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- local Picker = workspace.Selected.Value
- local num = workspace.Value
- while true do
- wait(5)
- num.Value = math.random(1,12)
- Picker = math.random(1,2)
- if Picker == 1 then
- workspace.Plate.Value = workspace.Plates.Plate1
- elseif Picker == 2 then
- workspace.Plate.Value = workspace.Plates.Plate2
- end
- local Oofed = workspace.Plate.Value
- if num.Value == 1 then
- hint = Instance.new("Hint", workspace)
- hint.Text = "it's about to grow bruh"
- X = Oofed.Size.X
- Z = Oofed.Size.Z
- wait(2)
- hint:Destroy()
- Oofed.Size = Vector3.new(X+5,1,Z+5)
- elseif num.Value == 2 then
- hint = Instance.new("Hint", workspace)
- hint.Text = "it's about to go deep end mode bruh"
- wait(2)
- Oofed.Script.Disabled = false
- hint:Destroy()
- elseif num.Value == 3 then
- hint = Instance.new("Hint", workspace)
- hint.Text = "it's about to turn randomly bruh"
- wait(2)
- if Oofed.Spin.Disabled == false then
- Oofed.Spin.Disabled = true
- Oofed.Orientation = Vector3.new(math.random(1,360),math.random(1,360),math.random(1,360))
- Oofed.Spin.Disabled = false
- elseif Oofed.Spin.Disabled == true then
- Oofed.Orientation = Vector3.new(math.random(1,360),math.random(1,360),math.random(1,360))
- Oofed.Spin.Disabled = true
- end
- hint:Destroy()
- elseif num.Value == 4 then
- hint = Instance.new("Hint", workspace)
- X = Oofed.Position.X
- Y = Oofed.Position.Y
- Z = Oofed.Position.Z
- hint.Text = "it's about to go up bruh"
- wait(2)
- for i=1,50 do
- wait(0.01)
- Y = Y+0.1
- Oofed.Position = Vector3.new(X,Y,Z)
- end
- hint:Destroy()
- elseif num.Value == 5 then
- hint = Instance.new("Hint", workspace)
- hint.Text = "it's really bout to get to yo pickle chin aah boy"
- wait(2)
- BoomStick = Instance.new("Explosion", Oofed)
- BoomStick.Position = Oofed.Position
- hint:Destroy()
- elseif num.Value == 6 then
- hint = Instance.new("Hint", workspace)
- hint.Text = "it's about to do a kickflip bruh"
- wait(2)
- X = Oofed.Orientation.X
- Y = Oofed.Orientation.Y
- Z = Oofed.Orientation.Z
- if Oofed.Spin.Disabled == false then
- Oofed.Spin.Disabled = true
- for i=1,90 do
- wait()
- Z=Z+2
- Y=Y+5
- Oofed.Orientation = Vector3.new(X,Y,Z)
- Oofed.Spin.Disabled = false
- end
- end
- if Oofed.Spin.Disabled == true then
- for i=1,90 do
- wait()
- Z=Z+2
- Y=Y+5
- Oofed.Orientation = Vector3.new(X,Y,Z)
- end
- end
- hint:Destroy()
- elseif num.Value == 7 then
- hint = Instance.new("Hint", workspace)
- hint.Text = "FIDGET SPINNER FIDGET SPINNER SPIN ME AROUND"
- wait(2)
- Oofed.Spin.Disabled = false
- hint:Destroy()
- elseif num.Value == 8 then
- hint = Instance.new("Hint", workspace)
- hint.Text = "ghost plate"
- wait(2)
- bruh = Oofed.Transparency
- for i=1,100 do
- wait()
- bruh=bruh+0.01
- Oofed.Transparency = bruh
- end
- hint:Destroy()
- elseif num.Value == 9 then
- hint = Instance.new("Hint", workspace)
- hint.Text = "Ball"
- wait(1)
- Oofed.Shape = "Ball"
- hint:Destroy()
- elseif num.Value == 10 then
- X = Oofed.Size.X
- Z = Oofed.Size.Z
- hint = Instance.new("Hint", workspace)
- hint.Text = "Small"
- wait(1)
- Oofed.Size = Vector3.new(X-5,1,Z-5)
- hint:Destroy()
- elseif num.Value == 11 then
- hint = Instance.new("Hint", workspace)
- hint.Text = "Normal"
- wait(1)
- Y = Oofed.Position.Y
- if Oofed.Position == Vector3.new(-23.5, Y, 81.5) then
- Oofed.Position = Vector3.new(-23.5, 8.5, 81.5)
- else
- Oofed.Position = Vector3.new(25, 8.5, 81.5)
- end
- Oofed.Orientation = Vector3.new(0, 0, 0)
- Oofed.BrickColor = BrickColor.new("Medium stone grey")
- Oofed.Size = Vector3.new(10, 1, 10)
- Oofed.Transparency = 0
- Oofed.CanCollide = true
- Oofed.Script.Disabled = true
- Oofed.Spin.Disabled = true
- Oofed.Shape = "Block"
- hint:Destroy()
- elseif num.Value == 12 then
- hint = Instance.new("Hint", workspace)
- hint.Text = "Shiny"
- wait(1)
- Oofed.Reflectance = 1
- hint:Destroy()
- end
- end
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