.new(1, 0)})
  51. fire.ZOffset = 3
  52.  
  53. function Lightningz(pos, pos2, radius, numParts, model, removalTime)
  54. radius = radius or 0.2
  55. numParts = numParts or 10
  56. model = model or game.Workspace
  57. local pos = pos
  58. local lastpos = lastpos
  59. local lv = CFrame.new(pos,pos2).lookVector
  60. removalTime = 0.001
  61. local dist = (pos-pos2).magnitude
  62. local trans = 0
  63. local color = BrickColor.new("Bright red")
  64. local dbp = dist/numParts
  65. local last = pos
  66. for i = 1,numParts do
  67. local p = Instance.new("Part")
  68. p.FormFactor = "Custom"
  69. p.Size = Vector3.new(1,1,1)
  70. p.CanCollide = false
  71. p.Transparency = trans
  72. p.Anchored = true
  73. p.BrickColor = color
  74. p.Material = "Neon"
  75. local x = math.random(-100,100)/100*dbp*4
  76. local y = math.random(-100,100)/100*dbp*4
  77. local p2 = CFrame.new(pos+lv*(i*dbp),pos2+lv)*CFrame.new(x,y,0)
  78. local dist2 = (p2.p-last).magnitude
  79. local mid = (p2.p+last)/2
  80. local m = Instance.new("BlockMesh",p)
  81. m.Scale = Vector3.new(radius,radius,dist2 + (radius/4))
  82. p.CFrame = CFrame.new(mid,p2.p)
  83. last = p2.p
  84. p.Parent = model
  85. game.Debris:AddItem(p, 0.05)
  86. end
  87. if model ~= game.Workspace then
  88. game.Debris:AddItem(model, 0)
  89. end
  90. end
  91.  
  92. function Lightningz2(pos, pos2, radius, numParts, model, removalTime)
  93. radius = radius or 0.2
  94. numParts = numParts or 10
  95. model = model or game.Workspace
  96. local pos = pos
  97. local lastpos = lastpos
  98. local lv = CFrame.new(pos,pos2).lookVector
  99. removalTime = 0.001
  100. local dist = (pos-pos2).magnitude
  101. local trans = 0
  102. local color = BrickColor.new("Bright red")
  103. local dbp = dist/numParts
  104. local last = pos
  105. for i = 1,numParts do
  106. local p = Instance.new("Part")
  107. p.FormFactor = "Custom"
  108. p.Size = Vector3.new(1,1,1)
  109. p.CanCollide = false
  110. p.Transparency = trans
  111. p.Anchored = true
  112. p.BrickColor = color
  113. p.Material = "Neon"
  114. local x = math.random(-100,100)/100*dbp/2
  115. local y = math.random(-100,100)/100*dbp/2
  116. local p2 = CFrame.new(pos+lv*(i*dbp),pos2+lv)*CFrame.new(x,y,0)
  117. local dist2 = (p2.p-last).magnitude
  118. local mid = (p2.p+last)/2
  119. local m = Instance.new("BlockMesh",p)
  120. m.Scale = Vector3.new(radius,radius,dist2 + (radius/4))
  121. p.CFrame = CFrame.new(mid,p2.p)
  122. last = p2.p
  123. p.Parent = model
  124. game.Debris:AddItem(p, 0.05)
  125. end
  126. if model ~= game.Workspace then
  127. game.Debris:AddItem(model, 0)
  128. end
  129. end
  130.  
  131. game:GetService("RunService").Heartbeat:connect(function(s, p)
  132. tf = tf + s
  133. if tf >= frame then
  134. for i = 1, math.floor(tf / frame) do
  135. Heartbeat:Fire()
  136. end
  137. tf = tf - frame * math.floor(tf / frame)
  138. end
  139. end)
  140. function swait(num)
  141. if num == 0 or num == nil then
  142. Heartbeat.Event:wait()
  143. else
  144. for i = 1, num do
  145. Heartbeat.Event:wait()
  146. end
  147. end
  148. end
  149. tool = Instance.new("Tool")
  150. tool.CanBeDropped = false
  151. tool.RequiresHandle = false
  152. tool.TextureId = "rbxassetid://291302154"
  153. tool.ToolTip = "NANI"
  154. tool.Name = "AAAAAAAAAAAAAA"
  155. tool.Parent = plr.Backpack
  156. modz = Instance.new("Model")
  157. modz.Name = "efx"
  158. modz.Parent = chr
  159. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  160. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  161. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  162. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  163. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  164. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  165. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  166. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  167. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  168. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  169. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  170. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  171. local nscale = Instance.new("NumberValue")
  172. nscale.Value = 1
  173. nscale.Parent = nil
  174. RightShoulderC0 = CFrame.new(1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  175. RightShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  176. LeftShoulderC0 = CFrame.new(-1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  177. LeftShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  178. RightHipC0 = CFrame.new(0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  179. RightHipC1 = CFrame.new(0, 1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  180. LeftHipC0 = CFrame.new(-0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  181. LeftHipC1 = CFrame.new(0 * nscale.Value, 1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  182. RootJointC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  183. RootJointC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  184. NeckC0 = CFrame.new(0, 1 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  185. NeckC1 = CFrame.new(0, -0.5 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  186. nscale.Changed:connect(function()
  187. RightShoulderC0 = CFrame.new(1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  188. RightShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  189. LeftShoulderC0 = CFrame.new(-1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  190. LeftShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  191. RightHipC0 = CFrame.new(0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  192. RightHipC1 = CFrame.new(0, 1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  193. LeftHipC0 = CFrame.new(-0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  194. LeftHipC1 = CFrame.new(0 * nscale.Value, 1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  195. RootJointC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  196. RootJointC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  197. NeckC0 = CFrame.new(0, 1 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  198. NeckC1 = CFrame.new(0, -0.5 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  199. end)
  200. RS = tors:FindFirstChild("Right Shoulder")
  201. LS = tors:FindFirstChild("Left Shoulder")
  202. RH = tors:FindFirstChild("Right Hip")
  203. LH = tors:FindFirstChild("Left Hip")
  204. RJ = hrp:FindFirstChild("RootJoint")
  205. N = tors:FindFirstChild("Neck")
  206. cf = CFrame.new
  207. ang = CFrame.Angles
  208. rd = math.rad
  209. rd2 = math.random
  210. function nooutline(p)
  211. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  212. end
  213. function makepart(color, name, reflec, trans, mater, parnt, cfram)
  214. local port = Instance.new("Part")
  215. port.BrickColor = BrickColor.new(color)
  216. port.Name = name
  217. port.Transparency = trans
  218. nooutline(port)
  219. port.Reflectance = reflec
  220. port.Material = mater
  221. port.Anchored = false
  222. port.CanCollide = false
  223. port.Locked = true
  224. port.Size = Vector3.new(0.2, 0.2, 0.2)
  225. port.Parent = parnt
  226. return port
  227. end
  228. function makemesh(meshtype, scale, meshid, parent)
  229. local mes = Instance.new("SpecialMesh")
  230. mes.MeshType = meshtype
  231. mes.Scale = scale
  232. if meshtype == "FileMesh" then
  233. mes.MeshId = meshid
  234. end
  235. mes.Parent = parent
  236. return mes
  237. end
  238. function makeweld(parent, p0, p1, c0, c1)
  239. local wel = Instance.new("Weld")
  240. wel.Part0 = p0
  241. wel.Part1 = p1
  242. wel.C0 = c0
  243. if c1 ~= nil then
  244. wel.C1 = c1
  245. end
  246. wel.Parent = parent
  247. return wel
  248. end
  249. local lauf1 = Instance.new("Sound")
  250. lauf1.SoundId = "rbxassetid://137473066"
  251. lauf1.Volume = 1.5
  252. lauf1.Pitch = 2
  253. lauf1.Parent = hrp
  254. function lerpz(joint, prop, cfrmz, alp)
  255. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  256. end
  257. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  258. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  259. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  260. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  261. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  262. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  263. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  264. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  265. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  266. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  267. function resetlerp()
  268. RJ.C0 = RJC0
  269. RJ.C1 = RJC1
  270. N.C0 = NC0
  271. N.C1 = NC1
  272. RS.C0 = RSC0
  273. RS.C1 = RSC1
  274. LS.C0 = LSC0
  275. LS.C1 = LSC1
  276. RH.C0 = RHC0
  277. RH.C1 = RHC1
  278. LH.C0 = LHC0
  279. LH.C1 = LHC1
  280. end
  281. function ragplayer(cactus)
  282. cactus.Humanoid.PlatformStand = true
  283. if cactus["Right Arm"]~=nil and cactus.Torso:FindFirstChild("Right Shoulder") then
  284. cactus.Torso:FindFirstChild("Right Shoulder"):Destroy()
  285. makegloo(cactus.Torso, RightShoulderC0, RightShoulderC1, cactus.Torso, cactus["Right Arm"], "Right Shoulder")
  286. maketouchy(cactus["Right Arm"], cactus["Right Arm"], CFrame.new(0, 0.5, 0))
  287. end
  288. if cactus["Left Arm"]~=nil and cactus.Torso:FindFirstChild("Left Shoulder") then
  289. cactus.Torso:FindFirstChild("Left Shoulder"):Destroy()
  290. makegloo(cactus.Torso, LeftShoulderC0, LeftShoulderC1, cactus.Torso, cactus["Left Arm"], "Left Shoulder")
  291. maketouchy(cactus["Left Arm"], cactus["Left Arm"], CFrame.new(0, 0.5, 0))
  292. end
  293. if cactus["Right Leg"]~=nil and cactus.Torso:FindFirstChild("Right Hip") then
  294. cactus.Torso:FindFirstChild("Right Hip"):Destroy()
  295. makegloo(cactus.Torso, RightHipC0, RightHipC1, cactus.Torso, cactus["Right Leg"], "Right Hip")
  296. maketouchy(cactus["Right Leg"], cactus["Right Leg"], CFrame.new(0, 0.5, 0))
  297. end
  298. if cactus["Left Leg"]~=nil and cactus.Torso:FindFirstChild("Left Hip") then
  299. cactus.Torso:FindFirstChild("Left Hip"):Destroy()
  300. makegloo(cactus.Torso, LeftHipC0, LeftHipC1, cactus.Torso, cactus["Left Leg"], "Left Hip")
  301. maketouchy(cactus["Left Leg"], cactus["Left Leg"], CFrame.new(0, 0.5, 0))
  302. end
  303. end
  304. function test()
  305. if selected == false or activu == true then
  306. return
  307. end
  308. if ragged == false then
  309. ragged = true
  310. human.PlatformStand = true
  311. if rarm and tors:FindFirstChild("Right Shoulder") then
  312. tors:FindFirstChild("Right Shoulder"):Destroy()
  313. makegloo(tors, RightShoulderC0, RightShoulderC1, tors, rarm, "Right Shoulder")
  314. maketouchy(rarm, rarm, CFrame.new(0, 0.5, 0))
  315. end
  316. if larm and tors:FindFirstChild("Left Shoulder") then
  317. tors:FindFirstChild("Left Shoulder"):Destroy()
  318. makegloo(tors, LeftShoulderC0, LeftShoulderC1, tors, larm, "Left Shoulder")
  319. maketouchy(larm, larm, CFrame.new(0, 0.5, 0))
  320. end
  321. if rleg and tors:FindFirstChild("Right Hip") then
  322. tors:FindFirstChild("Right Hip"):Destroy()
  323. makegloo(tors, RightHipC0, RightHipC1, tors, rleg, "Right Hip")
  324. maketouchy(rleg, rleg, CFrame.new(0, 0.5, 0))
  325. end
  326. if lleg and tors:FindFirstChild("Left Hip") then
  327. tors:FindFirstChild("Left Hip"):Destroy()
  328. makegloo(tors, LeftHipC0, LeftHipC1, tors, lleg, "Left Hip")
  329. maketouchy(lleg, lleg, CFrame.new(0, 0.5, 0))
  330. end
  331. local BP = Instance.new("BodyPosition",tors)BP.Position = Vector3.new(0,1000,0) BP.P = 50 BP.maxForce = Vector3.new(0,math.huge,0)
  332. local BG = Instance.new("BodyGyro",tors)BG.CFrame = CFrame.new(tors.Position, mouse.hit.p)BG.P = 10 BG.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
  333. elseif ragged == true then
  334. ragged = false
  335. human.Jump = true
  336. if rarm and tors:FindFirstChild("Right Shoulder") then
  337. tors:FindFirstChild("Right Shoulder"):Destroy()
  338. makejoint(tors, RSC0, RSC1, tors, rarm, "Right Shoulder")
  339. rarm:FindFirstChild("touchy"):Destroy()
  340. end
  341. if larm and tors:FindFirstChild("Left Shoulder") then
  342. tors:FindFirstChild("Left Shoulder"):Destroy()
  343. makejoint(tors, LSC0, LSC1, tors, larm, "Left Shoulder")
  344. larm:FindFirstChild("touchy"):Destroy()
  345. end
  346. if rleg and tors:FindFirstChild("Right Hip") then
  347. tors:FindFirstChild("Right Hip"):Destroy()
  348. makejoint(tors, RHC0, RHC1, tors, rleg, "Right Hip")
  349. rleg:FindFirstChild("touchy"):Destroy()
  350. end
  351. if lleg and tors:FindFirstChild("Left Hip") then
  352. tors:FindFirstChild("Left Hip"):Destroy()
  353. makejoint(tors, LHC0, LHC1, tors, lleg, "Left Hip")
  354. lleg:FindFirstChild("touchy"):Destroy()
  355. end
  356. if tors:findFirstChild("BodyPosition")~=nil then
  357. tors.BodyPosition:remove()
  358. end
  359. if tors:findFirstChild("BodyGyro")~=nil then
  360. tors.BodyGyro:remove()
  361. end
  362. RS = tors:FindFirstChild("Right Shoulder")
  363. LS = tors:FindFirstChild("Left Shoulder")
  364. RH = tors:FindFirstChild("Right Hip")
  365. LH = tors:FindFirstChild("Left Hip")
  366. RJ = hrp:FindFirstChild("RootJoint")
  367. N = tors:FindFirstChild("Neck")
  368. end
  369. end
  370. function makegloo(paren, co, ci, parto, parti, nam)
  371. local gloo = Instance.new("Glue")
  372. gloo.Name = nam
  373. gloo.C0 = co
  374. gloo.C1 = ci
  375. gloo.Part0 = parto
  376. gloo.Part1 = parti
  377. gloo.Parent = paren
  378. end
  379. function makejoint(paren, co, ci, parto, parti, nam)
  380. local gloo = Instance.new("Motor6D")
  381. gloo.Name = nam
  382. gloo.C0 = co
  383. gloo.C1 = ci
  384. gloo.Part0 = parto
  385. gloo.Part1 = parti
  386. gloo.Parent = paren
  387. end
  388. function maketouchy(parent, limb, cframe)
  389. local pr = Instance.new("Part")
  390. pr.Name = "touchy"
  391. pr.Size = Vector3.new(1 * nscale.Value, 1 * nscale.Value, 1 * nscale.Value)
  392. pr.Transparency = 1
  393. pr.CustomPhysicalProperties = PhysicalProperties.new(0.55, 0.3, 0.5)
  394. pr.CanCollide = true
  395. pr.Anchored = false
  396. pr.Parent = parent
  397. local w = Instance.new("Weld")
  398. w.Part0 = pr
  399. w.Part1 = limb
  400. w.C0 = cframe
  401. w.Parent = pr
  402. end
  403. local clibat, spec
  404. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  405. local dipperrot
  406. if dipperhat then
  407. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  408. end
  409.  
