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AstroScripts

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Aug 25th, 2019
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  1. local PLRN = "ArtistBase" --<== change the name to yours
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. if game:GetService("RunService"):IsClient() then error("you fucking idiot do h/ and not hl/ you dumbfuck skid") end
  6. math.randomseed(tick())
  7. local number = 0
  8. if workspace:FindFirstChild("yeetmyfeeeeeeeee") then
  9. workspace:FindFirstChild("yeetmyfeeeeeeeee"):Remove()
  10. end
  11. local yeetis = Instance.new("RemoteEvent", workspace)
  12. yeetis.Name = "yeetmyfeeeeeeeee"
  13. yeetis.OnServerEvent:Connect(function(plr, num)
  14. number = num
  15. end)
  16.  
  17.  
  18. PLR = game:GetService("Players")[PLRN]
  19.  
  20. sound2vis = Instance.new("Sound", PLR.Character.Torso)
  21. sound2vis.SoundId = "rbxassetid://397312275"
  22. sound2vis.Volume = 0
  23. sound2vis.Looped = true
  24. sound2vis.Name = "I LIKE DICK"
  25. sound2vis:Play()
  26. NLS([==[
  27. local Player = game:GetService("Players").LocalPlayer
  28. print'yeetus'
  29. local event = workspace:WaitForChild("yeetmyfeeeeeeeee")
  30. print'foundevent'
  31. local sound = Player.Character.Torso:WaitForChild("I LIKE DICK")
  32. print'foundsound'
  33. --Give the server mouse data 30 times every second, but only if the values changed
  34. --If player is not moving their mouse, client won't fire events
  35. while wait(1/60) do
  36. --print(sound.PlaybackLoudness)
  37. event:FireServer(sound.PlaybackLoudness)
  38. end
  39. ]==],PLR.Character)
  40. do
  41. print("FE Compatibility code by Mokiros")
  42. local rp = RealPlayer
  43. script.Parent = rp.Character
  44.  
  45. --RemoteEvent for communicating
  46. local Event = Instance.new("RemoteEvent")
  47. Event.Name = "UserInput_Event"
  48.  
  49. --Fake event to make stuff like Mouse.KeyDown work
  50. local function fakeEvent()
  51. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  52. t.connect = t.Connect
  53. return t
  54. end
  55.  
  56. --Creating fake input objects with fake variables
  57. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  58. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  59. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  60. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  61. end}
  62. --Merged 2 functions into one by checking amount of arguments
  63. CAS.UnbindAction = CAS.BindAction
  64.  
  65. --This function will trigger the events that have been :Connect()'ed
  66. local function te(self,ev,...)
  67. local t = m[ev]
  68. if t and t._fakeEvent then
  69. for _,f in pairs(t.Functions) do
  70. f(...)
  71. end
  72. end
  73. end
  74. m.TrigEvent = te
  75. UIS.TrigEvent = te
  76.  
  77. Event.OnServerEvent:Connect(function(plr,io)
  78. if plr~=rp then return end
  79. m.Target = io.Target
  80. m.Hit = io.Hit
  81. if not io.isMouse then
  82. local b = io.UserInputState == Enum.UserInputState.Begin
  83. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  84. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  85. end
  86. for _,t in pairs(CAS.Actions) do
  87. for _,k in pairs(t.Keys) do
  88. if k==io.KeyCode then
  89. t.Function(t.Name,io.UserInputState,io)
  90. end
  91. end
  92. end
  93. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  94. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  95. end
  96. end)
  97. Event.Parent = NLS([==[
  98. local Player = game:GetService("Players").LocalPlayer
  99. local Event = script:WaitForChild("UserInput_Event")
  100.  
  101. local Mouse = Player:GetMouse()
  102. local UIS = game:GetService("UserInputService")
  103. local input = function(io,a)
  104. if a then return end
  105. --Since InputObject is a client-side instance, we create and pass table instead
  106. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  107. end
  108. UIS.InputBegan:Connect(input)
  109. UIS.InputEnded:Connect(input)
  110.  
  111. local h,t
  112. --Give the server mouse data 30 times every second, but only if the values changed
  113. --If player is not moving their mouse, client won't fire events
  114. while wait(1/30) do
  115. if h~=Mouse.Hit or t~=Mouse.Target then
  116. h,t=Mouse.Hit,Mouse.Target
  117. Event:FireServer({isMouse=true,Target=t,Hit=h})
  118. end
  119. end]==],Player.Character)
  120.  
  121. ----Sandboxed game object that allows the usage of client-side methods and services
  122. --Real game object
  123. local _rg = game
  124.  
  125. --Metatable for fake service
  126. local fsmt = {
  127. __index = function(self,k)
  128. local s = rawget(self,"_RealService")
  129. if s then return s[k] end
  130. end,
  131. __newindex = function(self,k,v)
  132. local s = rawget(self,"_RealService")
  133. if s then s[k]=v end
  134. end,
  135. __call = function(self,...)
  136. local s = rawget(self,"_RealService")
  137. if s then return s(...) end
  138. end
  139. }
  140. local function FakeService(t,RealService)
  141. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  142. return setmetatable(t,fsmt)
  143. end
  144.  
  145. --Fake game object
  146. local g = {
  147. GetService = function(self,s)
  148. return self[s]
  149. end,
  150. Players = FakeService({
  151. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  152. },"Players"),
  153. UserInputService = FakeService(UIS,"UserInputService"),
  154. ContextActionService = FakeService(CAS,"ContextActionService"),
  155. }
  156. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  157. g.service = g.GetService
  158.  
  159. g.RunService = FakeService({
  160. RenderStepped = _rg:GetService("RunService").Heartbeat,
  161. BindToRenderStep = function(self,name,_,fun)
  162. self._btrs[name] = self.Heartbeat:Connect(fun)
  163. end,
  164. UnbindFromRenderStep = function(self,name)
  165. self._btrs[name]:Disconnect()
  166. end,
  167. },"RunService")
  168.  
  169. setmetatable(g,{
  170. __index=function(self,s)
  171. return _rg:GetService(s) or typeof(_rg[s])=="function"
  172. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  173. end,
  174. __newindex = fsmt.__newindex,
  175. __call = fsmt.__call
  176. })
  177. --Changing owner to fake player object to support owner:GetMouse()
  178. game,owner = g,g.Players.LocalPlayer
  179. end
  180.  
  181.  
  182. --add a welcome to the game 2 mode 2007066385
  183. --[[
  184. // Kiroki
  185. // Kiroki#7043
  186.  
  187.  
  188.  
  189. ~~------Script Name------~~
  190.  
  191. The Hood
  192.  
  193. ~~------Script Pack------~~
  194.  
  195. Chill
  196.  
  197. ~~-----------------------~~
  198. --]]
  199.  
  200.  
  201. --//Customizeable Variables
  202.  
  203. local music = true
  204.  
  205. local soundeffects = true
  206. --//
  207.  
  208.  
  209.  
  210.  
  211.  
  212.  
  213. math.randomseed(tick())
  214. local alafiaf = 1
  215. local alrt = false
  216. local sn = 1
  217. local PT = {}
  218. local idletimer = 0
  219. local visrot = false
  220. local loopvis = false
  221. local volumevis = 5
  222. local bcch = BrickColor.new("Really red")
  223. local visrota = 1
  224. local drota = 0
  225. local hatfly = false
  226. local rainbow = false
  227. local vismode = false
  228. local vising = false
  229. local normanim = true
  230. local doingsomething = false
  231. local hoodup = false
  232. local pitchvis = 1
  233. local jumpd = false
  234. local cloud = false
  235. local fenkeded = true
  236. local BCC = false
  237. local moveloop = true
  238. local rapparip = 0
  239. local alrup = false
  240. local sunflower = true
  241. local meeka = "n"
  242. local fighting = false
  243. local sitting = false
  244. local ang = false
  245. local jacket = false
  246. function sandbox(var,func)
  247. local env = getfenv(func)
  248. local newenv = setmetatable({},{
  249. __index = function(self,k)
  250. if k=="script" then
  251. return var
  252. else
  253. return env[k]
  254. end
  255. end,
  256. })
  257. setfenv(func,newenv)
  258. return func
  259. end
  260. local player = Player
  261. local character = player.Character
  262. local dgasdjh = coroutine.wrap(function()
  263. pe = Instance.new("ParticleEmitter", character.Torso)
  264. pe.Rate = 50
  265. pe.Size = NumberSequence.new(10)
  266. pe.Color = ColorSequence.new(Color3.new(1, 1, 0))
  267. pe.EmissionDirection = "Front"
  268. pe.LockedToPart = true
  269. pe.Acceleration = Vector3.new(0,0,0)
  270. pe.Drag = NumberSequence.new(10)
  271. pe.Lifetime = NumberRange.new(1)
  272. pb = Instance.new("ParticleEmitter", character.Torso)
  273. pb.Rate = 50
  274. pb.Size = NumberSequence.new(10)
  275. pb.Color = ColorSequence.new(Color3.new(1, 1, 0))
  276. pb.EmissionDirection = "Back"
  277. pb.LockedToPart = true
  278. pb.Acceleration = Vector3.new(0,0,0)
  279. pb.Drag = NumberSequence.new(10)
  280. pb.Lifetime = NumberRange.new(1)
  281. pc = Instance.new("ParticleEmitter", character.Torso)
  282. pc.Rate = 50
  283. pc.Size = NumberSequence.new(10)
  284. pc.Color = ColorSequence.new(Color3.new(1, 1, 0))
  285. pc.EmissionDirection = "Left"
  286. pc.LockedToPart = true
  287. pc.Acceleration = Vector3.new(0,0,0)
  288. pc.Drag = NumberSequence.new(10)
  289. pc.Lifetime = NumberRange.new(1)
  290. pd = Instance.new("ParticleEmitter", character.Torso)
  291. pd.Rate = 50
  292. pd.Size = NumberSequence.new(10)
  293. pd.Color = ColorSequence.new(Color3.new(1, 1, 0))
  294. pd.EmissionDirection = "Right"
  295. pd.LockedToPart = true
  296. pd.Acceleration = Vector3.new(0,0,0)
  297. pd.Drag = NumberSequence.new(10)
  298. pd.Lifetime = NumberRange.new(1)
  299. pa = Instance.new("ParticleEmitter", character.Torso)
  300. pa.Rate = 50
  301. pa.Size = NumberSequence.new(10)
  302. pa.Color = ColorSequence.new(Color3.new(1, 1, 0))
  303. pa.EmissionDirection = "Top"
  304. pa.LockedToPart = true
  305. pa.Acceleration = Vector3.new(0,0,0)
  306. pa.Drag = NumberSequence.new(10)
  307. pa.Lifetime = NumberRange.new(1)
  308. --[[pe.Texture = "rbxassetid://522606102"
  309. pb.Texture = "rbxassetid://522606102"
  310. pc.Texture = "rbxassetid://522606102"
  311. pd.Texture = "rbxassetid://522606102"
  312. pa.Texture = "rbxassetid://522606102"--]]
  313. pe.Texture = "rbxassetid://136597777"
  314. pb.Texture = "rbxassetid://136597777"
  315. pc.Texture = "rbxassetid://136597777"
  316. pd.Texture = "rbxassetid://136597777"
  317. pa.Texture = "rbxassetid://136597777"
  318. pa.RotSpeed = NumberRange.new(360, 360)
  319. pe.RotSpeed = NumberRange.new(360, 360)
  320. pb.RotSpeed = NumberRange.new(360, 360)
  321. pc.RotSpeed = NumberRange.new(360, 360)
  322. pd.RotSpeed = NumberRange.new(360, 360)
  323. wait(2)
  324. pe.Enabled = false
  325. pe.Rate = 0
  326. pb.Enabled = false
  327. pb.Rate = 0
  328. pc.Enabled = false
  329. pc.Rate = 0
  330. pd.Enabled = false
  331. pd.Rate = 0
  332. pa.Enabled = false
  333. pa.Rate = 0
  334.  
  335. end)
  336. dgasdjh()
  337. cors = {}
  338. mas = Instance.new("Model",game:GetService("Lighting"))
  339. Model0 = Instance.new("Model")
  340. Model1 = Instance.new("Model")
  341. Part2 = Instance.new("Part")
  342. SpecialMesh3 = Instance.new("SpecialMesh")
  343. Model4 = Instance.new("Model")
  344. Part5 = Instance.new("Part")
  345. Part6 = Instance.new("Part")
  346. WedgePart7 = Instance.new("WedgePart")
  347. Part8 = Instance.new("Part")
  348. Part9 = Instance.new("Part")
  349. WedgePart10 = Instance.new("WedgePart")
  350. WedgePart11 = Instance.new("WedgePart")
  351. Model12 = Instance.new("Model")
  352. Part13 = Instance.new("Part")
  353. Part14 = Instance.new("Part")
  354. Part15 = Instance.new("Part")
  355. Part16 = Instance.new("Part")
  356. Part17 = Instance.new("Part")
  357. WedgePart18 = Instance.new("WedgePart")
  358. WedgePart19 = Instance.new("WedgePart")
  359. WedgePart20 = Instance.new("WedgePart")
  360. WedgePart21 = Instance.new("WedgePart")
  361. WedgePart22 = Instance.new("WedgePart")
  362. WedgePart23 = Instance.new("WedgePart")
  363. WedgePart24 = Instance.new("WedgePart")
  364. Part25 = Instance.new("Part")
  365. Part26 = Instance.new("Part")
  366. Part27 = Instance.new("Part")
  367. Part28 = Instance.new("Part")
  368. WedgePart29 = Instance.new("WedgePart")
  369. Part30 = Instance.new("Part")
  370. Part31 = Instance.new("Part")
  371. Part32 = Instance.new("Part")
  372. SpecialMesh33 = Instance.new("SpecialMesh")
  373. Part34 = Instance.new("Part")
  374. Part35 = Instance.new("Part")
  375. Part36 = Instance.new("Part")
  376. Model37 = Instance.new("Model")
  377. Part38 = Instance.new("Part")
  378. Part39 = Instance.new("Part")
  379. Model40 = Instance.new("Model")
  380. Part41 = Instance.new("Part")
  381. Part42 = Instance.new("Part")
  382. Model43 = Instance.new("Model")
  383. Part44 = Instance.new("Part")
  384. Part45 = Instance.new("Part")
  385. WedgePart46 = Instance.new("WedgePart")
  386. Part47 = Instance.new("Part")
  387. Part48 = Instance.new("Part")
  388. WedgePart49 = Instance.new("WedgePart")
  389. WedgePart50 = Instance.new("WedgePart")
  390. Script51 = Instance.new("Script")
  391. Model0.Name = "Armor"
  392. Model0.Parent = mas
  393. Model1.Name = "Head"
  394. Model1.Parent = Model0
  395. Part2.Name = "Head1"
  396. Part2.Parent = Model1
  397. Part2.Material = Enum.Material.SmoothPlastic
  398. Part2.BrickColor = BrickColor.new("Pastel brown")
  399. Part2.Transparency = 1
  400. Part2.Rotation = Vector3.new(-180, 0, 180)
  401. Part2.Anchored = true
  402. Part2.CanCollide = false
  403. Part2.FormFactor = Enum.FormFactor.Symmetric
  404. Part2.Size = Vector3.new(2, 1, 1)
  405. Part2.CFrame = CFrame.new(4.25357485, 9.00999069, 98.3985367, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  406. Part2.TopSurface = Enum.SurfaceType.Smooth
  407. Part2.Color = Color3.new(1, 0.8, 0.6)
  408. Part2.Position = Vector3.new(4.25357485, 9.00999069, 98.3985367)
  409. Part2.Orientation = Vector3.new(0, 180, 0)
  410. Part2.Color = Color3.new(1, 0.8, 0.6)
  411. SpecialMesh3.Parent = Part2
  412. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  413. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  414. Model4.Name = "RightLeg"
  415. Model4.Parent = Model0
  416. Part5.Name = "Right Leg1"
  417. Part5.Parent = Model4
  418. Part5.Material = Enum.Material.SmoothPlastic
  419. Part5.BrickColor = BrickColor.new("Pastel brown")
  420. Part5.Transparency = 1
  421. Part5.Rotation = Vector3.new(-180, 0, 180)
  422. Part5.Anchored = true
  423. Part5.CanCollide = false
  424. Part5.FormFactor = Enum.FormFactor.Plate
  425. Part5.Size = Vector3.new(1, 2, 1)
  426. Part5.CFrame = CFrame.new(3.75296521, 5.49991179, 98.3985901, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  427. Part5.Color = Color3.new(1, 0.8, 0.6)
  428. Part5.Position = Vector3.new(3.75296521, 5.49991179, 98.3985901)
  429. Part5.Orientation = Vector3.new(0, 180, 0)
  430. Part5.Color = Color3.new(1, 0.8, 0.6)
  431. Part6.Parent = Model4
  432. Part6.Material = Enum.Material.SmoothPlastic
  433. Part6.BrickColor = BrickColor.new("Really black")
  434. Part6.Rotation = Vector3.new(-180, 0.0199999996, 180)
  435. Part6.Anchored = true
  436. Part6.CanCollide = false
  437. Part6.FormFactor = Enum.FormFactor.Custom
  438. Part6.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
  439. Part6.CFrame = CFrame.new(3.75312686, 5.54741096, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  440. Part6.BottomSurface = Enum.SurfaceType.Smooth
  441. Part6.TopSurface = Enum.SurfaceType.Smooth
  442. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  443. Part6.Position = Vector3.new(3.75312686, 5.54741096, 98.4037323)
  444. Part6.Orientation = Vector3.new(0, 179.979996, 0)
  445. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  446. WedgePart7.Parent = Model4
  447. WedgePart7.Material = Enum.Material.SmoothPlastic
  448. WedgePart7.BrickColor = BrickColor.new("Dark blue")
  449. WedgePart7.Rotation = Vector3.new(0, -0.0199999996, 0)
  450. WedgePart7.Anchored = true
  451. WedgePart7.CanCollide = false
  452. WedgePart7.FormFactor = Enum.FormFactor.Custom
  453. WedgePart7.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
  454. WedgePart7.CFrame = CFrame.new(3.75374866, 4.81248188, 98.2336884, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  455. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  456. WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
  457. WedgePart7.Position = Vector3.new(3.75374866, 4.81248188, 98.2336884)
  458. WedgePart7.Orientation = Vector3.new(0, -0.0199999996, 0)
  459. WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
  460. Part8.Parent = Model4
  461. Part8.Material = Enum.Material.SmoothPlastic
  462. Part8.BrickColor = BrickColor.new("Dark blue")
  463. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  464. Part8.Anchored = true
  465. Part8.CanCollide = false
  466. Part8.FormFactor = Enum.FormFactor.Custom
  467. Part8.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
  468. Part8.CFrame = CFrame.new(3.75302386, 4.69739532, 98.6537476, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  469. Part8.BottomSurface = Enum.SurfaceType.Smooth
  470. Part8.TopSurface = Enum.SurfaceType.Smooth
  471. Part8.Color = Color3.new(0, 0.0627451, 0.690196)
  472. Part8.Position = Vector3.new(3.75302386, 4.69739532, 98.6537476)
  473. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  474. Part8.Color = Color3.new(0, 0.0627451, 0.690196)
  475. Part9.Parent = Model4
  476. Part9.Material = Enum.Material.SmoothPlastic
  477. Part9.BrickColor = BrickColor.new("Dark blue")
  478. Part9.Rotation = Vector3.new(-180, 0.0199999996, 180)
  479. Part9.Anchored = true
  480. Part9.CanCollide = false
  481. Part9.FormFactor = Enum.FormFactor.Custom
  482. Part9.Size = Vector3.new(1.06000054, 0.228076816, 1.0599997)
  483. Part9.CFrame = CFrame.new(3.75312686, 4.59740734, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  484. Part9.BottomSurface = Enum.SurfaceType.Smooth
  485. Part9.TopSurface = Enum.SurfaceType.Smooth
  486. Part9.Color = Color3.new(0, 0.0627451, 0.690196)
  487. Part9.Position = Vector3.new(3.75312686, 4.59740734, 98.4037323)
  488. Part9.Orientation = Vector3.new(0, 179.979996, 0)
  489. Part9.Color = Color3.new(0, 0.0627451, 0.690196)
  490. WedgePart10.Parent = Model4
  491. WedgePart10.Material = Enum.Material.SmoothPlastic
  492. WedgePart10.BrickColor = BrickColor.new("Dark blue")
  493. WedgePart10.Rotation = Vector3.new(180, 0.0199999996, -180)
  494. WedgePart10.Anchored = true
  495. WedgePart10.CanCollide = false
  496. WedgePart10.FormFactor = Enum.FormFactor.Custom
  497. WedgePart10.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
  498. WedgePart10.CFrame = CFrame.new(3.75383472, 4.76247025, 98.0207062, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
  499. WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
  500. WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
  501. WedgePart10.Position = Vector3.new(3.75383472, 4.76247025, 98.0207062)
  502. WedgePart10.Orientation = Vector3.new(0, 179.979996, 0)
  503. WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
  504. WedgePart11.Parent = Model4
  505. WedgePart11.Material = Enum.Material.SmoothPlastic
  506. WedgePart11.BrickColor = BrickColor.new("Dark blue")
  507. WedgePart11.Rotation = Vector3.new(0, -0.0199999996, 0)
  508. WedgePart11.Anchored = true
  509. WedgePart11.CanCollide = false
  510. WedgePart11.FormFactor = Enum.FormFactor.Custom
  511. WedgePart11.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
  512. WedgePart11.CFrame = CFrame.new(3.75378966, 4.76247787, 98.1336823, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  513. WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
  514. WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
  515. WedgePart11.Position = Vector3.new(3.75378966, 4.76247787, 98.1336823)
  516. WedgePart11.Orientation = Vector3.new(0, -0.0199999996, 0)
  517. WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
  518. Model12.Name = "Torso"
  519. Model12.Parent = Model0
  520. Part13.Name = "Torso1"
  521. Part13.Parent = Model12
  522. Part13.Material = Enum.Material.SmoothPlastic
  523. Part13.BrickColor = BrickColor.new("Pastel brown")
  524. Part13.Transparency = 1
  525. Part13.Rotation = Vector3.new(-180, 0, 0)
  526. Part13.Anchored = true
  527. Part13.CanCollide = false
  528. Part13.FormFactor = Enum.FormFactor.Plate
  529. Part13.Size = Vector3.new(2, 2, 1)
  530. Part13.CFrame = CFrame.new(4.2535882, 7.49999332, 98.3985825, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  531. Part13.TopSurface = Enum.SurfaceType.Smooth
  532. Part13.Color = Color3.new(1, 0.8, 0.6)
  533. Part13.Position = Vector3.new(4.2535882, 7.49999332, 98.3985825)
  534. Part13.Orientation = Vector3.new(0, 180, 180)
  535. Part13.Color = Color3.new(1, 0.8, 0.6)
  536. Part14.Parent = Model12
  537. Part14.Material = Enum.Material.SmoothPlastic
  538. Part14.BrickColor = BrickColor.new("Pearl")
  539. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  540. Part14.Anchored = true
  541. Part14.CanCollide = false
  542. Part14.FormFactor = Enum.FormFactor.Custom
  543. Part14.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
  544. Part14.CFrame = CFrame.new(3.8207202, 8.1017952, 98.4139938, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  545. Part14.BottomSurface = Enum.SurfaceType.Smooth
  546. Part14.TopSurface = Enum.SurfaceType.Smooth
  547. Part14.Position = Vector3.new(3.8207202, 8.1017952, 98.4139938)
  548. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  549. Part15.Parent = Model12
  550. Part15.Material = Enum.Material.SmoothPlastic
  551. Part15.BrickColor = BrickColor.new("Pearl")
  552. Part15.Rotation = Vector3.new(-180, 0.0199999996, 180)
  553. Part15.Anchored = true
  554. Part15.CanCollide = false
  555. Part15.FormFactor = Enum.FormFactor.Custom
  556. Part15.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
  557. Part15.CFrame = CFrame.new(4.73762941, 8.1017952, 98.4143677, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  558. Part15.BottomSurface = Enum.SurfaceType.Smooth
  559. Part15.TopSurface = Enum.SurfaceType.Smooth
  560. Part15.Position = Vector3.new(4.73762941, 8.1017952, 98.4143677)
  561. Part15.Orientation = Vector3.new(0, 179.979996, 0)
  562. Part16.Parent = Model12
  563. Part16.Material = Enum.Material.SmoothPlastic
  564. Part16.BrickColor = BrickColor.new("Really black")
  565. Part16.Rotation = Vector3.new(-180, 0.0199999996, 180)
  566. Part16.Anchored = true
  567. Part16.CanCollide = false
  568. Part16.FormFactor = Enum.FormFactor.Custom
  569. Part16.Size = Vector3.new(2.15983438, 1.34480178, 1.07991624)
  570. Part16.CFrame = CFrame.new(4.25370693, 7.16459703, 98.4039612, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  571. Part16.BottomSurface = Enum.SurfaceType.Smooth
  572. Part16.TopSurface = Enum.SurfaceType.Smooth
  573. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  574. Part16.Position = Vector3.new(4.25370693, 7.16459703, 98.4039612)
  575. Part16.Orientation = Vector3.new(0, 179.979996, 0)
  576. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  577. Part17.Parent = Model12
  578. Part17.Material = Enum.Material.SmoothPlastic
  579. Part17.BrickColor = BrickColor.new("Really black")
  580. Part17.Rotation = Vector3.new(-180, 0.0199999996, 180)
  581. Part17.Anchored = true
  582. Part17.CanCollide = false
  583. Part17.FormFactor = Enum.FormFactor.Custom
  584. Part17.Size = Vector3.new(2.18000102, 0.134020314, 1.09999967)
  585. Part17.CFrame = CFrame.new(4.25378609, 6.49504423, 98.404007, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  586. Part17.BottomSurface = Enum.SurfaceType.Smooth
  587. Part17.TopSurface = Enum.SurfaceType.Smooth
  588. Part17.Position = Vector3.new(4.25378609, 6.49504423, 98.404007)
  589. Part17.Orientation = Vector3.new(0, 179.979996, 0)
  590. WedgePart18.Parent = Model12
  591. WedgePart18.Material = Enum.Material.SmoothPlastic
  592. WedgePart18.BrickColor = BrickColor.new("Really black")
  593. WedgePart18.Rotation = Vector3.new(0, 90, 0)
  594. WedgePart18.Anchored = true
  595. WedgePart18.CanCollide = false
  596. WedgePart18.FormFactor = Enum.FormFactor.Custom
  597. WedgePart18.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
  598. WedgePart18.CFrame = CFrame.new(3.44884992, 7.98980379, 98.4013596, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
  599. WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
  600. WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  601. WedgePart18.Position = Vector3.new(3.44884992, 7.98980379, 98.4013596)
  602. WedgePart18.Orientation = Vector3.new(0, 89.9799957, 0)
  603. WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  604. WedgePart19.Parent = Model12
  605. WedgePart19.Material = Enum.Material.SmoothPlastic
  606. WedgePart19.BrickColor = BrickColor.new("Really black")
  607. WedgePart19.Rotation = Vector3.new(90, 0, 90.0199966)
  608. WedgePart19.Anchored = true
  609. WedgePart19.CanCollide = false
  610. WedgePart19.FormFactor = Enum.FormFactor.Custom
  611. WedgePart19.Size = Vector3.new(1.06972814, 0.101878807, 0.101878598)
  612. WedgePart19.CFrame = CFrame.new(3.76310563, 8.37413883, 98.4014969, -0.000411999994, -1, 4.99999915e-05, 0, -4.99999987e-05, -1, 1, -0.000411999994, 2.05999999e-08)
  613. WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
  614. WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  615. WedgePart19.Position = Vector3.new(3.76310563, 8.37413883, 98.4014969)
  616. WedgePart19.Orientation = Vector3.new(90, -90.0199966, 0)
  617. WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  618. WedgePart20.Parent = Model12
  619. WedgePart20.Material = Enum.Material.SmoothPlastic
  620. WedgePart20.BrickColor = BrickColor.new("Really black")
  621. WedgePart20.Rotation = Vector3.new(90, 0, -89.9799957)
  622. WedgePart20.Anchored = true
  623. WedgePart20.CanCollide = false
  624. WedgePart20.FormFactor = Enum.FormFactor.Custom
  625. WedgePart20.Size = Vector3.new(1.04999948, 0.0999998897, 0.0999996886)
  626. WedgePart20.CFrame = CFrame.new(4.76376486, 8.35728073, 98.4015884, 0.000411999994, 1, -4.99999915e-05, 0, -4.99999987e-05, -1, -1, 0.000411999994, -2.05999999e-08)
  627. WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
  628. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  629. WedgePart20.Position = Vector3.new(4.76376486, 8.35728073, 98.4015884)
  630. WedgePart20.Orientation = Vector3.new(90, 89.9799957, 0)
  631. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  632. WedgePart21.Parent = Model12
  633. WedgePart21.Material = Enum.Material.SmoothPlastic
  634. WedgePart21.BrickColor = BrickColor.new("Really black")
  635. WedgePart21.Rotation = Vector3.new(0, -90, 0)
  636. WedgePart21.Anchored = true
  637. WedgePart21.CanCollide = false
  638. WedgePart21.FormFactor = Enum.FormFactor.Custom
  639. WedgePart21.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
  640. WedgePart21.CFrame = CFrame.new(5.08753204, 7.98980379, 98.4015884, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
  641. WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
  642. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  643. WedgePart21.Position = Vector3.new(5.08753204, 7.98980379, 98.4015884)
  644. WedgePart21.Orientation = Vector3.new(0, -90.0199966, 0)
  645. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  646. WedgePart22.Parent = Model12
  647. WedgePart22.Material = Enum.Material.SmoothPlastic
  648. WedgePart22.BrickColor = BrickColor.new("Really black")
  649. WedgePart22.Rotation = Vector3.new(0, -90, 0)
  650. WedgePart22.Anchored = true
  651. WedgePart22.CanCollide = false
  652. WedgePart22.FormFactor = Enum.FormFactor.Custom
  653. WedgePart22.Size = Vector3.new(1.06972814, 0.499206543, 0.417703211)
  654. WedgePart22.CFrame = CFrame.new(5.03148508, 8.08659077, 98.4015656, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
  655. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  656. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  657. WedgePart22.Position = Vector3.new(5.03148508, 8.08659077, 98.4015656)
  658. WedgePart22.Orientation = Vector3.new(0, -90.0199966, 0)
  659. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  660. WedgePart23.Parent = Model12
  661. WedgePart23.Material = Enum.Material.SmoothPlastic
  662. WedgePart23.BrickColor = BrickColor.new("Really black")
  663. WedgePart23.Rotation = Vector3.new(90, 0, -89.9799957)
  664. WedgePart23.Anchored = true
  665. WedgePart23.CanCollide = false
  666. WedgePart23.FormFactor = Enum.FormFactor.Custom
  667. WedgePart23.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
  668. WedgePart23.CFrame = CFrame.new(4.0178051, 8.32321453, 98.4016037, 0.000411999994, 1, 5.09999918e-05, 0, 5.09999991e-05, -1, -1, 0.000411999994, 2.10119993e-08)
  669. WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
  670. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  671. WedgePart23.Position = Vector3.new(4.0178051, 8.32321453, 98.4016037)
  672. WedgePart23.Orientation = Vector3.new(90, 89.9799957, 0)
  673. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  674. WedgePart24.Parent = Model12
  675. WedgePart24.Material = Enum.Material.SmoothPlastic
  676. WedgePart24.BrickColor = BrickColor.new("Really black")
  677. WedgePart24.Rotation = Vector3.new(90, 0, 90.0199966)
  678. WedgePart24.Anchored = true
  679. WedgePart24.CanCollide = false
  680. WedgePart24.FormFactor = Enum.FormFactor.Custom
  681. WedgePart24.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
  682. WedgePart24.CFrame = CFrame.new(4.51856947, 8.32321453, 98.4013367, -0.000411999994, -1, -5.09999918e-05, 0, 5.09999991e-05, -1, 1, -0.000411999994, -2.10119993e-08)
  683. WedgePart24.BottomSurface = Enum.SurfaceType.Smooth
  684. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  685. WedgePart24.Position = Vector3.new(4.51856947, 8.32321453, 98.4013367)
  686. WedgePart24.Orientation = Vector3.new(90, -90.0199966, 0)
  687. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  688. Part25.Parent = Model12
  689. Part25.Material = Enum.Material.SmoothPlastic
  690. Part25.BrickColor = BrickColor.new("Really black")
  691. Part25.Rotation = Vector3.new(-180, 0.0199999996, 180)
  692. Part25.Anchored = true
  693. Part25.CanCollide = false
  694. Part25.FormFactor = Enum.FormFactor.Custom
  695. Part25.Size = Vector3.new(2.08000112, 2.08000016, 0.5)
  696. Part25.CFrame = CFrame.new(4.25389719, 7.4700551, 98.1340408, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  697. Part25.BottomSurface = Enum.SurfaceType.Smooth
  698. Part25.TopSurface = Enum.SurfaceType.Smooth
  699. Part25.Position = Vector3.new(4.25389719, 7.4700551, 98.1340408)
  700. Part25.Orientation = Vector3.new(0, 179.979996, 0)
  701. Part26.Parent = Model12
  702. Part26.Material = Enum.Material.SmoothPlastic
  703. Part26.BrickColor = BrickColor.new("Really black")
  704. Part26.Rotation = Vector3.new(-180, 0.0199999996, 180)
  705. Part26.Anchored = true
  706. Part26.CanCollide = false
  707. Part26.FormFactor = Enum.FormFactor.Custom
  708. Part26.Size = Vector3.new(1.09000087, 1.98000026, 1.03999972)
  709. Part26.CFrame = CFrame.new(4.24878693, 7.42004538, 98.4040375, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  710. Part26.BottomSurface = Enum.SurfaceType.Smooth
  711. Part26.TopSurface = Enum.SurfaceType.Smooth
  712. Part26.Position = Vector3.new(4.24878693, 7.42004538, 98.4040375)
  713. Part26.Orientation = Vector3.new(0, 179.979996, 0)
  714. Part27.Parent = Model12
  715. Part27.Material = Enum.Material.SmoothPlastic
  716. Part27.BrickColor = BrickColor.new("Black")
  717. Part27.Rotation = Vector3.new(-180, 0.0199999996, 180)
  718. Part27.Anchored = true
  719. Part27.CanCollide = false
  720. Part27.FormFactor = Enum.FormFactor.Custom
  721. Part27.Size = Vector3.new(0.900001347, 2.06000018, 0.889999747)
  722. Part27.CFrame = CFrame.new(4.25375986, 7.47140646, 98.4690475, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  723. Part27.BottomSurface = Enum.SurfaceType.Smooth
  724. Part27.TopSurface = Enum.SurfaceType.Smooth
  725. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  726. Part27.Position = Vector3.new(4.25375986, 7.47140646, 98.4690475)
  727. Part27.Orientation = Vector3.new(0, 179.979996, 0)
  728. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  729. Part28.Parent = Model12
  730. Part28.Material = Enum.Material.SmoothPlastic
  731. Part28.BrickColor = BrickColor.new("Really black")
  732. Part28.Rotation = Vector3.new(-180, 0.0199999996, 180)
  733. Part28.Anchored = true
  734. Part28.CanCollide = false
  735. Part28.FormFactor = Enum.FormFactor.Custom
  736. Part28.Size = Vector3.new(2.04000115, 0.0700000823, 1.01999974)
  737. Part28.CFrame = CFrame.new(4.25378609, 6.45504618, 98.4039993, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  738. Part28.BottomSurface = Enum.SurfaceType.Smooth
  739. Part28.TopSurface = Enum.SurfaceType.Smooth
  740. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  741. Part28.Position = Vector3.new(4.25378609, 6.45504618, 98.4039993)
  742. Part28.Orientation = Vector3.new(0, 179.979996, 0)
  743. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  744. WedgePart29.Parent = Model12
  745. WedgePart29.Material = Enum.Material.SmoothPlastic
  746. WedgePart29.BrickColor = BrickColor.new("Really black")
  747. WedgePart29.Rotation = Vector3.new(0, 90, 0)
  748. WedgePart29.Anchored = true
  749. WedgePart29.CanCollide = false
  750. WedgePart29.FormFactor = Enum.FormFactor.Custom
  751. WedgePart29.Size = Vector3.new(1.06972814, 0.489018679, 0.417703211)
  752. WedgePart29.CFrame = CFrame.new(3.50487924, 8.08149815, 98.4013824, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
  753. WedgePart29.BottomSurface = Enum.SurfaceType.Smooth
  754. WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  755. WedgePart29.Position = Vector3.new(3.50487924, 8.08149815, 98.4013824)
  756. WedgePart29.Orientation = Vector3.new(0, 89.9799957, 0)
  757. WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  758. Part30.Parent = Model12
  759. Part30.Material = Enum.Material.SmoothPlastic
  760. Part30.BrickColor = BrickColor.new("Really black")
  761. Part30.Rotation = Vector3.new(-180, 0.0199999996, 180)
  762. Part30.Anchored = true
  763. Part30.CanCollide = false
  764. Part30.FormFactor = Enum.FormFactor.Custom
  765. Part30.Size = Vector3.new(1.14104521, 1.86569977, 1.07991624)
  766. Part30.CFrame = CFrame.new(4.26623154, 7.39316082, 98.4039841, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  767. Part30.BottomSurface = Enum.SurfaceType.Smooth
  768. Part30.TopSurface = Enum.SurfaceType.Smooth
  769. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  770. Part30.Position = Vector3.new(4.26623154, 7.39316082, 98.4039841)
  771. Part30.Orientation = Vector3.new(0, 179.979996, 0)
  772. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  773. Part31.Parent = Model12
  774. Part31.Material = Enum.Material.SmoothPlastic
  775. Part31.BrickColor = BrickColor.new("Really black")
  776. Part31.Rotation = Vector3.new(-180, 0.0199999996, -150)
  777. Part31.Anchored = true
  778. Part31.CanCollide = false
  779. Part31.FormFactor = Enum.FormFactor.Custom
  780. Part31.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
  781. Part31.CFrame = CFrame.new(3.76936007, 8.33165073, 98.4039154, -0.866024852, 0.500000894, 0.000411020621, 0.500000954, 0.866024852, 4.79081682e-05, -0.000331999967, 0.000247000338, -1)
  782. Part31.BottomSurface = Enum.SurfaceType.Smooth
  783. Part31.TopSurface = Enum.SurfaceType.Smooth
  784. Part31.Position = Vector3.new(3.76936007, 8.33165073, 98.4039154)
  785. Part31.Orientation = Vector3.new(0, 179.979996, 30)
  786. Part32.Parent = Model1
  787. Part32.Material = Enum.Material.SmoothPlastic
  788. Part32.BrickColor = BrickColor.new("Really black")
  789. Part32.Rotation = Vector3.new(-1.68999994, 0, -179.979996)
  790. Part32.Anchored = true
  791. Part32.CanCollide = false
  792. Part32.FormFactor = Enum.FormFactor.Custom
  793. Part32.Size = Vector3.new(4, 1, 2)
  794. Part32.CFrame = CFrame.new(4.21359825, 7.91395664, 97.7559357, -1, 0.00041181987, -1.2179541e-05, -0.000411999994, -0.99956286, 0.0295619946, 0, 0.0295619965, 0.999562979)
  795. Part32.BottomSurface = Enum.SurfaceType.Smooth
  796. Part32.TopSurface = Enum.SurfaceType.Smooth
  797. Part32.Position = Vector3.new(4.21359825, 7.91395664, 97.45)
  798. Part32.Orientation = Vector3.new(90, 180, 0)
  799. Part32.Name = "HATT"
  800. SpecialMesh33.Parent = Part32
  801. SpecialMesh33.MeshId = "rbxassetid://155495525"
  802. SpecialMesh33.Scale = Vector3.new(1, 1.5, 0.100000001)
  803. SpecialMesh33.MeshType = Enum.MeshType.FileMesh
  804. SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
  805. Part34.Parent = Model12
  806. Part34.Material = Enum.Material.SmoothPlastic
  807. Part34.BrickColor = BrickColor.new("Really black")
  808. Part34.Rotation = Vector3.new(-180, 0.0199999996, 150)
  809. Part34.Anchored = true
  810. Part34.CanCollide = false
  811. Part34.FormFactor = Enum.FormFactor.Custom
  812. Part34.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
  813. Part34.CFrame = CFrame.new(4.70133305, 8.31742096, 98.4042892, -0.866025269, -0.500000119, 0.000410321867, -0.500000179, 0.866025329, 5.3302072e-05, -0.000382000144, -0.000159000032, -1)
  814. Part34.BottomSurface = Enum.SurfaceType.Smooth
  815. Part34.TopSurface = Enum.SurfaceType.Smooth
  816. Part34.Position = Vector3.new(4.70133305, 8.31742096, 98.4042892)
  817. Part34.Orientation = Vector3.new(0, 179.979996, -30)
  818. Part35.Parent = Model12
  819. Part35.Material = Enum.Material.SmoothPlastic
  820. Part35.BrickColor = BrickColor.new("Really black")
  821. Part35.Rotation = Vector3.new(-180, 0.0199999996, 180)
  822. Part35.Anchored = true
  823. Part35.CanCollide = false
  824. Part35.FormFactor = Enum.FormFactor.Custom
  825. Part35.Size = Vector3.new(0.61000073, 2.08000016, 1.03999972)
  826. Part35.CFrame = CFrame.new(3.51878405, 7.47004271, 98.4037094, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  827. Part35.BottomSurface = Enum.SurfaceType.Smooth
  828. Part35.TopSurface = Enum.SurfaceType.Smooth
  829. Part35.Position = Vector3.new(3.51878405, 7.47004271, 98.4037094)
  830. Part35.Orientation = Vector3.new(0, 179.979996, 0)
  831. Part36.Parent = Model12
  832. Part36.Material = Enum.Material.SmoothPlastic
  833. Part36.BrickColor = BrickColor.new("Really black")
  834. Part36.Rotation = Vector3.new(-180, 0.0199999996, 180)
  835. Part36.Anchored = true
  836. Part36.CanCollide = false
  837. Part36.FormFactor = Enum.FormFactor.Custom
  838. Part36.Size = Vector3.new(0.590000808, 2.08000016, 1.03999972)
  839. Part36.CFrame = CFrame.new(4.99878979, 7.47004271, 98.4043808, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  840. Part36.BottomSurface = Enum.SurfaceType.Smooth
  841. Part36.TopSurface = Enum.SurfaceType.Smooth
  842. Part36.Position = Vector3.new(4.99878979, 7.47004271, 98.4043808)
  843. Part36.Orientation = Vector3.new(0, 179.979996, 0)
  844. Model37.Name = "LeftArm"
  845. Model37.Parent = Model0
  846. Part38.Name = "Left Arm1"
  847. Part38.Parent = Model37
  848. Part38.Material = Enum.Material.SmoothPlastic
  849. Part38.BrickColor = BrickColor.new("Pastel brown")
  850. Part38.Transparency = 1
  851. Part38.Rotation = Vector3.new(-180, 0, 0)
  852. Part38.Anchored = true
  853. Part38.CanCollide = false
  854. Part38.FormFactor = Enum.FormFactor.Plate
  855. Part38.Size = Vector3.new(1, 2, 1)
  856. Part38.CFrame = CFrame.new(5.71367979, 7.50005627, 98.3981857, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  857. Part38.BottomSurface = Enum.SurfaceType.Smooth
  858. Part38.TopSurface = Enum.SurfaceType.Smooth
  859. Part38.Color = Color3.new(1, 0.8, 0.6)
  860. Part38.Position = Vector3.new(5.71367979, 7.50005627, 98.3981857)
  861. Part38.Orientation = Vector3.new(0, 180, 180)
  862. Part38.Color = Color3.new(1, 0.8, 0.6)
  863. Part39.Parent = Model37
  864. Part39.Material = Enum.Material.SmoothPlastic
  865. Part39.BrickColor = BrickColor.new("Really black")
  866. Part39.Rotation = Vector3.new(-180, 0.0199999996, 180)
  867. Part39.Anchored = true
  868. Part39.CanCollide = false
  869. Part39.FormFactor = Enum.FormFactor.Custom
  870. Part39.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
  871. Part39.CFrame = CFrame.new(5.72029686, 7.6260581, 98.4030151, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  872. Part39.BottomSurface = Enum.SurfaceType.Smooth
  873. Part39.TopSurface = Enum.SurfaceType.Smooth
  874. Part39.Position = Vector3.new(5.72029686, 7.6260581, 98.4030151)
  875. Part39.Orientation = Vector3.new(0, 179.979996, 0)
  876. Model40.Name = "RightArm"
  877. Model40.Parent = Model0
  878. Part41.Name = "Right Arm1"
  879. Part41.Parent = Model40
  880. Part41.Material = Enum.Material.SmoothPlastic
  881. Part41.BrickColor = BrickColor.new("Pastel brown")
  882. Part41.Transparency = 1
  883. Part41.Rotation = Vector3.new(180, 0, 180)
  884. Part41.Anchored = true
  885. Part41.CanCollide = false
  886. Part41.FormFactor = Enum.FormFactor.Plate
  887. Part41.Size = Vector3.new(1, 2, 1)
  888. Part41.CFrame = CFrame.new(2.75356507, 7.50010347, 98.3989258, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  889. Part41.BottomSurface = Enum.SurfaceType.Smooth
  890. Part41.TopSurface = Enum.SurfaceType.Smooth
  891. Part41.Color = Color3.new(1, 0.8, 0.6)
  892. Part41.Position = Vector3.new(2.75356507, 7.50010347, 98.3989258)
  893. Part41.Orientation = Vector3.new(0, 180, 0)
  894. Part41.Color = Color3.new(1, 0.8, 0.6)
  895. Part42.Parent = Model40
  896. Part42.Material = Enum.Material.SmoothPlastic
  897. Part42.BrickColor = BrickColor.new("Really black")
  898. Part42.Rotation = Vector3.new(-180, 0.0199999996, 180)
  899. Part42.Anchored = true
  900. Part42.CanCollide = false
  901. Part42.FormFactor = Enum.FormFactor.Custom
  902. Part42.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
  903. Part42.CFrame = CFrame.new(2.7487843, 7.61837196, 98.403801, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  904. Part42.BottomSurface = Enum.SurfaceType.Smooth
  905. Part42.TopSurface = Enum.SurfaceType.Smooth
  906. Part42.Position = Vector3.new(2.7487843, 7.61837196, 98.403801)
  907. Part42.Orientation = Vector3.new(0, 179.979996, 0)
  908. Model43.Name = "LeftLeg"
  909. --[[yeetyeetonmyfeetcausebitchesn--]]whtl={"Kir0ki", "NoobingtonNoober", "Netdyninja696", "kermat161"}--[[YOUFUCKINGBITCHDONTEVERCHANGETHISGODDAMNWHITELIST--]]
  910. Model43.Parent = Model0
  911. Part44.Name = "Left Leg1"
  912. Part44.Parent = Model43
  913. Part44.Material = Enum.Material.SmoothPlastic
  914. Part44.BrickColor = BrickColor.new("Pastel brown")
  915. Part44.Transparency = 1
  916. Part44.Rotation = Vector3.new(-180, 0, 180)
  917. Part44.Anchored = true
  918. Part44.CanCollide = false
  919. Part44.FormFactor = Enum.FormFactor.Plate
  920. Part44.Size = Vector3.new(1, 2, 1)
  921. Part44.CFrame = CFrame.new(4.75350857, 5.49989843, 98.3985596, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  922. Part44.Color = Color3.new(1, 0.8, 0.6)
  923. Part44.Position = Vector3.new(4.75350857, 5.49989843, 98.3985596)
  924. Part44.Orientation = Vector3.new(0, 180, 0)
  925. Part44.Color = Color3.new(1, 0.8, 0.6)
  926. Part45.Parent = Model43
  927. Part45.Material = Enum.Material.SmoothPlastic
  928. Part45.BrickColor = BrickColor.new("Really black")
  929. Part45.Rotation = Vector3.new(-180, 0.0199999996, 180)
  930. Part45.Anchored = true
  931. Part45.CanCollide = false
  932. Part45.FormFactor = Enum.FormFactor.Custom
  933. Part45.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
  934. Part45.CFrame = CFrame.new(4.75378561, 5.54465628, 98.3930817, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  935. Part45.BottomSurface = Enum.SurfaceType.Smooth
  936. Part45.TopSurface = Enum.SurfaceType.Smooth
  937. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  938. Part45.Position = Vector3.new(4.75378561, 5.54465628, 98.3930817)
  939. Part45.Orientation = Vector3.new(0, 179.979996, 0)
  940. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  941. WedgePart46.Parent = Model43
  942. WedgePart46.Material = Enum.Material.SmoothPlastic
  943. WedgePart46.BrickColor = BrickColor.new("Dark blue")
  944. WedgePart46.Rotation = Vector3.new(0, -0.0199999996, 0)
  945. WedgePart46.Anchored = true
  946. WedgePart46.CanCollide = false
  947. WedgePart46.FormFactor = Enum.FormFactor.Custom
  948. WedgePart46.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
  949. WedgePart46.CFrame = CFrame.new(4.75440741, 4.80972815, 98.233696, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  950. WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
  951. WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
  952. WedgePart46.Position = Vector3.new(4.75440741, 4.80972815, 98.233696)
  953. WedgePart46.Orientation = Vector3.new(0, -0.0199999996, 0)
  954. WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
  955. Part47.Parent = Model43
  956. Part47.Material = Enum.Material.SmoothPlastic
  957. Part47.BrickColor = BrickColor.new("Dark blue")
  958. Part47.Rotation = Vector3.new(-180, 0.0199999996, 180)
  959. Part47.Anchored = true
  960. Part47.CanCollide = false
  961. Part47.FormFactor = Enum.FormFactor.Custom
  962. Part47.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
  963. Part47.CFrame = CFrame.new(4.75368261, 4.69464254, 98.6537552, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  964. Part47.BottomSurface = Enum.SurfaceType.Smooth
  965. Part47.TopSurface = Enum.SurfaceType.Smooth
  966. for i=1,#whtl do if whtl[i] ~= Player.Name and jacket == false then jacket = false else jacket = true end end
  967. Part47.Color = Color3.new(0, 0.0627451, 0.690196)
  968. Part47.Position = Vector3.new(4.75368261, 4.69464254, 98.6537552)
  969. Part47.Orientation = Vector3.new(0, 179.979996, 0)
  970. Part47.Color = Color3.new(0, 0.0627451, 0.690196)
  971. Part48.Parent = Model43
  972. Part48.Material = Enum.Material.SmoothPlastic
  973. Part48.BrickColor = BrickColor.new("Dark blue")
  974. Part48.Rotation = Vector3.new(-180, 0.0199999996, 180)
  975. Part48.Anchored = true
  976. Part48.CanCollide = false
  977. Part48.FormFactor = Enum.FormFactor.Custom
  978. Part48.Size = Vector3.new(1.06000054, 0.228076816, 1.06999969)
  979. Part48.CFrame = CFrame.new(4.75378752, 4.59465504, 98.3987427, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  980. Part48.BottomSurface = Enum.SurfaceType.Smooth
  981. Part48.TopSurface = Enum.SurfaceType.Smooth
  982. Part48.Color = Color3.new(0, 0.0627451, 0.690196)
  983. Part48.Position = Vector3.new(4.75378752, 4.59465504, 98.3987427)
  984. Part48.Orientation = Vector3.new(0, 179.979996, 0)
  985. Part48.Color = Color3.new(0, 0.0627451, 0.690196)
  986. WedgePart49.Parent = Model43
  987. WedgePart49.Material = Enum.Material.SmoothPlastic
  988. WedgePart49.BrickColor = BrickColor.new("Dark blue")
  989. WedgePart49.Rotation = Vector3.new(180, 0.0199999996, -180)
  990. WedgePart49.Anchored = true
  991. WedgePart49.CanCollide = false
  992. WedgePart49.FormFactor = Enum.FormFactor.Custom
  993. WedgePart49.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
  994. WedgePart49.CFrame = CFrame.new(4.75449371, 4.75971651, 98.0100555, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
  995. WedgePart49.BottomSurface = Enum.SurfaceType.Smooth
  996. WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
  997. WedgePart49.Position = Vector3.new(4.75449371, 4.75971651, 98.0100555)
  998. WedgePart49.Orientation = Vector3.new(0, 179.979996, 0)
  999. WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
  1000. WedgePart50.Parent = Model43
  1001. WedgePart50.Material = Enum.Material.SmoothPlastic
  1002. WedgePart50.BrickColor = BrickColor.new("Dark blue")
  1003. WedgePart50.Rotation = Vector3.new(0, -0.0199999996, 0)
  1004. WedgePart50.Anchored = true
  1005. WedgePart50.CanCollide = false
  1006. WedgePart50.FormFactor = Enum.FormFactor.Custom
  1007. WedgePart50.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
  1008. WedgePart50.CFrame = CFrame.new(4.75444841, 4.75972414, 98.1336899, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  1009. WedgePart50.BottomSurface = Enum.SurfaceType.Smooth
  1010. WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
  1011. WedgePart50.Position = Vector3.new(4.75444841, 4.75972414, 98.1336899)
  1012. WedgePart50.Orientation = Vector3.new(0, -0.0199999996, 0)
  1013. WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
  1014. Script51.Name = "Welds"
  1015. Script51.Parent = Model0
  1016. Script51.Disabled = true
  1017. table.insert(cors,sandbox(Script51,function()
  1018. --Saz
  1019.  
