metilol

Untitled

Jun 24th, 2018
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  1. Player=game:GetService("Players").LocalPlayer
  2. Character=Player.Character
  3. PlayerGui=Player.PlayerGui
  4. Backpack=Player.Backpack
  5. Torso=Character.Torso
  6. Head=Character.Head
  7. Humanoid=Character.Humanoid
  8. m=Instance.new('Model',Character)
  9. LeftArm=Character["Left Arm"]
  10. LeftLeg=Character["Left Leg"]
  11. RightArm=Character["Right Arm"]
  12. RightLeg=Character["Right Leg"]
  13. LS=Torso["Left Shoulder"]
  14. LH=Torso["Left Hip"]
  15. RS=Torso["Right Shoulder"]
  16. RH=Torso["Right Hip"]
  17. Face = Head.face
  18. Neck=Torso.Neck
  19. it=Instance.new
  20. attacktype=1
  21. vt=Vector3.new
  22. cf=CFrame.new
  23. euler=CFrame.fromEulerAnglesXYZ
  24. angles=CFrame.Angles
  25. cloaked=false
  26. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  27. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  28. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  29. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  30. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  31. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  32. RootPart=Character.HumanoidRootPart
  33. RootJoint=RootPart.RootJoint
  34. RootCF=euler(-1.57,0,3.14)
  35. attack = false
  36. attackdebounce = false
  37. deb=false
  38. equipped=true
  39. hand=false
  40. MMouse=nil
  41. combo=0
  42. mana=0
  43. trispeed=1
  44. pathtrans=.7
  45. attackmode='none'
  46. local idle=0
  47. local Anim="Idle"
  48. local Effects={}
  49. local gun=false
  50. local shoot=false
  51. player=nil
  52. cloak=false
  53. lightcolor='Really red'
  54.  
  55. local Color1=Torso.BrickColor
  56.  
  57.  
  58. mouse=Player:GetMouse()
  59. --save shoulders
  60. RSH, LSH=nil, nil
  61. --welds
  62. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  63. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  64. LH=Torso["Left Hip"]
  65. RH=Torso["Right Hip"]
  66. TorsoColor=Torso.BrickColor
  67. function NoOutline(Part)
  68. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  69. end
  70.  
  71.  
  72.  
  73. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  74. local fp=it("Part")
  75. fp.formFactor=formfactor
  76. fp.Parent=parent
  77. fp.Reflectance=reflectance
  78. fp.Transparency=transparency
  79. fp.CanCollide=false
  80. fp.Locked=true
  81. fp.BrickColor=brickcolor
  82. fp.Name=name
  83. fp.Size=size
  84. fp.Position=Torso.Position
  85. NoOutline(fp)
  86. fp.Material="SmoothPlastic"
  87. fp:BreakJoints()
  88. return fp
  89. end
  90.  
  91. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  92. local mesh=it(Mesh)
  93. mesh.Parent=part
  94. if Mesh=="SpecialMesh" then
  95. mesh.MeshType=meshtype
  96. if meshid~="nil" then
  97. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  98. end
  99. end
  100. mesh.Offset=offset
  101. mesh.Scale=scale
  102. return mesh
  103. end
  104.  
  105. function weld(parent,part0,part1,c0)
  106. local weld=it("Weld")
  107. weld.Parent=parent
  108. weld.Part0=part0
  109. weld.Part1=part1
  110. weld.C0=c0
  111. return weld
  112. end
  113.  
  114. local Color1=Torso.BrickColor
  115.  
  116.  
  117.  
  118.  
  119.  
  120.     Player=game:GetService('Players').LocalPlayer
  121.     Character=Player.Character
  122.     Mouse=Player:GetMouse()
  123.     m=Instance.new('Model',Character)
  124.  
  125.  
  126.     local function weldBetween(a, b)
  127.         local weldd = Instance.new("ManualWeld")
  128.         weldd.Part0 = a
  129.         weldd.Part1 = b
  130.         weldd.C0 = CFrame.new()
  131.         weldd.C1 = b.CFrame:inverse() * a.CFrame
  132.         weldd.Parent = a
  133.         return weldd
  134.     end
  135.    
  136.     it=Instance.new
  137.    
  138.     function nooutline(part)
  139.         part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  140.     end
  141.    
  142.     function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  143.         local fp=it("Part")
  144.         fp.formFactor=formfactor
  145.         fp.Parent=parent
  146.         fp.Reflectance=reflectance
  147.         fp.Transparency=transparency
  148.         fp.CanCollide=false
  149.         fp.Locked=true
  150.         fp.BrickColor=BrickColor.new(tostring(brickcolor))
  151.         fp.Name=name
  152.         fp.Size=size
  153.         fp.Position=Character.Torso.Position
  154.         nooutline(fp)
  155.         fp.Material=material
  156.         fp:BreakJoints()
  157.         return fp
  158.     end
  159.    
  160.     function mesh(Mesh,part,meshtype,meshid,offset,scale)
  161.         local mesh=it(Mesh)
  162.         mesh.Parent=part
  163.         if Mesh=="SpecialMesh" then
  164.             mesh.MeshType=meshtype
  165.             mesh.MeshId=meshid
  166.         end
  167.         mesh.Offset=offset
  168.         mesh.Scale=scale
  169.         return mesh
  170.     end
  171.    
  172.     function weld(parent,part0,part1,c0,c1)
  173.         local weld=it("Weld")
  174.         weld.Parent=parent
  175.         weld.Part0=part0
  176.         weld.Part1=part1
  177.         weld.C0=c0
  178.         weld.C1=c1
  179.         return weld
  180.     end
  181.  
  182.  
  183.  
  184.  
  185.  
  186.  
  187.  
  188.  
  189.  
  190. --------------------------------
  191. local p = game.Players.LocalPlayer
  192. local char = p.Character
  193. local mouse = p:GetMouse()
  194. local larm = char["Left Arm"]
  195. local rarm = char["Right Arm"]
  196. local lleg = char["Left Leg"]
  197. local rleg = char["Right Leg"]
  198. local hed = char.Head
  199. local torso = char.Torso
  200. local hum = char.Humanoid
  201. local cam = game.Workspace.CurrentCamera
  202. local root = char.HumanoidRootPart
  203. local deb = false
  204. local shot = 0
  205. local debris=game:service"Debris"
  206. local l = game:GetService("Lighting")
  207. local rs = game:GetService("RunService").RenderStepped
  208. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  209. math.randomseed(os.time())
  210. for i,v in pairs(char:children()) do
  211.     if v:IsA("Hat") then
  212.         v:Destroy()
  213.     end
  214. end
  215. for i,v in pairs (hed:GetChildren()) do
  216.         if v:IsA("Sound") then
  217.                 v:Destroy()
  218.         end
  219. end
  220. ----------------------------------------------------
  221. z = Instance.new("Sound", torso)
  222. z.SoundId = "rbxassetid://399195963" -- Put Music ID Here.
  223. z.Looped = true
  224. z.Volume = 1
  225. wait(.1)
  226. z:Play()
  227. -----------------------------------------------------
  228. Debounces = {
  229. CanAttack = true;
  230. NoIdl = false;
  231. Slashing = false;
  232. Slashed = false;
  233. RPunch = false;
  234. RPunched = false;
  235. LPunch = false;
  236. LPunched = false;
  237. }
  238. local Touche = {char.Name, }
  239. ----------------------------------------------------
  240. hed.face.Texture = "rbxassetid://0"
  241. char["Body Colors"].HeadColor = BrickColor.new("Really black")
  242. char["Body Colors"].TorsoColor = BrickColor.new("Really black")
  243. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  244. char["Body Colors"].RightArmColor = BrickColor.new("Really black")
  245. char["Body Colors"].LeftLegColor = BrickColor.new("Really black")
  246. char["Body Colors"].RightLegColor = BrickColor.new("Really black")
  247. ----------------------------------------------------
  248. ypcall(function()
  249. shirt = Instance.new("Shirt", char)
  250. shirt.Name = "Shirt"
  251. pants = Instance.new("Pants", char)
  252. pants.Name = "Pants"
  253. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=162860579"
  254. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=532642815"
  255. end)
  256. ----------------------------------------------------
  257. local LocalPlayer = game:GetService("Players").LocalPlayer
  258. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  259.  
  260. local Orb = Instance.new("Part", Character)
  261. Orb.Name = "Orb"
  262.  
  263. Orb.CanCollide = false
  264. Orb.BrickColor = BrickColor.new("Really red")
  265. Orb.Transparency = 0
  266. Orb.Material = "Plastic"
  267. Orb.Size = Vector3.new(1, 1, 1)
  268. ------------------------------------------------------
  269. CV="Really red"
  270.    
  271. local txt = Instance.new("BillboardGui", char)
  272. txt.Adornee = char .Orb
  273. txt.Name = "_status"
  274. txt.Size = UDim2.new(2, 0, 1.2, 0)
  275. txt.StudsOffset = Vector3.new(-2, 1.5, 0)
  276. local text = Instance.new("TextLabel", txt)
  277. text.Size = UDim2.new(3, 0, 0.5, 0)
  278. text.FontSize = "Size8"
  279. text.TextScaled = true
  280. text.TextTransparency = 0
  281. text.BackgroundTransparency = 1
  282. text.TextTransparency = 0
  283. text.TextStrokeTransparency = 0
  284. text.Font = "Arial"
  285. text.TextStrokeColor3 = Color3.new(0,0,0)
  286.  
  287. v=Instance.new("Part")
  288. v.Name = "ColorBrick"
  289. v.Parent=p.Character
  290. v.FormFactor="Symmetric"
  291. v.Anchored=true
  292. v.CanCollide=false
  293. v.BottomSurface="Smooth"
  294. v.TopSurface="Smooth"
  295. v.Size=Vector3.new(10,5,3)
  296. v.Transparency=0.7
  297. v.CFrame=char.Torso.CFrame
  298. v.BrickColor=BrickColor.new(CV)
  299. v.Transparency=1
  300. text.TextColor3 = v.BrickColor.Color
  301. v.Shape="Block"
  302. text.Text = ""
  303.  
  304.  
  305.  
  306.  
  307. --------------------------------------------------------
  308. local Orbd = Instance.new("Part", Character)
  309. Orbd.Name = "Orbd"
  310. Orbd.Shape = Enum.PartType.Ball
  311. Orbd.CanCollide = false
  312. Orbd.BrickColor = BrickColor.new("Really red")
  313. Orbd.Transparency = 0
  314. Orbd.Material = "Neon"
  315. Orbd.Size = Vector3.new(0.3, 0.3, 0.3)
  316. Orbd.TopSurface = Enum.SurfaceType.Smooth
  317. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  318.  
  319. local Weld = Instance.new("Weld", Orbd)
  320. Weld.Part0 = Character.Head
  321. Weld.Part1 = Orbd
  322. Weld.C1 = CFrame.new(-0.3, -0.2, 0.5)
  323.  
  324. --------------------------------------------------------
  325. local Orbvc = Instance.new("Part", Character)
  326. Orbvc.Name = "Orbvc"
  327. Orbvc.Shape = Enum.PartType.Ball
  328. Orbvc.CanCollide = false
  329. Orbvc.BrickColor = BrickColor.new("Really red")
  330. Orbvc.Transparency = 0
  331. Orbvc.Material = "Neon"
  332. Orbvc.Size = Vector3.new(0.3, 0.3, 0.3)
  333. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  334. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  335.  
  336. local Weld = Instance.new("Weld", Orbvc)
  337. Weld.Part0 = Character.Head
  338. Weld.Part1 = Orbvc
  339. Weld.C1 = CFrame.new(0.3, -0.2, 0.5)
  340. ---------------------
  341. local LocalPlayer = game:GetService("Players").LocalPlayer
  342. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  343.  
  344.  
  345.  
  346. local Camisa = Instance.new("Part", Character)
  347. Camisa.Name = "Camisa"
  348.  
  349. Camisa.CanCollide = false
  350. Camisa.BrickColor = BrickColor.new("Really black")
  351. Camisa.Transparency = 1
  352. Camisa.Material = "Plastic"
  353. Camisa.Size = Vector3.new(1.5, 1.5, 1)
  354.  
  355. local Weld = Instance.new("Weld", Camisa)
  356. Weld.Part0 = Character.Torso
  357. Weld.Part1 = Camisa
  358. Weld.C1 = CFrame.new(0, 0, 0)
  359. ----------------------------------------
  360. local p = game.Players.LocalPlayer
  361. local char = p.Character
  362. local mouse = p:GetMouse()
  363. local larm = char["Left Arm"]
  364. local rarm = char["Right Arm"]
  365. local lleg = char["Left Leg"]
  366. local rleg = char["Right Leg"]
  367. local hed = char.Head
  368. local torso = char.Torso
  369. local hum = char.Humanoid
  370. local cam = game.Workspace.CurrentCamera
  371. local root = char.HumanoidRootPart
  372. local rj = root.RootJoint
  373. local deb = false
  374. local shot = 0
  375. local stanceToggle = "Idle1"
  376. local l = game:GetService("Lighting")
  377. local rs = game:GetService("RunService").RenderStepped
  378. local hb = game:GetService("RunService").Heartbeat
  379. local Stepped = game:GetService("RunService").Stepped
  380. math.randomseed(os.time())
  381. hum.JumpPower = 100
  382. hed.face:Remove()
  383. ----------------------------------------------------
  384. fat = Instance.new("BindableEvent",script)
  385. fat.Name = "Heartbeat"
  386.  
  387. script:WaitForChild("Heartbeat")
  388.  
  389. frame = 1/30
  390. tf = 0
  391. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  392. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  393. lastframe = tick()
  394. script.Heartbeat:Fire() --ayy lmao
  395.  
  396. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  397.     tf = tf + s
  398.     if tf >= frame then
  399.         if allowframeloss then
  400.             script.Heartbeat:Fire()
  401.             lastframe=tick()
  402.         else
  403.             --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  404.             for i=1, math.floor(tf/frame) do
  405.                 script.Heartbeat:Fire()
  406.             end
  407.             lastframe=tick()
  408.         end
  409.         if tossremainder then
  410.             tf = 0
  411.         else
  412.             tf = tf - frame * math.floor(tf/frame)
  413.         end
  414.     end
  415. end)
  416. ----------------------------------------------------
  417. for i,v in pairs(char:children()) do
  418.     if v:IsA("Hat") then
  419.         v:Destroy()
  420.     end
  421. end
  422. for i,v in pairs (hed:GetChildren()) do
  423.     if v:IsA("Sound") then
  424.         v:Destroy()
  425.     end
  426. end
  427. ----------------------------------------------------
  428. Debounces = {
  429. CanAttack = true;
  430. CanJoke = true;
  431. NoIdl = false;
  432. Slashing = false;
  433. Slashed = false;
  434. ks = false;
  435. }
  436. ----------------------------------------------------
  437. function weld5(part0, part1, c0, c1)
  438.     weeld=Instance.new("Weld", part0)
  439.     weeld.Part0=part0
  440.     weeld.Part1=part1
  441.     weeld.C0=c0
  442.     weeld.C1=c1
  443.     return weeld
  444. end
  445. ----------------------------------------------------
  446. function NewPart(prnt,siz,cf,trans,anc,mat,col)
  447.     local prt=Instance.new("Part")
  448.     prt.Parent=prnt
  449.     prt.Name="Part"
  450.     prt.Size=siz
  451.     prt.CanCollide=false
  452.     prt.Anchored=anc
  453.     prt.Locked=true
  454.     prt.Transparency = trans
  455.     prt.TopSurface=10
  456.     prt.BottomSurface=10
  457.     prt.FrontSurface=10
  458.     prt.BackSurface=10
  459.     prt.LeftSurface=10
  460.     prt.RightSurface=10
  461.     prt:BreakJoints()
  462.     prt.CFrame=cf or CFrame.new(30,10,30)
  463.     prt.Material=mat
  464.     prt.BrickColor=BrickColor.new(col)
  465.     m=Instance.new("SpecialMesh",prt)
  466.     m.MeshType=6
  467.     return prt
  468. end
  469. ----------------------------------------------------
  470. function lerp(a, b, t) -- Linear interpolation
  471.     return a + (b - a)*t
  472. end
  473.  
  474. function slerp(a, b, t) --Spherical interpolation
  475.     dot = a:Dot(b)
  476.     if dot > 0.99999 or dot < -0.99999 then
  477.         return t <= 0.5 and a or b
  478.     else
  479.         r = math.acos(dot)
  480.         return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  481.     end
  482. end
  483.  
  484. function matrixInterpolate(a, b, t)
  485.     local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  486.     local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  487.     local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  488.     local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
  489.     local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
  490.     local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
  491.     local t = v1:Dot(v2)
  492.     if not (t < 0 or t == 0 or t > 0) then  -- Failsafe
  493.         return CFrame.new()
  494.     end
  495.     return CFrame.new(
  496.     v0.x, v0.y, v0.z,
  497.     v1.x, v1.y, v1.z,
  498.     v2.x, v2.y, v2.z,
  499.     v3.x, v3.y, v3.z)
  500. end
  501. ----------------------------------------------------
  502. function genWeld(a,b)
  503.     local w = Instance.new("Weld",a)
  504.     w.Part0 = a
  505.     w.Part1 = b
  506.     return w
  507. end
  508. function weld(a, b)
  509.     local weld = Instance.new("Weld")
  510.     weld.Name = "W"
  511.     weld.Part0 = a
  512.     weld.Part1 = b
  513.     weld.C0 = a.CFrame:inverse() * b.CFrame
  514.     weld.Parent = a
  515.     return weld;
  516. end
  517. ----------------------------------------------------
  518. function Lerp(c1,c2,al)
  519.     local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  520.     local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  521.     for i,v in pairs(com1) do
  522.         com1[i] = v+(com2[i]-v)*al
  523.     end
  524.     return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  525. end
  526. ----------------------------------------------------
  527. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  528.     local wld = Instance.new("Weld", wp1)
  529.     wld.Part0 = wp0
  530.     wld.Part1 = wp1
  531.     wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  532. end
  533. ----------------------------------------------------
  534. newWeld(torso, larm, -1.5, 0.5, 0)
  535. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  536. newWeld(torso, rarm, 1.5, 0.5, 0)
  537. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  538. newWeld(torso, hed, 0, 1.5, 0)
  539. newWeld(torso, lleg, -0.5, -1, 0)
  540. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  541. newWeld(torso, rleg, 0.5, -1, 0)
  542. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  543. newWeld(root, torso, 0, -1, 0)
  544. torso.Weld.C1 = CFrame.new(0, -1, 0)
  545. ----------------------------------------------------
  546. z = Instance.new("Sound",char) --Smile: print("â?º")
  547. z.SoundId = "rbxassetid://0"--410761150, 411368002
  548. z.Looped = true
  549. z.Pitch = 1
  550. z.Volume = 1
  551. wait(0.1)
  552. z:Play()
  553. ----------------------------------------------------
  554. New = function(Object, Parent, Name, Data)
  555.     local Object = Instance.new(Object)
  556.     for Index, Value in pairs(Data or {}) do
  557.         Object[Index] = Value
  558.     end
  559.     Object.Parent = Parent
  560.     Object.Name = Name
  561.     return Object
  562. end
  563. ----------------------------------------------------
  564. --Left Arm
  565. m = Instance.new("Model")
  566. m.Name = "LeftArm"
  567.  
  568. p4 = Instance.new("Part", m)
  569. p4.BrickColor = BrickColor.new("Really black")
  570. p4.Material = Enum.Material.SmoothPlastic
  571. p4.Name = "LeftArmPlate"
  572. p4.Size = Vector3.new(1, 2, 1)
  573. p4.Transparency = 1
  574. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  575. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  576. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  577. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  578. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  579. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  580. b4 = Instance.new("SpecialMesh", p4)
  581. b4.MeshType = Enum.MeshType.Brick
  582. b4.Name = "Mesh"
  583. b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  584.  
  585.  
  586.  
  587.  
  588.  
  589. w1 = Instance.new("Weld", p1)
  590. w1.Name = "Part_Weld"
  591. w1.Part0 = p1
  592. w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  593. w1.Part1 = p2
  594. w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  595. w2 = Instance.new("Weld", p2)
  596. w2.Name = "Part_Weld"
  597. w2.Part0 = p2
  598. w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  599. w2.Part1 = p3
  600. w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  601. w3 = Instance.new("Weld", p3)
  602. w3.Name = "LeftArmPlate_Weld"
  603. w3.Part0 = p3
  604. w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  605. w3.Part1 = p4
  606. w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  607. w4 = Instance.new("Weld", p4)
  608. w4.Name = "Part_Weld"
  609. w4.Part0 = p4
  610. w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  611. w4.Part1 = p5
  612. w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  613. w5 = Instance.new("Weld", p5)
  614. w5.Name = "Part_Weld"
  615. w5.Part0 = p5
  616. w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  617. w5.Part1 = p6
  618. w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  619. w6 = Instance.new("Weld", p6)
  620. w6.Name = "Part_Weld"
  621. w6.Part0 = p6
  622. w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  623. w6.Part1 = p7
  624. w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  625. w7 = Instance.new("Weld", p7)
  626. w7.Name = "Part_Weld"
  627. w7.Part0 = p7
  628. w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  629. w7.Part1 = p8
  630. w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  631. w8 = Instance.new("Weld", p8)
  632. w8.Name = "Part_Weld"
  633. w8.Part0 = p8
  634. w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  635. w8.Part1 = p9
  636. w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  637. w9 = Instance.new("Weld", p9)
  638. w9.Name = "Part_Weld"
  639. w9.Part0 = p9
  640. w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  641. w9.Part1 = p10
  642. w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  643. w10 = Instance.new("Weld", p10)
  644. w10.Name = "Part_Weld"
  645. w10.Part0 = p10
  646. w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  647. w10.Part1 = p11
  648. w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  649. w11 = Instance.new("Weld", p11)
  650. w11.Name = "Part_Weld"
  651. w11.Part0 = p11
  652. w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  653. w11.Part1 = p12
  654. w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  655. w12 = Instance.new("Weld", p12)
  656. w12.Name = "Part_Weld"
  657. w12.Part0 = p12
  658. w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  659. w12.Part1 = p13
  660. w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  661. w13 = Instance.new("Weld", p13)
  662. w13.Name = "Part_Weld"
  663. w13.Part0 = p13
  664. w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  665. w13.Part1 = p14
  666. w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  667. w14 = Instance.new("Weld", p14)
  668. w14.Name = "Part_Weld"
  669. w14.Part0 = p14
  670. w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  671. w14.Part1 = p15
  672. w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  673. w15 = Instance.new("Weld", p15)
  674. w15.Name = "Part_Weld"
  675. w15.Part0 = p15
  676. w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  677. w15.Part1 = p16
  678. w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5)
  679.  
  680. m.Parent = larm
  681. m:MakeJoints()
  682. ----------------------------------------------------
  683. local cor = Instance.new("Part", larm.LeftArm)
  684. cor.Name = "Thingy"
  685. cor.Locked = true
  686. cor.BottomSurface = 0
  687. cor.CanCollide = false
  688. cor.Size = Vector3.new(1, 1, 1)
  689. cor.Transparency = 1
  690. cor.TopSurface = 0
  691. corw = Instance.new("Weld", cor)
  692. corw.Part0 = larm
  693. corw.Part1 = cor
  694. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  695. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  696. weld1 = Instance.new("Weld", larm.LeftArm)
  697. weld1.Part0 = cor
  698. weld1.Part1 = larm.LeftArm.LeftArmPlate
  699. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  700. --Right Arm
  701. m2 = Instance.new("Model")
  702. m2.Name = "RightArm"
  703.  
  704. p7 = Instance.new("Part", m2)
  705. p7.BrickColor = BrickColor.new("Institutional white")
  706. p7.Material = Enum.Material.SmoothPlastic
  707. p7.Transparency = 1
  708. p7.Name = "RightArmPlate"
  709. p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  710. p7.FormFactor = Enum.FormFactor.Symmetric
  711. p7.Size = Vector3.new(1, 2, 1)
  712. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  713. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  714. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  715. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  716. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  717. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  718. b7 = Instance.new("SpecialMesh", p7)
  719. b7.MeshType = Enum.MeshType.Brick
  720. b7.Name = "Mesh"
  721. b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  722.  
  723.  
  724. w1 = Instance.new("Weld", p1)
  725. w1.Name = "Part_Weld"
  726. w1.Part0 = p1
  727. w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  728. w1.Part1 = p2
  729. w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  730. w2 = Instance.new("Weld", p2)
  731. w2.Name = "Part_Weld"
  732. w2.Part0 = p2
  733. w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  734. w2.Part1 = p3
  735. w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  736. w3 = Instance.new("Weld", p3)
  737. w3.Name = "Part_Weld"
  738. w3.Part0 = p3
  739. w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  740. w3.Part1 = p4
  741. w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  742. w4 = Instance.new("Weld", p4)
  743. w4.Name = "Part_Weld"
  744. w4.Part0 = p4
  745. w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  746. w4.Part1 = p5
  747. w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  748. w5 = Instance.new("Weld", p5)
  749. w5.Name = "Part_Weld"
  750. w5.Part0 = p5
  751. w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  752. w5.Part1 = p6
  753. w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  754. w6 = Instance.new("Weld", p6)
  755. w6.Name = "RightArmPlate_Weld"
  756. w6.Part0 = p6
  757. w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  758. w6.Part1 = p7
  759. w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  760. w7 = Instance.new("Weld", p7)
  761. w7.Name = "Part_Weld"
  762. w7.Part0 = p7
  763. w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  764. w7.Part1 = p8
  765. w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  766. w8 = Instance.new("Weld", p8)
  767. w8.Name = "Part_Weld"
  768. w8.Part0 = p8
  769. w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  770. w8.Part1 = p9
  771. w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  772. w9 = Instance.new("Weld", p9)
  773. w9.Name = "Part_Weld"
  774. w9.Part0 = p9
  775. w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  776. w9.Part1 = p10
  777. w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  778. w10 = Instance.new("Weld", p10)
  779. w10.Name = "Part_Weld"
  780. w10.Part0 = p10
  781. w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  782. w10.Part1 = p11
  783. w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  784. w11 = Instance.new("Weld", p11)
  785. w11.Name = "Part_Weld"
  786. w11.Part0 = p11
  787. w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  788. w11.Part1 = p12
  789. w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  790. w12 = Instance.new("Weld", p12)
  791. w12.Name = "Part_Weld"
  792. w12.Part0 = p12
  793. w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  794. w12.Part1 = p13
  795. w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  796. w13 = Instance.new("Weld", p13)
  797. w13.Name = "Part_Weld"
  798. w13.Part0 = p13
  799. w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  800. w13.Part1 = p14
  801. w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  802. w14 = Instance.new("Weld", p14)
  803. w14.Name = "Part_Weld"
  804. w14.Part0 = p14
  805. w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  806. w14.Part1 = p15
  807. w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  808. w15 = Instance.new("Weld", p15)
  809. w15.Name = "Part_Weld"
  810. w15.Part0 = p15
  811. w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  812. w15.Part1 = p16
  813. w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  814. w16 = Instance.new("Weld", p16)
  815. w16.Name = "Part_Weld"
  816. w16.Part0 = p16
  817. w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  818. w16.Part1 = p17
  819. w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  820. w17 = Instance.new("Weld", p17)
  821. w17.Name = "Part_Weld"
  822. w17.Part0 = p17
  823. w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  824. w17.Part1 = p18
  825. w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  826. w18 = Instance.new("Weld", p18)
  827. w18.Name = "Part_Weld"
  828. w18.Part0 = p18
  829. w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  830. w18.Part1 = p19
  831. w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  832. m2.Parent = rarm
  833. m2:MakeJoints()
  834. ----------------------------------------------------
  835. local cor2 = Instance.new("Part", rarm.RightArm)
  836. cor2.Name = "Thingy"
  837. cor2.Locked = true
  838. cor2.BottomSurface = 0
  839. cor2.CanCollide = false
  840. cor2.Size = Vector3.new(1, 1, 1)
  841. cor2.Transparency = 1
  842. cor2.TopSurface = 0
  843. corw2 = Instance.new("Weld", cor2)
  844. corw2.Part0 = rarm
  845. corw2.Part1 = cor2
  846. corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  847. corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  848. weld2 = Instance.new("Weld", rarm.RightArm)
  849. weld2.Part0 = cor2
  850. weld2.Part1 = rarm.RightArm.RightArmPlate
  851. weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  852.  
  853.  
  854. --Zyrodoxa
  855. m8 = Instance.new("Model")
  856. m8.Name = "Zyrodoxa"
  857.  
  858. p16 = Instance.new("Part", m8)
  859. p16.BrickColor = BrickColor.new("Instutional white")
  860. p16.Material = Enum.Material.Metal
  861. p16.Name = "Handle"
  862. p16.CFrame = CFrame.new(2.7e-005, -11.8500671, -1.1215378, 1, -4.08902174e-008, -5.95266769e-008, -5.95264673e-008, 4.47054163e-008, -1.00000322, 4.08900469e-008, 1.00000393, 3.27827877e-007)
  863. p16.CanCollide = false
  864. p16.Locked = true
  865. p16.FormFactor = Enum.FormFactor.Custom
  866. p16.Size = Vector3.new(0, 0, 0)
  867. p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  868. p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  869. p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  870. p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  871. p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  872. p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  873. b16 = Instance.new("BlockMesh", p16)
  874. b16.Name = "Mesh"
  875. b16.Scale = Vector3.new(0, 0, 0)
  876.  
  877. w16 = Instance.new("Weld", p16)
  878. w16.Name = "Block_Weld"
  879. w16.Part0 = p16
  880. w16.C0 = CFrame.new(-2.69356715e-005, 1.12153399, 0.310250998, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
  881. w16.Part1 = p17
  882. w16.C1 = CFrame.new(-2.69897973e-005, 0.238820702, 1.16951191, 1, -3.32849588e-008, -1.92696081e-009, -3.32849588e-008, -1, -5.96046448e-007, -1.92694105e-009, 5.96046448e-007, -1)
  883.  
  884. m8.Parent = rarm
  885. m8:MakeJoints()
  886. ----------------------------------------------------
  887. local cor8 = Instance.new("Part", rarm.Zyrodoxa)
  888. cor8.Name = "Thingy"
  889. cor8.Locked = true
  890. cor8.BottomSurface = 0
  891. cor8.CanCollide = false
  892. cor8.Size = Vector3.new(1, 1, 1)
  893. cor8.Transparency = 1
  894. cor8.TopSurface = 0
  895. corw8 = Instance.new("Weld", cor8)
  896. corw8.Part0 = rarm
  897. corw8.Part1 = cor8
  898. corw8.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180))
  899. corw8.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  900. weld8 = Instance.new("Weld", rarm.Zyrodoxa)
  901. weld8.Part0 = cor8
  902. weld8.Part1 = rarm.Zyrodoxa.Handle
  903. weld8.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  904. ----------------------------------------------------
  905. models = {m,m2,m3,m4,m5,m6,m7,m8}
  906. parts = {}
  907. Stepped:connect(function()
  908.     for i,v in pairs(models) do
  909.         for _, a in pairs(v:GetChildren()) do
  910.             if v:IsA("Part") and v.Name ~= "Thingy" then
  911.                 table.insert(parts, a)
  912.                 for i,v in pairs(parts) do
  913.                     v.CanCollide = false
  914.                 end
  915.             end
  916.         end
  917.     end
  918. end)
  919. ----------------------------------------------------
  920. local animpose = "Idle1"
  921. local lastanimpose = "Idle1"
  922. local grab = false
  923. local Smooth = 1
  924. local sine = 0
  925. local change = 1
  926. local val = 0
  927. local ffing = false
  928. ----------------------------------------------------
  929. --[[local hitbox = rarm.Zyrodoxa.Hitbox--Zyrodoxa is the name of the dagger k
  930.  
  931. function FindHumanoids()
  932.     local function c_region(Position, Size)
  933.         local SizeOffset = Size/2
  934.         local Point1 = Position - SizeOffset
  935.         local Point2 = Position + SizeOffset
  936.         local a = Instance.new("Part", workspace)
  937.         a.Anchored = true
  938.         a.Size = Size
  939.         a.Position = Position
  940.         print("Hey!, I'm making a part!")
  941.         return Region3.new(Point1, Point2)
  942.     end
  943.    
  944.     local a = c_region((hitbox.CFrame * CFrame.new(0, -1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  945.     local b = c_region((hitbox.CFrame * CFrame.new(0, -0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  946.     local c = c_region((hitbox.CFrame * CFrame.new(0, 0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  947.     local d = c_region((hitbox.CFrame * CFrame.new(0, 1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  948.    
  949.     local regions = {a, b, c, d}
  950.    
  951.     local found_humanoids = {}
  952.     local already_found = {char.Name}
  953.    
  954.     for _, region in pairs(regions) do
  955.         for _, part in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(region, rarm.Zyrodoxa:GetChildren(), 100)) do
  956.             print(part, part.Parent, part.Name) ---nope
  957.             if part.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  958.                 local humanoid = part.Parent:FindFirstChild("Humanoid")
  959.                 local name = humanoid.Parent.Name
  960.                 local exists = false
  961.                 for _, n in pairs(already_found) do
  962.                     if n == name then
  963.                         exists = true
  964.                     end
  965.                 end
  966.                 if not exists then
  967.                     table.insert(already_found, name)
  968.                     table.insert(found_humanoids, humanoid)
  969.                 end
  970.             elseif part.Parent.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  971.                 local humanoid = part.Parent.Parent:FindFirstChild("Humanoid")
  972.                 local name = humanoid.Parent.Parent.Name
  973.                 local exists = false
  974.                 for _, n in pairs(already_found) do
  975.                     if n == name then
  976.                         exists = true
  977.                     end
  978.                 end
  979.                 if not exists then
  980.                     table.insert(already_found, name)
  981.                     table.insert(found_humanoids, humanoid)
  982.                 end
  983.             end
  984.         end
  985.     end
  986.     return found_humanoids
  987. end
  988.  
  989. local humanoids = FindHumanoids()
  990. if #humanoids == 0 then
  991.     for i, v in pairs(humanoids) do
  992.         print(v.Parent.Name)
  993.         if Debounces.Slashing == true then
  994.             v:TakeDamage(math.random(10,20) * math.random(1,3)) --max 60 damage?
  995.         elseif Debounces.Slashing == false then
  996.             wait()
  997.         end
  998.     end
  999.     wait(0.3)
  1000. end]]--
  1001. ----------------------------------------------------
  1002. --[[mouse.KeyDown:connect(function(key)
  1003.     if key == "" then
  1004.         if Debounces.CanAttack == true then
  1005.             Debounces.CanAttack = false
  1006.             Debounces.NoIdl = true
  1007.             Debounces.on = true
  1008.             for i = 1, 20 do
  1009.                 corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1010.                 corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1011.                 CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-4),0,0),0.1)
  1012.                 CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1013.                 CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1014.                 CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1015.                 CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1016.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6,0.6,-0.2)*CFrame.Angles(math.rad(8),math.rad(22),math.rad(15)), 0.8)
  1017.                 rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1018.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6,0.6,0.2)*CFrame.Angles(math.rad(-8),math.rad(12),math.rad(-12)), 0.8)
  1019.                 larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1020.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)), 0.5)
  1021.                 hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.5)
  1022.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6), math.rad(0), 0), 0.1)
  1023.                 torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), 0), 0.1)
  1024.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.1)
  1025.                 lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)), 0.1)
  1026.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(0)), 0.1)
  1027.                 rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)), 0.1)
  1028.                 if Debounces.on == false then
  1029.                     break
  1030.                 end
  1031.                 fat.Event:wait()
  1032.             end
  1033.         end
  1034.     end
  1035. end)]]--
  1036. ----------------------------------------------------
  1037. mod4 = Instance.new("Model",char)
  1038.  
  1039. ptez = {0.7, 0.8, 0.9, 1}
  1040.  
  1041. function FindNearestTorso(Position,Distance,SinglePlayer)
  1042.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1043.         local List = {}
  1044.         for i,v in pairs(workspace:GetChildren())do
  1045.             if v:IsA("Model")then
  1046.                 if v:findFirstChild("Torso")then
  1047.                     if v ~= char then
  1048.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1049.                             table.insert(List,v)
  1050.                         end
  1051.                     end
  1052.                 end
  1053.             end
  1054.         end
  1055.     return List
  1056. end
  1057.  
  1058. function Slam()
  1059.     local part=Instance.new('Part',mod4)
  1060.     part.Anchored=true
  1061.     part.CanCollide=false
  1062.     part.FormFactor='Custom'
  1063.     part.Size=Vector3.new(.2,.2,.2)
  1064.     part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  1065.     part.Transparency=.7
  1066.     part.BrickColor=BrickColor.new('Really black')
  1067.     mesh=Instance.new('SpecialMesh',part)
  1068.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1069.     mesh.Scale=Vector3.new(13,13,13)
  1070.     local part2=Instance.new('Part',mod4)
  1071.     part2.Anchored=true
  1072.     part2.CanCollide=false
  1073.     part2.FormFactor='Custom'
  1074.     part2.Size=Vector3.new(.2,.2,.2)
  1075.     part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  1076.     part2.Transparency=.7
  1077.     part2.BrickColor=BrickColor.new('Forest green')
  1078.     mesh2=Instance.new('SpecialMesh',part2)
  1079.     mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1080.     mesh2.Scale=Vector3.new(13,11.5,13)
  1081.     x = Instance.new("Sound",larm)
  1082.     x.SoundId = "http://www.roblox.com/asset/?id=158037267"
  1083.     x.Pitch = ptez[math.random(1,#ptez)]
  1084.     x.Volume = 999
  1085.     wait(.1)
  1086.     x1 = Instance.new("Sound",larm)
  1087.     x1.SoundId = "http://www.roblox.com/asset/?id=1577567682"
  1088.     x1.Pitch = ptez[math.random(1,#ptez)]
  1089.     x1.Volume = 999
  1090.     wait(.1)
  1091.     x:Play()
  1092.     x1:Play()
  1093.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1094.         if v:FindFirstChild('Humanoid') then
  1095.             v.Humanoid:TakeDamage(math.random(50,999999))
  1096.         end
  1097.     end
  1098.     coroutine.resume(coroutine.create(function()
  1099.         for i=0,0.62,0.13 do
  1100.             wait()
  1101.             part.CFrame=part.CFrame
  1102.             part.Transparency=i
  1103.             mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1104.             part2.CFrame=part2.CFrame
  1105.             part2.Transparency=i
  1106.             mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1107.             end
  1108.         part.Parent=nil
  1109.         part2.Parent=nil
  1110.         x:Destroy()
  1111.     end))
  1112. end
  1113. ----------------------------------------------------
  1114. wPart = function(x,y,z,color,tr,cc,an,parent)
  1115.     local wp = Instance.new('WedgePart',parent or Weapon)
  1116.     wp.formFactor = 'Custom'
  1117.     wp.Size = Vector3.new(x,y,z)
  1118.     wp.BrickColor = BrickColor.new(color)
  1119.     wp.CanCollide = cc
  1120.     wp.Transparency = tr
  1121.     wp.Anchored = an
  1122.     wp.TopSurface,wp.BottomSurface = 0,0
  1123.     return wp
  1124. end
  1125.  
