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Jul 21st, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7. -- Synapse Decompiler
  8. -- Purchase Here: https://brack4712.xyz/synapse/purchase/
  9.  
  10. wait(0.016666666666667)
  11. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  12. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  13. local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  14. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  15. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  16. local R3 = {N=Region3.new}
  17. local De = S.Debris
  18. local WS = workspace
  19. local Lght = S.Lighting
  20. local RepS = S.ReplicatedStorage
  21. local IN = Instance.new
  22. local Plrs = S.Players
  23. local Plr = Plrs.LocalPlayer
  24. local Char = Plr.Character
  25. local Hum = Char:FindFirstChildOfClass'Humanoid'
  26. local RArm = Char["Right Arm"]
  27. local LArm = Char["Left Arm"]
  28. local RLeg = Char["Right Leg"]
  29. local LLeg = Char["Left Leg"]
  30. local Root = Char:FindFirstChild'HumanoidRootPart'
  31. local Torso = Char.Torso
  32. local Head = Char.Head
  33. local NeutralAnims = true
  34. local Attack = false
  35. local Debounces = {Debounces={}}
  36. local Mouse = Plr:GetMouse()
  37. local Hit = {}
  38. local Sine = 0
  39. local Change = 1
  40. local BloodPuddles = {}
  41. local Glitching = false
  42. local Target;
  43. local Cam = workspace.CurrentCamera
  44. local Effects = IN("Folder",Char)
  45. Effects.Name = "Effects"
  46. local Kills = 0;
  47. local PlrGui = Plr:WaitForChild'PlayerGui'
  48. function Debounces:New(name,cooldown)
  49. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  50. setmetatable(aaaaa,{__index = Debounces})
  51. Debounces.Debounces[name] = aaaaa
  52. return aaaaa
  53. end
  54. function Debounces:Use(overrideUsable)
  55. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  56. if(self.Usable or overrideUsable)then
  57. self.Usable = false
  58. self.CoolingDown = true
  59. local LastUse = time()
  60. self.LastUse = LastUse
  61. delay(self.Cooldown or 2,function()
  62. if(self.LastUse == LastUse)then
  63. self.CoolingDown = false
  64. self.Usable = true
  65. end
  66. end)
  67. end
  68. end
  69. function Debounces:Get(name)
  70. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  71. for i,v in next, Debounces.Debounces do
  72. if(i == name)then
  73. return v;
  74. end
  75. end
  76. end
  77. function Debounces:GetProgressPercentage()
  78. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  79. if(self.CoolingDown and not self.Usable)then
  80. return math.max(
  81. math.floor(
  82. (
  83. (time()-self.LastUse)/self.Cooldown or 2
  84. )*100
  85. )
  86. )
  87. else
  88. return 100
  89. end
  90. end
  91. local baseSound = IN("Sound")
  92. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  93. local Sound = baseSound:Clone()
  94. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  95. Sound.Pitch = pitch or 1
  96. Sound.Volume = volume or 1
  97. Sound.Looped = looped or false
  98. if(autoPlay)then
  99. coroutine.wrap(function()
  100. repeat wait() until Sound.IsLoaded
  101. Sound.Playing = autoPlay or false
  102. end)()
  103. end
  104. if(not looped and effect)then
  105. Sound.Stopped:connect(function()
  106. Sound.Volume = 0
  107. Sound:destroy()
  108. end)
  109. elseif(effect)then
  110. warn("Sound can't be looped and a sound effect!")
  111. end
  112. Sound.Parent =parent or Torso
  113. return Sound
  114. end
  115. function Part(parent,color,material,size,cframe,anchored,cancollide)
  116. local part = IN("Part")
  117. part.Parent = parent or Char
  118. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  119. part.Material = material or Enum.Material.SmoothPlastic
  120. part.TopSurface,part.BottomSurface=10,10
  121. part.Size = size or V3.N(1,1,1)
  122. part.CFrame = cframe or CF.N(0,0,0)
  123. part.CanCollide = cancollide or false
  124. part.Anchored = anchored or false
  125. return part
  126. end
  127. function Weld(part0,part1,c0,c1)
  128. local weld = IN("Weld")
  129. weld.Parent = part0
  130. weld.Part0 = part0
  131. weld.Part1 = part1
  132. weld.C0 = c0 or CF.N()
  133. weld.C1 = c1 or CF.N()
  134. return weld
  135. end
  136. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  137. local part = IN("SpecialMesh")
  138. part.MeshId = meshid or ""
  139. part.TextureId = textid or ""
  140. part.Scale = scale or V3.N(1,1,1)
  141. part.Offset = offset or V3.N(0,0,0)
  142. part.MeshType = meshtype or Enum.MeshType.Sphere
  143. part.Parent = parent
  144. return part
  145. end
  146. NewInstance = function(instance,parent,properties)
  147. local inst = Instance.new(instance)
  148. inst.Parent = parent
  149. if(properties)then
  150. for i,v in next, properties do
  151. pcall(function() inst[i] = v end)
  152. end
  153. end
  154. return inst;
  155. end
  156. function Clone(instance,parent,properties)
  157. local inst = instance:Clone()
  158. inst.Parent = parent
  159. if(properties)then
  160. for i,v in next, properties do
  161. pcall(function() inst[i] = v end)
  162. end
  163. end
  164. return inst;
  165. end
  166. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  167. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  168. local Sound = IN("Sound")
  169. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  170. Sound.Pitch = pitch or 1
  171. Sound.Volume = volume or 1
  172. Sound.Looped = looped or false
  173. if(autoPlay)then
  174. coroutine.wrap(function()
  175. repeat wait() until Sound.IsLoaded
  176. Sound.Playing = autoPlay or false
  177. end)()
  178. end
  179. if(not looped and effect)then
  180. Sound.Stopped:connect(function()
  181. Sound.Volume = 0
  182. soundPart:destroy()
  183. end)
  184. elseif(effect)then
  185. warn("Sound can't be looped and a sound effect!")
  186. end
  187. Sound.Parent = soundPart
  188. return Sound
  189. end
  190. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  191. function CamShake(who,times,intense,origin)
  192. coroutine.wrap(function()
  193. if(script:FindFirstChild'CamShake')then
  194. local cam = script.CamShake:Clone()
  195. cam:WaitForChild'intensity'.Value = intense
  196. cam:WaitForChild'times'.Value = times
  197.  
  198. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  199. cam.Parent = who
  200. wait()
  201. cam.Disabled = false
  202. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  203. local intensity = intense
  204. if(Hum and not Hum:FindFirstChild'CamShaking')then
  205. local cam = workspace.CurrentCamera
  206. local oCO = Hum.CameraOffset
  207. local cs = Instance.new("BoolValue",Hum)
  208. cs.Name = "CamShaking"
  209. for i = 1, times do
  210. local camDistFromOrigin
  211. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  212. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.Position).magnitude )/25
  213. elseif(typeof(origin) == 'Vector3')then
  214. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin).magnitude )/25
  215. end
  216. if(camDistFromOrigin)then
  217. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  218. end
  219. if(Hum)then
  220. Hum.CameraOffset = Vector3.new(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
  221. end
  222. swait()
  223. end
  224. if(Hum)then
  225. Hum.CameraOffset = oCO
  226. end
  227. cs:destroy()
  228. end
  229. end
  230. end)()
  231. end
  232.  
  233.  
  234. function CamShakeAll(times,intense,origin)
  235. for _,v in next, Plrs:players() do
  236. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  237. end
  238. end
  239.  
  240. function ServerScript(code)
  241. if(script:FindFirstChild'Loadstring')then
  242. local load = script.Loadstring:Clone()
  243. load:WaitForChild'Sauce'.Value = code
  244. load.Disabled = false
  245. load.Parent = workspace
  246. elseif(NS and typeof(NS) == 'function')then
  247. NS(code,workspace)
  248. else
  249. warn("no serverscripts lol")
  250. end
  251. end
  252.  
  253. function LocalOnPlayer(who,code)
  254. ServerScript([[
  255. wait()
  256. script.Parent=nil
  257. if(not _G.Http)then _G.Http = game:service'HttpService' end
  258.  