  1020. --A new system which is a combination of fast-welds and hard-welds.
  1021. --Should be far, far better.
  1022.  
  1023. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  1024. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  1025.  
  1026. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  1027. --The fact that you're reading this means you should likely kill yourself. Immediately.
  1028.  
  1029. wait(.33)
  1030.  
  1031. Tool=script.Parent
  1032. Nib=Tool.Parent
  1033.  
  1034.  
  1035. for _,v in pairs(Nib:children()) do
  1036. if v.className=="Hat" then
  1037. v:Remove()
  1038. end
  1039. end
  1040.  
  1041. wait(1)
  1042. weldparts=function()
  1043. print("Welding")
  1044. lel={}
  1045. function jarate(p)
  1046. for i=1, #p do
  1047. table.insert(lel,p[i])
  1048. k=p[i]:children()
  1049. if #k>0 then
  1050. jarate(k)
  1051. end
  1052. end
  1053. end
  1054. for _,v in pairs(script.Parent:children()) do
  1055. if v.Name~="Cloak" and v.className~="Script" then
  1056. v:BreakJoints()
  1057. jarate(v:children())
  1058. end
  1059. end
  1060. for _,v in pairs(lel) do
  1061. if v.className=="Weld" or v.className=="Motor6D" then
  1062. v:Remove()
  1063. end
  1064. end
  1065. for _,v in pairs(script.Parent["RightArm"]:children()) do
  1066. if v.Name~="Right Arm1" then
  1067. w=Instance.new("Weld")
  1068. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  1069. w.Part1=v
  1070. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1071. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  1072. w.Parent=w.Part1
  1073. end
  1074. end
  1075. w=Instance.new("Weld")
  1076. w.Part0=Nib["Right Arm"]
  1077. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  1078. w.Parent=w.Part0
  1079. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  1080.  
  1081. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  1082. if v.Name~="Left Arm1" then
  1083. w=Instance.new("Weld")
  1084. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  1085. w.Part1=v
  1086. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1087. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  1088. w.Parent=w.Part0
  1089. end
  1090. end
  1091. w=Instance.new("Weld")
  1092. w.Part0=Nib["Left Arm"]
  1093. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  1094. w.Parent=w.Part0
  1095.  
  1096. for _,v in pairs(script.Parent["Head"]:children()) do
  1097. if v.Name~="Head1" then
  1098. w=Instance.new("Weld")
  1099. w.Part0=script.Parent["Head"]["Head1"]
  1100. w.Part1=v
  1101. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1102. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  1103. w.Parent=w.Part0
  1104. if v.Name == "HATT" then
  1105. w.Name = "cwelda"
  1106. end
  1107. end
  1108. end
  1109. w=Instance.new("Weld")
  1110. w.Part0=Nib["Head"]
  1111. w.Part1=script.Parent["Head"]["Head1"]
  1112. w.Parent=w.Part0
  1113.  
  1114. for _,v in pairs(script.Parent["Torso"]:children()) do
  1115. if v.Name~="Torso1" then
  1116. w=Instance.new("Weld")
  1117. w.Part0=script.Parent["Torso"]["Torso1"]
  1118. w.Part1=v
  1119. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1120. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  1121. w.Parent=script.Parent["Torso"]["Torso1"]
  1122.  
  1123. end
  1124. end
  1125.  
  1126. w=Instance.new("Weld")
  1127. w.Part0=Nib["Torso"]
  1128. w.Part1=script.Parent["Torso"]["Torso1"]
  1129. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  1130. w.Parent=w.Part0
  1131. w.Name = "cweld"
  1132.  
  1133. for _,v in pairs(lel) do
  1134. if v:IsA("BasePart") then v.Anchored=false end
  1135. end
  1136.  
  1137.  
  1138.  
  1139. wait(1)
  1140.  
  1141. w=Instance.new("Weld")
  1142. w.Part0=Nib.Torso
  1143. w.Part1=Tool.Torso.Torso1
  1144. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1145. w.C1=CFrame.new(0,0,0)
  1146. w.Parent=w.Part1
  1147. w.Name="ClothingWeld"
  1148.  
  1149. wait(.06)
  1150.  
  1151. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  1152. wait(.03)
  1153. w=Instance.new("Weld")
  1154. w.Part0=Nib.Torso
  1155. w.Part1=Tool.Torso.Torso1
  1156. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1157. w.C1=CFrame.new(0,0,0)
  1158. w.Parent=w.Part1
  1159. w.Name="ClothingWeld"
  1160. end
  1161.  
  1162.  
  1163. w=Instance.new("Weld")
  1164. w.Part0=Nib["Right Arm"]
  1165. w.Part1=Tool.RightArm["Right Arm1"]
  1166. w.C0=CFrame.new(0,0,0)
  1167. w.C1=CFrame.new(0,0,0)
  1168. w.Parent=w.Part1
  1169. w.Name="ClothingWeld"
  1170.  
  1171. w=Instance.new("Weld")
  1172. w.Part0=Nib["Left Arm"]
  1173. w.Part1=Tool.LeftArm["Left Arm1"]
  1174. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1175. w.C1=CFrame.new(0,0,0)
  1176. w.Parent=w.Part1
  1177. w.Name="ClothingWeld"
  1178.  
  1179. wait()
  1180.  
  1181. end
  1182. weldparts()
  1183.  
  1184. end))
  1185. for i,v in pairs(mas:GetChildren()) do
  1186. v.Parent = Player.Character
  1187. pcall(function() v:MakeJoints() end)
  1188. end
  1189. mas:Destroy()
  1190. for i,v in pairs(cors) do
  1191. spawn(function()
  1192. pcall(v)
  1193. end)
  1194. end
  1195.  
  1196. local quotes = {
  1197. "Just kick back and relax..",
  1198. "Without music, life has no meaning",
  1199. "Just relaxing'~",
  1200. "Don't let anyone change who you are",
  1201. "I like this song..",
  1202. "You are unique",
  1203. } --Feel free to replace the quotes with stuff of your own.
  1204.  
  1205. --Everything is Meaningless.....
  1206.  
  1207. local plr = Player
  1208.  
  1209. local chara = plr.Character
  1210. local hum = chara:FindFirstChildOfClass'Humanoid'
  1211. local hed = chara.Head
  1212. local root = chara:FindFirstChild'HumanoidRootPart'
  1213. local rootj = root.RootJoint
  1214. local tors = chara.Torso
  1215. local ra = chara["Right Arm"]
  1216. local la = chara["Left Arm"]
  1217. local rl = chara["Right Leg"]
  1218. local ll = chara["Left Leg"]
  1219. local neck = tors["Neck"]
  1220. local anglespeed = 1
  1221. local mouse = plr:GetMouse()
  1222. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1223. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1224. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  1225. local maincolor = BrickColor.new("Institutional white")
  1226. chara.Head.face.Texture = "http://www.roblox.com/asset/?id=248698606"
  1227.  
  1228. for i,v in pairs(chara:GetChildren()) do
  1229. if v:IsA("Accessory") then
  1230. v:Remove()
  1231. end
  1232. end
  1233. function clearmus()
  1234. for i,aa in pairs(chara:GetDescendants()) do
  1235. if aa:IsA("Sound") and aa.Name ~= "I LIKE DICK" then
  1236. aa:Remove()
  1237. elseif aa:IsA("Sound") and aa.Name == "I LIKE DICK" then
  1238. aa:Stop()
  1239. end
  1240. end
  1241. end
  1242. function playmus(id,vol,pit,loop)
  1243. if music == true then
  1244. for i,aa in pairs(chara:GetDescendants()) do
  1245. if aa:IsA("Sound") and aa.Name == "Music" then
  1246. aa:Remove()
  1247. end
  1248. end
  1249. local S = Instance.new('Sound',chara.Head)
  1250. S.Name = "Music"
  1251. S.SoundId = "rbxassetid://"..id
  1252.  
  1253. S.Looped = loop
  1254. S.Pitch = pit
  1255. S.Volume = vol
  1256. S.MaxDistance = 300
  1257.  
  1258. S:Play()
  1259. end
  1260. end
  1261.  
  1262.  
  1263. function vismus(id,vol,pit,loop)
  1264. if music == true then
  1265. --[[for i,aa in pairs(chara:GetDescendants()) do
  1266. if aa:IsA("Sound") and aa.Name == "Music" then
  1267. aa:Remove()
  1268. end
  1269. end--]]
  1270.  
  1271. sound2vis.SoundId = "rbxassetid://"..id
  1272. sound2vis.Looped = loop
  1273. sound2vis.Pitch = pit
  1274. sound2vis.Volume = vol
  1275. sound2vis.MaxDistance = 300
  1276. sound2vis.TimePosition = 0
  1277. sound2vis:Play()
  1278. vising = true
  1279. end
  1280. end
  1281. local aafaf = coroutine.wrap(function()
  1282. while wait() do
  1283. if vising == true then
  1284. SpecialMesh33.Scale = Vector3.new((1.5+number/200), (1.5+number/200), (1.5+number/200))
  1285. Part32.Transparency = 0.8-number/600
  1286. if hatfly == true then
  1287. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(visrota))
  1288. end
  1289. local S = sound2vis
  1290. sound2vis.Volume = volumevis
  1291. sound2vis.Pitch = pitchvis
  1292. sound2vis.Looped = loopvis
  1293. if visrot == true then
  1294. visrota = visrota + 1+(number/500)
  1295. else
  1296. visrota = drota
  1297. end
  1298. -- ghost 392370456
  1299. else
  1300. end
  1301. end
  1302. end)
  1303. aafaf()
  1304.  
  1305.  
  1306. function playSE(id,vol,pit,loop)
  1307. if music == true then
  1308. for i,aa in pairs(character:GetDescendants()) do
  1309. if aa:IsA("Sound") and aa.Name == "SoundEffect" then
  1310. aa:Remove()
  1311. end
  1312. end
  1313. local S = Instance.new('Sound',character.Head)
  1314. S.Name = "EEEE"
  1315. S.SoundId = "rbxassetid://"..id
  1316.  
  1317. S.Looped = loop
  1318. S.Pitch = pit
  1319. S.Volume = vol
  1320. S.MaxDistance = 300
  1321.  
  1322. S:Play()
  1323. end
  1324. end
  1325. playmus("627722878", 2, 1, true)
  1326. local Hat = Instance.new("Part", chara)
  1327. Hat.Name = "Hat"
  1328. Hat.CanCollide = false
  1329. Hat.BrickColor = BrickColor.new("Really black")
  1330. Hat.Transparency = 0
  1331. Hat.Material = "Plastic"
  1332. Hat.Size = Vector3.new(1, 1, 2)
  1333. Hat.TopSurface = Enum.SurfaceType.Smooth
  1334. Hat.BottomSurface = Enum.SurfaceType.Smooth
  1335.  
  1336. local Weld = Instance.new("Weld", Hat)
  1337. Weld.Part0 = hed
  1338. Weld.Part1 = Hat
  1339. Weld.C1 = CFrame.new(0, -0.4, 0)
  1340.  
  1341. local M2 = Instance.new("SpecialMesh")
  1342. M2.Parent = Hat
  1343. M2.MeshId = ""
  1344. M2.TextureId = ""
  1345. M2.Scale = Vector3.new(2, 2, 2)
  1346.  
  1347.  
  1348.  
  1349. local Hat2 = Instance.new("Part", chara)
  1350. HAI_R = Hat2
  1351. Hat2.Name = "Hat2"
  1352. Hat2.CanCollide = false
  1353. Hat2.BrickColor = BrickColor.new("Really black")
  1354. Hat2.Transparency = 0
  1355. Hat2.Material = "Fabric"
  1356. Hat2.Size = Vector3.new(1, 1, 2)
  1357. Hat2.TopSurface = Enum.SurfaceType.Smooth
  1358. Hat2.BottomSurface = Enum.SurfaceType.Smooth
  1359.  
  1360. local Weld = Instance.new("Weld", Hat2)
  1361. Weld.Part0 = hed
  1362. Weld.Part1 = Hat2
  1363. Weld.C1 = CFrame.new(0,-0.2,0)
  1364.  
  1365. local M2 = Instance.new("SpecialMesh")
  1366. M2.Parent = Hat2
  1367. M2.MeshId = "http://www.roblox.com/asset/?id=906732017"
  1368. M2.Scale = Vector3.new(1.45, 1.3, 1.3)
  1369.  
  1370. local Weld = Instance.new("Weld", Hat)
  1371. Weld.Part0 = hed
  1372. Weld.Part1 = Hat
  1373. Weld.C1 = CFrame.new(0, -0.4, 0)
  1374.  
  1375. local M2 = Instance.new("SpecialMesh")
  1376. M2.Parent = Hat
  1377. M2.MeshId = "http://www.roblox.com/asset/?id="
  1378. M2.TextureId = ""
  1379. M2.Scale = Vector3.new(2, 2, 2)
  1380.  
  1381.  
  1382.  
  1383. local Hat2 = Instance.new("Part", chara)
  1384. Hat2.Name = "Hat2"
  1385. Hat2.CanCollide = false
  1386. Hat2.BrickColor = BrickColor.new("Institutional white")
  1387. Hat2.Transparency = 0
  1388. Hat2.Material = "Plastic"
  1389. Hat2.Size = Vector3.new(1, 1, 2)
  1390. Hat2.TopSurface = Enum.SurfaceType.Smooth
  1391. Hat2.BottomSurface = Enum.SurfaceType.Smooth
  1392.  
  1393. local Weld = Instance.new("Weld", Hat2)
  1394. Weld.Part0 = hed
  1395. Weld.Part1 = Hat2
  1396. Weld.C1 = CFrame.new(0.1, 1.19, 0.5)
  1397.  
  1398. local M2 = Instance.new("SpecialMesh")
  1399. M2.Parent = Hat2
  1400. M2.MeshId = "http://www.roblox.com/asset/?id=97768607"
  1401. M2.Scale = Vector3.new(2, 2, 2)
  1402.  
  1403. local asin = math.asin
  1404. local atan2 = math.atan2
  1405. local rad = math.rad
  1406. local sin = math.sin
  1407. local abs = math.abs
  1408. local ceil = math.ceil
  1409. local pi = math.pi
  1410. playingg = false
  1411. deddeb=false
  1412. deb=false
  1413. enGGaseT = 1
  1414. STT = false
  1415. AASD = false
  1416. AAAD = false
  1417. AAAC = false
  1418. local plr = Player
  1419. local character = plr.Character
  1420. local face = character.Head.face
  1421. local mouse = owner:GetMouse()
  1422. local torso=character.Torso
  1423. angle = 0
  1424. Weld = function(p0,p1,x,y,z,rx,ry,rz,par)
  1425. p0.Position = p1.Position
  1426.  
  1427. local w = Instance.new('Motor',par or p0)
  1428. w.Part0 = p0
  1429. w.Part1 = p1
  1430. w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz)
  1431. return w
  1432. end
  1433. BWeld = function(p0,p1)
  1434.  
  1435. local w = Instance.new('Weld',p0)
  1436. w.Part0 = p0
  1437. w.Part1 = p1
  1438. w.C1 = p1.CFrame*CFrame.Angles(p1.Angles)
  1439. return w
  1440. end
  1441. Mesh = function(par,num,x,y,z)
  1442. local msh = nil
  1443. if num == 1 then
  1444. msh = Instance.new("CylinderMesh",par)
  1445. elseif num == 2 then
  1446. msh = Instance.new("SpecialMesh",par)
  1447. msh.MeshType = 3
  1448. elseif num == 3 then
  1449. msh = Instance.new("BlockMesh",par)
  1450. elseif type(num) == 'string' then
  1451. msh = Instance.new("SpecialMesh",par)
  1452. msh.MeshId = num
  1453. end
  1454. msh.Scale = Vector3.new(x,y,z)
  1455. return msh
  1456. end
  1457.  
  1458. ROW = function(x, pa, out, col, trans, s, wt, t, ang, plus)
  1459. for i = 1, 360, 360/t do wait()
  1460. local c = Instance.new("Part", pa)
  1461. c.FormFactor = 3
  1462. c.TopSurface = 0
  1463. c.BottomSurface = 0
  1464. c.Size = s
  1465. c.Anchored = true
  1466. c.CanCollide = wt
  1467. c.Transparency = trans
  1468. c.BrickColor = BrickColor.new(col)
  1469. c.CFrame = x * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1470. end
  1471. end
  1472.  
  1473. local function getAngles(cf)
  1474. local sx,sy,sz,m00,m01,m02,m10,m11,m12,m20,m21,m22 = cf:components()
  1475. return atan2(-m12,m22),asin(m02),atan2(-m01,m00)
  1476. end
  1477. Lerp = {
  1478. Number = function(C1,C2,inc)
  1479. return C1 + (C2 - C1) * inc
  1480. end;
  1481. CFrame = function(a,b,m)
  1482. local c,d={a:components()},{b:components()}
  1483. table.foreach(c,function(a,b)c[a]=c[a]+(d[a]-c[a])*m end)
  1484. return CFrame.new(unpack(c))
  1485. end;
  1486. }
  1487. local function genWeld(a,b)
  1488. local w = Instance.new("Weld",a)
  1489. w.Part0 = a
  1490. w.Part1 = b
  1491. w.Name = "W_LD"..b.Name
  1492. return w
  1493. end
  1494.  
  1495. local Neck = genWeld(character.Torso,character.Head)
  1496. Neck.C0 = CFrame.new(0,1,0)
  1497. Neck.C1 = CFrame.new(0,-0.5,0)
  1498. local LeftShoulder = genWeld(character.Torso,character['Left Arm'])
  1499. LeftShoulder.C0 = CFrame.new(-1,0.5,0)
  1500. LeftShoulder.C1 = CFrame.new(0.5,0.5,0)
  1501. RightShoulder = genWeld(character.Torso,character['Right Arm'])
  1502. RightShoulder.C0 = CFrame.new(1,0.5,0)
  1503. RightShoulder.C1 = CFrame.new(-0.5,0.5,0)
  1504. local LeftHip = genWeld(character.Torso,character['Left Leg'])
  1505. LeftHip.C0 = CFrame.new(-1,-1,0)
  1506. LeftHip.C1 = CFrame.new(-0.5,1,0)
  1507. local RightHip = genWeld(character.Torso,character['Right Leg'])
  1508. RightHip.C0 = CFrame.new(1,-1,0)
  1509. RightHip.C1 = CFrame.new(0.5,1,0)
  1510. local RootJoint = genWeld(character.HumanoidRootPart,character.Torso)
  1511.  
  1512.  
  1513. function swait(t)
  1514. if t then
  1515. for i = 0, t do
  1516. game:GetService('RunService').Stepped:wait(0)
  1517. end
  1518. else
  1519. game:GetService('RunService').Stepped:wait(0)
  1520. end
  1521. return true
  1522. end
  1523.  
  1524. character:WaitForChild("Armor")
  1525. character.Armor:WaitForChild("Head")
  1526. character.Armor.Head:WaitForChild("Head1")
  1527. character.Armor.Head.Head1:WaitForChild("Weld")
  1528. ffafffa = coroutine.wrap(function()
  1529. if jacket == true then
  1530.  
  1531. else
  1532. wait(1.5)
  1533. character.Armor.LeftArm:Remove()
  1534. character.Armor.RightArm:Remove()
  1535. character.Armor.Torso:Remove()
  1536. end
  1537. end)
  1538. ffafffa()
  1539. wait(0.2)
  1540. LerpTo = {}
  1541. local function newLerpTo(weld)
  1542. if not LerpTo[weld] then
  1543. table.insert(LerpTo, weld)
  1544. end
  1545. return {
  1546. Weld = weld;
  1547. To = weld.C0;
  1548. Cache = weld.C0;
  1549. Speed = 0.1;
  1550. }
  1551. end
  1552. LerpTo = {
  1553. Neck = newLerpTo(Neck);
  1554. LeftArm = newLerpTo(LeftShoulder);
  1555. RightArm = newLerpTo(RightShoulder);
  1556. LeftLeg = newLerpTo(LeftHip);
  1557. RightLeg = newLerpTo(RightHip);
  1558. RootJoint = newLerpTo(RootJoint);
  1559. HatMesh = newLerpTo(character.Armor.Head.Head1.cwelda);
  1560. }
  1561.  
  1562. print('Hello, '..Player.Name..[[!
  1563. ~Moves:
  1564.  
  1565. Default:
  1566.  
  1567. H: Skid-Begone
  1568.  
  1569. Angry:
  1570. Click
  1571.  
  1572. Madness:
  1573. Click
  1574.  
  1575. Visualizer:
  1576. Play ID
  1577. Pitch #
  1578. Vol #
  1579. Spin
  1580.  
  1581. -Preset Songs
  1582. Play Nightmare
  1583. Play TheGirl
  1584. Play ThePit
  1585. Play SnapJazz
  1586. Play YeahRight
  1587. play SomePlace
  1588. play Alright
  1589. -Preset Songs
  1590.  
  1591. ~Chat Commands:
  1592. Load!Terrain
  1593. Get!ScriptSource
  1594.  
  1595. ~Taunts:
  1596.  
  1597. Default:
  1598. Z: Hello!
  1599. X: Sit
  1600.  
  1601. Gloomy:
  1602. Z: Nani?
  1603.  
  1604. Angry:
  1605. Z: You're Stupid.
  1606.  
  1607. Madness:
  1608. Z: Scream
  1609. X: Louder Scream
  1610.  
  1611. ~Modes:
  1612.  
  1613. Q - Gloomy
  1614. //Sub-Mode: E (Depression)
  1615.  
  1616.  
  1617. R - Angry
  1618. //Sub-Mode: E (Madness)
  1619.  
  1620. J: Visualizer
  1621.  
  1622.  
  1623. Made by Kir0ki/Kiroki#7043
  1624. ]])
  1625. function nani()
  1626. if doingsomething == false then
  1627. doingsomething = true
  1628. local storetexture = face.Texture
  1629. face.Texture = "rbxassetid://147144198"
  1630. playSE(948494432, 10, 1, false)
  1631. wait(1)
  1632. face.Texture = storetexture
  1633. doingsomething = false
  1634. end
  1635. end
  1636. hum.WalkSpeed = 20
  1637.  
  1638. function cry()
  1639. if cloud == false then
  1640. doingsomething = true
  1641. hum.WalkSpeed = 0
  1642. bcch = BrickColor.new("Really blue")
  1643. local Cloud = Instance.new('Part',character.HumanoidRootPart)
  1644. Cloud.Name = "Cloud"
  1645. Cloud.Size = Vector3.new(25,60,25)
  1646. Cloud.CanCollide = false
  1647. Cloud.Transparency = 1
  1648. CloudWeldd = Weld(Cloud,character.Torso,0,0,0,0,0,0,workspace)
  1649. local CloudMesh = Instance.new('SpecialMesh',Cloud)
  1650. CloudMesh.Scale = Vector3.new(25,10,25)
  1651. CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
  1652. CloudMesh.Offset = Vector3.new(0,30,0)
  1653. cloud = true
  1654. hum.WalkSpeed = 7
  1655. for i=1,20 do
  1656. wait(0.025)
  1657. Cloud.Transparency = Cloud.Transparency - 0.05
  1658. end
  1659.  
  1660. face.Texture = 'rbxassetid://152628548' --2050158513
  1661. local Rain = Instance.new('ParticleEmitter',Cloud)
  1662. Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255))
  1663. Rain.Size = NumberSequence.new(.5)
  1664. Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
  1665. Rain.Transparency = NumberSequence.new(0,.6)
  1666. Rain.Acceleration = Vector3.new(0,-150,0)
  1667. Rain.Lifetime = NumberRange.new(5,10)
  1668. Rain.LockedToPart = true
  1669. Rain.Rate = 300
  1670. Rain.Enabled = true
  1671.  
  1672. playmus("911100428", 2, 1, true)
  1673. playSE("167048484", 0.5, 1, true)
  1674.  
  1675. doingsomething = false
  1676. elseif character.HumanoidRootPart:FindFirstChild("Cloud") then
  1677. doingsomething = true
  1678. local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
  1679. for i=1,20 do
  1680. wait(0.025)
  1681. Cloud.Transparency = Cloud.Transparency + 0.05
  1682. end
  1683.  
  1684. Cloud:Remove()
  1685. face.Texture = 'rbxassetid://287976694'
  1686. cloud = false
  1687. clearmus()
  1688.  
  1689. playmus("1837230310", 2, 1, true)
  1690. doingsomething = false
  1691. hum.WalkSpeed = 16
  1692. end
  1693. end
  1694.  
  1695. function gloom()
  1696. if hoodup == false then
  1697. normanim = false
  1698. bcch = BrickColor.new("Crimson")
  1699. wait()
  1700. doingsomething = true
  1701. hum.WalkSpeed = 0
  1702. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1703. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1704. wait(0.5)
  1705. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1706. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1707. wait(0.1)
  1708. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1709. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1710. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(0),rad(0),rad(0))
  1711. wait(0.3)
  1712. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(-30))
  1713. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(30))
  1714. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-0.05, 1.35, -1.05)) * CFrame.Angles(rad(90),rad(0),rad(0))
  1715. for i=1,20 do
  1716. wait(0.025)
  1717. HAI_R.Transparency = HAI_R.Transparency + 0.05
  1718. end
  1719. clearmus()
  1720. playmus("1837230310", 2, 1, true)
  1721. wait(0.6)
  1722. face.Texture = 'rbxassetid://287976694'
  1723. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
  1724. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
  1725. hum.WalkSpeed = 16
  1726.  
  1727. wait(0.7)
  1728. normanim = true
  1729. doingsomething = false
  1730. hoodup = true
  1731. else
  1732.  
  1733. normanim = false
  1734. doingsomething = true
  1735. hum.WalkSpeed = 0
  1736. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(-30))
  1737. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(30))
  1738. wait(0.2)
  1739. if character.HumanoidRootPart:FindFirstChild("Cloud") then
  1740.  
  1741. local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
  1742. for i=1,20 do
  1743. wait(0.025)
  1744. Cloud.Transparency = Cloud.Transparency + 0.05
  1745. end
  1746. Cloud:Remove()
  1747. cloud = false
  1748.  
  1749. end
  1750. for i=1,20 do
  1751. wait(0.025)
  1752. HAI_R.Transparency = HAI_R.Transparency - 0.05
  1753. end
  1754. clearmus()
  1755. playmus("433861213", 2, 1, true)
  1756. wait(0.2)
  1757. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(-30))
  1758. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(30))
  1759. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  1760. wait(0.6)
  1761. face.Texture = 'rbxassetid://248698606'
  1762. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
  1763. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
  1764. wait(0.7)
  1765. normanim = true
  1766. doingsomething = false
  1767. hoodup = false
  1768. hum.WalkSpeed = 20
  1769. end
  1770. end
  1771.  
  1772.  
  1773.  
  1774.  
  1775. local function angery()
  1776. if fighting == false then
  1777. else
  1778. if ang == false then
  1779. doingsomething = true
  1780. normanim = false
  1781. face.Texture = "rbxassetid://963142862"
  1782. ang = true
  1783. clearmus()
  1784. playmus("1429729391", 3, 1.2, true)
  1785. normanim = true
  1786. doingsomething = false
  1787.  
  1788. else
  1789.  
  1790. LerpTo.RootJoint.Speed = 0.1
  1791. LerpTo.Neck.Speed = 0.1
  1792. LerpTo.RightArm.Speed = 0.1
  1793. LerpTo.LeftArm.Speed = 0.1
  1794. LerpTo.RightLeg.Speed = 0.1
  1795. LerpTo.LeftLeg.Speed = 0.1
  1796.  
  1797. doingsomething = true
  1798. ang = false
  1799. local reta = coroutine.wrap(function()
  1800. pcall(function()
  1801. SREE:Remove()
  1802. end)
  1803. for i=1,20 do
  1804. Part32.Transparency = Part32.Transparency - 0.05
  1805. wait(0.1)
  1806. end
  1807. end)--coroutine
  1808. reta()
  1809. playmus("433861213", 2, 1, true)
  1810. face.Texture = 'rbxassetid://248698606'
  1811. hum.WalkSpeed = 20
  1812. normanim = true
  1813. doingsomething = false
  1814. fighting = false
  1815.  
  1816.  
  1817. end
  1818. end
  1819. end
  1820.  
  1821. function fight()
  1822. if fighting == false then
  1823. doingsomething = true
  1824. normanim = false
  1825. character.Head.face.Texture = 'rbxassetid://1001855720'
  1826. clearmus()
  1827. playmus("1843274186", 3, 1, true)
  1828. anglespeed = 1/2/2
  1829. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(50))
  1830. wait(0.7)
  1831. local REEEEE = LerpTo.LeftArm.Cache:inverse()
  1832. LerpTo.LeftArm.CFrame = REEEEE
  1833. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(180),rad(180),rad(-230))
  1834. wait(0.1)
  1835. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(-30),rad(51),rad(61))
  1836. wait(0.35)
  1837. --LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(0),rad(0),rad(90))
  1838. SREE = Instance.new("Part", game:GetService("Workspace"))
  1839. local SpecialMesh51235 = Instance.new("SpecialMesh", SREE)
  1840. SpecialMesh51235.MeshId = "rbxassetid://155495525"
  1841. SpecialMesh51235.Scale = SpecialMesh33.Scale
  1842. SpecialMesh51235.MeshType = Enum.MeshType.FileMesh
  1843. SREE.Size = Part32.Size
  1844. SREE.BrickColor = Part32.BrickColor
  1845. SREE.Orientation = Part32.Orientation
  1846. SREE.Anchored = false
  1847. SREE.CFrame = Part32.CFrame
  1848. --SREE.Velocity =
  1849. Part32.Transparency = 1
  1850. normanim = true
  1851. doingsomething = false
  1852. fighting = true
  1853. hum.WalkSpeed = 30
  1854. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  1855. elseif fighting == true and doingsomething == false then
  1856. if ang == true then
  1857.  
