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kingmohamed

Speed Run 4

May 2nd, 2023 (edited)
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  1. local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/mohamedyoo/owlhub/main/New%20ui"))()
  2. local Window = Library.CreateLib("Speed Run 4", "Sentinel")
  3.  
  4. local Tab = Window:NewTab("Main")
  5.  
  6. local Section = Tab:NewSection("Autofarm Levels")
  7.  
  8. Section:NewToggle("Autofarm Stages (fast and laggy)", "ToggleInfo", function(bool)
  9. getgenv().AutoFarmMainFast = bool
  10.  
  11. while getgenv().AutoFarmMainFast do
  12.  
  13. local args = {
  14. [1] = 0.1,
  15. [2] = "Level 1",
  16. [3] = "Normal",
  17. [4] = false
  18. }
  19.  
  20. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  21. wait(0.07)
  22. local args = {
  23. [1] = 0.1,
  24. [2] = "Level 1",
  25. [3] = "Normal",
  26. [4] = false
  27. }
  28.  
  29. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  30. wait(0.07)
  31. local args = {
  32. [1] = 0.1,
  33. [2] = "Level 1",
  34. [3] = "Normal",
  35. [4] = false
  36. }
  37.  
  38. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  39. wait(0.07)
  40.  
  41.  
  42. local args = {
  43. [1] = 0.1,
  44. [2] = "Level 1",
  45. [3] = "Normal",
  46. [4] = false
  47. }
  48.  
  49. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  50. wait(0.07)
  51.  
  52.  
  53. local args = {
  54. [1] = 0.1,
  55. [2] = "Level 1",
  56. [3] = "Normal",
  57. [4] = false
  58. }
  59.  
  60. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  61. wait(0.07)
  62.  
  63.  
  64. local args = {
  65. [1] = 0.1,
  66. [2] = "Level 1",
  67. [3] = "Normal",
  68. [4] = false
  69. }
  70.  
  71. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  72. wait(0.07)
  73.  
  74.  
  75. local args = {
  76. [1] = 0.1,
  77. [2] = "Level 1",
  78. [3] = "Normal",
  79. [4] = false
  80. }
  81.  
  82. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  83. wait(0.07)
  84.  
  85.  
  86. local args = {
  87. [1] = 0.1,
  88. [2] = "Level 1",
  89. [3] = "Normal",
  90. [4] = false
  91. }
  92.  
  93. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  94. wait(0.07)
  95.  
  96.  
  97. local args = {
  98. [1] = 0.1,
  99. [2] = "Level 1",
  100. [3] = "Normal",
  101. [4] = false
  102. }
  103.  
  104. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  105. wait(0.07)
  106.  
  107.  
  108. local args = {
  109. [1] = 0.1,
  110. [2] = "Level 1",
  111. [3] = "Normal",
  112. [4] = false
  113. }
  114.  
  115. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  116. wait(0.07)
  117.  
  118. local args = {
  119. [1] = 0.1,
  120. [2] = "Level 1",
  121. [3] = "Normal",
  122. [4] = false
  123. }
  124.  
  125. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  126. wait(0.07)
  127.  
  128.  
  129. local args = {
  130. [1] = 0.1,
  131. [2] = "Level 1",
  132. [3] = "Normal",
  133. [4] = false
  134. }
  135.  
  136. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  137. wait(0.07)
  138.  
  139.  
  140. local args = {
  141. [1] = 0.1,
  142. [2] = "Level 1",
  143. [3] = "Normal",
  144. [4] = false
  145. }
  146.  
  147. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  148. wait(0.07)
  149.  
  150.  
  151. local args = {
  152. [1] = 0.1,
  153. [2] = "Level 1",
  154. [3] = "Normal",
  155. [4] = false
  156. }
  157.  
  158. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  159. wait(0.07)
  160.  
  161.  
  162. local args = {
  163. [1] = 0.1,
  164. [2] = "Level 1",
  165. [3] = "Normal",
  166. [4] = false
  167. }
  168.  
