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ericdesouza

Untitled

Mar 20th, 2018
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  1. V="Red"
  2.  
  3. p1 = game.Players.LocalPlayer
  4. char = p1.Character
  5. local txt = Instance.new("BillboardGui", char)
  6. txt.Adornee = char .Head
  7. txt.Name = "_status"
  8. txt.Size = UDim2.new(2, 0, 1.2, 0)
  9. txt.StudsOffset = Vector3.new(-9, 8, 0)
  10. local text = Instance.new("TextLabel", txt)
  11. text.Size = UDim2.new(10, 0, 7, 0)
  12. text.FontSize = "Size24"
  13. text.TextScaled = true
  14. text.TextTransparency = 0
  15. text.BackgroundTransparency = 1
  16. text.TextTransparency = 0
  17. text.TextStrokeTransparency = 1
  18. text.Font = "Arcade"
  19. text.TextStrokeColor3 = Color3.fromRGB(2,0,0)
  20.  
  21. v=Instance.new("Part")
  22. v.Name = "ColorBrick"
  23. v.Parent=p1.Character
  24. v.FormFactor="Symmetric"
  25. v.Anchored=true
  26. v.CanCollide=false
  27. v.BottomSurface="Smooth"
  28. v.TopSurface="Smooth"
  29. v.Size=Vector3.new(10,5,3)
  30. v.Transparency=1
  31. v.CFrame=char.Torso.CFrame
  32. v.BrickColor=BrickColor.new(CV)
  33. v.Transparency=1
  34. text.TextColor3 = Color3.fromRGB(3, 0, 0)
  35. v.Shape="Block"
  36. text.Text = "Anti-Furry destruct"
  37.  
  38.  
  39. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  40. ff.Visible = false
  41. p = (game.Players.LocalPlayer.Name)
  42. char = game.Players.LocalPlayer.Character
  43.  
  44.  
  45. local player = game.Players.LocalPlayer
  46. repeat wait() until player.Character.Humanoid
  47. local humanoid = player.Character.Humanoid
  48. local mouse = player:GetMouse()
  49.  
  50. char = game.Players.LocalPlayer.Character
  51. local Player = game.Players.LocalPlayer
  52. local mouse = player:GetMouse()
  53.  
  54. Player = game.Players["LocalPlayer"]
  55. Player = Player.Character
  56.  
  57. Player.Head.Transparency = 0
  58. char.Humanoid.WalkSpeed = 26
  59. Player.Head.face.Texture = "http://www.roblox.com/asset/?id=179665577"
  60. HI1 = Instance.new("Sound")
  61. HI1.Parent = Player.Head
  62. HI1.SoundId = "rbxassetid://1264138055"
  63. HI1.Play()
  64. HI1.Volume = 2
  65. using = false
  66. warn("Q to Self-destruct")
  67. warn("Touch any player that make them RAGE!!!")
  68. warn("When your health is 0 you explode for revenge.")
  69. warn("Have Funnn1!1!!")
  70.  
  71.  
  72.  
  73.  
  74.  
  75. function Normal(key)
  76. key = key:lower()
  77. if key == "z" and not using then
  78. using = true
  79. text.Text = "YOU ARE DED NOT A BIG SOUP RICE!"
  80. ded = Instance.new("Sound")
  81. char.Humanoid.WalkSpeed = 26
  82. ded.Parent = Player.Head
  83. ded.SoundId = "rbxassetid://991087693"
  84. ded.Play()
  85. ded.Volume = 3
  86. wait(5)
  87. Player.Head.face.Texture = "http://www.roblox.com/asset/?id=179665577"
  88. Player.Head.BrickColor = BrickColor.New("Yellow")
  89. HI2 = Instance.new("Sound")
  90. HI2.Parent = Player.Head
  91. HI2.SoundId = "rbxassetid://1264138055"
  92. HI2.Play()
  93. HI2.Volume = 2
  94. Player.Head.Size = rage.Head.Size *-1.3
  95. wait(10)
  96. Player.Head.Transparency = 0
  97. text.Text = "Anti-Self destruct"
  98. using = false
  99. end
  100. end
  101.  