  410. function epic()
  411. if Music == false then
  412. Music = true
  413. local sond = Instance.new("Sound",tors)
  414. sond.Volume = 10
  415. sond.Pitch = 1
  416. sond.EmitterSize = 25
  417. sond.Name = "Music"
  418. sond.Looped = true
  419. sond.SoundId = "rbxassetid://403606225"
  420. sond:Play()
  421. fire.Enabled = true
  422. else
  423. tors:findFirstChild("Music"):remove()
  424. Music = false
  425. fire.Enabled = false
  426. end
  427. end
  428.  
  429. function Bloodthirst()
  430. if Music == false and Berserk == false then
  431. Music = true
  432. Berserk = true
  433. local sond = Instance.new("Sound",tors)
  434. sond.Volume = 5
  435. sond.Pitch = 1
  436. sond.EmitterSize = 25
  437. sond.Name = "Music"
  438. sond.Looped = true
  439. sond.SoundId = "rbxassetid://241184313"
  440. sond:Play()
  441. for i = 1,25 do
  442. for i2 = 1,i do
  443. local ra = math.random(4,14)/10
  444. local p23 = Instance.new("Part",Maedl)p23.Size = Vector3.new(ra,ra,ra)p23.Material = "Neon" p23.BrickColor = BrickColor.new("Maroon") p23.CanCollide = false
  445. p23.CFrame = chr.HumanoidRootPart.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.random(-90,90),math.random(-90,90),math.random(-90,90))
  446. p23.Anchored = true local B23 = Instance.new("BlockMesh",p23)
  447. end
  448. wait()
  449. end
  450. for i,v in pairs (Maedl:children()) do
  451. v.Anchored = false
  452. local BP = Instance.new("BodyPosition",v)BP.P = 100000 BP.maxForce = Vector3.new(math.huge,math.huge,math.huge)v:findFirstChild("BodyPosition").Position = tors.Position
  453. end
  454. wait(1)
  455. for i,v in pairs (Maedl:children()) do
  456. v:findFirstChild("BodyPosition").maxForce = Vector3.new(20000,20000,20000)
  457. v:findFirstChild("BodyPosition").Position = tors.Position+Vector3.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000))
  458. v:findFirstChild("Mesh").Scale = Vector3.new(12,12,12)game.Debris:AddItem(v,0.4)
  459. end
  460. local Blood = Instance.new("ParticleEmitter", tors)
  461. Blood.Enabled = false
  462. Blood.Lifetime = NumberRange.new(0.4)
  463. Blood.RotSpeed = NumberRange.new(0)
  464. Blood.Acceleration = Vector3.new(0,-10,0)
  465. Blood.Rate = 100
  466. Blood.VelocitySpread = 360
  467. Blood.Rotation = NumberRange.new(-360,360)
  468. Blood.Name = "Blood"
  469. Blood.LightEmission = 1
  470. Blood.LockedToPart = true
  471. Blood.Texture = "http://www.roblox.com/asset/?id=513989292"
  472. Blood.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 7), NumberSequenceKeypoint.new(1, 0)})
  473. Blood.ZOffset = 4 Blood.Enabled = true
  474. Blood.Enabled = true
  475. else
  476. tors:findFirstChild("Music"):remove()
  477. Music = false
  478. Berserk = false
  479. tors:findFirstChild("Blood").Enabled = false
  480. end
  481. end
  482.  
  483. function bat()
  484. if selected == false or activu == true then
  485. return
  486. end
  487. if batting == false then
  488. batting = true
  489. do
  490. local bmod = Instance.new("Model")
  491. bmod.Name = "bmodel"
  492. bmod.Parent = chr
  493. local hnd = makepart("Br. yellowish green", "hnd", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
  494. local hmes = makemesh("Head", Vector3.new(1, 9, 1), nil, hnd)
  495. local hwel = makeweld(hnd, hnd, rarm, ang(rd(90), rd(0), rd(0)) * cf(0, 1, 0), nil)
  496. local pt1 = makepart("Bright yellow", "pt1", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
  497. local p1m = makemesh("Head", Vector3.new(1.5, 1.5, 1.5), nil, pt1)
  498. local p1w = makeweld(pt1, pt1, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, 1, 0), nil)
  499. local pt2 = makepart("Bright yellow", "pt2", 0, 1, "SmoothPlastic", bmod, rarm.CFrame)
  500. local p2m = makemesh("FileMesh", Vector3.new(0.375, 0.375, 0.375), "rbxassetid://250640098", pt2)
  501. p2m.TextureId = "rbxassetid://250639536"
  502. local p2w = makeweld(pt2, pt2, hnd, ang(rd(180), rd(180), rd(0)) * cf(0, 1.225, 0.075), nil)
  503. local pt3 = makepart("Bright yellow", "pt3", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
  504. local p3m = makemesh("Head", Vector3.new(1.5, 1.5, 1.5), nil, pt3)
  505. local p3w = makeweld(pt3, pt3, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, -1, 0), nil)
  506. local pt4 = makepart("Bright yellow", "pt4", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
  507. local p4m = makemesh("FileMesh", Vector3.new(0.025, 0.025, 0.025), "rbxassetid://703458158", pt4)
  508. local p4w = makeweld(pt4, pt4, hnd, ang(rd(180), rd(0), rd(0)) * cf(0, -1.25, 0), nil)
  509. local pt5 = makepart("Bright yellow", "pt5", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
  510. local p5m = makemesh("Cylinder", Vector3.new(21.5, 3.125, 3.125), nil, pt5)
  511. local p5w = makeweld(pt5, pt5, hnd, ang(rd(0), rd(0), rd(90)) * cf(0, -4.025, 0), nil)
  512. local pt6 = makepart("Bright yellow", "pt6", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
  513. local p6m = makemesh("Head", Vector3.new(3.25, 3.25, 3.25), nil, pt6)
  514. local p6w = makeweld(pt6, pt6, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, -6.05, 0), nil)
  515. local pt7 = makepart("Bright yellow", "pt7", 0, 1, "SmoothPlastic", bmod, rarm.CFrame)
  516. local p7m = makemesh("FileMesh", Vector3.new(0.95, 0.95, 0.95), "rbxassetid://272942659", pt7)
  517. p7m.TextureId = "rbxassetid://272942750"
  518. local p7w = makeweld(pt7, pt7, hnd, ang(rd(0), rd(90), rd(0)) * cf(0, -6.2, 0), nil)
  519. local pt8 = Instance.new("Part",chr)pt8.Transparency =1 pt8.CanCollide = false pt8.Anchored = false pt8.Size = Vector3.new(6,1,1)
  520. local w23 = Instance.new("Weld",pt8)w23.Part0 = pt8 w23.Part1 = pt5
  521. local swingwoo = Instance.new("Sound")
  522. swingwoo.SoundId = "rbxassetid://10209640"
  523. swingwoo.Pitch = rd2(10, 11) / 10
  524. swingwoo.Name = "sweae"
  525. swingwoo.Volume = 1
  526. swingwoo.Parent = hrp
  527. clibat = tool.Activated:connect(function()
  528. if selected == false or activu == true or ragged == true then
  529. return
  530. end
  531. activu = true
  532. if Combo == 1 then
  533. for _ = 1, 2 do
  534. swait()
  535. lerpz(RJ, "C0", RJC0 * cf(0, 0.5, 0) * ang(rd(-20), rd(10), rd(-40)), 0.7)
  536. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  537. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(20), rd(-20), rd(179)), 0.7)
  538. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  539. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-20), rd(20), rd(30)), 0.7)
  540. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  541. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.7)
  542. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  543. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-110)), 0.7)
  544. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  545. end
  546. swingwoo:Play()
  547. for X = 1, 4 do
  548. swait()
  549. hito(pt5, 5, 10, 0.2, hrp.CFrame.lookVector * 25, Vector3.new(0, rd2(-5, 5), rd2(-40, 40)),25)
  550. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(60), rd(-10), rd(30)), 0.7)
  551. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  552. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(20), rd(20), rd(40)), 0.7)
  553. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  554. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-70), rd(20), rd(30)), 0.7)
  555. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  556. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(20), rd(-40), rd(80)), 0.7)
  557. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  558. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(60)), 0.7)
  559. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  560. end
  561. Combo = 2
  562. elseif Combo == 2 then
  563. for _ = 1, 2 do
  564. swait()
  565. lerpz(RJ, "C0", RJC0 * cf(0, 0.5, 0) * ang(rd(15), rd(25), rd(60)), 0.7)
  566. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  567. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(35), rd(-35), rd(179)), 0.7)
  568. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  569. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-35), rd(35), rd(30)), 0.7)
  570. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  571. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.7)
  572. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  573. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-35), rd(-110)), 0.7)
  574. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  575. end
  576. swingwoo:Play()
  577. for X = 1, 4 do
  578. swait()
  579. hito(pt5, 5, 10, 0.2, hrp.CFrame.lookVector * 25, Vector3.new(0, rd2(-5, 5), rd2(-40, 40)), 25)
  580. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(78), rd(-15), rd(-45)), 0.7)
  581. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  582. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(15), rd(35)), 0.7)
  583. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  584. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-120), rd(15), rd(25)), 0.7)
  585. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  586. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(20), rd(-35), rd(80)), 0.7)
  587. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  588. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(60)), 0.7)
  589. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  590. end
  591. Combo = 3
  592. elseif Combo == 3 then
  593. for _ = 1, 2 do
  594. swait()
  595. lerpz(RJ, "C0", RJC0 * cf(0, 0.5, 0) * ang(rd(0), rd(25), rd(0)), 0.7)
  596. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-56), rd(0), rd(0)), 0.7)
  597. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(199)), 0.7)
  598. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  599. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-35), rd(35), rd(30)), 0.7)
  600. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  601. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.7)
  602. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  603. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-35), rd(-110)), 0.7)
  604. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  605. end
  606. swingwoo:Play()
  607. for X = 1, 4 do
  608. swait()
  609. hito(pt5, 5, 10, 0.2, hrp.CFrame.lookVector * 25, Vector3.new(0, rd2(-5, 5), rd2(-40, 40)), 25)
  610. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(0), rd(-15), rd(0)), 0.7)
  611. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  612. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(15), rd(35)), 0.7)
  613. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  614. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-120), rd(15), rd(25)), 0.7)
  615. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  616. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(20), rd(-35), rd(80)), 0.7)
  617. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  618. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(60)), 0.7)
  619. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  620. end
  621. Combo = 4
  622. else Combo = 1
  623. for _ = 1, 2 do
  624. swait()
  625. lerpz(RJ, "C0", RJC0 * cf(0, 0.5, 0) * ang(rd(20), rd(10), rd(-40)), 0.7)
  626. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  627. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(20), rd(129)), 0.7)
  628. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  629. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(40), rd(40), rd(20)), 0.7)
  630. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  631. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.7)
  632. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  633. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-110)), 0.7)
  634. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  635. end
  636. swingwoo:Play()
  637. for X = 1, 4 do
  638. swait()
  639. hito(pt5, 5, 10, 0.2, hrp.CFrame.lookVector * 25, Vector3.new(0, rd2(-5, 5), rd2(-40, 40)), 1)
  640. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(60), rd(10), rd(-30)), 0.7)
  641. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  642. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(20), rd(20), rd(40)), 0.7)
  643. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  644. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-70), rd(20), rd(30)), 0.7)
  645. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  646. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(20), rd(-40), rd(80)), 0.7)
  647. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  648. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(60)), 0.7)
  649. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  650. end
  651. end
  652. activu = false
  653. end)
  654. spec = mouse.KeyDown:connect(function(keya)
  655. if selected == false or activu == true or ragged == true then
  656. return
  657. end
  658.  
