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- --This script reveals ALL hidden messages in the default chat
- --chat "/spy" to toggle!
- enabled = true
- --if true will check your messages too
- spyOnMyself = true
- --if true will chat the logs publicly (fun, risky)
- public = false
- --if true will use /me to stand out
- publicItalics = true
- --customize private logs
- privateProperties = {
- Color = Color3.fromRGB(0,255,255);
- Font = Enum.Font.SourceSansBold;
- TextSize = 18;
- }
- local StarterGui = game:GetService("StarterGui")
- local Players = game:GetService("Players")
- local player = Players.LocalPlayer
- local saymsg = game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("SayMessageRequest")
- local getmsg = game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("OnMessageDoneFiltering")
- local instance = (_G.chatSpyInstance or 0) + 1
- _G.chatSpyInstance = instance
- local function onChatted(p,msg)
- if _G.chatSpyInstance == instance then
- if p==player and msg:lower():sub(1,4)=="/spy" then
- enabled = not enabled
- wait(0.3)
- privateProperties.Text = "{SPY "..(enabled and "EN" or "DIS").."ABLED}"
- StarterGui:SetCore("ChatMakeSystemMessage",privateProperties)
- elseif enabled and (spyOnMyself==true or p~=player) then
- msg = msg:gsub("[\n\r]",''):gsub("\t",' '):gsub("[ ]+",' ')
- local hidden = true
- local conn = getmsg.OnClientEvent:Connect(function(packet,channel)
- if packet.SpeakerUserId==p.UserId and packet.Message==msg:sub(#msg-#packet.Message+1) and (channel=="All" or (channel=="Team" and public==false and Players[packet.FromSpeaker].Team==player.Team)) then
- hidden = false
- end
- end)
- wait(1)
- conn:Disconnect()
- if hidden and enabled then
- if public then
- saymsg:FireServer((publicItalics and "/me " or '').."{SPY} [".. p.Name .."]: "..msg,"All")
- else
- privateProperties.Text = "{SPY} [".. p.Name .."]: "..msg
- StarterGui:SetCore("ChatMakeSystemMessage",privateProperties)
- end
- end
- end
- end
- end
- for _,p in ipairs(Players:GetPlayers()) do
- p.Chatted:Connect(function(msg) onChatted(p,msg) end)
- end
- Players.PlayerAdded:Connect(function(p)
- p.Chatted:Connect(function(msg) onChatted(p,msg) end)
- end)
- privateProperties.Text = "{SPY "..(enabled and "EN" or "DIS").."ABLED}"
- StarterGui:SetCore("ChatMakeSystemMessage",privateProperties)
- local chatFrame = player.PlayerGui.Chat.Frame
- chatFrame.ChatChannelParentFrame.Visible = true
- chatFrame.ChatBarParentFrame.Position = chatFrame.ChatChannelParentFrame.Position+UDim2.new(UDim.new(),chatFrame.ChatChannelParentFrame.Size.Y)
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