Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Model2 = Instance.new("Model")
- Model3 = Instance.new("Model")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Model12 = Instance.new("Model")
- Part13 = Instance.new("Part")
- SurfaceGui14 = Instance.new("SurfaceGui")
- TextLabel15 = Instance.new("TextLabel")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Model18 = Instance.new("Model")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- SurfaceGui23 = Instance.new("SurfaceGui")
- ImageLabel24 = Instance.new("ImageLabel")
- Part25 = Instance.new("Part")
- SpecialMesh26 = Instance.new("SpecialMesh")
- Texture27 = Instance.new("Texture")
- Texture28 = Instance.new("Texture")
- Texture29 = Instance.new("Texture")
- Texture30 = Instance.new("Texture")
- Texture31 = Instance.new("Texture")
- Texture32 = Instance.new("Texture")
- Model33 = Instance.new("Model")
- Model34 = Instance.new("Model")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Model43 = Instance.new("Model")
- Part44 = Instance.new("Part")
- SurfaceGui45 = Instance.new("SurfaceGui")
- TextLabel46 = Instance.new("TextLabel")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Model50 = Instance.new("Model")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- SurfaceGui55 = Instance.new("SurfaceGui")
- ImageLabel56 = Instance.new("ImageLabel")
- Part57 = Instance.new("Part")
- SpecialMesh58 = Instance.new("SpecialMesh")
- Texture59 = Instance.new("Texture")
- Texture60 = Instance.new("Texture")
- Texture61 = Instance.new("Texture")
- Texture62 = Instance.new("Texture")
- Texture63 = Instance.new("Texture")
- Texture64 = Instance.new("Texture")
- Model0.Name = "Beats"
- Model0.Parent = script
- Part1.Name = "Main"
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(2.71283007, 24.4999962, 0.372637004, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(2.71283007, 24.4999962, 0.372637004)
- Part1.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part1.Transparency = 1
- Part1.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
- Part1.BrickColor = BrickColor.new("Bright yellow")
- Part1.CanCollide = false
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Bright yellow")
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.formFactor = Enum.FormFactor.Symmetric
- Model2.Name = "Left"
- Model2.Parent = Model0
- Model3.Name = "Band"
- Model3.Parent = Model2
- Part4.Name = "p3"
- Part4.Parent = Model3
- Part4.CFrame = CFrame.new(2.07425094, 24.8450069, 0.363000005, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part4.Orientation = Vector3.new(0, 180, 0)
- Part4.Position = Vector3.new(2.07425094, 24.8450069, 0.363000005)
- Part4.Rotation = Vector3.new(-180, 0, -180)
- Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part4.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("Dark stone grey")
- Part4.Material = Enum.Material.SmoothPlastic
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.brickColor = BrickColor.new("Dark stone grey")
- Part5.Name = "p3"
- Part5.Parent = Model3
- Part5.CFrame = CFrame.new(2.21270299, 25.0883522, 0.363000005, -0.573576152, 0.819152296, 0, 0.819152296, 0.573576152, 0, 0, 0, -1)
- Part5.Orientation = Vector3.new(0, 180, 55)
- Part5.Position = Vector3.new(2.21270299, 25.0883522, 0.363000005)
- Part5.Rotation = Vector3.new(-180, 0, -125)
- Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part5.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Dark stone grey")
- Part5.Material = Enum.Material.SmoothPlastic
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Dark stone grey")
- Part6.Name = "p3"
- Part6.Parent = Model3
- Part6.CFrame = CFrame.new(2.27726793, 25.1219654, 0.363000005, -0.342020214, 0.939692616, 0, 0.939692557, 0.342020243, 0, 0, 0, -1)
- Part6.Orientation = Vector3.new(0, 180, 70)
- Part6.Position = Vector3.new(2.27726793, 25.1219654, 0.363000005)
- Part6.Rotation = Vector3.new(-180, 0, -110)
- Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part6.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Dark stone grey")
- Part6.Material = Enum.Material.SmoothPlastic
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Dark stone grey")
- Part7.Name = "p3"
- Part7.Parent = Model3
- Part7.CFrame = CFrame.new(2.34833193, 25.1377182, 0.363000005, -0.087155968, 0.996194661, 0, 0.996194661, 0.087155968, 0, 0, 0, -1)
- Part7.Orientation = Vector3.new(0, 180, 85)
- Part7.Position = Vector3.new(2.34833193, 25.1377182, 0.363000005)
- Part7.Rotation = Vector3.new(-180, 0, -95)
- Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part7.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Dark stone grey")
- Part7.Material = Enum.Material.SmoothPlastic
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Dark stone grey")
- Part8.Name = "p3"
- Part8.Parent = Model3
- Part8.CFrame = CFrame.new(2.42600012, 25.1411152, 0.363000005, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- Part8.Orientation = Vector3.new(0, 180, 90)
