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Aug 15th, 2017
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  1. wait(1 / 60)
  2. Effects = { }
  3. local Player = game.Players.localPlayer
  4. local Character = Player.Character
  5. local Humanoid = Character.Humanoid
  6. local Mouse = Player:GetMouse()
  7. local LeftArm = Character["Left Arm"]
  8. local RightArm = Character["Right Arm"]
  9. local LeftLeg = Character["Left Leg"]
  10. local RightLeg = Character["Right Leg"]
  11. local Head = Character.Head
  12. local Torso = Character.Torso
  13. local Camera = game.Workspace.CurrentCamera
  14. local RootPart = Character.HumanoidRootPart
  15. local RootJoint = RootPart.RootJoint
  16. local attack = false
  17. local Anim = 'Idle'
  18. local attacktype = 1
  19. local delays = false
  20. local play = true
  21. local targetted = nil
  22. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  23. local velocity = RootPart.Velocity.y
  24. local sine = 0
  25. local change = 1
  26. local doe = 0
  27. local Create = LoadLibrary("RbxUtility").Create
  28. Humanoid.WalkSpeed = 8
  29. local m = Create("Model"){
  30. Parent = Character,
  31. Name = "WeaponModel",
  32. }
  33. local Orin = "rbxassetid://459924806"
  34. Head.face.Texture = Orin
  35. spawn(function()
  36. while wait() do
  37. Head.BrickColor = BrickColor.new("Bright yellow")
  38. RightArm.BrickColor = BrickColor.new("Bright yellow")
  39. LeftArm.BrickColor = BrickColor.new("Bright yellow")
  40. Torso.BrickColor = BrickColor.new("Bright blue")
  41. RightLeg.BrickColor = BrickColor.new("Br. yellowish green")
  42. LeftLeg.BrickColor = BrickColor.new("Br. yellowish green")
  43. end
  44. end)
  45. for i,v in pairs(Character:children()) do
  46. if v:IsA("Hat") then
  47. v:Destroy()
  48. end
  49. end
  50. for i,v in pairs(Character:children()) do
  51. if v:IsA("Accessory") then
  52. v:Destroy()
  53. end
  54. end
  55. for i,v in pairs(Character:children()) do
  56. if v:IsA("Hair") then
  57. v:Destroy()
  58. end
  59. end
  60. for i,v in pairs(Character:children()) do
  61. if v:IsA("Shirt") then
  62. v:Destroy()
  63. end
  64. end
  65. for i,v in pairs(Character:children()) do
  66. if v:IsA("Pants") then
  67. v:Destroy()
  68. end
  69. end
  70. for i,v in pairs(Character:children()) do
  71. if v:IsA("Graphic Shirt") then
  72. v:Destroy()
  73. end
  74. end
  75. Humanoid.Animator.Parent = nil
  76. Character.Animate.Parent = nil
  77. hat = Instance.new("Hat", game.ReplicatedStorage)
  78. hat.Name = "Guestium Hat"
  79. hat.AttachmentForward = Vector3.new(0,0,-1)
  80. hat.AttachmentPos = Vector3.new(0,-0.05,0.1)
  81. hat.AttachmentRight = Vector3.new(1,0,0)
  82. hat.AttachmentUp = Vector3.new(0,1,0)
  83. local handle = Instance.new("Part",hat)
  84. handle.Rotation = Vector3.new(0, 90, 0)
  85. handle.Name = "Handle"
  86. handle.TopSurface = "Smooth"
  87. handle.BottomSurface = "Smooth"
  88. handle.Size = Vector3.new(1,1,2)
  89. local mesh = Instance.new("SpecialMesh",handle)
  90. mesh.MeshType = "FileMesh"
  91. mesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
  92. mesh.TextureId = "rbxassetid://154780666"
  93. mesh.Scale = Vector3.new(1.05,1.05,1.05)
  94. hat.Parent = Character
  95.  
  96. local newMotor = function(part0, part1, c0, c1)
  97. local w = Create('Motor'){
  98. Parent = part0,
  99. Part0 = part0,
  100. Part1 = part1,
  101. C0 = c0,
  102. C1 = c1,
  103. }
  104. return w
  105. end
  106.  
  107. function clerp(a, b, t)
  108. return a:lerp(b, t)
  109. end
  110.  
  111. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  112. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  113.  
  114. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  115. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  116. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  117. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  118. RootJoint.C1 = CFrame.new(0, 0, 0)
  119. RootJoint.C0 = CFrame.new(0, 0, 0)
  120. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  121. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  122.  
  123. local rarmc1 = RW.C1
  124. local larmc1 = LW.C1
  125. local rlegc1 = RH.C1
  126. local llegc1 = LH.C1
  127.  
  128. local resetc1 = false
  129.  
  130. function PlayAnimationFromTable(table, speed, bool)
  131. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  132. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  133. RW.C0 = clerp(RW.C0, table[3], speed)
  134. LW.C0 = clerp(LW.C0, table[4], speed)
  135. RH.C0 = clerp(RH.C0, table[5], speed)
  136. LH.C0 = clerp(LH.C0, table[6], speed)
  137. if bool == true then
  138. if resetc1 == false then
  139. resetc1 = true
  140. RootJoint.C1 = RootJoint.C1
  141. Torso.Neck.C1 = Torso.Neck.C1
  142. RW.C1 = rarmc1
  143. LW.C1 = larmc1
  144. RH.C1 = rlegc1
  145. LH.C1 = llegc1
  146. end
  147. end
  148. end
  149.  
  150. ArtificialHB = Create("BindableEvent", script){
  151. Parent = script,
  152. Name = "Heartbeat",
  153. }
  154.  
  155. script:WaitForChild("Heartbeat")
  156.  
  157. frame = 1 / 30
  158. tf = 0
  159. allowframeloss = false
  160. tossremainder = false
  161. lastframe = tick()
  162. script.Heartbeat:Fire()
  163.  
  164. game:GetService("RunService").Heartbeat:connect(function(s, p)
  165. tf = tf + s
  166. if tf >= frame then
  167. if allowframeloss then
  168. script.Heartbeat:Fire()
  169. lastframe = tick()
  170. else
  171. for i = 1, math.floor(tf / frame) do
  172. script.Heartbeat:Fire()
  173. end
  174. lastframe = tick()
  175. end
  176. if tossremainder then
  177. tf = 0
  178. else
  179. tf = tf - frame * math.floor(tf / frame)
  180. end
  181. end
  182. end)
  183.  
  184. function swait(num)
  185. if num == 0 or num == nil then
  186. ArtificialHB.Event:wait()
  187. else
  188. for i = 0, num do
  189. ArtificialHB.Event:wait()
  190. end
  191. end
  192. end
  193.  
  194. function RemoveOutlines(part)
  195. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  196. end
  197.  
  198. CFuncs = {
  199. ["Part"] = {
  200. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  201. local Part = Create("Part"){
  202. Parent = Parent,
  203. Reflectance = Reflectance,
  204. Transparency = Transparency,
  205. CanCollide = false,
  206. Locked = true,
  207. BrickColor = BrickColor.new(tostring(BColor)),
  208. Name = Name,
  209. Size = Size,
  210. Material = Material,
  211. }
  212. RemoveOutlines(Part)
  213. return Part
  214. end;
  215. };
  216.  
