Advertisement
GangHaning

Untitled

Dec 8th, 2016
227
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 18.17 KB | None | 0 0
  1. repeat
  2. wait(0.5)
  3. until game:service("Players").LocalPlayer.Character ~= nil
  4. local Player = game:service("Players").LocalPlayer
  5. local ch = Player.Character
  6. local occ = Instance.new("BoolValue", ch)
  7. occ.Name = "Occupied"
  8. local swi = Instance.new("StringValue", ch)
  9. swi.Name = "switch"
  10. local trans = Instance.new("BoolValue", ch)
  11. trans.Name = "trans"
  12. repeat wait() until ch.Humanoid ~= nil
  13. ch.Humanoid.Died:connect(function()
  14. Player.CharacterAdded:connect(function(chz)
  15. local occ = Instance.new("BoolValue", chz)
  16. occ.Name = "Occupied"
  17. local swi = Instance.new("StringValue", chz)
  18. swi.Name = "switch"
  19. local trans = Instance.new("BoolValue", chz)
  20. trans.Name = "trans"
  21. end
  22. )
  23. end)
  24. local PGui = Player:WaitForChild("PlayerGui")
  25. local Character = Player.Character
  26. local Humanoid = Character:WaitForChild("Humanoid")
  27. local Head = Character:WaitForChild("Head")
  28. local Torso = Character:WaitForChild("Torso")
  29. local HRP = Character:WaitForChild("HumanoidRootPart")
  30. local RArm = Character:WaitForChild("Right Arm")
  31. local LArm = Character:WaitForChild("Left Arm")
  32. local RLeg = Character:WaitForChild("Right Leg")
  33. local LLeg = Character:WaitForChild("Left Leg")
  34. msgz = Instance.new("Message", PGui)
  35. msgz.Text = "Chat \'SUPER\' to go Super Namekian, and \'off\' to turn it off!"
  36. game.Debris:AddItem(msgz, 6.5)
  37. local Joints = {Head = Torso.Neck, Torso = HRP.RootJoint, RArm = Torso["Right Shoulder"], LArm = Torso["Left Shoulder"], RLeg = Torso["Right Hip"], LLeg = Torso["Left Hip"]}
  38. local Refresh = function()
  39. Joints.Head.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  40. Joints.Torso.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  41. Joints.RArm.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  42. Joints.LArm.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  43. Joints.RLeg.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  44. Joints.LLeg.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  45. Joints.Head.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  46. Joints.Torso.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  47. Joints.RArm.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  48. Joints.LArm.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  49. Joints.RLeg.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  50. Joints.LLeg.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  51. end
  52.  
  53. local Anims = {Pose = function(active)
  54. if active then
  55. for i = 0, 10, 0.5 do
  56. wait(0.016666666666667)
  57. Joints.Head.C0 = Joints.Head.C0 * CFrame.Angles(0.015, 0, 0)
  58. Joints.Torso.C0 = Joints.Torso.C0 * CFrame.Angles(0.01, 0, 0)
  59. Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, 0.03, math.rad(70) / 10)
  60. Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, -0.03, -math.rad(70) / 10)
  61. Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.01, -0.02, 0.015)
  62. Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.01, 0)
  63. end
  64. else
  65. do
  66. for i = 0, 10, 0.5 do
  67. wait(0.016666666666667)
  68. Joints.Head.C0 = Joints.Head.C0 * CFrame.Angles(0.015, 0, 0):inverse()
  69. Joints.Torso.C0 = Joints.Torso.C0 * CFrame.Angles(0.01, 0, 0):inverse()
  70. Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, 0.03, math.rad(70) / 10):inverse()
