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- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
- wait(5)
- local Player = game:GetService("Players").LocalPlayer
- Character=Player.Character
- Humanoid=Character.Humanoid
- Torso=Character.Torso
- Head = Character.Head
- LeftArm=Character["Left Arm"]
- LeftLeg=Character["Left Leg"]
- RightArm=Character["Right Arm"]
- RightLeg=Character["Right Leg"]
- mouse=Player:GetMouse()
- it=Instance.new
- vt=Vector3.new
- cf=CFrame.new
- euler=CFrame.fromEulerAnglesXYZ
- angles=CFrame.Angles
- attacktype=1
- mouse.KeyDown:connect(function(k)
- k=k:lower()
- if k=='r' and attacktype==1 then
- attacktype=2
- Sentry()
- end
- if k=='e' and attacktype==2 then
- attacktype=1
- SentrysFire()
- end
- end)
- function Sentry()
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- WedgePart1 = Instance.new("WedgePart")
- WeldConstraint2 = Instance.new("WeldConstraint")
- WedgePart3 = Instance.new("WedgePart")
- WeldConstraint4 = Instance.new("WeldConstraint")
- Part5 = Instance.new("Part")
- WeldConstraint6 = Instance.new("WeldConstraint")
- Part7 = Instance.new("Part")
- WeldConstraint8 = Instance.new("WeldConstraint")
- Part9 = Instance.new("Part")
- WeldConstraint10 = Instance.new("WeldConstraint")
- WedgePart11 = Instance.new("WedgePart")
- WeldConstraint12 = Instance.new("WeldConstraint")
- Part13 = Instance.new("Part")
- WeldConstraint14 = Instance.new("WeldConstraint")
- Part15 = Instance.new("Part")
- ParticleEmitter16 = Instance.new("ParticleEmitter")
- WeldConstraint17 = Instance.new("WeldConstraint")
- WedgePart18 = Instance.new("WedgePart")
- WeldConstraint19 = Instance.new("WeldConstraint")
- Part20 = Instance.new("Part")
- WeldConstraint21 = Instance.new("WeldConstraint")
- Part22 = Instance.new("Part")
- WeldConstraint23 = Instance.new("WeldConstraint")
- Part24 = Instance.new("Part")
- WeldConstraint25 = Instance.new("WeldConstraint")
- Part26 = Instance.new("Part")
- WeldConstraint27 = Instance.new("WeldConstraint")
- Part28 = Instance.new("Part")
- WeldConstraint29 = Instance.new("WeldConstraint")
- Part30 = Instance.new("Part")
- WeldConstraint31 = Instance.new("WeldConstraint")
- WedgePart32 = Instance.new("WedgePart")
- WeldConstraint33 = Instance.new("WeldConstraint")
- Part34 = Instance.new("Part")
- ParticleEmitter35 = Instance.new("ParticleEmitter")
- WeldConstraint36 = Instance.new("WeldConstraint")
- WeldConstraint37 = Instance.new("WeldConstraint")
- Part38 = Instance.new("Part")
- WeldConstraint39 = Instance.new("WeldConstraint")
- WeldConstraint40 = Instance.new("WeldConstraint")
- WeldConstraint41 = Instance.new("WeldConstraint")
- WedgePart42 = Instance.new("WedgePart")
- WeldConstraint43 = Instance.new("WeldConstraint")
- Part44 = Instance.new("Part")
- WeldConstraint45 = Instance.new("WeldConstraint")
- Part46 = Instance.new("Part")
- WeldConstraint47 = Instance.new("WeldConstraint")
- Part48 = Instance.new("Part")
- WeldConstraint49 = Instance.new("WeldConstraint")
- WeldConstraint50 = Instance.new("WeldConstraint")
- WeldConstraint51 = Instance.new("WeldConstraint")
- Part52 = Instance.new("Part")
- WeldConstraint53 = Instance.new("WeldConstraint")
- WeldConstraint54 = Instance.new("WeldConstraint")
- Part55 = Instance.new("Part")
- WeldConstraint56 = Instance.new("WeldConstraint")
- WeldConstraint57 = Instance.new("WeldConstraint")
- Part58 = Instance.new("Part")
- WeldConstraint59 = Instance.new("WeldConstraint")
- WeldConstraint60 = Instance.new("WeldConstraint")
- WedgePart61 = Instance.new("WedgePart")
- WeldConstraint62 = Instance.new("WeldConstraint")
- WeldConstraint63 = Instance.new("WeldConstraint")
- WeldConstraint64 = Instance.new("WeldConstraint")
- WeldConstraint65 = Instance.new("WeldConstraint")
- WeldConstraint66 = Instance.new("WeldConstraint")
- Part67 = Instance.new("Part")
- WeldConstraint68 = Instance.new("WeldConstraint")
- WeldConstraint69 = Instance.new("WeldConstraint")
- WeldConstraint70 = Instance.new("WeldConstraint")
- WeldConstraint71 = Instance.new("WeldConstraint")
- Part72 = Instance.new("Part")
- WeldConstraint73 = Instance.new("WeldConstraint")
- WeldConstraint74 = Instance.new("WeldConstraint")
- WeldConstraint75 = Instance.new("WeldConstraint")
- Part76 = Instance.new("Part")
- WeldConstraint77 = Instance.new("WeldConstraint")
- WeldConstraint78 = Instance.new("WeldConstraint")
- Part79 = Instance.new("Part")
- ParticleEmitter80 = Instance.new("ParticleEmitter")
- WeldConstraint81 = Instance.new("WeldConstraint")
- Part82 = Instance.new("Part")
- WeldConstraint83 = Instance.new("WeldConstraint")
- Part84 = Instance.new("Part")
- WeldConstraint85 = Instance.new("WeldConstraint")
- WeldConstraint86 = Instance.new("WeldConstraint")
- WeldConstraint87 = Instance.new("WeldConstraint")
- Part88 = Instance.new("Part")
- WeldConstraint89 = Instance.new("WeldConstraint")
- WeldConstraint90 = Instance.new("WeldConstraint")
- WeldConstraint91 = Instance.new("WeldConstraint")
- WeldConstraint92 = Instance.new("WeldConstraint")
- Part93 = Instance.new("Part")
- WeldConstraint94 = Instance.new("WeldConstraint")
- WeldConstraint95 = Instance.new("WeldConstraint")
- WeldConstraint96 = Instance.new("WeldConstraint")
- WeldConstraint97 = Instance.new("WeldConstraint")
- WeldConstraint98 = Instance.new("WeldConstraint")
- WeldConstraint99 = Instance.new("WeldConstraint")
- Part100 = Instance.new("Part")
- WeldConstraint101 = Instance.new("WeldConstraint")
- WeldConstraint102 = Instance.new("WeldConstraint")
- Part103 = Instance.new("Part")
- WeldConstraint104 = Instance.new("WeldConstraint")
- WeldConstraint105 = Instance.new("WeldConstraint")
- WeldConstraint106 = Instance.new("WeldConstraint")
- Part107 = Instance.new("Part")
- ParticleEmitter108 = Instance.new("ParticleEmitter")
- WeldConstraint109 = Instance.new("WeldConstraint")
- WeldConstraint110 = Instance.new("WeldConstraint")
- Part111 = Instance.new("Part")
- WeldConstraint112 = Instance.new("WeldConstraint")
- WeldConstraint113 = Instance.new("WeldConstraint")
- Part114 = Instance.new("Part")
- WeldConstraint115 = Instance.new("WeldConstraint")
- Part116 = Instance.new("Part")
- WeldConstraint117 = Instance.new("WeldConstraint")
- Part118 = Instance.new("Part")
- WeldConstraint119 = Instance.new("WeldConstraint")
- WeldConstraint120 = Instance.new("WeldConstraint")
- WeldConstraint121 = Instance.new("WeldConstraint")
- Part122 = Instance.new("Part")
- WeldConstraint123 = Instance.new("WeldConstraint")
- WeldConstraint124 = Instance.new("WeldConstraint")
- Part125 = Instance.new("Part")
- WeldConstraint126 = Instance.new("WeldConstraint")
- WeldConstraint127 = Instance.new("WeldConstraint")
- WeldConstraint128 = Instance.new("WeldConstraint")
- WeldConstraint129 = Instance.new("WeldConstraint")
- WeldConstraint130 = Instance.new("WeldConstraint")
- WeldConstraint131 = Instance.new("WeldConstraint")
- WeldConstraint132 = Instance.new("WeldConstraint")
- Part133 = Instance.new("Part")
- WeldConstraint134 = Instance.new("WeldConstraint")
- WeldConstraint135 = Instance.new("WeldConstraint")
- WedgePart136 = Instance.new("WedgePart")
- WeldConstraint137 = Instance.new("WeldConstraint")
- WeldConstraint138 = Instance.new("WeldConstraint")
- WeldConstraint139 = Instance.new("WeldConstraint")
- WeldConstraint140 = Instance.new("WeldConstraint")
- WeldConstraint141 = Instance.new("WeldConstraint")
- WeldConstraint142 = Instance.new("WeldConstraint")
- WedgePart143 = Instance.new("WedgePart")
- WeldConstraint144 = Instance.new("WeldConstraint")
- WeldConstraint145 = Instance.new("WeldConstraint")
- WeldConstraint146 = Instance.new("WeldConstraint")
- WeldConstraint147 = Instance.new("WeldConstraint")
- WeldConstraint148 = Instance.new("WeldConstraint")
- Part149 = Instance.new("Part")
- WeldConstraint150 = Instance.new("WeldConstraint")
- WeldConstraint151 = Instance.new("WeldConstraint")
- WeldConstraint152 = Instance.new("WeldConstraint")
- WeldConstraint153 = Instance.new("WeldConstraint")
- WeldConstraint154 = Instance.new("WeldConstraint")
- WeldConstraint155 = Instance.new("WeldConstraint")
- WeldConstraint156 = Instance.new("WeldConstraint")
- Part157 = Instance.new("Part")
- WeldConstraint158 = Instance.new("WeldConstraint")
- WeldConstraint159 = Instance.new("WeldConstraint")
- WeldConstraint160 = Instance.new("WeldConstraint")
- WeldConstraint161 = Instance.new("WeldConstraint")
- WeldConstraint162 = Instance.new("WeldConstraint")
- WeldConstraint163 = Instance.new("WeldConstraint")
- WeldConstraint164 = Instance.new("WeldConstraint")
- WeldConstraint165 = Instance.new("WeldConstraint")
- Part166 = Instance.new("Part")
- WeldConstraint167 = Instance.new("WeldConstraint")
- WeldConstraint168 = Instance.new("WeldConstraint")
- WeldConstraint169 = Instance.new("WeldConstraint")
- WeldConstraint170 = Instance.new("WeldConstraint")
- WeldConstraint171 = Instance.new("WeldConstraint")
- WeldConstraint172 = Instance.new("WeldConstraint")
- Part173 = Instance.new("Part")
- WeldConstraint174 = Instance.new("WeldConstraint")
- WeldConstraint175 = Instance.new("WeldConstraint")
- WeldConstraint176 = Instance.new("WeldConstraint")
- WeldConstraint177 = Instance.new("WeldConstraint")
- WeldConstraint178 = Instance.new("WeldConstraint")
- Part179 = Instance.new("Part")
- WeldConstraint180 = Instance.new("WeldConstraint")
- WeldConstraint181 = Instance.new("WeldConstraint")
- WeldConstraint182 = Instance.new("WeldConstraint")
- WeldConstraint183 = Instance.new("WeldConstraint")
- WeldConstraint184 = Instance.new("WeldConstraint")
- WeldConstraint185 = Instance.new("WeldConstraint")
- Part186 = Instance.new("Part")
- WeldConstraint187 = Instance.new("WeldConstraint")
- WeldConstraint188 = Instance.new("WeldConstraint")
- WeldConstraint189 = Instance.new("WeldConstraint")
- WeldConstraint190 = Instance.new("WeldConstraint")
- Part191 = Instance.new("Part")
- WeldConstraint192 = Instance.new("WeldConstraint")
- WeldConstraint193 = Instance.new("WeldConstraint")
- Part194 = Instance.new("Part")
- WeldConstraint195 = Instance.new("WeldConstraint")
- WeldConstraint196 = Instance.new("WeldConstraint")
- Part197 = Instance.new("Part")