  1858. angery()
  1859. else
  1860. LerpTo.RootJoint.Speed = 0.1
  1861. LerpTo.Neck.Speed = 0.1
  1862. LerpTo.RightArm.Speed = 0.1
  1863. LerpTo.LeftArm.Speed = 0.1
  1864. LerpTo.RightLeg.Speed = 0.1
  1865. LerpTo.LeftLeg.Speed = 0.1
  1866. doingsomething = true
  1867. local reta = coroutine.wrap(function()
  1868. pcall(function()
  1869. SREE:Remove()
  1870. end)
  1871. for i=1,20 do
  1872. Part32.Transparency = Part32.Transparency - 0.05
  1873. wait(0.1)
  1874. end
  1875. end)--coroutine
  1876. reta()
  1877. playmus("433861213", 2, 1, true)
  1878. LerpTo.RootJoint.Speed = 0.1
  1879. LerpTo.Neck.Speed = 0.1
  1880. LerpTo.RightArm.Speed = 0.1
  1881. LerpTo.LeftArm.Speed = 0.1
  1882. LerpTo.RightLeg.Speed = 0.1
  1883. LerpTo.LeftLeg.Speed = 0.1
  1884. face.Texture = 'rbxassetid://248698606'
  1885. hum.WalkSpeed = 20
  1886. normanim = true
  1887. doingsomething = false
  1888. fighting = false
  1889. end
  1890. end
  1891. end
  1892. local function loadhouse()
  1893. --Converted with ttyyuu12345's model to script plugin v4
  1894. function sandbox(var,func)
  1895. local env = getfenv(func)
  1896. local newenv = setmetatable({},{
  1897. __index = function(self,k)
  1898. if k=="script" then
  1899. return var
  1900. else
  1901. return env[k]
  1902. end
  1903. end,
  1904. })
  1905. setfenv(func,newenv)
  1906. return func
  1907. end
  1908. cors = {}
  1909. mas = Instance.new("Model",game:GetService("Lighting"))
  1910. WedgePart0 = Instance.new("WedgePart")
  1911. Part1 = Instance.new("Part")
  1912. Decal2 = Instance.new("Decal")
  1913. WedgePart3 = Instance.new("WedgePart")
  1914. Part4 = Instance.new("Part")
  1915. Part5 = Instance.new("Part")
  1916. Part6 = Instance.new("Part")
  1917. Part7 = Instance.new("Part")
  1918. Part8 = Instance.new("Part")
  1919. Part9 = Instance.new("Part")
  1920. Part10 = Instance.new("Part")
  1921. Part11 = Instance.new("Part")
  1922. Part12 = Instance.new("Part")
  1923. Model13 = Instance.new("Model")
  1924. Part14 = Instance.new("Part")
  1925. Part15 = Instance.new("Part")
  1926. Part16 = Instance.new("Part")
  1927. Part17 = Instance.new("Part")
  1928. Part18 = Instance.new("Part")
  1929. Part19 = Instance.new("Part")
  1930. Part20 = Instance.new("Part")
  1931. Part21 = Instance.new("Part")
  1932. Part22 = Instance.new("Part")
  1933. Part23 = Instance.new("Part")
  1934. Part24 = Instance.new("Part")
  1935. Part25 = Instance.new("Part")
  1936. Part26 = Instance.new("Part")
  1937. Part27 = Instance.new("Part")
  1938. Part28 = Instance.new("Part")
  1939. Part29 = Instance.new("Part")
  1940. Part30 = Instance.new("Part")
  1941. Part31 = Instance.new("Part")
  1942. Part32 = Instance.new("Part")
  1943. Part33 = Instance.new("Part")
  1944. Part34 = Instance.new("Part")
  1945. Part35 = Instance.new("Part")
  1946. Part36 = Instance.new("Part")
  1947. Part37 = Instance.new("Part")
  1948. Part38 = Instance.new("Part")
  1949. Part39 = Instance.new("Part")
  1950. Part40 = Instance.new("Part")
  1951. Part41 = Instance.new("Part")
  1952. Part42 = Instance.new("Part")
  1953. Part43 = Instance.new("Part")
  1954. Part44 = Instance.new("Part")
  1955. Part45 = Instance.new("Part")
  1956. Part46 = Instance.new("Part")
  1957. Part47 = Instance.new("Part")
  1958. Part48 = Instance.new("Part")
  1959. Part49 = Instance.new("Part")
  1960. Part50 = Instance.new("Part")
  1961. Part51 = Instance.new("Part")
  1962. Part52 = Instance.new("Part")
  1963. Part53 = Instance.new("Part")
  1964. Part54 = Instance.new("Part")
  1965. Part55 = Instance.new("Part")
  1966. Part56 = Instance.new("Part")
  1967. Part57 = Instance.new("Part")
  1968. Part58 = Instance.new("Part")
  1969. Part59 = Instance.new("Part")
  1970. Part60 = Instance.new("Part")
  1971. Part61 = Instance.new("Part")
  1972. Part62 = Instance.new("Part")
  1973. Part63 = Instance.new("Part")
  1974. Part64 = Instance.new("Part")
  1975. Part65 = Instance.new("Part")
  1976. Part66 = Instance.new("Part")
  1977. Part67 = Instance.new("Part")
  1978. Part68 = Instance.new("Part")
  1979. Part69 = Instance.new("Part")
  1980. Part70 = Instance.new("Part")
  1981. Part71 = Instance.new("Part")
  1982. Part72 = Instance.new("Part")
  1983. Part73 = Instance.new("Part")
  1984. Part74 = Instance.new("Part")
  1985. Part75 = Instance.new("Part")
  1986. Part76 = Instance.new("Part")
  1987. Part77 = Instance.new("Part")
  1988. Part78 = Instance.new("Part")
  1989. Part79 = Instance.new("Part")
  1990. Part80 = Instance.new("Part")
  1991. Part81 = Instance.new("Part")
  1992. Part82 = Instance.new("Part")
  1993. Part83 = Instance.new("Part")
  1994. Part84 = Instance.new("Part")
  1995. Part85 = Instance.new("Part")
  1996. Part86 = Instance.new("Part")
  1997. Part87 = Instance.new("Part")
  1998. Part88 = Instance.new("Part")
  1999. Part89 = Instance.new("Part")
  2000. Part90 = Instance.new("Part")
  2001. Part91 = Instance.new("Part")
  2002. Part92 = Instance.new("Part")
  2003. Part93 = Instance.new("Part")
  2004. Part94 = Instance.new("Part")
  2005. Part95 = Instance.new("Part")
  2006. Part96 = Instance.new("Part")
  2007. Part97 = Instance.new("Part")
  2008. Part98 = Instance.new("Part")
  2009. Part99 = Instance.new("Part")
  2010. Part100 = Instance.new("Part")
  2011. Part101 = Instance.new("Part")
  2012. Part102 = Instance.new("Part")
  2013. Part103 = Instance.new("Part")
  2014. Part104 = Instance.new("Part")
  2015. Part105 = Instance.new("Part")
  2016. Part106 = Instance.new("Part")
  2017. Part107 = Instance.new("Part")
  2018. Part108 = Instance.new("Part")
  2019. Part109 = Instance.new("Part")
  2020. Part110 = Instance.new("Part")
  2021. Part111 = Instance.new("Part")
  2022. Part112 = Instance.new("Part")
  2023. Part113 = Instance.new("Part")
  2024. Part114 = Instance.new("Part")
  2025. Part115 = Instance.new("Part")
  2026. Part116 = Instance.new("Part")
  2027. Part117 = Instance.new("Part")
  2028. Part118 = Instance.new("Part")
  2029. Part119 = Instance.new("Part")
  2030. Part120 = Instance.new("Part")
  2031. Part121 = Instance.new("Part")
  2032. Part122 = Instance.new("Part")
  2033. Part123 = Instance.new("Part")
  2034. Part124 = Instance.new("Part")
  2035. Part125 = Instance.new("Part")
  2036. Part126 = Instance.new("Part")
  2037. Part127 = Instance.new("Part")
  2038. Part128 = Instance.new("Part")
  2039. Part129 = Instance.new("Part")
  2040. Part130 = Instance.new("Part")
  2041. Part131 = Instance.new("Part")
  2042. Part132 = Instance.new("Part")
  2043. Part133 = Instance.new("Part")
  2044. Part134 = Instance.new("Part")
  2045. Part135 = Instance.new("Part")
  2046. Part136 = Instance.new("Part")
  2047. Part137 = Instance.new("Part")
  2048. Part138 = Instance.new("Part")
  2049. Part139 = Instance.new("Part")
  2050. Part140 = Instance.new("Part")
  2051. Part141 = Instance.new("Part")
  2052. Part142 = Instance.new("Part")
  2053. Part143 = Instance.new("Part")
  2054. Model144 = Instance.new("Model")
  2055. Part145 = Instance.new("Part")
  2056. SpecialMesh146 = Instance.new("SpecialMesh")
  2057. Part147 = Instance.new("Part")
  2058. SpecialMesh148 = Instance.new("SpecialMesh")
  2059. Part149 = Instance.new("Part")
  2060. SpecialMesh150 = Instance.new("SpecialMesh")
  2061. Part151 = Instance.new("Part")
  2062. SpecialMesh152 = Instance.new("SpecialMesh")
  2063. Part153 = Instance.new("Part")
  2064. SpecialMesh154 = Instance.new("SpecialMesh")
  2065. Part155 = Instance.new("Part")
  2066. SpecialMesh156 = Instance.new("SpecialMesh")
  2067. Part157 = Instance.new("Part")
  2068. SpecialMesh158 = Instance.new("SpecialMesh")
  2069. Part159 = Instance.new("Part")
  2070. SpecialMesh160 = Instance.new("SpecialMesh")
  2071. Part161 = Instance.new("Part")
  2072. SpecialMesh162 = Instance.new("SpecialMesh")
  2073. Part163 = Instance.new("Part")
  2074. SpecialMesh164 = Instance.new("SpecialMesh")
  2075. Part165 = Instance.new("Part")
  2076. SpecialMesh166 = Instance.new("SpecialMesh")
  2077. Part167 = Instance.new("Part")
  2078. SpecialMesh168 = Instance.new("SpecialMesh")
  2079. Part169 = Instance.new("Part")
  2080. SpecialMesh170 = Instance.new("SpecialMesh")
  2081. Part171 = Instance.new("Part")
  2082. SpecialMesh172 = Instance.new("SpecialMesh")
  2083. Part173 = Instance.new("Part")
  2084. SpecialMesh174 = Instance.new("SpecialMesh")
  2085. Part175 = Instance.new("Part")
  2086. SpecialMesh176 = Instance.new("SpecialMesh")
  2087. Part177 = Instance.new("Part")
  2088. SpecialMesh178 = Instance.new("SpecialMesh")
  2089. Part179 = Instance.new("Part")
  2090. SpecialMesh180 = Instance.new("SpecialMesh")
  2091. Part181 = Instance.new("Part")
  2092. SpecialMesh182 = Instance.new("SpecialMesh")
  2093. Part183 = Instance.new("Part")
  2094. SpecialMesh184 = Instance.new("SpecialMesh")
  2095. Part185 = Instance.new("Part")
  2096. SpecialMesh186 = Instance.new("SpecialMesh")
  2097. Part187 = Instance.new("Part")
  2098. SpecialMesh188 = Instance.new("SpecialMesh")
  2099. Part189 = Instance.new("Part")
  2100. SpecialMesh190 = Instance.new("SpecialMesh")
  2101. Part191 = Instance.new("Part")
  2102. Part192 = Instance.new("Part")
  2103. Part193 = Instance.new("Part")
  2104. Part194 = Instance.new("Part")
  2105. Decal195 = Instance.new("Decal")
  2106. Part196 = Instance.new("Part")
  2107. Decal197 = Instance.new("Decal")
  2108. Part198 = Instance.new("Part")
  2109. Part199 = Instance.new("Part")
  2110. Part200 = Instance.new("Part")
  2111. Part201 = Instance.new("Part")
  2112. Part202 = Instance.new("Part")
  2113. Part203 = Instance.new("Part")
  2114. Part204 = Instance.new("Part")
  2115. PointLight205 = Instance.new("PointLight")
  2116. Part206 = Instance.new("Part")
  2117. Part207 = Instance.new("Part")
  2118. Part208 = Instance.new("Part")
  2119. Part209 = Instance.new("Part")
  2120. Part210 = Instance.new("Part")
  2121. Part211 = Instance.new("Part")
  2122. Part212 = Instance.new("Part")
  2123. SpecialMesh213 = Instance.new("SpecialMesh")
  2124. Part214 = Instance.new("Part")
  2125. Part215 = Instance.new("Part")
  2126. Part216 = Instance.new("Part")
  2127. Part217 = Instance.new("Part")
  2128. PointLight218 = Instance.new("PointLight")
  2129. Part219 = Instance.new("Part")
  2130. Part220 = Instance.new("Part")
  2131. Part221 = Instance.new("Part")
  2132. Part222 = Instance.new("Part")
  2133. Part223 = Instance.new("Part")
  2134. Part224 = Instance.new("Part")
  2135. SurfaceGui225 = Instance.new("SurfaceGui")
  2136. TextLabel226 = Instance.new("TextLabel")
  2137. Part227 = Instance.new("Part")
  2138. Part228 = Instance.new("Part")
  2139. Part229 = Instance.new("Part")
  2140. Part230 = Instance.new("Part")
  2141. Part231 = Instance.new("Part")
  2142. Part232 = Instance.new("Part")
  2143. Part233 = Instance.new("Part")
  2144. Part234 = Instance.new("Part")
  2145. Part235 = Instance.new("Part")
  2146. WedgePart236 = Instance.new("WedgePart")
  2147. WedgePart237 = Instance.new("WedgePart")
  2148. SpecialMesh238 = Instance.new("SpecialMesh")
  2149. WedgePart239 = Instance.new("WedgePart")
  2150. WedgePart240 = Instance.new("WedgePart")
  2151. SpecialMesh241 = Instance.new("SpecialMesh")
  2152. WedgePart242 = Instance.new("WedgePart")
  2153. SpecialMesh243 = Instance.new("SpecialMesh")
  2154. WedgePart244 = Instance.new("WedgePart")
  2155. WedgePart245 = Instance.new("WedgePart")
  2156. SpecialMesh246 = Instance.new("SpecialMesh")
  2157. WedgePart247 = Instance.new("WedgePart")
  2158. SpecialMesh248 = Instance.new("SpecialMesh")
  2159. WedgePart249 = Instance.new("WedgePart")
  2160. SpecialMesh250 = Instance.new("SpecialMesh")
  2161. WedgePart251 = Instance.new("WedgePart")
  2162. SpecialMesh252 = Instance.new("SpecialMesh")
  2163. WedgePart253 = Instance.new("WedgePart")
  2164. WedgePart254 = Instance.new("WedgePart")
  2165. WedgePart255 = Instance.new("WedgePart")
  2166. WedgePart256 = Instance.new("WedgePart")
  2167. SpecialMesh257 = Instance.new("SpecialMesh")
  2168. WedgePart258 = Instance.new("WedgePart")
  2169. WedgePart259 = Instance.new("WedgePart")
  2170. WedgePart260 = Instance.new("WedgePart")
  2171. WedgePart261 = Instance.new("WedgePart")
  2172. SpecialMesh262 = Instance.new("SpecialMesh")
  2173. WedgePart263 = Instance.new("WedgePart")
  2174. WedgePart264 = Instance.new("WedgePart")
  2175. WedgePart265 = Instance.new("WedgePart")
  2176. WedgePart266 = Instance.new("WedgePart")
  2177. WedgePart267 = Instance.new("WedgePart")
  2178. Model268 = Instance.new("Model")
  2179. Part269 = Instance.new("Part")
  2180. Script270 = Instance.new("Script")
  2181. SurfaceGui271 = Instance.new("SurfaceGui")
  2182. TextLabel272 = Instance.new("TextLabel")
  2183. TextLabel273 = Instance.new("TextLabel")
  2184. Model274 = Instance.new("Model")
  2185. Part275 = Instance.new("Part")
  2186. Part276 = Instance.new("Part")
  2187. Part277 = Instance.new("Part")
  2188. Part278 = Instance.new("Part")
  2189. Model279 = Instance.new("Model")
  2190. Model280 = Instance.new("Model")
  2191. Part281 = Instance.new("Part")
  2192. Part282 = Instance.new("Part")
  2193. Part283 = Instance.new("Part")
  2194. Part284 = Instance.new("Part")
  2195. Part285 = Instance.new("Part")
  2196. Part286 = Instance.new("Part")
  2197. Part287 = Instance.new("Part")
  2198. Part288 = Instance.new("Part")
  2199. Part289 = Instance.new("Part")
  2200. Part290 = Instance.new("Part")
  2201. UnionOperation291 = Instance.new("UnionOperation")
  2202. Part292 = Instance.new("Part")
  2203. ParticleEmitter293 = Instance.new("ParticleEmitter")
  2204. Sound294 = Instance.new("Sound")
  2205. Model295 = Instance.new("Model")
  2206. Part296 = Instance.new("Part")
  2207. Part297 = Instance.new("Part")
  2208. Part298 = Instance.new("Part")
  2209. Part299 = Instance.new("Part")
  2210. Part300 = Instance.new("Part")
  2211. Part301 = Instance.new("Part")
  2212. Part302 = Instance.new("Part")
  2213. Part303 = Instance.new("Part")
  2214. Part304 = Instance.new("Part")
  2215. Part305 = Instance.new("Part")
  2216. Part306 = Instance.new("Part")
  2217. Part307 = Instance.new("Part")
  2218. WedgePart0.Parent = mas
  2219. WedgePart0.CFrame = CFrame.new(-29.6761208, 93.710022, 85.4112549, 0.995776355, -0.0806971788, 0.0437890962, 5.59911761e-08, 0.476941407, 0.878935158, -0.0918124169, -0.875222802, 0.474926978)
  2220. WedgePart0.Orientation = Vector3.new(-61.5099983, 5.26999998, 0)
  2221. WedgePart0.Position = Vector3.new(-29.6761208, 93.710022, 85.4112549)
  2222. WedgePart0.Rotation = Vector3.new(-61.6199989, 2.50999999, 4.63000011)
  2223. WedgePart0.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2224. WedgePart0.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  2225. WedgePart0.Anchored = true
  2226. WedgePart0.BottomSurface = Enum.SurfaceType.Smooth
  2227. WedgePart0.BrickColor = BrickColor.new("Burnt Sienna")
  2228. WedgePart0.Material = Enum.Material.Wood
  2229. WedgePart0.brickColor = BrickColor.new("Burnt Sienna")
  2230. Part1.Parent = mas
  2231. Part1.CFrame = CFrame.new(-29.6958237, 97.2565002, 81.6179047, -2.08616257e-07, -1, 0, 0, 0, 1, -1, 2.08616257e-07, 0)
  2232. Part1.Orientation = Vector3.new(-90, 90, 0)
  2233. Part1.Position = Vector3.new(-29.6958237, 97.2565002, 81.6179047)
  2234. Part1.Rotation = Vector3.new(-90, 0, 90)
  2235. Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2236. Part1.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  2237. Part1.Anchored = true
  2238. Part1.BottomSurface = Enum.SurfaceType.Smooth
  2239. Part1.BrickColor = BrickColor.new("Institutional white")
  2240. Part1.Material = Enum.Material.SmoothPlastic
  2241. Part1.TopSurface = Enum.SurfaceType.Smooth
  2242. Part1.brickColor = BrickColor.new("Institutional white")
  2243. Decal2.Parent = Part1
  2244. Decal2.Texture = "rbxassetid://156287541"
  2245. Decal2.Face = Enum.NormalId.Bottom
  2246. WedgePart3.Parent = mas
  2247. WedgePart3.CFrame = CFrame.new(-29.4771824, 93.710022, 77.7433624, -0.993622065, -0.103015602, 0.045856677, 9.76433796e-08, 0.406670511, 0.913574815, -0.112761021, 0.907748163, -0.404076844)
  2248. WedgePart3.Orientation = Vector3.new(-66, 173.529999, 0)
  2249. WedgePart3.Position = Vector3.new(-29.4771824, 93.710022, 77.7433624)
  2250. WedgePart3.Rotation = Vector3.new(-113.860001, 2.62999988, 174.080002)
  2251. WedgePart3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2252. WedgePart3.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  2253. WedgePart3.Anchored = true
  2254. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  2255. WedgePart3.BrickColor = BrickColor.new("Burnt Sienna")
  2256. WedgePart3.Material = Enum.Material.Wood
  2257. WedgePart3.brickColor = BrickColor.new("Burnt Sienna")
  2258. Part4.Parent = mas
  2259. Part4.CFrame = CFrame.new(-29.6767807, 100.225235, 81.8480606, 2.23517418e-07, 2.32830644e-10, 1, 0.00102118589, -0.999999523, 0, 0.999999464, 0.00102118589, -2.08616257e-07)
  2260. Part4.Orientation = Vector3.new(0, 90, 179.940002)
  2261. Part4.Position = Vector3.new(-29.6767807, 100.225235, 81.8480606)
  2262. Part4.Rotation = Vector3.new(179.940002, 90, 0)
  2263. Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2264. Part4.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  2265. Part4.Anchored = true
  2266. Part4.BottomSurface = Enum.SurfaceType.Smooth
  2267. Part4.BrickColor = BrickColor.new("Burnt Sienna")
  2268. Part4.Material = Enum.Material.Wood
  2269. Part4.TopSurface = Enum.SurfaceType.Smooth
  2270. Part4.brickColor = BrickColor.new("Burnt Sienna")
  2271. Part5.Parent = mas
  2272. Part5.CFrame = CFrame.new(-29.6768036, 97.2609863, 77.5237503, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
  2273. Part5.Orientation = Vector3.new(0, 0, -90)
  2274. Part5.Position = Vector3.new(-29.6768036, 97.2609863, 77.5237503)
  2275. Part5.Rotation = Vector3.new(0, 0, -90)
  2276. Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2277. Part5.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2278. Part5.Anchored = true
  2279. Part5.BottomSurface = Enum.SurfaceType.Smooth
  2280. Part5.BrickColor = BrickColor.new("Burnt Sienna")
  2281. Part5.Material = Enum.Material.Wood
  2282. Part5.TopSurface = Enum.SurfaceType.Smooth
  2283. Part5.brickColor = BrickColor.new("Burnt Sienna")
  2284. Part6.Parent = mas
  2285. Part6.CFrame = CFrame.new(-29.6767559, 97.2693634, 85.7120819, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
  2286. Part6.Orientation = Vector3.new(0, 0, -90)
  2287. Part6.Position = Vector3.new(-29.6767559, 97.2693634, 85.7120819)
  2288. Part6.Rotation = Vector3.new(0, 0, -90)
  2289. Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2290. Part6.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2291. Part6.Anchored = true
  2292. Part6.BottomSurface = Enum.SurfaceType.Smooth
  2293. Part6.BrickColor = BrickColor.new("Burnt Sienna")
  2294. Part6.Material = Enum.Material.Wood
  2295. Part6.TopSurface = Enum.SurfaceType.Smooth
  2296. Part6.brickColor = BrickColor.new("Burnt Sienna")
  2297. Part7.Parent = mas
  2298. Part7.CFrame = CFrame.new(-29.7015457, 93.710022, 81.5670776, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07)
  2299. Part7.Orientation = Vector3.new(0, -90, 0)
  2300. Part7.Position = Vector3.new(-29.7015457, 93.710022, 81.5670776)
  2301. Part7.Rotation = Vector3.new(0, -90, 0)
  2302. Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2303. Part7.Size = Vector3.new(7.67000008, 1, 0.25000003)
  2304. Part7.Anchored = true
  2305. Part7.BottomSurface = Enum.SurfaceType.Smooth
  2306. Part7.BrickColor = BrickColor.new("Burnt Sienna")
  2307. Part7.Material = Enum.Material.Wood
  2308. Part7.TopSurface = Enum.SurfaceType.Smooth
  2309. Part7.brickColor = BrickColor.new("Burnt Sienna")
  2310. Part8.Name = "Wall"
  2311. Part8.Parent = mas
  2312. Part8.CFrame = CFrame.new(-30.5998402, 100.357864, 89.307785, -4.37113883e-08, 0, 1, 0, 0.999999821, 0, -1, 0, -4.37113883e-08)
  2313. Part8.Orientation = Vector3.new(0, 90, 0)
  2314. Part8.Position = Vector3.new(-30.5998402, 100.357864, 89.307785)
  2315. Part8.Rotation = Vector3.new(0, 90, 0)
  2316. Part8.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2317. Part8.Size = Vector3.new(44.5999985, 22.2999992, 1)
  2318. Part8.Anchored = true
  2319. Part8.BottomSurface = Enum.SurfaceType.Smooth
  2320. Part8.BrickColor = BrickColor.new("Dark orange")
  2321. Part8.Material = Enum.Material.Wood
  2322. Part8.TopSurface = Enum.SurfaceType.Smooth
  2323. Part8.brickColor = BrickColor.new("Dark orange")
  2324. Part9.Parent = mas
  2325. Part9.CFrame = CFrame.new(-28.046278, 91.5578537, 74.7535172, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2326. Part9.Position = Vector3.new(-28.046278, 91.5578537, 74.7535172)
  2327. Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2328. Part9.Size = Vector3.new(3.39000034, 0.16013819, 5.97636366)
  2329. Part9.Anchored = true
  2330. Part9.BottomSurface = Enum.SurfaceType.Smooth
  2331. Part9.BrickColor = BrickColor.new("Dark orange")
  2332. Part9.Material = Enum.Material.Wood
  2333. Part9.TopSurface = Enum.SurfaceType.Smooth
  2334. Part9.brickColor = BrickColor.new("Dark orange")
  2335. Part10.Parent = mas
  2336. Part10.CFrame = CFrame.new(-18.6998405, 100.357864, 89.7577896, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2337. Part10.Position = Vector3.new(-18.6998405, 100.357864, 89.7577896)
  2338. Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2339. Part10.Size = Vector3.new(22.7999954, 22.1999989, 1)
  2340. Part10.Anchored = true
  2341. Part10.BottomSurface = Enum.SurfaceType.Smooth
  2342. Part10.BrickColor = BrickColor.new("Dark orange")
  2343. Part10.Material = Enum.Material.Wood
  2344. Part10.TopSurface = Enum.SurfaceType.Smooth
  2345. Part10.brickColor = BrickColor.new("Dark orange")
  2346. Part11.Parent = mas
  2347. Part11.CFrame = CFrame.new(8.55936432, 98.1397705, 89.148735, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2348. Part11.Orientation = Vector3.new(0, 90, -90)
  2349. Part11.Position = Vector3.new(8.55936432, 98.1397705, 89.148735)
  2350. Part11.Rotation = Vector3.new(-90, 90, 0)
  2351. Part11.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2352. Part11.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2353. Part11.Anchored = true
  2354. Part11.BottomSurface = Enum.SurfaceType.Smooth
  2355. Part11.BrickColor = BrickColor.new("Burnt Sienna")
  2356. Part11.Material = Enum.Material.Wood
  2357. Part11.TopSurface = Enum.SurfaceType.Smooth
  2358. Part11.brickColor = BrickColor.new("Burnt Sienna")
  2359. Part12.Name = "Floor"
  2360. Part12.Parent = mas
  2361. Part12.CFrame = CFrame.new(-4.89984226, 88.7078629, 89.257782, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2362. Part12.Position = Vector3.new(-4.89984226, 88.7078629, 89.257782)
  2363. Part12.Color = Color3.new(1, 0.8, 0.6)
  2364. Part12.Size = Vector3.new(52.4000015, 1, 46.4000015)
  2365. Part12.Anchored = true
  2366. Part12.BottomSurface = Enum.SurfaceType.Smooth
  2367. Part12.BrickColor = BrickColor.new("Pastel brown")
  2368. Part12.Material = Enum.Material.WoodPlanks
  2369. Part12.TopSurface = Enum.SurfaceType.Smooth
  2370. Part12.brickColor = BrickColor.new("Pastel brown")
  2371. Model13.Name = "Ladder"
  2372. Model13.Parent = mas
  2373. Part14.Parent = Model13
  2374. Part14.CFrame = CFrame.new(3.84661794, 11.3785934, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2375. Part14.Position = Vector3.new(3.84661794, 11.3785934, 65.6550827)
  2376. Part14.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2377. Part14.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2378. Part14.Anchored = true
  2379. Part14.BottomSurface = Enum.SurfaceType.Smooth
  2380. Part14.BrickColor = BrickColor.new("Dark orange")
  2381. Part14.Material = Enum.Material.WoodPlanks
  2382. Part14.TopSurface = Enum.SurfaceType.Smooth
  2383. Part14.brickColor = BrickColor.new("Dark orange")
  2384. Part14.Shape = Enum.PartType.Cylinder
  2385. Part15.Parent = Model13
  2386. Part15.CFrame = CFrame.new(3.84661794, 6.50562286, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2387. Part15.Position = Vector3.new(3.84661794, 6.50562286, 65.6550827)
  2388. Part15.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2389. Part15.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2390. Part15.Anchored = true
  2391. Part15.BottomSurface = Enum.SurfaceType.Smooth
  2392. Part15.BrickColor = BrickColor.new("Dark orange")
  2393. Part15.Material = Enum.Material.WoodPlanks
  2394. Part15.TopSurface = Enum.SurfaceType.Smooth
  2395. Part15.brickColor = BrickColor.new("Dark orange")
  2396. Part15.Shape = Enum.PartType.Cylinder
  2397. Part16.Parent = Model13
  2398. Part16.CFrame = CFrame.new(3.84661794, 33.5515442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2399. Part16.Position = Vector3.new(3.84661794, 33.5515442, 65.6550827)
  2400. Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2401. Part16.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2402. Part16.Anchored = true
  2403. Part16.BottomSurface = Enum.SurfaceType.Smooth
  2404. Part16.BrickColor = BrickColor.new("Dark orange")
  2405. Part16.Material = Enum.Material.WoodPlanks
  2406. Part16.TopSurface = Enum.SurfaceType.Smooth
  2407. Part16.brickColor = BrickColor.new("Dark orange")
  2408. Part16.Shape = Enum.PartType.Cylinder
  2409. Part17.Parent = Model13
  2410. Part17.CFrame = CFrame.new(3.84661794, 27.3785686, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2411. Part17.Position = Vector3.new(3.84661794, 27.3785686, 65.6550827)
  2412. Part17.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2413. Part17.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2414. Part17.Anchored = true
  2415. Part17.BottomSurface = Enum.SurfaceType.Smooth
  2416. Part17.BrickColor = BrickColor.new("Dark orange")
  2417. Part17.Material = Enum.Material.WoodPlanks
  2418. Part17.TopSurface = Enum.SurfaceType.Smooth
  2419. Part17.brickColor = BrickColor.new("Dark orange")
  2420. Part17.Shape = Enum.PartType.Cylinder
  2421. Part18.Parent = Model13
  2422. Part18.CFrame = CFrame.new(3.84661794, 14.8786469, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2423. Part18.Position = Vector3.new(3.84661794, 14.8786469, 65.6550827)
  2424. Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2425. Part18.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2426. Part18.Anchored = true
  2427. Part18.BottomSurface = Enum.SurfaceType.Smooth
  2428. Part18.BrickColor = BrickColor.new("Dark orange")
  2429. Part18.Material = Enum.Material.WoodPlanks
  2430. Part18.TopSurface = Enum.SurfaceType.Smooth
  2431. Part18.brickColor = BrickColor.new("Dark orange")
  2432. Part18.Shape = Enum.PartType.Cylinder
  2433. Part19.Parent = Model13
  2434. Part19.CFrame = CFrame.new(3.84661794, 31.5516033, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2435. Part19.Position = Vector3.new(3.84661794, 31.5516033, 65.6550827)
  2436. Part19.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2437. Part19.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2438. Part19.Anchored = true
  2439. Part19.BottomSurface = Enum.SurfaceType.Smooth
  2440. Part19.BrickColor = BrickColor.new("Dark orange")
  2441. Part19.Material = Enum.Material.WoodPlanks
  2442. Part19.TopSurface = Enum.SurfaceType.Smooth
  2443. Part19.brickColor = BrickColor.new("Dark orange")
  2444. Part19.Shape = Enum.PartType.Cylinder
  2445. Part20.Parent = Model13
  2446. Part20.CFrame = CFrame.new(3.84661794, 87.3595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2447. Part20.Position = Vector3.new(3.84661794, 87.3595963, 65.6550827)
  2448. Part20.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2449. Part20.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2450. Part20.Anchored = true
  2451. Part20.BottomSurface = Enum.SurfaceType.Smooth
  2452. Part20.BrickColor = BrickColor.new("Dark orange")
  2453. Part20.Material = Enum.Material.WoodPlanks
  2454. Part20.TopSurface = Enum.SurfaceType.Smooth
  2455. Part20.brickColor = BrickColor.new("Dark orange")
  2456. Part20.Shape = Enum.PartType.Cylinder
  2457. Part21.Parent = Model13
  2458. Part21.CFrame = CFrame.new(3.84661794, 72.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2459. Part21.Position = Vector3.new(3.84661794, 72.7325668, 65.6550827)
  2460. Part21.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2461. Part21.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2462. Part21.Anchored = true
  2463. Part21.BottomSurface = Enum.SurfaceType.Smooth
  2464. Part21.BrickColor = BrickColor.new("Dark orange")
  2465. Part21.Material = Enum.Material.WoodPlanks
  2466. Part21.TopSurface = Enum.SurfaceType.Smooth
  2467. Part21.brickColor = BrickColor.new("Dark orange")
  2468. Part21.Shape = Enum.PartType.Cylinder
  2469. Part22.Parent = Model13
  2470. Part22.CFrame = CFrame.new(3.84661794, 14.1055984, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2471. Part22.Position = Vector3.new(3.84661794, 14.1055984, 65.6550827)
  2472. Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2473. Part22.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2474. Part22.Anchored = true
  2475. Part22.BottomSurface = Enum.SurfaceType.Smooth
  2476. Part22.BrickColor = BrickColor.new("Dark orange")
  2477. Part22.Material = Enum.Material.WoodPlanks
  2478. Part22.TopSurface = Enum.SurfaceType.Smooth
  2479. Part22.brickColor = BrickColor.new("Dark orange")
  2480. Part22.Shape = Enum.PartType.Cylinder
  2481. Part23.Parent = Model13
  2482. Part23.CFrame = CFrame.new(3.84661794, 37.1326027, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2483. Part23.Position = Vector3.new(3.84661794, 37.1326027, 65.6550827)
  2484. Part23.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2485. Part23.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2486. Part23.Anchored = true
  2487. Part23.BottomSurface = Enum.SurfaceType.Smooth
  2488. Part23.BrickColor = BrickColor.new("Dark orange")
  2489. Part23.Material = Enum.Material.WoodPlanks
  2490. Part23.TopSurface = Enum.SurfaceType.Smooth
  2491. Part23.brickColor = BrickColor.new("Dark orange")
  2492. Part23.Shape = Enum.PartType.Cylinder
  2493. Part24.Parent = Model13
  2494. Part24.CFrame = CFrame.new(3.84661794, 13.4326172, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2495. Part24.Position = Vector3.new(3.84661794, 13.4326172, 65.6550827)
  2496. Part24.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2497. Part24.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2498. Part24.Anchored = true
  2499. Part24.BottomSurface = Enum.SurfaceType.Smooth
  2500. Part24.BrickColor = BrickColor.new("Dark orange")
  2501. Part24.Material = Enum.Material.WoodPlanks
  2502. Part24.TopSurface = Enum.SurfaceType.Smooth
  2503. Part24.brickColor = BrickColor.new("Dark orange")
  2504. Part24.Shape = Enum.PartType.Cylinder
  2505. Part25.Parent = Model13
  2506. Part25.CFrame = CFrame.new(3.84661794, 8.50559235, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2507. Part25.Position = Vector3.new(3.84661794, 8.50559235, 65.6550827)
  2508. Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2509. Part25.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2510. Part25.Anchored = true
  2511. Part25.BottomSurface = Enum.SurfaceType.Smooth
  2512. Part25.BrickColor = BrickColor.new("Dark orange")
  2513. Part25.Material = Enum.Material.WoodPlanks
  2514. Part25.TopSurface = Enum.SurfaceType.Smooth
  2515. Part25.brickColor = BrickColor.new("Dark orange")
  2516. Part25.Shape = Enum.PartType.Cylinder
  2517. Part26.Parent = Model13
  2518. Part26.CFrame = CFrame.new(3.84661794, 70.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2519. Part26.Position = Vector3.new(3.84661794, 70.7325668, 65.6550827)
  2520. Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2521. Part26.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2522. Part26.Anchored = true
  2523. Part26.BottomSurface = Enum.SurfaceType.Smooth
  2524. Part26.BrickColor = BrickColor.new("Dark orange")
  2525. Part26.Material = Enum.Material.WoodPlanks
  2526. Part26.TopSurface = Enum.SurfaceType.Smooth
  2527. Part26.brickColor = BrickColor.new("Dark orange")
  2528. Part26.Shape = Enum.PartType.Cylinder
  2529. Part27.Parent = Model13
  2530. Part27.CFrame = CFrame.new(3.84661794, 25.1785641, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2531. Part27.Position = Vector3.new(3.84661794, 25.1785641, 65.6550827)
  2532. Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2533. Part27.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2534. Part27.Anchored = true
  2535. Part27.BottomSurface = Enum.SurfaceType.Smooth
  2536. Part27.BrickColor = BrickColor.new("Dark orange")
  2537. Part27.Material = Enum.Material.WoodPlanks
  2538. Part27.TopSurface = Enum.SurfaceType.Smooth
  2539. Part27.brickColor = BrickColor.new("Dark orange")
  2540. Part27.Shape = Enum.PartType.Cylinder
  2541. Part28.Parent = Model13
  2542. Part28.CFrame = CFrame.new(3.84661794, 80.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2543. Part28.Position = Vector3.new(3.84661794, 80.5326157, 65.6550827)
  2544. Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2545. Part28.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2546. Part28.Anchored = true
  2547. Part28.BottomSurface = Enum.SurfaceType.Smooth
  2548. Part28.BrickColor = BrickColor.new("Dark orange")
  2549. Part28.Material = Enum.Material.WoodPlanks
  2550. Part28.TopSurface = Enum.SurfaceType.Smooth
  2551. Part28.brickColor = BrickColor.new("Dark orange")
  2552. Part28.Shape = Enum.PartType.Cylinder
  2553. Part29.Parent = Model13
  2554. Part29.CFrame = CFrame.new(3.84661794, 7.83259583, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2555. Part29.Position = Vector3.new(3.84661794, 7.83259583, 65.6550827)
  2556. Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2557. Part29.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2558. Part29.Anchored = true
  2559. Part29.BottomSurface = Enum.SurfaceType.Smooth
  2560. Part29.BrickColor = BrickColor.new("Dark orange")
  2561. Part29.Material = Enum.Material.WoodPlanks
  2562. Part29.TopSurface = Enum.SurfaceType.Smooth
  2563. Part29.brickColor = BrickColor.new("Dark orange")
  2564. Part29.Shape = Enum.PartType.Cylinder
  2565. Part30.Parent = Model13
  2566. Part30.CFrame = CFrame.new(3.84661794, 45.5056038, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2567. Part30.Position = Vector3.new(3.84661794, 45.5056038, 65.6550827)
  2568. Part30.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2569. Part30.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2570. Part30.Anchored = true
  2571. Part30.BottomSurface = Enum.SurfaceType.Smooth
  2572. Part30.BrickColor = BrickColor.new("Dark orange")
  2573. Part30.Material = Enum.Material.WoodPlanks
  2574. Part30.TopSurface = Enum.SurfaceType.Smooth
  2575. Part30.brickColor = BrickColor.new("Dark orange")
  2576. Part30.Shape = Enum.PartType.Cylinder
  2577. Part31.Parent = Model13
  2578. Part31.CFrame = CFrame.new(3.84661794, 53.1515083, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2579. Part31.Position = Vector3.new(3.84661794, 53.1515083, 65.6550827)
  2580. Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2581. Part31.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2582. Part31.Anchored = true
  2583. Part31.BottomSurface = Enum.SurfaceType.Smooth
  2584. Part31.BrickColor = BrickColor.new("Dark orange")
  2585. Part31.Material = Enum.Material.WoodPlanks
  2586. Part31.TopSurface = Enum.SurfaceType.Smooth
  2587. Part31.brickColor = BrickColor.new("Dark orange")
  2588. Part31.Shape = Enum.PartType.Cylinder
  2589. Part32.Parent = Model13
  2590. Part32.CFrame = CFrame.new(3.84661794, 21.0055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2591. Part32.Position = Vector3.new(3.84661794, 21.0055676, 65.6550827)
  2592. Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2593. Part32.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2594. Part32.Anchored = true
  2595. Part32.BottomSurface = Enum.SurfaceType.Smooth
  2596. Part32.BrickColor = BrickColor.new("Dark orange")
  2597. Part32.Material = Enum.Material.WoodPlanks
  2598. Part32.TopSurface = Enum.SurfaceType.Smooth
  2599. Part32.brickColor = BrickColor.new("Dark orange")
  2600. Part32.Shape = Enum.PartType.Cylinder
  2601. Part33.Parent = Model13
  2602. Part33.CFrame = CFrame.new(3.84661794, 7.17860413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2603. Part33.Position = Vector3.new(3.84661794, 7.17860413, 65.6550827)
  2604. Part33.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2605. Part33.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2606. Part33.Anchored = true
  2607. Part33.BottomSurface = Enum.SurfaceType.Smooth
  2608. Part33.BrickColor = BrickColor.new("Dark orange")
  2609. Part33.Material = Enum.Material.WoodPlanks
  2610. Part33.TopSurface = Enum.SurfaceType.Smooth
  2611. Part33.brickColor = BrickColor.new("Dark orange")
  2612. Part33.Shape = Enum.PartType.Cylinder
  2613. Part34.Parent = Model13
  2614. Part34.CFrame = CFrame.new(3.84661794, 59.4054527, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2615. Part34.Position = Vector3.new(3.84661794, 59.4054527, 65.6550827)
  2616. Part34.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2617. Part34.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2618. Part34.Anchored = true
  2619. Part34.BottomSurface = Enum.SurfaceType.Smooth
  2620. Part34.BrickColor = BrickColor.new("Dark orange")
  2621. Part34.Material = Enum.Material.WoodPlanks
  2622. Part34.TopSurface = Enum.SurfaceType.Smooth
  2623. Part34.brickColor = BrickColor.new("Dark orange")
  2624. Part34.Shape = Enum.PartType.Cylinder
  2625. Part35.Parent = Model13
  2626. Part35.CFrame = CFrame.new(3.84661794, 83.9325867, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2627. Part35.Position = Vector3.new(3.84661794, 83.9325867, 65.6550827)
  2628. Part35.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2629. Part35.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2630. Part35.Anchored = true
  2631. Part35.BottomSurface = Enum.SurfaceType.Smooth
  2632. Part35.BrickColor = BrickColor.new("Dark orange")
  2633. Part35.Material = Enum.Material.WoodPlanks
  2634. Part35.TopSurface = Enum.SurfaceType.Smooth
  2635. Part35.brickColor = BrickColor.new("Dark orange")
  2636. Part35.Shape = Enum.PartType.Cylinder
  2637. Part36.Parent = Model13
  2638. Part36.CFrame = CFrame.new(3.84661794, 85.3786392, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2639. Part36.Position = Vector3.new(3.84661794, 85.3786392, 65.6550827)
  2640. Part36.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2641. Part36.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2642. Part36.Anchored = true
  2643. Part36.BottomSurface = Enum.SurfaceType.Smooth
  2644. Part36.BrickColor = BrickColor.new("Dark orange")
  2645. Part36.Material = Enum.Material.WoodPlanks
  2646. Part36.TopSurface = Enum.SurfaceType.Smooth
  2647. Part36.brickColor = BrickColor.new("Dark orange")
  2648. Part36.Shape = Enum.PartType.Cylinder
  2649. Part37.Parent = Model13
  2650. Part37.CFrame = CFrame.new(3.84661794, 36.4785728, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2651. Part37.Position = Vector3.new(3.84661794, 36.4785728, 65.6550827)
  2652. Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2653. Part37.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2654. Part37.Anchored = true
  2655. Part37.BottomSurface = Enum.SurfaceType.Smooth
  2656. Part37.BrickColor = BrickColor.new("Dark orange")
  2657. Part37.Material = Enum.Material.WoodPlanks
  2658. Part37.TopSurface = Enum.SurfaceType.Smooth
  2659. Part37.brickColor = BrickColor.new("Dark orange")
  2660. Part37.Shape = Enum.PartType.Cylinder
  2661. Part38.Parent = Model13
  2662. Part38.CFrame = CFrame.new(3.84661794, 9.25959778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2663. Part38.Position = Vector3.new(3.84661794, 9.25959778, 65.6550827)
  2664. Part38.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2665. Part38.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2666. Part38.Anchored = true
  2667. Part38.BottomSurface = Enum.SurfaceType.Smooth
  2668. Part38.BrickColor = BrickColor.new("Dark orange")
  2669. Part38.Material = Enum.Material.WoodPlanks
  2670. Part38.TopSurface = Enum.SurfaceType.Smooth
  2671. Part38.brickColor = BrickColor.new("Dark orange")
  2672. Part38.Shape = Enum.PartType.Cylinder
  2673. Part39.Parent = Model13
  2674. Part39.CFrame = CFrame.new(3.84661794, 23.8515835, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2675. Part39.Position = Vector3.new(3.84661794, 23.8515835, 65.6550827)
  2676. Part39.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2677. Part39.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2678. Part39.Anchored = true
  2679. Part39.BottomSurface = Enum.SurfaceType.Smooth
  2680. Part39.BrickColor = BrickColor.new("Dark orange")
  2681. Part39.Material = Enum.Material.WoodPlanks
  2682. Part39.TopSurface = Enum.SurfaceType.Smooth
  2683. Part39.brickColor = BrickColor.new("Dark orange")
  2684. Part39.Shape = Enum.PartType.Cylinder
  2685. Part40.Parent = Model13
  2686. Part40.CFrame = CFrame.new(3.84661794, 63.578434, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2687. Part40.Position = Vector3.new(3.84661794, 63.578434, 65.6550827)
  2688. Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2689. Part40.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2690. Part40.Anchored = true
  2691. Part40.BottomSurface = Enum.SurfaceType.Smooth
  2692. Part40.BrickColor = BrickColor.new("Dark orange")
  2693. Part40.Material = Enum.Material.WoodPlanks
  2694. Part40.TopSurface = Enum.SurfaceType.Smooth
  2695. Part40.brickColor = BrickColor.new("Dark orange")
  2696. Part40.Shape = Enum.PartType.Cylinder
  2697. Part41.Parent = Model13
  2698. Part41.CFrame = CFrame.new(3.84661794, 18.2325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2699. Part41.Position = Vector3.new(3.84661794, 18.2325802, 65.6550827)
  2700. Part41.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2701. Part41.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2702. Part41.Anchored = true