  659. if keya == "e" then
  660. activu = true
  661. local speed = human.WalkSpeed
  662. human.WalkSpeed = 0
  663. human:SetStateEnabled(3, false)
  664. local function expa()
  665. if Berserk == false then
  666. for _ = 1, 3 do
  667. swait()
  668. hmes.Scale = hmes.Scale:lerp(Vector3.new(6, 27, 6), 0.7)
  669. p1m.Scale = p1m.Scale:lerp(Vector3.new(7.5, 7.5, 7.5), 0.7)
  670. p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 3, 0), 0.7)
  671. p2m.Scale = p2m.Scale:lerp(Vector3.new(1.125, 1.125, 1.125), 0.7)
  672. p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 3.6750000000000003, 0.22499999999999998), 0.7)
  673. p3m.Scale = p3m.Scale:lerp(Vector3.new(7.5, 7.5, 7.5), 0.7)
  674. p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -3, 0), 0.7)
  675. p4m.Scale = p4m.Scale:lerp(Vector3.new(0.07500000000000001, 0.07500000000000001, 0.07500000000000001), 0.7)
  676. p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -3.75, 0), 0.7)
  677. p5m.Scale = p5m.Scale:lerp(Vector3.new(64.5, 18.75, 18.75), 0.7)
  678. p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -12.075000000000001, 0), 0.7)
  679. p6m.Scale = p6m.Scale:lerp(Vector3.new(19.5, 19.5, 19.5), 0.7)
  680. p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -18.15, 0), 0.7)
  681. p7m.Scale = p7m.Scale:lerp(Vector3.new(2.8499999999999996, 2.8499999999999996, 2.8499999999999996), 0.7)
  682. p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -18.6, 0), 0.7)
  683. end
  684. for _ = 1, 5 do
  685. swait()
  686. hmes.Scale = hmes.Scale:lerp(Vector3.new(4, 18, 4), 0.7)
  687. p1m.Scale = p1m.Scale:lerp(Vector3.new(5, 5, 5), 0.7)
  688. p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 2, 0), 0.7)
  689. p2m.Scale = p2m.Scale:lerp(Vector3.new(0.75, 0.75, 0.75), 0.7)
  690. p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 2.45, 0.15), 0.7)
  691. p3m.Scale = p3m.Scale:lerp(Vector3.new(5, 5, 5), 0.7)
  692. p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -2, 0), 0.7)
  693. p4m.Scale = p4m.Scale:lerp(Vector3.new(0.05, 0.05, 0.05), 0.7)
  694. p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -2.5, 0), 0.7)
  695. p5m.Scale = p5m.Scale:lerp(Vector3.new(43, 12.5, 12.5), 0.7)
  696. p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -8.05, 0), 0.7)
  697. p6m.Scale = p6m.Scale:lerp(Vector3.new(13, 13, 13), 0.7)
  698. p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -12.1, 0), 0.7)
  699. p7m.Scale = p7m.Scale:lerp(Vector3.new(1.9, 1.9, 1.9), 0.7)
  700. p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -12.4, 0), 0.7)
  701. end
  702. for _ = 1, 3 do
  703. swait()
  704. hmes.Scale = hmes.Scale:lerp(Vector3.new(12, 54, 12), 0.7)
  705. p1m.Scale = p1m.Scale:lerp(Vector3.new(15, 15, 15), 0.7)
  706. p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 6, 0), 0.7)
  707. p2m.Scale = p2m.Scale:lerp(Vector3.new(2.25, 2.25, 2.25), 0.7)
  708. p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 7.3500000000000005, 0.44999999999999996), 0.7)
  709. p3m.Scale = p3m.Scale:lerp(Vector3.new(15, 15, 15), 0.7)
  710. p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -6, 0), 0.7)
  711. p4m.Scale = p4m.Scale:lerp(Vector3.new(0.15000000000000002, 0.15000000000000002, 0.15000000000000002), 0.7)
  712. p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -7.5, 0), 0.7)
  713. p5m.Scale = p5m.Scale:lerp(Vector3.new(129, 37.5, 37.5), 0.7)
  714. p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -24.150000000000002, 0), 0.7)
  715. p6m.Scale = p6m.Scale:lerp(Vector3.new(39, 39, 39), 0.7)
  716. p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -36.3, 0), 0.7)
  717. p7m.Scale = p7m.Scale:lerp(Vector3.new(5.699999999999999, 5.699999999999999, 5.699999999999999), 0.7)
  718. p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -37.2, 0), 0.7)
  719. end
  720. for _ = 1, 5 do
  721. swait()
  722. hmes.Scale = hmes.Scale:lerp(Vector3.new(8, 36, 8), 0.7)
  723. p1m.Scale = p1m.Scale:lerp(Vector3.new(10, 10, 10), 0.7)
  724. p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 4, 0), 0.7)
  725. p2m.Scale = p2m.Scale:lerp(Vector3.new(1.5, 1.5, 1.5), 0.7)
  726. p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 4.9, 0.3), 0.7)
  727. p3m.Scale = p3m.Scale:lerp(Vector3.new(10, 10, 10), 0.7)
  728. p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -4, 0), 0.7)
  729. p4m.Scale = p4m.Scale:lerp(Vector3.new(0.1, 0.1, 0.1), 0.7)
  730. p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -5, 0), 0.7)
  731. p5m.Scale = p5m.Scale:lerp(Vector3.new(86, 25, 25), 0.7)
  732. p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -16.1, 0), 0.7)
  733. p6m.Scale = p6m.Scale:lerp(Vector3.new(26, 26, 26), 0.7)
  734. p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -24.2, 0), 0.7)
  735. p7m.Scale = p7m.Scale:lerp(Vector3.new(3.8, 3.8, 3.8), 0.7)
  736. p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -24.8, 0), 0.7)
  737. end
  738. for _ = 1, 3 do
  739. swait()
  740. hmes.Scale = hmes.Scale:lerp(Vector3.new(18, 81, 18), 0.7)
  741. p1m.Scale = p1m.Scale:lerp(Vector3.new(22.5, 22.5, 22.5), 0.7)
  742. p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 9, 0), 0.7)
  743. p2m.Scale = p2m.Scale:lerp(Vector3.new(3.375, 3.375, 3.375), 0.7)
  744. p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 11.025, 0.6749999999999999), 0.7)
  745. p3m.Scale = p3m.Scale:lerp(Vector3.new(22.5, 22.5, 22.5), 0.7)
  746. p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -9, 0), 0.7)
  747. p4m.Scale = p4m.Scale:lerp(Vector3.new(0.225, 0.225, 0.225), 0.7)
  748. p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -11.25, 0), 0.7)
  749. p5m.Scale = p5m.Scale:lerp(Vector3.new(193.5, 56.25, 56.25), 0.7)
  750. p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -36.225, 0), 0.7)
  751. p6m.Scale = p6m.Scale:lerp(Vector3.new(58.5, 58.5, 58.5), 0.7)
  752. p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -54.449999999999996, 0), 0.7)
  753. p7m.Scale = p7m.Scale:lerp(Vector3.new(5.699999999999999, 8.549999999999999, 8.549999999999999), 0.7)
  754. p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -55.800000000000004, 0), 0.7)
  755. end
  756. for _ = 1, 5 do
  757. swait()
  758. hmes.Scale = hmes.Scale:lerp(Vector3.new(14*2.5, 63*2.5, 14*2.5), 0.7)
  759. p1m.Scale = p1m.Scale:lerp(Vector3.new(17.5*2.5, 17.5*2.5, 17.5*2.5), 0.7)
  760. p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 7*2.5, 0), 0.7)
  761. p2m.Scale = p2m.Scale:lerp(Vector3.new(2.625*2.5, 2.625*2.5, 2.625*2.5), 0.7)
  762. p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 8.575000000000001*2.5, 0.525*2.5), 0.7)
  763. p3m.Scale = p3m.Scale:lerp(Vector3.new(17.5*2.5, 17.5*2.5, 17.5*2.5), 0.7)
  764. p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -7*2.5, 0), 0.7)
  765. p4m.Scale = p4m.Scale:lerp(Vector3.new(0.17500000000000002*2.5, 0.17500000000000002*2.5, 0.17500000000000002*2.5), 0.7)
  766. p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -8.75*2.5, 0), 0.7)
  767. p5m.Scale = p5m.Scale:lerp(Vector3.new(150.5*2.5, 43.75*2.5, 43.75*2.5), 0.7)
  768. p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -28.175000000000004*2.5, 0), 0.7)
  769. p6m.Scale = p6m.Scale:lerp(Vector3.new(45.5*2.5, 45.5*2.5, 45.5*2.5), 0.7)
  770. p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -42.35*2.5, 0), 0.7)
  771. p7m.Scale = p7m.Scale:lerp(Vector3.new(6.6499999999999995*2.5, 6.6499999999999995*2.5, 6.6499999999999995*2.5), 0.7)
  772. p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -43.4*2.5, 0), 0.7)
  773. end
  774. end
  775. end
  776. for _ = 1, 9 do
  777. swait()
  778. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.5)
  779. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.5)
  780. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(-10)), 0.5)
  781. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  782. lerpz(LS, "C0", LSC0 * cf(0, 0.2, -0.2) * ang(rd(70), rd(-60), rd(-100)), 0.5)
  783. if dipperhat then
  784. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.3)
  785. end
  786. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  787. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.5)
  788. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  789. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.5)
  790. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  791. end
  792. for _ = 1, 9 do
  793. swait()
  794. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.5)
  795. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.5)
  796. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(-10)), 0.5)
  797. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  798. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  799. if dipperhat then
  800. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(15, 0, 0), 0.3)
  801. end
  802. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  803. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.5)
  804. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  805. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.5)
  806. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  807. end
  808. for _ = 1, 30 do
  809. swait()
  810. lerpz(RJ, "C0", RJC0 * cf(1.1, 0.6, 0) * ang(rd(0), rd(0), rd(-120)), 0.2)
  811. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(-20)), 0.2)
  812. lerpz(RS, "C0", RSC0 * cf(0, -0.4, 0.2) * ang(rd(85), rd(0), rd(85)), 0.2)
  813. lerpz(RS, "C1", RSC1 * cf(0, -0.4, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  814. lerpz(LS, "C0", LSC0 * cf(0, -0.2, -0.7) * ang(rd(-20), rd(-60), rd(-80)), 0.2)
  815. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  816. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-5)), 0.2)
  817. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  818. lerpz(LH, "C0", LHC0 * cf(0.4, 0, -0.4) * ang(rd(-10), rd(70), rd(-5)), 0.2)
  819. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  820. end
  821. expa()
  822. for O = 1, 10 do
  823. swait()
  824. lerpz(RJ, "C0", RJC0 * cf(0, 0.3, 0) * ang(rd(0), rd(0), rd(60)), 0.001 + O * 0.01)
  825. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(-20)), 0.001 + O * 0.01)
  826. lerpz(RS, "C0", RSC0 * cf(0, -0.4, 0.2) * ang(rd(85), rd(0), rd(85)), 0.001 + O * 0.01)
  827. lerpz(RS, "C1", RSC1 * cf(0, -0.4, 0) * ang(rd(0), rd(0), rd(0)), 0.001 + O * 0.01)
  828. lerpz(LS, "C0", LSC0 * cf(0, -0.2, -0.7) * ang(rd(-20), rd(-60), rd(-80)), 0.001 + O * 0.01)
  829. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.001 + O * 0.01)
  830. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-5)), 0.001 + O * 0.01)
  831. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.001 + O * 0.01)
  832. lerpz(LH, "C0", LHC0 * cf(0.4, 0, -0.4) * ang(rd(-10), rd(70), rd(-5)), 0.001 + O * 0.01)
  833. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.001 + O * 0.01)
  834. end
  835. local whoooo = Instance.new("Sound")
  836. whoooo.Volume = 3
  837. whoooo.TimePosition = 0.15
  838. whoooo.Pitch = 0.5
  839. whoooo.SoundId = "rbxassetid://320557353"
  840. whoooo.Parent = pt5
  841. whoooo:Play()
  842. game.Debris:AddItem(whoooo, 2)
  843. if Berserk == true then
  844. for O = 1, 75 do
  845. swait()
  846. local O2 = O*0.015
  847. hito3(pt5, 25, 40, 0.75, hrp.CFrame.rightVector * -450 + Vector3.new(0, 200, 0), Vector3.new(0, rd2(-25, 25), rd2(-160, 160)), 25)
  848. lerpz(RJ, "C0", RJC0 * cf(0.9, -0.7, 0) * ang(rd(0), rd(0), rd(60*O*(O2/2))), 0.1 + O * 0.02)
  849. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(-20)), 0.1 + O * 0.02)
  850. lerpz(RS, "C0", RSC0 * cf(0, -0.4, 0.2) * ang(rd(85), rd(0), rd(35)), 0.1 + O * 0.02)
  851. lerpz(RS, "C1", RSC1 * cf(0, -0.4, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + O * 0.02)
  852. lerpz(LS, "C0", LSC0 * cf(0, -0.2, -0.7) * ang(rd(-20), rd(-60), rd(-80)), 0.1 + O * 0.02)
  853. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + O * 0.02)
  854. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-5)), 0.1 + O * 0.02)
  855. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + O * 0.02)
  856. lerpz(LH, "C0", LHC0 * cf(0.4, 0, -0.4) * ang(rd(-10), rd(70), rd(-5)), 0.1 + O * 0.02)
  857. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + O * 0.02)
  858. hmes.Scale = hmes.Scale:lerp(Vector3.new(14*O2, 63*O2, 14*O2), 0.7)
  859. p1m.Scale = p1m.Scale:lerp(Vector3.new(17.5*O2, 17.5*O2, 17.5*O2), 0.7)
  860. p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 7*O2, 0), 0.7)
  861. p2m.Scale = p2m.Scale:lerp(Vector3.new(2.625*O2, 2.625*O2, 2.625*O2), 0.7)
  862. p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 8.575000000000001*O2, 0.525*O2), 0.7)
  863. p3m.Scale = p3m.Scale:lerp(Vector3.new(17.5*O2, 17.5*O2, 17.5*O2), 0.7)
  864. p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -7*O2, 0), 0.7)
  865. p4m.Scale = p4m.Scale:lerp(Vector3.new(0.17500000000000002*O2, 0.17500000000000002*O2, 0.17500000000000002*O2), 0.7)
  866. p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -8.75*O2, 0), 0.7)