- WeldConstraint198 = Instance.new("WeldConstraint")
- Part199 = Instance.new("Part")
- WeldConstraint200 = Instance.new("WeldConstraint")
- WedgePart201 = Instance.new("WedgePart")
- WeldConstraint202 = Instance.new("WeldConstraint")
- WedgePart203 = Instance.new("WedgePart")
- WeldConstraint204 = Instance.new("WeldConstraint")
- Part205 = Instance.new("Part")
- Part206 = Instance.new("Part")
- Part207 = Instance.new("Part")
- WeldConstraint208 = Instance.new("WeldConstraint")
- Part209 = Instance.new("Part")
- WeldConstraint210 = Instance.new("WeldConstraint")
- Part211 = Instance.new("Part")
- WeldConstraint212 = Instance.new("WeldConstraint")
- Part213 = Instance.new("Part")
- WeldConstraint214 = Instance.new("WeldConstraint")
- Part215 = Instance.new("Part")
- ParticleEmitter216 = Instance.new("ParticleEmitter")
- WeldConstraint217 = Instance.new("WeldConstraint")
- Part218 = Instance.new("Part")
- WeldConstraint219 = Instance.new("WeldConstraint")
- Part220 = Instance.new("Part")
- WeldConstraint221 = Instance.new("WeldConstraint")
- Part222 = Instance.new("Part")
- WeldConstraint223 = Instance.new("WeldConstraint")
- Part224 = Instance.new("Part")
- WeldConstraint225 = Instance.new("WeldConstraint")
- Part226 = Instance.new("Part")
- WeldConstraint227 = Instance.new("WeldConstraint")
- WedgePart228 = Instance.new("WedgePart")
- WeldConstraint229 = Instance.new("WeldConstraint")
- Model0.Parent = mas
- WedgePart1.Parent = Model0
- WedgePart1.CFrame = CFrame.new(25.4768658, 6.77550983, -157.74292, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WedgePart1.Orientation = Vector3.new(0, 90, 0)
- WedgePart1.Position = Vector3.new(25.4768658, 6.77550983, -157.74292)
- WedgePart1.Rotation = Vector3.new(0, 90, 0)
- WedgePart1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart1.Size = Vector3.new(5.96938848, 5.96938848, 1.59183693)
- WedgePart1.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart1.BrickColor = BrickColor.new("Really black")
- WedgePart1.Material = Enum.Material.Neon
- WedgePart1.brickColor = BrickColor.new("Really black")
- WeldConstraint2.Parent = WedgePart1
- WeldConstraint2.Part0 = WedgePart1
- WeldConstraint2.Part1 = Part199
- WedgePart3.Parent = Model0
- WedgePart3.CFrame = CFrame.new(33.0380936, 2.89540744, -161.523514, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- WedgePart3.Orientation = Vector3.new(0, 0, -90)
- WedgePart3.Position = Vector3.new(33.0380936, 2.89540744, -161.523514)
- WedgePart3.Rotation = Vector3.new(0, 0, -90)
- WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart3.Size = Vector3.new(1.79081655, 1.59183693, 1.59183693)
- WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart3.BrickColor = BrickColor.new("Really black")
- WedgePart3.Material = Enum.Material.Neon
- WedgePart3.brickColor = BrickColor.new("Really black")
- WeldConstraint4.Parent = WedgePart3
- WeldConstraint4.Part0 = WedgePart3
- WeldConstraint4.Part1 = Part30
- Part5.Parent = Model0
- Part5.CFrame = CFrame.new(30.2785835, 6.40714645, -161.72467, 0.707106829, -0.707106769, -2.24431938e-06, 0.683230817, 0.683231592, -0.25766322, 0.18219696, 0.182193875, 0.966234803)
- Part5.Orientation = Vector3.new(14.9300003, 0, 45)
- Part5.Position = Vector3.new(30.2785835, 6.40714645, -161.72467)
- Part5.Rotation = Vector3.new(14.9300003, 0, 45)
- Part5.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part5.Size = Vector3.new(3.78061271, 0.795918465, 0.198979616)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Lapis")
- Part5.Material = Enum.Material.Neon
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Lapis")
- WeldConstraint6.Parent = Part5
- WeldConstraint6.Part0 = Part5
- WeldConstraint6.Part1 = WedgePart201
- Part7.Parent = Model0
- Part7.CFrame = CFrame.new(29.2573986, 3.73953438, -162.126938, -2.08616257e-07, 1.29143842e-08, -0.999998629, 0.966234267, 0.257662326, -1.93715096e-07, 0.257662326, -0.966234148, -5.21540642e-08)
- Part7.Orientation = Vector3.new(0, -90, 75.0699997)
- Part7.Position = Vector3.new(29.2573986, 3.73953438, -162.126938)
- Part7.Rotation = Vector3.new(105.07, -89.9100037, -176.460007)
- Part7.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part7.Size = Vector3.new(3.18367386, 0.795918465, 1.1938777)
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Lapis")
- Part7.Material = Enum.Material.Neon
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Lapis")
- WeldConstraint8.Parent = Part7
- WeldConstraint8.Part0 = Part7
- WeldConstraint8.Part1 = WedgePart201
- Part9.Parent = Model0
- Part9.CFrame = CFrame.new(29.2162781, 9.68060684, -157.818268, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part9.Orientation = Vector3.new(0, 135, 0)
- Part9.Position = Vector3.new(29.2162781, 9.68060684, -157.818268)
- Part9.Rotation = Vector3.new(-180, 45, -180)
- Part9.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part9.Size = Vector3.new(8.15816498, 0.238775551, 0.198979616)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Lapis")
- Part9.Material = Enum.Material.Neon
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Lapis")
- WeldConstraint10.Parent = Part9
- WeldConstraint10.Part0 = Part9
- WeldConstraint10.Part1 = Part199
- WedgePart11.Parent = Model0
- WedgePart11.CFrame = CFrame.new(25.4768658, 2.89540744, -153.962296, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- WedgePart11.Orientation = Vector3.new(0, 180, -90)
- WedgePart11.Position = Vector3.new(25.4768658, 2.89540744, -153.962296)
- WedgePart11.Rotation = Vector3.new(-180, 0, 90)
- WedgePart11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart11.Size = Vector3.new(1.79081655, 1.59183693, 1.59183693)
- WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart11.BrickColor = BrickColor.new("Really black")
- WedgePart11.Material = Enum.Material.Neon
- WedgePart11.brickColor = BrickColor.new("Really black")
- WeldConstraint12.Parent = WedgePart11
- WeldConstraint12.Part0 = WedgePart11
- WeldConstraint12.Part1 = Part24
- Part13.Parent = Model0
- Part13.CFrame = CFrame.new(27.4997425, 20.2818089, -157.830933, 0, 1, 0, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388)
- Part13.Orientation = Vector3.new(30, 180, 90)
- Part13.Position = Vector3.new(27.4997425, 20.2818089, -157.830933)
- Part13.Rotation = Vector3.new(150, 0, -90)
- Part13.Color = Color3.new(0, 1, 1)
- Part13.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Toothpaste")
- Part13.Material = Enum.Material.Neon
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Toothpaste")
- Part13.Shape = Enum.PartType.Cylinder
- WeldConstraint14.Parent = Part13
- WeldConstraint14.Part0 = Part13
- WeldConstraint14.Part1 = Part38
- Part15.Name = "particle1"
- Part15.Parent = Model0
- Part15.CFrame = CFrame.new(27.499651, 23.3561954, -159.605927, 1, 0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388)
- Part15.Orientation = Vector3.new(-30, 0, 0)
- Part15.Position = Vector3.new(27.499651, 23.3561954, -159.605927)
- Part15.Rotation = Vector3.new(-30, 0, 0)
- Part15.Color = Color3.new(1, 0, 0)
- Part15.Size = Vector3.new(1.00000072, 1.00000072, 1.00000072)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.BrickColor = BrickColor.new("Really red")
- Part15.Material = Enum.Material.Neon
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.brickColor = BrickColor.new("Really red")
- Part15.Shape = Enum.PartType.Ball
- ParticleEmitter16.Parent = Part15
- ParticleEmitter16.Speed = NumberRange.new(0, 0)
- ParticleEmitter16.Rotation = NumberRange.new(1, 460)
- ParticleEmitter16.LightEmission = 10
- ParticleEmitter16.LightInfluence = 1
- ParticleEmitter16.Texture = "rbxassetid://298947128"
- ParticleEmitter16.Size = NumberSequence.new(2,2)
- ParticleEmitter16.EmissionDirection = Enum.NormalId.Back
- ParticleEmitter16.Lifetime = NumberRange.new(0.10000000149012, 0.10000000149012)
- ParticleEmitter16.Rate = 10
- WeldConstraint17.Parent = Part15
- WeldConstraint17.Part0 = Part15
- WeldConstraint17.Part1 = Part38
- WedgePart18.Parent = Model0
- WedgePart18.CFrame = CFrame.new(33.0380936, 6.77550983, -157.74292, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- WedgePart18.Orientation = Vector3.new(0, -90, 0)
- WedgePart18.Position = Vector3.new(33.0380936, 6.77550983, -157.74292)
- WedgePart18.Rotation = Vector3.new(0, -90, 0)
- WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart18.Size = Vector3.new(5.96938848, 5.96938848, 1.59183693)
- WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart18.BrickColor = BrickColor.new("Really black")
- WedgePart18.Material = Enum.Material.Neon
- WedgePart18.brickColor = BrickColor.new("Really black")
- WeldConstraint19.Parent = WedgePart18
- WeldConstraint19.Part0 = WedgePart18
- WeldConstraint19.Part1 = Part199
- Part20.Parent = Model0
- Part20.CFrame = CFrame.new(29.1164627, 3.64062905, -153.302231, 2.40109102e-07, -3.73031526e-07, 0.999994516, 0.966232955, 0.25765869, -1.17768238e-07, -0.25765869, 0.966232479, 3.65994936e-07)
- Part20.Orientation = Vector3.new(0, 90, 75.0699997)
- Part20.Position = Vector3.new(29.1164627, 3.64062905, -153.302231)
- Part20.Rotation = Vector3.new(17.8400002, 89.8099976, 57.2299995)
- Part20.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part20.Size = Vector3.new(3.18367386, 0.795918465, 1.1938777)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Lapis")
- Part20.Material = Enum.Material.Neon
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Lapis")
- WeldConstraint21.Parent = Part20
- WeldConstraint21.Part0 = Part20
- WeldConstraint21.Part1 = WedgePart228
- Part22.Parent = Model0
- Part22.CFrame = CFrame.new(28.0954437, 6.30821609, -153.705048, -0.707103848, 0.707103908, 2.60442766e-06, 0.683229804, 0.683230758, -0.257659584, -0.182194605, -0.182191074, -0.966233134)
- Part22.Orientation = Vector3.new(14.9300003, 180, 45)
- Part22.Position = Vector3.new(28.0954437, 6.30821609, -153.705048)
- Part22.Rotation = Vector3.new(165.070007, 0, -135)
- Part22.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part22.Size = Vector3.new(3.78061271, 0.795918465, 0.198979616)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Lapis")
- Part22.Material = Enum.Material.Neon
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Lapis")