- Part8.Position = Vector3.new(2.42600012, 25.1411152, 0.363000005)
- Part8.Rotation = Vector3.new(-180, 0, -90)
- Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part8.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Dark stone grey")
- Part8.Material = Enum.Material.SmoothPlastic
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("Dark stone grey")
- Part9.Name = "p3"
- Part9.Parent = Model3
- Part9.CFrame = CFrame.new(2.506001, 25.1411152, 0.363000005, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- Part9.Orientation = Vector3.new(0, 180, 90)
- Part9.Position = Vector3.new(2.506001, 25.1411152, 0.363000005)
- Part9.Rotation = Vector3.new(-180, 0, -90)
- Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part9.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Dark stone grey")
- Part9.Material = Enum.Material.SmoothPlastic
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Dark stone grey")
- Part10.Name = "p3"
- Part10.Parent = Model3
- Part10.CFrame = CFrame.new(2.58600092, 25.1411152, 0.363000005, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- Part10.Orientation = Vector3.new(0, 180, 90)
- Part10.Position = Vector3.new(2.58600092, 25.1411152, 0.363000005)
- Part10.Rotation = Vector3.new(-180, 0, -90)
- Part10.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part10.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("Dark stone grey")
- Part10.Material = Enum.Material.SmoothPlastic
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("Dark stone grey")
- Part11.Name = "p3"
- Part11.Parent = Model3
- Part11.CFrame = CFrame.new(2.66600013, 25.1411152, 0.363000005, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- Part11.Orientation = Vector3.new(0, 180, 90)
- Part11.Position = Vector3.new(2.66600013, 25.1411152, 0.363000005)
- Part11.Rotation = Vector3.new(-180, 0, -90)
- Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part11.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Dark stone grey")
- Part11.Material = Enum.Material.SmoothPlastic
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Dark stone grey")
- Model12.Name = "Iron"
- Model12.Parent = Model3
- Part13.Parent = Model12
- Part13.CFrame = CFrame.new(2.08081698, 24.9200573, 0.363000005, -0.984807789, 0.173647955, 0, 0.173647955, 0.984807789, 0, 0, 0, -1)
- Part13.Orientation = Vector3.new(0, 180, 10)
- Part13.Position = Vector3.new(2.08081698, 24.9200573, 0.363000005)
- Part13.Rotation = Vector3.new(-180, 0, -170)
- Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part13.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Institutional white")
- Part13.Material = Enum.Material.SmoothPlastic
- Part13.Reflectance = 0.5
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Institutional white")
- SurfaceGui14.Name = "bgui"
- SurfaceGui14.Parent = Part13
- SurfaceGui14.LightInfluence = 1
- SurfaceGui14.Face = Enum.NormalId.Left
- SurfaceGui14.ClipsDescendants = true
- SurfaceGui14.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TextLabel15.Parent = SurfaceGui14
- TextLabel15.Size = UDim2.new(1, 0, 1, 0)
- TextLabel15.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel15.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel15.BackgroundTransparency = 1
- TextLabel15.Font = Enum.Font.SourceSans
- TextLabel15.FontSize = Enum.FontSize.Size14
- TextLabel15.Text = "L"
- TextLabel15.TextColor = BrickColor.new("Really black")
- TextLabel15.TextColor3 = Color3.new(0, 0, 0)
- TextLabel15.TextScaled = true
- TextLabel15.TextSize = 14
- TextLabel15.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel15.TextStrokeTransparency = 0
- TextLabel15.TextWrap = true
- TextLabel15.TextWrapped = true
- Part16.Name = "p3"
- Part16.Parent = Model3
- Part16.CFrame = CFrame.new(2.15499091, 25.0399284, 0.363000005, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0, 0, 0, -1)
- Part16.Orientation = Vector3.new(0, 180, 45)
- Part16.Position = Vector3.new(2.15499091, 25.0399284, 0.363000005)
- Part16.Rotation = Vector3.new(-180, 0, -135)
- Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part16.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Dark stone grey")
- Part16.Material = Enum.Material.SmoothPlastic
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Dark stone grey")
- Part17.Name = "p3"
- Part17.Parent = Model3
- Part17.CFrame = CFrame.new(2.106565, 24.9822178, 0.363000005, -0.819152296, 0.573576152, 0, 0.573576152, 0.819152296, 0, 0, 0, -1)
- Part17.Orientation = Vector3.new(0, 180, 35)
- Part17.Position = Vector3.new(2.106565, 24.9822178, 0.363000005)
- Part17.Rotation = Vector3.new(-180, 0, -145)
- Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part17.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("Dark stone grey")
- Part17.Material = Enum.Material.SmoothPlastic
