Stagnant1

Ninja legends GUI

Aug 20th, 2021 (edited)
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  1. --defining variables
  2. local Finity = loadstring(game:HttpGet("https://pastebin.com/raw/BbxzJKTw"))()
  3. local players = game.Players
  4. local player = players.LocalPlayer
  5. local char = player.Character
  6. local event = game:GetService("Players").LocalPlayer.ninjaEvent
  7. local TeleportService = game:GetService("TeleportService")
  8. local selectedisland
  9. local selectedchest
  10. local selectedtraining
  11. local selectedother
  12. local selectedboss
  13. local selectedelement
  14. local selectedrank
  15. local selectedbossfarm
  16. local selectedcrystal
  17. local allcrystals = {}
  18. local index, value = {}
  19. local lastisland
  20.  
  21. --getting global envirements
  22. getgenv().swing = false --for auto swing
  23. getgenv().sell = false --for auto sell
  24. getgenv().buyswords = false --for auto buy swords
  25. getgenv().buybelts = false -- for auto buy belts
  26. getgenv().buyranks = false -- for auto buy ranks
  27. getgenv().farm = false --for farming bosses
  28. getgenv().hoopsncoins = false --for farming hoops and coins
  29. getgenv().petsell = false -- for auto selling pets
  30. getgenv().open = false --for opening crystals
  31. getgenv().evolve = false --for auto evolving
  32. getgenv().theme = true -- change this to change UI Theme true is Darkmode false is Whitemode
  33.  
  34. --functions
  35. --auto swing
  36. function doswing()
  37.     spawn(function()
  38.         while wait() do
  39.             if char:WaitForChild("HumanoidRootPart") then
  40.                 if not getgenv().swing then break end;
  41.                 --equiping katana
  42.                 for i, v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
  43.                     if v:FindFirstChild("attackKatanaScript") then
  44.                         char.Humanoid:EquipTool(v)
  45.                     end
  46.                 end
  47.                 --calling the swing remote
  48.                 event:FireServer("swingKatana")
  49.             end
  50.         end
  51.     end)
  52. end
  53.  
  54.  
  55. --auto sell
  56. function dosell()
  57.     spawn(function()
  58.         local playerHead = char.Head
  59.         while wait() do
  60.             for i, v in pairs(game:GetService("Workspace").sellAreaCircles:GetDescendants()) do
  61.                 if v.Name == "sellAreaCircle16" and v.sellMultiplier.Value == 35 and getgenv().sell then
  62.                     local sellCircle = v.circleInner
  63.                     if char:WaitForChild("HumanoidRootPart") then
  64.                         firetouchinterest(playerHead, sellCircle, 0)
  65.                         wait(0.1)
  66.                         firetouchinterest(playerHead, sellCircle, 1)
  67.                     end
  68.                 end
  69.             end
  70.         end
  71.     end)
  72. end
  73.  
  74.  
  75. --getting the last island for the auto buy functions
  76. function getlastisland()
  77.     local allislands = game:GetService("ReplicatedStorage").islandColors:GetChildren()
  78.     lastisland = allislands[#allislands].Name
  79. end
  80.  
  81.  
  82. --auto buy swords
  83. function dobuyswords()
  84.     spawn(function()
  85.         while wait() do
  86.             if char:WaitForChild("HumanoidRootPart") then
  87.                 if not getgenv().buyswords then break end;
  88.                 getlastisland()
  89.                 local args = {
  90.                     [1] = "buyAllSwords",
  91.                     [2] = lastisland
  92.                 }
  93.                
  94.                 event:FireServer(unpack(args))
  95.             end
  96.         end
  97.     end)
  98. end  
  99.  
  100.  
  101. --auto buy belts
  102. function dobuybelts()
  103.     spawn(function()
  104.         while wait() do
  105.             if char:WaitForChild("HumanoidRootPart") then
  106.                 getlastisland()
  107.                 if not getgenv().buybelts then break end;
  108.                 local args = {
  109.                     [1] = "buyAllBelts",
  110.                     [2] = lastisland
  111.                 }
  112.                
  113.                 event:FireServer(unpack(args))
  114.             end
  115.         end
  116.     end)
  117. end
  118.  
  119.  