  217. ["Mesh"] = {
  218. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  219. local Msh = Create(Mesh){
  220. Parent = Part,
  221. Offset = OffSet,
  222. Scale = Scale,
  223. }
  224. if Mesh == "SpecialMesh" then
  225. Msh.MeshType = MeshType
  226. Msh.MeshId = MeshId
  227. end
  228. return Msh
  229. end;
  230. };
  231.  
  232. ["Mesh"] = {
  233. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  234. local Msh = Create(Mesh){
  235. Parent = Part,
  236. Offset = OffSet,
  237. Scale = Scale,
  238. }
  239. if Mesh == "SpecialMesh" then
  240. Msh.MeshType = MeshType
  241. Msh.MeshId = MeshId
  242. end
  243. return Msh
  244. end;
  245. };
  246.  
  247. ["Weld"] = {
  248. Create = function(Parent, Part0, Part1, C0, C1)
  249. local Weld = Create("Weld"){
  250. Parent = Parent,
  251. Part0 = Part0,
  252. Part1 = Part1,
  253. C0 = C0,
  254. C1 = C1,
  255. }
  256. return Weld
  257. end;
  258. };
  259.  
  260. ["Sound"] = {
  261. Create = function(id, par, vol, pit)
  262. coroutine.resume(coroutine.create(function()
  263. local S = Create("Sound"){
  264. Volume = vol,
  265. Pitch = pit or 1,
  266. SoundId = id,
  267. Parent = par or workspace,
  268. }
  269. wait()
  270. S:play()
  271. game:GetService("Debris"):AddItem(S, 6)
  272. end))
  273. end;
  274. };
  275.  
  276. ["ParticleEmitter"] = {
  277. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  278. local fp = Create("ParticleEmitter"){
  279. Parent = Parent,
  280. Color = ColorSequence.new(Color1, Color2),
  281. LightEmission = LightEmission,
  282. Size = Size,
  283. Texture = Texture,
  284. Transparency = Transparency,
  285. ZOffset = ZOffset,
  286. Acceleration = Accel,
  287. Drag = Drag,
  288. LockedToPart = LockedToPart,
  289. VelocityInheritance = VelocityInheritance,
  290. EmissionDirection = EmissionDirection,
  291. Enabled = Enabled,
  292. Lifetime = LifeTime,
  293. Rate = Rate,
  294. Rotation = Rotation,
  295. RotSpeed = RotSpeed,
  296. Speed = Speed,
  297. VelocitySpread = VelocitySpread,
  298. }
  299. return fp
  300. end;
  301. };
  302.  
  303. CreateTemplate = {
  304.  
  305. };
  306. }
  307.  
  308.  
  309.  
  310. New = function(Object, Parent, Name, Data)
  311. local Object = Instance.new(Object)
  312. for Index, Value in pairs(Data or {}) do
  313. Object[Index] = Value
  314. end
  315. Object.Parent = Parent
  316. Object.Name = Name
  317. return Object
  318. end
  319.  
  320. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  321. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  322. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  323. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  324. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  325. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  326. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  327. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  328. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  329. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  330. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  331. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  332. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  333. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  334. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  335. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  336. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  337. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  338. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  339. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  340. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  341. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  342. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  343. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  344. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  345. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  346. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  347. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  348. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  349. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  350. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  351. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  352. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  353. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  354. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  355. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  356. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  357. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  358. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  359. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  360. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  361. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  362. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  363. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  364. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  365. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  366. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  367. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  368. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  369. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  370. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  371. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  372. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  373. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  374. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  375. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  376. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  377. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  378. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  379. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  380. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  381. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  382. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  383.  
  384. for _,v in pairs(m:children()) do
  385. if v:IsA("Part") then
  386. v.CanCollide = false
  387. end
  388. end
  389. for _,v in pairs(m:children()) do
  390. if v:IsA("Part") then
  391. v.Material = "Neon"
  392. end
  393. end
  394. spawn(function()
  395. while wait() do
  396. for _,v in pairs(m:children()) do
  397. if v:IsA("Part") then
  398. v.BrickColor=BrickColor.new("New yeller")
  399. end
  400. end
  401. end
  402. end)
  403.  
  404.  
  405. function rayCast(Position, Direction, Range, Ignore)
  406. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  407. end
  408.  
  409. --[[FindNearestTorso = function(pos)
  410. local list = (game.Workspace:children())
  411. local torso = nil
  412. local dist = 1000
  413. local temp, human, temp2 = nil, nil, nil
  414. for x = 1, #list do
  415. temp2 = list[x]
  416. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  417. temp = temp2:findFirstChild("Torso")
  418. human = temp2:findFirstChild("Humanoid")
  419. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  420. local dohit = true
  421. if dohit == true then
  422. torso = temp
  423. dist = (temp.Position - pos).magnitude
  424. end
  425. end
  426. end
  427. end
  428. return torso, dist
  429. end]]
  430. function FindNearestTorso(Position, Distance, SinglePlayer)
  431. if SinglePlayer then
  432. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  433. end
  434. local List = {}
  435. for i, v in pairs(workspace:GetChildren()) do
  436. if v:IsA("Model") then
  437. if v:findFirstChild("Torso") then
  438. if v ~= Character then
  439. if (v.Torso.Position - Position).magnitude <= Distance then
  440. table.insert(List, v)
  441. end
  442. end
  443. end
  444. end
  445. end
  446. return List
  447. end
  448. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  449. if hit.Parent == nil then
  450. return
  451. end
  452. local h = hit.Parent:FindFirstChild("Humanoid")
  453. for _, v in pairs(hit.Parent:children()) do
  454. if v:IsA("Humanoid") then
  455. h = v
  456. end
  457. end
  458. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  459. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  460. if hit.Parent.DebounceHit.Value == true then
  461. return
  462. end
  463. end
  464. local c = Create("ObjectValue"){
  465. Name = "creator",
  466. Value = game:service("Players").LocalPlayer,
  467. Parent = h,
  468. }
  469. game:GetService("Debris"):AddItem(c, .5)
  470. if HitSound ~= nil and HitPitch ~= nil then