  259. local Http = _G.Http or game:service'HttpService'
  260.  
  261. local source = ]].."[["..code.."]]"..[[
  262. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  263. local asd = Http:PostAsync(link,source)
  264. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  265. local ID = Http:JSONDecode(asd).Result.Require_ID
  266. local vs = require(ID).VORTH_SCRIPT
  267. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  268. ]])
  269. end
  270.  
  271. function Nametag(color,tag)
  272. local r,g,b = C3.tRGB(color)
  273. local c3 = C3.RGB(r/2,g/2,b/2)
  274. local name = script:FindFirstChild'Nametag' and script.Nametag:Clone();
  275. if(not name)then
  276. name = NewInstance("BillboardGui",nil,{MaxDistance=150,AlwaysOnTop=true,Active=false,Size=UDim2.new(5,0,1,0),SizeOffset=Vector2.new(0,6)})
  277. NewInstance("TextLabel",name,{Name='Title',BackgroundTransparency=1,Size=UDim2.new(2.5,0,1.5,0),Position=UDim2.new(-.75,0,.9,0),Text=tag,Font=Enum.Font.Fantasy,TextColor3 = color,TextStrokeColor3 = c3,TextStrokeTransparency=0,TextSize=14,TextScaled=true,TextWrapped=true,})
  278. end
  279. name.Title.Text = tag
  280. name.Title.TextColor3 = color
  281. name.Title.TextStrokeColor3 = c3
  282.  
  283.  
  284. name.Parent = Char
  285. name.Adornee = Head
  286. name.PlayerToHideFrom = Plr
  287.  
  288. return name
  289. end
  290.  
  291. local Frame_Speed = 60
  292. local Remove_Hats = false
  293. local Remove_Clothing = false
  294. local PlayerSize = 1
  295. local DamageColor = BrickColor.new'Really red'
  296. local MusicID = 486598641
  297. local God = false
  298. local Muted = false
  299. local WalkSpeed = 8
  300. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  301. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  302. New = function(Object, Parent, Name, Data)
  303. local Object = Instance.new(Object)
  304. for Index, Value in pairs(Data or {}) do
  305. Object[Index] = Value
  306. end
  307. Object.Parent = Parent
  308. Object.Name = Name
  309. return Object
  310. end
  311. local NoClear = {}
  312. local Voodoo = New("Model",Char,"Voodoo",{})
  313. local VTorso = New("Part",Voodoo,"Torso",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9809666, 34.1897087, 12.3049202, 0.979014099, -0.138922885, 0.149103805, 0.203679025, 0.691457033, -0.693110347, -0.0068100011, 0.708934069, 0.705241799),LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
  314. local VHead = New("Part",Voodoo,"Head",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.300145775, 0.300145775),CFrame = CFrame.new(16.9182777, 34.5018272, 12.6228008, 0.981222212, -0.146387979, 0.125594378, 0.192836046, 0.730337858, -0.655302107, 0.0042019859, 0.667215884, 0.744852483),TopSurface = Enum.SurfaceType.Smooth,})
  315. local SMesh = New("SpecialMesh",VHead,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
  316. local mot = New("Motor",Head,"mot",{Part0 = VHead,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.981222093, 0.192836031, 0.00420200033, -0.146387964, 0.730337918, 0.667215943, 0.125594392, -0.655302107, 0.744852543),C1 = CFrame.new(3.43322754e-05, 0.449882507, -0.00149726868, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  317. local VLA = New("Part",Voodoo,"Left Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.5398445, 34.0791664, 12.4485207, 0.842483878, 0.427749634, 0.327492595, -0.371340811, 0.901513815, -0.222213656, -0.390290886, 0.0656000972, 0.918351531),})
  318. local mot = New("Motor",VLA,"mot",{Part0 = VLA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.842483819, -0.371340901, -0.390290916, 0.427749544, 0.901513815, 0.0656001195, 0.327492595, -0.222213745, 0.91835165),C1 = CFrame.new(-0.455356598, 0.0866508484, 0.112116814, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  319. local VLL = New("Part",Voodoo,"Left Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9056549, 33.7453232, 11.9883003, 0.984823465, -0.0888315961, 0.149104908, 0.137862071, 0.922279239, -0.361102521, -0.10543903, 0.376178026, 0.920528531),BottomSurface = Enum.SurfaceType.Smooth,})
  320. local mot = New("Motor",VLL,"mot",{Part0 = VLL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.984823227, 0.137862027, -0.105439022, -0.0888316259, 0.922279298, 0.376178056, 0.149104908, -0.361102551, 0.920528591),C1 = CFrame.new(-0.162086487, -0.521272659, 0.0734844208, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  321. local VRL = New("Part",Voodoo,"Right Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.2400646, 33.8107071, 11.9597893, 0.959730387, -0.238088086, 0.149103299, 0.276998103, 0.890439391, -0.36109513, -0.0467950329, 0.387855232, 0.920531631),BottomSurface = Enum.SurfaceType.Smooth,})
  322. local mot = New("Motor",VRL,"mot",{Part0 = VRL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.959730327, 0.276998103, -0.0467950143, -0.238088101, 0.89043951, 0.387855232, 0.149103299, -0.361095101, 0.92053175),C1 = CFrame.new(0.178815842, -0.542732239, 0.0579204559, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  323. local VRA = New("Part",Voodoo,"Right Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.508316, 34.2938004, 12.3892946, 0.695788145, -0.716024339, -0.0564649031, 0.695248008, 0.651688695, 0.303202778, -0.180302992, -0.250221908, 0.951251626),})
  324. local mot = New("Motor",VRA,"mot",{Part0 = VRA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.695788085, 0.695248067, -0.180303007, -0.71602428, 0.651688814, -0.250221968, -0.0564648844, 0.303202778, 0.951251745),C1 = CFrame.new(0.536909103, 0.0585308075, 0.0659856796, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  325.  
  326. local VHum = NewInstance("Humanoid",Voodoo,{PlatformStand=true,Health=0,DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None})
  327.  
  328. for _,v in next, Voodoo:GetDescendants() do
  329. NoClear[v] = true
  330. end
  331.  
  332. local knife = Part(Char,BrickColor.new'Medium stone grey',Enum.Material.SmoothPlastic,V3.N(.3,3,.5),CF.N(),false,false)
  333. Mesh(knife,Enum.MeshType.FileMesh,'rbxassetid://1245215297','rbxassetid://1245215354',V3.N(1.25,1.45,1.25))
  334.  
  335. if(PlayerSize ~= 1)then
  336. for _,v in next, Char:GetDescendants() do
  337. if(v:IsA'BasePart')then
  338. v.Size = v.Size * PlayerSize
  339. end
  340. end
  341. end
  342.  
  343. Nametag(C3.N(.75,.75,.75),"The Voodoo Master")
  344.  
  345. local gui = NewInstance("ScreenGui",PlrGui,{})
  346. local txt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.842,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
  347. local ktxt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.742,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
  348.  
  349. local Music = Sound(Char,MusicID,1,3,true,false,true)
  350. Music.Name = 'Music'
  351. for _,v in next, Hum:GetPlayingAnimationTracks() do
  352. v:Stop();
  353. end
  354.  
  355. pcall(game.Destroy,Char:FindFirstChild'Animate')
  356. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  357. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  358. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  359. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  360. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  361. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  362. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  363.  
  364. local KW = NewInstance('Motor',Char,{Part0=LArm,Part1=knife,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0),C1=CF.N(0,-1,0)})
  365. local VW = NewInstance('Motor',Char,{Part0=RArm,Part1=VTorso,C0=CF.N(0,-.8,-.5)*CF.A(M.R(-43),0,0)})
  366.  
  367. local LSC0 = LS.C0
  368. local RSC0 = RS.C0
  369. local NKC0 = NK.C0
  370. local LHC0 = LH.C0
  371. local RHC0 = RH.C0
  372. local RJC0 = RJ.C0
  373. local ArtificialHB = IN("BindableEvent", script)
  374. ArtificialHB.Name = "Heartbeat"
  375.  
