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- do
- function GetDiscoColor(hue)
- hue=hue/4
- local section = hue % 1 * 3
- local secondary = 0.5 * math.pi * (section % 1)
- local thing
- if section < 1 then
- thing=Color3.new(1, 1 - math.cos(secondary), 1 - math.sin(secondary))
- elseif section < 2 then
- thing=Color3.new(1 - math.sin(secondary), 1, 1 - math.cos(secondary))
- else
- thing=Color3.new(1 - math.cos(secondary), 1 - math.sin(secondary), 1)
- end
- return thing
- end
- function VertexRainbow()
- return Vector3.new(math.random(),math.random(),math.random())
- end
- local plr = game.Players.LocalPlayer
- local chr = plr.Character
- local maus = plr:GetMouse()
- local PGui=plr.PlayerGui
- local lleg = chr["Left Leg"]
- local rleg = chr["Right Leg"]
- local larm = chr["Left Arm"]
- local rarm = chr["Right Arm"]
- local hed = chr.Head
- local rutprt = chr.HumanoidRootPart
- local torso = chr.Torso
- local otheranims=false
- local swimming=false
- chr.Animate.Disabled=true
- local fldb={['w']=false,['a']=false,['s']=false,['d']=false}
- local RunSpeed=80
- local WlkSpeed=16
- local SwimSpeed=14
- local SwimDashSpeed=1000
- local anim = "Idling"
- local lastanim = "Idling"
- local flying=false
- local val = 0
- local syne = 0
- local num = 0
- local runtime = 0
- local TackleCD=false
- local currentdecalid=1
- local crouching=false
- local bboxout=false
- local ltout=false
- local standing=false
- local throwcd=false
- local displaying=false
- local imageType="Custom"
- local pseudohead=hed:Clone()
- for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end
- pseudohead.Name='PseudoHead'
- pseudohead.Parent=chr.Head
- local pseudoweld=Instance.new('Weld',torso)
- pseudoweld.Part0=hed
- pseudoweld.Name='PseudoHeadWeld'
- pseudoweld.Part1=pseudohead
- hed.Transparency=1
- for i,x in pairs(chr:GetChildren()) do
- if x:IsA'Hat' then x:destroy'' end end
- for i,x in pairs(chr:GetChildren()) do
- for a,v in pairs(x:GetChildren()) do
- if v:IsA'CharacterMesh' then v:destroy''
- end
- end
- end
- local alldecals={"445899872"}
- local decals={"445899872"}
- local musics={"",""}
- local currentsound=1
- local GarbageTypes={{"Grapes","16940906","16940893",Vector3.new(.8,.8,.8),"284627310"},{"Lightbulb","1376459","1376456",Vector3.new(1,1,1),"235040768"},{"Turkey","13073626","13073598",Vector3.new(2,2,2),"284627310"},{"JuiceBottle","57219451","57219520",Vector3.new(1.75,1.75,1.75),"235040768"},{"Can","10470609","10470600",Vector3.new(1,1,1),"284627310"},{"dunno lol","55304507","55304460",Vector3.new(1,1,1),"235040768"},{"Burger","16646125","16432575",Vector3.new(1.1,1.1,1.1),"284627310"},{"Candy","38160912","38161977",Vector3.new(1.15,1.15,1.15),"154162195"},{"Sandwich","12510164","12509672",Vector3.new(2.5,2.5,2.5),"284627310"}}
- coroutine.wrap(function()
- for i,x in pairs(hed:GetChildren()) do if x:IsA('Sound') then x:Destroy() end end end)()
- function Lerp(a, b, i)
- local com1 = {a.X, a.Y, a.Z, a:toEulerAnglesXYZ()}
- local com2 = {b.X, b.Y, b.Z, b:toEulerAnglesXYZ()}
- local calx = com1[1] + (com2[1] - com1[1]) * i
- local caly = com1[2] + (com2[2] - com1[2]) * i
- local calz = com1[3] + (com2[3] - com1[3]) * i
- local cala = com1[4] + (com2[4] - com1[4]) * i
- local calb = com1[5] + (com2[5] - com1[5]) * i
- local calc = com1[6] + (com2[6] - com1[6]) * i
- return CFrame.new(calx, caly, calz) * CFrame.Angles(cala, calb, calc)
- end
- function TwnSingleNumber(s,f,m)
- local wot=s+(f-s)*m
- return wot
- end
- function TwnVector3(q,w,e)
- local begin={q.x,q.y,q.z}
- local ending={w.x,w.y,w.z}
- local bgx=begin[1]+(ending[1]-begin[1])*e
- local bgy=begin[2]+(ending[2]-begin[2])*e
- local bgz=begin[3]+(ending[3]-begin[3])*e
- return Vector3.new(bgx,bgy,bgz)
- end
- newWeld = function(wld, wp0, wp1, wc0x, wc0y, wc0z)
- wld = Instance.new("Weld", wp1)
- wld.Part0 = wp0
- wld.Part1 = wp1
- wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
- end
- newWeld(law, torso, larm, -1.5, 0.5, 0)
- newWeld(raw, torso, rarm, 1.5, 0.5, 0)
- newWeld(llw, torso, lleg, -.5, -2, 0)
- newWeld(rlw, torso, rleg, .5, -2, 0)
- newWeld(hw, torso, hed, 0, 1.5, 0)
- local rutwald=Instance.new('Weld',rutprt)
- rutwald.Part0=rutprt
- rutwald.Part1=torso
- rutprt.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0)
- larm.Weld.C1 = CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),0,0)
- rarm.Weld.C1 = CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),0,0)
- rleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0)
- lleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0)
- local bvelo=Instance.new('BodyVelocity',rutprt)
- bvelo.maxForce=Vector3.new(0,0,0)
- local kan=Instance.new('Model',chr)
- kan.Name="true can"
- local cen=Instance.new('Model',kan)
- cen.Name='no'
- local can=Instance.new('Model',cen)
- can.Name="i cri"
- local base=Instance.new('Part',can)
- base.formFactor=3
- base.TopSurface=10
- base.BottomSurface=10