  471. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  472. end
  473. local Damage = math.random(minim, maxim)
  474. local blocked = false
  475. local block = hit.Parent:findFirstChild("Block")
  476. if block ~= nil then
  477. if block.className == "IntValue" then
  478. if block.Value > 0 then
  479. blocked = true
  480. block.Value = block.Value - 1
  481. print(block.Value)
  482. end
  483. end
  484. end
  485. if blocked == false then
  486. h.Health = h.Health - Damage
  487. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  488. else
  489. h.Health = h.Health - (Damage / 2)
  490. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  491. end
  492. if Type == "Knockdown" then
  493. local hum = hit.Parent.Humanoid
  494. hum.PlatformStand = true
  495. coroutine.resume(coroutine.create(function(HHumanoid)
  496. swait(1)
  497. HHumanoid.PlatformStand = false
  498. end), hum)
  499. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  500. local bodvol = Create("BodyVelocity"){
  501. velocity = angle * knockback,
  502. P = 5000,
  503. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  504. Parent = hit,
  505. }
  506. local rl = Create("BodyAngularVelocity"){
  507. P = 3000,
  508. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  509. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  510. Parent = hit,
  511. }
  512. game:GetService("Debris"):AddItem(bodvol, .5)
  513. game:GetService("Debris"):AddItem(rl, .5)
  514. elseif Type == "Normal" then
  515. local vp = Create("BodyVelocity"){
  516. P = 500,
  517. maxForce = Vector3.new(math.huge, 0, math.huge),
  518. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  519. }
  520. if knockback > 0 then
  521. vp.Parent = hit.Parent.Torso
  522. end
  523. game:GetService("Debris"):AddItem(vp, .5)
  524. elseif Type == "Up" then
  525. local bodyVelocity = Create("BodyVelocity"){
  526. velocity = Vector3.new(0, 20, 0),
  527. P = 5000,
  528. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  529. Parent = hit,
  530. }
  531. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  532. elseif Type == "DarkUp" then
  533. coroutine.resume(coroutine.create(function()
  534. for i = 0, 1, 0.1 do
  535. swait()
  536. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  537. end
  538. end))
  539. local bodyVelocity = Create("BodyVelocity"){
  540. velocity = Vector3.new(0, 20, 0),
  541. P = 5000,
  542. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  543. Parent = hit,
  544. }
  545. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  546. elseif Type == "Snare" then
  547. local bp = Create("BodyPosition"){
  548. P = 2000,
  549. D = 100,
  550. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  551. position = hit.Parent.Torso.Position,
  552. Parent = hit.Parent.Torso,
  553. }
  554. game:GetService("Debris"):AddItem(bp, 1)
  555. elseif Type == "Freeze" then
  556. local BodPos = Create("BodyPosition"){
  557. P = 50000,
  558. D = 1000,
  559. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  560. position = hit.Parent.Torso.Position,
  561. Parent = hit.Parent.Torso,
  562. }
  563. local BodGy = Create("BodyGyro") {
  564. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  565. P = 20e+003,
  566. Parent = hit.Parent.Torso,
  567. cframe = hit.Parent.Torso.CFrame,
  568. }
  569. hit.Parent.Torso.Anchored = true
  570. coroutine.resume(coroutine.create(function(Part)
  571. swait(1.5)
  572. Part.Anchored = false
  573. end), hit.Parent.Torso)
  574. game:GetService("Debris"):AddItem(BodPos, 3)
  575. game:GetService("Debris"):AddItem(BodGy, 3)
  576. end
  577. local debounce = Create("BoolValue"){
  578. Name = "DebounceHit",
  579. Parent = hit.Parent,
  580. Value = true,
  581. }
  582. game:GetService("Debris"):AddItem(debounce, Delay)
  583. c = Create("ObjectValue"){
  584. Name = "creator",
  585. Value = Player,
  586. Parent = h,
  587. }
  588. game:GetService("Debris"):AddItem(c, .5)
  589. end
  590. end
  591.  
  592. function ShowDamage(Pos, Text, Time, Color)
  593. local Rate = (1 / 30)
  594. local Pos = (Pos or Vector3.new(0, 0, 0))
  595. local Text = (Text or "")
  596. local Time = (Time or 2)
  597. local Color = (Color or Color3.new(1, 0, 1))
  598. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  599. EffectPart.Anchored = true
  600. local BillboardGui = Create("BillboardGui"){
  601. Size = UDim2.new(3, 0, 3, 0),
  602. Adornee = EffectPart,
  603. Parent = EffectPart,
  604. }
  605. local TextLabel = Create("TextLabel"){
  606. BackgroundTransparency = 1,
  607. Size = UDim2.new(1, 0, 1, 0),
  608. Text = Text,
  609. Font = "SciFi",
  610. TextColor3 = Color,
  611. TextScaled = true,
  612. Parent = BillboardGui,
  613. }
  614. game.Debris:AddItem(EffectPart, (Time))
  615. EffectPart.Parent = game:GetService("Workspace")
  616. delay(0, function()
  617. local Frames = (Time / Rate)
  618. for Frame = 1, Frames do
  619. wait(Rate)
  620. local Percent = (Frame / Frames)
  621. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  622. TextLabel.TextTransparency = Percent
  623. end
  624. if EffectPart and EffectPart.Parent then
  625. EffectPart:Destroy()
  626. end
  627. end)
  628. end
  629.  
  630. function dmg(dude)
  631. if dude.Name ~= Character then
  632. dude.Humanoid.PlatformStand = true
  633. local bgf = Instance.new("BodyGyro",dude.Head)
  634. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  635. local val = Instance.new("BoolValue",dude)
  636. val.Name = "IsHit"
  637. for i = 1, 6 do
  638. local blo = Instance.new("Part",game.Workspace)
  639. blo.Size = Vector3.new(.6,.2,.6)
  640. blo.Material = "Neon"
  641. blo.BrickColor = BrickColor.new("Crimson")
  642. --blo.Position = dude.Head.Position
  643. blo.CFrame = dude.Head.CFrame
  644. game:GetService("Debris"):AddItem(blo,30)
  645. end
  646. local ds = coroutine.wrap(function()
  647. wait(.2)
  648. dude.Torso:BreakJoints()
  649. end)
  650. ds()
  651. end
  652. end
  653.  
  654. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  655. --local buddy
  656. for _, c in pairs(workspace:children()) do
  657. local hum = c:findFirstChild("Humanoid")
  658. if hum ~= nil then
  659. local head = c:findFirstChild("Torso")
  660. if head ~= nil then
  661. local targ = head.Position - Part.Position
  662. local mag = targ.magnitude
  663. if mag <= Magnitude and c.Name ~= Player.Name then
  664. if c.Name ~= Character then
  665. if c.Name ~= "CKbackup" then
  666. local asd = Instance.new("ParticleEmitter",c.Torso)
  667. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  668. asd.LightEmission = .1
  669. asd.Size = NumberSequence.new(0.2)
  670. asd.Texture = "http://www.roblox.com/asset/?ID=183711814"
  671. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  672. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  673. asd.Transparency = bbb
  674. asd.Size = aaa
  675. asd.ZOffset = .9
  676. asd.Acceleration = Vector3.new(0, -5, 0)
  677. asd.LockedToPart = false
  678. asd.EmissionDirection = "Back"
  679. asd.Lifetime = NumberRange.new(1, 2)
  680. asd.Rate = 1000
  681. asd.Rotation = NumberRange.new(-100, 100)
  682. asd.RotSpeed = NumberRange.new(-100, 100)
  683. asd.Speed = NumberRange.new(6)
  684. asd.VelocitySpread = 10000
  685. asd.Enabled=true
  686. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  687. dmg(c)
  688. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.2, 1)
  689. coroutine.wrap(function()
  690. wait(.2)
  691. asd.Enabled = false
  692. wait(2)
  693. asd:Remove()
  694. end)()
  695. else
  696. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.5, 1)
  697. Effects.Sphere.Create(BrickColor.new("New yeller"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  698.  
  699. end
  700. end
  701. end
  702. end
  703. end
  704. end
  705. end
  706. EffectModel = Create("Model"){
  707. Parent = Character,
  708. Name = "Effects",
  709. }
  710.  
  711. Effects = {
  712. Block = {
  713. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  714. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  715. prt.Anchored = true
  716. prt.CFrame = cframe
  717. prt.Material = "Neon"
  718. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  719. game:GetService("Debris"):AddItem(prt, 10)
  720. if Type == 1 or Type == nil then
  721. table.insert(Effects, {
  722. prt,
  723. "Block1",
  724. delay,
  725. x3,
  726. y3,
  727. z3,
  728. msh
  729. })
  730. elseif Type == 2 then
  731. table.insert(Effects, {
  732. prt,
  733. "Block2",
  734. delay,
  735. x3,
  736. y3,
  737. z3,
  738. msh
  739. })
  740. end
  741. end;
  742. };
  743.  