  1126. Mesh = function(par,num,x,y,z)
  1127.     local msh = _
  1128.     if num == 1 then
  1129.         msh = Instance.new("CylinderMesh",par)
  1130.     elseif num == 2 then
  1131.         msh = Instance.new("SpecialMesh",par)
  1132.         msh.MeshType = 3
  1133.     elseif num == 3 then
  1134.         msh = Instance.new("BlockMesh",par)
  1135.     elseif num == 4 then
  1136.         msh = Instance.new("SpecialMesh",par)
  1137.         msh.MeshType = "Torso"
  1138.     elseif type(num) == 'string' then
  1139.         msh = Instance.new("SpecialMesh",par)
  1140.         msh.MeshId = num
  1141.     end
  1142.     msh.Scale = Vector3.new(x,y,z)
  1143.     return msh
  1144. end
  1145.  
  1146. local function CFrameFromTopBack(at, top, back)
  1147.     local right = top:Cross(back)
  1148.     return CFrame.new(at.x, at.y, at.z,
  1149.     right.x, top.x, back.x,
  1150.     right.y, top.y, back.y,
  1151.     right.z, top.z, back.z)
  1152. end
  1153.  
  1154. function Triangle(a, b, c)
  1155.     local edg1 = (c-a):Dot((b-a).unit)
  1156.     local edg2 = (a-b):Dot((c-b).unit)
  1157.     local edg3 = (b-c):Dot((a-c).unit)
  1158.     if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1159.         a, b, c = a, b, c
  1160.     elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1161.         a, b, c = b, c, a
  1162.     elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1163.         a, b, c = c, a, b
  1164.     else
  1165.         print("unreachable")
  1166.     end
  1167.     local len1 = (c-a):Dot((b-a).unit)
  1168.     local len2 = (b-a).magnitude - len1
  1169.     local width = (a + (b-a).unit*len1 - c).magnitude
  1170.     local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1171.     local list = {}
  1172.     if len1 > 0.01 then
  1173.         local w1 = wPart(0,0,0,'Really black',0.5,false,true,char)
  1174.         local sz = Vector3.new(0.2, width, len1)
  1175.         w1.Size = sz
  1176.         local sp = Mesh(w1,2,0,0,0)
  1177.         sp.MeshType='Wedge'
  1178.         sp.Scale=Vector3.new(0,1,1)*sz/w1.Size
  1179.         w1:BreakJoints()
  1180.         w1.Anchored = true
  1181.         w1.Transparency = 0.7
  1182.         Spawn(function()
  1183.             for i=0,1,0.1 do
  1184.                 fat.Event:wait()
  1185.                 w1.Transparency=w1.Transparency+0.03
  1186.             end
  1187.         end)
  1188.         w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1189.         table.insert(list,w1)
  1190.     end
  1191.     if len2 > 0.01 then
  1192.         local w2 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1193.         local sz = Vector3.new(0.2, width, len2)
  1194.         w2.Size = sz
  1195.         local sp = Mesh(w2,2,0,0,0)
  1196.         sp.MeshType='Wedge'
  1197.         sp.Scale=Vector3.new(0,1,1)*sz/w2.Size
  1198.         w2:BreakJoints()
  1199.         w2.Anchored = true
  1200.         w2.Transparency = 0.7
  1201.         Spawn(function()
  1202.             for i=0,1,0.1 do
  1203.                 fat.Event:wait()
  1204.                 w2.Transparency=w2.Transparency+0.03
  1205.             end
  1206.         end)
  1207.         w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1208.         table.insert(list,w2)
  1209.     end
  1210.     return unpack(list)
  1211. end
  1212.  
  1213. function trail(p,t,h)
  1214.     Spawn(function()
  1215.         local blcf = p.CFrame
  1216.         local scfr = blcf
  1217.         for i=1,t do
  1218.             local blcf = p.CFrame
  1219.             if scfr and (p.Position-scfr.p).magnitude > .1 then
  1220.                 local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1221.                 if a then game.Debris:AddItem(a,1) end
  1222.                 if b then game.Debris:AddItem(b,1) end
  1223.                 local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1224.                 if a then game.Debris:AddItem(a,1) end
  1225.                 if b then game.Debris:AddItem(b,1) end
  1226.                 scfr = blcf
  1227.             elseif not scfr then
  1228.                 scfr = blcf
  1229.             end
  1230.             fat.Event:wait()
  1231.         end
  1232.         scfr=nil
  1233.     end)
  1234. end
  1235. --trail(char.Sword.Blade,1e1000,5)
  1236. ----------------------------------------------------
  1237. function Dmg()
  1238.     local partofdeath = rarm.Zyrodoxa.Hitbox
  1239.     local function CreateRegion3FromLocAndSize(Position, Size)
  1240.         local SizeOffset = Size/2
  1241.         local Point1 = Position - SizeOffset
  1242.         local Point2 = Position + SizeOffset
  1243.         return Region3.new(Point1, Point2)
  1244.     end
  1245.     local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  1246.     for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  1247.         Spawn(function()
  1248.             if Debounces.Slashing == true and Debounces.Slashed == false then
  1249.                 Debounces.Slashed = true
  1250.                 ypcall(function()
  1251.                     local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  1252.                     humanoid:TakeDamage(math.random(50,999999))
  1253.                 end)
  1254.                 wait(.4)
  1255.                 Debounces.Slashed = false
  1256.             end
  1257.         end)
  1258.     end
  1259. end
  1260. ----------------------------------------------------
  1261. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  1262. ptz = {0.7, 0.8, 0.9, 1}
  1263. idz = {"161006212", "161006195"}
  1264. function attackone()
  1265.     for i = 1, 13 do
  1266.         corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.3, -1, -0.3) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1267.         corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(0)), 0.8)
  1268.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.5, -0.3)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.3)
  1269.         rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  1270.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0.4)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.5)
  1271.         larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), 0.5)
  1272.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(-50),0), 0.5)
  1273.         hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.5)
  1274.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.7)
  1275.         torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(18), math.rad(0), math.rad(15)), 0.7)
  1276.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.4, -1.3, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1277.         lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(15)), 0.5)
  1278.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1279.         rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5)
  1280.         if Debounces.on == false then
  1281.             break
  1282.         end
  1283.         fat.Event:wait()
  1284.     end
  1285.     trail(rarm.Zyrodoxa.Hitbox,20,2)
  1286.     Debounces.Slashing = true
  1287.     wait(0.2)
  1288.     --[[z = Instance.new("Sound", hed)
  1289.     z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1290.     z.Pitch = ptz[math.random(1,#ptz)]
  1291.     z.Volume = 1
  1292.     wait(.01)
  1293.     z:Play()]]--
  1294.     for i = 1, 14 do
  1295.         Dmg()
  1296.         corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1297.         corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(30), math.rad(0)), 0.8)
  1298.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0.4)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(100)), 0.4)
  1299.         rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.4)
  1300.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, -0.3)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.4)
  1301.         larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  1302.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),0), 0.7)
  1303.         hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1304.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-10), math.rad(-40), 0), 0.4)
  1305.         torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1306.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1307.         lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-14), math.rad(0), math.rad(15)), 0.5)
  1308.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1309.         rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(-10)), 0.5)
  1310.         if Debounces.on == false then break end
  1311.         rs:wait()
  1312.     end
  1313.     Debounces.Slashing = false
  1314. end
  1315. function attacktwo()
  1316.     Debounces.Slashing = true
  1317.     for i = 1, 14 do
  1318.         Dmg()
  1319.         corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.37, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.4)
  1320.         corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.4)
  1321.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(80)), 0.7)
  1322.         rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1323.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (-70)), 0.5)
  1324.         larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1325.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.5)
  1326.         hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1327.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5)
  1328.         torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1329.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.5)
  1330.         lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1331.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.5)
  1332.         rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1333.         if Debounces.on == false then
  1334.             break
  1335.         end
  1336.         rs:wait()
  1337.     end
  1338. end
  1339. ----------------------------------------------------
  1340.  
  1341. ----------------------------------------------------
  1342. definition = 5
  1343. bc = {}
  1344. bezierparts = {}
  1345. function NoOutline(Part)
  1346.     Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1347. end
  1348. function draw(p,d)
  1349.     for i=1,d do
  1350.         local t = i/d
  1351.         bc[i] = p[1]*(1-t)^2+2*p[2]*(1-t)*t+p[3]*t^2
  1352.     end
  1353.  
  1354.     Spawn(function() fat.Event:wait()
  1355.         for i,v in pairs(bezierparts) do
  1356.             v.Transparency = 1
  1357.         end
  1358.     end)
  1359. end
  1360. --local points = {larm.Position,rarn.Position,invisipart.Position}
  1361. --draw(points,definition)
  1362.  
  1363.                 fat.Event:wait()
  1364.  
  1365.             rpart = Instance.new("Part",rarm)
  1366.             NoOutline(rpart)
  1367.             rpart.Anchored = false
  1368.             rpart.Size = Vector3.new(1,1,1)
  1369.             rpart.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1370.             rpart.Transparency = 1
  1371.             newWeld(rarm, rpart, 0, 0, 0)
  1372.             rpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1373.             lpart = Instance.new("Part",larm)
  1374.             NoOutline(lpart)
  1375.             lpart.Anchored = false
  1376.             lpart.Size = Vector3.new(1,1,1)
  1377.             lpart.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1378.             lpart.Transparency = 1
  1379.             newWeld(larm, lpart, 0, 0, 0)
  1380.             lpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1381.             invisipart = Instance.new("Part",torso)
  1382.             NoOutline(invisipart)
  1383.             invisipart.Anchored = false
  1384.             invisipart.Size = Vector3.new(1,1,1)
  1385.             invisipart.Transparency = 1
  1386.             invisipart.CFrame = torso.CFrame
  1387.             newWeld(torso, invisipart, 0, 0, 0)
  1388.             invisipart.Weld.C1 = CFrame.new(0, 0, 6)
  1389.             table.insert(bezierparts, rpart)
  1390.             table.insert(bezierparts, lpart)
  1391.             table.insert(bezierparts, invisipart)
  1392.             for i = 1, 40 do
  1393.                 local points = {lpart.Position,invisipart.Position,rpart.Position}
  1394.                 draw(points,definition)
  1395.                 --invisipart.Weld.C1 = invisipart.Weld.C1 + Vector3.new(0,0,0.6)
  1396.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.1)
  1397.                 rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1398.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.1)
  1399.                 larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1400.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.2)
  1401.                 hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1402.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1403.                 torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1404.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(-10)), 0.2)
  1405.                 lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1406.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(10)), 0.2)
  1407.                 rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1408.                 if Debounces.on == false then
  1409.                     break
  1410.                 end
  1411.                 fat.Event:wait()
  1412.             end
  1413.             for i,v in pairs(bezierparts) do
  1414.                 v:Destroy()
  1415.             end
  1416.             --draw(points,definition)
  1417.             if Debounces.CanAttack == false then
  1418.                 Debounces.CanAttack = true
  1419.                 Debounces.NoIdl = false
  1420.                 Debounces.on = false
  1421.             end
  1422.  
  1423. ----------------------------------------------------
  1424. ----------------------------------------------------
  1425. pt = {6.6, 6.8, 7, 7.2, 7.4}
  1426. mouse.KeyDown:connect(function(key)
  1427.     if key == "" then
  1428.         if Debounces.CanJoke == true then
  1429.             Debounces.CanJoke = false
  1430.             u = Instance.new("Sound",char)
  1431.             u.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1432.             u.Pitch = pt[math.random(1,#pt)]
  1433.             u.Volume = 0.3
  1434.             u2 = Instance.new("Sound",char)
  1435.             u2.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1436.             u2.Pitch = u.Pitch
  1437.             u2.Volume = 0.3
  1438.             u3 = Instance.new("Sound",char)
  1439.             u3.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1440.             u3.Pitch = u.Pitch
  1441.             u3.Volume = 0.3
  1442.             wait(.01)
  1443.             u:Play()
  1444.             u2:Play()
  1445.             u3:Play()
  1446.             wait(1.5)
  1447.             u:Destroy()
  1448.             u2:Destroy()
  1449.             u3:Destroy()
  1450.             if Debounces.CanJoke == false then
  1451.                 Debounces.CanJoke = true
  1452.             end
  1453.         end
  1454.     end
  1455. end)
  1456. ----------------------------------------------------
  1457. ----------------------------------------------------
  1458. mouse.KeyDown:connect(function(key)
  1459.     if key == "" then
  1460.         if Debounces.CanJoke == true then
  1461.             Debounces.CanJoke = false
  1462.             z = Instance.new("Sound",hed)
  1463.             z.SoundId = "rbxassetid://415859013"
  1464.             z.Pitch = pitches[math.random(1,#pitches)]
  1465.             z.Volume = 1
  1466.             wait()
  1467.             z:Play()
  1468.             wait(2)
  1469.             z:Destroy()
  1470.             if Debounces.CanJoke == false then
  1471.                 Debounces.CanJoke = true
  1472.             end
  1473.         end
  1474.     end
  1475. end)
  1476.  
  1477. ----------------------------------------------------
  1478. Grab = false
  1479. mouse.KeyDown:connect(function(key)
  1480.     if key == "e" then
  1481.         Debounces.on = true
  1482.         Debounces.NoIdl = true
  1483.         Debounces.ks = true
  1484.         if Grab == false then
  1485.         gp = nil
  1486.         for i = 1, 20 do
  1487.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1488.             rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1489.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1490.             larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1491.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1492.             hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1493.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1494.             torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1495.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1496.             lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1497.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1498.             rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1499.             if Debounces.on == false then break end
  1500.             fat.Event:wait()
  1501.         end
  1502.         con1=larm.LeftArm.LeftArmPlate.Touched:connect(function(hit)
  1503.         ht = hit.Parent
  1504.             for i,v in pairs(ht:GetChildren()) do
  1505.                 if v:IsA("Part") then
  1506.                     v.CanCollide = false
  1507.                     v.CustomPhysicalProperties = PhysicalProperties.new(0.001,0.001,0.001,0.001,0.001)
  1508.                 end
  1509.             end
  1510.             hum1=ht:FindFirstChild('Humanoid')
  1511.             if hum1 ~= nil then
  1512.                 if Debounces.ks==true then
  1513.                     z = Instance.new("Sound",hed)
  1514.                     z.SoundId = "rbxassetid://169380525"
  1515.                     z.Volume = 1
  1516.                     z:Play()
  1517.                     Debounces.ks=false
  1518.                 end
  1519.                 hum1.PlatformStand=true
  1520.                 hum1:ChangeState'Physics'
  1521.                 gp = ht
  1522.                 Grab = true
  1523.                 asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,0.6),CFrame.new(0,0,0))
  1524.                 asd.Parent = larm
  1525.                 asd.Name = "asd"
  1526.                 asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1527.                 stanceToggle = "Grabbed"
  1528.             --[[elseif hum1 == nil then
  1529.                 con1:disconnect()
  1530.                 wait() return]]--
  1531.             end
  1532.         end)
  1533.         for i = 1, 20 do
  1534.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1535.             rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1536.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1537.             larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1538.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2)
  1539.             hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1540.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  1541.             torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1542.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1543.             lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1544.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1545.             rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1546.             if Debounces.on == false then break end
  1547.             fat.Event:wait()
  1548.         end
  1549.         con1:disconnect()
  1550.         Debounces.on = false
  1551.         Debounces.NoIdl = false
  1552.         elseif Grab == true then
  1553.         Grab = false
  1554.             --[[for i = 1, 16 do
  1555.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1556.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1557.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1558.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1559.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1560.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1561.             cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1562.             if Debounces.on == false then end
  1563.             rs:wait()
  1564.         end]]--
  1565.             for i = 1, 16 do
  1566.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.3)
  1567.             rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.5)
  1568.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), 0.3)
  1569.             larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(60)), 0.5)
  1570.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1571.             hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1572.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.3)
  1573.             torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1574.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1575.             lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  1576.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1577.             rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1578.             if Debounces.on == false then end
  1579.             rs:wait()
  1580.         end
  1581.         for i = 1, 12 do
  1582.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.6)
  1583.             rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1584.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.3,-0.1)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-32)), 0.6)
  1585.             larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1586.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(40), math.rad(14)),0.6)
  1587.             hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1588.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.6)
  1589.             torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.5)
  1590.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.6)
  1591.             lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  1592.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, .2, -0.8) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6)
  1593.             rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  1594.             if Debounces.on == false then end
  1595.             rs:wait()
  1596.         end
  1597.         Slam()
  1598.         if gp ~= nil then
  1599.             for i,v in pairs(larm:GetChildren()) do
  1600.                 if v.Name == "asd" and v:IsA("Weld") then
  1601.                     v:Remove()
  1602.                 end
  1603.                 if v:IsA("Part") then
  1604.                     v.CanCollide = true
  1605.                     v.CustomPhysicalProperties = PhysicalProperties.new(1,1,1,1,1)
  1606.                 end
  1607.             end
  1608.         end
  1609.         stanceToggle = "Idle1"
  1610.         --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  1611.         bv.maxForce = Vector3.new(40000000, 40000000, 40000000)
  1612.         bv.P = 12500000
  1613.         bv.velocity = char.Head.CFrame.lookVector * 200]]--
  1614.         ht=nil
  1615.         Debounces.on = false
  1616.         Debounces.NoIdl = false
  1617.         elseif ht == nil then wait()
  1618.             Grab = false
  1619.             Debounces.on = false
  1620.             Debounces.NoIdl = false
  1621.         end
  1622.     end
  1623. end)
  1624. ----------------------------------------------------
  1625. Change = false
  1626. mouse.KeyDown:connect(function(key)
  1627.     if key == "q" then
  1628.         if Change == false then
  1629.             Change = true
  1630.         stanceToggle = "Idle2"
  1631.     elseif Change == true then
  1632.         Change = false
  1633.         stanceToggle = "Idle1"
  1634.         end
  1635.     end
  1636. end)
  1637. ----------------------------------------------------
  1638. mouse.KeyDown:connect(function(key)
  1639.     if string.byte(key) == 52 then
  1640.         Swing = 2
  1641.         char.Humanoid.WalkSpeed = 16
  1642.     end
  1643. end)
  1644. mouse.KeyUp:connect(function(key)
  1645.     if string.byte(key) == 52 then
  1646.         Swing = 1
  1647.         char.Humanoid.WalkSpeed = 9
  1648.     end
  1649. end)
  1650. ----------------------------------------------------
  1651.  
  1652. jump = false
  1653. rs:connect(function()
  1654.     if char.Humanoid.Jump == true then
  1655.         jump = true
  1656.     else
  1657.         jump = false
  1658.     end
  1659.     char.Humanoid.FreeFalling:connect(function(f)
  1660.         if f then
  1661.             ffing = true
  1662.         else
  1663.             ffing = false
  1664.         end
  1665.     end)
  1666.     sine = sine + change
  1667.     if jump == true then
  1668.         animpose = "Jumping"
  1669.     elseif ffing == true then
  1670.         animpose = "Freefalling"
  1671.     elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  1672.         animpose = "Idle"
  1673.     elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  1674.         animpose = "Walking"
  1675.     elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  1676.         animpose = "Running"
  1677.     end
  1678.     RightLeg = CFrame.new(0.5,-1,0)
  1679.     LeftLeg = CFrame.new(-0.5,-1,0)
  1680.  
  1681.     lefth = (torso.CFrame*LeftLeg)
  1682.     righth = (torso.CFrame*RightLeg)
  1683.  
  1684.     speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  1685.  
  1686.     TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  1687.  
  1688.     local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  1689.     local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  1690.     if animpose ~= lastanimpose then
  1691.         sine = 0
  1692.         if Debounces.NoIdl == false then
  1693.             if stanceToggle == "Idle1" then
  1694.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  1695.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  1696.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  1697.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  1698.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  1699.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  1700.             elseif stanceToggle == "Idle2" then
  1701.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-22-4*math.cos(sine/12)),math.rad(-40-2*math.cos(sine/12)),math.rad(24+2*math.cos(sine/12))), 0.3)
  1702.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.6,-0.6)*CFrame.Angles(math.rad(90+4*math.cos(sine/12)),math.rad(0),math.rad(50-2*math.cos(sine/12))), 0.3)
  1703.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-6+2.5*math.cos(sine/12)),math.rad(0),math.rad(0)), 0.2)
  1704.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/12)), math.rad(0), 0), 0.2)
  1705.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7-2*math.cos(sine/12)), math.rad(7), math.rad(-5)), 0.2)
  1706.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2)
  1707.             end
  1708.             fat.Event:wait()
  1709.         end
  1710.         else
  1711.     end
  1712.     lastanimpose = animpose
  1713.     if Debounces.NoIdl == false then
  1714.         if animpose == "Idle" then
  1715.             change = 0.5
  1716.             if stanceToggle == "Idle1" then
  1717.                 corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05+0.03*math.cos(sine/5), 0-0.1*math.cos(sine/10)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1718.                 corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+8*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.3)
  1719.  
  1720.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
  1721.                 rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1722.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
  1723.                 larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1724.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
  1725.                 hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
  1726.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
  1727.                 torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
  1728.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  1729.                 lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
  1730.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  1731.                 rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
  1732.             elseif stanceToggle == "Idle2" then
  1733.  
  1734.                 corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1735.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
  1736.                 rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  1737.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
  1738.                 larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  1739.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
  1740.                 torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  1741.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  1742.                 --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
  1743.                 hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1744.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
  1745.                 lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
  1746.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
  1747.                 rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
  1748.             elseif stanceToggle == "Grabbed" then
  1749.                 grab = true
  1750.                 corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1751.                 corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1752.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  1753.                 rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  1754.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
  1755.                 larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  1756.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  1757.                 hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1758.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1759.                 torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  1760.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1761.                 lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1762.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1763.                 rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1764.             end
  1765.         elseif animpose == "Walking" then
  1766.             if stanceToggle == "Grabbed" then
  1767.                 corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1768.                 corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1769.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  1770.                 rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1771.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120+4*math.cos(sine/2)),math.rad(0),math.rad(-30+4*math.cos(sine/4))), 0.3)
  1772.                 larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  1773.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  1774.                 hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  1775.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  1776.                 --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  1777.                 torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  1778.                 lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  1779.                 lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1780.                 rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  1781.                 rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1782.             elseif stanceToggle ~= "Grabbed" then
  1783.                 change = 1
  1784.                 corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1785.                 corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1786.        
  1787.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  1788.                 rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1789.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  1790.                 larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1791.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  1792.                 hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  1793.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  1794.                 --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  1795.                 torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  1796.                 --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  1797.                 lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  1798.                 lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1799.                 --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  1800.                 rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  1801.                 rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1802.             end
  1803.         elseif animpose == "Running" then
  1804.             change = 1
  1805.             corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1806.             corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1807.  
  1808.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
  1809.             rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  1810.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
  1811.             larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1812.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
  1813.             hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
  1814.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
  1815.             torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1816.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  1817.             lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1818.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  1819.             rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1820.         elseif animpose == "Jumping" then
  1821.  
  1822.             corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1823.             corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1824.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
  1825.             rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  1826.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  1827.             larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1828.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
  1829.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  1830.             torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1831.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1832.             lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1833.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1834.             rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1835.         elseif animpose == "Freefalling" then
  1836.  
  1837.             corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1838.             corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1839.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
  1840.             rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  1841.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
  1842.             larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1843.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
  1844.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  1845.             torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1846.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  1847.             lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1848.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
  1849.             rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1850.         end
  1851.     end
  1852. end)
  1853. hum.MaxHealth = math.huge
  1854. wait(3)
  1855. hum.Health = math.huge
  1856.  
  1857. game:GetService('Players').PlayerAdded:connect(function(player)
  1858.     player.CharacterAdded:connect(function(character)
  1859.         character:WaitForChild("Humanoid").Died:connect(function()
  1860.             print(player.Name .. " died!")
  1861.         end)
  1862.     end)
  1863. end)
  1864.  
  1865.  
  1866. --bye
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