  867. p5m.Scale = p5m.Scale:lerp(Vector3.new(150.5*O2, 43.75*O2, 43.75*O2), 0.7)
  868. p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -28.175000000000004*O2, 0), 0.7)
  869. p6m.Scale = p6m.Scale:lerp(Vector3.new(45.5*O2, 45.5*O2, 45.5*O2), 0.7)
  870. p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -42.35*O2, 0), 0.7)
  871. p7m.Scale = p7m.Scale:lerp(Vector3.new(6.6499999999999995*O2, 6.6499999999999995*O2, 6.6499999999999995*O2), 0.7)
  872. p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -43.4*O2, 0), 0.7)
  873. wait()
  874. end
  875. else
  876. for O = 1, 6 do
  877. swait()
  878. hito(pt5, 25, 40, 0.75, hrp.CFrame.rightVector * -450 + Vector3.new(0, 200, 0), Vector3.new(0, rd2(-25, 25), rd2(-160, 160)), 25)
  879. lerpz(RJ, "C0", RJC0 * cf(0.9, -0.7, 0) * ang(rd(0), rd(0), rd(120)), 0.1 + O * 0.05)
  880. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(-20)), 0.1 + O * 0.05)
  881. lerpz(RS, "C0", RSC0 * cf(0, -0.4, 0.2) * ang(rd(85), rd(0), rd(35)), 0.1 + O * 0.05)
  882. lerpz(RS, "C1", RSC1 * cf(0, -0.4, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + O * 0.05)
  883. lerpz(LS, "C0", LSC0 * cf(0, -0.2, -0.7) * ang(rd(-20), rd(-60), rd(-80)), 0.1 + O * 0.05)
  884. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + O * 0.05)
  885. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-5)), 0.1 + O * 0.05)
  886. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + O * 0.05)
  887. lerpz(LH, "C0", LHC0 * cf(0.4, 0, -0.4) * ang(rd(-10), rd(70), rd(-5)), 0.1 + O * 0.05)
  888. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + O * 0.05)
  889. end
  890. end
  891. for O = 1, 13 do
  892. swait()
  893. hmes.Scale = hmes.Scale:lerp(Vector3.new(2, 9, 2), 0.05 + O * 0.075)
  894. p1m.Scale = p1m.Scale:lerp(Vector3.new(2.5, 2.5, 2.5), 0.05 + O * 0.075)
  895. p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 1, 0), 0.05 + O * 0.075)
  896. p2m.Scale = p2m.Scale:lerp(Vector3.new(0.375, 0.375, 0.375), 0.05 + O * 0.075)
  897. p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 1.225, 0.075), 0.05 + O * 0.075)
  898. p3m.Scale = p3m.Scale:lerp(Vector3.new(2.5, 2.5, 2.5), 0.05 + O * 0.075)
  899. p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -1, 0), 0.05 + O * 0.075)
  900. p4m.Scale = p4m.Scale:lerp(Vector3.new(0.025, 0.025, 0.025), 0.05 + O * 0.075)
  901. p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -1.25, 0), 0.05 + O * 0.075)
  902. p5m.Scale = p5m.Scale:lerp(Vector3.new(21.5, 6.25, 6.25), 0.05 + O * 0.075)
  903. p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -4.025, 0), 0.05 + O * 0.075)
  904. p6m.Scale = p6m.Scale:lerp(Vector3.new(6.5, 6.5, 6.5), 0.05 + O * 0.075)
  905. p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -6.05, 0), 0.05 + O * 0.075)
  906. p7m.Scale = p7m.Scale:lerp(Vector3.new(0.95, 0.95, 0.95), 0.05 + O * 0.075)
  907. p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -6.2, 0), 0.05 + O * 0.075)
  908. lerpz(RJ, "C0", RJC0 * cf(1.1, -0.8, 0) * ang(rd(0), rd(0), rd(150)), 0.05 + O * 0.075)
  909. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(-20)), 0.05 + O * 0.075)
  910. lerpz(RS, "C0", RSC0 * cf(0, 0.4, 0.2) * ang(rd(80), rd(30), rd(10)), 0.05 + O * 0.075)
  911. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + O * 0.075)
  912. lerpz(LS, "C0", LSC0 * cf(0, -0.2, -0.7) * ang(rd(20), rd(20), rd(-20)), 0.05 + O * 0.075)
  913. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + O * 0.075)
  914. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-5)), 0.05 + O * 0.075)
  915. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + O * 0.075)
  916. lerpz(LH, "C0", LHC0 * cf(0.4, 0, -0.4) * ang(rd(-10), rd(70), rd(-5)), 0.05 + O * 0.075)
  917. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + O * 0.075)
  918. end
  919. if dipperhat then
  920. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  921. end
  922. human.WalkSpeed = speed
  923. human:SetStateEnabled(3, true)
  924. activu = false
  925. end
  926. if keya == "q" then
  927. activu = true
  928. do
  929. local checkkey = true
  930. local keyingup = mouse.KeyUp:connect(function(xzx)
  931. if xzx == "q" then
  932. checkkey = false
  933. end
  934. end)
  935. repeat
  936. if Berserk == true then
  937. for _ = 1, 5 do
  938. swait()
  939. hmes.Scale = hmes.Scale:lerp(Vector3.new(8, 36, 8), 0.7)
  940. p1m.Scale = p1m.Scale:lerp(Vector3.new(10, 10, 10), 0.7)
  941. p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 4, 0), 0.7)
  942. p2m.Scale = p2m.Scale:lerp(Vector3.new(1.5, 1.5, 1.5), 0.7)
  943. p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 4.9, 0.3), 0.7)
  944. p3m.Scale = p3m.Scale:lerp(Vector3.new(10, 10, 10), 0.7)
  945. p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -4, 0), 0.7)
  946. p4m.Scale = p4m.Scale:lerp(Vector3.new(0.1, 0.1, 0.1), 0.7)
  947. p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -5, 0), 0.7)
  948. p5m.Scale = p5m.Scale:lerp(Vector3.new(86, 25, 25), 0.7)
  949. p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -16.1, 0), 0.7)
  950. p6m.Scale = p6m.Scale:lerp(Vector3.new(26, 26, 26), 0.7)
  951. p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -24.2, 0), 0.7)
  952. p7m.Scale = p7m.Scale:lerp(Vector3.new(3.8, 3.8, 3.8), 0.7)
  953. p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -24.8, 0), 0.7)
  954. end
  955. for _ = 1, 6 do
  956. swait()
  957. lerpz(RJ, "C0", RJC0 * cf(0, 0.5, 0) * ang(rd(-20), rd(10), rd(-40)), 0.7)
  958. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  959. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(20), rd(-20), rd(179)), 0.7)
  960. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  961. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-20), rd(20), rd(30)), 0.7)
  962. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  963. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.7)
  964. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  965. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-110)), 0.7)
  966. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  967. end
  968. swingwoo:Play()
  969. for X = 1, 6 do
  970. swait()
  971. hito3(pt5, 5, 10, 0.2, hrp.CFrame.lookVector * 25, Vector3.new(0, rd2(-5, 5), rd2(-40, 40)))
  972. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(60), rd(0), rd(10)), 0.7)
  973. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  974. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(20), rd(20), rd(40)), 0.7)
  975. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  976. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-70), rd(20), rd(30)), 0.7)
  977. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  978. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(20), rd(-40), rd(80)), 0.7)
  979. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  980. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(60)), 0.7)
  981. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  982. wait()
  983. end
  984. for O = 1, 13 do
  985. swait()
  986. hmes.Scale = hmes.Scale:lerp(Vector3.new(2, 9, 2), 0.05 + O * 0.075)
  987. p1m.Scale = p1m.Scale:lerp(Vector3.new(2.5, 2.5, 2.5), 0.05 + O * 0.075)
  988. p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 1, 0), 0.05 + O * 0.075)
  989. p2m.Scale = p2m.Scale:lerp(Vector3.new(0.375, 0.375, 0.375), 0.05 + O * 0.075)
  990. p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 1.225, 0.075), 0.05 + O * 0.075)
  991. p3m.Scale = p3m.Scale:lerp(Vector3.new(2.5, 2.5, 2.5), 0.05 + O * 0.075)
  992. p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -1, 0), 0.05 + O * 0.075)
  993. p4m.Scale = p4m.Scale:lerp(Vector3.new(0.025, 0.025, 0.025), 0.05 + O * 0.075)
  994. p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -1.25, 0), 0.05 + O * 0.075)
  995. p5m.Scale = p5m.Scale:lerp(Vector3.new(21.5, 6.25, 6.25), 0.05 + O * 0.075)
  996. p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -4.025, 0), 0.05 + O * 0.075)
  997. p6m.Scale = p6m.Scale:lerp(Vector3.new(6.5, 6.5, 6.5), 0.05 + O * 0.075)
  998. p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -6.05, 0), 0.05 + O * 0.075)
  999. p7m.Scale = p7m.Scale:lerp(Vector3.new(0.95, 0.95, 0.95), 0.05 + O * 0.075)
  1000. p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -6.2, 0), 0.05 + O * 0.075)
  1001. end
  1002. else
  1003. for _ = 1, 2 do
  1004. swait()
  1005. lerpz(RJ, "C0", RJC0 * cf(0, 0.5, 0) * ang(rd(-20), rd(10), rd(-40)), 0.7)
  1006. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.7)
  1007. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(20), rd(-20), rd(179)), 0.7)
  1008. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1009. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-20), rd(20), rd(30)), 0.7)
  1010. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1011. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.7)
  1012. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1013. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-110)), 0.7)
  1014. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1015. end
  1016. swingwoo:Play()
  1017. for T = 1, 2 do
  1018. swait()
  1019. hito(pt5, 5, 4, 0.03, hrp.CFrame.lookVector * 10, Vector3.new(0, rd2(-2, 2), rd2(-10, 10)), 25)
  1020. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(60), rd(-10), rd(30)), 0.7)
  1021. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1022. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(20), rd(20), rd(40)), 0.7)
  1023. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1024. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-70), rd(20), rd(30)), 0.7)
  1025. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1026. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(20), rd(-40), rd(80)), 0.7)
  1027. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1028. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(60)), 0.7)
  1029. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1030. end
  1031. for _ = 1, 2 do
  1032. swait()
  1033. lerpz(RJ, "C0", RJC0 * cf(0, 0.5, 0) * ang(rd(-30), rd(20), rd(0)), 0.7)
  1034. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.7)
  1035. lerpz(RS, "C0", RSC0 * cf(0, 0.5, 0) * ang(rd(60), rd(20), rd(179)), 0.7)
  1036. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1037. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-40), rd(20), rd(30)), 0.7)
  1038. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1039. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.7)
  1040. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1041. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-30), rd(20), rd(35)), 0.7)
  1042. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1043. end
  1044. swingwoo:Play()
  1045. for T = 1, 2 do
  1046. swait()
  1047. if T == 2 then
  1048. hito(pt5, 5, 4, 0.03, hrp.CFrame.lookVector * 10, Vector3.new(0, rd2(-2, 2), rd2(-10, 10)),25)
  1049. end
  1050. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(40), rd(40), rd(0)), 0.7)
  1051. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.7)
  1052. lerpz(RS, "C0", RSC0 * cf(0, 0.5, 0) * ang(rd(60), rd(20), rd(30)), 0.7)
  1053. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1054. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-70), rd(20), rd(30)), 0.7)
  1055. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1056. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.7)
  1057. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1058. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-30), rd(20), rd(-65)), 0.7)
  1059. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1060. end
  1061. end
  1062. until not checkkey
  1063. keyingup:Disconnect()
  1064. activu = false
  1065. end
  1066. end
  1067. if keya == "f" then
  1068. activu = true
  1069. do
  1070. local speed = human.WalkSpeed
  1071. human.WalkSpeed = 10
  1072. human:SetStateEnabled(3, false)
  1073. local checkkey = true
  1074. local chargecounter = 0
  1075. local keyingup = mouse.KeyUp:connect(function(xzx)
  1076. if xzx == "f" then
  1077. checkkey = false
  1078. end
  1079. end)
  1080. local firederp
  1081. for _ = 1, 8 do
  1082. swait()
  1083. hwel.C0 = hwel.C0:lerp(ang(rd(65), rd(0), rd(0)) * cf(0, 1, 0), 0.6)
  1084. lerpz(RJ, "C0", RJC0 * cf(0.5, 0.5, 0) * ang(rd(0), rd(0), rd(-70)), 0.5)
  1085. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(60)), 0.5)
  1086. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(70), rd(-10), rd(80)), 0.5)
  1087. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1088. lerpz(LS, "C0", LSC0 * cf(-0.3, -0.1, -1) * ang(rd(-10), rd(-70), rd(-75)), 0.5)
  1089. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1090. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-5), rd(-10), rd(5)), 0.5)
  1091. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1092. lerpz(LH, "C0", LHC0 * cf(0.5, 0, -0.4) * ang(rd(0), rd(80), rd(-5)), 0.5)
  1093. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.5)
  1094. end
  1095. repeat