- WeldConstraint23.Parent = Part22
- WeldConstraint23.Part0 = Part22
- WeldConstraint23.Part1 = WedgePart228
- Part24.Parent = Model0
- Part24.CFrame = CFrame.new(25.4768658, 2.89540744, -157.74292, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part24.Orientation = Vector3.new(0, 90, 0)
- Part24.Position = Vector3.new(25.4768658, 2.89540744, -157.74292)
- Part24.Rotation = Vector3.new(0, 90, 0)
- Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part24.Size = Vector3.new(5.96938848, 1.79081655, 1.59183693)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Really black")
- Part24.Material = Enum.Material.Neon
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Really black")
- WeldConstraint25.Parent = Part24
- WeldConstraint25.Part0 = Part24
- WeldConstraint25.Part1 = WedgePart1
- Part26.Parent = Model0
- Part26.CFrame = CFrame.new(30.1617756, 6.17225266, -153.668839, -0.707105219, -0.707102597, 4.26922315e-06, -0.683230221, 0.683231115, -0.257657647, 0.182188228, -0.18219468, -0.96623379)
- Part26.Orientation = Vector3.new(14.9300003, 180, -45)
- Part26.Position = Vector3.new(30.1617756, 6.17225266, -153.668839)
- Part26.Rotation = Vector3.new(165.070007, 0, 135)
- Part26.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part26.Size = Vector3.new(3.78061271, 0.795918465, 0.198979616)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Lapis")
- Part26.Material = Enum.Material.Neon
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Lapis")
- WeldConstraint27.Parent = Part26
- WeldConstraint27.Part0 = Part26
- WeldConstraint27.Part1 = WedgePart228
- Part28.Parent = Model0
- Part28.CFrame = CFrame.new(29.2574768, 2.89540744, -161.523514, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part28.Position = Vector3.new(29.2574768, 2.89540744, -161.523514)
- Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part28.Size = Vector3.new(5.96938848, 1.79081655, 1.59183693)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Really black")
- Part28.Material = Enum.Material.Neon
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Really black")
- WeldConstraint29.Parent = Part28
- WeldConstraint29.Part0 = Part28
- WeldConstraint29.Part1 = WedgePart201
- Part30.Parent = Model0
- Part30.CFrame = CFrame.new(33.0380936, 2.89540744, -157.74292, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part30.Orientation = Vector3.new(0, 90, 0)
- Part30.Position = Vector3.new(33.0380936, 2.89540744, -157.74292)
- Part30.Rotation = Vector3.new(0, 90, 0)
- Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part30.Size = Vector3.new(5.96938848, 1.79081655, 1.59183693)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Really black")
- Part30.Material = Enum.Material.Neon
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Really black")
- WeldConstraint31.Parent = Part30
- WeldConstraint31.Part0 = Part30
- WeldConstraint31.Part1 = WedgePart18
- WedgePart32.Parent = Model0
- WedgePart32.CFrame = CFrame.new(33.0380936, 2.89540744, -153.962296, 9.65878552e-16, 1.77635684e-15, -1, -1, -4.28936243e-31, 9.65878552e-16, 4.28936243e-31, 1, -1.77635684e-15)
- WedgePart32.Orientation = Vector3.new(0, -90, -90)
- WedgePart32.Position = Vector3.new(33.0380936, 2.89540744, -153.962296)
- WedgePart32.Rotation = Vector3.new(90, -90, 0)
- WedgePart32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart32.Size = Vector3.new(1.79081655, 1.59183693, 1.59183693)
- WedgePart32.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart32.BrickColor = BrickColor.new("Really black")
- WedgePart32.Material = Enum.Material.Neon
- WedgePart32.brickColor = BrickColor.new("Really black")
- WeldConstraint33.Parent = WedgePart32
- WeldConstraint33.Part0 = WedgePart32
- WeldConstraint33.Part1 = Part207
- Part34.Parent = Model0
- Part34.CFrame = CFrame.new(30.5675144, 17.4298744, -153.148987, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238)
- Part34.Orientation = Vector3.new(60, 0, 0)
- Part34.Position = Vector3.new(30.5675144, 17.4298744, -153.148987)
- Part34.Rotation = Vector3.new(60, 0, 0)
- Part34.Color = Color3.new(0, 1, 1)
- Part34.Size = Vector3.new(1.35000002, 1.35000002, 1.35000002)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("Toothpaste")
- Part34.Material = Enum.Material.Neon
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.brickColor = BrickColor.new("Toothpaste")
- Part34.Shape = Enum.PartType.Ball
- ParticleEmitter35.Parent = Part34
- ParticleEmitter35.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.133333, 0.0196078, 1),Color3.new(1, 1, 1))
- ParticleEmitter35.LightEmission = 4
- ParticleEmitter35.LightInfluence = 1
- ParticleEmitter35.Transparency = NumberSequence.new(0.80000001192093,0.80000001192093)
- ParticleEmitter35.Drag = 2.2000000476837
- ParticleEmitter35.Lifetime = NumberRange.new(0, 0)
- ParticleEmitter35.LockedToPart = true
- ParticleEmitter35.Rate = 10
- ParticleEmitter35.RotSpeed = NumberRange.new(360, 360)
- ParticleEmitter35.VelocityInheritance = 100
- WeldConstraint36.Parent = Part34
- WeldConstraint36.Part0 = Part34
- WeldConstraint36.Part1 = Part38
- WeldConstraint37.Parent = Part34
- WeldConstraint37.Part0 = Part34
- WeldConstraint37.Part1 = Part58
- Part38.Parent = Model0
- Part38.CFrame = CFrame.new(29.1997166, 18.5602741, -158.884567, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part38.Position = Vector3.new(29.1997166, 18.5602741, -158.884567)
- Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part38.Size = Vector3.new(4.79999924, 3.49999857, 2)
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Really black")
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Really black")
- WeldConstraint39.Parent = Part38
- WeldConstraint39.Part0 = Part38
- WeldConstraint39.Part1 = Part205
- WeldConstraint40.Parent = Part38
- WeldConstraint40.Part0 = Part38
- WeldConstraint40.Part1 = Part206
- WeldConstraint41.Parent = Part38
- WeldConstraint41.Part0 = Part38
- WeldConstraint41.Part1 = Part199
- WedgePart42.Parent = Model0
- WedgePart42.CFrame = CFrame.new(27.3997402, 18.5542488, -156.684448, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- WedgePart42.Orientation = Vector3.new(0, 180, -90)
- WedgePart42.Position = Vector3.new(27.3997402, 18.5542488, -156.684448)
- WedgePart42.Rotation = Vector3.new(-180, 0, 90)
- WedgePart42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart42.Size = Vector3.new(3.49999952, 1.4000001, 0.799999714)
- WedgePart42.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart42.BrickColor = BrickColor.new("Really black")
- WedgePart42.brickColor = BrickColor.new("Really black")
- WeldConstraint43.Parent = WedgePart42
- WeldConstraint43.Part0 = WedgePart42
- WeldConstraint43.Part1 = Part38
- Part44.Parent = Model0
- Part44.CFrame = CFrame.new(27.9307499, 19.1100674, -153.285324, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part44.Orientation = Vector3.new(0, 90, 0)
- Part44.Position = Vector3.new(27.9307499, 19.1100674, -153.285324)
- Part44.Rotation = Vector3.new(0, 90, 0)
- Part44.Color = Color3.new(0, 1, 1)
- Part44.Size = Vector3.new(4.69999933, 0.799999952, 0.899999738)
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Toothpaste")
- Part44.Material = Enum.Material.Neon
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Toothpaste")
- WeldConstraint45.Parent = Part44
- WeldConstraint45.Part0 = Part44
- WeldConstraint45.Part1 = Part38
- Part46.Parent = Model0
- Part46.CFrame = CFrame.new(30.5925121, 19.1047897, -153.328537, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part46.Orientation = Vector3.new(0, 90, 0)
- Part46.Position = Vector3.new(30.5925121, 19.1047897, -153.328537)
- Part46.Rotation = Vector3.new(0, 90, 0)
- Part46.Color = Color3.new(0, 1, 1)
- Part46.Size = Vector3.new(4.79999924, 0.799999952, 0.899999738)
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Toothpaste")
- Part46.Material = Enum.Material.Neon
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("Toothpaste")
- WeldConstraint47.Parent = Part46
- WeldConstraint47.Part0 = Part46
- WeldConstraint47.Part1 = Part38
- Part48.Parent = Model0
- Part48.CFrame = CFrame.new(28.2997112, 18.556179, -156.734451, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part48.Position = Vector3.new(28.2997112, 18.556179, -156.734451)
- Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part48.Size = Vector3.new(0.399999708, 3.49999881, 0.69999969)
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Really black")
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Really black")
- WeldConstraint49.Parent = Part48
- WeldConstraint49.Part0 = Part48
- WeldConstraint49.Part1 = Part38
- WeldConstraint50.Parent = Part48
- WeldConstraint50.Part0 = Part48
- WeldConstraint50.Part1 = WedgePart42
- WeldConstraint51.Parent = Part48
- WeldConstraint51.Part0 = Part48
- WeldConstraint51.Part1 = Part55
- Part52.Parent = Model0
- Part52.CFrame = CFrame.new(30.5919189, 18.6544075, -153.825546, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part52.Position = Vector3.new(30.5919189, 18.6544075, -153.825546)
- Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part52.Size = Vector3.new(1.10000098, 0.099999927, 6.19999933)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Dark stone grey")
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Dark stone grey")
- WeldConstraint53.Parent = Part52
- WeldConstraint53.Part0 = Part52
- WeldConstraint53.Part1 = Part46
- WeldConstraint54.Parent = Part52
- WeldConstraint54.Part0 = Part52
- WeldConstraint54.Part1 = Part82
- Part55.Parent = Model0
- Part55.CFrame = CFrame.new(28.0141277, 17.5102158, -156.835236, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part55.Orientation = Vector3.new(-90, 0, 0)
- Part55.Position = Vector3.new(28.0141277, 17.5102158, -156.835236)
- Part55.Rotation = Vector3.new(-90, 0, 0)
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part55.Size = Vector3.new(1.33323467, 2.39982224, 0.799940884)
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Really black")
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Really black")
- Part55.FormFactor = Enum.FormFactor.Symmetric
- Part55.formFactor = Enum.FormFactor.Symmetric
