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JRKPastesBins

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Jul 26th, 2017
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"
  8. ]local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local debris=game:service"Debris"
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  19. math.randomseed(os.time())
  20. for i,v in pairs(char:children()) do
  21. if v:IsA("Hat") then
  22. v:Destroy()
  23. end
  24. end
  25. for i,v in pairs (hed:GetChildren()) do
  26. if v:IsA("Sound") then
  27. v:Destroy()
  28. end
  29. end
  30.  
  31. game.Players.PlayerAdded:connect(function(plr)
  32.  
  33. plr.CharacterAppearanceLoaded:connect(function(plrModel) -- when the character loaded its appearance
  34.  
  35. local newPlr = game.Players:GetPlayerFromCharacter(plrModel) -- get the player
  36.  
  37. if newPlr then -- if the player is found
  38.  
  39. newPlr:ClearCharacterAppearance() -- remove CharacterAppearance
  40.  
  41. end
  42.  
  43. end)
  44.  
  45. end)
  46.  
  47. ----------------------------------------------------
  48. Debounces = {
  49. CanAttack = true;
  50. NoIdl = false;
  51. Slashing = false;
  52. Slashed = false;
  53. RPunch = false;
  54. RPunched = false;
  55. LPunch = false;
  56. LPunched = false;
  57. }
  58. local Touche = {char.Name, }
  59. ----------------------------------------------------
  60. hed.face.Texture = "rbxassetid://"
  61. char["Body Colors"].HeadColor = BrickColor.new("Dark indigo")
  62. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  63. char["Body Colors"].LeftArmColor = BrickColor.new("Dark indigo")
  64. char["Body Colors"].RightArmColor = BrickColor.new("Dark indigo")
  65. char["Body Colors"].LeftLegColor = BrickColor.new("Dark indigo")
  66. char["Body Colors"].RightLegColor = BrickColor.new("Dark indigo")
  67. ----------------------------------------------------
  68. local function dropHats()
  69. local localPlayer = game:GetService("Players").LocalPlayer
  70. if localPlayer and localPlayer.Character then
  71. for _, obj in pairs(localPlayer.Character:GetChildren()) do
  72. if obj:IsA("Accoutrement") then
  73. obj.Parent = game.Workspace
  74. end
  75. end
  76. end
  77. end
  78.  
  79. game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
  80. if not gameProcessedEvent then
  81. if inputObject.KeyCode == Enum.KeyCode.Equals then
  82. dropHats()
  83. end
  84. end
  85. end)
  86. ----------------------------------------------------
  87. ----------------------------------------------------
  88. function lerp(a, b, t) -- Linear interpolation
  89. return a + (b - a)*t
  90. end
  91.  
  92. function slerp(a, b, t) --Spherical interpolation
  93. dot = a:Dot(b)
  94. if dot > 0.99999 or dot < -0.99999 then
  95. return t <= 0.5 and a or b
  96. else
  97. r = math.acos(dot)
  98. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  99. end
  100. end
  101.  
  102. function matrixInterpolate(a, b, t)
  103. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  104. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  105. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  106. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  107. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  108. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  109. local t = v1:Dot(v2)
  110. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  111. return CFrame.new()
  112. end
  113. return CFrame.new(
  114. v0.x, v0.y, v0.z,
  115. v1.x, v1.y, v1.z,
  116. v2.x, v2.y, v2.z,
  117. v3.x, v3.y, v3.z)
  118. end
  119. ----------------------------------------------------
  120. function genWeld(a,b)
  121. local w = Instance.new("Weld",a)
  122. w.Part0 = a
  123. w.Part1 = b
  124. return w
  125. end
  126. function weld(a, b)
  127. local weld = Instance.new("Weld")
  128. weld.Name = "W"
  129. weld.Part0 = a
  130. weld.Part1 = b
  131. weld.C0 = a.CFrame:inverse() * b.CFrame
  132. weld.Parent = a
  133. return weld;
  134. end
  135. ----------------------------------------------------
  136. function Lerp(c1,c2,al)
  137. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  138. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  139. for i,v in pairs(com1) do
  140. com1[i] = v+(com2[i]-v)*al
  141. end
  142. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  143. end
  144. ----------------------------------------------------
  145. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  146. local wld = Instance.new("Weld", wp1)
  147. wld.Part0 = wp0
  148. wld.Part1 = wp1
  149. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  150. end
  151. ----------------------------------------------------
  152. function weld5(part0, part1, c0, c1)
  153. weeld=Instance.new("Weld", part0)
  154. weeld.Part0=part0
  155. weeld.Part1=part1
  156. weeld.C0=c0
  157. weeld.C1=c1
  158. return weeld
  159. end
  160. ----------------------------------------------------
  161. function HasntTouched(plrname)
  162. local ret = true
  163. for _, v in pairs(Touche) do
  164. if v == plrname then
  165. ret = false
  166. end
  167. end
  168. return ret
  169. end
  170. ----------------------------------------------------
  171. newWeld(torso, larm, -1.5, 0.5, 0)
  172. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  173. newWeld(torso, rarm, 1.5, 0.5, 0)
  174. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  175. newWeld(torso, hed, 0, 1.5, 0)
  176. newWeld(torso, lleg, -0.5, -1, 0)
  177. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  178. newWeld(torso, rleg, 0.5, -1, 0)
  179. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  180. newWeld(root, torso, 0, -1, 0)
  181. torso.Weld.C1 = CFrame.new(0, -1, 0)
  182. ----------------------------------------------------
  183. z = Instance.new("Sound", char)
  184. z.SoundId = "rbxassetid://393700652"--282572614 -- 157060424 -- 303570180
  185. z.Looped = true
  186. z.Pitch = 1
  187. z.Volume = 1
  188. wait(.1)
  189. z:Play()
  190. ----------------------------------------------------
  191. local Transforming = true
  192. hum.WalkSpeed = 0
  193. local fx = Instance.new("Part",torso)
  194. fx.Anchored = true
  195. fx.Material = "Neon"
  196. fx.CanCollide = false
  197. fx.Locked = true
  198. fx.Transparency = 1
  199. fx.Material = "Brick"
  200. fx.Size = Vector3.new(1,1,1)
  201. fx.TopSurface = "SmoothNoOutlines"
  202. fx.BottomSurface = "SmoothNoOutlines"
  203. fx.BrickColor = BrickColor.new("Royal purple")
  204. fxm = Instance.new("SpecialMesh",fx)
  205. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  206. fxm.Scale = Vector3.new(1,1,1)
  207. for i = 1, 20 do rs:wait()
  208. fx.Transparency = fx.Transparency - (1/20)
  209. fx.CFrame = torso.CFrame
  210. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  211. rs:wait()
  212. end
  213. ------
  214. ----------------------------------------------------
  215. lleg.Transparency = 0.5
  216. rleg.Transparency = 0.5
  217. larm.Transparency = 0.5
  218. rarm.Transparency = 0.5
  219. torso.Transparency = 0.5
  220. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  221. larm1 = Instance.new("Part", char)
  222. larm1.Name = "Middle"
  223. larm1.BrickColor = BrickColor.new("Royal purple")
  224. larm1.Size = Vector3.new(1, 2, 1)
  225. larm1.CanCollide = false
  226. larm1.BottomSurface = "Smooth"
  227. larm1.TopSurface = "Smooth"
  228. larm1.Material = "Neon"
  229. Weld = Instance.new("Weld",larm)
  230. Weld.Part0 = larm
  231. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  232. Weld.Part1 = larm1
  233. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  234.  
  235. larm2 = Instance.new("Part", char)
  236. larm2.BrickColor = BrickColor.new("Dark indigo")
  237. larm2.Material = "Granite"
  238. larm2.Size = Vector3.new(1, 0.4, 1)
  239. larm2.CanCollide = false
  240. larm2.BottomSurface = "Smooth"
  241. larm2.TopSurface = "Smooth"
  242. Weld = Instance.new("Weld",larm)
  243. Weld.Part0 = larm
  244. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  245. Weld.Part1 = larm2
  246. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  247.  
  248. larm3 = Instance.new("Part", char)
  249. larm3.BrickColor = BrickColor.new("Dark indigo")
  250. larm3.Material = "Granite"
  251. larm3.Size = Vector3.new(1, 0.4, 1)
  252. larm3.CanCollide = false
  253. larm3.BottomSurface = "Smooth"
  254. larm3.TopSurface = "Smooth"
  255. Weld = Instance.new("Weld",larm)
  256. Weld.Part0 = larm
  257. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  258. Weld.Part1 = larm3
  259. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  260.  
  261. larm4 = Instance.new("Part", char)
  262. larm4.BrickColor = BrickColor.new("Dark indigo")
  263. larm4.Material = "Granite"
  264. larm4.Size = Vector3.new(1, 0.4, 1)
  265. larm4.CanCollide = false
  266. larm4.BottomSurface = "Smooth"
  267. larm4.TopSurface = "Smooth"
  268. Weld = Instance.new("Weld",larm)
  269. Weld.Part0 = larm
  270. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  271. Weld.Part1 = larm4
  272. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  273.  
  274. larm5 = Instance.new("Part", char)
  275. larm5.BrickColor = BrickColor.new("Dark indigo")
  276. larm5.Material = "Granite"
  277. larm5.Size = Vector3.new(1, 0.4, 1)
  278. larm5.CanCollide = false
  279. larm5.BottomSurface = "Smooth"
  280. larm5.TopSurface = "Smooth"
  281. Weld = Instance.new("Weld",larm)
  282. Weld.Part0 = larm
  283. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  284. Weld.Part1 = larm5
  285. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  286.  
  287. larm6 = Instance.new("Part", char)
  288. larm6.BrickColor = BrickColor.new("Dark indigo")
  289. larm6.Material = "Granite"
  290. larm6.Size = Vector3.new(1, 0.4, 1)
  291. larm6.CanCollide = false
  292. larm6.BottomSurface = "Smooth"
  293. larm6.TopSurface = "Smooth"
  294. Mesh = Instance.new("SpecialMesh", larm6)
  295. Mesh.MeshType = "Brick"
  296. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  297. Weld = Instance.new("Weld",larm)
  298. Weld.Part0 = larm
  299. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  300. Weld.Part1 = larm6
  301. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  302.  
  303. larm7 = Instance.new("Part", char)
  304. larm7.BrickColor = BrickColor.new("Dark indigo")
  305. larm7.Size = Vector3.new(0.5, 0.3, 2)
  306. larm7.CanCollide = false
  307. larm7.BottomSurface = "Smooth"
  308. larm7.TopSurface = "Smooth"
  309. larm7.Material = "Neon"
  310. Weld = Instance.new("Weld",larm)
  311. Weld.Part0 = larm
  312. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  313. Weld.Part1 = larm7
  314. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  315.  
  316. larm8 = Instance.new("Part", char)
  317. larm8.BrickColor = BrickColor.new("Dark indigo")
  318. larm8.Material = "Granite"
  319. larm8.Size = Vector3.new(1, 0.4, 1)
  320. larm8.CanCollide = false
  321. larm8.BottomSurface = "Smooth"
  322. larm8.TopSurface = "Smooth"
  323. Weld = Instance.new("Weld",larm)
  324. Weld.Part0 = larm
  325. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  326. Weld.Part1 = larm8
  327. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  328. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  329. rarm1 = Instance.new("Part", char)
  330. rarm1.Name = "Middle"
  331. rarm1.BrickColor = BrickColor.new("Royal purple")
  332. rarm1.Size = Vector3.new(1, 2, 1)
  333. rarm1.CanCollide = false
  334. rarm1.BottomSurface = "Smooth"
  335. rarm1.TopSurface = "Smooth"
  336. rarm1.Material = "Neon"
  337. Weld = Instance.new("Weld",rarm)
  338. Weld.Part0 = rarm
  339. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  340. Weld.Part1 = rarm1
  341. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  342.  
  343. rarm2 = Instance.new("Part", char)
  344. rarm2.BrickColor = BrickColor.new("Dark indigo")
  345. rarm2.Material = "Granite"
  346. rarm2.Size = Vector3.new(1, 0.4, 1)
  347. rarm2.CanCollide = false
  348. rarm2.BottomSurface = "Smooth"
  349. rarm2.TopSurface = "Smooth"
  350. Weld = Instance.new("Weld",rarm)
  351. Weld.Part0 = rarm
  352. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  353. Weld.Part1 = rarm2
  354. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  355.  
  356. rarm3 = Instance.new("Part", char)
  357. rarm3.BrickColor = BrickColor.new("Dark indigo")
  358. rarm3.Material = "Granite"
  359. rarm3.Size = Vector3.new(1, 0.4, 1)
  360. rarm3.CanCollide = false
  361. rarm3.BottomSurface = "Smooth"
  362. rarm3.TopSurface = "Smooth"
  363. Weld = Instance.new("Weld",rarm)
  364. Weld.Part0 = rarm
  365. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  366. Weld.Part1 = rarm3
  367. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  368.  
  369. rarm4 = Instance.new("Part", char)
  370. rarm4.BrickColor = BrickColor.new("Dark indigo")
  371. rarm4.Material = "Granite"
  372. rarm4.Size = Vector3.new(1, 0.4, 1)
  373. rarm4.CanCollide = false
  374. rarm4.BottomSurface = "Smooth"
  375. rarm4.TopSurface = "Smooth"
  376. Weld = Instance.new("Weld",rarm)
  377. Weld.Part0 = rarm
  378. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  379. Weld.Part1 = rarm4
  380. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  381.  
  382. rarm5 = Instance.new("Part", char)
  383. rarm5.BrickColor = BrickColor.new("Dark indigo")
  384. rarm5.Material = "Granite"
  385. rarm5.Size = Vector3.new(1, 0.4, 1)
  386. rarm5.CanCollide = false
  387. rarm5.BottomSurface = "Smooth"
  388. rarm5.TopSurface = "Smooth"
  389. Mesh = Instance.new("SpecialMesh", rarm5)
  390. Mesh.MeshType = "Brick"
  391. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  392. Weld = Instance.new("Weld",rarm)
  393. Weld.Part0 = rarm
  394. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  395. Weld.Part1 = rarm5
  396. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  397.  
  398. rarm6 = Instance.new("Part", char)
  399. rarm6.BrickColor = BrickColor.new("Dark indigo")
  400. rarm6.Material = "Granite"
  401. rarm6.Size = Vector3.new(1, 0.4, 1)
  402. rarm6.CanCollide = false
  403. rarm6.BottomSurface = "Smooth"
  404. rarm6.TopSurface = "Smooth"
  405. Weld = Instance.new("Weld",rarm)
  406. Weld.Part0 = rarm
  407. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  408. Weld.Part1 = rarm6
  409. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  410.  
  411. rarm7 = Instance.new("Part", char)
  412. rarm7.BrickColor = BrickColor.new("Royal purple")
  413. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  414. rarm7.CanCollide = false
  415. rarm7.BottomSurface = "Smooth"
  416. rarm7.TopSurface = "Smooth"
  417. rarm7.Material = "Neon"
  418. Weld = Instance.new("Weld",rarm)
  419. Weld.Part0 = rarm
  420. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  421. Weld.Part1 = rarm7
  422. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  423.  
  424. rarm8 = Instance.new("Part", char)
  425. rarm8.BrickColor = BrickColor.new("Dark indigo")
  426. rarm8.Material = "Granite"
  427. rarm8.Size = Vector3.new(1, 0.4, 1)
  428. rarm8.CanCollide = false
  429. rarm8.BottomSurface = "Smooth"
  430. rarm8.TopSurface = "Smooth"
  431. Weld = Instance.new("Weld",rarm)
  432. Weld.Part0 = rarm
  433. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  434. Weld.Part1 = rarm8
  435. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  436. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  437. lleg1 = Instance.new("Part", char)
  438. lleg1.Name = "Middle"
  439. lleg1.BrickColor = BrickColor.new("Dark indigo")
  440. lleg1.Size = Vector3.new(1, 2, 1)
  441. lleg1.CanCollide = false
  442. lleg1.BottomSurface = "Smooth"
  443. lleg1.TopSurface = "Smooth"
  444. lleg1.Material = "Neon"
  445. Weld = Instance.new("Weld",lleg)
  446. Weld.Part0 = lleg
  447. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  448. Weld.Part1 = lleg1
  449. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  450.  
  451. lleg2 = Instance.new("Part", char)
  452. lleg2.BrickColor = BrickColor.new("Dark indigo")
  453. lleg2.Material = "Granite"
  454. lleg2.Size = Vector3.new(1, 0.4, 1)
  455. lleg2.CanCollide = false
  456. lleg2.BottomSurface = "Smooth"
  457. lleg2.TopSurface = "Smooth"
  458. Weld = Instance.new("Weld",lleg)
  459. Weld.Part0 = lleg
  460. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  461. Weld.Part1 = lleg2
  462. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  463.  