- base.LeftSurface=10
- base.RightSurface=10
- base.FrontSurface=10
- base.BackSurface=10
- base.Locked=true
- base.CanCollide=true
- base.Anchored=false
- base.BrickColor=BrickColor.new('Fossil')
- base.Name='Can'
- base.Size=Vector3.new(3,3.5,3)
- base.Material='Metal'
- local canm=Instance.new("CylinderMesh",base)
- local base2=Instance.new('Part',can)
- base2.formFactor=3
- base2.TopSurface=10
- base2.BottomSurface=10
- base2.LeftSurface=10
- base2.RightSurface=10
- base2.FrontSurface=10
- base2.BackSurface=10
- base2.Locked=true
- base2.CanCollide=false
- base2.Anchored=false
- base2.BrickColor=BrickColor.new('Really black')
- base2.Name='InnerCan'
- base2.Size=Vector3.new(2.8,.2,2.8)
- base2.Material='SmoothPlastic'
- local lid=Instance.new('Part',can)
- local canm2=Instance.new("CylinderMesh",base2)
- lid.Name='Lid'
- lid.formFactor=3
- lid.TopSurface=10
- lid.BottomSurface=10
- lid.LeftSurface=10
- lid.RightSurface=10
- lid.BackSurface=10
- lid.FrontSurface=10
- lid.CanCollide=true
- lid.Anchored=false
- lid.Locked=true
- lid.Size=Vector3.new(3,3,.2)
- local heli1=Instance.new('Part',can)
- heli1.formFactor=3
- heli1.TopSurface=10
- heli1.BottomSurface=10
- heli1.LeftSurface=10
- heli1.RightSurface=10
- heli1.FrontSurface=10
- heli1.BackSurface=10
- heli1.Locked=true
- heli1.CanCollide=true
- heli1.Anchored=false
- heli1.BrickColor=BrickColor.new('Dark stone grey')
- heli1.Name='Can'
- heli1.Size=Vector3.new(.1,3,.1)
- heli1.Material='Metal'
- local helim1=Instance.new("CylinderMesh",heli1)
- helim1.Scale=Vector3.new(.5,1,.5)
- local heli2=Instance.new('Part',can)
- heli2.formFactor=3
- heli2.TopSurface=10
- heli2.BottomSurface=10
- heli2.LeftSurface=10
- heli2.RightSurface=10
- heli2.FrontSurface=10
- heli2.BackSurface=10
- heli2.Locked=true
- heli2.CanCollide=true
- heli2.Anchored=false
- heli2.BrickColor=BrickColor.new('Dark stone grey')
- heli2.Name='Can'
- heli2.Size=Vector3.new(.1,.1,2.9)
- heli2.Material='Metal'
- local helim2=Instance.new("BlockMesh",heli2)
- helim2.Scale=Vector3.new(.5,.1,1)
- local heli3=Instance.new('Part',can)
- heli3.formFactor=3
- heli3.TopSurface=10
- heli3.BottomSurface=10
- heli3.LeftSurface=10
- heli3.RightSurface=10
- heli3.FrontSurface=10
- heli3.BackSurface=10
- heli3.Locked=true
- heli3.CanCollide=true
- heli3.Anchored=false
- heli3.BrickColor=BrickColor.new('Dark stone grey')
- heli3.Name='Can'
- heli3.Size=Vector3.new(.1,.1,2.9)
- heli3.Material='Metal'
- local helim3=Instance.new("BlockMesh",heli3)
- helim3.Scale=Vector3.new(.5,.1,1)
- local hits=Instance.new('Sound',lid)
- hits.Name='hit'
- hits.SoundId="http://www.roblox.com/asset?id=138259748"
- hits.Volume=.3
- hits.Pitch=.9
- local opens=Instance.new('Sound',lid)
- opens.Name='Open'
- opens.Volume=.225
- opens.Pitch=.9
- opens.SoundId="http://www.roblox.com/asset?id=144467622"
- local lidm=Instance.new('SpecialMesh',lid)
- lidm.Scale=Vector3.new(1.8,1.8,3)
- lidm.TextureId="http://www.roblox.com/asset/?id=75521030"
- lidm.MeshId="http://www.roblox.com/asset/?id=75521015"
- coroutine.resume(coroutine.create(function()
- while wait() do
- lidm.VertexColor=VertexRainbow()
- end
- end))
- local waifu=Instance.new('Part',can)
- waifu.Name='cri cri'
- waifu.formFactor=3
- waifu.TopSurface=10
- waifu.BottomSurface=10
- waifu.LeftSurface=10
- waifu.RightSurface=10
- waifu.BackSurface=10
- waifu.FrontSurface=10
- waifu.CanCollide=false
- waifu.Anchored=false
- waifu.Transparency=1
- waifu.Locked=true
- waifu.Size=Vector3.new(2,.2,2)
- local img=Instance.new('Decal',waifu)
- img.Texture="http://www.roblox.com/asset?id="..alldecals[math.random(1,#alldecals)]
- img.Face='Top'
- local bbox=Instance.new('Part',can)
- bbox.Name='boombox'
- bbox.formFactor=3
- bbox.TopSurface=10
- bbox.BottomSurface=10
- bbox.LeftSurface=10
- bbox.RightSurface=10
- bbox.BackSurface=10
- bbox.FrontSurface=10
- bbox.CanCollide=false
- bbox.Anchored=false
- bbox.Transparency=0
- bbox.Locked=true
- bbox.Size=Vector3.new(2,2,1)
- local bbms=Instance.new('SpecialMesh',bbox)
- bbms.MeshId="http://www.roblox.com/asset?id=319536754"
- bbms.TextureId="http://www.roblox.com/asset?id=319536704"
- local bulb=Instance.new('Part',can)
- bulb.Name='lightbulb'
- bulb.formFactor=3
- bulb.TopSurface=10
- bulb.BottomSurface=10
- bulb.LeftSurface=10
- bulb.RightSurface=10
- bulb.BackSurface=10
- bulb.FrontSurface=10
- bulb.CanCollide=false
- bulb.Anchored=false
- bulb.Transparency=.4
- bulb.Locked=true
- bulb.Size=Vector3.new(.8,1,.8)
- local lt=Instance.new('PointLight',bulb)
- lt.Range=16
- lt.Color=BrickColor.new('New Yeller').Color
- lt.Enabled=false
- lt.Shadows=true
- local blbms=Instance.new('SpecialMesh',bulb)
- blbms.MeshId="http://www.roblox.com/asset?id=1376459"
- blbms.TextureId="http://www.roblox.com/asset?id=1376456"
- local canWeld=Instance.new('Weld',torso)
- canWeld.Part0=torso
- canWeld.Part1=base
- canWeld.C1=CFrame.new(0,-.5,0)
- canWeld.C0=CFrame.new(0,0,0)
- local canWeld2=Instance.new('Weld',base2)
- canWeld2.Part0=base
- canWeld2.Part1=base2
- canWeld2.C1=CFrame.new(0,-1.66,0)
- canWeld2.C0=CFrame.new(0,0,0)
- local lidWeld=Instance.new('Weld',base)
- lidWeld.Part0=base
- lidWeld.Part1=lid
- lidWeld.C1=CFrame.new(0,0,-1.8)*CFrame.Angles(math.rad(90),math.rad(90),0)
- local girlWeld=Instance.new('Weld',base)
- girlWeld.Part0=base
- girlWeld.Part1=waifu
- girlWeld.C1=CFrame.new(0,-.65,-.5)*CFrame.Angles(math.rad(90),0,0)
- local bbweld=Instance.new('Weld',base)
- bbweld.Part0=base
- bbweld.Part1=bbox
- bbweld.C1=CFrame.new(0,-.5,0)
- local blbweld=Instance.new('Weld',base)
- blbweld.Part0=base
- blbweld.Part1=bulb
- blbweld.C1=CFrame.new(0,-.5,0)
- local heliweld1=Instance.new('Weld',base)
- heliweld1.Part0=base
- heliweld1.Part1=heli1
- heliweld1.C1=CFrame.new(0,0,0)
- local heliweld2=Instance.new('Weld',heli1)
- heliweld2.Part0=heli1
- heliweld2.Part1=heli2
- heliweld2.C1=CFrame.new(0,-1.475,0)
- local heliweld3=Instance.new('Weld',heli1)
- heliweld3.Part0=heli1
- heliweld3.Part1=heli3
- heliweld3.C1=CFrame.new(0,-1.475,0)*CFrame.Angles(0,math.pi/2,0)
- local helilt=Instance.new('PointLight',heli1)
- helilt.Enabled=false
- helilt.Brightness=1
- helilt.Range=16
- helilt.Color=BrickColor.new("Dark green").Color
- local music=Instance.new('Sound',bbox)
- music.Name='ok music'
- music.Volume=.025
- music.Pitch=1
- music.SoundId="http://www.roblox.com/asset?id="..musics[math.random(1,#musics)]
- music.Looped=true
- local helisn=Instance.new('Sound',heli1)
- helisn.SoundId="http://www.roblox.com/asset?id=131503030"
- helisn.Volume=.1
- helisn.Pitch=2
- helisn.Looped=true
- local gui=Instance.new('ScreenGui',plr.PlayerGui)
- gui.Name='you make me cri'
- local topFrame=Instance.new('Frame',gui)
- topFrame.Name='TopFrame'
- topFrame.Size=UDim2.new(1,0,1,0)
- topFrame.BorderSizePixel=0
- topFrame.BackgroundTransparency=1
- local choiceFrame=Instance.new('Frame',topFrame)
- choiceFrame.Size=UDim2.new(.4,0,.05,0)
- choiceFrame.Draggable=true
- choiceFrame.BackgroundTransparency=.7
- choiceFrame.Position=UDim2.new(.3,0,.775,0)
- choiceFrame.BackgroundColor3=Color3.new(.2,.2,.2)
- choiceFrame.BorderColor3=Color3.new(0,0,0)
- local innerFrame=Instance.new('Frame',choiceFrame)
- innerFrame.Size=UDim2.new(.5,0,1,0)
- innerFrame.Draggable=true
- innerFrame.BackgroundTransparency=.9
- innerFrame.Position=UDim2.new(0,0,0,0)
- innerFrame.BackgroundColor3=Color3.new(.2,.2,.2)
- innerFrame.BorderColor3=Color3.new(0,0,0)
- local innerFrame2=Instance.new('Frame',choiceFrame)
- innerFrame2.Visible=true
- innerFrame2.Size=UDim2.new(.5,0,1,0)
- innerFrame2.Draggable=false
- innerFrame2.BackgroundTransparency=.5
- innerFrame2.Position=UDim2.new(0,0,1,1)
- innerFrame2.BackgroundColor3=Color3.new(.2,.2,.2)
- innerFrame2.BorderColor3=Color3.new(0,0,0)
- local imageID=Instance.new('TextBox',innerFrame2)
- imageID.Size=UDim2.new(.8,0,.7,0)
- imageID.Position=UDim2.new(.1,0,.15,0)
- imageID.BackgroundTransparency=.7
- imageID.Visible=true
- imageID.Text="Image ID"
- imageID.TextScaled=true
- imageID.TextStrokeTransparency=0
- imageID.TextStrokeColor3=Color3.new(.1,.1,.1)
- imageID.TextColor3=Color3.new(.7,.7,.7)
- imageID.BackgroundColor3=Color3.new(.2,.2,.2)
- imageID.BorderColor3=Color3.new(0,0,0)
- imageID.FocusLost:connect(function(ent)
- if ent then
- img.Texture="http://www.roblox.com/asset?id="..imageID.Text-1
- end
- end)
- local bt1=Instance.new('TextButton',innerFrame)
- bt1.Draggable=false
- bt1.BackgroundTransparency=.9
- bt1.BackgroundColor3=Color3.new(.2,.2,.2)
- bt1.Size=UDim2.new(.5,0,1,0)
- bt1.Text="Custom"
- bt1.TextStrokeTransparency=0
- bt1.TextColor3=Color3.new(.7,.7,.7)
- bt1.TextScaled=true
- bt1.TextStrokeColor3=Color3.new(.1,.1,.1)
- bt1.Font="SourceSans"
- bt1.MouseButton1Click:connect(function()
- if imageType=='Table' then
- imageType="Custom"
- innerFrame2.Visible=true
- imageID.Visible=true
- end
- end)
- local bt2=Instance.new('TextButton',innerFrame)
- bt2.Draggable=false
- bt2.BackgroundTransparency=.9
- bt2.BackgroundColor3=Color3.new(.1,.1,.1)
- bt2.Size=UDim2.new(.5,0,1,0)
- bt2.Position=UDim2.new(.5,0,0,0)
- bt2.Text="Table"
- bt2.TextStrokeTransparency=0
- bt2.TextColor3=Color3.new(.7,.7,.7)
- bt2.TextScaled=true
- bt2.TextStrokeColor3=Color3.new(.1,.1,.1)
- bt2.Font="SourceSans"
- bt2.MouseButton1Click:connect(function()
- if imageType~='Table' then
- imageType="Table"
- imageID.Visible=false
- innerFrame2.Visible=false
- img.Texture="http://www.roblox.com/asset?id="..decals[currentdecalid]-1
- end
- end)
- local innerFrame3=Instance.new('Frame',choiceFrame)
- innerFrame3.Size=UDim2.new(.5,0,1,0)
- innerFrame3.Position=UDim2.new(.5,0,0,0)
- innerFrame3.Draggable=true
- innerFrame3.BackgroundTransparency=.9
- innerFrame3.BackgroundColor3=Color3.new(.2,.2,.2)
- innerFrame3.BorderColor3=Color3.new(0,0,0)
- local innerFrame4=Instance.new('Frame',choiceFrame)