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Dark stone grey")
- Model18.Name = "Muff"
- Model18.Parent = Model2
- Part19.Name = "led"
- Part19.Parent = Model18
- Part19.CFrame = CFrame.new(2.06425095, 24.5900021, 0.363000005, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part19.Orientation = Vector3.new(0, 180, 0)
- Part19.Position = Vector3.new(2.06425095, 24.5900021, 0.363000005)
- Part19.Rotation = Vector3.new(-180, 0, -180)
- Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part19.Size = Vector3.new(0.0500000007, 0.449999988, 0.449999988)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Really black")
- Part19.Material = Enum.Material.Neon
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.brickColor = BrickColor.new("Really black")
- Part19.Shape = Enum.PartType.Cylinder
- Part20.Name = "p2"
- Part20.Parent = Model18
- Part20.CFrame = CFrame.new(2.05725098, 24.5900021, 0.363000005, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part20.Orientation = Vector3.new(0, 180, 0)
- Part20.Position = Vector3.new(2.05725098, 24.5900021, 0.363000005)
- Part20.Rotation = Vector3.new(-180, 0, -180)
- Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part20.Size = Vector3.new(0.0500000007, 0.400000006, 0.400000006)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Dark stone grey")
- Part20.Material = Enum.Material.SmoothPlastic
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Dark stone grey")
- Part20.Shape = Enum.PartType.Cylinder
- Part21.Name = "p1"
- Part21.Parent = Model18
- Part21.CFrame = CFrame.new(2.07725096, 24.5900021, 0.363000005, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part21.Orientation = Vector3.new(0, 180, 0)
- Part21.Position = Vector3.new(2.07725096, 24.5900021, 0.363000005)
- Part21.Rotation = Vector3.new(-180, 0, -180)
- Part21.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part21.Size = Vector3.new(0.0500000007, 0.5, 0.5)
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.BrickColor = BrickColor.new("Dark stone grey")
- Part21.Material = Enum.Material.SmoothPlastic
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.brickColor = BrickColor.new("Dark stone grey")
- Part21.Shape = Enum.PartType.Cylinder
- Part22.Name = "logo"
- Part22.Parent = Model18
- Part22.CFrame = CFrame.new(2.05625105, 24.5900021, 0.363000005, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part22.Orientation = Vector3.new(0, 180, 0)
- Part22.Position = Vector3.new(2.05625105, 24.5900021, 0.363000005)
- Part22.Rotation = Vector3.new(-180, 0, -180)
- Part22.Color = Color3.new(1, 1, 1)
- Part22.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Institutional white")
- Part22.Material = Enum.Material.Neon
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Institutional white")
- Part22.Shape = Enum.PartType.Cylinder
- SurfaceGui23.Parent = Part22
- SurfaceGui23.LightInfluence = 1
- SurfaceGui23.Face = Enum.NormalId.Right
- SurfaceGui23.ClipsDescendants = true
- SurfaceGui23.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- SurfaceGui23.Adornee = Part22
- ImageLabel24.Name = "logo_img"
- ImageLabel24.Parent = SurfaceGui23
- ImageLabel24.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel24.BackgroundColor = BrickColor.new("Institutional white")
- ImageLabel24.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel24.BackgroundTransparency = 1
- ImageLabel24.Image = "http://www.roblox.com/asset/?id=5048562638"
- ImageLabel24.ImageColor3 = Color3.new(0.388235, 0.372549, 0.384314)
- ImageLabel24.ScaleType = Enum.ScaleType.Fit
- Part25.Name = "cushion"
- Part25.Parent = Model18
- Part25.CFrame = CFrame.new(2.1400001, 24.5900002, 0.363000005, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part25.Orientation = Vector3.new(0, 180, 0)
- Part25.Position = Vector3.new(2.1400001, 24.5900002, 0.363000005)
- Part25.Rotation = Vector3.new(-180, 0, -180)
- Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part25.Size = Vector3.new(0.075000003, 0.5, 0.5)
- Part25.BrickColor = BrickColor.new("Dark stone grey")
- Part25.CanCollide = false
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Dark stone grey")
- Part25.FormFactor = Enum.FormFactor.Symmetric
- Part25.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh26.Parent = Part25
- SpecialMesh26.MeshId = "rbxassetid://5052893640"
- SpecialMesh26.MeshType = Enum.MeshType.FileMesh
- Texture27.Parent = Part25
- Texture27.Texture = "rbxassetid://657748791"
- Texture27.Face = Enum.NormalId.Back
- Texture28.Parent = Part25
- Texture28.Texture = "rbxassetid://657748791"
- Texture28.Face = Enum.NormalId.Bottom
- Texture29.Parent = Part25
- Texture29.Texture = "rbxassetid://657748791"
- Texture30.Parent = Part25
- Texture30.Texture = "rbxassetid://657748791"
- Texture30.Face = Enum.NormalId.Top
- Texture31.Parent = Part25
- Texture31.Texture = "rbxassetid://657748791"
- Texture31.Face = Enum.NormalId.Left