  120. --auto buy ranks
  121. function dobuyranks()
  122.     spawn(function()
  123.         while wait() do
  124.             if not getgenv().buyranks then break end;
  125.             if char:WaitForChild("HumanoidRootPart") then
  126.                 local rank = game:GetService("ReplicatedStorage").Ranks.Ground:GetChildren()
  127.                 for i = 1, #rank do
  128.                     event:FireServer("buyRank", rank[i].Name)
  129.                 end
  130.             end
  131.         end
  132.     end)
  133. end
  134.  
  135.  
  136. --teleport function
  137. function TeleportTO(placeCFrame)
  138.     if char:WaitForChild("HumanoidRootPart") then
  139.         char.HumanoidRootPart.CFrame = placeCFrame
  140.     end
  141. end
  142.  
  143.  
  144. --teleport to island from dropdown (see GUI section)
  145. function Teleport(place)
  146.     TeleportTO(game:GetService("Workspace").areaTeleportParts[place].CFrame)
  147. end
  148.  
  149.  
  150. --teleport to valley
  151. function TeleportValley()
  152.     if char:WaitForChild("HumanoidRootPart") then
  153.         TeleportTO(CFrame.new(15,64,31))
  154.     end
  155. end
  156.  
  157.  
  158. --claim all chests
  159. function doclaim(Karma)
  160.     local chests = {"Golden Chest","Enchanted Chest","Magma Chest","Mythical Chest","Legends Chest","Eternal Chest","Sahara Chest","Thunder Chest","Ancient Chest","Midnight Shadow Chest",Karma,"Wonder Chest","Golden Zen Chest","Ultra Ninjitsu Chest","Skystorm Masters Chest","Chaos Legends Chest","Soul Fusion Chest"}
  161.     for i = 1, #chests do
  162.         wait(3)
  163.         game:GetService("ReplicatedStorage").rEvents.checkChestRemote:InvokeServer(chests[i])
  164.     end
  165. end
  166.  
  167.  
  168. --teleport to training area from dropdown (see GUI section)
  169. function TeleportTraining(area)
  170.     for i, v in pairs(game:GetService("Workspace").trainingAreaParts:GetDescendants()) do
  171.         if v.ClassName =="TextLabel" and v.Name == "nameLabel" and v.Text == ("Training Area: " .. area) then
  172.             if char:WaitForChild("HumanoidRootPart") then
  173.                 TeleportTO(v.Parent.Parent.CFrame)
  174.             end
  175.         end
  176.     end
  177. end
  178.  
  179.  
  180. --teleport to boss from dropdown (see GUI section)
  181. function TeleportBoss(boss)
  182.     if char:WaitForChild("HumanoidRootPart") then
  183.         TeleportTO(game:GetService("Workspace").bossFolder[boss].HumanoidRootPart.CFrame)
  184.     end
  185. end
  186.  
  187.  
  188. --auto farm boss
  189. function dofarmboss(bossfarm)
  190.     spawn(function()
  191.         while true do
  192.             if not getgenv().farm then break end;
  193.             if char:WaitForChild("HumanoidRootPart") then
  194.                 if game:GetService("Workspace").bossFolder:FindFirstChild(bossfarm):FindFirstChild("HumanoidRootPart") then
  195.                     TeleportTO(game:GetService("Workspace").bossFolder[bossfarm].HumanoidRootPart.CFrame)
  196.                     wait()
  197.                     --equiping katana
  198.                     for i, v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
  199.                         if v:FindFirstChild("attackKatanaScript") then
  200.                             char.Humanoid:EquipTool(v)
  201.                         end
  202.                     end
  203.                     --calling the swing remote
  204.                     event:FireServer("swingKatana")
  205.                 end
  206.             end
  207.         end
  208.     end)
  209. end
  210.  
  211.  
  212. --auto teleport to hoops
  213. function hoop()
  214.     spawn(function()
  215.         while wait() do
  216.             if not getgenv().hoopsncoins then break end;
  217.             local hoop = game:GetService("Workspace").Hoops:GetChildren()
  218.             for i = 1, #hoop do
  219.                 if hoop[i]:FindFirstChild("chi") then
  220.                     if hoop[i].chi.Value >= 40 then
  221.                         local text = hoop[i].hoopGui.rewardLabel.Text
  222.                         if string.find(text, "Chi") then
  223.                             wait()
  224.                             hoop[i].touchPart.CFrame = char.HumanoidRootPart.CFrame
  225.                         else coins()
  226.                         end
  227.                     end
  228.                 end
  229.             end
  230.         end
  231.     end)
  232. end
  233.  