  102. function Rage(key)
  103. key = key:lower()
  104. if key == "x" and not using then
  105. using = true
  106. char.Humanoid.WalkSpeed = 0
  107. text.Text = "AAAAAAAAAHHHHHH!!!!"
  108. o1 = Instance.new("Sound")
  109. o1.Parent = Player.Head
  110. o1.SoundId = "rbxassetid://271550300"
  111. o1:Play()
  112. o1.Volume = 10
  113. wait(10)
  114. o1 = Instance.new("Sound")
  115. o1.Name = "SoundofPain"
  116. o1.Parent = Player.Head
  117. o1.Volume = 15
  118. o1.SoundId = "rbxassetid://271550300"
  119. o1:Play()
  120. Player.Head.face.Texture = "http://www.roblox.com/asset/?id=276674006"
  121. Player.Head.BrickColor = BrickColor.New("Maroon")
  122. text.Text = "IM GOING TO EXPLODE!!!"
  123. Player.Head.Size = rage.Head.Size *1.3
  124. wait(10)
  125. end
  126. text.Text = "BOOM!!!"
  127. g = Instance.new("Explosion")
  128. g.Parent = workspace
  129. g.Position = Player.Head.Position
  130. g.BlastRadius = 2000
  131. g.BlastPressure = 110000
  132. PS33 = Instance.new("Sound")
  133. PS33.Name = "Boom"
  134. PS33.Parent = workspace
  135. PS33.SoundId = "rbxassetid://165969964"
  136. PS33.Volume = 10
  137. PS33:Play()
  138. Player.Head.Transparency = 1
  139. using = false
  140. wait()
  141. end
  142.  
  143.  
  144. Normal()
  145.  
  146. local anim = Instance.new("Animation")
  147. anim.AnimationId = "rbxassetid://191123156"
  148.  
  149. mouse.KeyDown:connect(function(key)
  150. if key == "z" then
  151. if char.Head.Transparency == 0 then
  152. Rage(key)
  153.  
  154. elseif char.Head.Transparency == 1 then
  155. Normal(key)
  156. end
  157. end end)
  158.  
  159. function onTouch(part)
  160.  
  161. local humanoid = part.Parent:findFirstChild("Humanoid")
  162. local model = part.Parent
  163. local torso = part.Parent:findFirstChild("Torso")
  164. local head = part.Parent:findFirstChild("Head")
  165. local leftleg = part.Parent:findFirstChild("Left Leg")
  166. local rightleg = part.Parent:findFirstChild("Right Leg")
  167. local leftarm = part.Parent:findFirstChild("Left Arm")
  168. local rightarm = part.Parent:findFirstChild("Right Arm")
  169.  
  170.  
  171. if (humanoid ~=nil) then
  172.  
  173. --humanoid.Health = 0
  174.  
  175. head.BrickColor = BrickColor.new("Maroon")
  176. torso.BrickColor = BrickColor.new("Maroon")
  177. leftleg.BrickColor = BrickColor.new("Maroon")
  178. rightleg.BrickColor = BrickColor.new("Maroon")
  179. rightarm.BrickColor = BrickColor.new("Maroon")
  180. leftarm.BrickColor = BrickColor.new("Maroon")
  181. humanoid.Sit = false
  182. wait(0.5)
  183. torso.Anchored = true
  184. wait(3)
  185.  
  186. e = Instance.new("Sound")
  187. e.CFrame = CFrame.new(head.Position)
  188. e.SoundId = "rbxassetid://271550300"
  189. e:Play()
  190. e.Looped = true
  191. e.Volume = 5
  192.  