  376. script:WaitForChild("Heartbeat")
  377.  
  378. local tf = 0
  379. local allowframeloss = false
  380. local tossremainder = false
  381. local lastframe = tick()
  382. local frame = 1/Frame_Speed
  383. ArtificialHB:Fire()
  384.  
  385. game:GetService("RunService").Heartbeat:connect(function(s, p)
  386. tf = tf + s
  387. if tf >= frame then
  388. if allowframeloss then
  389. script.Heartbeat:Fire()
  390. lastframe = tick()
  391. else
  392. for i = 1, math.floor(tf / frame) do
  393. ArtificialHB:Fire()
  394. end
  395. lastframe = tick()
  396. end
  397. if tossremainder then
  398. tf = 0
  399. else
  400. tf = tf - frame * math.floor(tf / frame)
  401. end
  402. end
  403. end)
  404.  
  405. function swait(num)
  406. if num == 0 or num == nil then
  407. ArtificialHB.Event:wait()
  408. else
  409. for i = 0, num do
  410. ArtificialHB.Event:wait()
  411. end
  412. end
  413. end
  414. function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId,Axis)
  415. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  416. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  417. local Scale = 1
  418. local speeder = Speed
  419. if(Type == "Multiply")then
  420. Scale = 1*Inc
  421. elseif(Type == "Divide")then
  422. Scale = 1/Inc
  423. end
  424. coroutine.wrap(function()
  425. for i = 0,10/Lifetime,.1 do
  426.  
  427. if(Type == "Multiply")then
  428. Scale = Scale - 0.01*Inc/Lifetime
  429. elseif(Type == "Divide")then
  430. Scale = Scale - 0.01/Inc*Lifetime
  431. end
  432. speeder = speeder - 0.01*Speed*Lifetime
  433. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  434. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  435. if(Axis == 'x')then
  436. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, 0, 0)
  437. elseif(Axis == 'y')then
  438. fxM.Scale = fxM.Scale + Vector3.new(0, Scale*Lifetime, 0)
  439. elseif(Axis == 'z')then
  440. fxM.Scale = fxM.Scale + Vector3.new(0, 0, Scale*Lifetime)
  441. elseif(Axis == 'xyz')then
  442. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,Scale*Lifetime,Scale*Lifetime)
  443. elseif(Axis == 'yz')then
  444. fxM.Scale = fxM.Scale + Vector3.new(0,Scale*Lifetime,Scale*Lifetime)
  445. elseif(Axis == 'xz')then
  446. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,0,Scale*Lifetime)
  447. else
  448. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
  449. end
  450. if(fxP.Transparency >= 1)then break end
  451. swait()
  452. end
  453. fxP:destroy()
  454. end)()
  455. return fxP
  456. end
  457.  
  458. function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId)
  459. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
  460. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  461.  
  462. local Scale = 1
  463. if(Type == "Multiply")then
  464. Scale = 1*Inc
  465. elseif(Type == "Divide")then
  466. Scale = 1/Inc
  467. end
  468. coroutine.wrap(function()
  469. for i = 0,10/Lifetime,.1 do
  470.  
  471. if(Type == "Multiply")then
  472. Scale = Scale - 0.01*Inc/Lifetime
  473. elseif(Type == "Divide")then
  474. Scale = Scale - 0.01/Inc*Lifetime
  475. end
  476. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  477. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  478. swait()
  479. end
  480. fxP:destroy()
  481. end)()
  482. end
  483.  
  484. function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
  485. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  486. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  487. local Scale = 1
  488. local speeder = Speed
  489. if(Type == "Multiply")then
  490. Scale = 1*Inc
  491. elseif(Type == "Divide")then
  492. Scale = 1/Inc
  493. end
  494. coroutine.wrap(function()
  495. for i = 0,10/Lifetime,.1 do
  496. if(Type == "Multiply")then
  497. Scale = Scale - 0.01*Inc/Lifetime
  498. elseif(Type == "Divide")then
  499. Scale = Scale - 0.01/Inc*Lifetime
  500. end
  501. if(Fade)then
  502. fxP.Transparency = i/(10/Lifetime)
  503. end
  504. speeder = speeder - 0.01*Speed*Lifetime/10
  505. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  506. fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  507. swait()
  508. end
  509. fxP:destroy()
  510. end)()
  511. end
  512.  
  513. function Bezier(startpos, pos2, pos3, endpos, t)
  514. local A = startpos:lerp(pos2, t)
  515. local B = pos2:lerp(pos3, t)
  516. local C = pos3:lerp(endpos, t)
  517. local lerp1 = A:lerp(B, t)
  518. local lerp2 = B:lerp(C, t)
  519. local cubic = lerp1:lerp(lerp2, t)
  520. return cubic
  521. end
  522. function Puddle(hit,pos,norm,data)
  523. local material = data.Material or Enum.Material.SmoothPlastic
  524. local color = data.Color or BrickColor.new'Crimson'
  525. local size = data.Size or 1
  526.  
  527. if(hit.Name ~= 'BloodPuddle')then
  528. local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  529. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  530. BloodPuddles[Puddle] = 0
  531. else
  532. local cyl = hit:FindFirstChild'CylinderMesh'
  533. if(cyl)then
  534. BloodPuddles[hit] = 0
  535. cyl.Scale = cyl.Scale + V3.N(size,0,size)
  536. hit.Transparency = 0
  537. end
  538. end
  539. end
  540.  
  541. function Droplet(data)
  542. local Size = data.Size or 1
  543. local Color = data.Color or BrickColor.new'Crimson'
  544. local StudsPerFrame = data.Speed or 1
  545. local Shape = data.Shape or 'Ball'
  546. local Frames = (data.Frames or 160)+1
  547. local Pos = data.Origin or Root.CFrame
  548. local Direction = data.Direction or Root.CFrame.lookVector*100000
  549. local Material = data.Material or Enum.Material.SmoothPlastic
  550. local Drop = data.Drop or .05
  551. local Ignorelist = data.Ignorelist or nil
  552.  
  553. local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  554. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  555. if(Shape == 'Ball')then
  556. BMesh.MeshType = Enum.MeshType.Sphere
  557. elseif(Shape == 'Head')then
  558. BMesh.MeshType = Enum.MeshType.Head
  559. elseif(Shape == 'Cylinder')then
  560. BMesh.MeshType = Enum.MeshType.Cylinder
  561. end
  562.  
  563. coroutine.wrap(function()
  564. for i = 1, Frames do
  565. Pos = Pos * CF.N(0,-(Drop*i),0)
  566. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
  567. if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  568. Puddle(hit,pos,norm,data)
  569. break;
  570. else
  571. Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  572. end
  573. swait()
  574. end
  575. Bullet:destroy()
  576. end)()
  577. end
  578.  
  579. function SphereFX(duration,color,scale,pos,endScale,increment)
  580. return Effect{
  581. Effect='ResizeAndFade',
  582. Color=color,
  583. Size=scale,
  584. Mesh={MeshType=Enum.MeshType.Sphere},
  585. CFrame=pos,
  586. FXSettings={
  587. EndSize=endScale,
  588. EndIsIncrement=increment
  589. }
  590. }
  591. end
  592.  
  593. function BlastFX(duration,color,scale,pos,endScale,increment)
  594. return Effect{
  595. Effect='ResizeAndFade',
  596. Color=color,
  597. Size=scale,
  598. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  599. CFrame=pos,
  600. FXSettings={
  601. EndSize=endScale,
  602. EndIsIncrement=increment
  603. }
  604. }
  605. end
  606.  
  607. function BlockFX(duration,color,scale,pos,endScale,increment)
  608. return Effect{
  609. Effect='ResizeAndFade',
  610. Color=color,
  611. Size=scale,
  612. CFrame=pos,
  613. FXSettings={
  614. EndSize=endScale,
  615. EndIsIncrement=increment
  616. }
  617. }
  618. end
  619.  
