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Albertstuff

Jan 26th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros, Edited by StarzoZero")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  51. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67. local Mouse = Player:GetMouse()
  68. local UIS = game:GetService("UserInputService")
  69. local input = function(io,a)
  70. if a then return end
  71. --Since InputObject is a client-side instance, we create and pass table instead
  72. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then
  95. return typeof(s[k])=="function"
  96. and function(_,...)return s[k](s,...)end or s[k]
  97. end
  98. end,
  99. __newindex = function(self,k,v)
  100. local s = rawget(self,"_RealService")
  101. if s then s[k]=v end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return rawget(self,s) or _rg:GetService(s)
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. RunService = FakeService({
  120. _btrs = {},
  121. RenderStepped = _rg:GetService("RunService").Heartbeat,
  122. BindToRenderStep = function(self,name,_,fun)
  123. self._btrs[name] = self.Heartbeat:Connect(fun)
  124. end,
  125. UnbindFromRenderStep = function(self,name)
  126. self._btrs[name]:Disconnect()
  127. end,
  128. },"RunService")
  129. }
  130. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  131. g.service = g.GetService
  132. FakeService(g,game)
  133. --Changing owner to fake player object to support owner:GetMouse()
  134. game,owner = g,g.Players.LocalPlayer
  135. end
  136. wait(1)
  137. local plr = game.Players.LocalPlayer
  138. local char = plr.Character
  139. hum=char.Humanoid
  140. for i,v in pairs (char:GetChildren()) do
  141. if v.Name~="Humanoid" and v.ClassName~="Part" then
  142. v:Destroy()
  143. end
  144. end
  145.  
  146. for i,v in pairs (char:WaitForChild("Head"):GetChildren()) do
  147. if v.ClassName=="Sound" then
  148. v:Destroy()
  149. end
  150. end
  151. spawn(function()
  152. while wait() do
  153. char:WaitForChild("Right Arm").BrickColor=BrickColor.new("Cool yellow")
  154. char:WaitForChild("Left Arm").BrickColor=BrickColor.new("Cool yellow")
  155. char:WaitForChild("Head").BrickColor=BrickColor.new("Cool yellow")
  156. char:WaitForChild("Right Leg").BrickColor=BrickColor.new("Medium blue")
  157. char:WaitForChild("Left Leg").BrickColor=BrickColor.new("Medium blue")
  158. char:WaitForChild("Torso").BrickColor=BrickColor.new("Bright yellow")
  159. end
  160. end)
  161. ac = Instance.new("Accessory",workspace)
  162. ac.AttachmentPos=Vector3.new(0, -0.1, 0.2)
  163. o2 = Instance.new("Part")
  164. o3 = Instance.new("SpecialMesh")
  165. o4 = Instance.new("Vector3Value")
  166. o2.Name = "Handle"
  167. o2.Parent = ac
  168. o2.Position = char.Torso.Position
  169. spawn(function()
  170. repeat
  171. if ac.Parent~=char then
  172. o2.Position = char.Torso.Position
  173. else
  174. break
  175. end
  176. wait()
  177. until ac.Parent==char
  178. end)
  179. o2.Rotation = Vector3.new(0, -0.75999999, 0)
  180. o2.CanCollide = false
  181. o2.Locked = true
  182. o2.FormFactor = Enum.FormFactor.Custom
  183. o2.Size = Vector3.new(1.60000014, 0.800000012, 1.60000014)
  184. o2.CFrame = CFrame.new(0.128948003, 5.08735895, -0.544525981, 0.999912918, 1.17847014e-26, -0.0131900534, -4.89980362e-24, 1, -3.70551116e-22, 0.013190059, 3.70583553e-22, 0.999912918)
  185. o2.BottomSurface = Enum.SurfaceType.Smooth
  186. o2.TopSurface = Enum.SurfaceType.Smooth
  187. o2.Position = Vector3.new(0.128948003, 5.08735895, -0.544525981)
  188. o3.Parent = o2
  189. o3.MeshId = "http://www.roblox.com/asset/?id=120626701"
  190. o3.Scale = Vector3.new(0.899999976, 0.819999993, 0.819999993)
  191. o3.TextureId = "http://www.roblox.com/asset/?id=120626735"
  192. o3.MeshType = Enum.MeshType.FileMesh
  193. o4.Name = "OriginalSize"
  194. o4.Parent = o2
  195. o4.Value = Vector3.new(1.60000014, 0.800000012, 1.60000014)
  196.  
  197.  
  198.  
  199.  
  200.  
  201.  
  202.  
  203.  
  204.  
  205.  
  206.  
  207.  
  208.  
  209.  
  210.  
  211.  
  212.  