  71. Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, -0.03, -math.rad(70) / 10):inverse()
  72. Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.01, -0.02, 0.015):inverse()
  73. Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.01, 0):inverse()
  74. end
  75. end
  76. end
  77. end
  78. , Implode = function(active)
  79. if active then
  80. for i = 0, 10, 0.75 do
  81. wait(0.016666666666667)
  82. Joints.Head.C0 = Joints.Head.C0 * CFrame.Angles(-0.015, 0, 0)
  83. Joints.Torso.C0 = Joints.Torso.C0 * CFrame.Angles(-0.005, 0, 0)
  84. Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, -0.055, 0.055)
  85. Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, 0.055, -0.055)
  86. Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.015, -0.025, -0.015)
  87. Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.025, -0.015)
  88. end
  89. else
  90. do
  91. for i = 0, 10, 0.75 do
  92. wait(0.016666666666667)
  93. Joints.Head.C0 = Joints.Head.C0 * CFrame.Angles(-0.015, 0, 0):inverse()
  94. Joints.Torso.C0 = Joints.Torso.C0 * CFrame.Angles(-0.005, 0, 0):inverse()
  95. Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, -0.055, 0.055):inverse()
  96. Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, 0.055, -0.055):inverse()
  97. Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.015, -0.025, -0.015):inverse()
  98. Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.025, -0.015):inverse()
  99. end
  100. end
  101. end
  102. end
  103. }
  104. local Create = assert(LoadLibrary("RbxUtility")).Create
  105. local Part = Create("Part")({TopSurface = 0, BottomSurface = 0, formFactor = "Custom", Size = Vector3.new(), Material = "Neon", Anchored = true, CanCollide = false})
  106. local Transformed, Occupied = false, false
  107. local Flash = function(Par, Col, Duration, Delay, Async)
  108. pcall(function()
  109. Par = Par or PGui
  110. if not Col then
  111. Col = BrickColor:White().Color
  112. Duration = Duration or 10
  113. if not Delay then
  114. Delay = 1 / Duration
  115. local G = Create("ScreenGui")({Parent = Par})
  116. if not Col then
  117. local F = Create("Frame")({Parent = G, BorderSizePixel = 0, Size = UDim2.new(1.2, 0, 1.2, 0), Position = UDim2.new(), ZIndex = 10, BackgroundColor3 = Color3.new(1, 1, 1), Transparency = 0})
  118. local f = function()
  119. for i = 0, Duration, Delay do
  120. wait(0.016666666666667)
  121. F.Transparency = i / Duration
  122. end
  123. pcall(game.Destroy, G)
  124. end
  125.  
  126. if Async then
  127. f = coroutine.wrap(f)
  128. end
  129. return f()
  130. end
  131. end
  132. end
  133. end
  134. )
  135. end
  136.  
  137. local Shake = function(Duration, Delay, Distance, Async)
  138. pcall(function()
  139. local Cam = workspace.CurrentCamera
  140. Duration = Duration or 10
  141. if not Delay then
  142. Delay = 1 / Duration
  143. Distance = Distance or 15
  144. local f = function()
  145. for i = 0, Duration, Delay do
  146. wait(0.016666666666667)
  147. local R = Cam.CoordinateFrame - Cam.CoordinateFrame.p
  148. local Scroll = Cam.CoordinateFrame.p - Cam.Focus.p.magnitude
  149. local NewF = CFrame.new(Cam.Focus.p) * R * CFrame.new(math.random(-Distance, Distance) / (Distance / 0.25), math.random(-Distance, Distance) / (Distance / 0.25), math.random(-Distance, Distance) / (Distance / 0.25))
  150. Cam.CoordinateFrame = NewF * CFrame.new(0, 0, Scroll)
  151. end
  152. end
  153.  
  154. if Async then
  155. f = coroutine.wrap(f)
  156. end
  157. return f()
  158. end
  159. end
  160. )
  161. end
  162.  