- innerFrame4.Size=UDim2.new(.5,0,1,0)
- innerFrame4.Draggable=false
- innerFrame4.BackgroundTransparency=.5
- innerFrame4.Position=UDim2.new(.5,0,1,1)
- innerFrame4.BackgroundColor3=Color3.new(.2,.2,.2)
- innerFrame4.BorderColor3=Color3.new(0,0,0)
- local musicID=Instance.new('TextBox',innerFrame4)
- musicID.Size=UDim2.new(.8,0,.7,0)
- musicID.Position=UDim2.new(.1,0,.15,0)
- musicID.BackgroundTransparency=.7
- musicID.Visible=true
- musicID.Text="Music ID"
- musicID.TextScaled=true
- musicID.TextStrokeTransparency=0
- musicID.TextStrokeColor3=Color3.new(.1,.1,.1)
- musicID.TextColor3=Color3.new(.7,.7,.7)
- musicID.BackgroundColor3=Color3.new(.2,.2,.2)
- musicID.BorderColor3=Color3.new(0,0,0)
- musicID.FocusLost:connect(function(ent)
- if ent then
- music.SoundId="http://www.roblox.com/asset?id="..musicID.Text
- end
- end)
- local bt3=Instance.new('TextButton',innerFrame3)
- bt3.Draggable=false
- bt3.BackgroundTransparency=.9
- bt3.BackgroundColor3=Color3.new(.2,.2,.2)
- bt3.Size=UDim2.new(.5,0,1,0)
- bt3.Text="Play"
- bt3.TextStrokeTransparency=0
- bt3.TextColor3=Color3.new(.7,.7,.7)
- bt3.TextScaled=true
- bt3.TextStrokeColor3=Color3.new(.1,.1,.1)
- bt3.Font="SourceSans"
- bt3.MouseButton1Click:connect(function()
- if not music.IsPlaying then
- musicID.Visible=false
- music:play''
- innerFrame4.Visible=false
- end
- end)
- local bt4=Instance.new('TextButton',innerFrame3)
- bt4.Draggable=false
- bt4.BackgroundTransparency=.9
- bt4.BackgroundColor3=Color3.new(.1,.1,.1)
- bt4.Size=UDim2.new(.5,0,1,0)
- bt4.Position=UDim2.new(.5,0,0,0)
- bt4.Text="Stop"
- bt4.TextStrokeTransparency=0
- bt4.TextColor3=Color3.new(.7,.7,.7)
- bt4.TextScaled=true
- bt4.TextStrokeColor3=Color3.new(.1,.1,.1)
- bt4.Font="SourceSans"
- bt4.MouseButton1Click:connect(function()
- if music.IsPlaying then
- music:stop''
- musicID.Visible=true
- innerFrame4.Visible=true
- end
- end)
- maus.KeyDown:connect(function(kei)
- if string.byte(kei)==48 and not otheranims then
- runnin=true
- end
- if kei=='x' and crouching and not opencd and not displaying then
- opens:play''
- opencd=true
- bboxout=true
- end
- if kei=='w' then fldb.w=true end
- if kei=='a' then fldb.a=true end
- if kei=='s' then fldb.s=true end
- if kei=='d' then fldb.d=true end
- if string.byte(kei)==50 then
- if otheranims and crouching then crouching=false otheranims=false if opencd then opencd=false bboxout=false ltout=false end
- elseif not otheranims and not crouching then
- otheranims=true
- crouching=true
- chr.Humanoid.WalkSpeed=WlkSpeed*.75
- end
- end
- if kei=='r' and not displaying then
- if not heli and not opencd and not displaying and crouching then
- opencd=true
- heli=true
- crouching=false
- flying=true
- helisn:play''
- helilt.Enabled=true
- helim2.Scale=Vector3.new(.5,.15,2)
- helim3.Scale=Vector3.new(.5,.15,2)
- chr.Humanoid.WalkSpeed=WlkSpeed
- bvelo.maxForce=Vector3.new(0,1/0,0)
- bvelo.velocity=Vector3.new(0,0,0)
- elseif heli and opencd then
- heli=false
- helilt.Enabled=false
- opencd=false
- flying=false
- helim2.Scale=Vector3.new(.5,.1,1)
- helim3.Scale=Vector3.new(.5,.1,1)
- helisn:stop''
- chr.Humanoid.WalkSpeed=WlkSpeed*.75
- crouching=true
- bvelo.maxForce=Vector3.new(0,0,0)
- end
- end
- if kei=='q' then
- bvelo.velocity=Vector3.new(0,-25,0)
- end
- if kei=='e' then
- bvelo.velocity=Vector3.new(0,20,0)
- end
- if kei=='z' and not opencd then
- displaying=true
- end
- if kei=='k' and not opencd and crouching and not displaying then
- opencd=true
- opens:play''
- chr.Humanoid.WalkSpeed=0
- local grbg=Instance.new('Part',workspace)
- grbg.Name="bomb"
- grbg.formFactor=3
- grbg.CFrame=base.CFrame*CFrame.new(0,5,0)
- grbg.TopSurface=10
- grbg.BottomSurface=10
- grbg.LeftSurface=10
- grbg.RightSurface=10
- grbg.BackSurface=10
- grbg.FrontSurface=10
- grbg.CanCollide=false
- grbg.Anchored=false
- grbg.Anchored=false
- grbg.Transparency=0
- grbg.Shape='Ball'
- grbg.BrickColor=BrickColor.new('Really black')
- grbg.Locked=true
- grbg.Size=Vector3.new(.8,.8,.8)
- grbg.Velocity=Vector3.new(0,100,0)
- grbg.Touched:connect(function(tch)
- if tch and tch.Parent then
- local expl=Instance.new('Explosion',workspace)
- expl.Position=grbg.Position
- expl.BlastPressure=1111111
- expl.BlastRadius=22
- grbg:destroy''
- end
- end)
- wait'1'
- opencd=false
- chr.Humanoid.WalkSpeed=WlkSpeed*.75
- end
- game:service'Debris':AddItem(grbg,5)
- if kei=='c' and not opencd and crouching and not displaying then
- opens:play''
- opencd=true
- lt.Enabled=true
- ltout=true
- end
- end)
- maus.KeyUp:connect(function(kei)
- if string.byte(kei)==48 and not otheranims then
- runnin=false
- end
- if kei=='w' then fldb.w=false end
- if kei=='a' then fldb.a=false end
- if kei=='s' then fldb.s=false end
- if kei=='d' then fldb.d=false end
- if kei=='x' and bboxout and opencd then
- bboxout=false
- opencd=false
- end
- if kei=='q' then
- bvelo.velocity=Vector3.new(0,0,0)
- end