  620. function ShootBullet(data)
  621. local Size = data.Size or V3.N(2,2,2)
  622. local Color = data.Color or BrickColor.new'Crimson'
  623. local StudsPerFrame = data.Speed or 10
  624. local Shape = data.Shape or 'Ball'
  625. local Frames = data.Frames or 160
  626. local Pos = data.Origin or Torso.CFrame
  627. local Direction = data.Direction or Mouse.Hit
  628. local Material = data.Material or Enum.Material.Neon
  629. local OnHit = data.HitFunction or function(hit,pos)
  630. Effect{
  631. Effect='ResizeAndFade',
  632. Color=Color,
  633. Size=V3.N(10,10,10),
  634. Mesh={MeshType=Enum.MeshType.Sphere},
  635. CFrame=CF.N(pos),
  636. FXSettings={
  637. EndSize=V3.N(.05,.05,.05),
  638. EndIsIncrement=true
  639. }
  640. }
  641. for i = 1, 5 do
  642. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  643. Effect{
  644. Effect='Fade',
  645. Frames=65,
  646. Size=V3.N(5,5,10),
  647. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  648. Mesh = {MeshType=Enum.MeshType.Sphere},
  649. Material=Enum.Material.Neon,
  650. Color=Color,
  651. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  652. }
  653. end
  654. end
  655.  
  656. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  657. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  658. if(Shape == 'Ball')then
  659. BMesh.MeshType = Enum.MeshType.Sphere
  660. elseif(Shape == 'Head')then
  661. BMesh.MeshType = Enum.MeshType.Head
  662. elseif(Shape == 'Cylinder')then
  663. BMesh.MeshType = Enum.MeshType.Cylinder
  664. end
  665.  
  666. coroutine.wrap(function()
  667. for i = 1, Frames+1 do
  668. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  669. if(hit)then
  670. OnHit(hit,pos,norm,dist)
  671. break;
  672. else
  673. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  674. end
  675. swait()
  676. end
  677. Bullet:destroy()
  678. end)()
  679.  
  680. end
  681.  
  682.  
  683. function Zap(data)
  684. local sCF,eCF = data.StartCFrame,data.EndCFrame
  685. assert(sCF,"You need a start CFrame!")
  686. assert(eCF,"You need an end CFrame!")
  687. local parts = data.PartCount or 15
  688. local zapRot = data.ZapRotation or {-5,5}
  689. local startThick = data.StartSize or 3;
  690. local endThick = data.EndSize or startThick/2;
  691. local color = data.Color or BrickColor.new'Electric blue'
  692. local delay = data.Delay or 35
  693. local delayInc = data.DelayInc or 0
  694. local lastLightning;
  695. local MagZ = (sCF.p - eCF.p).magnitude
  696. local thick = startThick
  697. local inc = (startThick/parts)-(endThick/parts)
  698.  
  699. for i = 1, parts do
  700. local pos = sCF.p
  701. if(lastLightning)then
  702. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  703. end
  704. delay = delay + delayInc
  705. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  706. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  707. if(parts == i)then
  708. local MagZ = (pos-eCF.p).magnitude
  709. zapPart.Size = V3.N(endThick,endThick,MagZ)
  710. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  711. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  712. else
  713. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  714. end
  715.  
  716. lastLightning = zapPart
  717. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  718.  
  719. thick=thick-inc
  720.  
  721. end
  722. end
  723.  
  724. function Zap2(data)
  725. local Color = data.Color or BrickColor.new'Electric blue'
  726. local StartPos = data.Start or Torso.Position
  727. local EndPos = data.End or Mouse.Hit.p
  728. local SegLength = data.SegL or 2
  729. local Thicc = data.Thickness or 0.5
  730. local Fades = data.Fade or 45
  731. local Parent = data.Parent or Effects
  732. local MaxD = data.MaxDist or 200
  733. local Branch = data.Branches or false
  734. local Material = data.Material or Enum.Material.Neon
  735. local Raycasts = data.Raycasts or false
  736. local Offset = data.Offset or {0,360}
  737. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  738. if((StartPos-EndPos).magnitude > MaxD)then
  739. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  740. end
  741. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  742. if(Raycasts)then
  743. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  744. end
  745. local segments = dist/SegLength
  746. local model = IN("Model",Parent)
  747. model.Name = 'Lightning'
  748. local Last;
  749. for i = 1, segments do
  750. local size = (segments-i)/25
  751. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  752. if(AddMesh)then IN("CylinderMesh",prt) end
  753. if(Last and math.floor(segments) == i)then
  754. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  755. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  756. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  757. elseif(not Last)then
  758. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  759. else
  760. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  761. end
  762. Last = prt
  763. if(Branch)then
  764. local choice = M.RNG(1,7+((segments-i)*2))
  765. if(choice == 1)then
  766. local LastB;
  767. for i2 = 1,M.RNG(2,5) do
  768. local size2 = ((segments-i)/35)/i2
  769. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  770. if(AddMesh)then IN("CylinderMesh",prt) end
  771. if(not LastB)then
  772. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  773. else
  774. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  775. end
  776. LastB = prt
  777. end
  778. end
  779. end
  780. end
  781. if(Fades > 0)then
  782. coroutine.wrap(function()
  783. for i = 1, Fades do
  784. for _,v in next, model:children() do
  785. if(v:IsA'BasePart')then
  786. v.Transparency = (i/Fades)
  787. end
  788. end
  789. swait()
  790. end
  791. model:destroy()
  792. end)()
  793. else
  794. S.Debris:AddItem(model,.01)
  795. end
  796. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  797. end
  798.  
  799. function Tween(obj,props,time,easing,direction,repeats,backwards)
  800. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  801. local tween = S.TweenService:Create(obj, info, props)
  802.  
  803. tween:Play()
  804. end
  805.  
  806. function Effect(data)
  807. local FX = data.Effect or 'ResizeAndFade'
  808. local Parent = data.Parent or Effects
  809. local Color = data.Color or C3.N(0,0,0)
  810. local Size = data.Size or V3.N(1,1,1)
  811. local MoveDir = data.MoveDirection or nil
  812. local MeshData = data.Mesh or nil
  813. local SndData = data.Sound or nil
  814. local Frames = data.Frames or 45
  815. local Manual = data.Manual or nil
  816. local Material = data.Material or nil
  817. local CFra = data.CFrame or Torso.CFrame
  818. local Settings = data.FXSettings or {}
  819. local Shape = data.Shape or Enum.PartType.Block
  820. local Snd,Prt,Msh;
  821. local RotInc = data.RotInc or {0,0,0}
  822. if(typeof(RotInc) == 'number')then
  823. RotInc = {RotInc,RotInc,RotInc}
  824. end
  825. coroutine.wrap(function()
  826. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  827. Prt = Manual
  828. else
  829. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  830. Prt.Shape = Shape
  831. end
  832. if(typeof(MeshData) == 'table')then
  833. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  834. elseif(typeof(MeshData) == 'Instance')then
  835. Msh = MeshData:Clone()
  836. Msh.Parent = Prt
  837. elseif(Shape == Enum.PartType.Block)then
  838. Msh = Mesh(Prt,Enum.MeshType.Brick)
  839. end
  840. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  841. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  842. end
  843. if(Snd)then
  844. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  845. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  846. end
  847. Size = (Msh and Msh.Scale or Size)
  848. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  849.  