  163. local Sound = function(Prnt, Id, Pit, Vol)
  164. pcall(function()
  165. local cp = game:service("ContentProvider")
  166. if type(Id) == "number" then
  167. cp:Preload("rbxassetid://" .. Id)
  168. Id = "rbxassetid://" .. Id
  169. else
  170. if type(Id) == "string" then
  171. cp:Preload(Id)
  172. Id = Id
  173. end
  174. end
  175. local S = Create("Sound")({Parent = Prnt or workspace, SoundId = Id, Volume = Vol or 1, Pitch = Pit or 1})
  176. S:Play()
  177. S:Stop()
  178. S:Play()
  179. game:service("Debris"):AddItem(S, 0.9)
  180. end
  181. )
  182. end
  183.  
  184. local Chat = function(Par, Msg, Col)
  185. if Msg then
  186. if not Par then
  187. Par = Head
  188. end
  189. if not Col then
  190. Col = math.random(0, 2)
  191. end
  192. game:service("Chat"):Chat(Par, Msg, Col)
  193. end
  194. end
  195.  
  196. local Transform = function(active)
  197. if active and not Transformed and not Occupied then
  198. Occupied = true
  199. Humanoid.WalkSpeed = 0
  200. local cp = game:service("ContentProvider")
  201. cp:Preload("rbxassetid://3270017")
  202. Muscle = {}
  203. AddLimbs = false
  204. local CreateMuscle = function(MainPart, Scale, CF)
  205. local p = Part:clone()
  206. p.Transparency = 1
  207. p.BrickColor = MainPart.BrickColor
  208. p.Parent = Character
  209. p.Anchored = false
  210. p:BreakJoints()
  211. local w = Create("Weld")({Parent = p, Part0 = p, Part1 = MainPart, C0 = CF})
  212. local m = Create("SpecialMesh")({Parent = p, MeshId = "rbxasset://fonts/torso.mesh", Scale = Scale})
  213. table.insert(Muscle, p)
  214. end
  215.  
  216. for _,v in pairs(Character:GetChildren()) do
  217. if v.ClassName:lower() == "charactermesh" then
  218. AddLimbs = true
  219. end
  220. end
  221. if not AddLimbs then
  222. local torso = Instance.new("SpecialMesh", Torso)
  223. torso.MeshId = "rbxasset://fonts/torso.mesh"
  224. torso.Scale = Vector3.new(1, 1, 1)
  225. local rarm = Instance.new("SpecialMesh", RArm)
  226. rarm.MeshId = "rbxasset://fonts/rightarm.mesh"
  227. rarm.Scale = Vector3.new(1, 1, 1)
  228. local larm = Instance.new("SpecialMesh", LArm)
  229. larm.MeshId = "rbxasset://fonts/leftarm.mesh"
  230. larm.Scale = Vector3.new(1, 1, 1)
  231. table.insert(Muscle, torso)
  232. table.insert(Muscle, rarm)
  233. table.insert(Muscle, larm)
  234. CreateMuscle(RArm, Vector3.new(0.4, 0.5, 0.8), CFrame.new(-0.15, -0.6, 0))
  235. CreateMuscle(RArm, Vector3.new(0.17, 0.4, 0.65), CFrame.new(-0.35, 0.3, 0))
  236. CreateMuscle(RArm, Vector3.new(0.4, 0.55, 0.2), CFrame.new(0, -0.25, -0.45))
  237. CreateMuscle(RArm, Vector3.new(0.4, 0.55, 0.2), CFrame.new(0, -0.51, 0.45))
  238. CreateMuscle(RArm, Vector3.new(0.3, 0.35, 0.2), CFrame.new(0, 0.35, 0.43))
  239. CreateMuscle(LArm, Vector3.new(0.4, 0.5, 0.8), CFrame.new(0.15, -0.6, 0))
  240. CreateMuscle(LArm, Vector3.new(0.17, 0.4, 0.65), CFrame.new(0.35, 0.3, 0))