- Texture32.Parent = Part25
- Texture32.Texture = "rbxassetid://657748791"
- Texture32.Face = Enum.NormalId.Right
- Model33.Name = "Right"
- Model33.Parent = Model0
- Model34.Name = "Band"
- Model34.Parent = Model33
- Part35.Name = "p3"
- Part35.Parent = Model34
- Part35.CFrame = CFrame.new(3.35619831, 24.8450069, 0.363000005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part35.Position = Vector3.new(3.35619831, 24.8450069, 0.363000005)
- Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part35.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Dark stone grey")
- Part35.Material = Enum.Material.SmoothPlastic
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Dark stone grey")
- Part36.Name = "p3"
- Part36.Parent = Model34
- Part36.CFrame = CFrame.new(3.21774626, 25.0883522, 0.363000005, 0.573576152, -0.819152296, 0, 0.819152296, 0.573576152, 0, 0, 0, 1)
- Part36.Orientation = Vector3.new(0, 0, 55)
- Part36.Position = Vector3.new(3.21774626, 25.0883522, 0.363000005)
- Part36.Rotation = Vector3.new(0, 0, 55)
- Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part36.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.BrickColor = BrickColor.new("Dark stone grey")
- Part36.Material = Enum.Material.SmoothPlastic
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.brickColor = BrickColor.new("Dark stone grey")
- Part37.Name = "p3"
- Part37.Parent = Model34
- Part37.CFrame = CFrame.new(3.15318131, 25.1219654, 0.363000005, 0.342020214, -0.939692616, 0, 0.939692557, 0.342020243, 0, 0, 0, 1)
- Part37.Orientation = Vector3.new(0, 0, 70)
- Part37.Position = Vector3.new(3.15318131, 25.1219654, 0.363000005)
- Part37.Rotation = Vector3.new(0, 0, 70)
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part37.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Dark stone grey")
- Part37.Material = Enum.Material.SmoothPlastic
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Dark stone grey")
- Part38.Name = "p3"
- Part38.Parent = Model34
- Part38.CFrame = CFrame.new(3.08211732, 25.1377182, 0.363000005, 0.087155968, -0.996194661, 0, 0.996194661, 0.087155968, 0, 0, 0, 1)
- Part38.Orientation = Vector3.new(0, 0, 85)
- Part38.Position = Vector3.new(3.08211732, 25.1377182, 0.363000005)
- Part38.Rotation = Vector3.new(0, 0, 85)
- Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part38.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Dark stone grey")
- Part38.Material = Enum.Material.SmoothPlastic
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Dark stone grey")
- Part39.Name = "p3"
- Part39.Parent = Model34
- Part39.CFrame = CFrame.new(3.00444937, 25.1411152, 0.363000005, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part39.Orientation = Vector3.new(0, 0, 90)
- Part39.Position = Vector3.new(3.00444937, 25.1411152, 0.363000005)
- Part39.Rotation = Vector3.new(0, 0, 90)
- Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part39.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Dark stone grey")
- Part39.Material = Enum.Material.SmoothPlastic
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Dark stone grey")
- Part40.Name = "p3"
- Part40.Parent = Model34
- Part40.CFrame = CFrame.new(2.92444825, 25.1411152, 0.363000005, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part40.Orientation = Vector3.new(0, 0, 90)
- Part40.Position = Vector3.new(2.92444825, 25.1411152, 0.363000005)
- Part40.Rotation = Vector3.new(0, 0, 90)
- Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part40.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.BrickColor = BrickColor.new("Dark stone grey")
- Part40.Material = Enum.Material.SmoothPlastic
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.brickColor = BrickColor.new("Dark stone grey")
- Part41.Name = "p3"
- Part41.Parent = Model34
- Part41.CFrame = CFrame.new(2.84444833, 25.1411152, 0.363000005, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part41.Orientation = Vector3.new(0, 0, 90)
- Part41.Position = Vector3.new(2.84444833, 25.1411152, 0.363000005)
- Part41.Rotation = Vector3.new(0, 0, 90)
- Part41.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part41.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Dark stone grey")
- Part41.Material = Enum.Material.SmoothPlastic
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Dark stone grey")
- Part42.Name = "p3"
- Part42.Parent = Model34
- Part42.CFrame = CFrame.new(2.76444936, 25.1411152, 0.363000005, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part42.Orientation = Vector3.new(0, 0, 90)
- Part42.Position = Vector3.new(2.76444936, 25.1411152, 0.363000005)
- Part42.Rotation = Vector3.new(0, 0, 90)
- Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part42.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Dark stone grey")
- Part42.Material = Enum.Material.SmoothPlastic
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Dark stone grey")
- Model43.Name = "Iron"
- Model43.Parent = Model34
- Part44.Parent = Model43
- Part44.CFrame = CFrame.new(3.34963226, 24.9200573, 0.363000005, 0.984807789, -0.173647955, 0, 0.173647955, 0.984807789, 0, 0, 0, 1)
- Part44.Orientation = Vector3.new(0, 0, 10)
- Part44.Position = Vector3.new(3.34963226, 24.9200573, 0.363000005)
- Part44.Rotation = Vector3.new(0, 0, 10)
- Part44.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part44.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Institutional white")
- Part44.Material = Enum.Material.SmoothPlastic
- Part44.Reflectance = 0.5
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Institutional white")
- SurfaceGui45.Name = "bgui"
- SurfaceGui45.Parent = Part44
- SurfaceGui45.LightInfluence = 1
- SurfaceGui45.Face = Enum.NormalId.Left
- SurfaceGui45.ClipsDescendants = true
- SurfaceGui45.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TextLabel46.Parent = SurfaceGui45
- TextLabel46.Size = UDim2.new(1, 0, 1, 0)
- TextLabel46.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel46.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel46.BackgroundTransparency = 1
- TextLabel46.Font = Enum.Font.SourceSans
- TextLabel46.FontSize = Enum.FontSize.Size14
- TextLabel46.Text = "R"
- TextLabel46.TextColor = BrickColor.new("Really black")
- TextLabel46.TextColor3 = Color3.new(0, 0, 0)
- TextLabel46.TextScaled = true
- TextLabel46.TextSize = 14
- TextLabel46.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel46.TextStrokeTransparency = 0
- TextLabel46.TextWrap = true
- TextLabel46.TextWrapped = true
- Part47.Name = "p3"
- Part47.Parent = Model34
- Part47.CFrame = CFrame.new(3.27545834, 25.0399284, 0.363000005, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 0, 0, 0, 1)
- Part47.Orientation = Vector3.new(0, 0, 45)
- Part47.Position = Vector3.new(3.27545834, 25.0399284, 0.363000005)
- Part47.Rotation = Vector3.new(0, 0, 45)
- Part47.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part47.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.BrickColor = BrickColor.new("Dark stone grey")
- Part47.Material = Enum.Material.SmoothPlastic
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("Dark stone grey")
- Part48.Name = "p3"
- Part48.Parent = Model34
- Part48.CFrame = CFrame.new(3.32388425, 24.9822178, 0.363000005, 0.819152296, -0.573576152, 0, 0.573576152, 0.819152296, 0, 0, 0, 1)
- Part48.Orientation = Vector3.new(0, 0, 35)
- Part48.Position = Vector3.new(3.32388425, 24.9822178, 0.363000005)
- Part48.Rotation = Vector3.new(0, 0, 35)
- Part48.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part48.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Dark stone grey")
- Part48.Material = Enum.Material.SmoothPlastic
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Dark stone grey")
- Part49.Name = "p3"
- Part49.Parent = Model34
- Part49.CFrame = CFrame.new(2.71444845, 25.1411152, 0.363000005, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part49.Orientation = Vector3.new(0, 0, 90)
- Part49.Position = Vector3.new(2.71444845, 25.1411152, 0.363000005)
- Part49.Rotation = Vector3.new(0, 0, 90)
- Part49.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part49.Size = Vector3.new(0.0500000007, 0.0799999982, 0.200000003)
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.BrickColor = BrickColor.new("Dark stone grey")
- Part49.Material = Enum.Material.SmoothPlastic
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.brickColor = BrickColor.new("Dark stone grey")
- Model50.Name = "Muff"
- Model50.Parent = Model33
- Part51.Name = "led"
- Part51.Parent = Model50
- Part51.CFrame = CFrame.new(3.3661983, 24.5900021, 0.363000005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part51.Position = Vector3.new(3.3661983, 24.5900021, 0.363000005)
- Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part51.Size = Vector3.new(0.0500000007, 0.449999988, 0.449999988)
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("Really black")
- Part51.Material = Enum.Material.Neon
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("Really black")
- Part51.Shape = Enum.PartType.Cylinder
- Part52.Name = "p2"
- Part52.Parent = Model50
- Part52.CFrame = CFrame.new(3.37319827, 24.5900021, 0.363000005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part52.Position = Vector3.new(3.37319827, 24.5900021, 0.363000005)
- Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part52.Size = Vector3.new(0.0500000007, 0.400000006, 0.400000006)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Dark stone grey")
- Part52.Material = Enum.Material.SmoothPlastic
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Dark stone grey")
- Part52.Shape = Enum.PartType.Cylinder
- Part53.Name = "p1"
- Part53.Parent = Model50
- Part53.CFrame = CFrame.new(3.35319829, 24.5900021, 0.363000005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part53.Position = Vector3.new(3.35319829, 24.5900021, 0.363000005)
