NukeVsCity

Arsenal new gui

Jun 24th, 2020
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  1. local Keylime = loadstring(game:HttpGet('https://strazos.xyz/files/6f3a77d335f20fc86c2e89ff.txt'))()
  2. loadstring(game:HttpGet('https://strazos.xyz/files/2f2dc012e71896f1a2313cd7.lua'))()
  3. wait(10)
  4. pcall(function()
  5. loadstring(game:HttpGet('https://strazos.xyz/files/86a645afd7877318a03df885.txt', true))()
  6. end)
  7.  
  8. -- Treacherous Tower
  9. if game.GameId == 1383164929 then
  10. local Library = Keylime.new("Treacherous Tower")
  11. Library:Create("Toggle", "God Mode", function(thing)
  12. godmode = thing
  13. end, {Default = false})
  14. Library:Create("Toggle", "Inf Jump", function(thing)
  15. Jump = thing
  16. end, {Default = false})
  17. Library:Create("Slider", "Walkspeed", function(thing)
  18. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = thing
  19. end, {Default = 16, MinValue = 16, MaxValue = 100})
  20. Library:Create("Slider", "Jump Height", function(thing)
  21. game.Players.LocalPlayer.Character.Humanoid.JumpPower = thing
  22. end, {Default = 50, MinValue = 50, MaxValue = 500})
  23. spawn(function()
  24. while wait() do
  25. if godmode == true then
  26. game.Workspace[game.Players.LocalPlayer.Name].KillScript.Disabled = true
  27. elseif godmode == false then
  28. game.Workspace[game.Players.LocalPlayer.Name].KillScript.Disabled = false
  29. end
  30.  
  31. end
  32. end)
  33. local UserInputService = game:GetService("UserInputService")
  34. local key = Enum.KeyCode.Space
  35. local function is()
  36. return UserInputService:IsKeyDown(key)
  37. end
  38. local function Input(input, gameProcessedEvent)
  39. while is() and Jump do
  40. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  41. wait(.1)
  42. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  43. end
  44. end
  45. UserInputService.InputBegan:Connect(Input)
  46. end
  47.  
  48. -- Arsenal
  49. if game.GameId == 111958650 then
  50. local Library = Keylime.new("Main Functions")
  51. Library:Create("Toggle", "Inf Jump", function(thing)
  52. Jump = thing
  53. end, {Default = false})
  54. Library:Create("Button", "No Falldamage", function()
  55. game:GetService("ReplicatedStorage").Events.FallDamage:Destroy()
  56. end)
  57.  
  58. Library:Create("Button", "Hitbox Extender", function()
  59. spawn(function()
  60. while wait() do
  61. for i,v in pairs (game.Players:GetChildren()) do
  62. for i2,v2 in pairs (game.Workspace[v.Name]:GetChildren()) do
  63. if v2.Name == "LowerTorso" then
  64. if v.Name ~= game.Players.LocalPlayer.Name and v.Team ~= game.Players.LocalPlayer.Team then
  65. if v2.CanCollide == true then
  66. v2.CanCollide = false
  67. v2.Size = Vector3.new(30,30,30)
  68. v2.Parent.HumanoidRootPart.Size = Vector3.new(30,30,30)
  69. end
  70. elseif v.Team == game.Players.LocalPlayer.Team and v.Name ~= game.Players.LocalPlayer.Name then
  71. if v2.Parent.HumanoidRootPart.Size ~= Vector3.new(1,2,1) and v2.Size ~= Vector3.new(2,0.4,1) then
  72. v2.CanCollide = true
  73. v2.Size = Vector3.new(2,0.4,1)
  74. v2.Parent.HumanoidRootPart.Size = Vector3.new(1,2,1)
  75. end
  76. end
  77. end
  78. end
  79. end
  80. end
  81. end)
  82. end)
  83.  
  84. Library:Create("Toggle", "Kill All", function(thing)
  85. mine = thing
  86. end, {Default = false})
  87.  