  169. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  170. wait(0.07)
  171.  
  172.  
  173. local args = {
  174. [1] = 0.1,
  175. [2] = "Level 1",
  176. [3] = "Normal",
  177. [4] = false
  178. }
  179.  
  180. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  181. wait(0.07)
  182.  
  183.  
  184. local args = {
  185. [1] = 0.1,
  186. [2] = "Level 1",
  187. [3] = "Normal",
  188. [4] = false
  189. }
  190.  
  191. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  192. wait(0.07)
  193.  
  194.  
  195. local args = {
  196. [1] = 0.1,
  197. [2] = "Level 1",
  198. [3] = "Normal",
  199. [4] = false
  200. }
  201.  
  202. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  203. wait(0.07)
  204.  
  205.  
  206. local args = {
  207. [1] = 0.1,
  208. [2] = "Level 1",
  209. [3] = "Normal",
  210. [4] = false
  211. }
  212.  
  213. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  214. wait(0.07)
  215.  
  216.  
  217. local args = {
  218. [1] = 0.1,
  219. [2] = "Level 1",
  220. [3] = "Normal",
  221. [4] = false
  222. }
  223.  
  224. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  225. wait(0.07)
  226.  
  227.  
  228. local args = {
  229. [1] = 0.1,
  230. [2] = "Level 1",
  231. [3] = "Normal",
  232. [4] = false
  233. }
  234.  
  235. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  236. wait(0.07)
  237.  
  238.  
  239. local args = {
  240. [1] = 0.1,
  241. [2] = "Level 1",
  242. [3] = "Normal",
  243. [4] = false
  244. }
  245.  
  246. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  247. wait(0.07)
  248.  
  249.  
  250. local args = {
  251. [1] = 0.1,
  252. [2] = "Level 1",
  253. [3] = "Normal",
  254. [4] = false
  255. }
  256.  
  257. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  258. wait(0.07)
  259.  
  260.  
  261. local args = {
  262. [1] = 0.1,
  263. [2] = "Level 1",
  264. [3] = "Normal",
  265. [4] = false
  266. }
  267.  
  268. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  269. wait(0.07)
  270.  
  271. local args = {
  272. [1] = 0.1,
  273. [2] = "Level 1",
  274. [3] = "Normal",
  275. [4] = false
  276. }
  277.  
  278. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  279. wait(0.07)
  280.  
  281.  
  282. local args = {
  283. [1] = 0.1,
  284. [2] = "Level 1",
  285. [3] = "Normal",
  286. [4] = false
  287. }
  288.  
  289. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  290. wait(0.07)
  291.  
  292.  
  293. local args = {
  294. [1] = 0.1,
  295. [2] = "Level 1",
  296. [3] = "Normal",
  297. [4] = false
  298. }
  299.  
  300. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  301. wait(0.07)
  302.  
  303.  
  304. local args = {
  305. [1] = 0.1,
  306. [2] = "Level 1",
  307. [3] = "Normal",
  308. [4] = false
  309. }
  310.  
  311. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  312. wait(0.07)
  313.  
  314.  
  315. local args = {
  316. [1] = 0.1,
  317. [2] = "Level 1",
  318. [3] = "Normal",
  319. [4] = false
  320. }
  321.  
  322. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  323. wait(0.07)
  324.  
  325.  
  326. local args = {
  327. [1] = 0.1,
  328. [2] = "Level 1",
  329. [3] = "Normal",
  330. [4] = false
  331. }
  332.  
  333. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  334. wait(0.07)
  335.  
  336.  
  337. local args = {
  338. [1] = 0.1,
  339. [2] = "Level 1",
  340. [3] = "Normal",
  341. [4] = false
  342. }
  343.  
  344. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  345. wait(0.07)
  346.  
  347.  
  348. local args = {
  349. [1] = 0.1,
  350. [2] = "Level 1",
  351. [3] = "Normal",
  352. [4] = false
  353. }
  354.  
  355. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  356. wait(0.07)
  357.  
  358.  
  359. local args = {
  360. [1] = 0.1,
  361. [2] = "Level 1",
  362. [3] = "Normal",
  363. [4] = false
  364. }
  365.  
  366. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  367. wait(0.07)
  368.  
  369.  
  370. local args = {
  371. [1] = 0.1,
  372. [2] = "Level 1",
  373. [3] = "Normal",
  374. [4] = false
  375. }
  376.  
  377. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  378. wait(0.07)
  379.  
  380.  
  381. local args = {
  382. [1] = 0.1,
  383. [2] = "Level 1",
  384. [3] = "Normal",
  385. [4] = false
  386. }
  387.  
  388. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  389. wait(0.07)
  390. local args = {
  391. [1] = 0
  392. }
  393.  
  394. game:GetService("ReplicatedStorage").SetLevel:FireServer(unpack(args))
  395.  
  396. wait(0.1)
  397.  
  398. local args = {
  399. [1] = 0
  400. }
  401.  
  402. game:GetService("ReplicatedStorage").SetLevel:FireServer(unpack(args))
  403.  
  404. wait(0.1)
  405. local args = {
  406. [1] = 0
  407. }
  408.  
  409. game:GetService("ReplicatedStorage").SetLevel:FireServer(unpack(args))
  410. wait(1)
  411.  
  412. end
  413. end)
  414.  
  415. Section:NewToggle("Autofarm Stages (slow)", "ToggleInfo", function(bool)
  416. getgenv().AutoFarmMainSlow = bool
  417.  
  418. while getgenv().AutoFarmMainSlow do
  419.  
  420. local args = {
  421. [1] = 0.1,
  422. [2] = "Level 1",
  423. [3] = "Normal",
  424. [4] = false
  425. }
  426.  
  427. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  428. wait(0.25)
  429. local args = {
  430. [1] = 0.1,
  431. [2] = "Level 1",
  432. [3] = "Normal",
  433. [4] = false
  434. }
  435.  
  436. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  437. wait(0.25)
  438. local args = {
  439. [1] = 0.1,
  440. [2] = "Level 1",
  441. [3] = "Normal",
  442. [4] = false
  443. }
  444.  
  445. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  446. wait(0.25)
  447.  
  448.  
  449. local args = {
  450. [1] = 0.1,
  451. [2] = "Level 1",
  452. [3] = "Normal",
  453. [4] = false
  454. }
  455.  
  456. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  457. wait(0.25)
  458.  
  459.  
  460. local args = {
  461. [1] = 0.1,
  462. [2] = "Level 1",
  463. [3] = "Normal",
  464. [4] = false
  465. }
  466.  
  467. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  468. wait(0.25)
  469.  
  470.  
  471. local args = {
  472. [1] = 0.1,
  473. [2] = "Level 1",
  474. [3] = "Normal",
  475. [4] = false
  476. }
  477.  
  478. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  479. wait(0.25)
  480.  
  481.  
  482. local args = {
  483. [1] = 0.1,
  484. [2] = "Level 1",
  485. [3] = "Normal",
  486. [4] = false
  487. }
  488.  
  489. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  490. wait(0.25)
  491.  
  492.  
  493. local args = {
  494. [1] = 0.1,
  495. [2] = "Level 1",
  496. [3] = "Normal",
  497. [4] = false
  498. }
  499.  
  500. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  501. wait(0.25)
  502.  
  503.  
  504. local args = {
  505. [1] = 0.1,
  506. [2] = "Level 1",
  507. [3] = "Normal",
  508. [4] = false
  509. }
  510.  
  511. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  512. wait(0.25)
  513.  
  514.  
  515. local args = {
  516. [1] = 0.1,
  517. [2] = "Level 1",
  518. [3] = "Normal",
  519. [4] = false
  520. }
  521.  
  522. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  523. wait(0.25)
  524.  
  525. local args = {
  526. [1] = 0.1,
  527. [2] = "Level 1",
  528. [3] = "Normal",
  529. [4] = false
  530. }
  531.  
  532. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  533. wait(0.25)
  534.  
  535.  
  536. local args = {
  537. [1] = 0.1,
  538. [2] = "Level 1",
  539. [3] = "Normal",
  540. [4] = false
  541. }
  542.  
  543. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  544. wait(0.25)
  545.  
  546.  
  547. local args = {
  548. [1] = 0.1,
  549. [2] = "Level 1",
  550. [3] = "Normal",
  551. [4] = false
  552. }
  553.  
  554. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  555. wait(0.25)
  556.  
  557.  
  558. local args = {
  559. [1] = 0.1,
  560. [2] = "Level 1",
  561. [3] = "Normal",
  562. [4] = false
  563. }
  564.  
  565. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  566. wait(0.25)
  567.  
  568.  
  569. local args = {
  570. [1] = 0.1,
  571. [2] = "Level 1",
  572. [3] = "Normal",
  573. [4] = false
  574. }
  575.  
  576. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  577. wait(0.25)
  578.  
  579.  
  580. local args = {
  581. [1] = 0.1,
  582. [2] = "Level 1",
  583. [3] = "Normal",
  584. [4] = false
  585. }
  586.  
  587. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  588. wait(0.25)
  589.  
  590.  
  591. local args = {
  592. [1] = 0.1,
  593. [2] = "Level 1",
  594. [3] = "Normal",
  595. [4] = false
  596. }
  597.  
  598. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  599. wait(0.25)
  600.  
  601.  
  602. local args = {
  603. [1] = 0.1,
  604. [2] = "Level 1",
  605. [3] = "Normal",
  606. [4] = false
  607. }
  608.  
  609. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  610. wait(0.25)
  611.  
  612.  
  613. local args = {
  614. [1] = 0.1,
  615. [2] = "Level 1",
  616. [3] = "Normal",
  617. [4] = false
  618. }
  619.  
  620. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  621. wait(0.25)
  622.  
  623.  
  624. local args = {
  625. [1] = 0.1,
  626. [2] = "Level 1",
  627. [3] = "Normal",
  628. [4] = false
  629. }
  630.  
  631. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  632. wait(0.25)
  633.  
  634.  
  635. local args = {
  636. [1] = 0.1,
  637. [2] = "Level 1",
  638. [3] = "Normal",
  639. [4] = false
  640. }
  641.  
  642. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  643. wait(0.25)
  644.  
  645.  
  646. local args = {
  647. [1] = 0.1,
  648. [2] = "Level 1",
  649. [3] = "Normal",
  650. [4] = false
  651. }
  652.  
  653. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  654. wait(0.25)
  655.  
  656.  
  657. local args = {
  658. [1] = 0.1,
  659. [2] = "Level 1",
  660. [3] = "Normal",
  661. [4] = false
  662. }
  663.  
  664. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  665. wait(0.25)
  666.  
  667.  
  668. local args = {
  669. [1] = 0.1,
  670. [2] = "Level 1",
  671. [3] = "Normal",
  672. [4] = false
  673. }
  674.  
  675. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  676. wait(0.25)
  677.  
  678. local args = {
  679. [1] = 0.1,
  680. [2] = "Level 1",
  681. [3] = "Normal",
  682. [4] = false
  683. }
  684.  
  685. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  686. wait(0.25)
  687.  
  688.  
  689. local args = {
  690. [1] = 0.1,
  691. [2] = "Level 1",
  692. [3] = "Normal",
  693. [4] = false
  694. }
  695.  
  696. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  697. wait(0.25)
  698.  
  699.  
  700. local args = {
  701. [1] = 0.1,
  702. [2] = "Level 1",
  703. [3] = "Normal",
  704. [4] = false
  705. }
  706.  
  707. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  708. wait(0.25)
  709.  
  710.  
  711. local args = {
  712. [1] = 0.1,
  713. [2] = "Level 1",
  714. [3] = "Normal",
  715. [4] = false
  716. }
  717.  
  718. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  719. wait(0.25)
  720.  
  721.  
  722. local args = {
  723. [1] = 0.1,
  724. [2] = "Level 1",
  725. [3] = "Normal",
  726. [4] = false
  727. }
  728.  
  729. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  730. wait(0.25)
  731.  
  732.  
  733. local args = {
  734. [1] = 0.1,
  735. [2] = "Level 1",
  736. [3] = "Normal",
  737. [4] = false
  738. }
  739.  
  740. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  741. wait(0.25)
  742.  
  743.  
  744. local args = {
  745. [1] = 0.1,
  746. [2] = "Level 1",
  747. [3] = "Normal",
  748. [4] = false
  749. }
  750.  
  751. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  752. wait(0.25)
  753.  
  754.  
  755. local args = {
  756. [1] = 0.1,
  757. [2] = "Level 1",
  758. [3] = "Normal",
  759. [4] = false
  760. }
  761.  
  762. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  763. wait(0.25)
  764.  
  765.  
  766.  
  767. local args = {
  768. [1] = 0.1,
  769. [2] = "Level 1",
  770. [3] = "Normal",
  771. [4] = false
  772. }
  773.  
  774. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  775. wait(0.25)
  776.  
  777.  
  778. local args = {
  779. [1] = 0.1,
  780. [2] = "Level 1",
  781. [3] = "Normal",
  782. [4] = false
  783. }
  784.  
  785. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  786. wait(0.25)
  787.  
  788.  
  789. local args = {
  790. [1] = 0.1,
  791. [2] = "Level 1",
  792. [3] = "Normal",
  793. [4] = false
  794. }
  795.  
  796. game:GetService("ReplicatedStorage").BeatLevel:FireServer(unpack(args))
  797. wait(0.25)
  798. local args = {
  799. [1] = 0
  800. }
  801.  
  802. game:GetService("ReplicatedStorage").SetLevel:FireServer(unpack(args))
  803.  
  804. wait(0.3)
  805.  
  806. local args = {
  807. [1] = 0
  808. }
  809.  
  810. game:GetService("ReplicatedStorage").SetLevel:FireServer(unpack(args))
  811.  
  812. wait(0.3)
  813. local args = {
  814. [1] = 0
  815. }
  816.  
  817. game:GetService("ReplicatedStorage").SetLevel:FireServer(unpack(args))
  818. wait(2.5)
  819.  
  820. end
  821. end)
  822.  
  823. local Section2 = Tab:NewSection("Autofarm Stars")
  824.  
  825. Section2:NewButton("Autofarm Stars", "ButtonInfo", function()
  826. for i = 0 , 30 , 1 do
  827.  
  828. game:GetService("ReplicatedStorage").GotStar:FireServer("Level "..game:GetService("Players").LocalPlayer.Level.Value.."")
  829.  
  830. wait(2)
  831.  
  832. game:GetService("ReplicatedStorage").BeatLevel:FireServer(0.1 , "Level 1" , "Normal" , false)
  833.  
  834. wait(1.4)
  835. end
  836. end)
  837.  
  838. Section2:NewToggle("AutoGet Stars", "ToggleInfo", function(bool)
  839. getgenv().StarsAuto = bool
  840. while getgenv().StarsAuto do
  841. task.wait(0.069)
  842. game:GetService("ReplicatedStorage").GotStar:FireServer("Level "..game:GetService("Players").LocalPlayer.Level.Value.."")
  843. end
  844. end)
  845.  
  846. Section2:NewButton("Retardify Zombies", "ButtonInfo", function()
  847. game:GetService("Players").LocalPlayer.PlayerScripts.ZombieScripts:Destroy()
  848. end)
  849.  
  850. local Tab3 = Window:NewTab("Other")
  851.  