  241. CreateMuscle(LArm, Vector3.new(0.4, 0.55, 0.2), CFrame.new(0, -0.25, -0.45))
  242. CreateMuscle(LArm, Vector3.new(0.4, 0.55, 0.2), CFrame.new(0, -0.51, 0.45))
  243. CreateMuscle(LArm, Vector3.new(0.3, 0.35, 0.2), CFrame.new(0, 0.35, 0.43))
  244. CreateMuscle(Torso, Vector3.new(0.5, 0.35, 0.2), CFrame.new(-0.5, -0.55, 0.5))
  245. CreateMuscle(Torso, Vector3.new(0.5, 0.35, 0.2), CFrame.new(0.5, -0.55, 0.5))
  246. CreateMuscle(Torso, Vector3.new(0.18, 0.18, 0.2), CFrame.new(-0.18, 0, 0.5))
  247. CreateMuscle(Torso, Vector3.new(0.18, 0.18, 0.2), CFrame.new(-0.18, 0.35, 0.5))
  248. CreateMuscle(Torso, Vector3.new(0.18, 0.18, 0.2), CFrame.new(-0.18, 0.7, 0.5))
  249. CreateMuscle(Torso, Vector3.new(0.18, 0.18, 0.2), CFrame.new(0.18, 0, 0.5))
  250. CreateMuscle(Torso, Vector3.new(0.18, 0.18, 0.2), CFrame.new(0.18, 0.35, 0.5))
  251. CreateMuscle(Torso, Vector3.new(0.18, 0.18, 0.2), CFrame.new(0.18, 0.7, 0.5))
  252. end
  253. do
  254. Anims.Pose(true)
  255. Chat(nil, "My Pride..", "Blue")
  256. coroutine.resume(coroutine.create(function()
  257. for i = 1, 2 do
  258. Sound(Head, 2248511, 0.4, 0.6)
  259. Sound(Head, 2691586, 0.4, 0.4)
  260. Shake(8, 0.05, 55, true)
  261. wait(1)
  262. end
  263. end
  264. ))
  265. for i = 1, 3 do
  266. if i == 3 then
  267. Chat(nil, "MY DESTINY..!", nil)
  268. end
  269. Shake(7, 0.05, 40, true)
  270. Sound(Head, 2248511, 0.4, 0.6)
  271. Sound(Head, 2691586, 0.4, 0.4)
  272. Sound(Head, 2101137, 0.32, 0.8)
  273. local cols = {"Lime green", "Neon green", "Bright green"}
  274. Flash(false, BrickColor.new(cols[math.random(1, #cols)]).Color, 7, 0.05, true)
  275. local h = Part:clone()
  276. h.CFrame = Torso.CFrame
  277. h.Parent = Torso
  278. h.Transparency = 1
  279. h.Size = Vector3.new(1, 1, 1)
  280. h.Anchored = false
  281. h.BrickColor = BrickColor.new(cols[math.random(1, #cols)])
  282. h:BreakJoints()
  283. local p = Part:clone()
  284. p.CFrame = Torso.CFrame
  285. p.Parent = Torso
  286. p.Transparency = 1
  287. p.Size = Vector3.new(1, 1, 1)
  288. p.Anchored = false
  289. p.BrickColor = h.BrickColor
  290. p:BreakJoints()
  291. local w = Create("Weld")({Parent = h, Part0 = h, Part1 = HRP, C0 = CFrame.new()})
  292. local w2 = Create("Weld")({Parent = p, Part0 = p, Part1 = HRP, C0 = CFrame.new() * CFrame.Angles(math.rad(90), 0, 0)})
  293. local m = Create("SpecialMesh")({Parent = h, MeshType = "Sphere", Scale = Vector3.new(i * 10, i * 10, i * 10)})
  294. local m2 = Create("SpecialMesh")({Parent = p, MeshType = "FileMesh", MeshId = "rbxassetid://3270017", Scale = Vector3.new(i * 15, i * 15, i * 10 / 2)})
  295. for _i = i * 5, 0, -0.1 do
  296. wait(0.016666666666667)
  297. w2.C0 = w2.C0 * CFrame.Angles(-0.1, 0.1, -0.1)
  298. m2.Scale = Vector3.new(_i, _i, _i)
  299. m.Scale = Vector3.new(_i, _i, _i / 2)
  300. p.Transparency = -(_i / (i * 5)) + 1