  88. distance = 5
  89. Library:Create("Toggle", "Lock Behind", function(thing)
  90. joe = thing
  91. end, {Default = false})
  92. Library:Create("Slider", "Distance", function(thing)
  93. distance = thing
  94. end, {Default = 5, MinValue = 2, MaxValue = 15})
  95. spawn(function()
  96. while wait() do
  97. for i,v in pairs(game.Players:GetPlayers()) do
  98. if v.Name ~= game.Players.LocalPlayer.Name and v.Team ~= game.Players.LocalPlayer.Team and v.Character:FindFirstChild("Spawned") and joe then
  99. repeat
  100. game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
  101. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,distance)
  102. wait()
  103. until not v.Character:FindFirstChild("Spawned") or v.Team == game.Players.LocalPlayer.Team and joe
  104. end
  105. end
  106. end
  107. end)
  108.  
  109. local mt = getrawmetatable(game)
  110. local oldNamecall = mt.__namecall
  111. setreadonly(mt, false)
  112.  
  113. mt.__namecall = newcclosure(function(self, ...)
  114. local args = {...}
  115. if tostring(self) == "HitPart" then
  116. for i,v in pairs(game.Players.GetPlayers(game.Players)) do
  117. if v.Character and v ~= game.Players.LocalPlayer and v.TeamColor ~= game.Players.LocalPlayer.TeamColor and mine then
  118. args[1] = v.Character.Head
  119. args[2] = v.Character.Head.Position
  120. for i = 1, 15 do
  121. oldNamecall(self, unpack(args))
  122. end
  123. end
  124. end
  125. end
  126. return oldNamecall(self, ...)
  127. end)
  128.  
  129. setreadonly(mt, true)
  130.  
  131. Library:Create("Button", "Gun Mod", function()
  132. for i,v in pairs(getgc()) do
  133. if typeof(v) == "function" and debug.getinfo(v).name == "updateInventory" then
  134. for i2,v2 in pairs(getupvalues(v)) do
  135. game:GetService("RunService").Stepped:Connect(function()
  136. debug.setupvalue(v, 3, 69)
  137. end)
  138. end
  139. end
  140. end
  141. for i,v in pairs(getgc()) do
  142. if type(v) == 'function' and debug.getinfo(v).name == 'firebullet' then
  143. functionEnv = getfenv(v)
  144. break
  145. end
  146. end
  147.  
  148. while wait() do
  149. functionEnv.recoil = 0
  150. functionEnv.currentspread = 0
  151. functionEnv.spreadmodifier = 0
  152. end
  153. end)
  154. local UserInputService = game:GetService("UserInputService")
  155. local key = Enum.KeyCode.Space
  156. local function is()
  157. return UserInputService:IsKeyDown(key )
  158. end
  159. local function Input(input, gameProcessedEvent)
  160. while is() and Jump do
  161. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  162. wait(.1)
  163. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  164. end
  165. end
  166. UserInputService.InputBegan:Connect(Input)
  167. end
  168.  
  169. -- CBRO
  170. if game.GameId == 115797356 then
  171. local Library = Keylime.new("Main Functions")
  172. Library:Create("Toggle", "Inf Jump", function(thing)
  173. Jump = thing
  174. end, {Default = false})
  175. Library:Create("Button", "No Falldamage", function()
  176. game:GetService("ReplicatedStorage").Events.FallDamage:Destroy()
  177. end)
  178.  
  179. Library:Create("Button", "Gun Mod", function()
  180. for i,v in pairs(game:GetService("ReplicatedStorage").Weapons:GetDescendants()) do
  181. if v.Name == "FireRate" then
  182. v.Value = 0
  183. end
  184. if v.Name == "Ammo" then
  185. v.Value = 9e9
  186. end
  187. if v.Name == "StoredAmmo" then
  188. v.Value = 9e9
  189. end
  190. if v.Name == "Auto" then
  191. v.Value = true
  192. end
  193. end
  194. end)
  195.  
  196. Library:Create("Toggle", "Kill All", function(thing)
  197. mine = thing
  198. end, {Default = false})
  199.  
  200. local mt = getrawmetatable(game)
  201. local oldNamecall = mt.__namecall
  202. setreadonly(mt, false)
  203.  
  204. mt.__namecall = newcclosure(function(self, ...)
  205. local args = {...}
  206. if tostring(self) == "HitPart" then
  207. for i,v in pairs(game.Players.GetPlayers(game.Players)) do
  208. if v.Character and v ~= game.Players.LocalPlayer and v.TeamColor ~= game.Players.LocalPlayer.TeamColor and mine then
  209. args[1] = v.Character.Head
  210. args[2] = v.Character.Head.Position
  211. for i = 1, 15 do
  212. oldNamecall(self, unpack(args))
  213. end
  214. end
  215. end
  216. end
  217. return oldNamecall(self, ...)
  218. end)
  219.  
  220. setreadonly(mt, true)
  221.  
  222. local UserInputService = game:GetService("UserInputService")
  223. local key = Enum.KeyCode.Space
  224. local function is()
  225. return UserInputService:IsKeyDown(key )
  226. end
  227. local function Input(input, gameProcessedEvent)
  228. while is() and Jump do
  229. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  230. wait(.1)
  231. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  232. end
  233. end
  234. UserInputService.InputBegan:Connect(Input)
  235. end
  236.  
  237. -- Big Paintball
  238. if game.GameId == 1247975681 then
  239. local Library = Keylime.new("Main Functions")
  240. Library:Create("Button", "Hitbox Extender (Buggy)", function()
  241. while wait() do
  242. spawn(function()
  243. while wait() do
  244. for i,v in pairs (game.Players:GetChildren()) do
  245. for i2,v2 in pairs (game.Workspace:GetChildren()) do
  246. if v.Name == v2.Name then
  247. local tester = v2:WaitForChild("Hitbox")
  248. tester.Size = Vector3.new(100, 100, 100)
  249. tester.Transparency = .6
  250. tester.CanCollide = false
  251. tester.Anchored = false
  252. end
  253. end
  254. end
  255. end
  256. end)
  257.  
  258. spawn(function()
  259. while wait() do
  260. local play = game.Workspace[game.Players.LocalPlayer.Name]
  261. local player = play:WaitForChild("Hitbox")
  262. player.Size = Vector3.new(3.6, 6, 1.5)
  263. player.Transparency = 1
  264. player.CanCollide = false
  265. player.Anchored = false
  266. end
  267. end)
  268.  
  269. spawn(function()
  270. while wait() do
  271. for i,v in pairs (game.Players:GetChildren()) do
  272. for i2,v2 in pairs (game.Workspace:GetChildren()) do
  273. if v.Name == v2.Name then
  274. local tester = v2:WaitForChild("Hitbox")
  275. local tester2 = tester:WaitForChild("WeldConstraint")
  276. local tester3 = tester:WaitForChild("OriginalSize")
  277. tester2:Destroy()
  278. tester3:Destroy()
  279. end
  280. end
  281. end
  282. end
  283. end)
  284. end
  285. end)
  286. Library:Create("Toggle", "Inf Jump", function(thing)
  287. Jump = thing
  288. end, {Default = false})
  289.  
  290. Library:Create("Button", "Gun Mod", function()
  291. for i,v in pairs(getgc(true)) do
  292. if type(v) == 'table' and rawget(v, "damage") then
  293. v.firerate = 0.00001
  294. v.automatic = true
  295. v.velocity = 1000
  296. end
  297. end
  298. end)
  299.  
  300. local UserInputService = game:GetService("UserInputService")
  301. local key = Enum.KeyCode.Space
  302. local function is()
  303. return UserInputService:IsKeyDown(key )
  304. end
  305. local function Input(input, gameProcessedEvent)
  306. while is() and Jump do
  307. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  308. wait(.1)
  309. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  310. end
  311. end
  312. UserInputService.InputBegan:Connect(Input)
  313. end
  314.  
  315. -- Strucid
  316. if game.GameId == 833423526 then
  317. local Library = Keylime.new("Main Functions")
  318. Library:Create("Toggle", "Inf Jump", function(thing)
  319. Jump = thing
  320. end, {Default = false})
  321.  
  322. Library:Create("Button", "God Mode", function()
  323. local ezpz2 = game.Workspace[game.Players.LocalPlayer.Name].Shield
  324. ezpz2:Destroy()
  325. end)
  326.  
  327. Library:Create("Button", "No Falldamage", function()
  328. local StrucidNetwork = require(game:GetService("ReplicatedStorage").NetworkModule)
  329. local old = StrucidNetwork.FireServer
  330. StrucidNetwork.FireServer = newcclosure(function(self, action, ...)
  331. if action == "FallDamage" then
  332. return
  333. end
  334. return old(self, action, ...)
  335. end)
  336. end)
  337.  
  338. Library:Create("Button", "Gun Mod", function()
  339. spawn(function()
  340. while wait(5) do
  341. for i,v in pairs(debug.getupvalues(getsenv(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.MainLocal).Reload)) do
  342. if i == 3 then
  343. gunTbl = v
  344. end
  345. end
  346. game:GetService("RunService").Stepped:Connect(function()
  347. gunTbl.Debounce = 0.01
  348. end)
  349. getsenv(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.MainLocal).CameraRecoil = function()
  350. end
  351. end
  352. end)
  353. end)
  354.  
  355. local key = Enum.KeyCode.Space
  356. local function is()
  357. return UserInputService:IsKeyDown(key )
  358. end
  359. local function Input(input, gameProcessedEvent)
  360. while is() and Jump do
  361. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  362. wait(.1)
  363. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  364. end
  365. end
  366. UserInputService.InputBegan:Connect(Input)
  367. end
  368.  
  369. local Keylime = loadstring(game:HttpGet('https://strazos.xyz/files/5f83c2d2ce76f33d75fdb818.txt'))()
  370. local person = game.Players.LocalPlayer.Character.HumanoidRootPart
  371.  
  372. -- Flee The Facility
  373. if game.GameId == 372226183 then
  374. local Library = Keylime.new("Main Functions")
  375. Library:Create("Slider", "Walkspeed", function(thing)
  376. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = thing
  377. end, {Default = 16, MinValue = 16, MaxValue = 100})
  378.  
  379. Library:Create("Button", "Third Person (Beast)", function()
  380. game:GetService('Players').LocalPlayer.CameraMode = 'Classic'
  381. game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 500
  382. end)
  383.  
  384. Library:Create("Button", "Auto Computers", function()
  385.  
  386. for i,v in pairs (game.Workspace:GetDescendants()) do
  387. spawn(function()
  388. while wait() do
  389. game.ReplicatedStorage.RemoteEvent:FireServer("SetPlayerMinigameResult", true)
  390. end
  391. end)
  392. repeat
  393. for i2,v2 in pairs (game.Workspace:GetDescendants()) do
  394. if v2.Name == "ComputerTrigger1" and v2.Parent.Name ~= "PrefabComputerTable" then
  395. print("test")
  396. person.CFrame = v2.CFrame
  397. wait(1)
  398. game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  399. wait(1)
  400. game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  401. game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  402. wait(1)
  403. game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  404. game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  405. wait(8)
  406. end
  407. end
  408. until game:GetService("ReplicatedStorage").ComputersLeft.Value == 0
  409. end
  410. end)
  411.  
  412. Library:Create("Button", "Win (After Computers)", function()
  413.  
  414. for i,v in pairs (game.Workspace:GetDescendants()) do
  415. if v.Name == "ExitArea" then
  416. person.CFrame = v.CFrame
  417. end
  418. end
  419.  
  420. end)
  421.  
  422. Library:Create("Toggle", "Noclip", function(thing)
  423. noclip = thing
  424. end, {Default = false})
  425.  
  426.  
  427. game:GetService('RunService').Stepped:connect(function()
  428. if noclip then
  429. game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
  430. end
  431. end)
  432. end
  433.  
  434. -- Lost
  435. if game.GameId == 597889174 then
  436. local person = game.Players.LocalPlayer.Character.HumanoidRootPart
  437. local Library2 = Keylime.new("Main Functions")
  438.  
  439. Library2:Create("Toggle", "Inf Jump", function(thing)
  440. Jump = thing
  441. end, {Default = false})
  442.  
  443. Library2:Create("Button", "Fullbright", function()
  444. game.Lighting.FogEnd = 10000
  445. game.Lighting.GlobalShadows = true
  446. game.Lighting.Ambient = Color3.new(1,1,1)
  447. game.Lighting.ClockTime = 13
  448. game.Lighting.Brightness = 2
  449. end)
  450.  
  451. Library2:Create("Button", "Third Person", function()
  452. game:GetService('Players').LocalPlayer.CameraMode = 'Classic'
  453. game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 500
  454. end)
  455.  
  456. Library2:Create("Button", "No Drown", function()
  457. local mt = getrawmetatable(game)
  458. setreadonly(mt, false)
  459. local oldNamecall = mt.__namecall
  460.  
  461. mt.__namecall = newcclosure(function(self, ...)
  462. if tostring(self) == "Drown" then
  463. return
  464. end
  465. return oldNamecall(self, ...)
  466. end)
  467.  
  468. setreadonly(mt, true)
  469. end)
  470.  
  471. local Library = Keylime.new("Raiding Tools")
  472. Library:Create("Toggle", "Wall", function(thing)
  473. wall = thing
  474. end, {Default = false})
  475. Library:Create("Toggle", "Doorway", function(thing2)
  476. doorway = thing2
  477. end, {Default = false})
  478. Library:Create("Toggle", "Floor", function(thing3)
  479. Floor = thing3
  480. end, {Default = false})
  481.  
  482. Library:Create("Toggle", "Item Esp", function(thing)
  483. lolok = thing
  484. end, {Default = false})
  485.  
  486. local cont = function(hook)
  487. local core = game:GetService("CoreGui")
  488. local gamer = Instance.new("BillboardGui")
  489. local frame = Instance.new("Frame")
  490. local namey = Instance.new("TextLabel")
  491. gamer.Parent = core
  492. gamer.Name = "goneisstupid"
  493. gamer.AlwaysOnTop = true
  494. gamer.Size = UDim2.new(2, 0, 2, 0)
  495. frame.BackgroundTransparency = 0.4
  496. frame.BorderSizePixel = 0
  497. frame.Size = UDim2.new(1, 0, 1, 0)
  498. frame.Parent = gamer
  499. gamer.Adornee = hook
  500. spawn(function()
  501. while wait() do
  502. if lolok then
  503. frame.Visible = true
  504. elseif not lolok then
  505. frame.Visible = false
  506. end
  507. end
  508. end)
  509. end
  510.  
  511. for i,v in pairs(game.Workspace.Containers:GetDescendants()) do
  512. if v.ClassName == "Part" then
  513. cont(v)
  514. end
  515. end
  516.  
  517. spawn(function()
  518. while wait() do
  519. if wall then
  520. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  521. if v.Name == "Wall" then
  522. v.Wall.Transparency = .7
  523. end
  524. end
  525. elseif not wall then
  526. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  527. if v.Name == "Wall" then
  528. v.Wall.Transparency = 0
  529. end
  530. end
  531. end
  532. end
  533. end)
  534. spawn(function()
  535. while wait() do
  536. if doorway then
  537. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  538. if v.Name == "Doorway" then
  539. v.Doorway.Transparency = .7
  540. end
  541. end
  542. elseif not doorway then
  543. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  544. if v.Name == "Doorway" then
  545. v.Doorway.Transparency = 0
  546. end
  547. end
  548. end
  549. end
  550. end)
  551. spawn(function()
  552. while wait() do
  553. if Floor then
  554. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  555. if v.Name == "Floor" then
  556. v.Floor.Transparency = .7
  557. end
  558. end
  559. elseif not doorway then
  560. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  561. if v.Name == "Floor" then
  562. v.Floor.Transparency = 0
  563. end
  564. end
  565. end
  566. end
  567. end)
  568.  
  569. local UserInputService = game:GetService("UserInputService")
  570. local key = Enum.KeyCode.Space
  571. local function is()
  572. return UserInputService:IsKeyDown(key)
  573. end
  574. local function Input(input, gameProcessedEvent)
  575. while is() and Jump do
  576. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  577. wait(2)
  578. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  579. end
  580. end
  581. UserInputService.InputBegan:Connect(Input)
  582. end
  583.  
