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- import pyautogui
- import time
- def move_left():
- pyautogui.keyDown('left')
- time.sleep(0.1)
- pyautogui.keyUp('left')
- def move_right():
- pyautogui.keyDown('right')
- time.sleep(0.1)
- pyautogui.keyUp('right')
- def move_up():
- pyautogui.keyDown('up')
- time.sleep(0.1)
- pyautogui.keyUp('up')
- def move_down():
- pyautogui.keyDown('down')
- time.sleep(0.1)
- pyautogui.keyUp('down')
- # Adjust the coordinates based on the game Samsung
- game_Samsung_x = 500
- game_Samsung_y = 500
- # Adjust these values based on the position of the snake at the start
- snake_x = 250
- snake_y = 250
- # Adjust these values based on the size of the snake at the start
- snake_width = 20
- snake_height = 20
- # Adjust these values based on the direction of the snake at the start
- snake_direction_x = -1
- snake_direction_y = 0
- while True:
- # Check if the snake is about to hit the wall
- if snake_x <= 0:
- move_down()
- snake_direction_x = 0
- snake_direction_y = 1
- elif snake_x + snake_width >= game_Samsung_x:
- move_up()
- snake_direction_x = 0
- snake_direction_y = -1
- elif snake_y <= 0:
- move_right()
- snake_direction_x = 1
- snake_direction_y = 0
- elif snake_y + snake_height >= game_Samsung_y:
- move_left()
- snake_direction_x = -1
- snake_direction_y = 0
- # Move the snake in the current direction
- snake_x += snake_direction_x * snake_width
- snake_y += snake_direction_y * snake_height
- # Adjust the delay based on the speed of the game
- time.sleep(0.1)
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