  213. local mouse = plr:GetMouse()
  214. local torso = char.Torso
  215. local RightArm1 = torso["Right Shoulder"]
  216. local LeftArm1 = torso["Left Shoulder"]
  217. local RightLeg1 = torso["Right Hip"]
  218. local LeftLeg1 = torso["Left Hip"]
  219. local Torso1 = char.HumanoidRootPart.RootJoint
  220. local Head1 = torso.Neck
  221.  
  222. local RightArm = torso["Right Shoulder"]:Clone()
  223. local LeftArm = torso["Left Shoulder"]:Clone()
  224. local RightLeg = torso["Right Hip"]:Clone()
  225. local LeftLeg = torso["Left Hip"]:Clone()
  226. local Torso = char.HumanoidRootPart.RootJoint:Clone()
  227. local Head = torso.Neck:Clone()
  228.  
  229. RightArm1:Destroy()
  230. LeftArm1:Destroy()
  231. RightLeg1:Destroy()
  232. LeftLeg1:Destroy()
  233. Torso1:Destroy()
  234. Head1:Destroy()
  235.  
  236. RightArm.Parent=torso
  237. LeftArm.Parent=torso
  238. RightLeg.Parent=torso
  239. LeftLeg.Parent=torso
  240. Head.Parent=torso
  241. Torso.Parent=char.HumanoidRootPart
  242.  
  243.  
  244.  
  245.  
  246. local animpose = "Idle"
  247. cananim = true
  248. num=0
  249.  
  250. local attacking = false
  251. if char:FindFirstChildOfClass("Humanoid"):FindFirstChild("Animator") then char:FindFirstChildOfClass("Humanoid").Animator:Destroy() end
  252. if char:FindFirstChild("Animate") then char.Animate:Destroy() end
  253.  
  254.  
  255.  
  256.  
  257.  
  258. spawn(function()
  259. while wait() do
  260. if torso then
  261. local velocity=torso.Velocity
  262. if hum==nil then
  263. return
  264. end
  265. if hum.MoveDirection==Vector3.new(0,0,0) then
  266. animpose="Idle"
  267. else
  268. animpose="Running"
  269. end
  270. if velocity.Y>0.5 then
  271. animpose="Jumping"
  272. end
  273. if velocity.Y<-0.5 then
  274. animpose="Falling"
  275. end
  276. end
  277. end
  278. end)
  279.  
  280.  
  281. function sound(id,loop,tim,endtim,eff)
  282. local s=Instance.new("Sound",char.Torso)
  283. s.SoundId=id
  284. if loop==true then
  285. s.Looped=true
  286. s.Name="Music"
  287. else
  288. s.Volume=2
  289. if id~="rbxassetid://245537790" and id~='rbxassetid://1179921724' and id~='rbxassetid://1251737869' then
  290. s.PlaybackSpeed = 1+math.random(-100,100)/1000
  291. end
  292. end
  293. if tim then
  294. s.TimePosition=tim
  295. end
  296. spawn(function()
  297. if endtim then
  298. repeat wait() until s.TimePosition==endtim or s.TimePosition>=endtim
  299. s:Stop()
  300. end
  301. end)
  302. if eff=="echo" then
  303. spawn(function()
  304. wait(1)
  305. local echo=Instance.new("EchoSoundEffect",s)
  306. echo.Delay=0.05
  307. echo.WetLevel=11
  308. echo.DryLevel=-1
  309. end)
  310. end
  311. if eff=="quiet" then
  312. s.Volume=0.3
  313. end
  314. s:Play()
  315. end
  316. --SCREEEEM
  317. function lazor()
  318. sound("rbxassetid://1251737869",false,5.3,7.7,'echo')
  319. cananim=false
  320. for i=1,30 do
  321. wait(1/60)
  322. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.934085608, 0.339979589, -0.10907802, -0.102499805, 0.0373069048, 0.994033217, 0.342020363, 0.939692557, 0),0.2)
  323. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.50000006, 0.365961194, 0.435137242, -0.173563123, -0.0313025787, -0.984325111, -0.00543563766, 0.999509931, -0.0308270231, 0.98480773, 0, -0.173648223),0.2)
  324. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, -7.4505806e-09, 0.0094302753, 0.0843551308, 0.996391118, 0.110700019, 0.990222573, -0.0848806128, -0.993809104, 0.111100972, -4.34407745e-08),0.2)
  325. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.499999881, 0.49999997, 0, 0.686760783, 0.0407644771, -0.725739539, 0.724464417, 0.0430024639, 0.687969565, 0.0592533089, -0.998242974, -2.59004374e-09),0.2)
  326. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, -0.0484665036, 2.98023224e-08, -0.31701979, -0.00180978479, 0.948417187, -0.948401749, -0.00541418325, -0.317024946, 0.00570865162, -0.999983728, 2.49531951e-10),0.2)
  327. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),0.2)
  328. end
  329.  
  330. local keeprunning=true
  331. spawn(function()
  332. while wait() do
  333. local ray = Ray.new(char['Right Arm'].CFrame.p,(mouse.Hit.p-char['Right Arm'].CFrame.p).unit*300)
  334. local part,position = workspace:FindPartOnRay(ray,char, false, true)
  335. local distance = (char['Right Arm'].CFrame.p - position).magnitude
  336. if keeprunning==false then
  337. break
  338. end
  339. if part then
  340. if part.Parent:FindFirstChild("Humanoid") then
  341. part:BreakJoints()
  342. part.Anchored=false
  343.  
  344. end
  345. end
  346.  
  347. local ex=Instance.new("Explosion",workspace)
  348. ex.Position=position
  349. ex.Visible=false
  350. ex.DestroyJointRadiusPercent=0
  351. ex.BlastPressure=100001
  352. ex.BlastRadius=1
  353.  
  354. local ex=Instance.new("Explosion",workspace)
  355. ex.Position=position
  356. ex.Visible=false
  357. ex.DestroyJointRadiusPercent=0
  358. ex.BlastPressure=100
  359. ex.BlastRadius=30
  360.  
  361. Torso.C1 = Torso.C1:lerp(CFrame.new(0.45384407, 3.25962901e-09, -0.163368881, -0.840329647, -0.538628399, 0.061037913, 0.12248569, -0.0789824352, 0.989322543, -0.528056264, 0.838833332, 0.132345542),0.2)
  362. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.486327916, 0.918347716, -0.0835282654, -0.139580116, -0.193979532, -0.971024871, -0.210418463, 0.96403873, -0.162337258, 0.967595696, 0.18166253, -0.175377563),0.2)
  363. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.504761815, 1.01941562, -0.072208859, -0.0534072705, 0.0794541091, 0.995406747, -0.0726492628, 0.993878722, -0.083230041, -0.995926619, -0.0767606497, -0.0473080687),0.2)
  364. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.49999994, -5.96046448e-08, -0.0783533007, -0.155531406, -0.984718561, -0.400697172, 0.909370303, -0.111747369, 0.912854075, 0.385818183, -0.1335731),0.2)
  365. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.267708331, 0.709498703, -0.021721065, -0.500156283, -0.117081404, 0.85798347, -0.864884198, 0.0187412351, -0.501621544, 0.0426508784, -0.992945492, -0.110635392),0.2)
  366. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -0.951892793, 0.28452459, 0.113780133, 0, -0.371307135, 0.928510129, 0.306431323, 0.883842111, 0.353444576),0.2)
  367.  
  368. local beam = Instance.new("Part", char)
  369. beam.BrickColor = BrickColor.new("Institutional white")
  370. beam.FormFactor = "Custom"
  371. beam.Material = "Neon"
  372. beam.Transparency = 0.5
  373. beam.Anchored = true
  374. beam.Locked = true
  375. beam.CanCollide = false
  376. beam.Size = Vector3.new(0.3, 0.3, distance)
  377. beam.CFrame = CFrame.new((char['Right Arm'].CFrame*CFrame.new(0,-3,0)).p, mouse.Hit.p) * CFrame.new(0, 0, -distance/2)
  378. spawn(function()
  379. for i=1,10 do
  380. beam.Transparency=i/10
  381. wait()
  382. end
  383. beam:Destroy()
  384. end)
  385. spawn(function()
  386. for i=1,20 do
  387. beam.Size=Vector3.new(i,i,beam.Size.Z)
  388. wait()
  389. end
  390. end)
  391. end
  392. end)
  393. for i=1,10 do
  394. sound("rbxassetid://245537790",false)
  395. end
  396. wait(3)
  397. keeprunning=false
  398. cananim=true
  399. end
  400. dodamage=false
  401. deb=false
  402. hum.Touched:connect(function(part)
  403. local ded=part.Parent:FindFirstChildOfClass("Humanoid")
  404. if deb==true then
  405. return
  406. end
  407. deb=true
  408. if ded then
  409. if dodamage == true then
  410. ded.Health=ded.Health-(math.random(5,10))
  411. sound("rbxassetid://386946017",false,0,0.36,'quiet')
  412. if supermode==true then
  413. local ex=Instance.new("Explosion",workspace)
  414. if math.random(1,3) ==1 then
  415. ex.Visible=false
  416. end
  417. ex.DestroyJointRadiusPercent=0
  418. ex.Position=part.Position
  419. ex.BlastPressure=1000
  420. part:BreakJoints()
  421. part.Anchored=false
  422. end
  423. end
  424. end
  425. wait(0.1)
  426. deb=false
  427. end)
  428. function SUPERlazor()
  429. sound("rbxassetid://1179921724",false,'echo')
  430.  
  431. wait(2)
  432. cananim=false
  433. for i=1,30 do
  434. wait(1/60)
  435. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.934085608, 0.339979589, -0.10907802, -0.102499805, 0.0373069048, 0.994033217, 0.342020363, 0.939692557, 0),0.2)
  436. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.50000006, 0.365961194, 0.435137242, -0.173563123, -0.0313025787, -0.984325111, -0.00543563766, 0.999509931, -0.0308270231, 0.98480773, 0, -0.173648223),0.2)
  437. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, -7.4505806e-09, 0.0094302753, 0.0843551308, 0.996391118, 0.110700019, 0.990222573, -0.0848806128, -0.993809104, 0.111100972, -4.34407745e-08),0.2)
  438. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.499999881, 0.49999997, 0, 0.686760783, 0.0407644771, -0.725739539, 0.724464417, 0.0430024639, 0.687969565, 0.0592533089, -0.998242974, -2.59004374e-09),0.2)
  439. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, -0.0484665036, 2.98023224e-08, -0.31701979, -0.00180978479, 0.948417187, -0.948401749, -0.00541418325, -0.317024946, 0.00570865162, -0.999983728, 2.49531951e-10),0.2)
  440. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),0.2)
  441. end
  442.  
  443. local keeprunning=true
  444. spawn(function()
  445. while wait() do
  446. local ray = Ray.new(char['Right Arm'].CFrame.p,(mouse.Hit.p-char['Right Arm'].CFrame.p).unit*300)
  447. local part,position = workspace:FindPartOnRay(ray,char, false, true)
  448. local distance = (char['Right Arm'].CFrame.p - position).magnitude
  449. if keeprunning==false then
  450. break
  451. end
  452. if part then
  453. if part.Parent:FindFirstChild("Humanoid") then
  454. part:BreakJoints()
  455. part.Anchored=false
  456. part.Velocity = Vector3.new(math.random(-160,160),math.random(-160,160),math.random(-160,160))
  457. if math.random(1,3) == 1 then
  458. part:Destroy()
  459. end
  460. end
  461. end
  462.  
  463. local ex=Instance.new("Explosion",workspace)
  464. ex.Position=position
  465. ex.Visible=false
  466. ex.DestroyJointRadiusPercent=0
  467. ex.BlastPressure=100
  468. ex.BlastRadius=10
  469. ex.Hit:connect(function(part)
  470. if part.Parent~=char and part.Parent~=char:WaitForChild("Accessory") then
  471. part:BreakJoints()
  472. end
  473. end)
  474. if math.random(1,5)==5 then
  475. sound("rbxassetid://314970761",false)
  476. end
  477. Torso.C1 = Torso.C1:lerp(CFrame.new(0.45384407, 3.25962901e-09, -0.163368881, -0.840329647, -0.538628399, 0.061037913, 0.12248569, -0.0789824352, 0.989322543, -0.528056264, 0.838833332, 0.132345542),0.2)
  478. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.486327916, 0.918347716, -0.0835282654, -0.139580116, -0.193979532, -0.971024871, -0.210418463, 0.96403873, -0.162337258, 0.967595696, 0.18166253, -0.175377563),0.2)
  479. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.504761815, 1.01941562, -0.072208859, -0.0534072705, 0.0794541091, 0.995406747, -0.0726492628, 0.993878722, -0.083230041, -0.995926619, -0.0767606497, -0.0473080687),0.2)
  480. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.49999994, -5.96046448e-08, -0.0783533007, -0.155531406, -0.984718561, -0.400697172, 0.909370303, -0.111747369, 0.912854075, 0.385818183, -0.1335731),0.2)
  481. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.267708331, 0.709498703, -0.021721065, -0.500156283, -0.117081404, 0.85798347, -0.864884198, 0.0187412351, -0.501621544, 0.0426508784, -0.992945492, -0.110635392),0.2)
  482. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -0.951892793, 0.28452459, 0.113780133, 0, -0.371307135, 0.928510129, 0.306431323, 0.883842111, 0.353444576),0.2)
  483.  
  484. local beam = Instance.new("Part", char)
  485. local colorz = {"Really red","Gold","Lime green","Really blue","Royal purple"}
  486. beam.BrickColor = BrickColor.new(colorz[math.random(1,#colorz)])
  487. beam.FormFactor = "Custom"
  488. beam.Material = "Neon"
  489. beam.Transparency = 0.5
  490. beam.Anchored = true
  491. beam.Locked = true
  492. beam.CanCollide = false
  493. beam.Size = Vector3.new(0.3, 0.3, distance)
  494. beam.CFrame = CFrame.new((char['Right Arm'].CFrame*CFrame.new(0,-3,0)).p, mouse.Hit.p) * CFrame.new(0, 0, -distance/2)
  495. spawn(function()
  496. while beam do
  497. if beam==nil then break end
  498. beam.Anchored=true
  499. swait()
  500. end
  501. end)
  502. spawn(function()
  503. for i=1,10 do
  504. beam.Transparency=i/10
  505. beam.CFrame=beam.CFrame*CFrame.new(0,0,-i/10)
  506. wait()
  507. end
  508. beam:Destroy()
  509. end)
  510. spawn(function()
  511. for i=5,70, 3 do
  512. beam.Size=Vector3.new(i,i,beam.Size.Z)
  513. wait()
  514. end
  515. end)
  516. end
  517. end)
  518. for i=1,10 do
  519. sound("rbxassetid://314970761",false)
  520. end
  521. wait(6)
  522. keeprunning=false
  523. cananim=true
  524. end
  525.  
  526.  
  527. mouse.Button1Down:connect(function()
  528. normpunch()
  529. end)
  530.  
  531.  
  532. supermode=false
  533. mouse.KeyDown:connect(function(key)
  534. local k=string.lower(key)
  535. if attacking==true then
  536. return
  537. end
  538. if k=="q" then
  539. attacking=true
  540. if supermode==false then
  541. lazor()
  542. else
  543. SUPERlazor()
  544. end
  545. attacking=false
  546. end
  547. if k=="l" then
  548. transition()
  549. end
  550. end)
  551.  
  552. punch = 1
  553. function normpunch()
  554. if attacking==true then
  555. return
  556. end
  557. dodamage=true
  558. attacking=true
  559. cananim=false
  560. sound("rbxassetid://138097048",false)
  561. if punch==1 then
  562. for i=1,10 do
  563. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.910118103, -0.41434893, 0, 0, 0, 1, -0.41434893, 0.910118103, 0),0.3)
  564. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 1, 3.7252903e-09, 0.00116646651, 0.0136213535, -0.99990654, 0.023496937, 0.999630809, 0.0136450082, 0.999723256, -0.0235106573, 0.000845975766),0.3)
  565. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, 4.65661287e-10, -4.35437997e-08, 0.0874831304, 0.996165991, 0.00556585658, 0.996150553, -0.0874817744, -0.999984503, 0.00554451346, -0.000486961944),0.3)
  566. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.5, 0, 0.0391717218, -0.188973963, -0.981200516, -0.199156061, 0.960776389, -0.192991138, 0.979184568, 0.202971816, -4.2801517e-08),0.3)
  567. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.312758863, 0.804995358, -0.0404221117, -0.349137038, 0.0591336042, 0.935203969, -0.937045753, -0.0294431858, -0.347962916, 0.0069590779, -0.997815788, 0.0656905994),0.3)
  568. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -0.957687616, 0.287809789, 0, 0, 0, 1, 0.287809789, 0.957687616, 0),0.3)
  569. swait()
  570. end
  571. end
  572.  
  573. if punch==2 then
  574. for i=1,10 do
  575. swait()
  576. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.983417749, -0.116297476, 0.139156267, 0.140106976, 0, 0.990136385, -0.115150362, 0.993214428, 0.0162940882),0.3)
  577. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 0.86816901, 0, -4.32735874e-08, -0.141177684, -0.989984274, -6.17107254e-09, 0.989984274, -0.141177684, 1, 0, -4.37113883e-08),0.3)
  578. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1.23575175, 0.176770806, -0.0336775407, -0.11687994, 0.992574871, -0.983614028, 0.179874539, -0.0121925017, -0.177113876, -0.976721108, -0.12102247),0.3)
  579. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.49999994, 0, -4.33072991e-08, -0.135659724, -0.990755498, -0.144958332, 0.98029089, -0.134226859, 0.989437759, 0.143618271, -0.0196650494),0.3)
  580. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.49999997, 0, 0.0339012295, 0.115021303, 0.992784381, 0.280674934, 0.952282727, -0.119913273, -0.959203959, 0.282714903, -4.19281356e-08),0.3)
  581. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.0711001009, 0.997469187, 0, 0.997469187, 0.0711001009),0.3)
  582. end
  583. end
  584.  
  585. if punch==3 then
  586. for i=1,10 do
  587. swait()
  588. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.93749547, 0.347997427, 0, 0, 0, 1, 0.347997427, 0.93749547, 0),0.3)
  589. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.50000006, 1, 0, 0.0109365005, -0.0829221606, -0.996496022, -0.130298764, 0.98794055, -0.083640255, 0.991414428, 0.13075693, -4.33361009e-08),0.3)
  590. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.49999997, 1, -3.7252903e-09, 0.114501342, 0.0127837732, 0.99334085, 5.62495939e-10, 0.999917209, -0.0128684072, -0.993423104, 0.00147345045, 0.114491865),0.3)
  591. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.352809936, 1.3686024, 0.0138391852, -4.37113883e-08, 0, -1, 0.999440074, -0.0334585831, -4.36869136e-08, -0.0334585831, -0.999440074, 1.4625211e-09),0.3)
  592. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, 0, -4.33629381e-08, 0.126015082, 0.992028356, 0.172522247, 0.97715348, -0.124125555, -0.985005617, 0.171146959, -0.0217404477),0.3)
  593. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.07533779, 0.997158051, 0, 0.997158051, 0.07533779),0.3)
  594. end
  595. end
  596. if punch~=3 then
  597. punch=punch+1
  598. else
  599. punch=1
  600. end
  601. cananim=true
  602. dodamage=false
  603. attacking=false
  604. end
  605.  
  606.  
  607.  
  608. ---transiton
  609. function transition()
  610. if supermode==false then
  611. sound("rbxassetid://1321047607",false,0,5)
  612.  
  613. cananim=false
  614. attacking=true
  615. local stord = false
  616. spawn(function()
  617. wait(3)
  618. stord=true
  619. end)
  620. local ParticleEmitter0 = Instance.new("ParticleEmitter")
  621. ParticleEmitter0.Parent = torso
  622. ParticleEmitter0.Transparency = NumberSequence.new(0.20000000298023,0.20000000298023)
  623. ParticleEmitter0.Size = NumberSequence.new(3.2240438461304,1.0928964614868,3.7158470153809,0)
  624. ParticleEmitter0.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
  625. ParticleEmitter0.Texture = "http://www.roblox.com/asset/?id=232918622"
  626. ParticleEmitter0.Lifetime = NumberRange.new(3)
  627. ParticleEmitter0.Rate = 1000
  628. ParticleEmitter0.VelocitySpread = 180
  629. ParticleEmitter0.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
  630. repeat
  631. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0.787846208, 0.138918549, -1, 0, 0, 0, -0.173648179, 0.98480773, 0, 0.98480773, 0.173648179),0.2)
  632. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.45286727, 0.316941619, 0.628786147, -4.36354597e-08, -0.058915928, -0.998262942, 0.21313341, 0.975326002, -0.0575622357, 0.977023065, -0.21276319, 0.0125569087),0.2)
  633. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 0.627124608, -0.0240803957, -4.37113883e-08, 0, 1, 0.551679194, 0.834056437, 2.4114664e-08, -0.834056437, 0.551679194, -3.6457763e-08),0.2)
  634. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.5, 0, 0.774880886, 0.296248376, -0.558387458, 0.52156949, 0.199403673, 0.829580307, 0.357106328, -0.934063733, -1.56096132e-08),0.2)
  635. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, 0, -0.00304316962, 0.0175396204, 0.999841511, -0.170919135, 0.985124171, -0.0178016629, -0.985280335, -0.170946226, -4.30679705e-08),0.2)
  636. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.362809777, 0.931863308, 0, 0.931863308, 0.362809777),0.2)
  637. swait()
  638. until stord==true
  639. sound("rbxassetid://245537790",false)
  640. ParticleEmitter0.Speed=NumberRange.new(50)
  641. local mas = char
  642. local CharacterMesh0 = Instance.new("CharacterMesh")
  643. local CharacterMesh1 = Instance.new("CharacterMesh")
  644. local CharacterMesh2 = Instance.new("CharacterMesh")
  645. local CharacterMesh3 = Instance.new("CharacterMesh")
  646. local CharacterMesh4 = Instance.new("CharacterMesh")
  647. CharacterMesh0.Name = "GirlRocker Left Arm"
  648. CharacterMesh0.Parent = mas
  649. CharacterMesh0.MeshId = 717353151
  650. CharacterMesh0.BodyPart = Enum.BodyPart.LeftArm
  651. CharacterMesh0.OverlayTextureId = 717346901
  652. CharacterMesh1.Name = "GirlRocker Right Arm"
  653. CharacterMesh1.Parent = mas
  654. CharacterMesh1.MeshId = 717353483
  655. CharacterMesh1.BodyPart = Enum.BodyPart.RightArm
  656. CharacterMesh1.OverlayTextureId = 717346901
  657. CharacterMesh2.Name = "GirlRocker Right Leg"
  658. CharacterMesh2.Parent = mas
  659. CharacterMesh2.MeshId = 717353619
  660. CharacterMesh2.BodyPart = Enum.BodyPart.RightLeg
  661. CharacterMesh2.OverlayTextureId = 717346901
  662. CharacterMesh3.Name = "GirlRocker Torso"
  663. CharacterMesh3.Parent = mas
  664. CharacterMesh3.MeshId = 717353723
  665. CharacterMesh3.BodyPart = Enum.BodyPart.Torso
  666. CharacterMesh3.OverlayTextureId = 717346901
  667. CharacterMesh4.Name = "GirlRocker Left Leg"
  668. CharacterMesh4.Parent = mas
  669. CharacterMesh4.MeshId = 717353920
  670. CharacterMesh4.BodyPart = Enum.BodyPart.LeftLeg
  671. CharacterMesh4.OverlayTextureId = 717346901
  672. for i=1,90 do
  673. Torso.C1 = Torso.C1:lerp(CFrame.new(0, -1.06972265, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),0.2)
  674. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, -0.0906665474, 0.995881319, 3.96316047e-09, 0.995881319, 0.0906665474, -4.35313545e-08),0.2)
  675. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0.0595862567, 0.998223186, 2.60459809e-09, -0.998223186, 0.0595862567, -4.36337224e-08),0.2)
  676. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.5, 0, -4.34208935e-08, -0.115096748, -0.993354261, -5.0310387e-09, 0.993354261, -0.115096748, 1, 0, -4.37113883e-08),0.2)
  677. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, 0, -4.36014211e-08, 0.0708893314, 0.997484207, 3.0986711e-09, 0.997484207, -0.0708893314, -1, 0, -4.37113883e-08),0.2)
  678. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.249942318, 0.968260705, 0, 0.968260705, -0.249942318),0.2)
  679. swait()
  680. end
  681. ParticleEmitter0.Enabled=false
  682. supermode=true
  683. cananim=true
  684. attacking=false
  685. end
  686. end
  687.  
  688.  
  689.  
  690.  
  691.  
  692.  
  693.  
  694.  
  695.  
  696.  
  697.  
  698. function swait(t)
  699. if t == nil or t == 0 then
  700. game:service('RunService').Stepped:wait(0)
  701. return true
  702. else
  703. for i = 0, t do
  704. game:service('RunService').Stepped:wait(0)
  705. end
  706. return true
  707. end
  708. end
  709.  
  710. function scream()
  711. sound("rbxassetid://444895479",false,5.3509586219885250102)
  712. cananim = false
  713. for i=0,1.5, 0.1 do
  714. swait()
  715. end
  716.  
  717. attacking=true
  718. for i=0,1.5, 0.1 do
  719. swait()
  720. end
  721. wait()
  722. cananim = true
  723. attacking=false
  724. end
  725.  
  726.  
  727. spawn(function()
  728. while swait() do
  729. if animpose=="Idle" then
  730. for i=0,0.1,0.0025 do
  731. if animpose == "Idle" and cananim then
  732. swait()
  733. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.500000238, 0.500000238, -2.38418579e-07, 0.000574484526, -0.0482845455, -0.998833477, -0.00805476494, 0.998800993, -0.0482876077, 0.999967396, 0.0080731092, 0.000184875054),i)
  734. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.50000006, 0.500000238, 0, -0.000810533762, 0.0540908612, 0.998535693, -0.00984518789, 0.998487175, -0.0540962256, -0.999951184, -0.00987461861, -0.000276772887),i)
  735. else
  736. break
  737. end
  738. end
  739. for i=0,0.1,0.0025 do
  740. if animpose == "Idle" and cananim then
  741. swait()
  742. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.50000006, 0.50000006, -9.47312119e-16, -4.35179714e-08, -0.0939683169, -0.99557513, -4.10748546e-09, 0.99557513, -0.0939683169, 1, 0, -4.37113883e-08),i)
  743. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, -1.77635684e-15, -4.34464624e-08, 0.109930925, 0.993939221, 4.80523354e-09, 0.993939221, -0.109930925, -1, 0, -4.37113883e-08),i)
  744. else
  745. break
  746. end
  747. end
  748. end
  749. end
  750. end)
  751.  
  752. while swait() do
  753. num = num + 0.05
  754. local sin = math.sin(num)
  755. if animpose == "Falling" and cananim then
  756. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.089640595, 0.995974183, 0, 0.995974183, 0.089640595),0.2)
  757. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 0.940049231, 0.240459353, -4.37113883e-08, 0, -1, 0.0583860278, 0.998294055, -2.55213428e-09, 0.998294055, -0.0583860278, -4.36368204e-08),0.2)
  758. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0.144062787, 0.989568532, 6.29718455e-09, -0.989568532, 0.144062787, -4.32554152e-08),0.2)
  759. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.635436773, 0, -4.28449951e-08, -0.198112398, -0.98017925, -8.65976801e-09, 0.98017925, -0.198112398, 1, 0, -4.37113883e-08),0.2)
  760. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.599987805, 0, -4.26205062e-08, 0.222013503, 0.975043535, 9.70451808e-09, 0.975043535, -0.222013503, -1, 0, -4.37113883e-08),0.2)
  761. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.231759518, 0.972773135, 0, 0.972773135, 0.231759518),0.2)
  762. end
  763.  
  764.  