  744. Cylinder = {
  745. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  746. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  747. prt.Anchored = true
  748. prt.Material = "Neon"
  749. prt.CFrame = cframe
  750. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  751. game:GetService("Debris"):AddItem(prt, 10)
  752. table.insert(Effects, {
  753. prt,
  754. "Cylinder",
  755. delay,
  756. x3,
  757. y3,
  758. z3,
  759. msh
  760. })
  761. end;
  762. };
  763. Head = {
  764. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  765. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  766. prt.Anchored = true
  767. prt.Material = "Neon"
  768. prt.CFrame = cframe
  769. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  770. game:GetService("Debris"):AddItem(prt, 10)
  771. table.insert(Effects, {
  772. prt,
  773. "Cylinder",
  774. delay,
  775. x3,
  776. y3,
  777. z3,
  778. msh
  779. })
  780. end;
  781. };
  782.  
  783. Sphere = {
  784. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  785. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  786. prt.Anchored = true
  787. prt.Material = "Neon"
  788. prt.CFrame = cframe
  789. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  790. game:GetService("Debris"):AddItem(prt, 10)
  791. table.insert(Effects, {
  792. prt,
  793. "Cylinder",
  794. delay,
  795. x3,
  796. y3,
  797. z3,
  798. msh
  799. })
  800. end;
  801. };
  802.  
  803. Elect = {
  804. Create = function(cff, x, y, z)
  805. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  806. prt.Anchored = true
  807. prt.Material = "Neon"
  808. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  809. prt.CFrame = CFrame.new(prt.Position)
  810. game:GetService("Debris"):AddItem(prt, 2)
  811. local xval = math.random() / 2
  812. local yval = math.random() / 2
  813. local zval = math.random() / 2
  814. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  815. table.insert(Effects, {
  816. prt,
  817. "Elec",
  818. 0.1,
  819. x,
  820. y,
  821. z,
  822. xval,
  823. yval,
  824. zval
  825. })
  826. end;
  827.  
  828. };
  829.  
  830. Ring = {
  831. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  832. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  833. prt.Anchored = true
  834. prt.CFrame = cframe
  835. prt.Material = "Neon"
  836. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  837. game:GetService("Debris"):AddItem(prt, 10)
  838. table.insert(Effects, {
  839. prt,
  840. "Cylinder",
  841. delay,
  842. x3,
  843. y3,
  844. z3,
  845. msh
  846. })
  847. end;
  848. };
  849.  
  850.  
  851. Wave = {
  852. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  853. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  854. prt.Anchored = true
  855. prt.CFrame = cframe
  856. prt.Material = "Neon"
  857. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  858. game:GetService("Debris"):AddItem(prt, 10)
  859. table.insert(Effects, {
  860. prt,
  861. "Cylinder",
  862. delay,
  863. x3,
  864. y3,
  865. z3,
  866. msh
  867. })
  868. end;
  869. };
  870.  
  871. Break = {
  872. Create = function(brickcolor, cframe, x1, y1, z1)
  873. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  874. prt.Anchored = true
  875. prt.Material = "Neon"
  876. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  877. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  878. local num = math.random(10, 50) / 1000
  879. game:GetService("Debris"):AddItem(prt, 10)
  880. table.insert(Effects, {
  881. prt,
  882. "Shatter",
  883. num,
  884. prt.CFrame,
  885. math.random() - math.random(),
  886. 0,
  887. math.random(50, 100) / 100
  888. })
  889. end;
  890. };
  891.  
  892. Fire = {
  893. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  894. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  895. prt.Anchored = true
  896. prt.Material = "Neon"
  897. prt.CFrame = cframe
  898. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  899. game:GetService("Debris"):AddItem(prt, 10)
  900. table.insert(Effects, {
  901. prt,
  902. "Fire",
  903. delay,
  904. 1,
  905. 1,
  906. 1,
  907. msh
  908. })
  909. end;
  910. };
  911.  
  912. FireWave = {
  913. Create = function(brickcolor, cframe, x1, y1, z1)
  914. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  915. prt.Anchored = true
  916. prt.CFrame = cframe
  917. prt.Material = "Neon"
  918. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  919. local d = Create("Decal"){
  920. Parent = prt,
  921. Texture = "rbxassetid://26356434",
  922. Face = "Top",
  923. }
  924. local d = Create("Decal"){
  925. Parent = prt,
  926. Texture = "rbxassetid://26356434",
  927. Face = "Bottom",
  928. }
  929. game:GetService("Debris"):AddItem(prt, 10)
  930. table.insert(Effects, {
  931. prt,
  932. "FireWave",
  933. 1,
  934. 30,
  935. math.random(400, 600) / 100,
  936. msh
  937. })
  938. end;
  939. };
  940.  
  941. Lightning = {
  942. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  943. local magz = (p0 - p1).magnitude
  944. local curpos = p0
  945. local trz = {
  946. -ofs,
  947. ofs
  948. }
  949. for i = 1, tym do
  950. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  951. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  952. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  953. li.Material = "Neon"
  954. if tym == i then
  955. local magz2 = (curpos - p1).magnitude
  956. li.Size = Vector3.new(th, th, magz2)
  957. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  958. table.insert(Effects, {
  959. li,
  960. "Disappear",
  961. last
  962. })
  963. else
  964. do
  965. do
  966. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  967. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  968. game.Debris:AddItem(li, 10)
  969. table.insert(Effects, {
  970. li,
  971. "Disappear",
  972. last
  973. })
  974. end
  975. end
  976. end
  977. end
  978. end
  979. };
  980.  
  981. EffectTemplate = {
  982.  
  983. };
  984. }
  985.  
  986. function chatfunc(text)
  987. local chat = coroutine.wrap(function()
  988. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  989. Character:FindFirstChild("TalkingBillBoard"):destroy()
  990. end
  991. local naeeym2 = Instance.new("BillboardGui",Character)
  992. naeeym2.Size = UDim2.new(0,100,0,40)
  993. naeeym2.StudsOffset = Vector3.new(0,3,0)
  994. naeeym2.Adornee = Character.Head
  995. naeeym2.Name = "TalkingBillBoard"
  996. local tecks2 = Instance.new("TextLabel",naeeym2)
  997. tecks2.BackgroundTransparency = 1
  998. tecks2.BorderSizePixel = 0
  999. tecks2.Text = ""
  1000. tecks2.Font = "Cartoon"
  1001. tecks2.TextSize = 30
  1002. tecks2.TextStrokeTransparency = 0
  1003. tecks2.TextColor3 = Color3.new(.6,0,0)
  1004. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1005. tecks2.Size = UDim2.new(1,0,0.5,0)
  1006. local tecks3 = Instance.new("TextLabel",naeeym2)
  1007. tecks3.BackgroundTransparency = 1
  1008. tecks3.BorderSizePixel = 0
  1009. tecks3.Text = ""
  1010. tecks3.Font = "Cartoon"
  1011. tecks3.TextSize = 30
  1012. tecks3.TextStrokeTransparency = 0
  1013. tecks3.TextColor3 = BrickColor.new("Hot white").Color
  1014. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1015. tecks3.Size = UDim2.new(1,0,0.5,0)
  1016. spawn(function()
  1017. while wait() do
  1018. tecks3.TextColor3 = BrickColor.new("New yeller").Color
  1019. tecks2.TextColor3 = BrickColor.new("New yeller").Color
  1020. end
  1021. end)
  1022. for i = 1,string.len(text),1 do
  1023. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=178104975", Character, 1, 1)
  1024. tecks2.Text = string.sub(text,1,i)
  1025. tecks3.Text = string.sub(text,1,i)
  1026. wait(0.01)
  1027. end
  1028. wait(2)
  1029. for i = 1, 50 do
  1030. swait()
  1031. tecks2.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1032. tecks2.Rotation = tecks2.Rotation - .8
  1033. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1034. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1035. tecks3.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1036. tecks3.Rotation = tecks2.Rotation + .8
  1037. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1038. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1039. end
  1040. naeeym2:Destroy()
  1041. end)
  1042. chat()
  1043. end
  1044. function onChatted(msg)
  1045. chatfunc(msg)
  1046. end
  1047. Player.Chatted:connect(onChatted)
  1048.  