- WeldConstraint56.Parent = Part55
- WeldConstraint56.Part0 = Part55
- WeldConstraint56.Part1 = Part38
- WeldConstraint57.Parent = Part55
- WeldConstraint57.Part0 = Part55
- WeldConstraint57.Part1 = WedgePart42
- Part58.Parent = Model0
- Part58.CFrame = CFrame.new(30.4425144, 17.5047913, -154.478531, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part58.Orientation = Vector3.new(0, 90, 0)
- Part58.Position = Vector3.new(30.4425144, 17.5047913, -154.478531)
- Part58.Rotation = Vector3.new(0, 90, 0)
- Part58.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part58.Size = Vector3.new(2.30000162, 0.799999952, 1.19999981)
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.BrickColor = BrickColor.new("Black")
- Part58.Material = Enum.Material.Neon
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.brickColor = BrickColor.new("Black")
- WeldConstraint59.Parent = Part58
- WeldConstraint59.Part0 = Part58
- WeldConstraint59.Part1 = Part38
- WeldConstraint60.Parent = Part58
- WeldConstraint60.Part0 = Part58
- WeldConstraint60.Part1 = Part166
- WedgePart61.Parent = Model0
- WedgePart61.CFrame = CFrame.new(28.1738071, 18.5543613, -155.784348, 0, -0.99999249, 0, -0.99999249, 0, 0, 0, 0, -0.999994993)
- WedgePart61.Orientation = Vector3.new(0, 180, -90)
- WedgePart61.Position = Vector3.new(28.1738071, 18.5543613, -155.784348)
- WedgePart61.Rotation = Vector3.new(-180, 0, 90)
- WedgePart61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart61.Size = Vector3.new(3.49999905, 0.649999917, 1.39999986)
- WedgePart61.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart61.BrickColor = BrickColor.new("Really black")
- WedgePart61.brickColor = BrickColor.new("Really black")
- WeldConstraint62.Parent = WedgePart61
- WeldConstraint62.Part0 = WedgePart61
- WeldConstraint62.Part1 = Part38
- WeldConstraint63.Parent = WedgePart61
- WeldConstraint63.Part0 = WedgePart61
- WeldConstraint63.Part1 = WedgePart42
- WeldConstraint64.Parent = WedgePart61
- WeldConstraint64.Part0 = WedgePart61
- WeldConstraint64.Part1 = Part48
- WeldConstraint65.Parent = WedgePart61
- WeldConstraint65.Part0 = WedgePart61
- WeldConstraint65.Part1 = Part55
- WeldConstraint66.Parent = WedgePart61
- WeldConstraint66.Part0 = WedgePart61
- WeldConstraint66.Part1 = Part44
- Part67.Parent = Model0
- Part67.CFrame = CFrame.new(28.8549137, 18.5790672, -156.084457, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part67.Position = Vector3.new(28.8549137, 18.5790672, -156.084457)
- Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part67.Size = Vector3.new(0.709999502, 3.44999862, 2)
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("Really black")
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("Really black")
- WeldConstraint68.Parent = Part67
- WeldConstraint68.Part0 = Part67
- WeldConstraint68.Part1 = Part38
- WeldConstraint69.Parent = Part67
- WeldConstraint69.Part0 = Part67
- WeldConstraint69.Part1 = Part48
- WeldConstraint70.Parent = Part67
- WeldConstraint70.Part0 = Part67
- WeldConstraint70.Part1 = Part55
- WeldConstraint71.Parent = Part67
- WeldConstraint71.Part0 = Part67
- WeldConstraint71.Part1 = Part133
- Part72.Parent = Model0
- Part72.CFrame = CFrame.new(30.0922451, 19.1098785, -153.777054, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part72.Orientation = Vector3.new(0, 0, 90)
- Part72.Position = Vector3.new(30.0922451, 19.1098785, -153.777054)
- Part72.Rotation = Vector3.new(0, 0, 90)
- Part72.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part72.Size = Vector3.new(1.00000095, 0.099999927, 6.09999895)
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.BrickColor = BrickColor.new("Dark stone grey")
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.brickColor = BrickColor.new("Dark stone grey")
- WeldConstraint73.Parent = Part72
- WeldConstraint73.Part0 = Part72
- WeldConstraint73.Part1 = Part46
- WeldConstraint74.Parent = Part72
- WeldConstraint74.Part0 = Part72
- WeldConstraint74.Part1 = Part52
- WeldConstraint75.Parent = Part72
- WeldConstraint75.Part0 = Part72
- WeldConstraint75.Part1 = Part76
- Part76.Parent = Model0
- Part76.CFrame = CFrame.new(30.5919189, 19.5543213, -153.775558, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part76.Position = Vector3.new(30.5919189, 19.5543213, -153.775558)
- Part76.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part76.Size = Vector3.new(1.10000098, 0.099999927, 6.09999895)
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.BrickColor = BrickColor.new("Dark stone grey")
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.brickColor = BrickColor.new("Dark stone grey")
- WeldConstraint77.Parent = Part76
- WeldConstraint77.Part0 = Part76
- WeldConstraint77.Part1 = Part46
- WeldConstraint78.Parent = Part76
- WeldConstraint78.Part0 = Part76
- WeldConstraint78.Part1 = Part82
- Part79.Parent = Model0
- Part79.CFrame = CFrame.new(27.8675556, 17.4250031, -153.203537, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238)
- Part79.Orientation = Vector3.new(60, 0, 0)
- Part79.Position = Vector3.new(27.8675556, 17.4250031, -153.203537)
- Part79.Rotation = Vector3.new(60, 0, 0)
- Part79.Color = Color3.new(0, 1, 1)
- Part79.Size = Vector3.new(1.35000002, 1.35000002, 1.35000002)
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.BrickColor = BrickColor.new("Toothpaste")
- Part79.Material = Enum.Material.Neon
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.brickColor = BrickColor.new("Toothpaste")
- Part79.Shape = Enum.PartType.Ball
- ParticleEmitter80.Parent = Part79
- ParticleEmitter80.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.133333, 0.0196078, 1),Color3.new(1, 1, 1))
- ParticleEmitter80.LightEmission = 4
- ParticleEmitter80.LightInfluence = 1
- ParticleEmitter80.Transparency = NumberSequence.new(0.80000001192093,0.80000001192093)
- ParticleEmitter80.Drag = 2.2000000476837
- ParticleEmitter80.Lifetime = NumberRange.new(3, 3)
- ParticleEmitter80.LockedToPart = true
- ParticleEmitter80.Rate = 0
- ParticleEmitter80.RotSpeed = NumberRange.new(360, 360)
- ParticleEmitter80.VelocityInheritance = 100
- WeldConstraint81.Parent = Part79
- WeldConstraint81.Part0 = Part79
- WeldConstraint81.Part1 = Part38
- Part82.Parent = Model0
- Part82.CFrame = CFrame.new(31.0922146, 19.1098862, -153.777054, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part82.Orientation = Vector3.new(0, 0, 90)
- Part82.Position = Vector3.new(31.0922146, 19.1098862, -153.777054)
- Part82.Rotation = Vector3.new(0, 0, 90)
- Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part82.Size = Vector3.new(1.00000095, 0.099999927, 6.09999895)
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.BrickColor = BrickColor.new("Dark stone grey")
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.brickColor = BrickColor.new("Dark stone grey")
- WeldConstraint83.Parent = Part82
- WeldConstraint83.Part0 = Part82
- WeldConstraint83.Part1 = Part46
- Part84.Parent = Model0
- Part84.CFrame = CFrame.new(27.3923283, 19.1038227, -153.777069, 0, -0.99998498, 0, 0.99998498, 0, 0, 0, 0, 0.999989986)
- Part84.Orientation = Vector3.new(0, 0, 90)
- Part84.Position = Vector3.new(27.3923283, 19.1038227, -153.777069)
- Part84.Rotation = Vector3.new(0, 0, 90)
- Part84.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part84.Size = Vector3.new(1.00000095, 0.099999927, 6.09999895)
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.BrickColor = BrickColor.new("Dark stone grey")
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.brickColor = BrickColor.new("Dark stone grey")
- WeldConstraint85.Parent = Part84
- WeldConstraint85.Part0 = Part84
- WeldConstraint85.Part1 = Part44
- WeldConstraint86.Parent = Part84
- WeldConstraint86.Part0 = Part84
- WeldConstraint86.Part1 = WedgePart42
- WeldConstraint87.Parent = Part84
- WeldConstraint87.Part0 = Part84
- WeldConstraint87.Part1 = Part186
- Part88.Parent = Model0
- Part88.CFrame = CFrame.new(28.392561, 19.110054, -153.778564, 0, -0.99998498, 0, 0.99998498, 0, 0, 0, 0, 0.999989986)
- Part88.Orientation = Vector3.new(0, 0, 90)
- Part88.Position = Vector3.new(28.392561, 19.110054, -153.778564)
- Part88.Rotation = Vector3.new(0, 0, 90)
- Part88.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part88.Size = Vector3.new(1.00000095, 0.099999927, 6.09999895)
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.BrickColor = BrickColor.new("Dark stone grey")
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.brickColor = BrickColor.new("Dark stone grey")
- WeldConstraint89.Parent = Part88
- WeldConstraint89.Part0 = Part88
- WeldConstraint89.Part1 = Part44
- WeldConstraint90.Parent = Part88
- WeldConstraint90.Part0 = Part88
- WeldConstraint90.Part1 = Part48
- WeldConstraint91.Parent = Part88
- WeldConstraint91.Part0 = Part88
- WeldConstraint91.Part1 = WedgePart61
- WeldConstraint92.Parent = Part88
- WeldConstraint92.Part0 = Part88
- WeldConstraint92.Part1 = Part186
- Part93.Parent = Model0
- Part93.CFrame = CFrame.new(27.8922825, 18.655962, -153.777069, 0.99998498, 0, 0, 0, 0.99998498, 0, 0, 0, 0.999989986)
- Part93.Position = Vector3.new(27.8922825, 18.655962, -153.777069)
- Part93.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part93.Size = Vector3.new(1.10000098, 0.099999927, 6.09999895)
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.BrickColor = BrickColor.new("Dark stone grey")
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.brickColor = BrickColor.new("Dark stone grey")
- WeldConstraint94.Parent = Part93
- WeldConstraint94.Part0 = Part93
- WeldConstraint94.Part1 = Part44
- WeldConstraint95.Parent = Part93
- WeldConstraint95.Part0 = Part93
- WeldConstraint95.Part1 = WedgePart42
- WeldConstraint96.Parent = Part93
- WeldConstraint96.Part0 = Part93
- WeldConstraint96.Part1 = Part84
- WeldConstraint97.Parent = Part93
- WeldConstraint97.Part0 = Part93
- WeldConstraint97.Part1 = Part48
- WeldConstraint98.Parent = Part93
- WeldConstraint98.Part0 = Part93
- WeldConstraint98.Part1 = WedgePart61
- WeldConstraint99.Parent = Part93
- WeldConstraint99.Part0 = Part93
- WeldConstraint99.Part1 = Part88
- Part100.Parent = Model0
- Part100.CFrame = CFrame.new(30.7997189, 20.3729744, -157.883545, 0, 1, 0, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388)
