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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})en --[[ B-Pose ]]--
- -------------------------------------------------------
- --[[
- This script was created by WafflesAreVeryGood.
- ATTACKS
- _______
- --]]
- -------------------------------------------------------
- print("This script was created by WafflesAreVeryGood!")
- --[[Changeable Variables]]--
- --[[Important Variables]]--
- local plr = game:GetService('Players').LocalPlayer
- local char = plr.Character
- local mouse = plr:GetMouse()
- local input = game:GetService('UserInputService')
- ----
- local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
- local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
- local rs = torso["Right Shoulder"]
- local ls = torso["Left Shoulder"]
- local rh = torso["Right Hip"]
- local lh = torso["Left Hip"]
- local neck = torso.Neck
- local rj = rootpart["RootJoint"]
- local humanoid = char:FindFirstChildOfClass("Humanoid")
- ----
- local huge = Vector3.new(math.huge, math.huge, math.huge)
- local attacking = false
- local cananim = true
- --[[ Functions ]]--
- function swait(t)
- if t then
- for i = 0, t do
- game:GetService('RunService').Stepped:wait(0)
- end
- else
- game:GetService('RunService').Stepped:wait(0)
- end
- return true
- end
- pcall(function()
- char.Animate:Destroy()
- end)
- for i,v in pairs(humanoid:GetPlayingAnimationTracks()) do
- v:Stop()
- end
- --[[ Actual script :OOOOOOOOOO ]]--
- while true do
- swait()
- rs.C1 = rs.C1:Lerp(CFrame.new(0.687754035, 0.787718832, 1.59043133, -4.37113883e-08, 0, 1, -0.401673257, 0.915783048, -1.75576957e-08, -0.915783048, -0.401673257, -4.00301481e-08), 0.3)
- ls.C1 = ls.C1:Lerp(CFrame.new(-1.56192493, 2.50332451, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08), 0.3)
- rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, -0.99638629, -0.0849373341, -4.35534275e-08, 0.0849373341, -0.99638629, 3.71272879e-09), 0.3)
- lh.C1 = lh.C1:Lerp(CFrame.new(-1.47374821, -0.0364760756, -1.73632467, -4.37113883e-08, 0, -1, 0.65424633, -0.756281555, -2.85980146e-08, -0.756281555, -0.65424633, 3.3058118e-08), 0.3)
- neck.C1 = neck.C1:Lerp(CFrame.new(0.570538223, -0.5, 0, 0.0328284353, 0.999460995, 0, 0, 0, 1, 0.999460995, -0.0328284353, 0), 0.3)
- rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.00735945022, -0.999972939, 0, 0, 0, 1, -0.999972939, 0.00735945022, 0), 0.3)
- swait()
- endd;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
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