- Part53.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part53.Size = Vector3.new(0.0500000007, 0.5, 0.5)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Dark stone grey")
- Part53.Material = Enum.Material.SmoothPlastic
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Dark stone grey")
- Part53.Shape = Enum.PartType.Cylinder
- Part54.Name = "logo"
- Part54.Parent = Model50
- Part54.CFrame = CFrame.new(3.3741982, 24.5900021, 0.363000005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part54.Position = Vector3.new(3.3741982, 24.5900021, 0.363000005)
- Part54.Color = Color3.new(1, 1, 1)
- Part54.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.BrickColor = BrickColor.new("Institutional white")
- Part54.Material = Enum.Material.Neon
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Institutional white")
- Part54.Shape = Enum.PartType.Cylinder
- SurfaceGui55.Parent = Part54
- SurfaceGui55.LightInfluence = 1
- SurfaceGui55.Face = Enum.NormalId.Right
- SurfaceGui55.ClipsDescendants = true
- SurfaceGui55.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- SurfaceGui55.Adornee = Part54
- ImageLabel56.Name = "logo_img"
- ImageLabel56.Parent = SurfaceGui55
- ImageLabel56.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel56.BackgroundColor = BrickColor.new("Institutional white")
- ImageLabel56.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel56.BackgroundTransparency = 1
- ImageLabel56.Image = "http://www.roblox.com/asset/?id=5048562638"
- ImageLabel56.ImageColor3 = Color3.new(0.388235, 0.372549, 0.384314)
- ImageLabel56.ScaleType = Enum.ScaleType.Fit
- Part57.Name = "cushion"
- Part57.Parent = Model50
- Part57.CFrame = CFrame.new(3.29044938, 24.5900002, 0.363000005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part57.Position = Vector3.new(3.29044938, 24.5900002, 0.363000005)
- Part57.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part57.Size = Vector3.new(0.075000003, 0.5, 0.5)
- Part57.BrickColor = BrickColor.new("Dark stone grey")
- Part57.CanCollide = false
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Dark stone grey")
- Part57.FormFactor = Enum.FormFactor.Symmetric
- Part57.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh58.Parent = Part57
- SpecialMesh58.MeshId = "rbxassetid://5052893640"
- SpecialMesh58.MeshType = Enum.MeshType.FileMesh
- Texture59.Parent = Part57
- Texture59.Texture = "rbxassetid://657748791"
- Texture59.Face = Enum.NormalId.Back
- Texture60.Parent = Part57
- Texture60.Texture = "rbxassetid://657748791"
- Texture60.Face = Enum.NormalId.Bottom
- Texture61.Parent = Part57
- Texture61.Texture = "rbxassetid://657748791"
- Texture62.Parent = Part57
- Texture62.Texture = "rbxassetid://657748791"
- Texture62.Face = Enum.NormalId.Top
- Texture63.Parent = Part57
- Texture63.Texture = "rbxassetid://657748791"
- Texture63.Face = Enum.NormalId.Left
- Texture64.Parent = Part57
- Texture64.Texture = "rbxassetid://657748791"
- Texture64.Face = Enum.NormalId.Right
- local plr = owner
- local char = plr.Character
- local hum = char:FindFirstChildOfClass("Humanoid")
- local head = char:FindFirstChild("Head")
- local beats = Model0
- local main = nil
- local led = {}
- local led2 = {}
- for i,v in pairs(beats:GetDescendants()) do
- if v:IsA("BasePart") or v:IsA("UnionOperation") then
- v.CanCollide = false
- v.Anchored = false
- v.Massless = true
- end
- if v:IsA("SurfaceGui") then
- v.SizingMode = Enum.SurfaceGuiSizingMode.PixelsPerStud
- if v.Name == 'bgui' then
- v.PixelsPerStud = 1000
- else
- v.PixelsPerStud = 100
- end
- end
- if v.Name == 'Main' then
- main = v
- elseif v.Name == 'led' then
- table.insert(led,1,v)
- elseif v.Name == 'logo' then
- table.insert(led2,1,v)
- end
- end
- for i,v in pairs(beats:GetDescendants()) do
- if (v ~= main) and (v:IsA("BasePart") or v:IsA("UnionOperation")) then
- local weld = Instance.new("Weld")
- weld.Part0 = main
- weld.Part1 = v
- weld.C0 = main.CFrame:Inverse()
- weld.C1 = v.CFrame:Inverse()
- weld.Parent = v
- end
- end
- local main_weld = Instance.new("Weld")
- main_weld.Part0 = head
- main_weld.Part1 = main
- main_weld.Parent = main
- local mrd1,mrd2,mrd3 = math.random(300,400),math.random(600,700),math.random(400,600)
- local prefix = '/'
- local songid = 0
- local volume = 2
- local speed = 1
- local es = 2
- local last_time = 0
- local loudness = 0
- local looped = true
- local rainbow = false
- local bassing = {}
- local origin_size = Vector3.new(3,3,3)
- local max_size = Vector3.new(4.5,4.5,4.5)
- local last_color = BrickColor.Random()
- local ls
- local songval,remote,ls,song
- function set_color(c)
- local col = c
- if type(c) ~= 'userdata' then
- col = BrickColor.new(c)
- end
- local col2 = col
- if (tostring(col) ~= c) and (typeof(col) ~= 'Color3') and (typeof(col) ~= 'BrickColor') then warn("Not a valid color."); return; end;