- Part100.Orientation = Vector3.new(30, 180, 90)
- Part100.Position = Vector3.new(30.7997189, 20.3729744, -157.883545)
- Part100.Rotation = Vector3.new(150, 0, -90)
- Part100.Color = Color3.new(0, 1, 1)
- Part100.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005)
- Part100.BottomSurface = Enum.SurfaceType.Smooth
- Part100.BrickColor = BrickColor.new("Toothpaste")
- Part100.Material = Enum.Material.Neon
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.brickColor = BrickColor.new("Toothpaste")
- Part100.Shape = Enum.PartType.Cylinder
- WeldConstraint101.Parent = Part100
- WeldConstraint101.Part0 = Part100
- WeldConstraint101.Part1 = Part38
- WeldConstraint102.Parent = Part100
- WeldConstraint102.Part0 = Part100
- WeldConstraint102.Part1 = Part118
- Part103.Parent = Model0
- Part103.CFrame = CFrame.new(30.7997189, 23.0576706, -159.433548, 0, 1, 0, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388)
- Part103.Orientation = Vector3.new(30, 180, 90)
- Part103.Position = Vector3.new(30.7997189, 23.0576706, -159.433548)
- Part103.Rotation = Vector3.new(150, 0, -90)
- Part103.Color = Color3.new(0, 1, 1)
- Part103.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005)
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.BrickColor = BrickColor.new("Toothpaste")
- Part103.Material = Enum.Material.Neon
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.brickColor = BrickColor.new("Toothpaste")
- Part103.Shape = Enum.PartType.Cylinder
- WeldConstraint104.Parent = Part103
- WeldConstraint104.Part0 = Part103
- WeldConstraint104.Part1 = Part38
- WeldConstraint105.Parent = Part103
- WeldConstraint105.Part0 = Part103
- WeldConstraint105.Part1 = Part118
- WeldConstraint106.Parent = Part103
- WeldConstraint106.Part0 = Part103
- WeldConstraint106.Part1 = Part107
- Part107.Name = "particle2"
- Part107.Parent = Model0
- Part107.CFrame = CFrame.new(30.7996273, 23.4473629, -159.658554, 1, 0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388)
- Part107.Orientation = Vector3.new(-30, 0, 0)
- Part107.Position = Vector3.new(30.7996273, 23.4473629, -159.658554)
- Part107.Rotation = Vector3.new(-30, 0, 0)
- Part107.Color = Color3.new(1, 0, 0)
- Part107.Size = Vector3.new(1.00000072, 1.00000072, 1.00000072)
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.BrickColor = BrickColor.new("Really red")
- Part107.Material = Enum.Material.Neon
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part107.brickColor = BrickColor.new("Really red")
- Part107.Shape = Enum.PartType.Ball
- ParticleEmitter108.Parent = Part107
- ParticleEmitter108.Speed = NumberRange.new(0, 0)
- ParticleEmitter108.Rotation = NumberRange.new(1, 460)
- ParticleEmitter108.LightEmission = 10
- ParticleEmitter108.LightInfluence = 1
- ParticleEmitter108.Texture = "rbxassetid://298947128"
- ParticleEmitter108.Size = NumberSequence.new(2,2)
- ParticleEmitter108.EmissionDirection = Enum.NormalId.Back
- ParticleEmitter108.Lifetime = NumberRange.new(0.10000000149012, 0.10000000149012)
- ParticleEmitter108.Rate = 10
- WeldConstraint109.Parent = Part107
- WeldConstraint109.Part0 = Part107
- WeldConstraint109.Part1 = Part38
- WeldConstraint110.Parent = Part107
- WeldConstraint110.Part0 = Part107
- WeldConstraint110.Part1 = Part118
- Part111.Parent = Model0
- Part111.CFrame = CFrame.new(30.7997265, 21.0638161, -158.28241, 0, 1, 0, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388)
- Part111.Orientation = Vector3.new(30, 180, 90)
- Part111.Position = Vector3.new(30.7997265, 21.0638161, -158.28241)
- Part111.Rotation = Vector3.new(150, 0, -90)
- Part111.Color = Color3.new(0, 1, 1)
- Part111.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005)
- Part111.BottomSurface = Enum.SurfaceType.Smooth
- Part111.BrickColor = BrickColor.new("Toothpaste")
- Part111.Material = Enum.Material.Neon
- Part111.TopSurface = Enum.SurfaceType.Smooth
- Part111.brickColor = BrickColor.new("Toothpaste")
- Part111.Shape = Enum.PartType.Cylinder
- WeldConstraint112.Parent = Part111
- WeldConstraint112.Part0 = Part111
- WeldConstraint112.Part1 = Part38
- WeldConstraint113.Parent = Part111
- WeldConstraint113.Part0 = Part111
- WeldConstraint113.Part1 = Part118
- Part114.Parent = Model0
- Part114.CFrame = CFrame.new(30.7997189, 22.4514351, -159.083542, 0, 1, 0, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388)
- Part114.Orientation = Vector3.new(30, 180, 90)
- Part114.Position = Vector3.new(30.7997189, 22.4514351, -159.083542)
- Part114.Rotation = Vector3.new(150, 0, -90)
- Part114.Color = Color3.new(0, 1, 1)
- Part114.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005)
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.BrickColor = BrickColor.new("Toothpaste")
- Part114.Material = Enum.Material.Neon
- Part114.TopSurface = Enum.SurfaceType.Smooth
- Part114.brickColor = BrickColor.new("Toothpaste")
- Part114.Shape = Enum.PartType.Cylinder
- WeldConstraint115.Parent = Part114
- WeldConstraint115.Part0 = Part114
- WeldConstraint115.Part1 = Part38
- Part116.Parent = Model0
- Part116.CFrame = CFrame.new(30.7997189, 21.7586174, -158.683548, 0, 1, 0, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388)
- Part116.Orientation = Vector3.new(30, 180, 90)
- Part116.Position = Vector3.new(30.7997189, 21.7586174, -158.683548)
- Part116.Rotation = Vector3.new(150, 0, -90)
- Part116.Color = Color3.new(0, 1, 1)
- Part116.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005)
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.BrickColor = BrickColor.new("Toothpaste")
- Part116.Material = Enum.Material.Neon
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part116.brickColor = BrickColor.new("Toothpaste")
- Part116.Shape = Enum.PartType.Cylinder
- WeldConstraint117.Parent = Part116
- WeldConstraint117.Part0 = Part116
- WeldConstraint117.Part1 = Part38
- Part118.Parent = Model0
- Part118.CFrame = CFrame.new(30.7996578, 21.7153111, -158.658554, 0, 0, 1, -0.866025388, -0.500000238, 0, 0.500000238, -0.866025388, 0)
- Part118.Orientation = Vector3.new(0, 90, -120)
- Part118.Position = Vector3.new(30.7996578, 21.7153111, -158.658554)
- Part118.Rotation = Vector3.new(-120, 90, 0)
- Part118.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part118.Size = Vector3.new(4, 1, 1)
- Part118.BottomSurface = Enum.SurfaceType.Smooth
- Part118.BrickColor = BrickColor.new("Really black")
- Part118.Material = Enum.Material.Neon
- Part118.TopSurface = Enum.SurfaceType.Smooth
- Part118.brickColor = BrickColor.new("Really black")
- Part118.Shape = Enum.PartType.Cylinder
- WeldConstraint119.Parent = Part118
- WeldConstraint119.Part0 = Part118
- WeldConstraint119.Part1 = Part38
- WeldConstraint120.Parent = Part118
- WeldConstraint120.Part0 = Part118
- WeldConstraint120.Part1 = Part116
- WeldConstraint121.Parent = Part118
- WeldConstraint121.Part0 = Part118
- WeldConstraint121.Part1 = Part114
- Part122.Parent = Model0
- Part122.CFrame = CFrame.new(27.4997425, 22.9664955, -159.380936, 0, 1, 0, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388)
- Part122.Orientation = Vector3.new(30, 180, 90)
- Part122.Position = Vector3.new(27.4997425, 22.9664955, -159.380936)
- Part122.Rotation = Vector3.new(150, 0, -90)
- Part122.Color = Color3.new(0, 1, 1)
- Part122.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005)
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.BrickColor = BrickColor.new("Toothpaste")
- Part122.Material = Enum.Material.Neon
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.brickColor = BrickColor.new("Toothpaste")
- Part122.Shape = Enum.PartType.Cylinder
- WeldConstraint123.Parent = Part122
- WeldConstraint123.Part0 = Part122
- WeldConstraint123.Part1 = Part38
- WeldConstraint124.Parent = Part122
- WeldConstraint124.Part0 = Part122
- WeldConstraint124.Part1 = Part15
- Part125.Parent = Model0
- Part125.CFrame = CFrame.new(27.9497395, 18.5508938, -157.484436, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part125.Position = Vector3.new(27.9497395, 18.5508938, -157.484436)
- Part125.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part125.Size = Vector3.new(2.50000072, 3.49999905, 0.799999714)
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.BrickColor = BrickColor.new("Really black")
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.brickColor = BrickColor.new("Really black")
- WeldConstraint126.Parent = Part125
- WeldConstraint126.Part0 = Part125
- WeldConstraint126.Part1 = Part38
- WeldConstraint127.Parent = Part125
- WeldConstraint127.Part0 = Part125
- WeldConstraint127.Part1 = WedgePart42
- WeldConstraint128.Parent = Part125
- WeldConstraint128.Part0 = Part125
- WeldConstraint128.Part1 = Part48
- WeldConstraint129.Parent = Part125
- WeldConstraint129.Part0 = Part125
- WeldConstraint129.Part1 = Part55
- WeldConstraint130.Parent = Part125
- WeldConstraint130.Part0 = Part125
- WeldConstraint130.Part1 = Part133
- WeldConstraint131.Parent = Part125
- WeldConstraint131.Part0 = Part125
- WeldConstraint131.Part1 = Part67
- WeldConstraint132.Parent = Part125
- WeldConstraint132.Part0 = Part125
- WeldConstraint132.Part1 = Part13
- Part133.Parent = Model0
- Part133.CFrame = CFrame.new(29.5538082, 18.5804691, -156.084335, -0.99999249, 0, 0, 0, -0.99999249, 0, 0, 0, 0.999994993)
- Part133.Orientation = Vector3.new(0, 0, 180)
- Part133.Position = Vector3.new(29.5538082, 18.5804691, -156.084335)
- Part133.Rotation = Vector3.new(0, 0, -180)
- Part133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part133.Size = Vector3.new(0.709999502, 3.44999862, 2)
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.BrickColor = BrickColor.new("Really black")
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.brickColor = BrickColor.new("Really black")
- WeldConstraint134.Parent = Part133
- WeldConstraint134.Part0 = Part133
- WeldConstraint134.Part1 = Part38
- WeldConstraint135.Parent = Part133
- WeldConstraint135.Part0 = Part133
- WeldConstraint135.Part1 = Part58
- WedgePart136.Parent = Model0
- WedgePart136.CFrame = CFrame.new(30.2349339, 18.5601044, -155.784454, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- WedgePart136.Orientation = Vector3.new(0, 180, 90)