  765. if animpose == "Idle" and cananim then
  766. for i=0,0.1,0.001 do
  767. if animpose == "Idle" and cananim then
  768. swait()
  769. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0.200000048, 0, -0.98480767, -0.173648626, 0, 0, 0, 1, -0.173648626, 0.98480767, 0),i)
  770. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.506504774, 0.77988106, 0.0818042755, 0.00300081098, -0.0723684728, -0.997373462, -0.186295643, 0.979876935, -0.0716594532, 0.982489169, 0.186021373, -0.0105415061),i)
  771. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.485123575, 0.800115585, 0.135903358, -0.000153154135, -0.00734659936, 0.999972999, -0.0196102634, 0.999780715, 0.0073421835, -0.999807715, -0.0196086094, -0.000297189312),i)
  772. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -0.98480767, 0.173648402, 0, 0, 0, 1, 0.173648402, 0.98480767, 0),i)
  773. i=i/2
  774. else
  775. break
  776. end
  777. end
  778. for i=0,0.1,0.001 do
  779. if animpose == "Idle" and cananim then
  780. swait()
  781. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.98480767, -0.173648626, 0, 0, 0, 1, -0.173648626, 0.98480767, 0),i)
  782. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.49999994, 1, 0, -4.3619707e-08, -0.0647336245, -0.997902572, -0.143231794, 0.98761338, -0.0640661567, 0.989689171, 0.142931372, -0.00927195605),i)
  783. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1.00000012, 0.0391067117, -4.37113883e-08, 0, 1, -0.0612497553, 0.998122454, -2.67731193e-09, -0.998122454, -0.0612497553, -4.3629317e-08),i)
  784. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -0.98480767, 0.173648402, 0, 0, 0, 1, 0.173648402, 0.98480767, 0),i)
  785. i=i/2
  786. else
  787. break
  788. end
  789. end
  790. end
  791. if animpose == "Running" and cananim then
  792. for i = 0, 0.25, 0.01 do
  793. if animpose == "Running" and cananim then
  794. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.0358745977, 0.99935627, 0, 0.99935627, 0.0358745977),i)
  795. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 0.999999821, 8.94069672e-08, -4.37113883e-08, 0, -1, 0.342020363, 0.939692557, -1.49501851e-08, 0.939692557, -0.342020363, -4.10752676e-08),i)
  796. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1.00000024, 5.96046448e-08, -4.37113883e-08, 0, 1, 0.500000179, 0.866025269, 2.18557012e-08, -0.866025269, 0.500000179, -3.78551661e-08),i)
  797. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.5, -2.98023224e-08, -4.37113883e-08, 0, -1, -0.5, 0.866025388, 2.18556941e-08, 0.866025388, 0.5, -3.78551732e-08),i)
  798. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, -1.49011612e-08, -4.37113883e-08, 0, 1, -0.5, 0.866025388, -2.18556941e-08, -0.866025388, -0.5, -3.78551732e-08),i)
  799. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.106743492, 0.994286597, 0, 0.994286597, 0.106743492),i)
  800. swait()
  801. i=i/i*1.5
  802. else
  803. break
  804. end
  805. end
  806. for i = 0, 0.25, 0.01 do
  807. if animpose == "Running" and cananim then
  808. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.999985278, 0, -0.00542885857, -0.00542835938, -0.0135572571, 0.999893367, -7.36004295e-05, 0.99990809, 0.0135570578),i)
  809. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 0.999999821, -1.1920929e-07, -4.37113883e-08, 0, -1, -0.499999791, 0.866025567, 2.18556853e-08, 0.866025567, 0.499999791, -3.78551803e-08),i)
  810. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1.00000012, -2.38418579e-07, -4.37113883e-08, 0, 1, -0.342020005, 0.939692616, -1.49501691e-08, -0.939692616, -0.342020005, -4.10752676e-08),i)
  811. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.483990371, 0.00582697988, -4.37113883e-08, 0, -1, 0.57357651, 0.819151998, -2.50718255e-08, 0.819151998, -0.57357651, -3.58062699e-08),i)
  812. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.49999997, -2.98023224e-08, -4.37113883e-08, 0, 1, 0.500000179, 0.866025329, 2.18557012e-08, -0.866025329, 0.500000179, -3.78551697e-08),i)
  813. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.103604339, 0.994618595, 0, 0.994618595, 0.103604339),i)
  814. swait()
  815. i=i/i*1.5
  816. else
  817. break
  818. end
  819. end
  820. end
  821.  
  822. if animpose == "Jumping" and cananim then
  823. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.082511276, 0.996590137, 0, 0.996590137, 0.082511276),0.2)
  824. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.495160788, 0.605178833, 0.315436631, 0.00363327051, -0.0117048975, -0.999924898, -0.296433508, 0.95497489, -0.012255826, 0.955046594, 0.296455771, -4.17464108e-08),0.2)
  825. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0.10612049, 0.994353294, 4.63867389e-09, -0.994353294, 0.10612049, -4.34645635e-08),0.2)
  826. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.5, 0, -4.36747598e-08, -0.0409301594, -0.999162018, -1.78911408e-09, 0.999162018, -0.0409301594, 1, 0, -4.37113883e-08),0.2)
  827. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, 0, -4.36556142e-08, 0.0504997671, 0.998724043, 2.20741492e-09, 0.998724043, -0.0504997671, -1, 0, -4.37113883e-08),0.2)
  828. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.106113546, 0.99435401, 0, 0.99435401, -0.106113546),0.2)
  829. end
  830. end
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