- if typeof(col) ~= 'Color3' then
- col = col.Color
- end
- local r,g,b = 0,0,0
- if (col.R*255) >= 127.5 then
- r = 0
- elseif (col.R*255) < 127.5 then
- r = 255
- end
- if (col.G*255) >= 127.5 then
- g = 0
- elseif (col.G*255) < 127.5 then
- g = 255
- end
- if (col.B*255) >= 127.5 then
- b = 0
- elseif (col.B*255) < 127.5 then
- b = 255
- end
- col2 = Color3.fromRGB(r,g,b)
- for i,v in pairs(beats:GetDescendants()) do
- if v:IsA("Texture") and v.Name == 'cover' then
- game:GetService("TweenService"):Create(v,TweenInfo.new(1),{BackgroundColor3 = col}):Play()
- end
- if v:IsA("ImageLabel") and v.Name == 'logo_img' then
- game:GetService("TweenService"):Create(v,TweenInfo.new(1),{ImageColor3 = col}):Play()
- end
- if v:IsA("BasePart") or v:IsA("UnionOperation") then
- if v.Name == 'p1' then
- game:GetService("TweenService"):Create(v,TweenInfo.new(1),{Color = col}):Play()
- elseif v.Name == 'p2' then
- game:GetService("TweenService"):Create(v,TweenInfo.new(1),{Color = col}):Play()
- elseif v.Name == 'p3' then
- game:GetService("TweenService"):Create(v,TweenInfo.new(1),{Color = col}):Play()
- elseif v.Name == 'logo' then
- game:GetService("TweenService"):Create(v,TweenInfo.new(1),{Color = col2}):Play()
- end
- end
- end
- end
- function create_nls_remote()
- if plr then else return end
- if not remote or not remote.Parent then
- remote = Instance.new("RemoteEvent")
- remote.Parent = plr['PlayerGui']
- songval = Instance.new("ObjectValue")
- songval.Name = 'songval'
- songval.Value = song
- songval.Parent = remote
- remote.OnServerEvent:Connect(function(lplr,loud)
- loudness = loud
- end)
- end
- if not ls or not ls.Parent then
- NLS([[
- local remote = script.Parent
- local objval,song
- game:GetService("RunService").RenderStepped:Connect(function()
- if not objval or not objval.Parent then
- objval = remote:FindFirstChild('songval')
- end
- if objval and not song or not song.Parent then
- repeat wait() until objval.Value
- song = objval.Value
- end
- if song and song.Parent then
- remote:FireServer(song.PlaybackLoudness)
- song.EmitterSize = 10
- wait(0.1)
- end
- end)
- ]],remote)
- ls = remote:FindFirstChildOfClass('LocalScript')
- end
- end
- function chat(hplr)
- hplr.Chatted:Connect(function(msg)
- if hplr == plr then
- --
- if msg:lower():sub(1,4) == "vol" ..prefix then
- local choice = msg:sub(5)
- if tonumber(choice) then
- volume = choice
- song.Volume = choice
- end
- end
- --
- if msg:lower():sub(1,7) == "/e vol" ..prefix then
- local choice = msg:sub(8)
- if tonumber(choice) then
- volume = choice
- song.Volume = choice
- end
- end
- --[[[
- if msg:lower():sub(1,5) == "loop" ..prefix then
- local choice = msg:sub(6)
- if choice == "false" then
- looped = false
- song.Looped = false
- elseif choice == "true" then
- looped = true
- song.Looped = true
- end
- end
- --
- if msg:lower():sub(1,8) == "/e loop" ..prefix then
- local choice = msg:sub(9)
- if choice == "false" then
- looped = false
- song.Looped = false
- elseif choice == "true" then
- looped = true
- song.Looped = true
- end
- end
- --]]
- if msg:lower():sub(1,5) == "play" ..prefix then
- songid = msg:sub(6)
- if tonumber(songid) then
- last_time = 0
- song.TimePosition = 0
- song.SoundId = 'rbxassetid://' .. songid
- song:Play()
- end
- end
- --
- if msg:lower():sub(1,8) == "/e play" ..prefix then
- songid = msg:sub(9)
- if tonumber(songid) then
- last_time = 0
- song.TimePosition = 0
- song.SoundId = 'rbxassetid://' .. songid
- song:Play()
- end
- end
- if msg:lower():sub(1,5) == "stop" ..prefix then
- song:Stop()
- end
- --
- if msg:lower():sub(1,8) == "/e stop" ..prefix then
- song:Stop()
- end
- --
- if msg:lower():sub(1,6) == "pause" ..prefix then
- song:Pause()
- end
- --
- if msg:lower():sub(1,9) == "/e pause" ..prefix then
- song:Pause()
- end
- --
- if msg:lower():sub(1,7) == "resume" ..prefix then
- song:Resume()
- end
- --
- if msg:lower():sub(1,10) == "/e resume" ..prefix then
- song:Resume()
- end
- --
- if msg:lower():sub(1,6) == "speed" ..prefix then
- local choice = msg:lower():sub(7)
- if tonumber(choice) then
- speed = choice
- song.PlaybackSpeed = tonumber(speed)
- end
- end
- --
- if msg:lower():sub(1,9) == "/e speed" ..prefix then
- local choice = msg:lower():sub(10)
- if tonumber(choice) then
- speed = choice
- song.PlaybackSpeed = tonumber(speed)
- end
- end
- --
- if msg:lower():sub(1,6) == "color" ..prefix then
- if rainbow then return; end;
- local choice = msg:sub(7)
- if tostring(BrickColor.new(tostring(choice))) == tostring(choice) then last_color = tostring(BrickColor.new(tostring(choice))) end;
- set_color(tostring(choice))
- end
- --
- if msg:lower():sub(1,9) == "/e color" ..prefix then
- if rainbow then return; end;
- local choice = msg:sub(10)
- if tostring(BrickColor.new(tostring(choice))) == tostring(choice) then last_color = tostring(BrickColor.new(tostring(choice))) end;