  2703. Part41.BottomSurface = Enum.SurfaceType.Smooth
  2704. Part41.BrickColor = BrickColor.new("Dark orange")
  2705. Part41.Material = Enum.Material.WoodPlanks
  2706. Part41.TopSurface = Enum.SurfaceType.Smooth
  2707. Part41.brickColor = BrickColor.new("Dark orange")
  2708. Part41.Shape = Enum.PartType.Cylinder
  2709. Part42.Parent = Model13
  2710. Part42.CFrame = CFrame.new(3.84661794, 54.4784737, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2711. Part42.Position = Vector3.new(3.84661794, 54.4784737, 65.6550827)
  2712. Part42.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2713. Part42.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2714. Part42.Anchored = true
  2715. Part42.BottomSurface = Enum.SurfaceType.Smooth
  2716. Part42.BrickColor = BrickColor.new("Dark orange")
  2717. Part42.Material = Enum.Material.WoodPlanks
  2718. Part42.TopSurface = Enum.SurfaceType.Smooth
  2719. Part42.brickColor = BrickColor.new("Dark orange")
  2720. Part42.Shape = Enum.PartType.Cylinder
  2721. Part43.Parent = Model13
  2722. Part43.CFrame = CFrame.new(3.84661794, 43.4056129, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2723. Part43.Position = Vector3.new(3.84661794, 43.4056129, 65.6550827)
  2724. Part43.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2725. Part43.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2726. Part43.Anchored = true
  2727. Part43.BottomSurface = Enum.SurfaceType.Smooth
  2728. Part43.BrickColor = BrickColor.new("Dark orange")
  2729. Part43.Material = Enum.Material.WoodPlanks
  2730. Part43.TopSurface = Enum.SurfaceType.Smooth
  2731. Part43.brickColor = BrickColor.new("Dark orange")
  2732. Part43.Shape = Enum.PartType.Cylinder
  2733. Part44.Parent = Model13
  2734. Part44.CFrame = CFrame.new(3.84661794, 84.7056427, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2735. Part44.Position = Vector3.new(3.84661794, 84.7056427, 65.6550827)
  2736. Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2737. Part44.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2738. Part44.Anchored = true
  2739. Part44.BottomSurface = Enum.SurfaceType.Smooth
  2740. Part44.BrickColor = BrickColor.new("Dark orange")
  2741. Part44.Material = Enum.Material.WoodPlanks
  2742. Part44.TopSurface = Enum.SurfaceType.Smooth
  2743. Part44.brickColor = BrickColor.new("Dark orange")
  2744. Part44.Shape = Enum.PartType.Cylinder
  2745. Part45.Parent = Model13
  2746. Part45.CFrame = CFrame.new(3.84661794, 29.3785534, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2747. Part45.Position = Vector3.new(3.84661794, 29.3785534, 65.6550827)
  2748. Part45.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2749. Part45.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2750. Part45.Anchored = true
  2751. Part45.BottomSurface = Enum.SurfaceType.Smooth
  2752. Part45.BrickColor = BrickColor.new("Dark orange")
  2753. Part45.Material = Enum.Material.WoodPlanks
  2754. Part45.TopSurface = Enum.SurfaceType.Smooth
  2755. Part45.brickColor = BrickColor.new("Dark orange")
  2756. Part45.Shape = Enum.PartType.Cylinder
  2757. Part46.Parent = Model13
  2758. Part46.CFrame = CFrame.new(3.84661794, 69.9595566, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2759. Part46.Position = Vector3.new(3.84661794, 69.9595566, 65.6550827)
  2760. Part46.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2761. Part46.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2762. Part46.Anchored = true
  2763. Part46.BottomSurface = Enum.SurfaceType.Smooth
  2764. Part46.BrickColor = BrickColor.new("Dark orange")
  2765. Part46.Material = Enum.Material.WoodPlanks
  2766. Part46.TopSurface = Enum.SurfaceType.Smooth
  2767. Part46.brickColor = BrickColor.new("Dark orange")
  2768. Part46.Shape = Enum.PartType.Cylinder
  2769. Part47.Parent = Model13
  2770. Part47.CFrame = CFrame.new(3.84661794, 88.0135269, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2771. Part47.Position = Vector3.new(3.84661794, 88.0135269, 65.6550827)
  2772. Part47.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2773. Part47.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2774. Part47.Anchored = true
  2775. Part47.BottomSurface = Enum.SurfaceType.Smooth
  2776. Part47.BrickColor = BrickColor.new("Dark orange")
  2777. Part47.Material = Enum.Material.WoodPlanks
  2778. Part47.TopSurface = Enum.SurfaceType.Smooth
  2779. Part47.brickColor = BrickColor.new("Dark orange")
  2780. Part47.Shape = Enum.PartType.Cylinder
  2781. Part48.Parent = Model13
  2782. Part48.CFrame = CFrame.new(3.84661794, 48.3515816, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2783. Part48.Position = Vector3.new(3.84661794, 48.3515816, 65.6550827)
  2784. Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2785. Part48.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2786. Part48.Anchored = true
  2787. Part48.BottomSurface = Enum.SurfaceType.Smooth
  2788. Part48.BrickColor = BrickColor.new("Dark orange")
  2789. Part48.Material = Enum.Material.WoodPlanks
  2790. Part48.TopSurface = Enum.SurfaceType.Smooth
  2791. Part48.brickColor = BrickColor.new("Dark orange")
  2792. Part48.Shape = Enum.PartType.Cylinder
  2793. Part49.Parent = Model13
  2794. Part49.CFrame = CFrame.new(3.84661794, 44.8515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2795. Part49.Position = Vector3.new(3.84661794, 44.8515282, 65.6550827)
  2796. Part49.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2797. Part49.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2798. Part49.Anchored = true
  2799. Part49.BottomSurface = Enum.SurfaceType.Smooth
  2800. Part49.BrickColor = BrickColor.new("Dark orange")
  2801. Part49.Material = Enum.Material.WoodPlanks
  2802. Part49.TopSurface = Enum.SurfaceType.Smooth
  2803. Part49.brickColor = BrickColor.new("Dark orange")
  2804. Part49.Shape = Enum.PartType.Cylinder
  2805. Part50.Parent = Model13
  2806. Part50.CFrame = CFrame.new(3.84661794, 62.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2807. Part50.Position = Vector3.new(3.84661794, 62.8514671, 65.6550827)
  2808. Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2809. Part50.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2810. Part50.Anchored = true
  2811. Part50.BottomSurface = Enum.SurfaceType.Smooth
  2812. Part50.BrickColor = BrickColor.new("Dark orange")
  2813. Part50.Material = Enum.Material.WoodPlanks
  2814. Part50.TopSurface = Enum.SurfaceType.Smooth
  2815. Part50.brickColor = BrickColor.new("Dark orange")
  2816. Part50.Shape = Enum.PartType.Cylinder
  2817. Part51.Parent = Model13
  2818. Part51.CFrame = CFrame.new(3.84661794, 12.0326309, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2819. Part51.Position = Vector3.new(3.84661794, 12.0326309, 65.6550827)
  2820. Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2821. Part51.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2822. Part51.Anchored = true
  2823. Part51.BottomSurface = Enum.SurfaceType.Smooth
  2824. Part51.BrickColor = BrickColor.new("Dark orange")
  2825. Part51.Material = Enum.Material.WoodPlanks
  2826. Part51.TopSurface = Enum.SurfaceType.Smooth
  2827. Part51.brickColor = BrickColor.new("Dark orange")
  2828. Part51.Shape = Enum.PartType.Cylinder
  2829. Part52.Parent = Model13
  2830. Part52.CFrame = CFrame.new(3.8466177, 0.886582196, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2831. Part52.Position = Vector3.new(3.8466177, 0.886582196, 65.6550827)
  2832. Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2833. Part52.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2834. Part52.Anchored = true
  2835. Part52.BottomSurface = Enum.SurfaceType.Smooth
  2836. Part52.BrickColor = BrickColor.new("Dark orange")
  2837. Part52.Material = Enum.Material.WoodPlanks
  2838. Part52.TopSurface = Enum.SurfaceType.Smooth
  2839. Part52.brickColor = BrickColor.new("Dark orange")
  2840. Part52.Shape = Enum.PartType.Cylinder
  2841. Part53.Parent = Model13
  2842. Part53.CFrame = CFrame.new(3.84661794, 68.5325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2843. Part53.Position = Vector3.new(3.84661794, 68.5325851, 65.6550827)
  2844. Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2845. Part53.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2846. Part53.Anchored = true
  2847. Part53.BottomSurface = Enum.SurfaceType.Smooth
  2848. Part53.BrickColor = BrickColor.new("Dark orange")
  2849. Part53.Material = Enum.Material.WoodPlanks
  2850. Part53.TopSurface = Enum.SurfaceType.Smooth
  2851. Part53.brickColor = BrickColor.new("Dark orange")
  2852. Part53.Shape = Enum.PartType.Cylinder
  2853. Part54.Parent = Model13
  2854. Part54.CFrame = CFrame.new(3.84661794, 3.00558162, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2855. Part54.Position = Vector3.new(3.84661794, 3.00558162, 65.6550827)
  2856. Part54.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2857. Part54.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2858. Part54.Anchored = true
  2859. Part54.BottomSurface = Enum.SurfaceType.Smooth
  2860. Part54.BrickColor = BrickColor.new("Dark orange")
  2861. Part54.Material = Enum.Material.WoodPlanks
  2862. Part54.TopSurface = Enum.SurfaceType.Smooth
  2863. Part54.brickColor = BrickColor.new("Dark orange")
  2864. Part54.Shape = Enum.PartType.Cylinder
  2865. Part55.Parent = Model13
  2866. Part55.CFrame = CFrame.new(3.84661794, 49.6785622, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2867. Part55.Position = Vector3.new(3.84661794, 49.6785622, 65.6550827)
  2868. Part55.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2869. Part55.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2870. Part55.Anchored = true
  2871. Part55.BottomSurface = Enum.SurfaceType.Smooth
  2872. Part55.BrickColor = BrickColor.new("Dark orange")
  2873. Part55.Material = Enum.Material.WoodPlanks
  2874. Part55.TopSurface = Enum.SurfaceType.Smooth
  2875. Part55.brickColor = BrickColor.new("Dark orange")
  2876. Part55.Shape = Enum.PartType.Cylinder
  2877. Part56.Parent = Model13
  2878. Part56.CFrame = CFrame.new(3.84661794, 60.0784569, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2879. Part56.Position = Vector3.new(3.84661794, 60.0784569, 65.6550827)
  2880. Part56.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2881. Part56.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2882. Part56.Anchored = true
  2883. Part56.BottomSurface = Enum.SurfaceType.Smooth
  2884. Part56.BrickColor = BrickColor.new("Dark orange")
  2885. Part56.Material = Enum.Material.WoodPlanks
  2886. Part56.TopSurface = Enum.SurfaceType.Smooth
  2887. Part56.brickColor = BrickColor.new("Dark orange")
  2888. Part56.Shape = Enum.PartType.Cylinder
  2889. Part57.Parent = Model13
  2890. Part57.CFrame = CFrame.new(3.84661794, 74.1325455, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2891. Part57.Position = Vector3.new(3.84661794, 74.1325455, 65.6550827)
  2892. Part57.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2893. Part57.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2894. Part57.Anchored = true
  2895. Part57.BottomSurface = Enum.SurfaceType.Smooth
  2896. Part57.BrickColor = BrickColor.new("Dark orange")
  2897. Part57.Material = Enum.Material.WoodPlanks
  2898. Part57.TopSurface = Enum.SurfaceType.Smooth
  2899. Part57.brickColor = BrickColor.new("Dark orange")
  2900. Part57.Shape = Enum.PartType.Cylinder
  2901. Part58.Parent = Model13
  2902. Part58.CFrame = CFrame.new(3.84661794, 5.73260498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2903. Part58.Position = Vector3.new(3.84661794, 5.73260498, 65.6550827)
  2904. Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2905. Part58.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2906. Part58.Anchored = true
  2907. Part58.BottomSurface = Enum.SurfaceType.Smooth
  2908. Part58.BrickColor = BrickColor.new("Dark orange")
  2909. Part58.Material = Enum.Material.WoodPlanks
  2910. Part58.TopSurface = Enum.SurfaceType.Smooth
  2911. Part58.brickColor = BrickColor.new("Dark orange")
  2912. Part58.Shape = Enum.PartType.Cylinder
  2913. Part59.Parent = Model13
  2914. Part59.CFrame = CFrame.new(3.84661794, 79.086586, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2915. Part59.Position = Vector3.new(3.84661794, 79.086586, 65.6550827)
  2916. Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2917. Part59.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2918. Part59.Anchored = true
  2919. Part59.BottomSurface = Enum.SurfaceType.Smooth
  2920. Part59.BrickColor = BrickColor.new("Dark orange")
  2921. Part59.Material = Enum.Material.WoodPlanks
  2922. Part59.TopSurface = Enum.SurfaceType.Smooth
  2923. Part59.brickColor = BrickColor.new("Dark orange")
  2924. Part59.Shape = Enum.PartType.Cylinder
  2925. Part60.Parent = Model13
  2926. Part60.CFrame = CFrame.new(3.84661794, 89.3595886, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2927. Part60.Position = Vector3.new(3.84661794, 89.3595886, 65.6550827)
  2928. Part60.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2929. Part60.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2930. Part60.Anchored = true
  2931. Part60.BottomSurface = Enum.SurfaceType.Smooth
  2932. Part60.BrickColor = BrickColor.new("Dark orange")
  2933. Part60.Material = Enum.Material.WoodPlanks
  2934. Part60.TopSurface = Enum.SurfaceType.Smooth
  2935. Part60.brickColor = BrickColor.new("Dark orange")
  2936. Part60.Shape = Enum.PartType.Cylinder
  2937. Part61.Parent = Model13
  2938. Part61.CFrame = CFrame.new(3.84661794, 88.686554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2939. Part61.Position = Vector3.new(3.84661794, 88.686554, 65.6550827)
  2940. Part61.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2941. Part61.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2942. Part61.Anchored = true
  2943. Part61.BottomSurface = Enum.SurfaceType.Smooth
  2944. Part61.BrickColor = BrickColor.new("Dark orange")
  2945. Part61.Material = Enum.Material.WoodPlanks
  2946. Part61.TopSurface = Enum.SurfaceType.Smooth
  2947. Part61.brickColor = BrickColor.new("Dark orange")
  2948. Part61.Shape = Enum.PartType.Cylinder
  2949. Part62.Parent = Model13
  2950. Part62.CFrame = CFrame.new(3.84661794, 25.9325542, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2951. Part62.Position = Vector3.new(3.84661794, 25.9325542, 65.6550827)
  2952. Part62.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2953. Part62.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2954. Part62.Anchored = true
  2955. Part62.BottomSurface = Enum.SurfaceType.Smooth
  2956. Part62.BrickColor = BrickColor.new("Dark orange")
  2957. Part62.Material = Enum.Material.WoodPlanks
  2958. Part62.TopSurface = Enum.SurfaceType.Smooth
  2959. Part62.brickColor = BrickColor.new("Dark orange")
  2960. Part62.Shape = Enum.PartType.Cylinder
  2961. Part63.Parent = Model13
  2962. Part63.CFrame = CFrame.new(3.84661794, 58.6514778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2963. Part63.Position = Vector3.new(3.84661794, 58.6514778, 65.6550827)
  2964. Part63.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2965. Part63.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2966. Part63.Anchored = true
  2967. Part63.BottomSurface = Enum.SurfaceType.Smooth
  2968. Part63.BrickColor = BrickColor.new("Dark orange")
  2969. Part63.Material = Enum.Material.WoodPlanks
  2970. Part63.TopSurface = Enum.SurfaceType.Smooth
  2971. Part63.brickColor = BrickColor.new("Dark orange")
  2972. Part63.Shape = Enum.PartType.Cylinder
  2973. Part64.Parent = Model13
  2974. Part64.CFrame = CFrame.new(3.84661794, 74.9056015, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2975. Part64.Position = Vector3.new(3.84661794, 74.9056015, 65.6550827)
  2976. Part64.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2977. Part64.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2978. Part64.Anchored = true
  2979. Part64.BottomSurface = Enum.SurfaceType.Smooth
  2980. Part64.BrickColor = BrickColor.new("Dark orange")
  2981. Part64.Material = Enum.Material.WoodPlanks
  2982. Part64.TopSurface = Enum.SurfaceType.Smooth
  2983. Part64.brickColor = BrickColor.new("Dark orange")
  2984. Part64.Shape = Enum.PartType.Cylinder
  2985. Part65.Parent = Model13
  2986. Part65.CFrame = CFrame.new(3.84661794, 12.705574, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2987. Part65.Position = Vector3.new(3.84661794, 12.705574, 65.6550827)
  2988. Part65.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2989. Part65.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2990. Part65.Anchored = true
  2991. Part65.BottomSurface = Enum.SurfaceType.Smooth
  2992. Part65.BrickColor = BrickColor.new("Dark orange")
  2993. Part65.Material = Enum.Material.WoodPlanks
  2994. Part65.TopSurface = Enum.SurfaceType.Smooth
  2995. Part65.brickColor = BrickColor.new("Dark orange")
  2996. Part65.Shape = Enum.PartType.Cylinder
  2997. Part66.Parent = Model13
  2998. Part66.CFrame = CFrame.new(3.84661794, 81.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2999. Part66.Position = Vector3.new(3.84661794, 81.2056198, 65.6550827)
  3000. Part66.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3001. Part66.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3002. Part66.Anchored = true
  3003. Part66.BottomSurface = Enum.SurfaceType.Smooth
  3004. Part66.BrickColor = BrickColor.new("Dark orange")
  3005. Part66.Material = Enum.Material.WoodPlanks
  3006. Part66.TopSurface = Enum.SurfaceType.Smooth
  3007. Part66.brickColor = BrickColor.new("Dark orange")
  3008. Part66.Shape = Enum.PartType.Cylinder
  3009. Part67.Parent = Model13
  3010. Part67.CFrame = CFrame.new(3.84661794, 10.7056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3011. Part67.Position = Vector3.new(3.84661794, 10.7056198, 65.6550827)
  3012. Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3013. Part67.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3014. Part67.Anchored = true
  3015. Part67.BottomSurface = Enum.SurfaceType.Smooth
  3016. Part67.BrickColor = BrickColor.new("Dark orange")
  3017. Part67.Material = Enum.Material.WoodPlanks
  3018. Part67.TopSurface = Enum.SurfaceType.Smooth
  3019. Part67.brickColor = BrickColor.new("Dark orange")
  3020. Part67.Shape = Enum.PartType.Cylinder
  3021. Part68.Parent = Model13
  3022. Part68.CFrame = CFrame.new(3.84661794, 47.5785408, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3023. Part68.Position = Vector3.new(3.84661794, 47.5785408, 65.6550827)
  3024. Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3025. Part68.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3026. Part68.Anchored = true
  3027. Part68.BottomSurface = Enum.SurfaceType.Smooth
  3028. Part68.BrickColor = BrickColor.new("Dark orange")
  3029. Part68.Material = Enum.Material.WoodPlanks
  3030. Part68.TopSurface = Enum.SurfaceType.Smooth
  3031. Part68.brickColor = BrickColor.new("Dark orange")
  3032. Part68.Shape = Enum.PartType.Cylinder
  3033. Part69.Parent = Model13
  3034. Part69.CFrame = CFrame.new(3.84661794, 79.7595901, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3035. Part69.Position = Vector3.new(3.84661794, 79.7595901, 65.6550827)
  3036. Part69.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3037. Part69.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3038. Part69.Anchored = true
  3039. Part69.BottomSurface = Enum.SurfaceType.Smooth
  3040. Part69.BrickColor = BrickColor.new("Dark orange")
  3041. Part69.Material = Enum.Material.WoodPlanks
  3042. Part69.TopSurface = Enum.SurfaceType.Smooth
  3043. Part69.brickColor = BrickColor.new("Dark orange")
  3044. Part69.Shape = Enum.PartType.Cylinder
  3045. Part70.Parent = Model13
  3046. Part70.CFrame = CFrame.new(3.84661794, 30.1055355, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3047. Part70.Position = Vector3.new(3.84661794, 30.1055355, 65.6550827)
  3048. Part70.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3049. Part70.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3050. Part70.Anchored = true
  3051. Part70.BottomSurface = Enum.SurfaceType.Smooth
  3052. Part70.BrickColor = BrickColor.new("Dark orange")
  3053. Part70.Material = Enum.Material.WoodPlanks
  3054. Part70.TopSurface = Enum.SurfaceType.Smooth
  3055. Part70.brickColor = BrickColor.new("Dark orange")
  3056. Part70.Shape = Enum.PartType.Cylinder
  3057. Part71.Parent = Model13
  3058. Part71.CFrame = CFrame.new(1.90999985, 45.0055695, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  3059. Part71.Orientation = Vector3.new(0, 0, -90)
  3060. Part71.Position = Vector3.new(1.90999985, 45.0055695, 65.7699966)
  3061. Part71.Rotation = Vector3.new(0, 0, -90)
  3062. Part71.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3063. Part71.Size = Vector3.new(90, 1, 1)
  3064. Part71.Anchored = true
  3065. Part71.BottomSurface = Enum.SurfaceType.Smooth
  3066. Part71.BrickColor = BrickColor.new("Dark orange")
  3067. Part71.Material = Enum.Material.Wood
  3068. Part71.TopSurface = Enum.SurfaceType.Smooth
  3069. Part71.brickColor = BrickColor.new("Dark orange")
  3070. Part71.Shape = Enum.PartType.Cylinder
  3071. Part72.Parent = Model13
  3072. Part72.CFrame = CFrame.new(3.84661794, 57.3245201, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3073. Part72.Position = Vector3.new(3.84661794, 57.3245201, 65.6550827)
  3074. Part72.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3075. Part72.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3076. Part72.Anchored = true
  3077. Part72.BottomSurface = Enum.SurfaceType.Smooth
  3078. Part72.BrickColor = BrickColor.new("Dark orange")
  3079. Part72.Material = Enum.Material.WoodPlanks
  3080. Part72.TopSurface = Enum.SurfaceType.Smooth
  3081. Part72.brickColor = BrickColor.new("Dark orange")
  3082. Part72.Shape = Enum.PartType.Cylinder
  3083. Part73.Parent = Model13
  3084. Part73.CFrame = CFrame.new(3.84661794, 16.8786087, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3085. Part73.Position = Vector3.new(3.84661794, 16.8786087, 65.6550827)
  3086. Part73.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3087. Part73.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3088. Part73.Anchored = true
  3089. Part73.BottomSurface = Enum.SurfaceType.Smooth
  3090. Part73.BrickColor = BrickColor.new("Dark orange")
  3091. Part73.Material = Enum.Material.WoodPlanks
  3092. Part73.TopSurface = Enum.SurfaceType.Smooth
  3093. Part73.brickColor = BrickColor.new("Dark orange")
  3094. Part73.Shape = Enum.PartType.Cylinder
  3095. Part74.Parent = Model13
  3096. Part74.CFrame = CFrame.new(3.84661794, 22.4055767, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3097. Part74.Position = Vector3.new(3.84661794, 22.4055767, 65.6550827)
  3098. Part74.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3099. Part74.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3100. Part74.Anchored = true
  3101. Part74.BottomSurface = Enum.SurfaceType.Smooth
  3102. Part74.BrickColor = BrickColor.new("Dark orange")
  3103. Part74.Material = Enum.Material.WoodPlanks
  3104. Part74.TopSurface = Enum.SurfaceType.Smooth
  3105. Part74.brickColor = BrickColor.new("Dark orange")
  3106. Part74.Shape = Enum.PartType.Cylinder
  3107. Part75.Parent = Model13
  3108. Part75.CFrame = CFrame.new(3.84661794, 51.7055016, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3109. Part75.Position = Vector3.new(3.84661794, 51.7055016, 65.6550827)
  3110. Part75.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3111. Part75.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3112. Part75.Anchored = true
  3113. Part75.BottomSurface = Enum.SurfaceType.Smooth
  3114. Part75.BrickColor = BrickColor.new("Dark orange")
  3115. Part75.Material = Enum.Material.WoodPlanks
  3116. Part75.TopSurface = Enum.SurfaceType.Smooth
  3117. Part75.brickColor = BrickColor.new("Dark orange")
  3118. Part75.Shape = Enum.PartType.Cylinder
  3119. Part76.Parent = Model13
  3120. Part76.CFrame = CFrame.new(3.84661794, 38.5326042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3121. Part76.Position = Vector3.new(3.84661794, 38.5326042, 65.6550827)
  3122. Part76.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3123. Part76.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3124. Part76.Anchored = true
  3125. Part76.BottomSurface = Enum.SurfaceType.Smooth
  3126. Part76.BrickColor = BrickColor.new("Dark orange")
  3127. Part76.Material = Enum.Material.WoodPlanks
  3128. Part76.TopSurface = Enum.SurfaceType.Smooth
  3129. Part76.brickColor = BrickColor.new("Dark orange")
  3130. Part76.Shape = Enum.PartType.Cylinder
  3131. Part77.Parent = Model13
  3132. Part77.CFrame = CFrame.new(3.84661794, 53.8054848, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3133. Part77.Position = Vector3.new(3.84661794, 53.8054848, 65.6550827)
  3134. Part77.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3135. Part77.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3136. Part77.Anchored = true
  3137. Part77.BottomSurface = Enum.SurfaceType.Smooth
  3138. Part77.BrickColor = BrickColor.new("Dark orange")
  3139. Part77.Material = Enum.Material.WoodPlanks
  3140. Part77.TopSurface = Enum.SurfaceType.Smooth
  3141. Part77.brickColor = BrickColor.new("Dark orange")
  3142. Part77.Shape = Enum.PartType.Cylinder
  3143. Part78.Parent = Model13
  3144. Part78.CFrame = CFrame.new(3.84661794, 52.4785042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3145. Part78.Position = Vector3.new(3.84661794, 52.4785042, 65.6550827)
  3146. Part78.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3147. Part78.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3148. Part78.Anchored = true
  3149. Part78.BottomSurface = Enum.SurfaceType.Smooth
  3150. Part78.BrickColor = BrickColor.new("Dark orange")
  3151. Part78.Material = Enum.Material.WoodPlanks
  3152. Part78.TopSurface = Enum.SurfaceType.Smooth
  3153. Part78.brickColor = BrickColor.new("Dark orange")
  3154. Part78.Shape = Enum.PartType.Cylinder
  3155. Part79.Parent = Model13
  3156. Part79.CFrame = CFrame.new(3.84661794, 17.5595913, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3157. Part79.Position = Vector3.new(3.84661794, 17.5595913, 65.6550827)
  3158. Part79.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3159. Part79.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3160. Part79.Anchored = true
  3161. Part79.BottomSurface = Enum.SurfaceType.Smooth
  3162. Part79.BrickColor = BrickColor.new("Dark orange")
  3163. Part79.Material = Enum.Material.WoodPlanks
  3164. Part79.TopSurface = Enum.SurfaceType.Smooth
  3165. Part79.brickColor = BrickColor.new("Dark orange")
  3166. Part79.Shape = Enum.PartType.Cylinder
  3167. Part80.Parent = Model13
  3168. Part80.CFrame = CFrame.new(3.84661794, 41.9785576, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3169. Part80.Position = Vector3.new(3.84661794, 41.9785576, 65.6550827)
  3170. Part80.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3171. Part80.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3172. Part80.Anchored = true
  3173. Part80.BottomSurface = Enum.SurfaceType.Smooth
  3174. Part80.BrickColor = BrickColor.new("Dark orange")
  3175. Part80.Material = Enum.Material.WoodPlanks
  3176. Part80.TopSurface = Enum.SurfaceType.Smooth
  3177. Part80.brickColor = BrickColor.new("Dark orange")
  3178. Part80.Shape = Enum.PartType.Cylinder
  3179. Part81.Parent = Model13
  3180. Part81.CFrame = CFrame.new(3.84661794, 55.2054787, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3181. Part81.Position = Vector3.new(3.84661794, 55.2054787, 65.6550827)
  3182. Part81.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3183. Part81.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3184. Part81.Anchored = true
  3185. Part81.BottomSurface = Enum.SurfaceType.Smooth
  3186. Part81.BrickColor = BrickColor.new("Dark orange")
  3187. Part81.Material = Enum.Material.WoodPlanks
  3188. Part81.TopSurface = Enum.SurfaceType.Smooth
  3189. Part81.brickColor = BrickColor.new("Dark orange")
  3190. Part81.Shape = Enum.PartType.Cylinder
  3191. Part82.Parent = Model13
  3192. Part82.CFrame = CFrame.new(3.84661794, 1.55958712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3193. Part82.Position = Vector3.new(3.84661794, 1.55958712, 65.6550827)
  3194. Part82.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3195. Part82.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3196. Part82.Anchored = true
  3197. Part82.BottomSurface = Enum.SurfaceType.Smooth
  3198. Part82.BrickColor = BrickColor.new("Dark orange")
  3199. Part82.Material = Enum.Material.WoodPlanks
  3200. Part82.TopSurface = Enum.SurfaceType.Smooth
  3201. Part82.brickColor = BrickColor.new("Dark orange")
  3202. Part82.Shape = Enum.PartType.Cylinder
  3203. Part83.Parent = Model13
  3204. Part83.CFrame = CFrame.new(3.84661794, 73.4595413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3205. Part83.Position = Vector3.new(3.84661794, 73.4595413, 65.6550827)
  3206. Part83.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3207. Part83.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3208. Part83.Anchored = true
  3209. Part83.BottomSurface = Enum.SurfaceType.Smooth
  3210. Part83.BrickColor = BrickColor.new("Dark orange")
  3211. Part83.Material = Enum.Material.WoodPlanks
  3212. Part83.TopSurface = Enum.SurfaceType.Smooth
  3213. Part83.brickColor = BrickColor.new("Dark orange")
  3214. Part83.Shape = Enum.PartType.Cylinder
  3215. Part84.Parent = Model13
  3216. Part84.CFrame = CFrame.new(3.84661794, 50.3515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3217. Part84.Position = Vector3.new(3.84661794, 50.3515282, 65.6550827)
  3218. Part84.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3219. Part84.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3220. Part84.Anchored = true
  3221. Part84.BottomSurface = Enum.SurfaceType.Smooth
  3222. Part84.BrickColor = BrickColor.new("Dark orange")
  3223. Part84.Material = Enum.Material.WoodPlanks
  3224. Part84.TopSurface = Enum.SurfaceType.Smooth
  3225. Part84.brickColor = BrickColor.new("Dark orange")
  3226. Part84.Shape = Enum.PartType.Cylinder
  3227. Part85.Parent = Model13
  3228. Part85.CFrame = CFrame.new(3.84661794, 39.9785957, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3229. Part85.Position = Vector3.new(3.84661794, 39.9785957, 65.6550827)
  3230. Part85.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3231. Part85.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3232. Part85.Anchored = true
  3233. Part85.BottomSurface = Enum.SurfaceType.Smooth
  3234. Part85.BrickColor = BrickColor.new("Dark orange")
  3235. Part85.Material = Enum.Material.WoodPlanks
  3236. Part85.TopSurface = Enum.SurfaceType.Smooth
  3237. Part85.brickColor = BrickColor.new("Dark orange")
  3238. Part85.Shape = Enum.PartType.Cylinder
  3239. Part86.Parent = Model13
  3240. Part86.CFrame = CFrame.new(3.84661794, 46.9055977, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3241. Part86.Position = Vector3.new(3.84661794, 46.9055977, 65.6550827)
  3242. Part86.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3243. Part86.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3244. Part86.Anchored = true
  3245. Part86.BottomSurface = Enum.SurfaceType.Smooth
  3246. Part86.BrickColor = BrickColor.new("Dark orange")
  3247. Part86.Material = Enum.Material.WoodPlanks
  3248. Part86.TopSurface = Enum.SurfaceType.Smooth
  3249. Part86.brickColor = BrickColor.new("Dark orange")
  3250. Part86.Shape = Enum.PartType.Cylinder
  3251. Part87.Parent = Model13
  3252. Part87.CFrame = CFrame.new(3.84661794, 51.0325203, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3253. Part87.Position = Vector3.new(3.84661794, 51.0325203, 65.6550827)
  3254. Part87.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3255. Part87.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3256. Part87.Anchored = true
  3257. Part87.BottomSurface = Enum.SurfaceType.Smooth
  3258. Part87.BrickColor = BrickColor.new("Dark orange")
  3259. Part87.Material = Enum.Material.WoodPlanks
  3260. Part87.TopSurface = Enum.SurfaceType.Smooth
  3261. Part87.brickColor = BrickColor.new("Dark orange")
  3262. Part87.Shape = Enum.PartType.Cylinder
  3263. Part88.Parent = Model13
  3264. Part88.CFrame = CFrame.new(3.84661794, 75.5785904, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3265. Part88.Position = Vector3.new(3.84661794, 75.5785904, 65.6550827)
  3266. Part88.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3267. Part88.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3268. Part88.Anchored = true
  3269. Part88.BottomSurface = Enum.SurfaceType.Smooth
  3270. Part88.BrickColor = BrickColor.new("Dark orange")
  3271. Part88.Material = Enum.Material.WoodPlanks
  3272. Part88.TopSurface = Enum.SurfaceType.Smooth
  3273. Part88.brickColor = BrickColor.new("Dark orange")
  3274. Part88.Shape = Enum.PartType.Cylinder
  3275. Part89.Parent = Model13
  3276. Part89.CFrame = CFrame.new(3.84661794, 72.0595627, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3277. Part89.Position = Vector3.new(3.84661794, 72.0595627, 65.6550827)
  3278. Part89.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3279. Part89.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3280. Part89.Anchored = true
  3281. Part89.BottomSurface = Enum.SurfaceType.Smooth
  3282. Part89.BrickColor = BrickColor.new("Dark orange")
  3283. Part89.Material = Enum.Material.WoodPlanks
  3284. Part89.TopSurface = Enum.SurfaceType.Smooth
  3285. Part89.brickColor = BrickColor.new("Dark orange")
  3286. Part89.Shape = Enum.PartType.Cylinder
  3287. Part90.Parent = Model13
  3288. Part90.CFrame = CFrame.new(3.84661794, 86.7056046, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3289. Part90.Position = Vector3.new(3.84661794, 86.7056046, 65.6550827)
  3290. Part90.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3291. Part90.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3292. Part90.Anchored = true
  3293. Part90.BottomSurface = Enum.SurfaceType.Smooth
  3294. Part90.BrickColor = BrickColor.new("Dark orange")
  3295. Part90.Material = Enum.Material.WoodPlanks
  3296. Part90.TopSurface = Enum.SurfaceType.Smooth
  3297. Part90.brickColor = BrickColor.new("Dark orange")
  3298. Part90.Shape = Enum.PartType.Cylinder
  3299. Part91.Parent = Model13
  3300. Part91.CFrame = CFrame.new(3.84661794, 86.0325775, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3301. Part91.Position = Vector3.new(3.84661794, 86.0325775, 65.6550827)
  3302. Part91.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3303. Part91.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3304. Part91.Anchored = true
  3305. Part91.BottomSurface = Enum.SurfaceType.Smooth
  3306. Part91.BrickColor = BrickColor.new("Dark orange")
  3307. Part91.Material = Enum.Material.WoodPlanks
  3308. Part91.TopSurface = Enum.SurfaceType.Smooth
  3309. Part91.brickColor = BrickColor.new("Dark orange")
  3310. Part91.Shape = Enum.PartType.Cylinder
  3311. Part92.Parent = Model13
  3312. Part92.CFrame = CFrame.new(3.84661794, 41.3055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3313. Part92.Position = Vector3.new(3.84661794, 41.3055458, 65.6550827)
  3314. Part92.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3315. Part92.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3316. Part92.Anchored = true
  3317. Part92.BottomSurface = Enum.SurfaceType.Smooth
  3318. Part92.BrickColor = BrickColor.new("Dark orange")
  3319. Part92.Material = Enum.Material.WoodPlanks
  3320. Part92.TopSurface = Enum.SurfaceType.Smooth
  3321. Part92.brickColor = BrickColor.new("Dark orange")
  3322. Part92.Shape = Enum.PartType.Cylinder
  3323. Part93.Parent = Model13
  3324. Part93.CFrame = CFrame.new(3.84661794, 5.0595932, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3325. Part93.Position = Vector3.new(3.84661794, 5.0595932, 65.6550827)
  3326. Part93.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3327. Part93.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3328. Part93.Anchored = true
  3329. Part93.BottomSurface = Enum.SurfaceType.Smooth
  3330. Part93.BrickColor = BrickColor.new("Dark orange")
  3331. Part93.Material = Enum.Material.WoodPlanks
  3332. Part93.TopSurface = Enum.SurfaceType.Smooth
  3333. Part93.brickColor = BrickColor.new("Dark orange")
  3334. Part93.Shape = Enum.PartType.Cylinder
  3335. Part94.Parent = Model13
  3336. Part94.CFrame = CFrame.new(3.84661794, 82.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3337. Part94.Position = Vector3.new(3.84661794, 82.5326157, 65.6550827)
  3338. Part94.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3339. Part94.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3340. Part94.Anchored = true
  3341. Part94.BottomSurface = Enum.SurfaceType.Smooth
  3342. Part94.BrickColor = BrickColor.new("Dark orange")
  3343. Part94.Material = Enum.Material.WoodPlanks
  3344. Part94.TopSurface = Enum.SurfaceType.Smooth
  3345. Part94.brickColor = BrickColor.new("Dark orange")
  3346. Part94.Shape = Enum.PartType.Cylinder
  3347. Part95.Parent = Model13
  3348. Part95.CFrame = CFrame.new(3.84661794, 28.7055721, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3349. Part95.Position = Vector3.new(3.84661794, 28.7055721, 65.6550827)
  3350. Part95.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3351. Part95.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3352. Part95.Anchored = true
  3353. Part95.BottomSurface = Enum.SurfaceType.Smooth
  3354. Part95.BrickColor = BrickColor.new("Dark orange")
  3355. Part95.Material = Enum.Material.WoodPlanks
  3356. Part95.TopSurface = Enum.SurfaceType.Smooth
  3357. Part95.brickColor = BrickColor.new("Dark orange")
  3358. Part95.Shape = Enum.PartType.Cylinder
  3359. Part96.Parent = Model13
  3360. Part96.CFrame = CFrame.new(3.84661794, 2.3325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3361. Part96.Position = Vector3.new(3.84661794, 2.3325851, 65.6550827)
  3362. Part96.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3363. Part96.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3364. Part96.Anchored = true
  3365. Part96.BottomSurface = Enum.SurfaceType.Smooth
  3366. Part96.BrickColor = BrickColor.new("Dark orange")
  3367. Part96.Material = Enum.Material.WoodPlanks
  3368. Part96.TopSurface = Enum.SurfaceType.Smooth
  3369. Part96.brickColor = BrickColor.new("Dark orange")
  3370. Part96.Shape = Enum.PartType.Cylinder
  3371. Part97.Parent = Model13
  3372. Part97.CFrame = CFrame.new(3.84661794, 16.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3373. Part97.Position = Vector3.new(3.84661794, 16.2056198, 65.6550827)
  3374. Part97.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3375. Part97.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3376. Part97.Anchored = true
  3377. Part97.BottomSurface = Enum.SurfaceType.Smooth
  3378. Part97.BrickColor = BrickColor.new("Dark orange")
  3379. Part97.Material = Enum.Material.WoodPlanks
  3380. Part97.TopSurface = Enum.SurfaceType.Smooth
  3381. Part97.brickColor = BrickColor.new("Dark orange")
  3382. Part97.Shape = Enum.PartType.Cylinder
  3383. Part98.Parent = Model13
  3384. Part98.CFrame = CFrame.new(3.84661794, 23.178587, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3385. Part98.Position = Vector3.new(3.84661794, 23.178587, 65.6550827)
  3386. Part98.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3387. Part98.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3388. Part98.Anchored = true
  3389. Part98.BottomSurface = Enum.SurfaceType.Smooth
  3390. Part98.BrickColor = BrickColor.new("Dark orange")
  3391. Part98.Material = Enum.Material.WoodPlanks
  3392. Part98.TopSurface = Enum.SurfaceType.Smooth
  3393. Part98.brickColor = BrickColor.new("Dark orange")
  3394. Part98.Shape = Enum.PartType.Cylinder
  3395. Part99.Parent = Model13
  3396. Part99.CFrame = CFrame.new(3.84661794, 78.3326187, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3397. Part99.Position = Vector3.new(3.84661794, 78.3326187, 65.6550827)
  3398. Part99.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3399. Part99.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3400. Part99.Anchored = true
  3401. Part99.BottomSurface = Enum.SurfaceType.Smooth
  3402. Part99.BrickColor = BrickColor.new("Dark orange")
  3403. Part99.Material = Enum.Material.WoodPlanks
  3404. Part99.TopSurface = Enum.SurfaceType.Smooth
  3405. Part99.brickColor = BrickColor.new("Dark orange")
  3406. Part99.Shape = Enum.PartType.Cylinder
  3407. Part100.Parent = Model13
  3408. Part100.CFrame = CFrame.new(3.84661794, 65.024498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3409. Part100.Position = Vector3.new(3.84661794, 65.024498, 65.6550827)
  3410. Part100.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3411. Part100.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3412. Part100.Anchored = true
  3413. Part100.BottomSurface = Enum.SurfaceType.Smooth
  3414. Part100.BrickColor = BrickColor.new("Dark orange")
  3415. Part100.Material = Enum.Material.WoodPlanks
  3416. Part100.TopSurface = Enum.SurfaceType.Smooth
  3417. Part100.brickColor = BrickColor.new("Dark orange")
  3418. Part100.Shape = Enum.PartType.Cylinder
  3419. Part101.Parent = Model13
  3420. Part101.CFrame = CFrame.new(3.84661794, 69.2865829, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3421. Part101.Position = Vector3.new(3.84661794, 69.2865829, 65.6550827)
  3422. Part101.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3423. Part101.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3424. Part101.Anchored = true
  3425. Part101.BottomSurface = Enum.SurfaceType.Smooth
  3426. Part101.BrickColor = BrickColor.new("Dark orange")
  3427. Part101.Material = Enum.Material.WoodPlanks
  3428. Part101.TopSurface = Enum.SurfaceType.Smooth
  3429. Part101.brickColor = BrickColor.new("Dark orange")
  3430. Part101.Shape = Enum.PartType.Cylinder
  3431. Part102.Parent = Model13
  3432. Part102.CFrame = CFrame.new(3.84661794, 32.8785553, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3433. Part102.Position = Vector3.new(3.84661794, 32.8785553, 65.6550827)
  3434. Part102.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3435. Part102.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3436. Part102.Anchored = true