  234.  
  235. --auto teleport to coins (trigered by hoop() if there is no hoop ready to be collected)
  236. function coins()
  237.     spawn(function()
  238.         for i, v in pairs(game:GetService("Workspace").spawnedCoins.Valley:GetChildren()) do
  239.             if v.ClassName == "Part" and string.find(v.Name, "Chi") then
  240.                 char.HumanoidRootPart.CFrame = v.CFrame + Vector3.new(0,3,0)
  241.             end
  242.         end
  243.     end)
  244. end
  245.  
  246.  
  247. --claim element from dropdown (see GUI section)
  248. function doclaimelement(element)
  249.     game:GetService("ReplicatedStorage").rEvents.elementMasteryEvent:FireServer(element)
  250. end
  251.  
  252.  
  253. --gets all the crystals in the game
  254. function getallcrystals()
  255.     for i, v in pairs(game:GetService("Workspace").mapCrystalsFolder:GetChildren()) do
  256.         table.insert(allcrystals, v.Name)
  257.     end
  258. end
  259. getallcrystals()
  260.  
  261.  
  262. --invokes the server to open a crystal
  263. function doopencrystal(crystal)
  264.     spawn(function()
  265.         while wait() do
  266.             if not getgenv().open then break end
  267.             --checks if we reached our max pet capacity
  268.             local currentcapacity = game:GetService("Players").LocalPlayer.PlayerGui.gameGui.petsMenu.bottomPetMenu.capacityLabel.Text
  269.             local maxcapacity = tostring(game:GetService("Players").LocalPlayer.maxPetCapacity.Value)
  270.             currentcapacity = string.gsub(currentcapacity, "Capacity: ", "")
  271.             currentcapacity = string.gsub(currentcapacity, "/" .. maxcapacity, "")
  272.             currentcapacity = tonumber(currentcapacity)
  273.             if maxcapacity == currentcapacity then return end
  274.             --invoking the server
  275.             game:GetService("ReplicatedStorage").rEvents.openCrystalRemote:InvokeServer("openCrystal", crystal)
  276.         end
  277.     end)
  278. end
  279.  
  280.  
  281. --Claim all islands (for whichever reason you want that)
  282. function doclaimislands()
  283.     spawn(function()
  284.         local oldpos = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame --old position--
  285.         local repeattimes = 0
  286.         --defining variables--
  287.         local claimedislands = game:GetService("Players").LocalPlayer.foundIslands:GetChildren()
  288.         local allislands = game:GetService("ReplicatedStorage").islandColors:GetChildren()
  289.         while #claimedislands ~= #allislands do
  290.             wait()
  291.             local islandtoclaim = allislands[#claimedislands + 1].Name
  292.             wait(0.3)
  293.             --modifying the name of the island to be able to teleport to it--
  294.             islandtoclaim = string.gsub(islandtoclaim, "%s+", "")
  295.             if not string.find(islandtoclaim, "Island") then
  296.                 islandtoclaim = islandtoclaim .. "Island"
  297.             end
  298.             if string.find(islandtoclaim, "Shadow") then
  299.                 islandtoclaim = string.gsub(islandtoclaim, "Shadow", "")
  300.             end
  301.             --teleporting to last island
  302.             Teleport("groundTo" .. islandtoclaim)
  303.             claimedislands = game:GetService("Players").LocalPlayer.foundIslands:GetChildren() --getting the clamed island again to maintain the loop
  304.             if #claimedislands == #allislands then TeleportTO(oldpos) end --teleport to old position after getting all islands
  305.         end
  306.     end)
  307. end
  308.  
  309.  
  310. --Auto Evolve
  311. function doevolve()
  312.     spawn(function()
  313.         while wait() do
  314.             if not getgenv().evolve then break end
  315.             game:GetService("ReplicatedStorage").rEvents.autoEvolveRemote:InvokeServer("autoEvolvePets")
  316.         end
  317.     end)
  318. end
  319.  
  320.  
  321. --gets the index and value of selected petrank
  322. function getrank(rank)
  323.     spawn(function()
  324.         while wait() do
  325.             if not getgenv().petsell then break end
  326.             for i, v in pairs(game:GetService("Players").LocalPlayer.petsFolder:GetChildren()) do
  327.                 if v.Name == rank then
  328.                     index, value = i, v
  329.                 end
  330.             end
  331.         end
  332.     end)
  333. end
  334.  
  335.  