  850. local MoveSpeed = nil;
  851. if(MoveDir)then
  852. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  853. end
  854. if(FX ~= 'Arc')then
  855. for Frame = 1, Frames do
  856. if(FX == "Fade")then
  857. Prt.Transparency = (Frame/Frames)
  858. elseif(FX == "Resize")then
  859. if(not Settings.EndSize)then
  860. Settings.EndSize = V3.N(0,0,0)
  861. end
  862. if(Settings.EndIsIncrement)then
  863. if(Msh)then
  864. Msh.Scale = Msh.Scale + Settings.EndSize
  865. else
  866. Prt.Size = Prt.Size + Settings.EndSize
  867. end
  868. else
  869. if(Msh)then
  870. Msh.Scale = Msh.Scale - grow/Frames
  871. else
  872. Prt.Size = Prt.Size - grow/Frames
  873. end
  874. end
  875. elseif(FX == "ResizeAndFade")then
  876. if(not Settings.EndSize)then
  877. Settings.EndSize = V3.N(0,0,0)
  878. end
  879. if(Settings.EndIsIncrement)then
  880. if(Msh)then
  881. Msh.Scale = Msh.Scale + Settings.EndSize
  882. else
  883. Prt.Size = Prt.Size + Settings.EndSize
  884. end
  885. else
  886. if(Msh)then
  887. Msh.Scale = Msh.Scale - grow/Frames
  888. else
  889. Prt.Size = Prt.Size - grow/Frames
  890. end
  891. end
  892. Prt.Transparency = (Frame/Frames)
  893. end
  894. if(Settings.RandomizeCFrame)then
  895. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  896. else
  897. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  898. end
  899. if(MoveDir and MoveSpeed)then
  900. local Orientation = Prt.Orientation
  901. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  902. Prt.Orientation = Orientation
  903. end
  904. swait()
  905. end
  906. Prt:destroy()
  907. else
  908. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  909. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  910. if(start and endP)then
  911. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  912. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  913. for Frame = 0, 1, (Settings.Speed or 0.01) do
  914. if(Settings.Home)then
  915. endP = Settings.Home.CFrame
  916. end
  917. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  918. end
  919. if(Settings.RemoveOnGoal)then
  920. Prt:destroy()
  921. end
  922. else
  923. Prt:destroy()
  924. assert(start,"You need a start position!")
  925. assert(endP,"You need a start position!")
  926. end
  927. end
  928. end)()
  929. return Prt,Msh,Snd
  930. end
  931. function SoulSteal(whom)
  932. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  933. print(torso)
  934. if(torso and torso:IsA'BasePart')then
  935. local Model = Instance.new("Model",Effects)
  936. Model.Name = whom.Name.."'s Soul"
  937. whom:BreakJoints()
  938. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  939. Soul.Name = 'Head'
  940. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  941. Effect{
  942. Effect="Arc",
  943. Manual = Soul,
  944. FXSettings={
  945. Start=torso.CFrame,
  946. Home = Torso,
  947. RemoveOnGoal = true,
  948. }
  949. }
  950. local lastPoint = Soul.CFrame.p
  951.  
  952. for i = 0, 1, 0.01 do
  953. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  954. local mag = (lastPoint - Soul.Position).magnitude
  955. Effect{
  956. Effect = "Fade",
  957. CFrame = point * CF.N(0, mag/2, 0),
  958. Size = V3.N(.5,mag+.5,.5),
  959. Color = Soul.BrickColor
  960. }
  961. lastPoint = Soul.CFrame.p
  962. swait()
  963. end
  964. for i = 1, 5 do
  965. Effect{
  966. Effect="Fade",
  967. Color = BrickColor.new'Really red',
  968. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  969. }
  970. end
  971. end
  972. end
  973.  
  974. function MultiplyCF(cf,mult)
  975. local a,b,c,d,e,f,g,h,i,j,k,l = cf:components()
  976. return CF.N(a*mult,b*mult,c*mult,d*mult,e*mult,f*mult,g*mult,h*mult,i*mult,j*mult,k*mult,l*mult)
  977. end
  978.  
  979. function ResetVoodoo()
  980. for _,v in next, Voodoo:GetDescendants() do
  981. if(not NoClear[v])then
  982. v:destroy()
  983. end
  984. end
  985. VRA.Color = C3.RGB(163,162,165)
  986. VLA.Color = C3.RGB(163,162,165)
  987. VRL.Color = C3.RGB(163,162,165)
  988. VLL.Color = C3.RGB(163,162,165)
  989. VTorso.Color = C3.RGB(163,162,165)
  990. VHead.Color = C3.RGB(163,162,165)
  991. end
  992.  
  993. function ChangeTarget(who)
  994. local h = who:FindFirstChildOfClass'Humanoid'
  995. ResetVoodoo()
  996. if(h and h.Health <= 0)then return end
  997. Target = who
  998. for _,v in next, who:children() do
  999. if(v:IsA'Clothing' or v:IsA'CharacterMesh')then
  1000. v:Clone().Parent = Voodoo
  1001. elseif(v:FindFirstChild'face' and v.Name == 'Head')then
  1002. v.face:Clone().Parent = VHead
  1003. elseif(v:IsA'BodyColors')then
  1004. VTorso.BrickColor = v.TorsoColor
  1005. VHead.BrickColor = v.HeadColor
  1006. VLA.BrickColor = v.LeftArmColor
  1007. VRA.BrickColor = v.RightArmColor
  1008. VLL.BrickColor = v.LeftLegColor
  1009. VRL.BrickColor = v.RightLegColor
  1010. elseif(Voodoo:FindFirstChild(v.Name) and Voodoo[v.Name]:IsA'BasePart' and v:IsA'BasePart')then
  1011. Voodoo[v.Name].Color = v.Color
  1012. end
  1013. end
  1014. end
  1015.  
  1016. function CastRay(startPos,endPos,range,ignoreList)
  1017. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1018. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1019. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1020. end
  1021.  
  1022. function getRegion(point,range,ignore)
  1023. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1024. end
  1025.  
  1026. function clerp(startCF,endCF,alpha)
  1027. return startCF:lerp(endCF, alpha)
  1028. end
  1029.  
  1030. function GetTorso(char)
  1031. return char and (char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart')
  1032. end
  1033.  
  1034. function ShowDamage(Pos, Text, Time, Color)
  1035. coroutine.wrap(function()
  1036. local Rate = (1 / Frame_Speed)
  1037. local Pos = (Pos or Vector3.new(0, 0, 0))
  1038. local Text = (Text or "")
  1039. local Time = (Time or 2)
  1040. local Color = (Color or Color3.new(1, 0, 1))
  1041. local EffectPart = NewInstance("Part",Effects,{
  1042. Material=Enum.Material.SmoothPlastic,
  1043. Reflectance = 0,
  1044. Transparency = 1,
  1045. BrickColor = BrickColor.new(Color),
  1046. Name = "Effect",
  1047. Size = Vector3.new(0,0,0),
  1048. Anchored = true,
  1049. CFrame = CF.N(Pos)
  1050. })
  1051. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1052. Size = UDim2.new(1.25, 0, 1.25, 0),
  1053. Adornee = EffectPart,
  1054. })
  1055. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1056. BackgroundTransparency = 1,
  1057. Size = UDim2.new(1, 0, 1, 0),
  1058. Text = Text,
  1059. Font = "Bodoni",
  1060. TextColor3 = Color,
  1061. TextStrokeColor3 = Color3.new(0,0,0),
  1062. TextStrokeTransparency=0,
  1063. TextScaled = true,
  1064. })
  1065. S.Debris:AddItem(EffectPart, (Time))
  1066. EffectPart.Parent = workspace
  1067. delay(0, function()
  1068. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1069. local Frames = (Time / Rate)
  1070. for Frame = 1, Frames do
  1071. swait()
  1072. local Percent = (Frame / Frames)
  1073. TextLabel.TextTransparency = Percent
  1074. TextLabel.TextStrokeTransparency = Percent
  1075. end
  1076. if EffectPart and EffectPart.Parent then
  1077. EffectPart:Destroy()
  1078. end
  1079. end) end)()
  1080. end
  1081.  
  1082. function DealDamage(data)
  1083. local Who = data.Who;
  1084. local MinDam = data.MinimumDamage or 15;
  1085. local MaxDam = data.MaximumDamage or 30;
  1086. local MaxHP = data.MaxHP or 1e5;
  1087.  
  1088. local DB = data.Debounce or .2;
  1089.  
  1090. local CritData = data.Crit or {}
  1091. local CritChance = CritData.Chance or 0;
  1092. local CritMultiplier = CritData.Multiplier or 1;
  1093.  
  1094. local DamageEffects = data.DamageFX or {}
  1095. local DamageType = DamageEffects.Type or "Normal"
  1096. local DeathFunction = DamageEffects.DeathFunction
  1097.  
  1098. assert(Who,"Specify someone to damage!")
