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- [written in elven, in a somewhat strict manner, even letters are looking less soft and vibrant than usual - sharper, with bold lines and rough edges]
- Day 1...
- Nightmares are coming no more. Luckily, will be able to sleep almost normally in a new place.
- Priorities this week - learn the new place, restore, work on the equipment, then start searching.
- Note to self - look for information sources. It might be useful later on.
- Innkeeper assistant asked to deal with a common problem - rats. Assistant told about some particularly big one. It will not be a problem.
- Need to investigate the city thoroughly. Do not trust this map the dwarf sold me.
- Day 3.
- Met a person in the sewers, who goes by the name Gala.
- Hooded mage, presumably human, male. Summoner.
- Shown some knowledge of arcane arts, though still learns his way through it. It might be useful.
- Asked him several questions - knows not much about the region. Need another information source.
- Finished mapping the inner parts of the city and naming most of the shops and inns inside the town.
- Still lots of places to be and to see.
- Starting to map the sewers and slums properly.
- Day 4. Finished mapping the slums and the first level of the sewers.
- Day 5. Gala is a good companion to have around. Useful.
- While restoring the strength and him placing his summons between us and foul creatures, this cooperation is fruitful.
- He gets along with my humour. Remarkable.
- Registered in the Guild, to be able to conduct business officially.
- Finished mapping the outskirts of the city.
- Found an additional exit out of the sewers to Arabel outskirts. Portal nearby. Leads to the Underdark.
- Probably is where the smuggling is coming from or coming to.
- Got the smugglers ringleaders' head. Closed the bounty task that the 'Eyes' gave.
- Visited the Raven's Plumes, got a decent pair of shoes.
- Day 6.
- Got a decent bounty for cleaning up cultists and smugglers in the sewers.
- Used it to upgrade the equipment.
- Found a place, Violets, where scrolls are being sold. Some very useful ones in particular.
- Need to stockpile for future endeavors.
- ..Should try calling Hiss, later.
- Day 8.
- Gala showed 'The Ends of the World' inn in slums.
- So far liked it the most, apart from bath's hot springs and one of the bigger rooms in Warblin Seraph.
- ...This is it. Ccan dream here with almost no nightmares.
- Odd. Like it.
- Day 9.
- Finished mapping the sewers lower level and smugglers hideout.
- Those cultists never knew what hit them this time.
- Cannot get deeper, requires some sort of key. No interest in searching for it.
- Day 10.
- Met and conversed with several folks who look just like Equier's mother.
- Casually sitting near the trees, fighting their boredom, with the power to lit the nearby grove with a snap of a finger.
- They might be useful. Need to get acquainted.
- During the day, met with a young elf, Irya, very new to the outside world and its dangers. She was decently taught to handle a sword, though.
- Accompanied Gala and Irya, exploring the local area. New targets for rat-get practice.
- Day 11.
- Gala showed a cave in Hullask Forest. Kobold's Den.
- Slew every lizardcur could find, may Shevarash claim their filthy souls.
- Odd. Lizards were protecting a Yuan-Ti worshipper, who was performing a ritual over a dead human male. Need to investigate for possible clues.
- Day 13.
- Became strong enough to summon Serene and Gabriel. Shevarash's blast, but missed them so much.
- Met a wiseman, Kaladin.
- By the look of his robe and that strange aura feel, assumed he was a magic weaver, like the others.
- Proceeded to bluntly question him. Got lucky, wiseman did not got angry or refuse talking.
- We had a conversation.
- He knows now of my pursuit of the Oathbreaker.
- He said bestie was not spotted in the area as far as he knows. Same - about Yuan-Ti and Kobolds in the region.
- He said he is not the best source of information. Suggested to meet his friend, Blade Nallah, who he said is a renown dragon hunter.
- Dragon hunter? This is just what's needed. Need to question her thoroughly.
- Day 15.
- Finally. After a week of attempts, managed to imbue an arrow properly.
- My power is slowly returning.
- Feel ready to start asking questions.
- Day 17.
- Met a bard that goes by the name of Mari 'Melody' Sigers.
- We conversed, questions was asked.
- She learned about the searches of Yuan-Ti and the dragon.
- The conversation was fruitful.
- She pointed several directions to check:
- - Suzail, the capital. (archives, search for the information on Thauglor, the black-turned-purple dragon, possibly the recorded spawns) (note on the side - Thaug-lori-morgorus)
- - Dalesmen. (old wisers, can know whereabouts of a dragon).
- - Elves of Velethuil. (quite possibly some were living during the reign of the Purple Dragon itself, will not hurt to investigate).
- - Shallast. (Yuan-Ti traces, ruins).
- - Edasseril. (Yuan-Ti traces, near Dales, marches).
- Day 18.
- Read several books in Arabel's library on the lore and history of Cormyr. No hints of the Dragon.
- In fact - not even a single one, aside from regular history.
- A journey to capital bore no fruits.
- Need to gain the audience with royalty or find a War Wizard official.
- Search for archives closed to the public? Save for later.
- Asked a tall elf, who called himself Camthallion, "Arabel's most hateful elf", of where Shallast and Edasseril can be found.
- Several individuals were unable to guide to those places either.
- White-hooded-female, presumably elf that was accompanying him, the other female by the name Sin and third one, halfling, presumably do not know either or wished not to help.
- Conversations today bore no fruits.
- Day 20.
- Followed Mari Siger's advice.
- Met a woman, War Wizard official, officer, that goes by the name Maria.
- We conversed, conversation bore some fruits.
- She mentioned Vast Swamps in the area. Can potentially be a hideout. Sounds reasonable to check it out.
- Told about Yuan-Ti in Shallast, then said the ruins that go by this name are guarded and off-limits.
- Denined my request of passage. Not a problem. Yuan-Ti is only a tertiary priority.
- Finally met with 'Blade Nallah'. Kaladin's friend.
- The best source of information so far.
- Allowed to use her name to refer. Might be useful.
- Leads to other dragons lairs:
- - The Bloodthorn, Red Dragon lair. Direction - East, after Hullack Forest, after Thunderlun, close of Murky Swamps.
- - Stormhorns, Lightning Pearks, Eagle peaks - have caves. Close to the Valley of Broken Sky. Caves - check, can be bandits. Valley - dragon cultists. Double-check. Oathbreaker might try to hide in there or take help from cultists. Questionable, but possible.
- - Tur Plains, a village with Cyric cultists. Dangerous, need a heavy team. They block an entrance to the place named 'Wall of Dragon'. Might be a lead, though doubtfully. Last resort check place.
- - North. Long bridge with cursts. Two places - deadly golems cave, Netheril Archives, and skull-shaped cave, leads to Mist Dragon lair.
- - Swordhaven, seek the man named Zander - is said to be a professional, veteran, noble Knight of the Purple Dragon. Might help. Potentially a good information source.
- Leads to Vast Swamps:
- - Hullack Forest - The East Way - Forest Edge, then go to the south. Find Hullack Forest, some giant trees. Keep going south, will find the Vast Swamps.
- Leads to Yuan-TI:
- - Past Thunderlun to East, in direction of Thundergap. Find Eastway borderlines, then go north, find Murky Swaps.
- Might be a hideout somewhere in the 'middle'.
- Search for clues - can be a Black bestie lair site, as well.
- Find Frigo, a hin rogue. Knows places and information.
- Find Don Macbane, human. Huge mustache, swordmage, dance instructor. Knows places.
- Day 56.
- Gala showed to a place that was not scouted yet thouroughly - Hullack's forest, southern stretch.
- A camp on a platform... on the top of a huge tree. Can make it my place of operations, before venturing to the Vast Swamps.
- It became hard to suppress the memories and pain.
- Gala showed signs of affection. Need to be careful with the words and actions when he is around.
- Sleeping undressed probably was not a good idea.
- Did not sleep well today.
- Day 58.
- Got wounded, an orc managed to stab the left arm. Slashing hit, was not fast enough. Can still hold the bow.
- Got a lot of their scouts around the camp.
- Not ready to face the camp, alone. For now.
- Sleep is getting worse.
- Day 59.
- Visited Swordhaven.
- Did not find the man Nallah mentioned.
- Mapped the outskirts of the town.
- Found ogres hideout in a something looking like ruins of a castle, buried in the rock.
- Formidable foes. The cut prevented to operate the bow.
- Need to be careful.
- Day 61.
- Went for bounties on ruffians heads around the Halfhap. Again. Cleared all of them.
- The reward was good.
- Got another hit to the same place. Healing potions will not be enough this time. Need some rest.
- Met Victorian, paladin, at baths. He healed the arm and the bruises. We conversed.
- Told him about the dragon. And the past.
- Probably was a mistake.
- Nightmares will surely worsen soon.
- Day 62.
- Bad dreams keep coming.
- The only place to sleep barely acceptable is at the 'Ends'.
- Not enough. Still hear their screams.
- Need to find a solution, quickly.
- Need to investigate the Vast Swamps.
- Do not feel ready.
- Day 64.
- Fourth day with no sleep. Hard to think straight.
- Need to suppress the dreams, or embrace. Too much pain.
- The scroll did help to refresh the body. But not the mind.
- Healing did not go in vain. Muscles are operational, can hold the bow. At least some good news.
- Went for the bounty on backbiters' heads again. They seem to plague these lands, like mosquitos.
- Even keep bringing the ogres to the fray.
- Does not matter. As long as the bounty is paid and the arrow flies.
- Shown Nolyth the place in Giant Trees.
- Told her something of my past. She knows why, now.
- Probably did a mistake, again.
- Saw the nightmare to it's fullest. Managed to overcome it.
- Probably she helped somehow, not sure. Did not feel like an outsider's presence.
- Not a cleric or bard magic. Weird.
- Need to test if it was her. Will ask her later.
- She is a nice pillow.
- Day 66.
- Met a woman with a dragon tattoo on the hip - why it always must be a blasted dragon - who lost an object of importance to her.
- Rogues ran to the forest, the direction on the schedule.
- Need to stay alert.
- Continue to map the Semberholme Forests.
- Visited Velethuil.
- Need to get acquainted with the locals, then ask questions.
- Bought a proper bow and arrows.
- Owl Wisdom potions are helping. Second day without dreams.
- Day 67.
- The bandit hideout on a quiet farm was refreshing. Tested the new bow. Liked the sound of the bowstring, masterful work.
- Need to study the book found there later.
- Did not manage to find the object that the waitress mentioned. Found chambers, locked. Had no means to access those.
- Found the ruins protected by goblinoids. They resemble the description Gala gave several days ago. Those must be the Ancient Halls he was after.
- Day 68.
- Met a person that goes by the name Mag'ariel and her companion, shady and silent character.
- Both do not look useful.
- Asked Mag'ariel for assistance with the mansions' locked doors. She provided it.
- Need to be twice as careful. Mag'ariel. Deliberately or not, she left. Got trapped by her closing the doors. Could not unlock them on my own.
- Need to find alternative means to make the doors open. No more risks with unknown rogues.
- Did not ask for a reward from the waitress. She did not look capable of paying the full price for what it costed.
- I hate teleports.
- Day 69.
- Assisted Nol in collecting bounties on Green Valley ogres and King Forest's ores.
- Met new people. One seemed to be interested in helping out. Need to speak of it later.
- Need to use fewer names in the journal.
- Internal bleeding did not occur this time. Good advice, to use Endurance and Elemental Resist potions. Mitigates the damage.
- Not the pain.
- Need to rest and try to sleep.
- Hate. Teleports.
- While in town again, might try my favourite place.
- Day 70.
- It helps, but not much. Dreams are returning, again.
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