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- print('Made by Jako#9261')wait(0.1)local a=Instance.new("ScreenGui")local b=Instance.new("Frame")local c=Instance.new("Frame")local d=Instance.new("TextButton")local e=Instance.new("TextButton")local f=Instance.new("TextButton")local g=Instance.new("TextLabel")a.Name="MainGUI"a.Parent=game.CoreGui;b.Name="Main"b.Parent=a;b.BackgroundColor3=Color3.new(0.211765,0.211765,0.211765)b.BorderSizePixel=0;b.Position=UDim2.new(0.377737224,0,0.365612656,0)b.Size=UDim2.new(0,185,0,90)b.Active=true;b.Selectable=true;b.Draggable=true;c.Name="ButtonPlace"c.Parent=b;c.BackgroundColor3=Color3.new(0.266667,0.266667,0.266667)c.BorderSizePixel=0;c.Position=UDim2.new(0.0732226616,0,0.228048906,0)c.Size=UDim2.new(0,150,0,50)e.Name="Fly Bypass"e.Parent=c;e.BackgroundColor3=Color3.new(0.129412,0.129412,0.129412)e.BorderSizePixel=0;e.Position=UDim2.new(0.149350643,0,0.14388836,0)e.Size=UDim2.new(0,107,0,31)e.Font=Enum.Font.Cartoon;e.Text="Fly Bypass"e.TextColor3=Color3.new(1,1,1)e.TextSize=14;f.Name="Exit"f.Parent=b;f.BackgroundColor3=Color3.new(1,1,1)f.BackgroundTransparency=1;f.Position=UDim2.new(0.013743496,0,0,0)f.Size=UDim2.new(0,29,0,26)f.Font=Enum.Font.Cartoon;f.Text="[X]"f.TextColor3=Color3.new(1,1,1)f.TextSize=14;g.Name="Credit"g.Parent=b;g.BackgroundColor3=Color3.new(1,1,1)g.BackgroundTransparency=1;g.Position=UDim2.new(0,0,0.0143540669,0)g.Size=UDim2.new(0,185,0,22)g.Font=Enum.Font.Cartoon;g.Text="FE Fly bypass"g.TextColor3=Color3.new(1,1,1)g.TextSize=14;function GetPlayer(h)local i={}local j=h:lower()if j=="all"then for k,l in pairs(game.Players:GetPlayers())do table.insert(i,l)end elseif j=="others"then for k,l in pairs(game.Players:GetPlayers())do if l.Name~=game.Players.LocalPlayer.Name then table.insert(i,l)end end else for k,l in pairs(game.Players:GetPlayers())do if l.Name:lower():sub(1,#h)==h:lower()then table.insert(i,l)end end end;return i end;f.MouseButton1Click:connect(function()a:Destroy()end)local m=Instance.new("RocketPropulsion")m.Parent=game.Players.LocalPlayer.Character["Left Arm"]local n=false;local o=workspace.CurrentCamera;local p=0;local q=0;local r=0;local s=false;local t=false;local u=false;local v=false;local w=false;local x=false;cs=2;function movecam()local y=game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC')if n==false then repeat if game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC')then local z=y.Position;y.CFrame=CFrame.new(Vector3.new(z.X,z.Y+r,z.Z),o.CFrame.p)*CFrame.new(q,0,p)n=true end;game:GetService('RunService').RenderStepped:Wait()until not game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC')n=false end end;function kp1(A,B)if not B and game:GetService('Players').LocalPlayer.Character and game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC')then if A.KeyCode==Enum.KeyCode.W or A.KeyCode==Enum.KeyCode.Up then s=true;p=cs end;if A.KeyCode==Enum.KeyCode.S or A.KeyCode==Enum.KeyCode.Down then t=true;p=cs*-1 end;if A.KeyCode==Enum.KeyCode.A or A.KeyCode==Enum.KeyCode.Left then u=true;q=cs end;if A.KeyCode==Enum.KeyCode.D or A.KeyCode==Enum.KeyCode.Right then v=true;q=cs*-1 end;if A.KeyCode==Enum.KeyCode.E or A.KeyCode==Enum.KeyCode.Space then w=true;r=cs end;if A.KeyCode==Enum.KeyCode.Q or A.KeyCode==Enum.KeyCode.LeftControl then x=true;r=cs*-1 end end end;game:GetService("UserInputService").InputBegan:connect(kp1)function kp2(A,B)if not B and game:GetService('Players').LocalPlayer.Character and game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC')then