  1096. swait()
  1097. if Berserk == true then
  1098. chargecounter = chargecounter + 15
  1099. else
  1100. chargecounter = chargecounter + 1
  1101. end
  1102. lerpz(RS, "C0", RSC0 * cf(rd2(-5, 5) / 100, rd2(-5, 5) / 100, rd2(-5, 5) / 100) * ang(rd(rd2(65, 75)), rd(rd2(-15, 5)), rd(rd2(75, 85))), 0.05 + chargecounter * 0.002)
  1103. lerpz(LS, "C0", LSC0 * cf(-0.3, -0.1, -1) * ang(rd(rd2(-15, -5)), rd(rd2(-75, -65)), rd(rd2(-80, -70))), 0.05 + chargecounter * 0.002)
  1104. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(rd2(-25, -15)), rd(0)), 0.05 + chargecounter * 0.002)
  1105. if chargecounter > 100 and firederp == nil then
  1106. P = fire:clone()P.Parent = pt8 P.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
  1107. P.Speed = NumberRange.new(5,10)P.Enabled = true P.Lifetime = NumberRange.new(0.8)P.ZOffset = 2
  1108. firederp = true
  1109. end
  1110. until not checkkey or chargecounter > 450
  1111. swingwoo:Play()
  1112. for U = 1, 10 do
  1113. swait()
  1114. hito(pt5, 5, 10, 0.2, hrp.CFrame.lookVector * (80 + chargecounter * 1) + Vector3.new(0, 6 + 6 * (chargecounter / 5), 0), Vector3.new(0, rd2(-25, 25) * (chargecounter / 25), rd2(-80, 80) * (chargecounter / 40)),chargecounter)
  1115. if chargecounter > 300 then
  1116. tagexplode(pt5, 25, 5)
  1117. elseif chargecounter > 200 then
  1118. tagexplode(pt5, 20, 4)
  1119. elseif chargecounter > 100 then
  1120. tagexplode(pt5, 10, 2)
  1121. elseif chargecounter > 50 then
  1122. tagexplode(pt5, 5, 1)
  1123. end
  1124. if firederp == true then
  1125. pt8:findFirstChild("Fire"):remove()
  1126. firederp = nil
  1127. end
  1128. hwel.C0 = hwel.C0:lerp(ang(rd(135), rd(0), rd(0)) * cf(0, 1, 0), 0.6)
  1129. lerpz(RJ, "C0", RJC0 * cf(0.5, -0.5, 0) * ang(rd(0), rd(0), rd(50)), 0.6)
  1130. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(-30)), 0.6)
  1131. lerpz(RS, "C0", RSC0 * cf(0.75, 0.5, -0.5) * ang(rd(0), rd(60), rd(120)), 0.4)
  1132. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(100), rd(0)), 0.4)
  1133. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(20), rd(-125)), 0.4)
  1134. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.4)
  1135. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-5), rd(-10), rd(5)), 0.6)
  1136. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  1137. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(-10), rd(-6)), 0.6)
  1138. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.6)
  1139. end
  1140. swait(10)
  1141. hwel.C0 = ang(rd(90), rd(0), rd(0)) * cf(0, 1, 0)
  1142. keyingup:Disconnect()
  1143. human.WalkSpeed = speed
  1144. human:SetStateEnabled(3, true)
  1145. activu = false
  1146. end
  1147. end
  1148. if keya == "h" then
  1149. activu = true
  1150. do
  1151. local speed = human.WalkSpeed
  1152. human.WalkSpeed = 10
  1153. human:SetStateEnabled(3, false)
  1154. local checkkey = true
  1155. local chargecounter = 0
  1156. local keyingup = mouse.KeyUp:connect(function(xzx)
  1157. if xzx == "h" then
  1158. checkkey = false
  1159. end
  1160. end)
  1161. local firederp
  1162. for _ = 1, 8 do
  1163. swait()
  1164. hwel.C0 = hwel.C0:lerp(ang(rd(65), rd(0), rd(0)) * cf(0, 1, 0), 0.6)
  1165. lerpz(RJ, "C0", RJC0 * cf(0.5, 0.5, 0) * ang(rd(0), rd(0), rd(-70)), 0.5)
  1166. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(60)), 0.5)
  1167. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(70), rd(-10), rd(80)), 0.5)
  1168. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1169. lerpz(LS, "C0", LSC0 * cf(-0.3, -0.1, -1) * ang(rd(-10), rd(-70), rd(-75)), 0.5)
  1170. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1171. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-5), rd(-10), rd(5)), 0.5)
  1172. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1173. lerpz(LH, "C0", LHC0 * cf(0.5, 0, -0.4) * ang(rd(0), rd(80), rd(-5)), 0.5)
  1174. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.5)
  1175. end
  1176. repeat
  1177. swait()
  1178. if Berserk == true then
  1179. chargecounter = chargecounter + 10
  1180. else
  1181. chargecounter = chargecounter + 1
  1182. end
  1183. Lightningz(pt8.Position+Vector3.new(math.random(-chargecounter/100,chargecounter/100),math.random(-chargecounter/100,chargecounter/100),math.random((-chargecounter*6)/100,(chargecounter*6)/100)), pt8.Position+Vector3.new(math.random(-chargecounter/100,chargecounter/100),math.random(-chargecounter/100,chargecounter/100),math.random((-chargecounter*6)/100,(chargecounter*6)/100)), 0.05, 8, game.Workspace)
  1184. lerpz(RS, "C0", RSC0 * cf(rd2(-5, 5) / 100, rd2(-5, 5) / 100, rd2(-5, 5) / 100) * ang(rd(rd2(65, 75)), rd(rd2(-15, 5)), rd(rd2(75, 85))), 0.05 + chargecounter * 0.002)
  1185. lerpz(LS, "C0", LSC0 * cf(-0.3, -0.1, -1) * ang(rd(rd2(-15, -5)), rd(rd2(-75, -65)), rd(rd2(-80, -70))), 0.05 + chargecounter * 0.002)
  1186. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(rd2(-25, -15)), rd(0)), 0.05 + chargecounter * 0.002)
  1187. until not checkkey or chargecounter > 450
  1188. swingwoo:Play()
  1189. for U = 1, 10 do
  1190. swait()
  1191. hito4(pt5, 5, 10, 0.2, hrp.CFrame.lookVector * (80 + chargecounter * 1) + Vector3.new(0, 6 + 6 * (chargecounter / 5), 0), Vector3.new(0, rd2(-25, 25) * (chargecounter / 25), rd2(-80, 80) * (chargecounter / 40)),chargecounter)
  1192. if chargecounter > 300 then
  1193. tagexplode(pt5, 25, 5)
  1194. elseif chargecounter > 200 then
  1195. tagexplode(pt5, 20, 4)
  1196. elseif chargecounter > 100 then
  1197. tagexplode(pt5, 10, 2)
  1198. elseif chargecounter > 50 then
  1199. tagexplode(pt5, 5, 1)
  1200. end
  1201. if firederp == true then
  1202. pt8:findFirstChild("Fire"):remove()
  1203. firederp = nil
  1204. end
  1205. hwel.C0 = hwel.C0:lerp(ang(rd(135), rd(0), rd(0)) * cf(0, 1, 0), 0.6)
  1206. lerpz(RJ, "C0", RJC0 * cf(0.5, -0.5, 0) * ang(rd(0), rd(0), rd(50)), 0.6)
  1207. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(-30)), 0.6)
  1208. lerpz(RS, "C0", RSC0 * cf(0.75, 0.5, -0.5) * ang(rd(0), rd(60), rd(120)), 0.4)
  1209. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(100), rd(0)), 0.4)
  1210. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(20), rd(-125)), 0.4)
  1211. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.4)
  1212. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-5), rd(-10), rd(5)), 0.6)
  1213. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  1214. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(-10), rd(-6)), 0.6)
  1215. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.6)
  1216. end
  1217. swait(10)
  1218. hwel.C0 = ang(rd(90), rd(0), rd(0)) * cf(0, 1, 0)
  1219. keyingup:Disconnect()
  1220. human.WalkSpeed = speed
  1221. human:SetStateEnabled(3, true)
  1222. activu = false
  1223. end
  1224. end
  1225. if keya == "t" then
  1226. activu = true
  1227. do
  1228. local speed = human.WalkSpeed
  1229. human.WalkSpeed = 10
  1230. human:SetStateEnabled(3, false)
  1231. local checkkey = true
  1232. local chargecounter = 0
  1233. local keyingup = mouse.KeyUp:connect(function(xzx)
  1234. if xzx == "t" then
  1235. checkkey = false
  1236. end
  1237. end)
  1238. local firederp
  1239. for _ = 1, 8 do
  1240. swait()
  1241. hwel.C0 = hwel.C0:lerp(ang(rd(65), rd(0), rd(0)) * cf(0, 1, 0), 0.6)
  1242. lerpz(RJ, "C0", RJC0 * cf(0.5, 0.5, 0) * ang(rd(0), rd(0), rd(-70)), 0.5)
  1243. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(60)), 0.5)
  1244. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(70), rd(-10), rd(80)), 0.5)
  1245. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1246. lerpz(LS, "C0", LSC0 * cf(-0.3, -0.1, -1) * ang(rd(-10), rd(-70), rd(-75)), 0.5)
  1247. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1248. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-5), rd(-10), rd(5)), 0.5)
  1249. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1250. lerpz(LH, "C0", LHC0 * cf(0.5, 0, -0.4) * ang(rd(0), rd(80), rd(-5)), 0.5)
  1251. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.5)
  1252. end
  1253. repeat
  1254. swait()
  1255. if Berserk == true then
  1256. chargecounter = chargecounter + 15
  1257. else
  1258. chargecounter = chargecounter + 1
  1259. end
  1260. lerpz(RS, "C0", RSC0 * cf(rd2(-5, 5) / 100, rd2(-5, 5) / 100, rd2(-5, 5) / 100) * ang(rd(rd2(65, 75)), rd(rd2(-15, 5)), rd(rd2(75, 85))), 0.05 + chargecounter * 0.002)
  1261. lerpz(LS, "C0", LSC0 * cf(-0.3, -0.1, -1) * ang(rd(rd2(-15, -5)), rd(rd2(-75, -65)), rd(rd2(-80, -70))), 0.05 + chargecounter * 0.002)
  1262. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(rd2(-25, -15)), rd(0)), 0.05 + chargecounter * 0.002)
  1263. if chargecounter > 100 and firederp == nil then
  1264. P = fire:clone()P.Parent = pt8 P.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
  1265. P.Speed = NumberRange.new(5,10)P.Enabled = true P.Lifetime = NumberRange.new(0.8)P.ZOffset = 2
  1266. firederp = true
  1267. end
  1268. until not checkkey or chargecounter > 450
  1269. swingwoo:Play()
  1270. for U = 1, 10 do
  1271. swait()
  1272. hito2(pt5, 5, 10, 0.2, hrp.CFrame.lookVector * (80 + chargecounter * 1) + Vector3.new(0, 6 + 6 * (chargecounter / 5), 0), Vector3.new(0, rd2(-25, 25) * (chargecounter / 25), rd2(-80, 80) * (chargecounter / 40)), 1)
  1273. if chargecounter > 300 then
  1274. tagexplode(pt5, 25, 5)
  1275. elseif chargecounter > 200 then
  1276. tagexplode(pt5, 20, 4)
  1277. elseif chargecounter > 100 then
  1278. tagexplode(pt5, 10, 2)
  1279. elseif chargecounter > 50 then
  1280. tagexplode(pt5, 5, 1)
  1281. end
  1282. if firederp == true then
  1283. pt8:findFirstChild("Fire"):remove()
  1284. firederp = nil
  1285. end
  1286. hwel.C0 = hwel.C0:lerp(ang(rd(135), rd(0), rd(0)) * cf(0, 1, 0), 0.6)
  1287. lerpz(RJ, "C0", RJC0 * cf(0.5, -0.5, 0) * ang(rd(0), rd(0), rd(50)), 0.6)
  1288. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(-30)), 0.6)
  1289. lerpz(RS, "C0", RSC0 * cf(0.75, 0.5, -0.5) * ang(rd(0), rd(60), rd(120)), 0.4)
  1290. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(100), rd(0)), 0.4)
  1291. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(20), rd(-125)), 0.4)
  1292. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.4)
  1293. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-5), rd(-10), rd(5)), 0.6)
  1294. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  1295. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(-10), rd(-6)), 0.6)
  1296. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.6)
  1297. end
  1298. batting = false
  1299. clibat:Disconnect()
  1300. spec:Disconnect()
  1301. hrp.sweae:Destroy()
  1302. local batmod = chr:FindFirstChild("bmodel")
  1303. batmod.hnd.Weld:Destroy()
  1304. batmod.PrimaryPart = batmod.hnd
  1305. batmod:SetPrimaryPartCFrame(rarm.CFrame * ang(rd(-90), rd(0), rd(0)) * cf(0, 0, -1))
  1306. for _, A in pairs(batmod:GetChildren()) do
  1307. if A.ClassName == "Part" then
  1308. A.CanCollide = true
  1309. A.Anchored = false
  1310. end
  1311. end
  1312. batmod.Parent = workspace
  1313. game.Debris:AddItem(batmod, 8)
  1314. hwel.C0 = ang(rd(90), rd(0), rd(0)) * cf(0, 1, 0)
  1315. keyingup:Disconnect()
  1316. human.WalkSpeed = speed
  1317. human:SetStateEnabled(3, true)
  1318. activu = false
  1319. end
  1320. end
  1321. end)
  1322. end
  1323. elseif batting == true then
  1324. batting = false
  1325. clibat:Disconnect()
  1326. spec:Disconnect()
  1327. hrp.sweae:Destroy()
  1328. local batmod = chr:FindFirstChild("bmodel")
  1329. batmod.hnd.Weld:Destroy()
  1330. batmod.PrimaryPart = batmod.hnd
  1331. batmod:SetPrimaryPartCFrame(rarm.CFrame * ang(rd(-90), rd(0), rd(0)) * cf(0, 0, -1))
  1332. for _, A in pairs(batmod:GetChildren()) do
  1333. if A.ClassName == "Part" then
  1334. A.CanCollide = true
  1335. A.Anchored = false
  1336. end
  1337. end
  1338. batmod.Parent = workspace
  1339. game.Debris:AddItem(batmod, 8)
  1340. end
  1341. end
  1342. local movin = false
  1343. local cliham, hamspec
  1344. function ham()
  1345. if batting == false then
  1346. batting = true
  1347. do
  1348. local bmod = Instance.new("Model")
  1349. bmod.Name = "bmodel"
  1350. bmod.Parent = chr
  1351. local makemotor = function(parent, p0, p1, c0, c1)
  1352. local wel = Instance.new("Motor6D")
  1353. wel.Part0 = p0
  1354. wel.Part1 = p1
  1355. wel.C0 = c0
  1356. if c1 ~= nil then
  1357. wel.C1 = c1
  1358. end
  1359. wel.Parent = parent
  1360. return wel
  1361. end
  1362. local hnd = makepart("Br. yellowish green", "hnd", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
  1363. hnd.Anchored = true
  1364. local hmes = makemesh("Head", Vector3.new(5, 30, 5), nil, hnd)
  1365. movin = true
  1366. hnd.CFrame = hrp.CFrame
  1367. coroutine.resume(coroutine.create(function()
  1368. while hnd.Anchored == true do
  1369. swait()
  1370. if movin then
  1371. hnd.CFrame = hnd.CFrame:lerp(hrp.CFrame * ang(rd(40), rd(0), rd(0)) * cf(0, 11, 0), 0.65)
  1372. end
  1373. end
  1374. end))
