Advertisement
quackmaths

dungeon quest GUI

Jul 8th, 2019
14,959
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 17.94 KB | None | 0 0
  1. -- made by quackmaths#8180
  2. local dungeongui = Instance.new("ScreenGui")
  3. local Frame = Instance.new("Frame")
  4. local b1 = Instance.new("TextButton")
  5. local tl1 = Instance.new("TextLabel")
  6. local b2 = Instance.new("TextButton")
  7. local b3 = Instance.new("TextButton")
  8. local b4 = Instance.new("TextButton")
  9. local b5 = Instance.new("TextButton")
  10. local b6 = Instance.new("TextButton")
  11. local b7 = Instance.new("TextButton")
  12. local dungeon = Instance.new("TextLabel")
  13. --Properties:
  14. dungeongui.Name = "dungeongui"
  15. dungeongui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  16. dungeongui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  17.  
  18. Frame.Parent = dungeongui
  19. Frame.BackgroundColor3 = Color3.new(1, 1, 1)
  20. Frame.Position = UDim2.new(0.0292611569, 0, 0.147877008, 0)
  21. Frame.Size = UDim2.new(0, 230, 0, 300)
  22.  
  23. b1.Name = "b1"
  24. b1.Parent = Frame
  25. b1.BackgroundColor3 = Color3.new(1, 1, 1)
  26. b1.BackgroundTransparency = 1
  27. b1.BorderSizePixel = 0
  28. b1.Position = UDim2.new(0, 0, 0.166666657, 0)
  29. b1.Size = UDim2.new(0, 100, 0, 30)
  30. b1.Font = Enum.Font.SourceSans
  31. b1.Text = "Clear room"
  32. b1.TextColor3 = Color3.new(0, 0, 0)
  33. b1.TextScaled = true
  34. b1.TextSize = 14
  35. b1.TextWrapped = true
  36.  
  37. tl1.Name = "tl1"
  38. tl1.Parent = Frame
  39. tl1.BackgroundColor3 = Color3.new(1, 1, 1)
  40. tl1.BackgroundTransparency = 1
  41. tl1.BorderSizePixel = 0
  42. tl1.Size = UDim2.new(0, 230, 0, 30)
  43. tl1.Font = Enum.Font.SourceSans
  44. tl1.Text = "Status"
  45. tl1.TextColor3 = Color3.new(0, 0, 0)
  46. tl1.TextScaled = true
  47. tl1.TextSize = 14
  48. tl1.TextWrapped = true
  49.  
  50. b2.Name = "b2"
  51. b2.Parent = Frame
  52. b2.BackgroundColor3 = Color3.new(1, 1, 1)
  53. b2.BackgroundTransparency = 1
  54. b2.BorderSizePixel = 0
  55. b2.Position = UDim2.new(0.565217376, 0, 0.166666672, 0)
  56. b2.Size = UDim2.new(0, 100, 0, 30)
  57. b2.Font = Enum.Font.SourceSans
  58. b2.Text = "Walkspeed"
  59. b2.TextColor3 = Color3.new(0, 0, 0)
  60. b2.TextScaled = true
  61. b2.TextSize = 14
  62. b2.TextWrapped = true
  63.  
  64. b3.Name = "b3"
  65. b3.Parent = Frame
  66. b3.BackgroundColor3 = Color3.new(1, 1, 1)
  67. b3.BackgroundTransparency = 1
  68. b3.BorderSizePixel = 0
  69. b3.Position = UDim2.new(0, 0, 0.266666681, 0)
  70. b3.Size = UDim2.new(0, 100, 0, 30)
  71. b3.Font = Enum.Font.SourceSans
  72. b3.Text = "Hipheight"
  73. b3.TextColor3 = Color3.new(0, 0, 0)
  74. b3.TextScaled = true
  75. b3.TextSize = 14
  76. b3.TextWrapped = true
  77.  
  78. b4.Name = "b4"
  79. b4.Parent = Frame
  80. b4.BackgroundColor3 = Color3.new(1, 1, 1)
  81. b4.BackgroundTransparency = 1
  82. b4.BorderSizePixel = 0
  83. b4.Position = UDim2.new(0.565217376, 0, 0.266666681, 0)
  84. b4.Size = UDim2.new(0, 100, 0, 30)
  85. b4.Font = Enum.Font.SourceSans
  86. b4.Text = "Force Start"
  87. b4.TextColor3 = Color3.new(0, 0, 0)
  88. b4.TextScaled = true
  89. b4.TextSize = 14
  90. b4.TextWrapped = true
  91.  
  92. b5.Name = "b5"
  93. b5.Parent = Frame
  94. b5.BackgroundColor3 = Color3.new(1, 1, 1)
  95. b5.BackgroundTransparency = 1
  96. b5.BorderSizePixel = 0
  97. b5.Position = UDim2.new(0, 0, 0.366666675, 0)
  98. b5.Size = UDim2.new(0, 100, 0, 30)
  99. b5.Font = Enum.Font.SourceSans
  100. b5.Text = "Hide Name"
  101. b5.TextColor3 = Color3.new(0, 0, 0)
  102. b5.TextScaled = true
  103. b5.TextSize = 14
  104. b5.TextWrapped = true
  105.  
  106. b6.Name = "b6"
  107. b6.Parent = Frame
  108. b6.BackgroundColor3 = Color3.new(1, 1, 1)
  109. b6.BackgroundTransparency = 1
  110. b6.BorderSizePixel = 0
  111. b6.Position = UDim2.new(0.565217376, 0, 0.366666675, 0)
  112. b6.Size = UDim2.new(0, 100, 0, 30)
  113. b6.Font = Enum.Font.SourceSans
  114. b6.Text = "Wave Defence"
  115. b6.TextColor3 = Color3.new(0, 0, 0)
  116. b6.TextScaled = true
  117. b6.TextSize = 14
  118. b6.TextWrapped = true
  119.  
  120. b7.Name = "b7"
  121. b7.Parent = Frame
  122. b7.BackgroundColor3 = Color3.new(1, 1, 1)
  123. b7.BackgroundTransparency = 1
  124. b7.BorderSizePixel = 0
  125. b7.Position = UDim2.new(0, 0, 0.466666669, 0)
  126. b7.Size = UDim2.new(0, 230, 0, 50)
  127. b7.Font = Enum.Font.SourceSans
  128. b7.Text = "Destroy Barriers"
  129. b7.TextColor3 = Color3.new(0, 0, 0)
  130. b7.TextScaled = true
  131. b7.TextSize = 14
  132. b7.TextWrapped = true
  133.  
  134. dungeon.Name = "dungeon"
  135. dungeon.Parent = dungeongui
  136. dungeon.BackgroundColor3 = Color3.new(1, 1, 1)
  137. dungeon.BackgroundTransparency = 1
  138. dungeon.BorderSizePixel = 0
  139. dungeon.Position = UDim2.new(0.9268471, 0, 0, 0)
  140. dungeon.Size = UDim2.new(0, 100, 0, 30)
  141. dungeon.Font = Enum.Font.SourceSans
  142. dungeon.Text = "Dungeon: Error"
  143. dungeon.TextColor3 = Color3.new(0, 0, 0)
  144. dungeon.TextScaled = true
  145. dungeon.TextSize = 14
  146. dungeon.TextWrapped = true
  147. -- Scripts:
  148. function SCRIPT_QCLW90_FAKESCRIPT() -- Frame.LocalScript
  149. local script = Instance.new('LocalScript')
  150. script.Parent = Frame
  151. function zigzag(X)
  152. return math.acos(math.cos(X*math.pi))/math.pi
  153. end
  154.  
  155. counter = 0
  156. frame = script.Parent
  157. frame.Draggable = true
  158. frame.Active = true
  159. frame.Selectable = true
  160. while wait(0.01) do
  161. frame.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  162. counter = counter + 0.01
  163. end
  164.  
  165.  
  166. end
  167. coroutine.resume(coroutine.create(SCRIPT_QCLW90_FAKESCRIPT))
  168. function SCRIPT_NBZH75_FAKESCRIPT() -- b1.LocalScript
  169. local script = Instance.new('LocalScript')
  170. script.Parent = b1
  171. local plr = game.Players.LocalPlayer
  172. local button = script.Parent
  173. tl1 = script.Parent.Parent.tl1
  174. local toggle = false
  175. function clearroom()
  176. local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild("spawn")
  177.  
  178. if dStatus.enemyName.Value == "Dark Mage" or dStatus.enemyName.Value == "Demon Warrior" then
  179. local name = "Dark Mage";
  180. local function Modify(part)
  181. part.Head:Destroy()
  182. end
  183.  
  184. local function recursive(obj)
  185. for _, child in pairs(obj:GetChildren()) do
  186. if (child.Name == name) then
  187. Modify(child);
  188. end
  189. recursive(child);
  190. end
  191. end
  192. recursive(workspace);
  193.  
  194. local nama = "Demon Warrior";
  195. local function Modify(part)
  196. part.Head:Destroy()
  197. end
  198.  
  199. local function recursive(obj)
  200. for _, child in pairs(obj:GetChildren()) do
  201. if (child.Name == nama) then
  202. Modify(child);
  203. end
  204. recursive(child);
  205. end
  206. end
  207. recursive(workspace);
  208. end
  209.  
  210.  
  211.  
  212. if dStatus.enemyName.Value == "Pirate Rifleman" or dStatus.enemyName.Value == "Pirate Savage" then
  213. local name = "Pirate Savage";
  214. local function Modify(part)
  215. part.Head:Destroy()
  216. end
  217.  
  218. local function recursive(obj)
  219. for _, child in pairs(obj:GetChildren()) do
  220. if (child.Name == name) then
  221. Modify(child);
  222. end
  223. recursive(child);
  224. end
  225. end
  226. recursive(workspace);
  227.  
  228. local nama = "Pirate Rifleman";
  229. local function Modify(part)
  230. part.Head:Destroy()
  231. end
  232.  
  233. local function recursive(obj)
  234. for _, child in pairs(obj:GetChildren()) do
  235. if (child.Name == nama) then
  236. Modify(child);
  237. end
  238. recursive(child);
  239. end
  240. end
  241. recursive(workspace);
  242. end
  243.  
  244.  
  245.  
  246. if dStatus.enemyName.Value == "King's Guard" or dStatus.enemyName.Value == "Elementalist" or dStatus.enemyName.Value == "Hitman" then
  247. local name = "King's Guard";
  248. local function Modify(part)
  249. part.Head:Destroy()
  250. end
  251.  
  252. local function recursive(obj)
  253. for _, child in pairs(obj:GetChildren()) do
  254. if (child.Name == name) then
  255. Modify(child);
  256. end
  257. recursive(child);
  258. end
  259. end
  260. recursive(workspace);
  261.  
  262. local nama = "Elementalist";
  263. local function Modify(part)
  264. part.Head:Destroy()
  265. end
  266.  
  267. local function recursive(obj)
  268. for _, child in pairs(obj:GetChildren()) do
  269. if (child.Name == nama) then
  270. Modify(child);
  271. end
  272. recursive(child);
  273. end
  274. end
  275. recursive(workspace);
  276.  
  277. local nama = "Hitman";
  278. local function Modify(part)
  279. part.Head:Destroy()
  280. end
  281.  
  282. local function recursive(obj)
  283. for _, child in pairs(obj:GetChildren()) do
  284. if (child.Name == nama) then
  285. Modify(child);
  286. end
  287. recursive(child);
  288. end
  289. end
  290. recursive(workspace);
  291. end
  292. if dStatus.enemyName.Value == "Shuriken Thrower" or dStatus.enemyName.Value == "Samurai Swordsman" then
  293. local name = "Samurai Swordsman";
  294. local function Modify(part)
  295. part.Head:Destroy()
  296. end
  297.  
  298. local function recursive(obj)
  299. for _, child in pairs(obj:GetChildren()) do
  300. if (child.Name == name) then
  301. Modify(child);
  302. end
  303. recursive(child);
  304. end
  305. end
  306. recursive(workspace);
  307. end
  308. end
  309. button.MouseButton1Down:Connect(function()
  310. tl1.Text = "Cleared Room"
  311. clearroom()
  312.  
  313. end)
  314.  
  315. end
  316. coroutine.resume(coroutine.create(SCRIPT_NBZH75_FAKESCRIPT))
  317. function SCRIPT_WXPQ79_FAKESCRIPT() -- b2.LocalScript
  318. local script = Instance.new('LocalScript')
  319. script.Parent = b2
  320. plr = game.Players.LocalPlayer
  321. m = plr:GetMouse()
  322. button = script.Parent
  323. tl1 = script.Parent.Parent.tl1
  324. toggle = false
  325. button.MouseButton1Down:Connect(function()
  326. if not toggle then
  327. toggle = true
  328. tl1.Text = "Set Walkspeed to " .. speed
  329. plr.Character.Humanoid.WalkSpeed = speed
  330. else
  331. toggle = false
  332. tl1.Text = "Set Walkspeed back to normal"
  333. plr.Character.Humanoid.WalkSpeed = 16
  334. end
  335. end)
  336.  