if A.KeyCode==Enum.KeyCode.W or A.KeyCode==Enum.KeyCode.Up then s=false;if t==false then p=0 end end;if A.KeyCode==Enum.KeyCode.S or A.KeyCode==Enum.KeyCode.Down then t=false;if s==false then p=0 end end;if A.KeyCode==Enum.KeyCode.A or A.KeyCode==Enum.KeyCode.Left then u=false;if v==false then q=0 end end;if A.KeyCode==Enum.KeyCode.D or A.KeyCode==Enum.KeyCode.Right then v=false;if u==false then q=0 end end;if A.KeyCode==Enum.KeyCode.E or A.KeyCode==Enum.KeyCode.Space then w=false;if x==false then r=0 end end;if A.KeyCode==Enum.KeyCode.Q or A.KeyCode==Enum.KeyCode.LeftControl then x=false;if w==false then r=0 end end end end;game:GetService("UserInputService").InputEnded:connect(kp2)function FC()if not game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC')then game:GetService('Players').LocalPlayer.PlayerScripts.ControlScript.Disabled=true;local y=Instance.new('Part',game:GetService('Players').LocalPlayer.Character)y.CanCollide=false;y.Anchored=true;y.Transparency=1;y.Size=Vector3.new(1,1,1)y.Name='xFC'y.CFrame=game:GetService('Players').LocalPlayer.Character.Head.CFrame;local o=workspace.CurrentCamera;o.CameraSubject=y;o.CameraType='Custom'movecam()end end;function UFC()game:GetService('Players').LocalPlayer.PlayerScripts.ControlScript.Disabled=false;if game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC')then game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC'):Destroy()local o=workspace.CurrentCamera;o.CameraSubject=game:GetService('Players').LocalPlayer.Character.Humanoid;o.CameraType='Custom'end end;local C=false;local D=true;e.MouseButton1Click:connect(function()if D==true then D=false;e.Text="Stop"e.BackgroundColor3=Color3.fromRGB(140,0,0)game:GetService('RunService').Stepped:connect(function()if game.Players.LocalPlayer.Character.Humanoid.RigType==Enum.HumanoidRigType.R6 then game.Players.LocalPlayer.Character.Head.CanCollide=false;game.Players.LocalPlayer.Character.Torso.CanCollide=false;game.Players.LocalPlayer.Character["Left Leg"].CanCollide=false;game.Players.LocalPlayer.Character["Right Leg"].CanCollide=false else if game.Players.LocalPlayer.Character.Humanoid.RigType==Enum.HumanoidRigType.R15 then game.Players.LocalPlayer.Character.Head.CanCollide=false;game.Players.LocalPlayer.Character.UpperTorso.CanCollide=false;game.Players.LocalPlayer.Character.LowerTorso.CanCollide=false;game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide=false end end end)local E=Instance.new("BodyThrust")E.Parent=game.Players.LocalPlayer.Character.HumanoidRootPart;E.Force=Vector3.new(1500,0,1500)E.Location=game.Players.LocalPlayer.Character.HumanoidRootPart.Position;local F=Instance.new("BodyPosition")F.Parent=game.Players.LocalPlayer.Character.HumanoidRootPart;F.P=100000;F.MaxForce=Vector3.new(1021231,123210,1123120)C=false;spawn(function()while C==false do F.Position=game.Workspace.Camera.CameraSubject.Position;wait()end end)FC()else D=true;e.Text="Fly bypass"e.BackgroundColor3=Color3.fromRGB(33,33,33)game.Players.LocalPlayer.Character.HumanoidRootPart.BodyThrust:Destroy()wait(1)game.Players.LocalPlayer.Character.HumanoidRootPart.BodyPosition:Destroy()UFC()C=true end end)HumanMine.MouseButton1Click:connect(function()local E=Instance.new("BodyThrust")E.Parent=game.Players.LocalPlayer.Character.HumanoidRootPart;E.Force=Vector3.new(8000,0,8000)E.Location=game.Players.LocalPlayer.Character.HumanoidRootPart.Position;wait(.1)game.Players.LocalPlayer.Character.Torso.Anchored=true end)
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