- set_color(tostring(choice))
- end
- --
- if msg:lower():sub(1,8) == "rainbow" ..prefix then
- local choice = msg:sub(9)
- if choice == "false" then
- rainbow = false
- set_color(last_color)
- elseif choice == "true" then
- rainbow = true
- end
- end
- --
- if msg:lower():sub(1,11) == "/e rainbow" ..prefix then
- local choice = msg:sub(12)
- if choice == "false" then
- rainbow = false
- set_color(last_color)
- elseif choice == "true" then
- rainbow = true
- end
- end
- end
- end)
- end
- set_color(last_color)
- chat(plr)
- function recolor(p)
- if p then else return end
- game:GetService("TweenService"):Create(p,TweenInfo.new(0.5),{Color = Color3.new(loudness / mrd1,loudness / mrd2,loudness / mrd3)}):Play()
- end
- function add_bass_shadow(part)
- if not bassing[part] then else return end
- bassing[part] = true
- local shadow = Instance.new("Part")
- shadow.Anchored = true
- shadow.CanCollide = false
- shadow.Locked = true
- shadow.Transparency = 0.6
- shadow.Material = Enum.Material.ForceField
- shadow.Position = part.Position
- shadow.Size = Vector3.new(0.6,0.6,0.6)
- local sphere = Instance.new("SpecialMesh")
- sphere.MeshType = Enum.MeshType.Sphere
- sphere.Parent = shadow
- local emit = part:FindFirstChild("Bass_Particle")
- if not emit then
- emit = Instance.new("ParticleEmitter")
- emit.Name = 'Bass_Particle'
- emit.Rotation = NumberRange.new(0, 360)
- emit.Color = ColorSequence.new(Color3.new(1, 0.878431, 0.431373),part.Color)
- emit.LightEmission = 0.6
- emit.Texture = "rbxassetid://203216563"
- emit.Transparency = NumberSequence.new(0.5,0.75,1)
- emit.Size = NumberSequence.new(0.2,0.4,0.5,0.38,0)
- emit.Lifetime = NumberRange.new(0.5, 0.75)
- emit.Rate = 25
- emit.RotSpeed = NumberRange.new(-500, 500)
- emit.SpreadAngle = Vector2.new(360, 360)
- emit.Speed = NumberRange.new(2, 3)
- emit.Rotation = NumberRange.new(0, 360)
- emit.LockedToPart = false -- true
- emit.Parent = part
- end
- shadow.Parent = workspace
- coroutine.resume(coroutine.create(function()
- emit.Enabled = true
- wait(0.1)
- emit.Enabled = false
- bassing[part] = false
- coroutine.yield()
- end))
- game:GetService("TweenService"):Create(shadow,TweenInfo.new(0.2),{Size = shadow.Size*1.5,Transparency = 1}):Play()
- game:GetService("Debris"):AddItem(shadow,2)
- end
- function bass(p)
- local division_size = loudness/300
- local make_size = origin_size+Vector3.new(division_size,division_size,division_size)
- if make_size.Y > max_size.Y then
- add_bass_shadow(p)
- end
- end
- function alive()
- local r = false
- if plr and plr.Parent and char and char.Parent and hum and hum.Parent and hum.Health > 0 then
- r = true
- end
- return r
- end
- function get_char()
- if plr then
- char = plr.Character
- if char then
- hum = char:FindFirstChildOfClass("Humanoid")
- head = char:FindFirstChild("Head")
- end
- end
- end
- warn([[
- -[ KrY's Beats ]-
- -[ Commands ]-
- - play/[Id]
- - stop/
- - resume/
- - pause/
- - vol/[speed]
- - speed/[Number]
- - color/[BrickColor]
- - rainbow/[true or false]
- ]])
- spawn(function()
- while wait(0.1) do
- create_nls_remote()
- end
- end)
- spawn(function()
- while wait(0.1) do
- if rainbow then
- while rainbow do
- if rainbow then
- set_color(Color3.new(1,0,0))
- wait(1)
- end
- if rainbow then
- set_color(Color3.new(0,1,0))
- wait(1)
- end
- if rainbow then
- set_color(Color3.new(0,0,1))
- wait(1)
- end
- if rainbow then
- set_color(Color3.new(0,1,1))
- wait(1)
- end
- if rainbow then
- set_color(Color3.new(1,1,0))
- wait(1)
- end
- if rainbow then
- set_color(Color3.new(1,0,1))
- wait(1)
- end
- end
- end
- end
- end)
- game:GetService("RunService").Heartbeat:Connect(function()
- --get_char()
- pcall(function()
- songval.Value = song
- if not song or not song.Parent then
- song = Instance.new("Sound")
- song.SoundId = "rbxassetid://" .. songid
- song.Volume = volume
- song.EmitterSize = es
- song.Looped = true -- looped
- song.PlaybackSpeed = speed
- song.TimePosition = last_time
- song.Parent = main
- --song:Play()
- end
- if song then
- song.Volume = volume
- song.EmitterSize = es
- song.Looped = true -- looped
- song.PlaybackSpeed = speed
- song.Parent = main
- last_time = song.TimePosition
- --song:Resume()
- end
- --[[if (not main_weld or not main_weld.Parent or not main_weld.Part0 or not main_weld.Part1) and main and head then
- main_weld = Instance.new("Weld")
- main_weld.Part0 = head
- main_weld.Part1 = main
- main_weld.C0 = CFrame.new()
- main_weld.C1 = CFrame.new()
- main_weld.Parent = main
- end
- if main_weld and main_weld.Parent and main and head then
- main_weld.Part0 = head
- main_weld.Part1 = main
- main_weld.C0 = CFrame.new()
- main_weld.C1 = CFrame.new()
- main_weld.Parent = main
- end]]
- end)
- --[[for i,v in pairs(led2) do
- recolor(v)
- end]]
- for i,v in pairs(led) do
- bass(v)
- recolor(v)
- end
- end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement