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- --// Open source I guess. You just needed remote spy :/
- --// Locals
- local Finity = loadstring(game:HttpGet("http://finity.vip/scripts/finity_lib.lua"))()
- local FinityWindow = Finity.new(true)
- FinityWindow.ChangeToggleKey(Enum.KeyCode.RightShift)
- _G.Farm = false
- -- Create category
- local main = FinityWindow:Category("Main")
- local CreditsCategory = FinityWindow:Category("Credits")
- -- Main GUI
- local frisku = main:Sector("Auto-Farm")
- local ded = main:Sector("Misc")
- local enemy = ""
- local anim = ""
- frisku:Cheat("Textbox", "Name of the Enemy", function (damn)
- enemy = damn
- end, {})
- frisku:Cheat("Dropdown", "Animation", function(damn)
- anim = damn
- end, {
- options = {
- "Hurt1",
- "Hurt2",
- "Hurt3",
- "GrabbedLeg1",
- "SweepHurt",
- "InWall",
- "RecoveringWall",
- "InGround",
- "SpGrab",
- "Dodge1",
- "Dodge2",
- "GutHurt",
- "FinalPunchHurt",
- "Knockback1",
- "Knockbanck2",
- "LayingDown",
- "PerfectBlock",
- "Recovering",
- "SlideOnGround",
- "Stunned",
- "GroundHurt",
- "SpearHurt",
- "KnockUp"
- },
- default = "Hurt1"
- })
- frisku:Cheat("Checkbox", "Farm", function (damn)
- _G.Farm = damn
- end, {})
- ded:Cheat("Button", "God Mode", function (damn)
- game.Players.LocalPlayer.Character.Data.Defense:Destroy()
- game.Players.LocalPlayer.Character.Data.Poison:Destroy()
- end, {})
- -- Credits
- local CreditsCreator = CreditsCategory:Sector("Finity Library Creator")
- local CreditsSpecialThanks = CreditsCategory:Sector("Scripter")
- CreditsCreator:Cheat("Label", "detourious @ v3rmillion.net")
- CreditsCreator:Cheat("Label", "deto#7612 @ discord.gg")
- CreditsSpecialThanks:Cheat("Label", "Epic Mommy Jane - I love you guys")
- --// Scripts
- while wait() do
- if _G.Farm == true then
- local Damage = game:GetService("ReplicatedStorage").Remotes.Damage
- local hump = game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
- for i, v in pairs(game:GetService("Workspace"):GetChildren()) do
- if v.Name == enemy then
- if v:FindFirstChild("Head") and v:FindFirstChild("Humanoid") and v:FindFirstChild("Humanoid").Health ~= 0 then
- Damage:InvokeServer(
- getrenv()._G.Pass,
- v,
- {
- ["HitTime"] = 1,
- ["Type"] = "Normal",
- ["HitEffect"] = "LightHitEffect",
- ["Position"] = v.HumanoidRootPart.Position;
- ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations:WaitForChild(anim),
- ["VictimCFrame"] = v.HumanoidRootPart.CFrame;
- ["Sound"] = game:GetService("ReplicatedStorage").Sounds:GetChildren(),
- ["Damage"] = 7.5
- }
- )
- end
- end
- end
- end
- end
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