  1099.  
  1100. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1101. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1102.  
  1103. local canHit = true
  1104. if(Humanoid)then
  1105. for _, p in pairs(Hit) do
  1106. if p[1] == Humanoid then
  1107. if(time() - p[2] <= DB) then
  1108. canHit = false
  1109. else
  1110. Hit[_] = nil
  1111. end
  1112. end
  1113. end
  1114. if(canHit)then
  1115. table.insert(Hit,{Humanoid,time()})
  1116. local HitTorso = GetTorso(Who)
  1117. local player = S.Players:GetPlayerFromCharacter(Who)
  1118. if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1119. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1120. print'Got kill'
  1121. Humanoid.Health = 0;
  1122. Who:BreakJoints();
  1123. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1124. else
  1125. local c = Instance.new("ObjectValue",Hum)
  1126. c.Name = "creator"
  1127. c.Value = Plr
  1128. S.Debris:AddItem(c,0.35)
  1129. if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
  1130. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
  1131. end
  1132. if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1133. Humanoid.Health = Humanoid.Health - DoneDamage
  1134.  
  1135. if(DamageType == 'Knockback' and HitTorso)then
  1136. local up = DamageEffects.KnockUp or 25
  1137. local back = DamageEffects.KnockBack or 25
  1138. local origin = DamageEffects.Origin or Root
  1139. local decay = DamageEffects.Decay or .5;
  1140.  
  1141. local bfos = Instance.new("BodyVelocity",HitTorso)
  1142. bfos.P = 20000
  1143. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1144. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1145. S.Debris:AddItem(bfos,decay)
  1146. end
  1147. end
  1148. end
  1149. end
  1150. end
  1151. end
  1152.  
  1153. function Kill(dude)
  1154. Kills = Kills + 1
  1155. local t = GetTorso(dude)
  1156. local h = dude:FindFirstChildOfClass'Humanoid'
  1157. if(dude == Target)then
  1158. Target = nil
  1159. ResetVoodoo()
  1160. end
  1161. if(h)then Instance.new("BoolValue",h).Name = 'Killed' end
  1162. if(t)then
  1163. Sound(t,429400881,.7,3,false,true,true)
  1164. local pe = NewInstance("ParticleEmitter",t,{Size=NumberSequence.new(.2,5),Enabled=false,Texture='rbxassetid://771221224',Speed=NumberRange.new(15),VelocitySpread=90,Color=ColorSequence.new(C3.N(1,0,0)),Transparency=NumberSequence.new(0,1),ZOffset=.8,Acceleration=V3.N(0,-25,0),EmissionDirection=Enum.NormalId.Top,Lifetime=NumberRange.new(1),Rate=2500,Rotation=NumberRange.new(-100,100),RotSpeed=NumberRange.new(-100,100),})
  1165. pe:Emit(250)
  1166. NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
  1167. ResetVoodoo()
  1168. coroutine.wrap(function()
  1169. swait(60)
  1170. for i = 0, 1, .025 do
  1171. for _,v in next, dude:children() do
  1172. if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
  1173. v.Transparency = i
  1174. end
  1175. end
  1176. swait()
  1177. end
  1178. for _,v in next, dude:children() do
  1179. if(v:IsA'BasePart')then
  1180. v:destroy()
  1181. end
  1182. end
  1183. end)()
  1184. end
  1185. dude:breakJoints()
  1186. end
  1187.  
  1188. function Burn(dude)
  1189. local t = GetTorso(dude)
  1190. local h = dude:FindFirstChildOfClass'Humanoid'
  1191. if(t and h)then
  1192. local pe = NewInstance("ParticleEmitter",t,{Color=ColorSequence.new(C3.RGB(255,105,19),C3.RGB(255,255,127)),LightEmission=.8,Size=NumberSequence.new(1,0),Transparency=NumberSequence.new(0,1),Texture='rbxassetid://242102147',ZOffset=.3,EmissionDirection=Enum.NormalId.Top,Rate=1000,Lifetime=NumberRange.new(1),Speed=NumberRange.new(5)})
  1193. Sound(t,192104941,.8,5,false,true,true)
  1194. Sound(t,147758746,1,5,false,true,true)
  1195. coroutine.wrap(function()
  1196. repeat h.Health = h.Health - (h.MaxHealth/200) swait() until h.Health <= 0
  1197. dude:breakJoints()
  1198. if(not h:FindFirstChild'Killed')then Kills = Kills + 1 end
  1199. h:destroy()
  1200. if(dude == Target)then
  1201. Target = nil
  1202. ResetVoodoo()
  1203. end
  1204. NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
  1205. swait(60)
  1206. for i = 0, 1, .025 do
  1207. for _,v in next, dude:children() do
  1208. if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
  1209. v.Transparency = i
  1210. v.Color = C3.N(0,0,0)
  1211. v.Material = Enum.Material.Slate
  1212. end
  1213. end
  1214. swait()
  1215. end
  1216. for _,v in next, dude:children() do
  1217. if(v:IsA'BasePart')then
  1218. v:destroy()
  1219. end
  1220. end
  1221. end)()
  1222. end
  1223. end
  1224.  
  1225. function AOEDamage(where,range,options)
  1226. local hit = {}
  1227. for _,v in next, getRegion(where,range,{Char}) do
  1228. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1229. local callTable = {Who=v.Parent}
  1230. hit[v.Parent] = true
  1231. for _,v in next, options do callTable[_] = v end
  1232. DealDamage(callTable)
  1233. end
  1234. end
  1235. return hit
  1236. end
  1237.  
  1238. function AOEHeal(where,range,amount)
  1239. local healed = {}
  1240. for _,v in next, getRegion(where,range,{Char}) do
  1241. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1242. if(hum and not healed[hum])then
  1243. hum.Health = hum.Health + amount
  1244. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1245. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1246. end
  1247. end
  1248. end
  1249. end
  1250.  
  1251. function BurnANigga()
  1252. Attack = true
  1253. NeutralAnims = false
  1254. local Target = Target
  1255. for i = 0, 3, 0.1 do
  1256. swait()
  1257. local Alpha = .2
  1258. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1259. LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1260. RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1261. LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
  1262. RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1263. NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
  1264. end
  1265. knife.Transparency = 1
  1266. local Match = New("Model",Char,"Match",{})
  1267. local Handle = New("Part",Match,"Handle",{BrickColor = BrickColor.new("Brick yellow"),Material = Enum.Material.Wood,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.2069068, 0.200000003),CFrame = CFrame.new(22.6316547, 30.6187859, 20.0125217, 0.836512625, -0.224143878, -0.499997824, 0.258817941, 0.965925753, 2.13843787e-08, 0.482960761, -0.129409477, 0.866021514),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.843137, 0.772549, 0.603922),})
  1268.  
  1269. local FXHead = New("Part",Match,"FXHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.144828811, 0.225289285, 0.144828811),CFrame = CFrame.new(22.4783554, 31.2793884, 19.9240131, 0.836508334, -0.224146977, -0.499995291, 0.258818597, 0.965925217, -3.05112985e-06, 0.482958704, -0.129407614, 0.866017997),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
  1270. local Mesh = New("SpecialMesh",FXHead,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  1271. local mot = New("Motor",FXHead,"mot",{Part0 = FXHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515725, 0.258820862, 0.482963055, -0.224147007, 0.965925395, -0.129407734, -0.499999642, -3.10509813e-06, 0.866025686),C1 = CFrame.new(-7.62939453e-06, 0.683908463, -9.53674316e-07, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),})
  1272. local MHead = New("Part",Match,"MHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0804604515, 0.0482763015, 0.0804604515),CFrame = CFrame.new(22.4945812, 31.209444, 19.9333839, 0.836508274, -0.224147394, -0.499995291, 0.258818835, 0.965925217, -3.39144185e-06, 0.482958704, -0.12940748, 0.866017878),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
  1273. local mot = New("Motor",MHead,"mot",{Part0 = MHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515665, 0.2588211, 0.482963055, -0.224147394, 0.965925276, -0.12940757, -0.499999642, -3.44821296e-06, 0.866025627),C1 = CFrame.new(-1.14440918e-05, 0.611497879, 1.90734863e-06, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),}) local Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(0.400000006, 1, 0.400000006),})
  1274.  
