coinwalk

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Jun 16th, 2023
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  1. //variables;
  2. var originalbalance = parseFloat(document.getElementById('pct_balance').value);
  3. var belanceone = originalbalance;
  4. var basebet = (originalbalance/3200);
  5. var floatingbasebet = basebet;
  6. var target = 80000;
  7. var junky = parseFloat(document.getElementById('pct_balance').value);
  8. var belance = originalbalance;
  9. var tenbase = (basebet*10);
  10. var sevenbase = (basebet*6.9);
  11. var under = 12.9;
  12. var over = 6.9;
  13. var overbaltimes = 1;
  14. var bear = true;
  15. var suxk = 0;
  16. var dogggg = false;
  17. var oldbalanceone = ((Math.floor(originalbalance/tenbase))*tenbase);
  18. var oldbalancetwo = ((Math.floor(originalbalance/tenbase))*tenbase);
  19. var kool = parseFloat(document.getElementById('pct_balance').value);
  20. var have = parseFloat(document.getElementById('pct_balance').value);
  21. var old = parseFloat(document.getElementById('pct_balance').value);
  22. var freak = have;
  23.  
  24. //variables end;
  25.  
  26.  
  27.  
  28. function bogus(){
  29. belance = document.getElementById('pct_balance').value;
  30. if (belance>(oldbalanceone+(floatingbasebet*over))){
  31. floatingbasebet = floatingbasebet*2;
  32. under = 4.9;
  33. over = 2.9;
  34. oldbalanceone = parseFloat(belance);
  35. }
  36. if (belance<(oldbalanceone-(floatingbasebet*under))){
  37. floatingbasebet = (have-belance);
  38. under = 4.9;
  39. over = 2.9;
  40. overbaltimes = 0;
  41. oldbalanceone = parseFloat(belance);
  42. }
  43. if ((belance>=(oldbalancetwo+(tenbase*overbaltimes)))&&(belance<(((Math.floor(belance/tenbase))*tenbase)+sevenbase))){
  44. floatingbasebet = basebet;
  45. overbaltimes = 1;
  46. under = 12.9;
  47. over = 6.9;
  48. have = parseFloat(belance);
  49. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  50. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  51. }
  52. if ((belance>=(oldbalancetwo+(tenbase*overbaltimes)))&&(belance>(((Math.floor(belance/tenbase))*tenbase)+sevenbase))){
  53. floatingbasebet = basebet*2;
  54. overbaltimes = 1;
  55. under = 4.9;
  56. over = 2.9;
  57. have = parseFloat(belance);
  58. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  59. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  60. }
  61. if (belance>(old*10)){
  62. basebet = basebet*10
  63. floatingbasebet = basebet;
  64. overbaltimes = 1;
  65. under = 12.9;
  66. over = 6.9;
  67. have = parseFloat(belance);
  68. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  69. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  70. old = parseFloat(belance);
  71. }
  72. if (belance>=target) {
  73. return;
  74. }
  75. return floatingbasebet;
  76. }
  77.  
  78.  
  79. var mrpol = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[11].innerText;
  80. function go() {
  81. var xol = document.getElementById('pct_balance').value;
  82. if ((xol==junky)&&(bear)){
  83. document.getElementById('pct_chance').value = 49.5;
  84. document.getElementById('pct_bet').value = ((bogus()*1).toFixed(8));
  85. mrpol = ((bogus()*1).toFixed(8));
  86. document.getElementById('a_lo').click();
  87. bear = false;
  88. }
  89. if ((xol!=junky)&&(!bear)){
  90. junky = parseFloat(xol);
  91. bear = true;
  92. }
  93. if (((xol!=junky)&&(!bear))&&((document.getElementById('me').firstChild.lastChild.firstChild.childNodes[11].innerText) != mrpol)) {
  94. console.log("hacker attack");
  95. return;
  96. console.log("hacker attack");
  97. }
  98. if (xol>=target) {
  99. return;
  100. }
  101. setTimeout(() => go(), 1);
  102. }
  103. go();
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