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- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/Blissful4992/ESPs/main/UniversalSkeleton.lua"))()
- local Skeletons = {}
- for _, Player in next, game.Players:GetChildren() do
- table.insert(Skeletons, Library:NewSkeleton(Player, true));
- end
- game.Players.PlayerAdded:Connect(function(Player)
- table.insert(Skeletons, Library:NewSkeleton(Player, true));
- end)
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