  584. -- Spider
  585. if game.GameId == 1776914212 then
  586. local Library = Keylime.new("Main Functions")
  587.  
  588. local esp = function(hook)
  589. local core = game:GetService("CoreGui")
  590. local gamer = Instance.new("BillboardGui")
  591. local frame = Instance.new("Frame")
  592. local namey = Instance.new("TextLabel")
  593. gamer.Parent = core
  594. gamer.Name = "goneisstupid"
  595. gamer.AlwaysOnTop = true
  596. gamer.Size = UDim2.new(6, 0, 3, 0)
  597. frame.BackgroundTransparency = 0.4
  598. frame.BorderSizePixel = 2
  599. frame.Size = UDim2.new(1, 0, 1, 0)
  600. frame.Parent = gamer
  601. gamer.Adornee = hook
  602. end
  603.  
  604. local playeresp = function(hook)
  605. local core = game:GetService("CoreGui")
  606. local gamer = Instance.new("BillboardGui")
  607. local frame = Instance.new("Frame")
  608. local namey = Instance.new("TextLabel")
  609. gamer.Parent = core
  610. gamer.Name = "goneisstupid"
  611. gamer.AlwaysOnTop = true
  612. gamer.Size = UDim2.new(4, 0, 5, 0)
  613. frame.BackgroundTransparency = 0.4
  614. frame.BorderSizePixel = 2
  615. frame.Size = UDim2.new(1, 0, 1, 0)
  616. frame.Parent = gamer
  617. gamer.Adornee = hook
  618. end
  619.  
  620. Library:Create("Textbox", "Player Name", function(thing)
  621. _G.telename = thing
  622. person.CFrame = game.Workspace[_G.telename].HumanoidRootPart.CFrame
  623. end)
  624.  
  625. local itemesp = function(hook, text, size1, size2)
  626. local core = game:GetService("CoreGui")
  627. local gamer = Instance.new("BillboardGui")
  628. local frame = Instance.new("Frame")
  629. local textthing = Instance.new("TextLabel")
  630. gamer.Parent = core
  631. gamer.Name = "goneisstupid"
  632. gamer.AlwaysOnTop = true
  633. gamer.Size = UDim2.new(size1, 0, size2, 0)
  634. frame.BackgroundTransparency = .4
  635. frame.Size = UDim2.new(1, 0, 1, 0)
  636. frame.Parent = gamer
  637. gamer.Adornee = hook
  638. textthing.Text = text
  639. textthing.TextSize = 12
  640. textthing.Visible = true
  641. textthing.Size = UDim2.new(0, .8, 0, .5)
  642. textthing.Parent = frame
  643. end
  644.  
  645. Library:Create("Button", "Spider Esp (Use as Player)", function()
  646. for i,v in pairs (game.Players:GetPlayers()) do
  647. for i2,v2 in pairs (game.Workspace[v.Name]:GetChildren()) do
  648. if v2.Name == "IsSpiderCharacter" then
  649. espthing = v2.Parent.HumanoidRootPart
  650. esp(espthing, 6, 3)
  651. end
  652. end
  653. end
  654. print("loaded spider esp")
  655. warn("loaded spider esp")
  656. end)
  657.  
  658. Library:Create("Button", "Player Esp (Use as Spider)", function()
  659. for i,v in pairs (game.Players:GetPlayers()) do
  660. for i2,v2 in pairs (game.Workspace[v.Name]:GetChildren()) do
  661. if v2.Parent.Name ~= game.Players.LocalPlayer.Name then
  662. if v2.Name == "IsSpiderCharacter" then
  663. break
  664. end
  665. if v2.Name == "HumanoidRootPart" then
  666. playeresp(v2)
  667. end
  668. end
  669. end
  670. end
  671. print("loaded player esp")
  672. warn("loaded player esp")
  673. end)
  674.  
  675. Library:Create("Button", "Item Esp (Use as Player)", function()
  676. for i,v in pairs (game:GetService("Workspace").Items:GetDescendants()) do
  677. if v.Name == "Hitbox" or v.Name == "Handle" then
  678. itemesp(v, "test", 1, 1)
  679. end
  680. end
  681. end)
  682. end
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