  1275. local fire = NewInstance("ParticleEmitter",FXHead,{
  1276. Color = ColorSequence.new(C3.RGB(255,237,210),C3.RGB(255,170,0)),
  1277. LightEmission=1,
  1278. LightInfluence=0,
  1279. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.3,.25),NumberSequenceKeypoint.new(.597,.312),NumberSequenceKeypoint.new(1,0)},
  1280. Texture='rbxassetid://242461088',
  1281. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(.199,.825),NumberSequenceKeypoint.new(.6,1),NumberSequenceKeypoint.new(1,1)},
  1282. ZOffset=.2,
  1283. Acceleration=V3.N(0,.75,0),
  1284. LockedToPart=true,
  1285. EmissionDirection=Enum.NormalId.Top,
  1286. Lifetime=NumberRange.new(.75),
  1287. Rate=50,
  1288. Speed=NumberRange.new(0)
  1289. })
  1290. local HW = NewInstance('Weld',Char,{Part0=LArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)})
  1291. for i = 0, 7, 0.1 do
  1292. swait()
  1293. local Alpha = .1
  1294. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21805193e-08, -0.0789600536, 1.08964741e-06, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1295. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1296. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1297. LS.C0 = LS.C0:lerp(CFrame.new(-1.28626728, 0.457301795, 0.0561587811, 0.779788852, 0.617777467, -0.101375088, -0.0164614469, -0.141639799, -0.98978132, -0.625823021, 0.773489416, -0.100280359),Alpha)
  1298. RS.C0 = RS.C0:lerp(CFrame.new(1.49997759, 0.499910235, 1.22189522e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1299. NK.C0 = NK.C0:lerp(CFrame.new(3.81376594e-06, 1.5000037, 3.7914142e-06, 0.561061919, 0.0163413882, 0.827610493, -0.0240478665, 0.999704778, -0.00343565643, -0.827422142, -0.0179739445, 0.561289608),Alpha)
  1300. end
  1301. for i = 0, 1, 0.1 do
  1302. swait()
  1303. local Alpha = .15
  1304. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1305. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113295, -1.96695328e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1306. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1307. LS.C0 = LS.C0:lerp(CFrame.new(-0.56364888, 0.845062912, -0.882486701, 0.556871235, -0.829850614, 0.0351991951, -0.0293087214, -0.0619851053, -0.99764663, 0.830079675, 0.554528773, -0.0588402748),Alpha)
  1308. RS.C0 = RS.C0:lerp(CFrame.new(1.49997818, 0.499908328, 1.7285347e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1309. NK.C0 = NK.C0:lerp(CFrame.new(-2.10106373e-06, 1.50000787, -1.17905438e-06, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
  1310. end
  1311. Burn(Target)
  1312. for i = 0, 6, 0.1 do
  1313. swait()
  1314. local Alpha = .15
  1315. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1316. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1317. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1318. LS.C0 = LS.C0:lerp(CFrame.new(-0.431874216, 0.854955196, -0.97056669, 0.117097467, -0.829880476, -0.545511901, -0.991014123, -0.0618889406, -0.118577883, 0.064643696, 0.554494739, -0.829670548),Alpha)
  1319. RS.C0 = RS.C0:lerp(CFrame.new(1.55841696, 0.530878901, -0.013287276, 0.846236467, 0.325094491, 0.422130316, 0.464434087, -0.0617963374, -0.883448958, -0.261117637, 0.943658531, -0.203279719),Alpha)
  1320. NK.C0 = NK.C0:lerp(CFrame.new(-3.43844295e-06, 1.50000417, 3.09199095e-07, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
  1321. end
  1322. for i = 0, 3, 0.1 do
  1323. swait()
  1324. local Alpha = .1
  1325. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1326. LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1327. RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1328. LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
  1329. RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1330. NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
  1331. end
  1332. knife.Transparency = 0
  1333. Match:destroy()
  1334. Attack = false
  1335. NeutralAnims = true
  1336.  
  1337. end
  1338.  
  1339. function KillVoodoo()
  1340. Attack = true
  1341. NeutralAnims = false
  1342. WalkSpeed = 0
  1343. local Target = Target
  1344. for i = 0, 1.9, 0.1 do
  1345. swait()
  1346. local Alpha = .1
  1347. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1348. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1349. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1350. LS.C0 = LS.C0:lerp(CFrame.new(-1.30809402, 0.707052946, -0.212298125, 0.324948817, 0.857990444, 0.397815555, 0.638829648, -0.509305477, 0.576632023, 0.697354972, 0.0667604953, -0.71360743),Alpha)
  1351. RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
  1352. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1353. end
  1354. local gay = Plrs:GetPlayerFromCharacter(Target)
  1355. if(not gay or Plr.UserId == 5719877 or gay.UserId ~= 5719877 and gay.UserId ~= 19909695 and gay.UserId ~= 33104243)then
  1356. Kill(Target)
  1357. for i = 0, 1.2, 0.1 do
  1358. swait()
  1359. local Alpha = .2
  1360. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1361. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1362. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1363. LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
  1364. RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
  1365. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1366. end
  1367. for i = 0, .9, 0.1 do
  1368. swait()
  1369. local Alpha = .2
  1370. RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
  1371. LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
  1372. RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
  1373. LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
  1374. RS.C0 = RS.C0:lerp(CFrame.new(1.1734798, 0.596339762, -0.226573557, 0.880385041, 0.216106832, 0.422140598, 0.452991217, -0.1196879, -0.883443415, -0.140389711, 0.968996823, -0.203268081),Alpha)
  1375. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1376. end
  1377. else
  1378. for i = 0, 1.2, 0.1 do
  1379. swait()
  1380. local Alpha = .2
  1381. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1382. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1383. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1384. LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
  1385. RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
  1386. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1387. end
  1388. for i = 0, .9, 0.1 do
  1389. swait()
  1390. local Alpha = .2
  1391. RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
  1392. LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
  1393. RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
  1394. LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
  1395. RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
  1396. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1397. end
  1398. end
  1399. WalkSpeed = 8
  1400. Attack = false
  1401. NeutralAnims = true
  1402. end
  1403.  
  1404. Mouse.KeyDown:connect(function(k)
  1405. if(Attack)then return end
  1406. if(k == 'q')then
  1407. local targ = (Mouse.Target and Mouse.Target.Parent)
  1408. if(targ and GetTorso(targ) and targ:FindFirstChildOfClass'Humanoid')then
  1409. ChangeTarget(targ)
  1410. end
  1411. elseif(k == 'z' and Target)then
  1412. BurnANigga()
  1413. end
  1414. end)
  1415.  
  1416. Mouse.Button1Down:connect(function()
  1417. if(Attack)then return end
  1418. if(Target)then
  1419. KillVoodoo()
  1420. else
  1421. end
  1422. end)
  1423.  
  1424. coroutine.wrap(function()
  1425. while true do
  1426. if(M.RNG(1,350) == 1 and not Glitching)then
  1427. for i = 1, M.RNG(100,300)/100 do
  1428. local TP = Music.TimePosition
  1429. Glitching = true
  1430. swait(M.RNG(15,30))
  1431. Glitching = false
  1432. Music.TimePosition = TP
  1433. end
  1434. end
  1435. swait()
  1436. end
  1437. end)()
  1438.  