  1375. local pt1 = makepart("Br. yellowish green", "pt1", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
  1376. local p1m = makemesh("Head", Vector3.new(6, 5.5, 5.5), nil, pt1)
  1377. local p1w = makemotor(pt1, pt1, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, 3, 0), nil)
  1378. local pt2 = makepart("Br. yellowish green", "pt2", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
  1379. local p2m = makemesh("Head", Vector3.new(6, 5.5, 5.5), nil, pt2)
  1380. local p2w = makemotor(pt2, pt2, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, -3, 0), nil)
  1381. local pt3 = makepart("Bright yellow", "pt3", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
  1382. local p3m = makemesh("Head", Vector3.new(6.5, 6.5, 6.5), nil, pt3)
  1383. local p3w = makemotor(pt3, pt3, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, 3.75, 0), nil)
  1384. local pt4 = makepart("Br. yellowish green", "pt4", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
  1385. local p4m = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxassetid://250640098", pt4)
  1386. p4m.TextureId = "rbxassetid://250639536"
  1387. local p4w = makemotor(pt4, pt4, hnd, ang(rd(180), rd(180), rd(0)) * cf(0, 4.25, 0.25), nil)
  1388. local pt5 = makepart("Bright blue", "pt5", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
  1389. local p5m = makemesh("Head", Vector3.new(5, 90, 4), nil, pt5)
  1390. local p5w = makemotor(pt5, pt5, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, -12, 0), nil)
  1391. local pt6 = makepart("Bright blue", "pt6", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
  1392. local p6m = makemesh("FileMesh", Vector3.new(0.16, 0.4, 0.16), "rbxassetid://703458158", pt6)
  1393. local p6w = makemotor(pt6, pt6, hnd, ang(rd(180), rd(0), rd(0)) * cf(0, -16, 0), nil)
  1394. local pt7 = makepart("Bright yellow", "pt7", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
  1395. local p7m = makemesh("Head", Vector3.new(75, 75, 75), nil, pt7)
  1396. local p7w = makemotor(pt7, pt7, hnd, ang(rd(0), rd(90), rd(0)) * cf(0, -27, 0), nil)
  1397. local hdec1 = Instance.new("Decal")
  1398. hdec1.Texture = "rbxasset://textures/face.png"
  1399. hdec1.Face = "Front"
  1400. hdec1.Parent = pt7
  1401. local pt8 = makepart("Bright yellow", "pt8", 0, 1, "SmoothPlastic", bmod, hrp.CFrame)
  1402. local p8m = makemesh("Head", Vector3.new(75, 75, 75), nil, pt8)
  1403. local p8w = makemotor(pt8, pt8, hnd, ang(rd(0), rd(-90), rd(0)) * cf(0, -27, 0), nil)
  1404. local hdec2 = Instance.new("Decal")
  1405. hdec2.Texture = "rbxasset://textures/face.png"
  1406. hdec2.Face = "Front"
  1407. hdec2.Parent = pt8
  1408. local pt9 = makepart("Bright yellow", "pt9", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
  1409. local p9m = makemesh("FileMesh", Vector3.new(12, 11, 11), "rbxassetid://272942659", pt9)
  1410. local p9w = makemotor(pt9, pt9, hnd, ang(rd(0), rd(90), rd(0)) * cf(0, -30, 0), nil)
  1411. p9m.TextureId = "rbxassetid://272942750"
  1412. local pt10 = makepart("Bright yellow", "pt10", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
  1413. local p10m = makemesh("Head", Vector3.new(60, 60, 60), nil, pt10)
  1414. local p10w = makemotor(pt10, pt10, pt7, ang(rd(0), rd(0), rd(90)) * cf(11, 0, 0), nil)
  1415. local hdec3 = Instance.new("Decal")
  1416. hdec3.Texture = "rbxasset://textures/face.png"
  1417. hdec3.Face = "Front"
  1418. hdec3.Parent = pt10
  1419. local pt11 = makepart("Bright yellow", "pt11", 0, 1, "SmoothPlastic", bmod, hrp.CFrame)
  1420. local p11m = makemesh("Head", Vector3.new(60, 60, 60), nil, pt11)
  1421. local p11w = makemotor(pt11, pt11, pt7, ang(rd(0), rd(180), rd(90)) * cf(11, 0, 0), nil)
  1422. local hdec4 = Instance.new("Decal")
  1423. hdec4.Texture = "rbxasset://textures/face.png"
  1424. hdec4.Face = "Front"
  1425. hdec4.Parent = pt11
  1426. local pt12 = makepart("Bright yellow", "pt12", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
  1427. local p12m = makemesh("Head", Vector3.new(60, 60, 60), nil, pt12)
  1428. local p12w = makemotor(pt12, pt12, pt7, ang(rd(0), rd(0), rd(-90)) * cf(-11, 0, 0), nil)
  1429. local hdec5 = Instance.new("Decal")
  1430. hdec5.Texture = "rbxasset://textures/face.png"
  1431. hdec5.Face = "Front"
  1432. hdec5.Parent = pt12
  1433. local pt13 = makepart("Bright yellow", "pt13", 0, 1, "SmoothPlastic", bmod, hrp.CFrame)
  1434. local p13m = makemesh("Head", Vector3.new(60, 60, 60), nil, pt13)
  1435. local p13w = makemotor(pt13, pt13, pt7, ang(rd(0), rd(180), rd(-90)) * cf(-11, 0, 0), nil)
  1436. local hdec6 = Instance.new("Decal")
  1437. hdec6.Texture = "rbxasset://textures/face.png"
  1438. hdec6.Face = "Front"
  1439. hdec6.Parent = pt13
  1440. cliham = tool.Activated:connect(function()
  1441. if selected == false or activu == true or ragged == true then
  1442. return
  1443. end
  1444. activu = true
  1445. movin = false
  1446. for B = 1, 20 do
  1447. swait()
  1448. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.4)
  1449. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(8), rd(0), rd(0)), 0.4)
  1450. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-15), rd(-5), rd(170)), 0.4)
  1451. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1452. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-10), rd(10)), 0.4)
  1453. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1454. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-5), rd(-10), rd(-10)), 0.4)
  1455. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1456. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(10)), 0.4)
  1457. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1458. hnd.CFrame = hnd.CFrame:lerp(rarm.CFrame * ang(rd(-110), rd(0), rd(0)) * cf(0, 0, -1), 0.1 + B * 0.045)
  1459. end
  1460. for B = 1, 30 do
  1461. swait()
  1462. lerpz(RJ, "C0", RJC0 * cf(0, 0.8, 0) * ang(rd(-25), rd(0), rd(-50)), 0.1 + B / 80)
  1463. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-18), rd(0), rd(40)), 0.1 + B / 80)
  1464. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-30), rd(-5), rd(160)), 0.1 + B / 80)
  1465. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + B / 80)
  1466. lerpz(LS, "C0", LSC0 * cf(-0.8, 0, -1) * ang(rd(-60), rd(-20), rd(-150)), 0.1 + B / 80)
  1467. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + B / 80)
  1468. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(-20), rd(-10)), 0.1 + B / 80)
  1469. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + B / 80)
  1470. lerpz(LH, "C0", LHC0 * cf(0.5, 0, -0.4) * ang(rd(-5), rd(60), rd(-110)), 0.1 + B / 80)
  1471. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + B / 80)
  1472. hnd.CFrame = hnd.CFrame:lerp(rarm.CFrame * ang(rd(-110), rd(0), rd(0)) * cf(0, 0, -1), 1)
  1473. end
  1474. for B = 1, 7 do
  1475. swait()
  1476. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(40)), 0.015 + B / 15)
  1477. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(9), rd(0), rd(-15)), 0.015 + B / 15)
  1478. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-50), rd(100)), 0.015 + B / 15)
  1479. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.015 + B / 15)
  1480. lerpz(LS, "C0", LSC0 * cf(-0.8, 0, -1) * ang(rd(-60), rd(-25), rd(-90)), 0.015 + B / 15)
  1481. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.015 + B / 15)
  1482. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(-20), rd(10)), 0.015 + B / 15)
  1483. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.015 + B / 15)
  1484. lerpz(LH, "C0", LHC0 * cf(0.1, 0, -0.1) * ang(rd(-5), rd(20), rd(-20)), 0.015 + B / 15)
  1485. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.015 + B / 15)
  1486. hnd.CFrame = hnd.CFrame:lerp(rarm.CFrame * ang(rd(-110), rd(0), rd(0)) * cf(0, 0, -1), 1)
  1487. end
  1488. for B = 1, 4 do
  1489. swait()
  1490. lerpz(RJ, "C0", RJC0 * cf(0, -0.8, 0) * ang(rd(70), rd(0), rd(40)), 0.38 + B * 0.1)
  1491. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(9), rd(0), rd(-15)), 0.38 + B * 0.1)
  1492. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-40), rd(100)), 0.38 + B * 0.1)
  1493. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.38 + B * 0.1)
  1494. lerpz(LS, "C0", LSC0 * cf(-0.8, 0, -1) * ang(rd(-60), rd(-25), rd(-90)), 0.38 + B * 0.1)
  1495. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.38 + B * 0.1)
  1496. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(-20), rd(60)), 0.38 + B * 0.1)
  1497. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.38 + B * 0.1)
  1498. lerpz(LH, "C0", LHC0 * cf(0.1, 0, -0.1) * ang(rd(-5), rd(20), rd(70)), 0.38 + B * 0.1)
  1499. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.38 + B * 0.1)
  1500. hnd.CFrame = hnd.CFrame:lerp(rarm.CFrame * ang(rd(-110), rd(0), rd(0)) * cf(0, 0, -1), 1)
  1501. end
  1502. swait(15)
  1503. movin = true
  1504. activu = false
  1505. end)
  1506. end
  1507. elseif batting == true then
  1508. batting = false
  1509. cliham:Disconnect()
  1510. local badevz = chr:FindFirstChild("bmodel")
  1511. badevz.PrimaryPart = badevz.hnd
  1512. for _, A in pairs(badevz:GetChildren()) do
  1513. if A.ClassName == "Part" then
  1514. A.CanCollide = true
  1515. A.Anchored = false
  1516. end
  1517. end
  1518. movin = false
  1519. badevz.Parent = workspace
  1520. badevz:SetPrimaryPartCFrame(hrp.CFrame * ang(rd(40), rd(0), rd(0)) * cf(0, -11, 0))
  1521. game.Debris:AddItem(badevz, 8)
  1522. end
  1523. end
  1524. game:GetService("ContentProvider"):Preload("rbxassetid://725969678")
  1525. function lauf()
  1526. if selected == false or activu == true then
  1527. return
  1528. end
  1529. lauf1:Play()
  1530. end
  1531. noobmodel = Instance.new("Model",chr)
  1532. function makenoob(cfrem, scalo, rags)
  1533. nscale.Value = scalo
  1534. local md = Instance.new("Model")
  1535. md.Name = "Noob"
  1536. md.Parent = workspace
  1537. local hu = Instance.new("Humanoid")
  1538. hu.RigType = "R6"
  1539. hu.MaxHealth = 100 * scalo
  1540. hu.Health = 100 * scalo
  1541. hu.Parent = md
  1542. local anm = Instance.new("Animator")
  1543. anm.Parent = hu
  1544. hu.PlatformStand = true
  1545. local light = function(part)
  1546. part.CustomPhysicalProperties = PhysicalProperties.new(0.35, 0.3, 0.5)
  1547. end
  1548. local hd = Instance.new("Part")
  1549. hd.Name = "Head"
  1550. hd.Size = Vector3.new(2 * nscale.Value, 1 * nscale.Value, 1 * nscale.Value)
  1551. hd.TopSurface = "Smooth"
  1552. hd.BottomSurface = "Inlet"
  1553. hd.Locked = true
  1554. hd.BrickColor = BrickColor.new("Bright yellow")
  1555. hd.CanCollide = true
  1556. hd.Anchored = false
  1557. light(hd)
  1558. hd.Parent = md
  1559. local hm = Instance.new("SpecialMesh")
  1560. hm.MeshType = "Head"
  1561. hm.Scale = Vector3.new(1.25, 1.25, 1.25)
  1562. hm.Parent = hd
  1563. local hf = Instance.new("Decal")
  1564. hf.Texture = "rbxasset://textures/face.png"
  1565. local gen = math.random(1, 40)
  1566. if gen == 3 then
  1567. hf.Texture = "rbxassetid://260884109"
  1568. end
  1569. if gen == 8 then
  1570. hf.Texture = "rbxassetid://260569492"
  1571. end
  1572. if gen == 12 then
  1573. hf.Texture = "rbxassetid://259580505"
  1574. end
  1575. if gen == 16 then
  1576. hf.Texture = "rbxassetid://259579232"
  1577. end
  1578. if gen == 24 then
  1579. hf.Texture = "rbxassetid://259571525"
  1580. end
  1581. if gen == 28 then
  1582. hf.Texture = "rbxassetid://258283210"
  1583. end
  1584. if gen == 32 then
  1585. hf.Texture = "rbxassetid://258940032"
  1586. end
  1587. if gen == 38 then
  1588. hf.Texture = "rbxassetid://673220970"
  1589. hf.Color3 = Color3.new(0, 0, 0)
  1590. end
  1591. hf.Face = "Front"
  1592. hf.Parent = hd
  1593. local hrpa = Instance.new("Part")
  1594. hrpa.Name = "HumanoidRootPart"
  1595. hrpa.TopSurface, hrpa.BottomSurface = 0, 0
  1596. hrpa.Size = Vector3.new(2 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value)
  1597. hrpa.Transparency = 1
  1598. hrpa.CanCollide = false
  1599. hrpa.Locked = true
  1600. light(hrpa)
  1601. hrpa.Parent = md
  1602. local tagbomb = Instance.new("BoolValue")
  1603. tagbomb.Name = "tagbomb"
  1604. tagbomb.Value = false
  1605. tagbomb.Parent = hrpa
  1606. local learm = Instance.new("Part")
  1607. learm.Name = "Left Arm"
  1608. learm.BrickColor = BrickColor.new("Bright yellow")
  1609. learm.CanCollide = false
  1610. learm.Locked = true
  1611. learm.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value)
  1612. light(learm)
  1613. learm.Parent = md
  1614. local riarm = Instance.new("Part")
  1615. riarm.Name = "Right Arm"
  1616. riarm.BrickColor = BrickColor.new("Bright yellow")
  1617. riarm.CanCollide = false
  1618. riarm.Locked = true
  1619. light(riarm)
  1620. riarm.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value)
  1621. riarm.Parent = md
  1622. local leleg = Instance.new("Part")
  1623. leleg.Name = "Left Leg"
  1624. leleg.BrickColor = BrickColor.new("Br. yellowish green")
  1625. leleg.CanCollide = false
  1626. leleg.Locked = true
  1627. light(leleg)
