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OMGF

Oct 27th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. warn([[Galaxy Glitcher Loaded.
  85. The third glitcher, once as the core is now new.
  86.  
  87. MAIN WIELDER: ???
  88. Created by NoobyGames12
  89. ]])
  90.  
  91. print([[Icons:
  92. ! = New
  93. ? = Spoilers
  94. * = Exclusivity
  95. C = Changes
  96.  
  97. ]])
  98. warn([[V 5.1 Update Log:
  99. C - Sol's transformation now has more dramatic effects.
  100. !C - Azure X's "V" is changed.
  101. !?* - Darkness mode is added, still wip.
  102. !C - Blaze's "Z" is now crossfire and majorly changed.
  103. !? - New transformations coming soon.
  104. ! - Effects update.
  105. ! - Additional circle rooted to the wielder
  106. !* - SOL has been added as Blaze's major.
  107.  
  108. Commands for visualiser mode: play/, vol/, pitch/, skipto/, telltime/]])
  109. ---- IMPORTANT READING:
  110. ---- Sources and functions might be taken from others
  111. plr = owner
  112. plr.CharacterAdded:connect(function()
  113. script.Disabled = true
  114. script:destroy()
  115. end)
  116. char = plr.Character
  117. hum = char.Humanoid
  118. local cam = game.Workspace.CurrentCamera
  119. Camera = cam
  120. local CamInterrupt = false
  121. local TwoD = false
  122. local TargetInfo = {nil, nil}
  123. cam.CameraType = "Custom"
  124. t = char.Torso
  125. h = char.Head
  126. ra = char["Right Arm"]
  127. la = char["Left Arm"]
  128. rl = char["Right Leg"]
  129. ll = char["Left Leg"]
  130. tors = char.Torso
  131. lleg = char["Left Leg"]
  132. root = char.HumanoidRootPart
  133. hed = char.Head
  134. rleg = char["Right Leg"]
  135. rarm = char["Right Arm"]
  136. larm = char["Left Arm"]
  137. radian = math.rad
  138. random = math.random
  139. Vec3 = Vector3.new
  140. Inst = Instance.new
  141. cFrame = CFrame.new
  142. Euler = CFrame.fromEulerAnglesXYZ
  143. vt = Vector3.new
  144. bc = BrickColor.new
  145. br = BrickColor.random
  146. it = Instance.new
  147. cf = CFrame.new
  148.  
  149.  
  150. local Booleans = {
  151. CamFollow = true,
  152. GyroUse = true
  153. }
  154.  
  155. function lerp(object, newCFrame, alpha)
  156. return object:lerp(newCFrame, alpha)
  157. end
  158.  
  159. local Directer = Inst("BodyGyro", root)
  160. Directer.MaxTorque = Vec3(0, 0, 0)
  161. Directer.P = 600000
  162. local CPart = Inst("Part")
  163. CPart.Anchored = true
  164. CPart.CanCollide = false
  165. CPart.Locked = true
  166. CPart.Transparency = 1
  167.  
  168. local rainbowmode = false
  169. local chaosmode = false
  170. local duringend = false
  171. local ModeOfGlitch = 1
  172.  
  173. local kan = Instance.new("Sound",char)
  174. kan.Volume = 1.25
  175. kan.TimePosition = 0
  176. kan.PlaybackSpeed = 1
  177. kan.Pitch = 1.02
  178. kan.SoundId = "rbxassetid://603567552"
  179. kan.Name = "wreckeda"
  180. kan.Looped = true
  181. kan:Play()
  182.  
  183. local REMOTE = Instance.new("RemoteEvent")
  184.  
  185. REMOTE.Parent = Character
  186.  
  187. local playbackloudness = 0
  188. local sound = kan
  189. game:GetService("RunService").Heartbeat:Connect(function()
  190. REMOTE:FireClient(Player, sound)
  191. end)
  192. REMOTE.OnServerEvent:Connect(function(plr, loud)
  193. if plr.Name == Player.Name then
  194. playbackloudness = loud
  195. end
  196. end)
  197.  
  198. local currentThemePlaying = kan.SoundId
  199. local currentPitch = kan.Pitch
  200. local currentVol = kan.Volume
  201. function newTheme(ID,timepos,pitch,vol)
  202. local kanz = kan
  203. --kanz:Stop()
  204. kanz.Volume = vol
  205. --kanz.TimePosition = timepos
  206. kanz.PlaybackSpeed = pitch
  207. kanz.Pitch = pitch
  208. kanz.SoundId = ID
  209. kanz.Name = "wrecked"
  210. kanz.Looped = true
  211. currentThemePlaying = kanz.SoundId
  212. currentVol = kanz.Volume
  213. currentPitch = kanz.Pitch
  214. --kanz:Play()
  215. --coroutine.resume(coroutine.create(function()
  216. --wait(0.05)
  217. --end))
  218. end
  219.  
  220.  
  221. function newThemeCust(ID,timepos,pitch,vol)
  222. local kanz = kan
  223. kanz:Stop()
  224. kanz.Volume = vol
  225. kanz.TimePosition = timepos
  226. kanz.PlaybackSpeed = pitch
  227. kanz.Pitch = pitch
  228. kanz.SoundId = ID
  229. kanz.Name = "wrecked"
  230. kanz.Looped = true
  231. currentThemePlaying = kanz.SoundId
  232. currentVol = kanz.Volume
  233. currentPitch = kanz.Pitch
  234. kanz:Play()
  235. coroutine.resume(coroutine.create(function()
  236. wait(0.05)
  237. end))
  238. end
  239.  
  240. local mutedtog = false
  241.  
  242. function CameraEnshaking(Length,Intensity)
  243. coroutine.resume(coroutine.create(function()
  244. local intensity = 1*Intensity
  245. local rotM = 0.01*Intensity
  246. for i = 0, Length, 0.1 do
  247. swait()
  248. intensity = intensity - 0.05*Intensity/Length
  249. rotM = rotM - 0.0005*Intensity/Length
  250. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  251. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  252. end
  253. Humanoid.CameraOffset = Vec3(0, 0, 0)
  254. end))
  255. end
  256. CamShake=function(Part,Distan,Power,Times)
  257. local de=Part.Position
  258. for i,v in pairs(workspace:children()) do
  259. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  260. for _,c in pairs(v:children()) do
  261. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  262. local Noob=v.Humanoid
  263. if Noob~=nil then
  264. coroutine.resume(coroutine.create(function()
  265. FV = Instance.new("BoolValue", Noob)
  266. FV.Name = "CameraShake"
  267. for ShakeNum=1,Times do
  268. swait()
  269. local ef=Power
  270. if ef>=1 then
  271. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  272. else
  273. ef=Power*10
  274. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  275. end
  276. end
  277. Humanoid.CameraOffset = Vector3.new(0,0,0)
  278. FV:Destroy()
  279. end))
  280. CameraShake(Times, Power, Noob)
  281. end
  282. end
  283. end
  284. end
  285. end
  286. end
  287.  
  288. local toggleTag = true
  289. local bilguit = Instance.new("BillboardGui", hed)
  290. bilguit.Adornee = nil
  291. bilguit.Name = "ModeName"
  292. bilguit.Size = UDim2.new(4, 0, 1.2, 0)
  293. bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  294. local modet = Instance.new("TextLabel", bilguit)
  295. modet.Size = UDim2.new(10/2, 0, 7/2, 0)
  296. modet.FontSize = "Size8"
  297. modet.TextScaled = true
  298. modet.TextTransparency = 0
  299. modet.BackgroundTransparency = 1
  300. modet.TextTransparency = 0
  301. modet.TextStrokeTransparency = 0
  302. modet.Font = "Code"
  303. modet.TextStrokeColor3 = Color3.new(0.75,0.75,0.75)
  304. modet.TextColor3 = Color3.new(1,1,1)
  305. modet.Text = "Enlightened"
  306.  
  307.  
  308. function chatfunc(text,color,typet,font,timeex)
  309. local chat = coroutine.wrap(function()
  310. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  311. Character:FindFirstChild("TalkingBillBoard"):destroy()
  312. end
  313. local naeeym2 = Instance.new("BillboardGui",Character)
  314. naeeym2.Size = UDim2.new(0,100,0,40)
  315. naeeym2.StudsOffset = Vector3.new(0,3,0)
  316. naeeym2.Adornee = Character.Head
  317. naeeym2.Name = "TalkingBillBoard"
  318. local tecks2 = Instance.new("TextLabel",naeeym2)
  319. tecks2.BackgroundTransparency = 1
  320. tecks2.BorderSizePixel = 0
  321. tecks2.Text = ""
  322. tecks2.Font = font
  323. tecks2.TextSize = 30
  324. tecks2.TextStrokeTransparency = 0
  325. tecks2.TextColor3 = color
  326. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  327. tecks2.Size = UDim2.new(1,0,0.5,0)
  328. local tecks3 = Instance.new("TextLabel",naeeym2)
  329. tecks3.BackgroundTransparency = 1
  330. tecks3.BorderSizePixel = 0
  331. tecks3.Text = ""
  332. tecks3.Font = font
  333. tecks3.TextSize = 30
  334. tecks3.TextStrokeTransparency = 0
  335. if typet == "Inverted" then
  336. tecks3.TextColor3 = Color3.new(0,0,0)
  337. tecks3.TextStrokeColor3 = color
  338. elseif typet == "Normal" then
  339. tecks3.TextColor3 = color
  340. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  341. end
  342. tecks3.Size = UDim2.new(1,0,0.5,0)
  343. coroutine.resume(coroutine.create(function()
  344. while true do
  345. swait(1)
  346. if chaosmode == true then
  347. tecks2.TextColor3 = BrickColor.random().Color
  348. tecks3.TextStrokeColor3 = BrickColor.random().Color
  349. end
  350. end
  351. end))
  352. modet.TextTransparency = modet.TextTransparency + 1
  353. modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1
  354. for i = 0, 74*timeex do
  355. swait()
  356. modet.TextTransparency = 1
  357. modet.TextStrokeTransparency = 1
  358. tecks2.Text = text
  359. tecks3.Text = text
  360. end
  361. local randomrot = math.random(1,2)
  362. if randomrot == 1 then
  363. for i = 1, 50 do
  364. swait()
  365. tecks2.Text = text
  366. tecks3.Text = text
  367. modet.TextTransparency = modet.TextTransparency - .02
  368. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  369. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  370. tecks2.TextTransparency = tecks2.TextTransparency + .04
  371. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  372. tecks3.TextTransparency = tecks2.TextTransparency + .04
  373. end
  374. elseif randomrot == 2 then
  375. for i = 1, 50 do
  376. swait()
  377. tecks2.Text = text
  378. tecks3.Text = text
  379. modet.TextTransparency = modet.TextTransparency - .02
  380. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  381. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  382. tecks2.TextTransparency = tecks2.TextTransparency + .04
  383. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  384. tecks3.TextTransparency = tecks2.TextTransparency + .04
  385. end
  386. end
  387. modet.TextTransparency = 0
  388. modet.TextStrokeTransparency = 0
  389. if toggleTag == false then
  390. modet.TextTransparency = 1
  391. modet.TextStrokeTransparency = 1
  392. end
  393. naeeym2:Destroy()
  394. end)
  395. chat()
  396. end
  397.  
  398.  
  399. local Create = LoadLibrary("RbxUtility").Create
  400.  
  401. CFuncs = {
  402. ["Part"] = {
  403. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  404. local Part = Create("Part"){
  405. Parent = Parent,
  406. Reflectance = Reflectance,
  407. Transparency = Transparency,
  408. CanCollide = false,
  409. Locked = true,
  410. BrickColor = BrickColor.new(tostring(BColor)),
  411. Name = Name,
  412. Size = Size,
  413. Material = Material,
  414. }
  415. RemoveOutlines(Part)
  416. return Part
  417. end;
  418. };
  419.  
  420. ["Mesh"] = {
  421. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  422. local Msh = Create(Mesh){
  423. Parent = Part,
  424. Offset = OffSet,
  425. Scale = Scale,
  426. }
  427. if Mesh == "SpecialMesh" then
  428. Msh.MeshType = MeshType
  429. Msh.MeshId = MeshId
  430. end
  431. return Msh
  432. end;
  433. };
  434.  
  435. ["Mesh"] = {
  436. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  437. local Msh = Create(Mesh){
  438. Parent = Part,
  439. Offset = OffSet,
  440. Scale = Scale,
  441. }
  442. if Mesh == "SpecialMesh" then
  443. Msh.MeshType = MeshType
  444. Msh.MeshId = MeshId
  445. end
  446. return Msh
  447. end;
  448. };
  449.  
  450. ["Weld"] = {
  451. Create = function(Parent, Part0, Part1, C0, C1)
  452. local Weld = Create("Weld"){
  453. Parent = Parent,
  454. Part0 = Part0,
  455. Part1 = Part1,
  456. C0 = C0,
  457. C1 = C1,
  458. }
  459. return Weld
  460. end;
  461. };
  462.  
  463. ["Sound"] = {
  464. Create = function(id, par, vol, pit)
  465. coroutine.resume(coroutine.create(function()
  466. local S = Create("Sound"){
  467. Volume = vol,
  468. Name = "EffectSoundo",
  469. Pitch = pit or 1,
  470. SoundId = id,
  471. Parent = par or workspace,
  472. }
  473. wait()
  474. S:play()
  475. game:GetService("Debris"):AddItem(S, 10)
  476. end))
  477. end;
  478. };
  479.  
  480. ["LongSound"] = {
  481. Create = function(id, par, vol, pit)
  482. coroutine.resume(coroutine.create(function()
  483. local S = Create("Sound"){
  484. Volume = vol,
  485. Pitch = pit or 1,
  486. SoundId = id,
  487. Parent = par or workspace,
  488. }
  489. wait()
  490. S:play()
  491. game:GetService("Debris"):AddItem(S, 60)
  492. end))
  493. end;
  494. };
  495.  
  496. ["ParticleEmitter"] = {
  497. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  498. local fp = Create("ParticleEmitter"){
  499. Parent = Parent,
  500. Color = ColorSequence.new(Color1, Color2),
  501. LightEmission = LightEmission,
  502. Size = Size,
  503. Texture = Texture,
  504. Transparency = Transparency,
  505. ZOffset = ZOffset,
  506. Acceleration = Accel,
  507. Drag = Drag,
  508. LockedToPart = LockedToPart,
  509. VelocityInheritance = VelocityInheritance,
  510. EmissionDirection = EmissionDirection,
  511. Enabled = Enabled,
  512. Lifetime = LifeTime,
  513. Rate = Rate,
  514. Rotation = Rotation,
  515. RotSpeed = RotSpeed,
  516. Speed = Speed,
  517. VelocitySpread = VelocitySpread,
  518. }
  519. return fp
  520. end;
  521. };
  522.  
  523. CreateTemplate = {
  524.  
  525. };
  526. }
  527.  
  528.  
  529.  
  530. New = function(Object, Parent, Name, Data)
  531. local Object = Instance.new(Object)
  532. for Index, Value in pairs(Data or {}) do
  533. Object[Index] = Value
  534. end
  535. Object.Parent = Parent
  536. Object.Name = Name
  537. return Object
  538. end
  539. local halocolor = BrickColor.new("Pastel light blue")
  540. local halocolor2 = BrickColor.new("Cool yellow")
  541. local starcolor = BrickColor.new("Bright yellow")
  542. local lunacolor = BrickColor.new("Navy blue")
  543. local lunacolor2 = BrickColor.new("Bright blue")
  544. local wepcolor = BrickColor.new("Really black")
  545. local maincolor = BrickColor.new("Really black")
  546. local m = Instance.new("Model",char)
  547. local m2 = Instance.new("Model",char)
  548. local m3 = Instance.new("Model",char)
  549. local mw1 = Instance.new("Model",char)
  550. local mw2 = Instance.new("Model",char)
  551.  
  552.  
  553. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  554. local gui = it(GuiType)
  555. gui.Parent = parent
  556. gui.Text = text
  557. gui.BackgroundTransparency = backtrans
  558. gui.BackgroundColor3 = backcol
  559. gui.SizeConstraint = "RelativeXY"
  560. gui.TextXAlignment = "Center"
  561. gui.TextYAlignment = "Center"
  562. gui.Position = pos
  563. gui.Size = size
  564. gui.Font = "SourceSans"
  565. gui.FontSize = "Size14"
  566. gui.TextWrapped = false
  567. gui.TextStrokeTransparency = 0
  568. gui.TextColor = BrickColor.new("White")
  569. return gui
  570. end
  571. --------------------------- GUI STUFF
  572. local basgui = it("GuiMain")
  573. basgui.Parent = plr.PlayerGui
  574. basgui.Name = "VISgui"
  575. local fullscreenz = it("Frame")
  576. fullscreenz.Parent = basgui
  577. fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
  578. fullscreenz.BackgroundTransparency = 1
  579. fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
  580. fullscreenz.Size = UDim2.new(1, 0, 1, 0)
  581. fullscreenz.Position = UDim2.new(0, 0, 0, 0)
  582. local imgl2 = Instance.new("ImageLabel",fullscreenz)
  583. imgl2.BackgroundTransparency = 1
  584. imgl2.BorderSizePixel = 0
  585. imgl2.ImageTransparency = 0.5
  586. imgl2.ImageColor3 = Color3.new(1,1,1)
  587. imgl2.Position = UDim2.new(0.75,-100,0.55,-100)
  588. imgl2.Size = UDim2.new(0,800,0,800)
  589. imgl2.Image = "rbxassetid://2076458450"
  590. local techc = imgl2:Clone()
  591. techc.Parent = fullscreenz
  592. techc.ImageTransparency = 0
  593. techc.Size = UDim2.new(0,900,0,900)
  594. techc.Position = UDim2.new(0.75,-150,0.55,-150)
  595. techc.ImageColor3 = Color3.new(1,1,1)
  596. techc.Image = "rbxassetid://2092248396"
  597. local circl = imgl2:Clone()
  598. circl.Parent = fullscreenz
  599. circl.ImageTransparency = 0
  600. circl.Size = UDim2.new(0,550,0,550)
  601. circl.Position = UDim2.new(0.75,25,0.55,25)
  602. circl.ImageColor3 = Color3.new(0,0,0)
  603. circl.Image = "rbxassetid://2076519836"
  604. local circl2 = imgl2:Clone()
  605. circl2.Parent = fullscreenz
  606. circl2.ImageTransparency = 0
  607. circl2.Size = UDim2.new(0,700,0,700)
  608. circl2.Position = UDim2.new(0.75,-50,0.55,-50)
  609. circl2.ImageColor3 = Color3.new(1,1,1)
  610. circl2.Image = "rbxassetid://2076519836"
  611. local imgl2b = imgl2:Clone()
  612. imgl2b.Parent = fullscreenz
  613. imgl2b.ImageTransparency = 0
  614. imgl2b.Size = UDim2.new(0,600,0,600)
  615. imgl2b.Position = UDim2.new(0.75,0,0.55,0)
  616. imgl2b.ImageColor3 = Color3.new(0,0,0)
  617. local ned = Instance.new("TextLabel",fullscreenz)
  618. ned.ZIndex = 2
  619. ned.Font = "SciFi"
  620. ned.BackgroundTransparency = 1
  621. ned.BorderSizePixel = 0.65
  622. ned.Size = UDim2.new(0.3,0,0.2,0)
  623. ned.Position = UDim2.new(0.7,0,0.8,0)
  624. ned.TextColor3 = BrickColor.new("White").Color
  625. ned.TextStrokeColor3 = BrickColor.new("Medium stone grey").Color
  626. ned.TextScaled = true
  627. ned.TextStrokeTransparency = 0
  628. ned.Text = "ENLIGHTENED"
  629. ned.TextSize = 24
  630. ned.Rotation = 1
  631. ned.TextXAlignment = "Right"
  632. ned.TextYAlignment = "Bottom"
  633.  
  634. local bguis = Instance.new("BillboardGui",tors)
  635. bguis.Size = UDim2.new(25, 0, 25, 0)
  636. local imgca = Instance.new("ImageLabel",bguis)
  637. imgca.BackgroundTransparency = 1
  638. imgca.ImageTransparency = 1
  639. imgca.Size = UDim2.new(1,0,1,0)
  640. imgca.Image = "rbxassetid://2076519836" --997291547,521073910
  641. imgca.ImageColor3 = Color3.new(0,0,0)
  642.  
  643. local extrawingmod1 = Instance.new("Model",char)
  644. local extrawingmod2 = Instance.new("Model",char)
  645.  
  646. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  647. local p = Instance.new("Part")
  648. p.TopSurface = 0
  649. p.BottomSurface = 0
  650. p.Parent = parent
  651. p.Size = Vector3.new(0.1,0.1,0.1)
  652. p.Transparency = transparency
  653. p.Reflectance = reflectance
  654. p.CanCollide = false
  655. p.Locked = true
  656. p.BrickColor = brickcolor
  657. p.Material = material
  658. return p
  659. end
  660.  
  661. function CreateMesh(parent,meshtype,x1,y1,z1)
  662. local mesh = Instance.new("SpecialMesh",parent)
  663. mesh.MeshType = meshtype
  664. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  665. return mesh
  666. end
  667.  
  668. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  669. local mesh = Instance.new("SpecialMesh",parent)
  670. mesh.MeshType = "FileMesh"
  671. mesh.MeshId = meshid
  672. mesh.Scale = Vector3.new(x1,y1,z1)
  673. return mesh
  674. end
  675.  
  676.  
  677. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  678. local mesh = Instance.new("SpecialMesh",parent)
  679. mesh.MeshType = "FileMesh"
  680. mesh.MeshId = meshid
  681. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  682. mesh.Scale = Vector3.new(x1,y1,z1)
  683. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  684. return mesh
  685. end
  686.  
  687. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  688. local weld = Instance.new("Weld")
  689. weld.Parent = parent
  690. weld.Part0 = part0
  691. weld.Part1 = part1
  692. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  693. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  694. return weld
  695. end
  696.  
  697.  
  698. --------------
  699. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  700. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  701. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  702. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  703.  
  704. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  705. CreateMesh(handle,"Brick",0,0,0)
  706. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  707. local valuaring = 10
  708.  
  709. local refec = Instance.new("ParticleEmitter",handlex)
  710. refec.Texture = "rbxassetid://284205403"
  711. refec.LightEmission = 0.95
  712. refec.Color = ColorSequence.new(BrickColor.new("White").Color)
  713. refec.Rate = 50
  714. refec.Lifetime = NumberRange.new(0.5)
  715. refec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.5,0.75,0),NumberSequenceKeypoint.new(1,0.1,0)})
  716. refec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.25,0),NumberSequenceKeypoint.new(1,1,0)})
  717. refec.Speed = NumberRange.new(0,2)
  718. refec.Drag = 5
  719. refec.LockedToPart = true
  720. refec.Rotation = NumberRange.new(-500,500)
  721. refec.VelocitySpread = 9000
  722. refec.RotSpeed = NumberRange.new(-500,500)
  723. local refec2 = refec:Clone()
  724. refec2.LightEmission = 0.75
  725. refec2.Texture = "rbxassetid://2109052855"--2108979939 254287058 2109052855
  726. refec2.Parent = handlex
  727. refec2.Rate = 15
  728. refec2.Lifetime = NumberRange.new(0.75)
  729. refec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2.15,0),NumberSequenceKeypoint.new(0.7,2.25,0),NumberSequenceKeypoint.new(0.8,2.15,0),NumberSequenceKeypoint.new(1,1.75,0)})
  730. refec2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.65,0),NumberSequenceKeypoint.new(1,1,0)})
  731. refec2.Speed = NumberRange.new(0)
  732. local refec3 = refec:Clone()
  733. refec3.LightEmission = 0.75
  734. refec3.Texture = "rbxassetid://2092248396"
  735. refec3.Parent = handlex
  736. refec3.Rate = 25
  737. refec3.Lifetime = NumberRange.new(1)
  738. refec3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,4,0),NumberSequenceKeypoint.new(1,15,0)})
  739. refec3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.65,0),NumberSequenceKeypoint.new(1,1,0)})
  740. refec3.Speed = NumberRange.new(0)
  741. refec3.RotSpeed = NumberRange.new(-50,50)
  742. local refec4 = refec:Clone()
  743. refec4.LightEmission = 0.75
  744. refec4.Texture = "rbxassetid://2273224484"
  745. refec4.Parent = handlex
  746. refec4.Rate = 250
  747. refec4.LockedToPart = false
  748. refec4.VelocityInheritance = 1
  749. refec4.Lifetime = NumberRange.new(1)
  750. refec4.Drag = 5
  751. refec4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,1,0),NumberSequenceKeypoint.new(1,0,0)})
  752. refec4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0,0),NumberSequenceKeypoint.new(1,1,0)})
  753. refec4.Speed = NumberRange.new(1,10)
  754. refec4.RotSpeed = NumberRange.new(-50,50)
  755.  
  756. for i = 0, 35 do
  757. valuaring = valuaring + 10
  758. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  759. CreateMesh(rn,"Wedge",0.1,0.5,0.1)
  760. CreateWeld(rn,handlex,rn,0,0.75,0,math.rad(0),math.rad(-90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  761. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  762. CreateMesh(rn,"Wedge",0.1,0.5,0.1)
  763. CreateWeld(rn,handlex,rn,0,0.75,0,math.rad(0),math.rad(90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  764. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  765. CreateMesh(rn,"Wedge",0.1,0.2,0.05)
  766. CreateWeld(rn,handlex,rn,0,-1.1,0.025,math.rad(0),math.rad(-90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  767. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  768. CreateMesh(rn,"Wedge",0.1,0.2,0.05)
  769. CreateWeld(rn,handlex,rn,0,-1.1,0.025,math.rad(0),math.rad(90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  770. end
  771.  
  772.  
  773. local handle = CreateParta(m,1,1,"Neon",maincolor)
  774. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  775. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  776.  
  777. --- Left wing.
  778.  
  779. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  780. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  781. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  782.  
  783. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  784. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  785. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  786. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  787. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  788. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  789. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  790. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  791. CreateWeld(wed,lwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  792. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  793. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  794. CreateWeld(wed,lwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  795. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  796. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  797. CreateWeld(wed,lwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  798. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  799. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  800. CreateWeld(wed,lwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  801. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  802. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  803. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  804. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  805. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  806. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  807. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  808. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  809. CreateWeld(wed,lwing1,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  810. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  811. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  812. CreateWeld(wed,lwing1,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  813.  
  814.  
  815. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  816. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  817. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  818.  
  819. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  820. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  821. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  822. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  823. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  824. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  825. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  826. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  827. CreateWeld(wed,lwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  828. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  829. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  830. CreateWeld(wed,lwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  831. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  832. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  833. CreateWeld(wed,lwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  834. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  835. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  836. CreateWeld(wed,lwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  837. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  838. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  839. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  840. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  841. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  842. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  843. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  844. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  845. CreateWeld(wed,lwing2,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  846. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  847. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  848. CreateWeld(wed,lwing2,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  849.  
  850. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  851. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  852. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  853.  
  854. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  855. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  856. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  857. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  858. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  859. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  860. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  861. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  862. CreateWeld(wed,lwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  863. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  864. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  865. CreateWeld(wed,lwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  866. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  867. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  868. CreateWeld(wed,lwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  869. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  870. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  871. CreateWeld(wed,lwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  872. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  873. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  874. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  875. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  876. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  877. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  878. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  879. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  880. CreateWeld(wed,lwing3,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  881. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  882. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  883. CreateWeld(wed,lwing3,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  884.  
  885. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  886. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  887. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  888.  
  889. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  890. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  891. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  892. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  893. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  894. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  895. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  896. CreateMesh(wed,"Wedge",0.05,0.5,3)
  897. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  898. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  899. CreateMesh(wed,"Wedge",0.05,3,0.5)
  900. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  901.  
  902. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  903. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  904. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  905.  
  906. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  907. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  908. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  909. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  910. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  911. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  912. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  913. CreateMesh(wed,"Wedge",0.05,0.5,3)
  914. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  915. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  916. CreateMesh(wed,"Wedge",0.05,3,0.5)
  917. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  918.  
  919. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  920. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  921. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  922.  
  923. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  924. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  925. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  926. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  927. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  928. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  929. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  930. CreateMesh(wed,"Wedge",0.05,0.5,3)
  931. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  932. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  933. CreateMesh(wed,"Wedge",0.05,3,0.5)
  934. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  935.  
  936. -- Right wing.
  937.  
  938. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  939. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  940. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  941.  
  942. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  943. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  944. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  945. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  946. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  947. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  948. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  949. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  950. CreateWeld(wed,rwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  951. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  952. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  953. CreateWeld(wed,rwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  954. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  955. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  956. CreateWeld(wed,rwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  957. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  958. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  959. CreateWeld(wed,rwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  960. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  961. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  962. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  963. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  964. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  965. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  966. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  967. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  968. CreateWeld(wed,rwing1,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  969. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  970. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  971. CreateWeld(wed,rwing1,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  972.  
  973. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  974. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  975. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  976.  
  977. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  978. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  979. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  980. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  981. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  982. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  983. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  984. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  985. CreateWeld(wed,rwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  986. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  987. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  988. CreateWeld(wed,rwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  989. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  990. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  991. CreateWeld(wed,rwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  992. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  993. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  994. CreateWeld(wed,rwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  995. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  996. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  997. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  998. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  999. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  1000. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1001. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1002. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  1003. CreateWeld(wed,rwing2,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1004. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1005. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  1006. CreateWeld(wed,rwing2,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1007.  
  1008. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  1009. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1010. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1011.  
  1012.  
  1013. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1014. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1015. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1016. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1017. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1018. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1019. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1020. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1021. CreateWeld(wed,rwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1022. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1023. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1024. CreateWeld(wed,rwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1025. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1026. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1027. CreateWeld(wed,rwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1028. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1029. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1030. CreateWeld(wed,rwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1031. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1032. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  1033. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1034. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1035. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  1036. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1037. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1038. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  1039. CreateWeld(wed,rwing3,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1040. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1041. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  1042. CreateWeld(wed,rwing3,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1043.  
  1044.  
  1045. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  1046. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1047. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1048.  
  1049. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1050. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1051. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1052. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1053. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1054. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1055. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1056. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1057. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1058. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1059. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1060. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1061.  
  1062. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  1063. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1064. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1065.  
  1066. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1067. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1068. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1069. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1070. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1071. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1072. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1073. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1074. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1075. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1076. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1077. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1078.  
  1079. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  1080. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1081. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1082.  
  1083. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1084. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1085. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1086. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1087. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1088. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1089. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1090. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1091. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1092. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1093. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1094. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1095.  
  1096.  
  1097. ---- HERES THE RING
  1098.  
  1099.  
  1100. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1101. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1102. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1103. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1104. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1105. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1106. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1107. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1108. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1109.  
  1110.  
  1111. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1112. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1113. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1114.  
  1115. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1116. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1117. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1118.  
  1119.  
  1120.  
  1121. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1122. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1123. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1124.  
  1125. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1126. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1127. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1128.  
  1129. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1130. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1131. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1132.  
  1133. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1134. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1135. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1136. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1137. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1138. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1139.  
  1140. --- second ring
  1141.  
  1142. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1143. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1144. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1145. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1146. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1147. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1148. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1149. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1150. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1151.  
  1152. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1153. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1154. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1155.  
  1156. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1157. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1158. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1159.  
  1160.  
  1161.  
  1162. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1163. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1164. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1165.  
  1166. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1167. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1168. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1169.  
  1170. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1171. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1172. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1173.  
  1174. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1175. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1176. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1177. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1178. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1179. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1180.  
  1181. ------------- Trails
  1182. local A0 = Instance.new("Attachment",lwing1)
  1183. A0.Position = Vector3.new(0,-0.7,0)
  1184. local A1 = Instance.new("Attachment",lwing1)
  1185. A1.Position = Vector3.new(0,-3.5,0)
  1186. tl1 = Instance.new('Trail',lwing1)
  1187. tl1.Attachment0 = A0
  1188. tl1.Attachment1 = A1
  1189. tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1190. tl1.LightEmission = 1
  1191. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1192. tl1.Color = ColorSequence.new(BrickColor.new('White').Color)
  1193. tl1.Lifetime = 0.6
  1194.  
  1195. local A0 = Instance.new("Attachment",lwing2)
  1196. A0.Position = Vector3.new(0,-0.7,0)
  1197. local A1 = Instance.new("Attachment",lwing2)
  1198. A1.Position = Vector3.new(0,-3.5,0)
  1199. tl2 = Instance.new('Trail',lwing2)
  1200. tl2.Attachment0 = A0
  1201. tl2.Attachment1 = A1
  1202. tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1203. tl2.LightEmission = 1
  1204. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1205. tl2.Color = ColorSequence.new(BrickColor.new('White').Color)
  1206. tl2.Lifetime = 0.6
  1207.  
  1208. local A0 = Instance.new("Attachment",lwing3)
  1209. A0.Position = Vector3.new(0,-0.7,0)
  1210. local A1 = Instance.new("Attachment",lwing3)
  1211. A1.Position = Vector3.new(0,-3.5,0)
  1212. tl3 = Instance.new('Trail',lwing3)
  1213. tl3.Attachment0 = A0
  1214. tl3.Attachment1 = A1
  1215. tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1216. tl3.LightEmission = 1
  1217. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1218. tl3.Color = ColorSequence.new(BrickColor.new('White').Color)
  1219. tl3.Lifetime = 0.6
  1220.  
  1221. local A0 = Instance.new("Attachment",rwing1)
  1222. A0.Position = Vector3.new(0,-0.7,0)
  1223. local A1 = Instance.new("Attachment",rwing1)
  1224. A1.Position = Vector3.new(0,-3.5,0)
  1225. tr1 = Instance.new('Trail',rwing1)
  1226. tr1.Attachment0 = A0
  1227. tr1.Attachment1 = A1
  1228. tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1229. tr1.LightEmission = 1
  1230. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1231. tr1.Color = ColorSequence.new(BrickColor.new('White').Color)
  1232. tr1.Lifetime = 0.6
  1233.  
  1234. local A0 = Instance.new("Attachment",rwing2)
  1235. A0.Position = Vector3.new(0,-0.7,0)
  1236. local A1 = Instance.new("Attachment",rwing2)
  1237. A1.Position = Vector3.new(0,-3.5,0)
  1238. tr2 = Instance.new('Trail',rwing2)
  1239. tr2.Attachment0 = A0
  1240. tr2.Attachment1 = A1
  1241. tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1242. tr2.LightEmission = 1
  1243. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1244. tr2.Color = ColorSequence.new(BrickColor.new('White').Color)
  1245. tr2.Lifetime = 0.6
  1246.  
  1247. local A0 = Instance.new("Attachment",rwing3)
  1248. A0.Position = Vector3.new(0,-0.7,0)
  1249. local A1 = Instance.new("Attachment",rwing3)
  1250. A1.Position = Vector3.new(0,-3.5,0)
  1251. tr3 = Instance.new('Trail',rwing3)
  1252. tr3.Attachment0 = A0
  1253. tr3.Attachment1 = A1
  1254. tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1255. tr3.LightEmission = 1
  1256. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1257. tr3.Color = ColorSequence.new(BrickColor.new('White').Color)
  1258. tr3.Lifetime = 0.6
  1259. --------------
  1260.  
  1261. for i, v in pairs(mw2:GetChildren()) do
  1262. if v:IsA("Part") then
  1263. v.BrickColor = BrickColor.new("White")
  1264. v.Material = "Neon"
  1265. end
  1266. end
  1267. for i, v in pairs(mw1:GetChildren()) do
  1268. if v:IsA("Part") then
  1269. v.Transparency = 0
  1270. v.BrickColor = BrickColor.new("White")
  1271. v.Material = "Neon"
  1272. end
  1273. end
  1274. for i, v in pairs(extrawingmod1:GetChildren()) do
  1275. if v:IsA("Part") then
  1276. v.Transparency = 1
  1277. v.BrickColor = BrickColor.new("White")
  1278. v.Material = "Neon"
  1279. end
  1280. end
  1281. for i, v in pairs(extrawingmod2:GetChildren()) do
  1282. if v:IsA("Part") then
  1283. v.Transparency = 1
  1284. v.BrickColor = BrickColor.new("White")
  1285. v.Material = "Neon"
  1286. end
  1287. end
  1288. local MAINRUINCOLOR = BrickColor.new("White")
  1289. ------
  1290.  
  1291.  
  1292. function RemoveOutlines(part)
  1293. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1294. end
  1295. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1296. local Part = Create("Part")({
  1297. Parent = Parent,
  1298. Reflectance = Reflectance,
  1299. Transparency = Transparency,
  1300. CanCollide = false,
  1301. Locked = true,
  1302. BrickColor = BrickColor.new(tostring(BColor)),
  1303. Name = Name,
  1304. Size = Size,
  1305. Material = Material
  1306. })
  1307. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1308. RemoveOutlines(Part)
  1309. return Part
  1310. end
  1311. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1312. local Msh = Create(Mesh)({
  1313. Parent = Part,
  1314. Offset = OffSet,
  1315. Scale = Scale
  1316. })
  1317. if Mesh == "SpecialMesh" then
  1318. Msh.MeshType = MeshType
  1319. Msh.MeshId = MeshId
  1320. end
  1321. return Msh
  1322. end
  1323. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1324. local Weld = Create("Weld")({
  1325. Parent = Parent,
  1326. Part0 = Part0,
  1327. Part1 = Part1,
  1328. C0 = C0,
  1329. C1 = C1
  1330. })
  1331. return Weld
  1332. end
  1333.  
  1334. Character=Player.Character
  1335. PlayerGui=Player.PlayerGui
  1336. Backpack=Player.Backpack
  1337. Torso=Character.Torso
  1338. Head=Character.Head
  1339. Humanoid=Character.Humanoid
  1340. m=Instance.new('Model',Character)
  1341. LeftArm=Character["Left Arm"]
  1342. LeftLeg=Character["Left Leg"]
  1343. RightArm=Character["Right Arm"]
  1344. RightLeg=Character["Right Leg"]
  1345. LW=Torso["Left Shoulder"]
  1346. LH=Torso["Left Hip"]
  1347. RW=Torso["Right Shoulder"]
  1348. RH=Torso["Right Hip"]
  1349. Face = Head.face
  1350. Neck=Torso.Neck
  1351. it=Instance.new
  1352. attacktype=1
  1353. vt=Vector3.new
  1354. cf=CFrame.new
  1355. euler=CFrame.fromEulerAnglesXYZ
  1356. angles=CFrame.Angles
  1357. cloaked=false
  1358. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1359. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1360. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1361. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1362. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1363. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1364. RootPart=Character.HumanoidRootPart
  1365. RootJoint=RootPart.RootJoint
  1366. RootCF=euler(-1.57,0,3.14)
  1367. attack = false
  1368. attackdebounce = false
  1369. deb=false
  1370. equipped=true
  1371. hand=false
  1372. MMouse=nil
  1373. combo=0
  1374. mana=0
  1375. trispeed=.2
  1376. attackmode='none'
  1377. local idle=0
  1378. local Anim="Idle"
  1379. local Effects={}
  1380. local gun=false
  1381. local shoot=false
  1382. local sine = 0
  1383. local change = 1
  1384.  
  1385. function RecolorTextAndRename(name,col1,col2,font)
  1386. modet.TextStrokeColor3 = col2
  1387. modet.TextColor3 = col1
  1388. modet.Font = font
  1389. modet.Text = name
  1390. techc.ImageColor3 = col2
  1391. circl.ImageColor3 = col2
  1392. circl2.ImageColor3 = col1
  1393. imgca.ImageColor3 = col2
  1394. imgl2.ImageColor3 = col1
  1395. imgl2b.ImageColor3 = col2
  1396. ned.Text = name
  1397. ned.TextColor3 = col1
  1398. ned.TextStrokeColor3 = col2
  1399. end
  1400. --save shoulders
  1401. RSH, LSH=nil, nil
  1402. --welds
  1403. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1404. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1405. LH=Torso["Left Hip"]
  1406. RH=Torso["Right Hip"]
  1407. TorsoColor=Torso.BrickColor
  1408. function NoOutline(Part)
  1409. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1410. end
  1411. ch=Character
  1412. RSH=ch.Torso["Right Shoulder"]
  1413. LSH=ch.Torso["Left Shoulder"]
  1414. --
  1415. RSH.Parent=nil
  1416. LSH.Parent=nil
  1417. --
  1418. RW.Name="Right Shoulder"
  1419. RW.Part0=char.Torso
  1420. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1421. RW.C1=cf(0, 0.5, 0)
  1422. RW.Part1=char["Right Arm"]
  1423. RW.Parent=char.Torso
  1424. --
  1425. LW.Name="Left Shoulder"
  1426. LW.Part0=char.Torso
  1427. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1428. LW.C1=cf(0, 0.5, 0)
  1429. LW.Part1=char["Left Arm"]
  1430. LW.Parent=char.Torso
  1431.  
  1432. local donum=0
  1433.  
  1434.  
  1435. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1436. local fp=it("Part")
  1437. fp.formFactor=formfactor
  1438. fp.Parent=parent
  1439. fp.Reflectance=reflectance
  1440. fp.Transparency=transparency
  1441. fp.CanCollide=false
  1442. fp.Locked=true
  1443. fp.BrickColor=brickcolor
  1444. fp.Name=name
  1445. fp.Size=size
  1446. fp.Position=Torso.Position
  1447. NoOutline(fp)
  1448. fp.Material="SmoothPlastic"
  1449. fp:BreakJoints()
  1450. return fp
  1451. end
  1452.  
  1453. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1454. local mesh=it(Mesh)
  1455. mesh.Parent=part
  1456. if Mesh=="SpecialMesh" then
  1457. mesh.MeshType=meshtype
  1458. if meshid~="nil" then
  1459. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1460. end
  1461. end
  1462. mesh.Offset=offset
  1463. mesh.Scale=scale
  1464. return mesh
  1465. end
  1466.  
  1467. function weld(parent,part0,part1,c0)
  1468. local weld=it("Weld")
  1469. weld.Parent=parent
  1470. weld.Part0=part0
  1471. weld.Part1=part1
  1472. weld.C0=c0
  1473. return weld
  1474. end
  1475.  
  1476. local Color1=Torso.BrickColor
  1477.  
  1478. local bodvel=Instance.new("BodyVelocity")
  1479. local bg=Instance.new("BodyGyro")
  1480.  
  1481. --------- SazEreno's Artificial HB --------------
  1482. ArtificialHB = Instance.new("BindableEvent", script)
  1483. ArtificialHB.Name = "ArtificialHB"
  1484.  
  1485. script:WaitForChild("ArtificialHB")
  1486. Frame_Speed = 1 / 60
  1487. frame = Frame_Speed
  1488. tf = 0
  1489. allowframeloss = false
  1490. tossremainder = false
  1491. lastframe = tick()
  1492. script.ArtificialHB:Fire()
  1493.  
  1494. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1495. tf = tf + s
  1496. if tf >= frame then
  1497. if allowframeloss then
  1498. script.ArtificialHB:Fire()
  1499. lastframe = tick()
  1500. else
  1501. for i = 1, math.floor(tf / frame) do
  1502. script.ArtificialHB:Fire()
  1503. end
  1504. lastframe = tick()
  1505. end
  1506. if tossremainder then
  1507. tf = 0
  1508. else
  1509. tf = tf - frame * math.floor(tf / frame)
  1510. end
  1511. end
  1512. end)
  1513.  
  1514. ------------------
  1515. function swait(num)
  1516. if num == 0 or num == nil then
  1517. ArtificialHB.Event:wait()
  1518. else
  1519. for i = 1, num do
  1520. ArtificialHB.Event:wait()
  1521. end
  1522. end
  1523. end
  1524.  
  1525. -------- RAINBOW LEAVE IT TO ME
  1526. local r = 255
  1527. local g = 0
  1528. local b = 0
  1529. coroutine.resume(coroutine.create(function()
  1530. while wait() do
  1531. for i = 0, 254/5 do
  1532. swait()
  1533. g = g + 5
  1534. end
  1535. for i = 0, 254/5 do
  1536. swait()
  1537. r = r - 5
  1538. end
  1539. for i = 0, 254/5 do
  1540. swait()
  1541. b = b + 5
  1542. end
  1543. for i = 0, 254/5 do
  1544. swait()
  1545. g = g - 5
  1546. end
  1547. for i = 0, 254/5 do
  1548. swait()
  1549. r = r + 5
  1550. end
  1551. for i = 0, 254/5 do
  1552. swait()
  1553. b = b - 5
  1554. end
  1555. end
  1556. end))
  1557.  
  1558.  
  1559. so = function(id,par,vol,pit)
  1560. coroutine.resume(coroutine.create(function()
  1561. local sou = Instance.new("Sound",par or workspace)
  1562. sou.Volume=vol
  1563. sou.Pitch=pit or 1
  1564. sou.SoundId=id
  1565. swait()
  1566. sou:play()
  1567. game:GetService("Debris"):AddItem(sou,6)
  1568. end))
  1569. end
  1570.  
  1571. function clerp(a,b,t)
  1572. local qa = {QuaternionFromCFrame(a)}
  1573. local qb = {QuaternionFromCFrame(b)}
  1574. local ax, ay, az = a.x, a.y, a.z
  1575. local bx, by, bz = b.x, b.y, b.z
  1576. local _t = 1-t
  1577. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1578. end
  1579.  
  1580. function QuaternionFromCFrame(cf)
  1581. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1582. local trace = m00 + m11 + m22
  1583. if trace > 0 then
  1584. local s = math.sqrt(1 + trace)
  1585. local recip = 0.5/s
  1586. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1587. else
  1588. local i = 0
  1589. if m11 > m00 then
  1590. i = 1
  1591. end
  1592. if m22 > (i == 0 and m00 or m11) then
  1593. i = 2
  1594. end
  1595. if i == 0 then
  1596. local s = math.sqrt(m00-m11-m22+1)
  1597. local recip = 0.5/s
  1598. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1599. elseif i == 1 then
  1600. local s = math.sqrt(m11-m22-m00+1)
  1601. local recip = 0.5/s
  1602. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1603. elseif i == 2 then
  1604. local s = math.sqrt(m22-m00-m11+1)
  1605. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1606. end
  1607. end
  1608. end
  1609.  
  1610. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1611. local xs, ys, zs = x + x, y + y, z + z
  1612. local wx, wy, wz = w*xs, w*ys, w*zs
  1613. local xx = x*xs
  1614. local xy = x*ys
  1615. local xz = x*zs
  1616. local yy = y*ys
  1617. local yz = y*zs
  1618. local zz = z*zs
  1619. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1620. end
  1621.  
  1622. function QuaternionSlerp(a, b, t)
  1623. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1624. local startInterp, finishInterp;
  1625. if cosTheta >= 0.0001 then
  1626. if (1 - cosTheta) > 0.0001 then
  1627. local theta = math.acos(cosTheta)
  1628. local invSinTheta = 1/math.sin(theta)
  1629. startInterp = math.sin((1-t)*theta)*invSinTheta
  1630. finishInterp = math.sin(t*theta)*invSinTheta
  1631. else
  1632. startInterp = 1-t
  1633. finishInterp = t
  1634. end
  1635. else
  1636. if (1+cosTheta) > 0.0001 then
  1637. local theta = math.acos(-cosTheta)
  1638. local invSinTheta = 1/math.sin(theta)
  1639. startInterp = math.sin((t-1)*theta)*invSinTheta
  1640. finishInterp = math.sin(t*theta)*invSinTheta
  1641. else
  1642. startInterp = t-1
  1643. finishInterp = t
  1644. end
  1645. end
  1646. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1647. end
  1648.  
  1649. local function CFrameFromTopBack(at, top, back)
  1650. local right = top:Cross(back)
  1651. return CFrame.new(at.x, at.y, at.z,
  1652. right.x, top.x, back.x,
  1653. right.y, top.y, back.y,
  1654. right.z, top.z, back.z)
  1655. end
  1656.  
  1657. function Triangle(a, b, c)
  1658. local edg1 = (c-a):Dot((b-a).unit)
  1659. local edg2 = (a-b):Dot((c-b).unit)
  1660. local edg3 = (b-c):Dot((a-c).unit)
  1661. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1662. a, b, c = a, b, c
  1663. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1664. a, b, c = b, c, a
  1665. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1666. a, b, c = c, a, b
  1667. else
  1668. assert(false, "unreachable")
  1669. end
  1670.  
  1671. local len1 = (c-a):Dot((b-a).unit)
  1672. local len2 = (b-a).magnitude - len1
  1673. local width = (a + (b-a).unit*len1 - c).magnitude
  1674.  
  1675. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1676.  
  1677. local list = {}
  1678.  
  1679. if len1 > 0.01 then
  1680. local w1 = Instance.new('WedgePart', m)
  1681. game:GetService("Debris"):AddItem(w1,5)
  1682. w1.Material = "SmoothPlastic"
  1683. w1.FormFactor = 'Custom'
  1684. w1.BrickColor = BrickColor.new("Really red")
  1685. w1.Transparency = 0
  1686. w1.Reflectance = 0
  1687. w1.Material = "SmoothPlastic"
  1688. w1.CanCollide = false
  1689. local l1 = Instance.new("PointLight",w1)
  1690. l1.Color = Color3.new(170,0,0)
  1691. NoOutline(w1)
  1692. local sz = Vector3.new(0.2, width, len1)
  1693. w1.Size = sz
  1694. local sp = Instance.new("SpecialMesh",w1)
  1695. sp.MeshType = "Wedge"
  1696. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1697. w1:BreakJoints()
  1698. w1.Anchored = true
  1699. w1.Parent = workspace
  1700. w1.Transparency = 0.7
  1701. table.insert(Effects,{w1,"Disappear",.01})
  1702. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1703. table.insert(list,w1)
  1704. end
  1705.  
  1706. if len2 > 0.01 then
  1707. local w2 = Instance.new('WedgePart', m)
  1708. game:GetService("Debris"):AddItem(w2,5)
  1709. w2.Material = "SmoothPlastic"
  1710. w2.FormFactor = 'Custom'
  1711. w2.BrickColor = BrickColor.new("Really red")
  1712. w2.Transparency = 0
  1713. w2.Reflectance = 0
  1714. w2.Material = "SmoothPlastic"
  1715. w2.CanCollide = false
  1716. local l2 = Instance.new("PointLight",w2)
  1717. l2.Color = Color3.new(170,0,0)
  1718. NoOutline(w2)
  1719. local sz = Vector3.new(0.2, width, len2)
  1720. w2.Size = sz
  1721. local sp = Instance.new("SpecialMesh",w2)
  1722. sp.MeshType = "Wedge"
  1723. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1724. w2:BreakJoints()
  1725. w2.Anchored = true
  1726. w2.Parent = workspace
  1727. w2.Transparency = 0.7
  1728. table.insert(Effects,{w2,"Disappear",.01})
  1729. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1730. table.insert(list,w2)
  1731. end
  1732. return unpack(list)
  1733. end
  1734.  
  1735.  
  1736. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1737. if hit.Parent == nil then
  1738. return
  1739. end
  1740. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1741. for _, v in pairs(hit.Parent:children()) do
  1742. if v:IsA("Humanoid") then
  1743. h = v
  1744. end
  1745. end
  1746. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1747. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1748. return
  1749. end
  1750. local c = Create("ObjectValue")({
  1751. Name = "creator",
  1752. Value = game:GetService("Players").Helkern,
  1753. Parent = h
  1754. })
  1755. game:GetService("Debris"):AddItem(c, 0.5)
  1756. if HitSound ~= nil and HitPitch ~= nil then
  1757. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1758. end
  1759. local Damage = math.random(minim, maxim)
  1760. local blocked = false
  1761. local block = hit.Parent:findFirstChild("Block")
  1762. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1763. blocked = true
  1764. block.Value = block.Value - 1
  1765. print(block.Value)
  1766. end
  1767. if blocked == false then
  1768. HitHealth = h.Health
  1769. h.Health = h.Health - Damage
  1770. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1771. print("gained kill")
  1772. end
  1773. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1774. else
  1775. h.Health = h.Health - Damage / 2
  1776. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1777. end
  1778. if Type == "Knockdown" then
  1779. local hum = hit.Parent.Humanoid
  1780. hum.PlatformStand = true
  1781. coroutine.resume(coroutine.create(function(HHumanoid)
  1782. swait(1)
  1783. HHumanoid.PlatformStand = false
  1784. end), hum)
  1785. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1786. local bodvol = Create("BodyVelocity")({
  1787. velocity = angle * knockback,
  1788. P = 5000,
  1789. maxForce = Vector3.new(8000, 8000, 8000),
  1790. Parent = hit
  1791. })
  1792. local rl = Create("BodyAngularVelocity")({
  1793. P = 3000,
  1794. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1795. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1796. Parent = hit
  1797. })
  1798. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1799. game:GetService("Debris"):AddItem(rl, 0.5)
  1800. elseif Type == "Normal" then
  1801. local vp = Create("BodyVelocity")({
  1802. P = 500,
  1803. maxForce = Vector3.new(math.huge, 0, math.huge),
  1804. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1805. })
  1806. if knockback > 0 then
  1807. vp.Parent = hit.Parent.Head
  1808. end
  1809. game:GetService("Debris"):AddItem(vp, 0.5)
  1810. elseif Type == "Up" then
  1811. local bodyVelocity = Create("BodyVelocity")({
  1812. velocity = Vector3.new(0, 20, 0),
  1813. P = 5000,
  1814. maxForce = Vector3.new(8000, 8000, 8000),
  1815. Parent = hit
  1816. })
  1817. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1818. local bodyVelocity = Create("BodyVelocity")({
  1819. velocity = Vector3.new(0, 20, 0),
  1820. P = 5000,
  1821. maxForce = Vector3.new(8000, 8000, 8000),
  1822. Parent = hit
  1823. })
  1824. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1825. elseif Type == "Leech" then
  1826. local hum = hit.Parent.Humanoid
  1827. if hum ~= nil then
  1828. for i = 0, 2 do
  1829. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1830. end
  1831. Humanoid.Health = Humanoid.Health + 10
  1832. end
  1833. elseif Type == "UpKnock" then
  1834. local hum = hit.Parent.Humanoid
  1835. hum.PlatformStand = true
  1836. if hum ~= nil then
  1837. hitr = true
  1838. end
  1839. coroutine.resume(coroutine.create(function(HHumanoid)
  1840. swait(5)
  1841. HHumanoid.PlatformStand = false
  1842. hitr = false
  1843. end), hum)
  1844. local bodyVelocity = Create("BodyVelocity")({
  1845. velocity = Vector3.new(0, 20, 0),
  1846. P = 5000,
  1847. maxForce = Vector3.new(8000, 8000, 8000),
  1848. Parent = hit
  1849. })
  1850. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1851. local bodyVelocity = Create("BodyVelocity")({
  1852. velocity = Vector3.new(0, 20, 0),
  1853. P = 5000,
  1854. maxForce = Vector3.new(8000, 8000, 8000),
  1855. Parent = hit
  1856. })
  1857. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1858. elseif Type == "Snare" then
  1859. local bp = Create("BodyPosition")({
  1860. P = 2000,
  1861. D = 100,
  1862. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1863. position = hit.Parent.Torso.Position,
  1864. Parent = hit.Parent.Torso
  1865. })
  1866. game:GetService("Debris"):AddItem(bp, 1)
  1867. elseif Type == "Slashnare" then
  1868. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1869. for i = 1, math.random(4, 5) do
  1870. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1871. end
  1872. local bp = Create("BodyPosition")({
  1873. P = 2000,
  1874. D = 100,
  1875. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1876. position = hit.Parent.Torso.Position,
  1877. Parent = hit.Parent.Torso
  1878. })
  1879. game:GetService("Debris"):AddItem(bp, 1)
  1880. elseif Type == "Spike" then
  1881. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1882. local bp = Create("BodyPosition")({
  1883. P = 2000,
  1884. D = 100,
  1885. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1886. position = hit.Parent.Torso.Position,
  1887. Parent = hit.Parent.Torso
  1888. })
  1889. game:GetService("Debris"):AddItem(bp, 1)
  1890. elseif Type == "Freeze" then
  1891. local BodPos = Create("BodyPosition")({
  1892. P = 50000,
  1893. D = 1000,
  1894. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1895. position = hit.Parent.Torso.Position,
  1896. Parent = hit.Parent.Torso
  1897. })
  1898. local BodGy = Create("BodyGyro")({
  1899. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1900. P = 20000,
  1901. Parent = hit.Parent.Torso,
  1902. cframe = hit.Parent.Torso.CFrame
  1903. })
  1904. hit.Parent.Torso.Anchored = true
  1905. coroutine.resume(coroutine.create(function(Part)
  1906. swait(1.5)
  1907. Part.Anchored = false
  1908. end), hit.Parent.Torso)
  1909. game:GetService("Debris"):AddItem(BodPos, 3)
  1910. game:GetService("Debris"):AddItem(BodGy, 3)
  1911. end
  1912. local debounce = Create("BoolValue")({
  1913. Name = "DebounceHit",
  1914. Parent = hit.Parent,
  1915. Value = true
  1916. })
  1917. game:GetService("Debris"):AddItem(debounce, Delay)
  1918. c = Instance.new("ObjectValue")
  1919. c.Name = "creator"
  1920. c.Value = Player
  1921. c.Parent = h
  1922. game:GetService("Debris"):AddItem(c, 0.5)
  1923. end
  1924. end
  1925. function ShowDamage(Pos, Text, Time, Color)
  1926. local Rate = 0.03333333333333333
  1927. local Pos = Pos or Vector3.new(0, 0, 0)
  1928. local Text = Text or ""
  1929. local Time = Time or 2
  1930. local Color = Color or Color3.new(1, 0, 1)
  1931. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1932. EffectPart.Anchored = true
  1933. local BillboardGui = Create("BillboardGui")({
  1934. Size = UDim2.new(3, 0, 3, 0),
  1935. Adornee = EffectPart,
  1936. Parent = EffectPart
  1937. })
  1938. local TextLabel = Create("TextLabel")({
  1939. BackgroundTransparency = 1,
  1940. Size = UDim2.new(1, 0, 1, 0),
  1941. Text = Text,
  1942. TextColor3 = Color,
  1943. TextScaled = true,
  1944. Font = Enum.Font.ArialBold,
  1945. Parent = BillboardGui
  1946. })
  1947. game.Debris:AddItem(EffectPart, Time + 0.1)
  1948. EffectPart.Parent = game:GetService("Workspace")
  1949. delay(0, function()
  1950. local Frames = Time / Rate
  1951. for Frame = 1, Frames do
  1952. wait(Rate)
  1953. local Percent = Frame / Frames
  1954. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1955. TextLabel.TextTransparency = Percent
  1956. end
  1957. if EffectPart and EffectPart.Parent then
  1958. EffectPart:Destroy()
  1959. end
  1960. end)
  1961. end
  1962. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1963. for _, c in pairs(workspace:children()) do
  1964. local hum = c:findFirstChildOfClass("Humanoid")
  1965. if hum ~= nil then
  1966. local head = c:findFirstChild("Head")
  1967. if head ~= nil then
  1968. local targ = head.Position - Part.Position
  1969. local mag = targ.magnitude
  1970. if magni >= mag and c.Name ~= Player.Name then
  1971. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1972. end
  1973. end
  1974. end
  1975. end
  1976. end
  1977.  
  1978. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1979. for _, c in pairs(workspace:children()) do
  1980. local hum = c:findFirstChild("Humanoid")
  1981. if hum ~= nil then
  1982. local head = c:findFirstChild("Torso")
  1983. if head ~= nil then
  1984. local targ = head.Position - Part.Position
  1985. local mag = targ.magnitude
  1986. if magni >= mag and c.Name ~= Player.Name then
  1987. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1988. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1989. end
  1990. end
  1991. end
  1992. end
  1993. end
  1994.  
  1995. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1996. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1997. end
  1998.  
  1999. local origcolor = BrickColor.new("Pastel light blue")
  2000. ---- This section of explosions.
  2001.  
  2002. ----
  2003.  
  2004.  
  2005.  
  2006. function ring(type,pos,scale,value)
  2007. local type = type
  2008. local rng = Instance.new("Part", char)
  2009. rng.Anchored = true
  2010. rng.BrickColor = origcolor
  2011. rng.CanCollide = false
  2012. rng.FormFactor = 3
  2013. rng.Name = "Ring"
  2014. rng.Size = Vector3.new(1, 1, 1)
  2015. rng.Transparency = 0
  2016. rng.TopSurface = 0
  2017. rng.BottomSurface = 0
  2018. rng.CFrame = pos
  2019. local rngm = Instance.new("SpecialMesh", rng)
  2020. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2021. rngm.Scale = scale
  2022. local scaler2 = 1
  2023. if type == "Add" then
  2024. scaler2 = 1*value
  2025. elseif type == "Divide" then
  2026. scaler2 = 1/value
  2027. end
  2028. coroutine.resume(coroutine.create(function()
  2029. for i = 0,10,0.1 do
  2030. swait()
  2031. if type == "Add" then
  2032. scaler2 = scaler2 - 0.01*value
  2033. elseif type == "Divide" then
  2034. scaler2 = scaler2 - 0.01/value
  2035. end
  2036. rng.Transparency = rng.Transparency + 0.01
  2037. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2038. end
  2039. rng:Destroy()
  2040. end))
  2041. end
  2042.  
  2043.  
  2044. function wave(type,pos,scale,value)
  2045. local type = type
  2046. local rng = Instance.new("Part", char)
  2047. rng.Anchored = true
  2048. rng.BrickColor = origcolor
  2049. rng.CanCollide = false
  2050. rng.FormFactor = 3
  2051. rng.Name = "Ring"
  2052. rng.Size = Vector3.new(1, 1, 1)
  2053. rng.Transparency = 0
  2054. rng.TopSurface = 0
  2055. rng.BottomSurface = 0
  2056. rng.CFrame = pos
  2057. local rngm = Instance.new("SpecialMesh", rng)
  2058. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2059. rngm.Scale = scale
  2060. local scaler2 = 1
  2061. if type == "Add" then
  2062. scaler2 = 1*value
  2063. elseif type == "Divide" then
  2064. scaler2 = 1/value
  2065. end
  2066. coroutine.resume(coroutine.create(function()
  2067. for i = 0,10,0.1 do
  2068. swait()
  2069. if type == "Add" then
  2070. scaler2 = scaler2 - 0.01*value
  2071. elseif type == "Divide" then
  2072. scaler2 = scaler2 - 0.01/value
  2073. end
  2074. rng.Transparency = rng.Transparency + 0.01
  2075. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2076. end
  2077. rng:Destroy()
  2078. end))
  2079. end
  2080.  
  2081. function sphere(bonuspeed,type,pos,scale,value,color)
  2082. local type = type
  2083. local rng = Instance.new("Part", char)
  2084. rng.Anchored = true
  2085. if ModeOfGlitch ~= 9 then
  2086. rng.BrickColor = color
  2087. elseif ModeOfGlitch == 9 then
  2088. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2089. end
  2090. rng.CanCollide = false
  2091. rng.FormFactor = 3
  2092. rng.Name = "Ring"
  2093. rng.Material = "Neon"
  2094. rng.Size = Vector3.new(1, 1, 1)
  2095. rng.Transparency = 0
  2096. rng.TopSurface = 0
  2097. rng.BottomSurface = 0
  2098. rng.CFrame = pos
  2099. local rngm = Instance.new("SpecialMesh", rng)
  2100. rngm.MeshType = "Sphere"
  2101. rngm.Scale = scale
  2102. if rainbowmode == true then
  2103. rng.Color = Color3.new(r/255,g/255,b/255)
  2104. end
  2105. if ModeOfGlitch == 9 then
  2106. coroutine.resume(coroutine.create(function()
  2107. while true do
  2108. swait()
  2109. if rng.Parent ~= nil then
  2110. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2111. else
  2112. break
  2113. end
  2114. end
  2115. end))
  2116. end
  2117. local scaler2 = 1
  2118. if type == "Add" then
  2119. scaler2 = 1*value
  2120. elseif type == "Divide" then
  2121. scaler2 = 1/value
  2122. end
  2123. coroutine.resume(coroutine.create(function()
  2124. for i = 0,10/bonuspeed,0.1 do
  2125. swait()
  2126. if rainbowmode == true then
  2127. rng.Color = Color3.new(r/255,g/255,b/255)
  2128. end
  2129. if type == "Add" then
  2130. scaler2 = scaler2 - 0.01*value/bonuspeed
  2131. elseif type == "Divide" then
  2132. scaler2 = scaler2 - 0.01/value*bonuspeed
  2133. end
  2134. if chaosmode == true then
  2135. rng.BrickColor = BrickColor.random()
  2136. end
  2137. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2138. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2139. end
  2140. rng:Destroy()
  2141. end))
  2142. end
  2143.  
  2144. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color)
  2145. local type = type
  2146. local rng = Instance.new("Part", char)
  2147. rng.Anchored = true
  2148. if ModeOfGlitch ~= 9 then
  2149. rng.BrickColor = color
  2150. elseif ModeOfGlitch == 9 then
  2151. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2152. end
  2153. rng.CanCollide = false
  2154. rng.FormFactor = 3
  2155. rng.Name = "Ring"
  2156. rng.Material = "Neon"
  2157. rng.Size = Vector3.new(1, 1, 1)
  2158. rng.Transparency = 0
  2159. rng.TopSurface = 0
  2160. rng.BottomSurface = 0
  2161. rng.CFrame = pos
  2162. local rngm = Instance.new("SpecialMesh", rng)
  2163. rngm.MeshType = "Sphere"
  2164. rngm.Scale = scale
  2165. local scaler2 = 1
  2166. local scaler2b = 1
  2167. local scaler2c = 1
  2168. if type == "Add" then
  2169. scaler2 = 1*value
  2170. scaler2b = 1*value2
  2171. scaler2c = 1*value3
  2172. elseif type == "Divide" then
  2173. scaler2 = 1/value
  2174. scaler2b = 1/value2
  2175. scaler2c = 1/value3
  2176. end
  2177. if ModeOfGlitch == 9 then
  2178. coroutine.resume(coroutine.create(function()
  2179. while true do
  2180. swait()
  2181. if rng.Parent ~= nil then
  2182. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2183. else
  2184. break
  2185. end
  2186. end
  2187. end))
  2188. end
  2189. coroutine.resume(coroutine.create(function()
  2190. for i = 0,10/bonuspeed,0.1 do
  2191. swait()
  2192. if type == "Add" then
  2193. scaler2 = scaler2 - 0.01*value/bonuspeed
  2194. scaler2b = scaler2b - 0.01*value/bonuspeed
  2195. scaler2c = scaler2c - 0.01*value/bonuspeed
  2196. elseif type == "Divide" then
  2197. scaler2 = scaler2 - 0.01/value*bonuspeed
  2198. scaler2b = scaler2b - 0.01/value*bonuspeed
  2199. scaler2c = scaler2c - 0.01/value*bonuspeed
  2200. end
  2201. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2202. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  2203. end
  2204. rng:Destroy()
  2205. end))
  2206. end
  2207.  
  2208. function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  2209. local type = type
  2210. local rotenable = rotatingop
  2211. local rng = Instance.new("Part", char)
  2212. rng.Anchored = true
  2213. rng.BrickColor = color
  2214. rng.CanCollide = false
  2215. rng.FormFactor = 3
  2216. rng.Name = "Ring"
  2217. rng.Material = "Neon"
  2218. rng.Size = Vector3.new(1, 1, 1)
  2219. rng.Transparency = 0
  2220. if typeoftrans == "In" then
  2221. rng.Transparency = 1
  2222. end
  2223. rng.TopSurface = 0
  2224. rng.BottomSurface = 0
  2225. rng.CFrame = pos
  2226. local rngm = Instance.new("SpecialMesh", rng)
  2227. rngm.MeshType = "FileMesh"
  2228. if typeofshape == "Normal" then
  2229. rngm.MeshId = "rbxassetid://662586858"
  2230. elseif typeofshape == "Round" then
  2231. rngm.MeshId = "rbxassetid://662585058"
  2232. end
  2233. rngm.Scale = scale
  2234. local scaler2 = 1/10
  2235. if type == "Add" then
  2236. scaler2 = 1*value/10
  2237. elseif type == "Divide" then
  2238. scaler2 = 1/value/10
  2239. end
  2240. local randomrot = math.random(1,2)
  2241. coroutine.resume(coroutine.create(function()
  2242. for i = 0,10/bonuspeed,0.1 do
  2243. swait()
  2244. if type == "Add" then
  2245. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  2246. elseif type == "Divide" then
  2247. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  2248. end
  2249. if rotenable == true then
  2250. if randomrot == 1 then
  2251. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  2252. elseif randomrot == 2 then
  2253. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  2254. end
  2255. end
  2256. if typeoftrans == "Out" then
  2257. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2258. elseif typeoftrans == "In" then
  2259. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  2260. end
  2261. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  2262. end
  2263. rng:Destroy()
  2264. end))
  2265. end
  2266.  
  2267.  
  2268.  
  2269. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2270. local type = type
  2271. local rng = Instance.new("Part", char)
  2272. rng.Anchored = true
  2273. rng.BrickColor = color
  2274. rng.CanCollide = false
  2275. rng.FormFactor = 3
  2276. rng.Name = "Ring"
  2277. rng.Material = "Neon"
  2278. rng.Size = Vector3.new(1, 1, 1)
  2279. rng.Transparency = 0
  2280. rng.TopSurface = 0
  2281. rng.BottomSurface = 0
  2282. rng.CFrame = pos
  2283. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2284. local rngm = Instance.new("SpecialMesh", rng)
  2285. rngm.MeshType = "Brick"
  2286. rngm.Scale = vt(x1,y1,z1)
  2287. if rainbowmode == true then
  2288. rng.Color = Color3.new(r/255,g/255,b/255)
  2289. end
  2290. local scaler2 = 1
  2291. local speeder = FastSpeed/10
  2292. if type == "Add" then
  2293. scaler2 = 1*value
  2294. elseif type == "Divide" then
  2295. scaler2 = 1/value
  2296. end
  2297. coroutine.resume(coroutine.create(function()
  2298. for i = 0,10/bonuspeed,0.1 do
  2299. swait()
  2300. if rainbowmode == true then
  2301. rng.Color = Color3.new(r/255,g/255,b/255)
  2302. end
  2303. if type == "Add" then
  2304. scaler2 = scaler2 - 0.01*value/bonuspeed
  2305. elseif type == "Divide" then
  2306. scaler2 = scaler2 - 0.01/value*bonuspeed
  2307. end
  2308. if chaosmode == true then
  2309. rng.BrickColor = BrickColor.random()
  2310. end
  2311. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2312. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2313. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2314. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2315. end
  2316. rng:Destroy()
  2317. end))
  2318. end
  2319.  
  2320. function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2321. local type = type
  2322. local rng = Instance.new("Part", char)
  2323. rng.Anchored = true
  2324. rng.BrickColor = color
  2325. rng.CanCollide = false
  2326. rng.FormFactor = 3
  2327. rng.Name = "Ring"
  2328. rng.Material = "Neon"
  2329. rng.Size = Vector3.new(1, 1, 1)
  2330. rng.Transparency = 0
  2331. rng.TopSurface = 0
  2332. rng.BottomSurface = 0
  2333. rng.CFrame = pos
  2334. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2335. local rngm = Instance.new("SpecialMesh", rng)
  2336. rngm.MeshType = "Brick"
  2337. rngm.Scale = vt(x1,y1,z1)
  2338. if rainbowmode == true then
  2339. rng.Color = Color3.new(r/255,g/255,b/255)
  2340. end
  2341. local scaler2 = 1
  2342. local speeder = FastSpeed/10
  2343. if type == "Add" then
  2344. scaler2 = 1*value
  2345. elseif type == "Divide" then
  2346. scaler2 = 1/value
  2347. end
  2348. coroutine.resume(coroutine.create(function()
  2349. for i = 0,10/bonuspeed,0.1 do
  2350. swait()
  2351. if rainbowmode == true then
  2352. rng.Color = Color3.new(r/255,g/255,b/255)
  2353. end
  2354. if type == "Add" then
  2355. scaler2 = scaler2 - 0.01*value/bonuspeed
  2356. elseif type == "Divide" then
  2357. scaler2 = scaler2 - 0.01/value*bonuspeed
  2358. end
  2359. if chaosmode == true then
  2360. rng.BrickColor = BrickColor.random()
  2361. end
  2362. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2363. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2364. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2365. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2366. end
  2367. rng:Destroy()
  2368. end))
  2369. end
  2370.  
  2371. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2372. local type = type
  2373. local rng = Instance.new("Part", char)
  2374. rng.Anchored = true
  2375. rng.BrickColor = color
  2376. rng.CanCollide = false
  2377. rng.FormFactor = 3
  2378. rng.Name = "Ring"
  2379. rng.Material = "Neon"
  2380. rng.Size = Vector3.new(1, 1, 1)
  2381. rng.Transparency = 0
  2382. rng.TopSurface = 0
  2383. rng.BottomSurface = 0
  2384. rng.CFrame = pos
  2385. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2386. local rngm = Instance.new("SpecialMesh", rng)
  2387. rngm.MeshType = "Brick"
  2388. rngm.Scale = vt(x1,y1,z1)
  2389. if rainbowmode == true then
  2390. rng.Color = Color3.new(r/255,g/255,b/255)
  2391. end
  2392. local scaler2 = 0
  2393. local speeder = FastSpeed/10
  2394. if type == "Add" then
  2395. scaler2 = 1*value
  2396. elseif type == "Divide" then
  2397. scaler2 = 1/value
  2398. end
  2399. coroutine.resume(coroutine.create(function()
  2400. for i = 0,10/bonuspeed,0.1 do
  2401. swait()
  2402. if rainbowmode == true then
  2403. rng.Color = Color3.new(r/255,g/255,b/255)
  2404. end
  2405. if type == "Add" then
  2406. scaler2 = scaler2 - 0.01*value/bonuspeed
  2407. elseif type == "Divide" then
  2408. scaler2 = scaler2 - 0.01/value*bonuspeed
  2409. end
  2410. if chaosmode == true then
  2411. rng.BrickColor = BrickColor.random()
  2412. end
  2413. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2414. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2415. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2416. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2417. end
  2418. rng:Destroy()
  2419. end))
  2420. end
  2421.  
  2422. function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  2423. local type = type
  2424. local rng = Instance.new("Part", char)
  2425. rng.Anchored = true
  2426. rng.BrickColor = color
  2427. rng.Color = color3
  2428. rng.CanCollide = false
  2429. rng.FormFactor = 3
  2430. rng.Name = "Ring"
  2431. rng.Material = "Neon"
  2432. rng.Size = Vector3.new(1, 1, 1)
  2433. rng.Transparency = 0
  2434. rng.TopSurface = 0
  2435. rng.BottomSurface = 0
  2436. rng.CFrame = pos
  2437. local rngm = Instance.new("SpecialMesh", rng)
  2438. rngm.MeshType = "Brick"
  2439. rngm.Scale = scale
  2440. local scaler2 = 1
  2441. local scaler2b = 1
  2442. local scaler2c = 1
  2443. if type == "Add" then
  2444. scaler2 = 1*value
  2445. scaler2b = 1*value2
  2446. scaler2c = 1*value3
  2447. elseif type == "Divide" then
  2448. scaler2 = 1/value
  2449. scaler2b = 1/value2
  2450. scaler2c = 1/value3
  2451. end
  2452. coroutine.resume(coroutine.create(function()
  2453. for i = 0,10/bonuspeed,0.1 do
  2454. swait()
  2455. if type == "Add" then
  2456. scaler2 = scaler2 - 0.01*value/bonuspeed
  2457. scaler2b = scaler2b - 0.01*value/bonuspeed
  2458. scaler2c = scaler2c - 0.01*value/bonuspeed
  2459. elseif type == "Divide" then
  2460. scaler2 = scaler2 - 0.01/value*bonuspeed
  2461. scaler2b = scaler2b - 0.01/value*bonuspeed
  2462. scaler2c = scaler2c - 0.01/value*bonuspeed
  2463. end
  2464. rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2465. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2466. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  2467. end
  2468. rng:Destroy()
  2469. end))
  2470. end
  2471.  
  2472. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2473. local type = type
  2474. local rng = Instance.new("Part", char)
  2475. rng.Anchored = true
  2476. if ModeOfGlitch ~= 9 then
  2477. rng.BrickColor = color
  2478. elseif ModeOfGlitch == 9 then
  2479. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2480. end
  2481. rng.CanCollide = false
  2482. rng.FormFactor = 3
  2483. rng.Name = "Ring"
  2484. rng.Material = "Neon"
  2485. rng.Size = Vector3.new(1, 1, 1)
  2486. rng.Transparency = 0
  2487. rng.TopSurface = 0
  2488. rng.BottomSurface = 0
  2489. rng.CFrame = pos
  2490. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2491. local rngm = Instance.new("SpecialMesh", rng)
  2492. rngm.MeshType = "Sphere"
  2493. rngm.Scale = vt(x1,y1,z1)
  2494. if rainbowmode == true then
  2495. rng.Color = Color3.new(r/255,g/255,b/255)
  2496. end
  2497. if ModeOfGlitch == 9 then
  2498. coroutine.resume(coroutine.create(function()
  2499. while true do
  2500. swait()
  2501. if rng.Parent ~= nil then
  2502. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2503. else
  2504. break
  2505. end
  2506. end
  2507. end))
  2508. end
  2509. local scaler2 = 1
  2510. local speeder = FastSpeed
  2511. if type == "Add" then
  2512. scaler2 = 1*value
  2513. elseif type == "Divide" then
  2514. scaler2 = 1/value
  2515. end
  2516. coroutine.resume(coroutine.create(function()
  2517. for i = 0,10/bonuspeed,0.1 do
  2518. swait()
  2519. if rainbowmode == true then
  2520. rng.Color = Color3.new(r/255,g/255,b/255)
  2521. end
  2522. if type == "Add" then
  2523. scaler2 = scaler2 - 0.01*value/bonuspeed
  2524. elseif type == "Divide" then
  2525. scaler2 = scaler2 - 0.01/value*bonuspeed
  2526. end
  2527. if chaosmode == true then
  2528. rng.BrickColor = BrickColor.random()
  2529. end
  2530. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2531. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2532. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2533. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2534. end
  2535. rng:Destroy()
  2536. end))
  2537. end
  2538.  
  2539.  
  2540. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2541. local type = type
  2542. local rng = Instance.new("Part", char)
  2543. rng.Anchored = true
  2544. if ModeOfGlitch ~= 9 then
  2545. rng.BrickColor = color
  2546. elseif ModeOfGlitch == 9 then
  2547. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2548. end
  2549. rng.CanCollide = false
  2550. rng.FormFactor = 3
  2551. rng.Name = "Ring"
  2552. rng.Material = "Neon"
  2553. rng.Size = Vector3.new(1, 1, 1)
  2554. rng.Transparency = 1
  2555. rng.TopSurface = 0
  2556. rng.BottomSurface = 0
  2557. rng.CFrame = pos
  2558. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2559. local rngm = Instance.new("SpecialMesh", rng)
  2560. rngm.MeshType = "Sphere"
  2561. rngm.Scale = vt(x1,y1,z1)
  2562. if rainbowmode == true then
  2563. rng.Color = Color3.new(r/255,g/255,b/255)
  2564. end
  2565. if ModeOfGlitch == 9 then
  2566. coroutine.resume(coroutine.create(function()
  2567. while true do
  2568. swait()
  2569. if rng.Parent ~= nil then
  2570. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2571. else
  2572. break
  2573. end
  2574. end
  2575. end))
  2576. end
  2577. local scaler2 = 1
  2578. local speeder = FastSpeed
  2579. if type == "Add" then
  2580. scaler2 = 1*value
  2581. elseif type == "Divide" then
  2582. scaler2 = 1/value
  2583. end
  2584. coroutine.resume(coroutine.create(function()
  2585. for i = 0,10/bonuspeed,0.1 do
  2586. swait()
  2587. if rainbowmode == true then
  2588. rng.Color = Color3.new(r/255,g/255,b/255)
  2589. end
  2590. if type == "Add" then
  2591. scaler2 = scaler2 - 0.01*value/bonuspeed
  2592. elseif type == "Divide" then
  2593. scaler2 = scaler2 - 0.01/value*bonuspeed
  2594. end
  2595. if chaosmode == true then
  2596. rng.BrickColor = BrickColor.random()
  2597. end
  2598. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2599. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2600. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  2601. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2602. end
  2603. rng:Destroy()
  2604. end))
  2605. end
  2606.  
  2607.  
  2608.  
  2609. function dmg(dude)
  2610. if dude.Name ~= Character then
  2611. local keptcolor = MAINRUINCOLOR
  2612. local bgf = Instance.new("BodyGyro",dude.Head)
  2613. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  2614. --[[local val = Instance.new("BoolValue",dude)
  2615. val.Name = "IsHit"]]--
  2616. local ds = coroutine.wrap(function()
  2617. dude:WaitForChild("Head"):BreakJoints()
  2618. for i, v in pairs(dude:GetChildren()) do
  2619. if v:IsA("Part") or v:IsA("MeshPart") then
  2620. v.Name = "DEMINISHED"
  2621. end
  2622. end
  2623. wait(0.5)
  2624. targetted = nil
  2625. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285)
  2626. coroutine.resume(coroutine.create(function()
  2627. for i, v in pairs(dude:GetChildren()) do
  2628. if v:IsA("Accessory") then
  2629. v:Destroy()
  2630. end
  2631. if v:IsA("Humanoid") then
  2632. v:Destroy()
  2633. end
  2634. if v:IsA("CharacterMesh") then
  2635. v:Destroy()
  2636. end
  2637. if v:IsA("Model") then
  2638. v:Destroy()
  2639. end
  2640. if v:IsA("Part") or v:IsA("MeshPart") then
  2641. for x, o in pairs(v:GetChildren()) do
  2642. if o:IsA("Decal") then
  2643. o:Destroy()
  2644. end
  2645. end
  2646. coroutine.resume(coroutine.create(function()
  2647. v.Material = "Neon"
  2648. v.CanCollide = false
  2649. v.Anchored = false
  2650. local bld = Instance.new("ParticleEmitter",v)
  2651. bld.LightEmission = 0.75
  2652. bld.Texture = "rbxassetid://363275192" ---284205403
  2653. bld.Color = ColorSequence.new(keptcolor.Color)
  2654. bld.Rate = 500
  2655. bld.Lifetime = NumberRange.new(1)
  2656. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  2657. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  2658. bld.Speed = NumberRange.new(2,5)
  2659. bld.VelocitySpread = 50000
  2660. bld.Rotation = NumberRange.new(-500,500)
  2661. bld.RotSpeed = NumberRange.new(-500,500)
  2662. local sbs = Instance.new("BodyPosition", v)
  2663. sbs.P = 3000
  2664. sbs.D = 1000
  2665. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  2666. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  2667. v.Color = keptcolor.Color
  2668. coroutine.resume(coroutine.create(function()
  2669. for i = 0, 49 do
  2670. swait(1)
  2671. v:BreakJoints()
  2672. v.Transparency = v.Transparency + 0.02
  2673. end
  2674. v:BreakJoints()
  2675. sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor)
  2676. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  2677. bld.Speed = NumberRange.new(10,25)
  2678. bld.Drag = 5
  2679. bld.Acceleration = vt(0,2,0)
  2680. wait(0.5)
  2681. bld.Enabled = false
  2682. wait(8)
  2683. v:Destroy()
  2684. dude:Destroy()
  2685. end))
  2686. end))
  2687. end
  2688. end
  2689. end))
  2690. end)
  2691. ds()
  2692. end
  2693. end
  2694.  
  2695.  
  2696.  
  2697. function FindNearestHead(Position, Distance, SinglePlayer)
  2698. if SinglePlayer then
  2699. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  2700. end
  2701. local List = {}
  2702. for i, v in pairs(workspace:GetChildren()) do
  2703. if v:IsA("Model") then
  2704. if v:findFirstChild("Head") then
  2705. if v ~= Character then
  2706. if (v.Head.Position - Position).magnitude <= Distance then
  2707. table.insert(List, v)
  2708. end
  2709. end
  2710. end
  2711. end
  2712. end
  2713. return List
  2714. end
  2715.  
  2716. function FaceMouse()
  2717. Cam = workspace.CurrentCamera
  2718. return {
  2719. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  2720. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  2721. }
  2722. end
  2723.  
  2724. function FaceMouse2()
  2725. Cam = workspace.CurrentCamera
  2726. return {
  2727. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  2728. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  2729. }
  2730. end
  2731.  
  2732. -- Functions are ready.
  2733. local storehumanoidWS = 16
  2734.  
  2735. function resetmode()
  2736. attack = true
  2737. hum.WalkSpeed = 0
  2738. hum.JumpPower = 0
  2739. CFuncs["Sound"].Create("rbxassetid://136007472", root, 3,1)
  2740. local fvalu = 0
  2741. for x = 0, 6 do
  2742. for i = 0, 1, 0.6 do
  2743. swait()
  2744. sphere2(3,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,1.25,-0.01,MAINRUINCOLOR)
  2745. fvalu = fvalu + 0.025
  2746. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,BrickColor.new("White"))
  2747. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.1)
  2748. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.1)
  2749. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,fvalu)*angles(math.rad(0),math.rad(0),math.rad(0)),.8)
  2750. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.1)
  2751. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.1)
  2752. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.1)
  2753. end
  2754. for i = 0, 1, 0.6 do
  2755. swait()
  2756. sphere2(3,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,1.25,-0.01,MAINRUINCOLOR)
  2757. fvalu = fvalu + 0.025
  2758. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,BrickColor.new("White"))
  2759. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.1)
  2760. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.1)
  2761. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,fvalu)*angles(math.rad(0),math.rad(0),math.rad(90)),.8)
  2762. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.1)
  2763. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.1)
  2764. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.1)
  2765. end
  2766. for i = 0, 1, 0.6 do
  2767. swait()
  2768. sphere2(3,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,1.25,-0.01,MAINRUINCOLOR)
  2769. fvalu = fvalu + 0.025
  2770. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,BrickColor.new("White"))
  2771. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.1)
  2772. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.1)
  2773. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,fvalu)*angles(math.rad(0),math.rad(0),math.rad(180)),.8)
  2774. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.1)
  2775. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.1)
  2776. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.1)
  2777. end
  2778. for i = 0, 1, 0.6 do
  2779. swait()
  2780. sphere2(3,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,1.25,-0.01,MAINRUINCOLOR)
  2781. fvalu = fvalu + 0.025
  2782. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,BrickColor.new("White"))
  2783. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.1)
  2784. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.1)
  2785. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,fvalu)*angles(math.rad(0),math.rad(0),math.rad(270)),.8)
  2786. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.1)
  2787. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.1)
  2788. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.1)
  2789. end
  2790. end
  2791. ModeOfGlitch = 1
  2792. storehumanoidWS = 16
  2793. hum.JumpPower = 50
  2794. rainbowmode = false
  2795. chaosmode = false
  2796. RecolorTextAndRename("Enlightened",Color3.new(1,1,1),Color3.new(0.75,0.75,0.75),"Code")
  2797. newTheme("rbxassetid://603567552",0,1.02,1.25)
  2798. MAINRUINCOLOR = BrickColor.new("White")
  2799. for i = 0, 24 do
  2800. sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR)
  2801. slash(math.random(10,50)/10,5,true,"Round","Add","Out",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,250)/250,BrickColor.new("White"))
  2802. end
  2803. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5,1)
  2804. CFuncs["Sound"].Create("rbxassetid://763718160", root, 10, 1.1)
  2805. CFuncs["Sound"].Create("rbxassetid://782353443", root, 10, 1)
  2806. sphere2(3,"Add",tors.CFrame,vt(1,1,1),0.25,0.25,0.25,MAINRUINCOLOR)
  2807. sphere2(4,"Add",tors.CFrame,vt(1,1,1),0.5,0.5,0.5,MAINRUINCOLOR)
  2808. sphere2(5,"Add",tors.CFrame,vt(1,1,1),0.75,0.75,0.75,MAINRUINCOLOR)
  2809. for i, v in pairs(mw2:GetChildren()) do
  2810. if v:IsA("Part") then
  2811. v.BrickColor = MAINRUINCOLOR
  2812. v.Material = "Neon"
  2813. end
  2814. end
  2815. refec.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2816. refec2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2817. refec3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2818. refec4.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2819. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2820. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2821. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2822. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2823. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2824. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2825. for i, v in pairs(mw1:GetChildren()) do
  2826. if v:IsA("Part") then
  2827. v.Transparency = 0
  2828. v.BrickColor = MAINRUINCOLOR
  2829. v.Material = "Neon"
  2830. end
  2831. end
  2832. for i, v in pairs(m:GetChildren()) do
  2833. if v:IsA("Part") then
  2834. v.BrickColor = BrickColor.new("White")
  2835. v.Material = "Ice"
  2836. end
  2837. end
  2838. for i, v in pairs(m2:GetChildren()) do
  2839. if v:IsA("Part") then
  2840. v.BrickColor = BrickColor.new("White")
  2841. v.Material = "Ice"
  2842. end
  2843. end
  2844. for i, v in pairs(m3:GetChildren()) do
  2845. if v:IsA("Part") then
  2846. v.BrickColor = BrickColor.new("White")
  2847. v.Material = "Neon"
  2848. end
  2849. end
  2850. for i, v in pairs(extrawingmod1:GetChildren()) do
  2851. if v:IsA("Part") then
  2852. v.Transparency = 1
  2853. v.BrickColor = BrickColor.new("White")
  2854. v.Material = "Neon"
  2855. end
  2856. end
  2857. for i, v in pairs(extrawingmod2:GetChildren()) do
  2858. if v:IsA("Part") then
  2859. v.Transparency = 1
  2860. v.BrickColor = BrickColor.new("White")
  2861. v.Material = "Neon"
  2862. end
  2863. end
  2864. for i = 0, 5, 0.1 do
  2865. swait()
  2866. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,BrickColor.new("White"))
  2867. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-25)),.1)
  2868. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(25)),.1)
  2869. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1)*angles(math.rad(-25),math.rad(0),math.rad(0)),.1)
  2870. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  2871. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(35)),.1)
  2872. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-35)),.1)
  2873. end
  2874. hum.WalkSpeed = 16
  2875. attack = false
  2876. end
  2877.  
  2878. function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo)
  2879. for i, v in pairs(mw2:GetChildren()) do
  2880. if v:IsA("Part") then
  2881. v.BrickColor = one
  2882. v.Material = "Neon"
  2883. end
  2884. end
  2885. refec.Color = ColorSequence.new(one.Color)
  2886. refec2.Color = ColorSequence.new(one.Color)
  2887. refec3.Color = ColorSequence.new(one.Color)
  2888. refec4.Color = ColorSequence.new(one.Color)
  2889. tr1.Color = ColorSequence.new(one.Color)
  2890. tr2.Color = ColorSequence.new(one.Color)
  2891. tr3.Color = ColorSequence.new(one.Color)
  2892. for i, v in pairs(mw1:GetChildren()) do
  2893. if v:IsA("Part") then
  2894. v.Transparency = 0
  2895. v.BrickColor = two
  2896. v.Material = "Neon"
  2897. end
  2898. end
  2899. tl1.Color = ColorSequence.new(two.Color)
  2900. tl2.Color = ColorSequence.new(two.Color)
  2901. tl3.Color = ColorSequence.new(two.Color)
  2902. for i, v in pairs(m:GetChildren()) do
  2903. if v:IsA("Part") then
  2904. v.BrickColor = three
  2905. v.Material = "Ice"
  2906. end
  2907. end
  2908. for i, v in pairs(m2:GetChildren()) do
  2909. if v:IsA("Part") then
  2910. v.BrickColor = four
  2911. v.Material = "Ice"
  2912. end
  2913. end
  2914. for i, v in pairs(m3:GetChildren()) do
  2915. if v:IsA("Part") then
  2916. v.BrickColor = five
  2917. v.Material = "Neon"
  2918. end
  2919. end
  2920. for i, v in pairs(extrawingmod1:GetChildren()) do
  2921. if v:IsA("Part") then
  2922. v.Transparency = exonetran
  2923. v.BrickColor = exone
  2924. v.Material = "Neon"
  2925. end
  2926. end
  2927. for i, v in pairs(extrawingmod2:GetChildren()) do
  2928. if v:IsA("Part") then
  2929. v.Transparency = extwotran
  2930. v.BrickColor = extwo
  2931. v.Material = "Neon"
  2932. end
  2933. end
  2934. end
  2935.  
  2936. function createBGCircle(size,parent,color)
  2937. local bgui = Instance.new("BillboardGui",parent)
  2938. bgui.Size = UDim2.new(size, 0, size, 0)
  2939. local imgc = Instance.new("ImageLabel",bgui)
  2940. imgc.BackgroundTransparency = 1
  2941. imgc.ImageTransparency = 0
  2942. imgc.Size = UDim2.new(1,0,1,0)
  2943. imgc.Image = "rbxassetid://997291547" --997291547,521073910
  2944. imgc.ImageColor3 = color
  2945. return bgui,imgc
  2946. end
  2947.  
  2948.  
  2949. function attackone()
  2950. attack = true
  2951. local keptcolor = MAINRUINCOLOR
  2952. for i = 0,1,0.1 do
  2953. swait()
  2954. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(-10),math.rad(-20)),0.3)
  2955. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(10),math.rad(20)),.3)
  2956. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(30)), 0.3)
  2957. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  2958. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),.3)
  2959. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
  2960. end
  2961. local distlook = 5
  2962. coroutine.resume(coroutine.create(function()
  2963. for i = 0, 4 do
  2964. swait(2)
  2965. CameraEnshaking(2,3)
  2966. local hite = Instance.new("Part", char)
  2967. hite.Anchored = true
  2968. hite.CanCollide = false
  2969. hite.FormFactor = 3
  2970. hite.Name = "Ring"
  2971. hite.Material = "Neon"
  2972. hite.Size = Vector3.new(1, 1, 1)
  2973. hite.Transparency = 1
  2974. hite.TopSurface = 0
  2975. hite.BottomSurface = 0
  2976. hite.CFrame = root.CFrame*CFrame.new(0,-3,-distlook)
  2977. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0,1,0),0.2,0.001,0.2,keptcolor)
  2978. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(8,1,8),-0.045,0.15,-0.045,keptcolor)
  2979. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(4,1,4),-0.025,0.25,-0.025,keptcolor)
  2980. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(2,1,2),-0.015,0.35,-0.015,keptcolor)
  2981. MagniDamage(hite, 9, 10,25, 0, "Normal")
  2982. for i = 0, 14 do
  2983. local rsiz = math.random(5,20)
  2984. sphereMK(math.random(1,3),0.25,"Add",hite.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  2985. end
  2986. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 1, 1)
  2987. CFuncs["Sound"].Create("rbxassetid://1042722746", hite, 0.5, 1)
  2988. game:GetService("Debris"):AddItem(hite, 5)
  2989. distlook = distlook + 10
  2990. end
  2991. end))
  2992. for i = 0,1,0.1 do
  2993. swait()
  2994. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(5),math.rad(90)),0.5)
  2995. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.5)
  2996. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(120)), 0.5)
  2997. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.5)
  2998. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-10)),.5)
  2999. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.5)
  3000. end
  3001. attack = false
  3002. end
  3003.  
  3004. function attacktwo()
  3005. attack = true
  3006. for i = 0,1,0.1 do
  3007. swait()
  3008. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.15,0)* angles(math.rad(10),math.rad(0),math.rad(0)),0.3)
  3009. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  3010. RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(-90)), 0.3)
  3011. LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(70)), 0.3)
  3012. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(10)),.3)
  3013. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.3)
  3014. end
  3015. CameraEnshaking(3,4)
  3016. MagniDamage(root, 12, 15,30, 0, "Normal")
  3017. sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
  3018. sphere2(7.5,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
  3019. sphere2(10,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
  3020. coroutine.resume(coroutine.create(function()
  3021. local eff = Instance.new("ParticleEmitter",root)
  3022. eff.Texture = "rbxassetid://363275192"
  3023. eff.LightEmission = 0.95
  3024. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3025. eff.Rate = 10000
  3026. eff.Lifetime = NumberRange.new(1)
  3027. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,30,0)})
  3028. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.25,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  3029. eff.Speed = NumberRange.new(10,125)
  3030. eff.Drag = 5
  3031. eff.Rotation = NumberRange.new(-500,500)
  3032. eff.VelocitySpread = 9000
  3033. eff.RotSpeed = NumberRange.new(-50,50)
  3034. local eff2 = eff:Clone()
  3035. eff2.Parent = root
  3036. eff2.Texture = "rbxassetid://2273224484"
  3037. eff2.Rate = 10000
  3038. eff2.Lifetime = NumberRange.new(1.5)
  3039. eff2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,3,0),NumberSequenceKeypoint.new(0.8,6,0),NumberSequenceKeypoint.new(1,0,0)})
  3040. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.25,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3041. eff2.Drag = 5
  3042. eff2.Speed = NumberRange.new(25,150)
  3043. eff2.Rotation = NumberRange.new(-500,500)
  3044. eff2.VelocitySpread = 9000
  3045. wait(0.25)
  3046. eff2.Enabled = false
  3047. eff.Enabled = false
  3048. wait(5)
  3049. eff2:Destroy()
  3050. eff:Destroy()
  3051. end))
  3052. for i = 0, 9 do
  3053. sphere2(7.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.0025,1,-0.0025,MAINRUINCOLOR)
  3054. end
  3055. for i = 0, 24 do
  3056. local rsiz = math.random(5,20)
  3057. sphereMK(math.random(1,5),0.75,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/8,rsiz/8,rsiz/8,0,MAINRUINCOLOR,0)
  3058. end
  3059. CFuncs["Sound"].Create("rbxassetid://1042705869", root, 2.5, 1)
  3060. CFuncs["Sound"].Create("rbxassetid://1042716828", root, 2.25, 1)
  3061. CFuncs["Sound"].Create("rbxassetid://1117054464", root, 1, 1)
  3062. for i = 0,2,0.1 do
  3063. swait()
  3064. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.15,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),0.3)
  3065. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  3066. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(120)), 0.3)
  3067. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-120)), 0.3)
  3068. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-10)),.3)
  3069. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.3)
  3070. end
  3071. attack = false
  3072. end
  3073.  
  3074.  
  3075. function attackthree()
  3076. attack = true
  3077. local keptcolor = MAINRUINCOLOR
  3078. CFuncs["Sound"].Create("rbxassetid://1042700914", root, 2, 1.75)
  3079. for i = 0,1,0.1 do
  3080. swait()
  3081. sphere2(6,"Add",root.CFrame + root.CFrame.lookVector*2.5,vt(3,3,3),0.01,0.01,0.01,MAINRUINCOLOR)
  3082. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.5)
  3083. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.5)
  3084. RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(-40)), 0.5)
  3085. LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(40)), 0.5)
  3086. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
  3087. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
  3088. end
  3089. CFuncs["Sound"].Create("rbxassetid://1042705869", root, 1.5, 0.9)
  3090. CFuncs["Sound"].Create("rbxassetid://1042716828", root, 2, 0.9)
  3091. local angle = -25
  3092. coroutine.resume(coroutine.create(function()
  3093. for i = 0, 2 do
  3094. local orb = Instance.new("Part", char)
  3095. orb.BrickColor = MAINRUINCOLOR
  3096. orb.CanCollide = false
  3097. orb.FormFactor = 3
  3098. orb.Name = "Ring"
  3099. orb.Material = "Neon"
  3100. orb.Size = Vector3.new(1, 1, 1)
  3101. orb.Transparency = 0.5
  3102. orb.TopSurface = 0
  3103. orb.BottomSurface = 0
  3104. local orbm = Instance.new("SpecialMesh", orb)
  3105. orbm.MeshType = "Sphere"
  3106. orbm.Name = "SizeMesh"
  3107. orbm.Scale = vt(3,3,3)
  3108. orb.CFrame = root.CFrame*CFrame.Angles(0,math.rad(angle),0) + root.CFrame.lookVector*2.5
  3109. local bv = Instance.new("BodyVelocity")
  3110. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3111. bv.velocity = orb.CFrame.lookVector*100
  3112. bv.Parent = orb
  3113. game:GetService("Debris"):AddItem(orb, 10)
  3114. sphere2(6,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.15,0.15,0.15,keptcolor)
  3115. sphere2(9,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.15,0.15,0.15,keptcolor)
  3116. coroutine.resume(coroutine.create(function()
  3117. MagniDamage(orb, 6, 8,15, 0, "Normal")
  3118. for i = 0, 7 do
  3119. swait(2.5)
  3120. CameraEnshaking(1,2)
  3121. MagniDamage(orb, 6, 8,15, 0, "Normal")
  3122. CFuncs["Sound"].Create("rbxassetid://1042693018", orb, 1.5, 1.5)
  3123. for i = 0, 4 do
  3124. local rsiz = math.random(5,10)
  3125. sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,1,0.5),-0.0025,0.25,-0.0025,keptcolor)
  3126. sphereMK(math.random(2,6),0.15,"Add",orb.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  3127. end
  3128. sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.1,0.1,0.1,keptcolor)
  3129. sphere2(8,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.1,0.1,0.1,keptcolor)
  3130. end
  3131. orb.Transparency = 1
  3132. orb.Anchored = false
  3133. wait(10)
  3134. orb:Destroy()
  3135. end))
  3136. angle = angle + 25
  3137. end
  3138. end))
  3139. for i = 0,1,0.1 do
  3140. swait()
  3141. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.15,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),0.3)
  3142. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  3143. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.3)
  3144. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-60)), 0.3)
  3145. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-10)),.3)
  3146. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.3)
  3147. end
  3148. attack = false
  3149. end
  3150.  
  3151.  
  3152.  
  3153. ------------------------------------- Abilities ---------------------------------------------------------
  3154. function Crossfire()
  3155. attack = true
  3156. hum.WalkSpeed = 0
  3157. local vel = Instance.new("BodyPosition", root)
  3158. vel.P = 30000
  3159. vel.D = 1000
  3160. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  3161. vel.position = root.CFrame.p + vt(0,150,0)
  3162. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 7.5, 1)
  3163. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  3164. local keptcolor = MAINRUINCOLOR
  3165. sphere2(2,"Add",root.CFrame,vt(25,1,25),-0.05,3,-0.05,keptcolor)
  3166. sphere2(2,"Add",root.CFrame,vt(50,1,50),-0.1,6,-0.1,keptcolor)
  3167. for i = 0, 24 do
  3168. slash(math.random(30,60)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White"))
  3169. end
  3170. for i = 0,3,0.1 do
  3171. swait()
  3172. sphere2(4,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1.5,1.5,1.5),-0.01,0.15,-0.01,keptcolor)
  3173. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-70)),0.5)
  3174. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(70)),.5)
  3175. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.5)
  3176. LW.C0 = clerp(LW.C0, CFrame.new(-1.05, 0.5, -0.65) * angles(math.rad(-20), math.rad(0), math.rad(140)), 0.5)
  3177. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-10)),.5)
  3178. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(10)),.5)
  3179. end
  3180. local rotz = 25
  3181. coroutine.resume(coroutine.create(function()
  3182. for i = 0, 4 do
  3183. local orb = Instance.new("Part", char)
  3184. orb.BrickColor = keptcolor
  3185. orb.CanCollide = false
  3186. orb.FormFactor = 3
  3187. orb.Name = "Ring"
  3188. orb.Material = "Neon"
  3189. orb.Size = Vector3.new(1, 1, 1)
  3190. orb.Transparency = 0
  3191. orb.TopSurface = 0
  3192. orb.BottomSurface = 0
  3193. local orbm = Instance.new("SpecialMesh", orb)
  3194. orbm.MeshType = "Sphere"
  3195. orbm.Name = "SizeMesh"
  3196. orbm.Scale = vt(4,4,4)
  3197. orb.CFrame = root.CFrame + root.CFrame.lookVector*3
  3198. local eff = Instance.new("ParticleEmitter",orb)
  3199. eff.Texture = "rbxassetid://296874871"
  3200. eff.LightEmission = 0.95
  3201. eff.Color = ColorSequence.new(orb.BrickColor.Color)
  3202. eff.Rate = 500
  3203. eff.Lifetime = NumberRange.new(1.5)
  3204. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,7,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3205. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3206. eff.Speed = NumberRange.new(25)
  3207. eff.Drag = 5
  3208. eff.Rotation = NumberRange.new(-500,500)
  3209. eff.VelocitySpread = 9000
  3210. eff.RotSpeed = NumberRange.new(-500,500)
  3211. local a = Instance.new("Part",workspace)
  3212. a.Name = "Direction"
  3213. a.Anchored = true
  3214. a.BrickColor = bc("Bright red")
  3215. a.Material = "Neon"
  3216. a.Transparency = 1
  3217. a.CanCollide = false
  3218. local ray = Ray.new(
  3219. orb.CFrame.p, -- origin
  3220. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3221. )
  3222. local ignore = orb
  3223. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3224. a.BottomSurface = 10
  3225. a.TopSurface = 10
  3226. local distance = (orb.CFrame.p - position).magnitude
  3227. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3228. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3229. orb.CFrame = a.CFrame
  3230. a:Destroy()
  3231. orb.CFrame = orb.CFrame*CFrame.Angles(0,math.rad(rotz),0)
  3232. rotz = rotz - 12.5
  3233. CFuncs["Sound"].Create("rbxassetid://335657174", orb, 3, 0.75)
  3234. CFuncs["Sound"].Create("rbxassetid://304448425", orb, 3.5, 0.9)
  3235. local bv = Instance.new("BodyVelocity")
  3236. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3237. bv.velocity = orb.CFrame.lookVector*225
  3238. bv.Parent = orb
  3239. game:GetService("Debris"):AddItem(orb, 10)
  3240. local hitted = false
  3241. local hit =orb.Touched:connect(function(hit)
  3242. if hitted == false and hit.Parent ~= char then
  3243. hitted = true
  3244. eff.Enabled = false
  3245. CameraEnshaking(4,4)
  3246. for i = 0, 9 do
  3247. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  3248. disr.CFrame = orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  3249. local at1 = Instance.new("Attachment",disr)
  3250. at1.Position = vt(-15,0,0)
  3251. local at2 = Instance.new("Attachment",disr)
  3252. at2.Position = vt(15,0,0)
  3253. local trl = Instance.new('Trail',disr)
  3254. trl.Attachment0 = at1
  3255. trl.FaceCamera = true
  3256. trl.Attachment1 = at2
  3257. trl.Texture = "rbxassetid://2325530138"
  3258. trl.LightEmission = 1
  3259. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  3260. trl.Color = ColorSequence.new(keptcolor.Color)
  3261. trl.Lifetime = 0.5
  3262. local bv = Instance.new("BodyVelocity")
  3263. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3264. bv.velocity = disr.CFrame.lookVector*math.random(75,250)
  3265. bv.Parent = disr
  3266. local val = 0
  3267. coroutine.resume(coroutine.create(function()
  3268. swait(30)
  3269. for i = 0, 19 do
  3270. swait()
  3271. val = val + 0.05
  3272. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  3273. end
  3274. game:GetService("Debris"):AddItem(disr, 3)
  3275. end))
  3276. end
  3277. CFuncs["Sound"].Create("rbxassetid://1226980789", orb, 6, 0.7)
  3278. CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 8,1)
  3279. CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 8,1)
  3280. CFuncs["Sound"].Create("rbxassetid://763718160", orb, 7, 1.1)
  3281. CFuncs["Sound"].Create("rbxassetid://782353443", orb, 7, 1)
  3282. CFuncs["Sound"].Create("rbxassetid://178452221", orb, 6, 0.4)
  3283. MagniDamage(orb, 25, 80,140, 0, "Normal")
  3284. sphere2(4,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  3285. sphere2(3,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  3286. sphere2(2,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  3287. for i = 0, 9 do
  3288. sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1.5,1,1.5),-0.005,4,-0.005,keptcolor)
  3289. end
  3290. for i = 0, 19 do
  3291. slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,250)/250,BrickColor.new("White"))
  3292. end
  3293. for i = 0, 19 do
  3294. local rsiz = math.random(10,30)
  3295. sphereMK(math.random(2,6),1,"Add",orb.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  3296. end
  3297. local eff = Instance.new("ParticleEmitter",orb)
  3298. eff.Texture = "rbxassetid://296874871"
  3299. eff.LightEmission = 0.95
  3300. eff.Color = ColorSequence.new(orb.BrickColor.Color)
  3301. eff.Rate = 10000
  3302. eff.Lifetime = NumberRange.new(1.5)
  3303. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  3304. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3305. eff.Speed = NumberRange.new(150)
  3306. eff.Drag = 5
  3307. eff.Rotation = NumberRange.new(-500,500)
  3308. eff.VelocitySpread = 9000
  3309. eff.RotSpeed = NumberRange.new(-500,500)
  3310. coroutine.resume(coroutine.create(function()
  3311. wait(0.25)
  3312. eff.Enabled = false
  3313. end))
  3314. orb.Anchored = true
  3315. orb.Transparency = 1
  3316. wait(10)
  3317. orb:Destroy()
  3318. end
  3319. end)
  3320. end
  3321. end))
  3322. for i = 0,1,0.1 do
  3323. swait()
  3324. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(60)),0.3)
  3325. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-60)),.3)
  3326. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.3)
  3327. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.3)
  3328. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-10)),.5)
  3329. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(10)),.5)
  3330. end
  3331. for i = 0,1,0.1 do
  3332. swait()
  3333. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(70)),0.3)
  3334. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-70)),.3)
  3335. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.3)
  3336. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-10)), 0.3)
  3337. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-10)),.5)
  3338. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(10)),.5)
  3339. end
  3340. coroutine.resume(coroutine.create(function()
  3341. for i = 0, 4 do
  3342. local orb = Instance.new("Part", char)
  3343. orb.BrickColor = keptcolor
  3344. orb.CanCollide = false
  3345. orb.FormFactor = 3
  3346. orb.Name = "Ring"
  3347. orb.Material = "Neon"
  3348. orb.Size = Vector3.new(1, 1, 1)
  3349. orb.Transparency = 0
  3350. orb.TopSurface = 0
  3351. orb.BottomSurface = 0
  3352. local orbm = Instance.new("SpecialMesh", orb)
  3353. orbm.MeshType = "Sphere"
  3354. orbm.Name = "SizeMesh"
  3355. orbm.Scale = vt(4,4,4)
  3356. orb.CFrame = root.CFrame + root.CFrame.lookVector*3
  3357. local eff = Instance.new("ParticleEmitter",orb)
  3358. eff.Texture = "rbxassetid://296874871"
  3359. eff.LightEmission = 0.95
  3360. eff.Color = ColorSequence.new(orb.BrickColor.Color)
  3361. eff.Rate = 500
  3362. eff.Lifetime = NumberRange.new(1.5)
  3363. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,7,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3364. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3365. eff.Speed = NumberRange.new(25)
  3366. eff.Drag = 5
  3367. eff.Rotation = NumberRange.new(-500,500)
  3368. eff.VelocitySpread = 9000
  3369. eff.RotSpeed = NumberRange.new(-500,500)
  3370. local a = Instance.new("Part",workspace)
  3371. a.Name = "Direction"
  3372. a.Anchored = true
  3373. a.BrickColor = bc("Bright red")
  3374. a.Material = "Neon"
  3375. a.Transparency = 1
  3376. a.CanCollide = false
  3377. local ray = Ray.new(
  3378. orb.CFrame.p, -- origin
  3379. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3380. )
  3381. local ignore = orb
  3382. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3383. a.BottomSurface = 10
  3384. a.TopSurface = 10
  3385. local distance = (orb.CFrame.p - position).magnitude
  3386. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3387. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3388. orb.CFrame = a.CFrame
  3389. a:Destroy()
  3390. rotz = rotz + 12.5
  3391. orb.CFrame = orb.CFrame*CFrame.Angles(math.rad(rotz),0,0)
  3392. CFuncs["Sound"].Create("rbxassetid://335657174", orb, 3, 0.75)
  3393. CFuncs["Sound"].Create("rbxassetid://304448425", orb, 3.5, 0.9)
  3394. local bv = Instance.new("BodyVelocity")
  3395. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3396. bv.velocity = orb.CFrame.lookVector*225
  3397. bv.Parent = orb
  3398. game:GetService("Debris"):AddItem(orb, 10)
  3399. local hitted = false
  3400. local hit =orb.Touched:connect(function(hit)
  3401. if hitted == false and hit.Parent ~= char then
  3402. hitted = true
  3403. eff.Enabled = false
  3404. CameraEnshaking(4,4)
  3405. for i = 0, 9 do
  3406. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  3407. disr.CFrame = orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  3408. local at1 = Instance.new("Attachment",disr)
  3409. at1.Position = vt(-15,0,0)
  3410. local at2 = Instance.new("Attachment",disr)
  3411. at2.Position = vt(15,0,0)
  3412. local trl = Instance.new('Trail',disr)
  3413. trl.Attachment0 = at1
  3414. trl.FaceCamera = true
  3415. trl.Attachment1 = at2
  3416. trl.Texture = "rbxassetid://2325530138"
  3417. trl.LightEmission = 1
  3418. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  3419. trl.Color = ColorSequence.new(keptcolor.Color)
  3420. trl.Lifetime = 0.5
  3421. local bv = Instance.new("BodyVelocity")
  3422. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3423. bv.velocity = disr.CFrame.lookVector*math.random(75,250)
  3424. bv.Parent = disr
  3425. local val = 0
  3426. coroutine.resume(coroutine.create(function()
  3427. swait(30)
  3428. for i = 0, 19 do
  3429. swait()
  3430. val = val + 0.05
  3431. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  3432. end
  3433. game:GetService("Debris"):AddItem(disr, 3)
  3434. end))
  3435. end
  3436. CFuncs["Sound"].Create("rbxassetid://1226980789", orb, 6, 0.7)
  3437. CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 8,1)
  3438. CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 8,1)
  3439. CFuncs["Sound"].Create("rbxassetid://763718160", orb, 7, 1.1)
  3440. CFuncs["Sound"].Create("rbxassetid://782353443", orb, 7, 1)
  3441. CFuncs["Sound"].Create("rbxassetid://178452221", orb, 6, 0.4)
  3442. MagniDamage(orb, 25, 80,140, 0, "Normal")
  3443. sphere2(4,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  3444. sphere2(3,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  3445. sphere2(2,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  3446. for i = 0, 9 do
  3447. sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1.5,1,1.5),-0.005,4,-0.005,keptcolor)
  3448. end
  3449. for i = 0, 19 do
  3450. slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,250)/250,BrickColor.new("White"))
  3451. end
  3452. for i = 0, 24 do
  3453. local rsiz = math.random(10,30)
  3454. sphereMK(math.random(1,3),1,"Add",orb.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  3455. end
  3456. local eff = Instance.new("ParticleEmitter",orb)
  3457. eff.Texture = "rbxassetid://296874871"
  3458. eff.LightEmission = 0.95
  3459. eff.Color = ColorSequence.new(orb.BrickColor.Color)
  3460. eff.Rate = 10000
  3461. eff.Lifetime = NumberRange.new(1.5)
  3462. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  3463. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3464. eff.Speed = NumberRange.new(150)
  3465. eff.Drag = 5
  3466. eff.Rotation = NumberRange.new(-500,500)
  3467. eff.VelocitySpread = 9000
  3468. eff.RotSpeed = NumberRange.new(-500,500)
  3469. coroutine.resume(coroutine.create(function()
  3470. wait(0.25)
  3471. eff.Enabled = false
  3472. end))
  3473. orb.Anchored = true
  3474. orb.Transparency = 1
  3475. wait(10)
  3476. orb:Destroy()
  3477. end
  3478. end)
  3479. end
  3480. end))
  3481. for i = 0,2,0.1 do
  3482. swait()
  3483. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-80)),0.3)
  3484. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.3)
  3485. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.3)
  3486. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-30)), 0.3)
  3487. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-10)),.5)
  3488. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(10)),.5)
  3489. end
  3490. vel:Destroy()
  3491. hum.WalkSpeed = storehumanoidWS
  3492. attack = false
  3493. end
  3494.  
  3495. function BeamOfDeath()
  3496. attack = true
  3497. hum.WalkSpeed = 0
  3498. CFuncs["Sound"].Create("rbxassetid://1368598393", rarm, 8, 1)
  3499. for i = 0, 5, 0.1 do
  3500. swait()
  3501. block(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Really red"),Color3.new(1,0,0))
  3502. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(-10)),.1)
  3503. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.25),math.rad(0),math.rad(6)),.1)
  3504. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1)*angles(math.rad(0),math.rad(0),math.rad(60)),.1)
  3505. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(-5),math.rad(-60)),.1)
  3506. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(1),math.rad(60)),.1)
  3507. LW.C0=clerp(LW.C0,cf(-0.95,0.65,-0.65)*angles(math.rad(90),math.rad(25),math.rad(73)),.1)
  3508. end
  3509. CFuncs["Sound"].Create("rbxassetid://335657174", rarm, 8, 1)
  3510. for i = 0, 14 do
  3511. slash(math.random(10,40)/10,5,true,"Round","Add","Out",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(25,150)/250,BrickColor.new("Really red"))
  3512. end
  3513. block(3,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.05,0.05,0.05,BrickColor.new("Really red"),Color3.new(1,0,0))
  3514. block(3,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.15,0.1,BrickColor.new("Really red"),Color3.new(1,0,0))
  3515. local keptcolor = MAINRUINCOLOR
  3516. local orb = Instance.new("Part", char)
  3517. orb.BrickColor = keptcolor
  3518. orb.CanCollide = false
  3519. orb.FormFactor = 3
  3520. orb.Name = "Ring"
  3521. orb.Material = "Neon"
  3522. orb.Size = Vector3.new(1, 1, 1)
  3523. orb.Transparency = 1
  3524. orb.TopSurface = 0
  3525. orb.BottomSurface = 0
  3526. local orbm = Instance.new("SpecialMesh", orb)
  3527. orbm.MeshType = "Sphere"
  3528. orbm.Name = "SizeMesh"
  3529. orbm.Scale = vt(22.5,10000,22.5)
  3530. orb.CFrame = mouse.Hit
  3531. orb.Anchored = true
  3532. orb.Orientation = vt(0,0,0)
  3533. orb.CFrame = orb.CFrame*CFrame.new(0,1,0)
  3534. CFuncs["LongSound"].Create("rbxassetid://1545630949", char, 2.5, 1)
  3535. local bgui,imgc = createBGCircle(300,orb,MAINRUINCOLOR.Color)
  3536. bgui.AlwaysOnTop = true
  3537. imgc.ImageTransparency = 1
  3538. imgc.Image = "rbxassetid://2325939897"
  3539. local over = false
  3540. coroutine.resume(coroutine.create(function()
  3541. while true do
  3542. swait()
  3543. imgc.Rotation = imgc.Rotation + 5
  3544. if over == true then
  3545. break
  3546. end
  3547. end
  3548. end))
  3549. coroutine.resume(coroutine.create(function()
  3550. coroutine.resume(coroutine.create(function()
  3551. for i = 0, 399 do
  3552. swait()
  3553. bgui.Size = bgui.Size - UDim2.new(0.5,0,0.5,0)
  3554. imgc.ImageTransparency = imgc.ImageTransparency - 0.0025
  3555. orbm.Scale = orbm.Scale - vt(0.05,0,0.05)
  3556. --orb.Transparency = orb.Transparency - 0.0025
  3557. end
  3558. end))
  3559. wait(9)
  3560. CameraEnshaking(15,5)
  3561. for i = 0, 99 do
  3562. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  3563. dis.CFrame = orb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  3564. local at1 = Instance.new("Attachment",dis)
  3565. at1.Position = vt(-25000,0,0)
  3566. local at2 = Instance.new("Attachment",dis)
  3567. at2.Position = vt(25000,0,0)
  3568. local trl = Instance.new('Trail',dis)
  3569. trl.Attachment0 = at1
  3570. trl.FaceCamera = true
  3571. trl.Attachment1 = at2
  3572. trl.Texture = "rbxassetid://1049219073"
  3573. trl.LightEmission = 1
  3574. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  3575. trl.Color = ColorSequence.new(keptcolor.Color)
  3576. trl.Lifetime = 5
  3577. local bv = Instance.new("BodyVelocity")
  3578. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3579. bv.velocity = dis.CFrame.lookVector*math.random(1500,7500)
  3580. bv.Parent = dis
  3581. game:GetService("Debris"):AddItem(dis, 15)
  3582. end
  3583. CFuncs["Sound"].Create("rbxassetid://763718160", char, 6, 1.1)
  3584. CFuncs["Sound"].Create("rbxassetid://782353443", char, 6, 1)
  3585. CFuncs["LongSound"].Create("rbxassetid://763717897", char, 5, 0.5)
  3586. CFuncs["LongSound"].Create("rbxassetid://763717897", char, 4, 0.75)
  3587. CFuncs["Sound"].Create("rbxassetid://1664711478", char, 6, 1)
  3588. coroutine.resume(coroutine.create(function()
  3589. local hfr,pfr=rayCast(orb.Position,(CFrame.new(orb.Position,orb.Position - Vector3.new(0,1,0))).lookVector,4,char)
  3590. if hfr ~= nil then
  3591. for i = 0, 49 do
  3592. local deb = Instance.new("Part", char)
  3593. deb.Anchored = true
  3594. deb.CanCollide = false
  3595. deb.FormFactor = 3
  3596. deb.Name = "Ring"
  3597. deb.Material = hitfloor.Material
  3598. deb.Color = hitfloor.Color
  3599. deb.Size = vt(math.random(50,55),math.random(50,55),math.random(50,55))
  3600. deb.Transparency = 0
  3601. deb.TopSurface = 0
  3602. deb.BottomSurface = 0
  3603. deb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),-5,math.random(-150,150))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  3604. local deb2 = Instance.new("Part", char)
  3605. deb2.CanCollide = false
  3606. deb2.FormFactor = 3
  3607. deb2.Name = "Ring"
  3608. deb2.Material = hitfloor.Material
  3609. deb2.Color = hitfloor.Color
  3610. deb2.Size = vt(math.random(34,38),math.random(34,38),math.random(34,38))
  3611. deb2.Transparency = 0
  3612. deb2.TopSurface = 0
  3613. deb2.BottomSurface = 0
  3614. deb2.Velocity = vt(math.random(-150,150),math.random(250,650),math.random(-150,150))
  3615. deb2.CFrame = orb.CFrame*CFrame.new(math.random(-60,60),-5,math.random(-60,60))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  3616. local eff = Instance.new("ParticleEmitter",deb)
  3617. eff.Texture = "rbxassetid://363275192"
  3618. eff.LightEmission = 0.95
  3619. eff.Color = ColorSequence.new(keptcolor.Color)
  3620. eff.Rate = 100
  3621. eff.Lifetime = NumberRange.new(1)
  3622. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,40,0),NumberSequenceKeypoint.new(1,45,0)})
  3623. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3624. eff.Speed = NumberRange.new(0,5)
  3625. eff.Rotation = NumberRange.new(-500,500)
  3626. eff.VelocitySpread = 9000
  3627. eff.RotSpeed = NumberRange.new(-10,10)
  3628. local at1 = Instance.new('Attachment',deb2)
  3629. at1.Position = vt(0,15,0)
  3630. local at2 = Instance.new('Attachment',deb2)
  3631. at2.Position = vt(0,-15,0)
  3632. local tl = Instance.new('Trail',deb2)
  3633. tl.Attachment0 = at1
  3634. tl.Attachment1 = at2
  3635. tl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  3636. tl.Color = ColorSequence.new(BrickColor.new('White').Color)
  3637. tl.Lifetime = 1
  3638. game:GetService("Debris"):AddItem(deb,30)
  3639. game:GetService("Debris"):AddItem(deb2,30)
  3640. coroutine.resume(coroutine.create(function()
  3641. wait(15)
  3642. eff.Enabled = false
  3643. for i = 0, 49 do
  3644. swait()
  3645. deb.Transparency = deb.Transparency + 0.02
  3646. end
  3647. wait(1)
  3648. deb:Destroy()
  3649. end))
  3650. end
  3651. end
  3652. end))
  3653. for i = 0, 49, 0.1 do
  3654. swait(1.5)
  3655. bgui.Size = bgui.Size + UDim2.new(45,0,45,0)
  3656. imgc.ImageTransparency = imgc.ImageTransparency + 0.01
  3657. for i, v in pairs(FindNearestHead(orb.CFrame.p, 175)) do
  3658. if v:FindFirstChild('Head') then
  3659. dmg(v)
  3660. end
  3661. end
  3662. for i = 0, 2 do
  3663. slash(math.random(40,80)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,2500)/250,BrickColor.new("White"))
  3664. end
  3665. sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),5,5,5,keptcolor)
  3666. sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),1,35,1,keptcolor)
  3667. sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),0,50,0,keptcolor)
  3668. sphere2(5,"Add",orb.CFrame,vt(10,100000,10),2,2,2,keptcolor)
  3669. end
  3670. over = true
  3671. orb:Destroy()
  3672. end))
  3673. hum.WalkSpeed = storehumanoidWS
  3674. attack = false
  3675. end
  3676.  
  3677.  
  3678.  
  3679. function Beams()
  3680. attack = true
  3681. hum.WalkSpeed = 0
  3682. local keptcolor = MAINRUINCOLOR
  3683. coroutine.resume(coroutine.create(function()
  3684. for i = 0, 24 do
  3685. swait(5)
  3686. local orb = Instance.new("Part", char)
  3687. CFuncs["Sound"].Create("rbxassetid://663361028", orb, 2, 1)
  3688. orb.BrickColor = keptcolor
  3689. orb.CanCollide = false
  3690. orb.FormFactor = 3
  3691. orb.Name = "Ring"
  3692. orb.Material = "Neon"
  3693. orb.Size = Vector3.new(1, 1, 1)
  3694. orb.Transparency = 0
  3695. orb.TopSurface = 0
  3696. orb.BottomSurface = 0
  3697. orb.Anchored = true
  3698. local orbm = Instance.new("SpecialMesh", orb)
  3699. orbm.MeshType = "Sphere"
  3700. orbm.Name = "SizeMesh"
  3701. orbm.Scale = vt(1.25,1.25,1.25)
  3702. orb.CFrame = root.CFrame*CFrame.new(math.random(-6,6),math.random(3,9),math.random(-6,6))
  3703. sphere2(6,"Add",orb.CFrame,vt(1.25,1.25,1.25),0.025,0.025,0.025,keptcolor)
  3704. coroutine.resume(coroutine.create(function()
  3705. local eff = Instance.new("ParticleEmitter",orb)
  3706. eff.Texture = "rbxassetid://2273224484"
  3707. eff.LightEmission = 1
  3708. eff.Color = ColorSequence.new(keptcolor.Color)
  3709. eff.Rate = 1500
  3710. eff.Lifetime = NumberRange.new(0.5,1)
  3711. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,4,0),NumberSequenceKeypoint.new(0.2,1,0),NumberSequenceKeypoint.new(1,0,0)})
  3712. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3713. eff.Speed = NumberRange.new(10,30)
  3714. eff.Drag = 5
  3715. eff.Rotation = NumberRange.new(-500,500)
  3716. eff.VelocitySpread = 9000
  3717. eff.RotSpeed = NumberRange.new(-500,500)
  3718. wait(0.25)
  3719. eff.Enabled = false
  3720. end))
  3721. coroutine.resume(coroutine.create(function()
  3722. wait(0.5)
  3723. CFuncs["Sound"].Create("rbxassetid://161006182", orb, 2.5, 1.1)
  3724. sphere2(3,"Add",orb.CFrame,vt(1.25,1.25,1.25),0.025,0.025,0.025,keptcolor)
  3725. sphere2(4,"Add",orb.CFrame,vt(1.25,1.25,1.25),0.025,0.025,0.025,keptcolor)
  3726. orb.Transparency = 1
  3727. local a = Instance.new("Part",char)
  3728. a.Name = "Direction"
  3729. a.Anchored = true
  3730. a.BrickColor = keptcolor
  3731. a.Material = "Neon"
  3732. a.Transparency = 0.25
  3733. a.Shape = "Cylinder"
  3734. local ht = Instance.new("Part",char)
  3735. ht.Name = "DirectionHit"
  3736. ht.Anchored = true
  3737. ht.BrickColor = keptcolor
  3738. ht.CanCollide = false
  3739. ht.Transparency = 1
  3740. ht.Size = vt(0.1,0.1,0.1)
  3741. CFuncs["Sound"].Create("rbxassetid://183763487", ht, 2, 1.2)
  3742. a.CanCollide = false
  3743. local ray = Ray.new(
  3744. orb.CFrame.p, -- origin
  3745. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3746. )
  3747. local ignore = char
  3748. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3749. a.BottomSurface = 10
  3750. a.TopSurface = 10
  3751. local distance = (orb.CFrame.p - position).magnitude
  3752. a.Size = Vector3.new(distance,1,1)
  3753. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  3754. ht.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  3755. sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.15,0.15,0.15,keptcolor)
  3756. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.15,0.15,0.15,keptcolor)
  3757. MagniDamage(ht, 9, 10,15, 0, "Normal")
  3758. CameraEnshaking(2,1)
  3759. coroutine.resume(coroutine.create(function()
  3760. for i = 0, 9 do
  3761. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  3762. disr.CFrame = ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  3763. local at1 = Instance.new("Attachment",disr)
  3764. at1.Position = vt(-2,0,0)
  3765. local at2 = Instance.new("Attachment",disr)
  3766. at2.Position = vt(2,0,0)
  3767. local trl = Instance.new('Trail',disr)
  3768. trl.Attachment0 = at1
  3769. trl.FaceCamera = true
  3770. trl.Attachment1 = at2
  3771. trl.Texture = "rbxassetid://2325530138"
  3772. trl.LightEmission = 1
  3773. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  3774. trl.Color = ColorSequence.new(keptcolor.Color)
  3775. trl.Lifetime = 0.5
  3776. local bv = Instance.new("BodyVelocity")
  3777. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3778. bv.velocity = disr.CFrame.lookVector*math.random(25,100)
  3779. bv.Parent = disr
  3780. local val = 0
  3781. coroutine.resume(coroutine.create(function()
  3782. swait(30)
  3783. for i = 0, 9 do
  3784. swait()
  3785. val = val + 0.1
  3786. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  3787. end
  3788. game:GetService("Debris"):AddItem(disr, 3)
  3789. end))
  3790. end
  3791. local eff = Instance.new("ParticleEmitter",ht)
  3792. eff.Texture = "rbxassetid://2273224484"
  3793. eff.LightEmission = 1
  3794. eff.Color = ColorSequence.new(keptcolor.Color)
  3795. eff.Rate = 5000
  3796. eff.Lifetime = NumberRange.new(0.5,1.5)
  3797. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3798. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.5,0.25,0),NumberSequenceKeypoint.new(1,1,0)})
  3799. eff.Speed = NumberRange.new(5,100)
  3800. eff.Drag = 5
  3801. eff.Rotation = NumberRange.new(-500,500)
  3802. eff.VelocitySpread = 9000
  3803. eff.RotSpeed = NumberRange.new(-50,50)
  3804. wait(0.25)
  3805. eff.Enabled = false
  3806. end))
  3807. for i = 0, 4 do
  3808. slash(math.random(10,60)/10,5,true,"Round","Add","Out",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(10,50)/250,BrickColor.new("White"))
  3809. sphere2(8,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.005,0.125,-0.005,keptcolor)
  3810. sphere2(4,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.01,0.5,-0.01,keptcolor)
  3811. local rsiz = math.random(10,30)
  3812. sphereMK(math.random(2,4),0.25,"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  3813. end
  3814. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  3815. local msh = Instance.new("SpecialMesh",a)
  3816. msh.MeshType = "Cylinder"
  3817. msh.Scale = vt(1,1,1)
  3818. for i = 0, 49 do
  3819. swait()
  3820. msh.Scale = msh.Scale + vt(0,0.01,0.01)
  3821. a.Transparency = a.Transparency + 0.02
  3822. end
  3823. wait(1)
  3824. orb:Destroy()
  3825. a:Destroy()
  3826. ht:Destroy()
  3827. end))
  3828. game:GetService("Debris"):AddItem(orb, 10)
  3829. end
  3830. end))
  3831. for i = 0,12,0.1 do
  3832. swait()
  3833. sphere2(7,"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,keptcolor)
  3834. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(40)),0.3)
  3835. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(-40)),.3)
  3836. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(10)), 0.3)
  3837. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(6), math.rad(20), math.rad(-10)), 0.3)
  3838. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(0)),.3)
  3839. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.3)
  3840. end
  3841. hum.WalkSpeed = storehumanoidWS
  3842. attack = false
  3843. end
  3844.  
  3845. function smiter()
  3846. local targetted = nil
  3847. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3848. targetted = mouse.Target.Parent
  3849. end
  3850. if targetted ~= nil then
  3851. attack = true
  3852. hum.WalkSpeed = 0
  3853. coroutine.resume(coroutine.create(function()
  3854. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 2, 1)
  3855. sphere2(4,"Add",targetted.Head.CFrame,vt(8,8,8),0.1,0.1,0.1,MAINRUINCOLOR)
  3856. local vel = Instance.new("BodyPosition", targetted.Head)
  3857. vel.P = 12500
  3858. vel.D = 1000
  3859. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  3860. vel.position = targetted.Head.CFrame.p
  3861. end))
  3862. CFuncs["Sound"].Create("rbxassetid://671759140", sorb2, 1, 1.2)
  3863. for i = 0,4,0.1 do
  3864. swait()
  3865. sphere2(4,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.125,-0.01,MAINRUINCOLOR)
  3866. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3867. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3868. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3869. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3870. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.2)
  3871. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(20),math.rad(5)),.2)
  3872. end
  3873. coroutine.resume(coroutine.create(function()
  3874. CameraEnshaking(6,5)
  3875. MagniDamage(targetted.Head, 18, 18,30, 0, "Normal")
  3876. CFuncs["Sound"].Create("rbxassetid://1042705869", targetted.Head, 6.5, 0.8)
  3877. CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 6.25, 0.8)
  3878. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 5, 0.8)
  3879. for i = 0, 19 do
  3880. slash(math.random(10,50)/10,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,250)/250,BrickColor.new("White"))
  3881. end
  3882. sphere2(3,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  3883. sphere2(2,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  3884. sphere2(4,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  3885. sphere2(5,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  3886. coroutine.resume(coroutine.create(function()
  3887. local eff = Instance.new("ParticleEmitter",targetted.Head)
  3888. eff.Texture = "rbxassetid://363275192"
  3889. eff.LightEmission = 0.95
  3890. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3891. eff.Rate = 10000
  3892. eff.Lifetime = NumberRange.new(1.5)
  3893. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  3894. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3895. eff.Speed = NumberRange.new(25,150)
  3896. eff.Drag = 5
  3897. eff.Rotation = NumberRange.new(-500,500)
  3898. eff.VelocitySpread = 9000
  3899. eff.RotSpeed = NumberRange.new(-50,50)
  3900. local eff2 = eff:Clone()
  3901. eff2.Parent = targetted.Head
  3902. eff2.LightEmission = 1
  3903. eff2.Color = ColorSequence.new(Color3.new(0.75,0.5,1))
  3904. eff2.Texture = "rbxassetid://2273224484"
  3905. eff2.Rate = 10000
  3906. eff2.Lifetime = NumberRange.new(1,3)
  3907. eff2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,10,0),NumberSequenceKeypoint.new(1,0,0)})
  3908. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3909. eff2.Drag = 5
  3910. eff2.Speed = NumberRange.new(50,250)
  3911. eff2.Rotation = NumberRange.new(-500,500)
  3912. eff2.VelocitySpread = 9000
  3913. wait(0.5)
  3914. eff2.Enabled = false
  3915. eff.Enabled = false
  3916. end))
  3917. for i = 0, 9 do
  3918. sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.02,3,-0.02,MAINRUINCOLOR)
  3919. end
  3920. for i = 0, 49 do
  3921. local rsiz = math.random(10,50)
  3922. sphereMK(math.random(1,4),1,"Add",targetted.Head.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  3923. end
  3924. game:GetService("Debris"):AddItem(vel,1)
  3925. dmg(targetted)
  3926. end))
  3927. for i = 0,1,0.1 do
  3928. swait()
  3929. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-70)),0.5)
  3930. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(70)),.5)
  3931. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.5)
  3932. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(-50)), 0.5)
  3933. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
  3934. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(20),math.rad(5)),.5)
  3935. end
  3936. attack = false
  3937. hum.WalkSpeed = storehumanoidWS
  3938. end
  3939. end
  3940.  
  3941. function supsmiter()
  3942. local targetted = nil
  3943. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3944. targetted = mouse.Target.Parent
  3945. end
  3946. if targetted ~= nil then
  3947. attack = true
  3948. hum.WalkSpeed = 0
  3949. coroutine.resume(coroutine.create(function()
  3950. CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 5, 0.5)
  3951. local vel = Instance.new("BodyPosition", targetted.Head)
  3952. vel.P = 12500
  3953. vel.D = 1000
  3954. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  3955. vel.position = targetted.Head.CFrame.p + vt(0,10,0)
  3956. for i,v in pairs(targetted:GetChildren()) do
  3957. if v:IsA("Part") or v:IsA("MeshPart") then
  3958. coroutine.resume(coroutine.create(function()
  3959. local bld = Instance.new("ParticleEmitter",v)
  3960. bld.LightEmission = 0.75
  3961. bld.Texture = "rbxassetid://363275192" ---284205403
  3962. bld.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3963. bld.Rate = 500
  3964. bld.Lifetime = NumberRange.new(1)
  3965. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  3966. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  3967. bld.Speed = NumberRange.new(2,5)
  3968. bld.VelocitySpread = 50000
  3969. bld.Rotation = NumberRange.new(-500,500)
  3970. bld.RotSpeed = NumberRange.new(-500,500)
  3971. end))
  3972. end
  3973. end
  3974. local A1 = Instance.new("Attachment",sorb2)
  3975. local A2 = Instance.new("Attachment",targetted.Head)
  3976. local Beem = Instance.new("Beam",targetted.Head)
  3977. Beem.Attachment0 = A1
  3978. Beem.Attachment1 = A2
  3979. Beem.LightEmission = 1
  3980. Beem.FaceCamera = true
  3981. Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 0)})
  3982. Beem.Width0 = 1
  3983. Beem.Width1 = 1
  3984. Beem.Texture = "rbxassetid://1134824633"
  3985. Beem.TextureMode = "Wrap"
  3986. Beem.TextureLength = 2
  3987. Beem.TextureSpeed = 5
  3988. Beem.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3989. end))
  3990. local rd = math.random(1,5)
  3991. if rd == 1 then
  3992. chatfunc("Your fate goes here.",MAINRUINCOLOR.Color,"Inverted","Antique",1.5)
  3993. elseif rd == 2 then
  3994. chatfunc("You're nonexistant.",MAINRUINCOLOR.Color,"Inverted","Antique",1.5)
  3995. elseif rd == 3 then
  3996. chatfunc("Sigh... you really make me bored, dont ya?",MAINRUINCOLOR.Color,"Inverted","Antique",1.5)
  3997. elseif rd == 4 then
  3998. chatfunc("Nothing will exist into you after you're gone!",MAINRUINCOLOR.Color,"Inverted","Antique",1.5)
  3999. elseif rd == 5 then
  4000. chatfunc("You're a disgrace to this universe!",MAINRUINCOLOR.Color,"Inverted","Antique",1.5)
  4001. end
  4002. CFuncs["Sound"].Create("rbxassetid://1042700914", sorb2, 2.5, 0.25)
  4003. for i = 0,14,0.1 do
  4004. swait()
  4005. rsiz = math.random(5,15)
  4006. sphereMK(math.random(3,9),0.25,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,-15)
  4007. sphere2(4,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1.5,1.5,1.5),-0.01,0.15,-0.01,MAINRUINCOLOR)
  4008. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  4009. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  4010. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  4011. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  4012. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  4013. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  4014. end
  4015. sphere2(3,"Add",sorb2.CFrame,vt(0,0,0),0.1,0.1,0.1,MAINRUINCOLOR)
  4016. sphere2(3,"Add",sorb2.CFrame,vt(0,0,0),0.2,0.2,0.2,MAINRUINCOLOR)
  4017. CFuncs["Sound"].Create("rbxassetid://1368637781", sorb2, 2.5, 1.1)
  4018. coroutine.resume(coroutine.create(function()
  4019. local ref = Instance.new("Part", char)
  4020. ref.Anchored = true
  4021. ref.CanCollide = false
  4022. ref.Transparency = 1
  4023. ref.CFrame = targetted.Head.CFrame
  4024. sphere2(1,"Add",targetted.Head.CFrame,vt(8,8,8),0.25,0.25,0.25,MAINRUINCOLOR)
  4025. sphere2(2,"Add",targetted.Head.CFrame,vt(8,8,8),0.5,0.5,0.5,MAINRUINCOLOR)
  4026. sphere2(3,"Add",targetted.Head.CFrame,vt(8,8,8),0.75,0.75,0.75,MAINRUINCOLOR)
  4027. for i = 0, 24 do
  4028. slash(math.random(10,25)/10,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.001,0.001,0.001),math.random(25,250)/250,BrickColor.new("White"))
  4029. end
  4030. targetted.Head.Parent:Destroy()
  4031. CFuncs["Sound"].Create("rbxassetid://1368637781", ref, 10, 1)
  4032. CFuncs["Sound"].Create("rbxassetid://763718160", ref, 10, 1.1)
  4033. CFuncs["Sound"].Create("rbxassetid://782353443", ref, 10, 1)
  4034. CFuncs["Sound"].Create("rbxassetid://335657174", ref, 10, 1)
  4035. wait(5)
  4036. ref:Destroy()
  4037. end))
  4038. attack = false
  4039. hum.WalkSpeed = storehumanoidWS
  4040. end
  4041. end
  4042.  
  4043. function BinaryBLINK()
  4044. for i = 0, 9 do
  4045. sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR)
  4046. end
  4047. sphere(20,"Add",root.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  4048. coroutine.resume(coroutine.create(function()
  4049. local eff = Instance.new("ParticleEmitter",root)
  4050. eff.Texture = "rbxassetid://1175838406"
  4051. eff.LightEmission = 0.95
  4052. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  4053. eff.Rate = 10000
  4054. eff.Lifetime = NumberRange.new(1)
  4055. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,4,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  4056. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4057. eff.Speed = NumberRange.new(30,160)
  4058. eff.Drag = 5
  4059. eff.Rotation = NumberRange.new(-500,500)
  4060. eff.VelocitySpread = 100000
  4061. wait(0.25)
  4062. eff.Enabled = false
  4063. wait(4)
  4064. eff:Destroy()
  4065. end))
  4066. CFuncs["Sound"].Create("rbxassetid://335657174", root, 5, 1)
  4067. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  4068. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  4069. CameraEnshaking(2,10)
  4070. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 10)) do
  4071. if v:FindFirstChild('Head') then
  4072. dmg(v)
  4073. end
  4074. end
  4075. for i = 0, 9 do
  4076. sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR)
  4077. end
  4078. sphere(20,"Add",root.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  4079. end
  4080.  
  4081. function BinaryE()
  4082. local posit = -2
  4083. attack = true
  4084. hum.WalkSpeed = 5
  4085. CFuncs["Sound"].Create("rbxassetid://169380495", sorb2, 1, 1)
  4086. for i = 0,2,0.1 do
  4087. swait()
  4088. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  4089. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(30)),0.5)
  4090. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-30)),.5)
  4091. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  4092. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(45), math.rad(6), math.rad(-30)), 0.5)
  4093. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(0)),.5)
  4094. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
  4095. end
  4096. for i = 0, 2 do
  4097. CameraEnshaking(1,2)
  4098. local hite = Instance.new("Part", char)
  4099. hite.Anchored = true
  4100. hite.CanCollide = false
  4101. hite.FormFactor = 3
  4102. hite.Name = "Ring"
  4103. hite.Material = "Neon"
  4104. hite.Size = Vector3.new(1, 1, 1)
  4105. hite.Transparency = 1
  4106. hite.TopSurface = 0
  4107. hite.BottomSurface = 0
  4108. hite.CFrame = root.CFrame*CFrame.new(0,posit,-5)
  4109. CFuncs["Sound"].Create("rbxassetid://231917856", hite, 0.5, 0.9)
  4110. CFuncs["Sound"].Create("rbxassetid://231917758", hite, 0.25, 0.8)
  4111. coroutine.resume(coroutine.create(function()
  4112. local eff = Instance.new("ParticleEmitter",hite)
  4113. eff.Texture = "rbxassetid://1175838406"
  4114. eff.LightEmission = 0.95
  4115. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  4116. eff.Rate = 1000
  4117. eff.Lifetime = NumberRange.new(1)
  4118. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,1,0),NumberSequenceKeypoint.new(1,0,0)})
  4119. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4120. eff.Speed = NumberRange.new(10,50)
  4121. eff.Drag = 5
  4122. eff.Rotation = NumberRange.new(-500,500)
  4123. eff.VelocitySpread = 100000
  4124. wait(0.25)
  4125. eff.Enabled = false
  4126. end))
  4127. coroutine.resume(coroutine.create(function()
  4128. for i = 0, 1 do
  4129. swait()
  4130. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  4131. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  4132. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  4133. end
  4134. end))
  4135. sphere2(6,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(2,2,2),0.5,-0.01,-0.01,MAINRUINCOLOR)
  4136. MagniDamage(hite, 3, 30,40, 0, "Normal")
  4137. game:GetService("Debris"):AddItem(hite, 5)
  4138. posit = posit + 2
  4139. end
  4140. for i = 0,1,0.1 do
  4141. swait()
  4142. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  4143. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.5)
  4144. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(80)),.5)
  4145. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  4146. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(110), math.rad(6), math.rad(40)), 0.5)
  4147. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(0)),.5)
  4148. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
  4149. end
  4150. for i = 0,1,0.1 do
  4151. swait()
  4152. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  4153. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.2,0)* angles(math.rad(20),math.rad(0),math.rad(60)),0.5)
  4154. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-60)),.5)
  4155. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.5)
  4156. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(60), math.rad(6), math.rad(-50)), 0.5)
  4157. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(30)),.5)
  4158. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(40)),.5)
  4159. end
  4160. posit = -6
  4161. for i = 0, 6 do
  4162. CameraEnshaking(1,3)
  4163. local hite = Instance.new("Part", char)
  4164. hite.Anchored = true
  4165. hite.CanCollide = false
  4166. hite.FormFactor = 3
  4167. hite.Name = "Ring"
  4168. hite.Material = "Neon"
  4169. hite.Size = Vector3.new(1, 1, 1)
  4170. hite.Transparency = 1
  4171. hite.TopSurface = 0
  4172. hite.BottomSurface = 0
  4173. hite.CFrame = root.CFrame*CFrame.new(posit,0,-5)
  4174. CFuncs["Sound"].Create("rbxassetid://231917856", hite, 0.5, 1.2)
  4175. CFuncs["Sound"].Create("rbxassetid://231917758", hite, 0.25, 1)
  4176. sphere2(6,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),-0.01,1,-0.01,MAINRUINCOLOR)
  4177. coroutine.resume(coroutine.create(function()
  4178. local eff = Instance.new("ParticleEmitter",hite)
  4179. eff.Texture = "rbxassetid://1175838406"
  4180. eff.LightEmission = 0.95
  4181. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  4182. eff.Rate = 1000
  4183. eff.Lifetime = NumberRange.new(1)
  4184. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,1,0),NumberSequenceKeypoint.new(1,0,0)})
  4185. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4186. eff.Speed = NumberRange.new(20,70)
  4187. eff.Drag = 5
  4188. eff.Rotation = NumberRange.new(-500,500)
  4189. eff.VelocitySpread = 100000
  4190. wait(0.25)
  4191. eff.Enabled = false
  4192. end))
  4193. coroutine.resume(coroutine.create(function()
  4194. for i = 0, 2 do
  4195. swait()
  4196. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  4197. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  4198. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  4199. end
  4200. end))
  4201. MagniDamage(hite, 5, 40,70, 0, "Normal")
  4202. game:GetService("Debris"):AddItem(hite, 5)
  4203. posit = posit + 2
  4204. end
  4205. for i = 0,1,0.1 do
  4206. swait()
  4207. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  4208. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.1,1.5)* angles(math.rad(-10),math.rad(0),math.rad(-60)),0.5)
  4209. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.5)
  4210. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)), 0.5)
  4211. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(6), math.rad(-50)), 0.5)
  4212. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(10),math.rad(-10)),.5)
  4213. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(60)),.5)
  4214. end
  4215. hum.WalkSpeed = storehumanoidWS
  4216. attack = false
  4217. end
  4218.  
  4219.  
  4220.  
  4221. function AZUREFINALE()
  4222. attack = true
  4223. duringend = true
  4224. hum.WalkSpeed = 0
  4225. CFuncs["Sound"].Create("rbxassetid://1117054464", char, 7.5, 0.75)
  4226. CFuncs["LongSound"].Create("rbxassetid://1042700914", char, 3.5, 0.05)
  4227. local hite = Instance.new("Part", char)
  4228. hite.Anchored = true
  4229. hite.CanCollide = false
  4230. hite.FormFactor = 3
  4231. hite.Name = "Ring"
  4232. hite.Material = "Neon"
  4233. hite.Size = Vector3.new(1, 1, 1)
  4234. hite.Transparency = 0
  4235. hite.TopSurface = 0
  4236. hite.BottomSurface = 0
  4237. hite.BrickColor = MAINRUINCOLOR
  4238. local orbm = Instance.new("SpecialMesh", hite)
  4239. orbm.MeshType = "Sphere"
  4240. orbm.Name = "SizeMesh"
  4241. orbm.Scale = vt(0,0,0)
  4242. hite.CFrame = root.CFrame*CFrame.new(0,200,0)
  4243. for i = 0,70,0.1 do
  4244. swait()
  4245. orbm.Scale = orbm.Scale + vt(0.5,0.5,0.5)
  4246. rsiz = math.random(10,45)
  4247. kan.Volume = kan.Volume + 0.01
  4248. kan.Pitch = kan.Pitch - 0.00135
  4249. sphereMK(math.random(1,4),2.5,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/2,rsiz/2,rsiz/2,0,MAINRUINCOLOR,-300)
  4250. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,1.5,10),-0.01,10,-0.01,MAINRUINCOLOR)
  4251. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  4252. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  4253. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  4254. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  4255. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  4256. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  4257. end
  4258. kan.Pitch = 0.1
  4259. hite.Transparency = 1
  4260. for i = 0,2 do
  4261. CFuncs["LongSound"].Create("rbxassetid://324849898", char, 10,0.9)
  4262. end
  4263. CFuncs["LongSound"].Create("rbxassetid://1117054464", char, 5, 0.75)
  4264. sphere2(1,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(orbm.Scale.X,orbm.Scale.Y,orbm.Scale.Z),-5,-5,-5,MAINRUINCOLOR)
  4265. sphere2(1,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(orbm.Scale.X,orbm.Scale.Y,orbm.Scale.Z),2,2,2,MAINRUINCOLOR)
  4266. sphere2(2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(orbm.Scale.X,orbm.Scale.Y,orbm.Scale.Z),3,3,3,MAINRUINCOLOR)
  4267. coroutine.resume(coroutine.create(function()
  4268. local eff = Instance.new("ParticleEmitter",hite)
  4269. eff.Texture = "rbxassetid://284205403"
  4270. eff.LightEmission = 0.95
  4271. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  4272. eff.Rate = 10000
  4273. eff.Lifetime = NumberRange.new(5)
  4274. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,100,0),NumberSequenceKeypoint.new(1,0,0)})
  4275. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4276. eff.Speed = NumberRange.new(600,1250)
  4277. eff.Drag = 5
  4278. eff.Rotation = NumberRange.new(-500,500)
  4279. eff.VelocitySpread = 9000
  4280. eff.RotSpeed = NumberRange.new(-500,500)
  4281. wait(1)
  4282. eff.Enabled = false
  4283. end))
  4284. for i = 0,5,0.1 do
  4285. swait()
  4286. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  4287. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  4288. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  4289. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  4290. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  4291. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  4292. end
  4293. local adsc = 0
  4294. local radiatezone = 0
  4295. for i = 0,20,0.1 do
  4296. swait()
  4297. adsc = adsc + 0.025
  4298. radiatezone = radiatezone + 1.25
  4299. sphere2(8,"Add",hite.CFrame,vt(0,0,0),adsc,adsc,adsc,MAINRUINCOLOR)
  4300. for i, v in pairs(FindNearestHead(hite.CFrame.p, radiatezone)) do
  4301. if v:FindFirstChild('Head') then
  4302. dmg(v)
  4303. end
  4304. end
  4305. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  4306. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  4307. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  4308. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  4309. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  4310. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  4311. end
  4312. for i = 0,2 do
  4313. CFuncs["LongSound"].Create("rbxassetid://665426491", char, 10,0.9)
  4314. end
  4315. for i = 0,40,0.1 do
  4316. swait()
  4317. adsc = adsc + 0.05
  4318. radiatezone = radiatezone + 2.5
  4319. sphere2(8,"Add",hite.CFrame,vt(0,0,0),adsc,adsc,adsc,MAINRUINCOLOR)
  4320. for i, v in pairs(FindNearestHead(hite.CFrame.p, radiatezone)) do
  4321. if v:FindFirstChild('Head') then
  4322. dmg(v)
  4323. end
  4324. end
  4325. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  4326. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  4327. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  4328. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  4329. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  4330. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  4331. end
  4332. for i = 0,4 do
  4333. CFuncs["LongSound"].Create("rbxassetid://665426491", char, 10,0.75)
  4334. CFuncs["LongSound"].Create("rbxassetid://923073285", char, 1.25,0.75)
  4335. end
  4336. for i = 0,80,0.1 do
  4337. swait()
  4338. adsc = adsc + 0.075
  4339. radiatezone = radiatezone + 3.75
  4340. sphere2(8,"Add",hite.CFrame,vt(0,0,0),adsc,adsc,adsc,MAINRUINCOLOR)
  4341. for i, v in pairs(FindNearestHead(hite.CFrame.p, radiatezone)) do
  4342. if v:FindFirstChild('Head') then
  4343. dmg(v)
  4344. end
  4345. end
  4346. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  4347. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  4348. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  4349. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  4350. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  4351. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  4352. end
  4353. hite:Destroy()
  4354. duringend = false
  4355. hum.WalkSpeed = storehumanoidWS
  4356. attack = false
  4357. end
  4358.  
  4359. function AzureVANISHMENT()
  4360. attack = true
  4361. hum.WalkSpeed = 0
  4362. local truescale = 0
  4363. local rd = math.random(1,3)
  4364. if rd == 1 then
  4365. chatfunc("This is your end!",MAINRUINCOLOR.Color,"Inverted","Antique",2.5)
  4366. elseif rd == 2 then
  4367. chatfunc("Pathetic.",MAINRUINCOLOR.Color,"Inverted","Antique",2.5)
  4368. elseif rd == 3 then
  4369. chatfunc("Time to end this.",MAINRUINCOLOR.Color,"Inverted","Antique",2.5)
  4370. end
  4371. CFuncs["LongSound"].Create("rbxassetid://1368583274", char, 10, 0.25)
  4372. for i = 0,49,0.1 do
  4373. swait()
  4374. truescale = truescale + 0.2
  4375. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  4376. slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,75,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(3,0.01,3),-3,BrickColor.new("Royal purple"))
  4377. block(10,"Add",root.CFrame*CFrame.new(0,75,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(truescale,truescale,truescale),0.01,0.01,0.01,BrickColor.new("Magenta"),BrickColor.new("Magenta").Color)
  4378. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(5),math.rad(-10)),.5)
  4379. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.5)
  4380. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1)*angles(math.rad(0),math.rad(0),math.rad(40)),.5)
  4381. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.5)
  4382. RW.C0=clerp(RW.C0,cf(1.45,1,0.1)*angles(math.rad(180),math.rad(-30),math.rad(-5)),.5)
  4383. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-10)),.5)
  4384. end
  4385. hum.CameraOffset = vt(0,0,0)
  4386. CFuncs["Sound"].Create("rbxassetid://260411131", rarm, 7.5, 1)
  4387. for i = 0,2,0.1 do
  4388. swait()
  4389. block(10,"Add",rarm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Magenta"),BrickColor.new("Magenta").Color)
  4390. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(5),math.rad(-10)),.5)
  4391. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.5)
  4392. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1)*angles(math.rad(0),math.rad(0),math.rad(55)),.5)
  4393. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-55)),.5)
  4394. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.6)*angles(math.rad(90),math.rad(0),math.rad(-50)),.5)
  4395. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-10)),.5)
  4396. end
  4397. local orb = Instance.new("Part", char)
  4398. for i = 0, 4 do
  4399. CFuncs["Sound"].Create("rbxassetid://335657174", char, 7.5, 0.5)
  4400. end
  4401. local efec = Instance.new("ParticleEmitter",orb)
  4402. efec.Texture = "rbxassetid://2109052855"
  4403. efec.LightEmission = 1
  4404. efec.Color = ColorSequence.new(Color3.new(0.5,0,1))
  4405. efec.Rate = 5
  4406. efec.Lifetime = NumberRange.new(3)
  4407. efec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,100,0),NumberSequenceKeypoint.new(0.2,175,0),NumberSequenceKeypoint.new(0.6,110,0),NumberSequenceKeypoint.new(0.8,175,0),NumberSequenceKeypoint.new(1,200,0)})
  4408. efec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.25,0),NumberSequenceKeypoint.new(0.6,0.25,0),NumberSequenceKeypoint.new(1,1,0)})
  4409. efec.Drag = 5
  4410. efec.LockedToPart = true
  4411. efec.Rotation = NumberRange.new(-500,500)
  4412. efec.VelocitySpread = 9000
  4413. efec.RotSpeed = NumberRange.new(-500,500)
  4414. orb.BrickColor = BrickColor.new("Magenta")
  4415. orb.CanCollide = false
  4416. orb.FormFactor = 3
  4417. orb.Name = "Ring"
  4418. orb.Material = "Neon"
  4419. orb.Size = Vector3.new(1, 1, 1)
  4420. orb.Transparency = 0
  4421. orb.TopSurface = 0
  4422. orb.BottomSurface = 0
  4423. local orbm = Instance.new("SpecialMesh", orb)
  4424. orbm.MeshType = "Sphere"
  4425. orbm.Name = "SizeMesh"
  4426. orbm.Scale = vt(25,25,25)
  4427. orb.CFrame = root.CFrame + root.CFrame.lookVector*3
  4428. local a = Instance.new("Part",workspace)
  4429. a.Name = "Direction"
  4430. a.Anchored = true
  4431. a.BrickColor = bc("Bright red")
  4432. a.Material = "Neon"
  4433. a.Transparency = 1
  4434. a.CanCollide = false
  4435. local ray = Ray.new(
  4436. orb.CFrame.p, -- origin
  4437. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  4438. )
  4439. local ignore = orb
  4440. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4441. a.BottomSurface = 10
  4442. a.TopSurface = 10
  4443. local distance = (orb.CFrame.p - position).magnitude
  4444. a.Size = Vector3.new(0.1, 0.1, 0.1)
  4445. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  4446. orb.CFrame = a.CFrame
  4447. a:Destroy()
  4448. local over = false
  4449. local bgui,imgc = createBGCircle(250,orb,Color3.new(0.5,0,1))
  4450. bgui.AlwaysOnTop = true
  4451. imgc.Image = "rbxassetid://2076519836"
  4452. coroutine.resume(coroutine.create(function()
  4453. while true do
  4454. swait()
  4455. if over == false then
  4456. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  4457. coroutine.resume(coroutine.create(function()
  4458. for i, v in pairs(FindNearestHead(orb.CFrame.p, 100)) do
  4459. if v:FindFirstChild('Head') then
  4460. dmg(v)
  4461. end
  4462. end
  4463. end))
  4464. slash(10,2,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),1,BrickColor.new("Dark indigo"))
  4465. imgc.Rotation = imgc.Rotation + 5
  4466. imgc.ImageTransparency = 0.75 + 0.25 * math.cos(sine / 15)
  4467. bgui.Size = UDim2.new(250 + 25 * math.cos(sine / 15),0, 250 + 25 * math.cos(sine / 15),0)
  4468. elseif over == true then
  4469. break
  4470. end
  4471. end
  4472. end))
  4473. local bv = Instance.new("BodyVelocity")
  4474. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4475. bv.velocity = orb.CFrame.lookVector*50
  4476. bv.Parent = orb
  4477. coroutine.resume(coroutine.create(function()
  4478. wait(10)
  4479. hum.CameraOffset = vt(0,0,0)
  4480. over = true
  4481. efec.Enabled = false
  4482. orb.Anchored = true
  4483. for i = 0, 2 do
  4484. CFuncs["Sound"].Create("rbxassetid://1664711478", char, 10,1)
  4485. CFuncs["LongSound"].Create("rbxassetid://763717897", char, 10, 0.5)
  4486. CFuncs["LongSound"].Create("rbxassetid://763717897", char, 7.5, 0.25)
  4487. CFuncs["Sound"].Create("rbxassetid://763718160", char, 10, 0.9)
  4488. CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 0.5)
  4489. CFuncs["Sound"].Create("rbxassetid://335657174", char, 5, 0.75)
  4490. CFuncs["LongSound"].Create("rbxassetid://335657174", char, 10, 0.25)
  4491. CFuncs["Sound"].Create("rbxassetid://167115397", char, 10, 1)
  4492. CFuncs["LongSound"].Create("rbxassetid://167115397", char, 10, 0.75)
  4493. CFuncs["LongSound"].Create("rbxassetid://167115397", char, 10, 0.5)
  4494. end
  4495. for i = 0, 2 do
  4496. block(3,"Add",orb.CFrame,vt(1,1,1),6.5,6.5,6.5,BrickColor.new("Dark indigo"),BrickColor.new("Dark indigo").Color)
  4497. block(2,"Add",orb.CFrame,vt(1,1,1),6,6,6,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  4498. block(1,"Add",orb.CFrame,vt(1,1,1),4.5,4.5,4.5,BrickColor.new("Magenta"),BrickColor.new("Magenta").Color)
  4499. end
  4500. for i = 0, 49 do
  4501. slash(math.random(10,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,2500)/250,BrickColor.new("Royal purple"))
  4502. end
  4503. imgc.ImageTransparency = 0
  4504. --CameraEnshaking(20,30)
  4505. for i = 0, 199 do
  4506. swait()
  4507. --[[coroutine.resume(coroutine.create(function()
  4508. for i, v in pairs(FindNearestHead(orb.CFrame.p, 5000)) do
  4509. if v:FindFirstChild('Head') then
  4510. dmg(v)
  4511. end
  4512. end
  4513. end))]]--
  4514. imgc.Rotation = imgc.Rotation + 10
  4515. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  4516. dis.CFrame = orb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  4517. local at1 = Instance.new("Attachment",dis)
  4518. at1.Position = vt(-25000,0,0)
  4519. local at2 = Instance.new("Attachment",dis)
  4520. at2.Position = vt(25000,0,0)
  4521. local trl = Instance.new('Trail',dis)
  4522. trl.Attachment0 = at1
  4523. trl.FaceCamera = true
  4524. trl.Attachment1 = at2
  4525. trl.Texture = "rbxassetid://1049219073"
  4526. trl.LightEmission = 1
  4527. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  4528. trl.Color = ColorSequence.new(orb.Color)
  4529. trl.Lifetime = 5
  4530. local bv = Instance.new("BodyVelocity")
  4531. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4532. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  4533. bv.Parent = dis
  4534. game:GetService("Debris"):AddItem(dis, 5)
  4535. sphere2(15,"Add",orb.CFrame,vt(1.25,1.25,1.25),45,45,45,BrickColor.new("Royal purple"))
  4536. for i = 0, 2 do
  4537. slash(15,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),25,BrickColor.new("Really black"))
  4538. slash(15,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),50,BrickColor.new("Dark indigo"))
  4539. end
  4540. orbm.Scale = orbm.Scale + vt(10,10,10)
  4541. orb.Transparency = orb.Transparency + 0.005
  4542. imgc.ImageTransparency = imgc.ImageTransparency + 0.005
  4543. bgui.Size = bgui.Size + UDim2.new(35,0,35,0)
  4544. end
  4545. hum.CameraOffset = vt(0,0,0)
  4546. game:GetService("Debris"):AddItem(orb, 10)
  4547. end))
  4548. for i = 0,2,0.1 do
  4549. swait()
  4550. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(5),math.rad(-10)),.5)
  4551. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(10)),.5)
  4552. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,1)*angles(math.rad(5),math.rad(0),math.rad(-45)),.5)
  4553. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(45)),.5)
  4554. RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(50)),.5)
  4555. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(20),math.rad(10),math.rad(-30)),.5)
  4556. end
  4557. attack = false
  4558. hum.WalkSpeed = storehumanoidWS
  4559. end
  4560.  