- if kei=='e' then
- bvelo.velocity=Vector3.new(0,0,0)
- end
- if kei=='z' then
- displaying=false
- if imageType=="Table" then
- currentdecalid=currentdecalid+1
- if currentdecalid>#decals then currentdecalid=1 end
- img.Texture="http://www.roblox.com/asset?id="..decals[currentdecalid]-1
- end
- end
- if kei=='j' and crouching and otheranims and not displaying and not opencd and anim=='Crouching' then
- crouching=false
- anim='SuperJump'
- local bv=Instance.new('BodyVelocity',rutprt)
- bv.maxForce=Vector3.new(0,1/0,0)
- bv.velocity=Vector3.new(0,300,0)
- game:service'Debris':AddItem(bv,.5)
- wait'1'
- chr.Humanoid.Jump=true
- if anim=='SuperJump' then
- otheranims=false
- end
- end
- if kei=='v' and crouching and otheranims and not displaying then
- if not opencd then
- local rei=Ray.new(lid.CFrame.p,(lid.CFrame.p-(lid.CFrame*CFrame.new(0,0,-1)).p).unit*2)
- local hit,hitpos=workspace:FindPartOnRay(rei,chr)
- if hit and hit.Parent then
- opencd=true
- if hit.Parent:IsA'Model' then
- for i,x in pairs(hit.Parent:GetChildren()) do if x:IsA'Humanoid' then x.Sit=true x.Health=x.Health-(15*(x.MaxHealth/100)) hits:play'' end end
- if hit.Parent:findFirstChild('Torso') then
- local asd=Instance.new('BodyVelocity',hit.Parent.Torso)
- asd.velocity=((rutprt.CFrame*CFrame.new(0,4,1).p-rutprt.CFrame.p).unit*222)
- game:service'Debris':AddItem(asd,.4)
- end
- end
- wait'.5'
- opencd=false
- end
- end
- end
- if kei=='c' and opencd and ltout then
- opencd=false
- ltout=false
- lt.Enabled=false
- end
- end)
- local nskn = NumberSequenceKeypoint.new
- maus.Button1Down:connect(function()
- if runnin and not otheranims and (rutprt.Velocity*Vector3.new(1,0,1)).magnitude>RunSpeed-5 and not TackleCD then
- otheranims=true
- TackleCD=true
- anim="Tackle"
- chr.Humanoid.WalkSpeed=0
- local bv=Instance.new('BodyVelocity',base)
- bv.Name='git gud'
- bv.maxForce=Vector3.new(1/0,0,1/0)
- bv.velocity=((rutprt.CFrame*CFrame.new(0,0,-3)).p-rutprt.CFrame.p).unit*(RunSpeed+(22*(RunSpeed/100)))
- wait'1'
- bv:destroy''
- otheranims=false
- wait'2'
- TackleCD=false
- end
- if not throwcd and crouching and otheranims and not opencd and not displaying then
- opencd=true
- throwcd=true
- opens:play''
- local grb=GarbageTypes[math.random(1,#GarbageTypes)]
- local grbg=Instance.new('Part',workspace)
- grbg.Name=grb[1]
- grbg.formFactor=3
- grbg.CFrame=base.CFrame*CFrame.new(0,4.5,-2)*CFrame.Angles(math.rad(math.random(1,180)),math.rad(math.random(1,180)),math.rad(math.random(1,180)))
- grbg.TopSurface=10
- grbg.BottomSurface=10
- grbg.LeftSurface=10
- grbg.RightSurface=10
- grbg.BackSurface=10
- grbg.FrontSurface=10
- grbg.CanCollide=false
- grbg.Anchored=false
- grbg.Anchored=false
- grbg.Transparency=0
- grbg.Locked=true
- grbg.Size=Vector3.new(.8,.8,.8)
- local emitter=Instance.new("ParticleEmitter",grbg)
- emitter.Rate=111
- emitter.Acceleration=Vector3.new(0,5,0)
- emitter.Lifetime=NumberRange.new(2)
- --emitter.EmissionDirection="Back"
- emitter.VelocitySpread=11
- emitter.Enabled=true
- emitter.Rotation=NumberRange.new(-15,15)
- emitter.RotSpeed=NumberRange.new(-25,25)
- emitter.Texture="http://www.roblox.com/asset?id="..alldecals[math.random(1,#alldecals)]
- emitter.Size = NumberSequence.new({
- nskn(0 , 1 , 0);
- nskn(0.123, .85 , 0);
- nskn(0.154, .7 , 0);
- nskn(0.208, .55 , 0);
- nskn(0.357, .4 , 0);
- nskn(0.555, .25 , 0);
- nskn(0.725, .1, 0);
- nskn(0.905, 0, 0);
- nskn(1 , 0, 0);
- })
- emitter.Transparency=NumberSequence.new({nskn(0,0,0),nskn(.1,.1,0),nskn(.2,.2,0),nskn(.3,.3,0),nskn(.4,.4,0),nskn(.5,.5,0),nskn(.6,.6,0),nskn(.7,7,0),nskn(.8,.8,0),nskn(.9,.9,0),nskn(1,1,0)})
- local hitsnd=Instance.new('Sound',grbg)
- hitsnd.Volume=1
- hitsnd.Pitch=1
- hitsnd.SoundId="http://www.roblox.com/asset?id=144467617"
- local hitsnd2=Instance.new('Sound',grbg)
- hitsnd2.Volume=.5
- hitsnd2.Pitch=1.05
- hitsnd2.SoundId="http://www.roblox.com/asset?id="..grb[5]
- local magn=(maus.Hit.p-(base.CFrame*CFrame.new(0,4.5,-2)).p).magnitude
- grbg.Velocity=((maus.Hit.p-(base.CFrame*CFrame.new(0,4.5,-2)).p).unit*(magn*1.25))+Vector3.new(0,72.5,0)
- local firsthit=true
- local ms=Instance.new('SpecialMesh',grbg)
- ms.MeshId="http://www.roblox.com/asset?id="..grb[2]
- ms.TextureId="http://www.roblox.com/asset?id="..grb[3]
- ms.Scale=grb[4]
- grbg.Touched:connect(function(hit)
- if hit and hit.Parent and hit:IsA'Part' and hit.CanCollide and hit.Transparency<1 and firsthit then
- firsthit=false
- hitsnd:play''
- hitsnd2:play''
- grbg.Anchored=true
- grbg.Transparency=1
- game:service'Debris':AddItem(grbg,2)
- local expl=Instance.new('Part',workspace)
- expl.Name=grb[1]
- expl.formFactor=3
- expl.CFrame=CFrame.new(grbg.CFrame.x,grbg.CFrame.y,grbg.CFrame.z)
- expl.TopSurface=10
- expl.BottomSurface=10
- expl.LeftSurface=10
- expl.RightSurface=10
- expl.BackSurface=10
- expl.FrontSurface=10
- expl.CanCollide=false
- expl.Anchored=true
- expl.Transparency=1
- expl.Locked=true
- expl.Size=Vector3.new(.2,.2,.2)
- local emitr=Instance.new("ParticleEmitter",expl)
- emitr.Rate=333
- emitr.Speed=NumberRange.new(35,40)
- emitr.Acceleration=Vector3.new(0,-30,0)
- emitr.Lifetime=NumberRange.new(.5)
- emitr.EmissionDirection="Top"
- emitr.Transparency=NumberSequence.new({nskn(0,0,0),nskn(.1,.1,0),nskn(.2,.2,0),nskn(.3,.3,0),nskn(.4,.4,0),nskn(.5,.5,0),nskn(.6,.6,0),nskn(.7,7,0),nskn(.8,.8,0),nskn(.9,.9,0),nskn(1,1,0)})
- emitr.VelocitySpread=120
- emitr.Enabled=true
- emitr.Rotation=NumberRange.new(-15,15)
- emitr.RotSpeed=NumberRange.new(-25,25)
- emitr.Texture=emitter.Texture
- emitr.Size = NumberSequence.new({
- nskn(0 , 2 , 0);
- nskn(0.123, 1.75 , 0);
- nskn(0.154, 1.5 , 0);
- nskn(0.208, 1.25 , 0);
- nskn(0.357, 1 , 0);
- nskn(0.555, .75 , 0);
- nskn(0.725, .5, 0);
- nskn(0.905, .25, 0);
- nskn(1 , 0, 0);
- })
- emitter.Rate=0
- for i,x in pairs(workspace:GetChildren()) do
- if x:IsA'Model' and x:findFirstChild("Humanoid") and x:findFirstChild("Torso") and x:findFirstChild("Head") then
- if (x.Torso.Position-expl.Position).magnitude<=12 and x~=chr then
- x:breakJoints''
- end
- end
- end
- wait'.2'
- emitr.Rate=0
- game:service'Debris':AddItem(expl,1)
- end
- end)
- wait'.2'
- opencd=false
- wait'.6'
- throwcd=false
- end
- end)
- lid.Touched:connect(function(hit)
- if otheranims==true and anim=="Tackle" or anim=='SuperJump' and not hitdb and not hit.Parent:IsA'Hat' and hit.Name~='Base' then
- if anim=='SuperJump' then otheranims=false chr.Humanoid.Jump=true end
- hitdb=true
- if hit and hit.Parent then
- if hit.Parent:IsA'Model' then
- for i,x in pairs(hit.Parent:GetChildren()) do if x:IsA'Humanoid' then hit.Parent:breakJoints'' hits:play'' end end
- if hit.Parent.Parent then
- for i,x in pairs(hit.Parent.Parent:GetChildren()) do if x:IsA'Humanoid' then hit.Parent.Parent:breakJoints'' hits:play'' end end
- end
- end
- end
- wait'.8' hitdb=false
- end
- end)
- game:service'RunService'.RenderStepped:connect(function()
- if chr:findFirstChild("Humanoid") and rarm:findFirstChild("Weld") and larm:findFirstChild("Weld") and hed:findFirstChild("Weld") and lleg:findFirstChild("Weld") and rleg:findFirstChild("Weld") and rutprt:findFirstChild("Weld") then
- if anim~=lastanim then
- runtime=0
- end
- lastanim=anim
- chr.Humanoid.CameraOffset=(rutprt.CFrame:toObjectSpace(waifu.CFrame)).p+Vector3.new(0,-1.25,0)
- syne=syne+.95
- if not otheranims and not swimming then
- if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5
- anim="Idling"
- elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < RunSpeed-10 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5
- anim="Walking"
- elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > RunSpeed-10 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5
- anim="Sprinting"
- elseif torso.Velocity.y>5 and chr.Humanoid.Jump then
- anim='Jumping'
- elseif (torso.Velocity.y < -5) and chr.Humanoid.Jump then
- anim='Falling'
- end
- end
- if otheranims and crouching and not swimming and not flying then
- if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 then
- anim="Crouching"
- elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 then
- anim="Sneaking"
- end
- end
- if otheranims and flying and not swimming and not crouching then
- if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 then
- anim="FlyIdle"
- heliweld1.C0=CFrame.new(0,3.25,0)*CFrame.Angles(0,syne,0)
- elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 then
- anim="FlyForward"
- heliweld1.C0=CFrame.new(0,3.25,0)*CFrame.Angles(0,syne,0)
- end
- else
- heliweld1.C0=CFrame.new(0,0,0)
- end
- if anim=="Idling" then
- idlesineinc=35
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.475+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(0,0,math.rad(20)),.1)
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.475+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(0,0,math.rad(-20)),.1)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(-2.5)),.1)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(2.5)),.1)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/idlesineinc)/50,0)*CFrame.Angles(math.cos(syne/idlesineinc)/40,0,0),.1)
- rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/idlesineinc)/20,0)*CFrame.Angles(math.cos(syne/idlesineinc)/35+math.rad(0),math.rad(0),math.rad(0)),.1)
- canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05)
- end
- if anim=="Walking" then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525+math.cos(syne/15)/25,0)*CFrame.Angles(math.cos(syne/6)/1.25,math.rad(5),-(math.cos(syne/6.75)/15)+math.rad(27)),.1)
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525+math.cos(syne/15)/25,0)*CFrame.Angles(-(math.cos(syne/6)/1.25),0,-(math.cos(syne/6.75)/15)-math.rad(27)),.1)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.9-math.cos(syne/6)/10,-(math.cos(syne/6)/1.125))*CFrame.Angles(math.cos(syne/6)/1.125,0,math.rad(-2.5)),.1)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.9-math.cos(syne/6)/10,math.cos(syne/6)/1.125)*CFrame.Angles(-(math.cos(syne/6)/1.125),0,math.rad(2.5)),.1)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/20)/50,0)*CFrame.Angles(-math.cos(syne/3)/20,0,0),.1)
- rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/3.375)/20,math.cos(syne/3)/5)*CFrame.Angles(math.cos(syne/3)/20+math.rad(-3.5),math.cos(syne/6)/10,-math.cos(syne/6)/30+math.sin(rutprt.RotVelocity.y/2)/7.5),.1)
- canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05)
- end
- if anim=="Sprinting" then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(32.5)),.1)
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(-32.5)),.1)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.6-math.cos(syne/4)/4,-(math.cos(syne/4)*2)-math.rad(10))*CFrame.Angles(math.cos(syne/4)*2+math.rad(10),0,math.rad(-2.5)),.1)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.6-math.cos(syne/4)/4,math.cos(syne/4)*2-math.rad(10))*CFrame.Angles(-(math.cos(syne/4)*2)+math.rad(10),0,math.rad(2.5)),.1)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.55+math.cos(syne/20)/50,0)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(20),0,0),.1)
- rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.3+math.cos(syne/2.5)/15,math.cos(syne/2.5))*CFrame.Angles(math.cos(syne/2.5)/10+math.rad(-25),math.cos(syne/2.5)/10,math.cos(syne/4)/20+math.sin(rutprt.RotVelocity.y/2)/4),.1)
- canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05)
- end
- if anim=="Jumping" then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(50)),.1)
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-50)),.1)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.4,0)*CFrame.Angles(math.rad(-17.5),0,math.rad(-2.5)),.1)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.1,-.1)*CFrame.Angles(math.rad(-17.5),0,math.rad(2.5)),.1)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/20)/50,0)*CFrame.Angles(math.cos(syne/20)/40,0,0),.1)
- rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/20)/20,0)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.1)
- canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05)
- end
- if anim=="Tackle" then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(50)),.1)
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-50)),.1)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.4,0)*CFrame.Angles(math.rad(-17.5),0,math.rad(-2.5)),.1)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.4,0)*CFrame.Angles(math.rad(-17.5),0,math.rad(2.5)),.1)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.cos(syne/20)/40,0,0),.1)
- rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)),.1)
- canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05)
- end
- if anim=="Falling" then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(70)),.035)
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-70)),.035)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.2,0)*CFrame.Angles(math.rad(-14),0,math.rad(-2.5)),.035)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.9,0)*CFrame.Angles(math.rad(0),0,math.rad(2.5)),.035)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,-.3)*CFrame.Angles(math.rad(-40),0,0),.035)
- rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/20)/20,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.035)
- canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05)
- end
- if anim=="SuperJump" then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.4,.525,0)*CFrame.Angles(math.rad(175),0,math.rad(10)),.15)
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.4,.525,0)*CFrame.Angles(math.rad(175),0,math.rad(-10)),.15)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.5,0)*CFrame.Angles(math.rad(-17.5),0,math.rad(-2.5)),.15)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.5,0)*CFrame.Angles(math.rad(-17.5),0,math.rad(2.5)),.15)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),.15)
- rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-3,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15)
- canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,3,0)*CFrame.Angles(0,0,0),.15)
- end
- if anim=="Crouching" then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1)
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.5,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.5,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),.1)
- rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-1.75,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15)
- canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05)
- end
- if anim=="Sneaking" then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1)
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-.8-math.cos(syne/6)/8,-(math.cos(syne/6)/1.75))*CFrame.Angles(math.cos(syne/6)/1.75,0,math.rad(-2.5)),.15)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-.8-math.cos(syne/6)/8,math.cos(syne/6)/1.75)*CFrame.Angles(-(math.cos(syne/6)/1.75),0,math.rad(2.5)),.15)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),.1)
- rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-1.2,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.cos(syne/6)/20),.1)
- canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05)
- end
- if anim=="FlyIdle" then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1)
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.5,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.5,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),.1)
- rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-1.75-math.cos(syne/17.5),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.05)
- canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05)
- end
- if anim=="FlyForward" then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1)
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.5,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.5,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),.1)
- rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-1.75-math.cos(syne/17.5),0)*CFrame.Angles(math.rad(-12),math.rad(0),math.rad(0)),.05)
- canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05)
- end
- if opencd and otheranims then
- lidWeld.C0=Lerp(lidWeld.C0,CFrame.new(0,3,-1)*CFrame.Angles(math.rad(85),math.rad(0),math.rad(0)),.222)
- music.Volume=TwnSingleNumber(music.Volume,.7,.025)
- elseif not opencd and not displaying then
- music.Volume=TwnSingleNumber(music.Volume,.025,.05)
- elseif not opencd and displaying then
- music.Volume=TwnSingleNumber(music.Volume,.325,.05)
- end
- if bboxout then
- bbweld.C0=Lerp(bbweld.C0,CFrame.new(0,1.9,.2)*CFrame.Angles(math.rad(15),math.rad(0),math.rad(0)),.222)
- else
- bbweld.C0=Lerp(bbweld.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.075)
- end
- if ltout then
- blbweld.C0=Lerp(blbweld.C0,CFrame.new(0,1.7,-.7)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.222)
- lt.Range=TwnSingleNumber(lt.Range,16,.1)
- else
- blbweld.C0=Lerp(blbweld.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.075)
- lt.Range=0
- end
- if displaying then
- girlWeld.C0=Lerp(girlWeld.C0,CFrame.new(0,2.2,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.075)
- lidWeld.C0=Lerp(lidWeld.C0,CFrame.new(0,.15,.75)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.15)
- else
- girlWeld.C0=Lerp(girlWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15)
- lidWeld.C0=Lerp(lidWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.075)
- end
- if runnin and not otheranims and not swimming then
- chr.Humanoid.WalkSpeed=RunSpeed
- elseif not runnin and not otheranims and not swimming then
- chr.Humanoid.WalkSpeed=WlkSpeed
- end
- end
- end)
- end
- do
- player = owner or game:GetService("Players").LocalPlayer
- chatted = false
- a = Instance.new("BillboardGui", player.Character:FindFirstChild("Head"))
- a.ExtentsOffset = Vector3.new(1,0,0)
- a.Size = UDim2.new(1,0,1,0)
- a.AlwaysOnTop = true
- a.Enabled = true
- b = Instance.new("ImageLabel", a)
- b.BackgroundTransparency = 1
- b.BorderSizePixel = 0
- b.Image = "http://www.roblox.com/asset/?id=243503908"
- b.ImageTransparency = 0.1
- b.Position = UDim2.new(0.2,0,0.05,0)
- b.Size = UDim2.new(5,0,1.2,0)
- b.Visible = false
- c = Instance.new("TextLabel", b)
- c.BackgroundTransparency = 1
- c.BorderSizePixel = 0
- c.Position = UDim2.new(0.1,0,0)
- c.Size = UDim2.new(0.5,0,0.4,0)
- c.ZIndex = 2
- c.Font = "SourceSans"
- c.FontSize = "Size18"
- c.Text = player.Name..":"
- c.TextColor3 = Color3.new(255/255,255/255,255/255)
- c.TextXAlignment = "Left"
- c.TextYAlignment = "Center"
- d = Instance.new("TextLabel", b)
- d.BackgroundTransparency = 1
- d.BorderSizePixel = 0
- d.Position = UDim2.new(0.1,0,0.4,0)
- d.Size = UDim2.new(0.9,0,0.6,0)
- d.ZIndex = 2
- d.Font = "SourceSans"
- d.FontSize = "Size18"
- d.Text = ""
- d.TextColor3 = Color3.new(255/255,255/255,255/255)
- d.TextXAlignment = "Left"
- d.TextYAlignment = "Top"
- d.TextWrapped = true
- function message(message)
- repeat wait() until chatted == false
- chatted = true
- b.Visible = true
- if string.find(message,"-r") ~=nil then
- for i=1,string.len(message),1 do
- d.TextColor3 = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
- d.Text = string.sub(message,1,i)
- wait(0.1)
- end
- elseif string.find(message,"-b") ~=nil then
- for i=1,string.len(message),1 do
- d.Text = string.sub(string.byte(message),1,i)
- wait(0.05)
- end
- else
- for i=1,string.len(message),1 do
- d.Text = string.sub(message,1,i)
- wait(0.05)
- end
- end
- wait(2)
- if string.find(message,"-t") ~=nil then
- b.Visible = true
- else
- b.Visible = false
- d.TextColor3 = Color3.new(255/255,255/255,255/255)
- end
- chatted = false
- end
- player.Chatted:connect(message)
- end
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