  1628. leleg.BottomSurface = 0
  1629. leleg.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value)
  1630. leleg.Parent = md
  1631. local rileg = Instance.new("Part")
  1632. rileg.Name = "Right Leg"
  1633. rileg.BrickColor = BrickColor.new("Br. yellowish green")
  1634. rileg.CanCollide = false
  1635. rileg.Locked = true
  1636. light(rileg)
  1637. rileg.BottomSurface = 0
  1638. rileg.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value)
  1639. rileg.Parent = md
  1640. local tor = Instance.new("Part")
  1641. tor.Name = "Torso"
  1642. tor.BrickColor = BrickColor.new("Bright blue")
  1643. tor.Locked = true
  1644. light(tor)
  1645. tor.Size = Vector3.new(2 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value)
  1646. tor.LeftSurface, tor.RightSurface = "Weld", "Weld"
  1647. tor.Parent = md
  1648. md.PrimaryPart = hrpa
  1649. md:SetPrimaryPartCFrame(cfrem)
  1650. md:makeJoints()
  1651. makejoint(hrpa, RootJointC0, RootJointC1, hrpa, tor, "RootJoint")
  1652. makejoint(tor, NeckC0, NeckC1, tor, hd, "Neck")
  1653. if rags == true then
  1654. makegloo(tor, RightShoulderC0, RightShoulderC1, tor, riarm, "Right Shoulder")
  1655. makegloo(tor, LeftShoulderC0, LeftShoulderC1, tor, learm, "Left Shoulder")
  1656. makegloo(tor, RightHipC0, RightHipC1, tor, rileg, "Right Hip")
  1657. makegloo(tor, LeftHipC0, LeftHipC1, tor, leleg, "Left Hip")
  1658. maketouchy(riarm, riarm, CFrame.new(0, 0.5 * nscale.Value, 0))
  1659. maketouchy(learm, learm, CFrame.new(0, 0.5 * nscale.Value, 0))
  1660. maketouchy(leleg, leleg, CFrame.new(0, 0.5 * nscale.Value, 0))
  1661. maketouchy(rileg, rileg, CFrame.new(0, 0.5 * nscale.Value, 0))
  1662. elseif rags == false then
  1663. makejoint(tor, RightShoulderC0, RightShoulderC1, tor, riarm, "Right Shoulder")
  1664. makejoint(tor, LeftShoulderC0, LeftShoulderC1, tor, learm, "Left Shoulder")
  1665. makejoint(tor, RightHipC0, RightHipC1, tor, rileg, "Right Hip")
  1666. makejoint(tor, LeftHipC0, LeftHipC1, tor, leleg, "Left Hip")
  1667. hu.PlatformStand = false
  1668. end
  1669. nscale.Value = 1
  1670. hu.Touched:connect(function(tpart, uwot)
  1671. if tagbomb.Value == true and tpart.Parent ~= md and tpart.Parent.Parent ~= md and tpart.Parent.Parent.Parent ~= md then
  1672. tagbomb.Value = false
  1673. hu.Health = 0
  1674. local derp = Instance.new("Explosion")
  1675. derp.BlastPressure = 200
  1676. derp.BlastRadius = 8
  1677. derp.DestroyJointRadiusPercent = 0
  1678. derp.ExplosionType = 2
  1679. derp.Visible = true
  1680. derp.Position = uwot.Position - Vector3.new(0, 0.5, 0)
  1681. derp.Parent = workspace
  1682. game.Debris:AddItem(md, 8)
  1683. end
  1684. end)
  1685. return md
  1686. end
  1687. local Moe = Instance.new("Model",game.Workspace)Moe.Name = "Baseballs"
  1688. function Baseball()
  1689. if activu == true then return end
  1690. activu = true
  1691. local Middle = Instance.new("Part",Moe)Middle.BrickColor = BrickColor.new("Daisy orange")Middle.Size = Vector3.new(0.75,0.75,0.75)
  1692. Middle.TopSurface = "Smooth" Middle.BottomSurface = "Smooth" local M1 = Instance.new("SpecialMesh",Middle)M1.MeshType = "Sphere" Middle.CanCollide = false
  1693. Middle.Material = "SmoothPlastic" local W1 = Instance.new("Weld", Middle)W1.Part0 = Middle W1.Part1 = rarm W1.C0 = CFrame.new(0,1.2,0)
  1694. for _ = 1, 3 do
  1695. swait()
  1696. lerpz(RJ, "C0", RJC0 * cf(0, 0.5, 0) * ang(rd(-20), rd(10), rd(-40)), 0.7)
  1697. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1698. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(20), rd(-20), rd(179)), 0.7)
  1699. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1700. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-20), rd(20), rd(30)), 0.7)
  1701. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1702. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.7)
  1703. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1704. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-110)), 0.7)
  1705. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1706. end
  1707. local Fre = fire:clone()Fre.Parent = Middle Fre.Enabled = true Fre.Lifetime = NumberRange.new(0.75)
  1708. Fre.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
  1709. game.Debris:AddItem(W1,0)
  1710. wait()
  1711. Middle.CFrame = CFrame.new(tors.CFrame:toWorldSpace(CFrame.new(0,0,0)).p,mouse.hit.p)
  1712. local BV = Instance.new("BodyVelocity",Middle)BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)BV.Velocity = Middle.CFrame.lookVector * 150
  1713. for X = 1, 3 do
  1714. swait()
  1715. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(60), rd(-10), rd(30)), 0.7)
  1716. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1717. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(20), rd(20), rd(40)), 0.7)
  1718. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1719. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-70), rd(20), rd(30)), 0.7)
  1720. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1721. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(20), rd(-40), rd(80)), 0.7)
  1722. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1723. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(60)), 0.7)
  1724. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  1725. end
  1726. activu = false
  1727. end
  1728. function makecircle(cfrem, scalo)
  1729. local mcir1 = Instance.new("Part")
  1730. mcir1.Anchored = true
  1731. mcir1.CanCollide = false
  1732. mcir1.Size = Vector3.new(0.2, 0.2, 0.2)
  1733. mcir1.Transparency = 1
  1734. mcir1.CFrame = cfrem
  1735. mcir1.Parent = modz
  1736. game.Debris:AddItem(mcir1, 8)
  1737. local d1 = Instance.new("Decal")
  1738. d1.Texture = "rbxassetid://602615043"
  1739. d1.Face = "Front"
  1740. d1.Parent = mcir1
  1741. local d2 = Instance.new("Decal")
  1742. d2.Texture = "rbxassetid://602617463"
  1743. d2.Face = "Back"
  1744. d2.Parent = mcir1
  1745. local bme = Instance.new("BlockMesh")
  1746. bme.Parent = mcir1
  1747. for _ = 1, 2 do
  1748. swait()
  1749. bme.Scale = bme.Scale:lerp(Vector3.new(60 * scalo, 60 * scalo, 0), 0.2)
  1750. end
  1751. for _ = 1, 15 do
  1752. swait()
  1753. bme.Scale = bme.Scale:lerp(Vector3.new(-0.2 * scalo, -0.2 * scalo, 0), 0.2)
  1754. end
  1755. for _ = 1, 3 do
  1756. swait()
  1757. bme.Scale = bme.Scale:lerp(Vector3.new(80 * scalo, 80 * scalo, 0), 0.2)
  1758. end
  1759. coroutine.resume(coroutine.create(function()
  1760. swait(15)
  1761. for _ = 1, 12 do
  1762. swait()
  1763. d1.Transparency = d1.Transparency + 0.08
  1764. d2.Transparency = d2.Transparency + 0.08
  1765. end
  1766. mcir1:Destroy()
  1767. end))
  1768. return mcir1
  1769. end
  1770. function spawnnoob(circlecf, noobcf, scalez, ragd)
  1771. local aearae = makecircle(circlecf, scalez)
  1772. local nananb
  1773. if ragd then
  1774. nananb = makenoob(aearae.CFrame * noobcf, scalez, true)
  1775. elseif not ragd then
  1776. nananb = makenoob(aearae.CFrame * noobcf, scalez, false)
  1777. end
  1778. return nananb
  1779. end
  1780. function tagexplode(partoz, magn, bombdelay)
  1781. for _, guy in pairs(workspace:GetChildren()) do
  1782. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy.Name == "Noob" and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude then
  1783. coroutine.resume(coroutine.create(function()
  1784. swait(bombdelay * 30)
  1785. guy:FindFirstChild("HumanoidRootPart").tagbomb.Value = true
  1786. end))
  1787. end
  1788. end
  1789. end
  1790. function hito(partoz, magn, dmg, debtim, bodyfdire, bodyrot, charge)
  1791. for _, guy in pairs(workspace:GetChildren()) do
  1792. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1793. do
  1794. local humz = guy:FindFirstChild("Humanoid")
  1795. local horp = guy:FindFirstChild("HumanoidRootPart")
  1796. if Berserk == true then
  1797. humz.Health = humz.Health - charge*charge*100
  1798. else
  1799. humz.Health = humz.Health - charge*charge/10
  1800. end
  1801. ragplayer(guy)
  1802. humz:SetStateEnabled(16, true)
  1803. delay(debtim, function()
  1804. humz:SetStateEnabled(16, true)
  1805. end)
  1806. local b = Instance.new("Part")
  1807. nooutline(b)
  1808. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1809. b.Transparency = 0.25
  1810. b.Anchored = true
  1811. b.CanCollide = false
  1812. b.BrickColor = BrickColor.new("Institutional white")
  1813. b.Locked = true
  1814. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1815. b.Parent = modz
  1816. local c = Instance.new("SpecialMesh")
  1817. c.MeshType = "Sphere"
  1818. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1819. c.Parent = b
  1820. game.Debris:AddItem(b, 1)
  1821. if Berserk == false then
  1822. humz:SetStateEnabled(16, true)
  1823. delay(debtim, function()
  1824. humz:SetStateEnabled(16, true)
  1825. end)
  1826. local db = Instance.new("StringValue")
  1827. db.Name = "alabo"
  1828. db.Parent = horp
  1829. delay(debtim, function()
  1830. db:Destroy()
  1831. end)
  1832. end
  1833. if bodyfdire then
  1834. local boopyve = Instance.new("BodyVelocity")
  1835. boopyve.MaxForce = Vector3.new(9999999999999, 9999999999999, 9999999999999)
  1836. boopyve.P = 9999999999
  1837. boopyve.Velocity = bodyfdire
  1838. boopyve.Parent = horp
  1839. game.Debris:AddItem(boopyve, debtim)
  1840. end
  1841. if bodyrot then
  1842. local boopyro = Instance.new("BodyAngularVelocity")
  1843. boopyro.MaxTorque = Vector3.new(math.huge,math.huge,math.huge)
  1844. boopyro.P = math.huge
  1845. boopyro.AngularVelocity = bodyrot
  1846. boopyro.Parent = horp
  1847. game.Debris:AddItem(boopyro, debtim)
  1848. end
  1849. for i = 1,2 do
  1850. local bet = Instance.new("Sound")
  1851. bet.Pitch = rd2(9, 11) / 10
  1852. bet.Volume = 2
  1853. bet.SoundId = "rbxassetid://694048922"
  1854. bet.Parent = b
  1855. bet:Play()
  1856. end
  1857. if charge >= 100 then
  1858. local P = guy:GetChildren()
  1859. for i = 1,#P do
  1860. if P[i].Name ~= "HumanoidRootPart" then
  1861. P[i]:remove()
  1862. end
  1863. end
  1864. for i = 1,2 do
  1865. local bet = Instance.new("Sound")
  1866. bet.Volume = 10
  1867. bet.SoundId = "rbxassetid://291487516"
  1868. bet.Parent = b
  1869. bet:Play()
  1870. end
  1871. local Rainbew = fire:clone()Rainbew.Parent = horp Rainbew.Enabled = true Rainbew.Lifetime = NumberRange.new(4) Rainbew.Speed = NumberRange.new(0)
  1872. end
  1873. coroutine.resume(coroutine.create(function()
  1874. for _ = 1, 5 do
  1875. swait()
  1876. b.Transparency = b.Transparency + 0.175
  1877. c.Scale = c.Scale + Vector3.new(2 * dmg, 2 * dmg, 2 * dmg)
  1878. end
  1879. end))
  1880. end
  1881. end
  1882. end
  1883. end
  1884. function hito2(partoz, magn, dmg, debtim, bodyfdire, bodyrot)
  1885. for _, guy in pairs(workspace:GetChildren()) do
  1886. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1887. do
  1888. local humz = guy:FindFirstChild("Humanoid")
  1889. local horp = guy:FindFirstChild("HumanoidRootPart")
  1890. ragplayer(guy)
  1891. if guy:findFirstChild("Head")~=nil then
  1892. guy.Head:BreakJoints()
  1893. local boopyve = Instance.new("BodyVelocity")
  1894. boopyve.MaxForce = Vector3.new(9999999999999, 9999999999999, 9999999999999)
  1895. boopyve.P = 9999999999
  1896. boopyve.Velocity = bodyfdire
  1897. boopyve.Parent = guy:findFirstChild("Head")
  1898. game.Debris:AddItem(boopyve, debtim)
  1899. local Blood = Instance.new("ParticleEmitter", guy.Head)
  1900. Blood.Enabled = false
  1901. Blood.Lifetime = NumberRange.new(0.75)
  1902. Blood.RotSpeed = NumberRange.new(10)
  1903. Blood.Acceleration = Vector3.new(0,-10,0)
  1904. Blood.Rate = 250
  1905. Blood.VelocitySpread = 360
  1906. Blood.Speed = NumberRange.new(2,8)
  1907. Blood.Rotation = NumberRange.new(-360,360)
  1908. Blood.Name = "Blood"
  1909. Blood.LightEmission = -0.5
  1910. Blood.Texture = "http://www.roblox.com/asset/?id=513989292"
  1911. Blood.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.8), NumberSequenceKeypoint.new(1, 0)})
  1912. Blood.ZOffset = 2 Blood.Enabled = true
  1913. end
  1914. humz:SetStateEnabled(16, true)
  1915. delay(debtim, function()
  1916. humz:SetStateEnabled(16, true)
  1917. end)
  1918. local db = Instance.new("StringValue")
  1919. db.Name = "alabo"
  1920. db.Parent = horp
  1921. delay(debtim, function()
  1922. db:Destroy()
  1923. end)
  1924. if bodyfdire then
  1925.  
  1926. end
  1927. if bodyrot then
  1928. local boopyro = Instance.new("BodyAngularVelocity")
  1929. boopyro.MaxTorque = Vector3.new(math.huge,math.huge,math.huge)
  1930. boopyro.P = math.huge
  1931. boopyro.AngularVelocity = bodyrot
  1932. boopyro.Parent = horp
  1933. game.Debris:AddItem(boopyro, debtim)
  1934. end
  1935. for i = 1,2 do
  1936. local bet = Instance.new("Sound")
  1937. bet.Pitch = rd2(9, 11) / 10
  1938. bet.Volume = rd2(12, 14) / 10
  1939. bet.SoundId = "rbxassetid://553265835"
  1940. bet.Parent = horp
  1941. bet:Play()
  1942. end
  1943. end
  1944. end
  1945.  