  1439. local Texts = {"INSANITY","BURN","DIE","CRY","VOODOO","NO STRINGS ATTACHED"}
  1440. coroutine.wrap(function()
  1441. while true do
  1442. if(M.RNG(1,65) >= (Glitching and 5 or 40))then
  1443. local frame = NewInstance("Frame",gui,{Size=UDim2.new(.26,0,.07,0),BackgroundTransparency=1,Position=UDim2.new(M.RNG(0,100)/100,0,M.RNG(0,100)/100,0)})
  1444. local fat = Texts[M.RNG(1,#Texts)]
  1445. local toxt = "";
  1446. for i = 1, #fat do
  1447. if(M.RNG(1,2) == 1)then
  1448. toxt = toxt..fat:sub(i,i):lower()
  1449. else
  1450. toxt = toxt..fat:sub(i,i)
  1451. end
  1452. end
  1453. local rot = M.RNG(-15,15)
  1454. local txt = NewInstance('TextLabel',frame,{Rotation=rot,TextTransparency=1,Text=toxt,TextColor3=C3.N(M.RNG(50,100)/100,0,0),FontSize=M.RNG(8,14),Font=Enum.Font.Antique})
  1455. coroutine.wrap(function()
  1456. for i = 1, 30 do
  1457. swait()
  1458. txt.Rotation = rot+M.RNG(-15,15)
  1459. txt.TextTransparency = txt.TextTransparency - 1/30
  1460. end
  1461. for i = 1, 30 do
  1462. swait()
  1463. txt.Rotation = rot+M.RNG(-15,15)
  1464. txt.TextTransparency = txt.TextTransparency + 1/30
  1465. end
  1466. txt:destroy()
  1467. end)()
  1468. end
  1469. swait()
  1470. end
  1471. end)()
  1472.  
  1473. local FT,RA,LA,RL,LL = Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh")
  1474.  
  1475. local Meshes = {FT,RA,LA,RL,LL}
  1476.  
  1477. for _,v in next, Char:GetDescendants() do
  1478. if(v:IsA'DataModelMesh')then
  1479. table.insert(Meshes,v)
  1480. end
  1481. end
  1482.  
  1483. while true do
  1484. swait()
  1485.  
  1486. if(Target and (not Target.Parent or not Target:FindFirstChildOfClass'Humanoid' or Target:FindFirstChildOfClass'Humanoid'.Health <= 0))then
  1487. Target = nil
  1488. ResetVoodoo()
  1489. end
  1490. txt.Rotation = M.RNG(-150,150)/150
  1491. txt.Text = 'Target: '..(Target and Target.Name or '')
  1492.  
  1493. ktxt.Rotation = M.RNG(-150,150)/150
  1494. ktxt.Text = 'Kills: '..Kills
  1495.  
  1496. Hum.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
  1497.  
  1498. VHum.PlatformStand = true
  1499. VHum:ChangeState(Enum.HumanoidStateType.Physics)
  1500. VHum:SetStateEnabled(Enum.HumanoidStateType.Dead,false)
  1501.  
  1502. Sine = Sine + Change
  1503. if(not Music or not Music.Parent)then
  1504. local tp = (Music and Music.TimePosition)
  1505. Music = Sound(Char,MusicID,1,10,true,false,true)
  1506. Music.Name = 'Music'
  1507. Music.TimePosition = tp
  1508. end
  1509. Music.SoundId = "rbxassetid://"..MusicID
  1510. Music.Parent = Torso
  1511. Music.Pitch = (Glitching and M.RNG(55,175)/100 or 1)
  1512. Music.Volume = 3
  1513. if(not Muted)then
  1514. Music:Resume()
  1515. else
  1516. Music:Pause()
  1517. end
  1518.  
  1519. if(God)then
  1520. Hum.MaxHealth = 1e100
  1521. Hum.Health = 1e100
  1522. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  1523. Hum.Name = M.RNG()*100
  1524. end
  1525.  
  1526. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  1527.  
  1528. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1529. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  1530. if(not Effects or not Effects.Parent)then
  1531. Effects = IN("Model",Char)
  1532. Effects.Name = "Effects"
  1533. end
  1534. if(State == 'Run')then
  1535. local wsVal = 16 / (Hum.WalkSpeed/16)
  1536. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1537. Change = 1
  1538. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25-15*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  1539. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25+15*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  1540. elseif(State == 'Walk')then
  1541. local wsVal = 7 / (Hum.WalkSpeed/16)
  1542. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  1543. Change = 1
  1544. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-5*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  1545. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+5*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  1546. else
  1547. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  1548. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  1549. end
  1550. Hum.WalkSpeed = WalkSpeed
  1551. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  1552. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  1553.  
  1554. if(Glitching)then
  1555. Hum.CameraOffset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
  1556. elseif(not Hum:FindFirstChild'CamShaking')then
  1557. Hum.CameraOffset = V3.N(0,0,0)
  1558. end
  1559.  
  1560. if(Glitching)then
  1561. RA.Parent = RArm
  1562. LA.Parent = LArm
  1563. FT.Parent = Torso
  1564. RL.Parent = RLeg
  1565. LL.Parent = LLeg
  1566. for _,v in next, Meshes do
  1567. v.Offset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
  1568. end
  1569.  
  1570. RLeg.Material = Enum.Material.Neon
  1571. LLeg.Material = Enum.Material.Neon
  1572. RArm.Material = Enum.Material.Neon
  1573. LArm.Material = Enum.Material.Neon
  1574. Torso.Material = Enum.Material.Neon
  1575. Head.Material = Enum.Material.Neon
  1576. else
  1577. for _,v in next, Meshes do
  1578. v.Offset = V3.N(0,0,0)
  1579. end
  1580. RA.Parent = nil
  1581. LA.Parent = nil
  1582. FT.Parent = nil
  1583. RL.Parent = nil
  1584. LL.Parent = nil
  1585. RLeg.Material = Enum.Material.SmoothPlastic
  1586. LLeg.Material = Enum.Material.SmoothPlastic
  1587. RArm.Material = Enum.Material.SmoothPlastic
  1588. LArm.Material = Enum.Material.SmoothPlastic
  1589. Torso.Material = Enum.Material.SmoothPlastic
  1590. Head.Material = Enum.Material.SmoothPlastic
  1591. end
  1592.  
  1593. if(NeutralAnims)then
  1594. if(State == 'Idle')then
  1595. local Alpha = .1
  1596. Change = 1
  1597. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  1598. if(M.RNG(1,45) == 45)then
  1599. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  1600. end
  1601. if(not Glitching)then
  1602. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1+.05*M.C(Sine/24),0)*CF.A(M.R(-15),0,0),Alpha)
  1603. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(15),0,M.R(-5-5*M.C(Sine/24))),Alpha)
  1604. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
  1605. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(-5)),Alpha)
  1606. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(5)),Alpha)
  1607. else
  1608. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  1609. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
  1610. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
  1611. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  1612. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  1613. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
  1614. end
  1615.  
  1616. elseif(State == 'Run')then
  1617. local wsVal = 7 / (Hum.WalkSpeed/16)
  1618. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1619. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  1620. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1621. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  1622. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  1623. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1624. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1625. elseif(State == 'Walk')then
  1626. local wsVal = 7 / (Hum.WalkSpeed/16)
  1627. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  1628. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  1629. if(M.RNG(1,45) == 45)then
  1630. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  1631. end
  1632. if(not Glitching)then
  1633. RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-15-2.5*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
  1634. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(28*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
  1635. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
  1636. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  1637. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  1638. else
  1639. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  1640. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
  1641. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
  1642. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  1643. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  1644. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
  1645. end
  1646.  
  1647. elseif(State == 'Jump')then
  1648. local Alpha = .1
  1649. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1650. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  1651. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  1652. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1653. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1654. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1655. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1656. elseif(State == 'Fall')then
  1657. local Alpha = .1
  1658. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1659. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  1660. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  1661. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1662. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1663. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1664. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1665. elseif(State == 'Paralyzed')then
  1666. elseif(State == 'Sit')then
  1667. end
  1668. end
  1669.  
  1670. for i,v in next, BloodPuddles do
  1671. local mesh = i:FindFirstChild'CylinderMesh'
  1672. BloodPuddles[i] = v + 1
  1673. if(not mesh or i.Transparency >= 1)then
  1674. i:destroy()
  1675. BloodPuddles[i] = nil
  1676. elseif(v >= Frame_Speed*4)then
  1677. local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  1678. i.Transparency = trans
  1679. if(mesh.Scale.Z > 0)then
  1680. mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  1681. end
  1682. else
  1683. i.Transparency = 0
  1684. end
  1685. end
  1686. end
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