  852. local Section3 = Tab3:NewSection("Gamepasses / Items")
  853.  
  854. Section3:NewButton("Get Cloud", "ButtonInfo", function()
  855. local copy = game:GetService("ReplicatedStorage").Cloud:Clone()
  856. copy.Parent = game:GetService("Players").LocalPlayer.Backpack
  857. end)
  858.  
  859. Section3:NewButton("Get AdminCloud", "ButtonInfo", function()
  860. local copy = game:GetService("ReplicatedStorage").AdminCloud:Clone()
  861. copy.Parent = game:GetService("Players").LocalPlayer.Backpack
  862. end)
  863.  
  864. Section3:NewButton("Get GravityCoilv2", "ButtonInfo", function()
  865. local copy = game:GetService("ReplicatedStorage").GravityCoilv2:Clone()
  866. copy.Parent = game:GetService("Players").LocalPlayer.Backpack
  867. end)
  868.  
  869. Section3:NewButton("Get Speed Coil", "ButtonInfo", function()
  870. local copy = game:GetService("ReplicatedStorage")["Speed Coil"]:Clone()
  871. copy.Parent = game:GetService("Players").LocalPlayer.Backpack
  872. end)
  873.  
  874. local Section3 = Tab3:NewSection("Teleport")
  875.  
  876. Section3:NewButton("Speed Run Reloaded", "ButtonInfo", function()
  877. game:GetService("TeleportService"):Teleport(244532931, LocalPlayer)
  878. end)
  879.  
  880. Section3:NewButton("Speed Run 4 (Retro Level Pack)", "ButtonInfo", function()
  881. game:GetService("TeleportService"):Teleport(190590056, LocalPlayer)
  882. end)
  883.  
  884. Section3:NewSlider("Player speed", "SliderInfo", 250, 0, function(s) -- 500 (MaxValue) | 0 (MinValue)
  885. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = s
  886. end)
  887.  
  888. Section3:NewSlider("Player Jump power", "SliderInfo", 300, 0, function(s) -- 500 (MaxValue) | 0 (MinValue)
  889. game.Players.LocalPlayer.Character.Humanoid.JumpPower = s
  890. end)
  891.  
  892. Section3:NewSlider("Hip Height", "SliderInfo", 100, 2, function(s) -- 500 (MaxValue) | 0 (MinValue)
  893. game.Players.LocalPlayer.Character.Humanoid.HipHeight = s
  894. end)
  895.  
  896. Section3:NewButton("Click Tp Tool", "ButtonInfo", function()
  897. mouse = game.Players.LocalPlayer:GetMouse()
  898. tool = Instance.new("Tool")
  899. tool.RequiresHandle = false
  900. tool.Name = "Click Teleport"
  901. tool.Activated:connect(function()
  902. local pos = mouse.Hit+Vector3.new(0,2.5,0)
  903. pos = CFrame.new(pos.X,pos.Y,pos.Z)
  904. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
  905. end)
  906. tool.Parent = game.Players.LocalPlayer.Backpack
  907. end)
  908.  
  909. local Tab4 = Window:NewTab("Setting")
  910.  
  911. local Section4 = Tab4:NewSection("Settings")
  912.  
  913. Section4:NewButton("ANTI AFK", "ButtonInfo", function()
  914. wait(0.5)
  915. local bb=game:service'VirtualUser'
  916. game:service'Players'.LocalPlayer.Idled:connect(function()
  917. bb:CaptureController()
  918. bb:ClickButton2(Vector2.new())
  919. end)
  920.  
  921. print("Antiafk enabled")
  922. end)
  923.  
  924. Section4:NewButton("YOU SHOULD KYS NOW!", "ButtonInfo", function()
  925. --// Services
  926. local players = game:GetService("Players")
  927.  
  928. --// Other
  929. local client = players.LocalPlayer
  930.  
  931. client.Character.Humanoid.Health = 0
  932. exit(0)
  933. end)
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