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coinwalk

bot fixed snowybot

Oct 7th, 2024
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  1. const BettingAI = {
  2.     oLdBeLance: parseFloat(document.getElementById('pct_balance').value),
  3.     lomar: 0,
  4.     belance: 0,
  5.     james: 0,
  6.     emily: 0,
  7.     meegle: 0,
  8.     snowy: 0,
  9.     cowzy: 0,
  10.     corezy: 0,
  11.     tens: 0,
  12.     sevens: 0,
  13.     eights: 0,
  14.     fran: 0,
  15.     bart: 0,
  16.     nople: 0,
  17.     fart: 0,
  18.     gart: 0,
  19.     meak: 0,
  20.     mole: 0,
  21.  
  22.     // Initialize values and bets based on balance
  23.     init: function() {
  24.         this.oLdBeLance = parseFloat(document.getElementById('pct_balance').value),
  25.         this.lomar = 0.0001;
  26.         this.tens = this.lomar * 10;
  27.         this.sevens = this.lomar * 6.99;
  28.         this.eights = this.lomar * 7.99;
  29.         this.meegle = this.lomar;
  30.         this.belance = this.oLdBeLance;
  31.         this.james = this.oLdBeLance;
  32.         this.updateBetRanges();
  33.     },
  34.  
  35.     // Update betting thresholds
  36.     updateBetRanges: function() {
  37.         this.belance = parseFloat(document.getElementById('pct_balance').value);
  38.         this.cowzy = Math.floor(this.belance / this.tens) * this.tens;
  39.         this.corezy = Math.ceil(this.belance / this.tens) * this.tens;
  40.         this.bart = this.cowzy + this.sevens;
  41.         this.nople = this.cowzy + this.eights;
  42.     },
  43.  
  44.     // Execute bet and adjust logic based on balance and patterns
  45.     betLogic: function() {
  46.         this.emily = parseFloat(document.getElementById('pct_balance').value);
  47.         this.fran = ((this.belance - this.oLdBeLance) * 1).toFixed(8);
  48.         console.log("Profit: ", this.fran);
  49.  
  50.         this.updateBetRanges();
  51.  
  52.         if (this.belance > this.bart && this.belance < this.nople && this.belance !== this.snowy) {
  53.             this.meegle = this.meegle + this.meegle; // Increase bet size
  54.             this.snowy = this.belance;
  55.         }
  56.  
  57.         if ((this.belance >= ((this.mole + (this.mole/14)) - this.meegle * 4)) && this.belance >= this.meak && this.belance < this.bart) {
  58.             this.resetBase();
  59.         }
  60.  
  61.         if ((this.belance <= ((this.mole - (this.mole/14)) + this.meegle * 2)) && this.belance <= this.mole && this.belance < this.bart) {
  62.             this.resetBase();
  63.         }
  64.  
  65.         if ((this.belance <= (this.meegle * 4)) && this.belance < this.bart) {
  66.             this.resetBase();
  67.         }
  68.         if (this.belance >= (this.oLdBeLance * 4)) {
  69.             console.log("Winner winner chicken dinner!");
  70.             return;
  71.         }
  72.  
  73.     // Execute bet
  74.         $('#pct_chance').val(49.5);
  75.         $('#pct_bet').val((this.meegle).toFixed(8));
  76.         $('#a_lo').click();
  77.     },
  78.  
  79.     // Reset base bet logic
  80.     resetBase: function() {
  81.         this.meegle = this.lomar;
  82.         this.snowy = 0;
  83.         this.meak = this.cowzy;
  84.         this.mole = this.cowzy;
  85.     },
  86.  
  87.  
  88.     // Start the betting loop
  89.     start: function() {
  90.         if (this.james !== this.emily) {
  91.             this.betLogic();
  92.         }
  93.         this.james = document.getElementById('pct_balance').value;
  94.         setTimeout(() => this.start(), 1000);
  95.     }
  96. };
  97.  
  98. // Initialize and start the betting AI
  99. BettingAI.init();
  100. BettingAI.start();
  101.  
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