  4561. function GalacticalBeams()
  4562. attack = true
  4563. local keptcolor = MAINRUINCOLOR
  4564. coroutine.resume(coroutine.create(function()
  4565. for i = 0, 0 do
  4566. swait(10)
  4567. local orb = Instance.new("Part", char)
  4568. CFuncs["Sound"].Create("rbxassetid://663361028", orb, 2, 1)
  4569. orb.BrickColor = keptcolor
  4570. orb.CanCollide = false
  4571. orb.FormFactor = 3
  4572. orb.Name = "Ring"
  4573. orb.Material = "Neon"
  4574. orb.Size = Vector3.new(1, 1, 1)
  4575. orb.Transparency = 1
  4576. orb.TopSurface = 0
  4577. orb.BottomSurface = 0
  4578. orb.Anchored = true
  4579. local orbm = Instance.new("SpecialMesh", orb)
  4580. orbm.MeshType = "Sphere"
  4581. orbm.Name = "SizeMesh"
  4582. orbm.Scale = vt(1.25,1.25,1.25)
  4583. orb.CFrame = root.CFrame*CFrame.new(math.random(-25,25),math.random(75,150),math.random(-25,25))
  4584. coroutine.resume(coroutine.create(function()
  4585. orb.Transparency = 1
  4586. local a = Instance.new("Part",char)
  4587. a.Name = "Direction"
  4588. a.Anchored = true
  4589. a.BrickColor = keptcolor
  4590. a.Material = "Neon"
  4591. a.Transparency = 1
  4592. a.Shape = "Cylinder"
  4593. local x = Instance.new("Part",char)
  4594. x.Name = "Direction"
  4595. x.Anchored = true
  4596. x.BrickColor = keptcolor
  4597. x.Material = "Neon"
  4598. x.Transparency = 1
  4599. x.Shape = "Cylinder"
  4600. local ht = Instance.new("Part",char)
  4601. ht.Name = "DirectionHit"
  4602. ht.Anchored = true
  4603. ht.BrickColor = keptcolor
  4604. ht.CanCollide = false
  4605. ht.Transparency = 1
  4606. ht.Size = vt(0.1,0.1,0.1)
  4607. a.CanCollide = false
  4608. local ray = Ray.new(
  4609. orb.CFrame.p, -- origin
  4610. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4611. )
  4612. local ignore = char
  4613. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4614. a.BottomSurface = 10
  4615. a.TopSurface = 10
  4616. local distance = (orb.CFrame.p - position).magnitude
  4617. a.Size = Vector3.new(distance,1,1)
  4618. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4619. ht.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4620. x.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  4621. local poste = 0
  4622. local rotation = 0
  4623. CFuncs["Sound"].Create("rbxassetid://153092315", char, 1.5, 1)
  4624. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,0),vt(5,5,5),2.5,2.5,0,keptcolor)
  4625. CameraEnshaking(2,2)
  4626. coroutine.resume(coroutine.create(function()
  4627. local eff = Instance.new("ParticleEmitter",orb)
  4628. eff.Texture = "rbxassetid://2273224484"
  4629. eff.LightEmission = 1
  4630. eff.Color = ColorSequence.new(keptcolor.Color)
  4631. eff.Rate = 15000
  4632. eff.Lifetime = NumberRange.new(2.5,5)
  4633. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,60,0),NumberSequenceKeypoint.new(0.2,3,0),NumberSequenceKeypoint.new(0.8,24,0),NumberSequenceKeypoint.new(1,0,0)})
  4634. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4635. eff.Speed = NumberRange.new(100,650)
  4636. eff.Drag = 5
  4637. eff.Rotation = NumberRange.new(-500,500)
  4638. eff.VelocitySpread = 9000
  4639. eff.RotSpeed = NumberRange.new(-50,50)
  4640. wait(0.35)
  4641. eff.Enabled = false
  4642. end))
  4643. for i = 0, 49 do
  4644. swait()
  4645. rotation = rotation + 5
  4646. poste = poste + 1
  4647. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4648. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4649. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4650. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4651. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4652. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4653. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4654. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4655. end
  4656. local A1 = Instance.new("Attachment",x)
  4657. local A2 = Instance.new("Attachment",ht)
  4658. local Beem = Instance.new("Beam",ht)
  4659. Beem.Attachment0 = A1
  4660. Beem.Attachment1 = A2
  4661. Beem.LightEmission = 1
  4662. Beem.FaceCamera = true
  4663. Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.025, 0),NumberSequenceKeypoint.new(0.975, 0),NumberSequenceKeypoint.new(1, 1)})
  4664. Beem.Width0 = 125
  4665. Beem.Width1 = 125
  4666. Beem.Texture = "rbxassetid://1134824633"
  4667. Beem.TextureMode = "Wrap"
  4668. Beem.TextureLength = 200
  4669. Beem.TextureSpeed = 1.5
  4670. Beem.Color = ColorSequence.new(keptcolor.Color)
  4671. CameraEnshaking(3,6)
  4672. CFuncs["Sound"].Create("rbxassetid://1664711478", char, 1.5, 1)
  4673. CFuncs["Sound"].Create("rbxassetid://294188875", char, 2, 1.5)
  4674. a.Transparency = 0.25
  4675. for i = 0, 49 do
  4676. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  4677. disr.CFrame = ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  4678. local at1 = Instance.new("Attachment",disr)
  4679. at1.Position = vt(-5,0,0)
  4680. local at2 = Instance.new("Attachment",disr)
  4681. at2.Position = vt(5,0,0)
  4682. local trl = Instance.new('Trail',disr)
  4683. trl.Attachment0 = at1
  4684. trl.FaceCamera = true
  4685. trl.Attachment1 = at2
  4686. trl.Texture = "rbxassetid://2325530138"
  4687. trl.LightEmission = 1
  4688. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  4689. trl.Color = ColorSequence.new(keptcolor.Color)
  4690. trl.Lifetime = 0.5
  4691. local bv = Instance.new("BodyVelocity")
  4692. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4693. bv.velocity = disr.CFrame.lookVector*math.random(50,500)
  4694. bv.Parent = disr
  4695. local val = 0
  4696. coroutine.resume(coroutine.create(function()
  4697. swait(math.random(30,60))
  4698. for i = 0, 19 do
  4699. swait()
  4700. val = val + 0.05
  4701. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  4702. end
  4703. game:GetService("Debris"):AddItem(disr, 3)
  4704. end))
  4705. end
  4706. sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.5,0.5,0.5,keptcolor)
  4707. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.5,0.5,0.5,keptcolor)
  4708. sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor)
  4709. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor)
  4710. sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),1.5,1.5,1.5,keptcolor)
  4711. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1.5,1.5,1.5,keptcolor)
  4712. MagniDamage(ht, 70, 1000,1500, 0, "Normal")
  4713. local eff = Instance.new("ParticleEmitter",ht)
  4714. eff.Texture = "rbxassetid://2273224484"
  4715. eff.LightEmission = 1
  4716. eff.Color = ColorSequence.new(keptcolor.Color)
  4717. eff.Rate = 500
  4718. eff.Lifetime = NumberRange.new(1,3)
  4719. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(0.2,10,0),NumberSequenceKeypoint.new(1,0,0)})
  4720. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.25,0),NumberSequenceKeypoint.new(1,1,0)})
  4721. eff.Speed = NumberRange.new(80,700)
  4722. eff.Drag = 3
  4723. eff.Rotation = NumberRange.new(-500,500)
  4724. eff.VelocitySpread = 9000
  4725. eff.RotSpeed = NumberRange.new(-100,100)
  4726. for i = 0, 24 do
  4727. sphere2(6,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(1,5),-0.05,keptcolor)
  4728. local rsiz = math.random(10,50)
  4729. sphereMK(math.random(3,6),1.25,"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  4730. end
  4731. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4732. local msh = Instance.new("SpecialMesh",a)
  4733. msh.MeshType = "Cylinder"
  4734. msh.Scale = vt(1,15,15)
  4735. for i = 0, 49 do
  4736. swait()
  4737. CameraEnshaking(1,4)
  4738. MagniDamage(ht, 70, 1000,1500, 0, "Normal")
  4739. rotation = rotation + 5
  4740. slash(math.random(30,90)/10,5,true,"Round","Add","Out",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(200,450)/250,BrickColor.new("White"))
  4741. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor)
  4742. sphere2(6,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(1,5),-0.05,keptcolor)
  4743. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,0),vt(25,25,5),1,1,0,keptcolor)
  4744. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4745. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4746. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4747. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4748. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4749. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4750. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4751. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4752. for i = 0, 2 do
  4753. local rsiz = math.random(50,250)
  4754. sphereMK(math.random(3,6),math.random(2,4),"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  4755. end
  4756. msh.Scale = msh.Scale + vt(0,0.25,0.25)
  4757. end
  4758. eff.Enabled = false
  4759. local visibility = 0
  4760. for i = 0, 49 do
  4761. swait()
  4762. visibility = visibility + 0.02
  4763. Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.025, visibility),NumberSequenceKeypoint.new(0.975, visibility),NumberSequenceKeypoint.new(1, 1)})
  4764. rotation = rotation + 5
  4765. poste = poste - 1
  4766. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4767. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4768. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4769. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4770. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4771. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4772. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4773. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4774. msh.Scale = msh.Scale + vt(0,-0.5,-0.5)
  4775. a.Transparency = a.Transparency + 0.02
  4776. end
  4777. wait(1)
  4778. orb:Destroy()
  4779. a:Destroy()
  4780. ht:Destroy()
  4781. end))
  4782. game:GetService("Debris"):AddItem(orb, 10)
  4783. end
  4784. end))
  4785. hum.WalkSpeed = storehumanoidWS
  4786. attack = false
  4787. end
  4788.  
  4789.  
  4790.  
  4791. function SingularityVoid()
  4792. attack = true
  4793. hum.WalkSpeed = 0
  4794. hum.JumpPower = 0
  4795. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4796. local poste = 3
  4797. local rotation = 0
  4798. local rate = 0
  4799. local bgui,imgc = createBGCircle(0,root,Color3.new(0,0,0))
  4800. bgui.AlwaysOnTop = true
  4801. imgc.ImageTransparency = 1
  4802. imgc.Image = "rbxassetid://2076519836"
  4803. for i = 0, 124 do
  4804. swait()
  4805. bgui.Size = bgui.Size + UDim2.new(2.5,0,2.5,0)
  4806. imgc.ImageTransparency = imgc.ImageTransparency - 0.01
  4807. imgc.Rotation = imgc.Rotation - rotation/10
  4808. rotation = rotation + rate
  4809. poste = poste + 0.1
  4810. rate = rate + 0.1
  4811. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-25)),.1)
  4812. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(25)),.1)
  4813. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-25),math.rad(0),math.rad(0)),.1)
  4814. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  4815. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-10),math.rad(0),math.rad(90)),.1)
  4816. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(0),math.rad(-90)),.1)
  4817. end
  4818. CameraEnshaking(5,12)
  4819. local keptcolor = MAINRUINCOLOR
  4820. for i, v in pairs(FindNearestHead(root.CFrame.p, 125)) do
  4821. if v:FindFirstChild('Head') then
  4822. coroutine.resume(coroutine.create(function()
  4823. CFuncs["Sound"].Create("rbxassetid://1042716828", v.Head, 5, 0.5)
  4824. local vel = Instance.new("BodyPosition", v.Head)
  4825. vel.P = 12500
  4826. vel.D = 1000
  4827. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  4828. vel.position = v.Head.CFrame.p + vt(0,10,0)
  4829. for i,v in pairs(v:GetChildren()) do
  4830. if v:IsA("Part") or v:IsA("MeshPart") then
  4831. coroutine.resume(coroutine.create(function()
  4832. local bld = Instance.new("ParticleEmitter",v)
  4833. bld.LightEmission = 0.75
  4834. bld.Texture = "rbxassetid://363275192" ---284205403
  4835. bld.Color = ColorSequence.new(keptcolor.Color)
  4836. bld.Rate = 500
  4837. bld.Lifetime = NumberRange.new(1)
  4838. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  4839. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  4840. bld.Speed = NumberRange.new(2,5)
  4841. bld.VelocitySpread = 50000
  4842. bld.Rotation = NumberRange.new(-500,500)
  4843. bld.RotSpeed = NumberRange.new(-500,500)
  4844. end))
  4845. end
  4846. end
  4847. local A1 = Instance.new("Attachment",root)
  4848. local A2 = Instance.new("Attachment",v.Head)
  4849. local Beem = Instance.new("Beam",v.Head)
  4850. Beem.Attachment0 = A1
  4851. Beem.Attachment1 = A2
  4852. Beem.LightEmission = 1
  4853. Beem.FaceCamera = true
  4854. Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 0)})
  4855. Beem.Width0 = 1
  4856. Beem.Width1 = 1
  4857. Beem.Texture = "rbxassetid://1134824633"
  4858. Beem.TextureMode = "Wrap"
  4859. Beem.TextureLength = 2
  4860. Beem.TextureSpeed = 5
  4861. Beem.Color = ColorSequence.new(keptcolor.Color)
  4862. wait(5)
  4863. coroutine.resume(coroutine.create(function()
  4864. local ref = Instance.new("Part", char)
  4865. ref.Anchored = true
  4866. ref.CanCollide = false
  4867. ref.Transparency = 1
  4868. ref.CFrame = v.Head.CFrame
  4869. sphere2(1,"Add",v.Head.CFrame,vt(25,25,25),-0.25,-0.25,-0.25,keptcolor)
  4870. sphere2(2,"Add",v.Head.CFrame,vt(25,25,25),-0.5,-0.5,-0.5,keptcolor)
  4871. sphere2(3,"Add",v.Head.CFrame,vt(25,25,25),-0.75,-0.75,-0.75,keptcolor)
  4872. for i = 0, 9 do
  4873. slash(math.random(10,25)/10,5,true,"Round","Add","Out",v.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.001,0.5),-1,BrickColor.new("Really black"))
  4874. end
  4875. v.Head.Parent:Destroy()
  4876. CFuncs["Sound"].Create("rbxassetid://763718160", ref, 10, 1.1)
  4877. CFuncs["Sound"].Create("rbxassetid://782353443", ref, 10, 1)
  4878. CFuncs["Sound"].Create("rbxassetid://335657174", ref, 10, 1)
  4879. wait(5)
  4880. ref:Destroy()
  4881. end))
  4882. end))
  4883. end
  4884. end
  4885. CFuncs["Sound"].Create("rbxassetid://1664711478", char, 2, 1)
  4886. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 3, 1)
  4887. CFuncs["Sound"].Create("rbxassetid://167115397", char, 3, 1)
  4888. CFuncs["Sound"].Create("rbxassetid://782353443", char, 3, 0.9)
  4889. CFuncs["Sound"].Create("rbxassetid://782353443", char, 4, 0.8)
  4890. CFuncs["Sound"].Create("rbxassetid://782353443", char, 5, 0.7)
  4891. for i = 0, 49 do
  4892. slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.25,0.01,0.25),math.random(150,1000)/250,BrickColor.new("Really black"))
  4893. end
  4894. coroutine.resume(coroutine.create(function()
  4895. local eff = Instance.new("ParticleEmitter",root)
  4896. eff.Texture = "rbxassetid://2273224484"
  4897. eff.LightEmission = 1
  4898. eff.Color = ColorSequence.new(BrickColor.new("Alder").Color)
  4899. eff.Rate = 5000000
  4900. eff.Lifetime = NumberRange.new(3)
  4901. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,25,0),NumberSequenceKeypoint.new(0.2,8,0),NumberSequenceKeypoint.new(1,0.1,0)})
  4902. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4903. eff.Speed = NumberRange.new(150,1000)
  4904. eff.Drag = 5
  4905. eff.Rotation = NumberRange.new(-500,500)
  4906. eff.VelocitySpread = 9000
  4907. eff.RotSpeed = NumberRange.new(-100,100)
  4908. wait(0.5)
  4909. eff.Enabled = false
  4910. wait(6)
  4911. eff:Destroy()
  4912. end))
  4913. coroutine.resume(coroutine.create(function()
  4914. local eff = Instance.new("ParticleEmitter",root)
  4915. eff.Texture = "rbxassetid://363275192"
  4916. eff.LightEmission = 0.95
  4917. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  4918. eff.Rate = 10000
  4919. eff.Lifetime = NumberRange.new(1)
  4920. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,75,0),NumberSequenceKeypoint.new(1,80,0)})
  4921. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4922. eff.Speed = NumberRange.new(100,500)
  4923. eff.Drag = 5
  4924. eff.Rotation = NumberRange.new(-500,500)
  4925. eff.VelocitySpread = 9000
  4926. eff.RotSpeed = NumberRange.new(-50,50)
  4927. wait(0.5)
  4928. eff.Enabled = false
  4929. wait(6)
  4930. eff:Destroy()
  4931. end))
  4932. sphere2(10,"Add",root.CFrame,vt(250,250,250),5,5,5,MAINRUINCOLOR)
  4933. sphere2(9,"Add",root.CFrame,vt(250,250,250),5,5,5,MAINRUINCOLOR)
  4934. sphere2(8,"Add",root.CFrame,vt(250,250,250),5,5,5,MAINRUINCOLOR)
  4935. sphere2(2,"Add",root.CFrame,vt(250,250,250),0.1,0.1,0.1,MAINRUINCOLOR)
  4936. coroutine.resume(coroutine.create(function()
  4937. wait(1)
  4938. rotation = 0
  4939. rate = 0
  4940. for i = 0, 49 do
  4941. swait()
  4942. bgui.Size = bgui.Size - UDim2.new(rate/2,0,rate/2,0)
  4943. imgc.Rotation = imgc.Rotation + rotation/20
  4944. rotation = rotation + rate
  4945. poste = poste + 1.5
  4946. rate = rate + 1.5
  4947. end
  4948. bgui:Destroy()
  4949. end))
  4950. hum.WalkSpeed = storehumanoidWS
  4951. hum.JumpPower = 50
  4952. attack = false
  4953. end
  4954.  
  4955.  
  4956. function WarpedDash()
  4957. attack = true
  4958. hum.WalkSpeed = 0
  4959. hum.JumpPower = 0
  4960. CFuncs["Sound"].Create("rbxassetid://1208650519", tors, 5, 1)
  4961. local poste = 3
  4962. local rotation = 0
  4963. local rate = 0
  4964. local bgui,imgc = createBGCircle(100,root,MAINRUINCOLOR.Color)
  4965. bgui.AlwaysOnTop = true
  4966. imgc.ImageTransparency = 1
  4967. imgc.Image = "rbxassetid://2076519836"
  4968. for i = 0, 124 do
  4969. swait()
  4970. bgui.Size = bgui.Size - UDim2.new(0.85,0,0.85,0)
  4971. imgc.ImageTransparency = imgc.ImageTransparency - 0.01
  4972. imgc.Rotation = imgc.Rotation - rotation/10
  4973. rotation = rotation + rate
  4974. poste = poste + 0.1
  4975. rate = rate + 0.1
  4976. sphere2(8,"Add",root.CFrame*CFrame.new(0,-3,0),vt(poste,1,poste),0.05*poste/3,0,0.05*poste/3,MAINRUINCOLOR)
  4977. sphere2(8,"Add",root.CFrame*CFrame.new(math.random(-20,20),-3,math.random(-20,20)),vt(1,1,1),-0.01,0.5,-0.01,MAINRUINCOLOR)
  4978. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  4979. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(90 + rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  4980. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(180 + rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  4981. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(270 + rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  4982. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(poste/100,0.01,poste/100),poste/30,BrickColor.new("White"))
  4983. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(30)),.5)
  4984. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.5)
  4985. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.75)*angles(math.rad(30),math.rad(0),math.rad(20)),.5)
  4986. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(-20)),.5)
  4987. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(40),math.rad(-8),math.rad(-10)),.5)
  4988. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.5)
  4989. end
  4990. bgui:Destroy()
  4991. CameraEnshaking(3,7)
  4992. local loc = Instance.new("Part", char)
  4993. loc.BrickColor = MAINRUINCOLOR
  4994. loc.CanCollide = false
  4995. loc.FormFactor = 3
  4996. loc.Name = "Ring"
  4997. loc.Material = "Neon"
  4998. loc.Size = Vector3.new(1, 1, 1)
  4999. loc.Transparency = 1
  5000. loc.TopSurface = 0
  5001. loc.BottomSurface = 0
  5002. loc.Anchored = true
  5003. loc.CFrame = root.CFrame + root.CFrame.lookVector*100
  5004. CFuncs["Sound"].Create("rbxassetid://782353443", loc, 5, 1)
  5005. CFuncs["Sound"].Create("rbxassetid://1177785010", loc, 6, 1)
  5006. MagniDamage(loc, 95, 500,6000, 0, "Normal")
  5007. sphere2(10,"Add",loc.CFrame,vt(5,5,5),-0.05,-0.05,5,MAINRUINCOLOR)
  5008. sphere2(8,"Add",loc.CFrame,vt(5,5,5),2.5,2.5,2.5,MAINRUINCOLOR)
  5009. sphere2(4,"Add",loc.CFrame,vt(5,5,5),2.5,2.5,2.5,MAINRUINCOLOR)
  5010. sphere2(2,"Add",loc.CFrame,vt(5,5,5),2.5,2.5,2.5,MAINRUINCOLOR)
  5011. coroutine.resume(coroutine.create(function()
  5012. for i = 0, 49 do
  5013. local disr = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  5014. disr.CFrame = loc.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5015. local at1 = Instance.new("Attachment",disr)
  5016. at1.Position = vt(-5,0,0)
  5017. local at2 = Instance.new("Attachment",disr)
  5018. at2.Position = vt(5,0,0)
  5019. local trl = Instance.new('Trail',disr)
  5020. trl.Attachment0 = at1
  5021. trl.FaceCamera = true
  5022. trl.Attachment1 = at2
  5023. trl.Texture = "rbxassetid://2325530138"
  5024. trl.LightEmission = 1
  5025. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5026. trl.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5027. trl.Lifetime = 0.5
  5028. local bv = Instance.new("BodyVelocity")
  5029. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5030. bv.velocity = disr.CFrame.lookVector*math.random(50,500)
  5031. bv.Parent = disr
  5032. local val = 0
  5033. coroutine.resume(coroutine.create(function()
  5034. swait(math.random(30,60))
  5035. for i = 0, 9 do
  5036. swait()
  5037. val = val + 0.1
  5038. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  5039. end
  5040. game:GetService("Debris"):AddItem(disr, 3)
  5041. end))
  5042. end
  5043. local eff = Instance.new("ParticleEmitter",loc)
  5044. eff.Texture = "rbxassetid://363275192"
  5045. eff.LightEmission = 0.95
  5046. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5047. eff.Rate = 10000
  5048. eff.Lifetime = NumberRange.new(1)
  5049. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,75,0),NumberSequenceKeypoint.new(1,80,0)})
  5050. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  5051. eff.Speed = NumberRange.new(100,500)
  5052. eff.Drag = 5
  5053. eff.Rotation = NumberRange.new(-500,500)
  5054. eff.VelocitySpread = 9000
  5055. eff.RotSpeed = NumberRange.new(-50,50)
  5056. wait(0.5)
  5057. eff.Enabled = false
  5058. end))
  5059. for i = 0, 29 do
  5060. slash(math.random(10,50)/10,5,true,"Round","Add","Out",loc.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,500)/250,BrickColor.new("White"))
  5061. end
  5062. for i = 0, 49 do
  5063. sphere2(math.random(100,300)/100,"Add",loc.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,5),-0.01,-0.01,5,MAINRUINCOLOR)
  5064. end
  5065. for i = 0, 9 do
  5066. sphere2(3,"Add",loc.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),0),vt(1,1,5),-0.01,-0.01,5,MAINRUINCOLOR)
  5067. end
  5068. game:GetService("Debris"):AddItem(loc, 5)
  5069. root.CFrame = root.CFrame + root.CFrame.lookVector*200
  5070. hum.WalkSpeed = storehumanoidWS
  5071. hum.JumpPower = 50
  5072. attack = false
  5073. end
  5074.  
  5075. ------------------------------------
  5076. function harmonytaunty()
  5077. attack = true
  5078. hum.WalkSpeed = 0
  5079. CFuncs["Sound"].Create("rbxassetid://430312221", tors, 1.25, 1.15)
  5080. for i = 0,7,0.1 do
  5081. swait()
  5082. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(2),math.rad(0),math.rad(-20 + 6 * math.cos(sine / 34))),.2)
  5083. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(10 - 4 * math.cos(sine / 47))),.2)
  5084. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(-2 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(-2 + 4 * math.cos(sine / 62))),.2)
  5085. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(12 - 3 * math.cos(sine / 28)),math.rad(12 - 3 * math.cos(sine / 79)),math.rad(2 - 4 * math.cos(sine / 62))),.2)
  5086. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.01 * math.cos(sine / 28),-0.1)*angles(math.rad(34 + 2 * math.cos(sine / 33)),math.rad(0),math.rad(-13 - 3 * math.cos(sine / 28))),.2)
  5087. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(80 - 3 * math.cos(sine / 37)),math.rad(0),math.rad(10 + 5 * math.cos(sine / 30))),.2)
  5088. end
  5089. hum.WalkSpeed = storehumanoidWS
  5090. attack = false
  5091. end
  5092.  
  5093.  
  5094.  
  5095. function vistaunty()
  5096. attack = true
  5097. hum.WalkSpeed = 0
  5098. local rd = math.random(1,5)
  5099. if rd == 1 then
  5100. chatfunc("You're familiar with this, arent you?",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  5101. elseif rd == 2 then
  5102. chatfunc("Dance to the beat. If you want to.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  5103. elseif rd == 3 then
  5104. chatfunc("I'm just bored. Don't mess with me.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  5105. elseif rd == 4 then
  5106. chatfunc("Ready to dance? If not, come back if you want to.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  5107. elseif rd == 5 then
  5108. chatfunc("Ehh, not really into something right now.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  5109. end
  5110. for i = 0, 8, 0.1 do
  5111. swait()
  5112. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/5000,-0.1)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(0 - 2 * math.cos(sine / 56) + kan.PlaybackLoudness/450)),.4)
  5113. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - kan.PlaybackLoudness/6500,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(5),math.rad(0 + 2 * math.cos(sine / 56) + kan.PlaybackLoudness/500)),.4)
  5114. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 56) ,0 + 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/7000)*angles(math.rad(0 - 2 * math.cos(sine / 56)),math.rad(0),math.rad(60)),.4)
  5115. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2 * math.cos(sine / 28) - kan.PlaybackLoudness/60),math.rad(0 + 2 * math.cos(sine / 73)),math.rad(-60)),.4)
  5116. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(90 + 5 * math.cos(sine / 34) + kan.PlaybackLoudness/7.5),math.rad(0),math.rad(60 - 2 * math.cos(sine / 38))),.4)
  5117. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(10),math.rad(5),math.rad(7.5)),.4)
  5118. end
  5119. hum.WalkSpeed = storehumanoidWS
  5120. attack = false
  5121. end
  5122.  
  5123. function shytaunty()
  5124. attack = true
  5125. hum.WalkSpeed = 0
  5126. CFuncs["Sound"].Create("rbxassetid://543623779", tors, 0.35, 1)
  5127. local blush = Instance.new("Decal",hed)
  5128. blush.Texture = "rbxassetid://898404027"
  5129. blush.Face = "Front"
  5130. for i = 0, 13, 0.1 do
  5131. swait()
  5132. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7 - 5 * math.cos(sine / 44)),math.rad(0),math.rad(-6 - 3 * math.cos(sine / 34))),.1)
  5133. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 + 5 * math.cos(sine / 44)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 34))),.1)
  5134. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.05 * math.cos(sine / 44),0 + 0.03 * math.cos(sine / 34),-0.05 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 - 5 * math.cos(sine / 44)),math.rad(-5)),.1)
  5135. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2 - 2.5 * math.cos(sine / 28)),math.rad(20 + 5 * math.cos(sine / 62)),math.rad(35 + 5 * math.cos(sine / 59))),.1)
  5136. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(22 - 1 * math.cos(sine / 53)),math.rad(0),math.rad(-60 + 2 * math.cos(sine / 37))),.1)
  5137. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(26 - 2 * math.cos(sine / 58)),math.rad(0),math.rad(59 - 3 * math.cos(sine / 57) )),.1)
  5138. end
  5139. coroutine.resume(coroutine.create(function()
  5140. for i = 0, 49 do
  5141. swait()
  5142. blush.Transparency = blush.Transparency + 0.02
  5143. end
  5144. blush:Destroy()
  5145. end))
  5146. hum.WalkSpeed = storehumanoidWS
  5147. attack = false
  5148. end
  5149. ------------------------------------ Mode Ascendances
  5150. function UnknownA()
  5151. hum.WalkSpeed = 0
  5152. attack = true
  5153. local keptcolor = MAINRUINCOLOR
  5154. local locat = Instance.new("Part", char)
  5155. locat.CanCollide = false
  5156. locat.FormFactor = 3
  5157. locat.Name = "Ring"
  5158. locat.Material = "Neon"
  5159. locat.Size = Vector3.new(1, 1, 1)
  5160. locat.Transparency = 1
  5161. locat.TopSurface = 0
  5162. locat.BottomSurface = 0
  5163. locat.Anchored = true
  5164. locat.CFrame = root.CFrame*CFrame.new(0,-3,0)
  5165. local poste = 0
  5166. local rotation = 0
  5167. local upperpos = 0
  5168. local rate = 0
  5169. local x = locat
  5170.  
  5171. local efec = Instance.new("ParticleEmitter",root)
  5172. efec.Texture = "rbxassetid://2109052855"
  5173. efec.LightEmission = 1
  5174. efec.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5175. efec.Rate = 5
  5176. efec.Lifetime = NumberRange.new(1)
  5177. efec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,100,0),NumberSequenceKeypoint.new(0.2,50,0),NumberSequenceKeypoint.new(0.6,125,0),NumberSequenceKeypoint.new(0.8,175,0),NumberSequenceKeypoint.new(1,20,0)})
  5178. efec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.25,0),NumberSequenceKeypoint.new(0.6,0.25,0),NumberSequenceKeypoint.new(1,1,0)})
  5179. efec.Drag = 5
  5180. efec.LockedToPart = true
  5181. efec.Rotation = NumberRange.new(-500,500)
  5182. efec.VelocitySpread = 9000
  5183. efec.RotSpeed = NumberRange.new(-500,500)
  5184. local efec2 = efec:Clone()
  5185. efec2.LightEmission = 1
  5186. efec2.Texture = "rbxassetid://2092248396"
  5187. efec2.Parent = root
  5188. efec2.Rate = 10
  5189. efec2.Lifetime = NumberRange.new(1)
  5190. efec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,175,0),NumberSequenceKeypoint.new(0.5,150,0),NumberSequenceKeypoint.new(0.8,500,0),NumberSequenceKeypoint.new(1,1000,0)})
  5191. efec2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  5192. efec2.Speed = NumberRange.new(0)
  5193. efec2.RotSpeed = NumberRange.new(-100,100)
  5194. local efec3 = efec:Clone()
  5195. efec3.LightEmission = 1
  5196. efec3.Color = ColorSequence.new(Color3.new(0.75,0.85,1))
  5197. efec3.Texture = "rbxassetid://2273224484"
  5198. efec3.Parent = root
  5199. efec3.Rate = 10000
  5200. efec3.Drag = 5
  5201. efec3.LockedToPart = false
  5202. efec3.Lifetime = NumberRange.new(2)
  5203. efec3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(0.5,10,0),NumberSequenceKeypoint.new(0.8,15,0),NumberSequenceKeypoint.new(1,0,0)})
  5204. efec3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5205. efec3.Speed = NumberRange.new(50,700)
  5206. efec3.RotSpeed = NumberRange.new(-100,100)
  5207. CFuncs["Sound"].Create("rbxassetid://136007472", char, 3.5,0.7)
  5208. CFuncs["Sound"].Create("rbxassetid://289315275", char, 3.5, 1)
  5209. CFuncs["Sound"].Create("rbxassetid://419447292", char, 3.5, 1)
  5210. sphere2(8,"Add",tors.CFrame,vt(1,1,1),5,5,5,keptcolor)
  5211. sphere2(6,"Add",tors.CFrame,vt(1,1,1),5,5,5,keptcolor)
  5212. sphere2(4,"Add",tors.CFrame,vt(1,1,1),5,5,5,keptcolor)
  5213. sphere2(2,"Add",tors.CFrame,vt(1,1,1),5,5,5,keptcolor)
  5214. CameraEnshaking(2,5)
  5215. for i = 0, 99 do
  5216. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  5217. disr.CFrame = root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5218. local at1 = Instance.new("Attachment",disr)
  5219. at1.Position = vt(-10,0,0)
  5220. local at2 = Instance.new("Attachment",disr)
  5221. at2.Position = vt(10,0,0)
  5222. local trl = Instance.new('Trail',disr)
  5223. trl.Attachment0 = at1
  5224. trl.FaceCamera = true
  5225. trl.Attachment1 = at2
  5226. trl.Texture = "rbxassetid://2325530138"
  5227. trl.LightEmission = 1
  5228. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5229. trl.Color = ColorSequence.new(keptcolor.Color)
  5230. trl.Lifetime = 0.5
  5231. local bv = Instance.new("BodyVelocity")
  5232. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5233. bv.velocity = disr.CFrame.lookVector*math.random(50,500)
  5234. bv.Parent = disr
  5235. local val = 0
  5236. coroutine.resume(coroutine.create(function()
  5237. swait(math.random(30,60))
  5238. for i = 0, 19 do
  5239. swait()
  5240. val = val + 0.05
  5241. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  5242. end
  5243. game:GetService("Debris"):AddItem(disr, 3)
  5244. end))
  5245. end
  5246. for i = 0, 49 do
  5247. swait()
  5248. rotation = rotation + 5
  5249. poste = poste + 1
  5250. sphere2(math.random(4,6),"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,1,5),-0.05,math.random(25,100)/25,-0.05,keptcolor)
  5251. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(poste/100,0.01,poste/100),poste/50,BrickColor.new("White"))
  5252. sphere2(8,"Add",tors.CFrame,vt(poste/1.5,poste/1.5,poste/1.5),0.01,0.01,0.01,keptcolor)
  5253. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  5254. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  5255. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  5256. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  5257. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  5258. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  5259. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  5260. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  5261. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  5262. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  5263. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.5)
  5264. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.5)
  5265. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.5)
  5266. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.5)
  5267. end
  5268. for i = 0, 149 do
  5269. swait()
  5270. rotation = rotation + 5
  5271. sphere2(math.random(4,6),"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,1,5),-0.05,math.random(25,100)/25,-0.05,keptcolor)
  5272. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(poste/100,0.01,poste/100),poste/50,BrickColor.new("White"))
  5273. sphere2(8,"Add",tors.CFrame,vt(poste/1.5,poste/1.5,poste/1.5),0.01,0.01,0.01,keptcolor)
  5274. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  5275. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  5276. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  5277. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  5278. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  5279. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  5280. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  5281. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  5282. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  5283. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  5284. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.5)
  5285. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.5)
  5286. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.5)
  5287. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.5)
  5288. end
  5289. efec.Enabled = false
  5290. efec2.Enabled = false
  5291. efec3.Enabled = false
  5292. game:GetService("Debris"):AddItem(efec, 5)
  5293. game:GetService("Debris"):AddItem(efec2, 5)
  5294. game:GetService("Debris"):AddItem(efec3, 5)
  5295. ModeOfGlitch = 6000000000
  5296. storehumanoidWS = 300
  5297. hum.WalkSpeed = 300
  5298. rainbowmode = false
  5299. chaosmode = false
  5300. RecolorTextAndRename("HARMONY",BrickColor.new("Toothpaste").Color,BrickColor.new("Cool yellow").Color,"Highway")
  5301. newThemeCust("rbxassetid://603565821",0,1.01,1.5)
  5302. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  5303. keptcolor = MAINRUINCOLOR
  5304. RecolorThing(MAINRUINCOLOR,BrickColor.new("Cool yellow"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  5305. CFuncs["Sound"].Create("rbxassetid://763717897", char, 4, 1)
  5306. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.75)
  5307. CFuncs["Sound"].Create("rbxassetid://1664711478", char, 4, 0.95)
  5308. sphere2(1,"Add",x.CFrame*CFrame.new(0,0,0),vt(15,0,15),5,0,5,BrickColor.new("Cool yellow"))
  5309. sphere2(2,"Add",x.CFrame*CFrame.new(0,0,0),vt(15,0,15),5,0,5,keptcolor)
  5310. sphere2(1,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,BrickColor.new("White"))
  5311. sphere2(2,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,BrickColor.new("Cool yellow"))
  5312. sphere2(4,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,keptcolor)
  5313. for i = 0, 99 do
  5314. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  5315. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5316. local at1 = Instance.new("Attachment",dis)
  5317. at1.Position = vt(-25000,0,0)
  5318. local at2 = Instance.new("Attachment",dis)
  5319. at2.Position = vt(25000,0,0)
  5320. local trl = Instance.new('Trail',dis)
  5321. trl.Attachment0 = at1
  5322. trl.FaceCamera = true
  5323. trl.Attachment1 = at2
  5324. trl.Texture = "rbxassetid://1049219073"
  5325. trl.LightEmission = 1
  5326. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5327. trl.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5328. trl.Lifetime = 5
  5329. local bv = Instance.new("BodyVelocity")
  5330. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5331. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  5332. bv.Parent = dis
  5333. game:GetService("Debris"):AddItem(dis, 10)
  5334. end
  5335. attack = false
  5336. hum.WalkSpeed = storehumanoidWS
  5337. for i = 0, 99 do
  5338. slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(250,2500)/250,BrickColor.new("White"))
  5339. end
  5340. for i = 0, 49 do
  5341. local rsiz = math.random(150,450)
  5342. sphere2(math.random(1,4),"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(25,500)/25,-0.05,BrickColor.new("Cool yellow"))
  5343. sphere2(math.random(1,2),"Add",x.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(math.random(-350,350),math.random(-350,350),math.random(-350,350)),vt(1,1,1),-0.01,math.random(50,250)/10,-0.01,BrickColor.new("Cool yellow"))
  5344. sphereMK(math.random(1,2),math.random(2,4),"Add",x.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("White"),0)
  5345. end
  5346. coroutine.resume(coroutine.create(function()
  5347. local eff = Instance.new("ParticleEmitter",x)
  5348. eff.Texture = "rbxassetid://2273224484"
  5349. eff.LightEmission = 1
  5350. eff.Color = ColorSequence.new(BrickColor.new("Cool yellow").Color)
  5351. eff.Rate = 50000
  5352. eff.Lifetime = NumberRange.new(3,8)
  5353. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,120,0),NumberSequenceKeypoint.new(0.2,25,0),NumberSequenceKeypoint.new(1,0.1,0)})
  5354. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5355. eff.Speed = NumberRange.new(250,1500)
  5356. eff.Drag = 5
  5357. eff.Rotation = NumberRange.new(-500,500)
  5358. eff.VelocitySpread = 9000
  5359. eff.RotSpeed = NumberRange.new(-100,100)
  5360. wait(1.25)
  5361. eff.Enabled = false
  5362. end))
  5363. --[[for i, v in pairs(FindNearestHead(Torso.CFrame.p, 2000000000)) do
  5364. if v:FindFirstChild('Head') then
  5365. dmg(v)
  5366. end
  5367. end]]--
  5368. sphere2(3,"Add",tors.CFrame,vt(1,1,1),10,10,10,keptcolor)
  5369. sphere2(2,"Add",tors.CFrame,vt(1,1,1),10,10,10,BrickColor.new("Cool yellow"))
  5370. sphere2(1,"Add",tors.CFrame,vt(1,1,1),10,10,10,BrickColor.new("White"))
  5371. CameraEnshaking(8,10)
  5372. for i = 0, 99 do
  5373. swait()
  5374. rotation = rotation + 5
  5375. poste = poste + 1
  5376. upperpos = upperpos + rate
  5377. rate = rate + 0.1
  5378. sphere2(math.random(1,2),"Add",x.CFrame*CFrame.new(math.random(-350,350),0,math.random(-350,350)),vt(5,1,5),-0.05,math.random(50,250)/50,-0.05,keptcolor)
  5379. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,upperpos,poste),vt(5+upperpos/5,5+upperpos/5,5+upperpos/5),-0.05,-0.05,-0.05,BrickColor.new("Cool yellow"))
  5380. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90+rotation),0)*CFrame.new(0,upperpos,poste),vt(5+upperpos/5,5+upperpos/5,5+upperpos/5),-0.05,-0.05,-0.05,BrickColor.new("Cool yellow"))
  5381. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180+rotation),0)*CFrame.new(0,upperpos,poste),vt(5+upperpos/5,5+upperpos/5,5+upperpos/5),-0.05,-0.05,-0.05,BrickColor.new("Cool yellow"))
  5382. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270+rotation),0)*CFrame.new(0,upperpos,poste),vt(5+upperpos/5,5+upperpos/5,5+upperpos/5),-0.05,-0.05,-0.05,BrickColor.new("Cool yellow"))
  5383. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  5384. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  5385. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  5386. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  5387. end
  5388. wait(6)
  5389. x:Destroy()
  5390. end
  5391.  
  5392.  
  5393.  
  5394. function loveydovey()
  5395. attack = true
  5396. local keptcolor = MAINRUINCOLOR
  5397. hum.WalkSpeed = 0
  5398. for i = 0, 5, 0.1 do
  5399. swait()
  5400. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-6)),.1)
  5401. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(0)),.1)
  5402. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  5403. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(10),math.rad(0)),.1)
  5404. RW.C0=clerp(RW.C0,cf(1,0.5,-0.45)*angles(math.rad(22),math.rad(0),math.rad(-37)),.1)
  5405. LW.C0=clerp(LW.C0,cf(-1,0.5,-0.45)*angles(math.rad(23),math.rad(0),math.rad(38)),.1)
  5406. end
  5407. CameraEnshaking(4,9)
  5408. sphere2(2,"Add",root.CFrame,vt(5,5,5),0.5,0.5,0.5,keptcolor)
  5409. sphere2(2,"Add",root.CFrame,vt(5,5,5),0.75,0.75,0.75,keptcolor)
  5410. sphere2(3,"Add",root.CFrame,vt(5,5,5),1,1,1,keptcolor)
  5411. sphere2(3,"Add",root.CFrame,vt(5,5,5),1.25,1.25,1.25,keptcolor)
  5412. sphere2(1,"Add",root.CFrame,vt(5,10000,5),0.5,0.5,0.5,keptcolor)
  5413. sphere2(2,"Add",root.CFrame,vt(5,10000,5),0.6,0.6,0.6,keptcolor)
  5414. CFuncs["Sound"].Create("rbxassetid://1368637781", char, 1.5,1.25)
  5415. CFuncs["Sound"].Create("rbxassetid://763717897", char, 2.5, 1.25)
  5416. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 1)
  5417. coroutine.resume(coroutine.create(function()
  5418. local eff = Instance.new("ParticleEmitter",root)
  5419. eff.Texture = "rbxassetid://363275192"
  5420. eff.LightEmission = 0.95
  5421. eff.Color = ColorSequence.new(keptcolor.Color)
  5422. eff.Rate = 10000
  5423. eff.Lifetime = NumberRange.new(1)
  5424. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.8,50,0),NumberSequenceKeypoint.new(1,0,0)})
  5425. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  5426. eff.Speed = NumberRange.new(50,200)
  5427. eff.Drag = 5
  5428. eff.Rotation = NumberRange.new(-500,500)
  5429. eff.VelocitySpread = 9000
  5430. eff.RotSpeed = NumberRange.new(-50,50)
  5431. wait(0.5)
  5432. eff.Enabled = false
  5433. wait(5)
  5434. eff:Destroy()
  5435. end))
  5436. for i = 0, 24 do
  5437. slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(250,500)/250,BrickColor.new("White"))
  5438. end
  5439. for i = 0, 49 do
  5440. local rsiz = math.random(70,90)
  5441. sphere2(math.random(1,4),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,1,5),-0.005,math.random(25,100)/25,-0.005,MAINRUINCOLOR)
  5442. end
  5443. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  5444. CFuncs["Sound"].Create("rbxassetid://543623779", root, 1.5,1)
  5445. newTheme("rbxassetid://728272672",0,1.02,1.25)
  5446. ModeOfGlitch = 9600000000
  5447. MAINRUINCOLOR = BrickColor.new("Hot pink")
  5448. for i = 0, 1, 0.2 do
  5449. swait()
  5450. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  5451. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  5452. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.1,0.05)*angles(math.rad(-10),math.rad(0),math.rad(0)),.8)
  5453. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(20),math.rad(0)),.8)
  5454. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(12),math.rad(0),math.rad(57)),.8)
  5455. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(13),math.rad(0),math.rad(-58)),.8)
  5456. end
  5457. for i = 0, 9, 0.1 do
  5458. swait()
  5459. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-6)),.1)
  5460. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(0)),.1)
  5461. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  5462. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(10),math.rad(0)),.1)
  5463. RW.C0=clerp(RW.C0,cf(1,0.5,-0.45)*angles(math.rad(22),math.rad(0),math.rad(-37)),.1)
  5464. LW.C0=clerp(LW.C0,cf(-1,0.5,-0.45)*angles(math.rad(23),math.rad(0),math.rad(38)),.1)
  5465. end
  5466. CameraEnshaking(2,11)
  5467. sphere2(2,"Add",root.CFrame,vt(5,5,5),0.75,0.75,0.75,BrickColor.new("Pink"))
  5468. sphere2(2,"Add",root.CFrame,vt(5,5,5),1,1,1,BrickColor.new("Pink"))
  5469. sphere2(3,"Add",root.CFrame,vt(5,5,5),1.25,1.25,1.25,MAINRUINCOLOR)
  5470. sphere2(3,"Add",root.CFrame,vt(5,5,5),1.5,1.5,1.5,MAINRUINCOLOR)
  5471. sphere2(1,"Add",root.CFrame,vt(5,10000,5),0.5,0.5,0.5,BrickColor.new("Pink"))
  5472. sphere2(2,"Add",root.CFrame,vt(5,10000,5),1,1,1,MAINRUINCOLOR)
  5473. CFuncs["Sound"].Create("rbxassetid://1368637781", char, 2,1)
  5474. CFuncs["Sound"].Create("rbxassetid://763717897", char, 3, 1.125)
  5475. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 3, 0.75)
  5476. for i = 0, 49 do
  5477. slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(250,500)/250,BrickColor.new("White"))
  5478. end
  5479. for i = 0, 49 do
  5480. local rsiz = math.random(70,90)
  5481. sphere2(math.random(1,4),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,1,5),-0.005,math.random(50,200)/25,-0.005,MAINRUINCOLOR)
  5482. sphereMK(math.random(1,2),math.random(1,3),"Add",root.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("Pink"),0)
  5483. end
  5484. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  5485. for i = 0, 1, 0.2 do
  5486. swait()
  5487. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  5488. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  5489. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.1,0.05)*angles(math.rad(-10),math.rad(0),math.rad(0)),.8)
  5490. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(20),math.rad(0)),.8)
  5491. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(12),math.rad(0),math.rad(57)),.8)
  5492. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(13),math.rad(0),math.rad(-58)),.8)
  5493. end
  5494. for i = 0, 1, 0.1 do
  5495. swait()
  5496. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-6)),.1)
  5497. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(0)),.1)
  5498. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  5499. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(10),math.rad(0)),.1)
  5500. RW.C0=clerp(RW.C0,cf(1,0.5,-0.45)*angles(math.rad(22),math.rad(0),math.rad(-37)),.1)
  5501. LW.C0=clerp(LW.C0,cf(-1,0.5,-0.45)*angles(math.rad(23),math.rad(0),math.rad(38)),.1)
  5502. end
  5503. CameraEnshaking(9,14)
  5504. sphere2(4,"Add",root.CFrame,vt(5,5,5),1,1,1,BrickColor.new("Pink"))
  5505. sphere2(4,"Add",root.CFrame,vt(5,5,5),2,2,2,BrickColor.new("Pink"))
  5506. sphere2(9,"Add",root.CFrame,vt(5,5,5),3,3,3,MAINRUINCOLOR)
  5507. sphere2(9,"Add",root.CFrame,vt(5,5,5),4,4,4,MAINRUINCOLOR)
  5508. CFuncs["Sound"].Create("rbxassetid://847061203", char, 3,0.5)
  5509. CFuncs["Sound"].Create("rbxassetid://763717897", char, 5, 0.75)
  5510. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 6, 0.5)
  5511. CFuncs["Sound"].Create("rbxassetid://1664711478", char, 5, 1)
  5512. sphere2(1,"Add",root.CFrame,vt(5,5,5),2,2,2,BrickColor.new("Pink"))
  5513. sphere2(1,"Add",root.CFrame,vt(5,5,5),3,3,3,BrickColor.new("Pink"))
  5514. sphere2(1,"Add",root.CFrame,vt(5,5,5),4,4,4,BrickColor.new("Pink"))
  5515. sphere2(1,"Add",root.CFrame,vt(5,10000,5),2.5,2.5,2.5,BrickColor.new("Pink"))
  5516. sphere2(2,"Add",root.CFrame,vt(5,10000,5),3.5,3.5,3.5,MAINRUINCOLOR)
  5517. sphere2(1,"Add",root.CFrame,vt(5,5,5),8,8,8,BrickColor.new("Pink"))
  5518. sphere2(2,"Add",root.CFrame,vt(5,5,5),14,14,14,MAINRUINCOLOR)
  5519. sphere2(3,"Add",root.CFrame,vt(5,5,5),20,20,20,MAINRUINCOLOR)
  5520. for i = 0, 99 do
  5521. slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(250,2500)/250,BrickColor.new("White"))
  5522. end
  5523. for i = 0, 99 do
  5524. local rsiz = math.random(150,450)
  5525. sphere2(math.random(1,4),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(25,500)/25,-0.05,BrickColor.new("Pink"))
  5526. sphere2(math.random(1,2),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(math.random(-350,350),math.random(-350,350),math.random(-350,350)),vt(1,1,1),-0.01,math.random(50,250)/10,-0.01,MAINRUINCOLOR)
  5527. sphereMK(math.random(1,2),math.random(4,6),"Add",root.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("Pink"),0)
  5528. end
  5529. coroutine.resume(coroutine.create(function()
  5530. local eff = Instance.new("ParticleEmitter",root)
  5531. eff.Texture = "rbxassetid://749327003"
  5532. eff.LightEmission = 1
  5533. eff.Color = ColorSequence.new(BrickColor.new("Pink").Color)
  5534. eff.Rate = 50000
  5535. eff.Lifetime = NumberRange.new(5)
  5536. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.5,60,0),NumberSequenceKeypoint.new(1,0.1,0)})
  5537. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  5538. eff.Speed = NumberRange.new(250,1000)
  5539. eff.Drag = 5
  5540. eff.Rotation = NumberRange.new(-50,50)
  5541. eff.VelocitySpread = 9000
  5542. eff.RotSpeed = NumberRange.new(-50,50)
  5543. wait(0.5)
  5544. eff.Enabled = false
  5545. wait(5)
  5546. eff:Destroy()
  5547. end))
  5548. storehumanoidWS = 100
  5549. rainbowmode = false
  5550. chaosmode = false
  5551. RecolorTextAndRename("LOVE",BrickColor.new("Pink").Color,BrickColor.new("Hot pink").Color,"Cartoon")
  5552. RecolorThing(MAINRUINCOLOR,BrickColor.new("Pink"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  5553. for i = 0, 2, 0.1 do
  5554. swait()
  5555. sphere2(math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-350,350),0,math.random(-350,350)),vt(5,1,5),-0.05,math.random(50,250)/50,-0.05,MAINRUINCOLOR)
  5556. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  5557. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  5558. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.1,0.05)*angles(math.rad(-10),math.rad(0),math.rad(0)),.8)
  5559. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(0),math.rad(0)),.8)
  5560. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.8)
  5561. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.8)
  5562. end
  5563. hum.WalkSpeed = storehumanoidWS
  5564. attack = false
  5565. end
  5566.  
  5567. function SolarSystem()
  5568. attack = true
  5569. hum.WalkSpeed = 0
  5570. MAINRUINCOLOR = BrickColor.new("Bright orange")
  5571. newThemeCust("rbxassetid://318062185",0,1.01,1.5) --737063244,925278639
  5572. local vel = Instance.new("BodyPosition", root)
  5573. vel.P = 10000
  5574. vel.D = 1000
  5575. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  5576. vel.position = root.CFrame.p + vt(0,250,0)
  5577. CFuncs["Sound"].Create("rbxassetid://1295446488", char, 5, 0.5)
  5578. CFuncs["Sound"].Create("rbxassetid://1368598393", char, 7.5, 0.5)
  5579. for i = 0, 49 do
  5580. slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,500)/250,BrickColor.new("White"))
  5581. end
  5582. local efec = Instance.new("ParticleEmitter",root)
  5583. efec.Texture = "rbxassetid://2109052855"
  5584. efec.LightEmission = 1
  5585. efec.Color = ColorSequence.new(Color3.new(1,0.45,0))
  5586. efec.Rate = 5
  5587. efec.Lifetime = NumberRange.new(3)
  5588. efec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.2,60,0),NumberSequenceKeypoint.new(0.6,400,0),NumberSequenceKeypoint.new(0.8,300,0),NumberSequenceKeypoint.new(1,200,0)})
  5589. efec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.25,0),NumberSequenceKeypoint.new(0.6,0.25,0),NumberSequenceKeypoint.new(1,1,0)})
  5590. efec.Drag = 5
  5591. efec.LockedToPart = true
  5592. efec.Rotation = NumberRange.new(-500,500)
  5593. efec.VelocitySpread = 9000
  5594. efec.RotSpeed = NumberRange.new(-500,500)
  5595. local efec2 = efec:Clone()
  5596. efec2.LightEmission = 1
  5597. efec2.Texture = "rbxassetid://2092248396"
  5598. efec2.Parent = root
  5599. efec2.Rate = 10
  5600. efec2.Lifetime = NumberRange.new(2)
  5601. efec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,175,0),NumberSequenceKeypoint.new(0.5,150,0),NumberSequenceKeypoint.new(0.8,500,0),NumberSequenceKeypoint.new(1,1000,0)})
  5602. efec2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  5603. efec2.Speed = NumberRange.new(0)
  5604. efec2.RotSpeed = NumberRange.new(-100,100)
  5605. local efec3 = efec:Clone()
  5606. efec3.LightEmission = 1
  5607. efec3.Color = ColorSequence.new(Color3.new(1,0.85,0.5))
  5608. efec3.Texture = "rbxassetid://2273224484"
  5609. efec3.Parent = root
  5610. efec3.Rate = 10000
  5611. efec3.Drag = 5
  5612. efec3.LockedToPart = false
  5613. efec3.Lifetime = NumberRange.new(2)
  5614. efec3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(0.5,10,0),NumberSequenceKeypoint.new(0.8,15,0),NumberSequenceKeypoint.new(1,0,0)})
  5615. efec3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5616. efec3.Speed = NumberRange.new(50,1550)
  5617. efec3.RotSpeed = NumberRange.new(-100,100)
  5618. for x = 0, 10 do
  5619. for i = 0, 1, 0.6 do
  5620. swait()
  5621. hum.CameraOffset = vt(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  5622. sphere2(4,"Add",sorb.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,MAINRUINCOLOR)
  5623. sphere2(4,"Add",sorb2.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,MAINRUINCOLOR)
  5624. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  5625. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  5626. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.8)
  5627. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  5628. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.8)
  5629. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.8)
  5630. end
  5631. for i = 0, 1, 0.6 do
  5632. swait()
  5633. hum.CameraOffset = vt(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  5634. sphere2(4,"Add",sorb.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,MAINRUINCOLOR)
  5635. sphere2(4,"Add",sorb2.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,MAINRUINCOLOR)
  5636. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  5637. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  5638. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.8)
  5639. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  5640. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.8)
  5641. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.8)
  5642. end
  5643. for i = 0, 1, 0.6 do
  5644. swait()
  5645. hum.CameraOffset = vt(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  5646. sphere2(4,"Add",sorb.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,MAINRUINCOLOR)
  5647. sphere2(4,"Add",sorb2.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,MAINRUINCOLOR)
  5648. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  5649. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  5650. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.8)
  5651. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  5652. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.8)
  5653. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.8)
  5654. end
  5655. for i = 0, 1, 0.6 do
  5656. swait()
  5657. hum.CameraOffset = vt(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  5658. sphere2(4,"Add",sorb.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,MAINRUINCOLOR)
  5659. sphere2(4,"Add",sorb2.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,MAINRUINCOLOR)
  5660. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  5661. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  5662. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(270)),.8)
  5663. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  5664. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.8)
  5665. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.8)
  5666. end
  5667. end
  5668. local absval = 0
  5669. CFuncs["Sound"].Create("rbxassetid://1368583274", char, 7.5, 0.25)
  5670. CFuncs["LongSound"].Create("rbxassetid://1368583274", char, 7.5, 0.5)
  5671. for i = 0, 40, 0.1 do
  5672. swait()
  5673. hum.CameraOffset = vt(math.random(-20,20)/10*absval/2,math.random(-20,20)/10*absval/2,math.random(-20,20)/10*absval/2)
  5674. absval = absval + 0.01
  5675. slash(math.random(50,100)/10,2,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(absval*2,0.01,absval*2),math.random(10,100)/1000,BrickColor.new("Bright orange"))
  5676. slash(math.random(10,100)/10,2,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(absval/3,0.01,absval/3),math.random(50,100)/100,BrickColor.new("Deep orange"))
  5677. for i = 0, 1 do
  5678. sphere2(4,"Add",root.CFrame*CFrame.new(math.random(-absval*200,absval*200),math.random(-25,25),math.random(-absval*200,absval*200)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
  5679. end
  5680. sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),absval,absval,absval,MAINRUINCOLOR)
  5681. sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,5,15),-0.15,absval*5,-0.15,MAINRUINCOLOR)
  5682. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5683. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5684. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5685. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5686. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5687. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5688. end
  5689. for i = 0, 25, 0.1 do
  5690. swait()
  5691. hum.CameraOffset = vt(math.random(-20,20)/10*absval/2,math.random(-20,20)/10*absval/2,math.random(-20,20)/10*absval/2)
  5692. slash(math.random(50,100)/10,2,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(absval*2,0.01,absval*2),math.random(10,100)/1000,BrickColor.new("Bright orange"))
  5693. slash(math.random(10,100)/10,2,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(absval/3,0.01,absval/3),math.random(50,100)/100,BrickColor.new("Deep orange"))
  5694. for i = 0, 1 do
  5695. sphere2(4,"Add",root.CFrame*CFrame.new(math.random(-absval*200,absval*200),math.random(-25,25),math.random(-absval*200,absval*200)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
  5696. end
  5697. sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),absval,absval,absval,MAINRUINCOLOR)
  5698. sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,5,15),-0.15,absval*5,-0.15,MAINRUINCOLOR)
  5699. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5700. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5701. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5702. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5703. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5704. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5705. end
  5706. efec.Enabled = false
  5707. efec2.Enabled = false
  5708. efec3.Enabled = false
  5709. CFuncs["Sound"].Create("rbxassetid://1368637781", char, 5, 0.25)
  5710. CFuncs["Sound"].Create("rbxassetid://1368637781", char, 5, 0.5)
  5711. CFuncs["Sound"].Create("rbxassetid://1368637781", char, 5, 0.75)
  5712. CFuncs["Sound"].Create("rbxassetid://1368637781", char, 7.5, 1)
  5713. CFuncs["Sound"].Create("rbxassetid://1368605755", char, 7.5, 1)
  5714. CFuncs["Sound"].Create("rbxassetid://763718160", char, 10, 0.5)
  5715. CFuncs["Sound"].Create("rbxassetid://763718160", char, 10, 0.25)
  5716. CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 1)
  5717. CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 0.75)
  5718. CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.5)
  5719. CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.25)
  5720. for i = 0, 2 do
  5721. CFuncs["Sound"].Create("rbxassetid://763717897", char, 10, 0.5)
  5722. CFuncs["Sound"].Create("rbxassetid://1664711478", char, 10, 1)
  5723. end
  5724. for i = 0, 99 do
  5725. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  5726. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5727. local at1 = Instance.new("Attachment",dis)
  5728. at1.Position = vt(-25000,0,0)
  5729. local at2 = Instance.new("Attachment",dis)
  5730. at2.Position = vt(25000,0,0)
  5731. local trl = Instance.new('Trail',dis)
  5732. trl.Attachment0 = at1
  5733. trl.FaceCamera = true
  5734. trl.Attachment1 = at2
  5735. trl.Texture = "rbxassetid://1049219073"
  5736. trl.LightEmission = 1
  5737. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5738. trl.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5739. trl.Lifetime = 5
  5740. local bv = Instance.new("BodyVelocity")
  5741. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5742. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  5743. bv.Parent = dis
  5744. game:GetService("Debris"):AddItem(dis, 15)
  5745. end
  5746. for i = 0, 49 do
  5747. sphere2(1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),-0.1,absval*100,-0.1,MAINRUINCOLOR)
  5748. end
  5749. for i = 0, 9, 0.1 do
  5750. swait()
  5751. hum.CameraOffset = vt(math.random(-20,20)/5*absval,math.random(-20,20)/5*absval,math.random(-20,20)/5*absval)
  5752. sphere2(9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),absval+5,absval+5,absval+5,MAINRUINCOLOR)
  5753. for i = 0, 4 do
  5754. slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(absval/2,0.01,absval/2),math.random(50,5000)/100,BrickColor.new("Deep orange"))
  5755. end
  5756. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5757. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5758. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5759. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5760. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5761. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5762. end
  5763. hum.CameraOffset = vt(0,0,0)
  5764. vel:Destroy()
  5765. efec:Destroy()
  5766. efec2:Destroy()
  5767. efec3:Destroy()
  5768. ModeOfGlitch = 5000000000
  5769. storehumanoidWS = 200
  5770. hum.WalkSpeed = 200
  5771. rainbowmode = false
  5772. chaosmode = false
  5773. RecolorTextAndRename("SOL",Color3.new(1,0.75,0),Color3.new(1,0.35,0),"Antique")
  5774. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  5775. hum.WalkSpeed = 200
  5776. attack = false
  5777. end
  5778.  
  5779.  
  5780. function ascendAzure()
  5781. attack = true
  5782. hum.WalkSpeed = 0
  5783. newThemeCust("rbxassetid://739066292",0,1.01,1.5)
  5784. MAINRUINCOLOR = BrickColor.new("Magenta")
  5785. local vel = Instance.new("BodyPosition", root)
  5786. vel.P = 25000
  5787. vel.D = 1000
  5788. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  5789. vel.position = root.CFrame.p + vt(0,250,0)
  5790. CFuncs["Sound"].Create("rbxassetid://1295446488", char, 1.5, 1)
  5791. for i = 0, 49 do
  5792. slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,500)/250,BrickColor.new("White"))
  5793. end
  5794. local efec = Instance.new("ParticleEmitter",root)
  5795. efec.Texture = "rbxassetid://2109052855"
  5796. efec.LightEmission = 1
  5797. efec.Color = ColorSequence.new(Color3.new(0.5,0,1))
  5798. efec.Rate = 5
  5799. efec.Lifetime = NumberRange.new(3)
  5800. efec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.2,60,0),NumberSequenceKeypoint.new(0.6,400,0),NumberSequenceKeypoint.new(0.8,300,0),NumberSequenceKeypoint.new(1,200,0)})
  5801. efec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.25,0),NumberSequenceKeypoint.new(0.6,0.25,0),NumberSequenceKeypoint.new(1,1,0)})
  5802. efec.Drag = 5
  5803. efec.LockedToPart = true
  5804. efec.Rotation = NumberRange.new(-500,500)
  5805. efec.VelocitySpread = 9000
  5806. efec.RotSpeed = NumberRange.new(-500,500)
  5807. local efec2 = efec:Clone()
  5808. efec2.LightEmission = 1
  5809. efec2.Texture = "rbxassetid://2092248396"
  5810. efec2.Parent = root
  5811. efec2.Rate = 10
  5812. efec2.Lifetime = NumberRange.new(2)
  5813. efec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,175,0),NumberSequenceKeypoint.new(0.5,150,0),NumberSequenceKeypoint.new(0.8,500,0),NumberSequenceKeypoint.new(1,1000,0)})
  5814. efec2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  5815. efec2.Speed = NumberRange.new(0)
  5816. efec2.RotSpeed = NumberRange.new(-100,100)
  5817. local efec3 = efec:Clone()
  5818. efec3.LightEmission = 1
  5819. efec3.Color = ColorSequence.new(Color3.new(0.75,0.5,1))
  5820. efec3.Texture = "rbxassetid://2273224484"
  5821. efec3.Parent = root
  5822. efec3.Rate = 10000
  5823. efec3.Drag = 5
  5824. efec3.LockedToPart = false
  5825. efec3.Lifetime = NumberRange.new(2)
  5826. efec3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(0.5,10,0),NumberSequenceKeypoint.new(0.8,15,0),NumberSequenceKeypoint.new(1,0,0)})
  5827. efec3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5828. efec3.Speed = NumberRange.new(50,1550)
  5829. efec3.RotSpeed = NumberRange.new(-100,100)
  5830. for i = 0, 4, 0.1 do
  5831. swait()
  5832. hum.CameraOffset = vt(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  5833. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-25)),.8)
  5834. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(25)),.8)
  5835. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.8)
  5836. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.8)
  5837. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-57)),.8)
  5838. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(83),math.rad(0),math.rad(58)),.8)
  5839. end
  5840. local absval = 0
  5841. CFuncs["LongSound"].Create("rbxassetid://1368583274", char, 4.5, 0.2)
  5842. for i = 0, 50, 0.1 do
  5843. swait()
  5844. hum.CameraOffset = vt(math.random(-20,20)/10*absval/2,math.random(-20,20)/10*absval/2,math.random(-20,20)/10*absval/2)
  5845. absval = absval + 0.005
  5846. sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),absval,absval,absval,MAINRUINCOLOR)
  5847. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
  5848. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
  5849. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
  5850. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5851. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
  5852. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
  5853. end
  5854. CFuncs["Sound"].Create("rbxassetid://824687369", char, 5, 0.6)
  5855. CFuncs["Sound"].Create("rbxassetid://824687369", char, 5, 0.7)
  5856. CFuncs["Sound"].Create("rbxassetid://824687369", char, 5, 0.8)
  5857. CFuncs["Sound"].Create("rbxassetid://289315275", char, 7.5, 1)
  5858. CFuncs["Sound"].Create("rbxassetid://419447292", char, 7, 1)
  5859. CFuncs["Sound"].Create("rbxassetid://419447292", char, 6.5, 0.8)
  5860. for i = 0, 99 do
  5861. local disr = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  5862. disr.CFrame = root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5863. local at1 = Instance.new("Attachment",disr)
  5864. at1.Position = vt(-10,0,0)
  5865. local at2 = Instance.new("Attachment",disr)
  5866. at2.Position = vt(10,0,0)
  5867. local trl = Instance.new('Trail',disr)
  5868. trl.Attachment0 = at1
  5869. trl.FaceCamera = true
  5870. trl.Attachment1 = at2
  5871. trl.Texture = "rbxassetid://2325530138"
  5872. trl.LightEmission = 1
  5873. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5874. trl.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5875. trl.Lifetime = 0.5
  5876. local bv = Instance.new("BodyVelocity")
  5877. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5878. bv.velocity = disr.CFrame.lookVector*math.random(50,750)
  5879. bv.Parent = disr
  5880. local val = 0
  5881. coroutine.resume(coroutine.create(function()
  5882. swait(math.random(30,60))
  5883. for i = 0, 19 do
  5884. swait()
  5885. val = val + 0.05
  5886. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  5887. end
  5888. game:GetService("Debris"):AddItem(disr, 3)
  5889. end))
  5890. end
  5891. sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),absval*2.5,absval*2.5,absval*2.5,MAINRUINCOLOR)
  5892. sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),absval*5,absval*5,absval*5,MAINRUINCOLOR)
  5893. for i = 0, 25, 0.1 do
  5894. swait()
  5895. local disr = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  5896. disr.CFrame = root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5897. local at1 = Instance.new("Attachment",disr)
  5898. at1.Position = vt(-10,0,0)
  5899. local at2 = Instance.new("Attachment",disr)
  5900. at2.Position = vt(10,0,0)
  5901. local trl = Instance.new('Trail',disr)
  5902. trl.Attachment0 = at1
  5903. trl.FaceCamera = true
  5904. trl.Attachment1 = at2
  5905. trl.Texture = "rbxassetid://2325530138"
  5906. trl.LightEmission = 1
  5907. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5908. trl.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5909. trl.Lifetime = 0.5
  5910. local bv = Instance.new("BodyVelocity")
  5911. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5912. bv.velocity = disr.CFrame.lookVector*math.random(50,750)
  5913. bv.Parent = disr
  5914. local val = 0
  5915. coroutine.resume(coroutine.create(function()
  5916. swait(30)
  5917. for i = 0, 9 do
  5918. swait()
  5919. val = val + 0.1
  5920. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  5921. end
  5922. game:GetService("Debris"):AddItem(disr, 3)
  5923. end))
  5924. hum.CameraOffset = vt(math.random(-20,20)/10*absval/2,math.random(-20,20)/10*absval/2,math.random(-20,20)/10*absval/2)
  5925. sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),absval,absval,absval,MAINRUINCOLOR)
  5926. sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,5,15),-0.15,absval*5,-0.15,MAINRUINCOLOR)
  5927. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
  5928. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
  5929. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
  5930. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5931. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
  5932. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
  5933. end
  5934. efec.Enabled = false
  5935. efec2.Enabled = false
  5936. efec3.Enabled = false
  5937. CFuncs["Sound"].Create("rbxassetid://1368605755", char, 7.5, 1)
  5938. CFuncs["Sound"].Create("rbxassetid://763718160", char, 10, 0.5)
  5939. CFuncs["Sound"].Create("rbxassetid://763718160", char, 10, 0.25)
  5940. CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 1)
  5941. CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 0.75)
  5942. CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.5)
  5943. CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.25)
  5944. CFuncs["Sound"].Create("rbxassetid://1664711478", char, 10, 1)
  5945. for i = 0, 2 do
  5946. CFuncs["Sound"].Create("rbxassetid://824687369", char, 10, 1)
  5947. CFuncs["Sound"].Create("rbxassetid://824687369", char, 10, 0.75)
  5948. end
  5949. for i = 0, 99 do
  5950. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  5951. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5952. local at1 = Instance.new("Attachment",dis)
  5953. at1.Position = vt(-25000,0,0)
  5954. local at2 = Instance.new("Attachment",dis)
  5955. at2.Position = vt(25000,0,0)
  5956. local trl = Instance.new('Trail',dis)
  5957. trl.Attachment0 = at1
  5958. trl.FaceCamera = true
  5959. trl.Attachment1 = at2
  5960. trl.Texture = "rbxassetid://1049219073"
  5961. trl.LightEmission = 1
  5962. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5963. trl.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5964. trl.Lifetime = 5
  5965. local bv = Instance.new("BodyVelocity")
  5966. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5967. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  5968. bv.Parent = dis
  5969. game:GetService("Debris"):AddItem(dis, 10)
  5970. end
  5971. for i = 0, 49 do
  5972. sphere2(1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),0.1,absval*100,0.1,BrickColor.new("Royal purple"))
  5973. end
  5974. for i = 0, 3, 0.1 do
  5975. swait()
  5976. hum.CameraOffset = vt(math.random(-20,20)/5*absval,math.random(-20,20)/5*absval,math.random(-20,20)/5*absval)
  5977. sphere2(9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),absval+5,absval+5,absval+5,BrickColor.new("Royal purple"))
  5978. for i = 0, 4 do
  5979. slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(absval/2,0.01,absval/2),math.random(50,5000)/100,BrickColor.new("Really black"))
  5980. end
  5981. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5982. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5983. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5984. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5985. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5986. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5987. end
  5988. hum.CameraOffset = vt(0,0,0)
  5989. vel:Destroy()
  5990. efec:Destroy()
  5991. efec2:Destroy()
  5992. efec3:Destroy()
  5993. hum.WalkSpeed = 200
  5994. ModeOfGlitch = 2000000000
  5995. storehumanoidWS = 200
  5996. hum.WalkSpeed = 200
  5997. rainbowmode = false
  5998. chaosmode = false
  5999. RecolorTextAndRename("AZURE X",BrickColor.new("Dark indigo").Color,BrickColor.new("Magenta").Color,"Antique")
  6000. RecolorThing(MAINRUINCOLOR,BrickColor.new("Dark indigo"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  6001. attack = false
  6002. end
  6003. -------------------------------------
  6004.  
  6005. Humanoid.Animator.Parent = nil
  6006.  
  6007. Character.Animate:Destroy()
  6008.  
  6009. -------------------------------------
  6010.  
  6011. local attacktype = 1
  6012. mouse.Button1Down:connect(function()
  6013. if attack == false and attacktype == 1 then
  6014. attacktype = 2
  6015. attackone()
  6016. elseif attack == false and attacktype == 2 then
  6017. attacktype = 3
  6018. attacktwo()
  6019. elseif attack == false and attacktype == 3 then
  6020. attacktype = 1
  6021. attackthree()
  6022. elseif attack == false and attacktype == 4 then
  6023. attacktype = 1
  6024. --attackfour()
  6025. end
  6026. end)
  6027.  
  6028. local OVMID = 1554894079
  6029. local OVMPIT = 1
  6030. local OVMVOL = 1
  6031. mouse.KeyDown:connect(function(k)
  6032. if k == "q" and attack == false and ModeOfGlitch ~= 1 then
  6033. --resetmode()
  6034. ModeOfGlitch = 1
  6035. storehumanoidWS = 16
  6036. hum.WalkSpeed = 16
  6037. hum.JumpPower = 50
  6038. rainbowmode = false
  6039. chaosmode = false
  6040. RecolorTextAndRename("Enlightened",Color3.new(1,1,1),Color3.new(0.75,0.75,0.75),"Code")
  6041. newTheme("rbxassetid://603567552",0,1.02,1.25)
  6042. MAINRUINCOLOR = BrickColor.new("White")
  6043. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  6044. end
  6045. if k == "e" and attack == false and ModeOfGlitch ~= 2 then
  6046. ModeOfGlitch = 2
  6047. storehumanoidWS = 16
  6048. hum.WalkSpeed = 16
  6049. rainbowmode = false
  6050. chaosmode = false
  6051. RecolorTextAndRename("Azure",Color3.new(0,0,0),BrickColor.new("Bright violet").Color,"Code")
  6052. newTheme("rbxassetid://2027652726",0,1.01,1.25)
  6053. MAINRUINCOLOR = BrickColor.new("Bright violet")
  6054. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  6055. end
  6056. if k == "r" and attack == false and ModeOfGlitch ~= 3 then
  6057. ModeOfGlitch = 3
  6058. storehumanoidWS = 16
  6059. hum.WalkSpeed = 16
  6060. rainbowmode = false
  6061. chaosmode = false
  6062. RecolorTextAndRename("BINARY",Color3.new(0,0,0),Color3.new(0,1,0),"SciFi")
  6063. newTheme("rbxassetid://2041343402",0,1.01,1.25)
  6064. MAINRUINCOLOR = BrickColor.new("Lime green")
  6065. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  6066. end
  6067. if k == "t" and attack == false and ModeOfGlitch ~= 4 then
  6068. ModeOfGlitch = 4
  6069. storehumanoidWS = 16
  6070. hum.WalkSpeed = 16
  6071. rainbowmode = false
  6072. chaosmode = false
  6073. RecolorTextAndRename("Luna",Color3.new(0,0,0.25),BrickColor.new("Bright yellow").Color,"SourceSansBold")
  6074. newTheme("rbxassetid://2022787645",0,1.02,1.25)
  6075. MAINRUINCOLOR = BrickColor.new("Navy blue")
  6076. RecolorThing(MAINRUINCOLOR,BrickColor.new("Bright yellow"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  6077. end
  6078. if k == "y" and attack == false and ModeOfGlitch ~= 5 then
  6079. ModeOfGlitch = 5
  6080. storehumanoidWS = 16
  6081. hum.WalkSpeed = 16
  6082. rainbowmode = false
  6083. chaosmode = false
  6084. RecolorTextAndRename("Blaze",Color3.new(1,0.5,0),Color3.new(1,1,0),"Fantasy")
  6085. newTheme("rbxassetid://318890513",0,1.01,1.25)
  6086. MAINRUINCOLOR = BrickColor.new("Deep orange")
  6087. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  6088. end
  6089. if k == "u" and attack == false and ModeOfGlitch ~= 6 then
  6090. ModeOfGlitch = 6
  6091. storehumanoidWS = 100
  6092. hum.WalkSpeed = 100
  6093. rainbowmode = false
  6094. chaosmode = false
  6095. RecolorTextAndRename("GALACTIC",Color3.new(0,0,0.5),Color3.new(0.75,1,1),"Fantasy")
  6096. newTheme("rbxassetid://604910909",0,1.02,1.25)
  6097. MAINRUINCOLOR = BrickColor.new("Pastel light blue")
  6098. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  6099. end
  6100. if k == "f" and attack == false and ModeOfGlitch ~= 7 then
  6101. ModeOfGlitch = 7
  6102. storehumanoidWS = 175
  6103. hum.WalkSpeed = 175
  6104. rainbowmode = false
  6105. chaosmode = false
  6106. RecolorTextAndRename("HYPERSPEED",BrickColor.new("Cyan").Color,BrickColor.new("Toothpaste").Color,"Arcade")
  6107. newTheme("rbxassetid://2011847746",0,1.01,1.25)
  6108. MAINRUINCOLOR = BrickColor.new("Cyan")
  6109. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  6110. end
  6111. if k == "g" and attack == false and ModeOfGlitch ~= 8 then
  6112. ModeOfGlitch = 8
  6113. storehumanoidWS = 100
  6114. hum.WalkSpeed = 100
  6115. rainbowmode = false
  6116. chaosmode = false
  6117. RecolorTextAndRename("CHAOTIC",BrickColor.new("Really red").Color,BrickColor.new("Bright red").Color,"Antique")
  6118. newTheme("rbxassetid://603566564",0,1.01,1.65)
  6119. MAINRUINCOLOR = BrickColor.new("Really red")
  6120. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  6121. end
  6122. if k == "h" and attack == false and ModeOfGlitch ~= 9 then
  6123. ModeOfGlitch = 9
  6124. storehumanoidWS = 135
  6125. hum.WalkSpeed = 135
  6126. rainbowmode = false
  6127. chaosmode = false
  6128. RecolorTextAndRename("Visualiser",BrickColor.new("Medium stone grey").Color,BrickColor.new("Black").Color,"Arcade")
  6129. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  6130. MAINRUINCOLOR = BrickColor.new("Medium stone grey")
  6131. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  6132. end
  6133. if k == "m" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 1000000000 then
  6134. ModeOfGlitch = 1000000000
  6135. storehumanoidWS = 350
  6136. hum.WalkSpeed = 350
  6137. rainbowmode = false
  6138. chaosmode = false
  6139. RecolorTextAndRename("DARKNESS",Color3.new(0,0,0),BrickColor.new("Really black").Color,"Antique")
  6140. newTheme("rbxassetid://577543579",0,1,1.25)
  6141. MAINRUINCOLOR = BrickColor.new("Really black")
  6142. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  6143. end
  6144. if k == "j" and attack == false and ModeOfGlitch ~= 9600000000 then
  6145. loveydovey()
  6146. end
  6147. if k == "m" and attack == false and ModeOfGlitch == 6 and ModeOfGlitch ~= 6000000000 then
  6148. UnknownA()
  6149. elseif k == "m" and attack == false and ModeOfGlitch == 5 and ModeOfGlitch ~= 5000000000 then
  6150. SolarSystem()
  6151. elseif k == "m" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 2000000000 then
  6152. ascendAzure()
  6153. end
  6154. if k == "b" and ModeOfGlitch == 6000000000 and attack == false then
  6155. harmonytaunty()
  6156. elseif k == "b" and ModeOfGlitch == 9 and attack == false then
  6157. vistaunty()
  6158. elseif k == "b" and ModeOfGlitch == 9600000000 and attack == false then
  6159. shytaunty()
  6160. end
  6161. if k == "z" and ModeOfGlitch == 1 and attack == false then
  6162. Beams()
  6163. elseif k == "z" and ModeOfGlitch == 2 and attack == false then
  6164. smiter()
  6165. elseif k == "z" and ModeOfGlitch == 2000000000 and attack == false then
  6166. supsmiter()
  6167. elseif k == "z" and ModeOfGlitch == 3 and attack == false then
  6168. BinaryE()
  6169. elseif k == "z" and ModeOfGlitch == 4 and attack == false then
  6170. elseif k == "z" and ModeOfGlitch == 5 and attack == false then
  6171. Crossfire()
  6172. elseif k == "z" and ModeOfGlitch == 6 and attack == false then
  6173. GalacticalBeams()
  6174. elseif k == "z" and ModeOfGlitch == 7 and attack == false then
  6175. WarpedDash()
  6176. elseif k == "z" and ModeOfGlitch == 8 and attack == false then
  6177. elseif k == "z" and ModeOfGlitch == 9 and attack == false then
  6178. end
  6179. if k == "x" and ModeOfGlitch == 3 and attack == false then
  6180. BinaryBLINK()
  6181. end
  6182. if k == "v" and ModeOfGlitch == 2 and attack == false then
  6183. SingularityVoid()
  6184. elseif k == "v" and ModeOfGlitch == 8 and attack == false then
  6185. BeamOfDeath()
  6186. elseif k == "v" and ModeOfGlitch == 2000000000 and attack == false then
  6187. AzureVANISHMENT()
  6188. end
  6189. if k == "l" and mutedtog == false then
  6190. mutedtog = true
  6191. kan.Volume = 0
  6192. elseif k == "l" and mutedtog == true then
  6193. mutedtog = false
  6194. kan.Volume = 1.25
  6195. end
  6196. if k == "p" and toggleTag == false then
  6197. toggleTag = true
  6198. modet.TextTransparency = 0
  6199. modet.TextStrokeTransparency = 0
  6200. elseif k == "p" and toggleTag == true then
  6201. toggleTag = false
  6202. modet.TextTransparency = 1
  6203. modet.TextStrokeTransparency = 1
  6204. end
  6205. end)
  6206.  
  6207. local sunval = 0.01
  6208. coroutine.resume(coroutine.create(function()
  6209. while true do
  6210. for i = 0, 199 do
  6211. swait()
  6212. sunval = sunval + 0.00005
  6213. end
  6214. for i = 0, 199 do
  6215. swait()
  6216. sunval = sunval - 0.00005
  6217. end
  6218. end
  6219. end))
  6220. plr.Chatted:connect(function(message)
  6221. if ModeOfGlitch == 9 then
  6222. if message:sub(1,5) == "play/" then
  6223. OVMID = message:sub(6)
  6224. newThemeCust("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  6225. elseif message:sub(1,6) == "pitch/" then
  6226. OVMPIT = message:sub(7)
  6227. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  6228. elseif message:sub(1,4) == "vol/" then
  6229. OVMVOL = message:sub(5)
  6230. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  6231. elseif message:sub(1,7) == "skipto/" then
  6232. chatfunc("Skipped to "..message:sub(8).." out of "..math.floor(kan.TimeLength).." seconds.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  6233. newThemeCust("rbxassetid://"..OVMID,message:sub(8),OVMPIT,OVMVOL)
  6234. elseif message:sub(1,9) == "telltime/" then
  6235. chatfunc("Current time pos: "..math.floor(kan.TimePosition).." out of "..math.floor(kan.TimeLength).." seconds.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  6236. end
  6237. end
  6238. end)
  6239. local rotperm = 0
  6240. coroutine.resume(coroutine.create(function()
  6241. while true do
  6242. swait()
  6243. if ModeOfGlitch == 1 or ModeOfGlitch == 2 or ModeOfGlitch == 3 or ModeOfGlitch == 4 or ModeOfGlitch == 5 or ModeOfGlitch == 6 or ModeOfGlitch == 7 or ModeOfGlitch == 8 or ModeOfGlitch == 1000000000 or ModeOfGlitch == 5000000000 or ModeOfGlitch == 2000000000 or ModeOfGlitch == 6000000000 or ModeOfGlitch == 9600000000 then
  6244. sphereMK(7.5,math.random(15,50)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,MAINRUINCOLOR,0)
  6245. coroutine.resume(coroutine.create(function()
  6246. if ModeOfGlitch == 5000000000 then
  6247. sphere2(25,"Add",sorb2.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),sunval,sunval,sunval,MAINRUINCOLOR)
  6248. end
  6249. end))
  6250. elseif ModeOfGlitch == 9 and kan.PlaybackLoudness >= 50 then
  6251. swait(25 - kan.PlaybackLoudness/80)
  6252. sphere2(4,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),0.25,0,0.25,MAINRUINCOLOR)
  6253. if kan.PlaybackLoudness >= 300 then
  6254. CameraEnshaking(1,3)
  6255. for i = 0, 4 do
  6256. sphereMK(5,math.random(15,35)/150,"Add",root.CFrame*CFrame.new(math.random(-15,15),-10,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,20,-0.01,MAINRUINCOLOR,0)
  6257. end
  6258. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),0.5,0,0.5,MAINRUINCOLOR)
  6259. end
  6260. local notsp = Instance.new("Part", char)
  6261. notsp.CanCollide = false
  6262. notsp.FormFactor = 3
  6263. notsp.Name = "Ring"
  6264. notsp.Material = "Neon"
  6265. notsp.Size = Vector3.new(10, 1, 10)
  6266. if kan.PlaybackLoudness >= 300 then
  6267. notsp.Size = Vector3.new(25, 1, 25)
  6268. end
  6269. notsp.Transparency = 1
  6270. notsp.TopSurface = 0
  6271. notsp.BottomSurface = 0
  6272. notsp.Anchored = true
  6273. notsp.CFrame = root.CFrame*CFrame.new(0,-3,0)
  6274. coroutine.resume(coroutine.create(function()
  6275. local eff = Instance.new("ParticleEmitter",notsp)
  6276. eff.Texture = "rbxassetid://288898235"
  6277. eff.LightEmission = 0.5
  6278. eff.Color = ColorSequence.new(Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000))
  6279. eff.Rate = 300
  6280. eff.Lifetime = NumberRange.new(1)
  6281. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,0,0)})
  6282. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  6283. eff.Speed = NumberRange.new(20,40)
  6284. eff.Acceleration = vt(0,-75,0)
  6285. eff.Drag = 1
  6286. eff.Rotation = NumberRange.new(-10,10)
  6287. eff.VelocitySpread = 20
  6288. eff.RotSpeed = NumberRange.new(-1,1)
  6289. coroutine.resume(coroutine.create(function()
  6290. while true do
  6291. swait()
  6292. if eff.Parent ~= nil then
  6293. if ModeOfGlitch == 9 then
  6294. eff.Color = ColorSequence.new(Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000))
  6295. elseif ModeOfGlitch ~= 9 then
  6296. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6297. end
  6298. else
  6299. break
  6300. end
  6301. end
  6302. end))
  6303. wait(0.1)
  6304. eff.Enabled = false
  6305. end))
  6306. game:GetService("Debris"):AddItem(notsp, 5)
  6307. end
  6308. end
  6309. end))
  6310.  
  6311.  
  6312. Humanoid.Name = "GGLITCHER"
  6313. Humanoid.MaxHealth = math.huge
  6314. Humanoid.Health = math.huge
  6315. Instance.new("ForceField",char).Visible = false
  6316.  
  6317. idleanim=.4
  6318. while true do
  6319. Humanoid.MaxHealth = math.huge
  6320. Humanoid.Health = math.huge
  6321. if mutedtog == false and duringend == false then
  6322. kan.Volume = currentVol
  6323. elseif mutedtog == true and duringend == false then
  6324. kan.Volume = 0
  6325. end
  6326. if duringend == false then
  6327. kan.PlaybackSpeed = currentPitch
  6328. kan.Pitch = currentPitch
  6329. end
  6330. kan.SoundId = currentThemePlaying
  6331. kan.Looped = true
  6332. kan.Parent = char
  6333. kan:Resume()
  6334. modet.Rotation = - 5 * math.cos(sine / 32)
  6335. techc.Rotation = techc.Rotation + 1
  6336. circl.Rotation = circl.Rotation - kan.PlaybackLoudness/75 - 1
  6337. circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/50 + 1
  6338. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50
  6339. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25
  6340. imgca.ImageTransparency = 0 + 0.25 * math.cos(sine / 30)
  6341. imgca.Rotation = imgca.Rotation + kan.PlaybackLoudness/50 + 1
  6342. bguis.Size = UDim2.new(15 + 1 * math.cos(sine / 30),0, 15 + 1 * math.cos(sine / 30),0)
  6343. ned.Rotation = 0 - 2 * math.cos(sine / 24)
  6344. ned.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
  6345.  
  6346. swait()
  6347. if Anim ~= "Run" then
  6348. handlexweld.C0=clerp(handlexweld.C0,cf(0 + 0.25 * math.cos(sine / 63),0 + 0.25 * math.cos(sine / 70),0 + 0.05 * math.cos(sine / 57))*angles(math.rad(0 + 2 * math.cos(sine / 55)),math.rad(0 + 2 * math.cos(sine / 46)),math.rad(0 + 2 * math.cos(sine / 32))),.3)
  6349. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 42)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 5 * math.cos(sine / 56))),.3)
  6350. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 45)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(130 + 5 * math.cos(sine / 56))),.3)
  6351. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 48)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(50 + 5 * math.cos(sine / 56))),.3)
  6352. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 46)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 5 * math.cos(sine / 56))),.3)
  6353. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-130 - 5 * math.cos(sine / 56))),.3)
  6354. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 40)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-50 - 5 * math.cos(sine / 56))),.3)
  6355. else
  6356. handlexweld.C0=clerp(handlexweld.C0,cf(0 + 0.25 * math.cos(sine / 63),0 + 0.25 * math.cos(sine / 70),0.5 + 0.05 * math.cos(sine / 57))*angles(math.rad(0 + 2 * math.cos(sine / 55)),math.rad(0 + 2 * math.cos(sine / 46)),math.rad(0 + 2 * math.cos(sine / 32))),.3)
  6357. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 25),0)*angles(math.rad(20),math.rad(0),math.rad(90 - root.RotVelocity.Y*3)),.3)
  6358. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 25),0)*angles(math.rad(20),math.rad(0),math.rad(145 - root.RotVelocity.Y*3)),.3)
  6359. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 25),0)*angles(math.rad(20),math.rad(0),math.rad(35 - root.RotVelocity.Y*3)),.3)
  6360. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 25),0)*angles(math.rad(20),math.rad(0),math.rad(-90 - root.RotVelocity.Y*3)),.3)
  6361. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 25),0)*angles(math.rad(20),math.rad(0),math.rad(-145 - root.RotVelocity.Y*3)),.3)
  6362. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 25),0)*angles(math.rad(20),math.rad(0),math.rad(-35 - root.RotVelocity.Y*3)),.3)
  6363. end
  6364. --------------- Visualiser Zone
  6365. if ModeOfGlitch == 9 then
  6366. modet.TextColor3 = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  6367. for i, v in pairs(mw2:GetChildren()) do
  6368. if v:IsA("Part") then
  6369. v.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  6370. v.Material = "Neon"
  6371. end
  6372. end
  6373. for i, v in pairs(mw1:GetChildren()) do
  6374. if v:IsA("Part") then
  6375. v.Transparency = 0
  6376. v.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  6377. v.Material = "Neon"
  6378. end
  6379. end
  6380. end
  6381. ---------------
  6382. sine = sine + change
  6383. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6384. local velderp=RootPart.Velocity.y
  6385. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6386. coroutine.resume(coroutine.create(function()
  6387. if ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 6000000000 or ModeOfGlitch == 2000000000 or ModeOfGlitch == 1000000000 or ModeOfGlitch == 5000000000 then
  6388. if hitfloor ~= nil then
  6389. if ModeOfGlitch ~= 1000000000 and ModeOfGlitch ~= 5000000000 then
  6390. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,BrickColor.new("White"))
  6391. elseif ModeOfGlitch == 1000000000 then
  6392. slash(math.random(25,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,85)/250,BrickColor.new("Really black"))
  6393. elseif ModeOfGlitch == 5000000000 then
  6394. slash(math.random(25,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-3,3)),math.rad(math.random(-360,360)),math.rad(math.random(-3,3))),vt(0.01,0.01,0.01),math.random(15,125)/250,BrickColor.new("Deep orange"))
  6395. end
  6396. end
  6397. end
  6398. end))
  6399. if equipped==true or equipped==false then
  6400. if attack==false then
  6401. idle=idle+1
  6402. else
  6403. idle=0
  6404. end
  6405. if idle>=500 then
  6406. if attack==false then
  6407. --Sheath()
  6408. end
  6409. end
  6410. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6411. Anim="Jump"
  6412. if attack==false then
  6413. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6414. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6415. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  6416. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6417. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6418. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6419. end
  6420. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6421. Anim="Fall"
  6422. if attack==false then
  6423. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6424. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6425. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  6426. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  6427. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  6428. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  6429. end
  6430. elseif torvel<1 and hitfloor~=nil then
  6431. Anim="Idle"
  6432. if attack==false then
  6433. if ModeOfGlitch == 1 then
  6434. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10 + 2 * math.cos(sine / 43)),math.rad(0 - 2 * math.cos(sine / 34))),.1)
  6435. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  6436. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(10 - 2 * math.cos(sine / 43))),.1)
  6437. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0 - 2 * math.cos(sine / 47)),math.rad(-10 + 2 * math.cos(sine / 43))),.1)
  6438. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 + 3 * math.cos(sine / 48)),math.rad(-20 - 4 * math.cos(sine / 53)),math.rad(15 - 3 * math.cos(sine / 38))),.1)
  6439. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-10 + 2 * math.cos(sine / 45)),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 39))),.1)
  6440. elseif ModeOfGlitch == 2 then
  6441. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) - 0.03 * math.cos(sine / 45),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5 + 3 * math.cos(sine / 45)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 34))),.1)
  6442. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) + 0.03 * math.cos(sine / 45),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 3 * math.cos(sine / 45)),math.rad(5),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  6443. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.03 * math.cos(sine / 45),0 + 0.02 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0 + 3 * math.cos(sine / 45)),math.rad(0)),.1)
  6444. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 2.5 * math.cos(sine / 28)),math.rad(0 + 5 * math.cos(sine / 99)),math.rad(0 + 10 * math.cos(sine / 78))),.1)
  6445. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15 + 5 * math.cos(sine / 33)),math.rad(15 + 6 * math.cos(sine / 38)),math.rad(-10 - 3 * math.cos(sine / 42))),.1)
  6446. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.05 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 5 * math.cos(sine / 28))),.1)
  6447. elseif ModeOfGlitch == 3 then
  6448. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 34))),.1)
  6449. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(20 - 2 * math.cos(sine / 72)),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  6450. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 72))),.1)
  6451. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0 + 4 * math.cos(sine / 55)),math.rad(20 - 2 * math.cos(sine / 72))),.1)
  6452. RW.C0=clerp(RW.C0,cf(1.15,0.5 + 0.1 * math.cos(sine / 28),0.25)*angles(math.rad(-22 + 2 * math.cos(sine / 38)),math.rad(0),math.rad(-15 - 2 * math.cos(sine / 41))),.1)
  6453. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 - 6 * math.cos(sine / 28)),math.rad(0 + 5 * math.cos(sine / 46)),math.rad(-20 + 5 * math.cos(sine / 34))),.1)
  6454. elseif ModeOfGlitch == 4 then
  6455. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-5),math.rad(0 - 3 * math.cos(sine / 34))),.1)
  6456. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(10 + 3 * math.cos(sine / 34))),.1)
  6457. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.03 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(25)),.1)
  6458. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0 + 2 * math.cos(sine / 57)),math.rad(-25)),.1)
  6459. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 + 5 * math.cos(sine / 34)),math.rad(0),math.rad(21 + 6 * math.cos(sine / 28))),.1)
  6460. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-5 + 5 * math.cos(sine / 43)),math.rad(10 - 5 * math.cos(sine / 27)),math.rad(-5 - 3 * math.cos(sine / 36))),.1)
  6461. elseif ModeOfGlitch == 5 then
  6462. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) - 0.04 * math.cos(sine / 50),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1 + 4 * math.cos(sine / 50)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 34))),.1)
  6463. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) + 0.04 * math.cos(sine / 50),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5 - 4 * math.cos(sine / 50)),math.rad(18),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  6464. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.04 * math.cos(sine / 50),0 + 0.03 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 + 4 * math.cos(sine / 50)),math.rad(-18)),.1)
  6465. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 1 * math.cos(sine / 28)),math.rad(-5 - 2.5 * math.cos(sine / 57)),math.rad(18)),.1)
  6466. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.05 * math.cos(sine / 28),-0.65)*angles(math.rad(36 - 3 * math.cos(sine / 34)),math.rad(0 - 2 * math.cos(sine / 45)),math.rad(-80 + 2 * math.cos(sine / 28))),.1)
  6467. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.05 * math.cos(sine / 28),-0.65)*angles(math.rad(46 + 3 * math.cos(sine / 49)),math.rad(10 + 2 * math.cos(sine / 52)),math.rad(80 - 3 * math.cos(sine / 39))),.1)
  6468. elseif ModeOfGlitch == 6 then
  6469. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(2),math.rad(0),math.rad(-10 + 4 * math.cos(sine / 34))),.1)
  6470. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(5 + 2 * math.cos(sine / 34))),.1)
  6471. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 53))),.1)
  6472. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 1 * math.cos(sine / 28)),math.rad(2 + 3 * math.cos(sine / 41)),math.rad(5 + 2 * math.cos(sine / 53))),.1)
  6473. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-2 - 4 * math.cos(sine / 28)),math.rad(0),math.rad(14 + 8 * math.cos(sine / 28))),.1)
  6474. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(5 + 3 * math.cos(sine / 46)),math.rad(10 + 5 * math.cos(sine / 52)),math.rad(-15 - 6 * math.cos(sine / 28))),.1)
  6475. elseif ModeOfGlitch == 7 then
  6476. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(1),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6477. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(5),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6478. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.01 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6479. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0 + 1 * math.cos(sine / 71)),math.rad(0)),.1)
  6480. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(4 - 4 * math.cos(sine / 28)),math.rad(-8),math.rad(10 - 5 * math.cos(sine / 34))),.1)
  6481. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(5),math.rad(5),math.rad(5)),.1)
  6482. elseif ModeOfGlitch == 8 or ModeOfGlitch == 1000000000 then
  6483. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  6484. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.25),math.rad(0),math.rad(6 + 2 * math.cos(sine / 34))),.1)
  6485. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(-26 + 2 * math.cos(sine / 44))),.1)
  6486. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 1 * math.cos(sine / 28)),math.rad(-5 + 3 * math.cos(sine / 47)),math.rad(26 - 2 * math.cos(sine / 44))),.1)
  6487. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-2 - 3 * math.cos(sine / 30)),math.rad(25 - 3 * math.cos(sine / 38)),math.rad(28 - 6 * math.cos(sine / 34))),.1)
  6488. LW.C0=clerp(LW.C0,cf(-0.95,0.65 + 0.075 * math.cos(sine / 28),-0.65)*angles(math.rad(90 + 2 * math.cos(sine / 73)),math.rad(25 + 5 * math.cos(sine / 24)),math.rad(73 - 3 * math.cos(sine / 65))),.1)
  6489. elseif ModeOfGlitch == 9 then
  6490. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/5000,-0.1)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(0 - 2 * math.cos(sine / 56) + kan.PlaybackLoudness/450)),.4)
  6491. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - kan.PlaybackLoudness/6500,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(5),math.rad(0 + 2 * math.cos(sine / 56) + kan.PlaybackLoudness/500)),.4)
  6492. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 56) ,0 + 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/7000)*angles(math.rad(0 - 2 * math.cos(sine / 56)),math.rad(0),math.rad(30)),.4)
  6493. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2 * math.cos(sine / 28) - kan.PlaybackLoudness/60),math.rad(0 + 2 * math.cos(sine / 73)),math.rad(-30)),.4)
  6494. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(40 + 5 * math.cos(sine / 34) + kan.PlaybackLoudness/7.5),math.rad(0),math.rad(28 - 2 * math.cos(sine / 38))),.4)
  6495. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(10),math.rad(5),math.rad(7.5)),.4)
  6496. elseif ModeOfGlitch == 2000000000 then
  6497. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  6498. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 3 * math.cos(sine / 34))),.1)
  6499. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(2 + 3 * math.cos(sine / 34)),math.rad(0),math.rad(34 - 3 * math.cos(sine / 54))),.1)
  6500. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 4 * math.cos(sine / 28)),math.rad(0 - 1 * math.cos(sine / 44)),math.rad(-34 + 3 * math.cos(sine / 54))),.1)
  6501. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(12 + 5 * math.cos(sine / 62)),math.rad(30 + 5 * math.cos(sine / 48)),math.rad(19 + 6 * math.cos(sine / 36))),.1)
  6502. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 + 3 * math.cos(sine / 65)),math.rad(6 + 3 * math.cos(sine / 57)),math.rad(-20 - 7 * math.cos(sine / 36))),.1)
  6503. elseif ModeOfGlitch == 5000000000 then
  6504. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(2),math.rad(0),math.rad(-16 + 4 * math.cos(sine / 34))),.1)
  6505. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.5),math.rad(10),math.rad(11 + 2 * math.cos(sine / 34))),.1)
  6506. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(-6 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(-25 - 4 * math.cos(sine / 53))),.1)
  6507. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 1 * math.cos(sine / 28)),math.rad(0 + 10 * math.cos(sine / 79)),math.rad(25 + 4 * math.cos(sine / 53))),.1)
  6508. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-2 - 4 * math.cos(sine / 28)),math.rad(-20),math.rad(18 + 8 * math.cos(sine / 28))),.1)
  6509. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(170 + 3 * math.cos(sine / 46)),math.rad(10 + 5 * math.cos(sine / 52)),math.rad(-10 - 2 * math.cos(sine / 28))),.1)
  6510. elseif ModeOfGlitch == 6000000000 then
  6511. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(2),math.rad(0),math.rad(-15 + 6 * math.cos(sine / 34))),.1)
  6512. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(7.5 - 4 * math.cos(sine / 47))),.1)
  6513. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(-1 + 4 * math.cos(sine / 62))),.1)
  6514. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 28)),math.rad(5 - 6 * math.cos(sine / 79)),math.rad(1 - 4 * math.cos(sine / 62))),.1)
  6515. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.01 * math.cos(sine / 28),-0.65)*angles(math.rad(38 + 2 * math.cos(sine / 33)),math.rad(0),math.rad(-95 - 3 * math.cos(sine / 28))),.1)
  6516. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.01 * math.cos(sine / 28),-0.65)*angles(math.rad(45 - 3 * math.cos(sine / 37)),math.rad(0),math.rad(80 + 5 * math.cos(sine / 30))),.1)
  6517. elseif ModeOfGlitch == 9600000000 then
  6518. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7 - 5 * math.cos(sine / 44)),math.rad(0),math.rad(-6 - 3 * math.cos(sine / 34))),.1)
  6519. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 + 5 * math.cos(sine / 44)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 34))),.1)
  6520. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.05 * math.cos(sine / 44),0 + 0.03 * math.cos(sine / 34),-0.05 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 - 5 * math.cos(sine / 44)),math.rad(-5)),.1)
  6521. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5 - 2.5 * math.cos(sine / 28)),math.rad(10 + 5 * math.cos(sine / 62)),math.rad(17 + 5 * math.cos(sine / 59))),.1)
  6522. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(22 - 3 * math.cos(sine / 53)),math.rad(0),math.rad(-37 + 2 * math.cos(sine / 37))),.1)
  6523. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(23 - 2 * math.cos(sine / 58)),math.rad(0),math.rad(38 - 3 * math.cos(sine / 57) )),.1)
  6524. end
  6525. end
  6526. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  6527. Anim="Walk"
  6528. if attack==false then
  6529. if ModeOfGlitch ~= 9600000000 then
  6530. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  6531. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  6532. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  6533. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  6534. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  6535. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  6536. elseif ModeOfGlitch == 9600000000 then
  6537. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 10 * math.cos(sine / 8)),math.rad(0 + 65 * math.cos(sine / 8))),.1)
  6538. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 10 * math.cos(sine / 8)),math.rad(0 + 65 * math.cos(sine / 8))),.1)
  6539. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.1,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(15 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  6540. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15 + 3 * math.cos(sine / 4)),math.rad(0 - 10 * math.cos(sine / 8)),math.rad(0 - hed.RotVelocity.Y*2.5 + 10 * math.cos(sine / 8))),.1)
  6541. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 80 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  6542. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 80 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  6543. end
  6544. end
  6545. elseif torvel>=22 and hitfloor~=nil then
  6546. Anim="Run"
  6547. if attack==false then
  6548. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8 and ModeOfGlitch ~= 1000000000 and ModeOfGlitch ~= 2000000000 and ModeOfGlitch ~= 6000000000 and ModeOfGlitch ~= 5000000000 then
  6549. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6550. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6551. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(25 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 1 * math.cos(sine / 6))),.1)
  6552. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 + 2 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 1 * math.cos(sine / 6))),.1)
  6553. RW.C0=clerp(RW.C0,cf(1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(-10),math.rad(7 + 5 * math.cos(sine / 6))),.1)
  6554. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(10),math.rad(-7 - 5 * math.cos(sine / 6))),.1)
  6555. if ModeOfGlitch == 7 or ModeOfGlitch == 9600000000 then
  6556. sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),8)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,20,-0.0075,MAINRUINCOLOR,0)
  6557. --sphereMK(3,0,"Add",root.CFrame*CFrame.new(0,0,8)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,5,20,-0.0075,MAINRUINCOLOR,0)
  6558. end
  6559. elseif ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 1000000000 or ModeOfGlitch == 2000000000 or ModeOfGlitch == 6000000000 or ModeOfGlitch == 5000000000 then
  6560. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  6561. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  6562. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  6563. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  6564. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  6565. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  6566. end
  6567. end
  6568. end
  6569. end
  6570. end
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