  1946. end
  1947. end
  1948. function hito3(partoz, magn, dmg, debtim, bodyfdire, bodyrot, charge)
  1949. for _, guy in pairs(workspace:GetChildren()) do
  1950. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1951. do
  1952. local humz = guy:FindFirstChild("Humanoid")
  1953. local horp = guy:FindFirstChild("HumanoidRootPart")
  1954. local p23 = Instance.new("Part",Maedl)p23.Size = Vector3.new(1,1,1)p23.Material = "Neon" p23.BrickColor = BrickColor.new("Maroon") p23.CanCollide = false
  1955. p23.CFrame = guy.Torso.CFrame*CFrame.Angles(math.random(-90,90),math.random(-90,90),math.random(-90,90))
  1956. local B23 = Instance.new("BlockMesh",p23)
  1957. local BP = Instance.new("BodyPosition",p23)BP.P = 10000000 BP.maxForce = Vector3.new(math.huge,math.huge,math.huge)p23:findFirstChild("BodyPosition").Position = tors.Position
  1958. game.Debris:AddItem(p23,2)
  1959. guy.Torso:BreakJoints()
  1960. local b = Instance.new("Part")
  1961. nooutline(b)
  1962. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1963. b.Transparency = 0
  1964. b.Anchored = true
  1965. b.CanCollide = false
  1966. b.BrickColor = BrickColor.new("Maroon")
  1967. b.Locked = true
  1968. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1969. b.Parent = modz
  1970. local c = Instance.new("SpecialMesh")
  1971. c.MeshType = "Sphere"
  1972. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1973. c.Parent = b
  1974. game.Debris:AddItem(b, 1)
  1975. humz:SetStateEnabled(16, true)
  1976. delay(debtim, function()
  1977. humz:SetStateEnabled(16, true)
  1978. end)
  1979. local db = Instance.new("StringValue")
  1980. db.Name = "alabo"
  1981. db.Parent = horp
  1982. delay(debtim, function()
  1983. db:Destroy()
  1984. end)
  1985. for i = 1,2 do
  1986. local bet = Instance.new("Sound")
  1987. bet.Pitch = rd2(9, 11) / 10
  1988. bet.Volume = 10
  1989. bet.SoundId = "rbxassetid://553265835"
  1990. bet.Parent = guy.Torso
  1991. bet:Play()
  1992. end
  1993. coroutine.resume(coroutine.create(function()
  1994. for _ = 1, 5 do
  1995. swait()
  1996. b.Transparency = b.Transparency + 0.2
  1997. c.Scale = c.Scale + Vector3.new(4 * dmg, 4 * dmg, 4 * dmg)
  1998. end
  1999. end))
  2000. end
  2001. end
  2002. end
  2003. end
  2004. function hito4(partoz, magn, dmg, debtim, bodyfdire, bodyrot, charge)
  2005. for _, guy in pairs(workspace:GetChildren()) do
  2006. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2007. do
  2008. local humz = guy:FindFirstChild("Humanoid")
  2009. local horp = guy:FindFirstChild("HumanoidRootPart")
  2010. ragplayer(guy)
  2011. humz:SetStateEnabled(16, true)
  2012. delay(debtim, function()
  2013. humz:SetStateEnabled(16, true)
  2014. end)
  2015. if Berserk == false then
  2016. humz:SetStateEnabled(16, true)
  2017. delay(debtim, function()
  2018. humz:SetStateEnabled(16, true)
  2019. end)
  2020. local db = Instance.new("StringValue")
  2021. db.Name = "alabo"
  2022. db.Parent = horp
  2023. delay(debtim, function()
  2024. db:Destroy()
  2025. end)
  2026. end
  2027. local boopyve = Instance.new("BodyVelocity")
  2028. boopyve.MaxForce = Vector3.new(9999999999999, 9999999999999, 9999999999999)
  2029. boopyve.P = 9999999999
  2030. boopyve.Velocity = bodyfdire
  2031. boopyve.Parent = horp
  2032. if bodyrot then
  2033. local boopyro = Instance.new("BodyAngularVelocity")
  2034. boopyro.MaxTorque = Vector3.new(math.huge,math.huge,math.huge)
  2035. boopyro.P = math.huge
  2036. boopyro.AngularVelocity = bodyrot
  2037. boopyro.Parent = horp
  2038. game.Debris:AddItem(boopyro, debtim)
  2039. end
  2040. if charge >= 1 then
  2041. for i = 1,2 do
  2042. local bet = Instance.new("Sound")
  2043. bet.Volume = 10
  2044. bet.SoundId = "rbxassetid://517249876"
  2045. bet.Parent = tors
  2046. bet:Play()
  2047. end
  2048. for i = 1,100 do
  2049. Lightningz2(tors.Position+Vector3.new(math.random(-charge/100,charge/100)),guy.HumanoidRootPart.Position, 0.2, 8, game.Workspace)
  2050. humz.Health = 0.001
  2051. wait() end game.Debris:AddItem(boopyve, 0)
  2052. end
  2053. end
  2054. end
  2055. end
  2056. end
  2057. function cleannoobs()
  2058. for _, nib in pairs(workspace:GetChildren()) do
  2059. coroutine.resume(coroutine.create(function()
  2060. if nib.Name == "Noob" then
  2061. if nib:FindFirstChild("HumanoidRootPart") then
  2062. local g = Instance.new("Part")
  2063. g.CanCollide, g.Anchored = false, true
  2064. g.Transparency = 1
  2065. g.CFrame = nib:FindFirstChild("HumanoidRootPart").CFrame
  2066. g.Parent = workspace
  2067. game.Debris:AddItem(g, 3.5)
  2068. local sou = Instance.new("Sound")
  2069. sou.Pitch = math.random(7, 11) / 10
  2070. sou.Volume = 0.8
  2071. sou.SoundId = "rbxassetid://111124523"
  2072. sou.Parent = g
  2073. local pe = Instance.new("ParticleEmitter")
  2074. pe.Acceleration = Vector3.new(0, 8, 0)
  2075. pe.Lifetime = NumberRange.new(1, 1.5)
  2076. pe.Rate = 0.005
  2077. pe.RotSpeed = NumberRange.new(-30, 30)
  2078. pe.Rotation = NumberRange.new(0, 360)
  2079. pe.Size = NumberSequence.new({
  2080. NumberSequenceKeypoint.new(0, 4.38, 0),
  2081. NumberSequenceKeypoint.new(0.672, 4.14, 0),
  2082. NumberSequenceKeypoint.new(1, 1.48, 0)
  2083. })
  2084. pe.Texture = "rbxassetid://244221440"
  2085. pe.Transparency = NumberSequence.new({
  2086. NumberSequenceKeypoint.new(0, 0, 0),
  2087. NumberSequenceKeypoint.new(0.529, 0.3, 0),
  2088. NumberSequenceKeypoint.new(1, 1, 1)
  2089. })
  2090. pe.ZOffset = 5
  2091. pe.Enabled = true
  2092. pe.VelocitySpread = 360
  2093. pe.Parent = g
  2094. swait(5)
  2095. pe:Emit(6)
  2096. sou:Play()
  2097. end
  2098. nib:Destroy()
  2099. end
  2100. end))
  2101. end
  2102. end
  2103. function animo(yep)
  2104. if yep == true then
  2105. anim.Parent = human
  2106. chr.Animate.Disabled = false
  2107. elseif yep == false then
  2108. chr.Animate.Disabled = true
  2109. anim.Parent = nil
  2110. end
  2111. end
  2112. mouse.KeyDown:connect(function(key)
  2113. if key == "r" then
  2114. test()
  2115. end
  2116. if key == "m" then
  2117. lauf()
  2118. end
  2119. if key == "c" and plr.UserId == 49689731 then
  2120. ham()
  2121. end
  2122. if key == "x" then
  2123. bat()
  2124. end
  2125. if key == "y" then
  2126. epic()
  2127. end
  2128. if key == "m" then
  2129. Bloodthirst()
  2130. end
  2131. if key == "g" then
  2132. Baseball()
  2133. end
  2134. if key == "l" and plr.UserId == 49689731 and selected == true then
  2135. spawnnoob(hrp.CFrame * cf(5, 3, -1) * ang(rd(90), 0, 0), cf(0, 0, 0) * ang(rd(-90), 0, 0), 1, true)
  2136. end
  2137. if key == ";" and plr.UserId == 49689731 and selected == true then
  2138. spawnnoob(hrp.CFrame * cf(5, 60, -1) * ang(rd(90), 0, 0), cf(0, 0, 0) * ang(rd(-90), 0, 0), 10, true)
  2139. end
  2140. if key == "k" and plr.UserId == 49689731 and selected == true then
  2141. spawnnoob(hrp.CFrame * cf(5, 3, -1) * ang(rd(90), 0, 0), cf(0, 0, 0) * ang(rd(-90), 0, 0), 1, false)
  2142. end
  2143. if key == "p" then
  2144. cleannoobs()
  2145. end
  2146. if key == "z" then
  2147. if selected == false or activu == true then
  2148. return
  2149. end
  2150. if human.WalkSpeed == 24 then
  2151. human.WalkSpeed = 150
  2152. human.JumpPower = 150
  2153. else
  2154. human.WalkSpeed = 24
  2155. human.JumpPower = 85
  2156. end
  2157. end
  2158. end)
  2159. tool.Equipped:connect(function()
  2160. script.Disabled = false
  2161. selected = true
  2162. end)
  2163. tool.Unequipped:connect(function()
  2164. selected = false
  2165. end)
  2166. animo(false)
  2167. human.WalkSpeed = 24
  2168. sine = 0
  2169. charge = 1
  2170. cos = math.cos
  2171. game:GetService("RunService").RenderStepped:connect(function()
  2172. if Berserk == true then
  2173. chr.Humanoid.MaxHealth = chr.Humanoid.MaxHealth + 100
  2174. chr.Humanoid.Health = chr.Humanoid.Health + 50
  2175. end
  2176. if Music == true then
  2177. hito(tors, 5, 10, 0.2, hrp.CFrame.lookVector * 150, Vector3.new(0, rd2(-5, 5), rd2(-40, 40)), 1)
  2178. end
  2179. for i,v in pairs (Maedl:children()) do
  2180. v:findFirstChild("Mesh").Offset = Vector3.new(math.random(-15-v.Mesh.Scale.Y,15+v.Mesh.Scale.Y)/10,math.random(-15-v.Mesh.Scale.Y,15+v.Mesh.Scale.Y)/10,math.random(-15-v.Mesh.Scale.Y,15+v.Mesh.Scale.Y)/10)
  2181. v:findFirstChild("Mesh").Scale = v.Mesh.Scale + Vector3.new(0.025,0.025,0.025)
  2182. end
  2183. for i,v in pairs (Moe:children()) do
  2184. hito(v, 5, 10, 0.2, Vector3.new(math.random(-100,100),100,math.random(-100,100)), Vector3.new(0, rd2(-25, 25) * (100 / 25), rd2(-80, 80) * (100 / 40)),100)
  2185. end
  2186. for i,v in pairs (chr:children()) do
  2187. if v.ClassName == "Accessory" then
  2188. for i,v2 in pairs (v:children()) do
  2189. if v2.ClassName == "Part" then
  2190. v2.Anchored = false
  2191. end
  2192. end
  2193. end
  2194. end
  2195. for i,v in pairs (chr:children()) do
  2196. if v.ClassName == "Part" then
  2197. v.Anchored = false
  2198. end
  2199. end
  2200. if ragged == false and activu == false then
  2201. local checkfloor = Ray.new(hrp.Position, Vector3.new(0, -5, 0))
  2202. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2203. local checkstate = human:GetState()
  2204. if checkstate.Value == 13 then
  2205. animpose = "Sitting"
  2206. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2207. animpose = "Jumping"
  2208. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2209. animpose = "Falling"
  2210. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 2 then
  2211. animpose = "Idle"
  2212. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 40 then
  2213. animpose = "Walking"
  2214. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 40 then
  2215. animpose = "TooFast"
  2216. end
  2217. if animpose == "Idle" then
  2218. sine = sine + charge
  2219. lerpz(RJ, "C0", RJC0 * cf(0.05 * cos(sine / 40), 0, -0.05 - 0.05 * cos(sine / 20)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2220. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(4 + 2 * cos(sine / 20)), rd(0), rd(0)), 0.3)
  2221. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(8 * cos(sine / 80)), rd(0), rd(8 * cos(sine / 80))), 0.3)
  2222. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2223. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(8 * cos(sine / 80)), rd(0), rd(8 * cos(sine / 80))), 0.3)
  2224. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2225. lerpz(RH, "C0", RHC0 * cf(0, 0.05 + 0.05 * cos(sine / 20), 0.05 * cos(sine / 40)) * ang(rd(-5), rd(-5), rd(1)), 0.3)
  2226. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2227. lerpz(LH, "C0", LHC0 * cf(0, 0.05 + 0.05 * cos(sine / 20), -0.05 * cos(sine / 40)) * ang(rd(-5), rd(5), rd(1)), 0.3)
  2228. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2229. end
  2230. if animpose == "Walking" then
  2231. sine = sine + charge
  2232. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.025 * cos(sine / 4)) * ang(rd(-5), math.sin(hrp.RotVelocity.Y / 30), math.sin(hrp.RotVelocity.Y / 5)), 0.3)
  2233. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(0)), 0.3)
  2234. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(5 * cos(sine / 5)), rd(-20 * cos(sine / 5)), rd(90 * cos(sine / 5))), 0.6)
  2235. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2236. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-5 * cos(sine / 5)), rd(-20 * cos(sine / 5)), rd(90 * cos(sine / 5))), 0.6)
  2237. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2238. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-90 * cos(sine / 5))), 0.6)
  2239. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2240. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-90 * cos(sine / 5))), 0.6)
  2241. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2242. end
  2243. if animpose == "Jumping" then
  2244. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.3)
  2245. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2246. lerpz(RS, "C0", RSC0 * cf(0, -0.5, 0.2) * ang(rd(-70), rd(-5), rd(-20)), 0.3)
  2247. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2248. lerpz(LS, "C0", LSC0 * cf(0, -0.5, 0.2) * ang(rd(-70), rd(5), rd(20)), 0.3)
  2249. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2250. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-20)), 0.3)
  2251. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2252. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-20), rd(20), rd(15)), 0.3)
  2253. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2254. end
  2255. if animpose == "Falling" then
  2256. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3)
  2257. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3)
  2258. lerpz(RS, "C0", RSC0 * cf(0, 0, 0.6) * ang(rd(-150), rd(-5), rd(-20)), 0.3)
  2259. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2260. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.6) * ang(rd(-150), rd(5), rd(20)), 0.3)
  2261. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2262. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(-15), rd(-20)), 0.3)
  2263. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2264. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(15), rd(15)), 0.3)
  2265. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2266. end
  2267. if animpose == "TooFast" then
  2268. sine = sine + charge
  2269. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.35 * cos(sine / 2)) * ang(rd(-20), math.sin(hrp.RotVelocity.Y / 20), math.sin(hrp.RotVelocity.Y / 2)), 0.3)
  2270. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15 - 5 * cos(sine / 2)), rd(0), rd(0)), 0.3)
  2271. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(5 * cos(sine / 3)), rd(-120 * cos(sine / 3)), rd(110 * cos(sine / 3))), 0.6)
  2272. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2273. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-5 * cos(sine / 3)), rd(-120 * cos(sine / 3)), rd(110 * cos(sine / 3))), 0.6)
  2274. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2275. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-110 * cos(sine / 3))), 0.6)
  2276. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2277. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-110 * cos(sine / 3))), 0.6)
  2278. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2279. end
  2280. if animpose == "Sitting" then
  2281. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2282. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2283. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2284. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2285. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2286. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2287. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2288. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2289. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2290. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2291. end
  2292. end
  2293. end)
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