  301. h.Transparency = -(_i / (i * 5)) + 1
  302. end
  303. h:Destroy()
  304. p:Destroy()
  305. wait(0.5)
  306. end
  307. Anims.Pose(false)
  308. Anims.Implode(true)
  309. Chat(nil, "I AM..", nil)
  310. coroutine.resume(coroutine.create(function()
  311. for i = 1, 4 do
  312. Shake(2, 0.05, 40, true)
  313. Flash(false, BrickColor.new("Camo").Color, 2, 0.05, true)
  314. Sound(Head, 3264793, 0.55, 0.9)
  315. Sound(Head, 2974249, 0.65, 0.9)
  316. Sound(Head, 2974000, 0.65, 0.9)
  317. wait(0.6)
  318. end
  319. end
  320. ))
  321. local h = Part:clone()
  322. h.CFrame = Torso.CFrame
  323. h.Parent = Torso
  324. h.Transparency = 1
  325. h.Size = Vector3.new(1, 1, 1)
  326. h.Anchored = false
  327. h.BrickColor = BrickColor.new("Lime green")
  328. h:BreakJoints()
  329. local p = Part:clone()
  330. p.CFrame = Torso.CFrame
  331. p.Parent = Torso
  332. p.Transparency = 1
  333. p.Size = Vector3.new(1, 1, 1)
  334. p.Anchored = false
  335. p.BrickColor = h.BrickColor
  336. p:BreakJoints()
  337. local w = Create("Weld")({Parent = h, Part0 = h, Part1 = HRP, C0 = CFrame.new()})
  338. local w2 = Create("Weld")({Parent = p, Part0 = p, Part1 = HRP, C0 = CFrame.new() * CFrame.Angles(math.rad(90), 0, 0)})
  339. local m = Create("SpecialMesh")({Parent = h, MeshType = "Sphere", Scale = Vector3.new(5, 5, 5)})
  340. local m2 = Create("SpecialMesh")({Parent = p, MeshType = "FileMesh", MeshId = "rbxassetid://3270017", Scale = Vector3.new(8, 8, 4)})
  341. local angle = 0
  342. for i = 0, 5, 0.1 do
  343. wait(0.016666666666667)
  344. angle = angle % 100 + 0.3
  345. m.Scale = m2.Scale + Vector3.new(i / 1.5 + math.sin(angle), i / 1.5 + math.sin(angle), i / 1.5 + math.sin(angle))
  346. m2.Scale = m2.Scale + Vector3.new(i / 1.5 + math.sin(angle), i / 1.5 + math.sin(angle), i / 1.5 / 2 + math.sin(angle))
  347. h.Transparency = i / 5 - math.sin(angle)
  348. p.Transparency = i / 5 - math.sin(angle)
  349. end
  350. h:Destroy()
  351. p:Destroy()
  352. if not AddLimbs then
  353. coroutine.resume(coroutine.create(function()
  354. for i = 1, 0, -0.05 do
  355. wait(0.016666666666667)
  356. for _,v in pairs(Character:GetChildren()) do
  357. if v.ClassName:lower() == "part" then
  358. v.Transparency = i
  359. end
  360. end
  361. end
  362. for _,v in pairs(Character:GetChildren()) do
  363. if v.ClassName:lower() == "part" then
  364. v.Transparency = 0
  365. end
  366. end
  367. end
  368. ))
  369. end
  370. Sparks = Instance.new("Sparkles", Torso)
  371. Sparks.Enabled = true
  372. Sparks.SparkleColor = Color3.new(0, 1, 0)
  373. local x = Instance.new("Explosion", Torso)
  374. x.BlastPressure = 0
  375. x.Position = Torso.Position
  376. if not AddLimbs then
  377. for i = 0, 0.15, 0.01 do
  378. wait(0.016666666666667)
  379. for _,v in pairs(Character:GetChildren()) do
  380. if v.ClassName:lower() == "specialmesh" then