  336. --sell the pets
  337. function rank()
  338.     spawn(function()
  339.         while wait() do
  340.             if not getgenv().petsell then break end
  341.             for i, v in pairs(game:GetService("Players").LocalPlayer.petsFolder:GetChildren()) do
  342.                 for i2, v2 in pairs(v:GetChildren()) do
  343.                     if i > index then return end
  344.                     game:GetService("ReplicatedStorage").rEvents.sellPetEvent:FireServer("sellPet", v2)
  345.                 end
  346.             end
  347.         end
  348.     end)
  349. end
  350.  
  351.  
  352. --Auto claim codes
  353. function doclaimcodes()
  354.     local codes = {
  355.         "epictrain15","roboninja15",
  356.         "christmasninja500","innerpeace5k",
  357.         "skyblades10K","silentshadows1000",
  358.         "darkelements2000","silentshadows1000"
  359.         ,"omegasecrets5000","ultrasecrets10k"
  360.         ,"elementmaster750","secretcrystal1000","skymaster750"
  361.         ,"legends700m","dojomasters500","dragonlegend750"
  362.         ,"zenmaster500","epicelements500","goldninja500"
  363.         ,"goldupdate500","legends500m","senseisanta500"
  364.         ,"blizzardninja500","mythicalninja500"
  365.         ,"legendaryninja500","shadowninja500","legends200M"
  366.         ,"epicflyingninja500","flyingninja500","dragonwarrior500"
  367.         ,"swiftblade300","DesertNinja250","fastninja100"
  368.         ,"epicninja250","masterninja750"
  369.         ,"sparkninja20","soulhunter5"
  370.     }
  371.     for i = 1, #codes do
  372.         game:GetService("ReplicatedStorage").rEvents.codeRemote:InvokeServer(codes[i])
  373.     end
  374. end
  375.  
  376.  
  377.  
  378.  
  379. --GUI section
  380. --Categories
  381. local FinityWindow = Finity.new(getgenv().theme, "Ninja Legends GUI")
  382. local FarmingCat = FinityWindow:Category("Farming")
  383. local TeleportCat = FinityWindow:Category("Teleportation")
  384. local ClaimCat = FinityWindow:Category("Claim")
  385. local PetsCat = FinityWindow:Category("Eggs and Pets")
  386. local settingsCat = FinityWindow:Category("Settings")
  387. local Credits = FinityWindow:Category("Credits")
  388. FinityWindow.ChangeToggleKey(Enum.KeyCode.RightShift)
  389.  
  390.  
  391. --Sectors
  392. local Autostuff = FarmingCat:Sector("swing, sell and buy")
  393. local islands = TeleportCat:Sector("Islands")
  394. local training = TeleportCat:Sector("Training areas")
  395. local bosses = TeleportCat:Sector("Bosses")
  396. local otherplaces = TeleportCat:Sector("OtherPlaces")
  397. local Chest = ClaimCat:Sector("Claim Chest")
  398. local UICredit = Credits:Sector("UI Library Creator")
  399. local CodeCredit = Credits:Sector("Code Credit")
  400. local elements = ClaimCat:Sector("Get Elements")
  401. local farmboss = FarmingCat:Sector("Farm Bosses")
  402. local farmhoop = FarmingCat:Sector("Farm hoops and coins")
  403. local isclaim = ClaimCat:Sector("Claim all islands")
  404. local codes = ClaimCat:Sector("Claim all codes")
  405. local open = PetsCat:Sector("Open eggs")
  406. local Pets = PetsCat:Sector("Pets Stuff")
  407. local sell = PetsCat:Sector("Auto Sell Pets")
  408. local settings = settingsCat:Sector("Main Settings")
  409.  
  410.  
  411. Autostuff:Cheat("Checkbox","Auto swing",function(bool)
  412.     getgenv().swing = bool
  413.     if bool then doswing() end;
  414. end)
  415.  
  416. Autostuff:Cheat("Checkbox","Auto sell",function(bool)
  417.     getgenv().sell = bool
  418.     if bool then dosell() end;
  419. end)
  420.  
  421. Autostuff:Cheat("Checkbox","Buy ranks",function(bool)
  422.     getgenv().buyranks = bool
  423.     if bool then dobuyranks() end;
  424. end)
  425.  
  426. Autostuff:Cheat("Checkbox","Buy swords",function(bool)
  427.     getgenv().buyswords = bool
  428.     if bool then dobuyswords() end;
  429. end)
  430.  
  431. Autostuff:Cheat("Checkbox","Buy belts",function(bool)
  432.     getgenv().buybelts = bool
  433.     if bool then dobuybelts() end;
  434. end)
  435.  
  436. islands:Cheat("Dropdown", "Islands", function(options)
  437.     selectedisland = options
  438.     if selectedisland then
  439.         Teleport("groundTo" .. selectedisland)
  440.     end
  441. end, {
  442.     options = {"EnchantedIsland",
  443.     "AstralIsland","MysticalIsland",
  444.     "SpaceIsland","TundraIsland",
  445.     "EternalIsland","SandstormIsland",
  446.     "ThunderstormIsland","AncientInfernoIsland",
  447.     "MidnightIsland","MythicalSoulsIsland",
  448.     "WinterWonderIsland","GoldenMasterIsland",
  449.     "DragonLegendIsland","CyberneticLegendsIsland",
  450.     "SkystormUltrausIsland","ChaosLegendsIsland",
  451.     "SoulFusionIsland","DarkElementsIsland",
  452.     "InnerPeaceIsland","BlazingVortexIsland"
  453.     },
  454.     default = 'Island'
  455. })
  456.  
  457. training:Cheat("Dropdown", "Training Area", function(options)
  458.     selectedtraining = options
  459.     if selectedtraining then
  460.         TeleportTraining(selectedtraining)
  461.     end
  462. end, {
  463.     options = {
  464.     "Mystical Waters","Sword Of Legends",
  465.     "Elemental Tornado","Zen Master's Blade",
  466.     "Lava Pit","Tornado",
  467.     "Swords Of Ancients","Fallen Infinity Blade"
  468.     },
  469.     default = 'Training Area'
  470. })
  471.  
  472. bosses:Cheat("Dropdown", "Boss", function(options)
  473.     selectedboss = options
  474.     if selectedboss then
  475.         TeleportBoss(selectedboss)
  476.     end
  477. end, {
  478.     options = {
  479.         "RobotBoss","EternalBoss","AncientMagmaBoss"
  480.     },
  481.     default = 'Boss'
  482. })
  483.  
  484. otherplaces:Cheat("Dropdown", "Others", function(options)
  485.     selectedother = options
  486.     if selectedother then
  487.         if selectedother == "Valley" then TeleportValley() end
  488.         Teleport("valleyTo" .. selectedother)
  489.     end
  490. end, {
  491.     options = {
  492.         "CloningAltar","AltarOfElements",
  493.         "InfinityStatsDojo","Valley"
  494.     },
  495.     default = 'Others'
  496. })
  497.  
  498. Chest:Cheat("Dropdown" ,"Karma Chest", function(options)
  499.     selectedchest = options
  500. end, {
  501.     options = {"Light Karma","Evil Karma"},
  502.     default = 'Karma'
  503. })
  504.  
  505. Chest:Cheat("Button","",function()
  506.     if selectedchest then
  507.         doclaim(selectedchest .. " Chest")
  508.     end
  509. end,{text = 'Claim'})
  510.  
  511. elements:Cheat("Dropdown", "Elements", function(options)
  512.     selectedelement = options
  513. end, {
  514.     options = {"Frost",
  515.     "Inferno","Lightning",
  516.     "Shadow Charge","Masterful Wrath",
  517.     "Electral Chaos","Eternity Storm",
  518.     "Shadowfire","Blazing Entity"
  519.     },
  520.     default = 'Element'
  521. })
  522.  
  523.  
  524. elements:Cheat("Button","",function()
  525.     if selectedelement then
  526.         doclaimelement(selectedelement)
  527.     end
  528. end,{text = 'Claim'})
  529.  
  530. elements:Cheat("Button","",function()
  531.     local allelements = game:GetService("ReplicatedStorage").Elements:GetChildren()
  532.     for i, v in pairs(allelements) do
  533.         doclaimelement(v.Name)
  534.     end
  535. end,{text = 'Claim All Elements'})
  536.  
  537. farmboss:Cheat("Dropdown", "Boss", function(options)
  538.     selectedbossfarm = options
  539. end, {
  540.     options = {
  541.         "RobotBoss","EternalBoss","AncientMagmaBoss"
  542.     },
  543.     default = 'Boss'
  544. })
  545.  
  546.  
  547. farmboss:Cheat("Checkbox","Farm",function(bool)
  548.     if selectedbossfarm then
  549.         getgenv().farm = bool
  550.         if bool then dofarmboss(selectedbossfarm) end;
  551.     end
  552. end)
  553.  
  554. farmhoop:Cheat("Checkbox","Farm",function(bool)
  555.     getgenv().hoopsncoins = bool
  556.     if bool then hoop() end;
  557. end)
  558.  
  559. isclaim:Cheat("Button","Claim Islands",function()
  560.     doclaimislands()
  561. end,{text = 'Claim'})
  562.  
  563. codes:Cheat("Button","Claim",function()
  564.     doclaimcodes()
  565. end,{text = 'Claim'})
  566.  
  567. open:Cheat("Dropdown", "Crystal", function(options)
  568.     selectedcrystal = options
  569. end, {
  570.     options = allcrystals,
  571.     default = 'Crystal'
  572. })
  573.  
  574. open:Cheat("Button", "", function()
  575.     if selectedcrystal then
  576.         game:GetService("ReplicatedStorage").rEvents.openCrystalRemote:InvokeServer("openCrystal", selectedcrystal)
  577.     end
  578. end,{text = 'Open Once'})
  579.  
  580. open:Cheat("Checkbox", "Auto open",function(bool)
  581.     if selectedcrystal then
  582.         getgenv().open = bool
  583.         if bool then doopencrystal(selectedcrystal) end
  584.     end
  585. end)
  586.  
  587. Pets:Cheat("Checkbox", "Auto Evolve",function(bool)
  588.     getgenv().evolve = bool
  589.     if bool then doevolve() end
  590. end)
  591.  
  592. sell:Cheat("Label", "Note: This sells all the pets in the rank and the ranks below it")
  593. sell:Cheat("Label", "Example: You chose the Epic rank so it will sell all the epic pets and all of the pets of inferior ranks as well")
  594.  
  595. sell:Cheat("Dropdown", "Ranks", function(options)
  596.     selectedrank = options
  597. end, {
  598.     options = {"Advanced",
  599.     "Rare","Basic",
  600.     "Epic","Unique",
  601.     "Omega","Elite",
  602.     "Infinity","Awakened",
  603.     "Master Legend","BEAST",
  604.     "Skystorm","Soul Master",
  605.     "Rising Hero","Q-STRIKE",
  606.     "Skyblade"
  607.     },
  608.     default = 'Rank'
  609. })
  610.  
  611. sell:Cheat("Checkbox", "Auto Sell", function(bool)
  612.     if selectedrank then
  613.         while wait() do
  614.             getgenv().petsell = bool
  615.             if bool then getrank(selectedrank) rank() end
  616.         end
  617.     end
  618. end)
  619.  
  620. function getkeycode()
  621.     for i, v in pairs(debug.getupvalues(FinityWindow.ChangeToggleKey)) do
  622.         if type(v) == "table" then
  623.             for i2, v2 in pairs(v) do
  624.                 if i2 == "ToggleKey" then
  625.                     return string.sub(tostring(v2), 14)
  626.                 end
  627.             end
  628.         end
  629.     end
  630. end
  631.  
  632. settings:Cheat("Label", "The hide menu toggle is " .. getkeycode() )
  633.  
  634. settings:Cheat("Keybind", "Change hide menu hotkey", function(value)
  635.     FinityWindow.ChangeToggleKey(value)
  636.     game:GetService("CoreGui").FinityUI.Container.Categories.Settings.L["Main Settings"].Container["The hide menu toggle is RightShift"].Title.Text = "The hide menu toggle is " .. string.sub(tostring(value), 14)
  637. end)
  638.  
  639. settings:Cheat("Button", "Destroy GUI",function()
  640.     game:GetService("CoreGui").FinityUI:Destroy()
  641. end,{text = 'Destroy'})
  642.  
  643. settings:Cheat("Button", "Rejoin Game",function()
  644.     TeleportService:Teleport(game.PlaceId, game:GetService("Players").LocalPlayer)
  645. end,{text = 'Rejoin'})
  646.  
  647. UICredit:Cheat("Label", "detourious @ v3rmillion.net")
  648. UICredit:Cheat("Label", "deto#7612 @ discord.gg")
  649.  
  650. CodeCredit:Cheat("Label", "stagnant @ v3rmillion.net")
  651. CodeCredit:Cheat("Label", "stagnant#2392 @ discord.gg")
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