  337.  
  338. end
  339. coroutine.resume(coroutine.create(SCRIPT_WXPQ79_FAKESCRIPT))
  340. function SCRIPT_XSFB81_FAKESCRIPT() -- b3.LocalScript
  341. local script = Instance.new('LocalScript')
  342. script.Parent = b3
  343. plr = game.Players.LocalPlayer
  344. m = plr:GetMouse()
  345. button = script.Parent
  346. tl1 = script.Parent.Parent.tl1
  347. toggle = false
  348. button.MouseButton1Down:Connect(function()
  349. if not toggle then
  350. toggle = true
  351. tl1.Text = "Set Hipheight to " .. hipheight
  352. plr.Character.Humanoid.HipHeight = hipheight
  353. else
  354. toggle = false
  355. tl1.Text = "Set Hipheight back to normal"
  356. plr.Character.Humanoid.HipHeight = 2
  357. end
  358. end)
  359.  
  360.  
  361. end
  362. coroutine.resume(coroutine.create(SCRIPT_XSFB81_FAKESCRIPT))
  363. function SCRIPT_IPOT76_FAKESCRIPT() -- b4.LocalScript
  364. local script = Instance.new('LocalScript')
  365. script.Parent = b4
  366. button = script.Parent
  367. tl1 = script.Parent.Parent.tl1
  368. button.MouseButton1Down:Connect(function()
  369. tl1.Text = "Force started the game."
  370. local Event = game:GetService("ReplicatedStorage").remotes.changeStartValue
  371. Event:FireServer()
  372. end)
  373.  
  374. end
  375. coroutine.resume(coroutine.create(SCRIPT_IPOT76_FAKESCRIPT))
  376. function SCRIPT_VDTL90_FAKESCRIPT() -- b5.LocalScript
  377. local script = Instance.new('LocalScript')
  378. script.Parent = b5
  379. local a = game.Players.LocalPlayer.PlayerGui.playerStatus.Frame.playerName
  380. local b = game.Players.LocalPlayer.Character.playerNameplate.Frame.name
  381. local c = game.CoreGui.RobloxGui.TopBarContainer.NameHealthContainer.Username
  382. function doText(numLetters)
  383. local totTxt = ""
  384. for i = 1,numLetters do
  385. totTxt = totTxt..string.char(math.random(97,122))
  386. end
  387. end
  388. button = script.Parent
  389. toggle = false
  390. button.MouseButton1Down(function()
  391. toggle = true
  392. while toggle == true do
  393. a.Text = doText()
  394. b.Text = doText()
  395. c.Text = doText()
  396. wait(0.2)
  397. end
  398. end)
  399.  
  400.  
  401.  
  402. end
  403. coroutine.resume(coroutine.create(SCRIPT_VDTL90_FAKESCRIPT))
  404. function SCRIPT_BONT75_FAKESCRIPT() -- b6.LocalScript
  405. local script = Instance.new('LocalScript')
  406. script.Parent = b6
  407. button = script.Parent
  408. button.MouseButton1Down:Connect(function()
  409. local wave = true
  410. while wave == true do
  411. local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild("spawn")
  412.  
  413. if dStatus.enemyName.Value == "Dark Mage" or dStatus.enemyName.Value == "Demon Warrior" then
  414. local name = "Dark Mage";
  415. local function Modify(part)
  416. part.Head:Destroy()
  417. end
  418.  
  419. local function recursive(obj)
  420. for _, child in pairs(obj:GetChildren()) do
  421. if (child.Name == name) then
  422. Modify(child);
  423. end
  424. recursive(child);
  425. end
  426. end
  427. recursive(workspace);
  428.  
  429. local nama = "Demon Warrior";
  430. local function Modify(part)
  431. part.Head:Destroy()
  432. end
  433.  
  434. local function recursive(obj)
  435. for _, child in pairs(obj:GetChildren()) do
  436. if (child.Name == nama) then
  437. Modify(child);
  438. end
  439. recursive(child);
  440. end
  441. end
  442. recursive(workspace);
  443. end
  444.  
  445.  
  446.  