  1049. abss = Instance.new("BillboardGui",Character)
  1050. abss.Size = UDim2.new(10,0,10,0)
  1051. abss.Enabled = false
  1052. imgl = Instance.new("ImageLabel",abss)
  1053. imgl.Position = UDim2.new(0,0,0,0)
  1054. imgl.Size = UDim2.new(1,0,1,0)
  1055. imgl.Image = "rbxassetid://183711814"
  1056. imgl.BackgroundTransparency = 1
  1057. imgl.ImageColor3 = Color3.new(.9,0,0)
  1058. img2 = Instance.new("ImageLabel",abss)
  1059. img2.Position = UDim2.new(0,0,0,0)
  1060. img2.Size = UDim2.new(1,0,1,0)
  1061. img2.Image = "rbxassetid://183711814"
  1062. img2.BackgroundTransparency = 1
  1063. img2.ImageColor3 = Color3.new(.9,0,0)
  1064. spawn(function()
  1065. while wait() do
  1066. imgl.ImageColor3 = BrickColor.new("New yeller").Color
  1067. img2.ImageColor3 = BrickColor.new("New yeller").Color
  1068. end
  1069. end)
  1070.  
  1071. spawn(function()
  1072. chatfunc("Noobcider By Skrubl0rdzI")
  1073. wait(3)
  1074. chatfunc("Modified Date : 06/16/2017")
  1075. wait(3)
  1076. chatfunc("Original Script : Genocider")
  1077. wait(3)
  1078. chatfunc("Have Fun!1!!")
  1079. end)
  1080.  
  1081. spawn(function()
  1082. while wait(1) do
  1083. Effects.Sphere.Create(BrickColor.new("New yeller"), RootPart.CFrame, 40,40,40, 1, 1, 1, 0.07)
  1084. end
  1085. end)
  1086. function attackone()
  1087. attack = true
  1088. Humanoid.WalkSpeed = 0
  1089. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138080313", Character, 1, .5)
  1090. if targetted.Name ~= "Skrubl0rdzI" then
  1091. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1092. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1093. partasdeff.LightEmission = .1
  1094. partasdeff.Size = NumberSequence.new(0.2)
  1095. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1096. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1097. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1098. partasdeff.Transparency = bbb
  1099. partasdeff.Size = aaa
  1100. partasdeff.ZOffset = .9
  1101. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1102. partasdeff.LockedToPart = false
  1103. partasdeff.EmissionDirection = "Back"
  1104. partasdeff.Lifetime = NumberRange.new(1, 2)
  1105. partasdeff.Rate = 1000
  1106. partasdeff.Rotation = NumberRange.new(-100, 100)
  1107. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1108. partasdeff.Speed = NumberRange.new(6)
  1109. partasdeff.VelocitySpread = 10000
  1110. partasdeff.Enabled=false
  1111. for i = 0, 3, 0.1 do
  1112. swait()
  1113. PlayAnimationFromTable({
  1114. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1115. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1116. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1117. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1118. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1119. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1120. }, .1, false)
  1121. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1122. end
  1123. Effects.Block.Create(BrickColor.new("New yeller"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1124. Effects.Block.Create(BrickColor.new("New yeller"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1125. dmg(targetted)
  1126. local ex = Instance.new("Explosion",workspace)
  1127. ex.Position = Partss.Position
  1128. ex.BlastRadius = 0
  1129. partasdeff.Enabled=true
  1130. for i = 0, 1, 0.1 do
  1131. swait()
  1132. PlayAnimationFromTable({
  1133. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1134. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1135. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1136. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1137. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1138. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1139. }, .3, false)
  1140. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1141. end
  1142. partasdeff.Enabled=false
  1143. for i = 0, 2, 0.1 do
  1144. swait()
  1145. PlayAnimationFromTable({
  1146. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1147. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1148. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1149. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1150. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1151. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1152. }, .3, false)
  1153. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1154. end
  1155. coroutine.wrap(function()
  1156. wait(2)
  1157. partasdeff:Remove()
  1158. end)()
  1159. else
  1160. sel = math.random(1,3)
  1161. if sel == 1 then
  1162. chatfunc("...")
  1163. elseif sel == 2 then
  1164. chatfunc("No...")
  1165. elseif sel == 3 then
  1166. chatfunc("I can't do that...")
  1167. end
  1168. for i = 0, 5, 0.1 do
  1169. swait()
  1170. PlayAnimationFromTable({
  1171. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1172. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1173. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1174. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1175. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1176. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1177. }, .3, false)
  1178. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1179. end
  1180. end
  1181. Humanoid.WalkSpeed = 8
  1182. attack = false
  1183. end
  1184. local Grabbed = false
  1185.  
  1186. function shoot()
  1187. attack = true
  1188. for i = 0, 3, 0.1 do
  1189. swait()
  1190. PlayAnimationFromTable({
  1191. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1192. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1193. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1194. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1195. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1196. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1197. }, .1, false)
  1198. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1199. end
  1200. for i = 1,10 do
  1201. Effects.Block.Create(BrickColor.new("New yeller"), Partss.CFrame, 11,11,11, -1,-1,-1, 0.07)
  1202. wait(0.01)
  1203. end
  1204. wait(0.5)
  1205. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Mouse.Hit,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1206. local fc = Instance.new("Explosion",workspace) fc.Position = ref1.Position
  1207. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1208. for i = 1,10 do
  1209. Effects.Block.Create(BrickColor.new("New yeller"), ref1.CFrame, 33,33,33, 9,9,9, 0.07)
  1210. end
  1211. wait(0.75)
  1212. ref1:Destroy()
  1213. attack = false
  1214. end
  1215.  
  1216. function hedshoot()
  1217. attack = true
  1218.  
  1219. --local GGyro = Instance.new("BodyPosition")
  1220. local grab = nil
  1221. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1222. if v:FindFirstChild('Torso') then
  1223. Grabbed = true
  1224. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Torso, 1, .8)
  1225. grab = v
  1226. end
  1227. end
  1228. spawn(function()
  1229. for i = 1,10 do
  1230. Effects.Wave.Create(BrickColor.new("New yeller"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1231. wait(0.03)
  1232. end
  1233. end)
  1234. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 0, .5)
  1235. for i = 0, 1, 0.1 do
  1236. swait()
  1237. if Grabbed == true then
  1238. grab.Humanoid.PlatformStand = true
  1239. --GGyro.position = Partss.Position
  1240. --GGyro.Parent = grab.Head
  1241. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1242. end
  1243. PlayAnimationFromTable({
  1244. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1245. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1246. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1247. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1248. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1249. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1250. }, .3, false)
  1251. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1252. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1253. end
  1254. if Grabbed == true then
  1255. Humanoid.WalkSpeed = 0
  1256. for i = 0, 2, 0.1 do
  1257. swait()
  1258. if Grabbed == true then
  1259. grab.Humanoid.PlatformStand = true
  1260. --GGyro.position = Partss.Position
  1261. --GGyro.Parent = grab.Head
  1262. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1263. end
  1264. PlayAnimationFromTable({
  1265. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1266. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1267. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1268. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1269. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1270. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1271. }, .3, false)
  1272. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1273. end
  1274. if grab.Name ~= "CKbackup" then
  1275. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1276. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1277. partasdeff.LightEmission = .1
  1278. partasdeff.Size = NumberSequence.new(0.2)
  1279. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1280. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1281. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1282. partasdeff.Transparency = bbb
  1283. partasdeff.Size = aaa
  1284. partasdeff.ZOffset = .9
  1285. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1286. partasdeff.LockedToPart = false
  1287. partasdeff.EmissionDirection = "Back"
  1288. partasdeff.Lifetime = NumberRange.new(1, 2)
  1289. partasdeff.Rate = 1000
  1290. partasdeff.Rotation = NumberRange.new(-100, 100)
  1291. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1292. partasdeff.Speed = NumberRange.new(10)
  1293. partasdeff.VelocitySpread = 20
  1294. partasdeff.Enabled=false
  1295. sel = math.random(1,3)
  1296. if sel == 1 then
  1297. chatfunc("im teting sori")
  1298. end
  1299. for i = 0, 2, 0.1 do
  1300. swait()
  1301. if Grabbed == true then
  1302. grab.Humanoid.PlatformStand = true
  1303. --GGyro.position = Partss.Position
  1304. --GGyro.Parent = grab.Head
  1305. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1306. end
  1307. PlayAnimationFromTable({
  1308. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1309. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1310. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1311. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1312. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1313. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314. }, .1, false)
  1315. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1316. end
  1317. Effects.Block.Create(BrickColor.new("New yeller"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1318. Effects.Block.Create(BrickColor.new("New yeller"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1319. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", Character, 1, .5)
  1320. dmg(grab)
  1321. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1322. partasdeff.Enabled=true
  1323. for i = 0, 1, 0.1 do
  1324. swait()
  1325. PlayAnimationFromTable({
  1326. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1327. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1328. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1329. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1330. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1331. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1332. }, .3, false)
  1333. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1334. end
  1335. partasdeff.Enabled=false
  1336. for i = 0, 2.5, 0.1 do
  1337. swait()
  1338. PlayAnimationFromTable({
  1339. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1340. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1341. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1342. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1343. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1344. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1345. }, .2, false)
  1346. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1347. end
  1348. coroutine.wrap(function()
  1349. wait(2)
  1350. partasdeff:Remove()
  1351. end)()
  1352. else
  1353. grab.Humanoid.PlatformStand = false
  1354. for i = 0, 3, 0.1 do
  1355. swait()
  1356. PlayAnimationFromTable({
  1357. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1358. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1359. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1360. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1361. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1362. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1363. }, .1, false)
  1364. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1365. end
  1366. sel = math.random(1,3)
  1367. if sel == 1 then
  1368. chatfunc("im testing sori!")
  1369. end
  1370. for i = 0, 5, 0.1 do
  1371. swait()
  1372. PlayAnimationFromTable({
  1373. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1374. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1375. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1376. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1377. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1378. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1379. }, .3, false)
  1380. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1381. end
  1382. end
  1383. end
  1384. --GGyro.Parent = nil
  1385. attack = false
  1386. Grabbed = false
  1387. Humanoid.WalkSpeed = 20
  1388.  
  1389. end
  1390. function moarblood()
  1391. attack = true
  1392. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  1393. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1394. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1395. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1396. wait(.5)
  1397. for i = 0, 1.2, 0.1 do
  1398. swait()
  1399. PlayAnimationFromTable({
  1400. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1401. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1402. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1403. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1404. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1405. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1406. }, .2, false)
  1407. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1408. end
  1409. if targetted.Name ~= "CKbackup" then
  1410. local grab = nil
  1411. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1412. if v:FindFirstChild('Head') then
  1413. Grabbed = true
  1414. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1415. grab = v
  1416. end
  1417. end
  1418. Humanoid.WalkSpeed = 0
  1419. for i = 0, 2, 0.1 do
  1420. swait()
  1421. if Grabbed == true then
  1422. grab.Humanoid.PlatformStand = true
  1423. --GGyro.position = Partss.Position
  1424. --GGyro.Parent = grab.Head
  1425. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1426. end
  1427. PlayAnimationFromTable({
  1428. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1429. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1430. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1431. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1432. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1433. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1434. }, .25, false)
  1435. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1436. end
  1437. if Grabbed == true then
  1438. sel = math.random(1,3)
  1439. if sel == 1 then
  1440. chatfunc("im testing sori")
  1441. end
  1442. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1443. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1444. partasdeff.LightEmission = .1
  1445. partasdeff.Size = NumberSequence.new(0.2)
  1446. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1447. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1448. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1449. partasdeff.Transparency = bbb
  1450. partasdeff.Size = aaa
  1451. partasdeff.ZOffset = .9
  1452. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1453. partasdeff.LockedToPart = false
  1454. partasdeff.EmissionDirection = "Back"
  1455. partasdeff.Lifetime = NumberRange.new(1, 2)
  1456. partasdeff.Rate = 1000
  1457. partasdeff.Rotation = NumberRange.new(-100, 100)
  1458. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1459. partasdeff.Speed = NumberRange.new(6)
  1460. partasdeff.VelocitySpread = 10000
  1461. partasdeff.Enabled=false
  1462. for i = 0, 3, 0.1 do
  1463. swait()
  1464. if Grabbed == true then
  1465. grab.Humanoid.PlatformStand = true
  1466. --GGyro.position = Partss.Position
  1467. --GGyro.Parent = grab.Head
  1468. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1469. end
  1470. PlayAnimationFromTable({
  1471. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1472. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1473. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1474. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1475. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1476. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1477. }, .1, false)
  1478. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1479. end
  1480. partasdeff.Enabled=true
  1481. grab.Torso.Transparency = 1
  1482. dmg(grab)
  1483. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, .8, .8)
  1484. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  1485.  
  1486. coroutine.wrap(function()
  1487. wait(.4)
  1488. partasdeff.Enabled=false
  1489. end)()
  1490. for i = 0, 3.5, 0.1 do
  1491. swait()
  1492. PlayAnimationFromTable({
  1493. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1494. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1495. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1496. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1497. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1498. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1499. }, .3, false)
  1500. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1501. end
  1502. end
  1503. else
  1504. Humanoid.WalkSpeed = 0
  1505. for i = 0, 3, 0.1 do
  1506. swait()
  1507. PlayAnimationFromTable({
  1508. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1509. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1510. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1514. }, .2, false)
  1515. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1516. end
  1517. sel = math.random(1,3)
  1518. if sel == 1 then
  1519. chatfunc("Aahhh...")
  1520. elseif sel == 2 then
  1521. chatfunc("Oh Sugarie, I thought you're enemy...")
  1522. elseif sel == 3 then
  1523. chatfunc("Sigh...")
  1524. end
  1525. for i = 0, 5, 0.1 do
  1526. swait()
  1527. PlayAnimationFromTable({
  1528. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1529. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1530. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1531. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1532. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1533. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1534. }, .3, false)
  1535. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1536. end
  1537. end
  1538. attack = false
  1539. Grabbed = false
  1540. k:Remove()
  1541. Humanoid.WalkSpeed = 8
  1542. end
  1543.  
  1544. function painlessrain2()
  1545. attack = true
  1546. Humanoid.WalkSpeed = 0
  1547. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1548.  
  1549. coroutine.wrap(function()
  1550. for i = 0, 4 do
  1551. wait(.2)
  1552. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  1553. end
  1554. end)()
  1555. for i = 0, 4, 0.1 do
  1556. swait()
  1557. PlayAnimationFromTable({
  1558. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1559. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1560. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1561. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1562. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1563. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1564. }, .07, false)
  1565. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1566. end
  1567. for i = 0, 1.5, 0.1 do
  1568. swait()
  1569. PlayAnimationFromTable({
  1570. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1571. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1572. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1573. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1574. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1575. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1576. }, .2, false)
  1577. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1578. end
  1579. for i = 0, 0 do
  1580. Effects.Block.Create(BrickColor.new("New yeller"), Partss.CFrame, 33,33,33, -1,-1,-1, 0.07)
  1581. wait(2)
  1582. end
  1583. attack = false
  1584. Humanoid.WalkSpeed = 8
  1585. for i = 0, 99 do
  1586. wait(0.01)
  1587. mdmg(ref1, 3)
  1588. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1589. ref1.Position = Mouse.hit.p
  1590. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1591. Effects.Cylinder.Create(BrickColor.new("New yeller"), ref1.CFrame, 5, 9999, 5, -5, 0, -5, 0.07)
  1592. Effects.Sphere.Create(BrickColor.new("New yeller"), ref1.CFrame, 7,7,7, -9,-9,-9, 0.07)
  1593. end
  1594. ref1:Remove()
  1595. end
  1596.  
  1597. function painlessrain()
  1598. attack = true
  1599. Humanoid.WalkSpeed = 0
  1600. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1601.  
  1602. coroutine.wrap(function()
  1603. for i = 0, 4 do
  1604. wait(.2)
  1605. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  1606. end
  1607. end)()
  1608. for i = 0, 4, 0.1 do
  1609. swait()
  1610. PlayAnimationFromTable({
  1611. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1612. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1613. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1614. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1615. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1616. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1617. }, .07, false)
  1618. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1619. end
  1620. for i = 0, 1.5, 0.1 do
  1621. swait()
  1622. PlayAnimationFromTable({
  1623. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1624. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1625. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1626. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1627. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1628. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1629. }, .2, false)
  1630. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1631. end
  1632. for i = 0, 2 do
  1633. Effects.Block.Create(BrickColor.new("New yeller"), Partss.CFrame, 66,66,66, -1,-1,-1, 0.07)
  1634. wait(1)
  1635. end
  1636. attack = false
  1637. Humanoid.WalkSpeed = 8
  1638. for i = 0, 1 do
  1639. wait(0.01)
  1640. mdmg(ref1, 50)
  1641. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1642. ref1.Position = Mouse.hit.p
  1643. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1644. for i = 1,10 do
  1645. Effects.Cylinder.Create(BrickColor.new("New yeller"), ref1.CFrame, 520, 9999, 520, -1, 0, -1, 0.07)
  1646. Effects.Sphere.Create(BrickColor.new("New yeller"), ref1.CFrame, 700,700,700,-1,-1,-1, 0.07)
  1647. end
  1648. end
  1649. ref1:Remove()
  1650. end
  1651.  
  1652. function TargetSelect(person)
  1653. local dd=coroutine.wrap(function()
  1654. if targetted ~= person then
  1655. targetted = person
  1656. img2.Size = UDim2.new(1,0,1,0)
  1657. img2.ImageTransparency = 0
  1658. img2.Position = UDim2.new(0,0,0,0)
  1659. for i = 0, 2, 0.1 do
  1660. swait()
  1661. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1662. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1663. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1664. end
  1665. end
  1666. end)
  1667. dd()
  1668. end
  1669.  
  1670. function LockOn()
  1671. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1672. TargetSelect(Mouse.Target.Parent)
  1673. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=606862847", Character, 1, 1)
  1674. end
  1675. end
  1676.  
  1677.  
  1678. function ofmoosic() -- 2 lazi hoh
  1679. delays = true
  1680. while wait() and kkk and kkk.Volume >= 0.02 do
  1681. kkk.Volume = kkk.Volume - 0.05
  1682. end
  1683. wait(0.1)
  1684. kkk.Pitch = 0
  1685. kkk.PlaybackSpeed = 0
  1686. play = false
  1687. delays = false
  1688. end
  1689. function onmoosic()
  1690. delays = true
  1691. kkk.Pitch = 1
  1692. kkk.PlaybackSpeed = 1
  1693. while wait() and kkk and kkk.Volume <= 1.5 do
  1694. kkk.Volume = kkk.Volume + 0.05
  1695. end
  1696. wait(0.1)
  1697. play = true
  1698. delays = false
  1699. end
  1700. Mouse.Button1Down:connect(function()
  1701. if attack == false and targetted ~= nil then
  1702. attackone()
  1703. end
  1704. end)
  1705.  
  1706. Mouse.KeyDown:connect(function(k)
  1707. k = k:lower()
  1708. if attack == false and k == 'q' then
  1709. LockOn()
  1710. end
  1711. if k == 'z' and attack == false then
  1712. spawn(function()
  1713. Head.face.Texture = "http://www.roblox.com/asset/?id=664468442"
  1714. wait(2)
  1715. Head.face.Texture = Orin
  1716. end)
  1717. hedshoot()
  1718. elseif k == 'x' and attack == false and targetted ~= nil then
  1719. spawn(function()
  1720. Head.face.Texture = "http://www.roblox.com/asset/?id=183711814"
  1721. wait(2)
  1722. Head.face.Texture = Orin
  1723. end)
  1724. moarblood()
  1725. elseif k == 'c' and attack == false then
  1726. spawn(function()
  1727. Head.face.Texture = "http://www.roblox.com/asset/?id=168092687"
  1728. wait(2)
  1729. Head.face.Texture = Orin
  1730. end)
  1731. painlessrain()
  1732. chatfunc("Boom.")
  1733. elseif k == 'v' and attack == false then
  1734. spawn(function()
  1735. Head.face.Texture = "http://www.roblox.com/asset/?id=183708981"
  1736. wait(2)
  1737. Head.face.Texture = Orin
  1738. end)
  1739. painlessrain2()
  1740. wait(6)
  1741. chatfunc("Ded!")
  1742. elseif k == 'e' and attack == false then
  1743. shoot()
  1744. elseif k == 'g' and delays == false and Character.Name == "Skrubl0rdzI" then
  1745. delays = true
  1746. chatfunc("Finally!")
  1747. wait(3)
  1748. chatfunc("i pay 999 tix for dis gun.")
  1749. wait(4)
  1750. chatfunc("Now let testing!")
  1751. delays = false
  1752. elseif k == 'm' and play == true and delays == false then
  1753. ofmoosic()
  1754. elseif k == 'm' and play == false and delays == false then
  1755. onmoosic()
  1756. end
  1757. end)
  1758.  
  1759. kkk = Instance.new("Sound",Character)
  1760. kkk.Volume = 3
  1761. kkk.Pitch = 1
  1762. kkk.SoundId = "rbxassetid://681311208"
  1763. kkk:Play()
  1764. kkk.Name = "a"
  1765. kkk.Looped = true
  1766.  
  1767.  
  1768. coroutine.wrap(function()
  1769. while true do
  1770. swait()
  1771. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1772. if v:IsA("Part") then
  1773. v.Anchored = false
  1774. end
  1775. end
  1776. for i, v in pairs(Character:GetChildren()) do
  1777. if v:IsA("Part") then
  1778. v.Anchored = false
  1779. elseif v:IsA("Accessory") then
  1780. v.Handle.Anchored = false
  1781. end
  1782. end
  1783. end
  1784. end)()
  1785. coroutine.wrap(function()
  1786. while 1 do
  1787. swait()
  1788. if doe <= 360 then
  1789. doe = doe + 2
  1790. else
  1791. doe = 0
  1792. end
  1793. end
  1794. end)()
  1795. while true do
  1796. swait()
  1797. for i, v in pairs(Character:GetChildren()) do
  1798. if v:IsA("Part") then
  1799. v.Material = "SmoothPlastic"
  1800. elseif v:IsA("Accessory") then
  1801. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1802. end
  1803. end
  1804. while true do
  1805. swait()
  1806. Character.Humanoid.MaxHealth = math.huge
  1807. Character.Humanoid.Health = math.huge
  1808. imgl.Rotation = imgl.Rotation + 3
  1809. img2.Rotation = img2.Rotation + 3
  1810. if targetted ~= nil then
  1811. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1812. abss.Enabled = true
  1813. elseif targetted == nil then
  1814. abss.Adornee = nil
  1815. abss.Enabled = false
  1816. end
  1817.  
  1818. P=Instance.new("ForceField",Character)
  1819. P.Visible = false
  1820.  
  1821. while true and imgl.Rotation >= 360 do
  1822. imgl.Rotation = 0
  1823. img2.Rotation = 0
  1824. end
  1825. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1826. velocity = RootPart.Velocity.y
  1827. sine = sine + change
  1828. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1829. if RootPart.Velocity.y > 1 and hit == nil then
  1830. Anim = "Jump"
  1831. if attack == false then
  1832. PlayAnimationFromTable({
  1833. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1834. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1835. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1836. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1837. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1838. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1839. }, .3, false)
  1840. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1841. end
  1842. elseif RootPart.Velocity.y < -1 and hit == nil then
  1843. Anim = "Fall"
  1844. if attack == false then
  1845. PlayAnimationFromTable({
  1846. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1847. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1848. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1849. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1850. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1851. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1852. }, .3, false)
  1853. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1854. end
  1855. elseif Torsovelocity < 1 and hit ~= nil then
  1856. Anim = "Idle"
  1857. if attack == false then
  1858. change = 1
  1859. PlayAnimationFromTable({
  1860. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1861. CFrame.new(-0.0575585738, 1.52553558, 0, 0, 0, 0, 0, 0, 0, 0.0143168001, 0, 0.897985697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1862. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1863. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1864. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1865. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1866. }, .3, false)
  1867. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1868. end
  1869. elseif Torsovelocity > 2 and hit ~= nil then
  1870. Anim = "Walk"
  1871. if attack == false then
  1872. PlayAnimationFromTable({
  1873. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1874. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1875. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  1876. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  1877. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1878. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1879. }, .3, false)
  1880. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1881. end
  1882. end
  1883. if 0 < #Effects then
  1884. for e = 1, #Effects do
  1885. if Effects[e] ~= nil then
  1886. local Thing = Effects[e]
  1887. if Thing ~= nil then
  1888. local Part = Thing[1]
  1889. local Mode = Thing[2]
  1890. local Delay = Thing[3]
  1891. local IncX = Thing[4]
  1892. local IncY = Thing[5]
  1893. local IncZ = Thing[6]
  1894. if Thing[2] == "Shoot" then
  1895. local Look = Thing[1]
  1896. local move = 30
  1897. if Thing[8] == 3 then
  1898. move = 10
  1899. end
  1900. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1901. if Thing[10] ~= nil then
  1902. da = pos
  1903. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1904. cfa = CFrame.new(Thing[4], pos)
  1905. tehCF = cfa:lerp(cf2, 0.2)
  1906. Thing[1] = tehCF.lookVector
  1907. end
  1908. local mag = (Thing[4] - pos).magnitude
  1909. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1910. if Thing[8] == 2 then
  1911. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1912. end
  1913. Thing[4] = Thing[4] + Look * move
  1914. Thing[3] = Thing[3] - 1
  1915. if 2 < Thing[5] then
  1916. Thing[5] = Thing[5] - 0.3
  1917. Thing[6] = Thing[6] - 0.3
  1918. end
  1919. if hit ~= nil then
  1920. Thing[3] = 0
  1921. if Thing[8] == 1 or Thing[8] == 3 then
  1922. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1923. else
  1924. if Thing[8] == 2 then
  1925. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1926. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1927. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1928. ref.Anchored = true
  1929. ref.CFrame = CFrame.new(pos)
  1930. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1931. game:GetService("Debris"):AddItem(ref, 0.2)
  1932. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1933. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1934. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1935. end
  1936. end
  1937. end
  1938. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1939. ref.Anchored = true
  1940. ref.CFrame = CFrame.new(pos)
  1941. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1942. game:GetService("Debris"):AddItem(ref, 1)
  1943. end
  1944. if Thing[3] <= 0 then
  1945. table.remove(Effects, e)
  1946. end
  1947. end
  1948. do
  1949. do
  1950. if Thing[2] == "FireWave" then
  1951. if Thing[3] <= Thing[4] then
  1952. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1953. Thing[3] = Thing[3] + 1
  1954. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1955. else
  1956. Part.Parent = nil
  1957. table.remove(Effects, e)
  1958. end
  1959. end
  1960. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1961. if Thing[1].Transparency <= 1 then
  1962. if Thing[2] == "Block1" then
  1963. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1964. Mesh = Thing[7]
  1965. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1966. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1967. else
  1968. if Thing[2] == "Block2" then
  1969. Thing[1].CFrame = Thing[1].CFrame
  1970. Mesh = Thing[7]
  1971. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1972. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1973. else
  1974. if Thing[2] == "Fire" then
  1975. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1976. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1977. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1978. else
  1979. if Thing[2] == "Cylinder" then
  1980. Mesh = Thing[7]
  1981. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1982. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1983. else
  1984. if Thing[2] == "Blood" then
  1985. Mesh = Thing[7]
  1986. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1987. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1988. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1989. else
  1990. if Thing[2] == "Elec" then
  1991. Mesh = Thing[10]
  1992. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1993. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1994. else
  1995. if Thing[2] == "Disappear" then
  1996. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1997. else
  1998. if Thing[2] == "Shatter" then
  1999. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2000. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2001. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2002. Thing[6] = Thing[6] + Thing[5]
  2003. end
  2004. end
  2005. end
  2006. end
  2007. end
  2008. end
  2009. end
  2010. end
  2011. else
  2012. Part.Parent = nil
  2013. table.remove(Effects, e)
  2014. end
  2015. end
  2016. end
  2017. end
  2018. end
  2019. end
  2020. end
  2021. end
  2022. end
  2023. end
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