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- struct victim {
- int a;
- ~victim()
- {
- std::cout << "victim dead" << std::endl;
- }
- };
- void fn()
- {
- throw int(7);
- }
- int main()
- {
- try {
- victim vic;
- fn();
- }
- catch (const int &e)
- {
- std::cout << e;
- }
- return 0;
- }
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