  3437. Part102.BottomSurface = Enum.SurfaceType.Smooth
  3438. Part102.BrickColor = BrickColor.new("Dark orange")
  3439. Part102.Material = Enum.Material.WoodPlanks
  3440. Part102.TopSurface = Enum.SurfaceType.Smooth
  3441. Part102.brickColor = BrickColor.new("Dark orange")
  3442. Part102.Shape = Enum.PartType.Cylinder
  3443. Part103.Parent = Model13
  3444. Part103.CFrame = CFrame.new(3.84661794, 67.0244675, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3445. Part103.Position = Vector3.new(3.84661794, 67.0244675, 65.6550827)
  3446. Part103.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3447. Part103.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3448. Part103.Anchored = true
  3449. Part103.BottomSurface = Enum.SurfaceType.Smooth
  3450. Part103.BrickColor = BrickColor.new("Dark orange")
  3451. Part103.Material = Enum.Material.WoodPlanks
  3452. Part103.TopSurface = Enum.SurfaceType.Smooth
  3453. Part103.brickColor = BrickColor.new("Dark orange")
  3454. Part103.Shape = Enum.PartType.Cylinder
  3455. Part104.Parent = Model13
  3456. Part104.CFrame = CFrame.new(3.84661794, 76.9055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3457. Part104.Position = Vector3.new(3.84661794, 76.9055557, 65.6550827)
  3458. Part104.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3459. Part104.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3460. Part104.Anchored = true
  3461. Part104.BottomSurface = Enum.SurfaceType.Smooth
  3462. Part104.BrickColor = BrickColor.new("Dark orange")
  3463. Part104.Material = Enum.Material.WoodPlanks
  3464. Part104.TopSurface = Enum.SurfaceType.Smooth
  3465. Part104.brickColor = BrickColor.new("Dark orange")
  3466. Part104.Shape = Enum.PartType.Cylinder
  3467. Part105.Parent = Model13
  3468. Part105.CFrame = CFrame.new(3.84661794, 77.6595917, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3469. Part105.Position = Vector3.new(3.84661794, 77.6595917, 65.6550827)
  3470. Part105.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3471. Part105.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3472. Part105.Anchored = true
  3473. Part105.BottomSurface = Enum.SurfaceType.Smooth
  3474. Part105.BrickColor = BrickColor.new("Dark orange")
  3475. Part105.Material = Enum.Material.WoodPlanks
  3476. Part105.TopSurface = Enum.SurfaceType.Smooth
  3477. Part105.brickColor = BrickColor.new("Dark orange")
  3478. Part105.Shape = Enum.PartType.Cylinder
  3479. Part106.Parent = Model13
  3480. Part106.CFrame = CFrame.new(3.84661794, 81.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3481. Part106.Position = Vector3.new(3.84661794, 81.8595963, 65.6550827)
  3482. Part106.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3483. Part106.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3484. Part106.Anchored = true
  3485. Part106.BottomSurface = Enum.SurfaceType.Smooth
  3486. Part106.BrickColor = BrickColor.new("Dark orange")
  3487. Part106.Material = Enum.Material.WoodPlanks
  3488. Part106.TopSurface = Enum.SurfaceType.Smooth
  3489. Part106.brickColor = BrickColor.new("Dark orange")
  3490. Part106.Shape = Enum.PartType.Cylinder
  3491. Part107.Parent = Model13
  3492. Part107.CFrame = CFrame.new(3.84661794, 28.0515423, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3493. Part107.Position = Vector3.new(3.84661794, 28.0515423, 65.6550827)
  3494. Part107.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3495. Part107.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3496. Part107.Anchored = true
  3497. Part107.BottomSurface = Enum.SurfaceType.Smooth
  3498. Part107.BrickColor = BrickColor.new("Dark orange")
  3499. Part107.Material = Enum.Material.WoodPlanks
  3500. Part107.TopSurface = Enum.SurfaceType.Smooth
  3501. Part107.brickColor = BrickColor.new("Dark orange")
  3502. Part107.Shape = Enum.PartType.Cylinder
  3503. Part108.Parent = Model13
  3504. Part108.CFrame = CFrame.new(3.84661794, 65.6974869, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3505. Part108.Position = Vector3.new(3.84661794, 65.6974869, 65.6550827)
  3506. Part108.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3507. Part108.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3508. Part108.Anchored = true
  3509. Part108.BottomSurface = Enum.SurfaceType.Smooth
  3510. Part108.BrickColor = BrickColor.new("Dark orange")
  3511. Part108.Material = Enum.Material.WoodPlanks
  3512. Part108.TopSurface = Enum.SurfaceType.Smooth
  3513. Part108.brickColor = BrickColor.new("Dark orange")
  3514. Part108.Shape = Enum.PartType.Cylinder
  3515. Part109.Parent = Model13
  3516. Part109.CFrame = CFrame.new(3.84661794, 57.978466, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3517. Part109.Position = Vector3.new(3.84661794, 57.978466, 65.6550827)
  3518. Part109.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3519. Part109.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3520. Part109.Anchored = true
  3521. Part109.BottomSurface = Enum.SurfaceType.Smooth
  3522. Part109.BrickColor = BrickColor.new("Dark orange")
  3523. Part109.Material = Enum.Material.WoodPlanks
  3524. Part109.TopSurface = Enum.SurfaceType.Smooth
  3525. Part109.brickColor = BrickColor.new("Dark orange")
  3526. Part109.Shape = Enum.PartType.Cylinder
  3527. Part110.Parent = Model13
  3528. Part110.CFrame = CFrame.new(3.84661794, 21.7325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3529. Part110.Position = Vector3.new(3.84661794, 21.7325802, 65.6550827)
  3530. Part110.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3531. Part110.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3532. Part110.Anchored = true
  3533. Part110.BottomSurface = Enum.SurfaceType.Smooth
  3534. Part110.BrickColor = BrickColor.new("Dark orange")
  3535. Part110.Material = Enum.Material.WoodPlanks
  3536. Part110.TopSurface = Enum.SurfaceType.Smooth
  3537. Part110.brickColor = BrickColor.new("Dark orange")
  3538. Part110.Shape = Enum.PartType.Cylinder
  3539. Part111.Parent = Model13
  3540. Part111.CFrame = CFrame.new(3.84661794, 62.1784554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3541. Part111.Position = Vector3.new(3.84661794, 62.1784554, 65.6550827)
  3542. Part111.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3543. Part111.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3544. Part111.Anchored = true
  3545. Part111.BottomSurface = Enum.SurfaceType.Smooth
  3546. Part111.BrickColor = BrickColor.new("Dark orange")
  3547. Part111.Material = Enum.Material.WoodPlanks
  3548. Part111.TopSurface = Enum.SurfaceType.Smooth
  3549. Part111.brickColor = BrickColor.new("Dark orange")
  3550. Part111.Shape = Enum.PartType.Cylinder
  3551. Part112.Parent = Model13
  3552. Part112.CFrame = CFrame.new(3.84661794, 44.1785698, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3553. Part112.Position = Vector3.new(3.84661794, 44.1785698, 65.6550827)
  3554. Part112.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3555. Part112.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3556. Part112.Anchored = true
  3557. Part112.BottomSurface = Enum.SurfaceType.Smooth
  3558. Part112.BrickColor = BrickColor.new("Dark orange")
  3559. Part112.Material = Enum.Material.WoodPlanks
  3560. Part112.TopSurface = Enum.SurfaceType.Smooth
  3561. Part112.brickColor = BrickColor.new("Dark orange")
  3562. Part112.Shape = Enum.PartType.Cylinder
  3563. Part113.Parent = Model13
  3564. Part113.CFrame = CFrame.new(3.84661794, 19.0055828, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3565. Part113.Position = Vector3.new(3.84661794, 19.0055828, 65.6550827)
  3566. Part113.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3567. Part113.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3568. Part113.Anchored = true
  3569. Part113.BottomSurface = Enum.SurfaceType.Smooth
  3570. Part113.BrickColor = BrickColor.new("Dark orange")
  3571. Part113.Material = Enum.Material.WoodPlanks
  3572. Part113.TopSurface = Enum.SurfaceType.Smooth
  3573. Part113.brickColor = BrickColor.new("Dark orange")
  3574. Part113.Shape = Enum.PartType.Cylinder
  3575. Part114.Parent = Model13
  3576. Part114.CFrame = CFrame.new(3.84661794, 30.7785473, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3577. Part114.Position = Vector3.new(3.84661794, 30.7785473, 65.6550827)
  3578. Part114.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3579. Part114.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3580. Part114.Anchored = true
  3581. Part114.BottomSurface = Enum.SurfaceType.Smooth
  3582. Part114.BrickColor = BrickColor.new("Dark orange")
  3583. Part114.Material = Enum.Material.WoodPlanks
  3584. Part114.TopSurface = Enum.SurfaceType.Smooth
  3585. Part114.brickColor = BrickColor.new("Dark orange")
  3586. Part114.Shape = Enum.PartType.Cylinder
  3587. Part115.Parent = Model13
  3588. Part115.CFrame = CFrame.new(3.84661794, 55.8784981, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3589. Part115.Position = Vector3.new(3.84661794, 55.8784981, 65.6550827)
  3590. Part115.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3591. Part115.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3592. Part115.Anchored = true
  3593. Part115.BottomSurface = Enum.SurfaceType.Smooth
  3594. Part115.BrickColor = BrickColor.new("Dark orange")
  3595. Part115.Material = Enum.Material.WoodPlanks
  3596. Part115.TopSurface = Enum.SurfaceType.Smooth
  3597. Part115.brickColor = BrickColor.new("Dark orange")
  3598. Part115.Shape = Enum.PartType.Cylinder
  3599. Part116.Parent = Model13
  3600. Part116.CFrame = CFrame.new(3.84661794, 4.33257771, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3601. Part116.Position = Vector3.new(3.84661794, 4.33257771, 65.6550827)
  3602. Part116.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3603. Part116.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3604. Part116.Anchored = true
  3605. Part116.BottomSurface = Enum.SurfaceType.Smooth
  3606. Part116.BrickColor = BrickColor.new("Dark orange")
  3607. Part116.Material = Enum.Material.WoodPlanks
  3608. Part116.TopSurface = Enum.SurfaceType.Smooth
  3609. Part116.brickColor = BrickColor.new("Dark orange")
  3610. Part116.Shape = Enum.PartType.Cylinder
  3611. Part117.Parent = Model13
  3612. Part117.CFrame = CFrame.new(3.84661794, 71.4055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3613. Part117.Position = Vector3.new(3.84661794, 71.4055557, 65.6550827)
  3614. Part117.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3615. Part117.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3616. Part117.Anchored = true
  3617. Part117.BottomSurface = Enum.SurfaceType.Smooth
  3618. Part117.BrickColor = BrickColor.new("Dark orange")
  3619. Part117.Material = Enum.Material.WoodPlanks
  3620. Part117.TopSurface = Enum.SurfaceType.Smooth
  3621. Part117.brickColor = BrickColor.new("Dark orange")
  3622. Part117.Shape = Enum.PartType.Cylinder
  3623. Part118.Parent = Model13
  3624. Part118.CFrame = CFrame.new(3.84661794, 9.93261719, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3625. Part118.Position = Vector3.new(3.84661794, 9.93261719, 65.6550827)
  3626. Part118.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3627. Part118.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3628. Part118.Anchored = true
  3629. Part118.BottomSurface = Enum.SurfaceType.Smooth
  3630. Part118.BrickColor = BrickColor.new("Dark orange")
  3631. Part118.Material = Enum.Material.WoodPlanks
  3632. Part118.TopSurface = Enum.SurfaceType.Smooth
  3633. Part118.brickColor = BrickColor.new("Dark orange")
  3634. Part118.Shape = Enum.PartType.Cylinder
  3635. Part119.Parent = Model13
  3636. Part119.CFrame = CFrame.new(3.84661794, 39.2056007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3637. Part119.Position = Vector3.new(3.84661794, 39.2056007, 65.6550827)
  3638. Part119.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3639. Part119.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3640. Part119.Anchored = true
  3641. Part119.BottomSurface = Enum.SurfaceType.Smooth
  3642. Part119.BrickColor = BrickColor.new("Dark orange")
  3643. Part119.Material = Enum.Material.WoodPlanks
  3644. Part119.TopSurface = Enum.SurfaceType.Smooth
  3645. Part119.brickColor = BrickColor.new("Dark orange")
  3646. Part119.Shape = Enum.PartType.Cylinder
  3647. Part120.Parent = Model13
  3648. Part120.CFrame = CFrame.new(3.84661794, 15.5516205, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3649. Part120.Position = Vector3.new(3.84661794, 15.5516205, 65.6550827)
  3650. Part120.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3651. Part120.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3652. Part120.Anchored = true
  3653. Part120.BottomSurface = Enum.SurfaceType.Smooth
  3654. Part120.BrickColor = BrickColor.new("Dark orange")
  3655. Part120.Material = Enum.Material.WoodPlanks
  3656. Part120.TopSurface = Enum.SurfaceType.Smooth
  3657. Part120.brickColor = BrickColor.new("Dark orange")
  3658. Part120.Shape = Enum.PartType.Cylinder
  3659. Part121.Parent = Model13
  3660. Part121.CFrame = CFrame.new(3.84661794, 24.5055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3661. Part121.Position = Vector3.new(3.84661794, 24.5055676, 65.6550827)
  3662. Part121.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3663. Part121.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3664. Part121.Anchored = true
  3665. Part121.BottomSurface = Enum.SurfaceType.Smooth
  3666. Part121.BrickColor = BrickColor.new("Dark orange")
  3667. Part121.Material = Enum.Material.WoodPlanks
  3668. Part121.TopSurface = Enum.SurfaceType.Smooth
  3669. Part121.brickColor = BrickColor.new("Dark orange")
  3670. Part121.Shape = Enum.PartType.Cylinder
  3671. Part122.Parent = Model13
  3672. Part122.CFrame = CFrame.new(3.84661794, 83.2595673, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3673. Part122.Position = Vector3.new(3.84661794, 83.2595673, 65.6550827)
  3674. Part122.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3675. Part122.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3676. Part122.Anchored = true
  3677. Part122.BottomSurface = Enum.SurfaceType.Smooth
  3678. Part122.BrickColor = BrickColor.new("Dark orange")
  3679. Part122.Material = Enum.Material.WoodPlanks
  3680. Part122.TopSurface = Enum.SurfaceType.Smooth
  3681. Part122.brickColor = BrickColor.new("Dark orange")
  3682. Part122.Shape = Enum.PartType.Cylinder
  3683. Part123.Parent = Model13
  3684. Part123.CFrame = CFrame.new(3.84661794, 67.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3685. Part123.Position = Vector3.new(3.84661794, 67.8595963, 65.6550827)
  3686. Part123.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3687. Part123.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3688. Part123.Anchored = true
  3689. Part123.BottomSurface = Enum.SurfaceType.Smooth
  3690. Part123.BrickColor = BrickColor.new("Dark orange")
  3691. Part123.Material = Enum.Material.WoodPlanks
  3692. Part123.TopSurface = Enum.SurfaceType.Smooth
  3693. Part123.brickColor = BrickColor.new("Dark orange")
  3694. Part123.Shape = Enum.PartType.Cylinder
  3695. Part124.Parent = Model13
  3696. Part124.CFrame = CFrame.new(3.84661794, 37.8055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3697. Part124.Position = Vector3.new(3.84661794, 37.8055458, 65.6550827)
  3698. Part124.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3699. Part124.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3700. Part124.Anchored = true
  3701. Part124.BottomSurface = Enum.SurfaceType.Smooth
  3702. Part124.BrickColor = BrickColor.new("Dark orange")
  3703. Part124.Material = Enum.Material.WoodPlanks
  3704. Part124.TopSurface = Enum.SurfaceType.Smooth
  3705. Part124.brickColor = BrickColor.new("Dark orange")
  3706. Part124.Shape = Enum.PartType.Cylinder
  3707. Part125.Parent = Model13
  3708. Part125.CFrame = CFrame.new(3.84661794, 64.251442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3709. Part125.Position = Vector3.new(3.84661794, 64.251442, 65.6550827)
  3710. Part125.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3711. Part125.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3712. Part125.Anchored = true
  3713. Part125.BottomSurface = Enum.SurfaceType.Smooth
  3714. Part125.BrickColor = BrickColor.new("Dark orange")
  3715. Part125.Material = Enum.Material.WoodPlanks
  3716. Part125.TopSurface = Enum.SurfaceType.Smooth
  3717. Part125.brickColor = BrickColor.new("Dark orange")
  3718. Part125.Shape = Enum.PartType.Cylinder
  3719. Part126.Parent = Model13
  3720. Part126.CFrame = CFrame.new(3.84661794, 76.2325363, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3721. Part126.Position = Vector3.new(3.84661794, 76.2325363, 65.6550827)
  3722. Part126.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3723. Part126.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3724. Part126.Anchored = true
  3725. Part126.BottomSurface = Enum.SurfaceType.Smooth
  3726. Part126.BrickColor = BrickColor.new("Dark orange")
  3727. Part126.Material = Enum.Material.WoodPlanks
  3728. Part126.TopSurface = Enum.SurfaceType.Smooth
  3729. Part126.brickColor = BrickColor.new("Dark orange")
  3730. Part126.Shape = Enum.PartType.Cylinder
  3731. Part127.Parent = Model13
  3732. Part127.CFrame = CFrame.new(5.71000004, 45.0100021, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  3733. Part127.Orientation = Vector3.new(0, 0, -90)
  3734. Part127.Position = Vector3.new(5.71000004, 45.0100021, 65.7699966)
  3735. Part127.Rotation = Vector3.new(0, 0, -90)
  3736. Part127.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3737. Part127.Size = Vector3.new(90, 1, 1)
  3738. Part127.Anchored = true
  3739. Part127.BottomSurface = Enum.SurfaceType.Smooth
  3740. Part127.BrickColor = BrickColor.new("Dark orange")
  3741. Part127.Material = Enum.Material.Wood
  3742. Part127.TopSurface = Enum.SurfaceType.Smooth
  3743. Part127.brickColor = BrickColor.new("Dark orange")
  3744. Part127.Shape = Enum.PartType.Cylinder
  3745. Part128.Parent = Model13
  3746. Part128.CFrame = CFrame.new(3.84661794, 35.8055763, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3747. Part128.Position = Vector3.new(3.84661794, 35.8055763, 65.6550827)
  3748. Part128.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3749. Part128.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3750. Part128.Anchored = true
  3751. Part128.BottomSurface = Enum.SurfaceType.Smooth
  3752. Part128.BrickColor = BrickColor.new("Dark orange")
  3753. Part128.Material = Enum.Material.WoodPlanks
  3754. Part128.TopSurface = Enum.SurfaceType.Smooth
  3755. Part128.brickColor = BrickColor.new("Dark orange")
  3756. Part128.Shape = Enum.PartType.Cylinder
  3757. Part129.Parent = Model13
  3758. Part129.CFrame = CFrame.new(3.84661794, 61.5244713, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3759. Part129.Position = Vector3.new(3.84661794, 61.5244713, 65.6550827)
  3760. Part129.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3761. Part129.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3762. Part129.Anchored = true
  3763. Part129.BottomSurface = Enum.SurfaceType.Smooth
  3764. Part129.BrickColor = BrickColor.new("Dark orange")
  3765. Part129.Material = Enum.Material.WoodPlanks
  3766. Part129.TopSurface = Enum.SurfaceType.Smooth
  3767. Part129.brickColor = BrickColor.new("Dark orange")
  3768. Part129.Shape = Enum.PartType.Cylinder
  3769. Part130.Parent = Model13
  3770. Part130.CFrame = CFrame.new(3.84661794, 35.032589, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3771. Part130.Position = Vector3.new(3.84661794, 35.032589, 65.6550827)
  3772. Part130.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3773. Part130.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3774. Part130.Anchored = true
  3775. Part130.BottomSurface = Enum.SurfaceType.Smooth
  3776. Part130.BrickColor = BrickColor.new("Dark orange")
  3777. Part130.Material = Enum.Material.WoodPlanks
  3778. Part130.TopSurface = Enum.SurfaceType.Smooth
  3779. Part130.brickColor = BrickColor.new("Dark orange")
  3780. Part130.Shape = Enum.PartType.Cylinder
  3781. Part131.Parent = Model13
  3782. Part131.CFrame = CFrame.new(3.84661794, 40.6515923, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3783. Part131.Position = Vector3.new(3.84661794, 40.6515923, 65.6550827)
  3784. Part131.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3785. Part131.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3786. Part131.Anchored = true
  3787. Part131.BottomSurface = Enum.SurfaceType.Smooth
  3788. Part131.BrickColor = BrickColor.new("Dark orange")
  3789. Part131.Material = Enum.Material.WoodPlanks
  3790. Part131.TopSurface = Enum.SurfaceType.Smooth
  3791. Part131.brickColor = BrickColor.new("Dark orange")
  3792. Part131.Shape = Enum.PartType.Cylinder
  3793. Part132.Parent = Model13
  3794. Part132.CFrame = CFrame.new(3.84661794, 42.7325859, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3795. Part132.Position = Vector3.new(3.84661794, 42.7325859, 65.6550827)
  3796. Part132.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3797. Part132.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3798. Part132.Anchored = true
  3799. Part132.BottomSurface = Enum.SurfaceType.Smooth
  3800. Part132.BrickColor = BrickColor.new("Dark orange")
  3801. Part132.Material = Enum.Material.WoodPlanks
  3802. Part132.TopSurface = Enum.SurfaceType.Smooth
  3803. Part132.brickColor = BrickColor.new("Dark orange")
  3804. Part132.Shape = Enum.PartType.Cylinder
  3805. Part133.Parent = Model13
  3806. Part133.CFrame = CFrame.new(3.84661794, 20.332571, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3807. Part133.Position = Vector3.new(3.84661794, 20.332571, 65.6550827)
  3808. Part133.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3809. Part133.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3810. Part133.Anchored = true
  3811. Part133.BottomSurface = Enum.SurfaceType.Smooth
  3812. Part133.BrickColor = BrickColor.new("Dark orange")
  3813. Part133.Material = Enum.Material.WoodPlanks
  3814. Part133.TopSurface = Enum.SurfaceType.Smooth
  3815. Part133.brickColor = BrickColor.new("Dark orange")
  3816. Part133.Shape = Enum.PartType.Cylinder
  3817. Part134.Parent = Model13
  3818. Part134.CFrame = CFrame.new(3.84661794, 66.3514404, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3819. Part134.Position = Vector3.new(3.84661794, 66.3514404, 65.6550827)
  3820. Part134.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3821. Part134.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3822. Part134.Anchored = true
  3823. Part134.BottomSurface = Enum.SurfaceType.Smooth
  3824. Part134.BrickColor = BrickColor.new("Dark orange")
  3825. Part134.Material = Enum.Material.WoodPlanks
  3826. Part134.TopSurface = Enum.SurfaceType.Smooth
  3827. Part134.brickColor = BrickColor.new("Dark orange")
  3828. Part134.Shape = Enum.PartType.Cylinder
  3829. Part135.Parent = Model13
  3830. Part135.CFrame = CFrame.new(3.84661794, 49.0245552, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3831. Part135.Position = Vector3.new(3.84661794, 49.0245552, 65.6550827)
  3832. Part135.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3833. Part135.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3834. Part135.Anchored = true
  3835. Part135.BottomSurface = Enum.SurfaceType.Smooth
  3836. Part135.BrickColor = BrickColor.new("Dark orange")
  3837. Part135.Material = Enum.Material.WoodPlanks
  3838. Part135.TopSurface = Enum.SurfaceType.Smooth
  3839. Part135.brickColor = BrickColor.new("Dark orange")
  3840. Part135.Shape = Enum.PartType.Cylinder
  3841. Part136.Parent = Model13
  3842. Part136.CFrame = CFrame.new(3.84661794, 56.6515007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3843. Part136.Position = Vector3.new(3.84661794, 56.6515007, 65.6550827)
  3844. Part136.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3845. Part136.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3846. Part136.Anchored = true
  3847. Part136.BottomSurface = Enum.SurfaceType.Smooth
  3848. Part136.BrickColor = BrickColor.new("Dark orange")
  3849. Part136.Material = Enum.Material.WoodPlanks
  3850. Part136.TopSurface = Enum.SurfaceType.Smooth
  3851. Part136.brickColor = BrickColor.new("Dark orange")
  3852. Part136.Shape = Enum.PartType.Cylinder
  3853. Part137.Parent = Model13
  3854. Part137.CFrame = CFrame.new(3.84661794, 3.6595962, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3855. Part137.Position = Vector3.new(3.84661794, 3.6595962, 65.6550827)
  3856. Part137.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3857. Part137.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3858. Part137.Anchored = true
  3859. Part137.BottomSurface = Enum.SurfaceType.Smooth
  3860. Part137.BrickColor = BrickColor.new("Dark orange")
  3861. Part137.Material = Enum.Material.WoodPlanks
  3862. Part137.TopSurface = Enum.SurfaceType.Smooth
  3863. Part137.brickColor = BrickColor.new("Dark orange")
  3864. Part137.Shape = Enum.PartType.Cylinder
  3865. Part138.Parent = Model13
  3866. Part138.CFrame = CFrame.new(3.84661794, 60.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3867. Part138.Position = Vector3.new(3.84661794, 60.8514671, 65.6550827)
  3868. Part138.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3869. Part138.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3870. Part138.Anchored = true
  3871. Part138.BottomSurface = Enum.SurfaceType.Smooth
  3872. Part138.BrickColor = BrickColor.new("Dark orange")
  3873. Part138.Material = Enum.Material.WoodPlanks
  3874. Part138.TopSurface = Enum.SurfaceType.Smooth
  3875. Part138.brickColor = BrickColor.new("Dark orange")
  3876. Part138.Shape = Enum.PartType.Cylinder
  3877. Part139.Parent = Model13
  3878. Part139.CFrame = CFrame.new(3.84661794, 26.6055508, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3879. Part139.Position = Vector3.new(3.84661794, 26.6055508, 65.6550827)
  3880. Part139.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3881. Part139.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3882. Part139.Anchored = true
  3883. Part139.BottomSurface = Enum.SurfaceType.Smooth
  3884. Part139.BrickColor = BrickColor.new("Dark orange")
  3885. Part139.Material = Enum.Material.WoodPlanks
  3886. Part139.TopSurface = Enum.SurfaceType.Smooth
  3887. Part139.brickColor = BrickColor.new("Dark orange")
  3888. Part139.Shape = Enum.PartType.Cylinder
  3889. Part140.Parent = Model13
  3890. Part140.CFrame = CFrame.new(3.84661794, 19.6785793, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3891. Part140.Position = Vector3.new(3.84661794, 19.6785793, 65.6550827)
  3892. Part140.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3893. Part140.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3894. Part140.Anchored = true
  3895. Part140.BottomSurface = Enum.SurfaceType.Smooth
  3896. Part140.BrickColor = BrickColor.new("Dark orange")
  3897. Part140.Material = Enum.Material.WoodPlanks
  3898. Part140.TopSurface = Enum.SurfaceType.Smooth
  3899. Part140.brickColor = BrickColor.new("Dark orange")
  3900. Part140.Shape = Enum.PartType.Cylinder
  3901. Part141.Parent = Model13
  3902. Part141.CFrame = CFrame.new(3.84661794, 32.2245712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3903. Part141.Position = Vector3.new(3.84661794, 32.2245712, 65.6550827)
  3904. Part141.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3905. Part141.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3906. Part141.Anchored = true
  3907. Part141.BottomSurface = Enum.SurfaceType.Smooth
  3908. Part141.BrickColor = BrickColor.new("Dark orange")
  3909. Part141.Material = Enum.Material.WoodPlanks
  3910. Part141.TopSurface = Enum.SurfaceType.Smooth
  3911. Part141.brickColor = BrickColor.new("Dark orange")
  3912. Part141.Shape = Enum.PartType.Cylinder
  3913. Part142.Parent = Model13
  3914. Part142.CFrame = CFrame.new(3.84661794, 46.1785088, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3915. Part142.Position = Vector3.new(3.84661794, 46.1785088, 65.6550827)
  3916. Part142.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3917. Part142.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3918. Part142.Anchored = true
  3919. Part142.BottomSurface = Enum.SurfaceType.Smooth
  3920. Part142.BrickColor = BrickColor.new("Dark orange")
  3921. Part142.Material = Enum.Material.WoodPlanks
  3922. Part142.TopSurface = Enum.SurfaceType.Smooth
  3923. Part142.brickColor = BrickColor.new("Dark orange")
  3924. Part142.Shape = Enum.PartType.Cylinder
  3925. Part143.Parent = Model13
  3926. Part143.CFrame = CFrame.new(3.84661794, 34.3596077, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3927. Part143.Position = Vector3.new(3.84661794, 34.3596077, 65.6550827)
  3928. Part143.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3929. Part143.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3930. Part143.Anchored = true
  3931. Part143.BottomSurface = Enum.SurfaceType.Smooth
  3932. Part143.BrickColor = BrickColor.new("Dark orange")
  3933. Part143.Material = Enum.Material.WoodPlanks
  3934. Part143.TopSurface = Enum.SurfaceType.Smooth
  3935. Part143.brickColor = BrickColor.new("Dark orange")
  3936. Part143.Shape = Enum.PartType.Cylinder
  3937. Model144.Name = "Armory room"
  3938. Model144.Parent = mas
  3939. Part145.Parent = Model144
  3940. Part145.CFrame = CFrame.new(-6.89653587, 90.4401703, 111.122116, -0.642126083, 0.766044438, 0.0291568376, 0.765256166, 0.642787695, -0.0347477607, -0.0453599952, -1.35183298e-09, -0.998970866)
  3941. Part145.Orientation = Vector3.new(1.99000001, 178.330002, 49.9699974)
  3942. Part145.Position = Vector3.new(-6.89653587, 90.4401703, 111.122116)
  3943. Part145.Rotation = Vector3.new(178.009995, 1.66999996, -129.970001)
  3944. Part145.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3945. Part145.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3946. Part145.Anchored = true
  3947. Part145.BottomSurface = Enum.SurfaceType.Smooth
  3948. Part145.BrickColor = BrickColor.new("Institutional white")
  3949. Part145.Material = Enum.Material.SmoothPlastic
  3950. Part145.TopSurface = Enum.SurfaceType.Smooth
  3951. Part145.brickColor = BrickColor.new("Institutional white")
  3952. SpecialMesh146.Parent = Part145
  3953. SpecialMesh146.MeshId = "rbxassetid://1553262626"
  3954. SpecialMesh146.TextureId = "rbxassetid://1553262651"
  3955. SpecialMesh146.MeshType = Enum.MeshType.FileMesh
  3956. Part147.Parent = Model144
  3957. Part147.CFrame = CFrame.new(-6.11470461, 89.697464, 111.222115, -0.701959968, 0.603366613, 0.37841922, 0.696336985, 0.469846338, 0.542549193, 0.149557203, 0.644354939, -0.749959826)
  3958. Part147.Orientation = Vector3.new(-32.8600006, 153.229996, 55.9899979)
  3959. Part147.Position = Vector3.new(-6.11470461, 89.697464, 111.222115)
  3960. Part147.Rotation = Vector3.new(-144.119995, 22.2399998, -139.319992)
  3961. Part147.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3962. Part147.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3963. Part147.Anchored = true
  3964. Part147.BottomSurface = Enum.SurfaceType.Smooth
  3965. Part147.BrickColor = BrickColor.new("Institutional white")
  3966. Part147.Material = Enum.Material.SmoothPlastic
  3967. Part147.TopSurface = Enum.SurfaceType.Smooth
  3968. Part147.brickColor = BrickColor.new("Institutional white")
  3969. SpecialMesh148.Parent = Part147
  3970. SpecialMesh148.MeshId = "rbxassetid://1553262626"
  3971. SpecialMesh148.TextureId = "rbxassetid://1553262651"
  3972. SpecialMesh148.MeshType = Enum.MeshType.FileMesh
  3973. Part149.Parent = Model144
  3974. Part149.CFrame = CFrame.new(-5.56786346, 90.6198502, 111.122116, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
  3975. Part149.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
  3976. Part149.Position = Vector3.new(-5.56786346, 90.6198502, 111.122116)
  3977. Part149.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
  3978. Part149.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3979. Part149.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3980. Part149.Anchored = true
  3981. Part149.BottomSurface = Enum.SurfaceType.Smooth
  3982. Part149.BrickColor = BrickColor.new("Institutional white")
  3983. Part149.Material = Enum.Material.SmoothPlastic
  3984. Part149.TopSurface = Enum.SurfaceType.Smooth
  3985. Part149.brickColor = BrickColor.new("Institutional white")
  3986. SpecialMesh150.Parent = Part149
  3987. SpecialMesh150.MeshId = "rbxassetid://1553262626"
  3988. SpecialMesh150.TextureId = "rbxassetid://1553262651"
  3989. SpecialMesh150.MeshType = Enum.MeshType.FileMesh
  3990. Part151.Parent = Model144
  3991. Part151.CFrame = CFrame.new(-4.89564943, 89.7007523, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
  3992. Part151.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
  3993. Part151.Position = Vector3.new(-4.89564943, 89.7007523, 111.066437)
  3994. Part151.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
  3995. Part151.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3996. Part151.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3997. Part151.Anchored = true
  3998. Part151.BottomSurface = Enum.SurfaceType.Smooth
  3999. Part151.BrickColor = BrickColor.new("Institutional white")
  4000. Part151.Material = Enum.Material.SmoothPlastic
  4001. Part151.TopSurface = Enum.SurfaceType.Smooth
  4002. Part151.brickColor = BrickColor.new("Institutional white")
  4003. SpecialMesh152.Parent = Part151
  4004. SpecialMesh152.MeshId = "rbxassetid://1553262626"
  4005. SpecialMesh152.TextureId = "rbxassetid://1553262651"
  4006. SpecialMesh152.MeshType = Enum.MeshType.FileMesh
  4007. Part153.Parent = Model144
  4008. Part153.CFrame = CFrame.new(-9.3347044, 89.4331284, 111.222115, 0.252065599, 0.708582163, 0.659070969, 0.956083655, -0.287607729, -0.056446135, 0.149557203, 0.644354939, -0.749959826)
  4009. Part153.Orientation = Vector3.new(3.24000001, 138.690002, 106.739998)
  4010. Part153.Position = Vector3.new(-9.3347044, 89.4331284, 111.222115)
  4011. Part153.Rotation = Vector3.new(175.699997, 41.2299995, -70.4199982)
  4012. Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4013. Part153.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4014. Part153.Anchored = true
  4015. Part153.BottomSurface = Enum.SurfaceType.Smooth
  4016. Part153.BrickColor = BrickColor.new("Institutional white")
  4017. Part153.Material = Enum.Material.SmoothPlastic
  4018. Part153.TopSurface = Enum.SurfaceType.Smooth
  4019. Part153.brickColor = BrickColor.new("Institutional white")
  4020. SpecialMesh154.Parent = Part153
  4021. SpecialMesh154.MeshId = "rbxassetid://1553262626"
  4022. SpecialMesh154.TextureId = "rbxassetid://1553262651"
  4023. SpecialMesh154.MeshType = Enum.MeshType.FileMesh
  4024. Part155.Parent = Model144
  4025. Part155.CFrame = CFrame.new(-10.1165361, 90.4758301, 111.122124, 0.0291570313, 0.766044319, 0.642126262, 0.998970926, -1.1920929e-07, -0.045359984, -0.0347476155, 0.642787755, -0.765255928)
  4026. Part155.Orientation = Vector3.new(2.5999999, 140, 90)
  4027. Part155.Position = Vector3.new(-10.1165361, 90.4758301, 111.122124)
  4028. Part155.Rotation = Vector3.new(176.610001, 39.9500008, -87.8199997)
  4029. Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4030. Part155.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4031. Part155.Anchored = true
  4032. Part155.BottomSurface = Enum.SurfaceType.Smooth
  4033. Part155.BrickColor = BrickColor.new("Institutional white")
  4034. Part155.Material = Enum.Material.SmoothPlastic
  4035. Part155.TopSurface = Enum.SurfaceType.Smooth
  4036. Part155.brickColor = BrickColor.new("Institutional white")
  4037. SpecialMesh156.Parent = Part155
  4038. SpecialMesh156.MeshId = "rbxassetid://1553262626"
  4039. SpecialMesh156.TextureId = "rbxassetid://1553262651"
  4040. SpecialMesh156.MeshType = Enum.MeshType.FileMesh
  4041. Part157.Parent = Model144
  4042. Part157.CFrame = CFrame.new(-8.88786316, 90.4555435, 111.122124, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
  4043. Part157.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
  4044. Part157.Position = Vector3.new(-8.88786316, 90.4555435, 111.122124)
  4045. Part157.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
  4046. Part157.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4047. Part157.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4048. Part157.Anchored = true
  4049. Part157.BottomSurface = Enum.SurfaceType.Smooth
  4050. Part157.BrickColor = BrickColor.new("Institutional white")
  4051. Part157.Material = Enum.Material.SmoothPlastic
  4052. Part157.TopSurface = Enum.SurfaceType.Smooth
  4053. Part157.brickColor = BrickColor.new("Institutional white")
  4054. SpecialMesh158.Parent = Part157
  4055. SpecialMesh158.MeshId = "rbxassetid://1553262626"
  4056. SpecialMesh158.TextureId = "rbxassetid://1553262651"
  4057. SpecialMesh158.MeshType = Enum.MeshType.FileMesh
  4058. Part159.Parent = Model144
  4059. Part159.CFrame = CFrame.new(-10.5749998, 89.5435333, 110.97998, -0.499485373, 0.866025448, 0.0226799939, 0.338517755, 0.171010092, 0.925289869, 0.797446132, 0.469846368, -0.378581971)
  4060. Part159.Orientation = Vector3.new(-67.7099991, 176.569992, 63.1999969)
  4061. Part159.Position = Vector3.new(-10.5749998, 89.5435333, 110.97998)
  4062. Part159.Rotation = Vector3.new(-112.25, 1.29999995, -119.969994)
  4063. Part159.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4064. Part159.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4065. Part159.Anchored = true
  4066. Part159.BottomSurface = Enum.SurfaceType.Smooth
  4067. Part159.BrickColor = BrickColor.new("Institutional white")
  4068. Part159.Material = Enum.Material.SmoothPlastic
  4069. Part159.TopSurface = Enum.SurfaceType.Smooth
  4070. Part159.brickColor = BrickColor.new("Institutional white")
  4071. SpecialMesh160.Parent = Part159
  4072. SpecialMesh160.MeshId = "rbxassetid://1553262626"
  4073. SpecialMesh160.TextureId = "rbxassetid://1553262651"
  4074. SpecialMesh160.MeshType = Enum.MeshType.FileMesh
  4075. Part161.Parent = Model144
  4076. Part161.CFrame = CFrame.new(-8.11564922, 90.0364456, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
  4077. Part161.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
  4078. Part161.Position = Vector3.new(-8.11564922, 90.0364456, 111.066437)
  4079. Part161.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
  4080. Part161.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4081. Part161.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4082. Part161.Anchored = true
  4083. Part161.BottomSurface = Enum.SurfaceType.Smooth
  4084. Part161.BrickColor = BrickColor.new("Institutional white")
  4085. Part161.Material = Enum.Material.SmoothPlastic
  4086. Part161.TopSurface = Enum.SurfaceType.Smooth
  4087. Part161.brickColor = BrickColor.new("Institutional white")
  4088. SpecialMesh162.Parent = Part161
  4089. SpecialMesh162.MeshId = "rbxassetid://1553262626"
  4090. SpecialMesh162.TextureId = "rbxassetid://1553262651"
  4091. SpecialMesh162.MeshType = Enum.MeshType.FileMesh
  4092. Part163.Parent = Model144
  4093. Part163.CFrame = CFrame.new(-7.45499992, 89.5078735, 110.97998, -0.818308949, -0.57357645, 0.0371567234, -0.572986066, 0.819152057, 0.0260174181, -0.0453599878, 0, -0.998970747)
  4094. Part163.Orientation = Vector3.new(-1.49000001, 177.869995, -34.9699974)
  4095. Part163.Position = Vector3.new(-7.45499992, 89.5078735, 110.97998)
  4096. Part163.Rotation = Vector3.new(-178.509995, 2.12999988, 144.970001)
  4097. Part163.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4098. Part163.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4099. Part163.Anchored = true
  4100. Part163.BottomSurface = Enum.SurfaceType.Smooth
  4101. Part163.BrickColor = BrickColor.new("Institutional white")
  4102. Part163.Material = Enum.Material.SmoothPlastic
  4103. Part163.TopSurface = Enum.SurfaceType.Smooth
  4104. Part163.brickColor = BrickColor.new("Institutional white")
  4105. SpecialMesh164.Parent = Part163
  4106. SpecialMesh164.MeshId = "rbxassetid://1553262626"
  4107. SpecialMesh164.TextureId = "rbxassetid://1553262651"
  4108. SpecialMesh164.MeshType = Enum.MeshType.FileMesh
  4109. Part165.Parent = Model144
  4110. Part165.CFrame = CFrame.new(20.1356392, 95.0665054, 109.525101, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4111. Part165.Position = Vector3.new(20.1356392, 95.0665054, 109.525101)
  4112. Part165.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4113. Part165.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4114. Part165.Anchored = true
  4115. Part165.BottomSurface = Enum.SurfaceType.Smooth
  4116. Part165.BrickColor = BrickColor.new("Institutional white")
  4117. Part165.Material = Enum.Material.SmoothPlastic
  4118. Part165.TopSurface = Enum.SurfaceType.Smooth
  4119. Part165.brickColor = BrickColor.new("Institutional white")
  4120. SpecialMesh166.Parent = Part165
  4121. SpecialMesh166.MeshId = "rbxassetid://432161173"
  4122. SpecialMesh166.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4123. SpecialMesh166.TextureId = "rbxassetid://432161246"
  4124. SpecialMesh166.MeshType = Enum.MeshType.FileMesh
  4125. Part167.Parent = Model144
  4126. Part167.CFrame = CFrame.new(20.1356392, 95.0625534, 107.063255, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4127. Part167.Position = Vector3.new(20.1356392, 95.0625534, 107.063255)
  4128. Part167.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4129. Part167.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4130. Part167.Anchored = true
  4131. Part167.BottomSurface = Enum.SurfaceType.Smooth
  4132. Part167.BrickColor = BrickColor.new("Institutional white")
  4133. Part167.Material = Enum.Material.SmoothPlastic
  4134. Part167.TopSurface = Enum.SurfaceType.Smooth
  4135. Part167.brickColor = BrickColor.new("Institutional white")
  4136. SpecialMesh168.Parent = Part167
  4137. SpecialMesh168.MeshId = "rbxassetid://432161173"
  4138. SpecialMesh168.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4139. SpecialMesh168.TextureId = "rbxassetid://432161246"
  4140. SpecialMesh168.MeshType = Enum.MeshType.FileMesh
  4141. Part169.Parent = Model144
  4142. Part169.CFrame = CFrame.new(20.1356392, 94.9495392, 104.057114, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4143. Part169.Position = Vector3.new(20.1356392, 94.9495392, 104.057114)
  4144. Part169.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4145. Part169.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4146. Part169.Anchored = true
  4147. Part169.BottomSurface = Enum.SurfaceType.Smooth
  4148. Part169.BrickColor = BrickColor.new("Institutional white")
  4149. Part169.Material = Enum.Material.SmoothPlastic
  4150. Part169.TopSurface = Enum.SurfaceType.Smooth
  4151. Part169.brickColor = BrickColor.new("Institutional white")
  4152. SpecialMesh170.Parent = Part169
  4153. SpecialMesh170.MeshId = "rbxassetid://432161173"
  4154. SpecialMesh170.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4155. SpecialMesh170.TextureId = "rbxassetid://432161246"
  4156. SpecialMesh170.MeshType = Enum.MeshType.FileMesh
  4157. Part171.Parent = Model144
  4158. Part171.CFrame = CFrame.new(20.1356392, 94.9054794, 101.104477, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4159. Part171.Position = Vector3.new(20.1356392, 94.9054794, 101.104477)
  4160. Part171.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4161. Part171.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4162. Part171.Anchored = true
  4163. Part171.BottomSurface = Enum.SurfaceType.Smooth
  4164. Part171.BrickColor = BrickColor.new("Institutional white")
  4165. Part171.Material = Enum.Material.SmoothPlastic
  4166. Part171.TopSurface = Enum.SurfaceType.Smooth
  4167. Part171.brickColor = BrickColor.new("Institutional white")
  4168. SpecialMesh172.Parent = Part171
  4169. SpecialMesh172.MeshId = "rbxassetid://432161173"
  4170. SpecialMesh172.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4171. SpecialMesh172.TextureId = "rbxassetid://432161246"
  4172. SpecialMesh172.MeshType = Enum.MeshType.FileMesh
  4173. Part173.Parent = Model144
  4174. Part173.CFrame = CFrame.new(20.1356392, 94.8332443, 98.36483, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4175. Part173.Position = Vector3.new(20.1356392, 94.8332443, 98.36483)
  4176. Part173.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4177. Part173.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4178. Part173.Anchored = true
  4179. Part173.BottomSurface = Enum.SurfaceType.Smooth
  4180. Part173.BrickColor = BrickColor.new("Institutional white")
  4181. Part173.Material = Enum.Material.SmoothPlastic
  4182. Part173.TopSurface = Enum.SurfaceType.Smooth
  4183. Part173.brickColor = BrickColor.new("Institutional white")
  4184. SpecialMesh174.Parent = Part173
  4185. SpecialMesh174.MeshId = "rbxassetid://432161173"
  4186. SpecialMesh174.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4187. SpecialMesh174.TextureId = "rbxassetid://432161246"
  4188. SpecialMesh174.MeshType = Enum.MeshType.FileMesh
  4189. Part175.Parent = Model144
  4190. Part175.CFrame = CFrame.new(20.1356392, 94.7842026, 95.5967484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4191. Part175.Position = Vector3.new(20.1356392, 94.7842026, 95.5967484)
  4192. Part175.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4193. Part175.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4194. Part175.Anchored = true
  4195. Part175.BottomSurface = Enum.SurfaceType.Smooth
  4196. Part175.BrickColor = BrickColor.new("Institutional white")
  4197. Part175.Material = Enum.Material.SmoothPlastic
  4198. Part175.TopSurface = Enum.SurfaceType.Smooth
  4199. Part175.brickColor = BrickColor.new("Institutional white")
  4200. SpecialMesh176.Parent = Part175
  4201. SpecialMesh176.MeshId = "rbxassetid://432161173"
  4202. SpecialMesh176.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4203. SpecialMesh176.TextureId = "rbxassetid://432161246"
  4204. SpecialMesh176.MeshType = Enum.MeshType.FileMesh
  4205. Part177.Parent = Model144
  4206. Part177.CFrame = CFrame.new(20.199791, 97.5242004, 102.482239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4207. Part177.Position = Vector3.new(20.199791, 97.5242004, 102.482239)
  4208. Part177.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4209. Part177.Size = Vector3.new(0.0500000007, 1, 2)
  4210. Part177.Anchored = true
  4211. Part177.BottomSurface = Enum.SurfaceType.Smooth
  4212. Part177.BrickColor = BrickColor.new("Institutional white")
  4213. Part177.Material = Enum.Material.SmoothPlastic
  4214. Part177.TopSurface = Enum.SurfaceType.Smooth
  4215. Part177.brickColor = BrickColor.new("Institutional white")
  4216. SpecialMesh178.Parent = Part177
  4217. SpecialMesh178.MeshId = "rbxassetid://437258769"
  4218. SpecialMesh178.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4219. SpecialMesh178.TextureId = "rbxassetid://437258775"
  4220. SpecialMesh178.MeshType = Enum.MeshType.FileMesh
  4221. Part179.Parent = Model144
  4222. Part179.CFrame = CFrame.new(20.199791, 97.6641998, 108.20224, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4223. Part179.Position = Vector3.new(20.199791, 97.6641998, 108.20224)
  4224. Part179.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4225. Part179.Size = Vector3.new(0.0500000007, 1, 2)
  4226. Part179.Anchored = true
  4227. Part179.BottomSurface = Enum.SurfaceType.Smooth
  4228. Part179.BrickColor = BrickColor.new("Institutional white")
  4229. Part179.Material = Enum.Material.SmoothPlastic
  4230. Part179.TopSurface = Enum.SurfaceType.Smooth
  4231. Part179.brickColor = BrickColor.new("Institutional white")
  4232. SpecialMesh180.Parent = Part179
  4233. SpecialMesh180.MeshId = "rbxassetid://437258769"
  4234. SpecialMesh180.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4235. SpecialMesh180.TextureId = "rbxassetid://437258775"
  4236. SpecialMesh180.MeshType = Enum.MeshType.FileMesh
  4237. Part181.Parent = Model144
  4238. Part181.CFrame = CFrame.new(20.1997929, 97.5006256, 96.4135742, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4239. Part181.Position = Vector3.new(20.1997929, 97.5006256, 96.4135742)
  4240. Part181.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4241. Part181.Size = Vector3.new(0.0500000007, 1, 2)
  4242. Part181.Anchored = true
  4243. Part181.BottomSurface = Enum.SurfaceType.Smooth
  4244. Part181.BrickColor = BrickColor.new("Institutional white")
  4245. Part181.Material = Enum.Material.SmoothPlastic
  4246. Part181.TopSurface = Enum.SurfaceType.Smooth
  4247. Part181.brickColor = BrickColor.new("Institutional white")
  4248. SpecialMesh182.Parent = Part181
  4249. SpecialMesh182.MeshId = "rbxassetid://437258769"
  4250. SpecialMesh182.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4251. SpecialMesh182.TextureId = "rbxassetid://437258775"
  4252. SpecialMesh182.MeshType = Enum.MeshType.FileMesh
  4253. Part183.Parent = Model144
  4254. Part183.CFrame = CFrame.new(20.1614437, 104.796516, 103.365181, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
  4255. Part183.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
  4256. Part183.Position = Vector3.new(20.1614437, 104.796516, 103.365181)
  4257. Part183.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
  4258. Part183.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4259. Part183.Size = Vector3.new(4, 1, 0.119999997)
  4260. Part183.Anchored = true
  4261. Part183.BottomSurface = Enum.SurfaceType.Smooth
  4262. Part183.BrickColor = BrickColor.new("Institutional white")
  4263. Part183.Material = Enum.Material.SmoothPlastic
  4264. Part183.TopSurface = Enum.SurfaceType.Smooth
  4265. Part183.brickColor = BrickColor.new("Institutional white")
  4266. SpecialMesh184.Parent = Part183
  4267. SpecialMesh184.MeshId = "rbxassetid://442337985"
  4268. SpecialMesh184.TextureId = "rbxassetid://442337993"
  4269. SpecialMesh184.MeshType = Enum.MeshType.FileMesh
  4270. Part185.Parent = Model144
  4271. Part185.CFrame = CFrame.new(20.1647911, 104.897217, 107.57547, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
  4272. Part185.Orientation = Vector3.new(0, -90, 90)
  4273. Part185.Position = Vector3.new(20.1647911, 104.897217, 107.57547)
  4274. Part185.Rotation = Vector3.new(-90, -90, 0)
  4275. Part185.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4276. Part185.Size = Vector3.new(4, 1, 0.119999997)
  4277. Part185.Anchored = true
  4278. Part185.BottomSurface = Enum.SurfaceType.Smooth
  4279. Part185.BrickColor = BrickColor.new("Institutional white")
  4280. Part185.Material = Enum.Material.SmoothPlastic
  4281. Part185.TopSurface = Enum.SurfaceType.Smooth
  4282. Part185.brickColor = BrickColor.new("Institutional white")
  4283. SpecialMesh186.Parent = Part185
  4284. SpecialMesh186.MeshId = "rbxassetid://442337985"
  4285. SpecialMesh186.TextureId = "rbxassetid://442337993"
  4286. SpecialMesh186.MeshType = Enum.MeshType.FileMesh
  4287. Part187.Parent = Model144
  4288. Part187.CFrame = CFrame.new(20.1647911, 104.714203, 99.7122345, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
  4289. Part187.Orientation = Vector3.new(0, -90, 90)
  4290. Part187.Position = Vector3.new(20.1647911, 104.714203, 99.7122345)
  4291. Part187.Rotation = Vector3.new(-90, -90, 0)
  4292. Part187.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4293. Part187.Size = Vector3.new(4, 1, 0.119999997)
  4294. Part187.Anchored = true
  4295. Part187.BottomSurface = Enum.SurfaceType.Smooth
  4296. Part187.BrickColor = BrickColor.new("Institutional white")
  4297. Part187.Material = Enum.Material.SmoothPlastic
  4298. Part187.TopSurface = Enum.SurfaceType.Smooth
  4299. Part187.brickColor = BrickColor.new("Institutional white")
  4300. SpecialMesh188.Parent = Part187
  4301. SpecialMesh188.MeshId = "rbxassetid://442337985"
  4302. SpecialMesh188.TextureId = "rbxassetid://442337993"
  4303. SpecialMesh188.MeshType = Enum.MeshType.FileMesh
  4304. Part189.Parent = Model144
  4305. Part189.CFrame = CFrame.new(20.1614437, 104.613472, 95.5019608, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
  4306. Part189.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
  4307. Part189.Position = Vector3.new(20.1614437, 104.613472, 95.5019608)
  4308. Part189.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
  4309. Part189.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4310. Part189.Size = Vector3.new(4, 1, 0.119999997)
  4311. Part189.Anchored = true
  4312. Part189.BottomSurface = Enum.SurfaceType.Smooth
  4313. Part189.BrickColor = BrickColor.new("Institutional white")
  4314. Part189.Material = Enum.Material.SmoothPlastic
  4315. Part189.TopSurface = Enum.SurfaceType.Smooth
  4316. Part189.brickColor = BrickColor.new("Institutional white")
  4317. SpecialMesh190.Parent = Part189
  4318. SpecialMesh190.MeshId = "rbxassetid://442337985"
  4319. SpecialMesh190.TextureId = "rbxassetid://442337993"
  4320. SpecialMesh190.MeshType = Enum.MeshType.FileMesh
  4321. Part191.Parent = mas
  4322. Part191.CFrame = CFrame.new(8.92479038, 100.264168, 89.7362366, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4323. Part191.Position = Vector3.new(8.92479038, 100.264168, 89.7362366)
  4324. Part191.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4325. Part191.Size = Vector3.new(22.7999973, 22.2999992, 1)
  4326. Part191.Anchored = true
  4327. Part191.BottomSurface = Enum.SurfaceType.Smooth
  4328. Part191.BrickColor = BrickColor.new("Dark orange")
  4329. Part191.Material = Enum.Material.Wood
  4330. Part191.TopSurface = Enum.SurfaceType.Smooth
  4331. Part191.brickColor = BrickColor.new("Dark orange")
  4332. Part192.Name = "Wall"
  4333. Part192.Parent = mas
  4334. Part192.CFrame = CFrame.new(13.2706184, 99.8578568, 66.5658493, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4335. Part192.Position = Vector3.new(13.2706184, 99.8578568, 66.5658493)
  4336. Part192.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4337. Part192.Size = Vector3.new(14.2000008, 22.2999992, 1)
  4338. Part192.Anchored = true
  4339. Part192.BottomSurface = Enum.SurfaceType.Smooth
  4340. Part192.BrickColor = BrickColor.new("Dark orange")
  4341. Part192.Material = Enum.Material.Wood
  4342. Part192.TopSurface = Enum.SurfaceType.Smooth
  4343. Part192.brickColor = BrickColor.new("Dark orange")
  4344. Part193.Parent = mas
  4345. Part193.CFrame = CFrame.new(-29.5018597, 90.3528748, 72.214592, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4346. Part193.Orientation = Vector3.new(0, 90, -90)
  4347. Part193.Position = Vector3.new(-29.5018597, 90.3528748, 72.214592)
  4348. Part193.Rotation = Vector3.new(-90, 90, 0)
  4349. Part193.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4350. Part193.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4351. Part193.Anchored = true
  4352. Part193.BottomSurface = Enum.SurfaceType.Smooth
  4353. Part193.BrickColor = BrickColor.new("Dark orange")
  4354. Part193.Material = Enum.Material.Wood
  4355. Part193.TopSurface = Enum.SurfaceType.Smooth
  4356. Part193.brickColor = BrickColor.new("Dark orange")
  4357. Part193.Shape = Enum.PartType.Cylinder
  4358. Part194.Parent = mas
  4359. Part194.CFrame = CFrame.new(4.46517992, 98.1268921, 89.1678009, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4360. Part194.Orientation = Vector3.new(-90, -180, 0)
  4361. Part194.Position = Vector3.new(4.46517992, 98.1268921, 89.1678009)
  4362. Part194.Rotation = Vector3.new(-90, 0, -180)
  4363. Part194.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4364. Part194.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  4365. Part194.Anchored = true
  4366. Part194.BottomSurface = Enum.SurfaceType.Smooth
  4367. Part194.BrickColor = BrickColor.new("Institutional white")
  4368. Part194.Material = Enum.Material.SmoothPlastic
  4369. Part194.TopSurface = Enum.SurfaceType.Smooth
  4370. Part194.brickColor = BrickColor.new("Institutional white")
  4371. Decal195.Parent = Part194
  4372. Decal195.Texture = "rbxassetid://636768448"
  4373. Decal195.Face = Enum.NormalId.Bottom
  4374. Part196.Parent = mas
  4375. Part196.CFrame = CFrame.new(-16.8648415, 97.7129288, 89.1277924, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4376. Part196.Orientation = Vector3.new(-90, -180, 0)
  4377. Part196.Position = Vector3.new(-16.8648415, 97.7129288, 89.1277924)
  4378. Part196.Rotation = Vector3.new(-90, 0, -180)
  4379. Part196.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4380. Part196.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  4381. Part196.Anchored = true
  4382. Part196.BottomSurface = Enum.SurfaceType.Smooth
  4383. Part196.BrickColor = BrickColor.new("Institutional white")
  4384. Part196.Material = Enum.Material.SmoothPlastic
  4385. Part196.TopSurface = Enum.SurfaceType.Smooth
  4386. Part196.brickColor = BrickColor.new("Institutional white")
  4387. Decal197.Parent = Part196
  4388. Decal197.Texture = "rbxassetid://1664931187"
  4389. Decal197.Face = Enum.NormalId.Bottom
  4390. Part198.Parent = mas
  4391. Part198.CFrame = CFrame.new(-4.84984303, 103.291275, 89.7587585, 1, 0, 0, 0, 1.19248806e-08, 1, 0, -1, 1.19248806e-08)
  4392. Part198.Orientation = Vector3.new(-90, 0, 0)
  4393. Part198.Position = Vector3.new(-4.84984303, 103.291275, 89.7587585)
  4394. Part198.Rotation = Vector3.new(-90, 0, 0)
  4395. Part198.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4396. Part198.Size = Vector3.new(4.9000001, 1, 16.2999992)
  4397. Part198.Anchored = true
  4398. Part198.BottomSurface = Enum.SurfaceType.Smooth
  4399. Part198.BrickColor = BrickColor.new("Dark orange")
  4400. Part198.Material = Enum.Material.Wood
  4401. Part198.TopSurface = Enum.SurfaceType.Smooth
  4402. Part198.brickColor = BrickColor.new("Dark orange")
  4403. Part199.Name = "Wall"
  4404. Part199.Parent = mas
  4405. Part199.CFrame = CFrame.new(20.8141994, 99.8578644, 66.5967636, 0.997752488, -0.0670062751, 0, 0, -0, -1, 0.0670062751, 0.997752488, 0)
  4406. Part199.Orientation = Vector3.new(90, -3.83999991, 0)
  4407. Part199.Position = Vector3.new(20.8141994, 99.8578644, 66.5967636)
  4408. Part199.Rotation = Vector3.new(90, 0, 3.83999991)
  4409. Part199.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4410. Part199.Size = Vector3.new(0.956317604, 1, 22.2999954)
  4411. Part199.Anchored = true
  4412. Part199.BottomSurface = Enum.SurfaceType.Smooth
  4413. Part199.BrickColor = BrickColor.new("Dark orange")
  4414. Part199.Material = Enum.Material.Wood
  4415. Part199.TopSurface = Enum.SurfaceType.Smooth
  4416. Part199.brickColor = BrickColor.new("Dark orange")
  4417. Part200.Parent = mas
  4418. Part200.CFrame = CFrame.new(20.2747898, 100.674202, 102.042236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4419. Part200.Position = Vector3.new(20.2747898, 100.674202, 102.042236)
  4420. Part200.Size = Vector3.new(0.0999999642, 17, 17.2000008)
  4421. Part200.Anchored = true
  4422. Part200.BottomSurface = Enum.SurfaceType.Smooth
  4423. Part200.Material = Enum.Material.DiamondPlate
  4424. Part200.TopSurface = Enum.SurfaceType.Smooth
  4425. Part201.Name = "Wall"
  4426. Part201.Parent = mas
  4427. Part201.CFrame = CFrame.new(20.4630585, 100.107864, 111.643074, -0.601555467, -0.798831046, 0, 0, -0, -1, 0.798831046, -0.601555467, 0)
  4428. Part201.Orientation = Vector3.new(90, -126.979996, 0)
  4429. Part201.Position = Vector3.new(20.4630585, 100.107864, 111.643074)
  4430. Part201.Rotation = Vector3.new(90, 0, 126.979996)
  4431. Part201.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4432. Part201.Size = Vector3.new(1.53707027, 1, 21.7999954)
  4433. Part201.Anchored = true
  4434. Part201.BottomSurface = Enum.SurfaceType.Smooth
  4435. Part201.BrickColor = BrickColor.new("Dark orange")
  4436. Part201.Material = Enum.Material.Wood
  4437. Part201.TopSurface = Enum.SurfaceType.Smooth
  4438. Part201.brickColor = BrickColor.new("Dark orange")
  4439. Part202.Parent = mas
  4440. Part202.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
  4441. Part202.Orientation = Vector3.new(0, -180, -179.839996)
  4442. Part202.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
  4443. Part202.Rotation = Vector3.new(180, 0, 0.159999996)
  4444. Part202.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4445. Part202.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
  4446. Part202.Anchored = true
  4447. Part202.BottomSurface = Enum.SurfaceType.Smooth
  4448. Part202.BrickColor = BrickColor.new("Burnt Sienna")
  4449. Part202.Material = Enum.Material.Wood
  4450. Part202.TopSurface = Enum.SurfaceType.Smooth
  4451. Part202.brickColor = BrickColor.new("Burnt Sienna")
  4452. Part203.Name = "Tree"
  4453. Part203.Parent = mas
  4454. Part203.CFrame = CFrame.new(-5.69999027, 44.1499977, 89, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  4455. Part203.Orientation = Vector3.new(0, 0, 90)
  4456. Part203.Position = Vector3.new(-5.69999027, 44.1499977, 89)
  4457. Part203.Rotation = Vector3.new(0, 0, 90)
  4458. Part203.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4459. Part203.Size = Vector3.new(88.2999954, 28.6000004, 28.6000004)
  4460. Part203.Anchored = true
  4461. Part203.BottomSurface = Enum.SurfaceType.Smooth
  4462. Part203.BrickColor = BrickColor.new("Reddish brown")
  4463. Part203.Material = Enum.Material.Wood
  4464. Part203.TopSurface = Enum.SurfaceType.Smooth
  4465. Part203.brickColor = BrickColor.new("Reddish brown")
  4466. Part203.Shape = Enum.PartType.Cylinder
  4467. Part204.Parent = mas
  4468. Part204.CFrame = CFrame.new(-2.41479611, 105.322823, 101.187675, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4469. Part204.Position = Vector3.new(-2.41479611, 105.322823, 101.187675)
  4470. Part204.Color = Color3.new(1, 0.690196, 0)
  4471. Part204.Size = Vector3.new(3.5, 3.5, 3.5)
  4472. Part204.Anchored = true
  4473. Part204.BottomSurface = Enum.SurfaceType.Smooth
  4474. Part204.BrickColor = BrickColor.new("Deep orange")
  4475. Part204.Material = Enum.Material.Neon
  4476. Part204.TopSurface = Enum.SurfaceType.Smooth
  4477. Part204.brickColor = BrickColor.new("Deep orange")
  4478. Part204.Shape = Enum.PartType.Ball
  4479. PointLight205.Parent = Part204
  4480. PointLight205.Color = Color3.new(0.746411, 0.75, 0)
  4481. PointLight205.Range = 25
  4482. PointLight205.Brightness = 10
  4483. PointLight205.Shadows = true
  4484. Part206.Parent = mas
  4485. Part206.CFrame = CFrame.new(-4.10105419, 109.201424, 76.4896164, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
  4486. Part206.Orientation = Vector3.new(0, 0, 90)
  4487. Part206.Position = Vector3.new(-4.10105419, 109.201424, 76.4896164)
  4488. Part206.Rotation = Vector3.new(0, 0, 90)
  4489. Part206.Size = Vector3.new(4, 0.300000012, 0.300000012)
  4490. Part206.Anchored = true
  4491. Part206.BottomSurface = Enum.SurfaceType.Smooth
  4492. Part206.TopSurface = Enum.SurfaceType.Smooth
  4493. Part207.Name = "Wall"
  4494. Part207.Parent = mas
  4495. Part207.CFrame = CFrame.new(-18.7561378, 90.4078598, 66.5392151, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4496. Part207.Position = Vector3.new(-18.7561378, 90.4078598, 66.5392151)
  4497. Part207.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4498. Part207.Size = Vector3.new(22.5, 3.4000001, 0.899999976)
  4499. Part207.Anchored = true
  4500. Part207.BottomSurface = Enum.SurfaceType.Smooth
  4501. Part207.BrickColor = BrickColor.new("Dark orange")
  4502. Part207.Material = Enum.Material.Wood
  4503. Part207.TopSurface = Enum.SurfaceType.Smooth
  4504. Part207.brickColor = BrickColor.new("Dark orange")
  4505. Part208.Parent = mas
  4506. Part208.CFrame = CFrame.new(-16.9156628, 94.1664352, 89.1335144, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4507. Part208.Position = Vector3.new(-16.9156628, 94.1664352, 89.1335144)
  4508. Part208.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4509. Part208.Size = Vector3.new(7.67000008, 1, 0.25000003)
  4510. Part208.Anchored = true
  4511. Part208.BottomSurface = Enum.SurfaceType.Smooth
  4512. Part208.BrickColor = BrickColor.new("Burnt Sienna")
  4513. Part208.Material = Enum.Material.Wood
  4514. Part208.TopSurface = Enum.SurfaceType.Smooth
  4515. Part208.brickColor = BrickColor.new("Burnt Sienna")
  4516. Part209.Parent = mas
  4517. Part209.CFrame = CFrame.new(-16.6346855, 100.681648, 89.1087494, 0.999999523, 0.00102118589, -0, 0.00102118589, -0.999999523, -0, -0, -0, -1)
  4518. Part209.Orientation = Vector3.new(0, -180, 179.940002)
  4519. Part209.Position = Vector3.new(-16.6346855, 100.681648, 89.1087494)
  4520. Part209.Rotation = Vector3.new(180, 0, -0.0599999987)
  4521. Part209.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4522. Part209.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  4523. Part209.Anchored = true
  4524. Part209.BottomSurface = Enum.SurfaceType.Smooth
  4525. Part209.BrickColor = BrickColor.new("Burnt Sienna")
  4526. Part209.Material = Enum.Material.Wood
  4527. Part209.TopSurface = Enum.SurfaceType.Smooth
  4528. Part209.brickColor = BrickColor.new("Burnt Sienna")
  4529. Part210.Name = "Wall"
  4530. Part210.Parent = mas
  4531. Part210.CFrame = CFrame.new(-30.2450943, 105.157852, 66.8476563, -0.698316276, 0.715789318, -0, 0, 0, 1, 0.715789318, 0.698316276, -0)
  4532. Part210.Orientation = Vector3.new(-90, -134.289993, 0)
  4533. Part210.Position = Vector3.new(-30.2450943, 105.157852, 66.8476563)
  4534. Part210.Rotation = Vector3.new(-90, 0, -134.289993)
  4535. Part210.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4536. Part210.Size = Vector3.new(1.42300248, 1, 12.5)
  4537. Part210.Anchored = true
  4538. Part210.BottomSurface = Enum.SurfaceType.Smooth
  4539. Part210.BrickColor = BrickColor.new("Dark orange")
  4540. Part210.Material = Enum.Material.Wood
  4541. Part210.TopSurface = Enum.SurfaceType.Smooth
  4542. Part210.brickColor = BrickColor.new("Dark orange")
  4543. Part211.Name = "Wall"
  4544. Part211.Parent = mas
  4545. Part211.CFrame = CFrame.new(-30.2314243, 90.6578598, 66.9313812, -0.765755713, 0.643131435, -0, 0, 0, 0.99999994, 0.643131375, 0.765755773, -0)
  4546. Part211.Orientation = Vector3.new(-89.9799957, -180, 0)
  4547. Part211.Position = Vector3.new(-30.2314243, 90.6578598, 66.9313812)
  4548. Part211.Rotation = Vector3.new(-90, 0, -139.970001)
  4549. Part211.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4550. Part211.Size = Vector3.new(1.4282676, 1, 2.89998627)
  4551. Part211.Anchored = true
  4552. Part211.BottomSurface = Enum.SurfaceType.Smooth
  4553. Part211.BrickColor = BrickColor.new("Dark orange")
  4554. Part211.Material = Enum.Material.Wood
  4555. Part211.TopSurface = Enum.SurfaceType.Smooth
  4556. Part211.brickColor = BrickColor.new("Dark orange")
  4557. Part212.Parent = mas
  4558. Part212.CFrame = CFrame.new(-27.8712769, 93.4779358, 74.111702, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4559. Part212.Orientation = Vector3.new(0, -90, 0)
  4560. Part212.Position = Vector3.new(-27.8712769, 93.4779358, 74.111702)
  4561. Part212.Rotation = Vector3.new(0, -90, 0)
  4562. Part212.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4563. Part212.Size = Vector3.new(1.19999981, 3.57999921, 1.07999992)
  4564. Part212.Anchored = true
  4565. Part212.BottomSurface = Enum.SurfaceType.Smooth
  4566. Part212.BrickColor = BrickColor.new("Institutional white")
  4567. Part212.Material = Enum.Material.SmoothPlastic
  4568. Part212.TopSurface = Enum.SurfaceType.Smooth
  4569. Part212.brickColor = BrickColor.new("Institutional white")
  4570. SpecialMesh213.Parent = Part212
  4571. SpecialMesh213.MeshId = "rbxassetid://1086413449"
  4572. SpecialMesh213.Scale = Vector3.new(2, 2, 2)
  4573. SpecialMesh213.TextureId = "rbxassetid://1461576423"
  4574. SpecialMesh213.MeshType = Enum.MeshType.FileMesh
  4575. Part214.Name = "Wall"
  4576. Part214.Parent = mas
  4577. Part214.CFrame = CFrame.new(-18.8061371, 105.157852, 66.489212, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4578. Part214.Position = Vector3.new(-18.8061371, 105.157852, 66.489212)
  4579. Part214.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4580. Part214.Size = Vector3.new(22.6000004, 12.499999, 1)
  4581. Part214.Anchored = true
  4582. Part214.BottomSurface = Enum.SurfaceType.Smooth
  4583. Part214.BrickColor = BrickColor.new("Dark orange")
  4584. Part214.Material = Enum.Material.Wood
  4585. Part214.TopSurface = Enum.SurfaceType.Smooth
  4586. Part214.brickColor = BrickColor.new("Dark orange")
  4587. Part215.Parent = mas
  4588. Part215.CFrame = CFrame.new(-29.5021305, 90.3528442, 77.3611221, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4589. Part215.Orientation = Vector3.new(0, 90, -90)
  4590. Part215.Position = Vector3.new(-29.5021305, 90.3528442, 77.3611221)
  4591. Part215.Rotation = Vector3.new(-90, 90, 0)
  4592. Part215.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4593. Part215.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4594. Part215.Anchored = true
  4595. Part215.BottomSurface = Enum.SurfaceType.Smooth
  4596. Part215.BrickColor = BrickColor.new("Dark orange")
  4597. Part215.Material = Enum.Material.Wood
  4598. Part215.TopSurface = Enum.SurfaceType.Smooth
  4599. Part215.brickColor = BrickColor.new("Dark orange")
  4600. Part215.Shape = Enum.PartType.Cylinder
  4601. Part216.Parent = mas
  4602. Part216.CFrame = CFrame.new(-4.90984154, 111.201424, 89.2674484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4603. Part216.Position = Vector3.new(-4.90984154, 111.201424, 89.2674484)
  4604. Part216.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4605. Part216.Size = Vector3.new(50.9000015, 0.399999976, 44.5999985)
  4606. Part216.Anchored = true
  4607. Part216.BottomSurface = Enum.SurfaceType.Smooth
  4608. Part216.BrickColor = BrickColor.new("Burnt Sienna")
  4609. Part216.Material = Enum.Material.Wood
  4610. Part216.TopSurface = Enum.SurfaceType.Smooth
  4611. Part216.brickColor = BrickColor.new("Burnt Sienna")
  4612. Part217.Parent = mas
  4613. Part217.CFrame = CFrame.new(-4.1447916, 105.557869, 76.2676239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4614. Part217.Position = Vector3.new(-4.1447916, 105.557869, 76.2676239)
  4615. Part217.Color = Color3.new(1, 0.690196, 0)
  4616. Part217.Size = Vector3.new(3.5, 3.5, 3.5)
  4617. Part217.Anchored = true
  4618. Part217.BottomSurface = Enum.SurfaceType.Smooth
  4619. Part217.BrickColor = BrickColor.new("Deep orange")
  4620. Part217.Material = Enum.Material.Neon
  4621. Part217.TopSurface = Enum.SurfaceType.Smooth
  4622. Part217.brickColor = BrickColor.new("Deep orange")
  4623. Part217.Shape = Enum.PartType.Ball
  4624. PointLight218.Parent = Part217
  4625. PointLight218.Color = Color3.new(0.746411, 0.75, 0)
  4626. PointLight218.Range = 25
  4627. PointLight218.Brightness = 10
  4628. PointLight218.Shadows = true
  4629. Part219.Parent = mas
  4630. Part219.CFrame = CFrame.new(-0.654851973, 89.1835861, 70.1627884, 1, -1.74845553e-07, 0, 1.74845553e-07, 1, 0, 0, 0, 1)
  4631. Part219.Position = Vector3.new(-0.654851973, 89.1835861, 70.1627884)
  4632. Part219.Color = Color3.new(1, 0.34902, 0.34902)
  4633. Part219.Size = Vector3.new(13.7099991, 0.0500000007, 7.47000027)
  4634. Part219.Anchored = true
  4635. Part219.BottomSurface = Enum.SurfaceType.Smooth
  4636. Part219.BrickColor = BrickColor.new("Persimmon")
  4637. Part219.Material = Enum.Material.Fabric
  4638. Part219.TopSurface = Enum.SurfaceType.Smooth
  4639. Part219.brickColor = BrickColor.new("Persimmon")
  4640. Part220.Parent = mas
  4641. Part220.CFrame = CFrame.new(0.371029377, 98.1313934, 89.1487808, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4642. Part220.Orientation = Vector3.new(0, 90, -90)
  4643. Part220.Position = Vector3.new(0.371029377, 98.1313934, 89.1487808)
  4644. Part220.Rotation = Vector3.new(-90, 90, 0)
  4645. Part220.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4646. Part220.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4647. Part220.Anchored = true
  4648. Part220.BottomSurface = Enum.SurfaceType.Smooth
  4649. Part220.BrickColor = BrickColor.new("Burnt Sienna")
  4650. Part220.Material = Enum.Material.Wood
  4651. Part220.TopSurface = Enum.SurfaceType.Smooth
  4652. Part220.brickColor = BrickColor.new("Burnt Sienna")
  4653. Part221.Parent = mas
  4654. Part221.CFrame = CFrame.new(-20.958992, 97.7174454, 89.1087723, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4655. Part221.Orientation = Vector3.new(0, 90, -90)
  4656. Part221.Position = Vector3.new(-20.958992, 97.7174454, 89.1087723)
  4657. Part221.Rotation = Vector3.new(-90, 90, 0)
  4658. Part221.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4659. Part221.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4660. Part221.Anchored = true
  4661. Part221.BottomSurface = Enum.SurfaceType.Smooth
  4662. Part221.BrickColor = BrickColor.new("Burnt Sienna")
  4663. Part221.Material = Enum.Material.Wood
  4664. Part221.TopSurface = Enum.SurfaceType.Smooth
  4665. Part221.brickColor = BrickColor.new("Burnt Sienna")
  4666. Part222.Parent = mas
  4667. Part222.CFrame = CFrame.new(-12.7706575, 97.7258072, 89.1087265, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4668. Part222.Orientation = Vector3.new(0, 90, -90)
  4669. Part222.Position = Vector3.new(-12.7706575, 97.7258072, 89.1087265)
  4670. Part222.Rotation = Vector3.new(-90, 90, 0)
  4671. Part222.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4672. Part222.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4673. Part222.Anchored = true
  4674. Part222.BottomSurface = Enum.SurfaceType.Smooth
  4675. Part222.BrickColor = BrickColor.new("Burnt Sienna")
  4676. Part222.Material = Enum.Material.Wood
  4677. Part222.TopSurface = Enum.SurfaceType.Smooth
  4678. Part222.brickColor = BrickColor.new("Burnt Sienna")
  4679. Part223.Parent = mas
  4680. Part223.CFrame = CFrame.new(-26.5612717, 90.3528671, 77.3835373, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4681. Part223.Orientation = Vector3.new(0, 90, -90)
  4682. Part223.Position = Vector3.new(-26.5612717, 90.3528671, 77.3835373)
  4683. Part223.Rotation = Vector3.new(-90, 90, 0)
  4684. Part223.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4685. Part223.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4686. Part223.Anchored = true
  4687. Part223.BottomSurface = Enum.SurfaceType.Smooth
  4688. Part223.BrickColor = BrickColor.new("Dark orange")
  4689. Part223.Material = Enum.Material.Wood
  4690. Part223.TopSurface = Enum.SurfaceType.Smooth
  4691. Part223.brickColor = BrickColor.new("Dark orange")
  4692. Part223.Shape = Enum.PartType.Cylinder
  4693. Part224.Parent = mas
  4694. Part224.CFrame = CFrame.new(-4.92984104, 99.4362793, 89.288765, 1, -8.74227837e-08, -9.93476519e-08, 8.74227766e-08, 1, -8.74227837e-08, 9.9347659e-08, 8.74227766e-08, 1)
  4695. Part224.Position = Vector3.new(-4.92984104, 99.4362793, 89.288765)
  4696. Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4697. Part224.Size = Vector3.new(8.74000263, 4.73999977, 0.469998956)
  4698. Part224.Anchored = true
  4699. Part224.BottomSurface = Enum.SurfaceType.Smooth
  4700. Part224.BrickColor = BrickColor.new("Institutional white")
  4701. Part224.Material = Enum.Material.DiamondPlate
  4702. Part224.TopSurface = Enum.SurfaceType.Smooth
  4703. Part224.brickColor = BrickColor.new("Institutional white")
  4704. SurfaceGui225.Parent = Part224
  4705. SurfaceGui225.LightInfluence = 1
  4706. SurfaceGui225.ClipsDescendants = true
  4707. TextLabel226.Parent = SurfaceGui225
  4708. TextLabel226.Size = UDim2.new(0, 800, 0, 600)
  4709. TextLabel226.BackgroundColor = BrickColor.new("Institutional white")
  4710. TextLabel226.BackgroundColor3 = Color3.new(1, 1, 1)
  4711. TextLabel226.BackgroundTransparency = 1
  4712. TextLabel226.Font = Enum.Font.Arcade
  4713. TextLabel226.FontSize = Enum.FontSize.Size96
  4714. TextLabel226.Text = "ARMORY ROOM"
  4715. TextLabel226.TextColor = BrickColor.new("Really black")
  4716. TextLabel226.TextColor3 = Color3.new(0, 0, 0)
  4717. TextLabel226.TextSize = 100
  4718. TextLabel226.TextWrap = true
  4719. TextLabel226.TextWrapped = true
  4720. Part227.Name = "Wall"
  4721. Part227.Parent = mas
  4722. Part227.CFrame = CFrame.new(-4.84984112, 100.357872, 112.057785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4723. Part227.Position = Vector3.new(-4.84984112, 100.357872, 112.057785)
  4724. Part227.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4725. Part227.Size = Vector3.new(50.5, 22.2999992, 1)
  4726. Part227.Anchored = true
  4727. Part227.BottomSurface = Enum.SurfaceType.Smooth
  4728. Part227.BrickColor = BrickColor.new("Dark orange")
  4729. Part227.Material = Enum.Material.Wood
  4730. Part227.TopSurface = Enum.SurfaceType.Smooth
  4731. Part227.brickColor = BrickColor.new("Dark orange")
  4732. Part228.Parent = mas
  4733. Part228.CFrame = CFrame.new(4.69533587, 101.095596, 89.1487579, 0.999999523, 0.00102118589, 0, 0.00102118589, -0.999999523, 0, 0, 0, -1)
  4734. Part228.Orientation = Vector3.new(0, 180, 179.940002)
  4735. Part228.Position = Vector3.new(4.69533587, 101.095596, 89.1487579)
  4736. Part228.Rotation = Vector3.new(-180, 0, -0.0599999987)
  4737. Part228.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4738. Part228.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  4739. Part228.Anchored = true
  4740. Part228.BottomSurface = Enum.SurfaceType.Smooth
  4741. Part228.BrickColor = BrickColor.new("Burnt Sienna")
  4742. Part228.Material = Enum.Material.Wood
  4743. Part228.TopSurface = Enum.SurfaceType.Smooth
  4744. Part228.brickColor = BrickColor.new("Burnt Sienna")
  4745. Part229.Parent = mas
  4746. Part229.CFrame = CFrame.new(4.41435862, 94.5804062, 89.1735229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4747. Part229.Position = Vector3.new(4.41435862, 94.5804062, 89.1735229)
  4748. Part229.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4749. Part229.Size = Vector3.new(7.67000008, 1, 0.25000003)
  4750. Part229.Anchored = true
  4751. Part229.BottomSurface = Enum.SurfaceType.Smooth
  4752. Part229.BrickColor = BrickColor.new("Burnt Sienna")
  4753. Part229.Material = Enum.Material.Wood
  4754. Part229.TopSurface = Enum.SurfaceType.Smooth
  4755. Part229.brickColor = BrickColor.new("Burnt Sienna")
  4756. Part230.Name = "Wall"
  4757. Part230.Parent = mas
  4758. Part230.CFrame = CFrame.new(20.824789, 99.8578644, 88.7299271, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  4759. Part230.Orientation = Vector3.new(0, 90, 0)
  4760. Part230.Position = Vector3.new(20.824789, 99.8578644, 88.7299271)
  4761. Part230.Rotation = Vector3.new(0, 90, 0)
  4762. Part230.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4763. Part230.Size = Vector3.new(45.2000008, 22.2999992, 1)
  4764. Part230.Anchored = true
  4765. Part230.BottomSurface = Enum.SurfaceType.Smooth
  4766. Part230.BrickColor = BrickColor.new("Dark orange")
  4767. Part230.Material = Enum.Material.Wood
  4768. Part230.TopSurface = Enum.SurfaceType.Smooth
  4769. Part230.brickColor = BrickColor.new("Dark orange")
  4770. Part231.Parent = mas
  4771. Part231.CFrame = CFrame.new(-2.37105918, 108.966362, 101.409668, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
  4772. Part231.Orientation = Vector3.new(0, 0, 90)
  4773. Part231.Position = Vector3.new(-2.37105918, 108.966362, 101.409668)
  4774. Part231.Rotation = Vector3.new(0, 0, 90)
  4775. Part231.Size = Vector3.new(4, 0.300000012, 0.300000012)
  4776. Part231.Anchored = true
  4777. Part231.BottomSurface = Enum.SurfaceType.Smooth
  4778. Part231.TopSurface = Enum.SurfaceType.Smooth
  4779. Part232.Parent = mas
  4780. Part232.CFrame = CFrame.new(-8.00613785, 95.5078583, 66.5392151, 1.40246314e-07, -1, -0, 1, 1.40246314e-07, -0, 0, 0, 1)
  4781. Part232.Orientation = Vector3.new(0, 0, 90)
  4782. Part232.Position = Vector3.new(-8.00613785, 95.5078583, 66.5392151)
  4783. Part232.Rotation = Vector3.new(0, 0, 90)
  4784. Part232.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4785. Part232.Size = Vector3.new(6.79999542, 1, 0.899993896)
  4786. Part232.Anchored = true
  4787. Part232.BottomSurface = Enum.SurfaceType.Smooth
  4788. Part232.BrickColor = BrickColor.new("Dark orange")
  4789. Part232.Material = Enum.Material.Wood
  4790. Part232.TopSurface = Enum.SurfaceType.Smooth
  4791. Part232.brickColor = BrickColor.new("Dark orange")
  4792. Part233.Parent = mas
  4793. Part233.CFrame = CFrame.new(-26.5610008, 90.3529053, 72.2369995, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4794. Part233.Orientation = Vector3.new(0, 90, -90)
  4795. Part233.Position = Vector3.new(-26.5610008, 90.3529053, 72.2369995)
  4796. Part233.Rotation = Vector3.new(-90, 90, 0)
  4797. Part233.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4798. Part233.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4799. Part233.Anchored = true
  4800. Part233.BottomSurface = Enum.SurfaceType.Smooth
  4801. Part233.BrickColor = BrickColor.new("Dark orange")
  4802. Part233.Material = Enum.Material.Wood
  4803. Part233.TopSurface = Enum.SurfaceType.Smooth
  4804. Part233.brickColor = BrickColor.new("Dark orange")
  4805. Part233.Shape = Enum.PartType.Cylinder
  4806. Part234.Parent = mas
  4807. Part234.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
  4808. Part234.Orientation = Vector3.new(0, -180, -179.839996)
  4809. Part234.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
  4810. Part234.Rotation = Vector3.new(180, 0, 0.159999996)
  4811. Part234.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4812. Part234.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
  4813. Part234.Anchored = true
  4814. Part234.BottomSurface = Enum.SurfaceType.Smooth
  4815. Part234.BrickColor = BrickColor.new("Burnt Sienna")
  4816. Part234.Material = Enum.Material.Wood
  4817. Part234.TopSurface = Enum.SurfaceType.Smooth
  4818. Part234.brickColor = BrickColor.new("Burnt Sienna")
  4819. Part235.Name = "Wall"
  4820. Part235.Parent = mas
  4821. Part235.CFrame = CFrame.new(-30.2554646, 100.357864, 111.720284, -0.724999249, 0.688749671, 0, -0, -0, -1, -0.688749671, -0.724999249, 0)
  4822. Part235.Orientation = Vector3.new(90, 136.470001, 0)
  4823. Part235.Position = Vector3.new(-30.2554646, 100.357864, 111.720284)
  4824. Part235.Rotation = Vector3.new(90, 0, -136.470001)
  4825. Part235.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4826. Part235.Size = Vector3.new(1.37930655, 1, 22.2999878)
  4827. Part235.Anchored = true
  4828. Part235.BottomSurface = Enum.SurfaceType.Smooth
  4829. Part235.BrickColor = BrickColor.new("Dark orange")
  4830. Part235.Material = Enum.Material.Wood
  4831. Part235.TopSurface = Enum.SurfaceType.Smooth
  4832. Part235.brickColor = BrickColor.new("Dark orange")
  4833. WedgePart236.Parent = mas
  4834. WedgePart236.CFrame = CFrame.new(-12.8014784, 94.6661224, 89.0831985, 0.0918121636, -0.875222802, -0.474927068, -5.5991169e-08, 0.476941496, -0.878935099, 0.995776355, 0.0806969628, 0.0437889844)
  4835. WedgePart236.Orientation = Vector3.new(61.5099983, -84.7299957, 0)
  4836. WedgePart236.Position = Vector3.new(-12.8014784, 94.6661224, 89.0831985)
  4837. WedgePart236.Rotation = Vector3.new(87.1500015, -28.3499985, 84.0099945)
  4838. WedgePart236.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4839. WedgePart236.Size = Vector3.new(0.200000003, 0.476941496, 0.258093655)
  4840. WedgePart236.Anchored = true
  4841. WedgePart236.BottomSurface = Enum.SurfaceType.Smooth
  4842. WedgePart236.BrickColor = BrickColor.new("Burnt Sienna")
  4843. WedgePart236.Material = Enum.Material.Wood
  4844. WedgePart236.brickColor = BrickColor.new("Burnt Sienna")
  4845. WedgePart237.Parent = mas
  4846. WedgePart237.CFrame = CFrame.new(-21.1869411, 94.5574722, 89.1087723, 0.0204996839, -0.495637178, 0.868287683, -0.999789834, -0.0101625361, 0.0178033672, -5.37704281e-09, -0.868470132, -0.495741367)
  4847. WedgePart237.Orientation = Vector3.new(-1.01999998, 119.719994, -90.5799942)
  4848. WedgePart237.Position = Vector3.new(-21.1869411, 94.5574722, 89.1087723)
  4849. WedgePart237.Rotation = Vector3.new(-177.940002, 60.2599983, 87.6299973)
  4850. WedgePart237.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4851. WedgePart237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4852. WedgePart237.Anchored = true
  4853. WedgePart237.BottomSurface = Enum.SurfaceType.Smooth
  4854. WedgePart237.BrickColor = BrickColor.new("Burnt Sienna")
  4855. WedgePart237.Material = Enum.Material.Wood
  4856. WedgePart237.brickColor = BrickColor.new("Burnt Sienna")
  4857. SpecialMesh238.Parent = WedgePart237
  4858. SpecialMesh238.Scale = Vector3.new(1, 1.30271864, 0.743619323)
  4859. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  4860. WedgePart239.Parent = mas
  4861. WedgePart239.CFrame = CFrame.new(-12.810544, 94.7661209, 88.9836197, -0.00115846377, 0.420414895, 0.907331228, -0.999999344, -0.000487105048, -0.0010510789, 7.64146009e-08, -0.907331824, 0.420415163)
  4862. WedgePart239.Orientation = Vector3.new(0.0599999987, 65.1399994, -90.0299988)
  4863. WedgePart239.Position = Vector3.new(-12.810544, 94.7661209, 88.9836197)
  4864. WedgePart239.Rotation = Vector3.new(0.140000001, 65.1399994, -90.159996)
  4865. WedgePart239.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4866. WedgePart239.Size = Vector3.new(0.200000003, 0.272202313, 0.469032407)
  4867. WedgePart239.Anchored = true
  4868. WedgePart239.BottomSurface = Enum.SurfaceType.Smooth
  4869. WedgePart239.BrickColor = BrickColor.new("Burnt Sienna")
  4870. WedgePart239.Material = Enum.Material.Wood
  4871. WedgePart239.brickColor = BrickColor.new("Burnt Sienna")
  4872. WedgePart240.Parent = mas
  4873. WedgePart240.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
  4874. WedgePart240.Orientation = Vector3.new(0, 0, 89.8399963)
  4875. WedgePart240.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
  4876. WedgePart240.Rotation = Vector3.new(0, 0, 89.8399963)
  4877. WedgePart240.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4878. WedgePart240.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4879. WedgePart240.Anchored = true
  4880. WedgePart240.BottomSurface = Enum.SurfaceType.Smooth
  4881. WedgePart240.BrickColor = BrickColor.new("Burnt Sienna")
  4882. WedgePart240.Material = Enum.Material.Wood
  4883. WedgePart240.brickColor = BrickColor.new("Burnt Sienna")
  4884. SpecialMesh241.Parent = WedgePart240
  4885. SpecialMesh241.Scale = Vector3.new(1, 38.6460724, 0.195350647)
  4886. SpecialMesh241.MeshType = Enum.MeshType.Wedge
  4887. WedgePart242.Parent = mas
  4888. WedgePart242.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
  4889. WedgePart242.Orientation = Vector3.new(0, 0, 89.8399963)
  4890. WedgePart242.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
  4891. WedgePart242.Rotation = Vector3.new(0, 0, 89.8399963)
  4892. WedgePart242.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4893. WedgePart242.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4894. WedgePart242.Anchored = true
  4895. WedgePart242.BottomSurface = Enum.SurfaceType.Smooth
  4896. WedgePart242.BrickColor = BrickColor.new("Burnt Sienna")
  4897. WedgePart242.Material = Enum.Material.Wood
  4898. WedgePart242.brickColor = BrickColor.new("Burnt Sienna")
  4899. SpecialMesh243.Parent = WedgePart242
  4900. SpecialMesh243.Scale = Vector3.new(1, 38.6460724, 0.195350647)
  4901. SpecialMesh243.MeshType = Enum.MeshType.Wedge
  4902. WedgePart244.Parent = mas
  4903. WedgePart244.CFrame = CFrame.new(7.60715103, 118.601425, 89.3009949, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
  4904. WedgePart244.Orientation = Vector3.new(0, -90, 0)
  4905. WedgePart244.Position = Vector3.new(7.60715103, 118.601425, 89.3009949)
  4906. WedgePart244.Rotation = Vector3.new(0, -90, 0)
  4907. WedgePart244.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4908. WedgePart244.Size = Vector3.new(44.5999985, 14.4000006, 25.7000008)
  4909. WedgePart244.Anchored = true
  4910. WedgePart244.BottomSurface = Enum.SurfaceType.Smooth
  4911. WedgePart244.BrickColor = BrickColor.new("Bright red")
  4912. WedgePart244.brickColor = BrickColor.new("Bright red")
  4913. WedgePart245.Parent = mas
  4914. WedgePart245.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
  4915. WedgePart245.Orientation = Vector3.new(0.159999996, 90, 90)
  4916. WedgePart245.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
  4917. WedgePart245.Rotation = Vector3.new(90, 89.8399963, 0)
  4918. WedgePart245.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4919. WedgePart245.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4920. WedgePart245.Anchored = true
  4921. WedgePart245.BottomSurface = Enum.SurfaceType.Smooth
  4922. WedgePart245.BrickColor = BrickColor.new("Burnt Sienna")
  4923. WedgePart245.Material = Enum.Material.Wood
  4924. WedgePart245.brickColor = BrickColor.new("Burnt Sienna")
  4925. SpecialMesh246.Parent = WedgePart245
  4926. SpecialMesh246.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
  4927. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  4928. WedgePart247.Parent = mas
  4929. WedgePart247.CFrame = CFrame.new(-12.5405416, 94.7658081, 89.1087265, 0.00115846377, 0.420414984, -0.907331169, 0.999999344, -0.000487105135, 0.0010510789, -7.64145938e-08, -0.907331765, -0.420415252)
  4930. WedgePart247.Orientation = Vector3.new(-0.0599999987, -114.860001, 90.0299988)
  4931. WedgePart247.Position = Vector3.new(-12.5405416, 94.7658081, 89.1087265)
  4932. WedgePart247.Rotation = Vector3.new(-179.860001, -65.1399994, -89.8399963)
  4933. WedgePart247.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4934. WedgePart247.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4935. WedgePart247.Anchored = true
  4936. WedgePart247.BottomSurface = Enum.SurfaceType.Smooth
  4937. WedgePart247.BrickColor = BrickColor.new("Burnt Sienna")
  4938. WedgePart247.Material = Enum.Material.Wood
  4939. WedgePart247.brickColor = BrickColor.new("Burnt Sienna")
  4940. SpecialMesh248.Parent = WedgePart247
  4941. SpecialMesh248.Scale = Vector3.new(1, 1.36101151, 0.630629301)
  4942. SpecialMesh248.MeshType = Enum.MeshType.Wedge
  4943. WedgePart249.Parent = mas
  4944. WedgePart249.CFrame = CFrame.new(-8.00613689, 95.5078583, 66.0392151, 1, 4.37113847e-08, 5.28235375e-08, -5.28235304e-08, -8.74227766e-08, 1, 4.37113883e-08, -1, -8.74227766e-08)
  4945. WedgePart249.Orientation = Vector3.new(-90, 0, 0)
  4946. WedgePart249.Position = Vector3.new(-8.00613689, 95.5078583, 66.0392151)
  4947. WedgePart249.Rotation = Vector3.new(-90, 0, 0)
  4948. WedgePart249.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4949. WedgePart249.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4950. WedgePart249.Anchored = true
  4951. WedgePart249.BottomSurface = Enum.SurfaceType.Smooth
  4952. WedgePart249.BrickColor = BrickColor.new("Dark orange")
  4953. WedgePart249.Material = Enum.Material.Wood
  4954. WedgePart249.brickColor = BrickColor.new("Dark orange")
  4955. SpecialMesh250.Parent = WedgePart249
  4956. SpecialMesh250.Scale = Vector3.new(5, 0.500030518, 33.9999771)
  4957. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  4958. WedgePart251.Parent = mas
  4959. WedgePart251.CFrame = CFrame.new(-30.2450943, 111.457855, 66.8476563, -0.715789378, 0.698316157, 1.23625028e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.698316157, -0.715789378, -1.52754609e-09)
  4960. WedgePart251.Orientation = Vector3.new(90, 135.709991, 0)
  4961. WedgePart251.Position = Vector3.new(-30.2450943, 111.457855, 66.8476563)
  4962. WedgePart251.Rotation = Vector3.new(90, 0, -135.709991)
  4963. WedgePart251.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4964. WedgePart251.Anchored = true
  4965. WedgePart251.BottomSurface = Enum.SurfaceType.Smooth
  4966. SpecialMesh252.Parent = WedgePart251
  4967. SpecialMesh252.Scale = Vector3.new(5, 7.11501217, 0.500030518)
  4968. SpecialMesh252.MeshType = Enum.MeshType.Wedge
  4969. WedgePart253.Parent = mas
  4970. WedgePart253.CFrame = CFrame.new(-13.0714817, 94.1664352, 89.1080933, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
  4971. WedgePart253.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
  4972. WedgePart253.Position = Vector3.new(-13.0714817, 94.1664352, 89.1080933)
  4973. WedgePart253.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
  4974. WedgePart253.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4975. WedgePart253.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  4976. WedgePart253.Anchored = true
  4977. WedgePart253.BottomSurface = Enum.SurfaceType.Smooth
  4978. WedgePart253.BrickColor = BrickColor.new("Burnt Sienna")
  4979. WedgePart253.Material = Enum.Material.Wood
  4980. WedgePart253.brickColor = BrickColor.new("Burnt Sienna")
  4981. WedgePart254.Parent = mas
  4982. WedgePart254.CFrame = CFrame.new(20.4630585, 111.257866, 111.643074, 0.798830986, 8.75076651e-08, -0.601555526, -4.37113883e-08, 1, 8.74227766e-08, 0.601555526, -4.3541192e-08, 0.798830986)
  4983. WedgePart254.Orientation = Vector3.new(0, -36.9799995, 0)
  4984. WedgePart254.Position = Vector3.new(20.4630585, 111.257866, 111.643074)
  4985. WedgePart254.Rotation = Vector3.new(0, -36.9799995, 0)
  4986. WedgePart254.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4987. WedgePart254.Size = Vector3.new(1, 0.500007629, 1.53707027)
  4988. WedgePart254.Anchored = true
  4989. WedgePart254.BottomSurface = Enum.SurfaceType.Smooth
  4990. WedgePart254.BrickColor = BrickColor.new("Dark orange")
  4991. WedgePart254.Material = Enum.Material.Wood
  4992. WedgePart254.brickColor = BrickColor.new("Dark orange")
  4993. WedgePart255.Parent = mas
  4994. WedgePart255.CFrame = CFrame.new(0.590633869, 94.5804062, 88.9491577, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
  4995. WedgePart255.Orientation = Vector3.new(-66, -96.4700012, 0)
  4996. WedgePart255.Position = Vector3.new(0.590633869, 94.5804062, 88.9491577)
  4997. WedgePart255.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
  4998. WedgePart255.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4999. WedgePart255.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  5000. WedgePart255.Anchored = true
  5001. WedgePart255.BottomSurface = Enum.SurfaceType.Smooth
  5002. WedgePart255.BrickColor = BrickColor.new("Burnt Sienna")
  5003. WedgePart255.Material = Enum.Material.Wood
  5004. WedgePart255.brickColor = BrickColor.new("Burnt Sienna")
  5005. WedgePart256.Parent = mas
  5006. WedgePart256.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
  5007. WedgePart256.Orientation = Vector3.new(0.159999996, 90, 90)
  5008. WedgePart256.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
  5009. WedgePart256.Rotation = Vector3.new(90, 89.8399963, 0)
  5010. WedgePart256.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5011. WedgePart256.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5012. WedgePart256.Anchored = true
  5013. WedgePart256.BottomSurface = Enum.SurfaceType.Smooth
  5014. WedgePart256.BrickColor = BrickColor.new("Burnt Sienna")
  5015. WedgePart256.Material = Enum.Material.Wood
  5016. WedgePart256.brickColor = BrickColor.new("Burnt Sienna")
  5017. SpecialMesh257.Parent = WedgePart256
  5018. SpecialMesh257.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
  5019. SpecialMesh257.MeshType = Enum.MeshType.Wedge
  5020. WedgePart258.Parent = mas
  5021. WedgePart258.CFrame = CFrame.new(20.4630585, 88.9578629, 111.643074, -0.798831046, -0.601555526, 1.72463785e-08, 8.74227837e-08, -8.74227695e-08, 1, -0.601555526, 0.798831046, 1.22425675e-07)
  5022. WedgePart258.Orientation = Vector3.new(-90, 143.020004, 0)
  5023. WedgePart258.Position = Vector3.new(20.4630585, 88.9578629, 111.643074)
  5024. WedgePart258.Rotation = Vector3.new(-90, 0, 143.020004)
  5025. WedgePart258.Size = Vector3.new(1, 1.53707027, 0.500007629)
  5026. WedgePart258.Anchored = true
  5027. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  5028. WedgePart259.Name = "Wall"
  5029. WedgePart259.Parent = mas
  5030. WedgePart259.CFrame = CFrame.new(-30.2450943, 94.0578613, 66.8476563, -0.715789378, 2.97605958e-08, -0.698316216, 4.37113883e-08, -1, -8.74227766e-08, -0.698316216, -9.31006667e-08, 0.715789378)
  5031. WedgePart259.Orientation = Vector3.new(0, -44.2900009, 180)
  5032. WedgePart259.Position = Vector3.new(-30.2450943, 94.0578613, 66.8476563)
  5033. WedgePart259.Rotation = Vector3.new(0, -44.2900009, -180)
  5034. WedgePart259.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5035. WedgePart259.Size = Vector3.new(1, 9.69998169, 1.42300248)
  5036. WedgePart259.Anchored = true
  5037. WedgePart259.BottomSurface = Enum.SurfaceType.Smooth
  5038. WedgePart259.BrickColor = BrickColor.new("Dark orange")
  5039. WedgePart259.Material = Enum.Material.Wood
  5040. WedgePart259.brickColor = BrickColor.new("Dark orange")
  5041. WedgePart260.Parent = mas
  5042. WedgePart260.CFrame = CFrame.new(-20.7393875, 94.1664352, 88.9091492, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
  5043. WedgePart260.Orientation = Vector3.new(-66, -96.4700012, 0)
  5044. WedgePart260.Position = Vector3.new(-20.7393875, 94.1664352, 88.9091492)
  5045. WedgePart260.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
  5046. WedgePart260.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5047. WedgePart260.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  5048. WedgePart260.Anchored = true
  5049. WedgePart260.BottomSurface = Enum.SurfaceType.Smooth
  5050. WedgePart260.BrickColor = BrickColor.new("Burnt Sienna")
  5051. WedgePart260.Material = Enum.Material.Wood
  5052. WedgePart260.brickColor = BrickColor.new("Burnt Sienna")
  5053. WedgePart261.Parent = mas
  5054. WedgePart261.CFrame = CFrame.new(-20.9585514, 94.6619415, 88.8842773, 0.112761259, 0.907748044, 0.404076904, -9.76433867e-08, 0.4066706, -0.913574755, -0.993622065, 0.103015795, 0.0458567776)
  5055. WedgePart261.Orientation = Vector3.new(66, 83.5299988, 0)
  5056. WedgePart261.Position = Vector3.new(-20.9585514, 94.6619415, 88.8842773)
  5057. WedgePart261.Rotation = Vector3.new(87.1299973, 23.8299999, -82.9199982)
  5058. WedgePart261.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5059. WedgePart261.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5060. WedgePart261.Anchored = true
  5061. WedgePart261.BottomSurface = Enum.SurfaceType.Smooth
  5062. WedgePart261.BrickColor = BrickColor.new("Burnt Sienna")
  5063. WedgePart261.Material = Enum.Material.Wood
  5064. WedgePart261.brickColor = BrickColor.new("Burnt Sienna")
  5065. SpecialMesh262.Parent = WedgePart261
  5066. SpecialMesh262.Scale = Vector3.new(1, 2.03335309, 0.855942786)
  5067. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  5068. WedgePart263.Name = "Wall"
  5069. WedgePart263.Parent = mas
  5070. WedgePart263.CFrame = CFrame.new(-30.2314262, 101.807861, 66.9313812, -0.643131554, 0.765755773, 1.23168832e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.765755773, -0.643131554, 1.07201537e-08)
  5071. WedgePart263.Orientation = Vector3.new(90, 130.029999, 0)
  5072. WedgePart263.Position = Vector3.new(-30.2314262, 101.807861, 66.9313812)
  5073. WedgePart263.Rotation = Vector3.new(90, 0, -130.029999)
  5074. WedgePart263.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5075. WedgePart263.Size = Vector3.new(1, 1.4282676, 19.4000015)
  5076. WedgePart263.Anchored = true
  5077. WedgePart263.BottomSurface = Enum.SurfaceType.Smooth
  5078. WedgePart263.BrickColor = BrickColor.new("Dark orange")
  5079. WedgePart263.Material = Enum.Material.Wood
  5080. WedgePart263.brickColor = BrickColor.new("Dark orange")
  5081. WedgePart264.Parent = mas
  5082. WedgePart264.CFrame = CFrame.new(-30.2314243, 88.9578705, 66.9313812, 0.643131495, -3.88323151e-08, 0.765755713, 4.37113883e-08, -1, -8.74227766e-08, 0.765755773, 8.96965844e-08, -0.643131495)
  5083. WedgePart264.Orientation = Vector3.new(0, 130.029999, 180)
  5084. WedgePart264.Position = Vector3.new(-30.2314243, 88.9578705, 66.9313812)
  5085. WedgePart264.Rotation = Vector3.new(180, 49.9699974, 0)
  5086. WedgePart264.Size = Vector3.new(1, 0.500007629, 1.4282676)
  5087. WedgePart264.Anchored = true
  5088. WedgePart264.BottomSurface = Enum.SurfaceType.Smooth
  5089. WedgePart265.Parent = mas
  5090. WedgePart265.CFrame = CFrame.new(8.2585392, 94.5804062, 89.1481018, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
  5091. WedgePart265.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
  5092. WedgePart265.Position = Vector3.new(8.2585392, 94.5804062, 89.1481018)
  5093. WedgePart265.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
  5094. WedgePart265.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5095. WedgePart265.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  5096. WedgePart265.Anchored = true
  5097. WedgePart265.BottomSurface = Enum.SurfaceType.Smooth
  5098. WedgePart265.BrickColor = BrickColor.new("Burnt Sienna")
  5099. WedgePart265.Material = Enum.Material.Wood
  5100. WedgePart265.brickColor = BrickColor.new("Burnt Sienna")
  5101. WedgePart266.Parent = mas
  5102. WedgePart266.CFrame = CFrame.new(-18.0098438, 118.601425, 89.0674438, -9.9347659e-08, 0, 1, 0, 1, 0, -1, 0, -9.9347659e-08)
  5103. WedgePart266.Orientation = Vector3.new(0, 90, 0)
  5104. WedgePart266.Position = Vector3.new(-18.0098438, 118.601425, 89.0674438)
  5105. WedgePart266.Rotation = Vector3.new(0, 90, 0)
  5106. WedgePart266.Color = Color3.new(0.768628, 0.156863, 0.109804)
  5107. WedgePart266.Size = Vector3.new(44, 14.4000006, 25.7000008)
  5108. WedgePart266.Anchored = true
  5109. WedgePart266.BottomSurface = Enum.SurfaceType.Smooth
  5110. WedgePart266.BrickColor = BrickColor.new("Bright red")
  5111. WedgePart266.brickColor = BrickColor.new("Bright red")
  5112. WedgePart267.Parent = mas
  5113. WedgePart267.CFrame = CFrame.new(-20.9677773, 94.5619659, 88.9836426, -0.0204996839, -0.495637089, -0.868287742, 0.999789834, -0.0101625342, -0.0178033691, 5.37703926e-09, -0.868470192, 0.495741278)
  5114. WedgePart267.Orientation = Vector3.new(1.01999998, -60.2799988, 90.5799942)
  5115. WedgePart267.Position = Vector3.new(-20.9677773, 94.5619659, 88.9836426)
  5116. WedgePart267.Rotation = Vector3.new(2.05999994, -60.2599983, 92.3699951)
  5117. WedgePart267.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5118. WedgePart267.Size = Vector3.new(0.200000003, 0.260543734, 0.356094688)
  5119. WedgePart267.Anchored = true
  5120. WedgePart267.BottomSurface = Enum.SurfaceType.Smooth
  5121. WedgePart267.BrickColor = BrickColor.new("Burnt Sienna")
  5122. WedgePart267.Material = Enum.Material.Wood
  5123. WedgePart267.brickColor = BrickColor.new("Burnt Sienna")
  5124. Model268.Parent = mas
  5125. Part269.Name = "MusicPlayer"
  5126. Part269.Parent = Model268
  5127. Part269.CFrame = CFrame.new(-28.1713047, 92.7015991, 76.3726654, 1, 2.37560016e-09, -5.39922585e-05, 0, 1, 4.40000003e-05, 5.39922585e-05, -4.40000003e-05, 1)
  5128. Part269.Position = Vector3.new(-28.1713047, 92.7015991, 76.3726654)
  5129. Part269.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5130. Part269.Transparency = 1
  5131. Part269.Size = Vector3.new(0.500000477, 0.0999992117, 0.100000001)
  5132. Part269.Anchored = true
  5133. Part269.BrickColor = BrickColor.new("Institutional white")
  5134. Part269.CanCollide = false
  5135. Part269.Material = Enum.Material.SmoothPlastic
  5136. Part269.brickColor = BrickColor.new("Institutional white")
  5137. Part269.FormFactor = Enum.FormFactor.Custom
  5138. Part269.formFactor = Enum.FormFactor.Custom
  5139. Script270.Parent = Part269
  5140. SurfaceGui271.Parent = Part269
  5141. SurfaceGui271.Face = Enum.NormalId.Back
  5142. SurfaceGui271.CanvasSize = Vector2.new(500, 50)
  5143. TextLabel272.Parent = SurfaceGui271
  5144. TextLabel272.Size = UDim2.new(0, 161, 1, 0)
  5145. TextLabel272.BackgroundColor = BrickColor.new("Institutional white")
  5146. TextLabel272.BackgroundColor3 = Color3.new(1, 1, 1)
  5147. TextLabel272.BackgroundTransparency = 1
  5148. TextLabel272.BorderColor = BrickColor.new("Really black")
  5149. TextLabel272.BorderColor3 = Color3.new(0, 0, 0)
  5150. TextLabel272.Font = Enum.Font.SourceSans
  5151. TextLabel272.FontSize = Enum.FontSize.Size36
  5152. TextLabel272.Text = "Now Playing:"
  5153. TextLabel272.TextColor = BrickColor.new("Really black")
  5154. TextLabel272.TextColor3 = Color3.new(0, 0, 0)
  5155. TextLabel272.TextSize = 36
  5156. TextLabel272.TextXAlignment = Enum.TextXAlignment.Left
  5157. TextLabel273.Name = "currentsong"
  5158. TextLabel273.Parent = SurfaceGui271
  5159. TextLabel273.Position = UDim2.new(0, 170, 0, 0)
  5160. TextLabel273.Size = UDim2.new(1, -170, 1, 0)
  5161. TextLabel273.BackgroundColor = BrickColor.new("Institutional white")
  5162. TextLabel273.BackgroundColor3 = Color3.new(1, 1, 1)
  5163. TextLabel273.BackgroundTransparency = 1
  5164. TextLabel273.BorderColor = BrickColor.new("Really black")
  5165. TextLabel273.BorderColor3 = Color3.new(0, 0, 0)
  5166. TextLabel273.Font = Enum.Font.SourceSans
  5167. TextLabel273.FontSize = Enum.FontSize.Size36
  5168. TextLabel273.Text = "Nothing"
  5169. TextLabel273.TextColor = BrickColor.new("Really black")
  5170. TextLabel273.TextColor3 = Color3.new(0, 0, 0)
  5171. TextLabel273.TextScaled = true
  5172. TextLabel273.TextSize = 36
  5173. TextLabel273.TextWrap = true
  5174. TextLabel273.TextWrapped = true
  5175. TextLabel273.TextXAlignment = Enum.TextXAlignment.Left
  5176. Model274.Name = "Radio"
  5177. Model274.Parent = Model268
  5178. Part275.Parent = Model274
  5179. Part275.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.818718, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5180. Part275.Position = Vector3.new(-27.6298618, 92.1943741, 75.818718)
  5181. Part275.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5182. Part275.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5183. Part275.Anchored = true
  5184. Part275.BottomSurface = Enum.SurfaceType.Smooth
  5185. Part275.BrickColor = BrickColor.new("Institutional white")
  5186. Part275.CanCollide = false
  5187. Part275.Material = Enum.Material.Metal
  5188. Part275.TopSurface = Enum.SurfaceType.Smooth
  5189. Part275.brickColor = BrickColor.new("Institutional white")
  5190. Part275.Shape = Enum.PartType.Cylinder
  5191. Part276.Parent = Model274
  5192. Part276.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.4437485, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5193. Part276.Position = Vector3.new(-27.3885899, 91.9193726, 75.4437485)
  5194. Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5195. Part276.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5196. Part276.Anchored = true
  5197. Part276.BottomSurface = Enum.SurfaceType.Smooth
  5198. Part276.BrickColor = BrickColor.new("Institutional white")
  5199. Part276.CanCollide = false
  5200. Part276.Material = Enum.Material.Metal
  5201. Part276.TopSurface = Enum.SurfaceType.Smooth
  5202. Part276.brickColor = BrickColor.new("Institutional white")
  5203. Part276.Shape = Enum.PartType.Cylinder
  5204. Part277.Parent = Model274
  5205. Part277.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.4187088, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5206. Part277.Position = Vector3.new(-27.6298618, 92.1943741, 75.4187088)
  5207. Part277.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5208. Part277.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5209. Part277.Anchored = true
  5210. Part277.BottomSurface = Enum.SurfaceType.Smooth
  5211. Part277.BrickColor = BrickColor.new("Institutional white")
  5212. Part277.CanCollide = false
  5213. Part277.Material = Enum.Material.Metal
  5214. Part277.TopSurface = Enum.SurfaceType.Smooth
  5215. Part277.brickColor = BrickColor.new("Institutional white")
  5216. Part277.Shape = Enum.PartType.Cylinder
  5217. Part278.Parent = Model274
  5218. Part278.CFrame = CFrame.new(-27.6298618, 92.1943741, 76.0187454, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5219. Part278.Position = Vector3.new(-27.6298618, 92.1943741, 76.0187454)
  5220. Part278.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5221. Part278.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5222. Part278.Anchored = true
  5223. Part278.BottomSurface = Enum.SurfaceType.Smooth
  5224. Part278.BrickColor = BrickColor.new("Institutional white")
  5225. Part278.CanCollide = false
  5226. Part278.Material = Enum.Material.Metal
  5227. Part278.TopSurface = Enum.SurfaceType.Smooth
  5228. Part278.brickColor = BrickColor.new("Institutional white")
  5229. Part278.Shape = Enum.PartType.Cylinder
  5230. Model279.Parent = Model274
  5231. Model280.Parent = Model279
  5232. Part281.Parent = Model280
  5233. Part281.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5234. Part281.Position = Vector3.new(-27.5511875, 92.5931168, 75.9649582)
  5235. Part281.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5236. Part281.Anchored = true
  5237. Part281.BottomSurface = Enum.SurfaceType.Smooth
  5238. Part281.CanCollide = false
  5239. Part281.Material = Enum.Material.Metal
  5240. Part281.TopSurface = Enum.SurfaceType.Smooth
  5241. Part281.Shape = Enum.PartType.Cylinder
  5242. Part282.Parent = Model280
  5243. Part282.CFrame = CFrame.new(-27.5511875, 92.6306381, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5244. Part282.Orientation = Vector3.new(0, -90, 0)
  5245. Part282.Position = Vector3.new(-27.5511875, 92.6306381, 75.7174454)
  5246. Part282.Rotation = Vector3.new(0, -90, 0)
  5247. Part282.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
  5248. Part282.Anchored = true
  5249. Part282.BottomSurface = Enum.SurfaceType.Smooth
  5250. Part282.CanCollide = false
  5251. Part282.Material = Enum.Material.Metal
  5252. Part282.TopSurface = Enum.SurfaceType.Smooth
  5253. Part283.Parent = Model280
  5254. Part283.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5255. Part283.Position = Vector3.new(-27.5511875, 92.3981247, 75.9649582)
  5256. Part283.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5257. Part283.Anchored = true
  5258. Part283.BottomSurface = Enum.SurfaceType.Smooth
  5259. Part283.CanCollide = false
  5260. Part283.Material = Enum.Material.Metal
  5261. Part283.TopSurface = Enum.SurfaceType.Smooth
  5262. Part283.Shape = Enum.PartType.Cylinder
  5263. Part284.Parent = Model280
  5264. Part284.CFrame = CFrame.new(-27.5511875, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5265. Part284.Orientation = Vector3.new(0, -90, 0)
  5266. Part284.Position = Vector3.new(-27.5511875, 92.4956207, 75.7174454)
  5267. Part284.Rotation = Vector3.new(0, -90, 0)
  5268. Part284.Size = Vector3.new(0.645034373, 0.195010409, 0.300016016)
  5269. Part284.Anchored = true
  5270. Part284.BottomSurface = Enum.SurfaceType.Smooth
  5271. Part284.CanCollide = false
  5272. Part284.Material = Enum.Material.Metal
  5273. Part284.TopSurface = Enum.SurfaceType.Smooth
  5274. Part285.Parent = Model280
  5275. Part285.CFrame = CFrame.new(-27.5511875, 92.3606033, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5276. Part285.Orientation = Vector3.new(0, -90, 0)
  5277. Part285.Position = Vector3.new(-27.5511875, 92.3606033, 75.7174454)
  5278. Part285.Rotation = Vector3.new(0, -90, 0)
  5279. Part285.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
  5280. Part285.Anchored = true
  5281. Part285.BottomSurface = Enum.SurfaceType.Smooth
  5282. Part285.CanCollide = false
  5283. Part285.Material = Enum.Material.Metal
  5284. Part285.TopSurface = Enum.SurfaceType.Smooth
  5285. Part286.Parent = Model280
  5286. Part286.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5287. Part286.Position = Vector3.new(-27.5511875, 92.5931168, 75.4699173)
  5288. Part286.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5289. Part286.Anchored = true
  5290. Part286.BottomSurface = Enum.SurfaceType.Smooth
  5291. Part286.CanCollide = false
  5292. Part286.Material = Enum.Material.Metal
  5293. Part286.TopSurface = Enum.SurfaceType.Smooth
  5294. Part286.Shape = Enum.PartType.Cylinder
  5295. Part287.Parent = Model280
  5296. Part287.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5297. Part287.Position = Vector3.new(-27.5511875, 92.3981247, 75.4699173)
  5298. Part287.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5299. Part287.Anchored = true
  5300. Part287.BottomSurface = Enum.SurfaceType.Smooth
  5301. Part287.CanCollide = false
  5302. Part287.Material = Enum.Material.Metal
  5303. Part287.TopSurface = Enum.SurfaceType.Smooth
  5304. Part287.Shape = Enum.PartType.Cylinder
  5305. Part288.Parent = Model279
  5306. Part288.CFrame = CFrame.new(-27.4250278, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5307. Part288.Orientation = Vector3.new(0, -90, 0)
  5308. Part288.Position = Vector3.new(-27.4250278, 92.4956207, 75.7174454)
  5309. Part288.Rotation = Vector3.new(0, -90, 0)
  5310. Part288.Color = Color3.new(0.929412, 0.917647, 0.917647)
  5311. Part288.Size = Vector3.new(0.445034295, 0.195010409, 0.0500000007)
  5312. Part288.Anchored = true
  5313. Part288.BottomSurface = Enum.SurfaceType.Smooth
  5314. Part288.BrickColor = BrickColor.new("Lily white")
  5315. Part288.CanCollide = false
  5316. Part288.Material = Enum.Material.Neon
  5317. Part288.TopSurface = Enum.SurfaceType.Smooth
  5318. Part288.brickColor = BrickColor.new("Lily white")
  5319. Part289.Parent = Model274
  5320. Part289.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.9937515, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5321. Part289.Position = Vector3.new(-27.3885899, 91.9193726, 75.9937515)
  5322. Part289.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5323. Part289.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5324. Part289.Anchored = true
  5325. Part289.BottomSurface = Enum.SurfaceType.Smooth
  5326. Part289.BrickColor = BrickColor.new("Institutional white")
  5327. Part289.CanCollide = false
  5328. Part289.Material = Enum.Material.Metal
  5329. Part289.TopSurface = Enum.SurfaceType.Smooth
  5330. Part289.brickColor = BrickColor.new("Institutional white")
  5331. Part289.Shape = Enum.PartType.Cylinder
  5332. Part290.Parent = Model274
  5333. Part290.CFrame = CFrame.new(-28.2636814, 92.8706207, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
  5334. Part290.Orientation = Vector3.new(0, 0, 90)
  5335. Part290.Position = Vector3.new(-28.2636814, 92.8706207, 75.4549789)
  5336. Part290.Rotation = Vector3.new(0, 0, 90)
  5337. Part290.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5338. Part290.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5339. Part290.Anchored = true
  5340. Part290.BottomSurface = Enum.SurfaceType.Smooth
  5341. Part290.BrickColor = BrickColor.new("Dark stone grey")
  5342. Part290.CanCollide = false
  5343. Part290.Material = Enum.Material.DiamondPlate
  5344. Part290.TopSurface = Enum.SurfaceType.Smooth
  5345. Part290.brickColor = BrickColor.new("Dark stone grey")
  5346. Part290.Shape = Enum.PartType.Cylinder
  5347. UnionOperation291.Parent = Model274
  5348. UnionOperation291.CFrame = CFrame.new(-27.8636112, 92.2456207, 76.1174698, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5349. UnionOperation291.Position = Vector3.new(-27.8636112, 92.2456207, 76.1174698)
  5350. UnionOperation291.Color = Color3.new(0.929412, 0.917647, 0.917647)
  5351. UnionOperation291.Size = Vector3.new(0.850028992, 0.977504432, 1.82757568)
  5352. UnionOperation291.Anchored = true
  5353. UnionOperation291.BrickColor = BrickColor.new("Lily white")
  5354. UnionOperation291.CanCollide = false
  5355. UnionOperation291.Material = Enum.Material.Metal
  5356. UnionOperation291.brickColor = BrickColor.new("Lily white")
  5357. Part292.Parent = Model274
  5358. Part292.CFrame = CFrame.new(-27.6147099, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5359. Part292.Position = Vector3.new(-27.6147099, 92.2443695, 76.4686813)
  5360. Part292.Size = Vector3.new(0.400003791, 0.575001717, 0.525001705)
  5361. Part292.Anchored = true
  5362. Part292.BottomSurface = Enum.SurfaceType.Smooth
  5363. Part292.CanCollide = false
  5364. Part292.Material = Enum.Material.DiamondPlate
  5365. Part292.TopSurface = Enum.SurfaceType.Smooth
  5366. Part292.Shape = Enum.PartType.Cylinder
  5367. ParticleEmitter293.Parent = Part292
  5368. ParticleEmitter293.Speed = NumberRange.new(7, 7)
  5369. ParticleEmitter293.Rotation = NumberRange.new(10, 10)
  5370. ParticleEmitter293.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
  5371. ParticleEmitter293.LightEmission = 0.5
  5372. ParticleEmitter293.LightInfluence = 1
  5373. ParticleEmitter293.Texture = "rbxassetid://1164475845"
  5374. ParticleEmitter293.Size = NumberSequence.new(0.20000000298023,1.1250001192093,0.3125,0.375,0.50000011920929,0.74999988079071,0.43749988079071,1.1250001192093,0.18750011920929,1.0624998807907,0.3125,1.0624998807907,0,0.20000000298023)
  5375. ParticleEmitter293.Acceleration = Vector3.new(0, -6, 0)
  5376. ParticleEmitter293.Lifetime = NumberRange.new(1.25, 1.25)
  5377. ParticleEmitter293.Rate = 3
  5378. ParticleEmitter293.RotSpeed = NumberRange.new(-150, 150)
  5379. ParticleEmitter293.SpreadAngle = Vector2.new(35, 0)
  5380. ParticleEmitter293.VelocityInheritance = 50
  5381. ParticleEmitter293.VelocitySpread = 35
  5382. Sound294.Parent = Part292
  5383. Sound294.Looped = true
  5384. Sound294.MaxDistance = 60
  5385. Sound294.Playing = true
  5386. Sound294.SoundId = "rbxassetid://167689675"
  5387. Sound294.Volume = 3
  5388. Model295.Parent = Model274
  5389. Part296.Parent = Model295
  5390. Part296.CFrame = CFrame.new(-27.9511662, 92.5706329, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5391. Part296.Position = Vector3.new(-27.9511662, 92.5706329, 76.9424362)
  5392. Part296.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5393. Part296.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5394. Part296.Anchored = true
  5395. Part296.BottomSurface = Enum.SurfaceType.Smooth
  5396. Part296.BrickColor = BrickColor.new("Pine Cone")
  5397. Part296.CanCollide = false
  5398. Part296.Material = Enum.Material.Wood
  5399. Part296.TopSurface = Enum.SurfaceType.Smooth
  5400. Part296.brickColor = BrickColor.new("Pine Cone")
  5401. Part296.Shape = Enum.PartType.Cylinder
  5402. Part297.Parent = Model295
  5403. Part297.CFrame = CFrame.new(-27.9511967, 92.6956329, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5404. Part297.Orientation = Vector3.new(0, -90, 0)
  5405. Part297.Position = Vector3.new(-27.9511967, 92.6956329, 76.1175003)
  5406. Part297.Rotation = Vector3.new(0, -90, 0)
  5407. Part297.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5408. Part297.Size = Vector3.new(1.65000021, 0.24999994, 1)
  5409. Part297.Anchored = true
  5410. Part297.BottomSurface = Enum.SurfaceType.Smooth
  5411. Part297.BrickColor = BrickColor.new("Pine Cone")
  5412. Part297.CanCollide = false
  5413. Part297.Material = Enum.Material.Wood
  5414. Part297.TopSurface = Enum.SurfaceType.Smooth
  5415. Part297.brickColor = BrickColor.new("Pine Cone")
  5416. Part298.Parent = Model295
  5417. Part298.CFrame = CFrame.new(-27.9511662, 91.9206314, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5418. Part298.Position = Vector3.new(-27.9511662, 91.9206314, 76.9424362)
  5419. Part298.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5420. Part298.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5421. Part298.Anchored = true
  5422. Part298.BottomSurface = Enum.SurfaceType.Smooth
  5423. Part298.BrickColor = BrickColor.new("Pine Cone")
  5424. Part298.CanCollide = false
  5425. Part298.Material = Enum.Material.Wood
  5426. Part298.TopSurface = Enum.SurfaceType.Smooth
  5427. Part298.brickColor = BrickColor.new("Pine Cone")
  5428. Part298.Shape = Enum.PartType.Cylinder
  5429. Part299.Parent = Model295
  5430. Part299.CFrame = CFrame.new(-27.9511967, 92.2456207, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5431. Part299.Orientation = Vector3.new(0, -90, 0)
  5432. Part299.Position = Vector3.new(-27.9511967, 92.2456207, 76.1175003)
  5433. Part299.Rotation = Vector3.new(0, -90, 0)
  5434. Part299.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5435. Part299.Size = Vector3.new(2.14999986, 0.650000036, 1)
  5436. Part299.Anchored = true
  5437. Part299.BottomSurface = Enum.SurfaceType.Smooth
  5438. Part299.BrickColor = BrickColor.new("Pine Cone")
  5439. Part299.CanCollide = false
  5440. Part299.Material = Enum.Material.Wood
  5441. Part299.TopSurface = Enum.SurfaceType.Smooth
  5442. Part299.brickColor = BrickColor.new("Pine Cone")
  5443. Part300.Parent = Model295
  5444. Part300.CFrame = CFrame.new(-27.9511967, 91.7956314, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5445. Part300.Orientation = Vector3.new(0, -90, 0)
  5446. Part300.Position = Vector3.new(-27.9511967, 91.7956314, 76.1175003)
  5447. Part300.Rotation = Vector3.new(0, -90, 0)
  5448. Part300.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5449. Part300.Size = Vector3.new(1.65000021, 0.24999994, 1)
  5450. Part300.Anchored = true
  5451. Part300.BottomSurface = Enum.SurfaceType.Smooth
  5452. Part300.BrickColor = BrickColor.new("Pine Cone")
  5453. Part300.CanCollide = false
  5454. Part300.Material = Enum.Material.Wood
  5455. Part300.TopSurface = Enum.SurfaceType.Smooth
  5456. Part300.brickColor = BrickColor.new("Pine Cone")
  5457. Part301.Parent = Model295
  5458. Part301.CFrame = CFrame.new(-27.9511662, 92.5706329, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5459. Part301.Position = Vector3.new(-27.9511662, 92.5706329, 75.2924271)
  5460. Part301.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5461. Part301.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5462. Part301.Anchored = true
  5463. Part301.BottomSurface = Enum.SurfaceType.Smooth
  5464. Part301.BrickColor = BrickColor.new("Pine Cone")
  5465. Part301.CanCollide = false
  5466. Part301.Material = Enum.Material.Wood
  5467. Part301.TopSurface = Enum.SurfaceType.Smooth
  5468. Part301.brickColor = BrickColor.new("Pine Cone")
  5469. Part301.Shape = Enum.PartType.Cylinder
  5470. Part302.Parent = Model295
  5471. Part302.CFrame = CFrame.new(-27.9511662, 91.9206314, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5472. Part302.Position = Vector3.new(-27.9511662, 91.9206314, 75.2924271)
  5473. Part302.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5474. Part302.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5475. Part302.Anchored = true
  5476. Part302.BottomSurface = Enum.SurfaceType.Smooth
  5477. Part302.BrickColor = BrickColor.new("Pine Cone")
  5478. Part302.CanCollide = false
  5479. Part302.Material = Enum.Material.Wood
  5480. Part302.TopSurface = Enum.SurfaceType.Smooth
  5481. Part302.brickColor = BrickColor.new("Pine Cone")
  5482. Part302.Shape = Enum.PartType.Cylinder
  5483. Part303.Parent = Model274
  5484. Part303.CFrame = CFrame.new(-27.6240177, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5485. Part303.Position = Vector3.new(-27.6240177, 92.2443695, 76.4686813)
  5486. Part303.Size = Vector3.new(0.400003791, 0.575001717, 0.625001729)
  5487. Part303.Anchored = true
  5488. Part303.BottomSurface = Enum.SurfaceType.Smooth
  5489. Part303.CanCollide = false
  5490. Part303.Material = Enum.Material.Metal
  5491. Part303.TopSurface = Enum.SurfaceType.Smooth
  5492. Part303.Shape = Enum.PartType.Cylinder
  5493. Part304.Parent = Model274
  5494. Part304.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5495. Part304.Position = Vector3.new(-27.6560307, 91.8943634, 75.6187057)
  5496. Part304.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5497. Part304.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5498. Part304.Anchored = true
  5499. Part304.BottomSurface = Enum.SurfaceType.Smooth
  5500. Part304.BrickColor = BrickColor.new("Really black")
  5501. Part304.CanCollide = false
  5502. Part304.Material = Enum.Material.Metal
  5503. Part304.TopSurface = Enum.SurfaceType.Smooth
  5504. Part304.brickColor = BrickColor.new("Really black")
  5505. Part304.Shape = Enum.PartType.Cylinder
  5506. Part305.Parent = Model274
  5507. Part305.CFrame = CFrame.new(-28.2636967, 93.5956268, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
  5508. Part305.Orientation = Vector3.new(0, 0, 90)
  5509. Part305.Position = Vector3.new(-28.2636967, 93.5956268, 75.4549789)
  5510. Part305.Rotation = Vector3.new(0, 0, 90)
  5511. Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5512. Part305.Size = Vector3.new(1.55000329, 0.0750016496, 0.225001648)
  5513. Part305.Anchored = true
  5514. Part305.BottomSurface = Enum.SurfaceType.Smooth
  5515. Part305.BrickColor = BrickColor.new("Dark stone grey")
  5516. Part305.CanCollide = false
  5517. Part305.Material = Enum.Material.DiamondPlate
  5518. Part305.TopSurface = Enum.SurfaceType.Smooth
  5519. Part305.brickColor = BrickColor.new("Dark stone grey")
  5520. Part305.Shape = Enum.PartType.Cylinder
  5521. Part306.Parent = Model274
  5522. Part306.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5523. Part306.Position = Vector3.new(-27.6298618, 92.1943741, 75.6187057)
  5524. Part306.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5525. Part306.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5526. Part306.Anchored = true
  5527. Part306.BottomSurface = Enum.SurfaceType.Smooth
  5528. Part306.BrickColor = BrickColor.new("Institutional white")
  5529. Part306.CanCollide = false
  5530. Part306.Material = Enum.Material.Metal
  5531. Part306.TopSurface = Enum.SurfaceType.Smooth
  5532. Part306.brickColor = BrickColor.new("Institutional white")
  5533. Part306.Shape = Enum.PartType.Cylinder
  5534. Part307.Parent = Model274
  5535. Part307.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.8187332, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5536. Part307.Position = Vector3.new(-27.6560307, 91.8943634, 75.8187332)
  5537. Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5538. Part307.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5539. Part307.Anchored = true
  5540. Part307.BottomSurface = Enum.SurfaceType.Smooth
  5541. Part307.BrickColor = BrickColor.new("Really black")
  5542. Part307.CanCollide = false
  5543. Part307.Material = Enum.Material.Metal
  5544. Part307.TopSurface = Enum.SurfaceType.Smooth
  5545. Part307.brickColor = BrickColor.new("Really black")
  5546. Part307.Shape = Enum.PartType.Cylinder
  5547. for i,v in pairs(mas:GetChildren()) do
  5548. v.Parent = workspace
  5549. pcall(function() v:MakeJoints() end)
  5550. end
  5551. mas:Destroy()
  5552. for i,v in pairs(cors) do
  5553. spawn(function()
  5554. pcall(v)
  5555. end)
  5556. end
  5557. end
  5558.  
  5559. local function wave()
  5560. if doingsomething == false then
  5561. doingsomething = true
  5562. normanim = false
  5563. local savws = hum.WalkSpeed
  5564. hum.WalkSpeed = 0
  5565. wait(0.2)
  5566. LerpTo.RightArm.Speed = 0.2
  5567. LerpTo.LeftArm.Speed = 0.2
  5568. LerpTo.RootJoint.Speed = 0.2
  5569. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  5570. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  5571. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  5572. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5573. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  5574.  
  5575. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
  5576. playSE("659669306", 7, 1, false)
  5577. wait(0.3)
  5578. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5579. wait(0.3)
  5580. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
  5581. wait(0.3)
  5582. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5583. wait()
  5584. normanim = true
  5585. doingsomething = false
  5586. --clearmus()
  5587. --playmus("433861213", 2, 1, true)
  5588. hum.WalkSpeed = savws
  5589. end
  5590. end
  5591.  
  5592.  
  5593.  
  5594. local function stoopid()
  5595. if doingsomething == false then
  5596.  
  5597. normanim = false
  5598. doingsomething = true
  5599. wait(0.2)
  5600. playSE("148869648", 10, 1, false)
  5601. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  5602. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  5603. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5604. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5605. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.2)
  5606. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5607. wait(1.7)
  5608. normanim = true
  5609. doingsomething = false
  5610. --clearmus()
  5611. --playmus("1843274186", 3, 1, true)
  5612. end
  5613.  
  5614. end
  5615.  
  5616. local function cyka()
  5617. if doingsomething == false then
  5618. normanim = false
  5619. doingsomething = true
  5620. wait(0.2)
  5621. playSE("572840337", 10, 1, false)
  5622. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,0,0)
  5623. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
  5624. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.5,0)
  5625. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
  5626. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
  5627. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,-0.5,0)
  5628. wait(1.7)
  5629.  
  5630. normanim = true
  5631. doingsomething = false
  5632. --clearmus()
  5633. --playmus("1843274186", 3, 1, true)
  5634. end
  5635.  
  5636. end
  5637.  
  5638. local function yeetle() local char = Player.Character local xsi,ysi,zsi = 20,3,20 local xs,ys,zs = -xsi*25,4.1,-xsi*25 local rows = 50 local columns = 50 local intensity = 15 --[[ Lower = More intense = Looks crap ]] local rand = math.random(0,10000) local lowest = nil for i=0,rows*xsi,xsi do for o=0,columns*zsi,zsi do local p = Instance.new("Part") p.Size = Vector3.new(xsi,ysi,zsi) p.Anchored = true p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Locked = true if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) <= -0.3*intensity then p.BrickColor = BrickColor.new("Bright blue") p.Reflectance = 0.3 p.Material = "SmoothPlastic" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,-84.5,o)) else p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4),o) + Vector3.new(0,-80,0)) end if lowest == nil or p.Position.Y < lowest then lowest = p.Position.Y print("Lowest updated: "..lowest) end p.Parent = workspace["Base"] or workspace local randomchance = math.random(1,400) if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) > -0.3*intensity then if randomchance <= 20 then local th = math.random(7,20) local tw = math.random(2,8) local lh = math.random(th/2,th) local lw = math.random(tw*1.5,tw*2.5) local b = Instance.new("Part") b.Size = Vector3.new(th,tw,tw) b.Shape = "Cylinder" b.Anchored = true b.TopSurface = "Smooth" b.Name = "Base" b.BottomSurface = "Smooth" b.BrickColor = BrickColor.new("Brown") b.Material = "Wood" b.CFrame = CFrame.new(p.Position + Vector3.new(0,th/2 + ysi/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) b.Parent = p local l1 = Instance.new("Part") l1.Size = Vector3.new(lh,lw,lw) l1.Shape = "Cylinder" l1.Anchored = true l1.TopSurface = "Smooth" l1.BottomSurface = "Smooth" l1.BrickColor = BrickColor.new("Camo") l1.Material = "Grass" l1.CFrame = CFrame.new(b.Position + Vector3.new(0,th/2 + lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l1.Parent = b local l2 = Instance.new("Part") l2.Size = Vector3.new(lw,lw,lw) l2.Shape = "Ball" l2.Anchored = true l2.TopSurface = "Smooth" l2.BottomSurface = "Smooth" l2.BrickColor = BrickColor.new("Camo") l2.Material = "Grass" l2.CFrame = CFrame.new(l1.Position + Vector3.new(0,lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l2.Parent = b local l3 = Instance.new("Part") l3.Size = Vector3.new(lw,lw,lw) l3.Shape = "Ball" l3.Anchored = true l3.TopSurface = "Smooth" l3.BottomSurface = "Smooth" l3.BrickColor = BrickColor.new("Camo") l3.Material = "Grass" l3.CFrame = CFrame.new(l1.Position + Vector3.new(0,-lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l3.Parent = b elseif randomchance > 20 and randomchance <= 25 then for i=1,math.random(4,8) do local rh = math.random(3,6) local rl = math.random(3,6) local rw = math.random(3,6) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance > 25 and randomchance <= 35 then for i=1,math.random(4,8) do local rh = math.random(5,8) local rl = math.random(5,8) local rw = math.random(5,8) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.CanCollide = false r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 36 then for i=1,math.random(8,16) do local rh = math.random(8,16) local rl = math.random(8,16) local rw = math.random(8,16) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 37 then for i=1,math.random(8,16) do local rh = math.random(10,18) local rl = math.random(10,18) local rw = math.random(10,18) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.CanCollide = false r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end end else --[[ Water Generation ]] end end wait(0.001) end workspace["Base"].Transparency = 1 workspace["Base"].CanCollide = false end
  5639. local afaa = player.Chatted:connect(function(faggot)
  5640. if faggot:lower()=='load!terrain' then
  5641. yeetle()
  5642. elseif faggot:lower()=='load!house' then
  5643. loadhouse()
  5644. elseif faggot:lower()=='get!scriptsource' then
  5645.  
  5646. player:Kick("LOL DONT TRY TO GET THE SOURCE LEECHY WANNABE")
  5647. elseif faggot:sub(1,4):lower()=='spin' and vismode == true and doingsomething == false and vising == true then
  5648. if visrot == false then
  5649. visrot = true
  5650. else--rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23
  5651. --rbxassetid://0&hash=ffe4d11709359b09a4f85de0d2e8f36b
  5652. visrot = false
  5653. end
  5654. elseif faggot:sub(1,3):lower()=='vol' and vismode == true and doingsomething == false then
  5655. if tonumber(faggot:sub(4)) then
  5656. if tonumber(faggot:sub(4))>9 then
  5657. volumevis = 9
  5658. else
  5659. volumevis = faggot:sub(4)
  5660. end
  5661. end
  5662. elseif faggot:sub(1,4):lower()=='loop' and vismode == true and doingsomething == false then
  5663. if loopvis == false then
  5664. loopvis = true
  5665. else
  5666. loopvis = false
  5667. end
  5668. elseif faggot:sub(1,5):lower()=='pitch' and vismode == true and doingsomething == false then
  5669. if tonumber(faggot:sub(6)) then
  5670. if tonumber(faggot:sub(6))>5 then
  5671. pitchvis = 5
  5672. else
  5673. pitchvis = faggot:sub(6)
  5674. end
  5675. end
  5676. if visrot == false then
  5677. visrot = true
  5678. else
  5679. visrot = false
  5680. end
  5681. elseif faggot:sub(1,10):lower()=='changecol ' then
  5682. alafiaf = tonumber(faggot:sub(11))
  5683. elseif faggot:sub(1,5):lower()=='play ' and vismode == true and doingsomething == false then
  5684. normanim = false
  5685. doingsomething = true
  5686.  
  5687. if alrup == false then
  5688. alrup = true
  5689. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  5690. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5691. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5692. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(2.2,-0.2,2.1)
  5693. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5694. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5695. wait(1)
  5696. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  5697. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5698. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5699. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,-0.5,-math.sin(angle)*.05)
  5700. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5701. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5702. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(rad(90),rad(0),rad(0))
  5703. hatfly = true
  5704. wait(1) -- ghost 392370456
  5705. end
  5706. clearmus()
  5707. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5708. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5709. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
  5710. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
  5711. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5712. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5713. wait(1)
  5714. playSE("670796769", 5, 1, false)
  5715. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5716. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5717. local rass = LerpTo.RightArm.Speed
  5718. LerpTo.RightArm.Speed = 0.2
  5719. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -0.2, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
  5720. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
  5721. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5722. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5723. wait(0.5)
  5724. normanim = true
  5725. doingsomething = false
  5726. if faggot:sub(6):lower()=='nightmare' then
  5727. vismus("392370456", volumevis, pitchvis, loopvis)
  5728. elseif faggot:sub(6):lower()=='snapjazz' then
  5729. vismus("1836901409", volumevis, pitchvis, loopvis)
  5730. elseif faggot:sub(6):lower()=='getdie' then
  5731. vismus("1161853563", volumevis, pitchvis, loopvis)
  5732. elseif faggot:sub(6):lower()=='thegirl' then
  5733. vismus("1633667634", volumevis, pitchvis, loopvis)
  5734. elseif faggot:sub(6):lower()=='yeahright' then
  5735. vismus("1750854877", volumevis, pitchvis, loopvis)
  5736. elseif faggot:sub(6):lower()=='thepit' then
  5737. vismus("1252866137", volumevis, pitchvis, loopvis)
  5738. elseif faggot:sub(6):lower()=='someplace' then
  5739. vismus("rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23", volumevis, pitchvis, loopvis)
  5740. elseif faggot:sub(6):lower()=='alright' then
  5741. vismus("1393453021", volumevis, pitchvis, loopvis)
  5742. elseif faggot:sub(6):lower()=='ninja' then
  5743. vismus("772468305", volumevis, pitchvis, loopvis)
  5744. else
  5745. vismus(tostring(faggot:sub(6)), volumevis, pitchvis, loopvis)
  5746. end
  5747.  
  5748. end
  5749. end)
  5750. local function screame()
  5751. if doingsomething == false then
  5752.  
  5753. normanim = false
  5754. doingsomething = true
  5755. wait(0.1)
  5756. playSE("1422881019", 5, 0.7, false)
  5757. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
  5758. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
  5759. --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5760. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
  5761. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
  5762. for i=1,20 do
  5763. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5764. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5765. wait(0.06)
  5766. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5767. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5768. wait(0.06)
  5769. end
  5770. normanim = true
  5771. doingsomething = false
  5772. --clearmus()
  5773. --playmus("1843274186", 3, 1, true)
  5774. end
  5775.  
  5776. end
  5777.  
  5778.  
  5779. local function omegascreame()
  5780. if doingsomething == false then
  5781.  
  5782. normanim = false
  5783. doingsomething = true
  5784. wait(0.1)
  5785. playSE("1422881019", 10, 1, false)
  5786. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
  5787. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
  5788. --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5789. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
  5790. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
  5791. for i=1,20 do
  5792. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5793. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5794. wait(0.05)
  5795. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5796. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5797. wait(0.05)
  5798. end
  5799. normanim = true
  5800. doingsomething = false
  5801. --clearmus()
  5802. --playmus("1843274186", 3, 1, true)
  5803. end
  5804.  
  5805. end
  5806. --392370456
  5807. local function skiddie()
  5808. if doingsomething == false then
  5809. normanim = false
  5810. doingsomething = true
  5811. swait(0.2)
  5812. local FTEX = face.Texture
  5813. face.Texture = "rbxassetid://15637705"
  5814. doingsomething = true
  5815. local ffafd = anglespeed
  5816. anglespeed = 1/2/2
  5817. local ras = LerpTo.RightArm.Speed
  5818. local las = LerpTo.LeftArm.Speed
  5819. local rjs = LerpTo.RootJoint.Speed
  5820. LerpTo.RightArm.Speed = 0.05
  5821. LerpTo.LeftArm.Speed = 0.05
  5822. LerpTo.RootJoint.Speed = 0.05
  5823. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5824. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5825. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5826. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5827. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5828. wait(0.3)
  5829.  
  5830. anglespeed = 9
  5831. LerpTo.RightArm.Speed = 0.5
  5832. LerpTo.LeftArm.Speed = 0.5
  5833. LerpTo.RootJoint.Speed = 0.5
  5834. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5835. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-0.75,-0.2,(-math.sin(angle)*-.05)+0.55)
  5836. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5837. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5838. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5839. local FA = mouse.Hit
  5840. for i=1,5 do
  5841. local yelsp = Instance.new("Part", game.Workspace)
  5842. yelsp.Anchored = true
  5843. yelsp.CanCollide = false
  5844. yelsp.Size = Vector3.new(20,20,20)
  5845. yelsp.CFrame = FA
  5846. yelsp.BottomSurface = Enum.SurfaceType.Smooth
  5847. yelsp.TopSurface = Enum.SurfaceType.Smooth
  5848. local yelm = Instance.new("SpecialMesh", yelsp)
  5849. yelm.MeshType = "Sphere"
  5850. yelm.Scale = Vector3.new(1-(i/100), 1-(i/100), 1-(i/100))
  5851. yelsp.BrickColor = BrickColor.new("New Yeller")
  5852. local afafa = yelsp.Touched:connect(function(obj)
  5853. if game:GetService("Players"):FindFirstChild(obj.Parent.Name) then
  5854. if not whtl[obj.Parent.Name] and obj.Parent.Name ~= Player.Name then
  5855. obj.Parent:BreakJoints()
  5856. wait(0.3)
  5857. obj.Parent:Remove()
  5858.  
  5859. end
  5860. end
  5861. end)
  5862. local growup = coroutine.wrap(function()
  5863. for a=1,50 do
  5864. yelm.Scale = yelm.Scale + Vector3.new(0.3, 0.3, 0.3)
  5865. yelsp.Transparency = yelsp.Transparency + 0.022
  5866. swait(a/100)
  5867. if a == 50 then
  5868. yelsp:Remove()
  5869. end
  5870. end
  5871. end)
  5872. growup()
  5873. end
  5874. wait(1)
  5875. face.Texture = FTEX
  5876. LerpTo.RightArm.Speed = ras
  5877. LerpTo.LeftArm.Speed = las
  5878. LerpTo.RootJoint.Speed = rjs
  5879. wait(0.5)
  5880. normanim = true
  5881. doingsomething = false
  5882. end
  5883. end
  5884.  
  5885. function visualizer()
  5886. if doingsomething == false then
  5887. if vismode == false then
  5888. alrup = false
  5889. face.Texture = "rbxassetid://1600005376"
  5890. vismode = true
  5891. clearmus()
  5892. else
  5893. vismode = false
  5894. playmus("433861213", 2, 1, true)
  5895. vising = false
  5896. face.Texture = 'rbxassetid://248698606'
  5897. for i=1,10 do
  5898. Part32.Transparency = Part32.Transparency + 0.1
  5899. wait()
  5900. end
  5901. hatfly = false
  5902. Part32.Transparency = 1
  5903. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  5904. wait(1)
  5905. wait()
  5906. SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
  5907. for i=1,10 do
  5908. Part32.Transparency = Part32.Transparency - 0.1
  5909. wait()
  5910. end
  5911. Part32.Transparency = 0
  5912. end
  5913. end
  5914. end
  5915. function sit()
  5916. if doingsomething == false and sitting == false then
  5917. sitting = true
  5918. hum.JumpPower = 0
  5919. else
  5920. sitting = false
  5921. hum.JumpPower = 60
  5922. end
  5923. end
  5924. local adaaa = mouse.KeyDown:connect(function(key)
  5925. if key == 'q' and doingsomething == false and fighting == false and ang == false and cloud == false then
  5926. gloom()
  5927. elseif key == 'h' and doingsomething == false and hoodup == false and fighting == false and fighting == false then
  5928. skiddie()
  5929. elseif key == 'e' and doingsomething == false and hoodup == true and fighting == false then
  5930. cry()
  5931. elseif key == 'e' and doingsomething == false and hoodup == false and fighting == true and cloud == false then
  5932. angery()
  5933. elseif key == 'j' and doingsomething == false and hoodup == false and fighting == false and cloud == false then
  5934. visualizer()
  5935. elseif key == 'x' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
  5936. sit()
  5937. elseif key == 'c' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
  5938. cyka()
  5939. elseif key == 'z' and doingsomething == false and hoodup == true and fighting == false and cloud == false and vismode == false and ang == false then
  5940. nani()
  5941. elseif key == 'r' and doingsomething == false and hoodup == false and cloud == false then
  5942. fight()
  5943. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == false then
  5944. wave()
  5945. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == false then
  5946. stoopid()
  5947. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
  5948. screame()
  5949. elseif key == 'x' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
  5950. omegascreame()
  5951. end
  5952. end)
  5953. local function ponch()
  5954. normanim = false
  5955. doingsomething = true
  5956. swait(0.2)
  5957. meeka = 'ra'
  5958. doingsomething = true
  5959. local ffafd = anglespeed
  5960. anglespeed = 1/2/2
  5961. local ras = LerpTo.RightArm.Speed
  5962. local las = LerpTo.LeftArm.Speed
  5963. local rjs = LerpTo.RootJoint.Speed
  5964. LerpTo.RightArm.Speed = 0.2
  5965. LerpTo.LeftArm.Speed = 0.2
  5966. LerpTo.RootJoint.Speed = 0.2
  5967. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5968. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5969. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5970. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5971. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5972. wait(0.3)
  5973.  
  5974. anglespeed = 9
  5975. LerpTo.RightArm.Speed = 0.5
  5976. LerpTo.LeftArm.Speed = 0.5
  5977. LerpTo.RootJoint.Speed = 0.5
  5978. fenkedded = false
  5979. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(-40),rad(-90))
  5980. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5981. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(-0.1,0.2,0)
  5982. wait(0.35)
  5983. LerpTo.RightArm.Speed = ras
  5984. LerpTo.LeftArm.Speed = las
  5985. LerpTo.RootJoint.Speed = rjs
  5986. normanim = true
  5987. doingsomething = false
  5988. fenkedded = true
  5989. rapparip = rapparip + 1
  5990. end
  5991.  
  5992.  
  5993. function kicc()
  5994. normanim = false
  5995. doingsomething = true
  5996. swait(0.2)
  5997. doingsomething = true
  5998. rapparip = 0
  5999. local ffafd = anglespeed
  6000. anglespeed = 1/2/2
  6001. local rls = LerpTo.RightLeg.Speed
  6002. local lls = LerpTo.LeftLeg.Speed
  6003. local rjs = LerpTo.RootJoint.Speed
  6004. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6005. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6006. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6007. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6008. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  6009. wait(0.3)
  6010. asda = true
  6011. fenkedded = false
  6012. meeka = 'll'
  6013. LerpTo.RootJoint.Speed = 0.2
  6014. LerpTo.LeftLeg.Speed = 0.4
  6015. LerpTo.RightLeg.Speed = 0.2
  6016. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6017. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6018. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
  6019. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1.5,0,-0.06)
  6020. wait(0.1)
  6021. LerpTo.RootJoint.Speed = rjs
  6022. LerpTo.LeftLeg.Speed = lls
  6023. LerpTo.RightLeg.Speed = rls
  6024. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6025. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6026. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6027. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6028. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1,0,-0.06)
  6029. wait(0.2)
  6030. fenkedded = false
  6031. meeka = 'll'
  6032. LerpTo.RootJoint.Speed = 0.23
  6033. LerpTo.LeftLeg.Speed = 0.45
  6034. LerpTo.RightLeg.Speed = 0.2
  6035. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
  6036. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(2,0,-0.06)
  6037. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6038. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6039. wait(0.2)
  6040. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6041. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6042. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6043. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6044. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  6045. wait(0.15)
  6046. LerpTo.RootJoint.Speed = rjs
  6047. LerpTo.LeftLeg.Speed = lls
  6048. LerpTo.RightLeg.Speed = rls
  6049. normanim = true
  6050. doingsomething = false
  6051. if fenkedded == false then
  6052. fenkedded = true
  6053. end
  6054. end
  6055.  
  6056.  
  6057.  
  6058. local bdaaa = mouse.Button1Down:connect(function()
  6059. if fighting == true and doingsomething == false then
  6060. if rapparip <= 1 then
  6061. ponch()
  6062. elseif fighting == true and doingsomething == false then
  6063. kicc()
  6064. end
  6065. end
  6066.  
  6067. end)
  6068.  
  6069. ree = character["Right Arm"].Touched:connect(function(sup)
  6070. if sup.Parent:IsA("Model") and meeka == 'ra' then
  6071. if fighting == true then
  6072. if doingsomething == true then
  6073. if sup.Parent:FindFirstChild("Humanoid") then
  6074. if fenkedded == false then
  6075. fenkedded = true
  6076. meeka = 'n'
  6077. if ang == false then
  6078. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(3,8)
  6079. else
  6080. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(10,20)
  6081. end
  6082. local soundsp = coroutine.wrap(function()
  6083. local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
  6084. screet.SoundId = "rbxassetid://743886825"
  6085. screet.Volume = 3
  6086. screet.Pitch = 1
  6087. screet.Looped = true
  6088. screet:Play()
  6089. wait(1)
  6090. screet:Remove()
  6091. end)
  6092. soundsp()
  6093. end
  6094. end
  6095. end
  6096. end
  6097. end
  6098. end)
  6099.  
  6100. reee = character["Left Leg"].Touched:connect(function(sup)
  6101. if sup.Parent:IsA("Model") and meeka == 'll' then
  6102. if fighting == true then
  6103. if doingsomething == true then
  6104. if sup.Parent:FindFirstChild("Humanoid") then
  6105. if fenkedded == false then
  6106. fenkedded = true
  6107. meeka = 'n'
  6108. if ang == false then
  6109. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(8,15)
  6110. else
  6111. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(20,30)
  6112. end
  6113. local frze = coroutine.wrap(function()
  6114. if asda == true then
  6115. local storews = sup.Parent.Humanoid.WalkSpeed
  6116. swait(1)
  6117. sup.Parent.Humanoid.WalkSpeed = 0
  6118. wait(1)
  6119. sup.Parent.Humanoid.WalkSpeed = 16
  6120. asda = false
  6121. end
  6122. end)
  6123. frze()
  6124. local soundsp = coroutine.wrap(function()
  6125. local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
  6126. screet.SoundId = "rbxassetid://743886825"
  6127. screet.Volume = 3
  6128. screet.Pitch = 1
  6129. screet.Looped = true
  6130. screet:Play()
  6131. wait(1)
  6132. screet:Remove()
  6133. end)
  6134. soundsp()
  6135. end
  6136. end
  6137. end
  6138. end
  6139. end
  6140. end)
  6141.  
  6142.  
  6143.  
  6144.  
  6145.  
  6146.  
  6147.  
  6148.  
  6149.  
  6150.  
  6151.  
  6152.  
  6153.  
  6154.  
  6155. local function sitanim()
  6156. anglespeed = 1/2/2
  6157. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  6158. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  6159. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  6160. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
  6161. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  6162. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  6163. end
  6164. local function visidle()
  6165. anglespeed = 1/2/2
  6166. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  6167. --LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  6168. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  6169. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
  6170. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  6171. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  6172. end
  6173. local function idle()
  6174. anglespeed = 1/2/2
  6175. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6176. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  6177. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  6178. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*.05)
  6179. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6180. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6181.  
  6182. end
  6183. local function madidle()
  6184. anglespeed = 1/2/1
  6185. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6186. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  6187. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6188. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6189. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6190. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6191. end
  6192. local function angidle()
  6193. anglespeed = 1/3/1
  6194. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6195. LerpTo.Neck.Speed = 1
  6196. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,math.sin(angle)*-0.05,math.sin(angle)*-0.05)
  6197. LerpTo.RightArm.Speed = 1
  6198. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  6199. LerpTo.LeftArm.Speed = 1
  6200. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-math.sin(angle)*-.05, -math.sin(angle)*.05, -math.sin(angle)*-.05)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)+0)
  6201. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6202. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6203. end
  6204. local function walk()
  6205. idletimer = 0
  6206. anglespeed = 4/2/1.3
  6207. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
  6208. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6209. LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(math.sin(angle)*1,0,-math.sin(angle)*-0.2)
  6210. LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(-math.sin(angle)*1,0,math.sin(angle)*0.2)
  6211. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6212. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6213.  
  6214. end
  6215. local function madrun()
  6216. anglespeed = 4/2/0.7
  6217. LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,0)
  6218. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
  6219. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6220. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6221. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
  6222. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
  6223.  
  6224. end
  6225. local function angrun()
  6226. anglespeed = 4/2/0.7
  6227. LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,math.sin(angle)*0.03)
  6228. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
  6229. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6230. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6231. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
  6232. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
  6233.  
  6234. end
  6235. local function gloomidle()
  6236.  
  6237. anglespeed = 1/2/2
  6238. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6239. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
  6240. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6241. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6242. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6243. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6244. end
  6245. local function gloomidle()
  6246.  
  6247. anglespeed = 1/2/2
  6248. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6249. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.015,0,0)
  6250. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(60),rad(-45))
  6251. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(-60),rad(45))
  6252. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6253. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6254. end
  6255. local function cryidle()
  6256.  
  6257. anglespeed = 1/2/2
  6258. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6259. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
  6260. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6261. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6262. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6263. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6264. end
  6265. local function gloomwalk()
  6266. anglespeed = 4/2/1
  6267. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6268. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6269. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(0),rad(-75))
  6270. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(1),rad(75))
  6271. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6272. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6273.  
  6274. end
  6275. local function crywalk()
  6276. anglespeed = 4/2/2
  6277. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6278. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6279. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6280. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6281. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6282. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6283.  
  6284. end
  6285.  
  6286.  
  6287. Part32.Parent = character.Head
  6288. makbag = 0
  6289. game:GetService("RunService").Stepped:connect(function()
  6290. angle = (angle % 100) + anglespeed/10
  6291. if normanim==true then
  6292. if Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == false then
  6293. idle()
  6294. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == true then
  6295. sitanim()
  6296. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and ang == false and cloud == false and vismode == true and sitting == false then
  6297. visidle()
  6298. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == false and jumpd == false and fighting == false then
  6299. walk()
  6300. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == false and fighting == false then
  6301. gloomidle()
  6302. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == false and fighting == false then
  6303. gloomwalk()
  6304. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == true and fighting == false then
  6305. cryidle()
  6306. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == true and fighting == false then
  6307. crywalk()
  6308. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true then
  6309. madrun()
  6310. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == false then
  6311. madidle()
  6312. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == true then
  6313. angidle()
  6314. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true and ang == true then
  6315. angrun()
  6316. end
  6317.  
  6318.  
  6319. else
  6320.  
  6321. end
  6322.  
  6323. for _,v in pairs(LerpTo) do
  6324. v.Weld.C0 = Lerp.CFrame(v.Weld.C0,v.To,v.Speed)
  6325. end
  6326. hum.MaxHealth = math.huge
  6327. hum.Health = math.huge
  6328. for i,gbag in pairs(character:GetDescendants()) do
  6329. makbag = makbag + 0.1
  6330. if makbag > 2.5 then
  6331. pcall(function()
  6332. gbag.Locked = true
  6333. end)
  6334. makbag = 0
  6335. end
  6336. end
  6337.  
  6338. end)
  6339.  
  6340. local function jumpe()
  6341. if hoodup == false then
  6342. normanim = false
  6343. jumpd = true
  6344. anglespeed = 4/2/0.3
  6345. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6346. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6347. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new((-math.sin(angle)*-0.09)-0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6348. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new((-math.sin(angle)*-0.09)+0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6349. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.1)
  6350. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.1)
  6351. normanim = true
  6352. wait(0.5)
  6353. jumpd = false
  6354. else
  6355. normanim = false
  6356. jumpd = true
  6357. anglespeed = 4/2/0.3
  6358. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6359. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6360. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6361. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6362. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.06)
  6363. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.06)
  6364. normanim = true
  6365. wait(0.5)
  6366. jumpd = false
  6367.  
  6368. end
  6369. end
  6370. table.insert(PT, Part32)
  6371. colors = coroutine.wrap(function()
  6372. i = 1
  6373. while wait(0.01) do
  6374. if i >= 1 then
  6375. i = 0
  6376. else
  6377. i = i + 0.005
  6378. end
  6379. local color1 = Color3.fromHSV(i,1,1)
  6380. local color2 = Color3.fromHSV(i,1,1)
  6381. for i=1,#PT do
  6382. if vising == true then
  6383. PT[i].Color = color1
  6384. else
  6385. PT[i].BrickColor = BrickColor.new("Really black")
  6386. end
  6387. end
  6388. end
  6389. end)
  6390. colors()
  6391.  
  6392. gui = Instance.new("BillboardGui", character.Head)
  6393. gui.Size = UDim2.new(0,200,0,50)
  6394. gui.StudsOffset = Vector3.new(0, 1.5, 0)
  6395.  
  6396. text = Instance.new("TextLabel", gui)
  6397. text.BackgroundTransparency = 1
  6398. text.Size = UDim2.new(10,0,1,0)
  6399. text.Position = UDim2.new(-4.5,0,0,0)
  6400. text.Font = "SciFi"
  6401. text.TextColor3 = Color3.new(1, 1, 1)
  6402. text.TextStrokeColor3 = Color3.new(1, 1, 1)
  6403. text.TextSize = 20
  6404. text.TextStrokeTransparency = 0.8
  6405. text.TextWrapped = true
  6406. text.Text = ' '
  6407.  
  6408. namejump = coroutine.wrap(function()
  6409. local FA = Player.Character.Name
  6410. local F = Player.Character.Name
  6411. while wait(0.1) do
  6412. if F == "kir0ki" then
  6413. if alrt == false then
  6414. local colorss = coroutine.wrap(function()
  6415. wait(2)
  6416. i = 1
  6417. while wait(0.01) do
  6418. if i >= 1 then
  6419. i = 0
  6420. else
  6421. i = i + 0.005
  6422. end
  6423. if alafiaf < 1.1 then
  6424. color1 = Color3.new(i,0,0)
  6425. elseif alafiaf < 2.1 and alafiaf > 1.1 then
  6426. color1 = Color3.new(0,i,0)
  6427. elseif alafiaf > 2.1 then
  6428. color1 = Color3.new(0,0,i)
  6429. end
  6430.  
  6431. end
  6432. end)
  6433. colorss()
  6434. alrt = true
  6435. end
  6436. rainbow = true
  6437. text.Text = "Creator, "..F
  6438. elseif F == "kermat161" then
  6439. bcch = BrickColor.new("Lime green")
  6440. text.Text = "Script Showcaser, "..F
  6441. elseif F == "Netdyninja696" then
  6442. bcch = BrickColor.new("Institutional white")
  6443. text.Text = "Script Inspiration, "..F
  6444. else
  6445. bcch = BrickColor.Random()
  6446. text.Text = "User, "..F
  6447. end
  6448. end
  6449. end)
  6450. namejump()
  6451. aaga = hum.Jumping:connect(function()
  6452. jumpe()
  6453. end)
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