KevinGG207

Ragdoll engine PUSH

Dec 12th, 2020 (edited)
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  1. local players = game.Players:GetChildren()
  2.  
  3. local selected = players[math.random(1,#players)]
  4.  
  5. local value = nil
  6.  
  7. print(selected)
  8.  
  9.  
  10. if not selected.Backpack:FindFirstChild("Push") then
  11. print("nil")
  12. else
  13. selected.Backpack.Push.Parent = game.Players.LocalPlayer.Backpack
  14. value = true
  15.  
  16. end
  17.  
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