  381. v.Scale = Vector3.new(1, 1, 1) + Vector3.new(i / 5, i / 10, i / 3.5)
  382. end
  383. end
  384. end
  385. end
  386. do
  387. do
  388. Chat(nil, "A SUPER NAMEKIAN!!", "Red")
  389. Anims.Implode(false)
  390. Humanoid.WalkSpeed = 16
  391. Transformed = true
  392. Occupied = false
  393. if not active and Transformed and not Occupied then
  394. Occupied = true
  395. Humanoid.WalkSpeed = 0
  396. Anims.Pose(true)
  397. Chat(nil, "Never understimate me!", nil)
  398. Shake(4, 0.05, 20, true)
  399. Flash(nil, Color3.new(1, 1, 1), 7, 0.1, true)
  400. Sound(Head, 2248511, 0.75, 0.6)
  401. Sound(Head, 2691586, 0.7, 0.4)
  402. Sound(Head, 2785493, 0.55, 0.9)
  403. Sound(Head, 2785493, 0.7, 0.7)
  404. local x = Instance.new("Explosion", Torso)
  405. x.BlastPressure = 0
  406. x.Position = Torso.Position
  407. if not AddLimbs then
  408. coroutine.resume(coroutine.create(function()
  409. for i = 0, 1, 0.05 do
  410. wait(0.016666666666667)
  411. for _,v in pairs(Character:GetChildren()) do
  412. if v.ClassName:lower() == "part" then
  413. v.Transparency = i
  414. end
  415. end
  416. end
  417. for _,v in pairs(Character:GetChildren()) do
  418. if v.ClassName:lower() == "part" then
  419. v.Transparency = 1
  420. end
  421. end
  422. end
  423. ))
  424. for i = 0.15, 0, -0.01 do
  425. wait(0.016666666666667)
  426. for _,v in pairs(Character:GetChildren()) do
  427. if v.ClassName:lower() == "specialmesh" then
  428. v.Scale = Vector3.new(1, 1, 1) - Vector3.new(i / 5, i / 10, i / 3.5)
  429. end
  430. end
  431. end
  432. for _,v in pairs(Character:GetChildren()) do
  433. pcall(game.Destroy, v)
  434. end
  435. end
  436. do
  437. pcall(game.Destroy, Sparks)
  438. Muscle = {}
  439. Anims.Pose(false)
  440. Humanoid.WalkSpeed = 16
  441. Transformed = false
  442. Occupied = false
  443. end
  444. end
  445. end
  446. end
  447. end
  448. end
  449. end
  450.  
  451. Player.Chatted:connect(function(Msg)
  452. if Character.trans.Value == false and Character.Occupied.Value == false then
  453. if Msg:lower() == "super" and Character.switch.Value == "" then
  454. Character.switch.Value = "super"
  455. Character.trans.Value = true
  456. Transform(true)
  457. Humanoid.MaxHealth = Humanoid.MaxHealth + tonumber("16")
  458. wait(1)
  459. Humanoid.Health = Humanoid.Health + tonumber("16")
  460. Character.trans.Value = false
  461. else
  462. if Msg:lower() == "off" and Character.switch.Value == "super" then
  463. Character.trans.Value = true
  464. Transform(false)
  465. Humanoid.Health = Humanoid.Health - tonumber("16")
  466. wait(1)
  467. Humanoid.MaxHealth = Humanoid.MaxHealth - tonumber("16")
  468. Character.trans.Value = false
  469. Character.switch.Value = ""
  470. end
  471. end
  472. end
  473. end
  474. )
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement