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- -- Cloneref support (adds support for JJsploit/Temple/Electron and other sploits that don't have cloneref or really shit versions of it.)
- loadstring(game:HttpGet("https://raw.githubusercontent.com/Babyhamsta/RBLX_Scripts/main/Universal/CloneRef.lua", true))()
- -- Dex Bypasses
- loadstring(game:HttpGet("https://raw.githubusercontent.com/Babyhamsta/RBLX_Scripts/main/Universal/Bypasses.lua", true))()
- -- Dex with CloneRef Support (made as global)
- getgenv().Bypassed_Dex = game:GetObjects("rbxassetid://9352453730")[1]
- local charset = {}
- for i = 48, 57 do table.insert(charset, string.char(i)) end
- for i = 65, 90 do table.insert(charset, string.char(i)) end
- for i = 97, 122 do table.insert(charset, string.char(i)) end
- function RandomCharacters(length)
- if length > 0 then
- return RandomCharacters(length - 1) .. charset[math.random(1, #charset)]
- else
- return ""
- end
- end
- Bypassed_Dex.Name = RandomCharacters(math.random(5, 20))
- if gethui then
- Bypassed_Dex.Parent = gethui();
- elseif syn and syn.protect_gui then
- syn.protect_gui(Bypassed_Dex);
- Bypassed_Dex.Parent = cloneref(game:GetService("CoreGui"))
- else
- Bypassed_Dex.Parent = cloneref(game:GetService("CoreGui"))
- end
- local function Load(Obj, Url)
- local function GiveOwnGlobals(Func, Script)
- local Fenv = {}
- local RealFenv = {script = Script}
- local FenvMt = {}
- function FenvMt:__index(b)
- if RealFenv[b] == nil then
- return getfenv()[b]
- else
- return RealFenv[b]
- end
- end
- function FenvMt:__newindex(b, c)
- if RealFenv[b] == nil then
- getfenv()[b] = c
- else
- RealFenv[b] = c
- end
- end
- setmetatable(Fenv, FenvMt)
- setfenv(Func, Fenv)
- return Func
- end
- local function LoadScripts(Script)
- if Script.ClassName == "Script" or Script.ClassName == "LocalScript" then
- task.spawn(GiveOwnGlobals(loadstring(Script.Source, "=" .. Script:GetFullName()), Script))
- end
- for _,v in ipairs(Script:GetChildren()) do
- LoadScripts(v)
- end
- end
- LoadScripts(Obj)
- end
- Load(Bypassed_Dex)
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