- WedgePart136.Position = Vector3.new(30.2349339, 18.5601044, -155.784454)
- WedgePart136.Rotation = Vector3.new(-180, 0, -90)
- WedgePart136.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart136.Size = Vector3.new(3.49999905, 0.649999917, 1.39999986)
- WedgePart136.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart136.BrickColor = BrickColor.new("Really black")
- WedgePart136.brickColor = BrickColor.new("Really black")
- WeldConstraint137.Parent = WedgePart136
- WeldConstraint137.Part0 = WedgePart136
- WeldConstraint137.Part1 = Part38
- WeldConstraint138.Parent = WedgePart136
- WeldConstraint138.Part0 = WedgePart136
- WeldConstraint138.Part1 = Part58
- WeldConstraint139.Parent = WedgePart136
- WeldConstraint139.Part0 = WedgePart136
- WeldConstraint139.Part1 = Part52
- WeldConstraint140.Parent = WedgePart136
- WeldConstraint140.Part0 = WedgePart136
- WeldConstraint140.Part1 = Part46
- WeldConstraint141.Parent = WedgePart136
- WeldConstraint141.Part0 = WedgePart136
- WeldConstraint141.Part1 = Part72
- WeldConstraint142.Parent = WedgePart136
- WeldConstraint142.Part0 = WedgePart136
- WeldConstraint142.Part1 = Part76
- WedgePart143.Parent = Model0
- WedgePart143.CFrame = CFrame.new(31.008955, 18.5600204, -156.684311, 0, 0.99999249, 0, 0.99999249, 0, 0, 0, 0, -0.999994993)
- WedgePart143.Orientation = Vector3.new(0, 180, 90)
- WedgePart143.Position = Vector3.new(31.008955, 18.5600204, -156.684311)
- WedgePart143.Rotation = Vector3.new(-180, 0, -90)
- WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart143.Size = Vector3.new(3.49999952, 1.4000001, 0.799999714)
- WedgePart143.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart143.BrickColor = BrickColor.new("Really black")
- WedgePart143.brickColor = BrickColor.new("Really black")
- WeldConstraint144.Parent = WedgePart143
- WeldConstraint144.Part0 = WedgePart143
- WeldConstraint144.Part1 = Part38
- WeldConstraint145.Parent = WedgePart143
- WeldConstraint145.Part0 = WedgePart143
- WeldConstraint145.Part1 = Part82
- WeldConstraint146.Parent = WedgePart143
- WeldConstraint146.Part0 = WedgePart143
- WeldConstraint146.Part1 = WedgePart136
- WeldConstraint147.Parent = WedgePart143
- WeldConstraint147.Part0 = WedgePart143
- WeldConstraint147.Part1 = Part52
- WeldConstraint148.Parent = WedgePart143
- WeldConstraint148.Part0 = WedgePart143
- WeldConstraint148.Part1 = Part76
- Part149.Parent = Model0
- Part149.CFrame = CFrame.new(30.1089993, 18.5600204, -156.734314, -0.99999249, 0, 0, 0, -0.99999249, 0, 0, 0, 0.999994993)
- Part149.Orientation = Vector3.new(0, 0, 180)
- Part149.Position = Vector3.new(30.1089993, 18.5600204, -156.734314)
- Part149.Rotation = Vector3.new(0, 0, -180)
- Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part149.Size = Vector3.new(0.399999708, 3.49999881, 0.69999969)
- Part149.BottomSurface = Enum.SurfaceType.Smooth
- Part149.BrickColor = BrickColor.new("Really black")
- Part149.TopSurface = Enum.SurfaceType.Smooth
- Part149.brickColor = BrickColor.new("Really black")
- WeldConstraint150.Parent = Part149
- WeldConstraint150.Part0 = Part149
- WeldConstraint150.Part1 = Part38
- WeldConstraint151.Parent = Part149
- WeldConstraint151.Part0 = Part149
- WeldConstraint151.Part1 = WedgePart136
- WeldConstraint152.Parent = Part149
- WeldConstraint152.Part0 = Part149
- WeldConstraint152.Part1 = WedgePart143
- WeldConstraint153.Parent = Part149
- WeldConstraint153.Part0 = Part149
- WeldConstraint153.Part1 = Part133
- WeldConstraint154.Parent = Part149
- WeldConstraint154.Part0 = Part149
- WeldConstraint154.Part1 = Part52
- WeldConstraint155.Parent = Part149
- WeldConstraint155.Part0 = Part149
- WeldConstraint155.Part1 = Part72
- WeldConstraint156.Parent = Part149
- WeldConstraint156.Part0 = Part149
- WeldConstraint156.Part1 = Part76
- Part157.Parent = Model0
- Part157.CFrame = CFrame.new(30.4589672, 18.5600204, -157.484283, -0.99999249, 0, 0, 0, -0.99999249, 0, 0, 0, 0.999994993)
- Part157.Orientation = Vector3.new(0, 0, 180)
- Part157.Position = Vector3.new(30.4589672, 18.5600204, -157.484283)
- Part157.Rotation = Vector3.new(0, 0, -180)
- Part157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part157.Size = Vector3.new(2.50000072, 3.49999905, 0.799999714)
- Part157.BottomSurface = Enum.SurfaceType.Smooth
- Part157.BrickColor = BrickColor.new("Really black")
- Part157.TopSurface = Enum.SurfaceType.Smooth
- Part157.brickColor = BrickColor.new("Really black")
- WeldConstraint158.Parent = Part157
- WeldConstraint158.Part0 = Part157
- WeldConstraint158.Part1 = Part38
- WeldConstraint159.Parent = Part157
- WeldConstraint159.Part0 = Part157
- WeldConstraint159.Part1 = Part118
- WeldConstraint160.Parent = Part157
- WeldConstraint160.Part0 = Part157
- WeldConstraint160.Part1 = Part133
- WeldConstraint161.Parent = Part157
- WeldConstraint161.Part0 = Part157
- WeldConstraint161.Part1 = WedgePart143
- WeldConstraint162.Parent = Part157
- WeldConstraint162.Part0 = Part157
- WeldConstraint162.Part1 = Part125
- WeldConstraint163.Parent = Part157
- WeldConstraint163.Part0 = Part157
- WeldConstraint163.Part1 = Part67
- WeldConstraint164.Parent = Part157
- WeldConstraint164.Part0 = Part157
- WeldConstraint164.Part1 = Part100
- WeldConstraint165.Parent = Part157
- WeldConstraint165.Part0 = Part157
- WeldConstraint165.Part1 = Part149
- Part166.Parent = Model0
- Part166.CFrame = CFrame.new(30.3824215, 17.5113888, -156.835098, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part166.Orientation = Vector3.new(-90, 0, 0)
- Part166.Position = Vector3.new(30.3824215, 17.5113888, -156.835098)
- Part166.Rotation = Vector3.new(-90, 0, 0)
- Part166.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part166.Size = Vector3.new(1.33323467, 2.39982224, 0.799940884)
- Part166.BottomSurface = Enum.SurfaceType.Smooth
- Part166.BrickColor = BrickColor.new("Really black")
- Part166.TopSurface = Enum.SurfaceType.Smooth
- Part166.brickColor = BrickColor.new("Really black")
- Part166.FormFactor = Enum.FormFactor.Symmetric
- Part166.formFactor = Enum.FormFactor.Symmetric
- WeldConstraint167.Parent = Part166
- WeldConstraint167.Part0 = Part166
- WeldConstraint167.Part1 = Part38
- WeldConstraint168.Parent = Part166
- WeldConstraint168.Part0 = Part166
- WeldConstraint168.Part1 = Part157
- WeldConstraint169.Parent = Part166
- WeldConstraint169.Part0 = Part166
- WeldConstraint169.Part1 = WedgePart136
- WeldConstraint170.Parent = Part166
- WeldConstraint170.Part0 = Part166
- WeldConstraint170.Part1 = WedgePart143
- WeldConstraint171.Parent = Part166
- WeldConstraint171.Part0 = Part166
- WeldConstraint171.Part1 = Part133
- WeldConstraint172.Parent = Part166
- WeldConstraint172.Part0 = Part166
- WeldConstraint172.Part1 = Part149
- Part173.Parent = Model0
- Part173.CFrame = CFrame.new(27.9425488, 17.5000019, -154.478531, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part173.Orientation = Vector3.new(0, 90, 0)
- Part173.Position = Vector3.new(27.9425488, 17.5000019, -154.478531)
- Part173.Rotation = Vector3.new(0, 90, 0)
- Part173.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part173.Size = Vector3.new(2.30000162, 0.799999952, 1.19999981)
- Part173.BottomSurface = Enum.SurfaceType.Smooth
- Part173.BrickColor = BrickColor.new("Black")
- Part173.Material = Enum.Material.Neon
- Part173.TopSurface = Enum.SurfaceType.Smooth
- Part173.brickColor = BrickColor.new("Black")
- WeldConstraint174.Parent = Part173
- WeldConstraint174.Part0 = Part173
- WeldConstraint174.Part1 = Part38
- WeldConstraint175.Parent = Part173
- WeldConstraint175.Part0 = Part173
- WeldConstraint175.Part1 = Part79
- WeldConstraint176.Parent = Part173
- WeldConstraint176.Part0 = Part173
- WeldConstraint176.Part1 = Part55
- WeldConstraint177.Parent = Part173
- WeldConstraint177.Part0 = Part173
- WeldConstraint177.Part1 = Part67
- WeldConstraint178.Parent = Part173
- WeldConstraint178.Part0 = Part173
- WeldConstraint178.Part1 = WedgePart61
- Part179.Parent = Model0
- Part179.CFrame = CFrame.new(27.4996815, 21.6241436, -158.605927, 0, 0, 1, -0.866025388, -0.500000238, 0, 0.500000238, -0.866025388, 0)
- Part179.Orientation = Vector3.new(0, 90, -120)
- Part179.Position = Vector3.new(27.4996815, 21.6241436, -158.605927)
- Part179.Rotation = Vector3.new(-120, 90, 0)
- Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part179.Size = Vector3.new(4, 1, 1)
- Part179.BottomSurface = Enum.SurfaceType.Smooth
- Part179.BrickColor = BrickColor.new("Really black")
- Part179.Material = Enum.Material.Neon
- Part179.TopSurface = Enum.SurfaceType.Smooth
- Part179.brickColor = BrickColor.new("Really black")
- Part179.Shape = Enum.PartType.Cylinder
- WeldConstraint180.Parent = Part179
- WeldConstraint180.Part0 = Part179
- WeldConstraint180.Part1 = Part38
- WeldConstraint181.Parent = Part179
- WeldConstraint181.Part0 = Part179
- WeldConstraint181.Part1 = Part122
- WeldConstraint182.Parent = Part179
- WeldConstraint182.Part0 = Part179
- WeldConstraint182.Part1 = Part125
- WeldConstraint183.Parent = Part179
- WeldConstraint183.Part0 = Part179
- WeldConstraint183.Part1 = Part197
- WeldConstraint184.Parent = Part179
- WeldConstraint184.Part0 = Part179
- WeldConstraint184.Part1 = Part13
- WeldConstraint185.Parent = Part179
- WeldConstraint185.Part0 = Part179
- WeldConstraint185.Part1 = Part15
- Part186.Parent = Model0
- Part186.CFrame = CFrame.new(27.8925381, 19.5600643, -153.778564, 0.99998498, 0, 0, 0, 0.99998498, 0, 0, 0, 0.999989986)
- Part186.Position = Vector3.new(27.8925381, 19.5600643, -153.778564)
- Part186.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part186.Size = Vector3.new(1.10000098, 0.099999927, 6.09999895)
- Part186.BottomSurface = Enum.SurfaceType.Smooth
- Part186.BrickColor = BrickColor.new("Dark stone grey")
- Part186.TopSurface = Enum.SurfaceType.Smooth
- Part186.brickColor = BrickColor.new("Dark stone grey")
- WeldConstraint187.Parent = Part186
- WeldConstraint187.Part0 = Part186
- WeldConstraint187.Part1 = Part44
- WeldConstraint188.Parent = Part186
- WeldConstraint188.Part0 = Part186
- WeldConstraint188.Part1 = WedgePart42
- WeldConstraint189.Parent = Part186
- WeldConstraint189.Part0 = Part186
- WeldConstraint189.Part1 = Part48
- WeldConstraint190.Parent = Part186
- WeldConstraint190.Part0 = Part186
- WeldConstraint190.Part1 = WedgePart61
- Part191.Parent = Model0
- Part191.CFrame = CFrame.new(27.4997425, 21.66745, -158.63092, 0, 1, 0, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388)
- Part191.Orientation = Vector3.new(30, 180, 90)
- Part191.Position = Vector3.new(27.4997425, 21.66745, -158.63092)
- Part191.Rotation = Vector3.new(150, 0, -90)
- Part191.Color = Color3.new(0, 1, 1)
- Part191.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005)
- Part191.BottomSurface = Enum.SurfaceType.Smooth
- Part191.BrickColor = BrickColor.new("Toothpaste")
- Part191.Material = Enum.Material.Neon
- Part191.TopSurface = Enum.SurfaceType.Smooth
- Part191.brickColor = BrickColor.new("Toothpaste")
- Part191.Shape = Enum.PartType.Cylinder
- WeldConstraint192.Parent = Part191
- WeldConstraint192.Part0 = Part191
- WeldConstraint192.Part1 = Part38
- WeldConstraint193.Parent = Part191
- WeldConstraint193.Part0 = Part191
- WeldConstraint193.Part1 = Part179
- Part194.Parent = Model0
- Part194.CFrame = CFrame.new(27.4997501, 20.9726505, -158.229782, 0, 1, 0, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388)
- Part194.Orientation = Vector3.new(30, 180, 90)
- Part194.Position = Vector3.new(27.4997501, 20.9726505, -158.229782)
- Part194.Rotation = Vector3.new(150, 0, -90)
- Part194.Color = Color3.new(0, 1, 1)
- Part194.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005)
- Part194.BottomSurface = Enum.SurfaceType.Smooth
- Part194.BrickColor = BrickColor.new("Toothpaste")
- Part194.Material = Enum.Material.Neon
- Part194.TopSurface = Enum.SurfaceType.Smooth
- Part194.brickColor = BrickColor.new("Toothpaste")
- Part194.Shape = Enum.PartType.Cylinder
- WeldConstraint195.Parent = Part194
- WeldConstraint195.Part0 = Part194
- WeldConstraint195.Part1 = Part38
- WeldConstraint196.Parent = Part194
- WeldConstraint196.Part0 = Part194
- WeldConstraint196.Part1 = Part179
- Part197.Parent = Model0
- Part197.CFrame = CFrame.new(27.4997425, 22.3602676, -159.03093, 0, 1, 0, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388)
- Part197.Orientation = Vector3.new(30, 180, 90)
- Part197.Position = Vector3.new(27.4997425, 22.3602676, -159.03093)
- Part197.Rotation = Vector3.new(150, 0, -90)
- Part197.Color = Color3.new(0, 1, 1)
- Part197.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005)
- Part197.BottomSurface = Enum.SurfaceType.Smooth
- Part197.BrickColor = BrickColor.new("Toothpaste")
- Part197.Material = Enum.Material.Neon
- Part197.TopSurface = Enum.SurfaceType.Smooth
- Part197.brickColor = BrickColor.new("Toothpaste")
- Part197.Shape = Enum.PartType.Cylinder
- WeldConstraint198.Parent = Part197
- WeldConstraint198.Part0 = Part197
- WeldConstraint198.Part1 = Part38
- Part199.Parent = Model0
- Part199.CFrame = CFrame.new(29.2574787, 9.36224556, -157.74292, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part199.Position = Vector3.new(29.2574787, 9.36224556, -157.74292)
- Part199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part199.Size = Vector3.new(5.96938848, 0.795918465, 5.96938848)
- Part199.BottomSurface = Enum.SurfaceType.Smooth
- Part199.BrickColor = BrickColor.new("Really black")
- Part199.Material = Enum.Material.Neon
- Part199.TopSurface = Enum.SurfaceType.Smooth
- Part199.brickColor = BrickColor.new("Really black")
- WeldConstraint200.Parent = Part199
- WeldConstraint200.Part0 = Part199
- WeldConstraint200.Part1 = Part215
- WedgePart201.Parent = Model0
- WedgePart201.CFrame = CFrame.new(29.2574787, 6.77550983, -161.523514, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart201.Position = Vector3.new(29.2574787, 6.77550983, -161.523514)
- WedgePart201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart201.Size = Vector3.new(5.96938848, 5.96938848, 1.59183693)
- WedgePart201.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart201.BrickColor = BrickColor.new("Really black")
- WedgePart201.Material = Enum.Material.Neon
- WedgePart201.brickColor = BrickColor.new("Really black")
- WeldConstraint202.Parent = WedgePart201
- WeldConstraint202.Part0 = WedgePart201
- WeldConstraint202.Part1 = Part199
- WedgePart203.Parent = Model0
- WedgePart203.CFrame = CFrame.new(25.4768658, 2.89540744, -161.523514, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- WedgePart203.Orientation = Vector3.new(0, 90, -90)
- WedgePart203.Position = Vector3.new(25.4768658, 2.89540744, -161.523514)
- WedgePart203.Rotation = Vector3.new(-90, 90, 0)
- WedgePart203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart203.Size = Vector3.new(1.79081655, 1.59183693, 1.59183693)
- WedgePart203.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart203.BrickColor = BrickColor.new("Really black")
- WedgePart203.Material = Enum.Material.Neon
- WedgePart203.brickColor = BrickColor.new("Really black")
- WeldConstraint204.Parent = WedgePart203
- WeldConstraint204.Part0 = WedgePart203
- WeldConstraint204.Part1 = Part28
- Part205.Name = "fire1"
- Part205.Parent = Model0
- Part205.CFrame = CFrame.new(27.892519, 19.1048107, -150.678513, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part205.Orientation = Vector3.new(0, 180, 0)
- Part205.Position = Vector3.new(27.892519, 19.1048107, -150.678513)
- Part205.Rotation = Vector3.new(-180, 0, -180)
- Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part205.Transparency = 1
- Part205.Size = Vector3.new(0.900000453, 0.799999952, 0.0999996886)
- Part205.BottomSurface = Enum.SurfaceType.Smooth
- Part205.BrickColor = BrickColor.new("Really black")
- Part205.Material = Enum.Material.Neon
- Part205.TopSurface = Enum.SurfaceType.Smooth
- Part205.brickColor = BrickColor.new("Really black")
- Part206.Name = "fire2"
- Part206.Parent = Model0
- Part206.CFrame = CFrame.new(30.5925198, 19.1048203, -150.678513, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part206.Orientation = Vector3.new(0, 180, 0)
- Part206.Position = Vector3.new(30.5925198, 19.1048203, -150.678513)
- Part206.Rotation = Vector3.new(-180, 0, -180)
- Part206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part206.Transparency = 1
- Part206.Size = Vector3.new(0.900000453, 0.799999952, 0.0999996886)
- Part206.BottomSurface = Enum.SurfaceType.Smooth
- Part206.BrickColor = BrickColor.new("Really black")
- Part206.Material = Enum.Material.Neon
- Part206.TopSurface = Enum.SurfaceType.Smooth
- Part206.brickColor = BrickColor.new("Really black")
- Part207.Parent = Model0
- Part207.CFrame = CFrame.new(29.2574787, 2.8954072, -153.962296, 1, -4.82939276e-16, 8.8817842e-16, -4.82939276e-16, 1, 0, 8.8817842e-16, 0, 1)
- Part207.Position = Vector3.new(29.2574787, 2.8954072, -153.962296)
- Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part207.Size = Vector3.new(5.96938848, 1.79081655, 1.59183693)
- Part207.BottomSurface = Enum.SurfaceType.Smooth
- Part207.BrickColor = BrickColor.new("Really black")
- Part207.Material = Enum.Material.Neon
- Part207.TopSurface = Enum.SurfaceType.Smooth
- Part207.brickColor = BrickColor.new("Really black")
- WeldConstraint208.Parent = Part207
- WeldConstraint208.Part0 = Part207
- WeldConstraint208.Part1 = WedgePart228
- Part209.Parent = Model0
- Part209.CFrame = CFrame.new(33.599205, 3.64032459, -157.644211, -0.257662535, 0.966234148, 5.7146417e-06, 0.96623534, 0.257662266, -1.13367923e-05, -1.04010078e-05, 2.18110563e-06, -0.999997735)
- Part209.Orientation = Vector3.new(0, 180, 75.0699997)
- Part209.Position = Vector3.new(33.599205, 3.64032459, -157.644211)
- Part209.Rotation = Vector3.new(180, 0, -104.93)
- Part209.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part209.Size = Vector3.new(3.18367386, 0.795918465, 1.1938777)
- Part209.BottomSurface = Enum.SurfaceType.Smooth
- Part209.BrickColor = BrickColor.new("Lapis")
- Part209.Material = Enum.Material.Neon
- Part209.TopSurface = Enum.SurfaceType.Smooth
- Part209.brickColor = BrickColor.new("Lapis")
- WeldConstraint210.Parent = Part209
- WeldConstraint210.Part0 = Part209
- WeldConstraint210.Part1 = WedgePart18
- Part211.Parent = Model0
- Part211.CFrame = CFrame.new(33.1967316, 6.30793095, -156.623505, -0.182201117, -0.182189986, -0.966234803, 0.68323946, 0.68322444, -0.257663161, 0.707098901, -0.707113266, -4.39380983e-06)
- Part211.Orientation = Vector3.new(14.9300003, -90, 45)
- Part211.Position = Vector3.new(33.1967316, 6.30793095, -156.623505)
- Part211.Rotation = Vector3.new(90, -75.0699997, 135)
- Part211.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part211.Size = Vector3.new(3.78061271, 0.795918465, 0.198979616)
- Part211.BottomSurface = Enum.SurfaceType.Smooth
- Part211.BrickColor = BrickColor.new("Lapis")
- Part211.Material = Enum.Material.Neon
- Part211.TopSurface = Enum.SurfaceType.Smooth
- Part211.brickColor = BrickColor.new("Lapis")
- WeldConstraint212.Parent = Part211
- WeldConstraint212.Part0 = Part211
- WeldConstraint212.Part1 = WedgePart18
- Part213.Parent = Model0
- Part213.CFrame = CFrame.new(33.2329788, 6.17195892, -158.689896, 0.18218714, -0.182201177, -0.966235459, -0.683223844, 0.683240652, -0.257661194, 0.707114637, 0.707097709, -6.09024028e-06)
- Part213.Orientation = Vector3.new(14.9300003, -90, -45)
- Part213.Position = Vector3.new(33.2329788, 6.17195892, -158.689896)
- Part213.Rotation = Vector3.new(90, -75.0699997, 45)
- Part213.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part213.Size = Vector3.new(3.78061271, 0.795918465, 0.198979616)
- Part213.BottomSurface = Enum.SurfaceType.Smooth
- Part213.BrickColor = BrickColor.new("Lapis")
- Part213.Material = Enum.Material.Neon
- Part213.TopSurface = Enum.SurfaceType.Smooth
- Part213.brickColor = BrickColor.new("Lapis")
- WeldConstraint214.Parent = Part213
- WeldConstraint214.Part0 = Part213
- WeldConstraint214.Part1 = WedgePart18
- Part215.Parent = Model0
- Part215.CFrame = CFrame.new(29.1997395, 17.2508984, -158.184418, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part215.Orientation = Vector3.new(0, -90, -90)
- Part215.Position = Vector3.new(29.1997395, 17.2508984, -158.184418)
- Part215.Rotation = Vector3.new(90, -90, 0)
- Part215.Color = Color3.new(0, 0, 1)
- Part215.Size = Vector3.new(0.499999672, 3.3999989, 4.79999876)
- Part215.BottomSurface = Enum.SurfaceType.Smooth
- Part215.BrickColor = BrickColor.new("Really blue")
- Part215.Material = Enum.Material.Neon
- Part215.TopSurface = Enum.SurfaceType.Smooth
- Part215.brickColor = BrickColor.new("Really blue")
- Part215.Shape = Enum.PartType.Cylinder
- ParticleEmitter216.Parent = Part215
- ParticleEmitter216.Speed = NumberRange.new(40, 40)
- ParticleEmitter216.LightInfluence = 1
- ParticleEmitter216.Drag = 8
- ParticleEmitter216.EmissionDirection = Enum.NormalId.Right
- ParticleEmitter216.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter216.Rate = 60
- ParticleEmitter216.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter216.VelocitySpread = 15
- WeldConstraint217.Parent = Part215
- WeldConstraint217.Part0 = Part215
- WeldConstraint217.Part1 = Part38
- Part218.Parent = Model0
- Part218.CFrame = CFrame.new(29.2162781, 9.68061161, -157.818268, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829)
- Part218.Orientation = Vector3.new(0, 45, 0)
- Part218.Position = Vector3.new(29.2162781, 9.68061161, -157.818268)
- Part218.Rotation = Vector3.new(0, 45, 0)
- Part218.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part218.Size = Vector3.new(8.15816498, 0.238775551, 0.198979616)
- Part218.BottomSurface = Enum.SurfaceType.Smooth
- Part218.BrickColor = BrickColor.new("Lapis")
- Part218.Material = Enum.Material.Neon
- Part218.TopSurface = Enum.SurfaceType.Smooth
- Part218.brickColor = BrickColor.new("Lapis")
- WeldConstraint219.Parent = Part218
- WeldConstraint219.Part0 = Part218
- WeldConstraint219.Part1 = Part199
- Part220.Parent = Model0
- Part220.CFrame = CFrame.new(28.2122402, 6.27119064, -161.760925, 0.70710808, 0.707105577, -3.90912192e-06, -0.683231056, 0.683232069, -0.257661253, -0.182191014, 0.182197019, 0.966235399)
- Part220.Orientation = Vector3.new(14.9300003, 0, -45)
- Part220.Position = Vector3.new(28.2122402, 6.27119064, -161.760925)
- Part220.Rotation = Vector3.new(14.9300003, 0, -45)
- Part220.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part220.Size = Vector3.new(3.78061271, 0.795918465, 0.198979616)
- Part220.BottomSurface = Enum.SurfaceType.Smooth
- Part220.BrickColor = BrickColor.new("Lapis")
- Part220.Material = Enum.Material.Neon
- Part220.TopSurface = Enum.SurfaceType.Smooth
- Part220.brickColor = BrickColor.new("Lapis")
- WeldConstraint221.Parent = Part220
- WeldConstraint221.Part0 = Part220
- WeldConstraint221.Part1 = WedgePart201
- Part222.Parent = Model0
- Part222.CFrame = CFrame.new(24.9741383, 3.64064121, -157.785583, 0.257640392, -0.966240883, -2.98426789e-06, 0.966240942, 0.257640392, -9.60318403e-07, 1.69676684e-06, -2.63610491e-06, 1)
- Part222.Orientation = Vector3.new(0, 0, 75.0699997)
- Part222.Position = Vector3.new(24.9741383, 3.64064121, -157.785583)
- Part222.Rotation = Vector3.new(0, 0, 75.0699997)
- Part222.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part222.Size = Vector3.new(3.18367386, 0.795918465, 1.1938777)
- Part222.BottomSurface = Enum.SurfaceType.Smooth
- Part222.BrickColor = BrickColor.new("Lapis")
- Part222.Material = Enum.Material.Neon
- Part222.TopSurface = Enum.SurfaceType.Smooth
- Part222.brickColor = BrickColor.new("Lapis")
- WeldConstraint223.Parent = Part222
- WeldConstraint223.Part0 = Part222
- WeldConstraint223.Part1 = WedgePart1
- Part224.Parent = Model0
- Part224.CFrame = CFrame.new(25.3400764, 6.17219782, -156.737335, -0.182172447, 0.182182431, 0.966235518, -0.683231235, 0.683233261, -0.257637829, -0.707102418, -0.70709765, 6.53226107e-06)
- Part224.Orientation = Vector3.new(14.9300003, 90, -45)
- Part224.Position = Vector3.new(25.3400764, 6.17219782, -156.737335)
- Part224.Rotation = Vector3.new(90, 75.0699997, -135)
- Part224.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part224.Size = Vector3.new(3.78061271, 0.795918465, 0.198979616)
- Part224.BottomSurface = Enum.SurfaceType.Smooth
- Part224.BrickColor = BrickColor.new("Lapis")
- Part224.Material = Enum.Material.Neon
- Part224.TopSurface = Enum.SurfaceType.Smooth
- Part224.brickColor = BrickColor.new("Lapis")
- WeldConstraint225.Parent = Part224
- WeldConstraint225.Part0 = Part224
- WeldConstraint225.Part1 = WedgePart1
- Part226.Parent = Model0
- Part226.CFrame = CFrame.new(25.3763065, 6.30814695, -158.803635, 0.182182372, 0.182175308, 0.966234922, 0.68323195, 0.683231831, -0.257639796, -0.707098901, 0.707101107, 4.86747103e-06)
- Part226.Orientation = Vector3.new(14.9300003, 90, 45)
- Part226.Position = Vector3.new(25.3763065, 6.30814695, -158.803635)
- Part226.Rotation = Vector3.new(90, 75.0699997, -45)
- Part226.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part226.Size = Vector3.new(3.78061271, 0.795918465, 0.198979616)
- Part226.BottomSurface = Enum.SurfaceType.Smooth
- Part226.BrickColor = BrickColor.new("Lapis")
- Part226.Material = Enum.Material.Neon
- Part226.TopSurface = Enum.SurfaceType.Smooth
- Part226.brickColor = BrickColor.new("Lapis")
- WeldConstraint227.Parent = Part226
- WeldConstraint227.Part0 = Part226
- WeldConstraint227.Part1 = WedgePart1
- WedgePart228.Parent = Model0
- WedgePart228.CFrame = CFrame.new(29.2574787, 6.77550983, -153.962296, -1, 1.10384839e-08, -8.23828117e-09, 1.10384839e-08, 1, 5.86213638e-08, 8.23828117e-09, 5.86213638e-08, -1)
- WedgePart228.Orientation = Vector3.new(0, -180, 0)
- WedgePart228.Position = Vector3.new(29.2574787, 6.77550983, -153.962296)
- WedgePart228.Rotation = Vector3.new(-180, 0, -180)
- WedgePart228.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart228.Size = Vector3.new(5.96938848, 5.96938848, 1.59183693)
- WedgePart228.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart228.BrickColor = BrickColor.new("Really black")
- WedgePart228.Material = Enum.Material.Neon
- WedgePart228.brickColor = BrickColor.new("Really black")
- WeldConstraint229.Parent = WedgePart228
- WeldConstraint229.Part0 = WedgePart228
- WeldConstraint229.Part1 = Part199
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- local Weld = Instance.new("Weld")
- Weld.Part0 = WedgePart61
- Weld.Part1 = Part38
- Weld.Parent = WedgePart61
- local Part0Joint = CFrame.new(Vector3.new(1,8.75,0)*1.25)
- local Part1Joint = CFrame.new(Vector3.new(-0.5,0.75,0)*1.25)
- local RotationOffset = CFrame.Angles(math.rad(360),math.rad(0),0)
- local Gangster = false
- local Part0JointHead = CFrame.new(Vector3.new(0,1,0)*1.25)
- local Part1JointHead = CFrame.new(Vector3.new(0,-0.5,0)*1.25)
- local RotationOffsetHead = CFrame.Angles(0,0,0)
- game:GetService("RunService"):BindToRenderStep("Shotgun",Enum.RenderPriority.Character.Value,function()
- local Point = Torso.CFrame:vectorToObjectSpace(mouse.Hit.p-Torso.CFrame.p)
- if Point.Z > 0 then
- if Point.X > 0 then
- Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(90),0)
- elseif Point.X < 0 then
- Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(-90),0)
- end
- end
- local CFr = (Torso.CFrame*Part0Joint):toObjectSpace(CFrame.new((Torso.CFrame*Part0Joint).p,mouse.Hit.p))--RayEnd))
- Weld.C0 = Part0Joint * (CFr-CFr.p) * RotationOffset
- Weld.C1 = Part1Joint
- Weld.Part0 = WedgePart61
- Weld.Part1 = Part38
- end)
- local moosick = it("Sound",Part9)
- moosick.SoundId = "rbxassetid://159869912"
- --142653441, 175067863, 177058852
- moosick.Looped = true
- moosick.Pitch = 1
- moosick.Volume = 5
- moosick:Play()
- end
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Heartbeat:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Heartbeat:wait(0)
- end
- end
- end
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function rayCast(Pos, Dir, Max, Ignore)
- return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
- end
- function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,workspace,"Neon",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe
- prt.CanCollide = false
- msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,2)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- swait()
- Part.CFrame=Part.CFrame
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,workspace,"Neon",0,0,brickcolor,"Effect",vt(0.2,0.2,0.2))
- prt.Anchored=true
- prt.CFrame=cframe
- msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,2)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- swait()
- Part.CFrame=Part.CFrame
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function Machinegun(Prt,Parent)
- --attack=true
- local efprt=part(3,Parent,"Neon",0,0.5,BrickColor.new("Bright green"),"Effect",vt(0.2,0.2,0.2))
- efprt.Anchored=true
- local efmsh=mesh("CylinderMesh",efprt,"","",vt(0,0,0),vt(1,1,1))
- local spread=vt((math.random(-1,0)+math.random())*7,(math.random(-1,0)+math.random())*7,(math.random(-1,0)+math.random())*7)*(Prt.Position-mouse.Hit.p).magnitude/40
- coroutine.resume(coroutine.create(function(Part,Mesh,Spreaded)
- game:GetService("Debris"):AddItem(Part,6)
- local TheHit=mouse.Hit.p
- local MouseLook=cf((Prt.Position+TheHit)/2,TheHit+Spreaded/17)
- local hit,pos = rayCast(Prt.Position,MouseLook.lookVector,1000,Parent)
- --local pos=rayCast(P.Parent.Position,Player:GetMouse().Hit.p).lookVector
- local tefprt=part(3,workspace,"Neon",0,1,BrickColor.new("Black"),"Effect",vt(0.2,0.2,0.2))
- tefprt.CFrame=cf(pos)
- MagicCircle(BrickColor.new("Neon orange"),cf(pos),0.5,0.5,0.5,0.5,0.5,0.5,0.02)
- game:GetService("Debris"):AddItem(tefprt,3)
- Part.CFrame=CFrame.new((Prt.Position+pos)/2,pos)*angles(1.57,0,0)
- if(hit.Parent:FindFirstChild("Humanoid")~= nil)then
- if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then
- hit.Parent.Humanoid:TakeDamage(10)
- end
- end
- local mag=(Prt.Position-pos).magnitude
- MagicCylinder(BrickColor.new("White"),Part.CFrame,1,mag*5,0.5,0.05,0,0.5,0.05)
- Part.Parent=nil
- end),efprt,efmsh,spread)
- end
- function CreateSound(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local sou = it("Sound"){
- Parent = par or workspace,
- Volume = vol,
- Pitch = pit or 1,
- SoundId = id,
- }
- wait()
- sou:play()
- end))
- end
- function SentrysFire()
- Machinegun(Part170)--fire1
- CreateSound("rbxassetid://2025904932", Part170, 10, 1)
- end
- function SentrysFire2()
- Machinegun(Part171)--fire2
- CreateSound("rbxassetid://1624609598", Part171, 10, 0.9)
- end --1624609598
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