  464. lleg3 = Instance.new("Part", char)
  465. lleg3.BrickColor = BrickColor.new("Dark indigo")
  466. lleg3.Material = "Granite"
  467. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  468. lleg3.CanCollide = false
  469. lleg3.BottomSurface = "Smooth"
  470. lleg3.TopSurface = "Smooth"
  471. Weld = Instance.new("Weld",lleg)
  472. Weld.Part0 = lleg
  473. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  474. Weld.Part1 = lleg3
  475. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  476.  
  477. lleg4 = Instance.new("Part", char)
  478. lleg4.BrickColor = BrickColor.new("Dark indigo")
  479. lleg4.Material = "Granite"
  480. lleg4.Size = Vector3.new(1, 0.4, 1)
  481. lleg4.CanCollide = false
  482. lleg4.BottomSurface = "Smooth"
  483. lleg4.TopSurface = "Smooth"
  484. Weld = Instance.new("Weld",lleg)
  485. Weld.Part0 = lleg
  486. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  487. Weld.Part1 = lleg4
  488. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  489.  
  490. lleg5 = Instance.new("Part", char)
  491. lleg5.BrickColor = BrickColor.new("Dark indigo")
  492. lleg5.Material = "Granite"
  493. lleg5.Size = Vector3.new(1, 0.4, 1)
  494. lleg5.CanCollide = false
  495. lleg5.BottomSurface = "Smooth"
  496. lleg5.TopSurface = "Smooth"
  497. Weld = Instance.new("Weld",lleg)
  498. Weld.Part0 = lleg
  499. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  500. Weld.Part1 = lleg5
  501. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  502.  
  503. lleg6 = Instance.new("Part", char)
  504. lleg6.BrickColor = BrickColor.new("Dark indigo")
  505. lleg6.Material = "Granite"
  506. lleg6.Size = Vector3.new(1, 0.4, 1)
  507. lleg6.CanCollide = false
  508. lleg6.BottomSurface = "Smooth"
  509. lleg6.TopSurface = "Smooth"
  510. Weld = Instance.new("Weld",lleg)
  511. Weld.Part0 = lleg
  512. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  513. Weld.Part1 = lleg6
  514. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  515.  
  516. lleg7 = Instance.new("Part", char)
  517. lleg7.BrickColor = BrickColor.new("Dark indigo")
  518. lleg7.Material = "Granite"
  519. lleg7.Size = Vector3.new(1, 0.4, 1)
  520. lleg7.CanCollide = false
  521. lleg7.BottomSurface = "Smooth"
  522. lleg7.TopSurface = "Smooth"
  523. Weld = Instance.new("Weld",lleg)
  524. Weld.Part0 = lleg
  525. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  526. Weld.Part1 = lleg7
  527. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  528. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  529. rleg1 = Instance.new("Part", char)
  530. rleg1.Name = "Middle"
  531. rleg1.BrickColor = BrickColor.new("Royal purple")
  532. rleg1.Size = Vector3.new(1, 2, 1)
  533. rleg1.CanCollide = false
  534. rleg1.BottomSurface = "Smooth"
  535. rleg1.TopSurface = "Smooth"
  536. rleg1.Material = "Neon"
  537. Weld = Instance.new("Weld",rleg)
  538. Weld.Part0 = rleg
  539. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  540. Weld.Part1 = rleg1
  541. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  542.  
  543. rleg2 = Instance.new("Part", char)
  544. rleg2.BrickColor = BrickColor.new("Dark indigo")
  545. rleg2.Material = "Granite"
  546. rleg2.Size = Vector3.new(1, 0.4, 1)
  547. rleg2.CanCollide = false
  548. rleg2.BottomSurface = "Smooth"
  549. rleg2.TopSurface = "Smooth"
  550. Weld = Instance.new("Weld",rleg)
  551. Weld.Part0 = rleg
  552. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  553. Weld.Part1 = rleg2
  554. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  555.  
  556. rleg3 = Instance.new("Part", char)
  557. rleg3.BrickColor = BrickColor.new("Dark indigo")
  558. rleg3.Material = "Granite"
  559. rleg3.Size = Vector3.new(1, 0.4, 1)
  560. rleg3.CanCollide = false
  561. rleg3.BottomSurface = "Smooth"
  562. rleg3.TopSurface = "Smooth"
  563. Weld = Instance.new("Weld",rleg)
  564. Weld.Part0 = rleg
  565. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  566. Weld.Part1 = rleg3
  567. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  568.  
  569. rleg4 = Instance.new("Part", char)
  570. rleg4.BrickColor = BrickColor.new("Dark indigo")
  571. rleg4.Material = "Granite"
  572. rleg4.Size = Vector3.new(1, 0.4, 1)
  573. rleg4.CanCollide = false
  574. rleg4.BottomSurface = "Smooth"
  575. rleg4.TopSurface = "Smooth"
  576. Weld = Instance.new("Weld",rleg)
  577. Weld.Part0 = rleg
  578. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  579. Weld.Part1 = rleg4
  580. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  581.  
  582. rleg5 = Instance.new("Part", char)
  583. rleg5.BrickColor = BrickColor.new("Dark indigo")
  584. rleg5.Material = "Granite"
  585. rleg5.Size = Vector3.new(1, 0.4, 1)
  586. rleg5.CanCollide = false
  587. rleg5.BottomSurface = "Smooth"
  588. rleg5.TopSurface = "Smooth"
  589. Weld = Instance.new("Weld",rleg)
  590. Weld.Part0 = rleg
  591. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  592. Weld.Part1 = rleg5
  593. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  594.  
  595. rleg6 = Instance.new("Part", char)
  596. rleg6.BrickColor = BrickColor.new("Dark indigo")
  597. rleg6.Material = "Granite"
  598. rleg6.Size = Vector3.new(1, 0.4, 1)
  599. rleg6.CanCollide = false
  600. rleg6.BottomSurface = "Smooth"
  601. rleg6.TopSurface = "Smooth"
  602. Weld = Instance.new("Weld",rleg)
  603. Weld.Part0 = rleg
  604. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  605. Weld.Part1 = rleg6
  606. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  607.  
  608. rleg7 = Instance.new("Part", char)
  609. rleg7.BrickColor = BrickColor.new("Dark indigo")
  610. rleg7.Material = "Granite"
  611. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  612. rleg7.CanCollide = false
  613. rleg7.BottomSurface = "Smooth"
  614. rleg7.TopSurface = "Smooth"
  615. Weld = Instance.new("Weld",rleg)
  616. Weld.Part0 = rleg
  617. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  618. Weld.Part1 = rleg7
  619. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  620. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  621. Chest1 = Instance.new("Part", char)
  622. Chest1.Name = "Ball"
  623. Chest1.BrickColor = BrickColor.new("Royal purple")
  624. Chest1.Size = Vector3.new(1, 0.4, 1)
  625. Chest1.CanCollide = false
  626. Chest1.BottomSurface = "Smooth"
  627. Chest1.TopSurface = "Smooth"
  628. Chest1.Material = "Neon"
  629. Mesh = Instance.new("SpecialMesh", Chest1)
  630. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  631. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  632. Weld = Instance.new("Weld",torso)
  633. Weld.Part0 = torso
  634. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  635. Weld.Part1 = Chest1
  636. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  637.  
  638. Chest2 = Instance.new("Part", char)
  639. Chest2.BrickColor = BrickColor.new("Royal purple")
  640. Chest2.Name = "Middle"
  641. Chest2.Size = Vector3.new(2, 2, 1)
  642. Chest2.CanCollide = false
  643. Chest2.BottomSurface = "Smooth"
  644. Chest2.TopSurface = "Smooth"
  645. Chest2.Material = "Neon"
  646. Weld = Instance.new("Weld",torso)
  647. Weld.Part0 = torso
  648. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  649. Weld.Part1 = Chest2
  650. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  651.  
  652. Chest3 = Instance.new("Part", char)
  653. Chest3.BrickColor = BrickColor.new("Dark indigo")
  654. Chest3.Material = "Granite"
  655. Chest3.Size = Vector3.new(1, 0.4, 1)
  656. Chest3.CanCollide = false
  657. Chest3.BottomSurface = "Smooth"
  658. Chest3.TopSurface = "Smooth"
  659. Weld = Instance.new("Weld",torso)
  660. Weld.Part0 = torso
  661. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  662. Weld.Part1 = Chest3
  663. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  664.  
  665. Chest4 = Instance.new("Part", char)
  666. Chest4.BrickColor = BrickColor.new("Dark indigo")
  667. Chest4.Material = "Granite"
  668. Chest4.Size = Vector3.new(1, 0.4, 1)
  669. Chest4.CanCollide = false
  670. Chest4.BottomSurface = "Smooth"
  671. Chest4.TopSurface = "Smooth"
  672. Weld = Instance.new("Weld",torso)
  673. Weld.Part0 = torso
  674. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  675. Weld.Part1 = Chest4
  676. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  677.  
  678. Chest5 = Instance.new("Part", char)
  679. Chest5.BrickColor = BrickColor.new("Dark indigo")
  680. Chest5.Material = "Granite"
  681. Chest5.Size = Vector3.new(1, 0.4, 1)
  682. Chest5.CanCollide = false
  683. Chest5.BottomSurface = "Smooth"
  684. Chest5.TopSurface = "Smooth"
  685. Weld = Instance.new("Weld",torso)
  686. Weld.Part0 = torso
  687. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  688. Weld.Part1 = Chest5
  689. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  690.  
  691. Chest6 = Instance.new("Part", char)
  692. Chest6.BrickColor = BrickColor.new("Dark indigo")
  693. Chest6.Material = "Granite"
  694. Chest6.Size = Vector3.new(1, 0.4, 1)
  695. Chest6.CanCollide = false
  696. Chest6.BottomSurface = "Smooth"
  697. Chest6.TopSurface = "Smooth"
  698. Weld = Instance.new("Weld",torso)
  699. Weld.Part0 = torso
  700. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  701. Weld.Part1 = Chest6
  702. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  703.  
  704. Chest7 = Instance.new("Part", char)
  705. Chest7.BrickColor = BrickColor.new("Dark indigo")
  706. Chest7.Material = "Granite"
  707. Chest7.Size = Vector3.new(1, 0.4, 1)
  708. Chest7.CanCollide = false
  709. Chest7.BottomSurface = "Smooth"
  710. Chest7.TopSurface = "Smooth"
  711. Weld = Instance.new("Weld",torso)
  712. Weld.Part0 = torso
  713. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  714. Weld.Part1 = Chest7
  715. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  716.  
  717. Chest8 = Instance.new("Part", char)
  718. Chest8.BrickColor = BrickColor.new("Dark indigo")
  719. Chest8.Material = "Granite"
  720. Chest8.Size = Vector3.new(1, 0.4, 1)
  721. Chest8.CanCollide = false
  722. Chest8.BottomSurface = "Smooth"
  723. Chest8.TopSurface = "Smooth"
  724. Weld = Instance.new("Weld",torso)
  725. Weld.Part0 = torso
  726. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  727. Weld.Part1 = Chest8
  728. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  729.  
  730. Chest9 = Instance.new("Part", char)
  731. Chest9.BrickColor = BrickColor.new("Dark indigo")
  732. Chest9.Material = "Granite"
  733. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  734. Chest9.CanCollide = false
  735. Chest9.BottomSurface = "Smooth"
  736. Chest9.TopSurface = "Smooth"
  737. Weld = Instance.new("Weld",torso)
  738. Weld.Part0 = torso
  739. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  740. Weld.Part1 = Chest9
  741. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  742.  
  743. Chest10 = Instance.new("Part", char)
  744. Chest10.BrickColor = BrickColor.new("Dark indigo")
  745. Chest10.Material = "Granite"
  746. Chest10.Size = Vector3.new(1, 0.4, 1)
  747. Chest10.CanCollide = false
  748. Chest10.BottomSurface = "Smooth"
  749. Chest10.TopSurface = "Smooth"
  750. Mesh = Instance.new("SpecialMesh", Chest10)
  751. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  752. Weld = Instance.new("Weld",torso)
  753. Weld.Part0 = torso
  754. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  755. Weld.Part1 = Chest10
  756. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  757.  
  758. Chest11 = Instance.new("Part", char)
  759. Chest11.BrickColor = BrickColor.new("Dark indigo")
  760. Chest11.Material = "Granite"
  761. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  762. Chest11.CanCollide = false
  763. Chest11.BottomSurface = "Smooth"
  764. Chest11.TopSurface = "Smooth"
  765. Weld = Instance.new("Weld",torso)
  766. Weld.Part0 = torso
  767. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  768. Weld.Part1 = Chest11
  769. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  770.  
  771. Chest12 = Instance.new("Part", char)
  772. Chest12.BrickColor = BrickColor.new("Dark indigo")
  773. Chest12.Material = "Granite"
  774. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  775. Chest12.CanCollide = false
  776. Chest12.BottomSurface = "Smooth"
  777. Chest12.TopSurface = "Smooth"
  778. Weld = Instance.new("Weld",torso)
  779. Weld.Part0 = torso
  780. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  781. Weld.Part1 = Chest12
  782. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  783.  
  784. Chest13 = Instance.new("Part", char)
  785. Chest13.BrickColor = BrickColor.new("Dark indigo")
  786. Chest13.Material = "Granite"
  787. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  788. Chest13.CanCollide = false
  789. Chest13.BottomSurface = "Smooth"
  790. Chest13.TopSurface = "Smooth"
  791. Weld = Instance.new("Weld",torso)
  792. Weld.Part0 = torso
  793. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  794. Weld.Part1 = Chest13
  795. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  796.  
  797. Chest14 = Instance.new("Part", char)
  798. Chest14.BrickColor = BrickColor.new("Dark indigo")
  799. Chest14.Material = "Granite"
  800. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  801. Chest14.CanCollide = false
  802. Chest14.BottomSurface = "Smooth"
  803. Chest14.TopSurface = "Smooth"
  804. Weld = Instance.new("Weld",torso)
  805. Weld.Part0 = torso
  806. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  807. Weld.Part1 = Chest14
  808. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  809.  
  810. Chest15 = Instance.new("Part", char)
  811. Chest15.BrickColor = BrickColor.new("Dark indigo")
  812. Chest15.Material = "Granite"
  813. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  814. Chest15.CanCollide = false
  815. Chest15.BottomSurface = "Smooth"
  816. Chest15.TopSurface = "Smooth"
  817. Weld = Instance.new("Weld",torso)
  818. Weld.Part0 = torso
  819. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  820. Weld.Part1 = Chest15
  821. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  822.  
  823. Chest16 = Instance.new("Part", char)
  824. Chest16.BrickColor = BrickColor.new("Dark indigo")
  825. Chest16.Material = "Granite"
  826. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  827. Chest16.CanCollide = false
  828. Chest16.BottomSurface = "Smooth"
  829. Chest16.TopSurface = "Smooth"
  830. Weld = Instance.new("Weld",torso)
  831. Weld.Part0 = torso
  832. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  833. Weld.Part1 = Chest16
  834. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  835.  
  836. Chest17 = Instance.new("Part", char)
  837. Chest17.BrickColor = BrickColor.new("Dark indigo")
  838. Chest17.Material = "Granite"
  839. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  840. Chest17.CanCollide = false
  841. Chest17.BottomSurface = "Smooth"
  842. Chest17.TopSurface = "Smooth"
  843. Weld = Instance.new("Weld",torso)
  844. Weld.Part0 = torso
  845. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  846. Weld.Part1 = Chest17
  847. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  848.  
  849. Chest18 = Instance.new("Part", char)
  850. Chest18.BrickColor = BrickColor.new("Dark indigo")
  851. Chest18.Material = "Granite"
  852. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  853. Chest18.CanCollide = false
  854. Chest18.BottomSurface = "Smooth"
  855. Chest18.TopSurface = "Smooth"
  856. Weld = Instance.new("Weld",torso)
  857. Weld.Part0 = torso
  858. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  859. Weld.Part1 = Chest18
  860. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  861.  
  862. Chest19 = Instance.new("Part", char)
  863. Chest19.BrickColor = BrickColor.new("Dark indigo")
  864. Chest19.Material = "Granite"
  865. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  866. Chest19.CanCollide = false
  867. Chest19.BottomSurface = "Smooth"
  868. Chest19.TopSurface = "Smooth"
  869. Weld = Instance.new("Weld",torso)
  870. Weld.Part0 = torso
  871. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  872. Weld.Part1 = Chest19
  873. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  874.  
  875. Chest20 = Instance.new("Part", char)
  876. Chest20.BrickColor = BrickColor.new("Dark indigo")
  877. Chest20.Material = "Granite"
  878. Chest20.Size = Vector3.new(1, 0.4, 1)
  879. Chest20.CanCollide = false
  880. Chest20.BottomSurface = "Smooth"
  881. Chest20.TopSurface = "Smooth"
  882. Mesh = Instance.new("SpecialMesh",Chest20)
  883. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  884. Weld = Instance.new("Weld",torso)
  885. Weld.Part0 = torso
  886. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  887. Weld.Part1 = Chest20
  888. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  889.  
  890. Chest21 = Instance.new("Part", char)
  891. Chest21.BrickColor = BrickColor.new("Dark indigo")
  892. Chest21.Material = "Granite"
  893. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  894. Chest21.CanCollide = false
  895. Chest21.BottomSurface = "Smooth"
  896. Chest21.TopSurface = "Smooth"
  897. Weld = Instance.new("Weld",torso)
  898. Weld.Part0 = torso
  899. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  900. Weld.Part1 = Chest21
  901. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  902.  
  903. Chest22 = Instance.new("Part", char)
  904. Chest22.BrickColor = BrickColor.new("Dark indigo")
  905. Chest22.Material = "Granite"
  906. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  907. Chest22.CanCollide = false
  908. Chest22.BottomSurface = "Smooth"
  909. Chest22.TopSurface = "Smooth"
  910. Weld = Instance.new("Weld",torso)
  911. Weld.Part0 = torso
  912. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  913. Weld.Part1 = Chest22
  914. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  915.  
  916. Chest23 = Instance.new("Part", char)
  917. Chest23.BrickColor = BrickColor.new("Dark indigo")
  918. Chest23.Material = "Granite"
  919. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  920. Chest23.CanCollide = false
  921. Chest23.BottomSurface = "Smooth"
  922. Chest23.TopSurface = "Smooth"
  923. Weld = Instance.new("Weld",torso)
  924. Weld.Part0 = torso
  925. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  926. Weld.Part1 = Chest23
  927. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  928.  
  929. Chest24 = Instance.new("Part", char)
  930. Chest24.BrickColor = BrickColor.new("Dark indigo")
  931. Chest24.Material = "Granite"
  932. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  933. Chest24.CanCollide = false
  934. Chest24.BottomSurface = "Smooth"
  935. Chest24.TopSurface = "Smooth"
  936. Weld = Instance.new("Weld",torso)
  937. Weld.Part0 = torso
  938. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  939. Weld.Part1 = Chest24
  940. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  941.  
  942. p1 = Instance.new("Part",char)
  943. p1.BrickColor = BrickColor.new("Royal purple")
  944. p1.FormFactor = Enum.FormFactor.Custom
  945. p1.Size = Vector3.new(2, 2, 2)
  946. p1.CanCollide = false
  947. p1.Locked = true
  948. p1.BottomSurface = Enum.SurfaceType.Smooth
  949. p1.TopSurface = Enum.SurfaceType.Smooth
  950. SMesh = Instance.new("SpecialMesh", p1)
  951. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  952. SMesh.TextureId = ""
  953. SMesh.MeshType = Enum.MeshType.FileMesh
  954. SMesh.Name = "Mesh"
  955. SMesh.VertexColor = Vector3.new(0, 0, 0)
  956. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  957. w1 = Instance.new("Weld", hed)
  958. w1.Part0 = hed
  959. w1.C0 = CFrame.new(0,-1.5,0)
  960. w1.Part1 = p1
  961. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  962. p2 = Instance.new("Part",char)
  963. p2.BrickColor = BrickColor.new("Lime green")
  964. p2.FormFactor = Enum.FormFactor.Custom
  965. p2.Size = Vector3.new(1, 1, 1)
  966. p2.CanCollide = false
  967. p2.Locked = true
  968. p2.BottomSurface = Enum.SurfaceType.Smooth
  969. p2.TopSurface = Enum.SurfaceType.Smooth
  970. SMesh = Instance.new("SpecialMesh", p2)
  971. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  972. SMesh.TextureId = ""
  973. SMesh.MeshType = Enum.MeshType.FileMesh
  974. SMesh.Name = "Mesh"
  975. SMesh.VertexColor = Vector3.new(0, 0, 0)
  976. SMesh.Scale = Vector3.new(1, 0.9, 1)
  977. w1 = Instance.new("Weld", hed)
  978. w1.Part0 = hed
  979. w1.C0 = CFrame.new(0,-1.5,0)
  980. w1.Part1 = p2
  981. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  982. p3 = Instance.new("Part",char)
  983. p3.BrickColor = BrickColor.new("Royal purple")
  984. p3.FormFactor = Enum.FormFactor.Custom
  985. p3.Size = Vector3.new(1, 1, 1)
  986. p3.CanCollide = false
  987. p3.Locked = true
  988. p3.BottomSurface = Enum.SurfaceType.Smooth
  989. p3.TopSurface = Enum.SurfaceType.Smooth
  990. SMesh = Instance.new("SpecialMesh", p3)
  991. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  992. SMesh.TextureId = ""
  993. SMesh.MeshType = Enum.MeshType.FileMesh
  994. SMesh.Name = "Mesh"
  995. SMesh.VertexColor = Vector3.new(0, 0, 0)
  996. SMesh.Scale = Vector3.new(1, 1, 1)
  997. w1 = Instance.new("Weld", hed)
  998. w1.Part0 = hed
  999. w1.C0 = CFrame.new(0,-1.5,0)
  1000. w1.Part1 = p3
  1001. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  1002. p4 = Instance.new("Part",char)
  1003. p4.BrickColor = BrickColor.new("Lime green")
  1004. p4.FormFactor = Enum.FormFactor.Custom
  1005. p4.Size = Vector3.new(1, 1, 1)
  1006. p4.CanCollide = false
  1007. p4.Locked = true
  1008. p4.BottomSurface = Enum.SurfaceType.Smooth
  1009. p4.TopSurface = Enum.SurfaceType.Smooth
  1010. SMesh = Instance.new("SpecialMesh", p4)
  1011. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1012. SMesh.TextureId = ""
  1013. SMesh.MeshType = Enum.MeshType.FileMesh
  1014. SMesh.Name = "Mesh"
  1015. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1016. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1017. w1 = Instance.new("Weld", hed)
  1018. w1.Part0 = hed
  1019. w1.C0 = CFrame.new(0,-1.5,0)
  1020. w1.Part1 = p4
  1021. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1022. p5 = Instance.new("Part",char)
  1023. p5.BrickColor = BrickColor.new("Lime green")
  1024. p5.FormFactor = Enum.FormFactor.Custom
  1025. p5.Size = Vector3.new(1, 1, 1)
  1026. p5.CanCollide = false
  1027. p5.Locked = true
  1028. p5.BottomSurface = Enum.SurfaceType.Smooth
  1029. p5.TopSurface = Enum.SurfaceType.Smooth
  1030. SMesh = Instance.new("SpecialMesh", p5)
  1031. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1032. SMesh.TextureId = ""
  1033. SMesh.MeshType = Enum.MeshType.FileMesh
  1034. SMesh.Name = "Mesh"
  1035. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1036. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1037. w1 = Instance.new("Weld", hed)
  1038. w1.Part0 = hed
  1039. w1.C0 = CFrame.new(0,-1.5,0)
  1040. w1.Part1 = p5
  1041. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1042. p6 = Instance.new("Part",char)
  1043. p6.BrickColor = BrickColor.new("Lime green")
  1044. p6.FormFactor = Enum.FormFactor.Custom
  1045. p6.Size = Vector3.new(1, 1, 1)
  1046. p6.CanCollide = false
  1047. p6.Locked = true
  1048. p6.BottomSurface = Enum.SurfaceType.Smooth
  1049. p6.TopSurface = Enum.SurfaceType.Smooth
  1050. SMesh = Instance.new("SpecialMesh", p6)
  1051. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1052. SMesh.TextureId = ""
  1053. SMesh.MeshType = Enum.MeshType.FileMesh
  1054. SMesh.Name = "Mesh"
  1055. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1056. SMesh.Scale = Vector3.new(1, 1, 1)
  1057. w1 = Instance.new("Weld", hed)
  1058. w1.Part0 = hed
  1059. w1.C0 = CFrame.new(0,-1.5,0)
  1060. w1.Part1 = p6
  1061. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1062. p7 = Instance.new("Part",char)
  1063. p7.BrickColor = BrickColor.new("Lime green")
  1064. p7.FormFactor = Enum.FormFactor.Custom
  1065. p7.Size = Vector3.new(1, 1, 1)
  1066. p7.CanCollide = false
  1067. p7.Locked = true
  1068. p7.BottomSurface = Enum.SurfaceType.Smooth
  1069. p7.TopSurface = Enum.SurfaceType.Smooth
  1070. SMesh = Instance.new("SpecialMesh", p7)
  1071. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1072. SMesh.TextureId = ""
  1073. SMesh.MeshType = Enum.MeshType.FileMesh
  1074. SMesh.Name = "Mesh"
  1075. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1076. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1077. w1 = Instance.new("Weld", hed)
  1078. w1.Part0 = hed
  1079. w1.C0 = CFrame.new(0,-1.5,0)
  1080. w1.Part1 = p7
  1081. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1082. p8 = Instance.new("Part",char)
  1083. p8.BrickColor = BrickColor.new("Lime green")
  1084. p8.FormFactor = Enum.FormFactor.Custom
  1085. p8.Size = Vector3.new(1, 1, 1)
  1086. p8.CanCollide = false
  1087. p8.Locked = true
  1088. p8.BottomSurface = Enum.SurfaceType.Smooth
  1089. p8.TopSurface = Enum.SurfaceType.Smooth
  1090. SMesh = Instance.new("SpecialMesh", p8)
  1091. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1092. SMesh.TextureId = ""
  1093. SMesh.MeshType = Enum.MeshType.FileMesh
  1094. SMesh.Name = "Mesh"
  1095. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1096. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1097. w1 = Instance.new("Weld", hed)
  1098. w1.Part0 = hed
  1099. w1.C0 = CFrame.new(0,-1.5,0)
  1100. w1.Part1 = p8
  1101. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1102. p9 = Instance.new("Part",char)
  1103. p9.BrickColor = BrickColor.new("Lime green")
  1104. p9.FormFactor = Enum.FormFactor.Custom
  1105. p9.Size = Vector3.new(1, 1, 1)
  1106. p9.CanCollide = false
  1107. p9.Locked = true
  1108. p9.BottomSurface = Enum.SurfaceType.Smooth
  1109. p9.TopSurface = Enum.SurfaceType.Smooth
  1110. SMesh = Instance.new("SpecialMesh", p9)
  1111. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1112. SMesh.TextureId = ""
  1113. SMesh.MeshType = Enum.MeshType.FileMesh
  1114. SMesh.Name = "Mesh"
  1115. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1116. SMesh.Scale = Vector3.new(1, 1, 1)
  1117. w1 = Instance.new("Weld", hed)
  1118. w1.Part0 = hed
  1119. w1.C0 = CFrame.new(0,-1.5,0)
  1120. w1.Part1 = p9
  1121. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1122. p10 = Instance.new("Part",char)
  1123. p10.BrickColor = BrickColor.new("Lime green")
  1124. p10.FormFactor = Enum.FormFactor.Custom
  1125. p10.Size = Vector3.new(1, 1, 1)
  1126. p10.CanCollide = false
  1127. p10.Locked = true
  1128. p10.BottomSurface = Enum.SurfaceType.Smooth
  1129. p10.TopSurface = Enum.SurfaceType.Smooth
  1130. SMesh = Instance.new("SpecialMesh", p10)
  1131. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1132. SMesh.TextureId = ""
  1133. SMesh.MeshType = Enum.MeshType.FileMesh
  1134. SMesh.Name = "Mesh"
  1135. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1136. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1137. w1 = Instance.new("Weld", hed)
  1138. w1.Part0 = hed
  1139. w1.C0 = CFrame.new(0,-1.5,0)
  1140. w1.Part1 = p10
  1141. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1142. ----------------------------------------------------
  1143. GroundWave1 = function()
  1144. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1145. local Colors = {"Royal purple", "Royal purple"}
  1146. local wave = Instance.new("Part", torso)
  1147. wave.BrickColor = BrickColor.new('Royal purple')
  1148. wave.Anchored = true
  1149. wave.CanCollide = false
  1150. wave.Locked = true
  1151. wave.Size = Vector3.new(1, 1, 1)
  1152. wave.TopSurface = "Smooth"
  1153. wave.BottomSurface = "Smooth"
  1154. wave.Transparency = 0.35
  1155. wave.CFrame = HandCF
  1156. wm = Instance.new("SpecialMesh", wave)
  1157. wm.MeshId = "rbxassetid://3270017"
  1158. coroutine.wrap(function()
  1159. for i = 1, 30, 1 do
  1160. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1161. wave.Size = wm.Scale
  1162. wave.CFrame = HandCF
  1163. wave.Transparency = i/10
  1164. wait()
  1165. end
  1166. wait()
  1167. wave:Destroy()
  1168. end)()
  1169. end
  1170. ----------------------------------------------------
  1171. GroundWave = function()
  1172. if Transforming == true then
  1173. local wave = Instance.new("Part", torso)
  1174. wave.BrickColor = BrickColor.new("Royal purple")
  1175. wave.Anchored = true
  1176. wave.CanCollide = false
  1177. wave.Locked = true
  1178. wave.Size = Vector3.new(1, 1, 1)
  1179. wave.TopSurface = "Smooth"
  1180. wave.BottomSurface = "Smooth"
  1181. wave.Transparency = 0.35
  1182. wave.CFrame = fx.CFrame
  1183. wm = Instance.new("SpecialMesh", wave)
  1184. wm.MeshType = "Sphere"
  1185. wm.Scale = Vector3.new(1,1,1)
  1186. coroutine.wrap(function()
  1187. for i = 1, 18, 1 do
  1188. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1189. --wave.Size = wm.Scale
  1190. wave.CFrame = fx.CFrame
  1191. wave.Transparency = i/14
  1192. wait()
  1193. end
  1194. wait()
  1195. wave:Destroy()
  1196. end)()
  1197. elseif Transforming == false then
  1198. wait()
  1199. end
  1200. end
  1201.  
  1202. for i = 1, 100 do rs:wait()
  1203. fx.CFrame = torso.CFrame
  1204. end
  1205.  
  1206. Spawn(function()
  1207. while wait(1) do
  1208. GroundWave()
  1209. end
  1210. end)
  1211.  
  1212. wait(4)
  1213.  
  1214. Transforming = false
  1215.  
  1216. for i = 1, 20 do rs:wait()
  1217. fx.Transparency = fx.Transparency + (1/20)
  1218. fx.CFrame = torso.CFrame
  1219. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1220. rs:wait()
  1221. end
  1222.  
  1223. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1224. local wave = Instance.new("Part", torso)
  1225. wave.BrickColor = BrickColor.new("Royal purple")
  1226. wave.Anchored = true
  1227. wave.CanCollide = false
  1228. wave.Locked = true
  1229. wave.Size = Vector3.new(1, 1, 1)
  1230. wave.TopSurface = "Smooth"
  1231. wave.BottomSurface = "Smooth"
  1232. wave.Transparency = 0.35
  1233. wave.CFrame = HandCF
  1234. wm = Instance.new("SpecialMesh", wave)
  1235. wm.MeshId = "rbxassetid://3270017"
  1236. coroutine.wrap(function()
  1237. for i = 1, 14, 1 do
  1238. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1239. wave.Size = wm.Scale
  1240. wave.CFrame = HandCF
  1241. wave.Transparency = i/14
  1242. wait()
  1243. end
  1244. wait()
  1245. wave:Destroy()
  1246. end)()
  1247. hum.WalkSpeed = 50
  1248. ----------------------------------------------------
  1249. Blast = function()
  1250. local Colors = {"Royal purple", "Royal purple"}
  1251. local wave = Instance.new("Part", torso)
  1252. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1253. wave.Anchored = true
  1254. wave.CanCollide = false
  1255. wave.Locked = true
  1256. wave.Size = Vector3.new(1, 1, 1)
  1257. wave.TopSurface = "Smooth"
  1258. wave.BottomSurface = "Smooth"
  1259. wave.Transparency = 0.35
  1260. wave.CFrame = rarm.CFrame
  1261. wm = Instance.new("SpecialMesh", wave)
  1262. wm.MeshType = "Sphere"
  1263. wm.Scale = Vector3.new(1,1,1)
  1264. z = Instance.new("Sound",wave)
  1265. z.SoundId = "rbxassetid://237035051"
  1266. z.Volume = 1
  1267. z.Pitch = .9
  1268. z:Play()
  1269. coroutine.wrap(function()
  1270. for i = 1, 30, 1 do
  1271. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1272. --wave.Size = wm.Scale
  1273. wave.CFrame = rarm.CFrame
  1274. wave.Transparency = (1/14)
  1275. rs:wait()
  1276. end
  1277. rs:wait()
  1278. wave:Destroy()
  1279. z:Destroy()
  1280. end)()
  1281. end
  1282. ----------------------------------------------------
  1283. rarm.Touched:connect(function(ht)
  1284. hit = ht.Parent
  1285. if ht and hit:IsA("Model") then
  1286. if hit:FindFirstChild("Humanoid") then
  1287. if hit.Name ~= p.Name then
  1288. if Debounces.RPunch == true and Debounces.RPunched == false then
  1289. Debounces.RPunched = true
  1290. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1291. if Debounces.ks==true then
  1292. z = Instance.new("Sound",hed)
  1293. z.SoundId = "rbxassetid://169380525"
  1294. z.Pitch = ptz[math.random(1,#ptz)]
  1295. z.Volume = 1
  1296. z:Play()
  1297. end
  1298. wait(.2)
  1299. Debounces.RPunched = false
  1300. end
  1301. end
  1302. end
  1303. elseif ht and hit:IsA("Hat") then
  1304. if hit.Parent.Name ~= p.Name then
  1305. if hit.Parent:FindFirstChild("Humanoid") then
  1306. if Debounces.RPunch == true and Debounces.RPunched == false then
  1307. Debounces.RPunched = true
  1308. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1309. if Debounces.ks==true then
  1310. z = Instance.new("Sound",hed)
  1311. z.SoundId = "rbxassetid://169380525"
  1312. z.Pitch = ptz[math.random(1,#ptz)]
  1313. z.Volume = 1
  1314. z:Play()
  1315. end
  1316. wait(.2)
  1317. Debounces.RPunched = false
  1318. end
  1319. end
  1320. end
  1321. end
  1322. end)
  1323. rarm.Touched:connect(function(ht)
  1324. hit = ht.Parent
  1325. if ht and hit:IsA("Model") then
  1326. if hit:FindFirstChild("Humanoid") then
  1327. if hit.Name ~= p.Name then
  1328. if Debounces.RPunch == true and Debounces.RPunched == false then
  1329. Debounces.RPunched = true
  1330. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1331. if Debounces.ks==true then
  1332. z = Instance.new("Sound",hed)
  1333. z.SoundId = "rbxassetid://169380525"
  1334. z.Pitch = ptz[math.random(1,#ptz)]
  1335. z.Volume = 1
  1336. z:Play()
  1337. end
  1338. wait(.2)
  1339. Debounces.RPunched = false
  1340. end
  1341. end
  1342. end
  1343. elseif ht and hit:IsA("Hat") then
  1344. if hit.Parent.Name ~= p.Name then
  1345. if hit.Parent:FindFirstChild("Humanoid") then
  1346. if Debounces.RPunch == true and Debounces.RPunched == false then
  1347. Debounces.RPunched = true
  1348. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1349. if Debounces.ks==true then
  1350. z = Instance.new("Sound",hed)
  1351. z.SoundId = "rbxassetid://169380525"
  1352. z.Pitch = ptz[math.random(1,#ptz)]
  1353. z.Volume = 1
  1354. z:Play()
  1355. end
  1356. wait(.2)
  1357. Debounces.RPunched = false
  1358. end
  1359. end
  1360. end
  1361. end
  1362. end)
  1363. larm.Touched:connect(function(ht)
  1364. hit = ht.Parent
  1365. if ht and hit:IsA("Model") then
  1366. if hit:FindFirstChild("Humanoid") then
  1367. if hit.Name ~= p.Name then
  1368. if Debounces.LPunch == true and Debounces.LPunched == false then
  1369. Debounces.LPunched = true
  1370. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1371. if Debounces.ks2==true then
  1372. z = Instance.new("Sound",hed)
  1373. z.SoundId = "rbxassetid://169380525"
  1374. z.Pitch = ptz[math.random(1,#ptz)]
  1375. z.Volume = 1
  1376. z:Play()
  1377. end
  1378. wait(.2)
  1379. Debounces.LPunched = false
  1380. end
  1381. end
  1382. end
  1383. elseif ht and hit:IsA("Hat") then
  1384. if hit.Parent.Name ~= p.Name then
  1385. if hit.Parent:FindFirstChild("Humanoid") then
  1386. if Debounces.LPunch == true and Debounces.LPunched == false then
  1387. Debounces.LPunched = true
  1388. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1389. if Debounces.ks2==true then
  1390. z = Instance.new("Sound",hed)
  1391. z.SoundId = "rbxassetid://169380525"
  1392. z.Pitch = ptz[math.random(1,#ptz)]
  1393. z.Volume = 1
  1394. z:Play()
  1395. end
  1396. wait(.2)
  1397. Debounces.LPunched = false
  1398. end
  1399. end
  1400. end
  1401. end
  1402. end)
  1403. larm.Touched:connect(function(ht)
  1404. hit = ht.Parent
  1405. if ht and hit:IsA("Model") then
  1406. if hit:FindFirstChild("Humanoid") then
  1407. if hit.Name ~= p.Name then
  1408. if Debounces.LPunch == true and Debounces.LPunched == false then
  1409. Debounces.LPunched = true
  1410. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1411. if Debounces.ks2==true then
  1412. z = Instance.new("Sound",hed)
  1413. z.SoundId = "rbxassetid://169380525"
  1414. z.Pitch = ptz[math.random(1,#ptz)]
  1415. z.Volume = 1
  1416. z:Play()
  1417. end
  1418. wait(.2)
  1419. Debounces.LPunched = false
  1420. end
  1421. end
  1422. end
  1423. elseif ht and hit:IsA("Hat") then
  1424. if hit.Parent.Name ~= p.Name then
  1425. if hit.Parent:FindFirstChild("Humanoid") then
  1426. if Debounces.LPunch == true and Debounces.LPunched == false then
  1427. Debounces.LPunched = true
  1428. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1429. if Debounces.ks2==true then
  1430. z = Instance.new("Sound",hed)
  1431. z.SoundId = "rbxassetid://169380525"
  1432. z.Pitch = ptz[math.random(1,#ptz)]
  1433. z.Volume = 1
  1434. z:Play()
  1435. end
  1436. wait(.2)
  1437. Debounces.LPunched = false
  1438. end
  1439. end
  1440. end
  1441. end
  1442. end)
  1443.  
  1444. ----------------------------------------------------
  1445. mod4 = Instance.new("Model",char)
  1446.  
  1447. ptez = {0.7, 0.8, 0.9, 1}
  1448.  
  1449. function FindNearestTorso(Position,Distance,SinglePlayer)
  1450. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1451. local List = {}
  1452. for i,v in pairs(workspace:GetChildren())do
  1453. if v:IsA("Model")then
  1454. if v:findFirstChild("Torso")then
  1455. if v ~= char then
  1456. if(v.Torso.Position -Position).magnitude <= Distance then
  1457. table.insert(List,v)
  1458. end
  1459. end
  1460. end
  1461. end
  1462. end
  1463. return List
  1464. end
  1465.  
  1466. function Punch()
  1467. part=Instance.new('Part',mod4)
  1468. part.Anchored=true
  1469. part.CanCollide=false
  1470. part.FormFactor='Custom'
  1471. part.Size=Vector3.new(.2,.2,.2)
  1472. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1473. part.Transparency=.7
  1474. part.BrickColor=BrickColor.new('Royal purple')
  1475. mesh=Instance.new('SpecialMesh',part)
  1476. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1477. mesh.Scale=Vector3.new(3,3,3)
  1478. part2=Instance.new('Part',mod4)
  1479. part2.Anchored=true
  1480. part2.CanCollide=false
  1481. part2.FormFactor='Custom'
  1482. part2.Size=Vector3.new(.2,.2,.2)
  1483. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1484. part2.Transparency=.7
  1485. part2.BrickColor=BrickColor.new('Royal purple')
  1486. mesh2=Instance.new('SpecialMesh',part2)
  1487. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1488. mesh2.Scale=Vector3.new(3,1.5,3)
  1489. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1490. if v:FindFirstChild('Humanoid') then
  1491. v.Humanoid:TakeDamage(math.huge)
  1492. end
  1493. end
  1494. coroutine.resume(coroutine.create(function()
  1495. for i=0,0.62,0.4 do
  1496. wait()
  1497. part.CFrame=part.CFrame
  1498. part.Transparency=i
  1499. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1500. part2.CFrame=part2.CFrame
  1501. part2.Transparency=i
  1502. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1503. end
  1504. part.Parent=nil
  1505. part2.Parent=nil
  1506. end))
  1507. end
  1508. ----------------------------------------------------
  1509. rarm.Touched:connect(function(ht)
  1510. hit = ht.Parent
  1511. if ht and hit:IsA("Model") then
  1512. if hit:FindFirstChild("Humanoid") then
  1513. if hit.Name ~= p.Name then
  1514. if Debounces.RPunch == true and Debounces.RPunched == false then
  1515. Debounces.RPunched = true
  1516. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1517. if Debounces.ks==true then
  1518. z = Instance.new("Sound",hed)
  1519. z.SoundId = "rbxassetid://169380525"
  1520. z.Pitch = ptz[math.random(1,#ptz)]
  1521. z.Volume = 1
  1522. z:Play()
  1523. end
  1524. wait(.2)
  1525. Debounces.RPunched = false
  1526. end
  1527. end
  1528. end
  1529. elseif ht and hit:IsA("Hat") then
  1530. if hit.Parent.Name ~= p.Name then
  1531. if hit.Parent:FindFirstChild("Humanoid") then
  1532. if Debounces.RPunch == true and Debounces.RPunched == false then
  1533. Debounces.RPunched = true
  1534. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1535. if Debounces.ks==true then
  1536. z = Instance.new("Sound",hed)
  1537. z.SoundId = "rbxassetid://169380525"
  1538. z.Pitch = ptz[math.random(1,#ptz)]
  1539. z.Volume = 1
  1540. z:Play()
  1541. end
  1542. wait(.2)
  1543. Debounces.RPunched = false
  1544. end
  1545. end
  1546. end
  1547. end
  1548. end)
  1549. larm.Touched:connect(function(ht)
  1550. hit = ht.Parent
  1551. if ht and hit:IsA("Model") then
  1552. if hit:FindFirstChild("Humanoid") then
  1553. if hit.Name ~= p.Name then
  1554. if Debounces.LPunch == true and Debounces.LPunched == false then
  1555. Debounces.LPunched = true
  1556. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1557. if Debounces.ks2==true then
  1558. z = Instance.new("Sound",hed)
  1559. z.SoundId = "rbxassetid://169380525"
  1560. z.Pitch = ptz[math.random(1,#ptz)]
  1561. z.Volume = 1
  1562. z:Play()
  1563. end
  1564. wait(.2)
  1565. Debounces.LPunched = false
  1566. end
  1567. end
  1568. end
  1569. elseif ht and hit:IsA("Hat") then
  1570. if hit.Parent.Name ~= p.Name then
  1571. if hit.Parent:FindFirstChild("Humanoid") then
  1572. if Debounces.LPunch == true and Debounces.LPunched == false then
  1573. Debounces.LPunched = true
  1574. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1575. if Debounces.ks2==true then
  1576. z = Instance.new("Sound",hed)
  1577. z.SoundId = "rbxassetid://169380525"
  1578. z.Pitch = ptz[math.random(1,#ptz)]
  1579. z.Volume = 1
  1580. z:Play()
  1581. end
  1582. wait(.2)
  1583. Debounces.LPunched = false
  1584. end
  1585. end
  1586. end
  1587. end
  1588. end)
  1589. ----------------------------------------------------
  1590. local player = game.Players.LocalPlayer
  1591. local pchar = player.Character
  1592. local mouse = player:GetMouse()
  1593. local cam = workspace.CurrentCamera
  1594.  
  1595. local rad = math.rad
  1596.  
  1597. local keysDown = {}
  1598. local flySpeed = 0
  1599. local MAX_FLY_SPEED = 200
  1600.  
  1601. local canFly = false
  1602. local flyToggled = false
  1603.  
  1604. local forward, side = 0, 0
  1605. local lastForward, lastSide = 0, 0
  1606.  
  1607. local floatBP = Instance.new("BodyPosition")
  1608. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1609. local flyBV = Instance.new("BodyVelocity")
  1610. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1611. local turnBG = Instance.new("BodyGyro")
  1612. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1613.  
  1614. mouse.KeyDown:connect(function(key)
  1615. keysDown[key] = true
  1616.  
  1617. if key == "f" then
  1618. flyToggled = not flyToggled
  1619.  
  1620. if not flyToggled then
  1621. stanceToggle = "Normal"
  1622. floatBP.Parent = nil
  1623. flyBV.Parent = nil
  1624. turnBG.Parent = nil
  1625. root.Velocity = Vector3.new()
  1626. pchar.Humanoid.PlatformStand = false
  1627. end
  1628. end
  1629.  
  1630. end)
  1631. mouse.KeyUp:connect(function(key)
  1632. keysDown[key] = nil
  1633. end)
  1634.  
  1635. local function updateFly()
  1636.  
  1637. if not flyToggled then return end
  1638.  
  1639. lastForward = forward
  1640. lastSide = side
  1641.  
  1642. forward = 0
  1643. side = 0
  1644.  
  1645. if keysDown.w then
  1646. forward = forward + 1
  1647. end
  1648. if keysDown.s then
  1649. forward = forward - 1
  1650. end
  1651. if keysDown.a then
  1652. side = side - 1
  1653. end
  1654. if keysDown.d then
  1655. side = side + 1
  1656. end
  1657.  
  1658. canFly = (forward ~= 0 or side ~= 0)
  1659.  
  1660. if canFly then
  1661. stanceToggle = "Floating"
  1662. turnBG.Parent = root
  1663. floatBP.Parent = nil
  1664. flyBV.Parent = root
  1665.  
  1666. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1667. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1668. else
  1669. floatBP.position = root.Position
  1670. floatBP.Parent = root
  1671.  
  1672. flySpeed = flySpeed - 1
  1673. if flySpeed < 0 then flySpeed = 0 end
  1674. end
  1675.  
  1676. local camCF = cam.CoordinateFrame
  1677. local in_forward = canFly and forward or lastForward
  1678. local in_side = canFly and side or lastSide
  1679.  
  1680. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1681. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1682.  
  1683. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1684. 0)
  1685. end
  1686.  
  1687. game:service'RunService'.RenderStepped:connect(function()
  1688. if flyToggled then
  1689. pchar.Humanoid.PlatformStand = true
  1690. end
  1691. updateFly()
  1692. end)
  1693. -------------------------------
  1694. mouse.KeyDown:connect(function(key)
  1695. if key == "q" then
  1696. if Debounces.CanAttack == true then
  1697. Debounces.CanAttack = false
  1698. Debounces.NoIdl = true
  1699. Debounces.on = true
  1700. function FindNearestTorso(Position,Distance,SinglePlayer)
  1701. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1702. local List = {}
  1703. for i,v in pairs(workspace:GetChildren())do
  1704. if v:IsA("Model")then
  1705. if v:findFirstChild("Torso")then
  1706. if v ~= char then
  1707. if(v.Torso.Position -Position).magnitude <= Distance then
  1708. table.insert(List,v)
  1709. end
  1710. end
  1711. end
  1712. end
  1713. end
  1714. return List
  1715. end
  1716. z = Instance.new("Sound",hed)
  1717. z.SoundId = "rbxassetid://232213955"
  1718. z.Pitch = 1
  1719. z.Volume = 1
  1720. wait(0.2)
  1721. z:Play()
  1722. sp = Instance.new("Part",rarm)
  1723. sp.Anchored = true
  1724. sp.CanCollide = false
  1725. sp.Locked = true
  1726. sp.Transparency = 0
  1727. sp.Material = "Neon"
  1728. sp.Size = Vector3.new(1,1,1)
  1729. sp.TopSurface = "SmoothNoOutlines"
  1730. sp.BottomSurface = "SmoothNoOutlines"
  1731. sp.BrickColor = BrickColor.new("Dark indigo")
  1732. spm = Instance.new("SpecialMesh",sp)
  1733. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1734. spm.Scale = Vector3.new(21,21,21)
  1735. sp2 = Instance.new("Part", rarm)
  1736. sp2.Name = "Energy"
  1737. sp2.BrickColor = BrickColor.new("Dark indigo")
  1738. sp2.Size = Vector3.new(1, 1, 1)
  1739. sp2.Shape = "Ball"
  1740. sp2.CanCollide = false
  1741. sp2.Anchored = true
  1742. sp2.Locked = true
  1743. sp2.TopSurface = 0
  1744. sp2.BottomSurface = 0
  1745. sp2.Transparency = 1
  1746. spm2 = Instance.new("SpecialMesh",sp2)
  1747. spm2.MeshId = "rbxassetid://9982590"
  1748. spm2.Scale = Vector3.new(2,2,2)
  1749. for i = 1, 20 do
  1750. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1751. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1752. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1753. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1754. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1755. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1756. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1757. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1758. if Debounces.on == false then break end
  1759. rs:wait()
  1760. end
  1761. for i = 1, 100, 20 do rs:wait()
  1762. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1763. end
  1764. for i = 1, 20 do
  1765. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1766. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1772. if Debounces.on == false then break end
  1773. rs:wait()
  1774. end
  1775. sp.Transparency = 1
  1776. for i = 1, 20 do
  1777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1783. if Debounces.on == false then break end
  1784. rs:wait()
  1785. end
  1786. wait(1)
  1787. sp.Transparency = 0
  1788. sp2.Transparency = 0.84
  1789. for i = 1, 20 do
  1790. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1791. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1792. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1794. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1795. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1796. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1799. if Debounces.on == false then break end
  1800. rs:wait()
  1801. end
  1802. for i = 1, 2880, 50 do
  1803. rs:wait()
  1804. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1805. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1806. rs:wait()
  1807. end
  1808. sp:Destroy()
  1809. sp2:Destroy()
  1810. local X = Instance.new("Part",char)
  1811. local O = Instance.new("ObjectValue",X)
  1812. O.Name = "creator"
  1813. X.Locked = true
  1814. X.Name = "Shell"
  1815. X.Anchored = false
  1816. X.CanCollide = false
  1817. X.Transparency = 0
  1818. X.Reflectance = 0
  1819. X.BottomSurface = 0
  1820. X.TopSurface = 0
  1821. X.Shape = 0
  1822. local V = Instance.new("ObjectValue",X)
  1823. V.Value = char
  1824. V.Name = "creator"
  1825. X.BrickColor = BrickColor.new("Royal purple")
  1826. X.Size = Vector3.new(2,2,2)
  1827. X.Material = "Neon"
  1828. local Z = Instance.new("SpecialMesh",X)
  1829. Z.MeshType = "Sphere"
  1830. Z.Scale = Vector3.new(0.5,0.5,1)
  1831. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1832. local bv = Instance.new("BodyVelocity",X)
  1833. bv.maxForce = Vector3.new(99999,99999,99999)
  1834. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1835. bv.velocity = X.CFrame.lookVector*65
  1836.  
  1837. Explode = X.Touched:connect(function(hit)
  1838. if hit ~= char and hit.Name ~= "Shell" then
  1839. local cf = X.CFrame
  1840. bv:Destroy()
  1841. X.Anchored = true
  1842. Z:Remove()
  1843. Explode:disconnect()
  1844. X.Size = Vector3.new(3,3,3)
  1845. X.Touched:connect(function(hit) end)
  1846. X.CanCollide = false
  1847. local part3 = Instance.new("Part", rarm)
  1848. part3.Anchored=true
  1849. part3.CanCollide=false
  1850. part3.Locked = true
  1851. part3.TopSurface = "SmoothNoOutlines"
  1852. part3.BottomSurface = "SmoothNoOutlines"
  1853. part3.FormFactor='Custom'
  1854. part3.Size=Vector3.new(1,1, 1)
  1855. part3.CFrame=X.CFrame
  1856. part3.Transparency=0
  1857. part3.BrickColor=BrickColor.new("Dark indigo")
  1858. local mesh3 = Instance.new("SpecialMesh",part3)
  1859. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1860. mesh3.Scale = Vector3.new(1,1,1)
  1861. --debris:AddItem(X,8)
  1862. local part4 = Instance.new("Part", rarm)
  1863. part4.Material = "Neon"
  1864. part4.Anchored=true
  1865. part4.CanCollide=false
  1866. part4.Locked = true
  1867. part4.TopSurface = "SmoothNoOutlines"
  1868. part4.BottomSurface = "SmoothNoOutlines"
  1869. part4.FormFactor='Custom'
  1870. part4.Size=Vector3.new(1,1, 1)
  1871. part4.CFrame=X.CFrame
  1872. part4.Transparency=0
  1873. part4.BrickColor=BrickColor.new("Dark indigo")
  1874. local mesh4 = Instance.new("SpecialMesh",part4)
  1875. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1876. mesh4.Scale = Vector3.new(.5,.5,.5)
  1877. local part7 = Instance.new("Part", rarm)
  1878. part7.Material = "Neon"
  1879. part7.Anchored=true
  1880. part7.CanCollide=false
  1881. part7.Locked = true
  1882. part7.TopSurface = "SmoothNoOutlines"
  1883. part7.BottomSurface = "SmoothNoOutlines"
  1884. part7.FormFactor='Custom'
  1885. part7.Size=Vector3.new(1,1, 1)
  1886. part7.CFrame=X.CFrame
  1887. part7.Transparency=0
  1888. part7.BrickColor=BrickColor.new("Dark indigo")
  1889. local mesh7 = Instance.new("SpecialMesh",part7)
  1890. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1891. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1892. --[[X.Touched:connect(function(ht)
  1893. hit = ht.Parent
  1894. if ht and hit:IsA("Model") then
  1895. if hit:FindFirstChild("Humanoid") then
  1896. if hit.Name ~= p.Name then
  1897. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1898. wait(.3)
  1899. end
  1900. end
  1901. elseif ht and hit:IsA("Hat") then
  1902. if hit.Parent.Name ~= p.Name then
  1903. if hit.Parent:FindFirstChild("Humanoid") then
  1904. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1905. wait(.3)
  1906. end
  1907. end
  1908. end
  1909. end)
  1910. part3.Touched:connect(function(ht)
  1911. hit = ht.Parent
  1912. if ht and hit:IsA("Model") then
  1913. if hit:FindFirstChild("Humanoid") then
  1914. if hit.Name ~= p.Name then
  1915. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1916. wait(.3)
  1917. end
  1918. end
  1919. elseif ht and hit:IsA("Hat") then
  1920. if hit.Parent.Name ~= p.Name then
  1921. if hit.Parent:FindFirstChild("Humanoid") then
  1922. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1923. wait(.3)
  1924. end
  1925. end
  1926. end
  1927. end)]]--
  1928. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1929. if v:FindFirstChild('Humanoid') then
  1930. v.Humanoid:TakeDamage(math.huge)
  1931. v.Humanoid.PlatformStand = true
  1932. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1933. end
  1934. end
  1935.  
  1936. local acos = math.acos
  1937. local sqrt = math.sqrt
  1938. local Vec3 = Vector3.new
  1939. local fromAxisAngle = CFrame.fromAxisAngle
  1940.  
  1941. local function toAxisAngle(CFr)
  1942. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1943. local Angle = math.acos((R00+R11+R22-1)/2)
  1944. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1945. A = A == 0 and 0.00001 or A
  1946. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1947. B = B == 0 and 0.00001 or B
  1948. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1949. C = C == 0 and 0.00001 or C
  1950. local x = (R21-R12)/sqrt(A)
  1951. local y = (R02-R20)/sqrt(B)
  1952. local z = (R10-R01)/sqrt(C)
  1953. return Vec3(x,y,z),Angle
  1954. end
  1955.  
  1956. function ApplyTrig(Num,Func)
  1957. local Min,Max = Func(0),Func(1)
  1958. local i = Func(Num)
  1959. return (i-Min)/(Max-Min)
  1960. end
  1961.  
  1962. function LerpCFrame(CFrame1,CFrame2,Num)
  1963. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1964. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1965. end
  1966.  
  1967. function Crater(Torso,Radius)
  1968. Spawn(function()
  1969. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1970. local Ignore = {}
  1971. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1972. if v.Character ~= nil then
  1973. Ignore[#Ignore+1] = v.Character
  1974. end
  1975. end
  1976. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1977. if Hit == nil then return end
  1978. local Parts = {}
  1979. for i = 1,360,10 do
  1980. local P = Instance.new("Part",Torso.Parent)
  1981. P.Anchored = true
  1982. P.FormFactor = "Custom"
  1983. P.BrickColor = Hit.BrickColor
  1984. P.Material = Hit.Material
  1985. P.TopSurface = "Smooth"
  1986. P.BottomSurface = "Smooth"
  1987. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1988. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1989. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1990. if math.random(0,5) == 0 then -- rubble
  1991. local P = Instance.new("Part",Torso.Parent)
  1992. P.Anchored = true
  1993. P.FormFactor = "Custom"
  1994. P.BrickColor = Hit.BrickColor
  1995. P.Material = Hit.Material
  1996. P.TopSurface = "Smooth"
  1997. P.BottomSurface = "Smooth"
  1998. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1999. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2000. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2001. end
  2002. end
  2003. for i = 0,1,0.05 do
  2004. for i2,v in pairs(Parts) do
  2005. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2006. end
  2007. wait(0.02)
  2008. end
  2009. for i,v in pairs(Parts) do
  2010. if v[1].Size.X > 2.1 then
  2011. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2012. end
  2013. v[1].Anchored = false
  2014. end
  2015. for i = 0,1,0.05 do
  2016. for i2,v in pairs(Parts) do
  2017. v[1].Transparency = i
  2018. if i == 1 then
  2019. v[1]:Destroy()
  2020. elseif i >= 0.25 then
  2021. v[1].CanCollide = false
  2022. end
  2023. end
  2024. wait(0.02)
  2025. end
  2026. Parts = nil
  2027. end)
  2028. end
  2029.  
  2030. ROW = function(out, trans, s, wt, t, ang, plus)
  2031. for i = 1, 360, 360/t do
  2032. local c = Instance.new("Part", game.Workspace)
  2033. c.FormFactor = 3
  2034. c.TopSurface = 0
  2035. c.BottomSurface = 0
  2036. c.Size = s
  2037. c.Anchored = true
  2038. c.CanCollide = wt
  2039. c.Material=workspace.Base.Material
  2040. c.Transparency = trans
  2041. c.BrickColor = workspace.Base.BrickColor
  2042. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2043. c.Locked=true
  2044. game.Debris:AddItem(c,15)
  2045. end
  2046. end
  2047.  
  2048. Part = function(x,y,z,color,tr,cc,an,parent)
  2049. local p = Instance.new('Part',parent or Weapon)
  2050. p.formFactor = 'Custom'
  2051. p.Size = Vector3.new(x,y,z)
  2052. p.BrickColor = BrickColor.new(color)
  2053. p.CanCollide = cc
  2054. p.Transparency = tr
  2055. p.Anchored = an
  2056. p.TopSurface,p.BottomSurface = 0,0
  2057. p.Locked=true
  2058. p:BreakJoints()
  2059. return p end
  2060.  
  2061. Mesh = function(par,num,x,y,z)
  2062. local msh = _
  2063. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2064. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2065. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2066. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2067. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2068. end msh.Scale = Vector3.new(x,y,z)
  2069. return msh end
  2070.  
  2071. function explosion(col1,col2,cfr,sz,rng,dmg)
  2072. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2073. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2074. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2075. v1,v2,v3=sz.x,sz.y,sz.z
  2076. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2077. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2078. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2079. a.CFrame=cfr
  2080. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2081. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2082.  
  2083. Spawn(function()
  2084. while wait() do
  2085. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2086. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2087. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2088. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2089. a.Transparency=a.Transparency+0.05
  2090. a2.Transparency=a2.Transparency+0.05
  2091. a3.Transparency=a3.Transparency+0.05
  2092. end
  2093. end)
  2094. end
  2095.  
  2096. Crater(X,20)
  2097. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2098. z = Instance.new("Sound",X)
  2099. z.SoundId = "rbxassetid://231917744"
  2100. z.Pitch = .5
  2101. z.Volume = 10
  2102. z1 = Instance.new("Sound",X)
  2103. z1.SoundId = "rbxassetid://231917744"
  2104. z1.Pitch = .5
  2105. z1.Volume = 10
  2106. z2 = Instance.new("Sound",X)
  2107. z2.SoundId = "rbxassetid://231917744"
  2108. z2.Pitch = .5
  2109. z2.Volume = 10
  2110. z3 = Instance.new("Sound",X)
  2111. z3.SoundId = "rbxassetid://245537790"
  2112. z3.Pitch = .7
  2113. z3.Volume = 1
  2114. z4 = Instance.new("Sound",X)
  2115. z4.SoundId = "rbxassetid://245537790"
  2116. z4.Pitch = .7
  2117. z4.Volume = 1
  2118. wait(0.1)
  2119. z:Play()
  2120. z1:Play()
  2121. z2:Play()
  2122. z3:Play()
  2123. z4:Play()
  2124.  
  2125. local part=Instance.new('Part',rarm)
  2126. part.Anchored=true
  2127. part.CanCollide=false
  2128. part.Locked = true
  2129. part.FormFactor='Custom'
  2130. part.Size=Vector3.new(1,1,1)
  2131. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2132. part.Transparency=0
  2133. part.BrickColor=BrickColor.new('Dark indigo')
  2134. local mesh=Instance.new('SpecialMesh',part)
  2135. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2136. mesh.Scale=Vector3.new(2,2,2)
  2137. local part2=part:clone()
  2138. part2.Parent = rarm
  2139. part2.BrickColor=BrickColor.new("Dark indigo")
  2140. local part5=part:clone()
  2141. part5.Parent = rarm
  2142. part5.BrickColor=BrickColor.new("Dark indigo")
  2143. local part6=part:clone()
  2144. part6.Parent = rarm
  2145. part6.BrickColor=BrickColor.new("Dark indigo")
  2146. local mesh2=mesh:clone()
  2147. mesh2.Parent=part2
  2148. mesh2.Scale=Vector3.new(3, 3, 3)
  2149. local mesh5=mesh:clone()
  2150. mesh5.Parent=part5
  2151. mesh5.Scale=Vector3.new(3, 3, 3)
  2152. local mesh6=mesh:clone()
  2153. mesh6.Parent=part6
  2154. mesh6.Scale=Vector3.new(3, 3, 3)
  2155. local blast = Instance.new("Part", rarm)
  2156. blast.BrickColor = BrickColor.new("Dark indigo")
  2157. blast.Anchored = true
  2158. blast.CanCollide = false
  2159. blast.Locked = true
  2160. blast.Size = Vector3.new(1, 1, 1)
  2161. blast.TopSurface = "Smooth"
  2162. blast.BottomSurface = "Smooth"
  2163. blast.Transparency = 0
  2164. blast.CFrame = HandCF
  2165. local bm = Instance.new("SpecialMesh", blast)
  2166. bm.Scale = Vector3.new(5,1,5)
  2167. bm.MeshId = "rbxassetid://156292343"
  2168. local blast2 = Instance.new("Part", rarm)
  2169. blast2.BrickColor = BrickColor.new("Dark indigo")
  2170. blast2.Anchored = true
  2171. blast2.CanCollide = false
  2172. blast2.Locked = true
  2173. blast2.Size = Vector3.new(1, 1, 1)
  2174. blast2.TopSurface = "Smooth"
  2175. blast2.BottomSurface = "Smooth"
  2176. blast2.Transparency = 0
  2177. blast2.CFrame = HandCF
  2178. local bm2 = Instance.new("SpecialMesh", blast2)
  2179. bm2.Scale = Vector3.new(3,1,3)
  2180. bm2.MeshId = "rbxassetid://156292343"
  2181. local blast3 = Instance.new("Part", rarm)
  2182. blast3.BrickColor = BrickColor.new("Royal purple")
  2183. blast3.Anchored = true
  2184. blast3.CanCollide = false
  2185. blast3.Locked = true
  2186. blast3.Size = Vector3.new(1, 1, 1)
  2187. blast3.TopSurface = "Smooth"
  2188. blast3.BottomSurface = "Smooth"
  2189. blast3.Transparency = 0
  2190. blast3.CFrame = HandCF
  2191. local bm3 = Instance.new("SpecialMesh", blast3)
  2192. bm3.Scale = Vector3.new(3,1,3)
  2193. bm3.MeshId = "rbxassetid://3270017"
  2194. for i = 1,120 do rs:wait()
  2195. X.Transparency = X.Transparency + (1/120)
  2196. part.Transparency = part.Transparency + (1/120)
  2197. part2.Transparency = part2.Transparency + (1/120)
  2198. part3.Transparency = part3.Transparency + (1/120)
  2199. part4.Transparency = part4.Transparency + (1/120)
  2200. part5.Transparency = part5.Transparency + (1/120)
  2201. part6.Transparency = part6.Transparency + (1/120)
  2202. part7.Transparency = part7.Transparency + (1/120)
  2203. blast.Transparency = blast.Transparency + (1/120)
  2204. blast2.Transparency = blast2.Transparency + (1/120)
  2205. blast3.Transparency = blast3.Transparency + (1/120)
  2206. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2207. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2208. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2209. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2210. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2211. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2212. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2213. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2214. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2215. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2216. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2217. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2218. X.CFrame = cf
  2219. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2220. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2221. part3.CFrame=X.CFrame
  2222. part4.CFrame=X.CFrame
  2223. part7.CFrame=X.CFrame
  2224. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2225. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2226. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2227. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2228. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2229. rs:wait()
  2230. end
  2231. X:Destroy()
  2232. part:Destroy()
  2233. part2:Destroy()
  2234. part3:Destroy()
  2235. part4:Destroy()
  2236. part5:Destroy()
  2237. part6:Destroy()
  2238. blast:Destroy()
  2239. blast2:Destroy()
  2240. blast3:Destroy()
  2241. z:Destroy()
  2242. z1:Destroy()
  2243. z2:Destroy()
  2244. z3:Destroy()
  2245. z4:Destroy()
  2246. end
  2247. end)
  2248. for i = 1, 20 do
  2249. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2250. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2251. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2252. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2253. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2254. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2255. if Debounces.on == false then break end
  2256. rs:wait()
  2257. end
  2258. if Debounces.CanAttack == false then
  2259. Debounces.CanAttack = true
  2260. Debounces.NoIdl = false
  2261. Debounces.on = false
  2262. end
  2263. end
  2264. end
  2265. end)
  2266. ----------------------------------------------------
  2267. mouse.KeyDown:connect(function(key)
  2268. if key == "e" then
  2269. if Debounces.CanAttack == true then
  2270. Debounces.CanAttack = false
  2271. Debounces.on = true
  2272. Debounces.NoIdl = true
  2273. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2274. z = Instance.new("Sound", rarm)
  2275. z.SoundId = "http://www.roblox.com/asset/?id=853224808"
  2276. z.Volume = 5
  2277. z.Looped = false
  2278. z:Play()
  2279. Debounces.RPunch = true
  2280. Debounces.LPunch = true
  2281. Debounces.ks = true
  2282. Debounces.ks2 = true
  2283. for i = 1, 3 do
  2284. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2285. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2286. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2287. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2288. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2289. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2290. if Debounces.on == false then break end
  2291. wait()
  2292. end
  2293. z2 = Instance.new("Sound", larm)
  2294. z2.SoundId = "http://www.roblox.com/asset/?id="
  2295. z2.Volume = .6
  2296. z2.Pitch = pt[math.random(1,#pt)]
  2297. z2.Looped = false
  2298. z2:Play()
  2299. for i = 1, 3 do
  2300. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2301. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2302. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2303. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2304. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2305. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2306. if Debounces.on == false then break end
  2307. wait()
  2308. end
  2309. z3 = Instance.new("Sound", rarm)
  2310. z3.SoundId = "http://www.roblox.com/asset/?id="
  2311. z3.Volume = 0.6
  2312. z3.Pitch = pt[math.random(1,#pt)]
  2313. z3.Looped = false
  2314. z3:Play()
  2315. for i = 1, 3 do
  2316. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2317. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2318. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2319. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2320. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2321. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2322. if Debounces.on == false then break end
  2323. wait()
  2324. end
  2325. z4 = Instance.new("Sound", larm)
  2326. z4.SoundId = "http://www.roblox.com/asset/?id="
  2327. z4.Volume = .6
  2328. z4.Pitch = pt[math.random(1,#pt)]
  2329. z4.Looped = false
  2330. z4:Play()
  2331. for i = 1, 3 do
  2332. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2333. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2334. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2335. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2336. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2337. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2338. if Debounces.on == false then break end
  2339. wait()
  2340. end
  2341. z5 = Instance.new("Sound", rarm)
  2342. z5.SoundId = "http://www.roblox.com/asset/?id="
  2343. z5.Volume = .6
  2344. z5.Pitch = pt[math.random(1,#pt)]
  2345. z5.Looped = false
  2346. z5:Play()
  2347. for i = 1, 3 do
  2348. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2349. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2350. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2351. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2352. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2353. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2354. if Debounces.on == false then break end
  2355. wait()
  2356. end
  2357. z6 = Instance.new("Sound", larm)
  2358. z6.SoundId = "http://www.roblox.com/asset/?id="
  2359. z6.Volume = .6
  2360. z6.Pitch = pt[math.random(1,#pt)]
  2361. z6.Looped = false
  2362. z6:Play()
  2363. for i = 1, 3 do
  2364. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2365. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2366. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2367. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2368. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2369. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2370. if Debounces.on == false then break end
  2371. wait()
  2372. end
  2373. z7 = Instance.new("Sound", rarm)
  2374. z7.SoundId = "http://www.roblox.com/asset/?id="
  2375. z7.Volume = .6
  2376. z7.Pitch = pt[math.random(1,#pt)]
  2377. z7.Looped = false
  2378. z7:Play()
  2379. for i = 1, 3 do
  2380. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2381. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2382. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2383. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2384. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2385. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2386. if Debounces.on == false then break end
  2387. wait()
  2388. end
  2389. z8 = Instance.new("Sound", larm)
  2390. z8.SoundId = "http://www.roblox.com/asset/?id="
  2391. z8.Volume = .6
  2392. z8.Pitch = pt[math.random(1,#pt)]
  2393. z8.Looped = false
  2394. z8:Play()
  2395. for i = 1, 3 do
  2396. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2397. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2398. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2399. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2400. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2401. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2402. if Debounces.on == false then break end
  2403. wait()
  2404. end
  2405. z9 = Instance.new("Sound", rarm)
  2406. z9.SoundId = "http://www.roblox.com/asset/?id="
  2407. z9.Volume = 0.6
  2408. z9.Pitch = pt[math.random(1,#pt)]
  2409. z9.Looped = false
  2410. z9:Play()
  2411. for i = 1, 3 do
  2412. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2413. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2414. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2415. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2416. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2417. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2418. if Debounces.on == false then break end
  2419. wait()
  2420. end
  2421. z10 = Instance.new("Sound", larm)
  2422. z10.SoundId = "http://www.roblox.com/asset/?id="
  2423. z10.Volume = .6
  2424. z10.Pitch = pt[math.random(1,#pt)]
  2425. z10.Looped = false
  2426. z10:Play()
  2427. for i = 1, 3 do
  2428. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2429. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2430. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2431. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2432. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2433. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2434. if Debounces.on == false then break end
  2435. wait()
  2436. end
  2437. z11 = Instance.new("Sound", rarm)
  2438. z11.SoundId = "http://www.roblox.com/asset/?id="
  2439. z11.Volume = .6
  2440. z11.Pitch = pt[math.random(1,#pt)]
  2441. z11.Looped = false
  2442. z11:Play()
  2443. for i = 1, 3 do
  2444. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2445. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2446. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2447. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2448. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2449. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2450. if Debounces.on == false then break end
  2451. wait()
  2452. end
  2453. z12 = Instance.new("Sound", larm)
  2454. z12.SoundId = "http://www.roblox.com/asset/?id="
  2455. z12.Volume = .6
  2456. z12.Pitch = pt[math.random(1,#pt)]
  2457. z12.Looped = false
  2458. z12:Play()
  2459. for i = 1, 3 do
  2460. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2461. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2462. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2463. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2464. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2465. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2466. if Debounces.on == false then break end
  2467. wait()
  2468. end
  2469. z13 = Instance.new("Sound", rarm)
  2470. z13.SoundId = "http://www.roblox.com/asset/?id="
  2471. z13.Volume = 0.6
  2472. z13.Pitch = pt[math.random(1,#pt)]
  2473. z13.Looped = false
  2474. z13:Play()
  2475. for i = 1, 3 do
  2476. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2477. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2478. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2479. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2480. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2481. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2482. if Debounces.on == false then break end
  2483. wait()
  2484. end
  2485. z14 = Instance.new("Sound", larm)
  2486. z14.SoundId = "http://www.roblox.com/asset/?id="
  2487. z14.Volume = .6
  2488. z14.Pitch = pt[math.random(1,#pt)]
  2489. z14.Looped = false
  2490. z14:Play()
  2491. for i = 1, 3 do
  2492. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2493. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2494. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2495. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2496. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2497. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2498. if Debounces.on == false then break end
  2499. wait()
  2500. end
  2501. z15 = Instance.new("Sound", rarm)
  2502. z15.SoundId = "http://www.roblox.com/asset/?id="
  2503. z15.Volume = .6
  2504. z15.Pitch = pt[math.random(1,#pt)]
  2505. z15.Looped = false
  2506. z15:Play()
  2507. for i = 1, 3 do
  2508. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2509. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2510. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2511. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2512. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2513. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2514. if Debounces.on == false then break end
  2515. wait()
  2516. end
  2517. z16 = Instance.new("Sound", larm)
  2518. z16.SoundId = "http://www.roblox.com/asset/?id="
  2519. z16.Volume = .6
  2520. z16.Pitch = pt[math.random(1,#pt)]
  2521. z16.Looped = false
  2522. z16:Play()
  2523. for i = 1, 3 do
  2524. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2525. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2526. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2527. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2528. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2529. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2530. if Debounces.on == false then break end
  2531. wait()
  2532. end
  2533. z17 = Instance.new("Sound", rarm)
  2534. z17.SoundId = "http://www.roblox.com/asset/?id="
  2535. z17.Volume = .6
  2536. z17.Pitch = pt[math.random(1,#pt)]
  2537. z17.Looped = false
  2538. z17:Play()
  2539. for i = 1, 3 do
  2540. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2541. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2542. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2543. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2544. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2545. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2546. if Debounces.on == false then break end
  2547. wait()
  2548. end
  2549. z18 = Instance.new("Sound", larm)
  2550. z18.SoundId = "http://www.roblox.com/asset/?id="
  2551. z18.Volume = .6
  2552. z18.Pitch = pt[math.random(1,#pt)]
  2553. z18.Looped = false
  2554. z18:Play()
  2555. for i = 1, 3 do
  2556. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2557. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2558. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2559. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2560. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2561. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2562. if Debounces.on == false then break end
  2563. wait()
  2564. end
  2565. z19 = Instance.new("Sound", rarm)
  2566. z19.SoundId = "http://www.roblox.com/asset/?id="
  2567. z19.Volume = 0.6
  2568. z19.Pitch = pt[math.random(1,#pt)]
  2569. z19.Looped = false
  2570. z19:Play()
  2571. for i = 1, 3 do
  2572. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2573. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2574. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2575. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2576. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2577. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2578. if Debounces.on == false then break end
  2579. wait()
  2580. end
  2581. z20 = Instance.new("Sound", larm)
  2582. z20.SoundId = "http://www.roblox.com/asset/?id="
  2583. z20.Volume = .6
  2584. z20.Pitch = pt[math.random(1,#pt)]
  2585. z20.Looped = false
  2586. z20:Play()
  2587. for i = 1, 3 do
  2588. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2589. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2590. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2591. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2592. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2593. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2594. if Debounces.on == false then break end
  2595. wait()
  2596. end
  2597. z20 = Instance.new("Sound", larm)
  2598. z20.SoundId = "http://www.roblox.com/asset/?id="
  2599. z20.Volume = .6
  2600. z20.Pitch = pt[math.random(1,#pt)]
  2601. z20.Looped = false
  2602. z20:Play()
  2603. for i = 1, 3 do
  2604. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2605. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2606. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2607. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2608. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2609. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2610. if Debounces.on == false then break end
  2611. wait()
  2612. end
  2613. z20 = Instance.new("Sound", larm)
  2614. z20.SoundId = "http://www.roblox.com/asset/?id="
  2615. z20.Volume = .6
  2616. z20.Pitch = pt[math.random(1,#pt)]
  2617. z20.Looped = false
  2618. z20:Play()
  2619. for i = 1, 3 do
  2620. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2621. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2622. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2623. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2624. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2625. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2626. if Debounces.on == false then break end
  2627. wait()
  2628. end
  2629. z20 = Instance.new("Sound", larm)
  2630. z20.SoundId = "http://www.roblox.com/asset/?id="
  2631. z20.Volume = .6
  2632. z20.Pitch = pt[math.random(1,#pt)]
  2633. z20.Looped = false
  2634. z20:Play()
  2635. for i = 1, 3 do
  2636. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2637. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2638. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2639. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2640. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2641. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2642. if Debounces.on == false then break end
  2643. wait()
  2644. end
  2645. z20 = Instance.new("Sound", larm)
  2646. z20.SoundId = "http://www.roblox.com/asset/?id="
  2647. z20.Volume = .6
  2648. z20.Pitch = pt[math.random(1,#pt)]
  2649. z20.Looped = false
  2650. z20:Play()
  2651. for i = 1, 3 do
  2652. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2653. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2654. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2655. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2656. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2657. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2658. if Debounces.on == false then break end
  2659. wait()
  2660. end
  2661. z20 = Instance.new("Sound", larm)
  2662. z20.SoundId = "http://www.roblox.com/asset/?id="
  2663. z20.Volume = .6
  2664. z20.Pitch = pt[math.random(1,#pt)]
  2665. z20.Looped = false
  2666. z20:Play()
  2667. for i = 1, 3 do
  2668. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2670. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2671. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2672. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2673. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2674. if Debounces.on == false then break end
  2675. wait()
  2676. end
  2677. z20 = Instance.new("Sound", larm)
  2678. z20.SoundId = "http://www.roblox.com/asset/?id="
  2679. z20.Volume = .6
  2680. z20.Pitch = pt[math.random(1,#pt)]
  2681. z20.Looped = false
  2682. z20:Play()
  2683. for i = 1, 3 do
  2684. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2685. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2686. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2687. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2688. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2689. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2690. if Debounces.on == false then break end
  2691. wait()
  2692. end
  2693. z20 = Instance.new("Sound", larm)
  2694. z20.SoundId = "http://www.roblox.com/asset/?id="
  2695. z20.Volume = .6
  2696. z20.Pitch = pt[math.random(1,#pt)]
  2697. z20.Looped = false
  2698. z20:Play()
  2699. for i = 1, 3 do
  2700. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2701. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2702. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2703. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2704. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2705. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2706. if Debounces.on == false then break end
  2707. wait()
  2708. end
  2709. z:Destroy()
  2710. z2:Destroy()
  2711. z3:Destroy()
  2712. z4:Destroy()
  2713. z5:Destroy()
  2714. z6:Destroy()
  2715. z7:Destroy()
  2716. z8:Destroy()
  2717. z9:Destroy()
  2718. z10:Destroy()
  2719. z11:Destroy()
  2720. z12:Destroy()
  2721. z13:Destroy()
  2722. z14:Destroy()
  2723. z15:Destroy()
  2724. z16:Destroy()
  2725. z17:Destroy()
  2726. z18:Destroy()
  2727. z19:Destroy()
  2728. z20:Destroy()
  2729. Debounces.LPunch = false
  2730. Debounces.RPunch = false
  2731. Debounces.ks = false
  2732. Debounces.ks2 = false
  2733. if Debounces.CanAttack == false then
  2734. Debounces.CanAttack = true
  2735. Debounces.on = false
  2736. Debounces.NoIdl = false
  2737. end
  2738. end
  2739. end
  2740. end)
  2741. -------------------------------
  2742. mouse.KeyDown:connect(function(key)
  2743. if key == "t" then
  2744. if Debounces.CanAttack == true then
  2745. Debounces.CanAttack = false
  2746. Debounces.NoIdl = true
  2747. Debounces.on = true
  2748. Debounces.ks = true
  2749. kik = rleg.Touched:connect(function(ht)
  2750. hit = ht.Parent
  2751. if ht and hit:IsA("Model") then
  2752. if hit:FindFirstChild("Humanoid") then
  2753. if hit.Name ~= p.Name then
  2754. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2755. Debounces.Slashed = true]]--
  2756. if Debounces.ks==true then
  2757. z = Instance.new("Sound",hed)
  2758. z.SoundId = "rbxassetid://169380525"
  2759. z.Volume = 1
  2760. z:Play()
  2761. Debounces.ks=false
  2762. end
  2763. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2764. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2765. --Debounces.Slashed = false
  2766. --end
  2767. end
  2768. end
  2769. elseif ht and hit:IsA("Hat") then
  2770. if hit.Parent.Name ~= p.Name then
  2771. if hit.Parent:FindFirstChild("Humanoid") then
  2772. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2773. Debounces.Slashed = true]]--
  2774. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2775. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2776. --Debounces.Slashed = false
  2777. --end
  2778. end
  2779. end
  2780. end
  2781. end)
  2782. for i = 1,20 do
  2783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2789. if Debounces.on == false then break end
  2790. rs:wait()
  2791. end
  2792. kik:disconnect()
  2793. if Debounces.CanAttack == false then
  2794. Debounces.CanAttack = true
  2795. Debounces.NoIdl = false
  2796. Debounces.on = false
  2797. end
  2798. end
  2799. end
  2800. end)
  2801. ----------------------------------------------------
  2802. mouse.KeyDown:connect(function(key)
  2803. if key == "y" then
  2804. if Debounces.CanAttack == true then
  2805. Debounces.CanAttack = false
  2806. Debounces.on = true
  2807. Debounces.NoIdl = true
  2808. for i = 1, 15 do
  2809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2813. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2814. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2815. if Debounces.on == false then break end
  2816. rs:wait(2.7)
  2817. end
  2818. x = Instance.new("Sound",char)
  2819. x.SoundId = "rbxassetid://345052019"
  2820. x.Pitch = 0.8
  2821. x.Volume = 1
  2822. x:Play()
  2823. wait(1.5)
  2824. Debounces.on = false
  2825. Debounces.Here = false
  2826. shot = shot + 1
  2827. local rng = Instance.new("Part", larm)
  2828. rng.Anchored = true
  2829. rng.BrickColor = BrickColor.new("Royal purple")
  2830. rng.CanCollide = false
  2831. rng.FormFactor = 3
  2832. rng.Name = "Ring"
  2833. rng.Size = Vector3.new(1, 1, 1)
  2834. rng.Transparency = 0.35
  2835. rng.TopSurface = 0
  2836. rng.BottomSurface = 0
  2837. rng2 = rng:clone()
  2838. rng3 = rng2:clone()
  2839. rng4 = rng2:clone()
  2840. local rngm = Instance.new("SpecialMesh", rng)
  2841. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2842. rngm.Scale = Vector3.new(10, 10, 1)
  2843. rngm2 = rngm:clone()
  2844. rngm2.Scale = Vector3.new(6, 6, 4)
  2845. rngm3=rngm2:clone()
  2846. rngm3.Parent = rng3
  2847. rngm3.Scale = Vector3.new(9, 9, 2)
  2848. rngm4 = rngm2:clone()
  2849. rngm4.Parent = rng4
  2850. rngm4.Scale = Vector3.new(7, 7, 2)
  2851. local bem = Instance.new("Part", larm)
  2852. bem.Anchored = true
  2853. bem.BrickColor = BrickColor.new("Royal purple")
  2854. bem.CanCollide = false
  2855. bem.FormFactor = 3
  2856. bem.Name = "Beam" .. shot
  2857. bem.Size = Vector3.new(1, 1, 1)
  2858. bem.Transparency = 0.35
  2859. bem.TopSurface = 0
  2860. bem.BottomSurface = 0
  2861. local bemm = Instance.new("SpecialMesh", bem)
  2862. bemm.MeshType = 4
  2863. bemm.Scale = Vector3.new(1, 10, 10)
  2864. local out = Instance.new("Part", larm)
  2865. out.Anchored = true
  2866. out.BrickColor = BrickColor.new("Royal purple")
  2867. out.CanCollide = false
  2868. out.FormFactor = 3
  2869. out.Name = "Out"
  2870. out.Size = Vector3.new(4, 4, 4)
  2871. out.Transparency = 0.35
  2872. out.TopSurface = 0
  2873. out.BottomSurface = 0
  2874. local outm = Instance.new("SpecialMesh", out)
  2875. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2876. outm.Scale = Vector3.new(10, 10, 10)
  2877. local bnd = Instance.new("Part", larm)
  2878. bnd.Anchored = true
  2879. bnd.BrickColor = BrickColor.new("Royal purple")
  2880. bnd.CanCollide = false
  2881. bnd.FormFactor = 3
  2882. bnd.Name = "Bend"
  2883. bnd.Size = Vector3.new(1, 1, 1)
  2884. bnd.Transparency = 1
  2885. bnd.TopSurface = 0
  2886. bnd.BottomSurface = 0
  2887. local bndm = Instance.new("SpecialMesh", bnd)
  2888. bndm.MeshType = 3
  2889. bndm.Scale = Vector3.new(8, 8, 8)
  2890. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2891. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2892. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2893. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2894. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2895. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2896. Debounces.Shewt = true
  2897. coroutine.wrap(function()
  2898. for i = 1, 20, 0.2 do
  2899. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2900. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2901. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2902. rng.Transparency = i/30
  2903. rng3.Transparency = 1/34
  2904. rng4.Transparency = i/36
  2905. wait()
  2906. end
  2907. wait()
  2908. rng:Destroy()
  2909. end)()
  2910. if Debounces.Shewt == true then
  2911. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2912. hit = ht.Parent
  2913. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2914. if HasntTouched(hit.Name) == true and deb == false then
  2915. deb = true
  2916. coroutine.wrap(function()
  2917. hit:FindFirstChild("Humanoid").PlatformStand = true
  2918. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2919. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2920. end)()
  2921. table.insert(Touche, hit.Name)
  2922. deb = false
  2923. end
  2924. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2925. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2926. deb = true
  2927. coroutine.wrap(function()
  2928. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2929. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2930. wait(1)
  2931. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2932. end)()
  2933. table.insert(Touche, hit.Parent.Name)
  2934. deb = false
  2935. for i, v in pairs(Touche) do
  2936. print(v)
  2937. end
  2938. end
  2939. end
  2940. end)
  2941. end
  2942. for i = 0, 260, 8 do
  2943. bem.Size = Vector3.new(i, 10, 10)
  2944. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2945. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2946. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2947. bnd.Size = Vector3.new(1,1,1)
  2948. bndm.Scale = Vector3.new(8,8,8)
  2949. if i % 10 == 0 then
  2950. local newRng = rng2:Clone()
  2951. newRng.Parent = larm
  2952. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2953. local newRngm = rngm2:clone()
  2954. newRngm.Parent=newRng
  2955. coroutine.wrap(function()
  2956. for i = 1, 10, 0.2 do
  2957. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2958. newRng.Transparency = i/10
  2959. wait()
  2960. end
  2961. wait()
  2962. newRng:Destroy()
  2963. end)()
  2964. end
  2965. wait()
  2966. end
  2967. wait()
  2968. Debounces.Shewt = false
  2969. bem:Destroy()
  2970. out:Destroy()
  2971. bnd:Destroy()
  2972. Debounces.Ready = false
  2973. for i, v in pairs(Touche) do
  2974. table.remove(Touche, i)
  2975. end
  2976. wait()
  2977. table.insert(Touche, char.Name)
  2978. Debounces.NoIdl = false
  2979. if Debounces.CanAttack == false then
  2980. Debounces.CanAttack = true
  2981. end
  2982. end
  2983. end
  2984. end)
  2985. ----------------------------------------------------
  2986. Charging = false
  2987. mouse.KeyDown:connect(function(key)
  2988. if key == "r" then
  2989. if Charging == false then
  2990. Charging = true
  2991. if Debounces.CanAttack == true then
  2992. Debounces.CanAttack = false
  2993. Debounces.NoIdl = true
  2994. Debounces.on = true
  2995. for i = 1,20 do
  2996. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2997. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2998. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2999. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3000. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3001. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3002. if Debounces.on == false then break end
  3003. rs:wait()
  3004. end
  3005. --[[for i = 1,20 do
  3006. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3007. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3008. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3009. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3010. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3011. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3012. if Debounces.on == false then break end
  3013. rs:wait()
  3014. end]]--
  3015. pt=Instance.new('Part',torso)
  3016. pt.Anchored=true
  3017. pt.CanCollide=false
  3018. pt.Locked = true
  3019. pt.FormFactor='Custom'
  3020. pt.Size=Vector3.new(1,1,1)
  3021. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3022. pt.Transparency=.6
  3023. pt.BrickColor=BrickColor.new('Dark indigo')
  3024. msh=Instance.new('SpecialMesh',pt)
  3025. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3026. msh.Scale=Vector3.new(9.5,9.5,9.5)
  3027. pt2=pt:clone()
  3028. pt2.Parent = torso
  3029. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3030. pt2.BrickColor=BrickColor.new("Dark indigo")
  3031. msh2=msh:clone()
  3032. msh2.Parent=pt2
  3033. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  3034.  
  3035. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3036.  
  3037. bl = Instance.new("Part", char)
  3038. bl.Locked = true
  3039. bl.Name = "Shell"
  3040. bl.BrickColor = BrickColor.new("Dark indigo")
  3041. bl.Anchored = true
  3042. bl.CanCollide = false
  3043. bl.Transparency = 0
  3044. bl.Reflectance = 0
  3045. bl.BottomSurface = 0
  3046. bl.TopSurface = 0
  3047. bl.Shape = 0
  3048. blm = Instance.new("SpecialMesh",bl)
  3049. blm.MeshType = "Sphere"
  3050. blm.Scale = Vector3.new(9.5,9.5,9.5)
  3051. blm.MeshId = "rbxassetid://9982590"
  3052.  
  3053. coroutine.resume(coroutine.create(function()
  3054. for i=1, math.huge, 4 do
  3055. if Charging == true then
  3056. rs:wait()
  3057. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3058. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  3059. bl.Transparency = bl.Transparency + 0.1
  3060. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3061. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3062. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  3063. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  3064. elseif Charging == false then break
  3065. end
  3066. end
  3067. end))
  3068.  
  3069. repeat
  3070. local p = Instance.new('Part',torso)
  3071. p.formFactor = 'Custom'
  3072. p.Size = Vector3.new(1,1,1)
  3073. p.BrickColor = BrickColor.new('Royal purple')
  3074. p.CanCollide = false
  3075. p.Transparency = 0
  3076. p.Anchored = true
  3077. p.Locked=true
  3078. s = math.random(1,40)/10
  3079. local m = Instance.new("BlockMesh",p)
  3080. m.Scale = Vector3.new(s,s,s)
  3081. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3082. --[[coroutine.wrap(function()
  3083. wait(2)
  3084. while Charging == true do
  3085. wait(2)
  3086. GroundWave1()
  3087. wait(2)
  3088. end
  3089. end)()]]--
  3090. Spawn(function()
  3091. while rs:wait() do
  3092. if Charging == true then
  3093. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3094. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3095. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3096. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3097. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3098. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3099. elseif Charging == false then break
  3100. end
  3101. end
  3102. end)
  3103. Spawn(function()
  3104. while rs:wait() do
  3105. if p.Transparency >= 1 then p:Destroy() break end
  3106. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3107. p.Transparency = p.Transparency+0.01
  3108. end
  3109. end)
  3110. wait(.3)
  3111. until Charging == false
  3112. end
  3113. end
  3114. end
  3115. end)
  3116. ----------------------------------------------------
  3117. mouse.KeyUp:connect(function(key)
  3118. if key == "r" then
  3119. if Charging == true then
  3120. Charging = false
  3121. pt:Destroy()
  3122. pt2:Destroy()
  3123. bl:Destroy()
  3124. if Debounces.CanAttack == false then
  3125. Debounces.CanAttack = true
  3126. Debounces.NoIdl = false
  3127. Debounces.on = false
  3128. end
  3129. end
  3130. end
  3131. end)
  3132. ----------------------------------------------------
  3133. mouse.KeyDown:connect(function(key)
  3134. if key == "g" then
  3135. if Debounces.CanAttack == true then
  3136. Debounces.CanAttack = false
  3137. Debounces.NoIdl = true
  3138. Debounces.on = true
  3139. local shell = Instance.new("Part",torso)
  3140. shell.BrickColor = BrickColor.new("Royal purple")
  3141. shell.Anchored = true
  3142. shell.CanCollide = false
  3143. shell.Locked = true
  3144. shell.TopSurface = "SmoothNoOutlines"
  3145. shell.BottomSurface = "SmoothNoOutlines"
  3146. shell.Size = Vector3.new(1,1,1)
  3147. shellm = Instance.new("SpecialMesh",shell)
  3148. shellm.MeshType = "Sphere"
  3149. shellm.Scale = Vector3.new(1,1,1)
  3150. local shell2 = Instance.new("Part",torso)
  3151. shell2.BrickColor = BrickColor.new("Royal purple")
  3152. shell2.Anchored = true
  3153. shell2.CanCollide = false
  3154. shell2.Locked = true
  3155. shell2.TopSurface = "SmoothNoOutlines"
  3156. shell2.BottomSurface = "SmoothNoOutlines"
  3157. shell2.Size = Vector3.new(1,1,1)
  3158. shellm2 = Instance.new("SpecialMesh",shell2)
  3159. shellm2.MeshType = "Sphere"
  3160. shellm2.Scale = Vector3.new(1,1,1)
  3161.  
  3162. function FindNearestTorso(Position,Distance,SinglePlayer)
  3163. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3164. local List = {}
  3165. for i,v in pairs(workspace:GetChildren())do
  3166. if v:IsA("Model")then
  3167. if v:findFirstChild("Torso")then
  3168. if v ~= char then
  3169. if(v.Torso.Position -Position).magnitude <= Distance then
  3170. table.insert(List,v)
  3171. end
  3172. end
  3173. end
  3174. end
  3175. end
  3176. return List
  3177. end
  3178.  
  3179. Shell = function()
  3180. local X = Instance.new("Part",char)
  3181. local O = Instance.new("ObjectValue",X)
  3182. O.Name = "creator"
  3183. X.Locked = true
  3184. X.Name = "Shell"
  3185. X.Anchored = false
  3186. X.CanCollide = false
  3187. X.Transparency = 0
  3188. X.Reflectance = 0
  3189. X.BottomSurface = 0
  3190. X.TopSurface = 0
  3191. X.Shape = 0
  3192. local V = Instance.new("ObjectValue",X)
  3193. V.Value = char
  3194. V.Name = "creator"
  3195. X.BrickColor = BrickColor.new("Royal purple")
  3196. X.Size = Vector3.new(1,1,1)
  3197. --X.Material = "Neon"
  3198. local Z = Instance.new("SpecialMesh",X)
  3199. Z.MeshType = "Sphere"
  3200. Z.Scale = Vector3.new(1,1,1)
  3201. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3202. local bv = Instance.new("BodyVelocity",X)
  3203. bv.maxForce = Vector3.new(99999,99999,99999)
  3204. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3205. bv.velocity = root.CFrame.lookVector*65
  3206. Explode = X.Touched:connect(function(hit)
  3207. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3208. local cf = X.CFrame
  3209. bv:Destroy()
  3210. X.Anchored = true
  3211. Z:Remove()
  3212. Explode:disconnect()
  3213. X.Size = Vector3.new(3,3,3)
  3214. X.Touched:connect(function(hit) end)
  3215. X.CanCollide = false
  3216. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3217. if v:FindFirstChild('Humanoid') then
  3218. v.Humanoid:TakeDamage(math.huge)
  3219. end
  3220. end
  3221. for i = 1, (40) do rs:wait()
  3222. X.Transparency = X.Transparency + (1/40)
  3223. X.Size = X.Size + Vector3.new(1,1,1)
  3224. X.CFrame = cf
  3225. end
  3226. X:Destroy()
  3227. end
  3228. end)
  3229. end
  3230. Shell()
  3231. for i = 1, 10 do
  3232. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3233. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3234. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3235. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3236. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3237. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3238. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3239. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3240. if Debounces.on == false then break end
  3241. rs:wait()
  3242. end
  3243. Shell()
  3244. shell.Transparency = 1
  3245. for i = 1, 10 do
  3246. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3247. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3248. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3249. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3250. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3251. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3252. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3253. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3254. if Debounces.on == false then break end
  3255. rs:wait()
  3256. end
  3257. Shell()
  3258. shell.Transparency = 0
  3259. shell2.Transparency = 1
  3260. for i = 1, 10 do
  3261. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3262. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3263. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3264. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3265. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3266. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3267. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3268. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3269. if Debounces.on == false then break end
  3270. rs:wait()
  3271. end
  3272. Shell()
  3273. shell2.Transparency = 0
  3274. shell.Transparency = 1
  3275. for i = 1, 10 do
  3276. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3277. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3278. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3279. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3280. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3281. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3282. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3283. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3284. if Debounces.on == false then break end
  3285. rs:wait()
  3286. end
  3287. Shell()
  3288. shell.Transparency = 0
  3289. shell2.Transparency = 1
  3290. for i = 1, 10 do
  3291. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3292. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3293. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3294. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3295. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3296. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3297. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3298. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3299. if Debounces.on == false then break end
  3300. rs:wait()
  3301. end
  3302. Shell()
  3303. shell2.Transparency = 0
  3304. shell.Transparency = 1
  3305. for i = 1, 10 do
  3306. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3307. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3308. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3309. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3310. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3311. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3312. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3313. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3314. if Debounces.on == false then break end
  3315. rs:wait()
  3316. end
  3317. Shell()
  3318. shell.Transparency = 0
  3319. shell2.Transparency = 1
  3320. for i = 1, 10 do
  3321. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3322. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3323. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3324. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3325. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3326. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3327. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3328. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3329. if Debounces.on == false then break end
  3330. rs:wait()
  3331. end
  3332. Shell()
  3333. shell2.Transparency = 0
  3334. shell.Transparency = 1
  3335. for i = 1, 10 do
  3336. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3337. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3338. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3339. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3340. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3341. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3342. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3343. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3344. if Debounces.on == false then break end
  3345. rs:wait()
  3346. end
  3347. Shell()
  3348. shell.Transparency = 0
  3349. shell2.Transparency = 1
  3350. for i = 1, 10 do
  3351. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3352. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3353. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3354. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3355. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3356. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3357. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3358. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3359. if Debounces.on == false then break end
  3360. rs:wait()
  3361. end
  3362. Shell()
  3363. shell2.Transparency = 0
  3364. shell.Transparency = 1
  3365. for i = 1, 10 do
  3366. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3367. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3368. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3369. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3370. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3371. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3372. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3373. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3374. if Debounces.on == false then break end
  3375. rs:wait()
  3376. end
  3377. Shell()
  3378. shell.Transparency = 0
  3379. shell2.Transparency = 1
  3380. for i = 1, 10 do
  3381. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3382. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3383. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3384. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3385. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3386. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3387. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3388. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3389. if Debounces.on == false then break end
  3390. rs:wait()
  3391. end
  3392. Shell()
  3393. shell2.Transparency = 0
  3394. shell.Transparency = 1
  3395. for i = 1, 10 do
  3396. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3397. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3398. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3399. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3400. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3401. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3402. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3403. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3404. if Debounces.on == false then break end
  3405. rs:wait()
  3406. end
  3407. Shell()
  3408. shell.Transparency = 0
  3409. shell2.Transparency = 1
  3410. for i = 1, 10 do
  3411. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3412. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3413. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3414. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3415. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3416. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3417. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3418. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3419. if Debounces.on == false then break end
  3420. rs:wait()
  3421. end
  3422. shell.Transparency = 1
  3423. if Debounces.CanAttack == false then
  3424. Debounces.CanAttack = true
  3425. Debounces.NoIdl = false
  3426. Debounces.on = false
  3427. end
  3428. end
  3429. end
  3430. end)
  3431. ----------------------------------------------------
  3432. Search = false
  3433. mouse.KeyDown:connect(function(key)
  3434. if key == "n" then
  3435. if Search == true then
  3436. Search = true
  3437. for i,v in pairs(game.Players:getPlayers()) do
  3438. if v.Name~=char.Name then
  3439. for j,k in pairs(v.Character:GetChildren()) do
  3440. if k:IsA("BasePart") and k.Transparency >= 1 then
  3441. bawx=Instance.new("SelectionBox",cam)
  3442. bawx.Color = BrickColor.new("Royal purple")
  3443. bawx.Transparency = .5
  3444. bawx.Adornee = k
  3445. end
  3446. end
  3447. end
  3448. end
  3449. elseif Search == true then
  3450. Search = false
  3451. for i, v in pairs(cam:GetChildren()) do
  3452. if v:IsA("SelectionBox") then
  3453. v:Destroy()
  3454. end
  3455. end
  3456. end
  3457. end
  3458. end)
  3459. ----------------------------------------------------
  3460. Grab = false
  3461. mouse.KeyDown:connect(function(key)
  3462. if key == "z" then
  3463. Debounces.on = true
  3464. Debounces.NoIdl = true
  3465. Debounces.ks = true
  3466. if Grab == false then
  3467. gp = nil
  3468. for i = 1, 20 do
  3469. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3470. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3471. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3472. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3473. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3474. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3475. if Debounces.on == false then break end
  3476. rs:wait()
  3477. end
  3478. con1=larm.Touched:connect(function(hit) -- this is grab
  3479. ht = hit.Parent
  3480. hum1=ht:FindFirstChild('Humanoid')
  3481. if hum1 ~= nil then
  3482. if Debounces.ks==true then
  3483. z = Instance.new("Sound",hed)
  3484. z.SoundId = "rbxassetid://169380525"
  3485. z.Volume = 1
  3486. z:Play()
  3487. Debounces.ks=false
  3488. end
  3489. hum1.PlatformStand=true
  3490. gp = ht
  3491. Grab = true
  3492. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3493. asd.Parent = larm
  3494. asd.Name = "asd"
  3495. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3496. --[[elseif hum1 == nil then
  3497. con1:disconnect()
  3498. wait() return]]--
  3499. end
  3500. end)
  3501. for i = 1, 20 do
  3502. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3503. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3504. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3505. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3506. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3507. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3508. if Debounces.on == false then break end
  3509. rs:wait()
  3510. end
  3511. if hum1 == nil then
  3512. Debounces.on = false
  3513. Debounces.NoIdl = false
  3514. end
  3515. con1:disconnect()
  3516. elseif Grab == true then
  3517. Grab = false
  3518. Punch()
  3519. z = Instance.new("Sound",hed)
  3520. z.SoundId = "rbxassetid://169380525"
  3521. z.Pitch = ptz[math.random(1,#ptz)]
  3522. z.Volume = 1
  3523. z:Play()
  3524. for i = 1, 10 do
  3525. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3526. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3527. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3528. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3529. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3530. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3531. if Debounces.on == false then break end
  3532. rs:wait()
  3533. end
  3534. Punch()
  3535. z = Instance.new("Sound",hed)
  3536. z.SoundId = "rbxassetid://169380525"
  3537. z.Pitch = ptz[math.random(1,#ptz)]
  3538. z.Volume = 1
  3539. z:Play()
  3540. for i = 1, 10 do
  3541. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3542. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3543. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3544. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3545. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3546. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3547. if Debounces.on == false then break end
  3548. rs:wait()
  3549. end
  3550. Punch()
  3551. z = Instance.new("Sound",hed)
  3552. z.SoundId = "rbxassetid://169380525"
  3553. z.Pitch = ptz[math.random(1,#ptz)]
  3554. z.Volume = 1
  3555. z:Play()
  3556. for i = 1, 10 do
  3557. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3558. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3559. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3560. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3561. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3562. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3563. if Debounces.on == false then break end
  3564. rs:wait()
  3565. end
  3566. Punch()
  3567. z = Instance.new("Sound",hed)
  3568. z.SoundId = "rbxassetid://169380525"
  3569. z.Pitch = ptz[math.random(1,#ptz)]
  3570. z.Volume = 1
  3571. z:Play()
  3572. for i = 1, 10 do
  3573. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3574. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3575. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3576. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3577. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3578. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3579. if Debounces.on == false then break end
  3580. rs:wait()
  3581. end
  3582. Punch()
  3583. z = Instance.new("Sound",hed)
  3584. z.SoundId = "rbxassetid://169380525"
  3585. z.Pitch = ptz[math.random(1,#ptz)]
  3586. z.Volume = 1
  3587. z:Play()
  3588. for i = 1, 10 do
  3589. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3590. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3591. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3592. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3593. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3594. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3595. if Debounces.on == false then break end
  3596. rs:wait()
  3597. end
  3598. Punch()
  3599. z = Instance.new("Sound",hed)
  3600. z.SoundId = "rbxassetid://169380525"
  3601. z.Pitch = ptz[math.random(1,#ptz)]
  3602. z.Volume = 1
  3603. z:Play()
  3604. for i = 1, 10 do
  3605. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3606. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3607. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3608. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3609. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3610. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3611. if Debounces.on == false then break end
  3612. rs:wait()
  3613. end
  3614. Punch()
  3615. z = Instance.new("Sound",hed)
  3616. z.SoundId = "rbxassetid://169380525"
  3617. z.Pitch = ptz[math.random(1,#ptz)]
  3618. z.Volume = 1
  3619. z:Play()
  3620. for i = 1, 10 do
  3621. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3622. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3623. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3626. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3627. if Debounces.on == false then break end
  3628. rs:wait()
  3629. end
  3630. Punch()
  3631. z = Instance.new("Sound",hed)
  3632. z.SoundId = "rbxassetid://169380525"
  3633. z.Pitch = ptz[math.random(1,#ptz)]
  3634. z.Volume = 1
  3635. z:Play()
  3636. for i = 1, 10 do
  3637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3639. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3642. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3643. if Debounces.on == false then break end
  3644. rs:wait()
  3645. end
  3646. Punch()
  3647. z = Instance.new("Sound",hed)
  3648. z.SoundId = "rbxassetid://169380525"
  3649. z.Pitch = ptz[math.random(1,#ptz)]
  3650. z.Volume = 1
  3651. z:Play()
  3652. for i = 1, 10 do
  3653. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3654. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3655. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3656. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3657. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3658. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3659. if Debounces.on == false then break end
  3660. rs:wait()
  3661. end
  3662. Punch()
  3663. z = Instance.new("Sound",hed)
  3664. z.SoundId = "rbxassetid://169380525"
  3665. z.Pitch = ptz[math.random(1,#ptz)]
  3666. z.Volume = 1
  3667. z:Play()
  3668. for i = 1, 10 do
  3669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3670. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3675. if Debounces.on == false then break end
  3676. rs:wait()
  3677. end
  3678. Punch()
  3679. z = Instance.new("Sound",hed)
  3680. z.SoundId = "rbxassetid://169380525"
  3681. z.Pitch = ptz[math.random(1,#ptz)]
  3682. z.Volume = 1
  3683. z:Play()
  3684. for i = 1, 10 do
  3685. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3686. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3687. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3688. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3689. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3690. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3691. if Debounces.on == false then break end
  3692. rs:wait()
  3693. end
  3694. Punch()
  3695. z = Instance.new("Sound",hed)
  3696. z.SoundId = "rbxassetid://169380525"
  3697. z.Pitch = ptz[math.random(1,#ptz)]
  3698. z.Volume = 1
  3699. z:Play()
  3700. for i = 1, 10 do
  3701. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3702. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3703. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3704. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3705. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3706. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3707. if Debounces.on == false then break end
  3708. rs:wait()
  3709. end
  3710. con1:disconnect()
  3711. Debounces.on = false
  3712. Debounces.NoIdl = false
  3713. if gp ~= nil then
  3714. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3715. for i,v in pairs(larm:GetChildren()) do
  3716. if v.Name == "asd" and v:IsA("Weld") then
  3717. v:Remove()
  3718. end
  3719. end
  3720. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3721. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3722. bv.P = 125000
  3723. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3724. hum1=nil
  3725. ht=nil
  3726. Debounces.on = false
  3727. Debounces.NoIdl = false
  3728. elseif ht == nil then wait()
  3729. Grab = false
  3730. Debounces.on = false
  3731. Debounces.NoIdl = false
  3732. end
  3733. end
  3734. end
  3735. end)
  3736. ----------------------------------------------------
  3737. mouse.KeyDown:connect(function(key)
  3738. if string.byte(key) == 52 then
  3739. char.Humanoid.WalkSpeed = 60
  3740. end
  3741. end)
  3742. mouse.KeyUp:connect(function(key)
  3743. if string.byte(key) == 52 then
  3744. char.Humanoid.WalkSpeed = 8
  3745. end
  3746. end)
  3747. -------------------------------
  3748. local animpose = "Idle"
  3749. local lastanimpose = "Idle"
  3750. local sine = 0
  3751. local change = 1
  3752. local val = 0
  3753. local ffing = false
  3754. -------------------------------
  3755. game:GetService("RunService").RenderStepped:connect(function()
  3756. --[[if char.Humanoid.Jump == true then
  3757. jump = true
  3758. else
  3759. jump = false
  3760. end]]
  3761. char.Humanoid.FreeFalling:connect(function(f)
  3762. if f then
  3763. ffing = true
  3764. else
  3765. ffing = false
  3766. end
  3767. end)
  3768. sine = sine + change
  3769. if jumpn == true then
  3770. animpose = "Jumping"
  3771. elseif ffing == true then
  3772. animpose = "Freefalling"
  3773. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3774. animpose = "Idle"
  3775. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3776. animpose = "Walking"
  3777. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3778. animpose = "Running"
  3779. end
  3780. if animpose ~= lastanimpose then
  3781. sine = 0
  3782. if Debounces.NoIdl == false then
  3783. if animpose == "Idle" then
  3784. for i = 1, 2 do
  3785. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3786. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3791. end
  3792. elseif animpose == "Walking" then
  3793. for i = 1, 2 do
  3794. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3795. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3796. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3797. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3798. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3799. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3800. end
  3801. elseif animpose == "Running" then
  3802. for i = 1, 2 do
  3803. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3804. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3805. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3806. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3807. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3808. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3809. wait()
  3810. end
  3811. end
  3812. else
  3813. end
  3814. end
  3815. lastanimpose = animpose
  3816. if Debounces.NoIdl == false then
  3817. if animpose == "Idle" then
  3818. change = 0.5
  3819. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3820. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3821. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3822. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3823. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3824. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3825. elseif animpose == "Walking" then
  3826. change = 1
  3827. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3828. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3829. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3830. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3831. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3832. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3833. elseif animpose == "Running" then
  3834. change = 1
  3835. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3836. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3837. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3838. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3839. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3841. elseif stanceToggle == "Floating" then
  3842. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3843. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3844. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3845. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3846. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3847. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3848. end
  3849. end
  3850. end)
  3851. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3852. local a = Instance.new("ForceField")
  3853. a.Parent = workspace.Likebossfromdk
  3854. wait(0)
  3855. game.Workspace.Likebossfromdk.Humanoid.Health = math.huge
  3856. -----------------------------------------------------------------------------
  3857.  
  3858. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3859. --[[Part0 = Vector3 (Start pos)
  3860. Part1 = Vector3 (End pos)
  3861. Times = number (Amount of lightning parts)
  3862. Offset = number (Offset)
  3863. Color = color (brickcolor value)
  3864. Thickness = number (thickness)
  3865. Trans = number (transparency)
  3866. ]]--
  3867. local magz = (Part0 - Part1).magnitude
  3868. local curpos = Part0
  3869. local trz = {-Offset,Offset}
  3870. for i=1,Times do
  3871. local li = Instance.new("Part", torso)
  3872. li.Name = "Lightning"
  3873. li.TopSurface =0
  3874. li.Material = "Neon"
  3875. li.BottomSurface = 0
  3876. li.Anchored = true
  3877. li.Locked = true
  3878. li.Transparency = Trans or 0.4
  3879. li.BrickColor = BrickColor.new(Color)
  3880. li.formFactor = "Custom"
  3881. li.CanCollide = false
  3882. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3883. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3884. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3885. if Times == i then
  3886. local magz2 = (curpos - Part1).magnitude
  3887. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3888. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3889. else
  3890. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3891. end
  3892. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3893. game.Debris:AddItem(li,.1)
  3894. end
  3895. end
  3896.  
  3897. BodyParts = {} -- Parts to emit lightning effects from
  3898. for _, v in pairs(char:GetChildren()) do
  3899. if v:IsA("Part") then
  3900. table.insert(BodyParts, v)
  3901. end
  3902. end
  3903.  
  3904. Bounding = {} -- Calculate the bounding boxes
  3905. for _, v in pairs(BodyParts) do
  3906. local temp = {X=nil, Y=nil, Z=nil}
  3907. temp.X = v.Size.X/2 * 15
  3908. temp.Y = v.Size.Y/2 * 15
  3909. temp.Z = v.Size.Z/2 * 15
  3910. Bounding[v.Name] = temp
  3911. --table.insert(Bounding, v.Name, temp)
  3912. end
  3913.  
  3914. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3915. local Body1 = BodyParts[math.random(#BodyParts)]
  3916. local Body2 = BodyParts[math.random(#BodyParts)]
  3917. local Pos1 = Vector3.new(
  3918. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3919. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3920. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3921. )
  3922. local Pos2 = Vector3.new(
  3923. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3924. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3925. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3926. )
  3927. local SPos1 = Body1.Position + Pos1
  3928. local SPos2 = Body2.Position + Pos2
  3929. Lightning(SPos1, SPos2, 4, 3, "Royal purple", .3, .56)
  3930. end
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