  193. e=Instance.new('Part', model)
  194. e.Size = Vector3.new(2.25,2.25,2.25)
  195. e.Transparency = 1
  196. e.Anchored = true
  197. e.CFrame = CFrame.new(head.Position)
  198. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  199. wait(0.1)
  200. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  201. wait(0.1)
  202. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  203. wait(0.1)
  204. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  205. wait(0.1)
  206. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  207. wait(0.1)
  208. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  209. wait(0.1)
  210. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  211. wait(0.1)
  212. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  213. wait(0.1)
  214. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  215. wait(0.1)
  216. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  217. wait(0.1)
  218. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  219. wait(0.1)
  220. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  221. wait(0.1)
  222. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  223. wait(0.1)
  224. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  225. wait(0.1)
  226. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  227. wait(0.1)
  228. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  229. wait(0.1)
  230. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  231. wait(0.1)
  232. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  233. wait(0.1)
  234. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  235. wait(0.1)
  236. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  237. wait(0.1)
  238. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  239. wait(0.1)
  240. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  241. wait(0.1)
  242. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  243. wait(0.1)
  244. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  245. wait(0.1)
  246. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  247. wait(0.1)
  248. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  249. wait(0.1)
  250. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  251. wait(0.1)
  252. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  253. wait(0.1)
  254. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  255. wait(0.1)
  256. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  257. wait(0.1)
  258. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  259. wait(0.1)
  260. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  261. wait(0.1)
  262. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  263. wait(0.1)
  264. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  265. wait(0.1)
  266. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  267. wait(0.1)
  268. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  269. wait(0.1)
  270. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  271. wait(0.1)
  272. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  273. wait(0.1)
  274. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  275. wait(0.1)
  276. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  277. wait(0.1)
  278. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  279. wait(0.1)
  280. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  281. wait(0.1)
  282. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  283. wait(0.1)
  284. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  285. wait(0.1)
  286. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  287. wait(0.1)
  288. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  289. wait(0.1)
  290. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  291. wait(0.1)
  292. head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
  293.  
  294.  
  295. wait(2)
  296. e = Instance.new("Explosion")
  297. e.CFrame = CFrame.new(head.Position)
  298. e.Parent = torso
  299. e.BlastRadius = 200
  300. e.BlastPressure = 11000
  301. PS33 = Instance.new("Sound")
  302. PS33.Name = "Boom"
  303. PS33.Parent = workspace
  304. PS33.SoundId = "rbxassetid://165969964"
  305. PS33.Volume = 10
  306. PS33:Play()
  307. head:Destroy()
  308. q=Instance.new('ParticleEmitter', e)
  309. q.Size = NumberSequence.new(0.5)
  310. q.Rate = 50000
  311. q.Transparency = NumberSequence.new(0.5)
  312. q.Speed = NumberRange.new(7)
  313. q.VelocitySpread = 10000
  314. q.Lifetime = NumberRange.new(2)
  315. q.Texture = 'rbxassetid://276674006'
  316.  
  317. torso.Anchored = true
  318. rightleg.Anchored = true
  319. leftleg.Anchored = true
  320. rightarm.Anchored = true
  321. leftarm.Anchored = true
  322. ded = Instance.new("Sound")
  323. ded.Parent = torso
  324. ded.SoundId = "rbxassetid://271550300"
  325. ded.Volume = 1
  326. ded.Looped = false
  327. wait()
  328. ded:Play()
  329.  
  330.  
  331.  
  332.  
  333. end
  334.  
  335. end
  336. --brb
  337.  
  338. char.Torso.Touched:connect(onTouch)
  339.  
  340. mouse.KeyDown:connect(function(key)
  341. if key == "c" then
  342. local playAnim = humanoid:LoadAnimation(anim)
  343.  
  344. o1:Play()
  345. playAnim:Play()
  346.  
  347.  
  348.  
  349. end
  350. end)
  351.  
  352. debounce = false
  353.  
  354. function onTouched(hit)
  355. ded:Play()
  356. hit.CanCollide=false
  357. wait(.5)
  358. hit.CanCollide = true
  359. debounce = true
  360.  
  361. end
  362. game.Players.LocalPlayer.Character.Torso.Touched:connect(onTouched)
  363.  
  364.  
  365. while wait() do
  366. char["Left Leg"].BrickColor = BrickColor.new("Yellow")
  367. char["Head"].BrickColor = BrickColor.new("Yellow")
  368. char["Right Leg"].BrickColor = BrickColor.new("Yellow")
  369. char["Torso"].BrickColor = BrickColor.new("Yellow")
  370. char["Left Arm"].BrickColor = BrickColor.new("Yellow")
  371. char["Right Arm"].BrickColor = BrickColor.new("Yellow")
  372.  
  373. end
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