  447. if dStatus.enemyName.Value == "Pirate Rifleman" or dStatus.enemyName.Value == "Pirate Savage" then
  448. local name = "Pirate Savage";
  449. local function Modify(part)
  450. part.Head:Destroy()
  451. end
  452.  
  453. local function recursive(obj)
  454. for _, child in pairs(obj:GetChildren()) do
  455. if (child.Name == name) then
  456. Modify(child);
  457. end
  458. recursive(child);
  459. end
  460. end
  461. recursive(workspace);
  462.  
  463. local nama = "Pirate Rifleman";
  464. local function Modify(part)
  465. part.Head:Destroy()
  466. end
  467.  
  468. local function recursive(obj)
  469. for _, child in pairs(obj:GetChildren()) do
  470. if (child.Name == nama) then
  471. Modify(child);
  472. end
  473. recursive(child);
  474. end
  475. end
  476. recursive(workspace);
  477. end
  478.  
  479.  
  480.  
  481. if dStatus.enemyName.Value == "King's Guard" or dStatus.enemyName.Value == "Elementalist" or dStatus.enemyName.Value == "Hitman" then
  482. local name = "King's Guard";
  483. local function Modify(part)
  484. part.Head:Destroy()
  485. end
  486.  
  487. local function recursive(obj)
  488. for _, child in pairs(obj:GetChildren()) do
  489. if (child.Name == name) then
  490. Modify(child);
  491. end
  492. recursive(child);
  493. end
  494. end
  495. recursive(workspace);
  496.  
  497. local nama = "Elementalist";
  498. local function Modify(part)
  499. part.Head:Destroy()
  500. end
  501.  
  502. local function recursive(obj)
  503. for _, child in pairs(obj:GetChildren()) do
  504. if (child.Name == nama) then
  505. Modify(child);
  506. end
  507. recursive(child);
  508. end
  509. end
  510. recursive(workspace);
  511.  
  512. local nama = "Hitman";
  513. local function Modify(part)
  514. part.Head:Destroy()
  515. end
  516.  
  517. local function recursive(obj)
  518. for _, child in pairs(obj:GetChildren()) do
  519. if (child.Name == nama) then
  520. Modify(child);
  521. end
  522. recursive(child);
  523. end
  524. end
  525. recursive(workspace);
  526. end
  527. if dStatus.enemyName.Value == "Shuriken Thrower" or dStatus.enemyName.Value == "Samurai Swordsman" then
  528. local name = "Samurai Swordsman";
  529. local function Modify(part)
  530. part.Head:Destroy()
  531. end
  532.  
  533. local function recursive(obj)
  534. for _, child in pairs(obj:GetChildren()) do
  535. if (child.Name == name) then
  536. Modify(child);
  537. end
  538. recursive(child);
  539. end
  540. end
  541. recursive(workspace);
  542. end
  543. end
  544. end)
  545.  
  546.  
  547. end
  548. coroutine.resume(coroutine.create(SCRIPT_BONT75_FAKESCRIPT))
  549. function SCRIPT_RGHV74_FAKESCRIPT() -- b7.LocalScript
  550. local script = Instance.new('LocalScript')
  551. script.Parent = b7
  552. button = script.Parent
  553. dungeon = game.Workspace.dungeon
  554.  
  555.  
  556. button.MouseButton1Down:Connect(function()
  557. local nama = "room1";
  558. local function Modify(part)
  559. part.barrier:Destroy()
  560. end
  561.  
  562. local function recursive(obj)
  563. for _, child in pairs(obj:GetChildren()) do
  564. if (child.Name == nama) then
  565. Modify(child);
  566. end
  567. recursive(child);
  568. end
  569. end
  570. recursive(workspace);
  571.  
  572. local nama = "room2";
  573. local function Modify(part)
  574. part.barrier:Destroy()
  575. end
  576.  
  577. local function recursive(obj)
  578. for _, child in pairs(obj:GetChildren()) do
  579. if (child.Name == nama) then
  580. Modify(child);
  581. end
  582. recursive(child);
  583. end
  584. end
  585. recursive(workspace);
  586.  
  587. local nama = "room3";
  588. local function Modify(part)
  589. part.barrier:Destroy()
  590. end
  591.  
  592. local function recursive(obj)
  593. for _, child in pairs(obj:GetChildren()) do
  594. if (child.Name == nama) then
  595. Modify(child);
  596. end
  597. recursive(child);
  598. end
  599. end
  600. recursive(workspace);
  601.  
  602. local nama = "room4";
  603. local function Modify(part)
  604. part.barrier:Destroy()
  605. end
  606.  
  607. local function recursive(obj)
  608. for _, child in pairs(obj:GetChildren()) do
  609. if (child.Name == nama) then
  610. Modify(child);
  611. end
  612. recursive(child);
  613. end
  614. end
  615. recursive(workspace);
  616.  
  617. local nama = "room5";
  618. local function Modify(part)
  619. part.barrier:Destroy()
  620. end
  621.  
  622. local function recursive(obj)
  623. for _, child in pairs(obj:GetChildren()) do
  624. if (child.Name == nama) then
  625. Modify(child);
  626. end
  627. recursive(child);
  628. end
  629. end
  630. recursive(workspace);
  631.  
  632. local nama = "room6";
  633. local function Modify(part)
  634. part.barrier:Destroy()
  635. end
  636.  
  637. local function recursive(obj)
  638. for _, child in pairs(obj:GetChildren()) do
  639. if (child.Name == nama) then
  640. Modify(child);
  641. end
  642. recursive(child);
  643. end
  644. end
  645. recursive(workspace);
  646.  
  647. local nama = "room7";
  648. local function Modify(part)
  649. part.barrier:Destroy()
  650. end
  651.  
  652. local function recursive(obj)
  653. for _, child in pairs(obj:GetChildren()) do
  654. if (child.Name == nama) then
  655. Modify(child);
  656. end
  657. recursive(child);
  658. end
  659. end
  660. recursive(workspace);
  661.  
  662. local nama = "room8";
  663. local function Modify(part)
  664. part.barrier:Destroy()
  665. end
  666.  
  667. local function recursive(obj)
  668. for _, child in pairs(obj:GetChildren()) do
  669. if (child.Name == nama) then
  670. Modify(child);
  671. end
  672. recursive(child);
  673. end
  674. end
  675. recursive(workspace);
  676.  
  677. local nama = "initialRoom";
  678. local function Modify(part)
  679. part.barrier:Destroy()
  680. end
  681.  
  682. local function recursive(obj)
  683. for _, child in pairs(obj:GetChildren()) do
  684. if (child.Name == nama) then
  685. Modify(child);
  686. end
  687. recursive(child);
  688. end
  689. end
  690. recursive(workspace);
  691. end)
  692.  
  693.  
  694. end
  695. coroutine.resume(coroutine.create(SCRIPT_RGHV74_FAKESCRIPT))
  696. function SCRIPT_TZMO81_FAKESCRIPT() -- dungeon.LocalScript
  697. local script = Instance.new('LocalScript')
  698. script.Parent = dungeon
  699. timer = 0.01
  700. function zigzag(X)
  701. return math.acos(math.cos(X*math.pi))/math.pi
  702. end
  703. counter = 0
  704. label = script.Parent
  705. while wait(timer) do
  706. label.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  707. counter = counter + 0.01
  708. end
  709. if game.Players.LocalPlayer.Parent == Players then
  710. local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild("spawn")
  711.  
  712. if dStatus.enemyName.Value == "Pirate Rifleman" or dStatus.enemyName.Value == "Pirate Savage" then
  713. -- PIRATE ISLAND
  714. label.Text = "Dungeon: Pirate Island"
  715. end
  716.  
  717. if dStatus.enemyName.Value == "King's Guard" or dStatus.enemyName.Value == "Elementalist" or dStatus.enemyName.Value == "Hitman" then
  718. -- KING'S CASTLE
  719. label.Text = "Dungeon: King's Castle"
  720. end
  721.  
  722. if dStatus.enemyName.Value == "Dark Mage" or dStatus.enemyName.Value == "Demon Warrior" then
  723. -- THE UNDERWORLD
  724. label.Text = "Dungeon: The Underworld"
  725. else
  726. end
  727.  
  728. if dStatus.enemyName.Value == "Samurai Swordsman" or dStatus.enemyName.Value == "Shuriken Thrower" or dStatus.enemyName.Value == "Elite Swordsman" or dStatus.enemyName.Value == "Ultimate Swordsman" then
  729. -- SAMURAI PALACE
  730. label.Text = "Dungeon: Samurai Palace"
  731. end
  732. else
  733. label.Text = "Dungeon: Error"
  734. end
  735.  
  736. end
  737. coroutine.resume(coroutine.create(SCRIPT_TZMO81_FAKESCRIPT))
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement