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- spawn(function()
- while true do
- wait(0.5)
- fireballChallenge()
- wait(0.5)
- fireballChallenge()
- wait(0.5)
- fireballChallenge()
- wait(0.5)
- if workspace.BossTower.Humanoid.Health <= 0 then
- break
- end
- end
- end)
- repeat wait(0.1) until game.Workspace.BossTower.Humanoid.Health <= 0
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